@homie-rocks/studio 0.30.2 → 0.31.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +76 -1
- package/README.md +343 -21
- package/assets/animate.ts +16 -6
- package/assets/assets.ts +14 -3
- package/assets/render-page.ts +10 -2
- package/assets/safety.mjs +7 -1
- package/bin/homie-studio.mjs +136 -121
- package/lib/art-cli.mjs +61 -18
- package/lib/art-tools.mjs +53 -10
- package/lib/asset-check.mjs +249 -46
- package/lib/asset-import.mjs +11 -5
- package/lib/asset-manifest.mjs +128 -51
- package/lib/build.mjs +239 -72
- package/lib/characters.mjs +119 -20
- package/lib/check.mjs +110 -7
- package/lib/chrome.mjs +11 -0
- package/lib/clips.mjs +54 -0
- package/lib/cloudflare.mjs +127 -8
- package/lib/codex.mjs +6 -0
- package/lib/collision.mjs +245 -0
- package/lib/decisions.mjs +2 -2
- package/lib/deploy-state.mjs +166 -0
- package/lib/dev.mjs +430 -0
- package/lib/directory.mjs +116 -5
- package/lib/doctor.mjs +2 -2
- package/lib/handoff.mjs +2 -6
- package/lib/library.mjs +1 -1
- package/lib/mcp-tools.mjs +36 -35
- package/lib/mcp.mjs +1 -1
- package/lib/net.mjs +81 -2
- package/lib/node-version.mjs +40 -0
- package/lib/office.mjs +6 -6
- package/lib/optimise.mjs +39 -4
- package/lib/parts-build.mjs +169 -0
- package/lib/parts-cli.mjs +104 -0
- package/lib/parts-store.mjs +342 -0
- package/lib/parts-tools.mjs +92 -0
- package/lib/parts.mjs +693 -0
- package/lib/perf.mjs +131 -31
- package/lib/port-check.mjs +40 -6
- package/lib/preview.mjs +77 -0
- package/lib/routes.mjs +132 -0
- package/lib/scaffold.mjs +81 -20
- package/lib/shoot.mjs +307 -0
- package/lib/site.mjs +1 -2
- package/lib/stage.mjs +118 -0
- package/lib/studio.mjs +0 -66
- package/lib/style-board.mjs +49 -6
- package/lib/template-history.json +61 -0
- package/lib/trailer.mjs +47 -0
- package/lib/typecheck.mjs +107 -0
- package/mcp/ui/lineup.js +3 -3
- package/mcp/ui/rights.js +1 -3
- package/netplay/NETPLAY.md +424 -16
- package/netplay/netplay.ts +756 -40
- package/package.json +10 -1
- package/parts/PARTS.md +163 -0
- package/port/index.ts +8 -2
- package/port/personas.ts +275 -0
- package/port/powerups.ts +357 -0
- package/port/probe.ts +38 -2
- package/port/room.ts +103 -19
- package/site/SITE.md +102 -20
- package/starters/ember-vale/index.html +1 -1
- package/starters/ember-vale/src/main.ts +3 -1
- package/starters/gem-rush/index.html +1 -1
- package/starters/gem-rush/src/main.ts +13 -6
- package/starters/gem-rush-3d/assets/RIGHTS.md +0 -24
- package/starters/gem-rush-3d/assets/manifest.json +0 -24
- package/starters/gem-rush-3d/index.html +1 -1
- package/starters/gem-rush-3d/src/main.ts +15 -5
- package/starters/hero-rush-3d/assets/RIGHTS.md +0 -19
- package/starters/hero-rush-3d/assets/manifest.json +0 -19
- package/starters/hero-rush-3d/index.html +1 -1
- package/starters/hero-rush-3d/src/main.ts +15 -5
- package/worker/arrival.mjs +4 -1
- package/worker/discover.mjs +11 -25
- package/worker/index.mjs +142 -62
- package/worker/license.mjs +45 -41
- package/worker/office-page.mjs +0 -4
- package/worker/office-schema.mjs +6 -0
- package/worker/office.mjs +19 -23
- package/worker/pages.mjs +141 -23
- package/worker/parts.mjs +234 -0
- package/worker/room.mjs +157 -14
- package/worker/schema.mjs +6 -8
- package/worker/seats.mjs +71 -0
- package/worker/site.mjs +51 -53
- package/worker/version.mjs +1 -1
- package/lib/remix-assets.mjs +0 -84
package/bin/homie-studio.mjs
CHANGED
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@@ -14,15 +14,34 @@
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* extension, Claude Code or any MCP client builds in the same chat that shows
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* the cards (lib/mcp.mjs); --studios: the folder the studios live in
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* homie-studio game new <id> [--from gem-rush] [--name "<Game Name>"]
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* homie-studio game remix <source.json url> --id <new id>
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* homie-studio games
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* homie-studio build [<id>] [--maps] (--maps: also keep each bundle's source map and module sizes in
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* never in site/dist: what `perf` reads a CPU profile through
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*
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* homie-studio build [<id>] [--maps] [--types] (--maps: also keep each bundle's source map and module sizes in
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* .studio/maps/<id>/, never in site/dist: what `perf` reads a CPU profile through;
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* --types: check the games' TypeScript first, with the studio's own
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* `typescript`; a type error stops the build. The site is built in a folder of
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* its own and put in place only when all of it is there: a game that does not
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* build fails the command and leaves site/dist as it was. Each game's line says
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* changed or unchanged, its build hash, and whether its source is shared)
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* homie-studio preview <id> [--port 8788] (one built game's files at an address on this computer, nothing else: no
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* Wrangler, no rooms, no database; for a capture, a screenshot or a perf script.
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* The game plays offline with its bots. Stop it with Ctrl-C)
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* homie-studio dev [--port 8787] [--remote-ai] [--no-local-ai] [--timestamps] (--stop: stop exactly this studio's dev server,
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* nothing else, and clear a stale record; rooms here are always local: production
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* routes in wrangler.jsonc are left out; a game built while it runs is picked up;
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* --timestamps: a time on every line of Wrangler's, not only the room and error ones;
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* AI guides, chat review and game decisions think with Clef on this computer
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* when Ollama has clef-flash (free; dev never downloads it), else scripted;
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* --remote-ai: the real Workers AI, billed)
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* homie-studio check <id> [--url <site>] [--shots <dir>]
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* homie-studio shoot <id> [--url <site> | --preview] [--frames 60] [--fps 30] [--device computer|phone]
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* [--out <dir>] [--hold <key code>] [--no-smoke] [--timeout 180]
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* pictures of the game on a clock this command steps (one frame = 1/fps s
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* of the game's own time, however slow the renderer: for a 3D game on a
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* machine with no GPU), after a two-client seat smoke check in a private
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* room. Frames and shoot.json go to --out (default .studio/shoot/<id>/).
