@html-graph/html-graph 0.0.43

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2024 Dmitry Marov
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ <h1>
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+ <img src="/media/favicon.png" alt="HTMLGraph" width="25" height="25"/> HTMLGraph
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+ </h1>
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+
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+ ## Graph visualization library that enables to customize nodes using HTML
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+
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+ ![CI](https://github.com/html-graph/html-graph/actions/workflows/ci.yml/badge.svg?branch=master)
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+
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+ Visit <a target="_blank" href="https://html-graph.github.io">live demo</a>
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+
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+ <a target="_blank" href="https://html-graph.github.io/">
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+ <img width="100%" src="https://raw.githubusercontent.com/html-graph/html-graph/master/media/full-demo.gif"/>
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+ </a>
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+
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+ Instead of connecting nodes dirrectly this library uses concept of ports, which provide greater fexibility at managing connections.
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+ Port is an entity of the node to which connection can be attached to.
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+
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+ This library fits for tasks where easy nodes customization and interactiveness are required.
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+
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+ ## Features:
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+
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+ - easy nodes customization using HTML
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+ - wide configuration options out of the box
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+ - draggable and scalable canvas with draggable nodes
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+ - exhaustive set of examples
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+ - typescript support
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+ - mobile devices support
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+
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+ ## Getting started:
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+
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+ ```
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+ npm i @html-graph/core
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+ ```
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+
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+ ```typescript
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+ import { ApiPortPayload, CanvasBuilder } from "@html-graph/html-graph";
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+
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+ const canvas = new CanvasBuilder()
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+ .options({
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+ background: { type: "dots" },
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+ connections: { hasTargetArrow: true },
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+ })
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+ .draggableNodes()
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+ .transformableCanvas()
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+ .build();
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+
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+ function createNode(
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+ name: string,
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+ frontPortId: string,
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+ backPortId: string,
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+ ): [HTMLElement, Record<string, ApiPortPayload>] {
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+ const node = document.createElement("div");
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+ node.classList.add("node");
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+
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+ const frontPort = document.createElement("div");
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+ frontPort.classList.add("port");
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+ node.appendChild(frontPort);
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+
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+ const text = document.createElement("div");
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+ text.innerText = name;
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+ node.appendChild(text);
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+
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+ const backPort = document.createElement("div");
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+ backPort.classList.add("port");
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+ node.appendChild(backPort);
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+
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+ return [node, { [frontPortId]: frontPort, [backPortId]: backPort }];
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+ }
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+
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+ const [node1, ports1] = createNode("Node 1", "port-1-1", "port-1-2");
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+ const [node2, ports2] = createNode("Node 2", "port-2-1", "port-2-2");
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+
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+ const canvasElement = document.getElementById("canvas")!;
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+
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+ canvas
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+ .attach(canvasElement)
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+ .addNode({ element: node1, x: 200, y: 400, ports: ports1 })
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+ .addNode({ element: node2, x: 600, y: 500, ports: ports2 })
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+ .addConnection({ from: "port-1-2", to: "port-2-1" });
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+ ```
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+
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+ Refer to [Examples](examples) for more.
