@holoscript/core 8.0.1 → 8.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{GLTFPipeline-N6B6PJ6G.cjs → GLTFPipeline-76QTLF4Z.cjs} +9 -9
- package/dist/{GLTFPipeline-P3WMNYCN.js → GLTFPipeline-ES5YMBGT.js} +5 -5
- package/dist/HoloScriptRuntime-2DDYOPOR.js +10 -0
- package/dist/{HoloScriptRuntime-VJ374RER.cjs → HoloScriptRuntime-ZGRR5EB3.cjs} +5 -5
- package/dist/{chunk-J52VSAQ7.js → chunk-3OYVN53V.js} +3 -3
- package/dist/{chunk-ALC6K7GL.cjs → chunk-3OZACAFQ.cjs} +11 -7
- package/dist/{chunk-MQWAT42R.cjs → chunk-DAKRKDZV.cjs} +27 -38
- package/dist/{chunk-HR2OSYVQ.js → chunk-DXWOTOUK.js} +3 -3
- package/dist/{chunk-YVOAF4ML.js → chunk-E47Z63DF.js} +3 -3
- package/dist/{chunk-BGY3SDG3.js → chunk-FS7BFHFN.js} +7 -3
- package/dist/{chunk-KHDZJE5D.cjs → chunk-FXIO6GHT.cjs} +5 -5
- package/dist/{chunk-SMIWS6DE.cjs → chunk-IELX2OKI.js} +118 -7
- package/dist/{chunk-L5LKKENW.cjs → chunk-IMGDUSTT.cjs} +4 -4
- package/dist/{chunk-JIBL5LRK.js → chunk-KFIXE2MB.js} +14 -5
- package/dist/{chunk-7T25IEZ2.js → chunk-LCEXRE5Z.js} +3 -3
- package/dist/{chunk-7V4JI5TB.cjs → chunk-LKBTCABN.cjs} +6 -6
- package/dist/{chunk-CSD27UNQ.js → chunk-LOGP3JWH.js} +5 -5
- package/dist/{chunk-FL33V6U7.js → chunk-NNFA2C3Y.js} +3 -3
- package/dist/{chunk-K574J76X.cjs → chunk-O7WLJ53D.cjs} +3 -3
- package/dist/{chunk-4GU5GCIY.js → chunk-QRPRIJ2W.js} +145 -4
- package/dist/{chunk-CR7XRXRN.cjs → chunk-RMTPN3G4.cjs} +5 -5
- package/dist/{chunk-AOVGZ25K.cjs → chunk-SMRVK6BI.cjs} +5 -5
- package/dist/{chunk-X3UVCWNL.cjs → chunk-U7IUS5HJ.cjs} +8 -8
- package/dist/{chunk-6Q7RC2MK.cjs → chunk-UPXIY52O.cjs} +147 -3
- package/dist/{chunk-RARB3MBR.js → chunk-YDPEHCCI.cjs} +127 -3
- package/dist/{chunk-E6XXE66V.js → chunk-ZPYP4RBA.js} +3 -3
- package/dist/compiler/gltf-pipeline.cjs +8 -8
- package/dist/compiler/gltf-pipeline.js +1 -1
- package/dist/compiler/index.cjs +41 -41
- package/dist/compiler/index.js +7 -7
- package/dist/compiler/r3f.cjs +8 -8
- package/dist/compiler/r3f.js +3 -3
- package/dist/debugger.cjs +5 -5
- package/dist/debugger.js +3 -3
- package/dist/index.cjs +305 -397
- package/dist/index.js +12 -104
- package/dist/reconstruction/index.cjs +31 -31
- package/dist/reconstruction/index.js +2 -2
- package/dist/runtime.cjs +150 -293
- package/dist/runtime.js +82 -23
- package/dist/traits/botanical-lotus.cjs +60 -44
- package/dist/traits/botanical-lotus.js +2 -2
- package/dist/traits/index.cjs +481 -465
- package/dist/traits/index.js +5 -5
- package/package.json +20 -20
- package/dist/HoloScriptRuntime-CBYJX3LZ.js +0 -10
package/dist/runtime.cjs
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'use strict';
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var
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var
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var chunkIMGDUSTT_cjs = require('./chunk-IMGDUSTT.cjs');
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var chunkDAKRKDZV_cjs = require('./chunk-DAKRKDZV.cjs');
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require('./chunk-GJNCFRJU.cjs');
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require('./chunk-
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var chunkYDPEHCCI_cjs = require('./chunk-YDPEHCCI.cjs');
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require('./chunk-JIYN45TV.cjs');
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require('./chunk-TVHSPJ4N.cjs');
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require('./chunk-ILRBGFVD.cjs');
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require('./chunk-E7JP3BS3.cjs');
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require('./chunk-HCCQLAA4.cjs');
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var ai = require('@holoscript/framework/ai');
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var agents = require('@holoscript/framework/agents');
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var swarm = require('@holoscript/framework/swarm');
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var training = require('@holoscript/framework/training');
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var dialogue = require('@holoscript/engine/dialogue');
