@homaiohq/napi-quickfix 0.1.0 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (145) hide show
  1. package/CMakeLists.txt +5 -1
  2. package/README.md +344 -18
  3. package/cpp/acceptor_wrap.cpp +253 -19
  4. package/cpp/acceptor_wrap.h +60 -1
  5. package/cpp/addon.cpp +10 -6
  6. package/cpp/application_bridge.cpp +114 -30
  7. package/cpp/application_bridge.h +57 -4
  8. package/cpp/data_dictionary_wrap.cpp +89 -3
  9. package/cpp/data_dictionary_wrap.h +27 -5
  10. package/cpp/engine_common.h +108 -0
  11. package/cpp/engine_workers.h +99 -18
  12. package/cpp/field_map_ops.h +492 -0
  13. package/cpp/group_wrap.cpp +221 -0
  14. package/cpp/group_wrap.h +76 -0
  15. package/cpp/initiator_wrap.cpp +262 -25
  16. package/cpp/initiator_wrap.h +37 -2
  17. package/cpp/message_wrap.cpp +171 -78
  18. package/cpp/message_wrap.h +47 -5
  19. package/cpp/session_op_gate.h +201 -0
  20. package/cpp/session_static.cpp +139 -12
  21. package/cpp/session_wrap.cpp +438 -0
  22. package/cpp/session_wrap.h +144 -0
  23. package/dist/cjs/acceptor.d.ts +0 -1
  24. package/dist/cjs/acceptor.js +0 -1
  25. package/dist/cjs/application.d.ts +0 -1
  26. package/dist/cjs/application.js +0 -1
  27. package/dist/cjs/data-dictionary.d.ts +21 -3
  28. package/dist/cjs/data-dictionary.js +32 -4
  29. package/dist/cjs/engine.d.ts +42 -4
  30. package/dist/cjs/engine.js +50 -5
  31. package/dist/cjs/enums.d.ts +48 -14
  32. package/dist/cjs/enums.js +20 -25
  33. package/dist/cjs/field-value.d.ts +12 -0
  34. package/dist/cjs/field-value.js +40 -0
  35. package/dist/cjs/generated/fields.d.ts +0 -1
  36. package/dist/cjs/generated/fields.js +0 -1
  37. package/dist/cjs/generated/values.d.ts +8548 -0
  38. package/dist/cjs/generated/values.js +8580 -0
  39. package/dist/cjs/group.d.ts +126 -0
  40. package/dist/cjs/group.js +185 -0
  41. package/dist/cjs/index.d.ts +28 -5
  42. package/dist/cjs/index.js +30 -28
  43. package/dist/cjs/initiator.d.ts +0 -1
  44. package/dist/cjs/initiator.js +0 -1
  45. package/dist/cjs/message.d.ts +129 -5
  46. package/dist/cjs/message.js +146 -9
  47. package/dist/cjs/native.d.ts +179 -17
  48. package/dist/cjs/native.js +0 -1
  49. package/dist/cjs/session-id.d.ts +12 -1
  50. package/dist/cjs/session-id.js +21 -1
  51. package/dist/cjs/session-settings.d.ts +0 -1
  52. package/dist/cjs/session-settings.js +0 -1
  53. package/dist/cjs/session.d.ts +213 -0
  54. package/dist/cjs/session.js +337 -0
  55. package/dist/cjs/tls-tunnel.d.ts +143 -0
  56. package/dist/cjs/tls-tunnel.js +261 -0
  57. package/dist/esm/acceptor.d.ts +0 -1
  58. package/dist/esm/acceptor.js +0 -1
  59. package/dist/esm/application.d.ts +0 -1
  60. package/dist/esm/application.js +0 -1
  61. package/dist/esm/data-dictionary.d.ts +21 -3
  62. package/dist/esm/data-dictionary.js +32 -4
  63. package/dist/esm/engine.d.ts +42 -4
  64. package/dist/esm/engine.js +51 -6
  65. package/dist/esm/enums.d.ts +48 -14
  66. package/dist/esm/enums.js +14 -24
  67. package/dist/esm/field-value.d.ts +12 -0
  68. package/dist/esm/field-value.js +37 -0
  69. package/dist/esm/generated/fields.d.ts +0 -1
  70. package/dist/esm/generated/fields.js +0 -1
  71. package/dist/esm/generated/values.d.ts +8548 -0
  72. package/dist/esm/generated/values.js +8564 -0
  73. package/dist/esm/group.d.ts +126 -0
  74. package/dist/esm/group.js +181 -0
  75. package/dist/esm/index.d.ts +28 -5
