@hology/core 0.0.211 → 0.0.212
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/effects/sequence/sequence-player.js +1 -1
- package/dist/effects/vfx/initializsers.d.ts +8 -1
- package/dist/effects/vfx/initializsers.js +1 -1
- package/dist/effects/vfx/vfx-collision-behaviour.js +1 -1
- package/dist/effects/vfx/vfx-defs.d.ts +10 -1
- package/dist/effects/vfx/vfx-defs.js +1 -1
- package/dist/effects/vfx/vfx-renderers.d.ts +1 -0
- package/dist/effects/vfx/vfx-renderers.js +1 -1
- package/dist/gameplay/actors/actor.d.ts +23 -1
- package/dist/gameplay/actors/actor.js +1 -1
- package/dist/gameplay/actors/builtin/components/character/character-animation.js +1 -1
- package/dist/gameplay/actors/builtin/components/character/character-movement-like.d.ts +23 -0
- package/dist/gameplay/actors/builtin/components/character/character-movement-like.js +4 -0
- package/dist/gameplay/actors/builtin/components/character/character-movement-policy.d.ts +26 -0
- package/dist/gameplay/actors/builtin/components/character/character-movement-policy.js +4 -0
- package/dist/gameplay/actors/builtin/components/character/character-movement.d.ts +145 -55
- package/dist/gameplay/actors/builtin/components/character/character-movement.js +1 -1
- package/dist/gameplay/actors/builtin/components/character/net-character-movement-protocol.d.ts +125 -0
- package/dist/gameplay/actors/builtin/components/character/net-character-movement-protocol.js +4 -0
- package/dist/gameplay/actors/builtin/components/character/old-character-movement.d.ts +100 -0
- package/dist/gameplay/actors/builtin/components/character/old-character-movement.js +4 -0
- package/dist/gameplay/actors/builtin/components/index.d.ts +2 -0
- package/dist/gameplay/actors/builtin/components/index.js +1 -1
- package/dist/gameplay/actors/camera/third-person-camera-component.d.ts +3 -0
- package/dist/gameplay/actors/camera/third-person-camera-component.js +1 -1
- package/dist/gameplay/actors/component.js +1 -1
- package/dist/gameplay/actors/controller/actor-controller.d.ts +16 -0
- package/dist/gameplay/actors/controller/actor-controller.js +4 -0
- package/dist/gameplay/actors/factory.d.ts +3 -0
- package/dist/gameplay/actors/factory.js +1 -1
- package/dist/gameplay/actors/index.d.ts +4 -0
- package/dist/gameplay/actors/index.js +1 -1
- package/dist/gameplay/actors/internal/component-init.js +1 -1
- package/dist/gameplay/ai/behavior-tree/move.d.ts +2 -2
- package/dist/gameplay/index.d.ts +3 -1
- package/dist/gameplay/index.js +1 -1
- package/dist/gameplay/initiate.d.ts +4 -0
- package/dist/gameplay/initiate.js +1 -1
- package/dist/gameplay/net/browser/index.d.ts +147 -0
- package/dist/gameplay/net/browser/index.js +4 -0
- package/dist/gameplay/net/index.d.ts +7 -0
- package/dist/gameplay/net/index.js +4 -0
- package/dist/gameplay/net/net-connection.d.ts +25 -0
- package/dist/gameplay/net/net-connection.js +4 -0
- package/dist/gameplay/net/net-session.d.ts +70 -0
- package/dist/gameplay/net/net-session.js +4 -0
- package/dist/gameplay/net/service/net-actor-role.d.ts +12 -0
- package/dist/gameplay/net/service/net-actor-role.js +4 -0
- package/dist/gameplay/net/service/net-decorator.d.ts +29 -0
- package/dist/gameplay/net/service/net-decorator.js +4 -0
- package/dist/gameplay/net/service/net-serializer.d.ts +15 -0
- package/dist/gameplay/net/service/net-serializer.js +4 -0
- package/dist/gameplay/net/service/net-service.d.ts +171 -0
- package/dist/gameplay/net/service/net-service.js +4 -0
- package/dist/gameplay/net/service/net-utils.d.ts +8 -0
- package/dist/gameplay/net/service/net-utils.js +4 -0
- package/dist/gameplay/net/service/replication.d.ts +31 -0
- package/dist/gameplay/net/service/replication.js +4 -0
- package/dist/gameplay/net/service/rpc-decorator.d.ts +21 -0
- package/dist/gameplay/net/service/rpc-decorator.js +4 -0
- package/dist/gameplay/net/service/rpc.d.ts +35 -0
- package/dist/gameplay/net/service/rpc.js +4 -0
- package/dist/gameplay/services/asset-loader.d.ts +3 -2
- package/dist/gameplay/services/asset-loader.js +1 -1
- package/dist/gameplay/services/physics/physics-system.d.ts +2 -1
- package/dist/gameplay/services/physics/physics-system.js +1 -1
- package/dist/gameplay/services/world.d.ts +13 -2
- package/dist/gameplay/services/world.js +1 -1
- package/dist/rendering/color-pass.js +1 -1
- package/dist/rendering.d.ts +2 -0
- package/dist/rendering.js +1 -1
- package/dist/scene/asset-resource-loader.js +1 -1
- package/dist/scene/batched-mesh-2.d.ts +9 -0
- package/dist/scene/batched-mesh-2.js +1 -1
- package/dist/scene/bootstrap.d.ts +2 -0
- package/dist/scene/bootstrap.js +1 -1
- package/dist/scene/materializer.d.ts +4 -0
- package/dist/scene/materializer.js +1 -1
- package/dist/scene/storage/storage.d.ts +1 -1
- package/dist/scene/storage/storage.js +1 -1
- package/dist/shader/builtin/standard-shader.js +1 -1
- package/dist/shader/builtin/toon-shader.js +1 -1
- package/dist/shader/builtin/unlit-shader.js +1 -1
- package/dist/shader/color-layer.js +1 -1
- package/dist/shader/parameter.d.ts +1 -1
- package/dist/shader/parameter.js +1 -1
- package/dist/shader-nodes/depth.js +1 -1
- package/dist/shader-nodes/scene-sample.js +1 -1
- package/dist/test/batched-mesh-2.test.d.ts +2 -0
- package/dist/test/batched-mesh-2.test.js +4 -0
- package/dist/test/browser-net-session.test.d.ts +2 -0
- package/dist/test/browser-net-session.test.js +4 -0
- package/dist/test/first-person-camera-component.test.js +1 -1
- package/dist/test/net-character-movement.test.d.ts +2 -0
- package/dist/test/net-character-movement.test.js +4 -0
- package/dist/test/net-property-snapshot.test.d.ts +2 -0
- package/dist/test/net-property-snapshot.test.js +4 -0
- package/dist/test/sequence-animation-retiming.test.js +1 -1
- package/dist/test/vfx-random-color-initializer.test.d.ts +2 -0
- package/dist/test/vfx-random-color-initializer.test.js +4 -0
- package/dist/test/world-prefab-spawn.test.d.ts +2 -0
- package/dist/test/world-prefab-spawn.test.js +4 -0
- package/dist/utils/three/placeholder-texture.d.ts +3 -0
- package/dist/utils/three/placeholder-texture.js +4 -0
- package/package.json +9 -1
- package/tsconfig.tsbuildinfo +1 -1
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import{BehaviorSubject as e,Subject as t}from"rxjs";import*as a from"three";import{AnimationMixer as s,Color as r,Euler as i,Object3D as n,Quaternion as o,Vector2 as l,Vector3 as c,Vector4 as h}from"three";import{VisualEffect as u}from"../../effects/vfx/vfx-param.js";import{BaseActor as p}from"../../gameplay/actors/actor.js";import d from"../../gameplay/actors/builtin/index.js";import{Prefab as f,PrefabOf as m}from"../../scene/objects/prefab.js";import{SerializedParamType as y}from"../../scene/model.js";import{customParamValueNeedsAsyncResolution as C,deserializeCustomParamValue as v,deserializeCustomParamValueSync as g}from"../../scene/custom-param-deserialize.js";import{getAudioParameterDefinition as A}from"./audio-parameters.js";import{getMaterialSubTrackMatchMode as S,Sequence as w}from"./sequence-data.js";import{getSequenceSubTrackDefinition as P,getSequenceTrackDefinition as b}from"./sequence-definitions.js";import{applyInterpolation as k,evaluateCustomParamValueKeyframes as x,evaluateNumericKeyframes as T,findKeyframeSpan as I}from"./sequence-value-lane.js";import{buildRetimedAnimationClip as M,getAnimationClipRetimingSignature as q,isAnimationClipUsingRetiming as B}from"./sequence-animation-retiming.js";import{SkeletonUtils as O}from"three-stdlib";import{CharacterAnimationComponent as F,CharacterMovementComponent as E}from"../../gameplay/actors/index.js";import{RootMotionClip as j}from"../../gameplay/animation/root-motion.js";import{hashCameraShakeSeed as L}from"../../gameplay/services/camera-shake.js";import{buildShaderGraphPostProcessMaterial as _,shaderGraphPostProcessWeightUniformName as R}from"../../shader/graph/index.js";export var SequencePlaybackState;!function(e){e.Stopped="stopped",e.Playing="playing",e.Paused="paused"}(SequencePlaybackState||(SequencePlaybackState={}));export class SequencePlayer{constructor(){this._state=new e(SequencePlaybackState.Stopped),this._time=new e(0),this._duration=0,this._timescale=1,this._loop=!1,this._externalTimeControl=!1,this._inEditor=!1,this.bindings=new Map,this.roleBindings=new Map,this.sequenceData=null,this.onComplete=new t,this.onLoop=new t,this.onTimeUpdate=this._time.asObservable(),this.onStateChange=this._state.asObservable(),this.loopCount=0,this.viewController=null,this._cameraControlEnabled=!1,this._cameraControlTrackId=null,this.sequenceCameras=new Map,this.cameraPlayables=new Map,this.cameraBlendCamera=null,this.cameraBlendSource=null,this.cameraBlendOutSource=null,this.cameraOverrideHandle=null,this.activeCameraClipKey=null,this.cameraBlendOutClipKey=null,this.activeCameraShakeClipKeys=new Set,this.nextCameraShakeClipKeys=new Set,this.activePostProcessClips=new Map,this.nextPostProcessClipKeys=new Set,this.audioListener=null,this.audioBuffers=new Map,this.loadingAudioBuffers=new Map,this.animationClips=new Map,this.loadingAnimationClips=new Map,this.retimedAnimationClips=new Map,this.audioByClip=new Map,this.activeAudioClips=new Set,this.audioGainNodes=new Map,this.audioStartInFlight=new Map,this.lastAudioStartAttemptTime=new Map,this.audioStartRetryIntervalSeconds=.25,this.world=null,this.assetLoader=null,this.actorFactory=null,this.vfxService=null,this.spawnedInstances=new Map,this.activeClips=new Set,this.pendingSpawns=new Set,this.vfxActors=new Map,this.activeVfxClips=new Set,this.locatorMarkers=new Map,this.clearCounter=0,this.propertyPathSegments=new Map,this.propertyResolutionCache=new Map,this.propertySnapshots=new Map,this.materialResolutionCache=new Map,this.materialSnapshots=new Map,this.audioFilters=new Map,this.audioPannerNodes=new Map,this.firedEvents=new Set,this.sequenceEventSyncResolvers={actor:e=>this.resolveSequenceEventActorReference(e)},this.sequenceEventAsyncResolvers={actor:e=>this.resolveSequenceEventActorReference(e),texture:e=>this.assetLoader?.getTextureByAssetId(e)??null,sampler2DNode:e=>this.assetLoader?.getTextureByAssetId(e)??null,object3D:async e=>{const t=await(this.assetLoader?.getModelByAssetId(e));return t?.scene??null},material:e=>this.assetLoader?.getMaterialByAssetId(e)??null,audioBuffer:e=>this.assetLoader?.getAudioByAssetId(e)??null,visualEffect:async e=>{if(!this.assetLoader||!this.actorFactory)return null;const t=await this.assetLoader.getAsset(e);return t?new u(this.actorFactory,t):null},prefab:async e=>{const t=await(this.assetLoader?.getPrefabById(e));return t?new f(t.asset):null},prefabActor:async e=>{const t=await(this.assetLoader?.getPrefabById(e));return t?new m(new f(t.asset)):null},sequence:e=>this.resolveSequenceEventSequence(e),animationClip:e=>this.resolveSequenceEventAnimationClip(e)},this.trackRuntimeEvaluators={object:(e,t,a)=>{t&&this.evaluateObjectTrack(e,t,a)},locator:(e,t,a)=>{t&&this.evaluateLocatorTrack(e,t,a)},camera:(e,t,a)=>this.evaluateCameraTrack(e,a),cameraShake:(e,t,a)=>this.evaluateCameraShakeTrack(e,a),postProcess:(e,t,a)=>this.evaluatePostProcessTrack(e,a),audio:(e,t,a)=>this.evaluateAudioTrack(e,a),vfx:(e,t,a)=>this.evaluateVfxTrack(e,a),spawn:(e,t,a)=>this.evaluateSpawnTrack(e,t,a),group:(e,t,a)=>{if("group"===e.type)for(const t of e.childTracks)this.evaluateTrack(t,a)}},this.subTrackRuntimeEvaluators={transform:(e,t,a)=>{const s=this.getPlayableObject(t);s&&this.evaluateTransformSubTrack(e,s,a)},animation:(e,t,a)=>this.evaluateAnimationSubTrack(e,t,a),visibility:(e,t,a)=>{const s=this.getPlayableObject(t);s&&this.evaluateVisibilitySubTrack(e,s,a)},parameter:(e,t,a)=>this.evaluateParameterSubTrack(e,t.target||null,a),event:(e,t,a)=>this.evaluateEventSubTrack(e,t.target||null,a)}}get state(){return this._state.value}get time(){return this._time.value}get duration(){return this._duration}get timescale(){return this._timescale}set timescale(e){this._timescale=Math.max(.01,e)}get loop(){return this._loop}set loop(e){this._loop=e}get externalTimeControl(){return this._externalTimeControl}set externalTimeControl(e){this._externalTimeControl=e}get inEditor(){return this._inEditor}set inEditor(e){this._inEditor=e,this.updateLocatorMarkerVisibility()}get cameraControlEnabled(){return this._cameraControlEnabled}set cameraControlEnabled(e){this._cameraControlEnabled=e,e||this.releaseCameraOverride()}get cameraControlTrackId(){return this._cameraControlTrackId}set cameraControlTrackId(e){this._cameraControlTrackId!==e&&(this._cameraControlTrackId=e,this.releaseCameraOverride())}setViewController(e){this.viewController&&this.viewController!==e&&this.viewController.clearCameraShakeContributionsForOwner(this),this.viewController=e}setWorld(e){this.world!==e&&(this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.clearLocatorBindings(),this.clearSequenceCameras(),this.clearCameraShakeContributions(),this.clearPostProcessEffects(),this.world=e,this.clearCounter++,this.vfxActors.clear(),this.spawnedInstances.clear(),this.bindings.clear(),this.activeClips.clear(),this.activeVfxClips.clear(),this.activeAudioClips.clear(),this.audioStartInFlight.clear(),this.lastAudioStartAttemptTime.clear(),this.loadingAudioBuffers.clear(),this.audioFilters.clear(),this.audioPannerNodes.clear(),this.pendingSpawns.clear(),this.propertyResolutionCache.clear(),this.materialResolutionCache.clear(),this.clearRetimedAnimationClipCache(),this._state.next(SequencePlaybackState.Stopped),this.sequenceData&&this.initializeLocatorBindings())}setAudioListener(e){this.audioListener=e}setAssetLoader(e){if(this.assetLoader=e,this.sequenceData){const e=this.clearCounter;this.preloadSequenceResources(this.sequenceData,e)}}setActorFactory(e){this.actorFactory=e}setVfxService(e){this.vfxService=e}load(e){if(this.stop(),this.clearCounter++,this.clearLocatorBindings(),this.clearSequenceCameras(),this.sequenceData=e,this._duration=e.duration,this._loop=e.loop,this._timescale=e.playbackRate,this.clearRetimedAnimationClipCache(),this.bindings.clear(),this.initializeLocatorBindings(),this.loopCount=0,this.assetLoader){const t=this.clearCounter;this.preloadSequenceResources(e,t)}}preloadSequenceResources(e,t){return Promise.all([this.preloadAudioBuffersForSequence(e,t),this.preloadAnimationClipsForSequence(e,t)]).then(()=>{})}getAudioAssetIdsForSequence(e){const t=new Set;for(const a of e.tracks){if("audio"!==a.type)continue;const e=a;for(const a of e.clips??[])a.audioAssetId&&t.add(a.audioAssetId)}return[...t]}async preloadAudioBuffersForSequence(e,t){if(!this.assetLoader)return;const a=this.getAudioAssetIdsForSequence(e);0!==a.length&&await Promise.all(a.map(async e=>{if(t!==this.clearCounter)return;if(this.audioBuffers.has(e))return;let a=this.loadingAudioBuffers.get(e);a||(a=this.assetLoader.getAudioByAssetId(e),this.loadingAudioBuffers.set(e,a));try{const s=await a;if(t!==this.clearCounter)return;this.audioBuffers.set(e,s)}catch(e){}finally{this.loadingAudioBuffers.get(e)===a&&this.loadingAudioBuffers.delete(e)}}))}getAnimationClipAssetIdsForSequence(e){const t=new Set;for(const a of H(e.tracks))if("subTracks"in a)for(const e of a.subTracks)if("animation"===e.type)for(const a of e.clips)a.animationClipAssetId&&t.add(a.animationClipAssetId);return[...t]}async preloadAnimationClipsForSequence(e,t){if(!this.assetLoader)return;const a=this.getAnimationClipAssetIdsForSequence(e);0!==a.length&&await Promise.all(a.map(async e=>{t===this.clearCounter&&await this.ensureAnimationClip(e)}))}bindRole(e,t){this.roleBindings.set(e,t),this.sequenceData&&this.resolveBindings()}bindObject(e,t){if(this.sequenceData)for(const a of this.sequenceData.tracks)"object"===a.type&&a.targetId===e&&this.createBinding(a,t)}getLocator(e){return this.getLocators(e)[0]??null}getLocators(e){const t=J(e);if(!t||!this.sequenceData)return[];const a=[];for(const e of H(this.sequenceData.tracks)){if("locator"!==e.type)continue;if(J(e.bindingId)!==t)continue;const s=this.bindings.get(e.id),r=s?this.getPlayableObject(s):null;r&&(r.updateWorldMatrix(!0,!1),a.push({trackId:e.id,name:e.name,bindingId:e.bindingId,position:r.getWorldPosition(new c),rotation:r.getWorldQuaternion(new o),scale:r.getWorldScale(new c)}))}return a}resolveBindings(){if(this.sequenceData)for(const e of this.sequenceData.tracks)this.resolveTrackBinding(e)}initializeLocatorBindings(){if(this.sequenceData)for(const e of H(this.sequenceData.tracks)){if("locator"!==e.type||this.bindings.has(e.id))continue;const t=new n;t.name=e.name||"Locator",t.userData.sequenceLocatorTrackId=e.id,this.world?.scene&&null==t.parent&&this.world.scene.add(t);const a=ee(e.name);a.visible=this._inEditor,t.add(a),this.locatorMarkers.set(e.id,a),this.disableLocatorInteraction(t),this.createBinding(e,t)}}clearLocatorBindings(){for(const e of this.locatorMarkers.values())te(e);for(const e of this.bindings.values()){if("locator"!==e.track.type)continue;const t=this.getPlayableObject(e);t?.parent&&t.removeFromParent()}this.locatorMarkers.clear()}updateLocatorMarkerVisibility(){for(const e of this.locatorMarkers.values())e.visible=this._inEditor}disableLocatorInteraction(e){e.traverse(e=>{e.raycast=()=>{}})}resolveTrackBinding(e){if("object"===e.type){const t=e;t.role&&this.roleBindings.has(t.role)&&this.createBinding(e,this.roleBindings.get(t.role))}else if("spawn"===e.type){const t=e;t.role&&this.roleBindings.has(t.role)&&this.createBinding(e,this.roleBindings.get(t.role))}else if("group"===e.type)for(const t of e.childTracks)this.resolveTrackBinding(t)}createBinding(e,t){const a=t instanceof p?t.object:t,r=this.bindings.get(e.id),i=null!=r?r.target instanceof p?r.target.object:r.target:null,n=null!=r&&r.target===t&&i===a,o=e.subTracks.some(e=>"animation"===e.type);if(null!=r&&!n){for(const e of r.activeActions.values())e.stop();r.activeActions.clear(),r.mixer?.stopAllAction(),r.charAnimComponent?.stopSequenceAnimation(),r.charAnimComponent=void 0,r.charAnimActionKeys?.clear()}const l=n?r:{track:e,target:t,activeActions:new Map};l.track=e,l.target=t,l.originalTransform={position:a.position.clone(),rotation:a.rotation.clone(),scale:a.scale.clone()},l.originalParent=a.parent,o&&null==l.mixer?l.mixer=new s(a):o||(l.mixer=void 0),this.bindings.set(e.id,l)}play(){this._state.value!==SequencePlaybackState.Playing&&this.sequenceData&&(this._state.value===SequencePlaybackState.Stopped&&(this._time.next(0),this.loopCount=0,this.resolveBindings(),this.captureOriginalTransforms()),this._state.next(SequencePlaybackState.Playing),this.evaluate(this._time.value),this.resumeVfx())}pause(){this._state.value===SequencePlaybackState.Playing&&(this._state.next(SequencePlaybackState.Paused),this.pauseAudio(),this.pauseVfx())}pauseAudio(){for(const e of this.audioByClip.values())e.pause()}pauseVfx(){for(const e of this.vfxActors.values())e.pause()}resumeVfx(){for(const[e,t]of this.vfxActors.entries())(this.activeVfxClips.has(e)||t.getParticleCount()>0)&&t.play()}cancel(){this._state.next(SequencePlaybackState.Stopped),this._time.next(0),this.clearCounter++,this.loopCount=0,this.pauseAudio(),this.releaseCameraOverride(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.stopAllAudio(),this.stopAllAnimations(),this.despawnAll(),this.stopAllVfx(),this.firedEvents.clear(),this.clearCameraShakeContributions(),this.clearPostProcessEffects()}stop(){this._state.next(SequencePlaybackState.Stopped),this._time.next(0),this.clearCounter++,this.loopCount=0,this.pauseAudio(),this.releaseCameraOverride(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.restoreOriginalTransforms(),this.restoreOriginalParents(),this.stopAllAudio(),this.stopAllAnimations(),this.despawnAll(),this.stopAllVfx(),this.firedEvents.clear(),this.clearCameraShakeContributions(),this.clearPostProcessEffects()}restart(){this.stop(),this.play()}seek(e){const t=Math.max(0,Math.min(e,this._duration));t<this._time.value&&this.resetVfxForTimeReset(t),this._time.next(t),this.evaluate(t)}update(e){if(this._state.value!==SequencePlaybackState.Playing)return;if(!this.sequenceData)return;if(this._externalTimeControl){for(const t of this.bindings.values())t.mixer&&t.mixer.update(e*this._timescale);for(const t of this.spawnedInstances.values())t.mixer&&t.mixer.update(e*this._timescale);return}const t=this._time.value+e*this._timescale;if(t>=this._duration){if(!this._loop)return this._time.next(this._duration),this.evaluate(this._duration),this.releaseCameraOverride(),this.clearCameraShakeContributions(),this.clearPostProcessEffects(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this._state.next(SequencePlaybackState.Stopped),void this.onComplete.next();{this.loopCount++;const e=t%this._duration;this.resetVfxForTimeReset(e),this._time.next(e),this.firedEvents.clear(),this.onLoop.next(this.loopCount)}}else this._time.next(t);this.evaluate(this._time.value);for(const t of this.bindings.values())t.mixer&&t.mixer.update(e*this._timescale);for(const t of this.spawnedInstances.values())t.mixer&&t.mixer.update(e*this._timescale)}evaluate(e){if(this.sequenceData){this.nextCameraShakeClipKeys.clear(),this.nextPostProcessClipKeys.clear();for(const t of this.sequenceData.tracks){if(!t.muted&&("object"===t.type||"locator"===t.type||"camera"===t.type||"spawn"===t.type||"vfx"===t.type)){const e=this.bindings.get(t.id);this.updateTrackParenting(t,e)}this.evaluateTrack(t,e)}this.updateCameraControl(e),this.syncCameraShakeContributions(),this.syncPostProcessEffects()}}evaluateTrack(e,t){if(e.muted)return;const a=this.bindings.get(e.id);(0,this.trackRuntimeEvaluators[b(e.type).runtimeEvaluator])(e,a,t)}evaluateObjectTrack(e,t,a){this.evaluateSubTracks(e.subTracks,t,a)}evaluateLocatorTrack(e,t,a){this.evaluateSubTracks(e.subTracks,t,a)}getActiveTrackObjects(e){if(!this.sequenceData)return[];const t=H(this.sequenceData.tracks).find(t=>t.id===e);return t?this.getActiveObjectsForTrack(t):[]}evaluateSubTracks(e,t,a){for(const s of e){if(s.muted)continue;(0,this.subTrackRuntimeEvaluators[P(s.type).runtimeEvaluator])(s,t,a)}}evaluateTransformSubTrack(e,t,a){const s=e.keyframes;if(0===s.length)return;const{prev:r,next:i,t:n}=I(s,a);if(r)if(i&&r!==i){const a=k(n,r.interpolation);e.components.position&&r.position&&i.position&&t.position.lerpVectors(ae.fromArray(r.position),se.fromArray(i.position),a),e.components.rotation&&r.rotation&&i.rotation&&(ie.setFromEuler(oe.fromArray([...r.rotation,"XYZ"])),ne.setFromEuler(le.fromArray([...i.rotation,"XYZ"])),t.quaternion.slerpQuaternions(ie,ne,a)),e.components.scale&&r.scale&&i.scale&&t.scale.lerpVectors(ae.fromArray(r.scale),se.fromArray(i.scale),a)}else e.components.position&&r.position&&t.position.fromArray(r.position),e.components.rotation&&r.rotation&&t.rotation.fromArray([...r.rotation,"XYZ"]),e.components.scale&&r.scale&&t.scale.fromArray(r.scale)}evaluateAnimationSubTrack(e,t,s){if(!t.mixer||!t.activeActions)return;if(t.target instanceof p?t.target.object:t.target)for(const r of e.clips){const i=r.startTime+r.duration,n=s>=r.startTime&&s<i,o=`${e.id}-${r.id}`;let l=t.activeActions.get(o),c=!1;if(n){if(!l){c=!0;const e=r.animationClipAssetId;if(null==e)continue;const s=this.animationClips.get(e);if(null==s){this.ensureAnimationClip(e);continue}const i=this.prepareAnimationPlayback(e,s,r),n=t;let h=!1;if(t.target instanceof p){n.charAnimComponent||(n.charAnimComponent=t.target.getComponent(F)??void 0);const a=n.charAnimComponent;if(null!