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+
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+ ## Run examples locally
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+
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+ Use node version >= 20
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+
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+ ```
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+ npm install
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+
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+ npm run start
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+ ```
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+
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+ or
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+
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+ ```
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+ docker compose up
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+ ```
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+
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+ Open `http://localhost:3100`
package/dist/main.d.ts ADDED
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+ export declare interface ApiConnection {
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+ id?: string;
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+ from: string;
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+ to: string;
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+ options?: ConnectionOptions;
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+ }
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+
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+ export declare interface ApiContentMoveTransform {
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+ x?: number;
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+ y?: number;
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+ }
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+
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+ export declare interface ApiContentScaleTransform {
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+ scale: number;
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+ x?: number;
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+ y?: number;
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+ }
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+
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+ export declare interface ApiNode {
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+ id?: string;
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+ element: HTMLElement;
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+ x: number;
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+ y: number;
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+ ports?: Record<string, ApiPortsPayload>;
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+ centerFn?: CenterFn;
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+ }
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+
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+ export declare interface ApiPort {
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+ readonly id?: string;
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+ readonly element: HTMLElement;
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+ readonly nodeId: string;
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+ readonly centerFn?: CenterFn;
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+ readonly direction?: number | null;
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+ }
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+
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+ export declare type ApiPortsPayload = HTMLElement | {
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+ readonly element: HTMLElement;
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+ readonly centerFn?: CenterFn;
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+ readonly direction?: number | null;
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+ };
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+
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+ declare interface ApiTransform {
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+ scale?: number;
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+ x?: number;
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+ y?: number;
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+ }
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+
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+ declare interface ApiUpdateConnection {
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+ readonly controller?: ConnectionController;
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+ }
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+
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+ export declare type BackgroundDrawingFn = (ctx: CanvasRenderingContext2D, transformer: PublicViewportTransformer) => void;
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+
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+ declare type BackgroundOptions = {
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+ readonly type: "none";
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+ } | {
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+ readonly type: "color";
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+ readonly color?: string;
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+ } | {
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+ readonly type: "dots";
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+ readonly dotColor?: string;
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+ readonly dotGap?: number;
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+ readonly dotRadius?: number;
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+ readonly color?: string;
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+ } | {
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+ readonly type: "custom";
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+ readonly drawingFn: BackgroundDrawingFn;
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+ };
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+
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+ export declare class BezierConnectionController implements ConnectionController {
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+ private readonly color;
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+ private readonly width;
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+ private readonly curvature;
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+ private readonly arrowLength;
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+ private readonly arrowWidth;
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+ private readonly hasSourceArrow;
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+ private readonly hasTargetArrow;
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+ readonly svg: SVGSVGElement;
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+ private readonly group;
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+ private readonly line;
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+ private readonly sourceArrow;
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+ private readonly targetArrow;
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+ constructor(color: string, width: number, curvature: number, arrowLength: number, arrowWidth: number, hasSourceArrow: boolean, hasTargetArrow: boolean);
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+ update(x: number, y: number, width: number, height: number, from: PortPayload, to: PortPayload): void;
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+ }
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+
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+ declare interface BezierConnectionOptions {
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+ readonly type?: "bezier";
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+ readonly color?: string;
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+ readonly width?: number;
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+ readonly curvature?: number;
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+ readonly arrowLength?: number;
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+ readonly arrowWidth?: number;
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+ readonly hasSourceArrow?: boolean;
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+ readonly hasTargetArrow?: boolean;
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+ }
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+
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+ export declare interface Canvas {
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+ /**
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+ * provides api for canvas transformation
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+ */