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var camera = require('@holoscript/engine/camera');
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var gameplay = require('@holoscript/engine/gameplay');
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var environment = require('@holoscript/engine/environment');
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var rendering = require('@holoscript/engine/rendering');
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var combat = require('@holoscript/engine/combat');
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var navigation = require('@holoscript/engine/navigation');
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var particles = require('@holoscript/engine/particles');
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var world = require('@holoscript/engine/world');
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var input = require('@holoscript/engine/input');
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var runtime = require('@holoscript/engine/runtime');
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var gpu = require('@holoscript/engine/gpu');
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var choreography = require('@holoscript/engine/choreography');
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var mesh = require('@holoscript/mesh');
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var consensus = require('@holoscript/mesh/consensus');
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var messaging = require('@holoscript/mesh/messaging');
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// src/runtime.ts
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var FW_AI = "@holoscript/framework/ai";
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var BehaviorTree = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "BehaviorTree");
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var BTNode = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "BTNode");
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var SequenceNode = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "SequenceNode");
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var SelectorNode = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "SelectorNode");
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var ParallelNode = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "ParallelNode");
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var InverterNode = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "InverterNode");
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var RepeaterNode = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "RepeaterNode");
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var GuardNode = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "GuardNode");
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var ActionNode = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "ActionNode");
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var ConditionNode = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "ConditionNode");
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var WaitNode = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "WaitNode");
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var Blackboard = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "Blackboard");
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var StateMachine = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AI, "StateMachine");
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var FW_AGENTS = "@holoscript/framework/agents";
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var CulturalMemory = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "CulturalMemory");
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var NormEngine = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "NormEngine");
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var negotiateHandoff = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "negotiateHandoff");
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var createMVCPayload = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "createMVCPayload");
