@hology/core 0.0.98 → 0.0.100
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/effects/vfx/behaviours.d.ts.map +1 -1
- package/dist/effects/vfx/behaviours.js +1 -1
- package/dist/effects/vfx/trail-renderer.d.ts +11 -4
- package/dist/effects/vfx/trail-renderer.d.ts.map +1 -1
- package/dist/effects/vfx/trail-renderer.js +1 -1
- package/dist/effects/vfx/vfx-asset.d.ts +5 -2
- package/dist/effects/vfx/vfx-asset.d.ts.map +1 -1
- package/dist/effects/vfx/vfx-defs.js +1 -1
- package/dist/effects/vfx/vfx-materializer.d.ts.map +1 -1
- package/dist/effects/vfx/vfx-materializer.js +1 -1
- package/dist/effects/vfx/vfx-renderers.d.ts +4 -0
- package/dist/effects/vfx/vfx-renderers.d.ts.map +1 -1
- package/dist/effects/vfx/vfx-renderers.js +1 -1
- package/dist/gameplay/services/physics/physics-system.d.ts +7 -0
- package/dist/gameplay/services/physics/physics-system.d.ts.map +1 -1
- package/dist/gameplay/services/physics/physics-system.js +1 -1
- package/dist/rendering.d.ts +3 -0
- package/dist/rendering.d.ts.map +1 -1
- package/dist/rendering.js +1 -1
- package/dist/scene/asset-resource-loader.d.ts +1 -0
- package/dist/scene/asset-resource-loader.d.ts.map +1 -1
- package/dist/scene/asset-resource-loader.js +1 -1
- package/dist/scene/collision/collision-shape-import.d.ts.map +1 -1
- package/dist/scene/collision/collision-shape-import.js +1 -1
- package/dist/scene/collision/collision-shape.d.ts +14 -0
- package/dist/scene/collision/collision-shape.d.ts.map +1 -1
- package/dist/scene/collision/collision-shape.js +1 -1
- package/dist/scene/landscape/landscape-manager.js +1 -1
- package/dist/scene/materializer.d.ts.map +1 -1
- package/dist/scene/materializer.js +1 -1
- package/dist/scene/storage/storage.d.ts +2 -0
- package/dist/scene/storage/storage.d.ts.map +1 -1
- package/dist/scene/storage/storage.js +1 -1
- package/dist/shader/index.d.ts +1 -0
- package/dist/shader/index.d.ts.map +1 -1
- package/dist/shader/index.js +1 -1
- package/dist/shader/trail-shader.d.ts +7 -0
- package/dist/shader/trail-shader.d.ts.map +1 -0
- package/dist/shader/trail-shader.js +4 -0
- package/dist/shader-nodes/depth.d.ts +3 -1
- package/dist/shader-nodes/depth.d.ts.map +1 -1
- package/dist/shader-nodes/depth.js +1 -1
- package/dist/shader-nodes/index.d.ts +2 -1
- package/dist/shader-nodes/index.d.ts.map +1 -1
- package/dist/shader-nodes/index.js +1 -1
- package/dist/shader-nodes/scene-sample.d.ts +6 -0
- package/dist/shader-nodes/scene-sample.d.ts.map +1 -0
- package/dist/shader-nodes/scene-sample.js +4 -0
- package/dist/shader-nodes/texture-sequence.d.ts.map +1 -1
- package/dist/shader-nodes/texture-sequence.js +1 -1
- package/package.json +2 -2
- package/tsconfig.tsbuildinfo +1 -1
@@ -1 +1 @@
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{"version":3,"file":"storage.d.ts","sourceRoot":"","sources":["../../../src/scene/storage/storage.ts"],"names":[],"mappings":"AAEA,OAAO,EAAsF,UAAU,EAA0C,MAAM,MAAM,CAAC;
