@hotbunny/hackhub-content-sdk 0.5.2 → 0.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (4) hide show
  1. package/README.md +160 -13
  2. package/build.mjs +122 -11
  3. package/index.d.ts +279 -4
  4. package/package.json +1 -1
package/README.md CHANGED
@@ -1,6 +1,6 @@
1
1
  # @hotbunny/hackhub-content-sdk
2
2
 
3
- Type definitions and API reference for creating HackHub mods.
3
+ Type definitions and build tools for creating HackHub mods.
4
4
 
5
5
  ## Quick Start
6
6
 
@@ -26,18 +26,28 @@ import {
26
26
  Quest,
27
27
  Events,
28
28
  Network,
29
+ Random,
29
30
  RegisterModPackage,
30
31
  RegisterQuest,
31
32
  } from "@hotbunny/hackhub-content-sdk";
32
33
 
33
- @RegisterModPackage()
34
+ @RegisterModPackage
34
35
  class MyMod extends Bootstrap {
36
+ Settings = [
37
+ { key: "difficulty", label: "Difficulty", type: "select" as const, default: "normal", options: [
38
+ { label: "Easy", value: "easy" },
39
+ { label: "Normal", value: "normal" },
40
+ { label: "Hard", value: "hard" },
41
+ ]},
42
+ { key: "showHints", label: "Show Hints", type: "toggle" as const, default: true },
43
+ ];
44
+
35
45
  OnModPackageLoaded() {
36
46
  console.log("My mod loaded!");
37
47
  }
38
48
  }
39
49
 
40
- @RegisterQuest()
50
+ @RegisterQuest
41
51
  class MyQuest extends Quest {
42
52
  definition = {
43
53
  name: "MyQuest",
@@ -57,11 +67,13 @@ class MyQuest extends Quest {
57
67
  };
58
68
 
59
69
  OnStart() {
70
+ const targetIp = Random.pick(["10.0.0.1", "10.0.0.2", "10.0.0.3"]);
71
+
60
72
  Network.createSubnetNetwork({
61
- ip: "10.0.0.1",
73
+ ip: targetIp,
62
74
  type: "ROUTER",
63
75
  ports: [{ external: 80, internal: 80, active: true, service: "http" }],
64
- users: [Network.createUser({ username: "admin" })],
76
+ users: [Network.createUser({ username: "admin", password: Random.password() })],
65
77
  children: [],
66
78
  });
67
79
  }
@@ -74,8 +86,8 @@ class MyQuest extends Quest {
74
86
 
75
87
  | Class | Purpose |
76
88
  |-------|---------|
77
- | `Bootstrap` | Mod entry point, receives lifecycle callbacks |
78
- | `Quest` | Define custom quests with objectives and rewards |
89
+ | `Bootstrap` | Mod entry point with lifecycle callbacks, settings, and manifest |
90
+ | `Quest` | Define custom quests with objectives, rewards, mail, and dialogs |
79
91
  | `Website` | Add in-game websites to the browser |
80
92
  | `Command` | Register custom terminal commands |
81
93
  | `App` | Create desktop applications |
@@ -84,11 +96,12 @@ class MyQuest extends Quest {
84
96
 
85
97
  | Namespace | Purpose |
86
98
  |-----------|---------|
87
- | `Events` | Listen to game events, emit custom cross-mod events |
99
+ | `Events` | Listen to 60+ game events, emit custom cross-mod events |
88
100
  | `Files` | Create, read, write, delete files in the game filesystem |
89
101
  | `Network` | Create networks, manage ports, firewalls, domains |
90
102
  | `Mail` | Send in-game emails |
91
103
  | `Bank` | Manage bank transactions |
104
+ | `Random` | Random generation helpers (id, uuid, number, password, username, pick, sleep) |
92
105
  | `Storage` | Persistent key-value storage (per-mod) |
93
106
  | `Variables` | Session-only variables (per-mod, reset on game close) |
94
107
  | `SharedStorage` | Persistent storage shared between mods |
@@ -102,11 +115,67 @@ class MyQuest extends Quest {
102
115
  ### Decorators
103
116
 