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var estimatePayloadSize = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "estimatePayloadSize");
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var validatePayloadBudget = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "validatePayloadBudget");
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var signOperation = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "signOperation");
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var verifyOperation = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "verifyOperation");
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var LWWRegister = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "LWWRegister");
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var GCounter = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "GCounter");
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var ORSet = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "ORSet");
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var createAgentState = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "createAgentState");
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var setRegister = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "setRegister");
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var getRegister = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "getRegister");
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var incrementCounter = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "incrementCounter");
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var getCounter = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "getCounter");
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var mergeStates = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "mergeStates");
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var AgentRegistry = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "AgentRegistry");
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var getDefaultRegistry = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "getDefaultRegistry");
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var resetDefaultRegistry = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_AGENTS, "resetDefaultRegistry");
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var FW_SWARM = "@holoscript/framework/swarm";
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var SwarmCoordinator = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_SWARM, "SwarmCoordinator");
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var LeaderElection = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_SWARM, "LeaderElection");
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var CollectiveIntelligence = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_SWARM, "CollectiveIntelligence");
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var SwarmManager = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_SWARM, "SwarmManager");
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var SwarmMembership = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_SWARM, "SwarmMembership");
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var SwarmMetrics = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_SWARM, "SwarmMetrics");
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var SwarmInspector = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_SWARM, "SwarmInspector");
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var FW_TRAINING = "@holoscript/framework/training";
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var SparsityMonitor = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_TRAINING, "SparsityMonitor");
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var createSparsityMonitor = chunkYDPEHCCI_cjs.lazyPeerSymbol(FW_TRAINING, "createSparsityMonitor");
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var E_DIALOGUE = "@holoscript/engine/dialogue";
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var DialogueGraph = chunkYDPEHCCI_cjs.lazyPeerSymbol(E_DIALOGUE, "DialogueGraph");