  76. package/dist/esm/index.js +18 -26
  77. package/dist/esm/initiator.d.ts +0 -1
  78. package/dist/esm/initiator.js +0 -1
  79. package/dist/esm/message.d.ts +129 -5
  80. package/dist/esm/message.js +146 -9
  81. package/dist/esm/native.d.ts +179 -17
  82. package/dist/esm/native.js +0 -1
  83. package/dist/esm/session-id.d.ts +12 -1
  84. package/dist/esm/session-id.js +20 -1
  85. package/dist/esm/session-settings.d.ts +0 -1
  86. package/dist/esm/session-settings.js +0 -1
  87. package/dist/esm/session.d.ts +213 -0
  88. package/dist/esm/session.js +329 -0
  89. package/dist/esm/tls-tunnel.d.ts +143 -0
  90. package/dist/esm/tls-tunnel.js +256 -0
  91. package/package.json +13 -1
  92. package/prebuilds/darwin-arm64/node.napi.node +0 -0
  93. package/prebuilds/darwin-x64/node.napi.node +0 -0
  94. package/prebuilds/linux-x64/node.napi.glibc.node +0 -0
  95. package/prebuilds/linux-x64/node.napi.musl.node +0 -0
  96. package/prebuilds/win32-x64/node.napi.node +0 -0
  97. package/cpp/enums.cpp +0 -66
  98. package/dist/cjs/acceptor.d.ts.map +0 -1
  99. package/dist/cjs/acceptor.js.map +0 -1
  100. package/dist/cjs/application.d.ts.map +0 -1
  101. package/dist/cjs/application.js.map +0 -1
  102. package/dist/cjs/data-dictionary.d.ts.map +0 -1
  103. package/dist/cjs/data-dictionary.js.map +0 -1
  104. package/dist/cjs/engine.d.ts.map +0 -1
  105. package/dist/cjs/engine.js.map +0 -1
  106. package/dist/cjs/enums.d.ts.map +0 -1
  107. package/dist/cjs/enums.js.map +0 -1
  108. package/dist/cjs/generated/fields.d.ts.map +0 -1
  109. package/dist/cjs/generated/fields.js.map +0 -1
  110. package/dist/cjs/index.d.ts.map +0 -1
  111. package/dist/cjs/index.js.map +0 -1
  112. package/dist/cjs/initiator.d.ts.map +0 -1
  113. package/dist/cjs/initiator.js.map +0 -1
  114. package/dist/cjs/message.d.ts.map +0 -1
  115. package/dist/cjs/message.js.map +0 -1
  116. package/dist/cjs/native.d.ts.map +0 -1
  117. package/dist/cjs/native.js.map +0 -1
  118. package/dist/cjs/session-id.d.ts.map +0 -1
  119. package/dist/cjs/session-id.js.map +0 -1
  120. package/dist/cjs/session-settings.d.ts.map +0 -1
  121. package/dist/cjs/session-settings.js.map +0 -1
  122. package/dist/esm/acceptor.d.ts.map +0 -1
  123. package/dist/esm/acceptor.js.map +0 -1
  124. package/dist/esm/application.d.ts.map +0 -1
  125. package/dist/esm/application.js.map +0 -1
  126. package/dist/esm/data-dictionary.d.ts.map +0 -1
  127. package/dist/esm/data-dictionary.js.map +0 -1
  128. package/dist/esm/engine.d.ts.map +0 -1
  129. package/dist/esm/engine.js.map +0 -1
  130. package/dist/esm/enums.d.ts.map +0 -1
  131. package/dist/esm/enums.js.map +0 -1
  132. package/dist/esm/generated/fields.d.ts.map +0 -1
  133. package/dist/esm/generated/fields.js.map +0 -1
  134. package/dist/esm/index.d.ts.map +0 -1
  135. package/dist/esm/index.js.map +0 -1
  136. package/dist/esm/initiator.d.ts.map +0 -1
  137. package/dist/esm/initiator.js.map +0 -1
  138. package/dist/esm/message.d.ts.map +0 -1
  139. package/dist/esm/message.js.map +0 -1
  140. package/dist/esm/native.d.ts.map +0 -1
  141. package/dist/esm/native.js.map +0 -1
  142. package/dist/esm/session-id.d.ts.map +0 -1
  143. package/dist/esm/session-id.js.map +0 -1
  144. package/dist/esm/session-settings.d.ts.map +0 -1
  145. package/dist/esm/session-settings.js.map +0 -1
@@ -1,5 +1,6 @@
1
1
  #include "initiator_wrap.h"
2
2
 
