@holoscript/core 2.0.1 → 2.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/dist/chunk-3N67RLQP.cjs +1298 -0
- package/dist/chunk-3N67RLQP.cjs.map +1 -0
- package/dist/chunk-3X2EGU7Z.cjs +52 -0
- package/dist/chunk-3X2EGU7Z.cjs.map +1 -0
- package/dist/chunk-4CV4JOE5.js +24 -0
- package/dist/chunk-4CV4JOE5.js.map +1 -0
- package/dist/chunk-4OHVW4XR.cjs +1027 -0
- package/dist/chunk-4OHVW4XR.cjs.map +1 -0
- package/dist/chunk-CZLDE2OZ.cjs +28 -0
- package/dist/chunk-CZLDE2OZ.cjs.map +1 -0
- package/{src/HoloScriptRuntime.ts → dist/chunk-EU6CZMGJ.js} +437 -794
- package/dist/chunk-EU6CZMGJ.js.map +1 -0
- package/dist/chunk-KWYIVRIH.js +344 -0
- package/dist/chunk-KWYIVRIH.js.map +1 -0
- package/dist/chunk-MCP6D4LT.js +1025 -0
- package/dist/chunk-MCP6D4LT.js.map +1 -0
- package/dist/chunk-SATNCODL.js +45 -0
- package/dist/chunk-SATNCODL.js.map +1 -0
- package/dist/chunk-VMZN4EVR.cjs +347 -0
- package/dist/chunk-VMZN4EVR.cjs.map +1 -0
- package/{src/HoloScriptDebugger.ts → dist/chunk-VYIDLUCV.js} +118 -257
- package/dist/chunk-VYIDLUCV.js.map +1 -0
- package/dist/chunk-WFI4T3XB.cjs +424 -0
- package/dist/chunk-WFI4T3XB.cjs.map +1 -0
- package/dist/debugger.cjs +20 -0
- package/dist/debugger.cjs.map +1 -0
- package/dist/debugger.d.cts +171 -0
- package/dist/debugger.d.ts +171 -0
- package/dist/debugger.js +7 -0
- package/dist/debugger.js.map +1 -0
- package/dist/index.cjs +6006 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.cts +2482 -0
- package/dist/index.d.ts +2482 -0
- package/dist/index.js +5926 -0
- package/dist/index.js.map +1 -0
- package/dist/parser.cjs +14 -0
- package/dist/parser.cjs.map +1 -0
- package/dist/parser.d.cts +139 -0
- package/dist/parser.d.ts +139 -0
- package/dist/parser.js +5 -0
- package/dist/parser.js.map +1 -0
- package/dist/runtime.cjs +14 -0
- package/dist/runtime.cjs.map +1 -0
- package/dist/runtime.d.cts +180 -0
- package/dist/runtime.d.ts +180 -0
- package/dist/runtime.js +5 -0
- package/dist/runtime.js.map +1 -0
- package/dist/type-checker.cjs +17 -0
- package/dist/type-checker.cjs.map +1 -0
- package/dist/type-checker.d.cts +105 -0
- package/dist/type-checker.d.ts +105 -0
- package/dist/type-checker.js +4 -0
- package/dist/type-checker.js.map +1 -0
- package/dist/types-D6g4ACjP.d.cts +262 -0
- package/dist/types-D6g4ACjP.d.ts +262 -0
- package/package.json +11 -8
- package/src/HoloScript2DParser.js +0 -227
- package/src/HoloScript2DParser.ts +0 -261
- package/src/HoloScriptCodeParser.js +0 -1102
- package/src/HoloScriptCodeParser.ts +0 -1188
- package/src/HoloScriptDebugger.js +0 -458
- package/src/HoloScriptParser.js +0 -338
- package/src/HoloScriptParser.ts +0 -397
- package/src/HoloScriptPlusParser.js +0 -371
- package/src/HoloScriptPlusParser.ts +0 -543
- package/src/HoloScriptRuntime.js +0 -1399
- package/src/HoloScriptRuntime.test.js +0 -351
- package/src/HoloScriptRuntime.test.ts +0 -436
- package/src/HoloScriptTypeChecker.js +0 -356
- package/src/HoloScriptTypeChecker.ts +0 -475
- package/src/__tests__/GraphicsServices.test.js +0 -357
- package/src/__tests__/GraphicsServices.test.ts +0 -427
- package/src/__tests__/HoloScriptPlusParser.test.js +0 -317
- package/src/__tests__/HoloScriptPlusParser.test.ts +0 -392
- package/src/__tests__/integration.test.js +0 -336
- package/src/__tests__/integration.test.ts +0 -416
- package/src/__tests__/performance.bench.js +0 -218
- package/src/__tests__/performance.bench.ts +0 -262
- package/src/__tests__/type-checker.test.js +0 -60
- package/src/__tests__/type-checker.test.ts +0 -73
- package/src/index.js +0 -217
- package/src/index.ts +0 -426
- package/src/interop/Interoperability.js +0 -413
- package/src/interop/Interoperability.ts +0 -494
- package/src/logger.js +0 -42
- package/src/logger.ts +0 -57
- package/src/parser/EnhancedParser.js +0 -205
- package/src/parser/EnhancedParser.ts +0 -251
- package/src/parser/HoloScriptPlusParser.js +0 -928
- package/src/parser/HoloScriptPlusParser.ts +0 -1089
- package/src/runtime/HoloScriptPlusRuntime.js +0 -674
- package/src/runtime/HoloScriptPlusRuntime.ts +0 -861
- package/src/runtime/PerformanceTelemetry.js +0 -323
- package/src/runtime/PerformanceTelemetry.ts +0 -467
- package/src/runtime/RuntimeOptimization.js +0 -361
- package/src/runtime/RuntimeOptimization.ts +0 -416
- package/src/services/HololandGraphicsPipelineService.js +0 -506
- package/src/services/HololandGraphicsPipelineService.ts +0 -662
- package/src/services/PlatformPerformanceOptimizer.js +0 -356
- package/src/services/PlatformPerformanceOptimizer.ts +0 -503
- package/src/state/ReactiveState.js +0 -427
- package/src/state/ReactiveState.ts +0 -572
- package/src/tools/DeveloperExperience.js +0 -376
- package/src/tools/DeveloperExperience.ts +0 -438
- package/src/traits/AIDriverTrait.js +0 -322
- package/src/traits/AIDriverTrait.test.js +0 -329
- package/src/traits/AIDriverTrait.test.ts +0 -357
- package/src/traits/AIDriverTrait.ts +0 -474
- package/src/traits/LightingTrait.js +0 -313
- package/src/traits/LightingTrait.test.js +0 -410
- package/src/traits/LightingTrait.test.ts +0 -462
- package/src/traits/LightingTrait.ts +0 -505
- package/src/traits/MaterialTrait.js +0 -194
- package/src/traits/MaterialTrait.test.js +0 -286
- package/src/traits/MaterialTrait.test.ts +0 -329
- package/src/traits/MaterialTrait.ts +0 -324
- package/src/traits/RenderingTrait.js +0 -356
- package/src/traits/RenderingTrait.test.js +0 -363
- package/src/traits/RenderingTrait.test.ts +0 -427
- package/src/traits/RenderingTrait.ts +0 -555
- package/src/traits/VRTraitSystem.js +0 -740
- package/src/traits/VRTraitSystem.ts +0 -1040
- package/src/traits/VoiceInputTrait.js +0 -284
- package/src/traits/VoiceInputTrait.test.js +0 -226
- package/src/traits/VoiceInputTrait.test.ts +0 -252
- package/src/traits/VoiceInputTrait.ts +0 -401
- package/src/types/AdvancedTypeSystem.js +0 -226
- package/src/types/AdvancedTypeSystem.ts +0 -494
- package/src/types/HoloScriptPlus.d.ts +0 -853
- package/src/types.js +0 -6
- package/src/types.ts +0 -369
- package/tsconfig.json +0 -23
- package/tsup.config.d.ts +0 -2
- package/tsup.config.js +0 -18
- package/tsup.config.ts +0 -19
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/**
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* @holoscript/core Lighting Trait