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var DialogueRunner = chunkYDPEHCCI_cjs.lazyPeerSymbol(E_DIALOGUE, "DialogueRunner");
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var CameraController = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/engine/camera", "CameraController");
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var InventorySystem = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/engine/gameplay", "InventorySystem");
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var TerrainSystem = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/engine/environment", "TerrainSystem");
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var E_RENDERING = "@holoscript/engine/rendering";
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var LightingModel = chunkYDPEHCCI_cjs.lazyPeerSymbol(E_RENDERING, "LightingModel");
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var ShaderGraph = chunkYDPEHCCI_cjs.lazyPeerSymbol(E_RENDERING, "ShaderGraph");
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var SHADER_NODES = chunkYDPEHCCI_cjs.lazyPeerSymbol(E_RENDERING, "SHADER_NODES");
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var CombatManager = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/engine/combat", "CombatManager");
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var E_NAV = "@holoscript/engine/navigation";
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var AStarPathfinder = chunkYDPEHCCI_cjs.lazyPeerSymbol(E_NAV, "AStarPathfinder");
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var NavMesh = chunkYDPEHCCI_cjs.lazyPeerSymbol(E_NAV, "NavMesh");
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var ParticleSystem = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/engine/particles", "ParticleSystem");
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var LODManager = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/engine/world", "LODManager");
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var InputManager = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/engine/input", "InputManager");
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var CultureRuntime = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/engine/runtime", "CultureRuntime");
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var GaussianSplatExtractor = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/engine/gpu", "GaussianSplatExtractor");
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var E_CHOREO = "@holoscript/engine/choreography";
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var ChoreographyEngine = chunkYDPEHCCI_cjs.lazyPeerSymbol(E_CHOREO, "ChoreographyEngine");
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var getDefaultEngine = chunkYDPEHCCI_cjs.lazyPeerSymbol(E_CHOREO, "getDefaultEngine");
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var resetDefaultEngine = chunkYDPEHCCI_cjs.lazyPeerSymbol(E_CHOREO, "resetDefaultEngine");
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var MESH = "@holoscript/mesh";
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var CollaborationSession = chunkYDPEHCCI_cjs.lazyPeerSymbol(MESH, "CollaborationSession");
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var NetworkManager = chunkYDPEHCCI_cjs.lazyPeerSymbol(MESH, "NetworkManager");
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var WebRTCTransport = chunkYDPEHCCI_cjs.lazyPeerSymbol(MESH, "WebRTCTransport");
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var ConsensusManager = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/mesh/consensus", "ConsensusManager");
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var AgentMessaging = chunkYDPEHCCI_cjs.lazyPeerSymbol("@holoscript/mesh/messaging", "AgentMessaging");
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Object.defineProperty(exports, "HoloScriptDebugger", {
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get: function () { return
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get: function () { return chunkIMGDUSTT_cjs.HoloScriptDebugger; }
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get: function () { return chunkIMGDUSTT_cjs.createDebugger; }