3
+ #include <memory>
3
4
  #include <string>
4
5
 
5
6
  #include "quickfix/FileLog.h"
@@ -8,7 +9,10 @@
8
9
  #include "engine_common.h"
9
10
  #include "engine_workers.h"
10
11
  #include "errors.h"
12
+ #include "session_id_wrap.h"
13
+ #include "session_op_gate.h"
11
14
  #include "session_settings_wrap.h"
15
+ #include "session_wrap.h"
12
16
 
13
17
  namespace napi_quickfix {
14
18
 
@@ -34,6 +38,8 @@ Napi::Object InitiatorWrap::Init(Napi::Env env, Napi::Object exports) {
34
38
  InstanceMethod("start", &InitiatorWrap::Start),
35
39
  InstanceMethod("stop", &InitiatorWrap::Stop),
36
40
  InstanceMethod("isLoggedOn", &InitiatorWrap::IsLoggedOn),
41
+ InstanceMethod("getSessions", &InitiatorWrap::GetSessions),
42
+ InstanceMethod("getSession", &InitiatorWrap::GetSession),
37
43
  InstanceMethod("ref", &InitiatorWrap::Ref),
38
44
  InstanceMethod("unref", &InitiatorWrap::Unref),
39
45
  });
@@ -77,16 +83,32 @@ InitiatorWrap::InitiatorWrap(const Napi::CallbackInfo& info)
77
83
  storeFactory_ = std::make_unique<FIX::FileStoreFactory>(settings);
78
84
  }
79
85
 
86
+ std::unique_ptr<FIX::LogFactory> logFactory;
80
87
  if (log == "none") {
81
- logFactory_ = std::make_unique<NullLogFactory>();
88
+ logFactory = std::make_unique<NullLogFactory>();
82
89
  } else if (log == "file") {
83
- logFactory_ = std::make_unique<FIX::FileLogFactory>(settings);
90
+ logFactory = std::make_unique<FIX::FileLogFactory>(settings);
84
91
  } else {
85
- logFactory_ = std::make_unique<FIX::ScreenLogFactory>(settings);
92
+ logFactory = std::make_unique<FIX::ScreenLogFactory>(settings);
86
93
  }
94
+ logFactory_ = std::make_unique<TrackingLogFactory>(std::move(logFactory));
87
95
 
88
- initiator_ = std::make_unique<FIX::SocketInitiator>(
89
- *bridge_, *storeFactory_, settings, *logFactory_);
96
+ RejectDuplicateSessions(settings, "initiator");
97
+ try {
98
+ initiator_ = std::make_unique<FIX::SocketInitiator>(
99
+ *bridge_, *storeFactory_, settings, *logFactory_);
100
+ } catch (...) {
101
+ // A [SESSION] after the first valid one threw: QuickFIX has leaked the
102
+ // sessions it had already created (see DestroyOrphanedSessions) and the
103
+ // engine-level Log it requested before creating any of them (see
104
+ // TrackingLogFactory). Both would otherwise only have been reclaimed by
105
+ // the engine destructor that never runs.
106
+ DestroyOrphanedSessions(settings, "initiator");
107
+ logFactory_->DestroyOrphanedEngineLog();
108
+ throw;
109
+ }
110
+ sessionIDs_ = initiator_->getSessions();
111
+ SessionOpGate::Register(sessionIDs_, gate_);
90
112
  } NQ_CATCH(env)
91
113
 
92
114
  // Register a cleanup hook so teardown runs deterministically on the MAIN
@@ -114,6 +136,7 @@ InitiatorWrap::~InitiatorWrap() {
114
136
  cleanupHook_.Remove(env_);
115
137
  }
116
138
  Teardown(true);
139
+ DestroyEngine();
117
140
  }
118
141
 
