@hology/core 0.0.271 → 0.0.273

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (40) hide show
  1. package/dist/effects/vfx/gpu-sprite-compiler.js +1 -1
  2. package/dist/effects/vfx/gpu-sprite-runtime.js +1 -1
  3. package/dist/effects/vfx/gpu-vfx-world-service.js +1 -1
  4. package/dist/effects/vfx/rates.d.ts +2 -0
  5. package/dist/effects/vfx/rates.js +1 -1
  6. package/dist/effects/vfx/vfx-actor.d.ts +2 -1
  7. package/dist/effects/vfx/vfx-actor.js +1 -1
  8. package/dist/effects/vfx/vfx-asset.d.ts +10 -1
  9. package/dist/effects/vfx/vfx-backend-partition.d.ts +8 -0
  10. package/dist/effects/vfx/vfx-backend-partition.js +4 -0
  11. package/dist/effects/vfx/vfx-materializer.js +1 -1
  12. package/dist/effects/vfx/vfx-render-preparation.js +1 -1
  13. package/dist/effects/vfx/vfx-renderers.d.ts +27 -2
  14. package/dist/effects/vfx/vfx-renderers.js +1 -1
  15. package/dist/gameplay/actors/builtin/components/character/character-animation.d.ts +2 -0
  16. package/dist/gameplay/actors/builtin/components/character/character-animation.js +1 -1
  17. package/dist/gameplay/initiate.js +1 -1
  18. package/dist/scene/asset-resource-loader.d.ts +5 -1
  19. package/dist/scene/asset-resource-loader.js +1 -1
  20. package/dist/scene/materializer.d.ts +1 -1
  21. package/dist/scene/materializer.js +1 -1
  22. package/dist/scene/model.d.ts +4 -0
  23. package/dist/scene/native-texture.d.ts +13 -0
  24. package/dist/scene/native-texture.js +4 -0
  25. package/dist/shader-nodes/particle-parameter.d.ts +4 -0
  26. package/dist/shader-nodes/particle-parameter.js +4 -0
  27. package/dist/test/asset-resource-loader-texture-array.test.js +1 -1
  28. package/dist/test/gpu-sprite-compiler.test.js +1 -1
  29. package/dist/test/gpu-sprite-pipeline-cache.test.js +1 -1
  30. package/dist/test/native-texture.test.d.ts +2 -0
  31. package/dist/test/native-texture.test.js +4 -0
  32. package/dist/test/shader-graph.test.js +1 -1
  33. package/dist/test/vfx-backend-partition.test.d.ts +2 -0
  34. package/dist/test/vfx-backend-partition.test.js +4 -0
  35. package/dist/test/vfx-playback-transform.test.js +1 -1
  36. package/dist/test/vfx-render-preparation.test.js +1 -1
  37. package/dist/utils/mesh.d.ts +1 -1
  38. package/dist/utils/mesh.js +1 -1
  39. package/package.json +1 -1
  40. package/tsconfig.tsbuildinfo +1 -1
@@ -222,6 +222,10 @@ export type TextureSettings = {
222
222
  * texture participates in.
223
223
  */
224
224
  textureArrayFileKey?: string;
225
+ /** Build-generated GPU-native alternatives; fileKey remains the portable fallback. */
226
+ nativeFileKeys?: Partial<Record<'bc7' | 'astc', string>>;
227
+ /** GPU-native alternatives for textureArrayFileKey, with identical layer ordering. */
228
+ nativeArrayFileKeys?: Partial<Record<'bc7' | 'astc', string>>;
225
229
  };
226
230
  export type AnimationRigBone = {
227
231
  /** Stable hierarchy path. Bone names alone are not guaranteed to be unique. */
@@ -0,0 +1,13 @@
1
+ import { CompressedTexture } from 'three';
2
+ export type NativeTextureFormat = 'bc7' | 'astc';
3
+ export type NativeTextureFileKeys = Partial<Record<NativeTextureFormat, string>>;
4
+ export declare function selectNativeTexture(variants: NativeTextureFileKeys | undefined, bc: boolean, astc: boolean): {
5
+ fileKey: string;
6
+ format: NativeTextureFormat;
7
+ } | undefined;
8
+ /** Read the narrowly scoped native KTX2 output emitted by our build plugin.
9
+ * No decoding or payload copies: mip data is viewed directly in the fetched buffer.
10
+ * Basis/supercompressed files continue to use Three's KTX2Loader.
11
+ */
12
+ export declare function parseNativeTexture(buffer: ArrayBuffer, expectedFormat: NativeTextureFormat): CompressedTexture;
13
+ //# sourceMappingURL=native-texture.d.ts.map
@@ -0,0 +1,4 @@
1
+ import{CompressedArrayTexture as t,CompressedTexture as e,LinearFilter as r,LinearMipmapLinearFilter as n,NoColorSpace as i,RGBA_ASTC_4x4_Format as a,RGBA_BPTC_Format as o,SRGBColorSpace as h,UnsignedByteType as c}from"three";export function selectNativeTexture(t,e,r){return e&&t?.bc7?{fileKey:t.bc7,format:"bc7"}:r&&t?.astc?{fileKey:t.astc,format:"astc"}:void 0}export function parseNativeTexture(g,s){const l=new Uint8Array(g);if(l.length<104||![171,75,84,88,32,50,48,187,13,10,26,10].every((t,e)=>l[e]===t))throw new Error("Invalid native KTX2 header");const f=new DataView(g),m=f.getUint32(12,!0),w=145===m||146===m;if("bc7"===s&&!w||"astc"===s&&!(157===m||158===m))throw new Error("Native KTX2 format does not match its variant");const U=f.getUint32(20,!0),u=f.getUint32(24,!0),p=f.getUint32(28,!0),d=f.getUint32(32,!0),v=f.getUint32(36,!0),M=f.getUint32(40,!0);if(!U||!u||p||1!==v||!M||M>Math.floor(Math.log2(Math.max(U,u)))+1||0!==f.getUint32(44,!0)||l.length<80+24*M)throw new Error("Unsupported native KTX2 layout or supercompression");const b=[];for(let t=0;t<M;t++){const e=80+24*t,r=Number(f.getBigUint64(e,!0)),n=Number(f.getBigUint64(e+8,!0)),i=Math.max(1,Math.floor(U/2**t)),a=Math.max(1,Math.floor(u/2**t)),o=Math.ceil(i/4)*Math.ceil(a/4)*16*Math.max(1,d);if(!Number.isSafeInteger(r)||r<80+24*M||n!==o||r+n>g.byteLength||f.getBigUint64(e+16,!0)!==BigInt(n))throw new Error("Invalid native KTX2 mip data");b.push({data:new Uint8Array(g,r,n),width:i,height:a})}const x=w?o:a,y=d>0?new t(b,U,u,d,x,c):new e(b,U,u,x,c);return y.colorSpace=146===m||158===m?h:i,y.minFilter=M>1?n:r,y.magFilter=r,y.needsUpdate=!0,y}/*
2
+ * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
+ * See the LICENSE.md file for details.
4
+ */
@@ -0,0 +1,4 @@
1
+ import { FloatNode } from 'three-shader-graph';
2
+ /** Stable bindings for static and animated values; static parameters skip texture sampling. */
3
+ export declare function particleParameter(name: string, start: number, end?: number, easing?: string): FloatNode;
4
+ //# sourceMappingURL=particle-parameter.d.ts.map
@@ -0,0 +1,4 @@
1
+ import{ease as e}from"@hology/nebula";import{ClampToEdgeWrapping as t,DataTexture as r,LinearFilter as n,RedFormat as a,UnsignedByteType as i,Vector3 as s}from"three";import{FloatNode as o,UniformFloatNode as l,UniformVec3Node as m,isWgslCompiler as c,textureSampler2d as p}from"three-shader-graph";import{shaderParameterUniformName as h}from"../shader/parameter.js";import{particleUniforms as u}from"./particle.js";const $=Object.keys(e);let g;export function particleParameter(o,c,u,v){const d=Math.max(0,$.indexOf("ease"+v));return new f(new l(h(o),c,void 0,!1),new m(h(o)+"_animation",new s(u??c,(d+.5)/$.length,null==u?0:1),void 0,!1),function(){if(g)return g;const s=new Uint8Array(64*$.length);for(let t=0;t<$.length;t++){const r=e[$[t]];for(let e=0;e<64;e++)s[64*t+e]=255*r(e/63)}const o=new r(s,64,$.length,a,i);return o.name="Shared particle parameter easing curves",o.minFilter=o.magFilter=n,o.wrapS=o.wrapT=t,o.generateMipmaps=!1,o.needsUpdate=!0,g=p(o),g}())}class f extends o{constructor(e,t,r){super(),this.start=e,this.settings=t,this.curve=r}compile(e){const t=e.get(this.start),r=e.get(this.settings),n=e.get(this.curve),a=e.get(u.energy),i="particle_parameter_"+e.variable(),s=c(e)?`textureSampleLevel(${n}Texture, ${n}Sampler, vec2<f32>(1.0 - ${a}, ${r}.y), 0.0).r`:`texture2D(${n}, vec2(1.0 - ${a}, ${r}.y)).r`;return{chunk:`${c(e)?`var ${i}: f32 = ${t};`:`float ${i} = ${t};`}\n if (${r}.z > 0.5) {\n ${i} = mix(${t}, ${r}.x, ${s});\n }`,out:i}}}/*
2
+ * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
+ * See the LICENSE.md file for details.
4
+ */
@@ -1,4 +1,4 @@
1
- import{describe as e,expect as t,it as r,vi as a}from"vitest";import{Texture as o}from"three";import{AssetResourceLoader as n}from"../scene/asset-resource-loader.js";function s(e,t){return{id:e,name:e,type:"texture",fileKey:`${e}.ktx2`,fileFormat:"ktx2",texture:{textureArrayFileKey:"shared-array.ktx2",textureArrayLayer:t}}}a.mock("../scene/materializer.js",()=>({applyMaterial:a.fn(),getConvertedFbxToGlbAssignedMaterialTextureFlipY:a.fn()})),a.hoisted(()=>{if("undefined"==typeof HTMLCanvasElement)return;const e=new Proxy({},{get:(e,t)=>(t in e||(e[t]=("string"!=typeof t||!t.startsWith("is"))&&a.fn()),e[t]),set:(e,t,r)=>(e[t]=r,!0)});Object.defineProperty(HTMLCanvasElement.prototype,"getContext",{configurable:!0,value:()=>e}),"undefined"==typeof AudioBuffer&&Object.defineProperty(globalThis,"AudioBuffer",{configurable:!0,value:class{}})}),e("AssetResourceLoader texture arrays",()=>{r("deduplicates concurrent loads by texture array file key",async()=>{const e=new n;let r;const l=new Promise(e=>{r=e}),i=a.fn(()=>l);e._getTextureLoader=()=>({loadAsync:i}),e.getUri=e=>e;const u=e.getTextureArray(s("texture-a",0)),d=e.getTextureArray(s("texture-b",1));t(i).toHaveBeenCalledTimes(1);const c=new o;r(c);const[y,f]=await Promise.all([u,d]);t(y.texture).toBe(c),t(f.texture).toBe(c),t(y.layerIndex).toBe(0),t(f.layerIndex).toBe(1)}),r("allows a failed texture array load to be retried",async()=>{const e=new n,r=new o,l=a.fn().mockRejectedValueOnce(new Error("load failed")).mockResolvedValueOnce(r);e._getTextureLoader=()=>({loadAsync:l}),e.getUri=e=>e;const i=s("texture-a",0);await t(e.getTextureArray(i)).rejects.toThrow("load failed"),await t(e.getTextureArray(i)).resolves.toEqual({texture:r,layerIndex:0}),t(l).toHaveBeenCalledTimes(2)})});/*
1
+ import{describe as e,expect as t,it as a,vi as r}from"vitest";import{Texture as n}from"three";import{AssetResourceLoader as o}from"../scene/asset-resource-loader.js";function s(e=1){const t=new ArrayBuffer(120);new Uint8Array(t).set([171,75,84,88,32,50,48,187,13,10,26,10]);const a=new DataView(t);for(const[t,r]of[[12,146],[16,1],[20,4],[24,4],[32,e],[36,1],[40,1]])a.setUint32(t,r,!0);return a.setBigUint64(80,104n,!0),a.setBigUint64(88,16n,!0),a.setBigUint64(96,16n,!0),t}function i(e,t){return{id:e,name:e,type:"texture",fileKey:`${e}.ktx2`,fileFormat:"ktx2",texture:{textureArrayFileKey:"shared-array.ktx2",textureArrayLayer:t}}}r.mock("../scene/materializer.js",()=>({applyMaterial:r.fn(),getConvertedFbxToGlbAssignedMaterialTextureFlipY:r.fn()})),r.hoisted(()=>{if("undefined"==typeof HTMLCanvasElement)return;const e=new Proxy({},{get:(e,t)=>(t in e||(e[t]=("string"!=typeof t||!t.startsWith("is"))&&r.fn()),e[t]),set:(e,t,a)=>(e[t]=a,!0)});Object.defineProperty(HTMLCanvasElement.prototype,"getContext",{configurable:!0,value:()=>e}),"undefined"==typeof AudioBuffer&&Object.defineProperty(globalThis,"AudioBuffer",{configurable:!0,value:class{}})}),e("AssetResourceLoader texture arrays",()=>{a("uses native BC7 with the custom WebGPU device and deduplicates array requests",async()=>{const e=new o,a=e,n=r.spyOn(a.ktx2Loader,"detectSupport").mockReturnThis();e.initKtx2ForWebGpu({features:new Set(["texture-compression-bc"])}),a.getUri=e=>e;const l=r.spyOn(a.nativeTextureLoader,"loadAsync").mockResolvedValue(s()),c=r.spyOn(a.ktx2Loader,"loadAsync"),u=i("a",0);u.texture.nativeArrayFileKeys={bc7:"native-array.ktx2",astc:"mobile.ktx2"};const[d,x]=await Promise.all([e.getTextureArray(u),e.getTextureArray(u)]);t(d.texture).toBe(x.texture),t(d.texture.isCompressedArrayTexture).toBe(!0),t(l).toHaveBeenCalledExactlyOnceWith("native-array.ktx2"),t(c).not.toHaveBeenCalled(),t(n).toHaveBeenCalled(),r.restoreAllMocks()}),a("loads standalone native textures and falls back when their payload is invalid",async()=>{const e=new o,a=e;a.getUri=e=>e,a.nativeBcSupported=!0,e.setDataDir("data");const l=r.spyOn(a.nativeTextureLoader,"loadAsync").mockResolvedValueOnce(s(0)).mockResolvedValueOnce(new ArrayBuffer(0)),c=new n,u=r.spyOn(a.ktx2Loader,"loadAsync").mockResolvedValue(c),d=r.spyOn(console,"warn").mockImplementation(()=>{}),x=i("a",0);x.texture.nativeFileKeys={bc7:"native.ktx2"},t((await e.getTexture(x)).isCompressedTexture).toBe(!0);const y={...x,id:"b",fileKey:"fallback.ktx2"};t(await e.getTexture(y)).toBe(c),t(l).toHaveBeenCalledTimes(2),t(u).toHaveBeenCalledExactlyOnceWith("fallback.ktx2"),t(d).toHaveBeenCalled(),r.restoreAllMocks()}),a("selects native formats from WebGL extensions",async()=>{const e=new o,a=e;r.spyOn(a.ktx2Loader,"detectSupport").mockReturnThis(),e.initKtx2({extensions:{has:e=>"WEBGL_compressed_texture_astc"===e}}),t(a.nativeBcSupported).toBe(!1),t(a.nativeAstcSupported).toBe(!0),r.restoreAllMocks()}),a("deduplicates concurrent loads by texture array file key",async()=>{const e=new o;let a;const s=new Promise(e=>{a=e}),l=r.fn(()=>s);e._getTextureLoader=()=>({loadAsync:l}),e.getUri=e=>e;const c=e.getTextureArray(i("texture-a",0)),u=e.getTextureArray(i("texture-b",1));await r.waitFor(()=>t(l).toHaveBeenCalledTimes(1));const d=new n;a(d);const[x,y]=await Promise.all([c,u]);t(x.texture).toBe(d),t(y.texture).toBe(d),t(x.layerIndex).toBe(0),t(y.layerIndex).toBe(1)}),a("allows a failed texture array load to be retried",async()=>{const e=new o,a=new n,s=r.fn().mockRejectedValueOnce(new Error("load failed")).mockResolvedValueOnce(a);e._getTextureLoader=()=>({loadAsync:s}),e.getUri=e=>e;const l=i("texture-a",0);await t(e.getTextureArray(l)).rejects.toThrow("load failed"),await t(e.getTextureArray(l)).resolves.toEqual({texture:a,layerIndex:0}),t(s).toHaveBeenCalledTimes(2)})});/*
2
2
  * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
3
  * See the LICENSE.md file for details.
4
4
  */
@@ -1,4 +1,4 @@
1
- import{describe as e,expect as t,it as a}from"vitest";import*as o from"three";import{NodeShaderMaterial as i,rgb as n,rgba as s,standardMaterial as r,textureSampler2d as l,uniformFloat as c,uniformSampler2d as p,uniformVec3 as m,varyingAttributes as d,vec3 as u}from"three-shader-graph";import{SerializedParamType as h}from"../scene/model.js";import{WorldCollisionMethod as y}from"../effects/vfx/vfx-asset.js";import{compileGpuSpriteEmitters as g,materializeGpuSpriteRenderClasses as f,requiresCpuVfxBackend as b,selectVfxBackend as w}from"../effects/vfx/gpu-sprite-compiler.js";import{prepareGpuSpriteBackend as C}from"../effects/vfx/gpu-sprite-backend.js";import{calculateGpuSpriteOptionalStateLayout as x,GPU_TRAIL_RENDER_CLASS_BYTES as v,GpuSpriteDirtyRange as B,getCompiledGpuSpriteMaterial as S,getGpuSpriteComputeWgsl as V,getGpuSpriteMaterialWgsl as T,getGpuTrailMaterialWgsl as M}from"../effects/vfx/gpu-sprite-runtime.js";import{Trail as E,trailUV as I}from"../effects/vfx/trail-renderer.js";import{timeUniforms as P}from"../shader-nodes/time.js";import{GpuSpriteSchedulerRuntime as O}from"../effects/vfx/gpu-sprite-scheduler-runtime.js";import{GpuSpriteTemplateCache as j,instantiateGpuSpriteTemplate as z}from"../effects/vfx/gpu-sprite-template.js";import{GpuSpriteWorldRuntime as q}from"../effects/vfx/gpu-sprite-world-runtime.js";import{GpuSpriteRenderClassCache as A}from"../effects/vfx/gpu-sprite-compiler.js";import{addGpuSpriteRenderGraphPasses as R}from"../effects/vfx/gpu-sprite-render-graph.js";import{gpuVfxCapacityClass as G}from"../effects/vfx/gpu-vfx-capacity.js";import{buildParticleLightingShaderHeader as L,ComputeKernel as _}from"@hology/webgpu-renderer";import{configureWebGpuRuntimeBindings as k}from"../rendering/webgpu-runtime-bridge.js";k({createComputeKernel:(e,t)=>new _(e,t),buildParticleLightingShaderHeader:L});import{sampleSceneColor as U}from"../shader-nodes/scene-sample.js";import{screenUV as D}from"../shader-nodes/depth.js";import{particleUniforms as W}from"../shader-nodes/particle.js";import{createGpuMeshAssetMaterial as F}from"../effects/vfx/vfx-gpu-material.js";const N=e=>({type:h.Number,value:e}),Z=e=>({type:h.Vector3,value:e});function H(e={}){return{type:"sprite",texture:"dot",color:"#ffffff",intensity:1,blendingMode:"additive",softness:0,bloom:!1,space:"world",opacityChannel:"alpha",...e}}function X(e={}){return{type:"mesh",assetId:"simple-mesh",space:"world",...e}}function Y(e={}){return{type:"trail",length:10,width:.5,taper:!0,color:"#40a0ff",colorEnd:"#ff4080",intensity:2,intensityEnd:.25,opacityStart:1,opacityEnd:0,bloom:!1,billboard:!0,opacityChannel:"alpha",space:"world",...e}}function $(e,t=H()){return{id:e,name:e,position:[0,0,0],rotation:[0,0,0],rate:{type:"once",count:2,delay:0},output:t,initializers:[{id:`${e}-life`,type:"lifetime",enabled:!0,params:{duration:N(2)}},{id:`${e}-position`,type:"positionSphere",enabled:!0,params:{position:Z([0,0,0]),radius:N(1),surface:{type:h.Boolean,value:!1}}}],behaviours:[]}}function Q(...e){return{id:"test-vfx",name:"test-vfx",type:"vfx",vfx:{emitters:e}}}e("GPU sprite compiler compatibility",()=>{a("keeps standard asset materials lit for GPU mesh particles",async()=>{const e=new o.Texture,a=new o.Texture,n=new o.Texture,s=new i({color:r({color:m("color",new o.Vector3(.3,.2,.1)).rgb.multiply(p("map",e).sample(d.uv).rgb),roughness:c("roughness",.8).multiply(p("roughnessMap",a).sample(d.uv).g),normal:p("normalMap",n).sample(d.uv).rgb,metalness:.1}),opacity:c("opacity",1)}),l=await F("material-id",{getAsset:async()=>({id:"material-id"}),getTexture:async()=>e,getMesh:async()=>new o.Mesh,getMaterial:async()=>s}),u=S(l),h=T(u,!0);t(u.requiresRendererShaderHeader).toBe(!0),t(u.needsWorldPosition).toBe(!0),t(u.fragmentMain).toContain("rendererPointLightForLight"),t(u.fragmentMain).toContain("rendererDirectionalLightForLight"),t(h).toContain("fn rendererPointLightCount()"),t(u.textures.map).toBe(e),t(u.textures.roughnessMap).toBe(a),t(u.textures.normalMap).toBe(n)}),a("bakes an authored effect input into emitter spawn delay",()=>{const e=$("bound-delay");e.rate.delayBinding={type:"vfxInput",inputId:"timing"};const a=Q(e);a.vfx.inputs=[{id:"timing",name:"Timing",type:"number",defaultValue:.5}];const i=g(a,[new o.Vector3]);t(i.compatibility.compatible).toBe(!0),t(i.emitters[0].rate.delay).toBe(.5)}),a("bakes the emitter rotation into world-space spawn position, velocity, and mesh rotation",()=>{const e=V(16,!0,!1,!1,!1,!0);t(e).toContain("zoneOffset = worldSpawnOffset(emitter, zoneOffset)"),t(e).toContain("let initialVelocity = worldSpawnDirection(emitter, localInitialVelocity)"),t(e).toContain("localInitialVelocity += randomConeDirection(sampledMeshNormal"),t(e).toContain("worldSpawnRotation(emitter), quaternionFromEulerXYZ(initialRotationEuler)"),t(e).toContain("optionalStates[meshStateOffset], quaternionFromEulerXYZ(rotationDelta)"),t(e).not.toContain("optionalStates[meshStateOffset] = quaternionFromEulerXYZ(rotationEuler)"),t(e).toContain("emitter.trailTransform0 = command.trailTransform0"),t(e).not.toMatch(/__[A-Z_]+__/)}),a("compiles pay-for-play child emitters and screen-space collision metadata",()=>{const e=$("parent");e.behaviours.push({id:"collision",type:"worldCollision",enabled:!0,params:{bounce:N(.6),friction:N(.2),lifeLoss:N(.5),debug:{type:h.Boolean,value:!0}}});const a=$("child");a.rate={type:"once",count:3,delay:0},a.spawnEvent="collision",e.children=[a];const i=g(Q(e),[new o.Vector3]);t(i.compatibility.compatible).toBe(!0),t(i.emitters).toHaveLength(2),t(i.emitters[0]).toMatchObject({hasWorldCollision:!0,collisionBounce:.6,collisionFriction:.2,collisionLifeLoss:.5,collisionDebug:!0}),t(i.emitters[1]).toMatchObject({parentEmitter:0,childParticlesPerParent:3,childSpawnEvent:2,childLevel:1,capacity:6});const n=V(16);t(n).not.toContain("collisionDepth"),t(n).not.toContain("optionalStates"),t(n).not.toContain("triangleRecord"),t(n).not.toMatch(/__[A-Z_]+__/);const s=V(16,!1,!1,!1,!1,!1,!1,0,0,!1,!1,0,0,!1,!0);t(s).toContain("var<storage, read_write> optionalStates"),t(s).toContain("let triangleRecord = optionalStates[triangleOffset]"),t(s).toContain("fn meshSamplerBoneMatrix"),t(s).toContain("meshSamplerVertexPosition(samplerOffset"),t(s).toContain("var triangleOffset = samplerOffset"),t(s).not.toContain("let triangleOffset = samplerOffset");const r=V(16,!1,!1,!1,!1,!1,!1,0,0,!0,!0,32,1);t(r).toContain("collisionDepth"),t(r).toContain("collisionStep <= 6u"),t(r).toContain("approachingVisibleSurface"),t(r).toContain("optionalStates[32u + owner.padding]"),t(r).not.toMatch(/__[A-Z_]+__/)}),a("supports local-space parent particles spawning local or world-space children",()=>{const e=$("parent",H({space:"local"})),a=$("local-child",H({space:"local"})),i=$("world-child",H({space:"world"}));e.children=[a,i];const n=g(Q(e),[new o.Vector3]);t(n.compatibility.compatible).toBe(!0),t(n.compatibility.issues).toEqual([]),t(n.emitters.map(e=>e.localSpace)).toEqual([!0,!0,!1]);const s=V(16,!1,!1,!1,!1,!1,!1,0,0,!1,!1,0,1);t(s).not.toContain("parentTransform = mat4x4");const r=V(16,!1,!1,!1,!1,!0,!1,0,0,!1,!1,0,1,!0);t(r).toContain("parentTransform = mat4x4"),t(r).toContain("parentEmitter.trail.z > 0.0 && emitter.trail.z < 0.0"),t(r).toContain("childEmissionEnd = parent.velocityLife.w"),t(r).toContain("particle.positionAge = vec4(particle.positionAge.xyz, age)"),t(r).not.toContain("childEventReady = parentAlive"),t(r).not.toMatch(/__[A-Z_]+__/)}),a("invalidates recycled parent spawn events during a new activation delay",()=>{const e=$("delayed-impact",H({space:"world"}));e.rate.delay=.13,e.children=[$("ground-impact",H({space:"world"}))];const a=g(Q(e),[new o.Vector3(12,0,8)]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].rate.delay).toBe(.13);const i=V(16,!1,!1,!1,!1,!1,!1,0,0,!1,!1,0,1);t(i).toContain("if (!emissionStarted || !stopAllowsEmission || totalSpawn <= simulationLocalSlot)"),t(i).toContain("particle.scaleAlphaEmitterGeneration.w = 0.0;"),t(i.indexOf("particle.scaleAlphaEmitterGeneration.w = 0.0;")).toBeLessThan(i.indexOf("particles[particleIndex] = particle;")),t(i).not.toMatch(/__[A-Z_]+__/),t(V(16)).not.toContain("particle.scaleAlphaEmitterGeneration.w = 0.0;")}),a("rejects world-space parents with local-space child output",()=>{const e=$("parent",H({space:"world"}));e.children=[$("child",H({space:"local"}))];const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!1),t(a.compatibility.issues).toContainEqual(t.objectContaining({code:"child-emitter-local-space"}))}),a("orders child render classes by authored render order without changing simulation hierarchy",()=>{const e=$("parent",X({renderOrder:10})),a=$("child",H({renderOrder:-10}));e.children=[a];const i=g(Q(e),[new o.Vector3]);t(i.renderClasses.map(e=>e.output.renderOrder)).toEqual([-10,10]),t(i.emitters[0].parentEmitter).toBeUndefined(),t(i.emitters[0].renderClass).toBe(1),t(i.emitters[1]).toMatchObject({parentEmitter:0,renderClass:0})}),a("uses geometric world reservation classes without fixed template maxima",()=>{t([1,2,3,4,5,17].map(G)).toEqual([1,2,4,4,8,32])}),a("compiles stretched sprites into a velocity-aligned render class",async()=>{const e=g(Q($("stretched",function(e={}){return{type:"stretchedSprite",texture:"dot",color:"#ffffff",intensity:1,scale:.5,blendingMode:"additive",softness:0,bloom:!1,space:"world",opacityChannel:"alpha",...e}}({scale:.75}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0);const a=await f(e.renderClasses,{getTexture:async()=>new o.Texture});t(a.renderClasses[0].stretchScale).toBe(.75);const i=T(S(a.renderClasses[0].material),!1);t(i).toContain("stretchedSpriteClipPosition"),t(i).toContain("bitcast<f32>(renderClass.data.w)")}),a("materializes billboard trails with CPU-compatible history sizing",async()=>{const e=g(Q($("trail",Y({length:9.6,uvMode:"repeat",unitsPerRepeat:.5}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0),t(e.emitters).toHaveLength(1),t(e.emitters[0].capacity).toBe(2);const a=await f(e.renderClasses,{getTexture:async()=>new o.Texture});t(a.renderClasses[0].trail).toMatchObject({historyLength:11,width:.5,taper:!0,uvMode:"repeat",unitsPerRepeat:.5}),t(a.renderClasses[0].texture?.wrapS).toBe(o.RepeatWrapping),t(v).toBe(96);const i=V(16,!1,!1,!1,!0);t(i).toContain("@group(0) @binding(8) var<storage, read_write> optionalStates"),t(i).not.toContain("@binding(9)")}),a("streams local trail transforms through emitter commands without another storage binding",()=>{const e=g(Q($("attached-trail",Y({space:"local"}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0);const a=V(16,!1,!1,!1,!0,!0);t(a).toContain("trailTransform0: vec4<f32>"),t(a).toContain("emitter.trailTransform3 = command.trailTransform3"),t(a).not.toContain("@binding(12)")}),a("compiles trail graph UV varyings into the procedural ribbon ABI",()=>{const e=new i({color:s(u(I.x,I.y,W.opacity),W.opacity)});E.applyTrailShaderParameters(e);const a=M(e,!0);t(a).toContain("struct GraphVertexInput"),t(a).toContain("nodeVertexID: f32"),t(a).toContain("nodeDistance: f32"),t(a).toContain("renderClass.uvSettings.x"),t(a).toContain("headDistance - mix(historyDistance(state, control), historyDistance(state, control + 1), t)"),t(a).toContain("emitterTransforms"),t(a).not.toContain("__TRAIL_"),t(a).not.toContain("output.uv ="),t(a).not.toContain("output.color ="),t(a).not.toContain("normalize(after - before)"),t(a).not.toContain("2.0, 2.0, 2.0, 0.0")}),a("binds shader graph elapsed time to the GPU particle frame clock",()=>{const e=new i({color:s(u(P.elapsed),1)}),a=M(e),o=T(S(e),!1);t(a).toContain("frame.time"),t(o).toContain("frame.time"),t(a).not.toContain("hology_elapsed_time:"),t(o).not.toContain("hology_elapsed_time:")}),a("converts authored sRGB behavior colors to the linear render space",()=>{const e=$("legacy-color",Y());e.behaviours.push({id:"color",type:"changeColor",enabled:!0,params:{a:{type:h.Color,value:"#918383"},b:{type:h.Color,value:"#4f4f4f"}}});const