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get: function () { return chunkDAKRKDZV_cjs.HoloScriptAgentRuntime; }
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});
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get: function () { return agents.createMVCPayload; }
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get: function () { return agents.estimatePayloadSize; }
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});
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});
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get: function () { return dialogue.DialogueGraph; }
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});
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get: function () { return dialogue.DialogueRunner; }
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});
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|
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|
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|
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|
|
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|
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});
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|
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|
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});
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|
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});
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|
-
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|
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-
enumerable: true,
|
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|
-
get: function () { return combat.CombatManager; }
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});
|
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|
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Object.defineProperty(exports, "AStarPathfinder", {
|
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|
-
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|
|
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|
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|
|
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|
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});
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|
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|
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|
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|
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|
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|
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|
-
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|
-
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|
|
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|
-
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|
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|
-
});
|
|
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|
-
Object.defineProperty(exports, "LODManager", {
|
|
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|
-
enumerable: true,
|
|
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|
-
get: function () { return world.LODManager; }
|
|
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|
-
});
|
|
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|
-
Object.defineProperty(exports, "InputManager", {
|
|
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|
-
enumerable: true,
|
|
273
|
-
get: function () { return input.InputManager; }
|
|
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|
-
});
|
|
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|
-
Object.defineProperty(exports, "CultureRuntime", {
|
|
276
|
-
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|
|
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|
-
get: function () { return runtime.CultureRuntime; }
|
|
278
|
-
});
|
|
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|
-
Object.defineProperty(exports, "GaussianSplatExtractor", {
|
|
280
|
-
enumerable: true,
|
|
281
|
-
get: function () { return gpu.GaussianSplatExtractor; }
|
|
282
|
-
});
|
|
283
|
-
Object.defineProperty(exports, "ChoreographyEngine", {