119
142
  void InitiatorWrap::Teardown(bool force) {
@@ -122,15 +145,33 @@ void InitiatorWrap::Teardown(bool force) {
122
145
  // 1. Deactivate the bridge (set a flag, no TSFN op): any callback firing on
123
146
  // a QuickFIX network thread during the upcoming stop() will pass through
124
147
  // immediately without touching the TSFN or waiting on the (frozen) JS
125
- // loop. This breaks the stop()->onLogout->BlockingCall deadlock.
126
- // 2. stop(force): joins all QuickFIX network threads. After it returns, no
127
- // network thread is running, so none can race into the TSFN.
128
- // 3. Abort the TSFN: safe now that no producer thread remains.
129
- if (stopped_) return;
148
+ // loop, and every BlockingCall already waiting is woken. This breaks
149
+ // the stop()->onLogout->BlockingCall deadlock.
150
+ // 2. Join the stop() worker if one is in flight: its operation may still
151
+ // be inside FIX::Initiator::stop() -- or waiting in gate->Freeze() for
152
+ // a sendToTarget() that step 1 has just unblocked -- on a libuv thread,
153
+ // and the destructor's DestroyEngine() that follows Teardown() must not
154
+ // delete the engine under it. (Node drains the thread pool before it
155
+ // runs cleanup hooks or finalizers, so this wait is expected to return
156
+ // at once; it makes the ordering a property of this code rather than
157
+ // of Node's shutdown sequence.) This is also why the early return is
158
+ // keyed on tornDown_, not stopped_: stopped_ is set for the whole
159
+ // duration of an in-flight stop().
160
+ // 3. stop(force): joins all QuickFIX network threads. A no-op if the
161
+ // worker's stop() completed (FIX::Initiator::isStopped()); the real
162
+ // stop if it threw part-way or no stop() was ever called. After it
163
+ // returns, no network thread is running, so none can race into the TSFN.
164
+ // 4. Abort the TSFN: safe now that no producer thread remains.
165
+ if (tornDown_) return;
166
+ tornDown_ = true;
130
167
  stopped_ = true;
131
168
  if (bridge_) {
132
169
  bridge_->Deactivate();
133
170
  }
171
+ if (stopSync_) {
172
+ stopSync_->Wait();
173
+ stopSync_.reset();
174
+ }
134
175
  if (initiator_ && started_) {
135
176
  try {
136
177
  initiator_->stop(force);
@@ -142,6 +183,32 @@ void InitiatorWrap::Teardown(bool force) {
142
183
  }
143
184
  }
144
185
 
186
+ // Destroy the FIX engine (and with it every FIX::Session it owns) on the JS
187
+ // thread, with no session operation in flight on a libuv thread. Called from
188
+ // the destructor only; stop() uses DestroyStoppedEngine() below instead, as
189
+ // its worker has already Freeze()d the gate on the worker thread (see Stop()).
190
+ // The gate is per engine, so Freeze() here only waits for operations on THIS
191
+ // engine's sessions, and Teardown() has already deactivated its bridge and
192
+ // joined its network threads: none of those operations can be blocked on the
193
+ // JS thread (or on a session mutex), so Freeze() cannot deadlock. Operations
194
+ // on other engines -- which may well be blocked in a BlockingCall that needs
195
+ // this very thread -- are not waited for.
196
+ void InitiatorWrap::DestroyEngine() {
197
+ if (!initiator_) return;
198
+ gate_->Freeze();
199
+ SessionOpGate::Unregister(sessionIDs_, gate_.get());
200
+ initiator_.reset();
201
+ gate_->Unfreeze();
202
+ }
203
+
204
+ // The stop() path: the gate was frozen by the stop worker; destroy and lift
205
+ // the freeze. JS thread only.
206
+ void InitiatorWrap::DestroyStoppedEngine() {
207
+ SessionOpGate::Unregister(sessionIDs_, gate_.get());
208
+ initiator_.reset();
209
+ gate_->Unfreeze();
210
+ }
211
+
145
212
  Napi::Value InitiatorWrap::Start(const Napi::CallbackInfo& info) {
146
213
  Napi::Env env = info.Env();
147
214
  auto deferred = Napi::Promise::Deferred::New(env);
@@ -167,11 +234,12 @@ Napi::Value InitiatorWrap::Start(const Napi::CallbackInfo& info) {
167
234
  auto* worker = new EngineOpWorker(
168
235
  env, info.This().As<Napi::Object>(),
169
236
  [initiator]() { initiator->start(); },
170
- [self](bool ok) {
237
+ [self](bool ok, const std::shared_ptr<EngineOpWorker::Settlement>& s) {
171
238
  self->busy_ = false;
172
239
  // If start failed, mark not-started so teardown won't try to stop an
173
240
  // engine that never came up, and a later start() can retry.
174
241
  if (!ok) self->started_ = false;
242
+ s->Settle();
175
243
  });
176
244
  Napi::Promise promise = worker->Promise();
177
245
  worker->Queue();
@@ -185,6 +253,14 @@ Napi::Value InitiatorWrap::Stop(const Napi::CallbackInfo& info) {
185
253
  force = info[0].ToBoolean().Value();
186
254
  }
187
255
  auto deferred = Napi::Promise::Deferred::New(env);
256
+ // A stop() is in flight (its worker is running, or a graceful stop is
257
+ // waiting for its queued 'logout' events to be dispatched before destroying
258
+ // the engine): join it. Resolving right away here -- `stopped_` is already
259
+ // set -- would break the README's promise that the sessions are gone once
260
+ // stop() settles. The first call's `force` applies to both.
261
+ if (!stopPromise_.IsEmpty()) {
262
+ return stopPromise_.Value();
263
+ }
188
264
  if (stopped_) {
189
265
  deferred.Resolve(env.Undefined());
190
266
  return deferred.Promise();
@@ -195,8 +271,8 @@ Napi::Value InitiatorWrap::Stop(const Napi::CallbackInfo& info) {
195
271
  .Value());
196
272
  return deferred.Promise();
197
273
  }
198
- if (!initiator_ || !started_) {
199
- // Never started (or already torn down): just release the TSFN and resolve.
274
+ if (!initiator_) {
275
+ // Already torn down: just release the TSFN and resolve.
200
276
  stopped_ = true;
201
277
  if (bridge_) bridge_->Release();
202
278
  deferred.Resolve(env.Undefined());
@@ -204,42 +280,203 @@ Napi::Value InitiatorWrap::Stop(const Napi::CallbackInfo& info) {
204
280
  }
205
281
  busy_ = true;
206
282
  stopped_ = true;
283
+ // Lets Teardown() wait for the worker's operation instead of destroying the
284
+ // engine under it; cleared in onSettled once the operation has returned.
285
+ auto stopDone = std::make_shared<StopCompletion>();
286
+ stopSync_ = stopDone;
207
287
 
