@hraness/slopcamera 3.3.6 → 3.5.0

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Files changed (66) hide show
  1. package/README.md +30 -16
  2. package/apps/desktop/application/operation.ts +1 -1
  3. package/apps/desktop/cli/args.ts +1 -1
  4. package/apps/desktop/cli/capability-manifest.ts +13 -0
  5. package/apps/desktop/cli/commands.ts +8 -1
  6. package/apps/desktop/cli/help.ts +45 -10
  7. package/apps/desktop/cli/html-overlay-renderer.ts +16 -0
  8. package/apps/desktop/cli/menubar.ts +91 -15
  9. package/apps/desktop/cli/portable-surface.ts +2 -0
  10. package/apps/desktop/code/public.ts +1 -0
  11. package/apps/desktop/core/visual-style-look.ts +34 -0
  12. package/apps/desktop/dist/cli/main.js +338 -282
  13. package/apps/desktop/html-overlay/catalog.ts +1 -0
  14. package/apps/desktop/html-overlay/runtime.ts +15 -0
  15. package/apps/desktop/html-overlay/spatial.ts +10 -6
  16. package/apps/desktop/workflows/index.ts +1 -0
  17. package/dist/cli.js +6 -2
  18. package/dist/{index-sy1n4zfy.js → index-24w75s6a.js} +1 -1
  19. package/dist/{index-qtn3s421.js → index-8bhp7cj2.js} +1 -1
  20. package/dist/{index-10bz03js.js → index-jab2mg0s.js} +4 -3
  21. package/dist/{index-qry58nj2.js → index-mnp0bftq.js} +2 -2
  22. package/dist/index.js +1 -1
  23. package/dist/operations.js +1 -1
  24. package/dist/vectorize/worker.js +1 -1
  25. package/dist/workflow.js +1 -1
  26. package/docs/README.md +4 -3
  27. package/examples/studio/vgpu/README.md +1 -1
  28. package/examples/style-portfolio/ANIMATION-STUDIES.md +34 -0
  29. package/examples/style-portfolio/FILM-PLATE.md +19 -0
  30. package/examples/style-portfolio/README.md +137 -0
  31. package/examples/style-portfolio/animation-studies.html +597 -0
  32. package/examples/style-portfolio/assets/instrument-serif-OFL.txt +93 -0
  33. package/examples/style-portfolio/assets/instrument-serif-latin-400.woff2 +0 -0
  34. package/examples/style-portfolio/build-gallery.ts +403 -0
  35. package/examples/style-portfolio/film-plate.html +76 -0
  36. package/examples/style-portfolio/finish-film.ts +152 -0
  37. package/examples/style-portfolio/market-street/README.md +43 -0
  38. package/examples/style-portfolio/market-street/mesh.py +145 -0
  39. package/examples/style-portfolio/market-street/scene.py +760 -0
  40. package/examples/style-portfolio/market-street/source.json +1 -0
  41. package/examples/style-portfolio/market-street/street_data.py +72 -0
  42. package/examples/style-portfolio/render-film-plate.ts +128 -0
  43. package/examples/style-portfolio/render.ts +89 -0
  44. package/examples/style-portfolio/verify-animation-source.mjs +94 -0
  45. package/package.json +14 -5
  46. package/skills/slopcamera/SKILL.md +13 -3
  47. package/skills/slopcamera/references/brand-illustrations.md +237 -0
  48. package/skills/slopcamera/references/gateway-media.md +6 -1
  49. package/skills/slopcamera/references/install.md +10 -1
  50. package/skills/slopcamera/references/music-video.md +5 -0
  51. package/skills/slopcamera/references/native-studio.md +4 -0
  52. package/skills/slopcamera/references/patent-drawings.md +4 -4
  53. package/skills/slopcamera/references/support.md +1 -1
  54. package/skills/slopcamera/references/vectorization.md +3 -1
  55. package/skills/slopcamera/references/visual-style-direction.md +143 -0
  56. package/src/cli.ts +28 -0
  57. package/src/code/public-operations.ts +9 -0
  58. package/src/index.ts +1 -0
  59. package/src/mcp/tools.ts +4 -0
  60. package/src/operations.ts +4 -0
  61. package/src/support.ts +1 -1
  62. package/src/vectorize/command.ts +6 -1
  63. package/src/vectorize/supervisor.ts +23 -3
  64. package/src/vectorize/tool.ts +8 -4
  65. package/src/version.ts +1 -1
  66. package/src/visual-style.ts +378 -0
@@ -0,0 +1,237 @@
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+ # Brand illustrations
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+
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+ Read this before you generate, trace, retouch, recolor, resize or ship any
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+ product illustration or topic icon for a marketing page, docs landing, project
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+ card or social card. A trace that "looks fine" at 448 px is not evidence. The
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+ gate below is.
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+
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+ Scope: the **illustration** class of Slopcamera's two-class product artwork
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+ (`slopcamera image icon --purpose illustration`), meaning marketing and topic
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+ art shown at 24 to 160 px on Hraness sites. Marks (`--purpose mark`) keep their
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+ own contract. Interface icons (nav, buttons, labels) stay on the stroke sprite
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+ algal.computer uses (hugeicons, 24 viewBox, stroke 1.5, currentColor).
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+
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+ ### The icon language
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+
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+ Every illustration in the portfolio is one family. Product identity comes from
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+ the subject and the palette primary the site applies. It does not come from
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+ per-product line weight, per-product ink or a different drawing style.
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+
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+ | Property | Rule |
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+ | --- | --- |
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+ | Frame | `viewBox="0 0 64 64"`, square. The subject's long side is 48 to 54 units, optically centered. The 5-unit margin is empty. |
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+ | Line | Monoline centerline strokes: `fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"`. |
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+ | Weights | Four tones and nothing else: **line** 2 u (the body of the drawing); **detail** 1.5 u (interior detail only, at most 25% of total line length); **accent** 3 u (at most one element, the focal point); **tint plane** `fill="currentColor" fill-opacity=".16"` (at most 2 paths, on the primary face only). No hairlines under 1.5 u. No solid fills except a tint plane. |
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+ | Projection | Simple 30-degree isometric, or front orthographic for flat subjects such as a page, card or screen. Use one projection per site set. |
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+ | Subject | One main object and at most one small secondary prop. At most 8 connected parts. No text, digits, letters, logos, hatching, texture, shading, gradients, shadows, ground planes, badges, frames or container tiles. |
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+ | Spacing | Parallel strokes are at least 3 u apart (1.5 times the line). Closed counters are at least 6 u across. No stroke ends closer than 2 u to another stroke unless they join. |
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+ | Color | `currentColor` only. No hex, rgb, named color, `<style>`, media query or `class` paint in the file. The site sets `color` (normally `var(--primary)`). |
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+ | Markup | Only `<svg>`, `<g>`, `<path>`, `<circle>`, `<ellipse>`, `<rect>`, `<line>`, `<polyline>`. At most 24 elements and 400 path commands, 0.1-unit precision, 6 KB or less. No `mask`, `clipPath`, `filter`, `transform`, `vector-effect`, `use`, `image`, `style`, `script`, `href` or `url()`. No `data-slopcamera-line-weight`. |
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+
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+ #### Optical sizes
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+
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+ Stroke weight is fixed in frame units, so rendered weight scales with display
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+ size. Three optical sizes keep the rendered line between about 1.2 and 3 CSS px,
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+ roughly the square root of the size ratio to algal's 1.2 to 1.3 rem accent icons
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+ (1.5/24 stroke gives 1.2 px at 19.2 px):
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+
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+ | Optical size | Display | Stroke | Detail length | Parts | Tint plane | File |
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+ | --- | --- | --- | --- | --- | --- | --- |
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+ | `s` | 24 to 40 px | 3 u (1.1 to 1.9 px) | 100 to 280 u | 4 or fewer | none | `<id>.s.svg` |