a=g(Q(e),[new o.Vector3]);t(a.emitters[0].colorStart.toArray()).toEqual(new o.Color("#918383").toArray()),t(a.emitters[0].colorEnd.toArray()).toEqual(new o.Color("#4f4f4f").toArray())}),a("materializes one mesh geometry and rejects mesh hierarchies with multiple geometries",async()=>{const e=$("mesh",X({space:"local"}));e.initializers.push({id:"mesh-scale-components",type:"scaleComponents",enabled:!0,params:{scale:Z([1,2,3])}},{id:"mesh-rotation",type:"rotation",enabled:!0,params:{rotation:Z([30,45,60])}}),e.behaviours.push({id:"mesh-scale-components-behaviour",type:"scaleComponents",enabled:!0,params:{a:Z([2,1,1]),b:Z([1,.5,2])}});const a=Q(e),r=g(a,[new o.Vector3]);t(r.compatibility.compatible).toBe(!0),t(r.renderClasses[0].output.type).toBe("mesh"),t(r.emitters[0].localSpace).toBe(!0),t(r.emitters[0].meshScaleStart.toArray()).toEqual([2,2,3]),t(r.emitters[0].meshScaleEnd.toArray()).toEqual([1,1,6]),t(r.emitters[0].meshRotation.w).not.toBe(1),t(r.emitters[0].meshRotationEuler.toArray()).toEqual([o.MathUtils.degToRad(30),o.MathUtils.degToRad(45),o.MathUtils.degToRad(60)]);const l=new o.Mesh(new o.BoxGeometry(1,1,1),new o.MeshBasicMaterial({color:3368601,opacity:.75})),c=await f(r.renderClasses,{getTexture:async()=>new o.Texture,getMesh:async()=>l});t(c.renderClasses[0].meshVertices?.length).toBe(288),t(c.renderClasses[0].meshColor?.getHex()).toBe(3368601),t(c.renderClasses[0].meshOpacity).toBe(.75),t(c.renderClasses[0].localSpace).toBe(!0);const p=new i({color:s(n(.4),1)}),m=await f(r.renderClasses,{getTexture:async()=>new o.Texture,getMesh:async()=>l},async()=>p);t(m.renderClasses[0].material).toBe(p);const d=new o.Group;d.add(new o.Mesh(new o.BoxGeometry),new o.Mesh(new o.BoxGeometry)),await t(f(r.renderClasses,{getTexture:async()=>new o.Texture,getMesh:async()=>d})).rejects.toThrow("exactly one mesh geometry")}),a("keeps an unconfigured mesh output GPU-compatible without rendering it",()=>{const e=g(Q($("unconfigured-mesh",X({assetId:null}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0),t(e.compatibility.issues).toEqual([]),t(e.emitters).toEqual([]),t(e.renderClasses).toEqual([])}),a("treats an unselected mesh material override as the default material source",async()=>{const e=g(Q($("unselected-mesh-material",X({materialSource:"material",material:void 0}))),[new o.Vector3]),a=new i({color:s(n(.4),1)}),r=await f(e.renderClasses,{getTexture:async()=>new o.Texture,getMesh:async()=>new o.Mesh(new o.BoxGeometry)},async()=>a);t(e.compatibility.compatible).toBe(!0),t(r.renderClasses[0].material).toBe(a)}),a("keeps an unselected mesh shader graph on the GPU default material",async()=>{const e=g(Q($("unselected-mesh-graph",X({materialSource:"shaderGraph",shaderGraph:{source:"asset",assetId:null}}))),[new o.Vector3]),a=await f(e.renderClasses,{getTexture:async()=>new o.Texture,getMesh:async()=>new o.Mesh(new o.BoxGeometry)});t(e.compatibility.compatible).toBe(!0),t(()=>S(a.renderClasses[0].material)).not.toThrow()}),a("gates custom mesh materials on a compatible GPU material resolver",async()=>{const e=g(Q($("mesh-material",X({material:"material-id"}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0);const a={getTexture:async()=>new o.Texture,getMesh:async()=>new o.Mesh(new o.BoxGeometry)};await t(f(e.renderClasses,a)).rejects.toThrow("compatible GPU material resolver");const n=new o.Texture,s=await f(e.renderClasses,a,async()=>new i({color:l(n).sample(d.uv)}));t(s.renderClasses[0].material).toBeInstanceOf(i);const r=S(s.renderClasses[0].material);t(Object.values(r.textures)).toEqual([n])}),a("materializes non-billboard trails with orientation history",async()=>{const e=g(Q($("oriented-trail",Y({billboard:!1}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0);const a=await f(e.renderClasses,{getTexture:async()=>new o.Texture});t(a.renderClasses[0].trail).toMatchObject({billboard:!1});const i=V(16,!0,!1,!1,!0);t(i).toContain("trailSampleOffset + 1u"),t(i).toContain("quaternionMultiply(particleRotation, movementRotation)");const n=M(E.createBaseMaterial(),!1);t(n).toContain("renderClass.trail.w == 0u"),t(n).toContain("historySide(state, control)")}),a("changes the mesh render class when shader graph parameters change",()=>{const e={source:"asset",assetId:"mesh-graph"},a=g(Q($("mesh",X({materialSource:"shaderGraph",shaderGraph:e,shaderGraphParams:{intensity:N(1)}}))),[new o.Vector3]),i=g(Q($("mesh",X({materialSource:"shaderGraph",shaderGraph:e,shaderGraphParams:{intensity:N(2)}}))),[new o.Vector3]);t(a.renderClasses[0].key).not.toBe(i.renderClasses[0].key)}),a("preserves legacy mesh geometry transforms when requested",async()=>{const e=new o.Group,a=new o.Mesh((new o.BufferGeometry).setAttribute("position",new o.Float32BufferAttribute([1,0,0],3)));a.position.set(2,0,0),e.add(a);const i=g(Q($("modern",X())),[new o.Vector3]),n=g(Q($("legacy",X({useLegacyTransform:!0}))),[new o.Vector3]);t(i.renderClasses[0].key).not.toBe(n.renderClasses[0].key);const s={getTexture:async()=>new o.Texture,getMesh:async()=>e},r=await f(i.renderClasses,s),l=await f(n.renderClasses,s);t(r.renderClasses[0].meshVertices?.[0]).toBe(3),t(l.renderClasses[0].meshVertices?.[0]).toBe(1)}),a("does not reuse render classes across explicit template revisions",async()=>{const e=Q($("revisioned")),a={assets:{getTexture:async()=>new o.Texture},renderClassCache:new A},i=await(new j).resolve(e,{...a,revision:1}),n=await(new j).resolve(e,{...a,revision:2});t(i.template?.renderClasses[0]).not.toBe(n.template?.renderClasses[0])}),a("retains renderer-owned scene texture semantics for particle materials",()=>{const e=new i({color:U(D)}),a=S(e);t(Object.values(a.sceneTextures)).toEqual(["sceneColor"])}),a("retains the shared renderer geometry semantics for lit particle materials",()=>{const e=S(new i({color:r({color:n(6724044),roughness:.5,metalness:.1})}));t(e.needsWorldPosition).toBe(!0),t(e.needsWorldNormal).toBe(!0),t(e.requiresRendererShaderHeader).toBe(!0),t(e.fragmentMain).toContain("rendererDirectionalLightForLight"),t(L()).toContain("fn rendererCameraPosition()");const a=T(e,!0);t(a).toContain("fn rendererCameraPosition()"),t(a).toContain("rendererCameraPosition() - input.worldPosition"),t(a).toContain("@group(1) @binding(0)"),t(a).toContain("emitterTransform[0].xyz"),t(a).not.toContain("mat3x3<f32>(emitterTransforms["),t(a).toContain("fn normalMatrixFromLinearTransform"),t(a).not.toContain("inverse("),t(e.renderState.transparent).toBe(!1),t(e.renderState.depthWrite).toBe(!0),t(e.renderState.side).toBe(o.FrontSide)}),a("registers one ordered compute/render pair for a shared runtime",()=>{const e=[];let a;R({mainDepth:"depth",addPass:t=>e.push(t)},{executeCompute:()=>{},executeRender:(e,t)=>{a=t},getSceneTextureReads:()=>["sceneColorSnapshot"]},"color","WorldVfx"),t(e.map(e=>e.name)).toEqual(["WorldVfxSimulation","WorldVfxRender"]),t(e[1].dependsOn).toEqual(["WorldVfxSimulation"]),t(e[1].inputs).toMatchObject({sceneColorSnapshot:"sceneColorSnapshot"}),e[1].execute({}),t(a).toBe("color")}),a("coalesces touched emitter slots without allocating per mark",()=>{const e=new B;e.mark(7),e.mark(3),e.mark(5),t(e).toMatchObject({start:3,end:8,length:5}),e.clear(),t(e.length).toBe(0)}),a("generates particle-owner WGSL without reserved active identifiers",()=>{const e=V(16);t(e).toContain("enabled: u32"),t(e).not.toMatch(/\bactive\s*:/),t(e).not.toContain("owner.active"),t(e).toContain("fn applyEmitterCommandsMain"),t(e).toContain("@group(0) @binding(7) var<storage, read> emitterCommands"),t(e).toContain("var<storage, read_write> emitters"),t(e).toContain("timing: vec4<f32>"),t(e).toContain("let emitterDelta = select(frame.delta * emitter.timing.w, 0.0"),t(e).toContain("let sampledLife = mix(emitter.emission.z, emitter.emission.w"),t(e).toContain("particle.velocityLife = vec4(initialVelocity, particleLife)"),t(e).toContain("mix(emitter.colorStart.rgb, emitter.colorEnd.rgb, hash(particleSeed + 71u))"),t(e).toContain("select(animatedColor, particle.color.rgb, emitter.meshScaleStart.w > 0.5)")}),a("compiles random lifetime as a per-particle birth range",()=>{const e=$("random-life");e.initializers[0]={id:"random-life-range",type:"randomLifetime",enabled:!0,params:{minDuration:N(.5),maxDuration:N(2.5)}};const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0]).toMatchObject({lifeMin:.5,life:2.5})}),a("compiles random initial color without lifetime interpolation",()=>{const e=$("random-color");e.initializers.push({id:"random-color-range",type:"randomColor",enabled:!0,params:{a:{type:h.Color,value:"#ff0000"},b:{type:h.Color,value:"#0000ff"}}});const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].randomColor).toBe(!0)}),a("compiles point, box, line, ring, and sphere-surface spawn zones",()=>{const e=[["positionPoint",{position:Z([1,2,3])},0],["positionSphere",{position:Z([1,2,3]),radius:N(2),surface:{type:h.Boolean,value:!0}},1],["positionBox",{position:Z([1,2,3]),dimensions:Z([4,5,6])},2],["positionLine",{a:Z([1,2,3]),b:Z([4,5,6])},3],["positionRing",{position:Z([1,2,3]),rotation:Z([10,20,30]),radius:N(4),thickness:N(.5),angle:N(180)},4]];for(const[a,i,n]of e){const e=$(`zone-${a}`);e.initializers[1]={id:`zone-${a}`,type:a,enabled:!0,params:i};const s=g(Q(e),[new o.Vector3]);t(s.compatibility.compatible).toBe(!0),t(s.emitters[0].spawnZoneType).toBe(n)}const a=V(16);t(a).toContain("fn rotateSpawnPoint"),t(a).toContain("if (zoneType == 4u)")}),a("preserves legacy per-update sprite rotation behavior",()=>{const e=$("sprite-rotate");e.behaviours.push({id:"rotate-add",type:"rotateAdd",enabled:!0,params:{rotation:Z([0,0,200])}});const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].spriteRotationStep).toBeCloseTo(o.MathUtils.degToRad(o.MathUtils.degToRad(200)));const i=V(16);t(i).toContain("var rotation = particle.color.w;"),t(i).toContain("rotation += emitter.rotationInitialSpriteStep.w * frame.padding1"),e.output=X();const n=g(Q(e),[new o.Vector3]);t(n.compatibility.compatible).toBe(!0),t(n.emitters[0].meshRotationStep.z).toBeCloseTo(o.MathUtils.degToRad(o.MathUtils.degToRad(200)));const s=V(16,!0);t(s).toContain("rotationEuler: vec4<f32>"),t(s).toContain("fn quaternionFromEulerXYZ"),t(s).toContain("emitter.rotationStep.xyz * frame.padding1"),e.initializers.push({id:"random-mesh-rotation",type:"randomRotation",enabled:!0,params:{axis:{type:h.String,value:"Y"}}});const r=g(Q(e),[new o.Vector3]);t(r.compatibility.compatible).toBe(!0),t(r.emitters[0].randomMeshRotationAxis).toBe(3),t(s).toContain("randomRotationAxis == 1u"),t(s).toContain("randomRotationAxis == 4u")}),a("compiles radial velocity without per-particle auxiliary storage",()=>{const e=$("radial-velocity");e.initializers.push({id:"radial",type:"radialVelocity",enabled:!0,params:{speed:N(4),direction:Z([0,1,0]),spread:N(30)}});const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].hasRadialVelocity).toBe(!0),t(a.emitters[0].radialVelocitySpeed).toBe(4),t(a.emitters[0].radialVelocitySpread).toBeCloseTo(Math.PI/6);const i=V(16);t(i).toContain("fn radialVelocity"),t(i).toContain("emitter.radialMetadata.y > 0.5")}),a("compiles one attraction or repulsion field per emitter",()=>{const e=$("attraction");e.behaviours.push({id:"attract",type:"attraction",enabled:!0,params:{target:Z([1,2,3]),force:N(4),radius:N(5)}});const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].attractionTarget.toArray()).toEqual([1,2,3]),t(a.emitters[0].attractionForce).toBe(4),e.behaviours[0].type="repulsion";const i=g(Q(e),[new o.Vector3]);t(i.compatibility.compatible).toBe(!0),t(i.emitters[0].attractionForce).toBe(-4);const n=V(16);t(n).toContain("attractionDistanceSq < attractionRadiusSq")}),a("compiles mesh alignment modes into spawn-only parameters",()=>{const e=$("aligned-mesh",X());e.initializers.push({id:"align",type:"alignRotation",enabled:!0,params:{axis:{type:h.String,value:"+X"},mode:{type:h.String,value:"AlongVelocity"},offset:Z([10,20,30]),center:Z([1,2,3])}});const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].alignRotationAxis.toArray()).toEqual([1,0,0]),t(a.emitters[0].alignRotationMode).toBe(3),t(a.emitters[0].alignRotationOffset.x).toBeCloseTo(o.MathUtils.degToRad(10));const i=V(16,!0);t(i).toContain("fn quaternionFromUnitVectors"),t(i).toContain("alignRotationMode == 3u")}),a("groups authored render classes deterministically",()=>{const e=g(Q($("a"),$("b"),$("c",H({blendingMode:"normal"}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0),t(e.renderClasses).toHaveLength(2),t(e.emitters.map(e=>e.renderClass)).toEqual([0,0,1])}),a("can lay out emitter allocations contiguously per dynamic effect instance",()=>{const e=Q($("first"),$("second",H({blendingMode:"normal"}))),a=[new o.Vector3,new o.Vector3(1,0,0)],i=g(e,a),n=g(e,a,"instance-major");t(i.emitters.map(e=>e.renderClass)).toEqual([0,0,1,1]),t(n.emitters.map(e=>e.renderClass)).toEqual([0,1,0,1])}),a("reports sparse active-page simulation capacity",async()=>{const e=await C({asset:Q($("paged")),instancePositions:[new o.Vector3,new o.Vector3,new o.Vector3],instanceLayout:"instance-major",particlePageSize:2,assets:{getTexture:async()=>new o.Texture}});e.runtime.setActivePages([0,2]),t(e.runtime.getStats()).toMatchObject({capacity:6,activePageCount:2,simulatedCapacity:4})}),a("compacts active page padding out of the simulation schedule",async()=>{const e=await O.create({asset:Q($("tiny-paged-effect")),maximumInstances:2,particlePageSize:256,assets:{getTexture:async()=>new o.Texture}});e.spawn(new o.Vector3),e.flushActivePages(),t(e.runtime.getStats()).toMatchObject({capacity:512,activePageCount:1,simulatedCapacity:2});const a=V(256);t(a).toContain("let particleIndex = activeParticleIndices[id.x]"),t(a).not.toContain("id.x % pageSize"),e.dispose()}),a("sizes alive indices by logical particles instead of render-class count",async()=>{const e=await C({asset:Q($("additive"),$("normal",H({blendingMode:"normal"}))),instancePositions:[new o.Vector3,new o.Vector3],instanceLayout:"instance-major",particlePageSize:4,assets:{getTexture:async()=>new o.Texture}});t(e.runtime.getStats()).toMatchObject({capacity:8,renderClassCount:2,aliveIndexCapacity:8,aliveIndexBytes:32});const a=V(4);t(a).toContain("aliveIndices[indirect[renderClass].firstInstance + outputIndex]"),t(a).not.toContain("renderClass * u32(frame.capacity)")}),a("allocates and recycles multi-page dynamic effect instances",async()=>{const e=$("paged-instance");e.position=[2,0,0];const a=await O.create({asset:Q(e),maximumInstances:2,particlePageSize:1,assets:{getTexture:async()=>new o.Texture}}),i=a.spawn(new o.Vector3);t(a.runtime.emitters[0].position.x).toBe(2),t(a.pause(i)).toBe(!0),t(a.runtime.emitters[0].paused).toBe(!0),a.update(.1),t(a.scheduler.getInstance(i.handle)).not.toBeNull(),t(a.play(i)).toBe(!0),t(a.runtime.emitters[0].paused).toBe(!1),t(a.setTimescale(i,2)).toBe(!0),t(a.runtime.emitters[0].timescale).toBe(2),t(a.stop(i)).toBe(!0),t(a.runtime.emitters[0].stopTime).toBeGreaterThanOrEqual(0),t(a.runtime.emitters[0].expireWithin).toBe(-1),t(i.pages).toHaveLength(2),a.flushActivePages(),t(a.runtime.getStats()).toMatchObject({activePageCount:2,simulatedCapacity:2}),t(a.destroy(i)).toBe(!0);const n=a.spawn(new o.Vector3(1,0,0));t(new Set(n.pages)).toEqual(new Set(i.pages)),t(n.handle.generation).not.toBe(i.handle.generation),a.dispose()}),a("caps GPU particle drain time for expire and kill lifecycle behavior",async()=>{const e=await O.create({asset:Q($("expiring")),maximumInstances:2,assets:{getTexture:async()=>new o.Texture}}),a=e.spawn(new o.Vector3);t(e.stop(a,.5)).toBe(!0),t(e.runtime.emitters[0].expireWithin).toBe(.5);for(let t=0;t<4;t++)e.update(.1);t(e.scheduler.getInstance(a.handle)).not.toBeNull(),e.update(.1),t(e.scheduler.getInstance(a.handle)).toBeNull();const i=e.spawn(new o.Vector3);t(e.stop(i,0)).toBe(!0),e.update(.001),t(e.scheduler.getInstance(i.handle)).toBeNull(),e.dispose()}),a("rejects a template pool before allocation when its storage budget is exceeded",async()=>{const e=await O.create({asset:Q($("over-budget")),maximumInstances:128,particlePageSize:1,maximumStorageBytes:1,assets:{getTexture:async()=>new o.Texture}});t(e).toBeNull()}),a("compiles delayed and finite continuous emission timing",()=>{const e=$("delayed");e.rate={type:"once",count:2,delay:.25};const a=$("finite");a.rate={type:"continuous",count:2,time:.1,delay:0,duration:1};const i=g(Q(e,a),[new o.Vector3]);t(i.compatibility.compatible).toBe(!0),t(i.emitters[0].rate).toMatchObject({type:"once",delay:.25}),t(i.emitters[1].rate).toMatchObject({type:"continuous",delay:0,duration:1})}),a("treats zero continuous duration as unlimited like the CPU rate",()=>{const e=$("unlimited");e.rate={type:"continuous",count:2,time:.1,delay:0,duration:0};const a=g(Q(e),[new o.Vector3]);t(a.compatibility.issues.map(e=>e.code)).not.toContain("rate-duration")}),a("compiles bound lifetime metadata but falls back for unsupported input targets",()=>{const e=Q($("input-test"));e.vfx.inputs=[{id:"speed",name:"Speed",type:"number",defaultValue:1}],t(g(e,[new o.Vector3]).compatibility.compatible).toBe(!0),e.vfx.emitters[0].initializers[0].params.duration.binding={type:"vfxInput",inputId:"speed"};const a=g(e,[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.inputBindings).toEqual([t.objectContaining({inputId:"speed",emitterIndex:0,target:"initializer:lifetime:duration"})]),e.vfx.emitters[0].initializers.push({id:"bound-velocity",type:"velocity",enabled:!0,params:{velocity:{type:h.Vector3,value:[0,1,0],binding:{type:"vfxInput",inputId:"speed"}}}}),t(g(e,[new o.Vector3]).compatibility.issues.map(e=>e.code)).toContain("vfx-input-binding")}),a("falls back for a bound continuous lifetime until particle capacity can grow",()=>{const e=$("continuous-bound-life");e.rate={type:"continuous",count:1,time:.1,delay:0,duration:0},e.initializers[0].params.duration.binding={type:"vfxInput",inputId:"life"};const a=Q(e);a.vfx.inputs=[{id:"life",name:"Life",type:"number",defaultValue:2}];const i=g(a,[new o.Vector3]);t(i.compatibility.compatible).toBe(!1),t(i.compatibility.issues.map(e=>e.code)).toContain("vfx-input-binding"),t(i.inputBindings).toEqual([])}),a("caches compiled templates while keeping instance emitter state independent",async()=>{const e=Q($("cached-template")),a=new j;let i=0;const n={assets:{getTexture:async()=>(i+=1,new o.Texture)}},s=await a.resolve(e,n),r=await a.resolve(e,n);t(r.template).toBe(s.template),t(i).toBe(1),t(a.getStats()).toMatchObject({builds:1,hits:1});const l=z(s.template,[new o.Vector3(1,0,0),new o.Vector3(2,0,0)]);t(l[0].position).not.toBe(l[1].position),l[0].position.x=100,t(l[1].position.x).toBe(2),t(s.template.emitters[0].position.x).toBe(0),a.invalidate(e),await a.resolve(e,n),t(a.getStats()).toMatchObject({builds:2,hits:1,invalidations:1}),await a.resolve(e,{...n,revision:2}),t(a.getStats()).toMatchObject({builds:3,hits:1,invalidations:2})}),a("applies a bound lifetime only to the addressed scheduled instance",async()=>{const e=$("bound-life");e.initializers[0].params.duration.binding={type:"vfxInput",inputId:"life"},e.initializers[1].params.radius.binding={type:"vfxInput",inputId:"radius"},e.initializers.push({id:"velocity",type:"velocity",enabled:!0,params:{velocity:{type:h.Vector3,value:[0,0,0],binding:{type:"vfxInput",inputId:"velocity"}}}});const a=Q(e);a.vfx.inputs=[{id:"life",name:"Life",type:"number",defaultValue:1},{id:"radius",name:"Radius",type:"number",defaultValue:1},{id:"velocity",name:"Velocity",type:"vec3",defaultValue:[0,0,0]}];const i=await O.create({asset:a,maximumInstances:2,particlePageSize:1,assets:{getTexture:async()=>new o.Texture}}),n=i.spawn(new o.Vector3),s=i.spawn(new o.Vector3);t(i.setInput(n,"life",4)).toBe(!0),t(i.runtime.emitters[0].life).toBe(4),t(i.runtime.emitters[1].life).toBe(2),t(i.setInput(n,"radius",3)).toBe(!0),t(i.runtime.emitters[0].positionRadius).toBe(3),t(i.setInput(n,"velocity",new o.Vector3(1,2,3))).toBe(!0),t(i.runtime.emitters[0].velocityMin.toArray()).toEqual([1,2,3]),t(i.setInput(s,"missing",5)).toBe(!1),i.dispose()}),a("schedules different templates in one arena and merges shared render classes",async()=>{const e=H(),a=await q.create({templates:[{asset:Q($("world-a",e)),maximumInstances:2},{asset:Q($("world-b",{...e})),maximumInstances:2}],assets:{getTexture:async()=>new o.Texture},templateCache:new j,renderClassCache:new A,particlePageSize:1}),i=a.spawn(0,new o.Vector3),n=a.spawn(1,new o.Vector3(1,0,0));a.flushActivePages(),t(a.templateCount).toBe(2),t(a.runtime.getStats()).toMatchObject({renderClassCount:1,activePageCount:4}),t(a.scheduler.getStats()).toMatchObject({activeInstances:2,arena:{usedPages:4}}),t(a.destroy(i)).toBe(!0),t(a.destroy(n)).toBe(!0),a.flushActivePages(),t(a.runtime.hasActiveParticles).toBe(!1),t(a.runtime.getStats()).toMatchObject({aliveParticles:0,activePageCount:0,simulatedCapacity:0}),a.dispose()}),a("routes per-instance lifecycle changes through a shared multi-template world",async()=>{const e=$("world-lifecycle");e.position=[2,0,0];const a=await q.create({templates:[{asset:Q(e),maximumInstances:1},{asset:Q($("world-neighbour")),maximumInstances:1}],assets:{getTexture:async()=>new o.Texture},particlePageSize:1}),i=a.spawn(0,new o.Vector3(3,0,0));t(a.runtime.emitters[0].position.x).toBe(5),t(a.setPosition(i,new o.Vector3(7,0,0))).toBe(!0),t(a.runtime.emitters[0].position.x).toBe(9),t(a.pause(i)).toBe(!0),t(a.runtime.emitters[0].paused).toBe(!0),t(a.play(i)).toBe(!0),t(a.setTimescale(i,.5)).toBe(!0),t(a.runtime.emitters[0].timescale).toBe(.5),t(a.stop(i,0)).toBe(!0),a.update(.001),t(a.has(i)).toBe(!1),t(a.setPosition(i,new o.Vector3)).toBe(!1),a.dispose()}),a("rejects a shared world before runtime allocation when its storage budget is exceeded",async()=>{const e=await q.create({templates:[{asset:Q($("world-over-budget")),maximumInstances:2}],assets:{getTexture:async()=>new o.Texture},particlePageSize:1,maximumStorageBytes:1});t(e).toBeNull()}),a("falls back to CPU for semantic mismatches",()=>{const e=$("soft-local",H({softness:1,space:"local",lockY:!0}));e.behaviours.push({id:"animation",type:"animation",enabled:!0,params:{}});const a=g(Q(e),[new o.Vector3]),i=w(a.compatibility);t(a.compatibility.compatible).toBe(!1),t(a.compatibility.issues.map(e=>e.code)).toEqual(t.arrayContaining(["behaviour:animation"])),t(i.backend).toBe("cpu"),t(w(a.compatibility,"gpu").backend).toBe("gpu")}),a("intentionally selects CPU simulation for physics-raycast world collision",()=>{const e=$("physics-collision");e.behaviours.push({id:"collision",type:"worldCollision",enabled:!0,params:{method:{type:h.String,value:y.PhysicsRaycast}}});const a=Q(e),i=g(a,[new o.Vector3]);t(b(a)).toBe(!0),t(i.compatibility.compatible).toBe(!1),t(i.compatibility.issues).toContainEqual(t.objectContaining({severity:"requirement",code:"physics-raycast-collision"})),t(w(i.compatibility).backend).toBe("cpu"),t(w(i.compatibility,"gpu").backend).toBe("cpu")}),a("compiles vortex with pay-for-play previous-velocity state",()=>{const e=$("vortex");e.behaviours.push({id:"vortex",type:"vortex",enabled:!0,params:{axis:Z([0,5,0]),amount:N(1.25)}});const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].vortexAxis.toArray()).toEqual([0,5,0]),t(a.emitters[0].vortexAmount).toBe(1.25),t(V(16,!1,!1)).not.toContain("vortexVelocities");const i=V(16,!1,!0);t(i).toContain("@group(0) @binding(8)"),t(i).toContain("behaviourVelocity -= optionalStates[0u + particleIndex].xyz")}),a("compiles the remaining initializer and motion behaviours",()=>{const e=$("remaining-motion");e.initializers.push({id:"mass",type:"mass",enabled:!0,params:{min:N(2)}}),e.behaviours.push({id:"drift",type:"randomDrift",enabled:!0,params:{drift:Z([1,2,3]),delay:N(.25),ease:{type:h.String,value:"OutQuad"}}},{id:"follow",type:"followParent",enabled:!0,params:{speed:N(4)}},{id:"move",type:"moveTo",enabled:!0,params:{target:Z([5,6,7]),ease:{type:h.String,value:"InQuad"}}});const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0]).toMatchObject({mass:2,randomDriftDelay:.25,randomDriftEasing:2,followParentSpeed:4,hasFollowParent:!0,moveToEasing:1,hasMoveTo:!0}),t(a.emitters[0].randomDrift.toArray()).toEqual([1,2,3]),t(a.emitters[0].moveToTarget.toArray()).toEqual([5,6,7])}),a("compiles authored easing independently for visual behavior channels",()=>{const e=$("easing");e.behaviours.push({id:"scale",type:"scale",enabled:!0,params:{a:N(0),b:N(1),ease:{type:h.String,value:"OutBack"}}},{id:"color",type:"changeColor",enabled:!0,params:{a:{type:h.Color,value:"#ff0000"},b:{type:h.Color,value:"#0000ff"},ease:{type:h.String,value:"InCubic"}}},{id:"opacity",type:"changeOpacity",enabled:!0,params:{a:N(0),b:N(1),ease:{type:h.String,value:"BumpSharp"}}});const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].curveEasing.toArray()).toEqual([18,4,20,0]);const i=V(16);t(i).toContain("fn applyEasing"),t(i).toContain("mix(emitter.colorStart.rgb, emitter.colorEnd.rgb, colorProgress)"),t(i).toContain("mix(emitter.scales.xy, emitter.scales.zw, scaleProgress)")}),a("compiles disperse into optional shared