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* --preview: no site needed; it serves the built game itself (as
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* `preview` does: alone, offline) and shoots that, with no smoke check,
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* and says which build (its hash and bundle) the frames are of.
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* homie-studio perf <id> [--url <site>] [--device computer,phone] [--runs 1] [--seconds 15] [--warm 3] [--profile]
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* [--cpu 4] [--out <dir>] [--max-load 0.8] [--pair <label>]
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* (how fast it runs: per device, two browsers in a fresh room, the host and a replica,
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* each browser and its hottest functions. Files under .perf/<id>/<time>/; the phone is
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* emulated (a --cpu times slower CPU, 4G) on this computer's GPU. The plugin's perf
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* skill runs the whole measure, change, compare, keep-or-revert loop)
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* homie-studio trailer <id> [--url <site>] [--seconds 40] [--length 20] [--title "…"] [--end "…"] [--skills <folder>]
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* (a trailer in one command, by the plugin's video skill: the game rendered frame by
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* frame on a virtual clock, its sound rebuilt from its own files and what it played,
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* the highlights picked, an end card, 16:9, 1:1 and 9:16 in videos/<id>-trailer/)
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* homie-studio perf sizes <id> (what a player downloads: every built file, raw and gzipped, the biggest first; with
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* build --maps, which modules make up the bundle; each big script read for whether it
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* is minified, from its code, and how much of it is GLSL shader source in strings)
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* homie-studio port import <game folder> --id <id> [--name "<Name>"] [--mode static|bundle|command]
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* homie-studio port check <id> [--url <site>] [--only owner-desk,owner-phone,owner-iphone,round,life,tv] [--shots <dir>]
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* homie-studio deploy [--plan] (--plan: what it will create on Cloudflare and what it costs; changes nothing)
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* One deploy of a studio at a time (a lock in .studio/); it says which games changed
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* with each one's content hash, keeps the studio's own custom-domain and exact-host
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* routes in wrangler.jsonc, and never deploys a wildcard or catch-all route.
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* In Cloudflare's Workers Builds (WORKERS_CI=1, or --ci) it only applies the D1
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* migrations and deploys: the Worker and database are the Deploy button's.
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* homie-studio publish
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* homie-studio publish (the directory's beta has a daily cap: it says how many publishes are left)
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* homie-studio storage add (large media only: an R2 bucket; needs R2 turned on for the account)
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* homie-studio media list (every song and video page, where each file is served from, what moves to R2)
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* homie-studio media move [<file>...] [--dry-run] [--verify]
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* homie-studio office key [--hours 1] a key for the Homie MCP's owner tools (studio_office, room_kick, ...)
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* homie-studio office announce "<text>" [--game <id>] [--room <code>] [--seconds 30]
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* homie-studio office invite <game> [--label "<who>"] [--uses 1|<n>|any] [--count 1] [--days <n>] [--server <id>]
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* homie-studio office launch <game> private|invite|public [--
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* homie-studio office launch <game> private|invite|public [--max <n>|game]
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* homie-studio office kick <game> <room> <seat number | name> [--minutes 10]
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* homie-studio office mute <game> <room> <seat number | name> [--minutes 10] [--off]
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* homie-studio office close <game> <room> [--minutes 10] [--reopen]
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* homie-studio anim add <id> <asset> --verbs jump,attack [--from <library item>] more verbs, retargeted onto its
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* skeleton at build time into its clip library (public/anims/<skeleton>.glb)
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* homie-studio anim preview <id> [--asset <asset>] looping previews of every clip (animated WebP) and a sheet
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* homie-studio collision bake <id> <model.glb> [--cell 0.25] a height grid off a model's triangles, beside it, with
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* a checksum of the mesh and a true-scale plan (lib/collision.mjs)
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* homie-studio collision check <id> every collision file: stale against its model, its proxies, its routes walked
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*
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* homie-studio parts find|new|add|share|unshare|check …
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* game parts (parts/PARTS.md): pieces of games a studio shares, and brings into
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* its own games from other studios. The plumbing behind the chat tools
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* parts_find, part_add, part_new and part_share; nobody is asked to type it
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*
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* homie-studio statusline the current build in one line (what Claude Code's status line shows)
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* homie-studio statusline --install [--project <folder>]
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*
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* Every command prints a few lines for a person; --json prints the result.
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*/
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// FIRST, before any other file of the toolkit is evaluated: a Node.js that is too old ends here, with the reason.
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import '../lib/node-version.mjs';
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import { spawn, spawnSync } from 'node:child_process';
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import { existsSync,
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import { basename,
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import { existsSync, readFileSync, statSync } from 'node:fs';
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import { basename, join, relative, resolve } from 'node:path';
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import { build } from '../lib/build.mjs';
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import { PREVIEW_PORT, previewServer } from '../lib/preview.mjs';
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import { check } from '../lib/check.mjs';
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import { ciDeploy, deploy, deployPlan, mediaMove, storageAdd, whoami, wranglerBin } from '../lib/cloudflare.mjs';
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import { setupAttach } from '../lib/setup.mjs';
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import { chromeArgs, findChrome, installChrome, noChrome } from '../lib/chrome.mjs';
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import { deployWords } from '../lib/deploy-state.mjs';
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import { publish } from '../lib/directory.mjs';
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import { look } from '../lib/look.mjs';
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import { importPort, planPort } from '../lib/port.mjs';
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import { DEFAULT_GOAL, perfCompare, perfRun, perfSizes } from '../lib/perf.mjs';
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import { LAB_PORT, labServe, labSet, labStop } from '../lib/lab.mjs';
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import { R2_COST, lineOf, mediaPlan, r2OverOf, recordUpload, resolveMedia, sizeOf, typeOf } from '../lib/media.mjs';
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import {
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import { newStudio } from '../lib/scaffold.mjs';
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import { lineDiff, upgradeApply, upgradePlan } from '../lib/upgrade.mjs';
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import { whatsNewLines } from '../lib/changelog.mjs';
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import { listGames, newGame, readStudio,
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import { listGames, newGame, readStudio, requireStudio, siteUrl, starters, workerDir } from '../lib/studio.mjs';
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import { STUDIO_VERSION } from '../lib/version.mjs';
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import { statsKey, statsLink, statsRevoke, statsShare, statsShow } from '../lib/stats.mjs';
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import { playersOwner, playersShow } from '../lib/players.mjs';
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import { officeAnnounce, officeClose, officeInvite, officeKey, officeKick, officeLaunch, officeLines, officeLink, officeMute, officeRevoke, officeShow } from '../lib/office.mjs';
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import { chatBudget, chatLines, chatRemove, chatRulesSet, chatShow, chatWords } from '../lib/chat-cli.mjs';
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import { loungeLines, loungeMod, loungeNight, loungeRemove, loungeRulesSet, loungeShow } from '../lib/lounge-cli.mjs';
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import { detectLocalAi
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import { detectLocalAi } from '../lib/local-ai.mjs';
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import { dev, stopDev } from '../lib/dev.mjs';
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import { agentsBrain, agentsBrainKey, agentsPass, agentsPasses, agentsRevoke, agentsTry, serversClose, serversLevel, serversLines, serversList, serversMember, serversNew, serversSet } from '../lib/servers.mjs';
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import { AgentSeat } from '../lib/agent-seat.mjs';
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import { shopCheck, shopConnect, shopDisconnect, shopInit, shopLines, shopOrders, shopRefund, shopStatements, shopStatus } from '../lib/shop.mjs';
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import { demoGames, formatDemo } from '../lib/demo.mjs';
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import { serveMcp } from '../lib/mcp.mjs';
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import { animCommand, artLines, assetsCommand, castView, styleCommand } from '../lib/art-cli.mjs';
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import { collisionCommand } from '../lib/collision.mjs';
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import { formatHandoff, handoff } from '../lib/handoff.mjs';
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// GAME PARTS (parts/PARTS.md): `parts …` is lib/parts-cli.mjs; the deploy plan shows brought-in parts' licences.