=a){const c=r.rootMotion?B(r)?this.getPlayableAnimationClip(e,s,r,!0):j.fromClip(i.clip,!1):i.clip;if(this._externalTimeControl)l=a.beginExternalAnimationControl(c,{timeScale:i.timeScale});else if(a.play(c,{inPlace:!r.rootMotion,loop:!1,priority:20,timeScale:i.timeScale,fadeTime:r.fadeInDuration??.2,offset:i.startOffset}),l=a.getFullBodyAction(),r.rootMotion){const e=t.target.getComponent(E);e&&e.setRootMotionAction(l,{cancelWithJump:e.allowRootMotionJumpCancel,onJumpCancel:()=>this.cancel()})}t.activeActions.set(o,l),n.charAnimActionKeys||(n.charAnimActionKeys=new Set),n.charAnimActionKeys.add(o),h=!0}}h||(l=t.mixer.clipAction(i.clip),l.setLoop(a.LoopOnce,1),l.clampWhenFinished=!0,l.timeScale=i.timeScale,i.startOffset>0&&(l.time=i.startOffset),t.activeActions.set(o,l),l.play())}if(l){const e=t;if(this._externalTimeControl){e.charAnimComponent?.beginExternalControl();const a=this.getAnimationPlaybackLocalTime(r,s),i=Math.min(a,l.getClip().duration);(c||Math.abs(l.time-i)>.001)&&(l.time=i,l.paused=!1,l.play(),e.charAnimComponent?e.charAnimComponent.getMixer()?.update(0):t.mixer&&t.mixer.update(0))}else e.charAnimComponent?.endExternalControl()}}else if(l){t.activeActions.delete(o);const e=t;e.charAnimActionKeys?.has(o)?(e.charAnimActionKeys.delete(o),l.stop(),0===e.charAnimActionKeys.size&&e.charAnimComponent&&(e.charAnimComponent.stopSequenceAnimation(),e.charAnimComponent=void 0)):(l.stop(),this._externalTimeControl&&t.mixer&&t.mixer.update(0))}}}evaluateVisibilitySubTrack(e,t,a){const s=e.keyframes;if(0===s.length)return;let r=s[0];for(const e of s){if(!(e.time<=a))break;r=e}t.visible=r.visible}evaluatePropertySubTrack(e,t,a){const s=x(e.keyframes,a,{min:e.range?.[0],max:e.range?.[1],stepOnly:V(e)});s&&this.applyResolvedPropertyValue(e,t,s)}evaluateParameterSubTrack(e,t,a){if("audioParameter"===e.type)return;const s=x(e.keyframes,a,"property"===e.type?{min:e.range?.[0],max:e.range?.[1],stepOnly:V(e)}:"material"===e.type?{min:e.range?.[0],max:e.range?.[1],stepOnly:D(e)}:{});s&&("property"!==e.type?this.applyResolvedMaterialValue(e,t,s):this.applyResolvedPropertyValue(e,t,s))}evaluateEventSubTrack(e,t,a){if(t instanceof p&&this._state.value===SequencePlaybackState.Playing)for(const s of e.events){const r=`${e.id}-${s.id}`;if(a>=s.time&&!this.firedEvents.has(r)){if(this.firedEvents.add(r),s.editorOnly&&!this._inEditor)continue;if(!s.functionName)continue;const e=t[s.functionName];"function"==typeof e?this.invokeSequenceEvent(t,s.functionName,e,s.arguments??[]):console.warn(`Sequence event method '${s.functionName}' not found on actor`)}else s.time>a&&this.firedEvents.delete(r)}}evaluateCameraTrack(e,t){const a=this.ensureSequenceCamera(e);this.applyCameraTrackSettings(e,a),this.evaluateSubTracks(e.subTracks,this.getCameraPlayable(e,a),t),a.updateProjectionMatrix()}evaluateCameraShakeTrack(e,t){if(this.viewController)for(const a of e.clips??[]){if(!this.isCameraShakeClipActive(a,t))continue;const e=t-a.startTime,s=a.id;this.nextCameraShakeClipKeys.add(s),this.viewController.setCameraShakeContribution(this,s,a,e,a.seed??L(a.id))}}evaluatePostProcessTrack(e,t){if(this.viewController&&this.assetLoader){for(const a of e.clips??[]){if(!this.isPostProcessClipActive(a,t))continue;const s=this.getPostProcessClipKey(e,a);this.nextPostProcessClipKeys.add(s),this.ensurePostProcessClipEffect(e,a,s);const r=this.activePostProcessClips.get(s);r?.handle&&(r.handle.stage=e.stage,r.handle.priority=e.priority,r.handle.enabled=!0,this.applyPostProcessClipWeight(r.handle,a,t))}this.evaluatePostProcessMaterialSubTracks(e,t)}}evaluatePostProcessMaterialSubTracks(e,t){for(const a of e.subTracks){if(a.muted||"material"!==a.type)continue;const s=x(a.keyframes,t,{min:a.range?.[0],max:a.range?.[1],stepOnly:D(a)});s&&this.applyPostProcessMaterialValue(e.id,a,s)}}applyPostProcessMaterialValue(e,t,a){if(t.uniformName)for(const s of this.activePostProcessClips.values()){if(s.trackId!==e||!s.handle)continue;const r=s.handle.material,i=r.uniforms?.[t.uniformName];if(!i)continue;const n=G(i.value,a);n.applied&&(i.value=n.value,r.uniformsNeedUpdate=!0)}}isPostProcessClipActive(e,t){return t>=e.startTime&&t<e.startTime+e.duration}getPostProcessClipKey(e,t){return`${e.id}-${t.id}`}ensurePostProcessClipEffect(e,t,a){const s=t.shaderGraphAssetId;if(!s)return void this.releasePostProcessClipEffect(a);const r=JSON.stringify(t.shaderGraphParams??{}),i=this.activePostProcessClips.get(a);if(i?.assetId===s&&i.paramsSignature===r)return;this.releasePostProcessClipEffect(a);const n={key:a,trackId:e.id,clipId:t.id,assetId:s,paramsSignature:r,version:this.clearCounter};this.activePostProcessClips.set(a,n),this.loadPostProcessClipEffect(e,t,n)}async loadPostProcessClipEffect(e,t,a){if(this.assetLoader&&this.viewController)try{const s=await this.assetLoader.getShaderGraphByAssetId(a.assetId);if(!this.isPostProcessClipEntryCurrent(a))return;if("postProcess"!==s.target)return console.warn(`Sequence post-process clip references shader graph "${a.assetId}" with target "${s.target}"`),void this.releasePostProcessClipEffect(a.key);const r=await this.assetLoader.prepareShaderGraphParameters(s,t.shaderGraphParams??{});if(!this.isPostProcessClipEntryCurrent(a))return;const i=_(s,{parameters:r});if(!this.isPostProcessClipEntryCurrent(a))return void i.dispose();a.handle=this.viewController.addPostProcessEffect(i,{stage:e.stage,priority:e.priority,enabled:!0}),this.applyPostProcessClipWeight(a.handle,t,this._time.value)}catch(e){this.isPostProcessClipEntryCurrent(a)&&this.releasePostProcessClipEffect(a.key),console.error(`Failed to create post-process effect for clip ${t.id}:`,e)}}isPostProcessClipEntryCurrent(e){return this.clearCounter===e.version&&this.activePostProcessClips.get(e.key)===e}applyPostProcessClipWeight(e,t,a){const s=e.material.uniforms?.[R];null!=s&&(s.value=this.getPostProcessClipWeight(t,a),e.material.uniformsNeedUpdate=!0)}getPostProcessClipWeight(e,t){const a=Math.max(0,t-e.startTime),s=Math.max(0,e.startTime+e.duration-t);let r=1;const i=Math.max(0,e.fadeInDuration??0);i>0&&(r=Math.min(r,a/i));const n=Math.max(0,e.fadeOutDuration??0);return n>0&&(r=Math.min(r,s/n)),Math.max(0,Math.min(1,r))}syncPostProcessEffects(){for(const e of Array.from(this.activePostProcessClips.keys()))this.nextPostProcessClipKeys.has(e)||this.releasePostProcessClipEffect(e);this.nextPostProcessClipKeys.clear()}clearPostProcessEffects(){for(const e of Array.from(this.activePostProcessClips.keys()))this.releasePostProcessClipEffect(e);this.nextPostProcessClipKeys.clear()}releasePostProcessClipEffect(e){const t=this.activePostProcessClips.get(e);if(t&&(this.activePostProcessClips.delete(e),t.handle)){const e=t.handle.material;t.handle.dispose(),e.dispose()}}getCameraPlayable(e,t){let a=this.cameraPlayables.get(e.id);return a?a.target=t:(a={target:t},this.cameraPlayables.set(e.id,a)),a}ensureSequenceCamera(e){let t=this.sequenceCameras.get(e.id);if(t)null==t.parent&&this.world?.scene.add(t);else{const s=e.cameraSettings??{fov:60,near:.1,far:1e3};t=new a.PerspectiveCamera(s.fov??60,this.getCurrentCameraAspect(),s.near??.1,s.far??1e3),t.name=e.name||"Sequence Camera",t.userData.sequenceCameraTrackId=e.id,t.layers.mask=this.viewController?.getBaseCamera().layers.mask??t.layers.mask,this.sequenceCameras.set(e.id,t),this.world?.scene.add(t)}return t}clearSequenceCameras(){this.releaseCameraOverride();for(const e of this.sequenceCameras.values())e.removeFromParent();this.sequenceCameras.clear(),this.cameraPlayables.clear()}applyCameraTrackSettings(e,t){const a=e.cameraSettings??{fov:60,near:.1,far:1e3};t.fov=a.fov??60,t.near=a.near??.1,t.far=a.far??1e3,t.aspect=this.getCurrentCameraAspect()}getCurrentCameraAspect(){const e=this.viewController?.getBaseCamera();if(e instanceof a.PerspectiveCamera&&Number.isFinite(e.aspect)&&e.aspect>0)return e.aspect;const t=this.viewController?.getSourceCamera();return t instanceof a.PerspectiveCamera&&Number.isFinite(t.aspect)&&t.aspect>0?t.aspect:1}updateCameraControl(e){if(!this._cameraControlEnabled||!this.viewController||!this.sequenceData)return void this.releaseCameraOverride();const t=this.findActiveCameraShot(e);if(t)return void this.updateActiveCameraShot(t,e);const a=this.findBlendOutCameraShot(e);a?this.updateCameraBlendOut(a,e):this.releaseCameraOverride()}findActiveCameraShot(e){if(!this.sequenceData)return null;let t=null;for(const a of H(this.sequenceData.tracks)){if("camera"!==a.type||a.muted||!this.isCameraControlTrackEligible(a))continue;const s=a.clips??[];for(const r of s)this.isCameraClipActive(r,e)&&(t={track:a,clip:r,camera:this.ensureSequenceCamera(a),key:this.getCameraClipKey(a,r)})}return t}findBlendOutCameraShot(e){if(!this.sequenceData)return null;let t=null;for(const a of H(this.sequenceData.tracks)){if("camera"!==a.type||a.muted||!this.isCameraControlTrackEligible(a))continue;const s=a.clips??[];for(const r of s){const s=Math.max(0,r.blendOutDuration??0);if(s<=0)continue;const i=this.getCameraClipEnd(r);e>=i&&e<i+s&&(t={track:a,clip:r,camera:this.ensureSequenceCamera(a),key:this.getCameraClipKey(a,r)})}}return t}isCameraControlTrackEligible(e){return null==this._cameraControlTrackId||e.id===this._cameraControlTrackId}updateActiveCameraShot(e,t){if(!this.viewController)return;const a=this.ensureCameraBlendCamera();this.activeCameraClipKey!==e.key&&(this.copyCameraState(this.viewController.getSourceCamera(),this.ensureCameraBlendSource()),this.activeCameraClipKey=e.key,this.cameraBlendOutClipKey=null);const s=Math.max(0,e.clip.blendInDuration??0),r=s<=0?1:this.evaluateCameraBlendAlpha((t-e.clip.startTime)/s,e.clip);r>=1?this.copyCameraState(e.camera,a):this.blendCameraState(this.ensureCameraBlendSource(),e.camera,a,r),a.updateProjectionMatrix(),this.ensureCameraOverride()}updateCameraBlendOut(e,t){if(!this.viewController)return;const a=this.ensureCameraBlendCamera();if(this.cameraBlendOutClipKey!==e.key){const t=this.activeCameraClipKey===e.key?this.viewController.getSourceCamera():e.camera;this.copyCameraState(t,this.ensureCameraBlendOutSource()),this.activeCameraClipKey=null,this.cameraBlendOutClipKey=e.key}const s=this.getCameraClipEnd(e.clip),r=Math.max(0,e.clip.blendOutDuration??0),i=r<=0?1:this.evaluateCameraBlendAlpha((t-s)/r,e.clip);this.blendCameraState(this.ensureCameraBlendOutSource(),this.viewController.getBaseCamera(),a,i),a.updateProjectionMatrix(),this.ensureCameraOverride()}ensureCameraBlendCamera(){return this.cameraBlendCamera||(this.cameraBlendCamera=new a.PerspectiveCamera(60,this.getCurrentCameraAspect(),.1,1e3),this.cameraBlendCamera.name="Sequence Camera Blend"),this.cameraBlendCamera}ensureCameraBlendSource(){return this.cameraBlendSource||(this.cameraBlendSource=new a.PerspectiveCamera),this.cameraBlendSource}ensureCameraBlendOutSource(){return this.cameraBlendOutSource||(this.cameraBlendOutSource=new a.PerspectiveCamera),this.cameraBlendOutSource}ensureCameraOverride(){this.viewController&&!this.cameraOverrideHandle&&(this.cameraOverrideHandle=this.viewController.pushCameraOverride(this.ensureCameraBlendCamera(),this))}releaseCameraOverride(){this.cameraOverrideHandle?.release(),this.cameraOverrideHandle=null,this.viewController?.releaseCameraOverridesForOwner(this),this.activeCameraClipKey=null,this.cameraBlendOutClipKey=null}isCameraClipActive(e,t){return t>=e.startTime&&t<this.getCameraClipEnd(e)}getCameraClipEnd(e){return e.startTime+Math.max(0,e.duration)}isCameraShakeClipActive(e,t){return t>=e.startTime&&t<this.getCameraShakeClipEnd(e)}getCameraShakeClipEnd(e){return e.startTime+Math.max(0,e.duration)}getCameraClipKey(e,t){return`${e.id}-${t.id}`}evaluateCameraBlendAlpha(e,t){return k(Math.max(0,Math.min(1,e)),t.blendInterpolation??"cubic")}syncCameraShakeContributions(){if(!this.viewController)return this.activeCameraShakeClipKeys.clear(),void this.nextCameraShakeClipKeys.clear();for(const e of this.activeCameraShakeClipKeys)this.nextCameraShakeClipKeys.has(e)||this.viewController.removeCameraShakeContribution(this,e);this.activeCameraShakeClipKeys.clear();for(const e of this.nextCameraShakeClipKeys)this.activeCameraShakeClipKeys.add(e);this.nextCameraShakeClipKeys.clear()}clearCameraShakeContributions(){this.activeCameraShakeClipKeys.clear(),this.nextCameraShakeClipKeys.clear(),this.viewController?.clearCameraShakeContributionsForOwner(this)}copyCameraState(e,t){e.updateWorldMatrix(!0,!1),t.position.copy(e.getWorldPosition(ae)),t.quaternion.copy(e.getWorldQuaternion(ie)),t.scale.copy(e.getWorldScale(se)),e instanceof a.PerspectiveCamera?(t.fov=e.fov,t.near=e.near,t.far=e.far,t.aspect=e.aspect):t.aspect=this.getCurrentCameraAspect(),t.layers.mask=e.layers.mask}blendCameraState(e,t,s,r){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1),s.position.lerpVectors(e.getWorldPosition(ae),t.getWorldPosition(se),r),s.quaternion.slerpQuaternions(e.getWorldQuaternion(ie),t.getWorldQuaternion(ne),r),s.scale.lerpVectors(e.getWorldScale(ae),t.getWorldScale(se),r),e instanceof a.PerspectiveCamera&&t instanceof a.PerspectiveCamera?(s.fov=e.fov+(t.fov-e.fov)*r,s.near=e.near+(t.near-e.near)*r,s.far=e.far+(t.far-e.far)*r,s.aspect=t.aspect):t instanceof a.PerspectiveCamera?(s.fov=t.fov,s.near=t.near,s.far=t.far,s.aspect=t.aspect):s.aspect=this.getCurrentCameraAspect(),s.layers.mask=t.layers.mask}evaluateAudioTrack(e,t){if(!this.assetLoader||!e.clips||0===e.clips.length)return;const a=this._state.value===SequencePlaybackState.Playing,s=this.evaluateAudioSubTracks(e,t);e.volume;for(const r of e.clips){const i=r.startTime+r.duration,n=t>=r.startTime&&t<i,o=`${e.id}-${r.id}`;if(n){if(this.activeAudioClips.has(o)||this.activeAudioClips.add(o),a){const a=this.audioByClip.get(o);a&&a.isPlaying||this.tryStartAudioClip(e,r,o,t,s)}const i=this.audioByClip.get(o);i&&this.applyAudioParameters(i,e,r,o,t,s)}else this.activeAudioClips.has(o)&&(this.activeAudioClips.delete(o),this.lastAudioStartAttemptTime.delete(o),this.audioStartInFlight.delete(o),this.stopAudioClip(o))}}tryStartAudioClip(e,t,a,s,r){if(this.audioStartInFlight.has(a))return;const i=this.lastAudioStartAttemptTime.get(a);if(void 0!==i&&s-i<this.audioStartRetryIntervalSeconds)return;this.lastAudioStartAttemptTime.set(a,s);const n=this.playAudioClip(e,t,a,s,r).catch(()=>{}).finally(()=>{this.audioStartInFlight.get(a)===n&&this.audioStartInFlight.delete(a)});this.audioStartInFlight.set(a,n)}applyAudioParameters(e,t,s,r,i,n){const o=n.volume??1,l=Math.random(),c=s.volumeRandomization?(2*l-1)*s.volumeRandomization:0;let h=1;const u=i-s.startTime;u<s.fadeInDuration&&s.fadeInDuration>0?h=u/s.fadeInDuration:u>s.duration-s.fadeOutDuration&&s.fadeOutDuration>0&&(h=(s.duration-u)/s.fadeOutDuration);const p=Math.max(0,(t.volume??1)*o*(s.volume+c)*h);e.setVolume(p);let d=n.detune??0;if(s.pitchRandomization){d+=(2*Math.random()-1)*s.pitchRandomization}if(e.setDetune(d),e.hasPlaybackControl&&e.setPlaybackRate(s.playbackRate*this.timescale),this.audioListener&&this.audioListener.context){const s=this.audioListener.context,i=[],o=n.lowpass,l=n.highpass;let c=this.audioFilters.get(r);if(void 0!==o||void 0!==l)c||(c=s.createBiquadFilter(),this.audioFilters.set(r,c)),void 0!==o?(c.type="lowpass",c.frequency.value=o):void 0!==l&&(c.type="highpass",c.frequency.value=l),i.push(c);else if(c){try{c.disconnect()}catch{}this.audioFilters.delete(r)}const h=n.pan;if(!t.spatial&&e instanceof a.Audio&&void 0!==h&&"function"==typeof s.createStereoPanner){let e=this.audioPannerNodes.get(r);e||(e=s.createStereoPanner(),this.audioPannerNodes.set(r,e)),e.pan.value=h,i.push(e)}else{const e=this.audioPannerNodes.get(r);if(e){try{e.disconnect()}catch{}this.audioPannerNodes.delete(r)}}e.setFilters(i)}t.spatial&&e instanceof a.PositionalAudio?this.updatePositionalAudioTransform(e,t,s,n.spatialBlend):void 0!==n.pan&&this.audioListener}updatePositionalAudioTransform(e,t,s,r){let i=null,n=null;const o=s.attachedToTrackId||t.parent?.trackId,l=s.attachmentSocketName||t.parent?.socketName;if(o){const e=this.sequenceData?.tracks.find(e=>e.id===o);if(e){const t=this.getActiveObjectsForTrack(e);if(t.length>0){const e=t[0];if(i=ae,n=ie,e.getWorldPosition(i),e.getWorldQuaternion(n),l){const t=this.findSocket(e,l);t&&(t.getWorldPosition(i),t.getWorldQuaternion(n))}}}}if(i&&n){const t="number"==typeof r?a.MathUtils.clamp(r,0,1):1;if(t<1&&this.audioListener){const e=re;this.audioListener.getWorldPosition(e),i=i.clone().lerp(e,1-t)}e.position.copy(i),e.quaternion.copy(n),e.updateMatrixWorld()}}async playAudioClip(e,t,s,r,i){if(!this.assetLoader||!t.audioAssetId||null==this.audioListener)return;if("suspended"===this.audioListener.context.state)try{await this.audioListener.context.resume()}catch(e){return void console.warn("Failed to resume audio context:",e)}this.stopAudioClip(s);const n=this.clearCounter;try{let r=this.audioBuffers.get(t.audioAssetId);if(!r){let e=this.loadingAudioBuffers.get(t.audioAssetId);e||(e=this.assetLoader.getAudioByAssetId(t.audioAssetId),this.loadingAudioBuffers.set(t.audioAssetId,e));try{r=await e,this.audioBuffers.set(t.audioAssetId,r)}finally{this.loadingAudioBuffers.delete(t.audioAssetId)}}if(n!==this.clearCounter)return;const o=this._time.value,l=t.startTime+t.duration;if(!(o>=t.startTime&&o<l))return;const c=Math.max(0,o-t.startTime),h=t.clipStartOffset+c*t.playbackRate;if(h>=r.duration||c>=t.duration)return;let u=this.audioByClip.get(s);const p=!0===e.spatial,d=u&&!0===u.isPositionalAudio;if(u&&p!==d&&(u.isPlaying&&u.stop(),u.disconnect(),this.audioByClip.delete(s),u=void 0),!u){if(p){const e=new a.PositionalAudio(this.audioListener);e.setRefDistance(10),e.setRolloffFactor(1),u=e}else u=new a.Audio(this.audioListener);this.world&&this.world.scene.add(u),this.audioByClip.set(s,u)}Math.min((t.duration-c)/t.playbackRate,(r.duration-h)/t.playbackRate);u.setLoopStart(t.clipStartOffset),u.setLoopEnd(Math.min(t.clipStartOffset+t.duration,r.duration)),u.setLoop(!0),u.setBuffer(r),this.applyAudioParameters(u,e,t,s,o,i),u.isPlaying||u.play()}catch(e){console.error(`Failed to play audio clip ${t.id}:`,e)}}stopAudioClip(e){const t=this.audioByClip.get(e);if(t){try{t.isPlaying&&t.stop()}catch(e){}t.parent&&t.parent.remove(t),this.audioByClip.delete(e)}const a=this.audioGainNodes.get(e);a&&(a.disconnect(),this.audioGainNodes.delete(e));const s=this.audioFilters.get(e);if(s){try{s.disconnect()}catch{}this.audioFilters.delete(e)}const r=this.audioPannerNodes.get(e);if(r){try{r.disconnect()}catch{}this.audioPannerNodes.delete(e)}}stopAllAudio(){for(const e of this.audioByClip.keys())this.stopAudioClip(e);this.activeAudioClips.clear(),this.audioStartInFlight.clear(),this.lastAudioStartAttemptTime.clear()}evaluateVfxTrack(e,t){if(!this.vfxService||!this.world||!e.clips||0===e.clips.length)return;const a=new Set,s=new Map;for(const r of e.clips){const i=this.getVfxClipKey(e,r);s.set(i,r),this.isVfxClipActiveAtTime(r,t)&&a.add(i)}const r=[];for(const t of this.activeVfxClips)t.startsWith(`${e.id}-`)&&(a.has(t)||r.push(t));for(const e of r)this.activeVfxClips.delete(e);for(const[r,i]of s.entries()){const s=this.vfxActors.get(r);a.has(r)&&!this.activeVfxClips.has(r)?(this.activeVfxClips.add(r),this.ensureVfxActor(e,i,r)):a.has(r)&&s?(this.updateVfxTransform(e,s,t),this._state.value===SequencePlaybackState.Playing&&s.play()):s&&this.applyInactiveVfxClipBehavior(i,s,t)}}getVfxClipKey(e,t){return`${e.id}-${t.id}-${t.vfxAssetId}`}isVfxClipActiveAtTime(e,t){const a=e.startTime+e.duration;return t>=e.startTime&&t<a}resetVfxForTimeReset(e){const t=new Set;if(this.sequenceData)for(const a of H(this.sequenceData.tracks))if("vfx"===a.type)for(const s of a.clips??[])this.isVfxClipActiveAtTime(s,e)&&t.add(this.getVfxClipKey(a,s));this.activeVfxClips.clear();for(const[e,a]of this.vfxActors.entries())t.has(e)||(a.restart(),a.stop(),a.pause())}applyInactiveVfxClipBehavior(e,t,a){const s=e.endBehavior??"finish";if("finish"===s)return void t.stop();if("kill"===s)return void t.applyClipEndBehavior(s);const r=e.startTime+e.duration,i=Math.max(a-r,0),n=Math.max(0,e.expireWithinSeconds??.25),o=Math.max(0,n-i);t.applyClipEndBehavior(s,o)}async ensureVfxActor(e,t,a){if(!this.vfxService||!t.vfxAssetId)return;if(this.vfxActors.has(a)){const e=this.vfxActors.get(a);return e.restart(),void e.play()}const s=this.clearCounter;try{const r=await this.vfxService.createFromAssetId(t.vfxAssetId,this.world.scene);if(s!==this.clearCounter)return void(this.world&&this.world.removeActor(r));const{position:i,rotation:n,scale:o}=this.getVfxTransform(e,t.startTime);r.object.position.copy(i),r.object.rotation.copy(n),r.object.scale.copy(o),this.vfxActors.set(a,r),this._state.value===SequencePlaybackState.Playing&&r.play()}catch(e){console.error(`Failed to create VFX actor for clip ${t.id}:`,e)}}getVfxTransform(e,t){const a=new c,s=new i,r=new c(1,1,1),n=e.subTracks.find(e=>"transform"===e.type);if(n&&n.keyframes.length>0){const{prev:e,next:i,t:l}=I(n.keyframes,t);if(e&&(e.position&&a.fromArray(e.position),e.rotation&&s.fromArray([...e.rotation,"XYZ"]),e.scale&&r.fromArray(e.scale)),i&&e!==i&&e.time!==i.time){const t=k(l,e.interpolation);if(e.position&&i.position&&a.lerpVectors(ae.fromArray(e.position),se.fromArray(i.position),t),e.rotation&&i.rotation){ie.setFromEuler(oe.fromArray([...e.rotation,"XYZ"])),ne.setFromEuler(le.fromArray([...i.rotation,"XYZ"]));const a=new o;a.slerpQuaternions(ie,ne,t),s.setFromQuaternion(a)}e.scale&&i.scale&&r.lerpVectors(ae.fromArray(e.scale),se.fromArray(i.scale),t)}}else a.fromArray(e.position),s.fromArray([...e.rotation,"XYZ"]),r.fromArray(e.scale);return{position:a,rotation:s,scale:r}}updateVfxTransform(e,t,a){const{position:s,rotation:r,scale:i}=this.getVfxTransform(e,a);t.object.position.copy(s),t.object.rotation.copy(r),t.object.scale.copy(i)}resolveActorType(e){const t=this.actorFactory.classes[e];if(null!=t)return t;const a=d[e];return a||(console.warn(`Could not resolve actor type: ${e}`),null)}async spawnActorForClip(e,t,a,s){if(!this.world||!e.actorType)return null;const r=this.resolveActorType(e.actorType);if(!r)return null;try{return await this.world.spawnActor(r,a,s)}catch(t){return console.error(`Failed to spawn actor ${e.actorType}:`,t),null}}async spawnPrefabForClip(e,t,a,s){if(!this.world||!this.assetLoader||!e.prefabId)return null;try{const t=await this.assetLoader.getPrefabById(e.prefabId);if(!t)return null;return await this.world.spawnPrefab(t,a,s)}catch(t){return console.error(`Failed to spawn prefab ${e.prefabId}:`,t),null}}async spawnMeshForClip(e,t,a,s){if(!this.world||!this.assetLoader||!e.meshId)return null;try{const t=await this.assetLoader.getAsset(e.meshId),r=await this.assetLoader.getModelByAssetId(e.meshId),i=O.clone(r.scene);if(i.position.copy(a),i.rotation.copy(s),t){await this.assetLoader.applyMaterials(t,i);const e=t.mesh?.rescale;null!=e&&1!