particle state",()=>{const e=$("disperse");e.behaviours.push({id:"disperse",type:"disperse",enabled:!0,params:{distance:N(3),axis:{type:h.String,value:"XZ"},ease:{type:h.String,value:"InOutSine"}}});const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].disperseDistance).toBe(3),t(a.emitters[0].dispersePlane).toBe(2),t(a.emitters[0].disperseEasing).toBe(12),t(V(16)).not.toContain("disperseStates");const i=V(16,!1,!1,!0);t(i).toContain("@group(0) @binding(8)"),t(i).toContain("optionalStates[0u + particleIndex].w = disperseProgress")}),a("consolidates every optional simulation feature into the eighth storage binding",()=>{const e=V(16,!0,!0,!0,!0,!1,!1,48,64),a=[...e.matchAll(/@group\(0\) @binding\((\d+)\) var<storage/g)].map(e=>Number(e[1]));t(a).toEqual([1,2,3,4,5,6,7,8]),t(e).toContain("optionalStates[48u + particleIndex]"),t(e).toContain("optionalStates[64u + particleIndex]"),t(e).not.toMatch(/@binding\((9|10|11)\)/)}),a("lays out optional state regions without overlap",()=>{t(x({capacity:16,particleTransforms:!0,vortex:!0,disperse:!0,trailHistoryEntries:20})).toEqual({vortexOffset:48,disperseOffset:64,collisionEventOffset:80,trailOffset:80,meshSamplerOffset:100,entries:100,bytes:1600})}),a("materializes decal outputs as shared unit-box mesh render classes",async()=>{const e=$("decal");e.output={type:"decal",space:"world",colorMap:"",alphaMap:"",color:"#ffffff",unlit:!0,intensity:1,blendingMode:"normal",bloom:!1};const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0);const r=new i({color:s(n(1),1)}),l=await f(a.renderClasses,{getTexture:async()=>new o.Texture},async()=>r);t(l.renderClasses[0].meshVertices?.length).toBe(288),t(l.renderClasses[0].material).toBe(r)}),a("materializes generated shape outputs through the shared mesh path",async()=>{const e=$("shape");e.output={type:"shape",shape:"box",params:{},material:"shape-material",materialSource:"material",space:"world"};const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0);const r=new i({color:s(n(1),1)}),l=await f(a.renderClasses,{getTexture:async()=>new o.Texture},async()=>r);t(l.renderClasses[0].meshVertices?.length).toBe(288)}),a("forwards the physical particle index to fragment-stage model-matrix graphs",()=>{const e=S(new i({color:s(n(1),1)})),a=T(e,!0);t(a).toContain("color: vec4<f32>, instanceIndex: u32"),t(a).toContain("gpuParticle.color, particleIndex)"),t(a).toContain("@interpolate(flat) instanceIndex: u32"),t(a).toContain("output.instanceIndex = particleIndex")}),a("compiles soft default sprites with a pay-for-play scene-depth requirement",async()=>{const e=$("soft-sprite",H({softness:2})),a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0);const i=(await f(a.renderClasses,{getTexture:async()=>new o.Texture})).renderClasses[0].material,n=S(i);t(Object.values(n.sceneTextures)).toContain("sceneDepth")}),a("disables depth writes only for transparent custom GPU sprite materials",async()=>{const e=$("graph-sprite",H({materialSource:"shaderGraph",shaderGraph:{source:"asset",assetId:"graph"}})),a=g(Q(e),[new o.Vector3]),r=new i({color:s(n(1),.5),transparent:!0}),l=await f(a.renderClasses,{getTexture:async()=>new o.Texture},async()=>r);t(l.renderClasses[0].material).toBe(r),t(r.depthWrite).toBe(!1),t(S(r).renderState.depthWrite).toBe(!1);const c=new i({color:s(n(1),1)}),p=await f(a.renderClasses,{getTexture:async()=>new o.Texture},async()=>c);t(p.renderClasses[0].material).toBe(c),t(c.depthWrite).toBe(!0),t(S(c).renderState.depthWrite).toBe(!0)}),a("supports local-space sprite render classes through the shared emitter transform table",async()=>{const e=$("local-sprite",H({space:"local"})),a=g(Q(e),[new o.Vector3(4,5,6)]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].localSpace).toBe(!0),t(a.emitters[0].position.toArray()).toEqual([0,0,0]);const i=await f(a.renderClasses,{getTexture:async()=>new o.Texture});t(i.renderClasses[0].localSpace).toBe(!0)}),a("falls back before rendering when an authored graph cannot be resolved",async()=>{const e=$("graph",H({materialSource:"shaderGraph",shaderGraph:{source:"asset",assetId:"missing-graph"}})),a=await C({asset:Q(e),instancePositions:[new o.Vector3],assets:{getTexture:async()=>new o.Texture}});t(a.backend).toBe("cpu"),t(a.runtime).toBeNull(),t(a.reasons[0]).toContain("GPU material compilation failed")}),a("compiles default flipbook, texture, UV, and particle semantics to WGSL",async()=>{const e=$("flipbook",H({flipbook:{enabled:!0,rows:4,columns:4,fps:12,mode:"loop"}})),a=g(Q(e),[new o.Vector3]),i=await f(a.renderClasses,{getTexture:async()=>new o.Texture}),n=S(i.renderClasses[0].material);t(n.fragmentMain).toContain("textureSample"),t(`${n.vertexMain}\n${n.fragmentMain}`).toContain("gpuParticle.positionAge.w"),t(n.varyings.length).toBeGreaterThan(0)}),a("supports component scale-over-life for sprites",()=>{const e=$("stretched-smoke");e.behaviours.push({id:"stretch",type:"scaleComponents",enabled:!0,params:{a:Z([.25,1,1]),b:Z([2,.5,1]),ease:{type:22,value:"Linear"}}});const a=g(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].meshScaleStart.toArray()).toEqual([.25,1,1]),t(a.emitters[0].meshScaleEnd.toArray()).toEqual([2,.5,1])}),a("compiles authored scale and rotation input bindings",()=>{const e=$("input-driven",X());e.initializers.push({id:"scale",type:"scale",enabled:!0,params:{scale:{...N(1),binding:{type:"vfxInput",inputId:"scale-input"}}}},{id:"rotation",type:"rotation",enabled:!0,params:{rotation:{...Z([0,-100,0]),binding:{type:"vfxInput",inputId:"rotation-input"}}}}),e.behaviours.push({id:"rotate",type:"rotate",enabled:!0,params:{rotation:{...Z([0,-30,0]),binding:{type:"vfxInput",inputId:"step-input"}}}});const a=Q(e);a.vfx.inputs=[{id:"scale-input",name:"Scale",type:"number",defaultValue:1},{id:"rotation-input",name:"Rotation",type:"vec3",defaultValue:[0,-100,0]},{id:"step-input",name:"Rotation step",type:"vec3",defaultValue:[0,-30,0]}];const i=g(a,[new o.Vector3]);t(i.compatibility.compatible).toBe(!0),t(i.inputBindings.map(e=>e.target)).toEqual(["initializer:scale:scale","initializer:rotation:rotation","behaviour:rotate:rotation"])})});/*
1
+ import{describe as e,expect as t,it as a}from"vitest";import*as o from"three";import{NodeShaderMaterial as i,rgb as n,rgba as s,standardMaterial as r,textureSampler2d as l,uniformFloat as c,uniformSampler2d as p,uniformVec3 as m,varyingAttributes as d,vec3 as u}from"three-shader-graph";import{SerializedParamType as h}from"../scene/model.js";import{WorldCollisionMethod as y}from"../effects/vfx/vfx-asset.js";import{compileGpuSpriteEmitters as f,materializeGpuSpriteRenderClasses as g,requiresCpuVfxBackend as b,selectVfxBackend as w}from"../effects/vfx/gpu-sprite-compiler.js";import{prepareGpuSpriteBackend as C}from"../effects/vfx/gpu-sprite-backend.js";import{calculateGpuSpriteOptionalStateLayout as v,GPU_TRAIL_RENDER_CLASS_BYTES as x,GpuSpriteDirtyRange as B,getCompiledGpuSpriteMaterial as S,getGpuSpriteComputeWgsl as V,getGpuSpriteMaterialWgsl as T,getGpuTrailMaterialWgsl as M}from"../effects/vfx/gpu-sprite-runtime.js";import{Trail as E,trailUV as I}from"../effects/vfx/trail-renderer.js";import{timeUniforms as P}from"../shader-nodes/time.js";import{GpuSpriteSchedulerRuntime as O}from"../effects/vfx/gpu-sprite-scheduler-runtime.js";import{GpuSpriteTemplateCache as j,instantiateGpuSpriteTemplate as z}from"../effects/vfx/gpu-sprite-template.js";import{GpuSpriteWorldRuntime as q}from"../effects/vfx/gpu-sprite-world-runtime.js";import{GpuSpriteRenderClassCache as A}from"../effects/vfx/gpu-sprite-compiler.js";import{addGpuSpriteRenderGraphPasses as R}from"../effects/vfx/gpu-sprite-render-graph.js";import{gpuVfxCapacityClass as k}from"../effects/vfx/gpu-vfx-capacity.js";import{buildParticleLightingShaderHeader as G,ComputeKernel as L}from"@hology/webgpu-renderer";import{configureWebGpuRuntimeBindings as _}from"../rendering/webgpu-runtime-bridge.js";_({createComputeKernel:(e,t)=>new L(e,t),buildParticleLightingShaderHeader:G});import{sampleSceneColor as U}from"../shader-nodes/scene-sample.js";import{screenUV as D}from"../shader-nodes/depth.js";import{particleUniforms as F}from"../shader-nodes/particle.js";import{createGpuMeshAssetMaterial as W}from"../effects/vfx/vfx-gpu-material.js";const H=e=>({type:h.Number,value:e}),N=e=>({type:h.Vector3,value:e});function Z(e={}){return{type:"sprite",texture:"dot",color:"#ffffff",intensity:1,blendingMode:"additive",softness:0,bloom:!1,space:"world",opacityChannel:"alpha",...e}}function X(e={}){return{type:"mesh",assetId:"simple-mesh",space:"world",...e}}function Y(e={}){return{type:"trail",length:10,width:.5,taper:!0,color:"#40a0ff",colorEnd:"#ff4080",intensity:2,intensityEnd:.25,opacityStart:1,opacityEnd:0,bloom:!1,billboard:!0,opacityChannel:"alpha",space:"world",...e}}function $(e,t=Z()){return{id:e,name:e,position:[0,0,0],rotation:[0,0,0],rate:{type:"once",count:2,delay:0},output:t,initializers:[{id:`${e}-life`,type:"lifetime",enabled:!0,params:{duration:H(2)}},{id:`${e}-position`,type:"positionSphere",enabled:!0,params:{position:N([0,0,0]),radius:H(1),surface:{type:h.Boolean,value:!1}}}],behaviours:[]}}function Q(...e){return{id:"test-vfx",name:"test-vfx",type:"vfx",vfx:{emitters:e}}}e("GPU sprite compiler compatibility",()=>{a("keeps standard asset materials lit for GPU mesh particles",async()=>{const e=new o.Texture,a=new o.Texture,n=new o.Texture,s=new i({color:r({color:m("color",new o.Vector3(.3,.2,.1)).rgb.multiply(p("map",e).sample(d.uv).rgb),roughness:c("roughness",.8).multiply(p("roughnessMap",a).sample(d.uv).g),normal:p("normalMap",n).sample(d.uv).rgb,metalness:.1}),opacity:c("opacity",1)}),l=await W("material-id",{getAsset:async()=>({id:"material-id"}),getTexture:async()=>e,getMesh:async()=>new o.Mesh,getMaterial:async()=>s}),u=S(l),h=T(u,!0);t(u.requiresRendererShaderHeader).toBe(!0),t(u.needsWorldPosition).toBe(!0),t(u.fragmentMain).toContain("rendererPointLightForLight"),t(u.fragmentMain).toContain("rendererDirectionalLightForLight"),t(h).toContain("fn rendererPointLightCount()"),t(u.textures.map).toBe(e),t(u.textures.roughnessMap).toBe(a),t(u.textures.normalMap).toBe(n)}),a("bakes an authored effect input into emitter spawn delay",()=>{const e=$("bound-delay");e.rate.delayBinding={type:"vfxInput",inputId:"timing"};const a=Q(e);a.vfx.inputs=[{id:"timing",name:"Timing",type:"number",defaultValue:.5}];const i=f(a,[new o.Vector3]);t(i.compatibility.compatible).toBe(!0),t(i.emitters[0].rate.delay).toBe(.5)}),a("bakes the emitter rotation into world-space spawn position, velocity, and mesh rotation",()=>{const e=V(16,!0,!1,!1,!1,!0);t(e).toContain("zoneOffset = worldSpawnOffset(emitter, zoneOffset)"),t(e).toContain("let initialVelocity = worldSpawnDirection(emitter, localInitialVelocity)"),t(e).toContain("localInitialVelocity += randomConeDirection(sampledMeshNormal"),t(e).toContain("worldSpawnRotation(emitter), quaternionFromEulerXYZ(initialRotationEuler)"),t(e).toContain("optionalStates[meshStateOffset], quaternionFromEulerXYZ(rotationDelta)"),t(e).not.toContain("optionalStates[meshStateOffset] = quaternionFromEulerXYZ(rotationEuler)"),t(e).toContain("emitter.trailTransform0 = command.trailTransform0"),t(e).not.toMatch(/__[A-Z_]+__/)}),a("compiles pay-for-play child emitters and screen-space collision metadata",()=>{const e=$("parent");e.behaviours.push({id:"collision",type:"worldCollision",enabled:!0,params:{bounce:H(.6),friction:H(.2),lifeLoss:H(.5),debug:{type:h.Boolean,value:!0}}});const a=$("child");a.rate={type:"once",count:3,delay:0},a.spawnEvent="collision",e.children=[a];const i=f(Q(e),[new o.Vector3]);t(i.compatibility.compatible).toBe(!0),t(i.emitters).toHaveLength(2),t(i.emitters[0]).toMatchObject({hasWorldCollision:!0,collisionBounce:.6,collisionFriction:.2,collisionLifeLoss:.5,collisionDebug:!0}),t(i.emitters[1]).toMatchObject({parentEmitter:0,childParticlesPerParent:3,childSpawnEvent:2,childLevel:1,capacity:6});const n=V(16);t(n).not.toContain("collisionDepth"),t(n).not.toContain("optionalStates"),t(n).not.toContain("triangleRecord"),t(n).not.toMatch(/__[A-Z_]+__/);const s=V(16,!1,!1,!1,!1,!1,!1,0,0,!1,!1,0,0,!1,!0);t(s).toContain("var<storage, read_write> optionalStates"),t(s).toContain("let triangleRecord = optionalStates[triangleOffset]"),t(s).toContain("fn meshSamplerBoneMatrix"),t(s).toContain("meshSamplerVertexPosition(samplerOffset"),t(s).toContain("var triangleOffset = samplerOffset"),t(s).not.toContain("let triangleOffset = samplerOffset");const r=V(16,!1,!1,!1,!1,!1,!1,0,0,!0,!0,32,1);t(r).toContain("collisionDepth"),t(r).toContain("collisionStep <= 6u"),t(r).toContain("approachingVisibleSurface"),t(r).toContain("optionalStates[32u + owner.padding]"),t(r).not.toMatch(/__[A-Z_]+__/)}),a("supports local-space parent particles spawning local or world-space children",()=>{const e=$("parent",Z({space:"local"})),a=$("local-child",Z({space:"local"})),i=$("world-child",Z({space:"world"}));e.children=[a,i];const n=f(Q(e),[new o.Vector3]);t(n.compatibility.compatible).toBe(!0),t(n.compatibility.issues).toEqual([]),t(n.emitters.map(e=>e.localSpace)).toEqual([!0,!0,!1]);const s=V(16,!1,!1,!1,!1,!1,!1,0,0,!1,!1,0,1);t(s).not.toContain("parentTransform = mat4x4");const r=V(16,!1,!1,!1,!1,!0,!1,0,0,!1,!1,0,1,!0);t(r).toContain("parentTransform = mat4x4"),t(r).toContain("parentEmitter.trail.z > 0.0 && emitter.trail.z < 0.0"),t(r).toContain("childEmissionEnd = parent.velocityLife.w"),t(r).toContain("particle.positionAge = vec4(particle.positionAge.xyz, age)"),t(r).not.toContain("childEventReady = parentAlive"),t(r).not.toMatch(/__[A-Z_]+__/)}),a("invalidates recycled parent spawn events during a new activation delay",()=>{const e=$("delayed-impact",Z({space:"world"}));e.rate.delay=.13,e.children=[$("ground-impact",Z({space:"world"}))];const a=f(Q(e),[new o.Vector3(12,0,8)]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].rate.delay).toBe(.13);const i=V(16,!1,!1,!1,!1,!1,!1,0,0,!1,!1,0,1);t(i).toContain("if (!emissionStarted || !stopAllowsEmission || totalSpawn <= simulationLocalSlot)"),t(i).toContain("particle.scaleAlphaEmitterGeneration.w = 0.0;"),t(i.indexOf("particle.scaleAlphaEmitterGeneration.w = 0.0;")).toBeLessThan(i.indexOf("particles[particleIndex] = particle;")),t(i).not.toMatch(/__[A-Z_]+__/),t(V(16)).not.toContain("particle.scaleAlphaEmitterGeneration.w = 0.0;")}),a("rejects world-space parents with local-space child output",()=>{const e=$("parent",Z({space:"world"}));e.children=[$("child",Z({space:"local"}))];const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!1),t(a.compatibility.issues).toContainEqual(t.objectContaining({code:"child-emitter-local-space"}))}),a("orders child render classes by authored render order without changing simulation hierarchy",()=>{const e=$("parent",X({renderOrder:10})),a=$("child",Z({renderOrder:-10}));e.children=[a];const i=f(Q(e),[new o.Vector3]);t(i.renderClasses.map(e=>e.output.renderOrder)).toEqual([-10,10]),t(i.emitters[0].parentEmitter).toBeUndefined(),t(i.emitters[0].renderClass).toBe(1),t(i.emitters[1]).toMatchObject({parentEmitter:0,renderClass:0})}),a("uses geometric world reservation classes without fixed template maxima",()=>{t([1,2,3,4,5,17].map(k)).toEqual([1,2,4,4,8,32])}),a("compiles stretched sprites into a velocity-aligned render class",async()=>{const e=f(Q($("stretched",function(e={}){return{type:"stretchedSprite",texture:"dot",color:"#ffffff",intensity:1,scale:.5,blendingMode:"additive",softness:0,bloom:!1,space:"world",opacityChannel:"alpha",...e}}({scale:.75}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0);const a=await g(e.renderClasses,{getTexture:async()=>new o.Texture});t(a.renderClasses[0].stretchScale).toBe(.75);const i=T(S(a.renderClasses[0].material),!1);t(i).toContain("stretchedSpriteClipPosition"),t(i).toContain("bitcast<f32>(renderClass.data.w)")}),a("materializes billboard trails with CPU-compatible history sizing",async()=>{const e=f(Q($("trail",Y({length:9.6,uvMode:"repeat",unitsPerRepeat:.5}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0),t(e.emitters).toHaveLength(1),t(e.emitters[0].capacity).toBe(2);const a=await g(e.renderClasses,{getTexture:async()=>new o.Texture});t(a.renderClasses[0].trail).toMatchObject({historyLength:11,width:.5,taper:!0,uvMode:"repeat",unitsPerRepeat:.5}),t(a.renderClasses[0].texture?.wrapS).toBe(o.RepeatWrapping),t(x).toBe(96);const i=V(16,!1,!1,!1,!0);t(i).toContain("@group(0) @binding(8) var<storage, read_write> optionalStates"),t(i).not.toContain("@binding(9)")}),a("streams local trail transforms through emitter commands without another storage binding",()=>{const e=f(Q($("attached-trail",Y({space:"local"}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0);const a=V(16,!1,!1,!1,!0,!0);t(a).toContain("trailTransform0: vec4<f32>"),t(a).toContain("emitter.trailTransform3 = command.trailTransform3"),t(a).not.toContain("@binding(12)")}),a("compiles trail graph UV varyings into the procedural ribbon ABI",()=>{const e=new i({color:s(u(I.x,I.y,F.opacity),F.opacity)});E.applyTrailShaderParameters(e);const a=M(e,!0);t(a).toContain("struct GraphVertexInput"),t(a).toContain("nodeVertexID: f32"),t(a).toContain("nodeDistance: f32"),t(a).toContain("renderClass.uvSettings.x"),t(a).toContain("headDistance - mix(historyDistance(state, control), historyDistance(state, control + 1), t)"),t(a).toContain("emitterTransforms"),t(a).not.toContain("__TRAIL_"),t(a).not.toContain("output.uv ="),t(a).not.toContain("output.color ="),t(a).not.toContain("normalize(after - before)"),t(a).not.toContain("2.0, 2.0, 2.0, 0.0")}),a("binds shader graph elapsed time to the GPU particle frame clock",()=>{const e=new i({color:s(u(P.elapsed),1)}),a=M(e),o=T(S(e),!1);t(a).toContain("frame.time"),t(o).toContain("frame.time"),t(a).not.toContain("hology_elapsed_time:"),t(o).not.toContain("hology_elapsed_time:")}),a("converts authored sRGB behavior colors to the linear render space",()=>{const e=$("legacy-color",Y());e.behaviours.push({id:"color",type:"changeColor",enabled:!0,params:{a:{type:h.Color,value:"#918383"},b:{type:h.Color,value:"#4f4f4f"}}});const a=f(Q(e),[new o.Vector3]);t(a.emitters[0].colorStart.toArray()).toEqual(new o.Color("#918383").toArray()),t(a.emitters[0].colorEnd.toArray()).toEqual(new o.Color("#4f4f4f").toArray())}),a("materializes one mesh geometry and rejects mesh hierarchies with multiple geometries",async()=>{const e=$("mesh",X({space:"local"}));e.initializers.push({id:"mesh-scale-components",type:"scaleComponents",enabled:!0,params:{scale:N([1,2,3])}},{id:"mesh-rotation",type:"rotation",enabled:!0,params:{rotation:N([30,45,60])}}),e.behaviours.push({id:"mesh-scale-components-behaviour",type:"scaleComponents",enabled:!0,params:{a:N([2,1,1]),b:N([1,.5,2])}});const a=Q(e),r=f(a,[new o.Vector3]);t(r.compatibility.compatible).toBe(!0),t(r.renderClasses[0].output.type).toBe("mesh"),t(r.emitters[0].localSpace).toBe(!0),t(r.emitters[0].meshScaleStart.toArray()).toEqual([2,2,3]),t(r.emitters[0].meshScaleEnd.toArray()).toEqual([1,1,6]),t(r.emitters[0].meshRotation.w).not.toBe(1),t(r.emitters[0].meshRotationEuler.toArray()).toEqual([o.MathUtils.degToRad(30),o.MathUtils.degToRad(45),o.MathUtils.degToRad(60)]);const l=new o.Mesh(new o.BoxGeometry(1,1,1),new o.MeshBasicMaterial({color:3368601,opacity:.75})),c=await g(r.renderClasses,{getTexture:async()=>new o.Texture,getMesh:async()=>l});t(c.renderClasses[0].meshVertices?.length).toBe(288),t(c.renderClasses[0].meshColor?.getHex()).toBe(3368601),t(c.renderClasses[0].meshOpacity).toBe(.75),t(c.renderClasses[0].localSpace).toBe(!0);const p=new i({color:s(n(.4),1)}),m=await g(r.renderClasses,{getTexture:async()=>new o.Texture,getMesh:async()=>l},async()=>p);t(m.renderClasses[0].material).toBe(p);const d=new o.Group;d.add(new o.Mesh(new o.BoxGeometry),new o.Mesh(new o.BoxGeometry)),await t(g(r.renderClasses,{getTexture:async()=>new o.Texture,getMesh:async()=>d})).rejects.toThrow("exactly one mesh geometry")}),a("keeps an unconfigured mesh output GPU-compatible without rendering it",()=>{const e=f(Q($("unconfigured-mesh",X({assetId:null}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0),t(e.compatibility.issues).toEqual([]),t(e.emitters).toEqual([]),t(e.renderClasses).toEqual([])}),a("treats an unselected mesh material override as the default material source",async()=>{const e=f(Q($("unselected-mesh-material",X({materialSource:"material",material:void 0}))),[new o.Vector3]),a=new i({color:s(n(.4),1)}),r=await g(e.renderClasses,{getTexture:async()=>new o.Texture,getMesh:async()=>new o.Mesh(new o.BoxGeometry)},async()=>a);t(e.compatibility.compatible).toBe(!0),t(r.renderClasses[0].material).toBe(a)}),a("keeps an unselected mesh shader graph on the GPU default material",async()=>{const e=f(Q($("unselected-mesh-graph",X({materialSource:"shaderGraph",shaderGraph:{source:"asset",assetId:null}}))),[new o.Vector3]),a=await g(e.renderClasses,{getTexture:async()=>new o.Texture,getMesh:async()=>new o.Mesh(new o.BoxGeometry)});t(e.compatibility.compatible).toBe(!0),t(()=>S(a.renderClasses[0].material)).not.toThrow()}),a("gates custom mesh materials on a compatible GPU material resolver",async()=>{const e=f(Q($("mesh-material",X({material:"material-id"}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0);const a={getTexture:async()=>new o.Texture,getMesh:async()=>new o.Mesh(new o.BoxGeometry)};await t(g(e.renderClasses,a)).rejects.toThrow("compatible GPU material resolver");const n=new o.Texture,s=await g(e.renderClasses,a,async()=>new i({color:l(n).sample(d.uv)}));t(s.renderClasses[0].material).toBeInstanceOf(i);const r=S(s.renderClasses[0].material);t(Object.values(r.textures)).toEqual([n])}),a("materializes non-billboard trails with orientation history",async()=>{const e=f(Q($("oriented-trail",Y({billboard:!1}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0);const a=await g(e.renderClasses,{getTexture:async()=>new o.Texture});t(a.renderClasses[0].trail).toMatchObject({billboard:!1});const i=V(16,!0,!1,!1,!0);t(i).toContain("trailSampleOffset + 1u"),t(i).toContain("quaternionMultiply(particleRotation, movementRotation)");const n=M(E.createBaseMaterial(),!1);t(n).toContain("renderClass.trail.w == 0u"),t(n).toContain("historySide(state, control)")}),a("changes the mesh render class when shader graph parameters change",()=>{const e={source:"asset",assetId:"mesh-graph"},a=f(Q($("mesh",X({materialSource:"shaderGraph",shaderGraph:e,shaderGraphParams:{intensity:H(1)}}))),[new o.Vector3]),i=f(Q($("mesh",X({materialSource:"shaderGraph",shaderGraph:e,shaderGraphParams:{intensity:H(2)}}))),[new o.Vector3]);t(a.renderClasses[0].key).not.toBe(i.renderClasses[0].key)}),a("preserves legacy mesh geometry transforms when requested",async()=>{const e=new o.Group,a=new o.Mesh((new o.BufferGeometry).setAttribute("position",new o.Float32BufferAttribute([1,0,0],3)));a.position.set(2,0,0),e.add(a);const i=f(Q($("modern",X())),[new o.Vector3]),n=f(Q($("legacy",X({useLegacyTransform:!0}))),[new o.Vector3]);t(i.renderClasses[0].key).not.toBe(n.renderClasses[0].key);const s={getTexture:async()=>new o.Texture,getMesh:async()=>e},r=await g(i.renderClasses,s),l=await g(n.renderClasses,s);t(r.renderClasses[0].meshVertices?.[0]).toBe(3),t(l.renderClasses[0].meshVertices?.