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+ | `m` (default) | 44 to 120 px | 2 u (1.4 to 3.75 px) | 160 to 460 u | 8 or fewer | 1 or fewer | `<id>.svg` |
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+ | `l` | 128 px and up | 1.5 u (3 px and up) | 200 to 640 u | 10 or fewer | 2 or fewer | `<id>.l.svg` |
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+
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+ Below 24 px, use the product **mark**, never an illustration. Derive `s` from
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+ `m` by pruning, never by scaling: drop detail strokes, merge near-parallel
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+ lines, then re-stroke at 3 u.
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+
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+ #### Delivery
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+
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+ Sites render illustrations so the palette reaches them. Never ship them through
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+ a bare `<img>` with a baked color.
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+
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+ 1. **Preferred:** a generated per-site sprite, `/illustrations.svg`, with one
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+ `<symbol id="<id>" viewBox="0 0 64 64">` per illustration, rendered as
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+ `<svg class="hraness-illustration" data-size="m" aria-hidden="true"><use href="/illustrations.svg#<id>"/></svg>`.
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+ `currentColor` inherits through `<use>`, the tint plane keeps its opacity,
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+ and forced-colors mode works natively. This is the same sprite pattern
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+ algal.computer uses for interface icons (`/icons.svg`).
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+ 2. **Fallback** where only an image URL is possible, such as Markdown or a CMS:
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+ the design-kit mask utility (`.hraness-illustration` with a painted
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+ mask layer) paints `var(--hraness-illustration-ink, var(--primary))`
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+ through the SVG's alpha.
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+ It follows the same structure as `.hraness-foil-mark`.
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+ 3. Size and color come from design-kit classes (`.hraness-illustration[data-size="s|m|l"]`).
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+ Sites must not own a `.x-topic-icon { width: 88px … }` rule, an `opacity`,
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+ a `filter: hue-rotate()` or an `invert()`.
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+ 4. Contrast: `--primary` against the surface the illustration sits on must
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+ reach at least 3:1 (WCAG 1.4.11, non-text) in both schemes. Where a card
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+ surface is tinted, set `--hraness-illustration-ink` to the palette's
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+ strong-primary token instead of lowering opacity.
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+
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+ ### Generate
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+
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+ ```sh
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+ slopcamera image icon '<subject>' --purpose illustration \
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+ --concept '<one-sentence metaphor>' --size m --rounds 2 --output icons/<id>.svg --json
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+ slopcamera image icon normalize icons/<id>.svg --size s --output icons/<id>.s.svg --json
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+ slopcamera image icon check icons/ --json # gate every file; non-zero exit on any failure
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+ slopcamera image icon sheet icons/ --palette <family> --output review.png # 32/64/88 px, light+dark
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+ ```
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+
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+ (`--concept`, `--size`, `normalize`, `check` and `sheet` are the proposed
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+ additions. Today only `image icon` exists.)
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+
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+ 1. **Concept first.** Turn the product verb into one physical object metaphor,
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+ in one sentence. Write three candidates. Generate a gallery
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+ (`slopcamera image gallery`) of the best two before spending icon rounds.
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+ Reject metaphors another portfolio product already owns (see the shared
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+ pool in the registry) unless you deliberately reuse the pooled file.
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+ 2. **Raster.** The prompt template below fixes ink, weight ratio, projection
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+ and element budget. The model draws black on white. Color is never a
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+ generation parameter.
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+ 3. **Normalize** (deterministic, local, no network): centerline re-trace to
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+ 2 u strokes, strip color to `currentColor`, reframe to 64, emit, then
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+ re-measure. See "Normalization" below.
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+ 4. **Gate.** Hard numeric gate (below). A failure feeds a concrete correction
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+ into the next round ("remove the 6 shelf slats; keep 2"), not a restyle.
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+ 5. **Critique.** The vision reviewer sees the **sheet**: 32, 64 and 88 px on
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+ the target palette's light and dark surfaces, beside the site's other
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+ illustrations, with the gate metrics printed underneath. A pass at 448 px
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+ alone does not count.
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+ 6. **Register.** Record the file in the artwork registry with subject,
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+ concept, sha256, gate version and metrics. Sites consume registry output.
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+ They do not keep hand-copied SVGs.
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+
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+ #### Prompt template
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+
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+ ```text
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+ A single product-brand line illustration of {subject}, shown as {concept}.
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+
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+ Drawing rules:
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+ - Pure black (#000000) lines on a plain white (#FFFFFF) background. No other color, no gray.
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+ - Every line has the same thickness, about 3% of the image width (about 32 px on a 1024 px image).
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+ No thin detail lines. No filled or solid areas{accent_clause}.
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+ - Simple 30-degree isometric view of one main object{prop_clause}. At most {max_parts} separate parts.
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+ Draw as few lines as you can. Every line must still be clearly visible when the image is 64 px wide.
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+ - Closed shapes are outlines, not filled. Leave at least one line-width of white between parallel lines.
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+ - Round line ends and rounded corners.
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+ - No text, numbers, letters, logos, hatching, texture, shading, gradients, shadows, floor, frame,
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+ badge, tile or background shape.
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+ - The object fills about 80% of the image and is centered.
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+ {feedback_clause}
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+ ```
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+