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*
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* Enables dynamic lighting with support for multiple light types,
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* shadows, and global illumination
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*/
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/**
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* LightingTrait - Manages dynamic lighting and illumination
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*/
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export class LightingTrait {
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constructor(config) {
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this.lights = new Map();
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this.lightIdCounter = 0;
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this.globalIllumination = {
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enabled: true,
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intensity: 1.0,
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skyColor: { r: 0.5, g: 0.7, b: 1.0 },
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skyIntensity: 1.0,
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groundColor: { r: 0.4, g: 0.4, b: 0.4 },
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groundIntensity: 0.5,
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probes: true,
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indirectDiffuse: 1.0,
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indirectSpecular: 1.0,
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aoIntensity: 1.0,
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screenSpaceAO: true,
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...config,
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};
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}
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/**
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* Add a light to the scene
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*/
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addLight(light) {
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const id = light.name || `light_${this.lightIdCounter++}`;
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this.lights.set(id, light);
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return id;
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}
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/**
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* Get light by ID
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*/
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getLight(id) {
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return this.lights.get(id);
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}
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/**
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* Get all lights
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*/
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getLights() {
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return Array.from(this.lights.values());
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}
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/**
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* Get lights by type
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*/
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getLightsByType(type) {
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return Array.from(this.lights.values()).filter(l => l.type === type);
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}
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/**
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* Update light properties
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*/
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updateLight(id, updates) {
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const light = this.lights.get(id);
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if (!light)
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return false;
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this.lights.set(id, { ...light, ...updates });
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return true;
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}
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/**
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* Remove light
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*/
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removeLight(id) {
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return this.lights.delete(id);
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}
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/**
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* Clear all lights
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*/
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clearLights() {
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this.lights.clear();
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}
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/**
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* Get global illumination config
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*/
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getGlobalIllumination() {
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return { ...this.globalIllumination };
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}
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/**
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* Update global illumination
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*/
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updateGlobalIllumination(updates) {
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this.globalIllumination = {
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...this.globalIllumination,
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...updates,
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};