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{"version":3,"file":"storage.d.ts","sourceRoot":"","sources":["../../../src/scene/storage/storage.ts"],"names":[],"mappings":"AAEA,OAAO,EAAsF,UAAU,EAA0C,MAAM,MAAM,CAAC;AAkC9J,MAAM,WAAW,aAAa;IAC5B,EAAE,EAAE,MAAM,CAAA;IACV,IAAI,EAAE,MAAM,CAAA;IACZ,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,IAAI,CAAC,EAAE,MAAM,CAAA;CACd;AACD,KAAK,gBAAgB,GAAG;IAAC,EAAE,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,CAAC,EAAE,MAAM,CAAA;CAAC,CAAA;AA2BjE,qBAAa,aAAa,CAAC,CAAC,SAAS,aAAa;IAkBnC,OAAO,CAAC,IAAI;IAAU,OAAO,CAAC,UAAU,CAAC;IAjBtD,OAAO,CAAC,IAAI,CAAQ;IACpB,OAAO,CAAC,eAAe,CAAwB;IAC/C,OAAO,CAAC,QAAQ,CAMX;IACL,OAAO,CAAC,MAAM,CAAkD;IAChE,OAAO,CAAC,WAAW,CAAa;IAChC,OAAO,CAAC,iBAAiB,CAAO;IAEhC,OAAO,KAAK,aAAa,GAExB;gBAEoB,IAAI,EAAE,MAAM,EAAU,UAAU,CAAC,EAAE,CAAC,CAAC,EAAE,gBAAgB,KAAK,MAAM;IAEhF,WAAW,CAAC,IAAI,EAAE,MAAM;YAIjB,kCAAkC;IAWnC,YAAY,CAAC,IAAI,EAAE,MAAM,EAAE,YAAY,GAAE,MAAW,GAAG,OAAO,CAAC,IAAI,CAAC;IAQjF;;OAEG;IACU,0BAA0B,CAAC,YAAY,EAAE,MAAM;IAI5D;;;;OAIG;IACU,UAAU,CAAC,IAAI,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM;IAqBnC,YAAY,CAAC,UAAU,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAK1D;;;;OAIG;IACU,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,MAAM;IASxC,eAAe,CAAC,YAAY,SAAK;IAIxC;;OAEG;IACI,YAAY,IAAI,UAAU,CAAC,MAAM,EAAE,CAAC;IAqBpC,KAAK,IAAI,UAAU,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC;YAgElC,kBAAkB;YAOlB,gBAAgB;IAgBjB,MAAM,CAAC,YAAY,CAAC,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC,EAAE,CAAC;IAmB3C,GAAG,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC;IAgB3B,IAAI,CAAC,GAAG,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;IAQxB,MAAM,CAAC,GAAG,EAAE,CAAC,EAAE,IAAI,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC;IAqBxC,MAAM,CAAC,GAAG,EAAE,CAAC;IAKb,MAAM,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;IAczC,aAAa,CAAC,GAAG,EAAE,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC;IAMxC,OAAO,CAAC,SAAS;YAOH,WAAW;IAuBzB,OAAO,KAAK,aAAa,GAAmD;YAE9D,SAAS;IAWV,iBAAiB;IAIjB,QAAQ,CAAC,KAAK,EAAE,CAAC,EAAE,IAAI,EAAE,IAAI;IAM7B,aAAa,CAAC,UAAU,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM;IAM5D,YAAY,CAAC,KAAK,EAAE,CAAC;IAQf,WAAW,CAAC,KAAK,EAAE,CAAC,EAAE,eAAe,EAAE,MAAM;IAQ7C,UAAU,CAAC,OAAO,EAAE,MAAM;IAavC,OAAO,CAAC,iBAAiB;IAKzB,OAAO,CAAC,yBAAyB;IAQjC,OAAO,CAAC,QAAQ,CAA2B;IAC3C,OAAO,CAAC,QAAQ;CA8BjB;AAED,wBAAgB,YAAY,CAAC,IAAI,EAAE,MAAM,UAExC;AAqED,MAAM,MAAM,iBAAiB,CAAC,CAAC,IAAI;IAAC,KAAK,EAAE,KAAK,GAAG,QAAQ,GAAG,QAAQ,GAAG,QAAQ,GAAG,WAAW,CAAC;IAAC,MAAM,EAAE,CAAC,GAAC,IAAI,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAA;CAAC,CAAA"}
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import{randomUUID as e}from"../../utils/uuid.js";import{pathJoin as t}from"../../utils/files.js";import{combineLatest as a,EMPTY as i,filter as r,firstValueFrom as
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import{randomUUID as e}from"../../utils/uuid.js";import{pathJoin as t}from"../../utils/files.js";import{combineLatest as a,EMPTY as i,filter as r,firstValueFrom as s,from as n,map as h,mergeAll as o,mergeMap as l,Observable as c,of as d,startWith as p,Subject as u,switchMap as w,tap as f}from"rxjs";import{sleepDelay as m}from"../../utils/async.js";const y={},v={},j={},b={};null==y.read&&window.require&&(Object.assign(y,window.require("fs")),Object.assign(v,y.promises),Object.assign(j,window.require("path")),Object.assign(b,window.require("chokidar")));const F=null!