==e&&i.scale.multiplyScalar(e)}return this.world.scene.add(i),i}catch(t){return console.error(`Failed to spawn mesh ${e.meshId}:`,t),null}}despawnInstance(e){if(this.restorePropertySnapshotsForInstance(e),this.restoreMaterialSnapshotsForInstance(e),this.world)switch(e?.type){case"actor":this.world.removeActor(e.instance);break;case"prefab":this.world.removePrefab(e.instance);break;case"mesh":this.world.scene.remove(e.instance)}}despawnAll(){for(const e of this.spawnedInstances.values())this.despawnInstance(e);this.spawnedInstances.clear(),this.activeClips.clear(),this.pendingSpawns.clear()}getInitialTransform(e,t,a){const s=new c,r=new i,n=e.subTracks.find(e=>"transform"===e.type);if(n&&n.keyframes.length>0){const{prev:e}=I(n.keyframes,a);e&&(e.position&&s.fromArray(e.position),e.rotation&&r.fromArray([...e.rotation,"XYZ"]))}else t.initialPosition&&s.fromArray(t.initialPosition),t.initialRotation&&r.fromArray([...t.initialRotation,"XYZ"]);return{position:s,rotation:r}}evaluateSpawnTrack(e,t,a){if(!e.clips||0===e.clips.length)return;const s=t||this.bindings.get(e.id);if(s&&s.target)for(const t of e.clips){const r=t.startTime+t.duration,i=a>=t.startTime&&a<r,n=`${e.id}-${t.id}`;if(i){this.activeClips.has(n)||(this.activeClips.add(n),this.spawnedInstances.set(n,{type:"proxy",target:s.target}));(s.target instanceof p?s.target.object:s.target)&&this.evaluateSubTracks(e.subTracks,s,a)}else this.activeClips.has(n)&&(this.restorePropertySnapshotsForTarget(s.target),this.restoreMaterialSnapshotsForTarget(s.target),this.activeClips.delete(n),this.spawnedInstances.delete(n))}else for(const t of e.clips){const s=t.startTime+t.duration,r=a>=t.startTime&&a<s,i=`${e.id}-${t.id}`,n=this.spawnedInstances.has(i),o=this.pendingSpawns.has(i);if(!r||n||o){if(r&&n){const t=this.spawnedInstances.get(i);t&&"proxy"!==t.type&&this.evaluateSubTracks(e.subTracks,t,a)}else if(!r&&n){const e=this.spawnedInstances.get(i);e&&(this.despawnInstance(e),this.spawnedInstances.delete(i),this.activeClips.delete(i))}}else{const{position:a,rotation:s}=this.getInitialTransform(e,t,t.startTime);this.pendingSpawns.add(i),this.spawnForClip(e,t,a,s,i)}}}getInstanceObject(e){switch(e.type){case"actor":return e.instance.object;case"prefab":return e.instance.mainActor?.object||e.instance.object;case"mesh":return e.instance;case"proxy":return e.target instanceof p?e.target.object:e.target;default:return null}}async spawnForClip(e,t,a,r,i){const n=this.clearCounter;let o=null;try{switch(e.spawnType){case"actor":const s=await this.spawnActorForClip(e,t,a,r);s&&(o={type:"actor",instance:s});break;case"prefab":const i=await this.spawnPrefabForClip(e,t,a,r);i&&(o={type:"prefab",instance:i});break;case"mesh":const n=await this.spawnMeshForClip(e,t,a,r);n&&(o={type:"mesh",instance:n})}if(n!==this.clearCounter)return void(o&&this.despawnInstance(o));const l=this._time.value,c=l>=t.startTime&&l<t.startTime+t.duration;if(o&&c){const t=this.getInstanceObject(o);"proxy"===o.type||("actor"===o.type?o.target=o.instance:"prefab"===o.type?o.target=o.instance.mainActor||o.instance.object:o.target=t);e.subTracks.some(e=>"animation"===e.type)&&t&&(o.mixer=new s(t),o.activeActions=new Map),this.spawnedInstances.set(i,o),this.activeClips.add(i)}else o&&this.despawnInstance(o)}finally{this.pendingSpawns.delete(i)}}getPlayableObject(e){return e.target instanceof p?e.target.object:e.target??null}applyResolvedPropertyValue(e,t,a){if(!t||!e.propertyPath)return;const s=this.getPropertyResolution(t,e);if(!s)return;const r=this.getPropertySnapshotKey(e);this.capturePropertySnapshot(t,r,s);const n=function(e,t){switch(t.type){case y.Number:return"number"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Boolean:return"boolean"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.String:return"string"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Vector2:return N(e,t.value);case y.Vector3:return U(e,t.value);case y.Vector4:return W(e,t.value);case y.Euler:return function(e,t){const a=Q(t,3);if(!a)return{applied:!1};const s=Array.isArray(t)&&"string"==typeof t[3]?t[3]:"XYZ";if(e instanceof i)return e.set(a[0],a[1],a[2],s),{applied:!0,value:e};return{applied:!0,value:new i(a[0],a[1],a[2],s)}}(e,t.value);case y.Color:return X(e,t.value);default:return{applied:!1}}}(s.owner[s.key],a);n.applied&&(s.owner[s.key]=n.value)}getPropertyResolution(e,t){const a=e,s=this.getPropertySnapshotKey(t);let r=this.propertyResolutionCache.get(a);if(r||(r=new Map,this.propertyResolutionCache.set(a,r)),r.has(s))return r.get(s)??null;const i=this.getPropertyPathSegments(t.propertyPath);if(0===i.length)return r.set(s,null),null;let n=e;for(let e=0;e<i.length-1;e++){if(!K(n))return r.set(s,null),null;n=n[i[e]]}if(!K(n))return r.set(s,null),null;const o={owner:n,key:i[i.length-1]};return r.set(s,o),o}getPropertyPathSegments(e){const t=this.propertyPathSegments.get(e);if(t)return t;const a=e.split(".").map(e=>e.trim()).filter(Boolean);return this.propertyPathSegments.set(e,a),a}getPropertySnapshotKey(e){return`${e.id}:${e.propertyPath}`}capturePropertySnapshot(e,t,a){const s=e;let r=this.propertySnapshots.get(s);if(r||(r=new Map,this.propertySnapshots.set(s,r)),r.has(t))return;const i=a.owner[a.key];r.set(t,{resolution:a,hadOwnProperty:Object.prototype.hasOwnProperty.call(a.owner,a.key),value:i,valueSnapshot:Z(i)})}restorePropertySnapshotsForInstance(e){switch(e.type){case"actor":case"mesh":this.restorePropertySnapshotsForTarget(e.instance);break;case"prefab":this.restorePropertySnapshotsForTarget(e.target??null),this.restorePropertySnapshotsForTarget(e.instance.mainActor??null),this.restorePropertySnapshotsForTarget(e.instance.object);break;case"proxy":this.restorePropertySnapshotsForTarget(e.target)}}restorePropertySnapshotsForTarget(e){if(!e)return;const t=e,a=this.propertySnapshots.get(t);if(a){for(const e of a.values())z(e);this.propertySnapshots.delete(t),this.propertyResolutionCache.delete(t)}}restoreAllPropertySnapshots(){for(const e of Array.from(this.propertySnapshots.keys()))this.restorePropertySnapshotsForTarget(e)}restoreMaterialSnapshotsForInstance(e){switch(e.type){case"actor":case"mesh":this.restoreMaterialSnapshotsForTarget(e.instance);break;case"prefab":this.restoreMaterialSnapshotsForTarget(e.target??null),this.restoreMaterialSnapshotsForTarget(e.instance.mainActor??null),this.restoreMaterialSnapshotsForTarget(e.instance.object);break;case"proxy":this.restoreMaterialSnapshotsForTarget(e.target)}}restoreMaterialSnapshotsForTarget(e){if(!e)return;const t=e;this.materialResolutionCache.delete(t);const a=this.materialSnapshots.get(t);if(a){for(const e of a.values())null==e.materialIndex?e.owner.material=e.originalMaterial:Array.isArray(e.owner.material)&&(e.owner.material[e.materialIndex]=e.originalMaterial),e.controlledMaterial!==e.originalMaterial&&e.controlledMaterial.dispose();this.materialSnapshots.delete(t)}}restoreAllMaterialSnapshots(){for(const e of Array.from(this.materialSnapshots.keys()))this.restoreMaterialSnapshotsForTarget(e)}applyResolvedMaterialValue(e,t,a){if(!t||!e.uniformName)return;if("asset"===S(e)&&!e.materialAssetId)return;const s=this.getMaterialSlotResolutions(t,e);for(const r of s){const s=this.ensureSequenceControlledMaterial(t,r),i=s.uniforms?.[e.uniformName];if(!i)continue;const n=G(i.value,a);n.applied&&(i.value=n.value,s.uniformsNeedUpdate=!0)}}getMaterialSlotResolutions(e,t){const a=e,s=S(t),r=`${t.id}:${s}:${t.materialAssetId??""}:${t.uniformName}`;let i=this.materialResolutionCache.get(a);i||(i=new Map,this.materialResolutionCache.set(a,i));const n=i.get(r);if(n)return n;const o=e instanceof p?e.object:e,l=[];return o.traverse(e=>{const a=e.material;if(Array.isArray(a))for(let s=0;s<a.length;s++){const r=a[s];$(r,t)&&l.push({owner:e,materialIndex:s,material:r,key:`${e.uuid}:${s}`})}else $(a,t)&&l.push({owner:e,materialIndex:null,material:a,key:`${e.uuid}:material`})}),i.set(r,l),l}ensureSequenceControlledMaterial(e,t){const a=e;let s=this.materialSnapshots.get(a);s||(s=new Map,this.materialSnapshots.set(a,s));const r=s.get(t.key);if(r)return r.controlledMaterial;const i=t.material.clone();return i.userData={...t.material.userData??{}},null==t.materialIndex?t.owner.material=i:Array.isArray(t.owner.material)&&(t.owner.material[t.materialIndex]=i),s.set(t.key,{owner:t.owner,materialIndex:t.materialIndex,originalMaterial:t.material,controlledMaterial:i}),i}async ensureAnimationClip(e){if(!this.assetLoader)return null;const t=this.animationClips.get(e);if(t)return t;const a=this.loadingAnimationClips.get(e);if(a)return a;const s=(async()=>{try{const t=await this.assetLoader.getAnimationClipByAssetId(e);return t&&this.animationClips.set(e,t),t}catch(t){return console.error(`Failed to load animation clip for asset ${e}:`,t),null}finally{this.loadingAnimationClips.get(e)===s&&this.loadingAnimationClips.delete(e)}})();return this.loadingAnimationClips.set(e,s),s}prepareAnimationPlayback(e,t,a){if(!B(a)){let e=t;return a.clipEndOffset>0&&(e=e.clone(),e.duration=Math.max(0,e.duration-a.clipEndOffset)),{clip:e,timeScale:a.playbackRate,startOffset:a.clipStartOffset}}return{clip:this.getPlayableAnimationClip(e,t,a,!1),timeScale:1,startOffset:0}}getPlayableAnimationClip(e,t,a,s){if(!B(a))return s?j.fromClip(t,!1):t;const r=`${a.id}:${s?"root":"base"}`,i=`${q(a)}|${s?"root":"base"}`,n=this.retimedAnimationClips.get(r);if(n&&n.assetId===e&&n.signature===i)return n.clip;const o=M(t,a),l=s?j.fromClip(o,!1):o;return this.retimedAnimationClips.set(r,{assetId:e,signature:i,clip:l}),l}getAnimationPlaybackLocalTime(e,t){const a=Math.max(0,t-e.startTime);return B(e)?a:a*e.playbackRate+e.clipStartOffset}clearRetimedAnimationClipCache(e){if(null!=e)for(const[t,a]of this.retimedAnimationClips.entries())a.assetId===e&&this.retimedAnimationClips.delete(t);else this.retimedAnimationClips.clear()}captureOriginalTransforms(){for(const e of this.bindings.values()){const t=e.target instanceof p?e.target.object:e.target;t&&(e.originalTransform={position:t.position.clone(),rotation:t.rotation.clone(),scale:t.scale.clone()})}}restoreOriginalTransforms(){for(const e of this.bindings.values())if(e.originalTransform){const t=e.target instanceof p?e.target.object:e.target;t&&(t.position.copy(e.originalTransform.position),t.rotation.copy(e.originalTransform.rotation),t.scale.copy(e.originalTransform.scale))}}stopAllAnimations(){for(const e of this.bindings.values()){for(const t of e.activeActions.values())t.stop();e.activeActions.clear(),e.mixer&&e.mixer.stopAllAction(),e.charAnimComponent&&(e.charAnimComponent.stopSequenceAnimation(),e.charAnimComponent=void 0),e.charAnimActionKeys?.clear()}}stopAllVfx(){for(const e of this.vfxActors.values())e.paused||e.stop();this.activeVfxClips.clear()}dispose(){if(this.stop(),this.clearLocatorBindings(),this.clearSequenceCameras(),this.bindings.clear(),this.roleBindings.clear(),this.sequenceData=null,this.world)for(const e of this.vfxActors.values())this.world.removeActor(e);this.vfxActors.clear(),this.stopAllAudio(),this.audioBuffers.clear(),this.loadingAudioBuffers.clear(),this.animationClips.clear(),this.loadingAnimationClips.clear(),this.clearRetimedAnimationClipCache(),this.audioByClip.clear()}updateTrackParenting(e,t){const a=this.getActiveObjectsForTrack(e);if(0===a.length)return;let s=null;const r=e.parent?.trackId;if(r){const t=this.sequenceData?H(this.sequenceData.tracks).find(e=>e.id===r):void 0;if(t){const a=this.getActiveObjectsForTrack(t);if(a.length>0&&(s=a[0],e.parent?.socketName)){const t=this.findSocket(s,e.parent.socketName);t&&(s=t)}}}if(!s&&"camera"===e.type&&e.parentRole&&this.roleBindings.has(e.parentRole)){const t=this.roleBindings.get(e.parentRole);if(s=t instanceof p?t.object:t,e.parentRoleSocketName){const t=this.findSocket(s,e.parentRoleSocketName);t&&(s=t)}}for(const r of a)s?r.parent!==s&&(s.add(r),!t||"object"!==e.type&&"locator"!==e.type||(t.currentParent=s)):t?.currentParent&&t.currentParent===r.parent?this.restoreObjectParent(t,r):r.parent&&r.parent!==this.world?.scene&&"object"!==e.type&&"locator"!==e.type&&this.world?.scene.add(r)}findSocket(e,t){if(e.name===t)return e;if(e instanceof a.SkinnedMesh){const a=e.skeleton.bones.find(e=>e.name===t);if(a)return a}return e.getObjectByName(t)||null}getActiveObjectsForTrack(e){if("object"===e.type){const t=this.bindings.get(e.id);if(t&&t.target)return[t.target instanceof p?t.target.object:t.target]}else if("locator"===e.type){const t=this.bindings.get(e.id);if(t&&t.target instanceof n)return[t.target]}else{if("camera"===e.type)return[this.ensureSequenceCamera(e)];if("spawn"===e.type){const t=[];for(const[a,s]of this.spawnedInstances)if(a.startsWith(e.id+"-")&&this.activeClips.has(a)){const e=this.getInstanceObject(s);e&&t.push(e)}return t}if("vfx"===e.type){const t=[];for(const a of this.activeVfxClips)if(a.startsWith(e.id+"-")){const e=this.vfxActors.get(a);e&&t.push(e.object)}return t}}return[]}restoreObjectParent(e,t){e.originalParent?e.originalParent.add(t):this.world&&this.world.scene.add(t),e.currentParent=void 0}restoreOriginalParents(){for(const e of this.bindings.values())if(e.currentParent){const t=e.target instanceof p?e.target.object:e.target;t&&this.restoreObjectParent(e,t)}}evaluateAudioSubTracks(e,t){const a={};for(const s of e.subTracks)if("audioParameter"===s.type){const e=s,r=A(e.parameter),i=T(e.keyframes,t,{min:r.min,max:r.max});void 0!==i&&(a[e.parameter]=i)}return a}stringToRandom(e){let t=0;for(let a=0;a<e.length;a++){t=(t<<5)-t+e.charCodeAt(a),t&=t}const a=1e4*Math.sin(t);return a-Math.floor(a)}async refreshAsset(e){let t=!1;this.assetLoader?.clearCacheById(e),this.animationClips.delete(e),this.loadingAnimationClips.delete(e),this.clearRetimedAnimationClipCache(e),this.vfxService?.clearPool(e),t=this.refreshVfxActorsForAssetIds(new Set([e]))||t;for(const[a,s]of this.activePostProcessClips.entries())s.assetId===e&&(this.releasePostProcessClipEffect(a),t=!0);t=this.refreshSpawnedInstancesForClipKeys(this.getSpawnClipKeysForAsset(e))||t;const a=await this.getAssetOrNull(e);return"shaderGraph"===a?.type&&(t=await this.refreshShaderGraphDependentAssets(e)||t),t}refreshVfxActorsForAssetIds(e){let t=!1;for(const[a,s]of this.vfxActors.entries())this.vfxClipKeyUsesAnyAsset(a,e)&&(this.world&&this.world.removeActor(s),this.vfxActors.delete(a),this.activeVfxClips.delete(a),t=!0);return t}vfxClipKeyUsesAnyAsset(e,t){for(const a of t)if(e.endsWith(`-${a}`))return!0;return!1}refreshSpawnedInstancesForClipKeys(e){let t=!1;for(const[a,s]of this.spawnedInstances.entries())e.has(a)&&(this.despawnInstance(s),this.spawnedInstances.delete(a),this.activeClips.delete(a),t=!0);return t}getSpawnClipKeysForAsset(e){const t=new Set;if(!this.sequenceData)return t;for(const a of H(this.sequenceData.tracks))if("spawn"===a.type&&(a.prefabId===e||a.meshId===e))for(const e of a.clips)t.add(`${a.id}-${e.id}`);return t}async refreshShaderGraphDependentAssets(e){const t=await this.findSequenceVfxAssetIdsUsingShaderGraph(e);for(const e of t)this.vfxService?.clearPool(e);const a=this.refreshVfxActorsForAssetIds(t),s=this.refreshSpawnedInstancesForClipKeys(await this.findSpawnClipKeysUsingShaderGraph(e));return a||s}async findSequenceVfxAssetIdsUsingShaderGraph(e){const t=new Set;if(!this.sequenceData)return t;const a=new Map;for(const s of H(this.sequenceData.tracks))if("vfx"===s.type)for(const r of s.clips)null==r.vfxAssetId||t.has(r.vfxAssetId)||await this.assetUsesShaderGraph(r.vfxAssetId,e,a)&&t.add(r.vfxAssetId);return t}async findSpawnClipKeysUsingShaderGraph(e){const t=new Set;if(!this.sequenceData)return t;const a=new Map;for(const s of H(this.sequenceData.tracks))if("spawn"===s.type&&await this.spawnTrackUsesShaderGraph(s,e,a))for(const e of s.clips)t.add(`${s.id}-${e.id}`);return t}async spawnTrackUsesShaderGraph(e,t,a){if(null!=e.meshId&&await this.assetUsesShaderGraph(e.meshId,t,a))return!0;if(null!=e.prefabId&&await this.assetUsesShaderGraph(e.prefabId,t,a))return!0;for(const s of e.subTracks??[])if("material"===s.type&&null!=s.materialAssetId&&await this.assetUsesShaderGraph(s.materialAssetId,t,a))return!0;return!1}assetUsesShaderGraph(e,t,a,s=new Set){if(e===t)return Promise.resolve(!0);if(s.has(e))return Promise.resolve(!1);if(a.has(e))return a.get(e);const r=this.assetUsesShaderGraphUncached(e,t,a,s);return a.set(e,r),r}async assetUsesShaderGraphUncached(e,t,a,s){if(s.has(e))return!1;const r=await this.getAssetOrNull(e);if(null==r)return!1;const i=new Set(s);return i.add(e),!!this.materialAssetUsesShaderGraph(r,t)||("mesh"===r.type?this.materialAssignmentsUseShaderGraph(r.materialAssignments,t,a,i):"prefab"===r.type?this.sceneObjectsUseShaderGraph(r.prefab?.objects,t,a,i):"vfx"===r.type&&this.vfxAssetUsesShaderGraph(r,t,a,i))}materialAssetUsesShaderGraph(e,t){return"shaderGraph"===e.type?e.id===t:"asset"===e.material?.shaderGraph?.source&&e.material.shaderGraph.assetId===t}async materialAssignmentsUseShaderGraph(e,t,a,s){for(const r of e??[])if(null!=r.materialId&&"null"!==r.materialId&&await this.assetUsesShaderGraph(r.materialId,t,a,s))return!0;return!1}async sceneObjectsUseShaderGraph(e,t,a,s){for(const r of e??[]){if(await this.materialAssignmentsUseShaderGraph(r.materialAssignments,t,a,s))return!0;if(null!=r.assetId&&("asset_mesh"===r.type||"prefab"===r.type||"vfx"===r.type)&&await this.assetUsesShaderGraph(r.assetId,t,a,s))return!0;if(await this.sceneObjectsUseShaderGraph(r.children,t,a,s))return!0}return!1}async vfxAssetUsesShaderGraph(e,t,a,s){for(const r of e.vfx?.emitters??[])if(await this.emitterUsesShaderGraph(r,t,a,s))return!0;return!1}async emitterUsesShaderGraph(e,t,a,s){if(await this.emitterOutputUsesShaderGraph(e.output,t,a,s))return!0;for(const r of e.children??[])if(await this.emitterUsesShaderGraph(r,t,a,s))return!0;return!1}async emitterOutputUsesShaderGraph(e,t,a,s){const r=e.materialSource??("asset"===e.shaderGraph?.source?"shaderGraph":void 0);return"shaderGraph"===r&&"asset"===e.shaderGraph?.source&&e.shaderGraph.assetId===t||!("material"!==r||!("material"in e)||null==e.material||!await this.assetUsesShaderGraph(e.material,t,a,s))}async getAssetOrNull(e){if(!this.assetLoader)return null;try{return await this.assetLoader.getAsset(e)??null}catch{return null}}async invokeSequenceEvent(e,t,a,s){let r=!1;for(let e=0;e<s.length;e++)if(C(s[e])){r=!0;break}if(r)try{const t=new Array(s.length);for(let e=0;e<s.length;e++)t[e]=v(s[e],this.sequenceEventAsyncResolvers);const r=await Promise.all(t);await a.call(e,...r)}catch(e){console.error(`Failed to call sequence event ${t}:`,e)}else try{const t=new Array(s.length);for(let e=0;e<s.length;e++)t[e]=g(s[e],this.sequenceEventSyncResolvers);a.call(e,...t)}catch(e){console.error(`Failed to call sequence event ${t}:`,e)}}resolveSequenceEventActorReference(e){if(!this.world||null==e)return null;const t=e,a="object"==typeof t&&null!=t?.id?t.id:"string"==typeof t?t:null;if(null==a)return null;for(const e of this.world.actors){const t=e.object.userData.src??e.object.userData._src;if(t?.id===a)return e}return null}resolveSequenceEventSequence(e){return function(e){return"object"==typeof e&&null!=e&&"duration"in e&&"tracks"in e}(e)?new w(e):this.assetLoader&&"string"==typeof e?this.assetLoader.getSequenceById(e):null}async resolveSequenceEventAnimationClip(e){const t="string"==typeof e?e:"object"==typeof e&&null!=e?e.assetId??null:null;return null!=t&&this.assetLoader?this.assetLoader.getAnimationClipByAssetId(t):null}}function V(e){return e.options?.length>0||e.propertyType===y.Boolean||e.propertyType===y.String}function D(e){return e.valueType===y.Boolean||e.valueType===y.String}function K(e){return"object"==typeof e&&null!=e||"function"==typeof e}function G(e,t){switch(t.type){case y.Number:return function(e){if("number"==typeof e)return Number.isFinite(e)?{applied:!0,value:e}:{applied:!1};if("string"==typeof e){const t=parseFloat(e);return Number.isFinite(t)?{applied:!0,value:t}:{applied:!1}}return{applied:!1}}(t.value);case y.Boolean:return"boolean"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Vector2:return N(e,t.value);case y.Vector3:return U(e,t.value);case y.Vector4:return W(e,t.value);case y.Color:return function(e,t){if(e instanceof c){const a=ce.set(0);return Y(a,t)?(e.set(a.r,a.g,a.b),{applied:!0,value:e}):{applied:!1}}if(e instanceof h){const a=ce.set(0);return Y(a,t)?(e.set(a.r,a.g,a.b,e.w),{applied:!0,value:e}):{applied:!1}}return X(e,t)}(e,t.value);default:return{applied:!1}}}function $(e,t){const s=S(t);return function(e){return e instanceof a.Material||!0===e?.isMaterial}(e)&&null!=e.uniforms?.[t.uniformName]&&("parameterName"===s||e.userData?.assetId===t.materialAssetId)}function N(e,t){const a=Q(t,2);return a?e instanceof l?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new l(a[0],a[1])}:{applied:!1}}function U(e,t){const a=Q(t,3);return a?e instanceof c?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new c(a[0],a[1],a[2])}:{applied:!1}}function W(e,t){const a=Q(t,4);return a?e instanceof h?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new h(a[0],a[1],a[2],a[3])}:{applied:!1}}function X(e,t){if(e instanceof r)return Y(e,t)?{applied:!0,value:e}:{applied:!1};const a=new r;return Y(a,t)?{applied:!0,value:a}:{applied:!1}}function Q(e,t){if(!Array.isArray(e)||e.length<t)return null;const a=new Array(t);for(let s=0;s<t;s++){if("number"!=typeof e[s])return null;a[s]=e[s]}return a}function Y(e,t){return t instanceof r||"string"==typeof t||"number"==typeof t?(e.set(t),!0):!!(Array.isArray(t)&&t.length>=3)&&(e.setRGB("number"==typeof t[0]?t[0]:0,"number"==typeof t[1]?t[1]:0,"number"==typeof t[2]?t[2]:0),!0)}function Z(e){if(e instanceof l||e instanceof c||e instanceof h||e instanceof r||e instanceof i)return e.clone()}function z(e){const{owner:t,key:a}=e.resolution;e.hadOwnProperty?(!function(e,t){if(e instanceof l&&t instanceof l)return e.copy(t),!0;if(e instanceof c&&t instanceof c)return e.copy(t),!0;if(e instanceof h&&t instanceof h)return e.copy(t),!0;if(e instanceof r&&t instanceof r)return e.copy(t),!0;if(e instanceof i&&t instanceof i)return e.copy(t),!0}(e.value,e.valueSnapshot),t[a]=e.value):delete t[a]}function H(e){const t=[];for(const a of e)t.push(a),"group"===a.type&&t.push(...H(a.childTracks));return t}function J(e){if("string"!=typeof e)return null;const t=e.trim();return t.length>0?t:null}function ee(e){const t=new a.Group;t.name=`SequenceLocatorMarker:${e}`,t.renderOrder=1e3;const s=new a.AxesHelper(.35);s.renderOrder=1e3;const r=Array.isArray(s.material)?s.material:[s.material];for(const e of r)e.depthTest=!1,e.transparent=!0,e.opacity=.9,e.toneMapped=!1;t.add(s);const i=function(e){if("undefined"==typeof document)return null;const t=document.createElement("canvas");t.width=256,t.height=64;const s=t.getContext("2d");if(!s)return null;s.clearRect(0,0,t.width,t.height),s.fillStyle="rgba(16, 18, 24, 0.78)",function(e,t,a,s,r,i){const n=t+s,o=a+r;e.beginPath(),e.moveTo(t+i,a),e.lineTo(n-i,a),e.quadraticCurveTo(n,a,n,a+i),e.lineTo(n,o-i),e.quadraticCurveTo(n,o,n-i,o),e.lineTo(t+i,o),e.quadraticCurveTo(t,o,t,o-i),e.lineTo(t,a+i),e.quadraticCurveTo(t,a,t+i,a),e.closePath()}(s,0,8,t.width,48,8),s.fill(),s.font="24px sans-serif",s.textAlign="center",s.textBaseline="middle",s.fillStyle="#f8fafc",s.fillText(e||"Locator",t.width/2,t.height/2);const r=new a.CanvasTexture(t);r.needsUpdate=!0;const i=new a.SpriteMaterial({map:r,transparent:!0,depthTest:!1});i.toneMapped=!1;const n=new a.Sprite(i);return n.scale.set(.9,.225,1),n}(e);return i&&(i.position.set(0,.45,0),i.renderOrder=1001,t.add(i)),t.traverse(e=>{e.raycast=()=>{}}),t}function te(e){e.traverse(e=>{const t=e.material;if(Array.isArray(t))for(const e of t)e?.dispose?.(),e?.map?.dispose?.();else t?.dispose?.(),t?.map?.dispose?.()})}const ae=new c,se=new c,re=new c,ie=new o,ne=new o,oe=new i,le=new i,ce=new r;/*
|
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1
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+