104
117
  ```typescript
105
- @RegisterModPackage() // Register the mod's Bootstrap class
106
- @RegisterQuest() // Register a Quest
107
- @RegisterWebsite() // Register a Website
108
- @RegisterCommand() // Register a terminal Command
109
- @RegisterApp() // Register a desktop App
118
+ @RegisterModPackage // Register the mod's Bootstrap class
119
+ @RegisterQuest // Register a Quest
120
+ @RegisterWebsite // Register a Website
121
+ @RegisterCommand // Register a terminal Command
122
+ @RegisterApp // Register a desktop App
123
+ ```
124
+
125
+ ## Mod Settings
126
+
127
+ Mods can define settings that players can configure from the in-game Mods menu.
128
+
129
+ ### Declarative Settings
130
+
131
+ Define a `Settings` array on your Bootstrap class:
132
+
133
+ ```typescript
134
+ @RegisterModPackage
135
+ class MyMod extends Bootstrap {
136
+ Settings = [
137
+ { key: "difficulty", label: "Difficulty", type: "select" as const, default: "normal", options: [
138
+ { label: "Easy", value: "easy" },
139
+ { label: "Normal", value: "normal" },
140
+ { label: "Hard", value: "hard" },
141
+ ]},
142
+ { key: "showHints", label: "Show Hints", type: "toggle" as const, default: true },
143
+ { key: "volume", label: "Volume", type: "slider" as const, default: 50, min: 0, max: 100, step: 5 },
144
+ { key: "playerName", label: "Player Name", type: "text" as const, default: "Player" },
145
+ ];
146
+ }
147
+ ```
148
+
149
+ Setting values are stored in mod-scoped storage and can be read with `Storage.get("key")`.
150
+
151
+ Available types: `toggle`, `select`, `text`, `number`, `slider`.
152
+
153
+ ### Custom HTML Settings
154
+
155
+ For advanced settings panels, provide an HTML file:
156
+
157
+ ```typescript
158
+ @RegisterModPackage
159
+ class MyMod extends Bootstrap {
160
+ SettingsHTML = "settings.html";
161
+ }
162
+ ```
163
+
164
+ The HTML file is rendered in a sandboxed iframe within the Mods menu.
165
+
166
+ ## Random Helpers
167
+
168
+ ```typescript
169
+ import { Random } from "@hotbunny/hackhub-content-sdk";
170
+
171
+ Random.id(); // Short unique ID (default 10 chars)
172
+ Random.uuid(); // UUID v4
173
+ Random.number(1, 100); // Random integer between 1-100
174
+ Random.password(); // Random password from game's list
175
+ Random.username(); // Random username from game's list
176
+ Random.pick(["a", "b", "c"]); // Random element from array
177
+ Random.pickMultiple(arr, 3); // 3 unique random elements
178
+ await Random.sleep(2000); // Wait 2 seconds
110
179
  ```
111
180
 
112
181
  ## Events
@@ -117,6 +186,14 @@ class MyQuest extends Quest {
117
186
  Events.on("Terminal.NmapScan", (data) => {
118
187
  console.log(`Player scanned ${data.ip}`);
119
188
  });
189
+
190
+ Events.on("Bettercap.Open", () => {
191
+ console.log("Player opened Bettercap");
192
+ });
193
+
194
+ Events.on("Process.Killed", (data) => {
195
+ console.log(`Process ${data.name} was killed`);
196
+ });
120
197
  ```
121
198
 
122
199
  ### Custom Cross-Mod Events
@@ -136,6 +213,76 @@ Events.on("MyMod.BossDefeated", (data) => {
136
213
  });
137
214
  ```
138
215
 