=y.existsSync;function g(){if(F){const e="--path=",t=window.process.argv.find((t=>t.startsWith(e)));return t?t.substring(e.length):""}return""}const x=/^[A-Z]:/;function P(...e){return 0===e.length?"":x.test(e[0])||F?j.join(...e):t(...e)}export class ObjectStorage{get pathResources(){return P(this.path+"-resources")}constructor(e,t){this.name=e,this.filePathFn=t,this.basePathUpdates=new u,this.basePath=this.basePathUpdates.pipe(h((e=>P(g(),e))),f((e=>{this.path=P(e,this.name),O(this.path),this.determineIfMetaFileShouldBeCreated()}))),this.loaded=s(this.basePath),this.shouldCreateIndex=!0,this.watchers=[]}setBasePath(e){this.basePathUpdates.next(e)}async determineIfMetaFileShouldBeCreated(){try{(await v.readFile(P(g(),"vite.config.ts"))).toString().includes("hologyBuild")&&(this.shouldCreateIndex=!1)}catch(e){console.warn("Failed to read vite config to determine if meta files should be created")}}async createFolder(e,t=""){S(),await v.mkdir(j.join(this.path,t,e),{recursive:!0})}async deleteFolderForceDangerous(e){await v.rm(j.join(this.path,e),{recursive:!0,force:!0})}async moveFolder(e,t){if(S(),""==e)return void console.warn("Can not move a folder in root");const a=j.resolve(j.join(this.path,t),j.basename(e));if(await C(a)){if(a!==j.resolve(this.path,e))throw new Error("Can not move to directory as a file already exists with the same name")}else{if(function(e,t){const a=j.resolve(e),i=j.resolve(t),r=j.normalize(a)+j.sep;return(j.normalize(i)+j.sep).startsWith(r)}(j.join(this.path,e),j.join(this.path,t)))throw new Error("Can not move a folder into a folder it contains");await v.rename(j.join(this.path,e),a)}}async renameFolder(e,t){await v.rename(j.join(this.path,e),j.resolve(j.dirname(j.join(this.path,e)),t))}async moveToFolder(e,t){if(S(),e.path===t)return;const a=this.privateObjectPath({...e,path:t});await v.rename(this.privateObjectPath(e),a)}getAbsolutePath(e=""){return j.join(this.path,e)}watchFolders(){const e=v.readdir(this.path,{recursive:!0,withFileTypes:!0});return a([n(e),this.watchDir(this.path).pipe(r((e=>!e.filename.endsWith(".json"))),p(null))]).pipe(w((([e,t])=>null!=t?n(v.readdir(this.path,{recursive:!0,withFileTypes:!0})):d(e))),h((e=>Array.from(new Set(e.filter((e=>e.isDirectory())).map((e=>j.relative(this.path,j.join(e.path,e.name)).replace(/^\.$/,""))).values())))))}watch(){S();n(this.loaded).pipe(w((()=>a([this.watchDir(this.pathResources),n(this.getAll())]).pipe(r((([e])=>null!=e)),l((([e,t])=>{if("change"===e.event){const a=j.basename(e.filename),i=t.filter((e=>e.fileKey===a));if(i.length>0)return n(i).pipe(l((e=>{const t=this.privateObjectRelativePath(e);return n(this.readFileIfExists(t)).pipe(h((a=>({event:"change",object:a,path:e.path,filename:t}))))})))}return i}))))));return n(this.loaded).pipe(w((()=>this.watchDir(this.path))),l((e=>{const t={event:e.event,path:j.dirname(e.filename).replace(/^\.$/,""),filename:j.basename(e.filename)};return e.filename.endsWith(".json")?"unlink"!==e.event?n(this.readFileIfExists(e.filename)).pipe(h((e=>({object:e,...t})))):d({object:null,...t}):"change"===e.event?n(this.reloadSubdirectory(e.filename)).pipe(o(),h((e=>({object:e,...t})))):i})))}async reloadSubdirectory(e){return(await this.getAll(e)).filter((t=>t.path.startsWith(e)))}async readFileIfExists(e){const t=P(this.path,e);try{const a=await v.readFile(t);return{...JSON.parse(a.toString()),path:j.dirname(e).replace(/^\.