[0]).toBe(1)}),a("does not reuse render classes across explicit template revisions",async()=>{const e=Q($("revisioned")),a={assets:{getTexture:async()=>new o.Texture},renderClassCache:new A},i=await(new j).resolve(e,{...a,revision:1}),n=await(new j).resolve(e,{...a,revision:2});t(i.template?.renderClasses[0]).not.toBe(n.template?.renderClasses[0])}),a("retains renderer-owned scene texture semantics for particle materials",()=>{const e=new i({color:U(D)}),a=S(e);t(Object.values(a.sceneTextures)).toEqual(["sceneColor"])}),a("retains the shared renderer geometry semantics for lit particle materials",()=>{const e=S(new i({color:r({color:n(6724044),roughness:.5,metalness:.1})}));t(e.needsWorldPosition).toBe(!0),t(e.needsWorldNormal).toBe(!0),t(e.requiresRendererShaderHeader).toBe(!0),t(e.fragmentMain).toContain("rendererDirectionalLightForLight"),t(G()).toContain("fn rendererCameraPosition()");const a=T(e,!0);t(a).toContain("fn rendererCameraPosition()"),t(a).toContain("rendererCameraPosition() - input.worldPosition"),t(a).toContain("@group(1) @binding(0)"),t(a).toContain("emitterTransform[0].xyz"),t(a).not.toContain("mat3x3<f32>(emitterTransforms["),t(a).toContain("fn normalMatrixFromLinearTransform"),t(a).not.toContain("inverse("),t(e.renderState.transparent).toBe(!1),t(e.renderState.depthWrite).toBe(!0),t(e.renderState.side).toBe(o.FrontSide)}),a("registers one ordered compute/render pair for a shared runtime",()=>{const e=[];let a;R({mainDepth:"depth",addPass:t=>e.push(t)},{executeCompute:()=>{},executeRender:(e,t)=>{a=t},getSceneTextureReads:()=>["sceneColorSnapshot"]},"color","WorldVfx"),t(e.map(e=>e.name)).toEqual(["WorldVfxSimulation","WorldVfxRender"]),t(e[1].dependsOn).toEqual(["WorldVfxSimulation"]),t(e[1].inputs).toMatchObject({sceneColorSnapshot:"sceneColorSnapshot"}),e[1].execute({}),t(a).toBe("color")}),a("coalesces touched emitter slots without allocating per mark",()=>{const e=new B;e.mark(7),e.mark(3),e.mark(5),t(e).toMatchObject({start:3,end:8,length:5}),e.clear(),t(e.length).toBe(0)}),a("generates particle-owner WGSL without reserved active identifiers",()=>{const e=V(16);t(e).toContain("enabled: u32"),t(e).not.toMatch(/\bactive\s*:/),t(e).not.toContain("owner.active"),t(e).toContain("fn applyEmitterCommandsMain"),t(e).toContain("@group(0) @binding(7) var<storage, read> emitterCommands"),t(e).toContain("var<storage, read_write> emitters"),t(e).toContain("timing: vec4<f32>"),t(e).toContain("let emitterDelta = select(frame.delta * emitter.timing.w, 0.0"),t(e).toContain("let sampledLife = mix(emitter.emission.z, emitter.emission.w"),t(e).toContain("particle.velocityLife = vec4(initialVelocity, particleLife)"),t(e).toContain("mix(emitter.colorStart.rgb, emitter.colorEnd.rgb, hash(particleSeed + 71u))"),t(e).toContain("select(animatedColor, particle.color.rgb, emitter.meshScaleStart.w > 0.5)")}),a("compiles random lifetime as a per-particle birth range",()=>{const e=$("random-life");e.initializers[0]={id:"random-life-range",type:"randomLifetime",enabled:!0,params:{minDuration:H(.5),maxDuration:H(2.5)}};const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0]).toMatchObject({lifeMin:.5,life:2.5})}),a("compiles random initial color without lifetime interpolation",()=>{const e=$("random-color");e.initializers.push({id:"random-color-range",type:"randomColor",enabled:!0,params:{a:{type:h.Color,value:"#ff0000"},b:{type:h.Color,value:"#0000ff"}}});const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].randomColor).toBe(!0)}),a("compiles point, box, line, ring, and sphere-surface spawn zones",()=>{const e=[["positionPoint",{position:N([1,2,3])},0],["positionSphere",{position:N([1,2,3]),radius:H(2),surface:{type:h.Boolean,value:!0}},1],["positionBox",{position:N([1,2,3]),dimensions:N([4,5,6])},2],["positionLine",{a:N([1,2,3]),b:N([4,5,6])},3],["positionRing",{position:N([1,2,3]),rotation:N([10,20,30]),radius:H(4),thickness:H(.5),angle:H(180)},4]];for(const[a,i,n]of e){const e=$(`zone-${a}`);e.initializers[1]={id:`zone-${a}`,type:a,enabled:!0,params:i};const s=f(Q(e),[new o.Vector3]);t(s.compatibility.compatible).toBe(!0),t(s.emitters[0].spawnZoneType).toBe(n)}const a=V(16);t(a).toContain("fn rotateSpawnPoint"),t(a).toContain("if (zoneType == 4u)")}),a("preserves legacy per-update sprite rotation behavior",()=>{const e=$("sprite-rotate");e.behaviours.push({id:"rotate-add",type:"rotateAdd",enabled:!0,params:{rotation:N([0,0,200])}});const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].spriteRotationStep).toBeCloseTo(o.MathUtils.degToRad(o.MathUtils.degToRad(200)));const i=V(16);t(i).toContain("var rotation = particle.color.w;"),t(i).toContain("rotation += emitter.rotationInitialSpriteStep.w * frame.padding1"),e.output=X();const n=f(Q(e),[new o.Vector3]);t(n.compatibility.compatible).toBe(!0),t(n.emitters[0].meshRotationStep.z).toBeCloseTo(o.MathUtils.degToRad(o.MathUtils.degToRad(200)));const s=V(16,!0);t(s).toContain("rotationEuler: vec4<f32>"),t(s).toContain("fn quaternionFromEulerXYZ"),t(s).toContain("emitter.rotationStep.xyz * frame.padding1"),e.initializers.push({id:"random-mesh-rotation",type:"randomRotation",enabled:!0,params:{axis:{type:h.String,value:"Y"}}});const r=f(Q(e),[new o.Vector3]);t(r.compatibility.compatible).toBe(!0),t(r.emitters[0].randomMeshRotationAxis).toBe(3),t(s).toContain("randomRotationAxis == 1u"),t(s).toContain("randomRotationAxis == 4u")}),a("compiles radial velocity without per-particle auxiliary storage",()=>{const e=$("radial-velocity");e.initializers.push({id:"radial",type:"radialVelocity",enabled:!0,params:{speed:H(4),direction:N([0,1,0]),spread:H(30)}});const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].hasRadialVelocity).toBe(!0),t(a.emitters[0].radialVelocitySpeed).toBe(4),t(a.emitters[0].radialVelocitySpread).toBeCloseTo(Math.PI/6);const i=V(16);t(i).toContain("fn radialVelocity"),t(i).toContain("emitter.radialMetadata.y > 0.5")}),a("compiles one attraction or repulsion field per emitter",()=>{const e=$("attraction");e.behaviours.push({id:"attract",type:"attraction",enabled:!0,params:{target:N([1,2,3]),force:H(4),radius:H(5)}});const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].attractionTarget.toArray()).toEqual([1,2,3]),t(a.emitters[0].attractionForce).toBe(4),e.behaviours[0].type="repulsion";const i=f(Q(e),[new o.Vector3]);t(i.compatibility.compatible).toBe(!0),t(i.emitters[0].attractionForce).toBe(-4);const n=V(16);t(n).toContain("attractionDistanceSq < attractionRadiusSq")}),a("compiles mesh alignment modes into spawn-only parameters",()=>{const e=$("aligned-mesh",X());e.initializers.push({id:"align",type:"alignRotation",enabled:!0,params:{axis:{type:h.String,value:"+X"},mode:{type:h.String,value:"AlongVelocity"},offset:N([10,20,30]),center:N([1,2,3])}});const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].alignRotationAxis.toArray()).toEqual([1,0,0]),t(a.emitters[0].alignRotationMode).toBe(3),t(a.emitters[0].alignRotationOffset.x).toBeCloseTo(o.MathUtils.degToRad(10));const i=V(16,!0);t(i).toContain("fn quaternionFromUnitVectors"),t(i).toContain("alignRotationMode == 3u")}),a("groups authored render classes deterministically",()=>{const e=f(Q($("a"),$("b"),$("c",Z({blendingMode:"normal"}))),[new o.Vector3]);t(e.compatibility.compatible).toBe(!0),t(e.renderClasses).toHaveLength(2),t(e.emitters.map(e=>e.renderClass)).toEqual([0,0,1])}),a("can lay out emitter allocations contiguously per dynamic effect instance",()=>{const e=Q($("first"),$("second",Z({blendingMode:"normal"}))),a=[new o.Vector3,new o.Vector3(1,0,0)],i=f(e,a),n=f(e,a,"instance-major");t(i.emitters.map(e=>e.renderClass)).toEqual([0,0,1,1]),t(n.emitters.map(e=>e.renderClass)).toEqual([0,1,0,1])}),a("reports sparse active-page simulation capacity",async()=>{const e=await C({asset:Q($("paged")),instancePositions:[new o.Vector3,new o.Vector3,new o.Vector3],instanceLayout:"instance-major",particlePageSize:2,assets:{getTexture:async()=>new o.Texture}});e.runtime.setActivePages([0,2]),t(e.runtime.getStats()).toMatchObject({capacity:6,activePageCount:2,simulatedCapacity:4})}),a("compacts active page padding out of the simulation schedule",async()=>{const e=await O.create({asset:Q($("tiny-paged-effect")),maximumInstances:2,particlePageSize:256,assets:{getTexture:async()=>new o.Texture}});e.spawn(new o.Vector3),e.flushActivePages(),t(e.runtime.getStats()).toMatchObject({capacity:512,activePageCount:1,simulatedCapacity:2});const a=V(256);t(a).toContain("let particleIndex = activeParticleIndices[id.x]"),t(a).not.toContain("id.x % pageSize"),e.dispose()}),a("sizes alive indices by logical particles instead of render-class count",async()=>{const e=await C({asset:Q($("additive"),$("normal",Z({blendingMode:"normal"}))),instancePositions:[new o.Vector3,new o.Vector3],instanceLayout:"instance-major",particlePageSize:4,assets:{getTexture:async()=>new o.Texture}});t(e.runtime.getStats()).toMatchObject({capacity:8,renderClassCount:2,aliveIndexCapacity:8,aliveIndexBytes:32});const a=V(4);t(a).toContain("aliveIndices[indirect[renderClass].firstInstance + outputIndex]"),t(a).not.toContain("renderClass * u32(frame.capacity)")}),a("allocates and recycles multi-page dynamic effect instances",async()=>{const e=$("paged-instance");e.position=[2,0,0];const a=await O.create({asset:Q(e),maximumInstances:2,particlePageSize:1,assets:{getTexture:async()=>new o.Texture}}),i=a.spawn(new o.Vector3);t(a.runtime.emitters[0].position.x).toBe(2),t(a.pause(i)).toBe(!0),t(a.runtime.emitters[0].paused).toBe(!0),a.update(.1),t(a.scheduler.getInstance(i.handle)).not.toBeNull(),t(a.play(i)).toBe(!0),t(a.runtime.emitters[0].paused).toBe(!1),t(a.setTimescale(i,2)).toBe(!0),t(a.runtime.emitters[0].timescale).toBe(2),t(a.stop(i)).toBe(!0),t(a.runtime.emitters[0].stopTime).toBeGreaterThanOrEqual(0),t(a.runtime.emitters[0].expireWithin).toBe(-1),t(i.pages).toHaveLength(2),a.flushActivePages(),t(a.runtime.getStats()).toMatchObject({activePageCount:2,simulatedCapacity:2}),t(a.destroy(i)).toBe(!0);const n=a.spawn(new o.Vector3(1,0,0));t(new Set(n.pages)).toEqual(new Set(i.pages)),t(n.handle.generation).not.toBe(i.handle.generation),a.dispose()}),a("caps GPU particle drain time for expire and kill lifecycle behavior",async()=>{const e=await O.create({asset:Q($("expiring")),maximumInstances:2,assets:{getTexture:async()=>new o.Texture}}),a=e.spawn(new o.Vector3);t(e.stop(a,.5)).toBe(!0),t(e.runtime.emitters[0].expireWithin).toBe(.5);for(let t=0;t<4;t++)e.update(.1);t(e.scheduler.getInstance(a.handle)).not.toBeNull(),e.update(.1),t(e.scheduler.getInstance(a.handle)).toBeNull();const i=e.spawn(new o.Vector3);t(e.stop(i,0)).toBe(!0),e.update(.001),t(e.scheduler.getInstance(i.handle)).toBeNull(),e.dispose()}),a("rejects a template pool before allocation when its storage budget is exceeded",async()=>{const e=await O.create({asset:Q($("over-budget")),maximumInstances:128,particlePageSize:1,maximumStorageBytes:1,assets:{getTexture:async()=>new o.Texture}});t(e).toBeNull()}),a("compiles delayed and finite continuous emission timing",()=>{const e=$("delayed");e.rate={type:"once",count:2,delay:.25};const a=$("finite");a.rate={type:"continuous",count:2,time:.1,delay:0,duration:1};const i=f(Q(e,a),[new o.Vector3]);t(i.compatibility.compatible).toBe(!0),t(i.emitters[0].rate).toMatchObject({type:"once",delay:.25}),t(i.emitters[1].rate).toMatchObject({type:"continuous",delay:0,duration:1})}),a("treats zero continuous duration as unlimited like the CPU rate",()=>{const e=$("unlimited");e.rate={type:"continuous",count:2,time:.1,delay:0,duration:0};const a=f(Q(e),[new o.Vector3]);t(a.compatibility.issues.map(e=>e.code)).not.toContain("rate-duration")}),a("compiles bound lifetime metadata but falls back for unsupported input targets",()=>{const e=Q($("input-test"));e.vfx.inputs=[{id:"speed",name:"Speed",type:"number",defaultValue:1}],t(f(e,[new o.Vector3]).compatibility.compatible).toBe(!0),e.vfx.emitters[0].initializers[0].params.duration.binding={type:"vfxInput",inputId:"speed"};const a=f(e,[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.inputBindings).toEqual([t.objectContaining({inputId:"speed",emitterIndex:0,target:"initializer:lifetime:duration"})]),e.vfx.emitters[0].initializers.push({id:"bound-velocity",type:"velocity",enabled:!0,params:{velocity:{type:h.Vector3,value:[0,1,0],binding:{type:"vfxInput",inputId:"speed"}}}}),t(f(e,[new o.Vector3]).compatibility.issues.map(e=>e.code)).toContain("vfx-input-binding")}),a("falls back for a bound continuous lifetime until particle capacity can grow",()=>{const e=$("continuous-bound-life");e.rate={type:"continuous",count:1,time:.1,delay:0,duration:0},e.initializers[0].params.duration.binding={type:"vfxInput",inputId:"life"};const a=Q(e);a.vfx.inputs=[{id:"life",name:"Life",type:"number",defaultValue:2}];const i=f(a,[new o.Vector3]);t(i.compatibility.compatible).toBe(!1),t(i.compatibility.issues.map(e=>e.code)).toContain("vfx-input-binding"),t(i.inputBindings).toEqual([])}),a("caches compiled templates while keeping instance emitter state independent",async()=>{const e=Q($("cached-template")),a=new j;let i=0;const n={assets:{getTexture:async()=>(i+=1,new o.Texture)}},s=await a.resolve(e,n),r=await a.resolve(e,n);t(r.template).toBe(s.template),t(i).toBe(1),t(a.getStats()).toMatchObject({builds:1,hits:1});const l=z(s.template,[new o.Vector3(1,0,0),new o.Vector3(2,0,0)]);t(l[0].position).not.toBe(l[1].position),l[0].position.x=100,t(l[1].position.x).toBe(2),t(s.template.emitters[0].position.x).toBe(0),a.invalidate(e),await a.resolve(e,n),t(a.getStats()).toMatchObject({builds:2,hits:1,invalidations:1}),await a.resolve(e,{...n,revision:2}),t(a.getStats()).toMatchObject({builds:3,hits:1,invalidations:2})}),a("applies a bound lifetime only to the addressed scheduled instance",async()=>{const e=$("bound-life");e.initializers[0].params.duration.binding={type:"vfxInput",inputId:"life"},e.initializers[1].params.radius.binding={type:"vfxInput",inputId:"radius"},e.initializers.push({id:"velocity",type:"velocity",enabled:!0,params:{velocity:{type:h.Vector3,value:[0,0,0],binding:{type:"vfxInput",inputId:"velocity"}}}});const a=Q(e);a.vfx.inputs=[{id:"life",name:"Life",type:"number",defaultValue:1},{id:"radius",name:"Radius",type:"number",defaultValue:1},{id:"velocity",name:"Velocity",type:"vec3",defaultValue:[0,0,0]}];const i=await O.create({asset:a,maximumInstances:2,particlePageSize:1,assets:{getTexture:async()=>new o.Texture}}),n=i.spawn(new o.Vector3),s=i.spawn(new o.Vector3);t(i.setInput(n,"life",4)).toBe(!0),t(i.runtime.emitters[0].life).toBe(4),t(i.runtime.emitters[1].life).toBe(2),t(i.setInput(n,"radius",3)).toBe(!0),t(i.runtime.emitters[0].positionRadius).toBe(3),t(i.setInput(n,"velocity",new o.Vector3(1,2,3))).toBe(!0),t(i.runtime.emitters[0].velocityMin.toArray()).toEqual([1,2,3]),t(i.setInput(s,"missing",5)).toBe(!1),i.dispose()}),a("schedules different templates in one arena and merges shared render classes",async()=>{const e=Z(),a=await q.create({templates:[{asset:Q($("world-a",e)),maximumInstances:2},{asset:Q($("world-b",{...e})),maximumInstances:2}],assets:{getTexture:async()=>new o.Texture},templateCache:new j,renderClassCache:new A,particlePageSize:1}),i=a.spawn(0,new o.Vector3),n=a.spawn(1,new o.Vector3(1,0,0));a.flushActivePages(),t(a.templateCount).toBe(2),t(a.runtime.getStats()).toMatchObject({renderClassCount:1,activePageCount:4}),t(a.scheduler.getStats()).toMatchObject({activeInstances:2,arena:{usedPages:4}}),t(a.destroy(i)).toBe(!0),t(a.destroy(n)).toBe(!0),a.flushActivePages(),t(a.runtime.hasActiveParticles).toBe(!1),t(a.runtime.getStats()).toMatchObject({aliveParticles:0,activePageCount:0,simulatedCapacity:0}),a.dispose()}),a("routes per-instance lifecycle changes through a shared multi-template world",async()=>{const e=$("world-lifecycle");e.position=[2,0,0];const a=await q.create({templates:[{asset:Q(e),maximumInstances:1},{asset:Q($("world-neighbour")),maximumInstances:1}],assets:{getTexture:async()=>new o.Texture},particlePageSize:1}),i=a.spawn(0,new o.Vector3(3,0,0));t(a.runtime.emitters[0].position.x).toBe(5),t(a.setPosition(i,new o.Vector3(7,0,0))).toBe(!0),t(a.runtime.emitters[0].position.x).toBe(9),t(a.pause(i)).toBe(!0),t(a.runtime.emitters[0].paused).toBe(!0),t(a.play(i)).toBe(!0),t(a.setTimescale(i,.5)).toBe(!0),t(a.runtime.emitters[0].timescale).toBe(.5),t(a.stop(i,0)).toBe(!0),a.update(.001),t(a.has(i)).toBe(!1),t(a.setPosition(i,new o.Vector3)).toBe(!1),a.dispose()}),a("rejects a shared world before runtime allocation when its storage budget is exceeded",async()=>{const e=await q.create({templates:[{asset:Q($("world-over-budget")),maximumInstances:2}],assets:{getTexture:async()=>new o.Texture},particlePageSize:1,maximumStorageBytes:1});t(e).toBeNull()}),a("falls back to CPU for semantic mismatches",()=>{const e=$("soft-local",Z({softness:1,space:"local",lockY:!0}));e.behaviours.push({id:"animation",type:"animation",enabled:!0,params:{}});const a=f(Q(e),[new o.Vector3]),i=w(a.compatibility);t(a.compatibility.compatible).toBe(!1),t(a.compatibility.issues.map(e=>e.code)).toEqual(t.arrayContaining(["behaviour:animation"])),t(i.backend).toBe("cpu"),t(w(a.compatibility,"gpu").backend).toBe("gpu")}),a("intentionally selects CPU simulation for physics-raycast world collision",()=>{const e=$("physics-collision");e.behaviours.push({id:"collision",type:"worldCollision",enabled:!0,params:{method:{type:h.String,value:y.PhysicsRaycast}}});const a=Q(e),i=f(a,[new o.Vector3]);t(b(a)).toBe(!0),t(i.compatibility.compatible).toBe(!1),t(i.compatibility.issues).toContainEqual(t.objectContaining({severity:"requirement",code:"physics-raycast-collision"})),t(w(i.compatibility).backend).toBe("cpu"),t(w(i.compatibility,"gpu").backend).toBe("cpu")}),a("compiles vortex with pay-for-play previous-velocity state",()=>{const e=$("vortex");e.behaviours.push({id:"vortex",type:"vortex",enabled:!0,params:{axis:N([0,5,0]),amount:H(1.25)}});const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].vortexAxis.toArray()).toEqual([0,5,0]),t(a.emitters[0].vortexAmount).toBe(1.25),t(V(16,!1,!1)).not.toContain("vortexVelocities");const i=V(16,!1,!0);t(i).toContain("@group(0) @binding(8)"),t(i).toContain("behaviourVelocity -= optionalStates[0u + particleIndex].xyz")}),a("compiles the remaining initializer and motion behaviours",()=>{const e=$("remaining-motion");e.initializers.push({id:"mass",type:"mass",enabled:!0,params:{min:H(2)}}),e.behaviours.push({id:"drift",type:"randomDrift",enabled:!0,params:{drift:N([1,2,3]),delay:H(.25),ease:{type:h.String,value:"OutQuad"}}},{id:"follow",type:"followParent",enabled:!0,params:{speed:H(4)}},{id:"move",type:"moveTo",enabled:!0,params:{target:N([5,6,7]),ease:{type:h.String,value:"InQuad"}}});const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0]).toMatchObject({mass:2,randomDriftDelay:.25,randomDriftEasing:2,followParentSpeed:4,hasFollowParent:!0,moveToEasing:1,hasMoveTo:!0}),t(a.emitters[0].randomDrift.toArray()).toEqual([1,2,3]),t(a.emitters[0].moveToTarget.toArray()).toEqual([5,6,7])}),a("compiles authored easing independently for visual behavior channels",()=>{const e=$("easing");e.behaviours.push({id:"scale",type:"scale",enabled:!0,params:{a:H(0),b:H(1),ease:{type:h.String,value:"OutBack"}}},{id:"color",type:"changeColor",enabled:!0,params:{a:{type:h.Color,value:"#ff0000"},b:{type:h.Color,value:"#0000ff"},ease:{type:h.String,value:"InCubic"}}},{id:"opacity",type:"changeOpacity",enabled:!0,params:{a:H(0),b:H(1),ease:{type:h.String,value:"BumpSharp"}}});const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].curveEasing.toArray()).toEqual([18,4,20,0]);const i=V(16);t(i).toContain("fn applyEasing"),t(i).toContain("mix(emitter.colorStart.rgb, emitter.colorEnd.rgb, colorProgress)"),t(i).toContain("mix(emitter.scales.xy, emitter.scales.zw, scaleProgress)")}),a("compiles disperse into optional shared particle state",()=>{const e=$("disperse");e.behaviours.push({id:"disperse",type:"disperse",enabled:!0,params:{distance:H(3),axis:{type:h.String,value:"XZ"},ease:{type:h.String,value:"InOutSine"}}});const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].disperseDistance).toBe(3),t(a.emitters[0].dispersePlane).toBe(2),t(a.emitters[0].disperseEasing).toBe(12),t(V(16)).not.toContain("disperseStates");const i=V(16,!1,!1,!0);t(i).toContain("@group(0) @binding(8)"),t(i).toContain("optionalStates[0u + particleIndex].w = disperseProgress")}),a("consolidates every optional simulation feature into the eighth storage binding",()=>{const e=V(16,!0,!0,!0,!0,!1,!1,48,64),a=[...e.matchAll(/@group\(0\) @binding\((\d+)\) var<storage/g)].map(e=>Number(e[1]));t(a).toEqual([1,2,3,4,5,6,7,8]),t(e).toContain("optionalStates[48u + particleIndex]"),t(e).toContain("optionalStates[64u + particleIndex]"),t(e).not.toMatch(/@binding\((9|10|11)\)/)}),a("lays out optional state regions without overlap",()=>{t(v({capacity:16,particleTransforms:!0,vortex:!0,disperse:!0,trailHistoryEntries:20})).toEqual({vortexOffset:48,disperseOffset:64,collisionEventOffset:80,trailOffset:80,meshSamplerOffset:100,entries:100,bytes:1600})}),a("materializes decal outputs as shared unit-box mesh render classes",async()=>{const e=$("decal");e.output={type:"decal",space:"world",colorMap:"",alphaMap:"",color:"#ffffff",unlit:!0,intensity:1,blendingMode:"normal",bloom:!1};const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0);const r=new i({color:s(n(1),1)}),l=await g(a.renderClasses,{getTexture:async()=>new o.Texture},async()=>r);t(l.renderClasses[0].meshVertices?.length).toBe(288),t(l.renderClasses[0].material).toBe(r)}),a("materializes generated shape outputs through the shared mesh path",async()=>{const e=$("shape");e.output={type:"shape",shape:"box",params:{},material:"shape-material",materialSource:"material",space:"world"};const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0);const r=new i({color:s(n(1),1)}),l=await g(a.renderClasses,{getTexture:async()=>new o.Texture},async()=>r);t(l.renderClasses[0].meshVertices?.length).toBe(288)}),a("forwards the physical particle index to fragment-stage model-matrix graphs",()=>{const e=S(new i({color:s(n(1),1)})),a=T(e,!0);t(a).toContain("color: vec4<f32>, instanceIndex: u32"),t(a).toContain("gpuParticle.color, particleIndex)"),t(a).toContain("@interpolate(flat) instanceIndex: u32"),t(a).toContain("output.instanceIndex = particleIndex")}),a("compiles soft default sprites with a pay-for-play scene-depth requirement",async()=>{const e=$("soft-sprite",Z({softness:2})),a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0);const i=(await g(a.renderClasses,{getTexture:async()=>new o.Texture})).renderClasses[0].material,n=S(i);t(Object.values(n.sceneTextures)).toContain("sceneDepth")}),a("disables depth writes only for transparent custom GPU sprite materials",async()=>{const e=$("graph-sprite",Z({materialSource:"shaderGraph",shaderGraph:{source:"asset",assetId:"graph"}})),a=f(Q(e),[new o.Vector3]),r=new i({color:s(n(1),.5),transparent:!0}),l=await g(a.renderClasses,{getTexture:async()=>new o.Texture},async()=>r);t(l.renderClasses[0].material).toBe(r),t(r.depthWrite).toBe(!1),t(S(r).renderState.depthWrite).toBe(!1);const c=new i({color:s(n(1),1)}),p=await g(a.renderClasses,{getTexture:async()=>new o.Texture},async()=>c);t(p.renderClasses[0].material).toBe(c),t(c.depthWrite).toBe(!0),t(S(c).renderState.depthWrite).toBe(!0)}),a("supports local-space sprite render classes through the shared emitter transform table",async()=>{const e=$("local-sprite",Z({space:"local"})),a=f(Q(e),[new o.Vector3(4,5,6)]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].localSpace).toBe(!0),t(a.emitters[0].position.toArray()).toEqual([0,0,0]);const i=await g(a.renderClasses,{getTexture:async()=>new o.Texture});t(i.renderClasses[0].localSpace).toBe(!0)}),a("falls back before rendering when an authored graph cannot be resolved",async()=>{const e=$("graph",Z({materialSource:"shaderGraph",shaderGraph:{source:"asset",assetId:"missing-graph"}})),a=await C({asset:Q(e),instancePositions:[new o.Vector3],assets:{getTexture:async()=>new o.Texture}});t(a.backend).toBe("cpu"),t(a.runtime).toBeNull(),t(a.reasons[0]).toContain("GPU material compilation failed")}),a("compiles default flipbook, texture, UV, and particle semantics to WGSL",async()=>{const e=$("flipbook",Z({flipbook:{enabled:!0,rows:4,columns:4,fps:12,mode:"loop"}})),a=f(Q(e),[new o.Vector3]),i=await g(a.renderClasses,{getTexture:async()=>new o.Texture}),n=S(i.renderClasses[0].material);t(n.fragmentMain).toContain("textureSample"),t(`${n.vertexMain}\n${n.fragmentMain}`).toContain("gpuParticle.positionAge.w"),t(n.varyings.length).toBeGreaterThan(0)}),a("supports component scale-over-life for sprites",()=>{const e=$("stretched-smoke");e.behaviours.push({id:"stretch",type:"scaleComponents",enabled:!0,params:{a:N([.25,1,1]),b:N([2,.5,1]),ease:{type:22,value:"Linear"}}});const a=f(Q(e),[new o.Vector3]);t(a.compatibility.compatible).toBe(!0),t(a.emitters[0].meshScaleStart.toArray()).toEqual([.25,1,1]),t(a.emitters[0].meshScaleEnd.toArray()).toEqual([2,.5,1])}),a("compiles authored scale and rotation input bindings",()=>{const e=$("input-driven",X());e.initializers.push({id:"scale",type:"scale",enabled:!0,params:{scale:{...H(1),binding:{type:"vfxInput",inputId:"scale-input"}}}},{id:"rotation",type:"rotation",enabled:!0,params:{rotation:{...N([0,-100,0]),binding:{type:"vfxInput",inputId:"rotation-input"}}}}),e.behaviours.push({id:"rotate",type:"rotate",enabled:!0,params:{rotation:{...N([0,-30,0]),binding:{type:"vfxInput",inputId:"step-input"}}}});const a=Q(e);a.vfx.inputs=[{id:"scale-input",name:"Scale",type:"number",defaultValue:1},{id:"rotation-input",name:"Rotation",type:"vec3",defaultValue:[0,-100,0]},{id:"step-input",name:"Rotation step",type:"vec3",defaultValue:[0,-30,0]}];const i=f(a,[new o.Vector3]);t(i.compatibility.compatible).toBe(!0),t(i.inputBindings.map(e=>e.target)).toEqual(["initializer:scale:scale","initializer:rotation:rotation","behaviour:rotate:rotation"])})}),a("shares default sprite shader source across numeric settings without merging material bindings",async()=>{const e=Z({softness:1,flipbook:{enabled:!0,columns:4,rows:4,fps:12,mode:"loop"}}),a=Z({softness:5,flipbook:{enabled:!0,columns:8,rows:8,fps:64,mode:"loop"}}),i=f(Q($("first",e),$("second",a)),[new o.Vector3]);t(i.renderClasses).toHaveLength(2);const n=new o.Texture,s=await g(i.renderClasses,{getTexture:async()=>n}),r=s.renderClasses[0].material,l=s.renderClasses[1].material;t(r.uniforms.vfxSoftness.value).toBe(.2),t(l.uniforms.vfxSoftness.value).toBe(1),t(r.uniforms.vfxFlipbookColumns.value).toBe(4),t(l.uniforms.vfxFlipbookColumns.value).toBe(8),t(r.uniforms.vfxFlipbookFps.value).toBe(12),t(l.uniforms.vfxFlipbookFps.value).toBe(64),t(T(S(r),!0)).toBe(T(S(l),!0));const c=f(Q($("first",e),$("second",{...a,softness:1})),[new o.Vector3]);t(c.renderClasses).toHaveLength(2)});/*
2
2
  * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
3
  * See the LICENSE.md file for details.