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import { partsCommand, partsLines } from '../lib/parts-cli.mjs';
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import { partsPlanLines, partsPublishReport } from '../lib/parts-build.mjs';
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import { trailerCommand, trailerLines } from '../lib/trailer.mjs';
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const argv = process.argv.slice(2);
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const flags = new Map();
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const BOOL_FLAGS = ['off', 'revoke', 'json', 'yes', 'detach', 'no-install', 'plan', 'stop', 'share', 'apply', 'diff', 'template', 'ci', 'fresh', 'install', 'remove', 'replace', 'artifact', 'open', 'reopen', 'kids', 'remote-ai', 'dry-run', 'verify', 'maps', 'profile', 'hands-on', 'automatic', 'unlock', 'confirm', 'no-library', 'no-validate', 'rigged', 'no-rig', 'supporter', 'managed', 'live', 'send', 'accept-tos', 'quiet', 'no-local-ai'];
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const BOOL_FLAGS = ['off', 'revoke', 'json', 'yes', 'detach', 'no-install', 'plan', 'stop', 'share', 'apply', 'diff', 'template', 'ci', 'fresh', 'install', 'remove', 'replace', 'artifact', 'open', 'reopen', 'kids', 'remote-ai', 'dry-run', 'verify', 'maps', 'profile', 'hands-on', 'automatic', 'unlock', 'confirm', 'no-library', 'no-validate', 'rigged', 'no-rig', 'supporter', 'managed', 'live', 'send', 'accept-tos', 'quiet', 'no-local-ai', 'timestamps', 'overwrite'];
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const positional = [];
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for (let i = 0; i < argv.length; i++) {
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const a = argv[i];
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function print(result) {
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if (asJson) { process.stdout.write(`${JSON.stringify(result, null, 2)}\n`); return; }
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// A check that found problems still prints them (its rows say what to fix), never a bare "failed".
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if (result.ok === false && result.command !== 'port check' && !(result.command === 'look' && result.rows) && !(result.command === 'assets check' && result.rows)) { process.stdout.write(`homie-studio: ${result.why ?? 'failed'}${result.instead ? `\n${result.instead}` : ''}\n`); return; }
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if (result.ok === false && result.command !== 'port check' && !(result.command === 'look' && result.rows) && !(result.command === 'assets check' && result.rows) && !(result.command === 'parts check' && result.rows) && !(result.command === 'shoot' && result.frames !== undefined)) { process.stdout.write(`homie-studio: ${result.why ?? 'failed'}${result.instead ? `\n${result.instead}` : ''}\n`); return; }
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if (result.ok === false && result.command === 'port check' && !result.rows) { process.stdout.write(`homie-studio: ${result.why ?? 'failed'}\n`); return; }
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const lines = [];
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if (/^parts /.test(String(result.command ?? ''))) { process.stdout.write(`${partsLines(result).join('\n')}\n`); return; }
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if (/^(style|assets|cast|anim)( |$)/.test(String(result.command ?? ''))) { process.stdout.write(`${artLines(result).join('\n')}\n`); return; }
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if (/^collision /.test(String(result.command ?? '')) && result.lines) { process.stdout.write(`${result.lines.join('\n')}\n`); return; }
|
|
313
359
|
switch (result.command) {
|
|
314
360
|
case 'new':
|
|
315
361
|
lines.push(`${result.name} is a studio now: ${result.dir}`, '', 'Wrote:', ...result.wrote.map((f) => ` ${f}`), '', `Dependencies: ${result.installed}`, '', 'Next:', ...result.next.map((n) => ` ${n}`), '', result.online);
|
|
316
362
|
break;
|
|
317
|
-
case 'game remix':
|
|
318
|
-
lines.push(`games/${result.id} is a remix of ${result.from} (${result.files.length} files). Its game.json credits the original: "${result.credit}"${result.page ? ` (${result.page})` : ''}, on its landing and in its credits. Make it yours in games/${result.id}/src/, then: npx homie-studio dev`);
|
|
319
|
-
if (result.assets?.carried) lines.push(` assets: ${result.assets.fetched.length} carried from the original (checked by SHA-256)${result.assets.placeholders.length ? `, ${result.assets.placeholders.length} grey placeholder(s) where the licence does not let a remix carry them (${result.assets.placeholders.map((p) => p.asset).join(', ')}): see games/${result.id}/assets/RIGHTS.md` : ''}`);
|
|
320
|
-
if (result.installNeeded) lines.push(`It needs ${result.needsAdded.map((n) => `${n.name} ${n.version}`).join(', ')}, now in the studio's package.json: run npm install first.`);
|
|
321
|
-
for (const h of result.needsHeld ?? []) lines.push(`It was written against ${h.name} ${h.want}; this studio pins ${h.have}, which stays.`);
|
|
322
|
-
if (result.needsNotAdded?.length) lines.push(`Its game.json also asks for ${result.needsNotAdded.join(', ')}: not added (a remix adds only what the toolkit's starters use). Read the code before adding any.`);
|
|
323
|
-
break;
|
|
324
363
|
case 'game new':
|
|
325
364
|
lines.push(`games/${result.id} is a new game from the ${result.from} starter. Change it in games/${result.id}/src/, then: npx homie-studio dev`);
|
|
326
365
|
if (result.installNeeded) lines.push(`It needs ${result.needsAdded.map((n) => `${n.name} ${n.version}`).join(', ')}, now in the studio's package.json: run npm install first.`);
|
|
@@ -332,12 +371,22 @@ function print(result) {
|
|
|
332
371
|
}
|
|
333
372
|
break;
|
|
334
373
|
case 'dev stop':
|
|
335
|
-
lines.push(result.stopped.length ? `Stopped this studio's dev server (${result.stopped.join(', ')}).` : `Nothing to stop: ${result.why ?? 'no dev server of this studio is running'}.`);
|
|
374
|
+
lines.push(result.stopped.length ? `Stopped this studio's dev server (${result.stopped.join(', ')}).${result.why ? ` Note: ${result.why}.` : ''}` : `Nothing to stop: ${result.why ?? 'no dev server of this studio is running'}.`);
|
|
336
375
|
break;
|
|
337
376
|
case 'build':
|
|
338
377
|
lines.push(`Built ${result.games.map((g) => `${g.id} (${Math.round(g.bytes / 1024)} KB)`).join(', ') || 'no games'} into ${relative(process.cwd(), result.dist) || result.dist}`);
|
|
378
|
+
// Per game: did it change since the build before, which build it is (the hash the live site's manifest says once
|
|
379
|
+
// deployed), and what loads later.