$/,""),filename:j.basename(e)}}catch{return console.error("Could not find file at "+t),null}}async getAll(e){if(F){await this.loaded,await O(this.path);const t=(await v.readdir(j.join(this.path,e??""),{recursive:!0,withFileTypes:!0})).filter((e=>e.isFile()&&e.name.endsWith(".json")&&!/^[\._]/.test(e.name)));return await Promise.all(t.map((e=>v.readFile(P(e.path,e.name)).then((t=>({...JSON.parse(t.toString()),path:j.relative(this.path,e.path).replace(/^\.$/,""),filename:j.basename(e.path)}))))))}const t=await this.loadIndex();return Promise.all(Object.keys(t).map((e=>this.get(e))))}async get(e){const t=await this.loadIndex(),a=t[e]??Object.values(t).find((t=>t.name===e));if(null==a)return;const i=this.privateObjectPath(a);if(!F)return(await fetch(i)).json();return await I(i)?JSON.parse((await v.readFile(i)).toString()):null}async save(e){return S(),await this.loaded,await v.writeFile(this.privateObjectPath(e),this.serialize(e)),await this.updateIndex(),e}async rename(e,t){const a={...e,name:t},i=this.privateObjectPath(e),r=this.privateObjectPath(a);try{await v.rename(i,r)}catch(e){console.error(e),console.warn("Rename failed, retrying",{currentPath:i,newPath:r}),await m(400),await v.rename(i,r)}return await this.save(a),await this.updateIndex(),a}async delete(e){await v.unlink(this.privateObjectPath(e)),this.updateIndex()}async create(t){S(),await this.loaded,t.id=e();const a=this.privateObjectPath(t);if(await C(a))throw Error(`Can not create because a file already exists at ${a}`);return await v.writeFile(a,this.serialize(t)),await this.updateIndex(),t}prepareCreate(t){return S(),t.id=e(),t}serialize(e){const t={...e};return delete t.path,delete t.filename,JSON.stringify(t,null,2)}async updateIndex(){S();const e=await this.getAll(),t={};for(const a of e)t[a.id]={id:a.id,name:a.name??a.id,path:a.path};if(this.cachedIndex=t,F){if(!this.shouldCreateIndex)return;await v.writeFile(this.indexFilePath,JSON.stringify(t,null,2))}}get indexFilePath(){return P(this.path,"_meta.json")}async loadIndex(){return null==this.cachedIndex&&(F?await this.updateIndex():this.cachedIndex=await(await fetch(this.indexFilePath)).json()),this.cachedIndex}async ensureResourceDir(){await O(P(this.path+"-resources"))}async saveFile(e,t){return S(),await O(P(this.path+"-resources")),v.copyFile(t.path,P(this.path+"-resources",e.fileKey))}async saveExtraFile(e,t){return S(),await O(P(this.path+"-resources")),v.copyFile(e,P(this.path+"-resources",t))}getAssetPath(e){return window&&"function"==typeof window.require?window.require("path").join(this.path+"-resources",e.fileKey):P(this.path+"-resources",e.fileKey)}async replaceFile(e,t){if(await I(t))return v.copyFile(t,P(this.path+"-resources",e.fileKey));console.error("Failed to replace file using path "+t)}async deleteFile(e){if(null==e)return;S();const t=P(this.path+"-resources",e);return await I(t)?v.unlink(t):void 0}privateObjectPath(e){return P(this.path,this.privateObjectRelativePath(e))}privateObjectRelativePath(e){return this.filePathFn?P(e.path??"",this.filePathFn(e)):P(e.path??"",tokenizeName(e.name??e.id)+".json")}watchDir(e){return new c((t=>{const a=b.watch(e,{cwd:e});return a.on("all",((e,a,i)=>{t.next({event:e,filename:a})})),a.on("unlinkDir",(e=>{})),a.on("error",(()=>{})),this.watchers.push(a),()=>{a.close()}}))}}export function tokenizeName(e){return e.trim().replace(/\s/g,"_").replace(/[^a-z0-9_\-\.]