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+ - `accent_clause`: empty by default. For a deliberate focal accent, use
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+ `, except one small solid {part} no larger than a tenth of the drawing`.
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+ The normalizer converts it to the tint plane.
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+ - `prop_clause`: empty, or `, with one small {prop} beside it`.
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+ - `max_parts`: 8 for `m`, 4 for `s`, 10 for `l`.
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+ - `feedback_clause`: `The previous attempt was rejected. Change only this: {gate reason codes rendered as concrete edits}`.
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+
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+ Do not ask for brand color, "medium weight", "clean", "minimal" or "premium".
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+ Those words do not constrain the raster. The numbers do.
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+
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+ #### Normalization
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+
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+ `slopcamera image icon normalize` makes weight and color properties of the
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+ normalizer, not the image model:
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+
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+ 1. Parse the SVG and reject forbidden content (list in "The icon language").
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+ 2. Rasterize its alpha on a **transparent** background, with the art's bounding
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+ box fitted into 54 u inside a 64 u frame at 8 px/unit (512 by 512, pinned
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+ librsvg/sharp).
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+ 3. Binarize at alpha 128 or more. Compute the Euclidean distance transform and a
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+ Zhang–Suen skeleton.
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+ 4. Separate **masses** (ink more than 2 u from any background pixel, meaning a
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+ region wider than 4 u). Keep at most 2 masses: trace their outer contours
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+ with marching squares and emit them as tint planes
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+ (`fill="currentColor" fill-opacity=".16"`). If masses exceed 12% of ink,
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+ stop with `mass.excess`: the art is mark-weight and must be regenerated.
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+ 5. Turn the skeleton into a graph (junction and end pixels are nodes). Prune
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+ spurs shorter than 2 u. Merge parallel chains closer than 3 u. Remove
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+ components smaller than 1.5 u².
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+ 6. Trace each edge chain into a polyline, simplify it (Ramer–Douglas–Peucker
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+ with epsilon 0.3 u), fit centripetal Catmull–Rom curves to cubic Béziers
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+ with corner detection above 35 degrees, and join chains that meet at a node
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+ of degree 2.
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+ 7. Emit at most 24 paths on `viewBox="0 0 64 64"` with the root attributes
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+ `fill="none" stroke="currentColor" stroke-width="{2|3|1.5}" stroke-linecap="round" stroke-linejoin="round"`,
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+ rounded to 0.1 u. Chains whose source width was under 1.8 u become detail
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+ strokes (1.5 u, `m` and `l` only). One chain marked by the concept as the
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+ accent becomes 3 u.
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+ 8. Re-render the emitted SVG and run the gate. Normalization never loosens a
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+ threshold to pass.
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+ 9. Write a receipt: source sha256, output sha256, gate version, every metric
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+ and the pruning counts.
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+
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+ Sketch (TypeScript, Bun; reuses Slopcamera's pinned sharp and has no new
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+ native dependency):
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+
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+ ```ts
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+ export async function normalizeIllustration(svg: string, size: "s" | "m" | "l"): Promise<NormalizedIllustration> {
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+ assertAllowedMarkup(svg) // forbidden tags/attrs/url()
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+ const alpha = await renderAlphaFramed(svg, { frame: 64, art: 54, pxPerUnit: 8, background: "transparent" })
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+ const ink = binarize(alpha, 128)
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+ const dist = euclideanDistance(ink) // Felzenszwalb–Huttenlocher
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+ const masses = regions(ink, (i) => dist[i] > 2 * 8)
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+ if (share(masses, ink) > 0.12) throw gateError("mass.excess")
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+ const graph = skeletonGraph(zhangSuen(ink))
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+ prune(graph, { spurUnits: 2, mergeParallelUnits: 3, minComponentUnits2: 1.5 })
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+ const chains = graph.chains().map((c) => fitCubic(rdp(c.points, 0.3 * 8), { cornerDeg: 35 }))
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+ const out = emitSvg({
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+ viewBox: "0 0 64 64",
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+ stroke: { s: 3, m: 2, l: 1.5 }[size],
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+ chains: classify(chains, dist), // line | detail | accent
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+ tints: masses.slice(0, size === "s" ? 0 : size === "m" ? 1 : 2).map(marchingSquares),
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+ precision: 0.1,
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+ })
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+ const metrics = await measureIllustration(out) // same code path as `icon check`
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+ const problems = illustrationGate(metrics, size)
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+ if (problems.length) throw gateError(problems)
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+ return { svg: out, metrics, receipt: receiptFor(svg, out, metrics) }
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+ }
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+ ```
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+
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+ Re-stroking rescues drawings whose composition is sound but whose weight was
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+ set by the image model. It cannot rescue mass art or over-detailed art; those
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+ need regeneration from the prompt template with a smaller element budget.
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+
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+ #### Gate (version 1)
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+
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+ All metrics come from the framed render in normalization step 2, identical in
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+ `image icon`, `icon check`, the jungle registry and CI.
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+
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+ | Code | Metric | Pass band (`m`) | `s` | `l` |
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+ | --- | --- | --- | --- | --- |
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+ | `weight.faint` / `weight.heavy` | median stroke width at skeleton points, (2·EDT − 1)/8 | 1.7 to 2.4 u | 2.6 to 3.4 u | 1.3 to 1.9 u |
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+ | `weight.hairline` | share of skeleton under 1.0 u wide | 5% or less | 3% or less | 8% or less |
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+ | `weight.mixed` | p90 stroke width while mass is above 2% | 3.0 u or less | 3.8 u or less | 3.0 u or less |