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+ readonly transformation: PublicViewportTransformer;
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+ /**
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+ * provides api for graph structure access
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+ */
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+ readonly model: PublicGraphStore;
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+ /**
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+ * adds node to graph
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+ */
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+ addNode(node: ApiNode): Canvas;
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+ /**
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+ * removes node from graph
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+ * all the ports of node get unmarked
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+ * all the connections adjacent to node get removed
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+ */
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+ removeNode(nodeId: string): Canvas;
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+ /**
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+ * marks element as port of node
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+ */
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+ markPort(port: ApiPort): Canvas;
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+ /**
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+ * updates connections attached to port
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+ */
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+ updatePortConnections(portId: string): Canvas;
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+ /**
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+ * ummarks element as port of node
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+ * all the connections adjacent to port get removed
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+ */
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+ unmarkPort(portId: string): Canvas;
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+ /**
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+ * adds connection to graph
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+ */
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+ addConnection(connection: ApiConnection): Canvas;
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+ /**
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+ * removes connection from graph
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+ */
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+ removeConnection(connectionId: string): Canvas;
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+ /**
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+ * applies transformation for viewport
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+ */
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+ patchViewportTransform(apiTransform: ApiTransform): Canvas;
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+ /**
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+ * applies move transformation for content
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+ */
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+ moveContent(apiTransform: ApiContentMoveTransform): Canvas;
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+ /**
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+ * applies scale transformation for content
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+ */
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+ scaleContent(apiTransform: ApiContentScaleTransform): Canvas;
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+ /**
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+ * applies shift transformation for content
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+ */
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+ moveToNodes(nodeIds: readonly string[]): Canvas;
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+ /**
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+ * updates node absolute coordinates
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+ */
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+ updateNodeCoords(nodeId: string, x: number, y: number): Canvas;
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+ /**
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+ * updates connection
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+ */
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+ updateConnectionOptions(connectionId: string, options: ApiUpdateConnection): Canvas;
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+ /**
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+ * drags node in viewport
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+ */
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+ dragNode(nodeId: string, dx: number, dy: number): Canvas;
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+ /**
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+ * moves specified node on top
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+ */
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+ moveNodeOnTop(nodeId: string): Canvas;
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+ /**
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+ * attaches canvas to given element
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+ */
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+ attach(element: HTMLElement): Canvas;
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+ /**
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+ * detaches canvas from element
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+ */
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+ detach(): Canvas;
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+ /**
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+ * clears graph
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+ * graph gets rolled back to initial state
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+ * canvas can be reused
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+ */
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+ clear(): Canvas;
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+ /**
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+ * destroys canvas
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+ * canvas element gets rolled back to initial state
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+ * canvas requires reinitialization in order to be used again
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+ */
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+ destroy(): void;
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+ }
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+
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+ export declare class CanvasBuilder {
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+ private coreOptions;
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+ private transformOptions;
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+ private isDraggable;
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+ private isTransformable;
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+ options(options: CoreOptions): CanvasBuilder;
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+ draggableNodes(): CanvasBuilder;
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+ transformableCanvas(options?: TransformOptions): CanvasBuilder;
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+ build(): Canvas;
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+ }
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+
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+ /**
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+ * Provides core API for acting on graph
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+ */
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+ export declare class CanvasCore implements Canvas {
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+ private readonly apiOptions?;
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+ readonly transformation: PublicViewportTransformer;
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+ readonly model: PublicGraphStore;
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+ private readonly options;
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+ private readonly di;
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+ constructor(apiOptions?: CoreOptions | undefined);
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+ addNode(node: ApiNode): CanvasCore;
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+ moveNodeOnTop(nodeId: string): CanvasCore;
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+ removeNode(nodeId: string): CanvasCore;
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+ markPort(port: ApiPort): CanvasCore;