|
|
284
|
-
enumerable: true,
|
|
285
|
-
get: function () { return choreography.ChoreographyEngine; }
|
|
286
|
-
});
|
|
287
|
-
Object.defineProperty(exports, "getDefaultEngine", {
|
|
288
|
-
enumerable: true,
|
|
289
|
-
get: function () { return choreography.getDefaultEngine; }
|
|
290
|
-
});
|
|
291
|
-
Object.defineProperty(exports, "resetDefaultEngine", {
|
|
292
|
-
enumerable: true,
|
|
293
|
-
get: function () { return choreography.resetDefaultEngine; }
|
|
294
|
-
});
|
|
295
|
-
Object.defineProperty(exports, "CollaborationSession", {
|
|
296
|
-
enumerable: true,
|
|
297
|
-
get: function () { return mesh.CollaborationSession; }
|
|
298
|
-
});
|
|
299
|
-
Object.defineProperty(exports, "NetworkManager", {
|
|
300
|
-
enumerable: true,
|
|
301
|
-
get: function () { return mesh.NetworkManager; }
|
|
302
|
-
});
|
|
303
|
-
Object.defineProperty(exports, "WebRTCTransport", {
|
|
304
|
-
enumerable: true,
|
|
305
|
-
get: function () { return mesh.WebRTCTransport; }
|
|
306
|
-
});
|
|
307
|
-
Object.defineProperty(exports, "ConsensusManager", {
|
|
308
|
-
enumerable: true,
|
|
309
|
-
get: function () { return consensus.ConsensusManager; }
|
|
310
|
-
});
|
|
311
|
-
Object.defineProperty(exports, "AgentMessaging", {
|
|
312
|
-
enumerable: true,
|
|
313
|
-
get: function () { return messaging.AgentMessaging; }
|
|
314
|
-
});
|
|
104
|
+
get: function () { return chunkDAKRKDZV_cjs.HoloScriptRuntime; }
|
|
105
|
+
});
|
|
106
|
+
exports.AStarPathfinder = AStarPathfinder;
|
|
107
|
+
exports.ActionNode = ActionNode;
|
|
108
|
+
exports.AgentMessaging = AgentMessaging;
|
|
109
|
+
exports.AgentRegistry = AgentRegistry;
|
|
110
|
+
exports.BTNode = BTNode;
|
|
111
|
+
exports.BehaviorTree = BehaviorTree;
|
|
112
|
+
exports.Blackboard = Blackboard;
|
|
113
|
+
exports.CameraController = CameraController;
|
|
114
|
+
exports.ChoreographyEngine = ChoreographyEngine;
|
|
115
|
+
exports.CollaborationSession = CollaborationSession;
|
|
116
|
+
exports.CollectiveIntelligence = CollectiveIntelligence;
|
|
117
|
+
exports.CombatManager = CombatManager;
|
|
118
|
+
exports.ConditionNode = ConditionNode;
|
|
119
|
+
exports.ConsensusManager = ConsensusManager;
|
|
120
|
+
exports.CulturalMemory = CulturalMemory;
|
|
121
|
+
exports.CultureRuntime = CultureRuntime;
|
|
122
|
+
exports.DialogueGraph = DialogueGraph;
|
|
123
|
+
exports.DialogueRunner = DialogueRunner;
|
|
124
|
+
exports.GCounter = GCounter;
|
|
125
|
+
exports.GaussianSplatExtractor = GaussianSplatExtractor;
|
|
126
|
+
exports.GuardNode = GuardNode;
|
|
127
|
+
exports.InputManager = InputManager;
|
|
128
|
+
exports.InventorySystem = InventorySystem;
|
|
129
|
+
exports.InverterNode = InverterNode;
|
|
130
|
+
exports.LODManager = LODManager;
|
|
131
|
+
exports.LWWRegister = LWWRegister;
|
|
132
|
+
exports.LeaderElection = LeaderElection;
|
|
133
|
+
exports.LightingModel = LightingModel;
|
|
134
|
+
exports.NavMesh = NavMesh;
|
|
135
|
+
exports.NetworkManager = NetworkManager;
|
|
136
|
+
exports.NormEngine = NormEngine;
|
|
137
|
+
exports.ORSet = ORSet;
|
|
138
|
+
exports.ParallelNode = ParallelNode;
|
|
139
|
+
exports.ParticleSystem = ParticleSystem;
|
|
140
|
+
exports.RepeaterNode = RepeaterNode;
|
|
141
|
+
exports.SHADER_NODES = SHADER_NODES;
|
|
142
|
+
exports.SelectorNode = SelectorNode;
|
|
143
|
+
exports.SequenceNode = SequenceNode;
|
|
144
|
+
exports.ShaderGraph = ShaderGraph;
|
|
145
|
+
exports.SparsityMonitor = SparsityMonitor;
|
|
146
|
+
exports.StateMachine = StateMachine;
|
|
147
|
+
exports.SwarmCoordinator = SwarmCoordinator;
|
|
148
|
+
exports.SwarmInspector = SwarmInspector;
|
|
149
|
+
exports.SwarmManager = SwarmManager;
|
|
150
|
+
exports.SwarmMembership = SwarmMembership;
|
|
151
|
+
exports.SwarmMetrics = SwarmMetrics;
|
|
152
|
+
exports.TerrainSystem = TerrainSystem;
|
|
153
|
+
exports.WaitNode = WaitNode;
|
|
154
|
+
exports.WebRTCTransport = WebRTCTransport;
|
|
155
|
+
exports.createAgentState = createAgentState;
|
|
156
|
+
exports.createMVCPayload = createMVCPayload;
|
|
157
|
+
exports.createSparsityMonitor = createSparsityMonitor;
|
|
158
|
+
exports.estimatePayloadSize = estimatePayloadSize;
|
|
159
|
+