|
|
380
|
+
for (const g of result.games) lines.push(` ${g.id}: ${g.changed ?? 'new'}, build ${g.hash ?? '?'}${g.bundle ? ` (${g.bundle}${g.chunks ? ` + ${g.chunks} ${g.chunks === 1 ? 'chunk' : 'chunks'} loaded later` : ''})` : ''}`);
|
|
381
|
+
if (result.retired) lines.push(`Note: ${result.retired}`);
|
|
382
|
+
if (result.types) lines.push(`Types: ${result.types.games.filter((g) => g.checked).map((g) => g.id).join(', ') || 'no game has TypeScript to check'}${result.types.games.some((g) => g.checked) ? ` checked with TypeScript ${result.types.typescript ?? '?'}, no errors` : ''}`);
|
|
339
383
|
if (result.songs?.length || result.videos?.length) lines.push(`Media pages: ${[...result.songs.map((x) => `/music/${x}/`), ...result.videos.map((x) => `/videos/${x}/`)].join(', ')}`);
|
|
340
|
-
for (const l of result.landings ?? [])
|
|
384
|
+
for (const l of result.landings ?? []) {
|
|
385
|
+
lines.push(`Landing /${l.id}/: hero from ${l.hero === 'footage' ? 'its footage' : l.hero === 'art' ? 'its art (moving)' : 'the studio\'s colours (it has no picture or footage yet)'}${l.credits ? ', credits' : ''}`);
|
|
386
|
+
// Which files, and what shape: the names the landing looks for (lib/site.mjs HERO_NAMES). Any size is shown,
|
|
387
|
+
// cropped to fill; these are the sizes that fill a computer and an upright phone without waste.
|
|
388
|
+
if (l.hero === 'colours') lines.push(` give it one: games/${l.id}/hero/wide.jpg (16:9, 1280×720 or larger) and games/${l.id}/hero/tall.jpg (9:16, 720×1280, for an upright phone); footage beside them as hero/wide.mp4 and hero/tall.mp4 (the same shapes, a silent loop of 8 to 15 s, under 3 MB each); or "cover" in its game.json`);
|
|
389
|
+
}
|
|
341
390
|
if (result.posts?.length) lines.push(`Posts: ${result.posts.map((x) => `/posts/${x}/`).join(', ')} (feeds: /posts/feed.xml, /posts/feed.json)`);
|
|
342
391
|
if (result.pages?.length || result.partials?.length) lines.push(`The studio's own: ${[...(result.pages ?? []).map((x) => `page ${x}`), ...(result.partials ?? []).map((x) => `partial ${x}`)].join(', ')}`);
|
|
343
392
|
for (const m of result.mediaSkipped ?? []) lines.push(` left out: ${m.kind}/${m.item}${m.file ? ` ${m.file}` : ''}: ${m.why}`);
|
|
@@ -394,12 +443,14 @@ function print(result) {
|
|
|
394
443
|
}
|
|
395
444
|
case 'deploy':
|
|
396
445
|
if (result.ci) {
|
|
397
|
-
lines.push(`Live: ${result.url ?? '(Wrangler printed no address)'}${result.commit ? ` (commit ${result.commit.slice(0, 7)}${result.branch ? ` on ${result.branch}` : ''})` : ''}`, ...result.steps.map((x) => ` ${x.what}`), ...result.games.map((g) => ` ${g.id}: ${g.play}`));
|
|
446
|
+
lines.push(`Live: ${result.url ?? '(Wrangler printed no address)'}${result.commit ? ` (commit ${result.commit.slice(0, 7)}${result.branch ? ` on ${result.branch}` : ''})` : ''}`, ...result.steps.map((x) => ` ${x.what}`), ...result.games.map((g) => ` ${g.id}: ${g.play}${g.hash ? ` [${deployWords(g)}]` : ''}`));
|
|
398
447
|
break;
|
|
399
448
|
}
|
|
400
449
|
lines.push(`Live: ${result.url}`, ...(result.workersDev && result.workersDev !== result.url ? [` also at ${result.workersDev}`] : []),
|
|
401
450
|
...(result.local ? [` (the workers.dev address names your Cloudflare account, so it is kept in ${result.local} on this computer, never in studio.json)`] : []),
|
|
402
|
-
|
|
451
|
+
// Which games this deploy changed since the last deploy from here, and each one's build hash
|
|
452
|
+
// (lib/deploy-state.mjs): the hash `build` printed and the one the live site's manifest answers with.