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+ updatePortConnections(portId: string): CanvasCore;
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+ unmarkPort(portId: string): CanvasCore;
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+ addConnection(connection: ApiConnection): CanvasCore;
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+ removeConnection(connectionId: string): CanvasCore;
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+ patchViewportTransform(apiTransform: ApiTransform): CanvasCore;
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+ moveContent(apiTransform: ApiContentMoveTransform): CanvasCore;
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+ scaleContent(apiTransform: ApiContentScaleTransform): CanvasCore;
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+ moveToNodes(nodeIds: readonly string[]): CanvasCore;
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+ updateNodeCoords(nodeId: string, x: number, y: number): CanvasCore;
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+ updateConnectionOptions(connectionId: string, options: ApiUpdateConnection): CanvasCore;
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+ dragNode(nodeId: string, dx: number, dy: number): CanvasCore;
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+ clear(): CanvasCore;
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+ attach(element: HTMLElement): CanvasCore;
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+ detach(): CanvasCore;
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+ destroy(): void;
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+ }
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+
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+ declare type CenterFn = (width: number, height: number) => [number, number];
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+
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+ declare interface ConnectionController {
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+ readonly svg: SVGSVGElement;
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+ update(x: number, y: number, width: number, height: number, from: PortPayload, to: PortPayload): void;
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+ }
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+
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+ declare type ConnectionControllerFactory = () => ConnectionController;
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+
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+ declare type ConnectionOptions = BezierConnectionOptions | StraightConnectionOptions | CustomConnectionOptions;
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+
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+ declare interface ConnectionPayload {
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+ from: string;
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+ to: string;
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+ controller: ConnectionController;
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+ }
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+
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+ export declare class ConnectionUtils {
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+ static getPortCenter(port: PortPayload): Point;
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+ static rotate(point: Point, vector: Point, center: Point): Point;
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+ static getDirectionVector(direction: number | null, flipX: number, flipY: number): Point;
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+ static getArrowPath(vect: Point, shiftX: number, shiftY: number, arrowLength: number, arrowWidth: number): string;
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+ static getArrowOffsetPath(vect: Point, shiftX: number, shiftY: number, arrowLength: number, arrowOffset: number): string;
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+ }
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+
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+ export declare interface CoreOptions {
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+ /**
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+ * canvas background settings
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+ */
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+ readonly background?: BackgroundOptions;
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+ /**
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+ * nodes related behavior
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+ */
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+ readonly nodes?: {
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+ /**
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+ * specifies how to determine center of node
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+ * center of nodes specified in addNode method by x and y
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+ */
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+ readonly centerFn?: CenterFn;
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+ };
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+ /**
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+ * ports related behavior
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+ */
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+ readonly ports?: {
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+ /**
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+ * specifies how to determine center of port
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+ * center of port determines point to which connection attaches
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+ */
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+ readonly centerFn?: CenterFn;
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+ };
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+ /**
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+ *connections related behavior
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+ */
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+ readonly connections?: ConnectionOptions;
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+ /**
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+ * layers related behavior
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+ */
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+ readonly layers?: {
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+ /**
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+ * sets layers order
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+ */
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+ readonly mode?: LayersMode;
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+ };
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+ }
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+
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+ declare interface CustomConnectionOptions {
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+ readonly type: "custom";
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+ readonly controllerFactory: ConnectionControllerFactory;
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+ }
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+
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+ export declare class DraggableNodesCanvas implements Canvas {
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+ private readonly canvas;
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+ readonly transformation: PublicViewportTransformer;
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+ readonly model: PublicGraphStore;
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+ private readonly nodes;
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+ private grabbedNodeId;
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+ private readonly nodeIdGenerator;
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+ private element;
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+ private readonly onCanvasMouseUp;
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+ private readonly onCanvasMouseMove;
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+ private readonly onCanvasTouchStart;
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+ private readonly onCanvasTouchMove;
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+ private readonly onCanvasTouchEnd;
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+ private previousTouchCoords;
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+ constructor(canvas: Canvas);
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+ addNode(node: ApiNode): DraggableNodesCanvas;
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+ removeNode(nodeId: string): DraggableNodesCanvas;
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+ markPort(port: ApiPort): DraggableNodesCanvas;
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+ updatePortConnections(portId: string): DraggableNodesCanvas;