/gi,"")}async function O(e){F&&(await I(e)||await v.mkdir(e,{recursive:!0}))}function I(e){return!!F&&new Promise((function(t,a){y.exists(e,(function(e){t(e)}))}))}function S(){if(!F)throw new Error("Must have direct access to filesystem")}async function C(e){try{await v.access(e,v.constants.F_OK)}catch(e){return!1}return!0}/*
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* Copyright (©) 2023. All rights reserved.
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* See the LICENSE.md file for details.
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*/
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package/dist/shader/index.d.ts
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/shader/index.ts"],"names":[],"mappings":"AACA,cAAc,gBAAgB,CAAA;AAC9B,cAAc,oBAAoB,CAAA;AAClC,cAAc,aAAa,CAAA;AAC3B,cAAc,mBAAmB,CAAA;AACjC,cAAc,oBAAoB,CAAA"}
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/shader/index.ts"],"names":[],"mappings":"AACA,cAAc,gBAAgB,CAAA;AAC9B,cAAc,oBAAoB,CAAA;AAClC,cAAc,aAAa,CAAA;AAC3B,cAAc,mBAAmB,CAAA;AACjC,cAAc,oBAAoB,CAAA;AAClC,cAAc,mBAAmB,CAAA"}
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export*from"./parameter.js";export*from"./builtin/index.js";export*from"./shader.js";export*from"./decal-shader.js";export*from"./sprite-shader.js";/*
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export*from"./parameter.js";export*from"./builtin/index.js";export*from"./shader.js";export*from"./decal-shader.js";export*from"./sprite-shader.js";export*from"./trail-shader.js";/*
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{"version":3,"file":"trail-shader.d.ts","sourceRoot":"","sources":["../../src/shader/trail-shader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAA;AAChC,OAAO,EAAE,gBAAgB,EAAE,MAAM,aAAa,CAAA;AAI9C,8BAAsB,eAAe;IACnC,KAAK,IAAI,QAAQ;IAgBjB,QAAQ,CAAC,MAAM,IAAI,gBAAgB;CACpC"}
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import{NodeShaderMaterial as r}from"three-shader-graph";import{Trail as e}from"../effects/vfx/trail-renderer";export class TrailNodeShader{build(){const o=this.output(),{position:t}=e.getTrailShaderNodes(),a=new r({position:t,color:o.color});return e.applyTrailShaderParameters(a),a}}/*
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import { FloatNode, Vec2Node } from 'three-shader-graph';
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export declare function supportsDepthTextureExtension(renderer: WebGLRenderer): boolean;
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export declare const depthUniformName = "hology_depth_map";
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export declare const resolutionUniformName = "hology_resolution";
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{"version":3,"file":"depth.d.ts","sourceRoot":"","sources":["../../src/shader-nodes/depth.ts"],"names":[],"mappings":"AAAA,OAAO,EAAqB,aAAa,EAAE,MAAM,OAAO,CAAC;AACzD,OAAO,EAAmC,SAAS,