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+ | `mass.excess` | ink more than 2 u from background, as share of ink | 12% or less | 0% | 12% or less |
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+ | `coverage.sparse` / `coverage.dense` | Σα / frame area (transparent letterbox) | 0.09 to 0.22 | 0.08 to 0.20 | 0.07 to 0.22 |
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+ | `detail.thin` / `detail.crowded` | skeleton length | 160 to 460 u | 100 to 280 u | 200 to 640 u |
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+ | `parts.fragmented` | 8-connected components of 1 u² or more | 8 or fewer | 4 or fewer | 10 or fewer |
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+ | `parts.specks` | components under 1.5 u² | 0 | 0 | 0 |
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+ | `frame.aspect` | art bounding-box aspect | 1.6 or less | 1.4 or less | 1.8 or less |
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+ | `svg.frame` | viewBox | `0 0 64 64` | same | same |
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+ | `svg.color` | literal paint present, or `currentColor` absent | none / present | same | same |
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+ | `svg.markup` | forbidden element or attribute | none | same | same |
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+ | `svg.paths` / `svg.bytes` | element count / file size | 24 or fewer / 6 KB or less | 12 or fewer / 3 KB or less | 32 or fewer / 9 KB or less |
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+
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+ The bands hang together. At a 2 u line, 160 to 460 u of drawn length is 320 to
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+ 920 u² of ink, which is 0.08 to 0.22 of the 4096 u² frame. Coverage and detail
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+ length therefore agree unless the art contains masses or hairlines, and those
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+ have their own codes.
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+
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+ #### Review checklist
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+
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+ Run on the sheet, not on a single large render:
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+
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+ - [ ] Recognizable at 32 px without its label, on both light and dark surfaces.
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+ - [ ] Line weight matches its neighbors on the site sheet. No drawing reads fainter or bolder than the rest.
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+ - [ ] No stroke, gap or counter is narrower than the line.
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+ - [ ] At most one accent and one tint plane, both on the focal element.
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+ - [ ] Renders in the site's `--primary` through the sprite or mask, not in `#2474d4`. Contrast is 3:1 or better on the actual card surface.
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+ - [ ] The concept matches the copy of the section it heads, and differs from other products' concepts unless it is pooled.
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+ - [ ] `s` exists wherever the site shows the illustration at 40 px or less.
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+ - [ ] `icon check` passes and the registry receipt is updated. There is no hand-edited copy in any site.
@@ -6,6 +6,11 @@ credential. It has no Slopcamera account, credential store, or hosted project.
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  ## Start with the intended role
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+ For a creative film or animation brief, use
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+ [visual style direction](visual-style-direction.md) to translate the intended
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+ look into concrete source, camera, movement, and finishing decisions. Keep a
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+ literal prompt literal when that is what the user requested.
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+
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  Clarify what the generated media needs to do in the final project:
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  - the subject or message;
@@ -131,7 +136,7 @@ Use [directing video](directing-video.md) for budgeted takes, accepted predecess
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  The small portable `slopcamera image generate '<prompt>' --output image.webp` command defaults to `recraft/recraft-v4.1-utility` and admits PNG/JPEG/WebP output. It is distinct from the local `ai` catalog workflow. Preserve literal prompts when requested, keep its output inside the intended workspace and never automatically retry a failed paid call. Its sibling `slopcamera image gallery '<subject>' --output-dir <directory>` shares that bounded model contract and composes several candidates into one review sheet; see [image galleries](image-galleries.md).
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- For product identity SVGs, `slopcamera image icon '<subject>' --purpose <mark|illustration> --output icon.svg` is the canned pipeline. `mark` produces a compact favicon/app/header mark: one to three bold masses in one ink, gated for 16–32 px recognition and low path count. `illustration` (the compatibility default) produces the related marketing illustration: simple isometric structure in one ink, gated against hairlines, dense fills, and detail lost at 64 px. Both run one style-locked Gateway raster through ink normalization, local tracing, and deterministic geometry gates. `--rounds 2` (the default) adds a purpose-specific vision critique that revises the prompt between attempts; `--rounds 1` is a single paid generation with no critique call. `--ink` overrides the ink color and `--keep-raster` retains the normalized line-art PNG beside the SVG.
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+ For product identity SVGs, `slopcamera image icon '<subject>' --purpose <mark|illustration> --output icon.svg` is the canned pipeline. `mark` produces a compact favicon/app/header mark: one to three bold masses in one ink, gated for 16–32 px recognition and low path count. `illustration` (the compatibility default) produces the related marketing illustration: simple isometric structure in one ink, gated against hairlines, dense fills, and detail lost at 64 px. Both run one style-locked Gateway raster through ink normalization, local tracing, and deterministic geometry gates. `--rounds 2` (the default) adds a purpose-specific vision critique that revises the prompt between attempts; `--rounds 1` is a single paid generation with no critique call. `--ink` overrides the ink color and `--keep-raster` retains the normalized line-art PNG beside the SVG. For portfolio illustrations and topic icons, follow [brand illustrations](brand-illustrations.md): one shared line language, `currentColor` output, measured weight and density bands, and the site sheet review.
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  ## Style recipes
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@@ -14,7 +14,16 @@ command -v slopcamera
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  A restricted shell can omit package-manager paths. Check known host installation paths before declaring a tool unavailable. If Bun is genuinely absent, follow its official [installation guide](https://bun.sh/docs/installation) within the user’s authorized setup scope. Do not switch package managers or pipe an unreviewed installer into a shell.
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- Slopcamera installs from its verified release archive: `bun add --global https://github.com/hraness/slopcamera/releases/download/v3.3.5/hraness-slopcamera-3.3.5.tgz`, then `slopcamera doctor --json`. Building from source is the contributor path. Historical Atet archives do not install the renamed CLI; never substitute `slopcamera` into an old archive URL.
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+ Slopcamera installs from its verified release archive: `bun add --global https://github.com/hraness/slopcamera/releases/download/v3.4.0/hraness-slopcamera-3.4.0.tgz`, then `slopcamera doctor --json`. Building from source is the contributor path. Historical Atet archives do not install the renamed CLI; never substitute `slopcamera` into an old archive URL.
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+
19
+ If an update from a previous local archive reports `DependencyLoop`, use Bun's
20
+ [named tarball syntax](https://bun.com/docs/pm/cli/add#tarball-dependencies) with
21
+ the same verified archive:
22
+
23
+ ```sh
24
+ bun add --global @hraness/slopcamera@https://github.com/hraness/slopcamera/releases/download/v3.4.0/hraness-slopcamera-3.4.0.tgz
25
+ slopcamera --version
26
+ ```
18
27
 