216
+ ## Quest Mail & Dialogs
217
+
218
+ Quests can send in-game emails and start phone call dialogs:
219
+
220
+ ```typescript
221
+ @RegisterQuest
222
+ class MyQuest extends Quest {
223
+ Mails = [
224
+ { title: "Mission Briefing", content: "Your target is...", replyable: false },
225
+ ];
226
+
227
+ Dialog = {
228
+ default: [
229
+ { speaker: "Handler", text: "Are you ready?", options: [
230
+ { label: "Yes", text: "I'm ready.", switchBranch: "briefing" },
231
+ { label: "No", text: "Not yet.", isEnd: true },
232
+ ]},
233
+ ],
234
+ briefing: [
235
+ { speaker: "Handler", text: "Good luck.", isEnd: true },
236
+ ],
237
+ };
238
+
239
+ OnStart() {
240
+ this.sendMail(0);
241
+ this.createDialog("default");
242
+ }
243
+ }
244
+ ```
245
+
246
+ ## Manifest
247
+
248
+ Each mod requires a `manifest.json`:
249
+
250
+ ```json
251
+ {
252
+ "id": "my-unique-mod-id",
253
+ "name": "My Mod",
254
+ "version": "1.0.0",
255
+ "author": "Your Name",
256
+ "description": "What the mod does",
257
+ "apiVersion": 1,
258
+ "permissions": ["filesystem", "network", "events"],
259
+ "cover": "cover.png",
260
+ "tags": ["quest", "network"],
261
+ "dependencies": [],
262
+ "workshopId": ""
263
+ }
264
+ ```
265
+
266
+ ### Permissions
267
+
268
+ | Permission | Required for |
269
+ |------------|-------------|
270
+ | `filesystem` | Files API |
271
+ | `network` | Network API |
272
+ | `events` | Events API |
273
+ | `mail` | Mail API |
274
+ | `bank` | Bank API |
275
+ | `shell` | Shell API |
276
+ | `ui` | UI API |
277
+
278
+ ## Steam Workshop
279
+
280
+ Mods can be published to and downloaded from Steam Workshop directly from the in-game Mods menu.
281
+
282
+ - **Browse**: View and manage your Workshop subscriptions
283
+ - **Upload**: Publish local mods to Workshop with cover image, tags, and change notes
284
+ - **Auto-discovery**: Subscribed Workshop mods are automatically loaded on game start
285
+
139
286
  ## License
140
287
 
141
288
  MIT
package/build.mjs CHANGED
@@ -4,6 +4,12 @@ import path from "node:path";
4
4
  const ASSET_EXTS = /\.(png|jpg|jpeg|gif|svg|ico|webp|css|js|cur|woff|woff2|ttf|eot|mp3|wav|ogg|mp4|webm|json|pdf)$/i;
5
5
  const SRC_ASSET_PATTERN = /["'](\.[^"']+?\.(png|jpg|jpeg|gif|svg|ico|webp|css|js|cur|woff|woff2|ttf|eot|mp3|wav|ogg|mp4|webm|json|pdf))["']/gi;
6
6
 
7
+ // ─── SDK project schema version ─────────────────────────────────────
8
+ // Bump this when the required project structure changes (new files,
9
+ // new manifest fields, tsconfig options, etc.). buildMod() compares
10
+ // it against the project's saved version and runs migrations.
11
+ const PROJECT_SCHEMA_VERSION = 1;
12
+
7
13
  function copyDirSync(src, dest) {
8
14
  fs.mkdirSync(dest, { recursive: true });
9
15
  for (const entry of fs.readdirSync(src, { withFileTypes: true })) {
@@ -40,11 +46,6 @@ function collectFilesRecursive(dir, ext, results = []) {
40
46
  return results;
41
47
  }
42
48
 
43
- /**
44
- * Scans all .ts/.tsx files in src/ for relative path strings that
45
- * reference asset files (images, scripts, styles, etc.) and copies
46
- * them into dist/ so they're available via mod-asset:// at runtime.
47
- */
48
49
  function scanSourceAssets() {
49
50
  const sourceFiles = collectFilesRecursive("src", [".ts", ".tsx"]);
50
51
  let copied = 0;
@@ -71,10 +72,112 @@ function scanSourceAssets() {
71
72
  return copied;
72
73
  }
73
74
 