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{"version":3,"file":"depth.d.ts","sourceRoot":"","sources":["../../src/shader-nodes/depth.ts"],"names":[],"mappings":"AAAA,OAAO,EAAqB,aAAa,EAAE,MAAM,OAAO,CAAC;AACzD,OAAO,EAAmC,SAAS,EAAoD,QAAQ,EAA2G,MAAM,oBAAoB,CAAC;AAKrP,wBAAgB,6BAA6B,CAAC,QAAQ,EAAE,aAAa,WAEpE;AAID,eAAO,MAAM,gBAAgB,qBAAqB,CAAA;AAClD,eAAO,MAAM,qBAAqB,sBAAsB,CAAA;AACxD,eAAO,MAAM,eAAe,uBAAuB,CAAA;AACnD,eAAO,MAAM,cAAc,sBAAsB,CAAA;AAEjD,eAAO,MAAM,YAAY,+CAAkE,CAAA;AA2G3F,eAAO,MAAM,sBAAsB,WAAkB,CAAA;AAGrD,eAAO,MAAM,UAAU,8CAA4D,CAAA;AAEnF,eAAO,MAAM,QAAQ,UAA+D,CAAA;AAEpF,eAAO,MAAM,cAAc,WAA+B,CAAA;AAgB1D;;GAEG;AACH,eAAO,MAAM,kBAAkB,uCAAkC,CAAA;AASjE;;GAEG;AACH,eAAO,MAAM,WAAW,uCAAyF,CAAA"}
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import{Vector2 as t}from"three";import{dot as e,float as o,FloatExpressionNode as r,FloatNode as n,texture2d as
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import{Vector2 as t}from"three";import{dot as e,float as o,FloatExpressionNode as r,FloatNode as n,texture2d as s,uniformVec2 as c,vec2 as a,Vec2ExpressionNode as i,vec4 as p,Vec4Node as l,uniformSampler2d as h,uniformFloat as u,varying as d,inverse as m,uniforms as x,cross as f,normalize as _}from"three-shader-graph";import*as g from"three";export function supportsDepthTextureExtension(t){return!!t.extensions.get("WEBGL_depth_texture")}export const depthUniformName="hology_depth_map";export const resolutionUniformName="hology_resolution";export const nearUniformName="hology_camera_near";export const farUniformName="hology_camera_far";export const depthSampler=h(depthUniformName,new g.DepthTexture(1,1));const U=u(nearUniformName,.5),k=u(farUniformName,500);class y extends n{compile(t){const e=t.variable();var o=t.get(U),r=t.get(k);return{chunk:`\n float depth_${e} = 2.0 * ${o} * ${r} / (${r} + ${o} - (2.0 * ${t.get(this.depth)} - 1.0) * (${r} - ${o}));\n `,out:`depth_${e}`}}constructor(t){super(),this.depth=t}}function $(t){return new y(t)}const v=new class extends l{constructor(){super(...arguments),this.k="31u50"}compile(t){return{pars:`\n const float UnpackDownscale_${this.k} = 255. / 256.; // 0..1 -> fraction (excluding 1)\n const vec4 PackFactors_${this.k} = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\n const vec4 UnpackFactors_${this.k} = vec4( UnpackDownscale_${this.k} / PackFactors_${this.k}.rgb, 1.0 / PackFactors_${this.k}.a );\n `,out:`UnpackFactors_${this.k}`}}};function w(t){return o=s(depthSampler,t),e(o,v);var o}const N=new r("gl_FragCoord.z");export const fragmentLinearEyeDepth=$(N);export const resolution=c("hology_resolution",new t(250,1e3));export const screenUV=new i("gl_FragCoord.xy").divide(resolution);export const linearEyeDepth=$(w(screenUV));const V=d(m(x.projectionMatrix)),F=d(m(x.viewMatrix));function b(t=screenUV){const e=w(t).multiply(2).subtract(1),o=t.multiplyScalar(2).subtractScalar(1),r=p(o.x,o.y,e,1),n=V.multiplyVec(r),s=n.xyz.divideScalar(n.w);return F.multiplyVec(p(s,1)).xyz}export const depthWorldPosition=b(screenUV);const D=o(1).divide(resolution.x),P=o(1).divide(resolution.y),S=b(screenUV.add(a(D,o(0)))),E=b(screenUV.add(a(o(0),P)));export const depthNormal=_(f(S.subtract(depthWorldPosition),E.subtract(depthWorldPosition)));/*
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* Copyright (©) 2023. All rights reserved.