19
28
  Use an existing compatible source build when available. Otherwise follow the [complete source-install guide](https://github.com/hraness/slopcamera/blob/main/docs/how-to/use-current-source.md): clone into a new directory, record its exact commit, install locked dependencies without lifecycle scripts, build the SDK and source CLI, then define the shell command against that checkout. A clone or skill installation alone does not install the executable. Do not alter an existing active checkout to satisfy this path.
20
29
 
@@ -1,5 +1,10 @@
1
1
  # Render a music video from an authored scene
2
2
 
3
+ Choose the intended film or animation language with
4
+ [visual style direction](visual-style-direction.md) before authoring the scene.
5
+ The example dimensions below are an iteration setting; select native delivery
6
+ dimensions explicitly for the finished movie.
7
+
3
8
  Use this workflow for a complete HTML or Three.js music video with a local track,
4
9
  including dancing characters, changing landscapes, and musical light accents.
5
10
  The export retains the source and creates an ordinary editable project with
@@ -1,5 +1,9 @@
1
1
  # Direct a native film studio
2
2
 
3
+ For historical footage, physical materials, or a distinctive animation family,
4
+ establish [visual style direction](visual-style-direction.md) before choosing
5
+ lighting, camera, frame cadence, and finishing.
6
+
3
7
  These commands require current source; check [installation](install.md) and `slopcamera help studio`.
4
8
 
5
9
  Use `slopcamera studio` when the deliverable needs native Blender, CadQuery or Manim authoring. Keep the native source, caches and exact settings alongside review frames and final clips. This complements the existing Three/Spark scene and ordinary video-project workflows.
@@ -1,10 +1,10 @@
1
1
  # Prepare patent-style drawing sheets
2
2
 
3
3
  Use `diagram sheets` for local monochrome vector drawing sheets with physical
4
- page dimensions. These commands require current source; do not assume a
5
- previously published archive includes them. Confirm `slopcamera help diagram`
6
- lists the commands. If absent, follow [installation](install.md) for an explicit
7
- source build rather than inventing a flag on ordinary diagram rendering.
4
+ page dimensions. The commands ship in Slopcamera v3.3.5 and later. Confirm
5
+ `slopcamera help diagram` lists them. If they are absent, the installed CLI is
6
+ older: follow [installation](install.md) to update it rather than inventing a
7
+ flag on ordinary diagram rendering.
8
8
 
9
9
  ## Preserve the authored content
10
10
 
@@ -6,7 +6,7 @@ At an eligible human closeout, call `slopcamera support offer --json` once. Trea
6
6
  around disabled state. Discovery on stderr is guidance, not an invitation claim.
7
7
 
8
8
  For `kind:offer`, optionally say once: “You can support continued development of
9
- Slopcamera’s local visual tools.” Use the returned clean support link. This product
9
+ Slopcamera’s local media tools.” Use the returned clean support link. This product
10
10
  has no updates mailing list; do not collect an email or imply a subscription unlocks
11
11
  features. Opening a link grants no authority to pay or create an account.
12
12
 
@@ -9,7 +9,9 @@ slopcamera image vectorize path/to/input.png --output path/to/input.svg --json
9
9
 