75
+ // ─── Required file templates ────────────────────────────────────────
76
+ // Each entry defines a file that must exist in the mod project.
77
+ // If missing, it's auto-created from the template.
78
+
79
+ const REQUIRED_FILES = {
80
+ "src/types.d.ts": {
81
+ content: `declare module "*.html" {\n const value: string;\n export default value;\n}\n`,
82
+ description: "HTML import type declarations",
83
+ },
84
+ };
85
+
86
+ // Fields that must exist in manifest.json (with defaults)
87
+ const REQUIRED_MANIFEST_FIELDS = {
88
+ apiVersion: "1.0",
89
+ };
90
+
91
+ // Required tsconfig.json compilerOptions
92
+ const REQUIRED_TSCONFIG_OPTIONS = {
93
+ experimentalDecorators: true,
94
+ strict: true,
95
+ };
96
+
74
97
  /**
75
- * esbuild plugin: scans HTML files for local asset references
76
- * (script src, link href, img src) and copies them into dist/.
98
+ * Validates project structure and auto-fixes missing/outdated files.
99
+ * Returns a list of actions taken.
77
100
  */
101
+ function validateProject() {
102
+ const actions = [];
103
+
104
+ // 1. Check required files
105
+ for (const [filePath, spec] of Object.entries(REQUIRED_FILES)) {
106
+ if (!fs.existsSync(filePath)) {
107
+ fs.mkdirSync(path.dirname(filePath), { recursive: true });
108
+ fs.writeFileSync(filePath, spec.content, "utf-8");
109
+ actions.push(`Created missing file: ${filePath} (${spec.description})`);
110
+ }
111
+ }
112
+
113
+ // 2. Check manifest.json required fields
114
+ if (fs.existsSync("manifest.json")) {
115
+ const raw = fs.readFileSync("manifest.json", "utf-8");
116
+ const manifest = JSON.parse(raw);
117
+ let changed = false;
118
+
119
+ for (const [key, defaultValue] of Object.entries(REQUIRED_MANIFEST_FIELDS)) {
120
+ if (!(key in manifest)) {
121
+ manifest[key] = defaultValue;
122
+ changed = true;
123
+ actions.push(`Added missing manifest field: "${key}" = "${defaultValue}"`);
124
+ }
125
+ }
126
+
127
+ if (changed) {
128
+ fs.writeFileSync("manifest.json", JSON.stringify(manifest, null, 4) + "\n", "utf-8");
129
+ }
130
+ } else {
131
+ actions.push("WARNING: manifest.json not found!");
132
+ }
133
+
134
+ // 3. Check tsconfig.json required options
135
+ if (fs.existsSync("tsconfig.json")) {
136
+ const raw = fs.readFileSync("tsconfig.json", "utf-8");
137
+ let tsconfig;
138
+ try {
139
+ tsconfig = JSON.parse(raw);
140
+ } catch {
141
+ actions.push("WARNING: tsconfig.json has invalid JSON");
142
+ return actions;
143
+ }
144
+
145
+ if (!tsconfig.compilerOptions) tsconfig.compilerOptions = {};
146
+ let changed = false;
147
+
148
+ for (const [key, value] of Object.entries(REQUIRED_TSCONFIG_OPTIONS)) {
149
+ if (tsconfig.compilerOptions[key] !== value) {
150
+ tsconfig.compilerOptions[key] = value;
151
+ changed = true;
152
+ actions.push(`Fixed tsconfig option: "${key}" → ${value}`);
153
+ }
154
+ }
155
+
156
+ if (changed) {
157
+ fs.writeFileSync("tsconfig.json", JSON.stringify(tsconfig, null, 4) + "\n", "utf-8");
158
+ }
159
+ }
160
+
161
+ // 4. Check public/ directory exists
162
+ if (!fs.existsSync("public")) {
163
+ fs.mkdirSync("public", { recursive: true });
164
+ actions.push("Created missing public/ directory");
165
+ }
166
+
167
+ // 5. Update schema version stamp
168
+ const stampFile = "node_modules/.hackhub-schema-version";
169
+ const currentStamp = fs.existsSync(stampFile) ? parseInt(fs.readFileSync(stampFile, "utf-8").trim(), 10) : 0;
170
+ if (currentStamp < PROJECT_SCHEMA_VERSION) {
171
+ fs.mkdirSync(path.dirname(stampFile), { recursive: true });
172
+ fs.writeFileSync(stampFile, String(PROJECT_SCHEMA_VERSION), "utf-8");
173
+ if (currentStamp > 0) {
174
+ actions.push(`Project schema updated: v${currentStamp} → v${PROJECT_SCHEMA_VERSION}`);
175
+ }
176
+ }
177
+
178
+ return actions;
179
+ }
180
+
78
181
  export function htmlAssetsPlugin() {
79
182
  const assetPattern = /(?:src|href)\s*=\s*["'](\.[^"']+)["']/g;
80
183
 
@@ -107,10 +210,10 @@ export function htmlAssetsPlugin() {
107
210
 
108
211
  function log(msg) { process.stdout.write(`\x1b[36m[HackHub]\x1b[0m ${msg}\n`); }
109
212
  function logSuccess(msg) { process.stdout.write(`\x1b[32m[HackHub]\x1b[0m ${msg}\n`); }
213
+ function logWarn(msg) { process.stdout.write(`\x1b[33m[HackHub]\x1b[0m ${msg}\n`); }
110
214
 