exports.getCounter = getCounter;
|
|
160
|
+
exports.getDefaultEngine = getDefaultEngine;
|
|
161
|
+
exports.getDefaultRegistry = getDefaultRegistry;
|
|
162
|
+
exports.getRegister = getRegister;
|
|
163
|
+
exports.incrementCounter = incrementCounter;
|
|
164
|
+
exports.mergeStates = mergeStates;
|
|
165
|
+
exports.negotiateHandoff = negotiateHandoff;
|
|
166
|
+
exports.resetDefaultEngine = resetDefaultEngine;
|
|
167
|
+
exports.resetDefaultRegistry = resetDefaultRegistry;
|
|
168
|
+
exports.setRegister = setRegister;
|
|
169
|
+
exports.signOperation = signOperation;
|
|
170
|
+
exports.validatePayloadBudget = validatePayloadBudget;
|
|
171
|
+
exports.verifyOperation = verifyOperation;
|
|
315
172
|
//# sourceMappingURL=runtime.cjs.map
|
|
316
173
|
//# sourceMappingURL=runtime.cjs.map
|
package/dist/runtime.js
CHANGED
|
@@ -1,31 +1,90 @@
|
|
|
1
|
-
export { HoloScriptDebugger, createDebugger } from './chunk-
|
|
2
|
-
export { HoloScriptAgentRuntime, HoloScriptRuntime } from './chunk-
|
|
1
|
+
export { HoloScriptDebugger, createDebugger } from './chunk-NNFA2C3Y.js';
|
|
2
|
+
export { HoloScriptAgentRuntime, HoloScriptRuntime } from './chunk-KFIXE2MB.js';
|
|
3
3
|
import './chunk-XL6INWKT.js';
|
|
4
|
-
import './chunk-
|
|
4
|
+
import { lazyPeerSymbol } from './chunk-IELX2OKI.js';
|
|
5
5
|
import './chunk-URG2SJLK.js';
|
|
6
6
|
import './chunk-H652NHX5.js';
|
|
7
7
|
import './chunk-PHENW4MQ.js';
|
|
8
8
|
import './chunk-VVKVQZI6.js';
|
|
9
9
|
import './chunk-OL46QLBJ.js';
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
10
|
+
|
|
11
|
+
// src/runtime.ts
|
|
12
|
+
var FW_AI = "@holoscript/framework/ai";
|
|
13
|
+
var BehaviorTree = lazyPeerSymbol(FW_AI, "BehaviorTree");
|
|
14
|
+
var BTNode = lazyPeerSymbol(FW_AI, "BTNode");
|
|
15
|
+
var SequenceNode = lazyPeerSymbol(FW_AI, "SequenceNode");
|
|
16
|
+
var SelectorNode = lazyPeerSymbol(FW_AI, "SelectorNode");
|
|
17
|
+
var ParallelNode = lazyPeerSymbol(FW_AI, "ParallelNode");
|
|
18
|
+
var InverterNode = lazyPeerSymbol(FW_AI, "InverterNode");
|
|
19
|
+
var RepeaterNode = lazyPeerSymbol(FW_AI, "RepeaterNode");
|
|
20
|
+
var GuardNode = lazyPeerSymbol(FW_AI, "GuardNode");
|
|
21
|
+
var ActionNode = lazyPeerSymbol(FW_AI, "ActionNode");
|
|
22
|
+
var ConditionNode = lazyPeerSymbol(FW_AI, "ConditionNode");
|
|
23
|
+
var WaitNode = lazyPeerSymbol(FW_AI, "WaitNode");
|
|
24
|
+
var Blackboard = lazyPeerSymbol(FW_AI, "Blackboard");
|
|
25
|
+
var StateMachine = lazyPeerSymbol(FW_AI, "StateMachine");
|
|
26
|
+
var FW_AGENTS = "@holoscript/framework/agents";
|
|
27
|
+
var CulturalMemory = lazyPeerSymbol(FW_AGENTS, "CulturalMemory");
|
|
28
|
+
var NormEngine = lazyPeerSymbol(FW_AGENTS, "NormEngine");
|
|
29
|
+
var negotiateHandoff = lazyPeerSymbol(FW_AGENTS, "negotiateHandoff");
|
|
30
|
+
var createMVCPayload = lazyPeerSymbol(FW_AGENTS, "createMVCPayload");
|
|
31
|
+
var estimatePayloadSize = lazyPeerSymbol(FW_AGENTS, "estimatePayloadSize");
|
|
32
|
+
var validatePayloadBudget = lazyPeerSymbol(FW_AGENTS, "validatePayloadBudget");
|
|
33
|
+
var signOperation = lazyPeerSymbol(FW_AGENTS, "signOperation");
|
|
34
|
+
var verifyOperation = lazyPeerSymbol(FW_AGENTS, "verifyOperation");
|
|
35
|
+
var LWWRegister = lazyPeerSymbol(FW_AGENTS, "LWWRegister");
|
|
36
|
+
var GCounter = lazyPeerSymbol(FW_AGENTS, "GCounter");
|
|
37
|
+
var ORSet = lazyPeerSymbol(FW_AGENTS, "ORSet");
|
|
38
|
+
var createAgentState = lazyPeerSymbol(FW_AGENTS, "createAgentState");
|
|
39
|
+
var setRegister = lazyPeerSymbol(FW_AGENTS, "setRegister");
|
|
40
|
+
var getRegister = lazyPeerSymbol(FW_AGENTS, "getRegister");
|
|
41
|
+
var incrementCounter = lazyPeerSymbol(FW_AGENTS, "incrementCounter");
|
|
42
|
+
var getCounter = lazyPeerSymbol(FW_AGENTS, "getCounter");
|
|
43
|
+
var mergeStates = lazyPeerSymbol(FW_AGENTS, "mergeStates");
|
|
44
|
+
var AgentRegistry = lazyPeerSymbol(FW_AGENTS, "AgentRegistry");
|
|
45
|
+
var getDefaultRegistry = lazyPeerSymbol(FW_AGENTS, "getDefaultRegistry");
|
|
46
|
+
var resetDefaultRegistry = lazyPeerSymbol(FW_AGENTS, "resetDefaultRegistry");
|
|
47
|
+
var FW_SWARM = "@holoscript/framework/swarm";
|
|
48
|
+
var SwarmCoordinator = lazyPeerSymbol(FW_SWARM, "SwarmCoordinator");