10
10
  - Do not provide a credential for vectorization. The conversion keeps image bytes local; the initial tool provisioning can download a verified VTracer release.
11
11
  - Do not redraw, relabel, crop, recolor, or simplify the subject beyond the
12
- trace mechanics the command measures.
12
+ trace mechanics the command measures. Brand illustrations are the exception:
13
+ they are normalized to the shared line language in
14
+ [brand illustrations](brand-illustrations.md), not preserved at fidelity.
13
15
  - Use `--duotone '#primary,#secondary'` only when the user explicitly asks for
14
16
  that two-color adaptation.
15
17
  - Preserve the emitted receipt in task output or an adjacent provenance record
@@ -0,0 +1,143 @@
1
+ # Direct a visual style
2
+
3
+ Use this reference when a scene needs a recognizable film or animation language,
4
+ or when producing a portfolio of distinct styles. The current-source `style`
5
+ catalog records reusable production decisions:
6
+
7
+ ```sh
8
+ slopcamera style list --json
9
+ slopcamera style show silent-actuality --json
10
+ slopcamera style show theatrical-cel --json
11
+ ```
12
+
13
+ These profiles are art direction. They do not automatically transform an image,
14
+ replace a scene's materials, synthesize character animation, or certify historical
15
+ accuracy. Apply them through an appropriate renderer. The seven `html catalog`
16
+ profiles describe rendering tools; visual styles are a separate choice.
17
+
18
+ ## Establish the picture before the finish
19
+
20
+ Write a short direction for the specific subject: setting and period, dominant
21
+ silhouette, foreground and distance planes, light source, camera position, one
22
+ readable action, and intended emotional rhythm. Keep the user's literal facts and
23
+ selected identity. Where invention is authorized, give the subject a concrete
24
+ setting and action instead of filling the prompt with quality adjectives.
25
+
26
+ Select the renderer that can produce the needed evidence:
27
+
28
+ | Picture requirement | Useful route |
29
+ | --- | --- |
30
+ | Volumetric light, physical material, contact, perspective, architecture | Blender studio or Three scene |
31
+ | Drawn contours, held drawings, flat shadow shapes, graphic composition | Canvas/p5/Two HTML scene |
32
+ | Correct mathematical construction with deliberate teaching beats | Manim or checked deterministic Canvas geometry |
33
+ | Photographic or painted source assets that procedural geometry cannot supply | Authorized Gateway image generation, then reviewed composition |
34
+ | Photochemical finishing of an already convincing source | Existing ordered video-look effects, with restrained diffusion, grain, and vignette |
35
+
36
+ A photo-textured background does not make moving geometry photorealistic. A
37
+ Canvas material study does not demonstrate a physical clay simulation. Name the
38
+ actual method in a portfolio caption.
39
+
40
+ For creative delivery without specified dimensions, default to a native
41
+ 3840×2160 master or an equivalent frame in the intended aspect ratio when the
42
+ renderer and source support it. Use explicit 1920×1080 previews for iteration.
43
+ Respect source-image dimensions and a provider's actual output limits; state a
44
+ lower native delivery clearly. Do not upscale a draft and call it native
45
+ high-resolution detail. A 4:3 silent-film composition and a low-resolution pixel
46
+ grid are deliberate exceptions to widescreen layout, not lower quality targets.
47
+
48
+ ## Historical film
49
+
50
+ Choose a period and acquisition process before choosing damage. Early silent
51
+ actuality, a 1940s studio negative, postwar 16mm documentary, and a 1970s home movie
52
+ have different framing, motion, lighting, tonal latitude, and surface texture.
53
+ Use a dated primary reference for specific history and label uncertain geometry
54
+ or staging as interpretation. A source link beside an invented measurement does
55
+ not verify that measurement.
56
+
57
+ For an early street actuality:
58
+
59
+ - Research street furniture, transport, overhead utilities, paving, clothing,
60
+ signage, and the sightline. Keep source-supported facts separate from estimated
61
+ dimensions and compressed geography. Inspect generated images for contradictions
62
+ even when the prompt explicitly forbids them. Do not add a familiar landmark or lamp
63
+ merely because it exists there today.
64
+ - Stage a useful street depth: irregular storefront bays, window recesses,
65
+ cornices, varied reflectance, believable kerbs, contact shadows, and atmospheric
66
+ distance. Keep buildings from reading as identical extruded blocks.
67
+ - Put the camera on the actual support, such as a cable car at a plausible human
68
+ height and speed. Keep distant geography coherent as it moves. Avoid a drone
69
+ orbit, wide modern lens, skyline reveal, or floating gimbal unless the reference
70
+ supports it.
71
+ - Set capture cadence and playback cadence separately. A selected 16 fps
72
+ reconstruction is an artistic timing choice, not proof of the source camera's
73
+ exact crank speed. Hold drawings or photographed exposures deliberately; do
74
+ not interpolate every style to 60 fps.
75
+ - Plan the monochrome values in the source. Early film spectral response cannot
76
+ be recovered by desaturating arbitrary modern colors. Make roofs, skin,
77
+ clothing, sky, and street separate in luminance; tune this against the reference.
78
+ - Apply gentle highlight compression, optical softness, and restrained vignette
79
+ after the source works. Keep frame-varying grain fine enough to preserve facade
80
+ detail. Inspect wet surfaces, grain and stroke widths at final pixel size. Separate
81
+ visible sky brightness from ambient fill when a bright sky washes out contact
82
+ shadows; inspect material mapping on every visible face orientation.
83
+ Gate weave belongs to the entire image, not separate jittering objects.
84
+ Dirt and scratches are optional print wear, not the definition of old film.
85
+
86
+ Distinguish capture, print, restoration, and scan. A clean high-resolution scan
87
+ can retain fine texture and stable framing. Do not add heavy dust, crushed blacks,
88
+ sepia, random flicker, letterbox bars, or a fake timecode by habit. Keep invented
89
+ archival-looking footage labeled as an authored interpretation. A photographic
90
+ plate with optical movement is a still-image study, not evidence of independently
91
+ animated people, vehicles, or a historical event.
92
+
93
+ The Market Street example includes a source manifest and an explicitly compressed
94
+ street plan. Consult the Library of Congress film and SFMTA history linked in the
95
+ example before changing its dates or street equipment.
96
+
97
+ ## Animation families
98
+
99
+ An influence such as *Akira* or 3Blue1Brown is useful reference language. Translate
100
+ it into mechanisms and create original subjects and compositions. The catalog
101
+ uses generic technique names so the direction is reusable beyond one reference.
102
+
103
+ | Family | Construct the image and movement | Reject at review |
104
+ | --- | --- | --- |
105
+ | Theatrical cel | Painted depth planes; precise perspective; selective contour weight; solid shadow shapes; articulated motion; held poses and short accents; camera motion sampled independently | Glossy toy materials, uniform outline filters, idle motion everywhere |
106
+ | Watercolor storybook | Broad pigment washes, warm paper, lost edges, a focal patch of crisp ink, gentle overlapping action | A blur over vector art, evenly noisy outlines, identical texture on every object |
107
+ | Ink sketch | Confident primary contours, sparse searching lines, directional hatching, selected line boil tied to held drawings | Unstable silhouettes, crosshatching through highlights, whole-scene wobble |
108
+ | Rubber hose | Strong readable silhouette, curved limbs, arcs, anticipation, squash and stretch with volume awareness, clear contact | Random sine waves on every joint, sliding feet, impossible eye direction |
109
+ | Midcentury limited | Asymmetric geometry, restrained spot palette, texture fields, selective held animation, strong negative space | Full constant motion, muddy colors, ornamental texture obscuring the subject |
110
+ | Cut paper | Distinct cut contours, shallow layer separation, directional edge shadows, articulated pivots and reveal order | Universal blur, deep plastic bevels, disconnected shadows |
111
+ | Stop-motion clay | Fingerprint-scale surface, soft contact, slightly imperfect construction, intentionally stepped poses and weighted settling | A smooth wobbling sphere described as physical stop motion, glossy uniform skin |
112
+ | Pixel art | Explicit logical grid, limited palette, clustered shading, authored sprite poses, integer-aligned travel, nearest-neighbor integer scale | Blurred scaling, subpixel edges, unrestricted gradients, every object at a different pixel size |
113
+ | Rotoscope | Gesture and weight from coherent anatomy, restrained contour drift, distinct held silhouettes, consistent volume | Unmotivated jitter, bendy joints, inconsistent limb lengths |
114
+ | Engraving | Hatching follows form; line density describes value; leave highlights open; compose large black and white masses | Uniform screen-space stripe overlays or crushed unreadable detail |
115
+ | Mathematical explanation | State one claim, assign stable colors, construct the relation, pause at its implication, keep notation readable | Decorative formulas, mismatched axes, moving labels, false equality, a waveform inconsistent with its generators |
116
+ | Isometric design | Stable projection, consistent edge families, hierarchy through material and spacing, staged exploded movement | Conflicting vanishing points, changing scale, unrelated decorative labels |
117
+ | Clean motion | A small set of shapes, optical alignment, purposeful easing, pauses, consistent transformation rules | Continuous bouncing, gratuitous overshoot, generic orbiting particles |
118
+
119
+ Build the action from anticipation, main movement, follow-through, and a readable
120
+ hold when those suit the style. Offset secondary action; avoid identical phase on
121
+ every leaf or limb. Derive state from absolute frame time, with seeded variation
122
+ keyed to the object and exposure index. Keep stable construction randomness
123
+ separate from intentionally changing drawing or grain randomness. Seeking frames
124
+ in a different order must reproduce the same image.
125
+
126
+ ## Review and retain
127
+
128
+ Review representative frames before a full render: establishing view, strongest
129
+ action, transition, and ending. Then inspect the encoded movie for timing,
130
+ flicker, texture shimmer, crop, strobing, text, and compression. Pixel-level
131
+ sharpness does not establish coherent art direction. A large output dimension
132
+ does not establish source detail.
133
+
134
+ For a portfolio, select different subjects and compositions that reveal each
135
+ technique. Include the editable sources, profile IDs, actual output dimensions,
136
+ render receipts, and honest renderer labels. Separate reusable direction from
137
+ scene-specific drawing code. A contact sheet supports visual comparison; it does
138
+ not replace checking motion. Preserve an old result when it explains a change.
139
+
140
+ Keep bounded render jobs and their original sources. Dense grain can make a
141
+ lossless intermediate exceed the existing media bound, especially at 4K. Shorten
142
+ the shot or split it into retained takes without weakening that boundary. Do not
143
+ retry an ambiguous native or paid generation before inspecting its retained state.
package/src/cli.ts CHANGED
@@ -38,6 +38,7 @@ import { installSkill, type SkillScope, type SkillTarget } from "./skill-install
38
38
  import { pathExists } from "./fs.js"
39
39
  import { checkDrawingFile, renderDrawingFile, starterDrawingSource } from "./drawing.js"
40
40
  import { SLOPCAMERA_VERSION } from "./version.js"
41
+ import { createVisualStyleDirection, getVisualStyleProfile, VISUAL_STYLE_PROFILES } from "./visual-style.js"
41
42
  import { reportUsefulResult, type UsefulResultObserver } from "./support-completion.js"
42
43
  import { runProductSupportCommand, showProductSupportInvitation, standaloneSupportEnvironment } from "./support.js"
43
44
 