111
215
  /**
112
216
  * Builds a HackHub mod project.
113
- * Call this from your esbuild.config.ts — all build logic is handled here.
114
217
  *
115
218
  * @param {object} [options]
116
219
  * @param {string} [options.entryPoint] - Entry file (default: "src/index.ts")
@@ -122,12 +225,18 @@ export async function buildMod(options = {}) {
122
225
  const isWatch = process.argv.includes("--watch");
123
226
  const start = Date.now();
124
227
 
125
- log("Preparing dist...");
228
+ // Validate & auto-fix project structure
229
+ const fixes = validateProject();
230
+ for (const fix of fixes) {
231
+ if (fix.startsWith("WARNING")) logWarn(fix);
232
+ else logWarn(`Auto-fix: ${fix}`);
233
+ }
234
+
126
235
  prepareDist();
127
236
 
128
237
  const assetCount = scanSourceAssets();
129
238
  if (assetCount > 0) {
130
- log(`Copied ${assetCount} asset(s) from source files`);
239
+ log(`Copied ${assetCount} asset(s)`);
131
240
  }
132
241
 
133
242
  const outfile = options.outfile || "dist/mod.js";
@@ -152,11 +261,13 @@ export async function buildMod(options = {}) {
152
261
  {
153
262
  name: "rebuild-notify",
154
263
  setup(build) {
264
+ let rebuildStart = Date.now();
265
+ build.onStart(() => { rebuildStart = Date.now(); });
155
266
  build.onEnd((result) => {
156
267
  if (result.errors.length === 0) {
157
268
  prepareDist();
158
269
  scanSourceAssets();
159
- logSuccess(`Rebuilt in ${Date.now() - start}ms → ${outfile}`);
270
+ logSuccess(`Rebuilt in ${Date.now() - rebuildStart}ms → ${outfile}`);
160
271
  }
161
272
  });
162
273
  },
package/index.d.ts CHANGED
@@ -180,6 +180,61 @@ export interface WeeChatMessageDefinition {
180
180
  /** Callback fired after this message is sent. */
181
181
  onSent?: () => void | Promise<void>;
182
182
  }
183
+ /** A mail message sent during a quest (e.g. from an employer NPC). */
184
+ export interface QuestMailDefinition {
185
+ /** Mail subject line. */
186
+ title: string;
187
+ /** Mail body content (plain text or HTML string). */
188
+ content: string;
189
+ /** If true, the player can reply to this mail. */
190
+ replyable?: boolean;
191
+ /** Attachment file to include with the mail. */
192
+ attachment?: {
193
+ name: string;
194
+ extension?: string;
195
+ content?: string;
196
+ };
197
+ }
198
+ /** A phone-call dialog tree for quests. Keys are branch names. */
199
+ export interface QuestDialogDefinition {
200
+ [branchName: string]: QuestDialogSpeech[];
201
+ }
202
+ /** A single speech line in a phone-call dialog. */
203
+ export interface QuestDialogSpeech {
204
+ /** Who is speaking (NPC name or "player"). */
205
+ speaker: string;
206
+ /** The spoken text. */
207
+ text: string;
208
+ /** Audio file path (resolved via mod-asset://). Empty string if none. */
209
+ audio?: string;
210
+ /** If true, this is the last line and the call ends. */
211
+ isEnd?: boolean;
212
+ /** Delay in ms before the next line auto-plays. */
213
+ timeout?: number;
214
+ /** Callback fired when this speech line ends. */
215
+ onEnd?: () => void;
216
+ /** Player response options (branching). */
217
+ options?: QuestDialogOption[];
218
+ }
219
+ /** A selectable response option in a dialog. */
220
+ export interface QuestDialogOption {
221
+ /** Short label shown on the button. */
222
+ label: string;
223
+ /** Full text the player says. */
224
+ text: string;
225
+ /** Audio file path. Empty string if none. */
226
+ audio?: string;
227
+ /** Switch to a different dialog branch by name. */
228
+ switchBranch?: string;
229
+ /** Jump to a specific index within the current/target branch. */
230
+ nextIndex?: number;
231
+ /** If true, the call ends after this option. */
232
+ isEnd?: boolean;
233
+ /** Delay in ms before proceeding. */
234
+ timeout?: number;
235
+ /** Callback fired when this option is selected. */