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* See the LICENSE.md file for details.
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*/
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@@ -1,5 +1,5 @@
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export * from 'three-shader-graph';
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-
export { linearEyeDepth, fragmentLinearEyeDepth, depthSampler } from './depth.js';
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export { linearEyeDepth, fragmentLinearEyeDepth, depthSampler, resolution, screenUV } from './depth.js';
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export { timeUniforms } from './time.js';
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export { particleUniforms } from './particle.js';
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export * from './layers.js';
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@@ -11,4 +11,5 @@ export * from './math.js';
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export * from './bulge.js';
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export * from './texture-sequence.js';
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export * from './decal.js';
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export * from './scene-sample.js';
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//# sourceMappingURL=index.d.ts.map
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-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/shader-nodes/index.ts"],"names":[],"mappings":"AAAA,cAAc,oBAAoB,CAAA;AAClC,OAAO,EAAE,cAAc,EAAE,sBAAsB,EAAE,YAAY,EAAE,MAAM,YAAY,CAAA;
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+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/shader-nodes/index.ts"],"names":[],"mappings":"AAAA,cAAc,oBAAoB,CAAA;AAClC,OAAO,EAAE,cAAc,EAAE,sBAAsB,EAAE,YAAY,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAA;AACvG,OAAO,EAAE,YAAY,EAAE,MAAM,WAAW,CAAA;AACxC,OAAO,EAAE,gBAAgB,EAAE,MAAM,eAAe,CAAA;AAChD,cAAc,aAAa,CAAA;AAC3B,cAAc,gBAAgB,CAAA;AAC9B,cAAc,aAAa,CAAA;AAC3B,cAAc,cAAc,CAAA;AAC5B,cAAc,cAAc,CAAA;AAC5B,cAAc,WAAW,CAAA;AACzB,cAAc,YAAY,CAAA;AAC1B,cAAc,uBAAuB,CAAA;AACrC,cAAc,YAAY,CAAA;AAC1B,cAAc,mBAAmB,CAAA"}
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@@ -1,4 +1,4 @@
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-
export*from"three-shader-graph";export{linearEyeDepth,fragmentLinearEyeDepth,depthSampler}from"./depth.js";export{timeUniforms}from"./time.js";export{particleUniforms}from"./particle.js";export*from"./layers.js";export*from"./landscape.js";export*from"./shapes.js";export*from"./voronoi.js";export*from"./effects.js";export*from"./math.js";export*from"./bulge.js";export*from"./texture-sequence.js";export*from"./decal.js";/*
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export*from"three-shader-graph";export{linearEyeDepth,fragmentLinearEyeDepth,depthSampler,resolution,screenUV}from"./depth.js";export{timeUniforms}from"./time.js";export{particleUniforms}from"./particle.js";export*from"./layers.js";export*from"./landscape.js";export*from"./shapes.js";export*from"./voronoi.js";export*from"./effects.js";export*from"./math.js";export*from"./bulge.js";export*from"./texture-sequence.js";export*from"./decal.js";export*from"./scene-sample.js";/*
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* Copyright (©) 2023. All rights reserved.
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* See the LICENSE.md file for details.