@@ -62,6 +63,8 @@ Usage:
62
63
  slopcamera image gallery <subject> --output-dir <directory> [--kind <${slopcameraGalleryKinds.join("|")}>]
63
64
  [--count <1-${slopcameraGalleryLimits.candidates}>] [--vary <axis[=v1,v2][;axis...]>] [--candidates <file.json>]
64
65
  [--model <provider/model>] [--cell <${slopcameraGalleryLimits.cellEdgeMin}-${slopcameraGalleryLimits.cellEdgeMax}>] [--tile|--no-tile] [--json]
66
+ slopcamera style list [--json]
67
+ slopcamera style show <id> [--json]
65
68
  slopcamera code search [query] [--limit <number>]
66
69
  slopcamera code execute <operation> --input <JSON>
67
70
  slopcamera mcp --root <workspace>
@@ -370,6 +373,31 @@ export async function main(
370
373
  args: readonly string[],
371
374
  dependencies: SlopcameraCliDependencies = {},
372
375
  ): Promise<void> {
376
+ if (args[0] === "style") {
377
+ const [action, ...words] = args.slice(1)
378
+ const json = words.at(-1) === "--json"
379
+ const positionals = json ? words.slice(0, -1) : words
380
+ const log = dependencies.log ?? console.log
381
+ if (action === "list" && positionals.length === 0) {
382
+ log(json
383
+ ? JSON.stringify({ schemaVersion: 1, styles: VISUAL_STYLE_PROFILES })
384
+ : ["Visual style foundations (authoring guidance; no effects are applied):",
385
+ ...VISUAL_STYLE_PROFILES.map(style => `${style.id} ${style.name}\n ${style.summary}`),
386
+ "Use slopcamera style show <id> for palette, cadence, materials, delivery, and review criteria."].join("\n"))
387
+ return
388
+ }
389
+ if (action === "show" && positionals.length === 1 && !positionals[0]!.startsWith("-")) {
390
+ let style
391
+ try {
392
+ style = getVisualStyleProfile(positionals[0])
393
+ } catch {
394
+ throw new Error(`Unknown visual style: ${JSON.stringify(positionals[0]!.slice(0, 128))}. Use slopcamera style list.`)
395
+ }
396
+ log(json ? JSON.stringify({ schemaVersion: 1, style }) : createVisualStyleDirection(style.id))
397
+ return
398
+ }
399
+ throw new Error("Use slopcamera style list [--json] or slopcamera style show <id> [--json].")
400
+ }
373
401
  if (args[0] === "diagram" && args[1] === "sheets") {
374
402
  await runDrawingSheets(args.slice(2), dependencies)
375
403
  return
@@ -304,6 +304,15 @@ export interface PortableSlopcameraOperationResultMap {
304
304
  readonly "slopcamera.image.vectorize": SlopcameraImageVectorizeOutput
305
305
  }
306
306
 