4
4
  */
@@ -1,4 +1,4 @@
1
- import{afterEach as e,describe as t,expect as r,it as n,vi as a}from"vitest";import{Color as i,Texture as o,Vector3 as l}from"three";import{compileGpuSpriteEmitters as p}from"../effects/vfx/gpu-sprite-compiler.js";import{GpuSpriteRuntime as s}from"../effects/vfx/gpu-sprite-runtime.js";e(()=>a.unstubAllGlobals()),t("GPU sprite pipeline sharing",()=>{n("shares pipelines across classes and worlds while keeping their bindings independent",()=>{a.stubGlobal("GPUBufferUsage",{STORAGE:1,COPY_DST:2,UNIFORM:4,INDIRECT:8,COPY_SRC:16,MAP_READ:32}),a.stubGlobal("GPUShaderStage",{COMPUTE:1,VERTEX:2,FRAGMENT:4});const e=()=>({createBuffer:()=>({destroy:a.fn()}),createShaderModule:a.fn(()=>({})),createBindGroupLayout:a.fn(()=>({})),createPipelineLayout:()=>({}),createComputePipeline:()=>({}),createRenderPipeline:a.fn(e=>({...e})),createBindGroup:a.fn(e=>({...e})),queue:{writeBuffer:a.fn()}}),t=new o,n=new o,i=new Map([t,n].map(e=>[e,{sampler:{},view:{}}])),c=p({id:"sprite",name:"sprite",type:"vfx",vfx:{emitters:[{id:"emitter",name:"emitter",position:[0,0,0],rotation:[0,0,0],rate:{type:"once",count:1,delay:0},initializers:[],behaviours:[],output:{type:"sprite",texture:"dot",color:"#fff",intensity:1,blendingMode:"additive",space:"world"}}]}},[new l]).emitters,d=e(),u={device:d,colorFormat:"rgba16float",depthView:{},getExternalTexture:e=>i.get(e)},f=[],m=(e=u)=>{const r=new s(c,[{texture:t},{texture:n},{texture:t,localSpace:!0}]).createResource(e);return f.push(r),r.renderResources};try{const a=m();r(d.createRenderPipeline).toHaveBeenCalledTimes(2),r(a[0].pipeline).toBe(a[1].pipeline),r(a[2].pipeline).not.toBe(a[0].pipeline),r(a[0].renderClassBuffer).not.toBe(a[1].renderClassBuffer);const o=a[0].getBindGroup(u),l=a[1].getBindGroup(u);r(o).not.toBe(l),r(o.layout).toBe(l.layout),r(o.entries.some(e=>e.resource===i.get(t).view)).toBe(!0),r(l.entries.some(e=>e.resource===i.get(n).view)).toBe(!0);const p=m();r(d.createRenderPipeline).toHaveBeenCalledTimes(2),r(p[0].pipeline).toBe(a[0].pipeline),r(p[0].renderClassBuffer).not.toBe(a[0].renderClassBuffer);const s=m({...u,colorFormat:"rgba8unorm"});r(d.createRenderPipeline).toHaveBeenCalledTimes(4),r(s[0].pipeline).not.toBe(a[0].pipeline),r(s[0].pipeline.vertex.module).toBe(a[0].pipeline.vertex.module),m({...u,depthView:null}),r(d.createRenderPipeline).toHaveBeenCalledTimes(6);const c=e(),f=m({...u,device:c});r(c.createRenderPipeline).toHaveBeenCalledTimes(2),r(f[0].pipeline).not.toBe(a[0].pipeline)}finally{for(const e of f)e.dispose()}})}),t("GPU sprite async compute preparation",()=>{n("starts all compute pipelines together, waits for readiness, and reuses them on first render",async()=>{a.stubGlobal("GPUBufferUsage",{STORAGE:1,COPY_DST:2,UNIFORM:4,INDIRECT:8,COPY_SRC:16,MAP_READ:32}),a.stubGlobal("GPUShaderStage",{COMPUTE:1,VERTEX:2,FRAGMENT:4});const e=[],t={createBuffer:a.fn(()=>({destroy:a.fn()})),createShaderModule:a.fn(()=>({})),createBindGroupLayout:a.fn(()=>({})),createPipelineLayout:a.fn(()=>({})),createRenderPipeline:a.fn(()=>({})),createComputePipeline:a.fn(()=>({})),createComputePipelineAsync:a.fn(()=>new Promise(t=>e.push(t))),createBindGroup:a.fn(e=>({...e})),queue:{writeBuffer:a.fn()}},n=new s([],[{texture:new o}]),i=n.prepareComputePipelines(t);r(n.prepareComputePipelines(t)).toBe(i),await a.waitFor(()=>r(t.createComputePipelineAsync).toHaveBeenCalledTimes(3)),r(t.createComputePipeline).not.toHaveBeenCalled(),r(t.createBuffer).not.toHaveBeenCalled();let l=!1;i.then(()=>{l=!0});const p=[{},{},{}];e[0](p[0]),e[1](p[1]),await Promise.resolve(),r(l).toBe(!1),e[2](p[2]),await i;const c=n.createResource({device:t,colorFormat:"rgba16float",depthView:null,getExternalTexture:()=>({sampler:{},view:{}})});try{r(c.clearPipeline).toBe(p[0]),r(c.applyCommandsPipeline).toBe(p[1]),r(c.simulatePipeline).toBe(p[2]),r(t.createComputePipeline).not.toHaveBeenCalled(),await n.prepareComputePipelines(t),r(t.createComputePipelineAsync).toHaveBeenCalledTimes(3)}finally{c.dispose()}}),n("propagates compilation failure and allows a retry",async()=>{a.stubGlobal("GPUShaderStage",{COMPUTE:1,VERTEX:2,FRAGMENT:4});const e={createShaderModule:()=>({}),createBindGroupLayout:()=>({}),createPipelineLayout:()=>({}),createComputePipelineAsync:a.fn().mockRejectedValue(new Error("compile failed"))},t=new s([],[{texture:new o}]);await r(t.prepareComputePipelines(e)).rejects.toThrow("compile failed"),e.createComputePipelineAsync.mockResolvedValue({}),await t.prepareComputePipelines(e),r(e.createComputePipelineAsync).toHaveBeenCalledTimes(6)})}),t("GPU sprite async render preparation",()=>{n("prepares sprite, mesh and trail pipelines before resource creation and shares pending variants",async()=>{a.stubGlobal("GPUBufferUsage",{STORAGE:1,COPY_DST:2,UNIFORM:4,INDIRECT:8,COPY_SRC:16,MAP_READ:32}),a.stubGlobal("GPUShaderStage",{COMPUTE:1,VERTEX:2,FRAGMENT:4});const e=new o,t=[{texture:e},{texture:e,localSpace:!0},{texture:e,meshVertices:new Float32Array(24)},{texture:e,trail:{historyLength:4,width:1,taper:!1,colorStart:new i,colorEnd:new i,opacityStart:1,opacityEnd:0,scrollSpeed:0,uvMode:"stretch",unitsPerRepeat:1,opacityChannel:"alpha",blendingMode:"additive",billboard:!0}}],n=[],l={createBuffer:a.fn(()=>({destroy:a.fn()})),createShaderModule:a.fn(()=>({})),createBindGroupLayout:a.fn(()=>({})),createPipelineLayout:a.fn(()=>({})),createComputePipeline:a.fn(()=>({})),createRenderPipeline:a.fn(()=>({})),createRenderPipelineAsync:a.fn(e=>new Promise(t=>n.push(()=>t({...e})))),createBindGroup:a.fn(e=>({...e})),queue:{writeBuffer:a.fn()}},p=new s([],t),c=new s([],t);let d=!1;const u=Promise.all([p.prepareRenderPipelines(l,"rgba16float"),c.prepareRenderPipelines(l,"rgba16float")]).then(()=>{d=!0});await a.waitFor(()=>r(l.createRenderPipelineAsync).toHaveBeenCalledTimes(4)),r(d).toBe(!1),r(l.createBuffer).not.toHaveBeenCalled();for(const e of n)e();await u;const f={device:l,colorFormat:"rgba16float",depthView:{},getExternalTexture:()=>({sampler:{},view:{}})},m=[p,c].map(e=>e.createResource(f));try{r(l.createRenderPipeline).not.toHaveBeenCalled();for(let e=0;e<t.length;e++)r(m[0].renderResources[e].pipeline).toBe(m[1].renderResources[e].pipeline);r(m[0].renderResources[2].pipeline.vertex.buffers).toHaveLength(1),r(m[0].renderResources[0].pipeline.depthStencil.format).toBe("depth32float")}finally{m.forEach(e=>e.dispose())}}),n("removes failed pending variants so preparation can retry",async()=>{a.stubGlobal("GPUShaderStage",{COMPUTE:1,VERTEX:2,FRAGMENT:4});const e={createShaderModule:()=>({}),createBindGroupLayout:()=>({}),createPipelineLayout:()=>({}),createRenderPipelineAsync:a.fn().mockRejectedValue(new Error("render compile failed"))},t=new s([],[{texture:new o}]);await r(t.prepareRenderPipelines(e,"rgba16float")).rejects.toThrow("render compile failed"),e.createRenderPipelineAsync.mockResolvedValue({}),await t.prepareRenderPipelines(e,"rgba16float"),r(e.createRenderPipelineAsync).toHaveBeenCalledTimes(2)})});/*
1
+ import{afterEach as e,describe as t,expect as r,it as n,vi as i}from"vitest";import{Color as a,Texture as o,Vector3 as l}from"three";import{compileGpuSpriteEmitters as p}from"../effects/vfx/gpu-sprite-compiler.js";import{GpuSpriteRuntime as s}from"../effects/vfx/gpu-sprite-runtime.js";import*as c from"../rendering/webgpu-runtime-bridge.js";e(()=>{i.unstubAllGlobals(),i.restoreAllMocks()}),t("GPU sprite pipeline sharing",()=>{n("shares pipelines across classes and worlds while keeping their bindings independent",()=>{const e=i.spyOn(c,"registerWebGpuPipelineOrigin").mockImplementation(()=>{});i.stubGlobal("GPUBufferUsage",{STORAGE:1,COPY_DST:2,UNIFORM:4,INDIRECT:8,COPY_SRC:16,MAP_READ:32}),i.stubGlobal("GPUShaderStage",{COMPUTE:1,VERTEX:2,FRAGMENT:4});const t=()=>({createBuffer:()=>({destroy:i.fn()}),createShaderModule:i.fn(()=>({})),createBindGroupLayout:i.fn(()=>({})),createPipelineLayout:()=>({}),createComputePipeline:()=>({}),createRenderPipeline:i.fn(e=>({...e})),createBindGroup:i.fn(e=>({...e})),queue:{writeBuffer:i.fn()}}),n=new o,a=new o,d=new Map([n,a].map(e=>[e,{sampler:{},view:{}}])),u=p({id:"sprite",name:"sprite",type:"vfx",vfx:{emitters:[{id:"emitter",name:"emitter",position:[0,0,0],rotation:[0,0,0],rate:{type:"once",count:1,delay:0},initializers:[],behaviours:[],output:{type:"sprite",texture:"dot",color:"#fff",intensity:1,blendingMode:"additive",space:"world"}}]}},[new l]).emitters,f=t(),m={device:f,colorFormat:"rgba16float",depthView:{},getExternalTexture:e=>d.get(e)},P=[],B=(e=m)=>{const t=new s(u,[{texture:n},{texture:a},{texture:n,localSpace:!0}]).createResource(e);return P.push(t),t.renderResources};try{const i=B();r(f.createRenderPipeline).toHaveBeenCalledTimes(2),r(e.mock.calls.find(([,,e])=>e.key.startsWith("gpu-vfx:"))?.[2]).toMatchObject({shader:{key:"builtin:sprite",name:"Default sprite"},bindings:null}),r(i[0].pipeline).toBe(i[1].pipeline),r(i[2].pipeline).not.toBe(i[0].pipeline),r(i[0].renderClassBuffer).not.toBe(i[1].renderClassBuffer);const o=i[0].getBindGroup(m),l=i[1].getBindGroup(m);r(o).not.toBe(l),r(o.layout).toBe(l.layout),r(o.entries.some(e=>e.resource===d.get(n).view)).toBe(!0),r(l.entries.some(e=>e.resource===d.get(a).view)).toBe(!0);const p=B();r(f.createRenderPipeline).toHaveBeenCalledTimes(2),r(p[0].pipeline).toBe(i[0].pipeline),r(p[0].renderClassBuffer).not.toBe(i[0].renderClassBuffer);const s=B({...m,colorFormat:"rgba8unorm"});r(f.createRenderPipeline).toHaveBeenCalledTimes(4),r(s[0].pipeline).not.toBe(i[0].pipeline),r(s[0].pipeline.vertex.module).toBe(i[0].pipeline.vertex.module),B({...m,depthView:null}),r(f.createRenderPipeline).toHaveBeenCalledTimes(6);const c=t(),u=B({...m,device:c});r(c.createRenderPipeline).toHaveBeenCalledTimes(2),r(u[0].pipeline).not.toBe(i[0].pipeline)}finally{for(const e of P)e.dispose()}})}),t("GPU sprite async compute preparation",()=>{n("starts all compute pipelines together, waits for readiness, and reuses them on first render",async()=>{i.stubGlobal("GPUBufferUsage",{STORAGE:1,COPY_DST:2,UNIFORM:4,INDIRECT:8,COPY_SRC:16,MAP_READ:32}),i.stubGlobal("GPUShaderStage",{COMPUTE:1,VERTEX:2,FRAGMENT:4});const e=[],t={createBuffer:i.fn(()=>({destroy:i.fn()})),createShaderModule:i.fn(()=>({})),createBindGroupLayout:i.fn(()=>({})),createPipelineLayout:i.fn(()=>({})),createRenderPipeline:i.fn(()=>({})),createComputePipeline:i.fn(()=>({})),createComputePipelineAsync:i.fn(()=>new Promise(t=>e.push(t))),createBindGroup:i.fn(e=>({...e})),queue:{writeBuffer:i.fn()}},n=new s([],[{texture:new o}]),a=n.prepareComputePipelines(t);r(n.prepareComputePipelines(t)).toBe(a),await i.waitFor(()=>r(t.createComputePipelineAsync).toHaveBeenCalledTimes(3)),r(t.createComputePipeline).not.toHaveBeenCalled(),r(t.createBuffer).not.toHaveBeenCalled();let l=!1;a.then(()=>{l=!0});const p=[{},{},{}];e[0](p[0]),e[1](p[1]),await Promise.resolve(),r(l).toBe(!1),e[2](p[2]),await a;const c=n.createResource({device:t,colorFormat:"rgba16float",depthView:null,getExternalTexture:()=>({sampler:{},view:{}})});try{r(c.clearPipeline).toBe(p[0]),r(c.applyCommandsPipeline).toBe(p[1]),r(c.simulatePipeline).toBe(p[2]),r(t.createComputePipeline).not.toHaveBeenCalled(),await n.prepareComputePipelines(t),r(t.createComputePipelineAsync).toHaveBeenCalledTimes(3)}finally{c.dispose()}}),n("propagates compilation failure and allows a retry",async()=>{i.stubGlobal("GPUShaderStage",{COMPUTE:1,VERTEX:2,FRAGMENT:4});const e={createShaderModule:()=>({}),createBindGroupLayout:()=>({}),createPipelineLayout:()=>({}),createComputePipelineAsync:i.fn().mockRejectedValue(new Error("compile failed"))},t=new s([],[{texture:new o}]);await r(t.prepareComputePipelines(e)).rejects.toThrow("compile failed"),e.createComputePipelineAsync.mockResolvedValue({}),await t.prepareComputePipelines(e),r(e.createComputePipelineAsync).toHaveBeenCalledTimes(6)})}),t("GPU sprite async render preparation",()=>{n("prepares sprite, mesh and trail pipelines before resource creation and shares pending variants",async()=>{i.stubGlobal("GPUBufferUsage",{STORAGE:1,COPY_DST:2,UNIFORM:4,INDIRECT:8,COPY_SRC:16,MAP_READ:32}),i.stubGlobal("GPUShaderStage",{COMPUTE:1,VERTEX:2,FRAGMENT:4});const e=new o,t=[{texture:e},{texture:e,localSpace:!0},{texture:e,meshVertices:new Float32Array(24)},{texture:e,trail:{historyLength:4,width:1,taper:!1,colorStart:new a,colorEnd:new a,opacityStart:1,opacityEnd:0,scrollSpeed:0,uvMode:"stretch",unitsPerRepeat:1,opacityChannel:"alpha",blendingMode:"additive",billboard:!0}}],n=[],l={createBuffer:i.fn(()=>({destroy:i.fn()})),createShaderModule:i.fn(()=>({})),createBindGroupLayout:i.fn(()=>({})),createPipelineLayout:i.fn(()=>({})),createComputePipeline:i.fn(()=>({})),createRenderPipeline:i.fn(()=>({})),createRenderPipelineAsync:i.fn(e=>new Promise(t=>n.push(()=>t({...e})))),createBindGroup:i.fn(e=>({...e})),queue:{writeBuffer:i.fn()}},p=new s([],t),c=new s([],t);let d=!1;const u=Promise.all([p.prepareRenderPipelines(l,"rgba16float"),c.prepareRenderPipelines(l,"rgba16float")]).then(()=>{d=!0});await i.waitFor(()=>r(l.createRenderPipelineAsync).toHaveBeenCalledTimes(4)),r(d).toBe(!1),r(l.createBuffer).not.toHaveBeenCalled();for(const e of n)e();await u;const f={device:l,colorFormat:"rgba16float",depthView:{},getExternalTexture:()=>({sampler:{},view:{}})},m=[p,c].map(e=>e.createResource(f));try{r(l.createRenderPipeline).not.toHaveBeenCalled();for(let e=0;e<t.length;e++)r(m[0].renderResources[e].pipeline).toBe(m[1].renderResources[e].pipeline);r(m[0].renderResources[2].pipeline.vertex.buffers).toHaveLength(1),r(m[0].renderResources[0].pipeline.depthStencil.format).toBe("depth32float")}finally{m.forEach(e=>e.dispose())}}),n("removes failed pending variants so preparation can retry",async()=>{i.stubGlobal("GPUShaderStage",{COMPUTE:1,VERTEX:2,FRAGMENT:4});const e={createShaderModule:()=>({}),createBindGroupLayout:()=>({}),createPipelineLayout:()=>({}),createRenderPipelineAsync:i.fn().mockRejectedValue(new Error("render compile failed"))},t=new s([],[{texture:new o}]);await r(t.prepareRenderPipelines(e,"rgba16float")).rejects.toThrow("render compile failed"),e.createRenderPipelineAsync.mockResolvedValue({}),await t.prepareRenderPipelines(e,"rgba16float"),r(e.createRenderPipelineAsync).toHaveBeenCalledTimes(2)})});/*
2
2
  * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
3
  * See the LICENSE.md file for details.