288
+ // A never-started engine takes the same async path (minus the stop() call):
289
+ // its FIX::Session objects are registered from construction, so a session
290
+ // operation may already be in flight against them and the destruction below
291
+ // must wait for it just the same.
208
292
  FIX::SocketInitiator* initiator = initiator_.get();
209
293
  ApplicationBridge* bridge = bridge_.get();
294
+ const bool started = started_;
295
+ std::shared_ptr<SessionOpGate> gate = gate_;
210
296
  auto* self = this;
211
297
  auto* worker = new EngineOpWorker(
212
298
  env, info.This().As<Napi::Object>(),
213
- // stop() runs on the worker thread; its onLogout/toAdmin callbacks fire on
299
+ // Runs on the worker thread. stop()'s onLogout/toAdmin callbacks fire on
214
300
  // QuickFIX threads while the main loop is free to service the TSFN.
215
- [initiator, force]() { initiator->stop(force); },
216
- [self, bridge, force](bool /*ok*/) {
301
+ [initiator, gate, started, force, stopDone]() {
302
+ // Signal completion on every exit of this lambda, success or throw,
303
+ // and only after the gate freeze below has returned as well.
304
+ struct SignalOnExit {
305
+ std::shared_ptr<StopCompletion> done;
306
+ ~SignalOnExit() { done->Signal(); }
307
+ } signalOnExit{stopDone};
308
+ try {
309
+ if (started) initiator->stop(force);
310
+ } catch (...) {
311
+ gate->Freeze();
312
+ throw;
313
+ }
314
+ // stop() has joined the network threads. Now block new session
315
+ // operations (SendToTargetWorker) on THIS engine's
316
+ // sessions and wait for the in-flight ones to finish: they hold raw
317
+ // FIX::Session pointers that the destruction below is about to
318
+ // invalidate. Waiting HERE, on the worker thread, keeps the JS loop
319
+ // free for any BlockingCall such an operation is still making (e.g.
320
+ // sendToTarget() -> toApp). Other engines' operations are unaffected.
321
+ gate->Freeze();
322
+ },
323
+ [self, bridge, env, force, gate](
324
+ bool ok, const std::shared_ptr<EngineOpWorker::Settlement>& s) {
217
325
  self->busy_ = false;
218
- // Now that stop() has completed and no more callbacks will fire, drain
219
- // (or abort) the TSFN so the event loop can exit on its own.
220
- if (bridge) {
221
- if (force) {
222
- bridge->Abort();
223
- } else {
224
- bridge->Release();
326
+ self->stopSync_.reset(); // the worker's operation has returned
327
+ // Settles the promise and lets a later stop() start over (the
328
+ // in-flight stop is finished, successfully or not).
329
+ auto settle = [self, s]() {
330
+ self->stopPromise_.Reset();
331
+ s->Settle();
332
+ };
333
+ if (!ok) {
334
+ // stop() threw part-way: the network threads may still be running,
335
+ // so the engine is NOT safe to destroy. Keep it, let session
336
+ // operations through again and clear stopped_ so that a later
337
+ // stop() -- or the destructor's Teardown() -- retries. Mirrors
338
+ // Start() clearing started_ on failure. The bridge is released (or
339
+ // aborted) as on success, so a failed stop() does not keep the
340
+ // event loop alive: the TSFN holds a loop reference until it is
341
+ // released, and a script that catches the rejection and falls off
342
+ // the end would otherwise never exit. From here on the engine's
343
+ // callbacks pass through without reaching JS; the retried stop()
344
+ // then destroys the engine as soon as its worker settles, since
345
+ // RunAfterQueued() refuses a released bridge.
346
+ self->stopped_ = false;
347
+ self->gate_->Unfreeze();
348
+ if (bridge) {
349
+ if (force) {
350
+ bridge->Abort();
351
+ } else {
352
+ bridge->Release();
353
+ }
225
354
  }
355
+ settle();
356
+ return;
357
+ }
358
+ // stop() has completed: the network threads are joined and session
359
+ // operations are frozen. Destroy the engine on the JS thread rather
360
+ // than at GC: QuickFIX only deletes its FIX::Session objects -- and
361
+ // removes them from the process-wide registry that lookupSession() /
362
+ // sendToTarget() read -- in the engine destructor. Deferring that to GC
363
+ // would leave stale Session handles resolvable and make a new engine
364
+ // with the same SessionIDs fail with ConfigError "Duplicate Session"
365
+ // until the old wrap happened to be collected. A stopped engine cannot
366
+ // be restarted anyway (start() rejects once stopped_ is set).
367
+ if (force || bridge == nullptr) {
368
+ // Force: abort the TSFN, discarding any callback still queued (a
369
+ // 'logout' listener may therefore never run), and destroy right away.
370
+ if (bridge) bridge->Abort();
371
+ self->DestroyStoppedEngine();
372
+ settle();
373
+ return;
374
+ }
375
+ // Graceful: the 'logout' events stop() fired are still queued in the
376
+ // bridge, and their listeners may read the session they name
377
+ // (getSession() / Session handles are documented to stay live until
378
+ // stop() settles). Nothing orders the TSFN's dispatch of those events
379
+ // before this AsyncWorker completion, so destroy the engine -- and
380
+ // settle the promise -- only once they have been dispatched: queue the
381
+ // destruction through the bridge's own FIFO behind them, then release
382
+ // the TSFN so it closes once drained. The owner reference held by the
383
+ // settlement keeps this wrap alive until then.
384
+ const bool queued =
385
+ bridge->RunAfterQueued(env, [self, s, settle, gate](Napi::Env e) {
386
+ if (e == nullptr) {
387
+ // Discarded: the environment is being torn down. The wrap's
388
+ // own teardown (cleanup hook, then destructor) destroys the
389
+ // engine; touch nothing but the settlement and the gate,
390
+ // which this closure owns (the gate by shared_ptr). In
391
+ // particular do not reach through `self`: what keeps the
392
+ // wrap alive until here is the TSFN's reference on the
393
+ // napi_env (the env -- and with it every ObjectWrap
394
+ // finalizer -- is deleted only after the TSFN has dropped
395
+ // its queue), a Node internal this code must not lean on.
396
+ // The promise reference needs no special care: the wrap
397
+ // destructor deletes it, and runs with the env valid.
398
+ //
399
+ // The freeze the stop worker took is still held: lift it,
400
+ // as DestroyStoppedEngine() would have. A SendToTargetWorker
401
+ // parked in OpScope since then is otherwise never woken, and
402
+ // the destructor's own DestroyEngine() -- which nests its
403
+ // freeze inside this one -- never brings the count to zero
404
+ // either; the libuv pool thread it sits on would be parked
405
+ // for good, and whoever drains the pool at exit (a Worker's
406
+ // terminate(), the process teardown) would hang on it. Once
407
+ // woken it runs against the engine, still intact at this
408
+ // point (the bridge is inactive, so a callback it makes
409
+ // passes through), or is refused by Acquire() if the engine
410
+ // has already been unregistered; the destructor's Freeze()
411
+ // waits for it either way.
412
+ s->Abandon();
413
+ gate->Unfreeze();
414
+ return;
415
+ }
416
+ self->DestroyStoppedEngine();
417
+ settle();
418
+ });
419
+ bridge->Release();
420
+ if (!queued) {
421
+ self->DestroyStoppedEngine();
422
+ settle();
226
423
  }
227
424
  });
228
425
  Napi::Promise promise = worker->Promise();
426
+ stopPromise_ = Napi::Persistent(static_cast<Napi::Object>(promise));
229
427
  worker->Queue();
230
428
  return promise;
231
429
  }
232
430
 