236
+ onSelect?: () => void;
237
+ }
183
238
  /**
184
239
  * Game events that mods can listen to.
185
240
  * This is a curated subset of the internal GameEvents, exposing only
@@ -390,6 +445,120 @@ export interface RemoteConnectionDisconnectedEvent {
390
445
  ip: string;
391
446
  service?: string;
392
447
  }
448
+ export interface TerminalCdEvent {
449
+ path: string;
450
+ }
451
+ export interface TerminalLsEvent {
452
+ id: string;
453
+ name: string;
454
+ }
455
+ export interface TerminalOpensslEvent {
456
+ file: string;
457
+ }
458
+ export interface TerminalSSHShutdownEvent {
459
+ ip: string;
460
+ }
461
+ export interface TerminalLynxSearchEvent {
462
+ query: string;
463
+ }
464
+ export interface TerminalLynxLookupEvent {
465
+ data: any;
466
+ }
467
+ export interface TerminalMxlookupEvent {
468
+ domain: string;
469
+ ip: string;
470
+ }
471
+ export interface TerminalIfconfigEvent {
472
+ terminalIp: string;
473
+ }
474
+ export interface MetasploitMsfconsoleEvent {
475
+ }
476
+ export interface MetasploitShowOptionsEvent {
477
+ name: string;
478
+ type: string;
479
+ }
480
+ export interface MetasploitSetOptionEvent {
481
+ name: string;
482
+ value: string | number;
483
+ allFilled: boolean;
484
+ }
485
+ export interface MetasploitRootgrabEvent {
486
+ ip: string;
487
+ file: {
488
+ id: string;
489
+ name: string;
490
+ };
491
+ }
492
+ export interface MeterpreterDownloadEvent {
493
+ host: string;
494
+ file: {
495
+ id: string;
496
+ name: string;
497
+ };
498
+ }
499
+ export interface SubfinderResultsEvent {
500
+ domain: string;
501
+ subdomains: any[];
502
+ }
503
+ export interface NucleiResultsEvent {
504
+ file: any;
505
+ hosts: string[];
506
+ }
507
+ export interface HashcatEvent {
508
+ id: string;
509
+ name: string;
510
+ }
511
+ export interface JohnDecryptHashEvent {
512
+ hash: string;
513
+ password: string;
514
+ }
515
+ export interface FernFindPasswordEvent {
516
+ user: any;
517
+ model: string;
518
+ }
519
+ export interface BettercapOpenEvent {
520
+ }
521
+ export interface BettercapCloseEvent {
522
+ }
523
+ export interface BettercapNetProbeEvent {
524
+ active: boolean;
525
+ }
526
+ export interface BettercapNetShowEvent {
527
+ }
528
+ export interface BettercapWifiReconEvent {
529
+ }
530
+ export interface BettercapWifiDeAuthEvent {
531
+ }
532
+ export interface MailMailboxOpenedEvent {
533
+ from: string;
534
+ to: string;
535
+ subject: string;
536
+ }
537
+ export interface TwotterAccountLogoutEvent {
538
+ id: string;
539
+ username: string;
540
+ }
541
+ export interface BrowserMetaEvent {
542
+ title: string;
543
+ url: string;
544
+ }
545
+ export interface ProcessKilledEvent {
546
+ pid: number;
547
+ name: string;
548
+ }
549
+ export interface WiresharkStartedEvent {
550
+ interface: string;
551
+ }
552
+ export interface WiresharkStoppedEvent {
553
+ interface: string;
554
+ }
555
+ export interface Python3ExecFileEvent {
556
+ args: string[];
557
+ file: any;
558
+ }
559
+ export interface BCCNewsOpenedEvent {
560
+ articleId: string;
561
+ }
393
562
  /**
394
563
  * Map of event names to their payload types.
395
564
  * Mod authors use these as: Events.on("Terminal.NmapScan", (data) => { ... })
@@ -461,6 +630,38 @@ export interface ModEventMap {
461
630
  "RemoteConnection.Established": RemoteConnectionEstablishedEvent;
462
631
  "RemoteConnection.Disconnected": RemoteConnectionDisconnectedEvent;
463
632
  "AppStore.Downloaded": string;
633
+ "Terminal.Cd": TerminalCdEvent;
634
+ "Terminal.Ls": TerminalLsEvent;
635
+ "Terminal.Openssl": TerminalOpensslEvent;
636
+ "Terminal.SSH.Shutdown": TerminalSSHShutdownEvent;
637
+ "Terminal.Lynx.Search": TerminalLynxSearchEvent;
638
+ "Terminal.Lynx.Lookup": TerminalLynxLookupEvent;
639