4
4
  */
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=native-texture.test.d.ts.map
@@ -0,0 +1,4 @@
1
+ import{describe as e,expect as t,it as s}from"vitest";import{SRGBColorSpace as o,RGBA_BPTC_Format as r,RGBA_ASTC_4x4_Format as i}from"three";import{parseNativeTexture as n,selectNativeTexture as a}from"../scene/native-texture.js";function c(e,t){const s=[64,16,16,16].map(e=>e*Math.max(1,t)),o=new ArrayBuffer(176+s.reduce((e,t)=>e+t,0));new Uint8Array(o).set([171,75,84,88,32,50,48,187,13,10,26,10]);const r=new DataView(o);r.setUint32(12,"bc7"===e?146:158,!0),r.setUint32(16,1,!0),r.setUint32(20,8,!0),r.setUint32(24,8,!0),r.setUint32(32,t,!0),r.setUint32(36,1,!0),r.setUint32(40,4,!0);let i=176;for(let e=0;e<4;e++)r.setBigUint64(80+24*e,BigInt(i),!0),r.setBigUint64(88+24*e,BigInt(s[e]),!0),r.setBigUint64(96+24*e,BigInt(s[e]),!0),i+=s[e];return o}e("native GPU textures",()=>{s("selects only supported variants and leaves unsupported devices on the fallback",()=>{const e={bc7:"desktop.ktx2",astc:"mobile.ktx2"};t(a(e,!0,!0)?.fileKey).toBe("desktop.ktx2"),t(a(e,!1,!0)?.fileKey).toBe("mobile.ktx2"),t(a(e,!1,!1)).toBeUndefined(),t(a({astc:"mobile.ktx2"},!0,!1)).toBeUndefined()}),s.each(["bc7","astc"])("creates %s mip chains usable by the custom WebGPU renderer without copying",e=>{const s=c(e,0),a=n(s,e);t(a.format).toBe("bc7"===e?r:i),t(a.colorSpace).toBe(o),t(a.flipY).toBe(!1),t(a.generateMipmaps).toBe(!1),t(a.mipmaps).toHaveLength(4),t(a.mipmaps[3].data.buffer).toBe(s)}),s("preserves array layers for the custom WebGPU renderer",()=>{const e=n(c("bc7",3),"bc7");t(e.isCompressedArrayTexture).toBe(!0),t(e.image.depth).toBe(3),t(e.mipmaps[3].data.byteLength).toBe(48)}),s("rejects mismatched formats, truncated levels and supercompressed payloads",()=>{t(()=>n(c("astc",0),"bc7")).toThrow(/format/);const e=c("bc7",0);t(()=>n(e.slice(0,-1),"bc7")).toThrow(/mip/),new DataView(e).setUint32(44,2,!0),t(()=>n(e,"bc7")).toThrow(/supercompression/)})});/*
2
+ * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
+ * See the LICENSE.md file for details.
4
+ */
@@ -1,4 +1,4 @@
1
- import{expect as e,test as t,vi as o}from"vitest";import{DoubleSide as a,FrontSide as r,Texture as n}from"three";o.hoisted(()=>{if("undefined"==typeof HTMLCanvasElement)return;const e=new Proxy({},{get:(e,t)=>(t in e||(e[t]=("string"!=typeof t||!t.startsWith("is"))&&o.fn()),e[t]),set:(e,t,o)=>(e[t]=o,!0)});Object.defineProperty(HTMLCanvasElement.prototype,"getContext",{configurable:!0,value:()=>e}),"undefined"==typeof AudioBuffer&&Object.defineProperty(globalThis,"AudioBuffer",{configurable:!0,value:class{}})}),o.mock("three/examples/jsm/Addons.js",async e=>({...await e(),ConvexHull:class{},SkeletonUtils:{clone:e=>e},RectAreaLightHelper:class{}})),o.mock("three-shader-graph",async e=>{const t=await e();return{...t,rgb:(e,o,a)=>null==o&&null==a&&!0===e?.isColor&&"function"==typeof e.getHexString?t.rgb("#"+e.getHexString()):t.rgb(e,o,a)}}),o.mock("../rendering.js",()=>({RenderingView:class{constructor(){this._id="test",this.csm={setupMaterial:o.fn()}}getEnvTexture(e){return e}},setRenderingPaused:o.fn()}));import{materialFromAsset as s,prepareCustomParamsFromShaderGraph as d,prepareShaderGraphParameters as u}from"../scene/materializer.js";import{SerializedParamType as i}from"../scene/model.js";import{AssetsProvider as l}from"../scene/assets-provider.js";import{AssetResourceLoader as p}from"../scene/asset-resource-loader.js";import{buildShaderGraphMaterial as c,buildShaderGraphPostProcessMaterial as m,compileShaderGraph as v,compileShaderGraphPreview as f,createDefaultPostProcessShaderGraphDocument as h,createDefaultShaderGraphDocument as g,createDefaultVfxShaderGraphDocument as y,shaderGraphPostProcessWeightUniformName as I,shaderGraphParametersToPropertyParameters as b}from"../shader/graph/index.js";import{NodeShaderMaterial as x,textureSampler2d as k,UniformFloatNode as B,UniformSampler2dArraySlice as T,vec2 as w}from"../shader-nodes/index.js";import{StandardShader as C}from"../shader/builtin/standard-shader.js";import{sceneMapUniformName as M}from"../shader-nodes/scene-sample.js";function j(e,t,o){return{version:1,target:"surface",parameters:[],nodes:e,edges:t,outputs:o}}function S(e,t){return{id:e,name:e,type:"material",material:{type:"shaderGraph",side:r,params:{},shaderParams:{},shaderGraph:t}}}t("graph validation rejects missing nodes, invalid ports, and incompatible edges",()=>{const t=g();t.outputs.color={input:{nodeId:"missing",port:"value"}},e(()=>v(t)).toThrow(/Missing shader graph node/);const o=g();o.outputs.color={input:{nodeId:"base-color",port:"missing"}},e(()=>v(o)).toThrow(/does not have output/);const a=j([{id:"a",kind:"constant.vec2",params:{value:[1,1]}},{id:"b",kind:"constant.vec3",params:{value:[1,1,1]}},{id:"add",kind:"math.add"}],[{from:{nodeId:"a",port:"value"},to:{nodeId:"add",port:"a"}},{from:{nodeId:"b",port:"value"},to:{nodeId:"add",port:"b"}}],{color:{input:{nodeId:"add",port:"value"}}});e(()=>v(a)).toThrow(/Cannot add vec2 and vec3/)}),t("scene lighting nodes expose renderer ambient and directional light values",()=>{const t=j([{id:"ambient",kind:"scene.ambientLight"},{id:"directional",kind:"scene.directionalLight"}],[],{color:{input:{nodeId:"ambient",port:"color"}}}),o=v(t);e(o.nodes.get("ambient")?.outputs.color.type).toBe("rgb"),e(o.nodes.get("directional")?.outputs.color.type).toBe("rgb"),e(o.nodes.get("directional")?.outputs.direction.type).toBe("vec3");const a=c(t);e(a.fragmentShader).toContain("ambientLightColor"),t.outputs.color={input:{nodeId:"directional",port:"color"}};const r=c(t);e(r.fragmentShader).toContain("directionalLights"),e(r.fragmentShader).toContain("NUM_DIR_LIGHTS"),e(r.fragmentShader).toMatch(/max\s*\(\s*float\s*\(\s*NUM_DIR_LIGHTS\s*\)/)}),t("named reroutes pass values through declarations to multiple usages",()=>{const t=j([{id:"source",kind:"constant.float",params:{value:.75}},{id:"declaration",kind:"utility.namedRerouteDeclaration",params:{name:"Mask"}},{id:"usage-a",kind:"utility.namedRerouteUsage",params:{declarationId:"declaration"}},{id:"usage-b",kind:"utility.namedRerouteUsage",params:{declarationId:"declaration"}},{id:"add",kind:"math.add"}],[{from:{nodeId:"source",port:"value"},to:{nodeId:"declaration",port:"value"}},{from:{nodeId:"usage-a",port:"value"},to:{nodeId:"add",port:"a"}},{from:{nodeId:"usage-b",port:"value"},to:{nodeId:"add",port:"b"}}],{color:{input:{nodeId:"add",port:"value"}}}),o=v(t),a=o.nodes.get("declaration")?.outputs.value;e(a?.type).toBe("float"),e(o.nodes.get("usage-a")?.outputs.value).toBe(a),e(o.nodes.get("usage-b")?.outputs.value).toBe(a),e(o.output.color).toBeTruthy()}),t("named reroutes preserve dynamic vector types",()=>{const t=j([{id:"source",kind:"constant.vec3",params:{value:[1,2,3]}},{id:"declaration",kind:"utility.namedRerouteDeclaration",params:{name:"Direction"}},{id:"usage",kind:"utility.namedRerouteUsage",params:{declarationId:"declaration"}}],[{from:{nodeId:"source",port:"value"},to:{nodeId:"declaration",port:"value"}}],{color:{input:{nodeId:"usage",port:"value"}}}),o=v(t);e(o.nodes.get("usage")?.outputs.value.type).toBe("vec3")}),t("named reroute validation rejects missing and invalid declarations",()=>{const t=j([{id:"usage",kind:"utility.namedRerouteUsage",params:{declarationId:"missing"}}],[],{});e(()=>v(t)).toThrow(/declaration "missing" does not exist/);const o=j([{id:"not-declaration",kind:"constant.float",params:{value:1}},{id:"usage",kind:"utility.namedRerouteUsage",params:{declarationId:"not-declaration"}}],[],{});e(()=>v(o)).toThrow(/not a named reroute declaration/)}),t("named reroute cycles report a compile error",()=>{const t=j([{id:"declaration",kind:"utility.namedRerouteDeclaration",params:{name:"Cycle"}},{id:"usage",kind:"utility.namedRerouteUsage",params:{declarationId:"declaration"}}],[{from:{nodeId:"usage",port:"value"},to:{nodeId:"declaration",port:"value"}}],{color:{input:{nodeId:"usage",port:"value"}}});e(()=>v(t)).toThrow(/contains a cycle/)}),t("surface graph compiles to NodeShaderOutput",()=>{const t=v(g("surface"));e(t.output.color).toBeTruthy(),e(t.output.transparent).toBe(!1)}),t("inline literal inputs compile without separate constant nodes",()=>{const t=j([{id:"uv",kind:"builtin.uv"},{id:"scale-uv",kind:"math.multiply",inputs:{b:{value:2,valueType:"float"}}},{id:"rotate",kind:"uv.rotate",inputs:{angle:{value:.5,valueType:"float"},center:{value:[.25,.75],valueType:"vec2"}}},{id:"translate",kind:"transform.translate",inputs:{offset:{value:[0,1,0],valueType:"vec3"}}}],[{from:{nodeId:"uv",port:"value"},to:{nodeId:"scale-uv",port:"a"}},{from:{nodeId:"scale-uv",port:"value"},to:{nodeId:"rotate",port:"uv"}}],{color:{input:{nodeId:"rotate",port:"value"}},transform:{input:{nodeId:"translate",port:"value"}}}),o=v(t);e(o.nodes.get("scale-uv")?.outputs.value.type).toBe("vec2"),e(o.nodes.get("rotate")?.outputs.value.type).toBe("vec2"),e(o.nodes.get("translate")?.outputs.value.type).toBe("mat4"),e(o.output.color).toBeTruthy(),e(o.output.transform).toBeTruthy()}),t("uv attribute node supports selecting non-default uv channels",()=>{const t=j([{id:"uv",kind:"builtin.uv",params:{channel:2}}],[],{color:{input:{nodeId:"uv",port:"value"}}}),o=v(t);e(o.nodes.get("uv")?.outputs.value.type).toBe("vec2");const a=c(t);e(a.fragmentShader).toContain("uv2")}),t.each(["surface","decal"])("world normal node compiles for %s graphs",t=>{const o=j([{id:"world-normal",kind:"builtin.worldNormal"}],[],{color:{input:{nodeId:"world-normal",port:"value"}}});o.target=t;const a=v(o);e(a.nodes.get("world-normal")?.outputs.value.type).toBe("vec3"),e(c(o).fragmentShader).toBeTruthy()}),t("sprite graph compiles with sprite-compatible material output",()=>{const t=g("sprite"),o=v(t);e(o.output.color).toBeTruthy(),e(o.output.transparent).toBe(!0)}),t("default VFX shader graphs compile mapped targets and build non-sprite materials",()=>{for(const t of["sprite","surface","decal","trail"]){const o=y(t);if(e(v(o).output.color).toBeTruthy(),"sprite"===t)continue;const a=c(o,{trailBillboard:"trail"===t});e(a.isMaterial).toBe(!0)}}),t("graph material options apply to supported material targets",()=>{const t=g("surface");t.materialOptions={side:"double",transparent:!0};const o=c(t);e(o.side).toBe(a),e(o.transparent).toBe(!0);const r=g("decal");r.materialOptions={transparent:!0};const n=c(r);e(n.transparent).toBe(!0)}),t("standard graph compiles extended material outputs and vertex transform",()=>{const t=j([{id:"metalness",kind:"constant.float",params:{value:.8}},{id:"ao",kind:"constant.float",params:{value:.5}},{id:"sheen",kind:"constant.vec3",params:{value:[.1,.2,.3]}},{id:"offset",kind:"constant.vec3",params:{value:[0,1,0]}},{id:"translate",kind:"transform.translate"}],[{from:{nodeId:"offset",port:"value"},to:{nodeId:"translate",port:"offset"}}],{metalness:{input:{nodeId:"metalness",port:"value"}},ambientOcclusion:{input:{nodeId:"ao",port:"value"}},sheenColor:{input:{nodeId:"sheen",port:"value"}},transform:{input:{nodeId:"translate",port:"value"}}}),o=v(t);e(o.output.metalness).toBeTruthy(),e(o.output.ambientOcclusion).toBeTruthy(),e(o.output.sheenColor).toBeTruthy(),e(o.output.transform).toBeTruthy();const a=c(t);e(a.outputMetalness).toBeTruthy(),e(a.outputAmbientOcclusion).toBeTruthy(),e(a.outputTransform).toBeTruthy()}),t("math multiply composes transform matrices",()=>{const t=j([{id:"translate",kind:"transform.translate",inputs:{offset:{value:[0,1,0],valueType:"vec3"}}},{id:"scale",kind:"transform.scale",inputs:{scale:{value:[2,2,2],valueType:"vec3"}}},{id:"compose",kind:"math.multiply"}],[{from:{nodeId:"translate",port:"value"},to:{nodeId:"compose",port:"a"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"compose",port:"b"}}],{transform:{input:{nodeId:"compose",port:"value"}}}),o=v(t);e(o.nodes.get("compose")?.outputs.value.type).toBe("mat4"),e(o.output.transform).toBeTruthy(),e(c(t).outputTransform).toBeTruthy()}),t("matrix input nodes compile as mat4 uniforms",()=>{for(const t of["builtin.viewMatrix","builtin.projectionMatrix","builtin.modelViewMatrix"]){const o=j([{id:"matrix",kind:t}],[],{transform:{input:{nodeId:"matrix",port:"value"}}}),a=v(o);e(a.nodes.get("matrix")?.outputs.value.type).toBe("mat4"),e(a.output.transform).toBeTruthy()}}),t("compose vec4 node compiles from float components",()=>{const t=j([{id:"compose",kind:"compose.vec4",inputs:{x:{value:.1},y:{value:.2},z:{value:.3},w:{value:1}}}],[],{color:{input:{nodeId:"compose",port:"value"}}}),o=v(t);e(o.nodes.get("compose")?.outputs.value.type).toBe("vec4"),e(o.output.color).toBeTruthy()}),t("atan2 node compiles from y and x inputs",()=>{const t=j([{id:"atan2",kind:"math.atan2",inputs:{y:{value:1},x:{value:0}}}],[],{color:{input:{nodeId:"atan2",port:"value"}}}),o=v(t);e(o.nodes.get("atan2")?.outputs.value.type).toBe("float"),e(o.output.color).toBeTruthy()}),t("built-in attribute nodes compile for fragment and transform outputs",()=>{const t=j([{id:"color",kind:"builtin.color"},{id:"normal",kind:"builtin.normal"},{id:"position",kind:"builtin.position"},{id:"worldPosition",kind:"builtin.worldPosition"},{id:"objectPosition",kind:"builtin.objectPosition"},{id:"translate",kind:"transform.translate"}],[{from:{nodeId:"objectPosition",port:"value"},to:{nodeId:"translate",port:"offset"}}],{color:{input:{nodeId:"color",port:"value"}},normal:{input:{nodeId:"normal",port:"value"}},roughness:{input:{nodeId:"position",port:"x"}},metalness:{input:{nodeId:"worldPosition",port:"x"}},transform:{input:{nodeId:"translate",port:"value"}}}),o=v(t);e(o.nodes.get("color")?.outputs.value.type).toBe("rgba"),e(o.nodes.get("normal")?.outputs.value.type).toBe("vec3"),e(o.nodes.get("position")?.outputs.value.type).toBe("vec3"),e(o.nodes.get("worldPosition")?.outputs.value.type).toBe("vec3"),e(o.nodes.get("objectPosition")?.outputs.value.type).toBe("vec3"),e(o.output.color).toBeTruthy(),e(o.output.normal).toBeTruthy(),e(o.output.transform).toBeTruthy(),e(c(t).outputTransform).toBeTruthy()}),t("painted layer mix node compiles color layers and builds a material",()=>{const t=j([{id:"base",kind:"constant.rgba",params:{value:"#224422",alpha:1}},{id:"grass",kind:"constant.rgba",params:{value:"#55aa33",alpha:1}},{id:"stone",kind:"constant.rgba",params:{value:"#777777",alpha:1}},{id:"mix",kind:"layer.mixPainted",params:{mode:"soft",enableNoise:!0,softness:.25,noiseScale:.2,noiseAmount:.4}}],[{from:{nodeId:"base",port:"value"},to:{nodeId:"mix",port:"base"}},{from:{nodeId:"grass",port:"value"},to:{nodeId:"mix",port:"layer1"}},{from:{nodeId:"stone",port:"value"},to:{nodeId:"mix",port:"layer3"}}],{color:{input:{nodeId:"mix",port:"value"}}}),o=v(t);e(o.nodes.get("mix")?.outputs.value.type).toBe("rgba"),e(o.output.color).toBeTruthy(),e(c(t).isMaterial).toBe(!0)}),t("painted layer mix node compiles sparse float layers in hard and soft modes",()=>{for(const t of["hard","soft"]){const o=j([{id:"base",kind:"constant.float",params:{value:.8}},{id:"mud",kind:"constant.float",params:{value:1}},{id:"wet",kind:"constant.float",params:{value:.25}},{id:"mix",kind:"layer.mixPainted",params:{mode:t,enableNoise:!1,softness:.3,noiseScale:.1,noiseAmount:.5}}],[{from:{nodeId:"base",port:"value"},to:{nodeId:"mix",port:"base"}},{from:{nodeId:"mud",port:"value"},to:{nodeId:"mix",port:"layer2"}},{from:{nodeId:"wet",port:"value"},to:{nodeId:"mix",port:"layer8"}}],{roughness:{input:{nodeId:"mix",port:"value"}}}),a=v(o);e(a.nodes.get("mix")?.outputs.value.type).toBe("float"),e(a.output.roughness).toBeTruthy()}}),t("painted layer mix node rejects incompatible layer types",()=>{const t=j([{id:"base",kind:"constant.vec2",params:{value:[0,1]}},{id:"layer",kind:"constant.vec3",params:{value:[1,0,0]}},{id:"mix",kind:"layer.mixPainted"}],[{from:{nodeId:"base",port:"value"},to:{nodeId:"mix",port:"base"}},{from:{nodeId:"layer",port:"value"},to:{nodeId:"mix",port:"layer1"}}],{color:{input:{nodeId:"mix",port:"value"}}});e(()=>v(t)).toThrow(/Cannot mix vec2 and vec3/)}),t("additional math, uv, shape, noise, and effect nodes compile",()=>{const t=j([{id:"uv",kind:"builtin.uv"},{id:"angle",kind:"constant.float",params:{value:.5}},{id:"scale",kind:"constant.float",params:{value:4}},{id:"half",kind:"constant.float",params:{value:.5}},{id:"axis",kind:"constant.vec3",params:{value:[0,1,0]}},{id:"rotatedUv",kind:"uv.rotate"},{id:"twirl",kind:"uv.twirl"},{id:"bulge",kind:"uv.bulge"},{id:"radial",kind:"uv.radial"},{id:"flipbook",kind:"uv.flipbook"},{id:"shape",kind:"shape.roundedRectangle"},{id:"noise",kind:"noise.simplex"},{id:"voronoi",kind:"noise.voronoi2d"},{id:"fresnel",kind:"effect.fresnel"},{id:"sin",kind:"math.sin"},{id:"pow",kind:"math.pow"},{id:"mix",kind:"math.mix"},{id:"rotateAxis",kind:"transform.rotateAxis"}],[{from:{nodeId:"uv",port:"value"},to:{nodeId:"rotatedUv",port:"uv"}},{from:{nodeId:"angle",port:"value"},to:{nodeId:"rotatedUv",port:"angle"}},{from:{nodeId:"rotatedUv",port:"value"},to:{nodeId:"twirl",port:"uv"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"twirl",port:"strength"}},{from:{nodeId:"twirl",port:"value"},to:{nodeId:"bulge",port:"uv"}},{from:{nodeId:"half",port:"value"},to:{nodeId:"bulge",port:"power"}},{from:{nodeId:"bulge",port:"value"},to:{nodeId:"radial",port:"uv"}},{from:{nodeId:"twirl",port:"value"},to:{nodeId:"flipbook",port:"uv"}},{from:{nodeId:"twirl",port:"value"},to:{nodeId:"shape",port:"uv"}},{from:{nodeId:"half",port:"value"},to:{nodeId:"shape",port:"width"}},{from:{nodeId:"half",port:"value"},to:{nodeId:"shape",port:"height"}},{from:{nodeId:"half",port:"value"},to:{nodeId:"shape",port:"radius"}},{from:{nodeId:"twirl",port:"value"},to:{nodeId:"noise",port:"uv"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"noise",port:"scale"}},{from:{nodeId:"twirl",port:"value"},to:{nodeId:"voronoi",port:"uv"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"voronoi",port:"scale"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"fresnel",port:"power"}},{from:{nodeId:"radial",port:"angle"},to:{nodeId:"sin",port:"value"}},{from:{nodeId:"noise",port:"value"},to:{nodeId:"pow",port:"a"}},{from:{nodeId:"half",port:"value"},to:{nodeId:"pow",port:"b"}},{from:{nodeId:"shape",port:"value"},to:{nodeId:"mix",port:"a"}},{from:{nodeId:"voronoi",port:"value"},to:{nodeId:"mix",port:"b"}},{from:{nodeId:"fresnel",port:"value"},to:{nodeId:"mix",port:"t"}},{from:{nodeId:"axis",port:"value"},to:{nodeId:"rotateAxis",port:"axis"}},{from:{nodeId:"angle",port:"value"},to:{nodeId:"rotateAxis",port:"angle"}}],{color:{input:{nodeId:"mix",port:"value"}},opacity:{input:{nodeId:"sin",port:"value"}},anisotropyDirection:{input:{nodeId:"flipbook",port:"value"}},transform:{input:{nodeId:"rotateAxis",port:"value"}}}),o=v(t);e(o.nodes.get("mix")?.outputs.value.type).toBe("float"),e(o.nodes.get("twirl")?.outputs.value.type).toBe("vec2"),e(o.nodes.get("bulge")?.outputs.value.type).toBe("vec2"),e(o.nodes.get("radial")?.outputs.coords.type).toBe("vec2"),e(o.nodes.get("flipbook")?.outputs.value.type).toBe("vec2"),e(o.nodes.get("rotateAxis")?.outputs.value.type).toBe("mat4"),e(o.output.color).toBeTruthy(),e(o.output.opacity).toBeTruthy(),e(o.output.transform).toBeTruthy()}),t("slider input node outputs a clamped float value",()=>{const t=j([{id:"slider",kind:"input.slider",params:{value:1.25}}],[],{roughness:{input:{nodeId:"slider",port:"value"}}}),o=v(t);e(o.nodes.get("slider")?.outputs.value.type).toBe("float"),e(o.output.roughness).toBeTruthy()}),t("comparison and boolean graph nodes compile to boolean outputs",()=>{const t=j([{id:"a",kind:"constant.float",params:{value:.75}},{id:"b",kind:"constant.float",params:{value:.5}},{id:"greater",kind:"compare.greaterThan"},{id:"lessEqual",kind:"compare.lessThanOrEqual"},{id:"not",kind:"boolean.not"},{id:"and",kind:"boolean.and"},{id:"or",kind:"boolean.or"}],[{from:{nodeId:"a",port:"value"},to:{nodeId:"greater",port:"a"}},{from:{nodeId:"b",port:"value"},to:{nodeId:"greater",port:"b"}},{from:{nodeId:"a",port:"value"},to:{nodeId:"lessEqual",port:"a"}},{from:{nodeId:"b",port:"value"},to:{nodeId:"lessEqual",port:"b"}},{from:{nodeId:"lessEqual",port:"value"},to:{nodeId:"not",port:"value"}},{from:{nodeId:"greater",port:"value"},to:{nodeId:"and",port:"a"}},{from:{nodeId:"not",port:"value"},to:{nodeId:"and",port:"b"}},{from:{nodeId:"and",port:"value"},to:{nodeId:"or",port:"a"}},{from:{nodeId:"lessEqual",port:"value"},to:{nodeId:"or",port:"b"}}],{discard:{input:{nodeId:"or",port:"value"}}}),o=v(t);e(o.nodes.get("greater")?.outputs.value.type).toBe("boolean"),e(o.nodes.get("lessEqual")?.outputs.value.type).toBe("boolean"),e(o.nodes.get("not")?.outputs.value.type).toBe("boolean"),e(o.nodes.get("and")?.outputs.value.type).toBe("boolean"),e(o.nodes.get("or")?.outputs.value.type).toBe("boolean"),e(o.output.discard).toBeTruthy()}),t("split component node exposes vector and color channels as separate outputs",()=>{const t=j([{id:"vec",kind:"constant.vec3",params:{value:[.2,.4,.6]}},{id:"color",kind:"constant.rgba",params:{value:"#336699",alpha:.75}},{id:"splitVec",kind:"decompose.split"},{id:"splitColor",kind:"decompose.split"},{id:"sum",kind:"math.add"}],[{from:{nodeId:"vec",port:"value"},to:{nodeId:"splitVec",port:"value"}},{from:{nodeId:"color",port:"value"},to:{nodeId:"splitColor",port:"value"}},{from:{nodeId:"splitVec",port:"z"},to:{nodeId:"sum",port:"a"}},{from:{nodeId:"splitColor",port:"a"},to:{nodeId:"sum",port:"b"}}],{roughness:{input:{nodeId:"sum",port:"value"}}}),o=v(t);e(Object.keys(o.nodes.get("splitVec")?.outputs??{})).toEqual(["x","y","z"]),e(Object.keys(o.nodes.get("splitColor")?.outputs??