|
|
453
|
+
...result.games.map((g) => ` ${g.id}: ${g.play}${g.hash ? ` [${deployWords(g)}]` : ''}`), ...(result.removed?.length ? [` no longer on the site: ${result.removed.join(', ')}`] : []), ...(result.notes ?? []).map((n) => ` Note: ${n}`), ...(result.songs ?? []).map((m) => ` song ${m.slug}: ${m.page}`), ...(result.videos ?? []).map((m) => ` video ${m.slug}: ${m.page}`),
|
|
403
454
|
...(result.media?.moved ?? []).map((m) => ` moved to R2 (checked by SHA-256): ${m.path}, still at ${m.url}`), ...(result.media?.failed ?? []).map((m) => ` not moved to R2: ${m.path}: ${m.why}`), '', `Cloudflare: Worker ${result.worker}, D1 ${result.d1}, Durable Objects Table + Lobby${result.r2 ? `, R2 ${result.r2}` : ' (no storage: none needed; `homie-studio storage add` adds it for large media)'}. All on the free Workers plan${result.r2 ? ' plus R2' : ''}.`,
|
|
404
455
|
result.claim ? 'The site claimed itself in the directory: list the games with the Homie MCP tool studio_publish, or: npx --no-install homie-studio publish' : 'No directory claim yet (the site claims itself when the directory first reads it; publish does).');
|
|
405
456
|
break;
|
|
@@ -407,13 +458,16 @@ function print(result) {
|
|
|
407
458
|
lines.push(`What \`npm run deploy\` does for ${result.studio}, on the Cloudflare account the person approves:`, '',
|
|
408
459
|
...result.cloudflare.map((r) => ` ${r.kind}${r.name ? ` ${r.name}` : ''}: ${r.what} [${r.state}${r.plan ? `; ${r.plan}` : ''}]`), '',
|
|
409
460
|
`Cost: ${result.cost}`, `Sign-in: ${result.login}`, `Address: ${result.address}`,
|
|
410
|
-
`The directory (${result.directory.site}) stores: ${result.directory.stores}`, result.never
|
|
461
|
+
`The directory (${result.directory.site}) stores: ${result.directory.stores}`, result.never,
|
|
462
|
+
...(result.parts && partsPlanLines(result.parts).length ? ['', ...partsPlanLines(result.parts)] : []));
|
|
411
463
|
break;
|
|
412
464
|
case 'storage add':
|
|
413
465
|
lines.push(result.already ? `Storage is already added: R2 bucket ${result.bucket}.` : `Storage added: R2 bucket ${result.bucket}.`, 'Next:', ...result.next.map((n) => ` ${n}`));
|
|
414
466
|
break;
|
|
415
467
|
case 'publish':
|
|
416
|
-
lines.push(`Listed in the directory: ${result.studioPage ?? result.directory}`, ...(result.games ?? []).map((g) => ` ${g.name}: ${g.play}`))
|
|
468
|
+
lines.push(`Listed in the directory: ${result.studioPage ?? result.directory}`, ...(result.games ?? []).map((g) => ` ${g.name}: ${g.play}`), ...(result.publishes?.line ? [result.publishes.line] : []),
|
|
469
|
+
// The parts in what was listed, in the deploy plan's own lines (lib/parts-build.mjs).
|
|
470
|
+
...(result.parts && partsPlanLines(result.parts, { at: 'publish' }).length ? ['', ...partsPlanLines(result.parts, { at: 'publish' })] : []));
|
|
417
471
|
break;
|
|
418
472
|
case 'port plan': {
|
|
419
473
|
const f = result.facts;
|
|
@@ -666,8 +720,23 @@ function print(result) {
|
|
|
666
720
|
lines.push(`PASS: two fresh browsers in room ${result.room} finished round ${result.round.n} (${result.round.humans} humans, ${result.round.bots} bots) in ${Math.round(result.totalMs / 1000)} s.`,
|
|
667
721
|
...result.seats.map((s) => ` ${s.browser}: seat ${s.seat} (${s.role}), seated in ${(s.seatedMs / 1000).toFixed(1)} s`),
|
|
668
722
|
...(result.frames ?? []).map((f) => ` ${f.browser} drew ${f.fps ?? '?'} fps${f.renderer ? ` on ${f.renderer}` : ''}`),
|
|
723
|
+
// Seated, ready and connected are three things: each gets its own line beside the verdict.
|
|
724
|
+
...(result.readiness ?? []).map((r) => ` ${r.browser} ${r.ready === true ? `ready: the loading cover lifted${r.liftedMs !== null ? ` at ${(r.liftedMs / 1000).toFixed(1)} s` : ''}${r.by ? ` (by the ${r.by})` : ''}` : r.ready === false ? `NOT READY: ${r.why}` : `readiness unknown: ${r.why}`}`),
|
|
725
|
+
` Connection: ${result.uninterrupted === true ? 'uninterrupted' : result.uninterrupted === false ? 'INTERRUPTED' : 'unknown'} (${result.note ?? 'not reported'})`,
|
|
669
726
|
...(result.software ? [` ${result.software}`] : []));
|
|
670
727
|
break;
|
|
728
|
+
case 'shoot':
|
|
729
|
+
lines.push(`Shot ${result.frames} of ${result.asked} frames of ${result.game} at ${result.fps} a second of the game's own clock (${result.virtualSeconds} s of game time in ${result.realSeconds} s) into ${result.out}`,
|
|
730
|
+
` Smoke (two clients, one private room): ${result.smoke.verdict}${result.smoke.why ? `: ${result.smoke.why}` : ''}${result.smoke.note ? ` (${result.smoke.note})` : ''}`,
|
|
731
|
+
...(result.build ? [` Build: ${result.build.hash} (${result.build.bundle}${result.build.loaded === true ? ', loaded by the page' : result.build.loaded === false ? ', NOT loaded by the page' : ''})`] : []),
|
|
732
|
+
` Ready: ${result.ready.ready === true ? 'the loading cover had lifted' : result.ready.ready === false ? `NO: ${result.ready.why}` : `unknown: ${result.ready.why}`}`,
|
|
733
|
+
` Renderer: ${result.renderer ?? 'unknown'}${result.software ? ' (software: these frames are still one step of the clock each, but slow to make)' : ''}`,
|
|
734
|
+
...(result.partial ? [` PARTIAL: ${result.partial}`] : []), ...(result.note ? [` ${result.note}`] : []),
|
|
735
|
+
` ${result.limits}`, ` Every frame's time, round and position: ${result.out}/shoot.json`);
|
|
736
|
+
break;
|
|
737
|
+
case 'trailer':
|
|
738
|
+
lines.push(...trailerLines(result));
|
|
739
|
+
break;
|
|
671
740
|
default:
|
|
672
741
|
lines.push(JSON.stringify(result, null, 2));
|
|
673
742
|
}
|
|
@@ -710,9 +779,13 @@ async function main() {
|
|
|
710
779
|
// The starter library and the optimiser work anywhere; the rest of style and assets inside a studio (lib/art-cli.mjs).
|
|
711
780
|
if (cmd === 'assets' && ['find', 'optimise', 'optimize'].includes(sub)) return assetsCommand(null, sub, positional, flags, { log });
|
|
712
781
|
const root = requireStudio();
|
|
782
|
+
// A trailer is the plugin's video skill; this hands the words after the id over to it (lib/trailer.mjs).