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+ unmarkPort(portId: string): DraggableNodesCanvas;
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+ addConnection(connection: ApiConnection): DraggableNodesCanvas;
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+ removeConnection(connectionId: string): DraggableNodesCanvas;
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+ patchViewportTransform(apiTransform: ApiTransform): DraggableNodesCanvas;
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+ moveContent(apiTransform: ApiContentMoveTransform): DraggableNodesCanvas;
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+ scaleContent(apiTransform: ApiContentScaleTransform): DraggableNodesCanvas;
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+ moveToNodes(nodeIds: readonly string[]): DraggableNodesCanvas;
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+ updateNodeCoords(nodeId: string, x: number, y: number): DraggableNodesCanvas;
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+ updateConnectionOptions(connectionId: string, options: ApiUpdateConnection): DraggableNodesCanvas;
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+ dragNode(nodeId: string, dx: number, dy: number): DraggableNodesCanvas;
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+ moveNodeOnTop(nodeId: string): DraggableNodesCanvas;
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+ clear(): DraggableNodesCanvas;
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+ attach(element: HTMLElement): DraggableNodesCanvas;
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+ detach(): DraggableNodesCanvas;
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+ destroy(): void;
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+ private setCursor;
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+ }
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+
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+ declare class GraphStore {
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+ private nodes;
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+ private ports;
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+ private nodePorts;
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+ private portNodeId;
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+ private connections;
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+ private incommingConnections;
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+ private outcommingConnections;
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+ private cycleConnections;
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+ getAllNodes(): readonly string[];
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+ getAllPorts(): readonly string[];
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+ getAllConnections(): readonly string[];
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+ addNode(nodeId: string, element: HTMLElement, x: number, y: number, centerFn: CenterFn): void;
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+ hasNode(nodeId: string): boolean;
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+ getNode(nodeId: string): NodePayload;
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+ updateNodeCoords(nodeId: string, x: number, y: number): void;
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+ updateConnectionController(connectionId: string, controller: ConnectionController): void;
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+ removeNode(nodeId: string): void;
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+ addPort(portId: string, element: HTMLElement, nodeId: string, centerFn: CenterFn, dir: number | null): void;
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+ getPort(portId: string): PortPayload;
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+ getPortNode(portId: string): string;
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+ hasPort(portId: string): boolean;
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+ removePort(portId: string): void;
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+ addConnection(connectionId: string, fromPortId: string, toPortId: string, svgController: ConnectionController): void;
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+ getConnection(connectionId: string): ConnectionPayload;
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+ hasConnection(connectionId: string): boolean;
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+ removeConnection(connectionId: string): void;
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+ getPortIncomingConnections(portId: string): readonly string[];
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+ getPortOutcomingConnections(portId: string): readonly string[];
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+ getPortCycleConnections(portId: string): readonly string[];
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+ getPortAdjacentConnections(portId: string): readonly string[];
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+ getNodeIncomingConnections(nodeId: string): readonly string[];
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+ getNodeOutcomingConnections(nodeId: string): readonly string[];
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+ getNodeCycleConnections(nodeId: string): readonly string[];
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+ getNodeAdjacentConnections(nodeId: string): readonly string[];
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+ clear(): void;
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+ }
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+
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+ declare type LayersMode = "connections-on-top" | "nodes-on-top" | "connections-follow-node";
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+
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+ declare interface NodePayload {
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+ element: HTMLElement;
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+ x: number;
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+ y: number;
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+ centerFn: CenterFn;
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+ }
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+
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+ declare type Point = [number, number];
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+
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+ export declare interface PortPayload {
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+ element: HTMLElement;
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+ centerFn: CenterFn;
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+ direction: number | null;
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+ }
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+
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+ declare class PublicGraphStore {
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+ private readonly graphStore;
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+ constructor(graphStore: GraphStore);
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+ getNode(nodeId: string): {
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+ x: number;
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+ y: number;
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+ } | null;
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+ getPort(portId: string): {
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+ nodeId: string;
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+ } | null;
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+ getConnection(connectionId: string): {
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+ from: string;
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+ to: string;
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+ } | null;
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+ getAllNodes(): readonly string[];
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+ getAllPorts(): readonly string[];
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+ getAllConnections(): readonly string[];
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+ hasNode(nodeId: string): boolean;
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+ hasPort(portId: string): boolean;
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+ hasConnection(connectionId: string): boolean;
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+ getPortIncomingConnections(portId: string): readonly string[];
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+ getPortOutcomingConnections(portId: string): readonly string[];
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+ getPortCycleConnections(portId: string): readonly string[];
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+ getPortAdjacentConnections(portId: string): readonly string[];
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+ getNodeIncomingConnections(nodeId: string): readonly string[];