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}
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/**
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* Enable/disable GI
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*/
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setGIEnabled(enabled) {
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this.globalIllumination.enabled = enabled;
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}
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/**
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* Set ambient light colors (skybox mode)
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*/
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setAmbientLight(skyColor, groundColor, intensity = 1.0) {
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this.globalIllumination.skyColor = skyColor;
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this.globalIllumination.groundColor = groundColor;
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this.globalIllumination.skyIntensity = intensity;
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this.globalIllumination.groundIntensity = intensity * 0.5;
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}
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/**
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* Enable/disable screen-space ambient occlusion
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*/
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setScreenSpaceAO(enabled, intensity = 1.0) {
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this.globalIllumination.screenSpaceAO = enabled;
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this.globalIllumination.aoIntensity = intensity;
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}
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/**
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* Create directional light (sun)
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*/
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createDirectionalLight(direction, color, intensity = 1.0, castShadows = true) {
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const light = {
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type: 'directional',
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name: `sun_${this.lightIdCounter}`,
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direction,
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color,
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intensity,
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shadow: castShadows
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? {
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type: 'soft',
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resolution: 2048,
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cascades: 4,
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softness: 1.0,
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}
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: undefined,
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volumetric: true,
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priority: 100,
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};
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return this.addLight(light);
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}
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/**
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* Create point light
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*/
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createPointLight(position, color, intensity, range, castShadows = false) {
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const light = {
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type: 'point',
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name: `point_${this.lightIdCounter}`,
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position,
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color,
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intensity,
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range,
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shadow: castShadows
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? {
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type: 'soft',
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resolution: 512,
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softness: 0.5,
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}
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: undefined,
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priority: 50,
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};
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return this.addLight(light);
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}
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/**
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* Create spot light
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*/
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createSpotLight(position, direction, color, intensity, range, spotAngle = 45, castShadows = true) {
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const light = {
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type: 'spot',
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name: `spot_${this.lightIdCounter}`,
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position,
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direction,
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color,
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intensity,
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range,
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spotAngle,
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innerSpotAngle: spotAngle * 0.5,
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shadow: castShadows
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type: 'soft',
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resolution: 1024,
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softness: 0.8,