|
|
783
|
+
if (cmd === 'trailer') return trailerCommand(root, sub, argv.slice(argv.indexOf(sub) + 1), { skills: flags.get('skills') ?? null, slug: flags.get('slug') ?? null });
|
|
713
784
|
if (cmd === 'style') return styleCommand(root, sub, positional, flags, { log });
|
|
714
785
|
if (cmd === 'assets') return assetsCommand(root, sub, positional, flags, { log });
|
|
715
786
|
if (cmd === 'anim') return animCommand(root, sub, positional, flags, { log });
|
|
787
|
+
if (cmd === 'collision') return collisionCommand(root, sub, positional, flags);
|
|
788
|
+
if (cmd === 'parts') return partsCommand(root, sub, positional, flags, { log });
|
|
716
789
|
if (cmd === 'cast') { const games = listGames(root); const id = sub ?? (games.length === 1 ? games[0].id : null); if (!id) return { ok: false, command: 'cast', why: `name the game: homie-studio cast <id>${games.length ? ` (${games.map((g) => g.id).join(', ')})` : ''}` }; return castView(root, id); }
|
|
717
790
|
if (cmd === 'statusline') return installStatusLine(root, { remove: flags.has('remove'), replace: flags.has('replace'), project: flags.get('project') ?? null });
|
|
718
791
|
if (cmd === 'codex') return codexCommand(root, sub);
|
|
@@ -733,9 +806,12 @@ async function main() {
|
|
|
733
806
|
return tracked(root, 'checks', (report) => portCheck({ url, game, root, only: flags.get('only') ?? null, shots: flags.get('shots') ? resolve(flags.get('shots')) : null, log, report }), 'port check');
|
|
734
807
|
}
|
|
735
808
|
if (cmd === 'game' && sub === 'new') return newGame(root, positional[2], { from: flags.get('from') ?? 'gem-rush', name: flags.get('name') });
|
|
736
|
-
|
|
809
|
+
// Remix was retired (a game is never handed over whole): the command is refused in a sentence that says where to
|
|
810
|
+
// go, so an old note, an old card or an agent's memory of the toolkit does not end at "unknown command".
|
|
811
|
+
if (cmd === 'game' && sub === 'remix') return { ok: false, command: 'game remix', why: 'remix was retired: a game is no longer handed over whole, and no studio serves one. Games build on each other through parts, the pieces of a game its studio chose to share: find one with `homie-studio parts find <words>` and bring it in with `homie-studio parts add` (in chat: parts_find, part_add; parts/PARTS.md)' };
|
|
737
812
|
if (cmd === 'games') return { ok: true, command: 'games', games: listGames(root).map(({ dir, ...g }) => ({ ...g, dir: relative(root, dir) })) };
|
|
738
|
-
if (cmd === 'build') return tracked(root, 'build', () => build(root, { only: positional[1] ?? null, log, maps: flags.has('maps') }), 'build');
|
|
813
|
+
if (cmd === 'build') return tracked(root, 'build', () => build(root, { only: positional[1] ?? null, log, maps: flags.has('maps'), types: flags.has('types') }), 'build');
|
|
814
|
+
if (cmd === 'preview') return preview(root, positional[1] ?? (listGames(root).length === 1 ? listGames(root)[0].id : null));
|
|
739
815
|
if (cmd === 'perf' && sub === 'sizes') return perfSizes(root, positional[2] ?? listGames(root)[0]?.id);
|
|
740
816
|
if (cmd === 'lab') return labCommand(root, sub);
|
|
741
817
|
if (cmd === 'perf') {
|
|
@@ -754,8 +830,9 @@ async function main() {
|
|
|
754
830
|
const plan = upgradePlan(root);
|
|
755
831
|
return flags.has('apply') || flags.has('yes') ? upgradeApply(root, plan) : plan;
|
|
756
832
|
}
|
|
833
|
+
// lib/dev.mjs: the dev server, its registration file, and what `--stop` will and will not signal.
|
|
757
834
|
if (cmd === 'dev' && flags.has('stop')) return stopDev(root);
|
|
758
|
-
if (cmd === 'dev') return dev(root);
|
|
835
|
+
if (cmd === 'dev') return dev(root, { port: flags.get('port') ?? 8787, remoteAi: flags.has('remote-ai'), localAi: !flags.has('no-local-ai'), timestamps: flags.has('timestamps'), log });
|
|
759
836
|
if (cmd === 'check') {
|
|
760
837
|
const game = positional[1] ?? listGames(root)[0]?.id;
|
|
761
838
|
const url = flags.get('url') ?? siteUrl(root);
|
|
@@ -766,6 +843,20 @@ async function main() {
|
|
|
766
843
|
if (big.length) return { ok: false, command: 'check', why: `committed files over 5 MB under games/${game}: ${big.map((f) => `${f.path} (${(f.bytes / 1024 / 1024).toFixed(1)} MB)`).join(', ')}. Big media goes to the studio's R2 (homie-studio storage add, then media move); raw models stay in art/<slug>/raw/ (git-ignored); a shipped model is made phone-sized with homie-studio assets optimise. Take it out of git (git rm --cached), then check again.` };
|
|
767
844
|
return tracked(root, 'checks', (report) => check({ url, game, shots: flags.get('shots') ? resolve(flags.get('shots')) : null, log, report }), 'check');
|
|
768
845
|
}
|
|
846
|
+
if (cmd === 'shoot') {
|
|
847
|
+
const game = positional[1] ?? listGames(root)[0]?.id;
|
|
848
|
+
// --preview: the frames half from the light preview server this command starts itself (no Wrangler, no rooms).
|
|
849
|
+
const preview = flags.has('preview');
|
|
850
|
+
const url = preview ? null : flags.get('url') ?? siteUrl(root);
|
|
851
|
+
if (!url && !preview) return { ok: false, command: 'shoot', why: 'give --url (the local dev address or the live site), or --preview to shoot the built game by itself with no site running' };
|
|
852
|
+
const { shoot } = await import('../lib/shoot.mjs');
|
|
853
|
+
const num = (k, d) => (flags.get(k) === undefined || flags.get(k) === true ? d : Number(flags.get(k)));
|
|
854
|
+
return shoot({
|
|
855
|
+
url, preview, root, game, frames: num('frames', 60), fps: num('fps', 30), device: String(flags.get('device') ?? 'computer'),
|
|
856
|
+
out: flags.get('out') && flags.get('out') !== true ? resolve(flags.get('out')) : join(root, '.studio', 'shoot', String(game)),
|
|
857
|
+
smoke: !flags.has('no-smoke'), hold: typeof flags.get('hold') === 'string' ? flags.get('hold') : null, timeoutMs: Math.max(20, num('timeout', 180)) * 1000, log,
|
|
858
|
+
});
|
|
859
|
+
}
|
|
769
860
|
if (cmd === 'look') {
|
|
770
861
|
const url = flags.get('url') ?? siteUrl(root);
|
|
771
862
|
if (!url) return { ok: false, command: 'look', why: 'give --url (the local dev address or the live site)' };
|
|
@@ -779,7 +870,7 @@ async function main() {
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779
870
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const only = flags.get('only') ? String(flags.get('only')).split(',').filter((d) => ['computer', 'phone', 'sideways'].includes(d)) : undefined;
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780
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return look({ url, paths, shots: flags.get('shots') ? resolve(flags.get('shots')) : join(root, '.studio', 'look'), devices: only, log });
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781
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}
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782
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-
if (cmd === 'deploy' && flags.has('plan')) return deployPlan(root);
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873
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+
if (cmd === 'deploy' && flags.has('plan')) return { ...deployPlan(root), parts: partsPublishReport(root) };
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783
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// Cloudflare's Workers Builds runs `npm run deploy` with WORKERS_CI=1 (and its own token for this one account).