|
|
49
|
+
var LeaderElection = lazyPeerSymbol(FW_SWARM, "LeaderElection");
|
|
50
|
+
var CollectiveIntelligence = lazyPeerSymbol(FW_SWARM, "CollectiveIntelligence");
|
|
51
|
+
var SwarmManager = lazyPeerSymbol(FW_SWARM, "SwarmManager");
|
|
52
|
+
var SwarmMembership = lazyPeerSymbol(FW_SWARM, "SwarmMembership");
|
|
53
|
+
var SwarmMetrics = lazyPeerSymbol(FW_SWARM, "SwarmMetrics");
|
|
54
|
+
var SwarmInspector = lazyPeerSymbol(FW_SWARM, "SwarmInspector");
|
|
55
|
+
var FW_TRAINING = "@holoscript/framework/training";
|
|
56
|
+
var SparsityMonitor = lazyPeerSymbol(FW_TRAINING, "SparsityMonitor");
|
|
57
|
+
var createSparsityMonitor = lazyPeerSymbol(FW_TRAINING, "createSparsityMonitor");
|
|
58
|
+
var E_DIALOGUE = "@holoscript/engine/dialogue";
|
|
59
|
+
var DialogueGraph = lazyPeerSymbol(E_DIALOGUE, "DialogueGraph");
|
|
60
|
+
var DialogueRunner = lazyPeerSymbol(E_DIALOGUE, "DialogueRunner");
|
|
61
|
+
var CameraController = lazyPeerSymbol("@holoscript/engine/camera", "CameraController");
|
|
62
|
+
var InventorySystem = lazyPeerSymbol("@holoscript/engine/gameplay", "InventorySystem");
|
|
63
|
+
var TerrainSystem = lazyPeerSymbol("@holoscript/engine/environment", "TerrainSystem");
|
|
64
|
+
var E_RENDERING = "@holoscript/engine/rendering";
|
|
65
|
+
var LightingModel = lazyPeerSymbol(E_RENDERING, "LightingModel");
|
|
66
|
+
var ShaderGraph = lazyPeerSymbol(E_RENDERING, "ShaderGraph");
|
|
67
|
+
var SHADER_NODES = lazyPeerSymbol(E_RENDERING, "SHADER_NODES");
|
|
68
|
+
var CombatManager = lazyPeerSymbol("@holoscript/engine/combat", "CombatManager");
|
|
69
|
+
var E_NAV = "@holoscript/engine/navigation";
|
|
70
|
+
var AStarPathfinder = lazyPeerSymbol(E_NAV, "AStarPathfinder");
|
|
71
|
+
var NavMesh = lazyPeerSymbol(E_NAV, "NavMesh");
|
|
72
|
+
var ParticleSystem = lazyPeerSymbol("@holoscript/engine/particles", "ParticleSystem");
|
|
73
|
+
var LODManager = lazyPeerSymbol("@holoscript/engine/world", "LODManager");
|
|
74
|
+
var InputManager = lazyPeerSymbol("@holoscript/engine/input", "InputManager");
|
|
75
|
+
var CultureRuntime = lazyPeerSymbol("@holoscript/engine/runtime", "CultureRuntime");
|
|
76
|
+
var GaussianSplatExtractor = lazyPeerSymbol("@holoscript/engine/gpu", "GaussianSplatExtractor");
|
|
77
|
+
var E_CHOREO = "@holoscript/engine/choreography";
|
|
78
|
+
var ChoreographyEngine = lazyPeerSymbol(E_CHOREO, "ChoreographyEngine");
|
|
79
|
+
var getDefaultEngine = lazyPeerSymbol(E_CHOREO, "getDefaultEngine");
|
|
80
|
+
var resetDefaultEngine = lazyPeerSymbol(E_CHOREO, "resetDefaultEngine");
|
|
81
|
+
var MESH = "@holoscript/mesh";
|
|
82
|
+
var CollaborationSession = lazyPeerSymbol(MESH, "CollaborationSession");
|
|
83
|
+
var NetworkManager = lazyPeerSymbol(MESH, "NetworkManager");
|
|
84
|
+
var WebRTCTransport = lazyPeerSymbol(MESH, "WebRTCTransport");
|
|
85
|
+
var ConsensusManager = lazyPeerSymbol("@holoscript/mesh/consensus", "ConsensusManager");
|
|
86
|
+
var AgentMessaging = lazyPeerSymbol("@holoscript/mesh/messaging", "AgentMessaging");
|
|
87
|
+
|
|
88
|
+
export { AStarPathfinder, ActionNode, AgentMessaging, AgentRegistry, BTNode, BehaviorTree, Blackboard, CameraController, ChoreographyEngine, CollaborationSession, CollectiveIntelligence, CombatManager, ConditionNode, ConsensusManager, CulturalMemory, CultureRuntime, DialogueGraph, DialogueRunner, GCounter, GaussianSplatExtractor, GuardNode, InputManager, InventorySystem, InverterNode, LODManager, LWWRegister, LeaderElection, LightingModel, NavMesh, NetworkManager, NormEngine, ORSet, ParallelNode, ParticleSystem, RepeaterNode, SHADER_NODES, SelectorNode, SequenceNode, ShaderGraph, SparsityMonitor, StateMachine, SwarmCoordinator, SwarmInspector, SwarmManager, SwarmMembership, SwarmMetrics, TerrainSystem, WaitNode, WebRTCTransport, createAgentState, createMVCPayload, createSparsityMonitor, estimatePayloadSize, getCounter, getDefaultEngine, getDefaultRegistry, getRegister, incrementCounter, mergeStates, negotiateHandoff, resetDefaultEngine, resetDefaultRegistry, setRegister, signOperation, validatePayloadBudget, verifyOperation };
|
|
30
89
|
//# sourceMappingURL=runtime.js.map
|
|
31
90
|
//# sourceMappingURL=runtime.js.map
|