+ "Terminal.Mxlookup": TerminalMxlookupEvent;
640
+ "Terminal.Ifconfig": TerminalIfconfigEvent;
641
+ "Metasploit.Msfconsole": MetasploitMsfconsoleEvent;
642
+ "Metasploit.ShowOptions": MetasploitShowOptionsEvent;
643
+ "Metasploit.SetOption": MetasploitSetOptionEvent;
644
+ "Metasploit.Rootgrab": MetasploitRootgrabEvent;
645
+ "Meterpreter.Download": MeterpreterDownloadEvent;
646
+ "Subfinder.Results": SubfinderResultsEvent;
647
+ "Nuclei.Results": NucleiResultsEvent;
648
+ "Hashcat": HashcatEvent;
649
+ "John.DecryptHash": JohnDecryptHashEvent;
650
+ "Fern.FindPassword": FernFindPasswordEvent;
651
+ "Bettercap.Open": BettercapOpenEvent;
652
+ "Bettercap.Close": BettercapCloseEvent;
653
+ "Bettercap.NetProbe": BettercapNetProbeEvent;
654
+ "Bettercap.NetShow": BettercapNetShowEvent;
655
+ "Bettercap.WifiRecon": BettercapWifiReconEvent;
656
+ "Bettercap.WifiDeAuth": BettercapWifiDeAuthEvent;
657
+ "Mail.MailboxOpened": MailMailboxOpenedEvent;
658
+ "Twotter.AccountLogout": TwotterAccountLogoutEvent;
659
+ "Browser.Meta": BrowserMetaEvent;
660
+ "Process.Killed": ProcessKilledEvent;
661
+ "Wireshark.Started": WiresharkStartedEvent;
662
+ "Wireshark.Stopped": WiresharkStoppedEvent;
663
+ "Python3.ExecFile": Python3ExecFileEvent;
664
+ "BCC.News.Opened": BCCNewsOpenedEvent;
464
665
  }
465
666
  export type ModEventName = keyof ModEventMap;
466
667
  export type ModEventCallback<T extends ModEventName> = (data: ModEventMap[T]) => void;
@@ -711,6 +912,9 @@ export interface ModManifest {
711
912
  dependencies?: string[];
712
913
  permissions?: ModPermission[];
713
914
  icon?: string;
915
+ cover?: string;
916
+ workshopId?: string;
917
+ tags?: string[];
714
918
  }
715
919
  export type ModPermission = "filesystem" | "network" | "events" | "mail" | "bank" | "shell" | "ui";
716
920
  export interface ModInfo {
@@ -720,8 +924,13 @@ export interface ModInfo {
720
924
  author: string;
721
925
  description: string;
722
926
  icon?: string;
927
+ cover?: string;
723
928
  enabled: boolean;
929
+ status?: ModStatus;
724
930
  error?: string;
931
+ permissions?: ModPermission[];
932
+ workshopId?: string;
933
+ tags?: string[];
725
934
  }
726
935
  export declare enum ModStatus {
727
936
  Pending = "PENDING",
@@ -730,6 +939,19 @@ export declare enum ModStatus {
730
939
  Error = "ERROR",
731
940
  Disabled = "DISABLED"
732
941
  }
942
+ export interface ModSettingDefinition {
943
+ key: string;
944
+ label: string;
945
+ type: "toggle" | "select" | "text" | "number" | "slider";
946
+ default: any;
947
+ options?: {
948
+ label: string;
949
+ value: string;
950
+ }[];
951
+ min?: number;
952
+ max?: number;
953
+ step?: number;
954
+ }
733
955
  export interface TwotterCreateUserOptions {
734
956
  id?: string;
735
957
  username?: string;
@@ -828,19 +1050,28 @@ export interface WeeChatServer {
828
1050
  *
829
1051
  * @RegisterModPackage
830
1052
  * export class MyMod extends Bootstrap {
1053
+ * Settings = [
1054
+ * { key: "difficulty", label: "Difficulty", type: "select" as const, default: "normal", options: [
1055
+ * { label: "Easy", value: "easy" },
1056
+ * { label: "Normal", value: "normal" },
1057
+ * { label: "Hard", value: "hard" },
1058
+ * ]},
1059
+ * { key: "showHints", label: "Show Hints", type: "toggle" as const, default: true },
1060
+ * ];
1061
+ *
831
1062
  * OnModPackageLoaded() {
832
1063
  * console.log("My mod has been loaded!");
833
1064
  * }
834
- *
835
- * OnModPackageUnloaded() {
836
- * console.log("My mod has been unloaded.");
837
- * }
838
1065
  * }
839
1066
  * ```
840
1067
  */
841
1068
  export declare abstract class Bootstrap {
842
1069
  /** The parsed manifest.json of this mod. Set by the loader at runtime. */
843
1070
  Manifest: ModManifest;
1071
+ /** Declarative settings definitions rendered in the Mods UI. */