import{BehaviorSubject as e,Subject as t}from"rxjs";import*as a from"three";import{AnimationMixer as s,Color as r,Euler as i,Object3D as n,Quaternion as o,Vector2 as l,Vector3 as c,Vector4 as h}from"three";import{VisualEffect as u}from"../../effects/vfx/vfx-param.js";import{BaseActor as p}from"../../gameplay/actors/actor.js";import d from"../../gameplay/actors/builtin/index.js";import{Prefab as f,PrefabOf as m}from"../../scene/objects/prefab.js";import{SerializedParamType as y}from"../../scene/model.js";import{customParamValueNeedsAsyncResolution as C,deserializeCustomParamValue as v,deserializeCustomParamValueSync as g}from"../../scene/custom-param-deserialize.js";import{getAudioParameterDefinition as A}from"./audio-parameters.js";import{getMaterialSubTrackMatchMode as S,Sequence as w}from"./sequence-data.js";import{getSequenceSubTrackDefinition as P,getSequenceTrackDefinition as b}from"./sequence-definitions.js";import{applyInterpolation as k,evaluateCustomParamValueKeyframes as x,evaluateNumericKeyframes as T,findKeyframeSpan as I}from"./sequence-value-lane.js";import{buildRetimedAnimationClip as M,getAnimationClipRetimingSignature as q,isAnimationClipUsingRetiming as B}from"./sequence-animation-retiming.js";import{SkeletonUtils as O}from"three-stdlib";import{CharacterAnimationComponent as F,getCharacterMovementLike as E}from"../../gameplay/actors/index.js";import{RootMotionClip as j}from"../../gameplay/animation/root-motion.js";import{hashCameraShakeSeed as L}from"../../gameplay/services/camera-shake.js";import{buildShaderGraphPostProcessMaterial as _,shaderGraphPostProcessWeightUniformName as R}from"../../shader/graph/index.js";export var SequencePlaybackState;!function(e){e.Stopped="stopped",e.Playing="playing",e.Paused="paused"}(SequencePlaybackState||(SequencePlaybackState={}));export class SequencePlayer{constructor(){this._state=new e(SequencePlaybackState.Stopped),this._time=new e(0),this._duration=0,this._timescale=1,this._loop=!1,this._externalTimeControl=!1,this._inEditor=!1,this.bindings=new Map,this.roleBindings=new Map,this.sequenceData=null,this.onComplete=new t,this.onLoop=new t,this.onTimeUpdate=this._time.asObservable(),this.onStateChange=this._state.asObservable(),this.loopCount=0,this.viewController=null,this._cameraControlEnabled=!1,this._cameraControlTrackId=null,this.sequenceCameras=new Map,this.cameraPlayables=new Map,this.cameraBlendCamera=null,this.cameraBlendSource=null,this.cameraBlendOutSource=null,this.cameraOverrideHandle=null,this.activeCameraClipKey=null,this.cameraBlendOutClipKey=null,this.activeCameraShakeClipKeys=new Set,this.nextCameraShakeClipKeys=new Set,this.activePostProcessClips=new Map,this.nextPostProcessClipKeys=new Set,this.audioListener=null,this.audioBuffers=new Map,this.loadingAudioBuffers=new Map,this.animationClips=new Map,this.loadingAnimationClips=new Map,this.retimedAnimationClips=new Map,this.audioByClip=new Map,this.activeAudioClips=new Set,this.audioGainNodes=new Map,this.audioStartInFlight=new Map,this.lastAudioStartAttemptTime=new Map,this.audioStartRetryIntervalSeconds=.25,this.world=null,this.assetLoader=null,this.actorFactory=null,this.vfxService=null,this.spawnedInstances=new Map,this.activeClips=new Set,this.pendingSpawns=new Set,this.vfxActors=new Map,this.activeVfxClips=new Set,this.locatorMarkers=new Map,this.clearCounter=0,this.propertyPathSegments=new Map,this.propertyResolutionCache=new Map,this.propertySnapshots=new Map,this.materialResolutionCache=new Map,this.materialSnapshots=new Map,this.audioFilters=new Map,this.audioPannerNodes=new Map,this.firedEvents=new Set,this.sequenceEventSyncResolvers={actor:e=>this.resolveSequenceEventActorReference(e)},this.sequenceEventAsyncResolvers={actor:e=>this.resolveSequenceEventActorReference(e),texture:e=>this.assetLoader?.getTextureByAssetId(e)??null,sampler2DNode:e=>this.assetLoader?.getTextureByAssetId(e)??null,object3D:async e=>{const t=await(this.assetLoader?.getModelByAssetId(e));return t?.scene??null},material:e=>this.assetLoader?.getMaterialByAssetId(e)??null,audioBuffer:e=>this.assetLoader?.getAudioByAssetId(e)??null,visualEffect:async e=>{if(!this.assetLoader||!this.actorFactory)return null;const t=await this.assetLoader.getAsset(e);return t?new u(this.actorFactory,t):null},prefab:async e=>{const t=await(this.assetLoader?.getPrefabById(e));return t?new f(t.asset):null},prefabActor:async e=>{const t=await(this.assetLoader?.getPrefabById(e));return t?new m(new f(t.asset)):null},sequence:e=>this.resolveSequenceEventSequence(e),animationClip:e=>this.resolveSequenceEventAnimationClip(e)},this.trackRuntimeEvaluators={object:(e,t,a)=>{t&&this.evaluateObjectTrack(e,t,a)},locator:(e,t,a)=>{t&&this.evaluateLocatorTrack(e,t,a)},camera:(e,t,a)=>this.evaluateCameraTrack(e,a),cameraShake:(e,t,a)=>this.evaluateCameraShakeTrack(e,a),postProcess:(e,t,a)=>this.evaluatePostProcessTrack(e,a),audio:(e,t,a)=>this.evaluateAudioTrack(e,a),vfx:(e,t,a)=>this.evaluateVfxTrack(e,a),spawn:(e,t,a)=>this.evaluateSpawnTrack(e,t,a),group:(e,t,a)=>{if("group"===e.type)for(const t of e.childTracks)this.evaluateTrack(t,a)}},this.subTrackRuntimeEvaluators={transform:(e,t,a)=>{const s=this.getPlayableObject(t);s&&this.evaluateTransformSubTrack(e,s,a)},animation:(e,t,a)=>this.evaluateAnimationSubTrack(e,t,a),visibility:(e,t,a)=>{const s=this.getPlayableObject(t);s&&this.evaluateVisibilitySubTrack(e,s,a)},parameter:(e,t,a)=>this.evaluateParameterSubTrack(e,t.target||null,a),event:(e,t,a)=>this.evaluateEventSubTrack(e,t.target||null,a)}}get state(){return this._state.value}get time(){return this._time.value}get duration(){return this._duration}get timescale(){return this._timescale}set timescale(e){this._timescale=Math.max(.01,e)}get loop(){return this._loop}set loop(e){this._loop=e}get externalTimeControl(){return this._externalTimeControl}set externalTimeControl(e){this._externalTimeControl=e}get inEditor(){return this._inEditor}set inEditor(e){this._inEditor=e,this.updateLocatorMarkerVisibility()}get cameraControlEnabled(){return this._cameraControlEnabled}set cameraControlEnabled(e){this._cameraControlEnabled=e,e||this.releaseCameraOverride()}get cameraControlTrackId(){return this._cameraControlTrackId}set cameraControlTrackId(e){this._cameraControlTrackId!==e&&(this._cameraControlTrackId=e,this.releaseCameraOverride())}setViewController(e){this.viewController&&this.viewController!==e&&this.viewController.clearCameraShakeContributionsForOwner(this),this.viewController=e}setWorld(e){this.world!==e&&(this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.clearLocatorBindings(),this.clearSequenceCameras(),this.clearCameraShakeContributions(),this.clearPostProcessEffects(),this.world=e,this.clearCounter++,this.vfxActors.clear(),this.spawnedInstances.clear(),this.bindings.clear(),this.activeClips.clear(),this.activeVfxClips.clear(),this.activeAudioClips.clear(),this.audioStartInFlight.clear(),this.lastAudioStartAttemptTime.clear(),this.loadingAudioBuffers.clear(),this.audioFilters.clear(),this.audioPannerNodes.clear(),this.pendingSpawns.clear(),this.propertyResolutionCache.clear(),this.materialResolutionCache.clear(),this.clearRetimedAnimationClipCache(),this._state.next(SequencePlaybackState.Stopped),this.sequenceData&&this.initializeLocatorBindings())}setAudioListener(e){this.audioListener=e}setAssetLoader(e){if(this.assetLoader=e,this.sequenceData){const e=this.clearCounter;this.preloadSequenceResources(this.sequenceData,e)}}setActorFactory(e){this.actorFactory=e}setVfxService(e){this.vfxService=e}load(e){if(this.stop(),this.clearCounter++,this.clearLocatorBindings(),this.clearSequenceCameras(),this.sequenceData=e,this._duration=e.duration,this._loop=e.loop,this._timescale=e.playbackRate,this.clearRetimedAnimationClipCache(),this.bindings.clear(),this.initializeLocatorBindings(),this.loopCount=0,this.assetLoader){const t=this.clearCounter;this.preloadSequenceResources(e,t)}}preloadSequenceResources(e,t){return Promise.all([this.preloadAudioBuffersForSequence(e,t),this.preloadAnimationClipsForSequence(e,t)]).then(()=>{})}getAudioAssetIdsForSequence(e){const t=new Set;for(const a of e.tracks){if("audio"!==a.type)continue;const e=a;for(const a of e.clips??[])a.audioAssetId&&t.add(a.audioAssetId)}return[...t]}async preloadAudioBuffersForSequence(e,t){if(!this.assetLoader)return;const a=this.getAudioAssetIdsForSequence(e);0!==a.length&&await Promise.all(a.map(async e=>{if(t!==this.clearCounter)return;if(this.audioBuffers.has(e))return;let a=this.loadingAudioBuffers.get(e);a||(a=this.assetLoader.getAudioByAssetId(e),this.loadingAudioBuffers.set(e,a));try{const s=await a;if(t!==this.clearCounter)return;this.audioBuffers.set(e,s)}catch(e){}finally{this.loadingAudioBuffers.get(e)===a&&this.loadingAudioBuffers.delete(e)}}))}getAnimationClipAssetIdsForSequence(e){const t=new Set;for(const a of H(e.tracks))if("subTracks"in a)for(const e of a.subTracks)if("animation"===e.type)for(const a of e.clips)a.animationClipAssetId&&t.add(a.animationClipAssetId);return[...t]}async preloadAnimationClipsForSequence(e,t){if(!this.assetLoader)return;const a=this.getAnimationClipAssetIdsForSequence(e);0!==a.length&&await Promise.all(a.map(async e=>{t===this.clearCounter&&await this.ensureAnimationClip(e)}))}bindRole(e,t){this.roleBindings.set(e,t),this.sequenceData&&this.resolveBindings()}bindObject(e,t){if(this.sequenceData)for(const a of this.sequenceData.tracks)"object"===a.type&&a.targetId===e&&this.createBinding(a,t)}getLocator(e){return this.getLocators(e)[0]??null}getLocators(e){const t=J(e);if(!t||!this.sequenceData)return[];const a=[];for(const e of H(this.sequenceData.tracks)){if("locator"!==e.type)continue;if(J(e.bindingId)!==t)continue;const s=this.bindings.get(e.id),r=s?this.getPlayableObject(s):null;r&&(r.updateWorldMatrix(!0,!1),a.push({trackId:e.id,name:e.name,bindingId:e.bindingId,position:r.getWorldPosition(new c),rotation:r.getWorldQuaternion(new o),scale:r.getWorldScale(new c)}))}return a}resolveBindings(){if(this.sequenceData)for(const e of this.sequenceData.tracks)this.resolveTrackBinding(e)}initializeLocatorBindings(){if(this.sequenceData)for(const e of H(this.sequenceData.tracks)){if("locator"!==e.type||this.bindings.has(e.id))continue;const t=new n;t.name=e.name||"Locator",t.userData.sequenceLocatorTrackId=e.id,this.world?.scene&&null==t.parent&&this.world.scene.add(t);const a=ee(e.name);a.visible=this._inEditor,t.add(a),this.locatorMarkers.set(e.id,a),this.disableLocatorInteraction(t),this.createBinding(e,t)}}clearLocatorBindings(){for(const e of this.locatorMarkers.values())te(e);for(const e of this.bindings.values()){if("locator"!==e.track.type)continue;const t=this.getPlayableObject(e);t?.parent&&t.removeFromParent()}this.locatorMarkers.clear()}updateLocatorMarkerVisibility(){for(const e of this.locatorMarkers.values())e.visible=this._inEditor}disableLocatorInteraction(e){e.traverse(e=>{e.raycast=()=>{}})}resolveTrackBinding(e){if("object"===e.type){const t=e;t.role&&this.roleBindings.has(t.role)&&this.createBinding(e,this.roleBindings.get(t.role))}else if("spawn"===e.type){const t=e;t.role&&this.roleBindings.has(t.role)&&this.createBinding(e,this.roleBindings.get(t.role))}else if("group"===e.type)for(const t of e.childTracks)this.resolveTrackBinding(t)}createBinding(e,t){const a=t instanceof p?t.object:t,r=this.bindings.get(e.id),i=null!=r?r.target instanceof p?r.target.object:r.target:null,n=null!=r&&r.target===t&&i===a,o=e.subTracks.some(e=>"animation"===e.type);if(null!=r&&!n){for(const e of r.activeActions.values())e.stop();r.activeActions.clear(),r.mixer?.stopAllAction(),r.charAnimComponent?.stopSequenceAnimation(),r.charAnimComponent=void 0,r.charAnimActionKeys?.clear()}const l=n?r:{track:e,target:t,activeActions:new Map};l.track=e,l.target=t,l.originalTransform={position:a.position.clone(),rotation:a.rotation.clone(),scale:a.scale.clone()},l.originalParent=a.parent,o&&null==l.mixer?l.mixer=new s(a):o||(l.mixer=void 0),this.bindings.set(e.id,l)}play(){this._state.value!==SequencePlaybackState.Playing&&this.sequenceData&&(this._state.value===SequencePlaybackState.Stopped&&(this._time.next(0),this.loopCount=0,this.resolveBindings(),this.captureOriginalTransforms()),this._state.next(SequencePlaybackState.Playing),this.evaluate(this._time.value),this.resumeVfx())}pause(){this._state.value===SequencePlaybackState.Playing&&(this._state.next(SequencePlaybackState.Paused),this.pauseAudio(),this.pauseVfx())}pauseAudio(){for(const e of this.audioByClip.values())e.pause()}pauseVfx(){for(const e of this.vfxActors.values())e.pause()}resumeVfx(){for(const[e,t]of this.vfxActors.entries())(this.activeVfxClips.has(e)||t.getParticleCount()>0)&&t.play()}cancel(){this._state.next(SequencePlaybackState.Stopped),this._time.next(0),this.clearCounter++,this.loopCount=0,this.pauseAudio(),this.releaseCameraOverride(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.stopAllAudio(),this.stopAllAnimations(),this.despawnAll(),this.stopAllVfx(),this.firedEvents.clear(),this.clearCameraShakeContributions(),this.clearPostProcessEffects()}stop(){this._state.next(SequencePlaybackState.Stopped),this._time.next(0),this.clearCounter++,this.loopCount=0,this.pauseAudio(),this.releaseCameraOverride(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.restoreOriginalTransforms(),this.restoreOriginalParents(),this.stopAllAudio(),this.stopAllAnimations(),this.despawnAll(),this.stopAllVfx(),this.firedEvents.clear(),this.clearCameraShakeContributions(),this.clearPostProcessEffects()}restart(){this.stop(),this.play()}seek(e){const t=Math.max(0,Math.min(e,this._duration));t<this._time.value&&this.resetVfxForTimeReset(t),this._time.next(t),this.evaluate(t)}update(e){if(this._state.value!==SequencePlaybackState.Playing)return;if(!this.sequenceData)return;if(this._externalTimeControl){for(const t of this.bindings.values())t.mixer&&t.mixer.update(e*this._timescale);for(const t of this.spawnedInstances.values())t.mixer&&t.mixer.update(e*this._timescale);return}const t=this._time.value+e*this._timescale;if(t>=this._duration){if(!this._loop)return this._time.next(this._duration),this.evaluate(this._duration),this.releaseCameraOverride(),this.clearCameraShakeContributions(),this.clearPostProcessEffects(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this._state.next(SequencePlaybackState.Stopped),void this.onComplete.next();{this.loopCount++;const e=t%this._duration;this.resetVfxForTimeReset(e),this._time.next(e),this.firedEvents.clear(),this.onLoop.next(this.loopCount)}}else this._time.next(t);this.evaluate(this._time.value);for(const t of this.bindings.values())t.mixer&&t.mixer.update(e*this._timescale);for(const t of this.spawnedInstances.values())t.mixer&&t.mixer.update(e*this._timescale)}evaluate(e){if(this.sequenceData){this.nextCameraShakeClipKeys.clear(),this.nextPostProcessClipKeys.clear();for(const t of this.sequenceData.tracks){if(!t.muted&&("object"===t.type||"locator"===t.type||"camera"===t.type||"spawn"===t.type||"vfx"===t.type)){const e=this.bindings.get(t.id);this.updateTrackParenting(t,e)}this.evaluateTrack(t,e)}this.updateCameraControl(e),this.syncCameraShakeContributions(),this.syncPostProcessEffects()}}evaluateTrack(e,t){if(e.muted)return;const a=this.bindings.get(e.id);(0,this.trackRuntimeEvaluators[b(e.type).runtimeEvaluator])(e,a,t)}evaluateObjectTrack(e,t,a){this.evaluateSubTracks(e.subTracks,t,a)}evaluateLocatorTrack(e,t,a){this.evaluateSubTracks(e.subTracks,t,a)}getActiveTrackObjects(e){if(!this.sequenceData)return[];const t=H(this.sequenceData.tracks).find(t=>t.id===e);return t?this.getActiveObjectsForTrack(t):[]}evaluateSubTracks(e,t,a){for(const s of e){if(s.muted)continue;(0,this.subTrackRuntimeEvaluators[P(s.type).runtimeEvaluator])(s,t,a)}}evaluateTransformSubTrack(e,t,a){const s=e.keyframes;if(0===s.length)return;const{prev:r,next:i,t:n}=I(s,a);if(r)if(i&&r!==i){const a=k(n,r.interpolation);e.components.position&&r.position&&i.position&&t.position.lerpVectors(ae.fromArray(r.position),se.fromArray(i.position),a),e.components.rotation&&r.rotation&&i.rotation&&(ie.setFromEuler(oe.fromArray([...r.rotation,"XYZ"])),ne.setFromEuler(le.fromArray([...i.rotation,"XYZ"])),t.quaternion.slerpQuaternions(ie,ne,a)),e.components.scale&&r.scale&&i.scale&&t.scale.lerpVectors(ae.fromArray(r.scale),se.fromArray(i.scale),a)}else e.components.position&&r.position&&t.position.fromArray(r.position),e.components.rotation&&r.rotation&&t.rotation.fromArray([...r.rotation,"XYZ"]),e.components.scale&&r.scale&&t.scale.fromArray(r.scale)}evaluateAnimationSubTrack(e,t,s){if(!t.mixer||!t.activeActions)return;if(t.target instanceof p?t.target.object:t.target)for(const r of e.clips){const i=r.startTime+r.duration,n=s>=r.startTime&&s<i,o=`${e.id}-${r.id}`;let l=t.activeActions.get(o),c=!1;if(n){if(!l){c=!0;const e=r.animationClipAssetId;if(null==e)continue;const s=this.animationClips.get(e);if(null==s){this.ensureAnimationClip(e);continue}const i=this.prepareAnimationPlayback(e,s,r),n=t;let h=!1;if(t.target instanceof p){n.charAnimComponent||(n.charAnimComponent=t.target.getComponent(F)??void 0);const a=n.charAnimComponent;if(null!=a){const c=r.rootMotion?B(r)?this.getPlayableAnimationClip(e,s,r,!0):j.fromClip(i.clip,!1):i.clip;if(this._externalTimeControl)l=a.beginExternalAnimationControl(c,{timeScale:i.timeScale});else if(a.play(c,{inPlace:!r.rootMotion,loop:!1,priority:20,timeScale:i.timeScale,fadeTime:r.fadeInDuration??.2,offset:i.startOffset}),l=a.getFullBodyAction(),r.rootMotion){const e=E(t.target);e&&e.setRootMotionAction(l,{cancelWithJump:e.allowRootMotionJumpCancel,onJumpCancel:()=>this.cancel()})}t.activeActions.set(o,l),n.charAnimActionKeys||(n.charAnimActionKeys=new Set),n.charAnimActionKeys.add(o),h=!0}}h||(l=t.mixer.clipAction(i.clip),l.setLoop(a.LoopOnce,1),l.clampWhenFinished=!0,l.timeScale=i.timeScale,i.startOffset>0&&(l.time=i.startOffset),t.activeActions.set(o,l),l.play())}if(l){const e=t;if(this._externalTimeControl){e.charAnimComponent?.beginExternalControl();const a=this.getAnimationPlaybackLocalTime(r,s),i=Math.min(a,l.getClip().duration);(c||Math.abs(l.time-i)>.001)&&(l.time=i,l.paused=!1,l.play(),e.charAnimComponent?e.charAnimComponent.getMixer()?.update(0):t.mixer&&t.mixer.update(0))}else e.charAnimComponent?.endExternalControl()}}else if(l){t.activeActions.delete(o);const e=t;e.charAnimActionKeys?.has(o)?(e.charAnimActionKeys.delete(o),l.stop(),0===e.charAnimActionKeys.size&&e.charAnimComponent&&(e.charAnimComponent.stopSequenceAnimation(),e.charAnimComponent=void 0)):(l.stop(),this._externalTimeControl&&t.mixer&&t.mixer.update(0))}}}evaluateVisibilitySubTrack(e,t,a){const s=e.keyframes;if(0===s.length)return;let r=s[0];for(const e of s){if(!(e.time<=a))break;r=e}t.visible=r.visible}evaluatePropertySubTrack(e,t,a){const s=x(e.keyframes,a,{min:e.range?.[0],max:e.range?.[1],stepOnly:V(e)});s&&this.applyResolvedPropertyValue(e,t,s)}evaluateParameterSubTrack(e,t,a){if("audioParameter"===e.type)return;const s=x(e.keyframes,a,"property"===e.type?{min:e.range?.[0],max:e.range?.[1],stepOnly:V(e)}:"material"===e.type?{min:e.range?.[0],max:e.range?.[1],stepOnly:D(e)}:{});s&&("property"!==e.type?this.applyResolvedMaterialValue(e,t,s):this.applyResolvedPropertyValue(e,t,s))}evaluateEventSubTrack(e,t,a){if(t instanceof p&&this._state.value===SequencePlaybackState.Playing)for(const s of e.events){const r=`${e.id}-${s.id}`;if(a>=s.time&&!this.firedEvents.has(r)){if(this.firedEvents.add(r),s.editorOnly&&!this._inEditor)continue;if(!s.functionName)continue;const e=t[s.functionName];"function"==typeof e?this.invokeSequenceEvent(t,s.functionName,e,s.arguments??[]):console.warn(`Sequence event method '${s.functionName}' not found on actor`)}else s.time>a&&this.firedEvents.delete(r)}}evaluateCameraTrack(e,t){const a=this.ensureSequenceCamera(e);this.applyCameraTrackSettings(e,a),this.evaluateSubTracks(e.subTracks,this.getCameraPlayable(e,a),t),a.updateProjectionMatrix()}evaluateCameraShakeTrack(e,t){if(this.viewController)for(const a of e.clips??[]){if(!this.isCameraShakeClipActive(a,t))continue;const e=t-a.startTime,s=a.id;this.nextCameraShakeClipKeys.add(s),this.viewController.setCameraShakeContribution(this,s,a,e,a.seed??L(a.id))}}evaluatePostProcessTrack(e,t){if(this.viewController&&this.assetLoader){for(const a of e.clips??[]){if(!this.isPostProcessClipActive(a,t))continue;const s=this.getPostProcessClipKey(e,a);this.nextPostProcessClipKeys.add(s),this.ensurePostProcessClipEffect(e,a,s);const r=this.activePostProcessClips.get(s);r?.handle&&(r.handle.stage=e.stage,r.handle.priority=e.priority,r.handle.enabled=!0,this.applyPostProcessClipWeight(r.handle,a,t))}this.evaluatePostProcessMaterialSubTracks(e,t)}}evaluatePostProcessMaterialSubTracks(e,t){for(const a of e.subTracks){if(a.muted||"material"!==a.type)continue;const s=x(a.keyframes,t,{min:a.range?.[0],max:a.range?.[1],stepOnly:D(a)});s&&this.applyPostProcessMaterialValue(e.id,a,s)}}applyPostProcessMaterialValue(e,t,a){if(t.uniformName)for(const s of this.activePostProcessClips.values()){if(s.trackId!==e||!s.handle)continue;const r=s.handle.material,i=r.uniforms?.[t.uniformName];if(!i)continue;const n=G(i.value,a);n.applied&&(i.value=n.value,r.uniformsNeedUpdate=!0)}}isPostProcessClipActive(e,t){return t>=e.startTime&&t<e.startTime+e.duration}getPostProcessClipKey(e,t){return`${e.id}-${t.id}`}ensurePostProcessClipEffect(e,t,a){const s=t.shaderGraphAssetId;if(!s)return void this.releasePostProcessClipEffect(a);const r=JSON.stringify(t.shaderGraphParams??{}),i=this.activePostProcessClips.get(a);if(i?.assetId===s&&i.paramsSignature===r)return;this.releasePostProcessClipEffect(a);const n={key:a,trackId:e.id,clipId:t.id,assetId:s,paramsSignature:r,version:this.clearCounter};this.activePostProcessClips.set(a,n),this.loadPostProcessClipEffect(e,t,n)}async loadPostProcessClipEffect(e,t,a){if(this.assetLoader&&this.viewController)try{const s=await this.assetLoader.getShaderGraphByAssetId(a.assetId);if(!this.isPostProcessClipEntryCurrent(a))return;if("postProcess"!==s.target)return console.warn(`Sequence post-process clip references shader graph "${a.assetId}" with target "${s.target}"`),void this.releasePostProcessClipEffect(a.key);const r=await this.assetLoader.prepareShaderGraphParameters(s,t.shaderGraphParams??{});if(!this.isPostProcessClipEntryCurrent(a))return;const i=_(s,{parameters:r});if(!this.isPostProcessClipEntryCurrent(a))return void i.dispose();a.handle=this.viewController.addPostProcessEffect(i,{stage:e.stage,priority:e.priority,enabled:!0}),this.applyPostProcessClipWeight(a.handle,t,this._time.value)}catch(e){this.isPostProcessClipEntryCurrent(a)&&this.releasePostProcessClipEffect(a.key),console.error(`Failed to create post-process effect for clip ${t.id}:`,e)}}isPostProcessClipEntryCurrent(e){return this.clearCounter===e.version&&this.activePostProcessClips.get(e.key)===e}applyPostProcessClipWeight(e,t,a){const s=e.material.uniforms?.[R];null!