307
+ /**
308
+ * The typed portable projection: four of the six `slopcameraOperationCodes`.
309
+ * `slopcamera.image.icon` and `slopcamera.image.gallery` stay outside it on
310
+ * purpose. Each runs several paid Gateway calls and can publish more than one
311
+ * artifact, which the single-output, single-dispatch contract model here
312
+ * cannot express; they remain reachable through `executeSlopcameraOperation`,
313
+ * `execute_slopcamera`, and the CLI. Public copy cites this count, and
314
+ * `scripts/check-copy.ts` fails when the copy and this list disagree.
315
+ */
307
316
  export const PORTABLE_SLOPCAMERA_OPERATION_KINDS = Object.freeze([
308
317
  "slopcamera.diagram.check",
309
318
  "slopcamera.diagram.render",
package/src/index.ts CHANGED
@@ -171,6 +171,7 @@ export * from "./operations.js"
171
171
  export * from "./portable-capability-manifest.js"
172
172
  export * from "./scene-gallery.js"
173
173
  export * from "./studio/index.js"
174
+ export * from "./visual-style.js"
174
175
  export * from "./workflow.js"
175
176
  export type * from "./types.js"
176
177
  export type {
package/src/mcp/tools.ts CHANGED
@@ -158,6 +158,10 @@ function deepFreeze<T>(value: T): T {
158
158
  return Object.freeze(value)
159
159
  }
160
160
 
161
+ /**
162
+ * The complete MCP tool registry. Public copy cites its size, its scene-tool
163
+ * count, and its names; `scripts/check-copy.ts` fails when they disagree.
164
+ */
161
165
  export const slopcameraMcpTools: readonly McpToolDefinition[] = deepFreeze([
162
166
  {
163
167
  name: "check_diagram",
package/src/operations.ts CHANGED
@@ -38,6 +38,10 @@ import {
38
38
  type HostResourceLease,
39
39
  } from "./host-resources.js"
40
40
 
41
+ /**
42
+ * The fixed semantic operation registry. Public copy cites its size and names;
43
+ * `scripts/check-copy.ts` fails when README, docs, or skills disagree with it.
44
+ */
41
45
  export const slopcameraOperationCodes = [
42
46
  "slopcamera.diagram.check",
43
47
  "slopcamera.diagram.render",
package/src/support.ts CHANGED
@@ -7,7 +7,7 @@ import {
7
7
  export const supportProfile = {
8
8
  id: "slopcamera",
9
9
  name: "Slopcamera",
10
- valueProposition: "Support ongoing development of local visual tools for agents.",
10
+ valueProposition: "Support ongoing development of local media tools for agents.",
11
11
  updates: false,
12
12
  } as const
13
13
 
@@ -16,7 +16,12 @@ const MAX_COMMAND_OUTPUT_BYTES = 64 * 1_024
16
16
  const PRIMARY_OUTPUT_READ_BYTES = 64 * 1_024
17
17
  const PRIMARY_OUTPUT_POLL_MS = 2
18
18
  const PRIMARY_OUTPUT_EXIT_EMPTY_POLLS = 2
19
- const TERMINATION_GRACE_MS = 50
19
+ /**
20
+ * Grace between SIGTERM and SIGKILL when a bounded command overruns. Callers
21
+ * that layer their own wall-clock budget above a bounded command must reserve
22
+ * at least this much, plus scheduling latency, so cleanup finishes inside it.
23
+ */
24
+ export const TERMINATION_GRACE_MS = 50
20
25
  const HARD_KILL_WAIT_MS = 500
21
26
  const MAX_INHERITED_FILE_DESCRIPTORS = 16
22
27