1072
+ Settings?: ModSettingDefinition[];
1073
+ /** Path to an HTML file for a custom settings panel (rendered in iframe). */
1074
+ SettingsHTML?: string;
844
1075
  /** Called after the mod package and all its registered content are loaded. */
845
1076
  OnModPackageLoaded(): void | Promise<void>;
846
1077
  /** Called when the mod is being unloaded (e.g. disabled by user). */
@@ -894,6 +1125,10 @@ export declare abstract class Quest {
894
1125
  KisscordChats?: KisscordChatDefinition[];
895
1126
  /** WeeChat (IRC) chat chains for this quest. */
896
1127
  WeeChatChats?: WeeChatChatDefinition[];
1128
+ /** Mail messages that can be sent during the quest via this.sendMail(index). */
1129
+ Mails?: QuestMailDefinition[];
1130
+ /** Phone-call dialog tree for this quest. Use this.createDialog(branch) to start. */
1131
+ Dialog?: QuestDialogDefinition;
897
1132
  /**
898
1133
  * Called when the quest is first claimed/started.
899
1134
  * Use this to set up event listeners for objective completion.
@@ -909,6 +1144,12 @@ export declare abstract class Quest {
909
1144
  CreateData(): any;
910
1145
  /** Complete an objective by its name. */
911
1146
  completeObjective(name: string): void;
1147
+ /** Send a mail from the Mails array by index. */
1148
+ sendMail(index: number, from?: string, to?: string): void;
1149
+ /** Start a phone-call dialog. Defaults to "default" branch. */
1150
+ createDialog(branch?: string, startIndex?: number): void;
1151
+ /** @internal */ _sendMailInternal?: (index: number, from?: string, to?: string) => void;
1152
+ /** @internal */ _createDialogInternal?: (branch: string, startIndex: number) => void;
912
1153
  }
913
1154
  /**
914
1155
  * Base class for mod websites. Mod authors extend this to create
@@ -1576,6 +1817,40 @@ export declare namespace WeeChat {
1576
1817
  export function getHistory(host?: string): WeeChatMessage[];
1577
1818
  export {};
1578
1819
  }
1820
+ /**
1821
+ * Random generation helpers for mod authors.
1822
+ *
1823
+ * @example
1824
+ * ```ts
1825
+ * import { Random } from "@hotbunny/hackhub-content-sdk";
1826
+ *
1827
+ * const uniqueId = Random.id();
1828
+ * const pin = Random.number(1000, 9999);
1829
+ * const pass = Random.password();
1830
+ * const user = Random.username();
1831
+ * const winner = Random.pick(["Alice", "Bob", "Charlie"]);
1832
+ * await Random.sleep(2000);
1833
+ * ```
1834
+ */
1835
+ export declare namespace Random {
1836
+ /** Generate a short unique ID. Default length is 10. */
1837
+ export function id(length?: number): string;
1838
+ /** Generate a UUID (v4-like). */
1839
+ export function uuid(): string;
1840
+ /** Generate a random integer between min and max (inclusive). */
1841
+ export function number(min?: number, max?: number): number;
1842
+ /** Get a random password from the game's password list. */
1843
+ export function password(): string;
1844
+ /** Get a random username from the game's username list. */
1845
+ export function username(): string;
1846
+ /** Pick a random element from an array. */
1847
+ export function pick<T>(array: T[]): T;
1848
+ /** Pick multiple unique random elements from an array. */
1849
+ export function pickMultiple<T>(array: T[], count: number): T[];
1850
+ /** Sleep for the given number of milliseconds. */
1851
+ export function sleep(ms: number): Promise<void>;
1852
+ export {};
1853
+ }
1579
1854
  /**
1580
1855
  * Marks a class as the mod's entry point.
1581
1856
  * Each mod must have exactly one @RegisterModPackage class extending Bootstrap.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@hotbunny/hackhub-content-sdk",
3
- "version": "0.5.2",
3
+ "version": "0.9.0",
4
4
  "description": "Type definitions and build tools for HackHub mod development",
5
5
  "types": "index.d.ts",
6
6
  "exports": {