{})).toEqual(["r","g","b","a","x","y","z","w"]),e(o.nodes.get("splitVec")?.outputs.z.type).toBe("float"),e(o.nodes.get("splitColor")?.outputs.a.type).toBe("float"),e(o.output.roughness).toBeTruthy()}),t("color gradient node compiles editable stops to a sampled color",()=>{const t=j([{id:"threshold",kind:"constant.float",params:{value:.75}},{id:"gradient",kind:"color.gradient",params:{stops:[{position:0,color:"#000000",alpha:1},{position:.5,color:"#ff0000",alpha:1},{position:1,color:"#ffffff",alpha:1}]}}],[{from:{nodeId:"threshold",port:"value"},to:{nodeId:"gradient",port:"t"}}],{color:{input:{nodeId:"gradient",port:"value"}}}),o=v(t);e(o.nodes.get("gradient")?.outputs.value.type).toBe("rgba"),e(o.output.color).toBeTruthy(),e(f(t,"gradient").color).toBeTruthy()}),t("curve node compiles editable curve to a sampled float",()=>{const t=j([{id:"t",kind:"constant.float",params:{value:.75}},{id:"curve",kind:"utility.curve",params:{curve:"InOutQuad"}}],[{from:{nodeId:"t",port:"value"},to:{nodeId:"curve",port:"t"}}],{roughness:{input:{nodeId:"curve",port:"value"}}}),o=v(t);e(o.nodes.get("curve")?.outputs.value.type).toBe("float"),e(o.output.roughness).toBeTruthy(),e(f(t,"curve").color).toBeTruthy()}),t("graph parameters convert to property params and custom defaults",()=>{const t=g();t.parameters.push({name:"opacity",type:"float",group:"Surface",defaultValue:.5});const o=b(t);e(o.map(e=>e.name)).toEqual(["baseColor","opacity"]),e(o.every(e=>!0===e.options.optional)).toBe(!0),e(o.map(e=>e.options.group??null)).toEqual([null,"Surface"]);const a=d(t);e(a.baseColor).toMatchObject({type:i.RgbNode,value:"#ffffff",override:!1}),e(a.opacity).toMatchObject({type:i.FloatNode,value:.5,override:!1})}),t("existing shader graph param values keep overriding unless explicitly disabled",()=>{const t=g(),o=d(t,{baseColor:{type:i.RgbNode,value:"#ff0000"}});e(o.baseColor).toMatchObject({type:i.RgbNode,value:"#ff0000",override:!0});const a=d(t,{baseColor:{type:i.RgbNode,value:"#00ff00",override:!1}});e(a.baseColor).toMatchObject({type:i.RgbNode,value:"#ffffff",override:!1})}),t("texture graph parameter defaults serialize as sampler parameters",()=>{const t=j([],[],{});t.parameters.push({name:"map",type:"texture",defaultValue:"texture-asset-id"});const o=d(t);e(o.map).toMatchObject({type:i.Sampler2DNode,value:"texture-asset-id"})}),t("shader graph params keep graph-declared serialized types over previous string params",()=>{const t=g();t.parameters.push({name:"map",type:"texture",defaultValue:null});const o=d(t,{baseColor:{type:i.String,value:"#ff0000"},map:{type:i.String,value:"texture-asset-id"}});e(o.baseColor).toMatchObject({type:i.RgbNode,value:"#ff0000"}),e(o.map).toMatchObject({type:i.Sampler2DNode,value:"texture-asset-id"})}),t("shader graph texture params resolve asset ids before compile",async()=>{const t=j([{id:"texture",kind:"input.parameter",params:{parameter:"map"}}],[],{color:{input:{nodeId:"texture",port:"value"}}});t.parameters.push({name:"map",type:"texture",defaultValue:"texture-asset-id"});const o=await u({},t,new D([{id:"texture-asset-id",name:"Map",type:"texture",fileKey:"map.png",fileFormat:"png"}]),new O);e(o.map).toBeTruthy(),e(typeof o.map).not.toBe("string"),e(v(t,{parameters:o}).output.color).toBeTruthy()}),t("shader graph requests all texture parameters before waiting for decoding",async()=>{const t=g();let a;t.parameters=["colorMap","normalMap","controlMap"].map(e=>({name:e,type:"texture",defaultValue:e}));const r=new Promise(e=>{a=e}),s=o.fn(async()=>(await r,new n)),d=u({},t,{getAsset:async e=>({id:e,type:"texture"})},{getTexture:s});await Promise.resolve(),await Promise.resolve(),e(s).toHaveBeenCalledTimes(3),a();const i=await d;e(Object.keys(i)).toEqual(["colorMap","normalMap","controlMap"]),e(Object.values(i).every(e=>null!=e)).toBe(!0)}),t("shader graph texture array params expose named slice uniforms",async()=>{const t=j([{id:"texture",kind:"input.parameter",params:{parameter:"map"}}],[],{color:{input:{nodeId:"texture",port:"value"}}});t.parameters.push({name:"map",type:"texture",defaultValue:"texture-array-layer"});const o=await u({},t,new D([{id:"texture-array-layer",name:"Map Layer",type:"texture",fileKey:"map.png",fileFormat:"png",texture:{textureArrayFileKey:"textures/packed.ktx2",textureArrayLayer:5}}]),new P(new n,5)),a=c(t,{parameters:o});e(a.uniforms.pu_map_i?.value).toBe(5),e(a.fragmentShader).toContain("uniform float pu_map_i")}),t("standard shader height maps support texture array slices",()=>{const t=new C;t.heightMap=new T("heightMap",new n,new B("heightMap_i",3,void 0,!1)),t.map=k(new n),t.heightScale=.05;const o=t.build();e(o.fragmentShader).toContain("uniform sampler2DArray heightMap"),e(o.fragmentShader).toContain("uniform float heightMap_i"),e(o.fragmentShader).toContain("texture(heightMap, vec3(uv + vCurrOffset, heightMapLayer)).r")}),t("standard shader supports particle opacity for instanced VFX materials",()=>{const t=(new C).build();e(t.fragmentShader).toContain("IS_PARTICLE"),e(t.fragmentShader).toContain("particleData")}),t("material graph asset reference and local embedded graph both build materials",async()=>{const t={id:"graph-asset",name:"Reusable Graph",type:"shaderGraph",shaderGraph:g()},o=S("referenced",{source:"asset",assetId:t.id}),a=S("local",{source:"local",graph:g()}),r=new D([t,o,a]),n=new p;e((await s(o,null,r,n,[],!1)).isMaterial).toBe(!0),e((await s(a,null,r,n,[],!1)).isMaterial).toBe(!0)}),t("selected-node preview compiles scalar, vector, color, rgba, and boolean outputs",()=>{const t=[{id:"float",kind:"constant.float",params:{value:.25}},{id:"slider",kind:"input.slider",params:{value:.5}},{id:"vec2",kind:"constant.vec2",params:{value:[1,0]}},{id:"rgb",kind:"constant.vec3",params:{value:[1,.5,0]}},{id:"rgba",kind:"constant.rgba",params:{value:"#ff8800",alpha:.75}},{id:"boolean",kind:"constant.boolean",params:{value:!0}}];for(const o of t){const t=j([o],[],{color:{input:{nodeId:o.id,port:"value"}}});e(f(t,o.id).color).toBeTruthy()}}),t("post-process shader graph builds a fullscreen-safe material",()=>{const t=h(),o=m(t);e(o).toBeInstanceOf(x),e(o.depthWrite).toBe(!1),e(o.depthTest).toBe(!1),e(o.toneMapped).toBe(!1),e(o.transparent).toBe(!1),e(o.userData.isPostProcessShaderGraph).toBe(!0),e(o.uniforms[M]).toBeTruthy(),e(o.uniforms[I]).toBeTruthy()}),t("empty post-process shader graph defaults to identity scene color",()=>{const t=h();t.nodes=[],t.edges=[],t.outputs={};const o=v(t),a=m(t);e(o.output.color).toBeTruthy(),e(o.output.transparent).toBe(!1),e(a.uniforms[M]).toBeTruthy(),e(a.uniforms[I]).toBeTruthy()}),t("post-process color and opacity outputs expose blend weight uniform",()=>{const t=j([{id:"color",kind:"constant.rgba",params:{value:"#ff0044",alpha:1}},{id:"opacity",kind:"constant.float",params:{value:.35}}],[],{color:{input:{nodeId:"color",port:"value"}},opacity:{input:{nodeId:"opacity",port:"value"}},roughness:{value:.8}});t.target="postProcess";const o=v(t),a=m(t);e(o.output.color).toBeTruthy(),e(o.output.opacity).toBeTruthy(),e(o.output.roughness).toBeUndefined(),e(a.uniforms[I]).toBeTruthy()}),t("selected-node preview builds through post-process fullscreen path",()=>{const t=j([{id:"float",kind:"constant.float",params:{value:.25}}],[],{color:{input:{nodeId:"float",port:"value"}}});t.target="postProcess";const o=m(t,{previewNodeId:"float"});e(o).toBeInstanceOf(x),e(o.userData.isPostProcessShaderGraph).toBe(!0),e(o.uniforms[M]).toBeTruthy(),e(o.uniforms[I]).toBeTruthy()}),t("texture parameter nodes expose sampled value and channel outputs",()=>{const t=j([{id:"texture",kind:"input.parameter",params:{parameter:"albedo"}}],[],{color:{input:{nodeId:"texture",port:"value"}}});t.parameters.push({name:"albedo",type:"texture",defaultValue:null});const o=v(t,{parameters:{albedo:new n}}),a=o.nodes.get("texture")?.outputs??{};e(Object.keys(a)).toEqual(["value","rgb","r","g","b","a","sampler"]),e(a.value.type).toBe("rgba"),e(a.rgb.type).toBe("rgb"),e(a.r.type).toBe("float"),e(a.g.type).toBe("float"),e(a.b.type).toBe("float"),e(a.a.type).toBe("float"),e(a.sampler.type).toBe("sampler2d"),e(o.output.color).toBeTruthy()}),t("texture parameter nodes accept resolved sampler values",()=>{const t=j([{id:"texture",kind:"input.parameter",params:{parameter:"map"}}],[],{color:{input:{nodeId:"texture",port:"value"}}});t.parameters.push({name:"map",type:"texture",defaultValue:"texture-asset-id"});const o=v(t,{parameters:{map:k(new n)}});e(o.output.color).toBeTruthy()}),t("missing texture parameter values warn and use fallback sampler",()=>{const t=j([{id:"texture",kind:"input.parameter",params:{parameter:"missingTexture"}}],[],{color:{input:{nodeId:"texture",port:"value"}}});t.parameters.push({name:"missingTexture",type:"texture",defaultValue:null});const a=o.spyOn(console,"warn").mockImplementation(()=>{});try{const o=v(t),r=o.nodes.get("texture")?.outputs??{};e(r.sampler.type).toBe("sampler2d"),e(o.output.color).toBeTruthy(),e(a).toHaveBeenCalledWith(e.stringContaining("missingTexture"))}finally{a.mockRestore()}}),t("scene depth graph nodes expose sampled and fragment linear eye depth",()=>{const t=j([{id:"uv",kind:"builtin.screenUv"},{id:"sceneDepth",kind:"scene.sampleDepth"},{id:"fragmentDepth",kind:"scene.fragmentDepth"},{id:"depthFade",kind:"math.subtract"}],[{from:{nodeId:"uv",port:"value"},to:{nodeId:"sceneDepth",port:"uv"}},{from:{nodeId:"sceneDepth",port:"linearEyeDepth"},to:{nodeId:"depthFade",port:"a"}},{from:{nodeId:"fragmentDepth",port:"linearEyeDepth"},to:{nodeId:"depthFade",port:"b"}}],{opacity:{input:{nodeId:"depthFade",port:"value"}}}),o=v(t);e(o.nodes.get("sceneDepth")?.outputs.depth.type).toBe("float"),e(o.nodes.get("sceneDepth")?.outputs.linearEyeDepth.type).toBe("float"),e(o.nodes.get("fragmentDepth")?.outputs.linearEyeDepth.type).toBe("float"),e(o.output.opacity).toBeTruthy()}),t("screen UV builtin accepts a fullscreen compiler override",()=>{const t=j([{id:"uv",kind:"builtin.screenUv"}],[],{}),o=w(.25,.75),a=v(t,{screenUV:o});e(a.nodes.get("uv")?.outputs.value.value).toBe(o)}),t("unpack normal node compiles with various input combinations",()=>{const t=j([{id:"sample",kind:"constant.vec3",params:{value:[.5,.5,1]}},{id:"scale",kind:"constant.float",params:{value:1}},{id:"normal",kind:"builtin.normal"},{id:"toNormal",kind:"color.unpackNormal"}],[{from:{nodeId:"sample",port:"value"},to:{nodeId:"toNormal",port:"color"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"toNormal",port:"scale"}},{from:{nodeId:"normal",port:"value"},to:{nodeId:"toNormal",port:"normal"}}],{normal:{input:{nodeId:"toNormal",port:"value"}}}),o=v(t);e(o.nodes.get("toNormal")?.outputs.value.type).toBe("vec3"),e(o.output.normal).toBeTruthy()});class D extends l{constructor(e){super(),this.onCreate=null,this.onDelete=null,this.onUpdate=null,this.assets=new Map(e.map(e=>[e.id,e]))}async getAsset(e){return this.assets.get(e)}async getAssets(){return Array.from(this.assets.values())}}class O extends p{async getTexture(){return new n}async getTextureArray(){return{texture:null,layerIndex:null}}}class P extends O{constructor(e,t){super(),this.textureArray=e,this.layerIndex=t}async getTextureArray(){return{texture:this.textureArray,layerIndex:this.layerIndex}}}/*
1
+ import{expect as e,test as t,vi as o}from"vitest";import{DoubleSide as a,FrontSide as r,Texture as n}from"three";o.hoisted(()=>{if("undefined"==typeof HTMLCanvasElement)return;const e=new Proxy({},{get:(e,t)=>(t in e||(e[t]=("string"!=typeof t||!t.startsWith("is"))&&o.fn()),e[t]),set:(e,t,o)=>(e[t]=o,!0)});Object.defineProperty(HTMLCanvasElement.prototype,"getContext",{configurable:!0,value:()=>e}),"undefined"==typeof AudioBuffer&&Object.defineProperty(globalThis,"AudioBuffer",{configurable:!0,value:class{}})}),o.mock("three/examples/jsm/Addons.js",async e=>({...await e(),ConvexHull:class{},SkeletonUtils:{clone:e=>e},RectAreaLightHelper:class{}})),o.mock("three-shader-graph",async e=>{const t=await e();return{...t,rgb:(e,o,a)=>null==o&&null==a&&!0===e?.isColor&&"function"==typeof e.getHexString?t.rgb("#"+e.getHexString()):t.rgb(e,o,a)}}),o.mock("../rendering.js",()=>({RenderingView:class{constructor(){this._id="test",this.csm={setupMaterial:o.fn()}}getEnvTexture(e){return e}},setRenderingPaused:o.fn()}));import{materialFromAsset as s,prepareCustomParamsFromShaderGraph as d,prepareShaderGraphParameters as u}from"../scene/materializer.js";import{createShaderGraphMaterial as i}from"../effects/vfx/vfx-materializer.js";import{getCompiledGpuSpriteMaterial as p,getGpuSpriteMaterialWgsl as l}from"../effects/vfx/gpu-sprite-runtime.js";import{SerializedParamType as m}from"../scene/model.js";import{AssetsProvider as c}from"../scene/assets-provider.js";import{AssetResourceLoader as v}from"../scene/asset-resource-loader.js";import{buildShaderGraphMaterial as f,buildShaderGraphPostProcessMaterial as h,compileShaderGraph as g,compileShaderGraphPreview as y,createDefaultPostProcessShaderGraphDocument as I,createDefaultShaderGraphDocument as b,createDefaultVfxShaderGraphDocument as B,shaderGraphPostProcessWeightUniformName as x,shaderGraphParametersToPropertyParameters as k}from"../shader/graph/index.js";import{NodeShaderMaterial as w,textureSampler2d as T,UniformFloatNode as M,UniformSampler2dArraySlice as S,vec2 as C}from"../shader-nodes/index.js";import{StandardShader as j}from"../shader/builtin/standard-shader.js";import{sceneMapUniformName as _}from"../shader-nodes/scene-sample.js";function O(e,t,o){return{version:1,target:"surface",parameters:[],nodes:e,edges:t,outputs:o}}function D(e,t){return{id:e,name:e,type:"material",material:{type:"shaderGraph",side:r,params:{},shaderParams:{},shaderGraph:t}}}t("VFX graph materials retain graph and animation profile diagnostic metadata",async()=>{const t=B("sprite");t.parameters.push({name:"amount",type:"float",defaultValue:1});const o=await i({type:"sprite",shaderGraph:{source:"asset",assetId:"diagnostic-graph"},shaderGraphParams:{amount:{type:m.FloatNode,value:{a:0,b:1,easing:"InQuad"},override:!0}}},"sprite",new A([{id:"diagnostic-graph",name:"Diagnostic graph",type:"shaderGraph",shaderGraph:t}]),new E,{shaders:[]});e(o?.userData.vfxShader).toMatchObject({key:"shaderGraph:diagnostic-graph",name:"Diagnostic graph",target:"sprite",parameters:{amount:{mode:"animated",easing:"InQuad"}}})}),t.each(["sprite","decal"])("VFX %s graphs share static and animated parameter shader layouts",async t=>{const o=B(t);o.shadingModel="decal"===t?"standard":"unlit",o.parameters.push({name:"amount",type:"float",defaultValue:1}),o.nodes.push({id:"amount",kind:"input.parameter",params:{parameter:"amount"}}),o.outputs.opacity={input:{nodeId:"amount",port:"value"}};const a=new A([{id:"graph",name:"Graph",type:"shaderGraph",shaderGraph:o}]),r=async e=>await i({type:t,shaderGraph:{source:"asset",assetId:"graph"},shaderGraphParams:{amount:{type:m.FloatNode,value:e,override:!0}}},t,a,new E,{shaders:[]}),n=await r(.5),s=await r({a:0,b:1,easing:"InQuad"}),d=await r({a:1,b:0,easing:"OutCubic"});e(n.userData.vfxShader.animationLayout).toBe("shared"),e(n.vertexShader).toBe(s.vertexShader),e(n.fragmentShader).toBe(s.fragmentShader),e(s.fragmentShader).toBe(d.fragmentShader);const u=[n,s,d].map(p);e(u[0].vertexMain).toBe(u[1].vertexMain),e(u[0].fragmentMain).toBe(u[1].fragmentMain),e(u[1].fragmentMain).toBe(u[2].fragmentMain),e(Object.keys(u[0].textures)).toEqual(Object.keys(u[1].textures)),e(n.uniforms.pu_amount_animation.value.z).toBe(0),e(s.uniforms.pu_amount_animation.value.z).toBe(1),e(n.transparent).toBe(s.transparent),e(n.side).toBe(s.side),e(n.depthTest).toBe(s.depthTest)}),t("graph validation rejects missing nodes, invalid ports, and incompatible edges",()=>{const t=b();t.outputs.color={input:{nodeId:"missing",port:"value"}},e(()=>g(t)).toThrow(/Missing shader graph node/);const o=b();o.outputs.color={input:{nodeId:"base-color",port:"missing"}},e(()=>g(o)).toThrow(/does not have output/);const a=O([{id:"a",kind:"constant.vec2",params:{value:[1,1]}},{id:"b",kind:"constant.vec3",params:{value:[1,1,1]}},{id:"add",kind:"math.add"}],[{from:{nodeId:"a",port:"value"},to:{nodeId:"add",port:"a"}},{from:{nodeId:"b",port:"value"},to:{nodeId:"add",port:"b"}}],{color:{input:{nodeId:"add",port:"value"}}});e(()=>g(a)).toThrow(/Cannot add vec2 and vec3/)}),t("scene lighting nodes expose renderer ambient and directional light values",()=>{const t=O([{id:"ambient",kind:"scene.ambientLight"},{id:"directional",kind:"scene.directionalLight"}],[],{color:{input:{nodeId:"ambient",port:"color"}}}),o=g(t);e(o.nodes.get("ambient")?.outputs.color.type).toBe("rgb"),e(o.nodes.get("directional")?.outputs.color.type).toBe("rgb"),e(o.nodes.get("directional")?.outputs.direction.type).toBe("vec3");const a=f(t);e(a.fragmentShader).toContain("ambientLightColor"),t.outputs.color={input:{nodeId:"directional",port:"color"}};const r=f(t);e(r.fragmentShader).toContain("directionalLights"),e(r.fragmentShader).toContain("NUM_DIR_LIGHTS"),e(r.fragmentShader).toMatch(/max\s*\(\s*float\s*\(\s*NUM_DIR_LIGHTS\s*\)/)}),t("named reroutes pass values through declarations to multiple usages",()=>{const t=O([{id:"source",kind:"constant.float",params:{value:.75}},{id:"declaration",kind:"utility.namedRerouteDeclaration",params:{name:"Mask"}},{id:"usage-a",kind:"utility.namedRerouteUsage",params:{declarationId:"declaration"}},{id:"usage-b",kind:"utility.namedRerouteUsage",params:{declarationId:"declaration"}},{id:"add",kind:"math.add"}],[{from:{nodeId:"source",port:"value"},to:{nodeId:"declaration",port:"value"}},{from:{nodeId:"usage-a",port:"value"},to:{nodeId:"add",port:"a"}},{from:{nodeId:"usage-b",port:"value"},to:{nodeId:"add",port:"b"}}],{color:{input:{nodeId:"add",port:"value"}}}),o=g(t),a=o.nodes.get("declaration")?.outputs.value;e(a?.type).toBe("float"),e(o.nodes.get("usage-a")?.outputs.value).toBe(a),e(o.nodes.get("usage-b")?.outputs.value).toBe(a),e(o.output.color).toBeTruthy()}),t("named reroutes preserve dynamic vector types",()=>{const t=O([{id:"source",kind:"constant.vec3",params:{value:[1,2,3]}},{id:"declaration",kind:"utility.namedRerouteDeclaration",params:{name:"Direction"}},{id:"usage",kind:"utility.namedRerouteUsage",params:{declarationId:"declaration"}}],[{from:{nodeId:"source",port:"value"},to:{nodeId:"declaration",port:"value"}}],{color:{input:{nodeId:"usage",port:"value"}}}),o=g(t);e(o.nodes.get("usage")?.outputs.value.type).toBe("vec3")}),t("named reroute validation rejects missing and invalid declarations",()=>{const t=O([{id:"usage",kind:"utility.namedRerouteUsage",params:{declarationId:"missing"}}],[],{});e(()=>g(t)).toThrow(/declaration "missing" does not exist/);const o=O([{id:"not-declaration",kind:"constant.float",params:{value:1}},{id:"usage",kind:"utility.namedRerouteUsage",params:{declarationId:"not-declaration"}}],[],{});e(()=>g(o)).toThrow(/not a named reroute declaration/)}),t("named reroute cycles report a compile error",()=>{const t=O([{id:"declaration",kind:"utility.namedRerouteDeclaration",params:{name:"Cycle"}},{id:"usage",kind:"utility.namedRerouteUsage",params:{declarationId:"declaration"}}],[{from:{nodeId:"usage",port:"value"},to:{nodeId:"declaration",port:"value"}}],{color:{input:{nodeId:"usage",port:"value"}}});e(()=>g(t)).toThrow(/contains a cycle/)}),t("surface graph compiles to NodeShaderOutput",()=>{const t=g(b("surface"));e(t.output.color).toBeTruthy(),e(t.output.transparent).toBe(!1)}),t("inline literal inputs compile without separate constant nodes",()=>{const t=O([{id:"uv",kind:"builtin.uv"},{id:"scale-uv",kind:"math.multiply",inputs:{b:{value:2,valueType:"float"}}},{id:"rotate",kind:"uv.rotate",inputs:{angle:{value:.5,valueType:"float"},center:{value:[.25,.75],valueType:"vec2"}}},{id:"translate",kind:"transform.translate",inputs:{offset:{value:[0,1,0],valueType:"vec3"}}}],[{from:{nodeId:"uv",port:"value"},to:{nodeId:"scale-uv",port:"a"}},{from:{nodeId:"scale-uv",port:"value"},to:{nodeId:"rotate",port:"uv"}}],{color:{input:{nodeId:"rotate",port:"value"}},transform:{input:{nodeId:"translate",port:"value"}}}),o=g(t);e(o.nodes.get("scale-uv")?.outputs.value.type).toBe("vec2"),e(o.nodes.get("rotate")?.outputs.value.type).toBe("vec2"),e(o.nodes.get("translate")?.outputs.value.type).toBe("mat4"),e(o.output.color).toBeTruthy(),e(o.output.transform).toBeTruthy()}),t("uv attribute node supports selecting non-default uv channels",()=>{const t=O([{id:"uv",kind:"builtin.uv",params:{channel:2}}],[],{color:{input:{nodeId:"uv",port:"value"}}}),o=g(t);e(o.nodes.get("uv")?.outputs.value.type).toBe("vec2");const a=f(t);e(a.fragmentShader).toContain("uv2")}),t.each(["surface","decal"])("world normal node compiles for %s graphs",t=>{const o=O([{id:"world-normal",kind:"builtin.worldNormal"}],[],{color:{input:{nodeId:"world-normal",port:"value"}}});o.target=t;const a=g(o);e(a.nodes.get("world-normal")?.outputs.value.type).toBe("vec3"),e(f(o).fragmentShader).toBeTruthy()}),t("sprite graph compiles with sprite-compatible material output",()=>{const t=b("sprite"),o=g(t);e(o.output.color).toBeTruthy(),e(o.output.transparent).toBe(!0)}),t("default VFX shader graphs compile mapped targets and build non-sprite materials",()=>{for(const t of["sprite","surface","decal","trail"]){const o=B(t);if(e(g(o).output.color).toBeTruthy(),"sprite"===t)continue;const a=f(o,{trailBillboard:"trail"===t});e(a.isMaterial).toBe(!0)}}),t("graph material options apply to supported material targets",()=>{const t=b("surface");t.materialOptions={side:"double",transparent:!0};const o=f(t);e(o.side).toBe(a),e(o.transparent).toBe(!0);const r=b("decal");r.materialOptions={transparent:!0};const n=f(r);e(n.transparent).toBe(!0)}),t("standard graph compiles extended material outputs and vertex transform",()=>{const t=O([{id:"metalness",kind:"constant.float",params:{value:.8}},{id:"ao",kind:"constant.float",params:{value:.5}},{id:"sheen",kind:"constant.vec3",params:{value:[.1,.2,.3]}},{id:"offset",kind:"constant.vec3",params:{value:[0,1,0]}},{id:"translate",kind:"transform.translate"}],[{from:{nodeId:"offset",port:"value"},to:{nodeId:"translate",port:"offset"}}],{metalness:{input:{nodeId:"metalness",port:"value"}},ambientOcclusion:{input:{nodeId:"ao",port:"value"}},sheenColor:{input:{nodeId:"sheen",port:"value"}},transform:{input:{nodeId:"translate",port:"value"}}}),o=g(t);e(o.output.metalness).toBeTruthy(),e(o.output.ambientOcclusion).toBeTruthy(),e(o.output.sheenColor).toBeTruthy(),e(o.output.transform).toBeTruthy();const a=f(t);e(a.outputMetalness).toBeTruthy(),e(a.outputAmbientOcclusion).toBeTruthy(),e(a.outputTransform).toBeTruthy()}),t("math multiply composes transform matrices",()=>{const t=O([{id:"translate",kind:"transform.translate",inputs:{offset:{value:[0,1,0],valueType:"vec3"}}},{id:"scale",kind:"transform.scale",inputs:{scale:{value:[2,2,2],valueType:"vec3"}}},{id:"compose",kind:"math.multiply"}],[{from:{nodeId:"translate",port:"value"},to:{nodeId:"compose",port:"a"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"compose",port:"b"}}],{transform:{input:{nodeId:"compose",port:"value"}}}),o=g(t);e(o.nodes.get("compose")?.outputs.value.type).toBe("mat4"),e(o.output.transform).toBeTruthy(),e(f(t).outputTransform).toBeTruthy()}),t("matrix input nodes compile as mat4 uniforms",()=>{for(const t of["builtin.viewMatrix","builtin.projectionMatrix","builtin.modelViewMatrix"]){const o=O([{id:"matrix",kind:t}],[],{transform:{input:{nodeId:"matrix",port:"value"}}}),a=g(o);e(a.nodes.get("matrix")?.outputs.value.type).toBe("mat4"),e(a.output.transform).toBeTruthy()}}),t("compose vec4 node compiles from float components",()=>{const t=O([{id:"compose",kind:"compose.vec4",inputs:{x:{value:.1},y:{value:.2},z:{value:.3},w:{value:1}}}],[],{color:{input:{nodeId:"compose",port:"value"}}}),o=g(t);e(o.nodes.get("compose")?.outputs.value.type).toBe("vec4"),e(o.output.color).toBeTruthy()}),t("atan2 node compiles from y and x inputs",()=>{const t=O([{id:"atan2",kind:"math.atan2",inputs:{y:{value:1},x:{value:0}}}],[],{color:{input:{nodeId:"atan2",port:"value"}}}),o=g(t);e(o.nodes.get("atan2")?.outputs.value.type).toBe("float"),e(o.output.color).toBeTruthy()}),t("built-in attribute nodes compile for fragment and transform outputs",()=>{const