=s&&(s.value=this.getPostProcessClipWeight(t,a),e.material.uniformsNeedUpdate=!0)}getPostProcessClipWeight(e,t){const a=Math.max(0,t-e.startTime),s=Math.max(0,e.startTime+e.duration-t);let r=1;const i=Math.max(0,e.fadeInDuration??0);i>0&&(r=Math.min(r,a/i));const n=Math.max(0,e.fadeOutDuration??0);return n>0&&(r=Math.min(r,s/n)),Math.max(0,Math.min(1,r))}syncPostProcessEffects(){for(const e of Array.from(this.activePostProcessClips.keys()))this.nextPostProcessClipKeys.has(e)||this.releasePostProcessClipEffect(e);this.nextPostProcessClipKeys.clear()}clearPostProcessEffects(){for(const e of Array.from(this.activePostProcessClips.keys()))this.releasePostProcessClipEffect(e);this.nextPostProcessClipKeys.clear()}releasePostProcessClipEffect(e){const t=this.activePostProcessClips.get(e);if(t&&(this.activePostProcessClips.delete(e),t.handle)){const e=t.handle.material;t.handle.dispose(),e.dispose()}}getCameraPlayable(e,t){let a=this.cameraPlayables.get(e.id);return a?a.target=t:(a={target:t},this.cameraPlayables.set(e.id,a)),a}ensureSequenceCamera(e){let t=this.sequenceCameras.get(e.id);if(t)null==t.parent&&this.world?.scene.add(t);else{const s=e.cameraSettings??{fov:60,near:.1,far:1e3};t=new a.PerspectiveCamera(s.fov??60,this.getCurrentCameraAspect(),s.near??.1,s.far??1e3),t.name=e.name||"Sequence Camera",t.userData.sequenceCameraTrackId=e.id,t.layers.mask=this.viewController?.getBaseCamera().layers.mask??t.layers.mask,this.sequenceCameras.set(e.id,t),this.world?.scene.add(t)}return t}clearSequenceCameras(){this.releaseCameraOverride();for(const e of this.sequenceCameras.values())e.removeFromParent();this.sequenceCameras.clear(),this.cameraPlayables.clear()}applyCameraTrackSettings(e,t){const a=e.cameraSettings??{fov:60,near:.1,far:1e3};t.fov=a.fov??60,t.near=a.near??.1,t.far=a.far??1e3,t.aspect=this.getCurrentCameraAspect()}getCurrentCameraAspect(){const e=this.viewController?.getBaseCamera();if(e instanceof a.PerspectiveCamera&&Number.isFinite(e.aspect)&&e.aspect>0)return e.aspect;const t=this.viewController?.getSourceCamera();return t instanceof a.PerspectiveCamera&&Number.isFinite(t.aspect)&&t.aspect>0?t.aspect:1}updateCameraControl(e){if(!this._cameraControlEnabled||!this.viewController||!this.sequenceData)return void this.releaseCameraOverride();const t=this.findActiveCameraShot(e);if(t)return void this.updateActiveCameraShot(t,e);const a=this.findBlendOutCameraShot(e);a?this.updateCameraBlendOut(a,e):this.releaseCameraOverride()}findActiveCameraShot(e){if(!this.sequenceData)return null;let t=null;for(const a of H(this.sequenceData.tracks)){if("camera"!==a.type||a.muted||!this.isCameraControlTrackEligible(a))continue;const s=a.clips??[];for(const r of s)this.isCameraClipActive(r,e)&&(t={track:a,clip:r,camera:this.ensureSequenceCamera(a),key:this.getCameraClipKey(a,r)})}return t}findBlendOutCameraShot(e){if(!this.sequenceData)return null;let t=null;for(const a of H(this.sequenceData.tracks)){if("camera"!==a.type||a.muted||!this.isCameraControlTrackEligible(a))continue;const s=a.clips??[];for(const r of s){const s=Math.max(0,r.blendOutDuration??0);if(s<=0)continue;const i=this.getCameraClipEnd(r);e>=i&&e<i+s&&(t={track:a,clip:r,camera:this.ensureSequenceCamera(a),key:this.getCameraClipKey(a,r)})}}return t}isCameraControlTrackEligible(e){return null==this._cameraControlTrackId||e.id===this._cameraControlTrackId}updateActiveCameraShot(e,t){if(!this.viewController)return;const a=this.ensureCameraBlendCamera();this.activeCameraClipKey!==e.key&&(this.copyCameraState(this.viewController.getSourceCamera(),this.ensureCameraBlendSource()),this.activeCameraClipKey=e.key,this.cameraBlendOutClipKey=null);const s=Math.max(0,e.clip.blendInDuration??0),r=s<=0?1:this.evaluateCameraBlendAlpha((t-e.clip.startTime)/s,e.clip);r>=1?this.copyCameraState(e.camera,a):this.blendCameraState(this.ensureCameraBlendSource(),e.camera,a,r),a.updateProjectionMatrix(),this.ensureCameraOverride()}updateCameraBlendOut(e,t){if(!this.viewController)return;const a=this.ensureCameraBlendCamera();if(this.cameraBlendOutClipKey!==e.key){const t=this.activeCameraClipKey===e.key?this.viewController.getSourceCamera():e.camera;this.copyCameraState(t,this.ensureCameraBlendOutSource()),this.activeCameraClipKey=null,this.cameraBlendOutClipKey=e.key}const s=this.getCameraClipEnd(e.clip),r=Math.max(0,e.clip.blendOutDuration??0),i=r<=0?1:this.evaluateCameraBlendAlpha((t-s)/r,e.clip);this.blendCameraState(this.ensureCameraBlendOutSource(),this.viewController.getBaseCamera(),a,i),a.updateProjectionMatrix(),this.ensureCameraOverride()}ensureCameraBlendCamera(){return this.cameraBlendCamera||(this.cameraBlendCamera=new a.PerspectiveCamera(60,this.getCurrentCameraAspect(),.1,1e3),this.cameraBlendCamera.name="Sequence Camera Blend"),this.cameraBlendCamera}ensureCameraBlendSource(){return this.cameraBlendSource||(this.cameraBlendSource=new a.PerspectiveCamera),this.cameraBlendSource}ensureCameraBlendOutSource(){return this.cameraBlendOutSource||(this.cameraBlendOutSource=new a.PerspectiveCamera),this.cameraBlendOutSource}ensureCameraOverride(){this.viewController&&!this.cameraOverrideHandle&&(this.cameraOverrideHandle=this.viewController.pushCameraOverride(this.ensureCameraBlendCamera(),this))}releaseCameraOverride(){this.cameraOverrideHandle?.release(),this.cameraOverrideHandle=null,this.viewController?.releaseCameraOverridesForOwner(this),this.activeCameraClipKey=null,this.cameraBlendOutClipKey=null}isCameraClipActive(e,t){return t>=e.startTime&&t<this.getCameraClipEnd(e)}getCameraClipEnd(e){return e.startTime+Math.max(0,e.duration)}isCameraShakeClipActive(e,t){return t>=e.startTime&&t<this.getCameraShakeClipEnd(e)}getCameraShakeClipEnd(e){return e.startTime+Math.max(0,e.duration)}getCameraClipKey(e,t){return`${e.id}-${t.id}`}evaluateCameraBlendAlpha(e,t){return k(Math.max(0,Math.min(1,e)),t.blendInterpolation??"cubic")}syncCameraShakeContributions(){if(!this.viewController)return this.activeCameraShakeClipKeys.clear(),void this.nextCameraShakeClipKeys.clear();for(const e of this.activeCameraShakeClipKeys)this.nextCameraShakeClipKeys.has(e)||this.viewController.removeCameraShakeContribution(this,e);this.activeCameraShakeClipKeys.clear();for(const e of this.nextCameraShakeClipKeys)this.activeCameraShakeClipKeys.add(e);this.nextCameraShakeClipKeys.clear()}clearCameraShakeContributions(){this.activeCameraShakeClipKeys.clear(),this.nextCameraShakeClipKeys.clear(),this.viewController?.clearCameraShakeContributionsForOwner(this)}copyCameraState(e,t){e.updateWorldMatrix(!0,!1),t.position.copy(e.getWorldPosition(ae)),t.quaternion.copy(e.getWorldQuaternion(ie)),t.scale.copy(e.getWorldScale(se)),e instanceof a.PerspectiveCamera?(t.fov=e.fov,t.near=e.near,t.far=e.far,t.aspect=e.aspect):t.aspect=this.getCurrentCameraAspect(),t.layers.mask=e.layers.mask}blendCameraState(e,t,s,r){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1),s.position.lerpVectors(e.getWorldPosition(ae),t.getWorldPosition(se),r),s.quaternion.slerpQuaternions(e.getWorldQuaternion(ie),t.getWorldQuaternion(ne),r),s.scale.lerpVectors(e.getWorldScale(ae),t.getWorldScale(se),r),e instanceof a.PerspectiveCamera&&t instanceof a.PerspectiveCamera?(s.fov=e.fov+(t.fov-e.fov)*r,s.near=e.near+(t.near-e.near)*r,s.far=e.far+(t.far-e.far)*r,s.aspect=t.aspect):t instanceof a.PerspectiveCamera?(s.fov=t.fov,s.near=t.near,s.far=t.far,s.aspect=t.aspect):s.aspect=this.getCurrentCameraAspect(),s.layers.mask=t.layers.mask}evaluateAudioTrack(e,t){if(!this.assetLoader||!e.clips||0===e.clips.length)return;const a=this._state.value===SequencePlaybackState.Playing,s=this.evaluateAudioSubTracks(e,t);e.volume;for(const r of e.clips){const i=r.startTime+r.duration,n=t>=r.startTime&&t<i,o=`${e.id}-${r.id}`;if(n){if(this.activeAudioClips.has(o)||this.activeAudioClips.add(o),a){const a=this.audioByClip.get(o);a&&a.isPlaying||this.tryStartAudioClip(e,r,o,t,s)}const i=this.audioByClip.get(o);i&&this.applyAudioParameters(i,e,r,o,t,s)}else this.activeAudioClips.has(o)&&(this.activeAudioClips.delete(o),this.lastAudioStartAttemptTime.delete(o),this.audioStartInFlight.delete(o),this.stopAudioClip(o))}}tryStartAudioClip(e,t,a,s,r){if(this.audioStartInFlight.has(a))return;const i=this.lastAudioStartAttemptTime.get(a);if(void 0!==i&&s-i<this.audioStartRetryIntervalSeconds)return;this.lastAudioStartAttemptTime.set(a,s);const n=this.playAudioClip(e,t,a,s,r).catch(()=>{}).finally(()=>{this.audioStartInFlight.get(a)===n&&this.audioStartInFlight.delete(a)});this.audioStartInFlight.set(a,n)}applyAudioParameters(e,t,s,r,i,n){const o=n.volume??1,l=Math.random(),c=s.volumeRandomization?(2*l-1)*s.volumeRandomization:0;let h=1;const u=i-s.startTime;u<s.fadeInDuration&&s.fadeInDuration>0?h=u/s.fadeInDuration:u>s.duration-s.fadeOutDuration&&s.fadeOutDuration>0&&(h=(s.duration-u)/s.fadeOutDuration);const p=Math.max(0,(t.volume??1)*o*(s.volume+c)*h);e.setVolume(p);let d=n.detune??0;if(s.pitchRandomization){d+=(2*Math.random()-1)*s.pitchRandomization}if(e.setDetune(d),e.hasPlaybackControl&&e.setPlaybackRate(s.playbackRate*this.timescale),this.audioListener&&this.audioListener.context){const s=this.audioListener.context,i=[],o=n.lowpass,l=n.highpass;let c=this.audioFilters.get(r);if(void 0!==o||void 0!==l)c||(c=s.createBiquadFilter(),this.audioFilters.set(r,c)),void 0!==o?(c.type="lowpass",c.frequency.value=o):void 0!==l&&(c.type="highpass",c.frequency.value=l),i.push(c);else if(c){try{c.disconnect()}catch{}this.audioFilters.delete(r)}const h=n.pan;if(!t.spatial&&e instanceof a.Audio&&void 0!==h&&"function"==typeof s.createStereoPanner){let e=this.audioPannerNodes.get(r);e||(e=s.createStereoPanner(),this.audioPannerNodes.set(r,e)),e.pan.value=h,i.push(e)}else{const e=this.audioPannerNodes.get(r);if(e){try{e.disconnect()}catch{}this.audioPannerNodes.delete(r)}}e.setFilters(i)}t.spatial&&e instanceof a.PositionalAudio?this.updatePositionalAudioTransform(e,t,s,n.spatialBlend):void 0!==n.pan&&this.audioListener}updatePositionalAudioTransform(e,t,s,r){let i=null,n=null;const o=s.attachedToTrackId||t.parent?.trackId,l=s.attachmentSocketName||t.parent?.socketName;if(o){const e=this.sequenceData?.tracks.find(e=>e.id===o);if(e){const t=this.getActiveObjectsForTrack(e);if(t.length>0){const e=t[0];if(i=ae,n=ie,e.getWorldPosition(i),e.getWorldQuaternion(n),l){const t=this.findSocket(e,l);t&&(t.getWorldPosition(i),t.getWorldQuaternion(n))}}}}if(i&&n){const t="number"==typeof r?a.MathUtils.clamp(r,0,1):1;if(t<1&&this.audioListener){const e=re;this.audioListener.getWorldPosition(e),i=i.clone().lerp(e,1-t)}e.position.copy(i),e.quaternion.copy(n),e.updateMatrixWorld()}}async playAudioClip(e,t,s,r,i){if(!this.assetLoader||!t.audioAssetId||null==this.audioListener)return;if("suspended"===this.audioListener.context.state)try{await this.audioListener.context.resume()}catch(e){return void console.warn("Failed to resume audio context:",e)}this.stopAudioClip(s);const n=this.clearCounter;try{let r=this.audioBuffers.get(t.audioAssetId);if(!r){let e=this.loadingAudioBuffers.get(t.audioAssetId);e||(e=this.assetLoader.getAudioByAssetId(t.audioAssetId),this.loadingAudioBuffers.set(t.audioAssetId,e));try{r=await e,this.audioBuffers.set(t.audioAssetId,r)}finally{this.loadingAudioBuffers.delete(t.audioAssetId)}}if(n!==this.clearCounter)return;const o=this._time.value,l=t.startTime+t.duration;if(!(o>=t.startTime&&o<l))return;const c=Math.max(0,o-t.startTime),h=t.clipStartOffset+c*t.playbackRate;if(h>=r.duration||c>=t.duration)return;let u=this.audioByClip.get(s);const p=!0===e.spatial,d=u&&!0===u.isPositionalAudio;if(u&&p!==d&&(u.isPlaying&&u.stop(),u.disconnect(),this.audioByClip.delete(s),u=void 0),!u){if(p){const e=new a.PositionalAudio(this.audioListener);e.setRefDistance(10),e.setRolloffFactor(1),u=e}else u=new a.Audio(this.audioListener);this.world&&this.world.scene.add(u),this.audioByClip.set(s,u)}Math.min((t.duration-c)/t.playbackRate,(r.duration-h)/t.playbackRate);u.setLoopStart(t.clipStartOffset),u.setLoopEnd(Math.min(t.clipStartOffset+t.duration,r.duration)),u.setLoop(!0),u.setBuffer(r),this.applyAudioParameters(u,e,t,s,o,i),u.isPlaying||u.play()}catch(e){console.error(`Failed to play audio clip ${t.id}:`,e)}}stopAudioClip(e){const t=this.audioByClip.get(e);if(t){try{t.isPlaying&&t.stop()}catch(e){}t.parent&&t.parent.remove(t),this.audioByClip.delete(e)}const a=this.audioGainNodes.get(e);a&&(a.disconnect(),this.audioGainNodes.delete(e));const s=this.audioFilters.get(e);if(s){try{s.disconnect()}catch{}this.audioFilters.delete(e)}const r=this.audioPannerNodes.get(e);if(r){try{r.disconnect()}catch{}this.audioPannerNodes.delete(e)}}stopAllAudio(){for(const e of this.audioByClip.keys())this.stopAudioClip(e);this.activeAudioClips.clear(),this.audioStartInFlight.clear(),this.lastAudioStartAttemptTime.clear()}evaluateVfxTrack(e,t){if(!this.vfxService||!this.world||!e.clips||0===e.clips.length)return;const a=new Set,s=new Map;for(const r of e.clips){const i=this.getVfxClipKey(e,r);s.set(i,r),this.isVfxClipActiveAtTime(r,t)&&a.add(i)}const r=[];for(const t of this.activeVfxClips)t.startsWith(`${e.id}-`)&&(a.has(t)||r.push(t));for(const e of r)this.activeVfxClips.delete(e);for(const[r,i]of s.entries()){const s=this.vfxActors.get(r);a.has(r)&&!this.activeVfxClips.has(r)?(this.activeVfxClips.add(r),this.ensureVfxActor(e,i,r)):a.has(r)&&s?(this.updateVfxTransform(e,s,t),this._state.value===SequencePlaybackState.Playing&&s.play()):s&&this.applyInactiveVfxClipBehavior(i,s,t)}}getVfxClipKey(e,t){return`${e.id}-${t.id}-${t.vfxAssetId}`}isVfxClipActiveAtTime(e,t){const a=e.startTime+e.duration;return t>=e.startTime&&t<a}resetVfxForTimeReset(e){const t=new Set;if(this.sequenceData)for(const a of H(this.sequenceData.tracks))if("vfx"===a.type)for(const s of a.clips??[])this.isVfxClipActiveAtTime(s,e)&&t.add(this.getVfxClipKey(a,s));this.activeVfxClips.clear();for(const[e,a]of this.vfxActors.entries())t.has(e)||(a.restart(),a.stop(),a.pause())}applyInactiveVfxClipBehavior(e,t,a){const s=e.endBehavior??"finish";if("finish"===s)return void t.stop();if("kill"===s)return void t.applyClipEndBehavior(s);const r=e.startTime+e.duration,i=Math.max(a-r,0),n=Math.max(0,e.expireWithinSeconds??.25),o=Math.max(0,n-i);t.applyClipEndBehavior(s,o)}async ensureVfxActor(e,t,a){if(!this.vfxService||!t.vfxAssetId)return;if(this.vfxActors.has(a)){const e=this.vfxActors.get(a);return e.restart(),void e.play()}const s=this.clearCounter;try{const r=await this.vfxService.createFromAssetId(t.vfxAssetId,this.world.scene);if(s!==this.clearCounter)return void(this.world&&this.world.removeActor(r));const{position:i,rotation:n,scale:o}=this.getVfxTransform(e,t.startTime);r.object.position.copy(i),r.object.rotation.copy(n),r.object.scale.copy(o),this.vfxActors.set(a,r),this._state.value===SequencePlaybackState.Playing&&r.play()}catch(e){console.error(`Failed to create VFX actor for clip ${t.id}:`,e)}}getVfxTransform(e,t){const a=new c,s=new i,r=new c(1,1,1),n=e.subTracks.find(e=>"transform"===e.type);if(n&&n.keyframes.length>0){const{prev:e,next:i,t:l}=I(n.keyframes,t);if(e&&(e.position&&a.fromArray(e.position),e.rotation&&s.fromArray([...e.rotation,"XYZ"]),e.scale&&r.fromArray(e.scale)),i&&e!==i&&e.time!==i.time){const t=k(l,e.interpolation);if(e.position&&i.position&&a.lerpVectors(ae.fromArray(e.position),se.fromArray(i.position),t),e.rotation&&i.rotation){ie.setFromEuler(oe.fromArray([...e.rotation,"XYZ"])),ne.setFromEuler(le.fromArray([...i.rotation,"XYZ"]));const a=new o;a.slerpQuaternions(ie,ne,t),s.setFromQuaternion(a)}e.scale&&i.scale&&r.lerpVectors(ae.fromArray(e.scale),se.fromArray(i.scale),t)}}else a.fromArray(e.position),s.fromArray([...e.rotation,"XYZ"]),r.fromArray(e.scale);return{position:a,rotation:s,scale:r}}updateVfxTransform(e,t,a){const{position:s,rotation:r,scale:i}=this.getVfxTransform(e,a);t.object.position.copy(s),t.object.rotation.copy(r),t.object.scale.copy(i)}resolveActorType(e){const t=this.actorFactory.classes[e];if(null!=t)return t;const a=d[e];return a||(console.warn(`Could not resolve actor type: ${e}`),null)}async spawnActorForClip(e,t,a,s){if(!this.world||!e.actorType)return null;const r=this.resolveActorType(e.actorType);if(!r)return null;try{return await this.world.spawnActor(r,a,s)}catch(t){return console.error(`Failed to spawn actor ${e.actorType}:`,t),null}}async spawnPrefabForClip(e,t,a,s){if(!this.world||!this.assetLoader||!e.prefabId)return null;try{const t=await this.assetLoader.getPrefabById(e.prefabId);if(!t)return null;return await this.world.spawnPrefab(t,a,s)}catch(t){return console.error(`Failed to spawn prefab ${e.prefabId}:`,t),null}}async spawnMeshForClip(e,t,a,s){if(!this.world||!this.assetLoader||!e.meshId)return null;try{const t=await this.assetLoader.getAsset(e.meshId),r=await this.assetLoader.getModelByAssetId(e.meshId),i=O.clone(r.scene);if(i.position.copy(a),i.rotation.copy(s),t){await this.assetLoader.applyMaterials(t,i);const e=t.mesh?.rescale;null!=e&&1!==e&&i.scale.multiplyScalar(e)}return this.world.scene.add(i),i}catch(t){return console.error(`Failed to spawn mesh ${e.meshId}:`,t),null}}despawnInstance(e){if(this.restorePropertySnapshotsForInstance(e),this.restoreMaterialSnapshotsForInstance(e),this.world)switch(e?.type){case"actor":this.world.removeActor(e.instance);break;case"prefab":this.world.removePrefab(e.instance);break;case"mesh":this.world.scene.remove(e.instance)}}despawnAll(){for(const e of this.spawnedInstances.values())this.despawnInstance(e);this.spawnedInstances.clear(),this.activeClips.clear(),this.pendingSpawns.clear()}getInitialTransform(e,t,a){const s=new c,r=new i,n=e.subTracks.find(e=>"transform"===e.type);if(n&&n.keyframes.length>0){const{prev:e}=I(n.keyframes,a);e&&(e.position&&s.fromArray(e.position),e.rotation&&r.fromArray([...e.rotation,"XYZ"]))}else t.initialPosition&&s.fromArray(t.initialPosition),t.initialRotation&&r.fromArray([...t.initialRotation,"XYZ"]);return{position:s,rotation:r}}evaluateSpawnTrack(e,t,a){if(!e.clips||0===e.clips.length)return;const s=t||this.bindings.get(e.id);if(s&&s.target)for(const t of e.clips){const r=t.startTime+t.duration,i=a>=t.startTime&&a<r,n=`${e.id}-${t.id}`;if(i){this.activeClips.has(n)||(this.activeClips.add(n),this.spawnedInstances.set(n,{type:"proxy",target:s.target}));(s.target instanceof p?s.target.object:s.target)&&this.evaluateSubTracks(e.subTracks,s,a)}else this.activeClips.has(n)&&(this.restorePropertySnapshotsForTarget(s.target),this.restoreMaterialSnapshotsForTarget(s.target),this.activeClips.delete(n),this.spawnedInstances.delete(n))}else for(const t of e.clips){const s=t.startTime+t.duration,r=a>=t.startTime&&a<s,i=`${e.id}-${t.id}`,n=this.spawnedInstances.has(i),o=this.pendingSpawns.has(i);if(!r||n||o){if(r&&n){const t=this.spawnedInstances.get(i);t&&"proxy"!==t.type&&this.evaluateSubTracks(e.subTracks,t,a)}else if(!r&&n){const e=this.spawnedInstances.get(i);e&&(this.despawnInstance(e),this.spawnedInstances.delete(i),this.activeClips.delete(i))}}else{const{position:a,rotation:s}=this.getInitialTransform(e,t,t.startTime);this.pendingSpawns.add(i),this.spawnForClip(e,t,a,s,i)}}}getInstanceObject(e){switch(e.type){case"actor":return e.instance.object;case"prefab":return e.instance.mainActor?.object||e.instance.object;case"mesh":return e.instance;case"proxy":return e.target instanceof p?e.target.object:e.target;default:return null}}async spawnForClip(e,t,a,r,i){const n=this.clearCounter;let o=null;try{switch(e.spawnType){case"actor":const s=await this.spawnActorForClip(e,t,a,r);s&&(o={type:"actor",instance:s});break;case"prefab":const i=await this.spawnPrefabForClip(e,t,a,r);i&&(o={type:"prefab",instance:i});break;case"mesh":const n=await this.spawnMeshForClip(e,t,a,r);n&&(o={type:"mesh",instance:n})}if(n!==this.clearCounter)return void(o&&this.despawnInstance(o));const l=this._time.value,c=l>=t.startTime&&l<t.startTime+t.duration;if(o&&c){const t=this.getInstanceObject(o);"proxy"===o.type||("actor"===o.type?o.target=o.instance:"prefab"===o.type?o.target=o.instance.mainActor||o.instance.object:o.target=t);e.subTracks.some(e=>"animation"===e.type)&&t&&(o.mixer=new s(t),o.activeActions=new Map),this.spawnedInstances.set(i,o),this.activeClips.add(i)}else o&&this.despawnInstance(o)}finally{this.pendingSpawns.delete(i)}}getPlayableObject(e){return e.target instanceof p?e.target.object:e.target??null}applyResolvedPropertyValue(e,t,a){if(!t||!e.propertyPath)return;const s=this.getPropertyResolution(t,e);if(!s)return;const r=this.getPropertySnapshotKey(e);this.capturePropertySnapshot(t,r,s);const n=function(e,t){switch(t.type){case y.Number:return"number"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Boolean:return"boolean"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.String:return"string"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Vector2:return N(e,t.value);case y.Vector3:return U(e,t.value);case y.Vector4:return W(e,t.value);case y.Euler:return function(e,t){const a=Q(t,3);if(!a)return{applied:!1};const s=Array.isArray(t)&&"string"==typeof t[3]?t[3]:"XYZ";if(e instanceof i)return e.set(a[0],a[1],a[2],s),{applied:!0,value:e};return{applied:!0,value:new i(a[0],a[1],a[2],s)}}(e,t.value);case y.Color:return X(e,t.value);default:return{applied:!1}}}(s.owner[s.key],a);n.applied&&(s.owner[s.key]=n.value)}getPropertyResolution(e,t){const a=e,s=this.getPropertySnapshotKey(t);let r=this.propertyResolutionCache.get(a);if(r||(r=new Map,this.propertyResolutionCache.set(a,r)),r.has(s))return r.get(s)??null;const i=this.getPropertyPathSegments(t.propertyPath);if(0===i.length)return r.set(s,null),null;let n=e;for(let e=0;e<i.length-1;e++){if(!K(n))return r.set(s,null),null;n=n[i[e]]}if(!K(n))return r.set(s,null),null;const o={owner:n,key:i[i.length-1]};return r.set(s,o),o}getPropertyPathSegments(e){const t=this.propertyPathSegments.get(e);if(t)return t;const a=e.split(".").map(e=>e.trim()).filter(Boolean);return this.propertyPathSegments.set(e,a),a}getPropertySnapshotKey(e){return`${e.id}:${e.propertyPath}`}capturePropertySnapshot(e,t,a){const s=e;let r=this.propertySnapshots.get(s);if(r||(r=new Map,this.propertySnapshots.set(s,r)),r.has(t))return;const i=a.owner[a.key];r.set(t,{resolution:a,hadOwnProperty:Object.prototype.hasOwnProperty.call(a.owner,a.key),value:i,valueSnapshot:Z(i)})}restorePropertySnapshotsForInstance(e){switch(e.type){case"actor":case"mesh":this.restorePropertySnapshotsForTarget(e.instance);break;case"prefab":this.restorePropertySnapshotsForTarget(e.target??null),this.restorePropertySnapshotsForTarget(e.instance.mainActor??null),this.restorePropertySnapshotsForTarget(e.instance.object);break;case"proxy":this.restorePropertySnapshotsForTarget(e.target)}}restorePropertySnapshotsForTarget(e){if(!e)return;const t=e,a=this.propertySnapshots.get(t);if(a){for(const e of a.values())z(e);this.propertySnapshots.delete(t),this.propertyResolutionCache.delete(t)}}restoreAllPropertySnapshots(){for(const e of Array.from(this.propertySnapshots.keys()))this.restorePropertySnapshotsForTarget(e)}restoreMaterialSnapshotsForInstance(e){switch(e.type){case"actor":case"mesh":this.restoreMaterialSnapshotsForTarget(e.instance);break;case"prefab":this.restoreMaterialSnapshotsForTarget(e.target??null),this.restoreMaterialSnapshotsForTarget(e.instance.mainActor??null),this.restoreMaterialSnapshotsForTarget(e.instance.object);break;case"proxy":this.restoreMaterialSnapshotsForTarget(e.target)}}restoreMaterialSnapshotsForTarget(e){if(!e)return;const t=e;this.materialResolutionCache.delete(t);const a=this.materialSnapshots.get(t);if(a){for(const e of a.values())null==e.materialIndex?e.owner.material=e.originalMaterial:Array.isArray(e.owner.material)&&(e.owner.material[e.materialIndex]=e.originalMaterial),e.controlledMaterial!