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784
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if (cmd === 'deploy' && (process.env.WORKERS_CI === '1' || flags.has('ci'))) return tracked(root, 'deploy', () => ciDeploy(root, { log }), 'deploy');
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785
876
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if (cmd === 'deploy') return tracked(root, 'deploy', () => deploy(root, { log, homie: flags.get('homie') }), 'deploy');
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@@ -789,7 +880,7 @@ async function main() {
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789
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const has = Boolean(cf.r2 && (cf.created ?? []).includes(`r2:${cf.r2}`));
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790
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return { ok: true, command: 'storage', storage: has ? { kind: 'r2', bucket: cf.r2 } : null, why: has ? undefined : 'no storage yet: the studio runs without it; `homie-studio storage add` adds an R2 bucket for large media (Cloudflare asks for a payment method before R2 works)' };
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791
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}
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792
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-
if (cmd === 'publish') return publish(root, { homie: flags.get('homie'), site: flags.get('site') });
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883
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+
if (cmd === 'publish') return publish(root, { homie: flags.get('homie'), site: flags.get('site'), log });
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793
884
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if (cmd === 'players' && sub === 'owner') return playersOwner(root, { url: flags.get('url'), revoke: flags.has('revoke') });
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794
885
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if (cmd === 'players' && !sub) return playersShow(root, { url: flags.get('url') });
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795
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if (cmd === 'stats' && sub === 'key') return statsKey(root, { url: flags.get('url'), hours: flags.get('hours') });
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@@ -804,7 +895,7 @@ async function main() {
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804
895
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if (sub === 'key') return officeKey(root, { url, hours: flags.get('hours') });
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805
896
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if (sub === 'announce') return officeAnnounce(root, positional.slice(2).join(' '), { url, game: flags.get('game'), room: flags.get('room'), seconds: flags.get('seconds') });
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806
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if (sub === 'invite') return officeInvite(root, positional[2], { url, label: flags.get('label'), uses: flags.get('uses'), count: flags.get('count'), days: flags.get('days'), server: flags.get('server') });
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807
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-
if (sub === 'launch') return officeLaunch(root, positional[2], positional[3], { url,
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898
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+
if (sub === 'launch') return officeLaunch(root, positional[2], positional[3], { url, max: flags.get('max') });
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808
899
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if (sub === 'kick') return officeKick(root, positional[2], positional[3], positional.slice(4).join(' ') || undefined, { url, minutes: flags.get('minutes') });
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809
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if (sub === 'mute') return officeMute(root, positional[2], positional[3], positional.slice(4).join(' ') || undefined, { url, minutes: flags.get('minutes'), off: flags.has('off') });
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810
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if (sub === 'close') return officeClose(root, positional[2], positional[3], { url, minutes: flags.get('minutes'), reopen: flags.has('reopen') });
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@@ -1029,97 +1120,21 @@ async function progressCommand(root, sub) {
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1029
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} catch (error) { return { ok: false, command: 'progress', why: error instanceof Error ? error.message : String(error) }; }
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1030
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}
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1031
1122
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1032
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-
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1033
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-
*
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1034
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-
*
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1035
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-
* never has to reach for `pkill -f "wrangler dev"`, which stops every project's dev server on the machine.
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1123
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+
/**
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1124
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+
* One built game's files at an address on this computer (lib/preview.mjs), until the process is stopped. Its address
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1125
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+
* is the first thing on stdout (a line of JSON with --json), so a script that starts it reads where to go.
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1036
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*/
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1037
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-
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1038
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-
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1039
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-
if (!
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1040
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-
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1041
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-
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1042
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-
if (ps.status !== 0) return process.platform === 'win32'; // no ps: the PID file is all there is
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1043
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-
let real = root;
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1044
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-
try { real = realpathSync(root); } catch { /* keep */ }
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1045
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-
// A PID the file names is still ours when it runs from this studio, or is still the kind of process it was
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1046
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-
// (a recycled PID is neither), so nothing else on the machine is ever stopped.
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1047
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-
return ps.stdout.includes(root) || ps.stdout.includes(real) || (kind === 'dev' ? /homie-studio/.test(ps.stdout) : /wrangler|workerd/.test(ps.stdout));
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1048
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-
}
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1049
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-
async function stopDev(root) {
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1050
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-
const file = devFile(root);
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1051
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-
if (!existsSync(file)) return { ok: true, command: 'dev stop', stopped: [], why: 'no dev server of this studio is running' };
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1052
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-
let rec = {};
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1053
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-
try { rec = JSON.parse(readFileSync(file, 'utf8')); } catch { /* a torn file */ }
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1054
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-
const pids = [[rec.child, 'wrangler'], [rec.pid, 'dev']].filter(([p, kind]) => processOfStudio(p, root, kind)).map(([p]) => p);
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1055
|
-
for (const pid of pids) { try { process.kill(pid, 'SIGTERM'); } catch { /* gone */ } }
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1056
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-
const deadline = Date.now() + 8000;
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1057
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-
const alive = () => pids.filter((p) => { try { process.kill(p, 0); return true; } catch { return false; } });
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1058
|
-
while (alive().length && Date.now() < deadline) await new Promise((r) => setTimeout(r, 200));
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1059
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-
for (const pid of alive()) { try { process.kill(pid, 'SIGKILL'); } catch { /* gone */ } }
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1060
|
-
rmSync(file, { force: true });
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1061
|
-
return { ok: true, command: 'dev stop', stopped: pids };
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1062
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-
}
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1063
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-
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1064
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-
/** The whole site locally: pages, rooms (room.mjs in a local Durable Object), D1. */
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1065
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-
async function dev(root) {
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1066
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-
const port = String(flags.get('port') ?? 8787);
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1067
|
-
const b = await build(root, { log });
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1068
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-
if (!b.catalogue.length && !b.songs.length && !b.videos.length) log('No game yet: the home page says "First game coming soon" until the first one is made.');
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1069
|
-
const bin = wranglerBin(root);
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|
1070
|
-
if (!bin) return { ok: false, command: 'dev', why: 'run npm install in the studio first' };
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1071
|
-
const studio = readStudio(root);
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1072
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-
const env = { ...process.env, ...projectsCloudflareEnv(root), WRANGLER_SEND_METRICS: 'false', CI: '1' };
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1073
|
-
for (const added of ensureMigrations(root)) log(`added ${added} (${migrationWord(added)})`);
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1127
|
+
async function preview(root, id) {
|
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1128
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+
const p = await previewServer(root, id, { port: flags.get('port') ?? PREVIEW_PORT, strict: flags.has('port') });
|
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1129
|
+
if (!p.ok) return p;
|
|
1130
|
+
const { server, dir, ...said } = p;
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1131
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+
process.stdout.write(asJson ? `${JSON.stringify({ ...said, dir: relative(root, dir) })}\n` : `Preview of ${id}: ${p.url} (its built files only, from ${relative(process.cwd(), dir) || dir}: no rooms, it plays offline with its bots; a new build shows on the next reload. Ctrl-C stops it)\n`);
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1074
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|
await new Promise((done) => {
|
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1075
|
-
const
|
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1076
|
-
|
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1133
|
+
for (const signal of ['SIGTERM', 'SIGINT', 'SIGHUP']) process.on(signal, () => server.close(done));
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1134
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+
server.on('close', done);
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1077
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});
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1078
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-
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1079
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-
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1080
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-
if (ai.note) log(ai.note);
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1081
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-
// The person's own Clef (0.24.4, lib/local-ai.mjs): with Ollama and clef-flash on this computer, the local Worker's
|
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1082
|
-
// guides, chat review and game decisions think here, free. Never a download: dev only says what one would cost.