t=O([{id:"color",kind:"builtin.color"},{id:"normal",kind:"builtin.normal"},{id:"position",kind:"builtin.position"},{id:"worldPosition",kind:"builtin.worldPosition"},{id:"objectPosition",kind:"builtin.objectPosition"},{id:"translate",kind:"transform.translate"}],[{from:{nodeId:"objectPosition",port:"value"},to:{nodeId:"translate",port:"offset"}}],{color:{input:{nodeId:"color",port:"value"}},normal:{input:{nodeId:"normal",port:"value"}},roughness:{input:{nodeId:"position",port:"x"}},metalness:{input:{nodeId:"worldPosition",port:"x"}},transform:{input:{nodeId:"translate",port:"value"}}}),o=g(t);e(o.nodes.get("color")?.outputs.value.type).toBe("rgba"),e(o.nodes.get("normal")?.outputs.value.type).toBe("vec3"),e(o.nodes.get("position")?.outputs.value.type).toBe("vec3"),e(o.nodes.get("worldPosition")?.outputs.value.type).toBe("vec3"),e(o.nodes.get("objectPosition")?.outputs.value.type).toBe("vec3"),e(o.output.color).toBeTruthy(),e(o.output.normal).toBeTruthy(),e(o.output.transform).toBeTruthy(),e(f(t).outputTransform).toBeTruthy()}),t("painted layer mix node compiles color layers and builds a material",()=>{const t=O([{id:"base",kind:"constant.rgba",params:{value:"#224422",alpha:1}},{id:"grass",kind:"constant.rgba",params:{value:"#55aa33",alpha:1}},{id:"stone",kind:"constant.rgba",params:{value:"#777777",alpha:1}},{id:"mix",kind:"layer.mixPainted",params:{mode:"soft",enableNoise:!0,softness:.25,noiseScale:.2,noiseAmount:.4}}],[{from:{nodeId:"base",port:"value"},to:{nodeId:"mix",port:"base"}},{from:{nodeId:"grass",port:"value"},to:{nodeId:"mix",port:"layer1"}},{from:{nodeId:"stone",port:"value"},to:{nodeId:"mix",port:"layer3"}}],{color:{input:{nodeId:"mix",port:"value"}}}),o=g(t);e(o.nodes.get("mix")?.outputs.value.type).toBe("rgba"),e(o.output.color).toBeTruthy(),e(f(t).isMaterial).toBe(!0)}),t("painted layer mix node compiles sparse float layers in hard and soft modes",()=>{for(const t of["hard","soft"]){const o=O([{id:"base",kind:"constant.float",params:{value:.8}},{id:"mud",kind:"constant.float",params:{value:1}},{id:"wet",kind:"constant.float",params:{value:.25}},{id:"mix",kind:"layer.mixPainted",params:{mode:t,enableNoise:!1,softness:.3,noiseScale:.1,noiseAmount:.5}}],[{from:{nodeId:"base",port:"value"},to:{nodeId:"mix",port:"base"}},{from:{nodeId:"mud",port:"value"},to:{nodeId:"mix",port:"layer2"}},{from:{nodeId:"wet",port:"value"},to:{nodeId:"mix",port:"layer8"}}],{roughness:{input:{nodeId:"mix",port:"value"}}}),a=g(o);e(a.nodes.get("mix")?.outputs.value.type).toBe("float"),e(a.output.roughness).toBeTruthy()}}),t("painted layer mix node rejects incompatible layer types",()=>{const t=O([{id:"base",kind:"constant.vec2",params:{value:[0,1]}},{id:"layer",kind:"constant.vec3",params:{value:[1,0,0]}},{id:"mix",kind:"layer.mixPainted"}],[{from:{nodeId:"base",port:"value"},to:{nodeId:"mix",port:"base"}},{from:{nodeId:"layer",port:"value"},to:{nodeId:"mix",port:"layer1"}}],{color:{input:{nodeId:"mix",port:"value"}}});e(()=>g(t)).toThrow(/Cannot mix vec2 and vec3/)}),t("additional math, uv, shape, noise, and effect nodes compile",()=>{const t=O([{id:"uv",kind:"builtin.uv"},{id:"angle",kind:"constant.float",params:{value:.5}},{id:"scale",kind:"constant.float",params:{value:4}},{id:"half",kind:"constant.float",params:{value:.5}},{id:"axis",kind:"constant.vec3",params:{value:[0,1,0]}},{id:"rotatedUv",kind:"uv.rotate"},{id:"twirl",kind:"uv.twirl"},{id:"bulge",kind:"uv.bulge"},{id:"radial",kind:"uv.radial"},{id:"flipbook",kind:"uv.flipbook"},{id:"shape",kind:"shape.roundedRectangle"},{id:"noise",kind:"noise.simplex"},{id:"voronoi",kind:"noise.voronoi2d"},{id:"fresnel",kind:"effect.fresnel"},{id:"sin",kind:"math.sin"},{id:"pow",kind:"math.pow"},{id:"mix",kind:"math.mix"},{id:"rotateAxis",kind:"transform.rotateAxis"}],[{from:{nodeId:"uv",port:"value"},to:{nodeId:"rotatedUv",port:"uv"}},{from:{nodeId:"angle",port:"value"},to:{nodeId:"rotatedUv",port:"angle"}},{from:{nodeId:"rotatedUv",port:"value"},to:{nodeId:"twirl",port:"uv"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"twirl",port:"strength"}},{from:{nodeId:"twirl",port:"value"},to:{nodeId:"bulge",port:"uv"}},{from:{nodeId:"half",port:"value"},to:{nodeId:"bulge",port:"power"}},{from:{nodeId:"bulge",port:"value"},to:{nodeId:"radial",port:"uv"}},{from:{nodeId:"twirl",port:"value"},to:{nodeId:"flipbook",port:"uv"}},{from:{nodeId:"twirl",port:"value"},to:{nodeId:"shape",port:"uv"}},{from:{nodeId:"half",port:"value"},to:{nodeId:"shape",port:"width"}},{from:{nodeId:"half",port:"value"},to:{nodeId:"shape",port:"height"}},{from:{nodeId:"half",port:"value"},to:{nodeId:"shape",port:"radius"}},{from:{nodeId:"twirl",port:"value"},to:{nodeId:"noise",port:"uv"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"noise",port:"scale"}},{from:{nodeId:"twirl",port:"value"},to:{nodeId:"voronoi",port:"uv"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"voronoi",port:"scale"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"fresnel",port:"power"}},{from:{nodeId:"radial",port:"angle"},to:{nodeId:"sin",port:"value"}},{from:{nodeId:"noise",port:"value"},to:{nodeId:"pow",port:"a"}},{from:{nodeId:"half",port:"value"},to:{nodeId:"pow",port:"b"}},{from:{nodeId:"shape",port:"value"},to:{nodeId:"mix",port:"a"}},{from:{nodeId:"voronoi",port:"value"},to:{nodeId:"mix",port:"b"}},{from:{nodeId:"fresnel",port:"value"},to:{nodeId:"mix",port:"t"}},{from:{nodeId:"axis",port:"value"},to:{nodeId:"rotateAxis",port:"axis"}},{from:{nodeId:"angle",port:"value"},to:{nodeId:"rotateAxis",port:"angle"}}],{color:{input:{nodeId:"mix",port:"value"}},opacity:{input:{nodeId:"sin",port:"value"}},anisotropyDirection:{input:{nodeId:"flipbook",port:"value"}},transform:{input:{nodeId:"rotateAxis",port:"value"}}}),o=g(t);e(o.nodes.get("mix")?.outputs.value.type).toBe("float"),e(o.nodes.get("twirl")?.outputs.value.type).toBe("vec2"),e(o.nodes.get("bulge")?.outputs.value.type).toBe("vec2"),e(o.nodes.get("radial")?.outputs.coords.type).toBe("vec2"),e(o.nodes.get("flipbook")?.outputs.value.type).toBe("vec2"),e(o.nodes.get("rotateAxis")?.outputs.value.type).toBe("mat4"),e(o.output.color).toBeTruthy(),e(o.output.opacity).toBeTruthy(),e(o.output.transform).toBeTruthy()}),t("slider input node outputs a clamped float value",()=>{const t=O([{id:"slider",kind:"input.slider",params:{value:1.25}}],[],{roughness:{input:{nodeId:"slider",port:"value"}}}),o=g(t);e(o.nodes.get("slider")?.outputs.value.type).toBe("float"),e(o.output.roughness).toBeTruthy()}),t("comparison and boolean graph nodes compile to boolean outputs",()=>{const t=O([{id:"a",kind:"constant.float",params:{value:.75}},{id:"b",kind:"constant.float",params:{value:.5}},{id:"greater",kind:"compare.greaterThan"},{id:"lessEqual",kind:"compare.lessThanOrEqual"},{id:"not",kind:"boolean.not"},{id:"and",kind:"boolean.and"},{id:"or",kind:"boolean.or"}],[{from:{nodeId:"a",port:"value"},to:{nodeId:"greater",port:"a"}},{from:{nodeId:"b",port:"value"},to:{nodeId:"greater",port:"b"}},{from:{nodeId:"a",port:"value"},to:{nodeId:"lessEqual",port:"a"}},{from:{nodeId:"b",port:"value"},to:{nodeId:"lessEqual",port:"b"}},{from:{nodeId:"lessEqual",port:"value"},to:{nodeId:"not",port:"value"}},{from:{nodeId:"greater",port:"value"},to:{nodeId:"and",port:"a"}},{from:{nodeId:"not",port:"value"},to:{nodeId:"and",port:"b"}},{from:{nodeId:"and",port:"value"},to:{nodeId:"or",port:"a"}},{from:{nodeId:"lessEqual",port:"value"},to:{nodeId:"or",port:"b"}}],{discard:{input:{nodeId:"or",port:"value"}}}),o=g(t);e(o.nodes.get("greater")?.outputs.value.type).toBe("boolean"),e(o.nodes.get("lessEqual")?.outputs.value.type).toBe("boolean"),e(o.nodes.get("not")?.outputs.value.type).toBe("boolean"),e(o.nodes.get("and")?.outputs.value.type).toBe("boolean"),e(o.nodes.get("or")?.outputs.value.type).toBe("boolean"),e(o.output.discard).toBeTruthy()}),t("split component node exposes vector and color channels as separate outputs",()=>{const t=O([{id:"vec",kind:"constant.vec3",params:{value:[.2,.4,.6]}},{id:"color",kind:"constant.rgba",params:{value:"#336699",alpha:.75}},{id:"splitVec",kind:"decompose.split"},{id:"splitColor",kind:"decompose.split"},{id:"sum",kind:"math.add"}],[{from:{nodeId:"vec",port:"value"},to:{nodeId:"splitVec",port:"value"}},{from:{nodeId:"color",port:"value"},to:{nodeId:"splitColor",port:"value"}},{from:{nodeId:"splitVec",port:"z"},to:{nodeId:"sum",port:"a"}},{from:{nodeId:"splitColor",port:"a"},to:{nodeId:"sum",port:"b"}}],{roughness:{input:{nodeId:"sum",port:"value"}}}),o=g(t);e(Object.keys(o.nodes.get("splitVec")?.outputs??{})).toEqual(["x","y","z"]),e(Object.keys(o.nodes.get("splitColor")?.outputs??{})).toEqual(["r","g","b","a","x","y","z","w"]),e(o.nodes.get("splitVec")?.outputs.z.type).toBe("float"),e(o.nodes.get("splitColor")?.outputs.a.type).toBe("float"),e(o.output.roughness).toBeTruthy()}),t("color gradient node compiles editable stops to a sampled color",()=>{const t=O([{id:"threshold",kind:"constant.float",params:{value:.75}},{id:"gradient",kind:"color.gradient",params:{stops:[{position:0,color:"#000000",alpha:1},{position:.5,color:"#ff0000",alpha:1},{position:1,color:"#ffffff",alpha:1}]}}],[{from:{nodeId:"threshold",port:"value"},to:{nodeId:"gradient",port:"t"}}],{color:{input:{nodeId:"gradient",port:"value"}}}),o=g(t);e(o.nodes.get("gradient")?.outputs.value.type).toBe("rgba"),e(o.output.color).toBeTruthy(),e(y(t,"gradient").color).toBeTruthy()}),t("curve node compiles editable curve to a sampled float",()=>{const t=O([{id:"t",kind:"constant.float",params:{value:.75}},{id:"curve",kind:"utility.curve",params:{curve:"InOutQuad"}}],[{from:{nodeId:"t",port:"value"},to:{nodeId:"curve",port:"t"}}],{roughness:{input:{nodeId:"curve",port:"value"}}}),o=g(t);e(o.nodes.get("curve")?.outputs.value.type).toBe("float"),e(o.output.roughness).toBeTruthy(),e(y(t,"curve").color).toBeTruthy()}),t("graph parameters convert to property params and custom defaults",()=>{const t=b();t.parameters.push({name:"opacity",type:"float",group:"Surface",defaultValue:.5});const o=k(t);e(o.map(e=>e.name)).toEqual(["baseColor","opacity"]),e(o.every(e=>!0===e.options.optional)).toBe(!0),e(o.map(e=>e.options.group??null)).toEqual([null,"Surface"]);const a=d(t);e(a.baseColor).toMatchObject({type:m.RgbNode,value:"#ffffff",override:!1}),e(a.opacity).toMatchObject({type:m.FloatNode,value:.5,override:!1})}),t("existing shader graph param values keep overriding unless explicitly disabled",()=>{const t=b(),o=d(t,{baseColor:{type:m.RgbNode,value:"#ff0000"}});e(o.baseColor).toMatchObject({type:m.RgbNode,value:"#ff0000",override:!0});const a=d(t,{baseColor:{type:m.RgbNode,value:"#00ff00",override:!1}});e(a.baseColor).toMatchObject({type:m.RgbNode,value:"#ffffff",override:!1})}),t("texture graph parameter defaults serialize as sampler parameters",()=>{const t=O([],[],{});t.parameters.push({name:"map",type:"texture",defaultValue:"texture-asset-id"});const o=d(t);e(o.map).toMatchObject({type:m.Sampler2DNode,value:"texture-asset-id"})}),t("shader graph params keep graph-declared serialized types over previous string params",()=>{const t=b();t.parameters.push({name:"map",type:"texture",defaultValue:null});const o=d(t,{baseColor:{type:m.String,value:"#ff0000"},map:{type:m.String,value:"texture-asset-id"}});e(o.baseColor).toMatchObject({type:m.RgbNode,value:"#ff0000"}),e(o.map).toMatchObject({type:m.Sampler2DNode,value:"texture-asset-id"})}),t("shader graph texture params resolve asset ids before compile",async()=>{const t=O([{id:"texture",kind:"input.parameter",params:{parameter:"map"}}],[],{color:{input:{nodeId:"texture",port:"value"}}});t.parameters.push({name:"map",type:"texture",defaultValue:"texture-asset-id"});const o=await u({},t,new A([{id:"texture-asset-id",name:"Map",type:"texture",fileKey:"map.png",fileFormat:"png"}]),new E);e(o.map).toBeTruthy(),e(typeof o.map).not.toBe("string"),e(g(t,{parameters:o}).output.color).toBeTruthy()}),t("shader graph requests all texture parameters before waiting for decoding",async()=>{const t=b();let a;t.parameters=["colorMap","normalMap","controlMap"].map(e=>({name:e,type:"texture",defaultValue:e}));const r=new Promise(e=>{a=e}),s=o.fn(async()=>(await r,new n)),d=u({},t,{getAsset:async e=>({id:e,type:"texture"})},{getTexture:s});await Promise.resolve(),await Promise.resolve(),e(s).toHaveBeenCalledTimes(3),a();const i=await d;e(Object.keys(i)).toEqual(["colorMap","normalMap","controlMap"]),e(Object.values(i).every(e=>null!=e)).toBe(!0)}),t("shader graph texture array params expose named slice uniforms",async()=>{const t=O([{id:"texture",kind:"input.parameter",params:{parameter:"map"}}],[],{color:{input:{nodeId:"texture",port:"value"}}});t.parameters.push({name:"map",type:"texture",defaultValue:"texture-array-layer"});const o=await u({},t,new A([{id:"texture-array-layer",name:"Map Layer",type:"texture",fileKey:"map.png",fileFormat:"png",texture:{textureArrayFileKey:"textures/packed.ktx2",textureArrayLayer:5}}]),new P(new n,5)),a=f(t,{parameters:o});e(a.uniforms.pu_map_i?.value).toBe(5),e(a.fragmentShader).toContain("uniform float pu_map_i")}),t("standard shader height maps support texture array slices",()=>{const t=new j;t.heightMap=new S("heightMap",new n,new M("heightMap_i",3,void 0,!1)),t.map=T(new n),t.heightScale=.05;const o=t.build();e(o.fragmentShader).toContain("uniform sampler2DArray heightMap"),e(o.fragmentShader).toContain("uniform float heightMap_i"),e(o.fragmentShader).toContain("texture(heightMap, vec3(uv + vCurrOffset, heightMapLayer)).r")}),t("standard shader supports particle opacity for instanced VFX materials",()=>{const t=(new j).build();e(t.fragmentShader).toContain("IS_PARTICLE"),e(t.fragmentShader).toContain("particleData")}),t("material graph asset reference and local embedded graph both build materials",async()=>{const t={id:"graph-asset",name:"Reusable Graph",type:"shaderGraph",shaderGraph:b()},o=D("referenced",{source:"asset",assetId:t.id}),a=D("local",{source:"local",graph:b()}),r=new A([t,o,a]),n=new v;e((await s(o,null,r,n,[],!1)).isMaterial).toBe(!0),e((await s(a,null,r,n,[],!1)).isMaterial).toBe(!0)}),t("selected-node preview compiles scalar, vector, color, rgba, and boolean outputs",()=>{const t=[{id:"float",kind:"constant.float",params:{value:.25}},{id:"slider",kind:"input.slider",params:{value:.5}},{id:"vec2",kind:"constant.vec2",params:{value:[1,0]}},{id:"rgb",kind:"constant.vec3",params:{value:[1,.5,0]}},{id:"rgba",kind:"constant.rgba",params:{value:"#ff8800",alpha:.75}},{id:"boolean",kind:"constant.boolean",params:{value:!0}}];for(const o of t){const t=O([o],[],{color:{input:{nodeId:o.id,port:"value"}}});e(y(t,o.id).color).toBeTruthy()}}),t("post-process shader graph builds a fullscreen-safe material",()=>{const t=I(),o=h(t);e(o).toBeInstanceOf(w),e(o.depthWrite).toBe(!1),e(o.depthTest).toBe(!1),e(o.toneMapped).toBe(!1),e(o.transparent).toBe(!1),e(o.userData.isPostProcessShaderGraph).toBe(!0),e(o.uniforms[_]).toBeTruthy(),e(o.uniforms[x]).toBeTruthy()}),t("empty post-process shader graph defaults to identity scene color",()=>{const t=I();t.nodes=[],t.edges=[],t.outputs={};const o=g(t),a=h(t);e(o.output.color).toBeTruthy(),e(o.output.transparent).toBe(!1),e(a.uniforms[_]).toBeTruthy(),e(a.uniforms[x]).toBeTruthy()}),t("post-process color and opacity outputs expose blend weight uniform",()=>{const t=O([{id:"color",kind:"constant.rgba",params:{value:"#ff0044",alpha:1}},{id:"opacity",kind:"constant.float",params:{value:.35}}],[],{color:{input:{nodeId:"color",port:"value"}},opacity:{input:{nodeId:"opacity",port:"value"}},roughness:{value:.8}});t.target="postProcess";const o=g(t),a=h(t);e(o.output.color).toBeTruthy(),e(o.output.opacity).toBeTruthy(),e(o.output.roughness).toBeUndefined(),e(a.uniforms[x]).toBeTruthy()}),t("selected-node preview builds through post-process fullscreen path",()=>{const t=O([{id:"float",kind:"constant.float",params:{value:.25}}],[],{color:{input:{nodeId:"float",port:"value"}}});t.target="postProcess";const o=h(t,{previewNodeId:"float"});e(o).toBeInstanceOf(w),e(o.userData.isPostProcessShaderGraph).toBe(!0),e(o.uniforms[_]).toBeTruthy(),e(o.uniforms[x]).toBeTruthy()}),t("texture parameter nodes expose sampled value and channel outputs",()=>{const t=O([{id:"texture",kind:"input.parameter",params:{parameter:"albedo"}}],[],{color:{input:{nodeId:"texture",port:"value"}}});t.parameters.push({name:"albedo",type:"texture",defaultValue:null});const o=g(t,{parameters:{albedo:new n}}),a=o.nodes.get("texture")?.outputs??{};e(Object.keys(a)).toEqual(["value","rgb","r","g","b","a","sampler"]),e(a.value.type).toBe("rgba"),e(a.rgb.type).toBe("rgb"),e(a.r.type).toBe("float"),e(a.g.type).toBe("float"),e(a.b.type).toBe("float"),e(a.a.type).toBe("float"),e(a.sampler.type).toBe("sampler2d"),e(o.output.color).toBeTruthy()}),t("texture parameter nodes accept resolved sampler values",()=>{const t=O([{id:"texture",kind:"input.parameter",params:{parameter:"map"}}],[],{color:{input:{nodeId:"texture",port:"value"}}});t.parameters.push({name:"map",type:"texture",defaultValue:"texture-asset-id"});const o=g(t,{parameters:{map:T(new n)}});e(o.output.color).toBeTruthy()}),t("missing texture parameter values warn and use fallback sampler",()=>{const t=O([{id:"texture",kind:"input.parameter",params:{parameter:"missingTexture"}}],[],{color:{input:{nodeId:"texture",port:"value"}}});t.parameters.push({name:"missingTexture",type:"texture",defaultValue:null});const a=o.spyOn(console,"warn").mockImplementation(()=>{});try{const o=g(t),r=o.nodes.get("texture")?.outputs??{};e(r.sampler.type).toBe("sampler2d"),e(o.output.color).toBeTruthy(),e(a).toHaveBeenCalledWith(e.stringContaining("missingTexture"))}finally{a.mockRestore()}}),t("scene depth graph nodes expose sampled and fragment linear eye depth",()=>{const t=O([{id:"uv",kind:"builtin.screenUv"},{id:"sceneDepth",kind:"scene.sampleDepth"},{id:"fragmentDepth",kind:"scene.fragmentDepth"},{id:"depthFade",kind:"math.subtract"}],[{from:{nodeId:"uv",port:"value"},to:{nodeId:"sceneDepth",port:"uv"}},{from:{nodeId:"sceneDepth",port:"linearEyeDepth"},to:{nodeId:"depthFade",port:"a"}},{from:{nodeId:"fragmentDepth",port:"linearEyeDepth"},to:{nodeId:"depthFade",port:"b"}}],{opacity:{input:{nodeId:"depthFade",port:"value"}}}),o=g(t);e(o.nodes.get("sceneDepth")?.outputs.depth.type).toBe("float"),e(o.nodes.get("sceneDepth")?.outputs.linearEyeDepth.type).toBe("float"),e(o.nodes.get("fragmentDepth")?.outputs.linearEyeDepth.type).toBe("float"),e(o.output.opacity).toBeTruthy()}),t("screen UV builtin accepts a fullscreen compiler override",()=>{const t=O([{id:"uv",kind:"builtin.screenUv"}],[],{}),o=C(.25,.75),a=g(t,{screenUV:o});e(a.nodes.get("uv")?.outputs.value.value).toBe(o)}),t("unpack normal node compiles with various input combinations",()=>{const t=O([{id:"sample",kind:"constant.vec3",params:{value:[.5,.5,1]}},{id:"scale",kind:"constant.float",params:{value:1}},{id:"normal",kind:"builtin.normal"},{id:"toNormal",kind:"color.unpackNormal"}],[{from:{nodeId:"sample",port:"value"},to:{nodeId:"toNormal",port:"color"}},{from:{nodeId:"scale",port:"value"},to:{nodeId:"toNormal",port:"scale"}},{from:{nodeId:"normal",port:"value"},to:{nodeId:"toNormal",port:"normal"}}],{normal:{input:{nodeId:"toNormal",port:"value"}}}),o=g(t);e(o.nodes.get("toNormal")?.outputs.value.type).toBe("vec3"),e(o.output.normal).toBeTruthy()});class A extends c{constructor(e){super(),this.onCreate=null,this.onDelete=null,this.onUpdate=null,this.assets=new Map(e.map(e=>[e.id,e]))}async getAsset(e){return this.assets.get(e)}async getAssets(){return Array.from(this.assets.values())}}class E extends v{async getTexture(){return new n}async getTextureArray(){return{texture:null,layerIndex:null}}}class P extends E{constructor(e,t){super(),this.textureArray=e,this.layerIndex=t}async getTextureArray(){return{texture:this.textureArray,layerIndex:this.layerIndex}}}t("animated graph ranges share shader source while retaining independent endpoint uniforms",async()=>{const t=O([{id:"amount",kind:"input.parameter",params:{parameter:"amount"}}],[],{opacity:{input:{nodeId:"amount",port:"value"}}});t.parameters.push({name:"amount",type:"float",defaultValue:1});const o=async(e,o,a)=>{const r=await u({amount:{type:m.FloatNode,value:{a:e,b:o,easing:a},override:!0}},t,new A([]),new E);return f(t,{parameters:r})},a=await o(0,1,"Linear"),r=await o(2,8,"Linear"),s=await o(0,1,"InQuad");e(a.vertexShader).toBe(r.vertexShader),e(a.fragmentShader).toBe(r.fragmentShader),e(a.uniforms.pu_amount_curveEndpoints.value.toArray()).toEqual([0,1]),e(r.uniforms.pu_amount_curveEndpoints.value.toArray()).toEqual([2,8]),e(a.uniforms.pu_amount_curveEndpoints.value).not.toBe(r.uniforms.pu_amount_curveEndpoints.value);const d=e=>Object.values(e.uniforms).map(e=>e.value).find(e=>e instanceof n);e(d(a)).toBeTruthy(),e(d(a)).toBe(d(r)),e(d(a)).not.toBe(d(s))}),t("stable particle parameters share GLSL and WGSL across static values and easing profiles",async()=>{const t=O([{id:"amount",kind:"input.parameter",params:{parameter:"amount"}}],[],{opacity:{input:{nodeId:"amount",port:"value"}}});t.shadingModel="unlit",t.parameters.push({name:"amount",type:"float",defaultValue:1});const o=async(e,o=!0)=>{const a=await u({amount:{type:m.FloatNode,value:e,override:!0}},t,new A([]),new E,void 0,void 0,o);return f(t,{parameters:a})},a=await o(2),r=await o({a:0,b:3,easing:"InQuad"}),s=await o({a:-2,b:8,easing:"OutCubic"});e(a.fragmentShader).toBe(r.fragmentShader),e(r.fragmentShader).toBe(s.fragmentShader),e(a.uniforms.pu_amount.value).toBe(2),e(a.uniforms.pu_amount_animation.value.z).toBe(0),e(r.uniforms.pu_amount.value).toBe(0),e(r.uniforms.pu_amount_animation.value.x).toBe(3),e(r.uniforms.pu_amount_animation.value.z).toBe(1);const d=e=>l(p(e),!0),i=d(a);e(i).toBe(d(r)),e(i).toBe(d(s)),e(i).toContain("if ("),e(i).toContain("textureSampleLevel(");const c=e=>Object.values(e.uniforms).map(e=>e.value).filter(e=>e instanceof n);e(c(r)).toHaveLength(1),e(c(a)[0]).toBe(c(r)[0]),e(c(s)[0]).toBe(c(r)[0]);const v=c(r)[0].image,h=Math.floor(r.uniforms.pu_amount_animation.value.y*v.height),g=c(await o({a:0,b:3,easing:"InQuad"},!1))[0].image;e(Array.from(v.data.slice(h*v.width,(h+1)*v.width))).toEqual(Array.from(g.data))});/*
2
2
  * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
3
  * See the LICENSE.md file for details.
4
4
  */
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=vfx-backend-partition.test.d.ts.map
@@ -0,0 +1,4 @@
1
+ import{describe as t,expect as e,it as i}from"vitest";import{partitionVfxBackends as s}from"../effects/vfx/vfx-backend-partition.js";const n=(t,e,i)=>({id:t,name:t,output:{type:e,space:"world"},children:i});t("VFX backend partition",()=>{i("keeps independent visual roots on GPU and whole light dependency trees on CPU",()=>{const t=n("visual","sprite"),i=n("light","pointLight"),o=n("parent","mesh",[n("child-light","pointLight")]),p={id:"effect",vfx:{emitters:[t,i,o]}},r=s(p);e(r.gpu.vfx.emitters).toEqual([t]),e(r.cpu.vfx.emitters).toEqual([i,o]),e(r.cpu.vfx.emitters[1]).toBe(o),e(p.vfx.emitters).toHaveLength(3),e(s(p).gpu).toBe(r.gpu)}),i("invalidates cached partitions on revision changes",()=>{const t={id:"effect",vfx:{emitters:[n("light","pointLight")]}};e(s(t,1).gpu.vfx.emitters).toHaveLength(0),t.vfx.emitters.push(n("visual","sprite")),e(s(t,2).gpu.vfx.emitters).toHaveLength(1)})});/*
2
+ * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
+ * See the LICENSE.md file for details.
4
+ */