@hology/core 0.0.259 → 0.0.261
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/effects/sequence/sequence-actor.d.ts +3 -1
- package/dist/effects/sequence/sequence-actor.js +1 -1
- package/dist/effects/sequence/sequence-player.d.ts +11 -0
- package/dist/effects/sequence/sequence-player.js +1 -1
- package/dist/effects/vfx/gpu-sprite-compiler.js +1 -1
- package/dist/effects/vfx/gpu-sprite-runtime.d.ts +3 -1
- package/dist/effects/vfx/gpu-sprite-runtime.js +1 -1
- package/dist/effects/vfx/trail-renderer.d.ts +2 -0
- package/dist/effects/vfx/trail-renderer.js +1 -1
- package/dist/effects/vfx/vfx-actor.d.ts +11 -0
- package/dist/effects/vfx/vfx-actor.js +1 -1
- package/dist/effects/vfx/vfx-asset.d.ts +4 -0
- package/dist/effects/vfx/vfx-collision-behaviour.d.ts +4 -1
- package/dist/effects/vfx/vfx-collision-behaviour.js +1 -1
- package/dist/effects/vfx/vfx-defs.d.ts +1 -0
- package/dist/effects/vfx/vfx-defs.js +1 -1
- package/dist/effects/vfx/vfx-materializer.d.ts +1 -1
- package/dist/effects/vfx/vfx-materializer.js +1 -1
- package/dist/effects/vfx/vfx-renderers.d.ts +2 -0
- package/dist/effects/vfx/vfx-renderers.js +1 -1
- package/dist/gameplay/actors/actor.d.ts +4 -0
- package/dist/gameplay/actors/actor.js +1 -1
- package/dist/gameplay/actors/builtin/components/actor-transform-persistence.d.ts +29 -0
- package/dist/gameplay/actors/builtin/components/actor-transform-persistence.js +4 -0
- package/dist/gameplay/ai/navigation.js +1 -1
- package/dist/gameplay/index.d.ts +2 -0
- package/dist/gameplay/index.js +1 -1
- package/dist/gameplay/initiate.d.ts +4 -0
- package/dist/gameplay/initiate.js +1 -1
- package/dist/gameplay/net/service/net-decorator.d.ts +9 -5
- package/dist/gameplay/net/service/net-decorator.js +1 -1
- package/dist/gameplay/net/service/net-service.js +1 -1
- package/dist/gameplay/services/actor-persistence.d.ts +69 -0
- package/dist/gameplay/services/actor-persistence.js +4 -0
- package/dist/gameplay/services/render.d.ts +1 -1
- package/dist/gameplay/services/scene-transition.js +1 -1
- package/dist/gameplay/services/world.d.ts +10 -1
- package/dist/gameplay/services/world.js +1 -1
- package/dist/rendering/webgpu-experimental-backend.js +1 -1
- package/dist/rendering.js +1 -1
- package/dist/scene/bootstrap.d.ts +2 -0
- package/dist/scene/bootstrap.js +1 -1
- package/dist/scene/materializer.d.ts +10 -0
- package/dist/scene/materializer.js +1 -1
- package/dist/shader-nodes/pom.js +1 -1
- package/dist/test/actor-persistence-runtime.test.d.ts +2 -0
- package/dist/test/actor-persistence-runtime.test.js +4 -0
- package/dist/test/actor-persistence.test.d.ts +2 -0
- package/dist/test/actor-persistence.test.js +4 -0
- package/dist/test/actor-transform-persistence.test.d.ts +2 -0
- package/dist/test/actor-transform-persistence.test.js +4 -0
- package/dist/test/gpu-sprite-compiler.test.js +1 -1
- package/dist/test/materializer-prefetch.test.js +1 -1
- package/dist/test/prefab-instance-params.test.js +1 -1
- package/dist/test/world-lifecycle.test.js +1 -1
- package/dist/test/world-prefab-spawn.test.js +1 -1
- package/docs/actor-persistence.md +87 -0
- package/package.json +1 -1
- package/tsconfig.tsbuildinfo +1 -1
|
@@ -141,6 +141,8 @@ export type GpuSpriteRenderClass = {
|
|
|
141
141
|
opacityStart: number;
|
|
142
142
|
opacityEnd: number;
|
|
143
143
|
scrollSpeed: number;
|
|
144
|
+
uvMode: 'stretch' | 'repeat';
|
|
145
|
+
unitsPerRepeat: number;
|
|
144
146
|
opacityChannel: 'red' | 'alpha' | 'none';
|
|
145
147
|
blendingMode: string;
|
|
146
148
|
/** Camera-facing ribbons store positions only; oriented ribbons also store a side vector per sample. */
|
|
@@ -175,7 +177,7 @@ export declare const GPU_SPRITE_EMITTER_BYTES: number;
|
|
|
175
177
|
export declare const GPU_SPRITE_BASE_COMMAND_BYTES: number;
|
|
176
178
|
export declare const GPU_SPRITE_TRANSFORM_COMMAND_BYTES: number;
|
|
177
179
|
/** WGSL RenderClass: five 16-byte vectors. Exported to guard its CPU packing ABI. */
|
|
178
|
-
export declare const GPU_TRAIL_RENDER_CLASS_BYTES =
|
|
180
|
+
export declare const GPU_TRAIL_RENDER_CLASS_BYTES = 96;
|
|
179
181
|
export type GpuSpriteOptionalStateLayout = Readonly<{
|
|
180
182
|
vortexOffset: number;
|
|
181
183
|
disperseOffset: number;
|