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}
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: undefined,
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priority: 75,
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};
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return this.addLight(light);
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}
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* Create area light for soft lighting
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*/
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createAreaLight(position, color, intensity, width, height) {
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const light = {
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type: 'area',
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name: `area_${this.lightIdCounter}`,
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position,
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range: Math.max(width, height) * 2,
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priority: 25,
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};
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return this.addLight(light);
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}
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getShadowCastingLights() {
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return Array.from(this.lights.values()).filter(l => l.shadow && l.shadow.type !== 'none');
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}
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getLightCount() {
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point: 0,
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spot: 0,
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area: 0,
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probe: 0,
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};
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for (const light of this.lights.values()) {
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counts[light.type]++;
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}
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return counts;
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}
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*/
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getPerformanceImpact() {
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const totalLights = this.lights.size;
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const shadowCasters = this.getShadowCastingLights().length;
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let estimatedGPUCost = 'low';
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if (totalLights > 16 || shadowCasters > 4) {
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estimatedGPUCost = 'high';
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}
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else if (totalLights > 8 || shadowCasters > 2) {
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estimatedGPUCost = 'medium';
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}
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return {
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totalLights,
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};
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}
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/**
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* Get scene complexity info
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*/
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getSceneInfo() {
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const counts = this.getLightCount();
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const impact = this.getPerformanceImpact();
|
|
246
|
-
return `Lighting: ${counts.directional} dir, ${counts.point} point, ${counts.spot} spot | ` +
|
|
247
|
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`Shadows: ${impact.shadowCasters} | GPU: ${impact.estimatedGPUCost}`;
|
|
248
|
-
}
|
|
249
|
-
/**
|
|
250
|
-
* Dispose and cleanup
|
|
251
|
-
*/
|
|
252
|
-
dispose() {
|
|
253
|
-
this.lights.clear();
|
|
254
|
-
}
|
|
255
|
-
}
|
|
256
|
-
/**
|
|
257
|
-
* HoloScript+ @lighting trait factory
|
|
258
|
-
*/
|
|
259
|
-
export function createLightingTrait(config) {
|
|
260
|
-
return new LightingTrait(config);
|
|
261
|
-
}
|
|
262
|
-
/**
|
|
263
|
-
* Preset lighting configurations
|
|
264
|
-
*/
|
|
265
|
-
export const LIGHTING_PRESETS = {
|
|
266
|
-
/** Neutral studio lighting */
|
|
267
|
-
studio: () => ({
|
|
268
|
-
enabled: true,
|
|
269
|
-
intensity: 1.0,
|
|
270
|
-
skyColor: { r: 0.5, g: 0.5, b: 0.5 },
|
|
271
|
-
skyIntensity: 0.5,
|
|
272
|
-
groundColor: { r: 0.3, g: 0.3, b: 0.3 },
|
|
273
|
-
groundIntensity: 0.3,
|
|
274
|
-
}),
|
|
275
|
-
/** Bright outdoor lighting */
|
|
276
|
-
outdoor: () => ({
|
|
277
|
-
enabled: true,
|
|
278
|
-
intensity: 1.2,
|
|
279
|
-
skyColor: { r: 0.7, g: 0.85, b: 1.0 },
|
|
280
|
-
skyIntensity: 1.0,
|
|
281
|
-
groundColor: { r: 0.4, g: 0.4, b: 0.35 },
|
|
282
|
-
groundIntensity: 0.6,
|
|
283
|
-
indirectDiffuse: 1.2,
|
|
284
|
-
}),
|
|
285
|
-
/** Dim interior lighting */
|
|
286
|
-
interior: () => ({
|
|
287
|
-
enabled: true,
|
|
288
|
-
intensity: 0.6,
|
|
289
|
-
skyColor: { r: 0.3, g: 0.3, b: 0.35 },
|
|
290
|
-
skyIntensity: 0.4,
|
|
291
|
-
groundColor: { r: 0.2, g: 0.2, b: 0.2 },
|
|
292
|
-
groundIntensity: 0.2,
|
|
293
|
-
}),
|
|
294
|
-
/** Night scene */
|
|
295
|
-
night: () => ({
|
|
296
|
-
enabled: true,
|
|
297
|
-
intensity: 0.3,
|
|
298
|
-
skyColor: { r: 0.01, g: 0.01, b: 0.02 },
|
|
299
|
-
skyIntensity: 0.1,
|
|
300
|
-
groundColor: { r: 0.02, g: 0.02, b: 0.02 },
|
|
301
|
-
groundIntensity: 0.05,
|
|
302
|
-
screenSpaceAO: false,
|
|
303
|
-
}),
|
|
304
|
-
/** Sunset/golden hour */
|
|
305
|
-
sunset: () => ({
|
|
306
|
-
enabled: true,
|
|
307
|
-
intensity: 1.1,
|
|
308
|
-
skyColor: { r: 1.0, g: 0.7, b: 0.3 },
|
|
309
|
-
skyIntensity: 1.0,
|
|
310
|
-
groundColor: { r: 0.6, g: 0.4, b: 0.2 },
|
|
311
|
-
groundIntensity: 0.8,
|
|
312
|
-
}),
|
|
313
|
-
};
|