431
+ // isLoggedOn(sessionID?): with no argument, true if ANY session of this engine
432
+ // is logged on (FIX::Initiator/Acceptor::isLoggedOn); with a SessionID, true
433
+ // only if THAT session belongs to this engine and is logged on. Always false
434
+ // before start() and once stop() has settled; while a graceful stop() is in
435
+ // progress it still reports the live state (the engine is only destroyed when
436
+ // the stop() promise settles).
233
437
  Napi::Value InitiatorWrap::IsLoggedOn(const Napi::CallbackInfo& info) {
234
438
  Napi::Env env = info.Env();
235
- if (!initiator_ || !started_ || stopped_) {
439
+ const bool hasId = info.Length() >= 1 && !info[0].IsUndefined();
440
+ // Validate the argument even when the engine is down, for a stable API.
441
+ SessionIDWrap* id =
442
+ hasId ? SessionIDWrap::UnwrapArg(env, info[0], "sessionID") : nullptr;
443
+ if (!initiator_ || !started_) {
236
444
  return Napi::Boolean::New(env, false);
237
445
  }
238
446
  NQ_TRY(env) {
239
- return Napi::Boolean::New(env, initiator_->isLoggedOn());
447
+ if (id == nullptr) {
448
+ return Napi::Boolean::New(env, initiator_->isLoggedOn());
449
+ }
450
+ FIX::Session* session = initiator_->getSession(id->SessionID());
451
+ return Napi::Boolean::New(env,
452
+ session != nullptr && session->isLoggedOn());
240
453
  } NQ_CATCH(env)
241
454
  }
242
455
 