==e.originalMaterial&&e.controlledMaterial.dispose();this.materialSnapshots.delete(t)}}restoreAllMaterialSnapshots(){for(const e of Array.from(this.materialSnapshots.keys()))this.restoreMaterialSnapshotsForTarget(e)}applyResolvedMaterialValue(e,t,a){if(!t||!e.uniformName)return;if("asset"===S(e)&&!e.materialAssetId)return;const s=this.getMaterialSlotResolutions(t,e);for(const r of s){const s=this.ensureSequenceControlledMaterial(t,r),i=s.uniforms?.[e.uniformName];if(!i)continue;const n=G(i.value,a);n.applied&&(i.value=n.value,s.uniformsNeedUpdate=!0)}}getMaterialSlotResolutions(e,t){const a=e,s=S(t),r=`${t.id}:${s}:${t.materialAssetId??""}:${t.uniformName}`;let i=this.materialResolutionCache.get(a);i||(i=new Map,this.materialResolutionCache.set(a,i));const n=i.get(r);if(n)return n;const o=e instanceof p?e.object:e,l=[];return o.traverse(e=>{const a=e.material;if(Array.isArray(a))for(let s=0;s<a.length;s++){const r=a[s];$(r,t)&&l.push({owner:e,materialIndex:s,material:r,key:`${e.uuid}:${s}`})}else $(a,t)&&l.push({owner:e,materialIndex:null,material:a,key:`${e.uuid}:material`})}),i.set(r,l),l}ensureSequenceControlledMaterial(e,t){const a=e;let s=this.materialSnapshots.get(a);s||(s=new Map,this.materialSnapshots.set(a,s));const r=s.get(t.key);if(r)return r.controlledMaterial;const i=t.material.clone();return i.userData={...t.material.userData??{}},null==t.materialIndex?t.owner.material=i:Array.isArray(t.owner.material)&&(t.owner.material[t.materialIndex]=i),s.set(t.key,{owner:t.owner,materialIndex:t.materialIndex,originalMaterial:t.material,controlledMaterial:i}),i}async ensureAnimationClip(e){if(!this.assetLoader)return null;const t=this.animationClips.get(e);if(t)return t;const a=this.loadingAnimationClips.get(e);if(a)return a;const s=(async()=>{try{const t=await this.assetLoader.getAnimationClipByAssetId(e);return t&&this.animationClips.set(e,t),t}catch(t){return console.error(`Failed to load animation clip for asset ${e}:`,t),null}finally{this.loadingAnimationClips.get(e)===s&&this.loadingAnimationClips.delete(e)}})();return this.loadingAnimationClips.set(e,s),s}prepareAnimationPlayback(e,t,a){if(!B(a)){let e=t;return a.clipEndOffset>0&&(e=e.clone(),e.duration=Math.max(0,e.duration-a.clipEndOffset)),{clip:e,timeScale:a.playbackRate,startOffset:a.clipStartOffset}}return{clip:this.getPlayableAnimationClip(e,t,a,!1),timeScale:1,startOffset:0}}getPlayableAnimationClip(e,t,a,s){if(!B(a))return s?j.fromClip(t,!1):t;const r=`${a.id}:${s?"root":"base"}`,i=`${q(a)}|${s?"root":"base"}`,n=this.retimedAnimationClips.get(r);if(n&&n.assetId===e&&n.signature===i)return n.clip;const o=M(t,a),l=s?j.fromClip(o,!1):o;return this.retimedAnimationClips.set(r,{assetId:e,signature:i,clip:l}),l}getAnimationPlaybackLocalTime(e,t){const a=Math.max(0,t-e.startTime);return B(e)?a:a*e.playbackRate+e.clipStartOffset}clearRetimedAnimationClipCache(e){if(null!=e)for(const[t,a]of this.retimedAnimationClips.entries())a.assetId===e&&this.retimedAnimationClips.delete(t);else this.retimedAnimationClips.clear()}captureOriginalTransforms(){for(const e of this.bindings.values()){const t=e.target instanceof p?e.target.object:e.target;t&&(e.originalTransform={position:t.position.clone(),rotation:t.rotation.clone(),scale:t.scale.clone()})}}restoreOriginalTransforms(){for(const e of this.bindings.values())if(e.originalTransform){const t=e.target instanceof p?e.target.object:e.target;t&&(t.position.copy(e.originalTransform.position),t.rotation.copy(e.originalTransform.rotation),t.scale.copy(e.originalTransform.scale))}}stopAllAnimations(){for(const e of this.bindings.values()){for(const t of e.activeActions.values())t.stop();e.activeActions.clear(),e.mixer&&e.mixer.stopAllAction(),e.charAnimComponent&&(e.charAnimComponent.stopSequenceAnimation(),e.charAnimComponent=void 0),e.charAnimActionKeys?.clear()}}stopAllVfx(){for(const e of this.vfxActors.values())e.paused||e.stop();this.activeVfxClips.clear()}dispose(){if(this.stop(),this.clearLocatorBindings(),this.clearSequenceCameras(),this.bindings.clear(),this.roleBindings.clear(),this.sequenceData=null,this.world)for(const e of this.vfxActors.values())this.world.removeActor(e);this.vfxActors.clear(),this.stopAllAudio(),this.audioBuffers.clear(),this.loadingAudioBuffers.clear(),this.animationClips.clear(),this.loadingAnimationClips.clear(),this.clearRetimedAnimationClipCache(),this.audioByClip.clear()}updateTrackParenting(e,t){const a=this.getActiveObjectsForTrack(e);if(0===a.length)return;let s=null;const r=e.parent?.trackId;if(r){const t=this.sequenceData?H(this.sequenceData.tracks).find(e=>e.id===r):void 0;if(t){const a=this.getActiveObjectsForTrack(t);if(a.length>0&&(s=a[0],e.parent?.socketName)){const t=this.findSocket(s,e.parent.socketName);t&&(s=t)}}}if(!s&&"camera"===e.type&&e.parentRole&&this.roleBindings.has(e.parentRole)){const t=this.roleBindings.get(e.parentRole);if(s=t instanceof p?t.object:t,e.parentRoleSocketName){const t=this.findSocket(s,e.parentRoleSocketName);t&&(s=t)}}for(const r of a)s?r.parent!==s&&(s.add(r),!t||"object"!==e.type&&"locator"!==e.type||(t.currentParent=s)):t?.currentParent&&t.currentParent===r.parent?this.restoreObjectParent(t,r):r.parent&&r.parent!==this.world?.scene&&"object"!==e.type&&"locator"!==e.type&&this.world?.scene.add(r)}findSocket(e,t){if(e.name===t)return e;if(e instanceof a.SkinnedMesh){const a=e.skeleton.bones.find(e=>e.name===t);if(a)return a}return e.getObjectByName(t)||null}getActiveObjectsForTrack(e){if("object"===e.type){const t=this.bindings.get(e.id);if(t&&t.target)return[t.target instanceof p?t.target.object:t.target]}else if("locator"===e.type){const t=this.bindings.get(e.id);if(t&&t.target instanceof n)return[t.target]}else{if("camera"===e.type)return[this.ensureSequenceCamera(e)];if("spawn"===e.type){const t=[];for(const[a,s]of this.spawnedInstances)if(a.startsWith(e.id+"-")&&this.activeClips.has(a)){const e=this.getInstanceObject(s);e&&t.push(e)}return t}if("vfx"===e.type){const t=[];for(const a of this.activeVfxClips)if(a.startsWith(e.id+"-")){const e=this.vfxActors.get(a);e&&t.push(e.object)}return t}}return[]}restoreObjectParent(e,t){e.originalParent?e.originalParent.add(t):this.world&&this.world.scene.add(t),e.currentParent=void 0}restoreOriginalParents(){for(const e of this.bindings.values())if(e.currentParent){const t=e.target instanceof p?e.target.object:e.target;t&&this.restoreObjectParent(e,t)}}evaluateAudioSubTracks(e,t){const a={};for(const s of e.subTracks)if("audioParameter"===s.type){const e=s,r=A(e.parameter),i=T(e.keyframes,t,{min:r.min,max:r.max});void 0!==i&&(a[e.parameter]=i)}return a}stringToRandom(e){let t=0;for(let a=0;a<e.length;a++){t=(t<<5)-t+e.charCodeAt(a),t&=t}const a=1e4*Math.sin(t);return a-Math.floor(a)}async refreshAsset(e){let t=!1;this.assetLoader?.clearCacheById(e),this.animationClips.delete(e),this.loadingAnimationClips.delete(e),this.clearRetimedAnimationClipCache(e),this.vfxService?.clearPool(e),t=this.refreshVfxActorsForAssetIds(new Set([e]))||t;for(const[a,s]of this.activePostProcessClips.entries())s.assetId===e&&(this.releasePostProcessClipEffect(a),t=!0);t=this.refreshSpawnedInstancesForClipKeys(this.getSpawnClipKeysForAsset(e))||t;const a=await this.getAssetOrNull(e);return"shaderGraph"===a?.type&&(t=await this.refreshShaderGraphDependentAssets(e)||t),t}refreshVfxActorsForAssetIds(e){let t=!1;for(const[a,s]of this.vfxActors.entries())this.vfxClipKeyUsesAnyAsset(a,e)&&(this.world&&this.world.removeActor(s),this.vfxActors.delete(a),this.activeVfxClips.delete(a),t=!0);return t}vfxClipKeyUsesAnyAsset(e,t){for(const a of t)if(e.endsWith(`-${a}`))return!0;return!1}refreshSpawnedInstancesForClipKeys(e){let t=!1;for(const[a,s]of this.spawnedInstances.entries())e.has(a)&&(this.despawnInstance(s),this.spawnedInstances.delete(a),this.activeClips.delete(a),t=!0);return t}getSpawnClipKeysForAsset(e){const t=new Set;if(!this.sequenceData)return t;for(const a of H(this.sequenceData.tracks))if("spawn"===a.type&&(a.prefabId===e||a.meshId===e))for(const e of a.clips)t.add(`${a.id}-${e.id}`);return t}async refreshShaderGraphDependentAssets(e){const t=await this.findSequenceVfxAssetIdsUsingShaderGraph(e);for(const e of t)this.vfxService?.clearPool(e);const a=this.refreshVfxActorsForAssetIds(t),s=this.refreshSpawnedInstancesForClipKeys(await this.findSpawnClipKeysUsingShaderGraph(e));return a||s}async findSequenceVfxAssetIdsUsingShaderGraph(e){const t=new Set;if(!this.sequenceData)return t;const a=new Map;for(const s of H(this.sequenceData.tracks))if("vfx"===s.type)for(const r of s.clips)null==r.vfxAssetId||t.has(r.vfxAssetId)||await this.assetUsesShaderGraph(r.vfxAssetId,e,a)&&t.add(r.vfxAssetId);return t}async findSpawnClipKeysUsingShaderGraph(e){const t=new Set;if(!this.sequenceData)return t;const a=new Map;for(const s of H(this.sequenceData.tracks))if("spawn"===s.type&&await this.spawnTrackUsesShaderGraph(s,e,a))for(const e of s.clips)t.add(`${s.id}-${e.id}`);return t}async spawnTrackUsesShaderGraph(e,t,a){if(null!=e.meshId&&await this.assetUsesShaderGraph(e.meshId,t,a))return!0;if(null!=e.prefabId&&await this.assetUsesShaderGraph(e.prefabId,t,a))return!0;for(const s of e.subTracks??[])if("material"===s.type&&null!=s.materialAssetId&&await this.assetUsesShaderGraph(s.materialAssetId,t,a))return!0;return!1}assetUsesShaderGraph(e,t,a,s=new Set){if(e===t)return Promise.resolve(!0);if(s.has(e))return Promise.resolve(!1);if(a.has(e))return a.get(e);const r=this.assetUsesShaderGraphUncached(e,t,a,s);return a.set(e,r),r}async assetUsesShaderGraphUncached(e,t,a,s){if(s.has(e))return!1;const r=await this.getAssetOrNull(e);if(null==r)return!1;const i=new Set(s);return i.add(e),!!this.materialAssetUsesShaderGraph(r,t)||("mesh"===r.type?this.materialAssignmentsUseShaderGraph(r.materialAssignments,t,a,i):"prefab"===r.type?this.sceneObjectsUseShaderGraph(r.prefab?.objects,t,a,i):"vfx"===r.type&&this.vfxAssetUsesShaderGraph(r,t,a,i))}materialAssetUsesShaderGraph(e,t){return"shaderGraph"===e.type?e.id===t:"asset"===e.material?.shaderGraph?.source&&e.material.shaderGraph.assetId===t}async materialAssignmentsUseShaderGraph(e,t,a,s){for(const r of e??[])if(null!=r.materialId&&"null"!==r.materialId&&await this.assetUsesShaderGraph(r.materialId,t,a,s))return!0;return!1}async sceneObjectsUseShaderGraph(e,t,a,s){for(const r of e??[]){if(await this.materialAssignmentsUseShaderGraph(r.materialAssignments,t,a,s))return!0;if(null!=r.assetId&&("asset_mesh"===r.type||"prefab"===r.type||"vfx"===r.type)&&await this.assetUsesShaderGraph(r.assetId,t,a,s))return!0;if(await this.sceneObjectsUseShaderGraph(r.children,t,a,s))return!0}return!1}async vfxAssetUsesShaderGraph(e,t,a,s){for(const r of e.vfx?.emitters??[])if(await this.emitterUsesShaderGraph(r,t,a,s))return!0;return!1}async emitterUsesShaderGraph(e,t,a,s){if(await this.emitterOutputUsesShaderGraph(e.output,t,a,s))return!0;for(const r of e.children??[])if(await this.emitterUsesShaderGraph(r,t,a,s))return!0;return!1}async emitterOutputUsesShaderGraph(e,t,a,s){const r=e.materialSource??("asset"===e.shaderGraph?.source?"shaderGraph":void 0);return"shaderGraph"===r&&"asset"===e.shaderGraph?.source&&e.shaderGraph.assetId===t||!("material"!==r||!("material"in e)||null==e.material||!await this.assetUsesShaderGraph(e.material,t,a,s))}async getAssetOrNull(e){if(!this.assetLoader)return null;try{return await this.assetLoader.getAsset(e)??null}catch{return null}}async invokeSequenceEvent(e,t,a,s){let r=!1;for(let e=0;e<s.length;e++)if(C(s[e])){r=!0;break}if(r)try{const t=new Array(s.length);for(let e=0;e<s.length;e++)t[e]=v(s[e],this.sequenceEventAsyncResolvers);const r=await Promise.all(t);await a.call(e,...r)}catch(e){console.error(`Failed to call sequence event ${t}:`,e)}else try{const t=new Array(s.length);for(let e=0;e<s.length;e++)t[e]=g(s[e],this.sequenceEventSyncResolvers);a.call(e,...t)}catch(e){console.error(`Failed to call sequence event ${t}:`,e)}}resolveSequenceEventActorReference(e){if(!this.world||null==e)return null;const t=e,a="object"==typeof t&&null!=t?.id?t.id:"string"==typeof t?t:null;if(null==a)return null;for(const e of this.world.actors){const t=e.object.userData.src??e.object.userData._src;if(t?.id===a)return e}return null}resolveSequenceEventSequence(e){return function(e){return"object"==typeof e&&null!=e&&"duration"in e&&"tracks"in e}(e)?new w(e):this.assetLoader&&"string"==typeof e?this.assetLoader.getSequenceById(e):null}async resolveSequenceEventAnimationClip(e){const t="string"==typeof e?e:"object"==typeof e&&null!=e?e.assetId??null:null;return null!=t&&this.assetLoader?this.assetLoader.getAnimationClipByAssetId(t):null}}function V(e){return e.options?.length>0||e.propertyType===y.Boolean||e.propertyType===y.String}function D(e){return e.valueType===y.Boolean||e.valueType===y.String}function K(e){return"object"==typeof e&&null!=e||"function"==typeof e}function G(e,t){switch(t.type){case y.Number:return function(e){if("number"==typeof e)return Number.isFinite(e)?{applied:!0,value:e}:{applied:!1};if("string"==typeof e){const t=parseFloat(e);return Number.isFinite(t)?{applied:!0,value:t}:{applied:!1}}return{applied:!1}}(t.value);case y.Boolean:return"boolean"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Vector2:return N(e,t.value);case y.Vector3:return U(e,t.value);case y.Vector4:return W(e,t.value);case y.Color:return function(e,t){if(e instanceof c){const a=ce.set(0);return Y(a,t)?(e.set(a.r,a.g,a.b),{applied:!0,value:e}):{applied:!1}}if(e instanceof h){const a=ce.set(0);return Y(a,t)?(e.set(a.r,a.g,a.b,e.w),{applied:!0,value:e}):{applied:!1}}return X(e,t)}(e,t.value);default:return{applied:!1}}}function $(e,t){const s=S(t);return function(e){return e instanceof a.Material||!0===e?.isMaterial}(e)&&null!=e.uniforms?.[t.uniformName]&&("parameterName"===s||e.userData?.assetId===t.materialAssetId)}function N(e,t){const a=Q(t,2);return a?e instanceof l?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new l(a[0],a[1])}:{applied:!1}}function U(e,t){const a=Q(t,3);return a?e instanceof c?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new c(a[0],a[1],a[2])}:{applied:!1}}function W(e,t){const a=Q(t,4);return a?e instanceof h?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new h(a[0],a[1],a[2],a[3])}:{applied:!1}}function X(e,t){if(e instanceof r)return Y(e,t)?{applied:!0,value:e}:{applied:!1};const a=new r;return Y(a,t)?{applied:!0,value:a}:{applied:!1}}function Q(e,t){if(!Array.isArray(e)||e.length<t)return null;const a=new Array(t);for(let s=0;s<t;s++){if("number"!=typeof e[s])return null;a[s]=e[s]}return a}function Y(e,t){return t instanceof r||"string"==typeof t||"number"==typeof t?(e.set(t),!0):!!(Array.isArray(t)&&t.length>=3)&&(e.setRGB("number"==typeof t[0]?t[0]:0,"number"==typeof t[1]?t[1]:0,"number"==typeof t[2]?t[2]:0),!0)}function Z(e){if(e instanceof l||e instanceof c||e instanceof h||e instanceof r||e instanceof i)return e.clone()}function z(e){const{owner:t,key:a}=e.resolution;e.hadOwnProperty?(!function(e,t){if(e instanceof l&&t instanceof l)return e.copy(t),!0;if(e instanceof c&&t instanceof c)return e.copy(t),!0;if(e instanceof h&&t instanceof h)return e.copy(t),!0;if(e instanceof r&&t instanceof r)return e.copy(t),!0;if(e instanceof i&&t instanceof i)return e.copy(t),!0}(e.value,e.valueSnapshot),t[a]=e.value):delete t[a]}function H(e){const t=[];for(const a of e)t.push(a),"group"===a.type&&t.push(...H(a.childTracks));return t}function J(e){if("string"!=typeof e)return null;const t=e.trim();return t.length>0?t:null}function ee(e){const t=new a.Group;t.name=`SequenceLocatorMarker:${e}`,t.renderOrder=1e3;const s=new a.AxesHelper(.35);s.renderOrder=1e3;const r=Array.isArray(s.material)?s.material:[s.material];for(const e of r)e.depthTest=!1,e.transparent=!0,e.opacity=.9,e.toneMapped=!1;t.add(s);const i=function(e){if("undefined"==typeof document)return null;const t=document.createElement("canvas");t.width=256,t.height=64;const s=t.getContext("2d");if(!s)return null;s.clearRect(0,0,t.width,t.height),s.fillStyle="rgba(16, 18, 24, 0.78)",function(e,t,a,s,r,i){const n=t+s,o=a+r;e.beginPath(),e.moveTo(t+i,a),e.lineTo(n-i,a),e.quadraticCurveTo(n,a,n,a+i),e.lineTo(n,o-i),e.quadraticCurveTo(n,o,n-i,o),e.lineTo(t+i,o),e.quadraticCurveTo(t,o,t,o-i),e.lineTo(t,a+i),e.quadraticCurveTo(t,a,t+i,a),e.closePath()}(s,0,8,t.width,48,8),s.fill(),s.font="24px sans-serif",s.textAlign="center",s.textBaseline="middle",s.fillStyle="#f8fafc",s.fillText(e||"Locator",t.width/2,t.height/2);const r=new a.CanvasTexture(t);r.needsUpdate=!0;const i=new a.SpriteMaterial({map:r,transparent:!0,depthTest:!1});i.toneMapped=!1;const n=new a.Sprite(i);return n.scale.set(.9,.225,1),n}(e);return i&&(i.position.set(0,.45,0),i.renderOrder=1001,t.add(i)),t.traverse(e=>{e.raycast=()=>{}}),t}function te(e){e.traverse(e=>{const t=e.material;if(Array.isArray(t))for(const e of t)e?.dispose?.(),e?.map?.dispose?.();else t?.dispose?.(),t?.map?.dispose?.()})}const ae=new c,se=new c,re=new c,ie=new o,ne=new o,oe=new i,le=new i,ce=new r;/*
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* Copyright (©) 2026 Hology Interactive AB. All rights reserved.
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* See the LICENSE.md file for details.
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*/
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@@ -1,4 +1,4 @@
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1
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-
import { Vector3 } from "three";
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+
import { Vector3, Color } from "three";
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import { Emitter, Particle, Initializer } from "@hology/nebula";
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export declare class DefaultInitializer extends Initializer {
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init(emitter: Emitter, particle: Particle): void;
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@@ -31,6 +31,13 @@ export declare class RandomScale extends Initializer {
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setRange(min: number, max: number): void;
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initialize(particle: Particle): void;
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}
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export declare class RandomColor extends Initializer {
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private readonly min;
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private readonly max;
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constructor(min: string | Color, max: string | Color);
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setRange(min: string | Color, max: string | Color): void;
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initialize(particle: Particle): void;
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}
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export declare class InitialScaleComponents extends Initializer {
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private scale;
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constructor(scale: Vector3);
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@@ -1,4 +1,4 @@
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1
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-
import{Vector3 as t,Quaternion as e,Euler as i}from"three";import{Span as
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import{Vector3 as t,Quaternion as e,Euler as i,Color as s}from"three";import{Span as o,Initializer as n}from"@hology/nebula";export class DefaultInitializer extends n{init(t,e){e.parent=t}initialize(t){}}export class Rotation extends n{constructor(t){super(),this.rotation=t}setRotation(t){this.rotation=t.clone()}initialize(t){"number"!=typeof t.rotation&&t.rotation.copy(this.rotation)}}export const randomRotationAxis=["XYZ","X","Y","Z"];export class RandomRotation extends n{constructor(t){super(),this.axis=t}initialize(t){switch(this.axis){case"XYZ":t.rotation.set(this.randomAngle(),this.randomAngle(),this.randomAngle());break;case"X":t.rotation.x=this.randomAngle();break;case"Y":t.rotation.y=this.randomAngle();break;case"Z":t.rotation.z=this.randomAngle()}}randomAngle(){return 2*Math.PI*Math.random()}}export class InitialScale extends n{constructor(t){super(),this.scale=t}setScale(t){this.scale=t}initialize(t){t.scale=this.scale}}export class RandomScale extends n{constructor(t,e){super(),this.min=t,this.max=e}setRange(t,e){this.min=t,this.max=e}initialize(t){t.scale=h(this.min,this.max)}}export class RandomColor extends n{constructor(t,e){super(),this.min=new s,this.max=new s,this.setRange(t,e)}setRange(t,e){this.min.set(t),this.max.set(e)}initialize(t){const e=Math.random();t.color.r=h(this.min.r,this.max.r,e),t.color.g=h(this.min.g,this.max.g,e),t.color.b=h(this.min.b,this.max.b,e),t.useColor=!0}}export class InitialScaleComponents extends n{constructor(t){super(),this.scale=t}setScaleComponents(t){this.scale=t.clone()}initialize(t){t.transform.initialScale=this.scale.clone()}}export class AdditiveVelocity extends n{constructor(t,e){super(),this.min=t,this.max=e}initialize(t){const e=m(this.min),i=null!=this.max?m(this.max):void 0;t.velocity.x+=null!=i?h(e.x,i.x):e.x,t.velocity.y+=null!=i?h(e.y,i.y):e.y,t.velocity.z+=null!=i?h(e.z,i.z):e.z}}export class RandomDirection extends n{constructor(t){super(),this.speed=t}setSpeed(t){this.speed=t}initialize(t){l.set(2*Math.random()-1,2*Math.random()-1,2*Math.random()-1).normalize().multiplyScalar(this.speed),t.velocity.x+=l.x,t.velocity.y+=l.y,t.velocity.z+=l.z}}export class RandomVelocity extends n{constructor(t,e){super(),this.min=t,this.max=e,this.x=new o(this.min.x,this.max.x),this.y=new o(this.min.y,this.max.y),this.z=new o(this.min.z,this.max.z)}initialize(t){t.velocity.x+=this.x.getValue(),t.velocity.y+=this.y.getValue(),t.velocity.z+=this.z.getValue()}}export const alignRotationAxes=["+X","-X","+Y","-Y","+Z","-Z"];export const alignRotationModes=["AwayFromCenter","TowardsCenter","AlongVelocity"];export class AlignRotation extends n{constructor(e,i,s=new t,o=new t){super(),this.axis=e,this.mode=i,this.offset=s,this.center=o,this.axisVec=new t(0,1,0),this.setAxis(e)}setAxis(t){switch(t){case"+X":this.axisVec.set(1,0,0);break;case"-X":this.axisVec.set(-1,0,0);break;case"+Y":this.axisVec.set(0,1,0);break;case"-Y":this.axisVec.set(0,-1,0);break;case"+Z":this.axisVec.set(0,0,1);break;case"-Z":this.axisVec.set(0,0,-1)}}initialize(t){if("number"!=typeof t.rotation){switch(this.mode){case"AwayFromCenter":l.copy(t.position).sub(this.center).normalize();break;case"TowardsCenter":l.copy(t.position).sub(this.center).normalize().multiplyScalar(-1);break;case"AlongVelocity":l.copy(t.velocity).normalize()}l.lengthSq()<1e-4&&l.set(0,1,0),a.setFromUnitVectors(this.axisVec,l),this.offset.lengthSq()>0&&(r.setFromEuler(c.set(this.offset.x,this.offset.y,this.offset.z)),a.multiply(r)),c.setFromQuaternion(a),t.rotation.x=c.x,t.rotation.y=c.y,t.rotation.z=c.z}}}const a=new e,r=new e,c=new i,l=new t;function h(t,e,i=Math.random()){return i*(e-t)+t}function m(t){return"function"==typeof t?t():t}/*
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* Copyright (©) 2026 Hology Interactive AB. All rights reserved.