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1083
|
-
let localVars = [];
|
|
1084
|
-
if (!flags.has('remote-ai') && !flags.has('no-local-ai')) {
|
|
1085
|
-
const found = await detectLocalAi();
|
|
1086
|
-
localVars = localAiVars(found);
|
|
1087
|
-
log(found.ok ? `AI guides, chat review and game decisions think with ${found.model} on this computer (Ollama ${found.version}): free, nothing sent to Cloudflare.` : found.say);
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1088
|
-
}
|
|
1089
|
-
// --remote-ai: Wrangler's --local turns every remote binding off ("not supported"), so a dev with the real Workers AI
|
|
1090
|
-
// (the guides' brains, room chat's review) runs without it; everything else stays local all the same.
|
|
1091
|
-
const child = spawn(bin, ['dev', ...(flags.has('remote-ai') ? [] : ['--local']), '--ip', '127.0.0.1', '--port', port, ...ai.args, ...localVars], { cwd: workerDir(root), env, stdio: 'inherit' });
|
|
1092
|
-
mkdirSync(dirname(devFile(root)), { recursive: true });
|
|
1093
|
-
writeFileSync(devFile(root), `${JSON.stringify({ pid: process.pid, child: child.pid, port: Number(port), at: new Date().toISOString() })}\n`);
|
|
1094
|
-
log(`Stop it with: npx --no-install homie-studio dev --stop (this studio's dev server only)`);
|
|
1095
|
-
// Stopping this process stops Wrangler with it, so no dev server is left running on its own.
|
|
1096
|
-
for (const signal of ['SIGTERM', 'SIGINT', 'SIGHUP']) process.on(signal, () => { try { child.kill(signal); } catch { /* gone */ } });
|
|
1097
|
-
await new Promise((done) => child.on('close', done));
|
|
1098
|
-
rmSync(devFile(root), { force: true });
|
|
1099
|
-
return { ok: true, command: 'dev', stopped: true };
|
|
1100
|
-
}
|
|
1101
|
-
|
|
1102
|
-
/**
|
|
1103
|
-
* AI guides under `dev` (0.17.0): they think scripted, for free, unless --remote-ai (real Workers AI on the signed-in
|
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1104
|
-
* account, billed like the live site). A config whose AI binding is not what was asked for runs from a copy in
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|
1105
|
-
* .wrangler/ (absolute paths, the same local state), so wrangler.jsonc itself is never changed by dev.
|
|
1106
|
-
*/
|
|
1107
|
-
function devConfig(root, remoteAi) {
|
|
1108
|
-
const file = join(workerDir(root), 'wrangler.jsonc');
|
|
1109
|
-
let json;
|
|
1110
|
-
try { json = JSON.parse(readFileSync(file, 'utf8').replace(/^\s*\/\/.*$/gm, '')); } catch { return { args: [] }; }
|
|
1111
|
-
if (Boolean(json.ai) === remoteAi) return { args: [], note: remoteAi ? 'AI guides think with Workers AI (remote, billed to the signed-in account).' : null };
|
|
1112
|
-
const base = workerDir(root);
|
|
1113
|
-
const abs = (p) => (p && !p.startsWith('/') ? join(base, p) : p);
|
|
1114
|
-
delete json.$schema;
|
|
1115
|
-
json.main = abs(json.main);
|
|
1116
|
-
if (json.assets?.directory) json.assets.directory = abs(json.assets.directory);
|
|
1117
|
-
json.d1_databases = (json.d1_databases ?? []).map((d) => ({ ...d, ...(d.migrations_dir ? { migrations_dir: abs(d.migrations_dir) } : {}) }));
|
|
1118
|
-
if (remoteAi) json.ai = { binding: 'AI', remote: true }; else delete json.ai;
|
|
1119
|
-
const copy = join(base, '.wrangler', 'homie-dev.wrangler.json');
|
|
1120
|
-
mkdirSync(dirname(copy), { recursive: true });
|
|
1121
|
-
writeFileSync(copy, `${JSON.stringify(json, null, 2)}\n`);
|
|
1122
|
-
return { args: ['--config', copy, '--persist-to', join(base, '.wrangler', 'state')], note: remoteAi ? 'AI guides think with Workers AI (remote, billed to the signed-in account).' : 'No Workers AI under dev (--remote-ai for the real one, billed): AI guides think with Clef on this computer when Ollama has it, else scripted.' };
|
|
1136
|
+
server.closeAllConnections?.();
|
|
1137
|
+
return { ok: true, command: 'help' };
|
|
1123
1138
|
}
|
|
1124
1139
|
|
|
1125
1140
|
/** `agents sit`: an AI guide's seat from this terminal, for a demo or a test of a vocabulary. Lines on stdin act. */
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@@ -1191,7 +1206,7 @@ try {
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|
1191
1206
|
if (result && result.command !== 'help') print(result);
|
|
1192
1207
|
if (result?.ok === false) process.exitCode = 1;
|
|
1193
1208
|
// Chrome's pipes can outlive browser.close(); a finished check must not hang its caller.
|
|
1194
|
-
if (['check', 'port check', 'look', 'perf'].includes(result?.command)) process.exit(process.exitCode ?? 0);
|
|
1209
|
+
if (['check', 'port check', 'look', 'perf', 'shoot'].includes(result?.command)) process.exit(process.exitCode ?? 0);
|
|
1195
1210
|
} catch (error) {
|
|
1196
1211
|
await flushProgress().catch(() => {});
|
|
1197
1212
|
print({ ok: false, why: error instanceof Error ? error.message : String(error) });
|