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+ getNodeOutcomingConnections(nodeId: string): readonly string[];
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+ getNodeCycleConnections(nodeId: string): readonly string[];
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+ getNodeAdjacentConnections(nodeId: string): readonly string[];
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+ }
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+
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+ export declare class PublicViewportTransformer {
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+ private readonly transformer;
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+ constructor(transformer: ViewportTransformer);
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+ /**
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+ * for given absolute coordinates returns viewport coordinates
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+ * viewport coordinated represent actual coordinates on screen for given absolute coordinates
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+ */
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+ getViewCoords(xa: number, ya: number): [number, number];
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+ /**
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+ * returns viewport scale
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+ * it represents scale at which entities on canvas should be scaled to fit current scale
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+ */
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+ getViewScale(): number;
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+ /**
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+ * for given viewport coordinates returns absolute coordinates
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+ * absolute coordinates represent actual coordinates, which stay constant even for transformed canvas
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+ */
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+ getAbsCoords(xv: number, yv: number): [number, number];
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+ /**
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+ * returns absolute scale
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+ * it represents scale at which current viewport was scaled compared to initial state
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+ */
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+ getAbsScale(): number;
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+ }
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+
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+ export declare class StraightConnectionController implements ConnectionController {
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+ private readonly color;
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+ private readonly width;
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+ private readonly arrowLength;
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+ private readonly arrowWidth;
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+ private readonly minPortOffset;
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+ private readonly hasSourceArrow;
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+ private readonly hasTargetArrow;
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+ readonly svg: SVGSVGElement;
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+ private readonly group;
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+ private readonly line;
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+ private readonly sourceArrow;
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+ private readonly targetArrow;
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+ constructor(color: string, width: number, arrowLength: number, arrowWidth: number, minPortOffset: number, hasSourceArrow: boolean, hasTargetArrow: boolean);
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+ update(x: number, y: number, width: number, height: number, from: PortPayload, to: PortPayload): void;
466
+ }
467
+
468
+ declare interface StraightConnectionOptions {
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+ readonly type: "straight";
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+ readonly color?: string;
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+ readonly width?: number;
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+ readonly arrowLength?: number;
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+ readonly arrowWidth?: number;
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+ readonly minPortOffset?: number;
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+ readonly hasSourceArrow?: boolean;
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+ readonly hasTargetArrow?: boolean;
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+ }
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+
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+ export declare class TransformableCanvas implements Canvas {
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+ private readonly canvas;
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+ private readonly options?;
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+ readonly transformation: PublicViewportTransformer;
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+ readonly model: PublicGraphStore;
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+ private element;
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+ private isMoving;
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+ private prevTouches;
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+ private readonly isScalable;
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+ private readonly isShiftable;
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+ private readonly minContentScale;
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+ private readonly maxContentScale;
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+ private readonly wheelSensitivity;
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+ private readonly onMouseDown;
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+ private readonly onMouseMove;
494
+ private readonly onMouseUp;
495
+ private readonly onWheelScroll;
496
+ private readonly onTouchStart;
497
+ private readonly onTouchMove;
498
+ private readonly onTouchEnd;
499
+ constructor(canvas: Canvas, options?: TransformOptions | undefined);
500
+ addNode(node: ApiNode): TransformableCanvas;
501
+ removeNode(nodeId: string): TransformableCanvas;
502
+ markPort(port: ApiPort): TransformableCanvas;
503
+ updatePortConnections(portId: string): TransformableCanvas;
504
+ unmarkPort(portId: string): TransformableCanvas;
505
+ addConnection(connection: ApiConnection): TransformableCanvas;
506
+ removeConnection(connectionId: string): TransformableCanvas;
507
+ patchViewportTransform(apiTransform: ApiTransform): TransformableCanvas;
508
+ moveContent(apiTransform: ApiContentMoveTransform): TransformableCanvas;
509
+ scaleContent(apiTransform: ApiContentScaleTransform): TransformableCanvas;
510
+ moveToNodes(nodeIds: readonly string[]): TransformableCanvas;
511
+ updateNodeCoords(nodeId: string, x: number, y: number): TransformableCanvas;
512
+ updateConnectionOptions(connectionId: string, options: ApiUpdateConnection): TransformableCanvas;
513
+ dragNode(nodeId: string, dx: number, dy: number): TransformableCanvas;
514
+ moveNodeOnTop(nodeId: string): TransformableCanvas;
515
+ clear(): TransformableCanvas;
516
+ attach(element: HTMLElement): TransformableCanvas;
517
+ detach(): TransformableCanvas;
518
+ destroy(): void;
519
+ private getAverageTouch;
520
+ private checkNextScaleValid;
521
+ private setCursor;
522
+ }
523
+
524
+ export declare interface TransformOptions {
525
+ scale?: {
526
+ enabled?: boolean;
527
+ minContent?: number;
528
+ maxContent?: number;
529
+ wheelSensitivity?: number;
530
+ };
531
+ shift?: {
532
+ enabled?: boolean;
533
+ };
534
+ }
535
+
536
+ declare class ViewportTransformer {
537
+ private state;
538
+ /**
539
+ * dx2 - traslate x
540
+ * dy2 - traslate y
541
+ *
542
+ * direct transform
543
+ * s1 0 dx1 1 0 dx2
544
+ * 0 s1 dy1 0 1 dy2
545
+ * 0 0 1 0 0 1
546
+ *
547
+ * [s, dx, dy] = [s1, s * dx2 + dx1, s * dy2 + dy1]
548
+ */
549
+ applyShift(dx: number, dy: number): void;
550
+ /**
551
+ * s2 - scale
552
+ * cx - scale pivot x
553
+ * cy - scale pivot y
554
+ *
555
+ * s1 0 dx1 s2 0 (1 - s2) * cx
556
+ * 0 s1 dy1 0 s2 (1 - s2) * cy
557
+ * 0 0 1 0 0 1
558
+ *
559
+ * [s, dx, dy] = [s1 * s2, s1 * (1 - s2) * cx + dx1, s1 * (1 - s2) * cy + dy1]
560
+ */
561
+ applyScale(s2: number, cx: number, cy: number): void;
562
+ getViewCoords(xa: number, ya: number): [number, number];
563
+ getViewScale(): number;
564
+ getAbsCoords(xv: number, yv: number): [number, number];
565
+ getAbsScale(): number;
566
+ patchState(scale: number | null, x: number | null, y: number | null): void;
567
+ }
568
+
569
+ export { }