456
+ // getSessions(): SessionID[] -- the sessions this engine was configured with.
457
+ Napi::Value InitiatorWrap::GetSessions(const Napi::CallbackInfo& info) {
458
+ Napi::Env env = info.Env();
459
+ Napi::Array out = Napi::Array::New(env, sessionIDs_.size());
460
+ uint32_t i = 0;
461
+ for (const FIX::SessionID& sid : sessionIDs_) {
462
+ out.Set(i++, SessionIDWrap::NewInstance(env, sid));
463
+ }
464
+ return out;
465
+ }
466
+
467
+ // getSession(sessionID): Session | undefined -- undefined if the id is not one
468
+ // of this engine's sessions or stop() has settled (its sessions are destroyed
469
+ // then, see Stop()). While stop() is still in progress the sessions are alive
470
+ // and a handle is returned, e.g. for a 'logout' listener reading final seq nums.
471
+ Napi::Value InitiatorWrap::GetSession(const Napi::CallbackInfo& info) {
472
+ Napi::Env env = info.Env();
473
+ SessionIDWrap* id = SessionIDWrap::UnwrapArg(env, info[0], "sessionID");
474
+ if (!initiator_ || !initiator_->has(id->SessionID())) {
475
+ return env.Undefined();
476
+ }
477
+ return SessionWrap::NewInstance(env, id->SessionID(), gate_);
478
+ }
479
+
243
480
  Napi::Value InitiatorWrap::Ref(const Napi::CallbackInfo& info) {
244
481
  Napi::Env env = info.Env();
245
482
  if (bridge_) bridge_->Ref(env);
@@ -4,12 +4,17 @@
4
4
  #include <napi.h>
5
5
 
6
6
  #include <memory>
7
+ #include <set>
7
8
 
8
9
  #include "quickfix/Log.h"
9
10
  #include "quickfix/MessageStore.h"
11
+ #include "quickfix/SessionID.h"
10
12
  #include "quickfix/SocketInitiator.h"
11
13
 