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*/
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@@ -0,0 +1,6 @@
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import { RgbaNode, Vec2Node, Vec3ExpressionNode } from 'three-shader-graph';
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export declare const sceneMapUniformName = "hology_scene_map";
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export declare const sceneColorSampler: import("three-shader-graph").UniformSampler2d;
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export declare function sampleSceneColor(uv: Vec2Node): RgbaNode;
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export declare const fragCoord: Vec3ExpressionNode;
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//# sourceMappingURL=scene-sample.d.ts.map
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@@ -0,0 +1 @@
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{"version":3,"file":"scene-sample.d.ts","sourceRoot":"","sources":["../../src/shader-nodes/scene-sample.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,QAAQ,EAAoB,QAAQ,EAAE,kBAAkB,EAAC,MAAM,oBAAoB,CAAC;AAI5F,eAAO,MAAM,mBAAmB,qBAAqB,CAAA;AAGrD,eAAO,MAAM,iBAAiB,+CAA6D,CAAA;AAG3F,wBAAgB,gBAAgB,CAAC,EAAE,EAAE,QAAQ,GAAG,QAAQ,CAEvD;AAED,eAAO,MAAM,SAAS,oBAAyC,CAAA"}
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@@ -0,0 +1,4 @@
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1
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+
import{uniformSampler2d as e,Vec3ExpressionNode as o}from"three-shader-graph";import*as r from"three";export const sceneMapUniformName="hology_scene_map";export const sceneColorSampler=e("hology_scene_map",new r.Texture);export function sampleSceneColor(e){return sceneColorSampler.sample(e)}export const fragCoord=new o("gl_FragCoord");/*
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+
* Copyright (©) 2023. All rights reserved.
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* See the LICENSE.md file for details.
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+
*/
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@@ -1 +1 @@
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{"version":3,"file":"texture-sequence.d.ts","sourceRoot":"","sources":["../../src/shader-nodes/texture-sequence.ts"],"names":[],"mappings":"AAAA,OAAO,EAAS,SAAS,
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+
{"version":3,"file":"texture-sequence.d.ts","sourceRoot":"","sources":["../../src/shader-nodes/texture-sequence.ts"],"names":[],"mappings":"AAAA,OAAO,EAAS,SAAS,EAAwB,aAAa,EAA8B,QAAQ,EAAE,MAAM,oBAAoB,CAAC;AAEjI,wBAAgB,cAAc,CAAC,OAAO,EAAE,aAAa,EAAE,EAAE,EAAE,QAAQ,EAAE,OAAO,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,SAAK,EAAE,IAAI,GAAE,OAAO,GAAG,MAAgB,yCAuB9J"}
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@@ -1,4 +1,4 @@
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1
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-
import{float as l,floor as t,min as e,mod as p,varying as
|
1
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+
import{float as l,floor as t,min as e,mod as p,varying as a,vec2 as i}from"three-shader-graph";export function sampleFlipbook(m,o,r,c,d,s=60,u="clamp"){const n=r*c;let h;switch(u){case"clamp":h=t(e(d.multiply(l(s)),l(n-1)));break;case"loop":h=t(p(d.multiply(l(s)),l(n)))}const y=l(1/r),b=l(1/c),f=p(h,l(r)).multiply(y),k=t(h.divide(c).add(1)).multiply(b),v=i(f,l(1).subtract(k));return m.sample(a(v.add(o.divide(i(r,c)))))}/*
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* Copyright (©) 2023. All rights reserved.
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* See the LICENSE.md file for details.
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*/
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package/package.json
CHANGED
@@ -1,6 +1,6 @@
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{
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"name": "@hology/core",
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"version": "0.0.
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+
"version": "0.0.100",
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"description": "",
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"main": "dist/index.js",
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"type": "module",
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@@ -168,7 +168,7 @@
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"dependencies": {
|
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"@babel/runtime": "^7.24.8",
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"@dimforge/rapier3d-compat": "^0.14.0",
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-
"@hology/nebula": "^0.0.
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+
"@hology/nebula": "^0.0.100",
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"@plumier/reflect": "^1.1.0",
|
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"@recast-navigation/three": "^0.35.2",
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"recast-navigation": "^0.35.2",
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