@holoscript/engine 1.0.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2025-2026 HoloScript Contributors
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # @holoscript/engine
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+
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+ > Spatial engine powering HoloScript's 3D runtime — rendering, physics, particles, post-processing.
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+
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+ ## Overview
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+
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+ The engine package provides the spatial computation layer for HoloScript. It bridges parsed HoloScript compositions to live 3D rendering via React Three Fiber, WebGPU, and native platform renderers.
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+
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+ ## Key Components
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+
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+ | Component | Purpose |
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+ |-----------|---------|
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+ | **RuntimeRenderer** | Base renderer with particle systems, PBR materials |
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+ | **SceneRunner** | AST walker that spawns entities and runs compositions |
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+ | **RuntimeBridge** | Connects SceneRunner to platform-specific renderers |
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+ | **HeadlessRuntime** | No-GUI execution for testing, servers, CI |
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+ | **ECS** | Entity-Component-System architecture |
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+
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+ ## Features
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+
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+ - **PBR Materials** — `pbr_material`, `glass_material`, `toon_material`, `subsurface_material`
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+ - **Particle Systems** — Sub-emitters, color/size over lifetime, emission shapes
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+ - **Post-Processing** — Bloom, DOF, SSAO, color grading, motion blur, tone mapping
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+ - **Weather Systems** — Rain, snow, fog, time-of-day, wind
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+ - **Physics** — Rigidbodies, colliders, joints, force fields, articulation
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+ - **Navigation** — Navmesh, behavior trees, crowd management
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+
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+ ## Usage
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+
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+ ```typescript
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+ import { SceneRunner, HeadlessRuntime } from '@holoscript/engine';
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+
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+ // Run a composition headlessly
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+ const runtime = new HeadlessRuntime();
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+ const runner = new SceneRunner(composition);
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+ await runner.run();
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+
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+ // Access spawned entities
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+ console.log(runner.spawnedEntities);
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+ ```
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+
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+ ## Related
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+
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+ - [`@holoscript/core`](../core/) — Parsers and compilers
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+ - [`@holoscript/runtime`](../runtime/) — Runtime profiles
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+ - [`@holoscript/r3f-renderer`](../r3f-renderer/) — React Three Fiber renderer
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+ - [`@holoscript/spatial-engine`](../spatial-engine/) — Native spatial computation
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+
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+ ## License
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+
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+ MIT
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+ export * from '@holoscript/core';
package/dist/index.js ADDED
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+ // src/index.ts
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+ export * from "@holoscript/core";
package/package.json ADDED
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+ {
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+ "name": "@holoscript/engine",
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+ "version": "1.0.0",
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+ "description": "HoloScript spatial engine — runtime, ECS, networking, rendering, physics",
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+ "type": "module",
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+ "main": "./dist/index.js",
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+ "types": "./dist/index.d.ts",
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+ "exports": {
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+ ".": {
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+ "types": "./dist/index.d.ts",
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+ "import": "./dist/index.js"
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+ }
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+ },
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+ "license": "MIT",
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+ "repository": {
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+ "type": "git",
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+ "url": "https://github.com/brianonbased-dev/HoloScript.git",
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+ "directory": "packages/engine"
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+ },
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+ "dependencies": {
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+ "three": "^0.182.0",
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+ "ws": "^8.16.0",
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+ "@holoscript/core": "5.1.1"
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+ },
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+ "devDependencies": {
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+ "@types/three": "^0.170.0",
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+ "@types/ws": "^8.5.10",
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+ "tsup": "^8.0.1",
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+ "typescript": "~5.9.3",
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+ "vitest": "^4.1.0"
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+ },
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+ "homepage": "https://github.com/brianonbased-dev/HoloScript#readme",
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+ "bugs": {
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+ "url": "https://github.com/brianonbased-dev/HoloScript/issues"
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+ },
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+ "author": "Brian X Base Team",
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+ "keywords": [
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+ "holoscript",
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+ "xr",
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+ "webxr",
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+ "vr",
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+ "ar",
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+ "spatial-computing"
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+ ],
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+ "scripts": {
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+ "build": "tsup src/index.ts --format esm --dts",
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+ "test": "vitest run"
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+ }
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+ }
package/src/index.ts ADDED
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+ /**
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+ * @holoscript/engine — Spatial Runtime Engine
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+ *
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+ * Re-exports runtime, networking, rendering, physics, spatial, ECS from @holoscript/core.
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+ * ~84K LOC combined.
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+ *
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+ * Usage:
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+ * import { World, Entity, System } from '@holoscript/engine';
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+ */
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+
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+ // Re-export from the core package entrypoint.
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+ // DTS build cannot resolve private subpath imports like '@holoscript/core/runtime'.
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+ export * from '@holoscript/core';
package/tsconfig.json ADDED
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+ {
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+ "extends": "../../tsconfig.base.json",
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+ "compilerOptions": { "outDir": "./dist", "rootDir": "./src", "declaration": true },
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+ "include": ["src/**/*.ts"]
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+ }