12
14
  #include "application_bridge.h"
15
+ #include "engine_common.h"
16
+ #include "engine_workers.h"
17
+ #include "session_op_gate.h"
13
18
 
14
19
  namespace napi_quickfix {
15
20
 
@@ -19,7 +24,8 @@ namespace napi_quickfix {
19
24
  // store: 'file' | 'memory' (default 'file')
20
25
  // log: 'screen' | 'file' | 'none' (default 'screen')
21
26
  //
22
- // Methods: start / stop(force?) / isLoggedOn / ref / unref.
27
+ // Methods: start / stop(force?) / isLoggedOn(sessionID?) / getSessions /
28
+ // getSession(sessionID) / ref / unref.
23
29
  class InitiatorWrap : public Napi::ObjectWrap<InitiatorWrap> {
24
30
  public:
25
31
  static Napi::Object Init(Napi::Env env, Napi::Object exports);
@@ -32,22 +38,51 @@ class InitiatorWrap : public Napi::ObjectWrap<InitiatorWrap> {
32
38
  Napi::Value Start(const Napi::CallbackInfo& info);
33
39
  Napi::Value Stop(const Napi::CallbackInfo& info);
34
40
  Napi::Value IsLoggedOn(const Napi::CallbackInfo& info);
41
+ Napi::Value GetSessions(const Napi::CallbackInfo& info);
42
+ Napi::Value GetSession(const Napi::CallbackInfo& info);
35
43
  Napi::Value Ref(const Napi::CallbackInfo& info);
36
44
  Napi::Value Unref(const Napi::CallbackInfo& info);
37
45
 
38
46
  void Teardown(bool force);
47
+ // Destroy the FIX engine under gate_->Freeze(); destructor only.
48
+ void DestroyEngine();
49
+ // Destroy the FIX engine once stop() has frozen the gate; Stop() only.
50
+ void DestroyStoppedEngine();
39
51
 
40
52
  // Declaration order matters: members destruct in REVERSE order, so the
41
53
  // initiator (declared last) is destroyed FIRST, before the factories and
42
54
  // bridge it references.
43
55
  std::unique_ptr<ApplicationBridge> bridge_;
44
56
  std::unique_ptr<FIX::MessageStoreFactory> storeFactory_;
45
- std::unique_ptr<FIX::LogFactory> logFactory_;
57
+ // Wraps the real factory so a failed engine constructor can reclaim the
58
+ // engine-level Log QuickFIX would otherwise leak (see engine_common.h).
59
+ std::unique_ptr<TrackingLogFactory> logFactory_;
60
+ // Gate between this engine's destruction and the libuv-thread session
61
+ // operations on ITS sessions (see session_op_gate.h). Shared with the stop
62
+ // worker; registered for sessionIDs_ at construction, unregistered when the
63
+ // engine is destroyed.
64
+ std::shared_ptr<SessionOpGate> gate_ = std::make_shared<SessionOpGate>();
46
65
  std::unique_ptr<FIX::SocketInitiator> initiator_;
47
66
 
67
+ // The SessionIDs this engine was configured with, copied at construction so
68
+ // getSessions() still answers after stop() has destroyed the engine.
69
+ std::set<FIX::SessionID> sessionIDs_;
70
+
48
71
  bool started_ = false;
72
+ // Set by stop() when it launches its worker (so start() rejects from then
73
+ // on) and by Teardown(); cleared again if that stop() failed. It is NOT
74
+ // "the engine is stopped": a stop() may be in flight.
49
75
  bool stopped_ = false;
76
+ bool tornDown_ = false; // Teardown() has run (it runs once)
50
77
  bool busy_ = false; // guards against overlapping start/stop AsyncWorkers
78
+ // Signalled by the in-flight stop() worker once its operation has returned;
79
+ // non-null from Stop() launching the worker until that stop settles on the
80
+ // JS thread. Teardown() waits on it (see there).
81
+ std::shared_ptr<StopCompletion> stopSync_;
82
+ // The promise of the stop() in flight, from the call until it settles
83
+ // (which, for a graceful stop, is after its worker's OnOK). A stop() made
84
+ // meanwhile returns this same promise instead of resolving early.
85
+ Napi::ObjectReference stopPromise_;
51
86
 
52
87
  static void CleanupEntry(InitiatorWrap* self);
53
88