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*/
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-
import{Behaviour as o,Emitter as t}from"@hology/nebula";import{RayTestResult as i}from"../../gameplay/services/physics/physics-system.js";import{Color as l,Vector3 as e}from"three";export class WorldCollisionBehaviour extends o{constructor(o,t=0,
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import{Behaviour as o,Emitter as t}from"@hology/nebula";import{RayTestResult as i}from"../../gameplay/services/physics/physics-system.js";import{Color as l,Vector3 as e}from"three";export class WorldCollisionBehaviour extends o{constructor(o,t=0,l=0,e=0){super(),this.physics=o,this.bounce=t,this.friction=l,this.lifeLoss=e,null==c&&(c=new i)}initialize(o){null==o.old.rayFrom?o.old.rayFrom=new e:o.old.rayFrom.set(0,0,0),o.old.rayLength=-1,null==o.old.hitNormal?o.old.hitNormal=new e:o.old.hitNormal.set(0,0,0),o.old.hitDistance=-1}mutate(o,i,l){if(0===o.velocity.length())return;const e=r(),c=.5*o.scale*.5;a.copy(o.velocity).normalize(),s.copy(o.velocity).multiplyScalar(i);const d=h.copy(o.old.velocity).normalize(),m=o.old.rayFrom,p=o.old.hitDistance,u=o.old.hitNormal,f=o.old.rayLength;if(d.dot(a)>.99&&o.position.distanceTo(m)+c<f)p>0?(e.hasHit=!0,e.distance=p-m.distanceTo(o.position),e.hitNormal.copy(u)):e.hasHit=!1;else{const t=15;n.copy(o.position).addScaledVector(o.velocity,i*t).addScaledVector(a,c),this.physics.rayTest(o.position,n,e),o.old.rayFrom.copy(o.position),o.old.hitDistance=e.hasHit?e.distance:-1,o.old.hitNormal.copy(e.hitNormal),o.old.rayLength=o.position.distanceTo(n)}var v,w,N;e.hasHit&&s.length()+c>e.distance&&(o.acceleration.set(0,0,0),this.bounce>0?(v=o.velocity,w=e.hitNormal,N=this.bounce,o.velocity.copy(v).sub(y.copy(w).multiplyScalar(2*v.dot(w))).multiplyScalar(N)):function(o,t,i=.95,l){const e=y.copy(t).multiplyScalar(o.dot(t)),s=l.sub(e).multiplyScalar(1-i)}(o.velocity,e.hitNormal,this.friction,o.velocity),o.old.hitDistance=-1,o.parent instanceof t&&o.parent.dispatch("PARTICLE_COLLISION",o),this.lifeLoss>0&&setTimeout(()=>{o.life-=this.lifeLoss+30},30))}}const s=new e,a=new e,n=new e;let c=null;function r(){return null===c&&(c=new i),c}new e;const h=new e,y=new e;(new l).setRGB(Math.random(),Math.random(),Math.random());/*
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import { AnimationClip, Vector2, Vector3 } from "three";
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import { Alpha, Attraction, Behaviour, Color as ChangeColor, Force, Gravity, Initializer, Life, Mass, Position, RadialVelocity, RandomDrift, Repulsion, Rotate } from "@hology/nebula";
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import { Disperse, FollowParent, LinearDamping, MoveOverLife, RotatePosition, Scale, ScaleComponents } from './behaviours.js';
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import { AdditiveVelocity, InitialScale, InitialScaleComponents, RandomDirection, RandomScale, Rotation } from './initializsers.js';
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import { AdditiveVelocity, InitialScale, InitialScaleComponents, RandomColor, RandomDirection, RandomScale, Rotation } from './initializsers.js';
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import { VfxBindingAdapter, VfxBindingMode, VfxBoundBehaviourDefinition, VfxBoundInitializerDefinition } from "./vfx-binding-runtime.js";
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type HexColor = `#${string}`;
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bindingAdapter: VfxBindingAdapter<RandomScale>;
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}
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declare class RandomColorDef extends BaseIniDef<RandomColorDef> {
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parameters: {
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a: ShapeParameterDef<`#${string}`>;
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};
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}
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declare class InitialScaleComponentsDef extends BaseIniDef<InitialScaleComponentsDef> {
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parameters: {
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scale: ShapeParameterDef<Vector3>;
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scale: InitialScaleDef;
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randomColor: RandomColorDef;
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mass: MassDef;
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velocity: VelocityDef;
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randomVelocity: RandomVelocityDef;
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import{LoopOnce as e,LoopPingPong as t,LoopRepeat as s,MathUtils as n,Vector2 as r,Vector3 as a}from"three";import{Alpha as i,Attraction as o,BoxZone as c,CircleZone as p,Color as u,ease as d,Force as m,Gravity as l,Life as w,LineZone as h,Mass as f,Position as x,RadialVelocity as g,RandomDrift as b,Repulsion as y,Rotate as k,Vector3D as v}from"@hology/nebula";import{AnimationBehavior as A,AxisDirection as z,AxisPlane as R,Disperse as L,FollowParent as D,LinearDamping as C,MoveOverLife as S,OrientAlongVelocity as T,RotatePosition as V,Scale as j,ScaleComponents as Y}from"./behaviours.js";import{AdditiveVelocity as B,AlignRotation as F,alignRotationAxes as O,alignRotationModes as P,InitialScale as X,InitialScaleComponents as Z,RandomDirection as I,RandomRotation as M,randomRotationAxis as K,RandomScale as W,Rotation as q}from"./initializsers.js";import{PointZone as E,SphereZone as G}from"./zones.js";import{WorldCollisionBehaviour as H}from"./vfx-collision-behaviour.js";import{Curve2 as J}from"../../utils/curve.js";import{liveBindingAdapter as N,spawnBindingAdapter as Q}from"./vfx-binding-runtime.js";class U{build(e={}){const t=ce(e,this.parameters);return this.make(t)}}class ${build(e={}){const t=ce(e,this.parameters);return this.make(t)}}function _(e,t,s){return{type:"number",default:e,float:!0,min:t,max:s}}function ee(e,t,s,n){return{..._(e,s,n),bindable:t}}function te(e){return{type:"boolean",default:e}}function se(e){return{type:"vec3",default:(new a).fromArray(e)}}function ne(e,t){return{...se(e),bindable:t}}function re(e){return{type:"color",default:e}}function ae(e,t){return{...re(e),bindable:t}}function ie(e,t){return{type:"select",opts:e,default:t}}function oe(){return{type:"curve",default:J.linear()}}function ce(e,t){const s={};for(let n in t)null==e[n]?s[n]=t[n].default:s[n]=e[n];return s}function pe(e){return new v(e.x,e.y,e.z)}function ue(e){return new a(n.degToRad(e.x),n.degToRad(e.y),n.degToRad(e.z))}function de(e){const{x:t,y:s,z:n}=e;return new E(t,s,n)}function me(e,t){const{x:s,y:n,z:r}=e,{x:a,y:i,z:o}=t;return new c(s,n,r,a,i,o)}function le(e,t,s=!1){const{x:n,y:r,z:a}=e;return new G(n,r,a,t,s)}function we(e,t){return new h(e.x,e.y,e.z,t.x,t.y,t.z)}function he(e,t,s,r=0){return new p(e.x,e.y,e.z,s,r,n.degToRad(t.x),n.degToRad(t.y),n.degToRad(t.z))}function fe(e){return t=>e.getY(t)}const xe={lifetime:new class extends ${constructor(){super(...arguments),this.parameters={duration:ee(1,"spawn",0,1e5)},this.bindingAdapter=Q((e,t)=>{e.resetLife(t.duration)})}make(e={}){return new w(e.duration)}},randomLifetime:new class extends ${constructor(){super(...arguments),this.parameters={minDuration:ee(1,"spawn",0,1e5),maxDuration:ee(2,"spawn",0,1e5)},this.bindingAdapter=Q((e,t)=>{e.resetLife(t.minDuration,t.maxDuration)})}make(e={}){return new w(e.minDuration,e.maxDuration)}},positionPoint:new class extends ${constructor(){super(...arguments),this.parameters={position:ne([0,0,0],"spawn")},this.bindingAdapter=Q((e,t)=>{e.reset(de(t.position))})}make(e={}){return new x(de(e.position))}},positionBox:new class extends ${constructor(){super(...arguments),this.parameters={position:ne([0,0,0],"spawn"),dimensions:ne([0,0,0],"spawn")},this.bindingAdapter=Q((e,t)=>{e.reset(me(t.position,t.dimensions))})}make(e={}){return new x(me(e.position,e.dimensions))}},positionSphere:new class extends ${constructor(){super(...arguments),this.parameters={position:ne([0,0,0],"spawn"),radius:ee(1,"spawn"),surface:te(!1)},this.bindingAdapter=Q((e,t)=>{e.reset(le(t.position,t.radius,t.surface))})}make(e={}){return new x(le(e.position,e.radius,e.surface))}},positionLine:new class extends ${constructor(){super(...arguments),this.parameters={a:ne([0,0,0],"spawn"),b:ne([0,0,1],"spawn")},this.bindingAdapter=Q((e,t)=>{e.reset(we(t.a,t.b))})}make(e={}){return new x(we(e.a,e.b))}},positionCircle:new class extends ${constructor(){super(...arguments),this.parameters={position:ne([0,0,0],"spawn"),rotation:ne([0,0,0],"spawn"),radius:ee(1,"spawn",0,1e4)},this.bindingAdapter=Q((e,t)=>{e.reset(he(t.position,t.rotation,t.radius))})}make(e={}){return new x(he(e.position,e.rotation,e.radius))}},positionRing:new class extends ${constructor(){super(...arguments),this.parameters={position:ne([0,0,0],"spawn"),rotation:ne([0,0,0],"spawn"),radius:ee(1,"spawn",0,1e4),thickness:ee(.2,"spawn",0,1e4)},this.bindingAdapter=Q((e,t)=>{e.reset(he(t.position,t.rotation,t.radius,Math.max(t.thickness,1e-4)))})}make(e={}){return new x(he(e.position,e.rotation,e.radius,Math.max(e.thickness,1e-4)))}},rotation:new class extends ${constructor(){super(...arguments),this.parameters={rotation:ne([0,0,0],"spawn")},this.bindingAdapter=Q((e,t)=>{e.setRotation(ue(t.rotation))})}make(e={}){return new q(ue(e.rotation))}},randomRotation:new class extends ${constructor(){super(...arguments),this.parameters={axis:ie(K,"XYZ")}}make(e={}){return new M(e.axis)}},scale:new class extends ${constructor(){super(...arguments),this.parameters={scale:ee(1,"spawn")},this.bindingAdapter=Q((e,t)=>{e.setScale(t.scale)})}make(e={}){return new X(e.scale)}},scaleComponents:new class extends ${constructor(){super(...arguments),this.parameters={scale:ne([1,1,1],"spawn")},this.bindingAdapter=Q((e,t)=>{e.setScaleComponents(t.scale)})}make(e={}){return new Z(e.scale)}},randomScale:new class extends ${constructor(){super(...arguments),this.parameters={min:ee(1,"spawn"),max:ee(1,"spawn")},this.bindingAdapter=Q((e,t)=>{e.setRange(t.min,t.max)})}make(e={}){return new W(e.min,e.max)}},mass:new class extends ${constructor(){super(...arguments),this.parameters={min:ee(1,"spawn")},this.bindingAdapter=Q((e,t)=>{e.resetMass(t.min)})}make(e={}){return new f(e.min)}},velocity:new class extends ${constructor(){super(...arguments),this.parameters={velocity:ne([0,0,0],"spawn")},this.bindingAdapter={buildBound:e=>new B(()=>e.get("velocity"))}}make(e={}){const{x:t,y:s,z:n}=e.velocity;return new B(new a(t,s,n))}},randomVelocity:new class extends ${constructor(){super(...arguments),this.parameters={min:ne([0,0,0],"spawn"),max:ne([0,0,0],"spawn")},this.bindingAdapter={buildBound:e=>new B(()=>e.get("min"),()=>e.get("max"))}}make(e={}){return new B(e.min,e.max)}},radialVelocity:new class extends ${constructor(){super(...arguments),this.parameters={speed:ee(1,"spawn"),direction:ne([0,1,0],"spawn"),spread:ee(0,"spawn")},this.bindingAdapter=Q((e,t)=>{e.resetRadialVelocity(t.speed,pe(t.direction),t.spread)})}make(e={}){return new g(e.speed,pe(e.direction),e.spread)}},randomDirection:new class extends ${constructor(){super(...arguments),this.parameters={speed:ee(1,"spawn")},this.bindingAdapter=Q((e,t)=>{e.setSpeed(t.speed)})}make(e={}){return new I(e.speed)}},alignRotation:new class extends ${constructor(){super(...arguments),this.parameters={mode:ie(P,"AwayFromCenter"),axis:ie(O,"+Y"),offset:se([0,0,0]),center:se([0,0,0])}}make(e={}){return new F(e.axis,e.mode,ue(e.offset),e.center)}}},ge={force:new class extends U{constructor(){super(...arguments),this.parameters={force:ne([0,0,0],"live"),ease:oe()},this.bindingAdapter=N((e,t)=>{const s=t.force;e.setForce(s.x,s.y,s.z)})}make(e={}){return new m(e.force.x,e.force.y,e.force.z,void 0,fe(e.ease))}},gravity:new class extends U{constructor(){super(...arguments),this.parameters={gravity:ee(8,"live"),easing:oe()},this.bindingAdapter=N((e,t)=>{e.setForce(0,-t.gravity,0)})}make(e={}){return new l(e.gravity,void 0,fe(e.easing))}},repulsion:new class extends U{constructor(){super(...arguments),this.parameters={target:ne([0,0,0],"live"),force:ee(1,"live"),radius:ee(1,"live"),easing:oe()},this.bindingAdapter=N((e,t)=>{e.resetAttraction(pe(t.target),t.force,t.radius)})}make(e={}){const t=pe(e.target);return new y(t,e.force,e.radius,void 0,fe(e.easing))}},attraction:new class extends U{constructor(){super(...arguments),this.parameters={target:ne([0,0,0],"live"),force:ee(1,"live"),radius:ee(1,"live"),easing:oe()},this.bindingAdapter=N((e,t)=>{e.resetAttraction(pe(t.target),t.force,t.radius)})}make(e={}){const t=pe(e.target);return new o(t,e.force,e.radius,void 0,fe(e.easing))}},scale:new class extends U{constructor(){super(...arguments),this.parameters={a:ee(1,"spawn"),b:ee(1,"spawn"),ease:oe()},this.bindingAdapter=Q((e,t)=>{e.setScaleRange(t.a,t.b)})}make(e={}){return new j(e.a,e.b,fe(e.ease))}},scaleComponents:new class extends U{constructor(){super(...arguments),this.parameters={a:ne([1,1,1],"spawn"),b:ne([1,1,1],"spawn"),ease:oe()},this.bindingAdapter=Q((e,t)=>{e.setScaleRange(t.a,t.b)})}make(e={}){return new Y(e.a,e.b,fe(e.ease))}},randomDrift:new class extends U{constructor(){super(...arguments),this.parameters={drift:ne([1,1,1],"live"),delay:ee(0,"live"),ease:oe()},this.bindingAdapter=N((e,t)=>{const s=t.drift;e.setDrift(s.x,s.y,s.z,t.delay)})}make(e={}){return new b(e.drift.x,e.drift.y,e.drift.z,e.delay,void 0,fe(e.ease))}},disperse:new class extends U{constructor(){super(...arguments),this.parameters={distance:ee(1,"spawn"),axis:ie(["XYZ","XZ","XY","YZ"],"XYZ"),ease:oe()},this.bindingAdapter=Q((e,t)=>{e.setDistance(t.distance)})}make(e={}){return new L(e.distance,R[e.axis.toLowerCase()],fe(e.ease))}},rotate:new class extends U{constructor(){super(...arguments),this.parameters={rotation:ne([0,0,0],"spawn"),ease:oe()},this.bindingAdapter=Q((e,t)=>{const s=ue(t.rotation);e.resetRotation(s.x,s.y,s.z)})}make(e={}){const t=ue(e.rotation);return new k(t.x,t.y,t.z,void 0,fe(e.ease))}},rotateAdd:new class extends U{constructor(){super(...arguments),this.parameters={rotation:ne([0,0,0],"spawn")},this.bindingAdapter=Q((e,t)=>{const s=ue(t.rotation);e.resetRotation(s.x,s.y,s.z)})}make(e={}){const t=ue(e.rotation),s=new k(t.x,t.y,t.z,void 0);return s.rotationType="add",s}},changeColor:new class extends U{constructor(){super(...arguments),this.parameters={a:ae("#ffffff","spawn"),b:ae("#ffffff","spawn"),ease:oe()},this.bindingAdapter=Q((e,t)=>{e.resetColor(t.a,t.b)})}make(e={}){return new u(e.a,e.b,void 0,fe(e.ease))}},changeOpacity:new class extends U{constructor(){super(...arguments),this.parameters={a:ee(1,"spawn",0,1),b:ee(0,"spawn",0,1),ease:oe()},this.bindingAdapter=Q((e,t)=>{e.resetAlpha(t.a,t.b)})}make(e={}){return new i(e.a,e.b,void 0,fe(e.ease))}},vortex:new class extends U{constructor(){super(...arguments),this.parameters={axis:ne([0,1,0],"live"),amount:ee(1,"live")},this.bindingAdapter=N((e,t)=>{e.setAxisAngle(t.axis,t.amount)})}make(e={}){return new V(e.axis,e.amount)}},moveTo:new class extends U{constructor(){super(...arguments),this.parameters={target:ne([0,1,0],"live"),ease:oe()},this.bindingAdapter=N((e,t)=>{const s=t.target;e.setTarget(s.x,s.y,s.z)})}make(e={}){return new S(e.target.x,e.target.y,e.target.z,fe(e.ease))}},linearDamping:new class extends U{constructor(){super(...arguments),this.parameters={factor:ee(.1,"live",0,1e3)},this.bindingAdapter=N((e,t)=>{e.setFactor(t.factor)})}make(e={}){return new C(e.factor)}},followParent:new class extends U{constructor(){super(...arguments),this.parameters={speed:ee(0,"live")},this.bindingAdapter=N((e,t)=>{e.setSpeed(t.speed)})}make(e={}){return new D(e.speed)}},worldCollision:new class extends U{constructor(){super(...arguments),this.parameters={friction:_(1,0,1),bounce:_(1,0,1),lifeLoss:_(0,0)}}make(e={}){return new H(null,e.bounce,e.friction,e.lifeLoss)}},animation:new class extends U{constructor(){super(...arguments),this.parameters={clip:{type:"animationclip",default:null},timeScale:_(1,0,10),weight:_(1,0,1),loop:ie(["Once","Repeat","PingPong"],"Once"),clampWhenFinished:{...te(!0),requires:{loop:"Once"}}}}make(n={}){let r=e;return"Repeat"===n.loop?r=s:"PingPong"===n.loop&&(r=t),new A(n.clip,n.timeScale,n.weight,r,n.clampWhenFinished,d.easeLinear)}}};export const VfxInitializserLibrary=xe;export const VfxInitializserLibraryKeys=Object.keys(VfxInitializserLibrary);export const VfxBehaviourLibrary=ge;export const VfxBehaviourLibraryKeys=Object.keys(VfxBehaviourLibrary);/*
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import{LoopOnce as e,LoopPingPong as t,LoopRepeat as s,MathUtils as n,Vector2 as r,Vector3 as a}from"three";import{Alpha as i,Attraction as o,BoxZone as c,CircleZone as p,Color as u,ease as d,Force as m,Gravity as l,Life as w,LineZone as f,Mass as h,Position as x,RadialVelocity as g,RandomDrift as b,Repulsion as y,Rotate as k,Vector3D as v}from"@hology/nebula";import{AnimationBehavior as A,AxisDirection as z,AxisPlane as R,Disperse as L,FollowParent as C,LinearDamping as D,MoveOverLife as S,OrientAlongVelocity as T,RotatePosition as V,Scale as j,ScaleComponents as Y}from"./behaviours.js";import{AdditiveVelocity as B,AlignRotation as F,alignRotationAxes as O,alignRotationModes as P,InitialScale as X,InitialScaleComponents as Z,RandomColor as I,RandomDirection as M,RandomRotation as K,randomRotationAxis as W,RandomScale as q,Rotation as E}from"./initializsers.js";import{PointZone as G,SphereZone as H}from"./zones.js";import{WorldCollisionBehaviour as J}from"./vfx-collision-behaviour.js";import{Curve2 as N}from"../../utils/curve.js";import{liveBindingAdapter as Q,spawnBindingAdapter as U}from"./vfx-binding-runtime.js";class ${build(e={}){const t=pe(e,this.parameters);return this.make(t)}}class _{build(e={}){const t=pe(e,this.parameters);return this.make(t)}}function ee(e,t,s){return{type:"number",default:e,float:!0,min:t,max:s}}function te(e,t,s,n){return{...ee(e,s,n),bindable:t}}function se(e){return{type:"boolean",default:e}}function ne(e){return{type:"vec3",default:(new a).fromArray(e)}}function re(e,t){return{...ne(e),bindable:t}}function ae(e){return{type:"color",default:e}}function ie(e,t){return{...ae(e),bindable:t}}function oe(e,t){return{type:"select",opts:e,default:t}}function ce(){return{type:"curve",default:N.linear()}}function pe(e,t){const s={};for(let n in t)null==e[n]?s[n]=t[n].default:s[n]=e[n];return s}function ue(e){return new v(e.x,e.y,e.z)}function de(e){return new a(n.degToRad(e.x),n.degToRad(e.y),n.degToRad(e.z))}function me(e){const{x:t,y:s,z:n}=e;return new G(t,s,n)}function le(e,t){const{x:s,y:n,z:r}=e,{x:a,y:i,z:o}=t;return new c(s,n,r,a,i,o)}function we(e,t,s=!1){const{x:n,y:r,z:a}=e;return new H(n,r,a,t,s)}function fe(e,t){return new f(e.x,e.y,e.z,t.x,t.y,t.z)}function he(e,t,s,r=0){return new p(e.x,e.y,e.z,s,r,n.degToRad(t.x),n.degToRad(t.y),n.degToRad(t.z))}function xe(e){return t=>e.getY(t)}const ge={lifetime:new class extends _{constructor(){super(...arguments),this.parameters={duration:te(1,"spawn",0,1e5)},this.bindingAdapter=U((e,t)=>{e.resetLife(t.duration)})}make(e={}){return new w(e.duration)}},randomLifetime:new class extends _{constructor(){super(...arguments),this.parameters={minDuration:te(1,"spawn",0,1e5),maxDuration:te(2,"spawn",0,1e5)},this.bindingAdapter=U((e,t)=>{e.resetLife(t.minDuration,t.maxDuration)})}make(e={}){return new w(e.minDuration,e.maxDuration)}},positionPoint:new class extends _{constructor(){super(...arguments),this.parameters={position:re([0,0,0],"spawn")},this.bindingAdapter=U((e,t)=>{e.reset(me(t.position))})}make(e={}){return new x(me(e.position))}},positionBox:new class extends _{constructor(){super(...arguments),this.parameters={position:re([0,0,0],"spawn"),dimensions:re([0,0,0],"spawn")},this.bindingAdapter=U((e,t)=>{e.reset(le(t.position,t.dimensions))})}make(e={}){return new x(le(e.position,e.dimensions))}},positionSphere:new class extends _{constructor(){super(...arguments),this.parameters={position:re([0,0,0],"spawn"),radius:te(1,"spawn"),surface:se(!1)},this.bindingAdapter=U((e,t)=>{e.reset(we(t.position,t.radius,t.surface))})}make(e={}){return new x(we(e.position,e.radius,e.surface))}},positionLine:new class extends _{constructor(){super(...arguments),this.parameters={a:re([0,0,0],"spawn"),b:re([0,0,1],"spawn")},this.bindingAdapter=U((e,t)=>{e.reset(fe(t.a,t.b))})}make(e={}){return new x(fe(e.a,e.b))}},positionCircle:new class extends _{constructor(){super(...arguments),this.parameters={position:re([0,0,0],"spawn"),rotation:re([0,0,0],"spawn"),radius:te(1,"spawn",0,1e4)},this.bindingAdapter=U((e,t)=>{e.reset(he(t.position,t.rotation,t.radius))})}make(e={}){return new x(he(e.position,e.rotation,e.radius))}},positionRing:new class extends _{constructor(){super(...arguments),this.parameters={position:re([0,0,0],"spawn"),rotation:re([0,0,0],"spawn"),radius:te(1,"spawn",0,1e4),thickness:te(.2,"spawn",0,1e4)},this.bindingAdapter=U((e,t)=>{e.reset(he(t.position,t.rotation,t.radius,Math.max(t.thickness,1e-4)))})}make(e={}){return new x(he(e.position,e.rotation,e.radius,Math.max(e.thickness,1e-4)))}},rotation:new class extends _{constructor(){super(...arguments),this.parameters={rotation:re([0,0,0],"spawn")},this.bindingAdapter=U((e,t)=>{e.setRotation(de(t.rotation))})}make(e={}){return new E(de(e.rotation))}},randomRotation:new class extends _{constructor(){super(...arguments),this.parameters={axis:oe(W,"XYZ")}}make(e={}){return new K(e.axis)}},scale:new class extends _{constructor(){super(...arguments),this.parameters={scale:te(1,"spawn")},this.bindingAdapter=U((e,t)=>{e.setScale(t.scale)})}make(e={}){return new X(e.scale)}},scaleComponents:new class extends _{constructor(){super(...arguments),this.parameters={scale:re([1,1,1],"spawn")},this.bindingAdapter=U((e,t)=>{e.setScaleComponents(t.scale)})}make(e={}){return new Z(e.scale)}},randomScale:new class extends _{constructor(){super(...arguments),this.parameters={min:te(1,"spawn"),max:te(1,"spawn")},this.bindingAdapter=U((e,t)=>{e.setRange(t.min,t.max)})}make(e={}){return new q(e.min,e.max)}},randomColor:new class extends _{constructor(){super(...arguments),this.parameters={a:ie("#ffffff","spawn"),b:ie("#ffffff","spawn")},this.bindingAdapter=U((e,t)=>{e.setRange(t.a,t.b)})}make(e={}){return new I(e.a,e.b)}},mass:new class extends _{constructor(){super(...arguments),this.parameters={min:te(1,"spawn")},this.bindingAdapter=U((e,t)=>{e.resetMass(t.min)})}make(e={}){return new h(e.min)}},velocity:new class extends _{constructor(){super(...arguments),this.parameters={velocity:re([0,0,0],"spawn")},this.bindingAdapter={buildBound:e=>new B(()=>e.get("velocity"))}}make(e={}){const{x:t,y:s,z:n}=e.velocity;return new B(new a(t,s,n))}},randomVelocity:new class extends _{constructor(){super(...arguments),this.parameters={min:re([0,0,0],"spawn"),max:re([0,0,0],"spawn")},this.bindingAdapter={buildBound:e=>new B(()=>e.get("min"),()=>e.get("max"))}}make(e={}){return new B(e.min,e.max)}},radialVelocity:new class extends _{constructor(){super(...arguments),this.parameters={speed:te(1,"spawn"),direction:re([0,1,0],"spawn"),spread:te(0,"spawn")},this.bindingAdapter=U((e,t)=>{e.resetRadialVelocity(t.speed,ue(t.direction),t.spread)})}make(e={}){return new g(e.speed,ue(e.direction),e.spread)}},randomDirection:new class extends _{constructor(){super(...arguments),this.parameters={speed:te(1,"spawn")},this.bindingAdapter=U((e,t)=>{e.setSpeed(t.speed)})}make(e={}){return new M(e.speed)}},alignRotation:new class extends _{constructor(){super(...arguments),this.parameters={mode:oe(P,"AwayFromCenter"),axis:oe(O,"+Y"),offset:ne([0,0,0]),center:ne([0,0,0])}}make(e={}){return new F(e.axis,e.mode,de(e.offset),e.center)}}},be={force:new class extends ${constructor(){super(...arguments),this.parameters={force:re([0,0,0],"live"),ease:ce()},this.bindingAdapter=Q((e,t)=>{const s=t.force;e.setForce(s.x,s.y,s.z)})}make(e={}){return new m(e.force.x,e.force.y,e.force.z,void 0,xe(e.ease))}},gravity:new class extends ${constructor(){super(...arguments),this.parameters={gravity:te(8,"live"),easing:ce()},this.bindingAdapter=Q((e,t)=>{e.setForce(0,-t.gravity,0)})}make(e={}){return new l(e.gravity,void 0,xe(e.easing))}},repulsion:new class extends ${constructor(){super(...arguments),this.parameters={target:re([0,0,0],"live"),force:te(1,"live"),radius:te(1,"live"),easing:ce()},this.bindingAdapter=Q((e,t)=>{e.resetAttraction(ue(t.target),t.force,t.radius)})}make(e={}){const t=ue(e.target);return new y(t,e.force,e.radius,void 0,xe(e.easing))}},attraction:new class extends ${constructor(){super(...arguments),this.parameters={target:re([0,0,0],"live"),force:te(1,"live"),radius:te(1,"live"),easing:ce()},this.bindingAdapter=Q((e,t)=>{e.resetAttraction(ue(t.target),t.force,t.radius)})}make(e={}){const t=ue(e.target);return new o(t,e.force,e.radius,void 0,xe(e.easing))}},scale:new class extends ${constructor(){super(...arguments),this.parameters={a:te(1,"spawn"),b:te(1,"spawn"),ease:ce()},this.bindingAdapter=U((e,t)=>{e.setScaleRange(t.a,t.b)})}make(e={}){return new j(e.a,e.b,xe(e.ease))}},scaleComponents:new class extends ${constructor(){super(...arguments),this.parameters={a:re([1,1,1],"spawn"),b:re([1,1,1],"spawn"),ease:ce()},this.bindingAdapter=U((e,t)=>{e.setScaleRange(t.a,t.b)})}make(e={}){return new Y(e.a,e.b,xe(e.ease))}},randomDrift:new class extends ${constructor(){super(...arguments),this.parameters={drift:re([1,1,1],"live"),delay:te(0,"live"),ease:ce()},this.bindingAdapter=Q((e,t)=>{const s=t.drift;e.setDrift(s.x,s.y,s.z,t.delay)})}make(e={}){return new b(e.drift.x,e.drift.y,e.drift.z,e.delay,void 0,xe(e.ease))}},disperse:new class extends ${constructor(){super(...arguments),this.parameters={distance:te(1,"spawn"),axis:oe(["XYZ","XZ","XY","YZ"],"XYZ"),ease:ce()},this.bindingAdapter=U((e,t)=>{e.setDistance(t.distance)})}make(e={}){return new L(e.distance,R[e.axis.toLowerCase()],xe(e.ease))}},rotate:new class extends ${constructor(){super(...arguments),this.parameters={rotation:re([0,0,0],"spawn"),ease:ce()},this.bindingAdapter=U((e,t)=>{const s=de(t.rotation);e.resetRotation(s.x,s.y,s.z)})}make(e={}){const t=de(e.rotation);return new k(t.x,t.y,t.z,void 0,xe(e.ease))}},rotateAdd:new class extends ${constructor(){super(...arguments),this.parameters={rotation:re([0,0,0],"spawn")},this.bindingAdapter=U((e,t)=>{const s=de(t.rotation);e.resetRotation(s.x,s.y,s.z)})}make(e={}){const t=de(e.rotation),s=new k(t.x,t.y,t.z,void 0);return s.rotationType="add",s}},changeColor:new class extends ${constructor(){super(...arguments),this.parameters={a:ie("#ffffff","spawn"),b:ie("#ffffff","spawn"),ease:ce()},this.bindingAdapter=U((e,t)=>{e.resetColor(t.a,t.b)})}make(e={}){return new u(e.a,e.b,void 0,xe(e.ease))}},changeOpacity:new class extends ${constructor(){super(...arguments),this.parameters={a:te(1,"spawn",0,1),b:te(0,"spawn",0,1),ease:ce()},this.bindingAdapter=U((e,t)=>{e.resetAlpha(t.a,t.b)})}make(e={}){return new i(e.a,e.b,void 0,xe(e.ease))}},vortex:new class extends ${constructor(){super(...arguments),this.parameters={axis:re([0,1,0],"live"),amount:te(1,"live")},this.bindingAdapter=Q((e,t)=>{e.setAxisAngle(t.axis,t.amount)})}make(e={}){return new V(e.axis,e.amount)}},moveTo:new class extends ${constructor(){super(...arguments),this.parameters={target:re([0,1,0],"live"),ease:ce()},this.bindingAdapter=Q((e,t)=>{const s=t.target;e.setTarget(s.x,s.y,s.z)})}make(e={}){return new S(e.target.x,e.target.y,e.target.z,xe(e.ease))}},linearDamping:new class extends ${constructor(){super(...arguments),this.parameters={factor:te(.1,"live",0,1e3)},this.bindingAdapter=Q((e,t)=>{e.setFactor(t.factor)})}make(e={}){return new D(e.factor)}},followParent:new class extends ${constructor(){super(...arguments),this.parameters={speed:te(0,"live")},this.bindingAdapter=Q((e,t)=>{e.setSpeed(t.speed)})}make(e={}){return new C(e.speed)}},worldCollision:new class extends ${constructor(){super(...arguments),this.parameters={friction:ee(1,0,1),bounce:ee(1,0,1),lifeLoss:ee(0,0)}}make(e={}){return new J(null,e.bounce,e.friction,e.lifeLoss)}},animation:new class extends ${constructor(){super(...arguments),this.parameters={clip:{type:"animationclip",default:null},timeScale:ee(1,0,10),weight:ee(1,0,1),loop:oe(["Once","Repeat","PingPong"],"Once"),clampWhenFinished:{...se(!0),requires:{loop:"Once"}}}}make(n={}){let r=e;return"Repeat"===n.loop?r=s:"PingPong"===n.loop&&(r=t),new A(n.clip,n.timeScale,n.weight,r,n.clampWhenFinished,d.easeLinear)}}};export const VfxInitializserLibrary=ge;export const VfxInitializserLibraryKeys=Object.keys(VfxInitializserLibrary);export const VfxBehaviourLibrary=be;export const VfxBehaviourLibraryKeys=Object.keys(VfxBehaviourLibrary);/*
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* See the LICENSE.md file for details.
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*/
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@@ -56,6 +56,7 @@ export declare class CombinedRenderer extends MeshRenderer {
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target: THREE.Mesh | Object3D;
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}): void;
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onParticleUpdate(particle: any): void;
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private applyUniforms;
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onParticleDead(particle: any): void;
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}
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export declare class StretchedSpriteInstancedRenderer extends MeshRenderer {
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@@ -1,4 +1,4 @@
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-
import{CustomRenderer as e,MeshRenderer as t,PUID as r}from"@hology/nebula";import*as a from"three";import{InstancedBufferAttribute as o,Object3D as i}from"three";import{NodeShaderMaterial as n}from"three-shader-graph";import{StretchedSprite as s}from"./stretched-sprite.js";import{Trail as l}from"./trail-renderer.js";import{SpriteNodeShaderMaterial as c}from"../../shader/sprite-shader";import{particleEnergyUniformName as d}from"../../shader-nodes/particle";var m;!function(e){e[e.mesh=0]="mesh",e[e.instanced=1]="instanced",e[e.sprite=2]="sprite",e[e.stretchedBillboard=3]="stretchedBillboard",e[e.trail=4]="trail"}(m||(m={}));export class MultiRenderer extends e{constructor(e,t,r,a){super(),this.worldContainer=e,this.localContainer=t,this.three=r,this.view=a,this.localRenderers=[],this.worldRenderers=[]}onSystemUpdate(){for(const e of this.worldRenderers)e?.onSystemUpdate();for(const e of this.localRenderers)e?.onSystemUpdate()}onParticleCreated(e){e.target=null,this.getRenderer(e)?.onParticleCreated(e)}onParticleUpdate(e){this.getRenderer(e)?.onParticleUpdate(e)}onParticleDead(e){this.getRenderer(e)?.onParticleDead(e),e._renderer=null}getRenderer(e){if(e._renderer)return e._renderer;const t=(null!=e?.parent?e?.parent._space:null)??"world",r="world"===t?this.worldContainer:this.localContainer,o="world"===t?this.worldRenderers:this.localRenderers;return"trail"===e.body.type?(null==o[m.trail]&&(o[m.trail]=new TrailRenderer(r,this.three)),e._renderer=o[m.trail]):e.body instanceof s?(null==o[m.stretchedBillboard]&&(o[m.stretchedBillboard]=new StretchedSpriteInstancedRenderer(r,this.three,this.view)),e._renderer=o[m.stretchedBillboard]):e.body instanceof a.Sprite||e.body instanceof a.Mesh&&"sprite"===e.body.name?(null==o[m.sprite]&&(o[m.sprite]=new CombinedRenderer(r,this.three)),e._renderer=o[m.sprite]):e.body instanceof a.Mesh&&0==e.body.children.length&&e.body.material instanceof n?(null==o[m.instanced]&&(o[m.instanced]=new InstancedRenderer(r,this.three,this.view)),e._renderer=o[m.instanced]):e.body instanceof a.Object3D?(null==o[m.mesh]&&(o[m.mesh]=new CombinedRenderer(r,this.three)),e._renderer=o[m.mesh]):void 0}dispose(){this.localRenderers.forEach(e=>{e instanceof InstancedRenderer&&e.dispose()}),this.worldRenderers.forEach(e=>{e instanceof InstancedRenderer&&e.dispose()})}}export class TrailRenderer extends t{constructor(){super(...arguments),this.trails=[]}dispose(){}onSystemUpdate(){for(const e of this.trails)e.update()}onParticleCreated(e){const t=e.body,r=new l(this.container,!1),o=new i;this.container.add(o),o.updateMatrixWorld(),o.updateWorldMatrix(!0,!0);const n=t.material?.clone()??l.createBaseMaterial(t.texture,t.scrollSpeed,t.opacityChannel,t.billboard??!1);n.uniforms.taper&&(n.uniforms.taper.value=t.taper??!1);const s=new a.Color(t.color??0).multiplyScalar(t.intensity),c=new a.Color(t.colorEnd??0).multiplyScalar(t.intensityEnd??t.intensity??1);n.uniforms.headColor&&n.uniforms.tailColor&&(n.uniforms.headColor.value=new a.Vector4(s.r,s.g,s.b,t.opacityStart??1),n.uniforms.tailColor.value=new a.Vector4(c.r,c.g,c.b,t.opacityEnd??1)),n.uniforms.color&&null==n.uniforms.headColor&&(n.uniforms.color.value=s),n.uniforms.opacity&&null==n.uniforms.headColor&&(n.uniforms.opacity.value=t.opacityStart??1),t.bloom&&(n.userData.hasBloom=!0),r.initialize(n,Math.round(t.length??10),!1,t.width,null,o,t.billboard??!1);const d=e.rotation;o.rotation.set(d.x,d.y,d.z);e.scale;r.activate(),this.trails.push(r),e.target=o}onParticleUpdate(e){const t=e.target;t.position.copy(e.position);const r=e.body;let a=A;e.old&&e.old.position?a.set(e.position.x-e.old.position.x,e.position.y-e.old.position.y,e.position.z-e.old.position.z).normalize():a.copy(e.velocity).normalize();const o=w;o.setFromUnitVectors(a,b),t.rotation.set(0,0,0),t.rotation.set(e.rotation.x,e.rotation.y,e.rotation.z),t.applyQuaternion(o);const i=this.trails.findIndex(e=>e.targetObject.id===t.id);if(-1!=i){const t=this.trails[i];if(e.useAlpha){if(t.material.uniforms.headColor&&t.material.uniforms.tailColor){t.material.uniforms.headColor.value.setW(r.opacityStart*e.alpha);t.material.uniforms.tailColor.value.setW(r.opacityEnd*e.alpha)}null!=t.material.uniforms.opacity&&(t.material.uniforms.opacity.value=e.alpha)}e.useColor&&null!=t.material.uniforms.color&&t.material.uniforms.color.value.copy(e.color),null!=t.material.uniforms[d]&&(t.material.uniforms[d].value=e.energy)}}onParticleDead(e){const t=e.target,r=this.trails.findIndex(e=>e.targetObject.id===t.id);if(-1!=r){const e=this.trails[r];e.removeFromParent(),e.mesh.removeFromParent(),e.targetObject.removeFromParent(),t.removeFromParent(),this.trails.splice(r,1)}}}export class CombinedRenderer extends t{dispose(){}scale(e){const t=e.transform.initialScale;e.target instanceof a.Sprite?null!=t?e.target.scale.set(t.x*e.scale*e.radius,t.y*e.scale*e.radius,1):e.target.scale.set(e.scale*e.radius,e.scale*e.radius,1):null!=t?e.target.scale.set(t.x*e.scale,t.y*e.scale,t.z*e.scale):super.scale(e)}rotate(e){e.target.material.rotation=e.rotation.z}onParticleCreated(e){e.target||(e.target=this._targetPool.get(e.body),(e.useAlpha||e.useColor)&&(e.target instanceof a.Mesh||e.target instanceof a.Sprite&&e.target.material instanceof a.Material)&&(e.target.material.__puid=r.id(e.body.material),e.target.material=this._materialPool.get(e.target.material))),e.target&&e.target instanceof i&&(e.target.position.set(e.position.x,e.position.y,e.position.z),this.container.add(e.target))}onParticleUpdate(e){const{target:t,useAlpha:r,useColor:o,rotation:n}=e;if(t){if(t.position.copy(e.position),this.isThreeSprite(e)||(t instanceof a.Mesh&&t.material instanceof c?e.target.material.rotation=e.rotation.z:t.rotation.set(n.x,n.y,n.z)),this.scale(e),e.transform&&e.transform.orientAlongVelocity&&t instanceof i){const r=u.set(e.velocity.x,e.velocity.y,e.velocity.z).normalize(),a=t.getWorldDirection(p);a.applyAxisAngle(f,Math.PI/-2),h.setFromUnitVectors(a,r),t.quaternion.copy(h)}t.material instanceof a.Material&&(r&&(t.material instanceof c&&null!=t.material.uniforms.opacity&&(t.material.uniforms.opacity.value=e.alpha,t.material.uniformsNeedUpdate=!0),t.material.opacity=e.alpha,t.material.transparent=!0),o&&(null!=t.material.color?t.material.color.copy(e.color):t.material instanceof a.ShaderMaterial&&null!=t.material.uniforms.color&&(t.material.uniforms.color.value=e.color,t.material.uniformsNeedUpdate=!0)))}}onParticleDead(e){e.target&&(e.target.material&&(e.useAlpha||e.useColor)&&this._materialPool.expire(e.target.material),this._targetPool.expire(e.target),this.container.remove(e.target),e.target=null)}}export class StretchedSpriteInstancedRenderer extends t{constructor(e,t,r){super(e,t),this.view=r,this.meshes=[]}dispose(){this.meshes.forEach(e=>e.mesh.geometry.dispose())}onSystemUpdate(){for(const e of this.meshes){const t=e.mesh.geometry.getAttribute("offset"),r=e.mesh.geometry.getAttribute("size"),o=e.mesh.geometry.getAttribute("velocity"),i=e.mesh.geometry.getAttribute("rotation"),n=e.mesh.geometry.getAttribute("color");let s=0;for(const l of e.particles){if(null==l||l.dead)continue;if(l.useColor||l.color instanceof a.Color){const e=M.copy(l.color).getRGB(P);n.setXYZW(s,e.r,e.g,e.b,1),n.needsUpdate=!0}l.useAlpha&&(n.setW(s,l.alpha),n.needsUpdate=!0),"number"==typeof l.rotation?i.setX(s,l.rotation):i.setX(s,l.rotation.x);const e=l.position;if(t.setXYZ(s,e.x,e.y,e.z),"number"!=typeof l.scale)throw new Error("Particle scale is not a number");r.setXYZ(s,l.scale,l.scale,l.scale);let c=l.body.scaleFactor;0===c&&(c=.001);const d=1,m=l.velocity;o.setXYZW(s,m.x*c,m.y*c,m.z*c,d),s++}s>0&&(t.clearUpdateRanges(),t.addUpdateRange(0,3*s),t.needsUpdate=!0,r.clearUpdateRanges(),r.addUpdateRange(0,3*s),r.needsUpdate=!0,n.clearUpdateRanges(),n.addUpdateRange(0,4*s),n.needsUpdate=!0,o.clearUpdateRanges(),o.addUpdateRange(0,4*s),o.needsUpdate=!0,i.clearUpdateRanges(),i.addUpdateRange(0,s),i.needsUpdate=!0)}}calcMaxCount(e){if(null==e)return 1;const t=e.parent.rate,r=t.timePan.a;if(!Number.isFinite(r)||r<=0)return t.numPan.b*this.calcMaxCount(e.parent.parentParticle);return Math.min(t.numPan.b*Math.ceil(e.life/Math.min(Math.max(t.timePan.a,.01),1)),1e5)*this.calcMaxCount(e.parent.parentParticle)}onParticleCreated(e){if(e.body instanceof s&&null==e.target){const t=e.body;let r=this.meshes.find(e=>e.mesh.material.uuid===t.material.uuid);if(null==r){const i=this.calcMaxCount(e),n=new a.InstancedBufferGeometry;n.setIndex(t.geometry.getIndex()),n.setAttribute("position",t.geometry.getAttribute("position")),t.geometry.hasAttribute("normal")&&n.setAttribute("normal",t.geometry.getAttribute("normal")),n.setAttribute("uv",t.geometry.getAttribute("uv"));const s=new o(new Float32Array(3*i),3);s.setUsage(a.DynamicDrawUsage),n.setAttribute("offset",s);const l=new o(new Float32Array(4*i),4);if(l.setUsage(a.DynamicDrawUsage),n.setAttribute("color",l),t.material instanceof c){const e=new a.Color(t.material.color);for(let t=0;t<l.count;t++)l.setXYZW(t,e.r,e.g,e.b,1)}const d=new o(new Float32Array(3*i),3);d.setUsage(a.DynamicDrawUsage),n.setAttribute("size",d);const m=new o(new Float32Array(4*i),4);m.setUsage(a.DynamicDrawUsage),n.setAttribute("velocity",m);const u=new o(new Float32Array(4*i),1);u.setUsage(a.DynamicDrawUsage),n.setAttribute("rotation",u),r={mesh:new a.Mesh(n,t.material),indices:new Float32Array(i),particles:[]},this.meshes.push(r),this.container.add(r.mesh)}let i=r.indices.findIndex(e=>0===e);i<0&&(i=function(e){let t=e[0],r=0;for(let a=1;a<e.length;a++)e[a]<t&&(t=e[a],r=a);return r}(r.indices)),r.indices[i]=performance.now(),e.target=i,r.particles[i]=e}}onParticleUpdate(e){}onParticleDead(e){const t=e.body;let r=this.meshes.find(e=>e.mesh.material.uuid===t.material.uuid);if(r){const t=r.mesh.geometry.getAttribute("size");t.setXYZ(e.target,0,0,0),t.needsUpdate=!0,r.particles[e.target]=null,r.indices[e.target]=0}e.target=null}}const u=new a.Vector3,p=new a.Vector3,h=new a.Quaternion,f=new a.Vector3(1,0,0);export class InstancedRenderer extends t{constructor(e,t,r){super(e,t),this.view=r,this.meshes=[]}dispose(){this.meshes.forEach(e=>e.mesh.dispose())}onSystemUpdate(){for(const e of this.meshes);}calcMaxCount(e){if(null==e)return 1;const t=e.parent.rate,r=t.timePan.a;if(!Number.isFinite(r)||r<=0)return t.numPan.b*this.calcMaxCount(e.parent.parentParticle);return Math.min(t.numPan.b*Math.ceil(e.life/Math.min(Math.max(t.timePan.a,.01),1)),1e5)*this.calcMaxCount(e.parent.parentParticle)}onParticleCreated(e){if(e.body instanceof a.Sprite)return;const t=e.body;let r=this.meshes.find(e=>e.mesh.geometry.uuid===t.geometry.uuid&&e.mesh.material.uuid===t.material.uuid);if(null==r){const o=this.calcMaxCount(e);r={mesh:new a.InstancedMesh(t.geometry,t.material,o),indices:new Array(o).fill(null),particles:[]},r.mesh.renderOrder=t.renderOrder,r.mesh.setColorAt(0,M.setScalar(1)),r.mesh.instanceColor.needsUpdate=!0,r.mesh.material.defines.USE_INSTANCING="";const i=new Float32Array(3*o);x.makeScale(0,0,0);for(let e=0;e<o;e++)i[3*e+0]=1,i[3*e+1]=1,r.mesh.setMatrixAt(e,x);r.mesh.instanceMatrix.needsUpdate=!0,r.mesh.geometry.setAttribute("particleData",new a.InstancedBufferAttribute(i,3)),this.meshes.push(r),this.container.add(r.mesh)}let o=r.indices.findIndex(e=>null==e);if(o<0&&(o=r.indices.indexOf(Math.min(...r.indices))),r.indices[o]=performance.now(),e.target=o,r.particles[o]=e,"number"==typeof e.target){e.transform.initialScale;const t=e.body;let r=this.meshes.find(e=>e.mesh.geometry.uuid===t.geometry.uuid&&e.mesh.material.uuid===t.material.uuid);y(e,r.mesh),e.useAlpha&&(r.mesh.material.transparent=!0)}}onParticleUpdate(e){const{target:t,useAlpha:r,useColor:a,rotation:o}=e;if(null==t)return;const i=e.body,n=this.meshes.find(e=>e.mesh.geometry.uuid===i.geometry.uuid&&e.mesh.material.uuid===i.material.uuid);if(null==n)return;n.mesh.frustumCulled=!1,y(e,n.mesh),a&&(n.mesh.setColorAt(e.target,M.copy(e.color)),n.mesh.instanceColor.needsUpdate=!0);const s=n.mesh.geometry.getAttribute("particleData");r&&s.setX(e.target,e.alpha),s.setY(e.target,e.energy),s.needsUpdate=!0}onParticleDead(e){if(null!=e.target){const t=e.body,r=this.meshes.find(e=>e.mesh.geometry.uuid===t.geometry.uuid&&e.mesh.material.uuid===t.material.uuid);if(null==r)return;r.indices[e.target]=null,e.scale=0,y(e,r.mesh),r.mesh.instanceMatrix.needsUpdate=!0,e.target=null}}}const g=new i;function y(e,t){if(A.set(e.position.x,e.position.y,e.position.z),e.transform&&e.transform.orientAlongVelocity){const r=u.set(e.position.x-e.old.position.x,e.position.y-e.old.position.y,e.position.z-e.old.position.z).normalize();t.getMatrixAt(e.target,g.matrix);const a=g.getWorldDirection(U);a.applyAxisAngle(f,Math.PI/-2),w.setFromUnitVectors(a,r)}else C.set(e.rotation.x,e.rotation.y,e.rotation.z),w.setFromEuler(C);const r=e.transform.initialScale;null!=r?U.set(r.x*e.scale,r.y*e.scale,r.z*e.scale):U.set(e.scale,e.scale,e.scale),x.compose(A,w,U),t.setMatrixAt(e.target,x),t.instanceMatrix.needsUpdate=!0}const b=new a.Vector3(0,0,-1),x=new a.Matrix4,w=new a.Quaternion,A=new a.Vector3,U=new a.Vector3,C=new a.Euler,M=new a.Color(0),P={r:0,g:0,b:0};function R(e,t){const r=e.mesh,o=r.count,i=[],n=r.geometry.getAttribute("particleData"),s=new a.Vector3;for(let l=0;l<o;l++){const o=new a.Matrix4,c=new a.Color;r.getMatrixAt(l,o),r.getColorAt(l,c);const d=n.getX(l);s.setFromMatrixPosition(o);const m=s.distanceTo(t.position);i.push({index:l,distance:m,matrix:o,particle:e.particles[l],color:c,pdx:d})}i.sort((e,t)=>t.distance-e.distance);for(let e=0;e<o;e++){const t=i[e].matrix;null==i[e].particle&&t.makeScale(0,0,0),r.setMatrixAt(e,t),r.setColorAt(e,i[e].color),n.setX(e,i[e].pdx)}r.instanceMatrix.needsUpdate=!0}export{R as sortInstancedMeshByDistance};/*
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1
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+
import{CustomRenderer as e,MeshRenderer as t,PUID as r}from"@hology/nebula";import*as a from"three";import{InstancedBufferAttribute as o,Object3D as i}from"three";import{NodeShaderMaterial as n}from"three-shader-graph";import{StretchedSprite as s}from"./stretched-sprite.js";import{Trail as l}from"./trail-renderer.js";import{SpriteNodeShaderMaterial as c}from"../../shader/sprite-shader";import{particleEnergyUniformName as d}from"../../shader-nodes/particle";import{AssetMeshInstance as m}from"../../scene/asset-resource-loader.js";var u;!function(e){e[e.mesh=0]="mesh",e[e.instanced=1]="instanced",e[e.sprite=2]="sprite",e[e.stretchedBillboard=3]="stretchedBillboard",e[e.trail=4]="trail"}(u||(u={}));export class MultiRenderer extends e{constructor(e,t,r,a){super(),this.worldContainer=e,this.localContainer=t,this.three=r,this.view=a,this.localRenderers=[],this.worldRenderers=[]}onSystemUpdate(){for(const e of this.worldRenderers)e?.onSystemUpdate();for(const e of this.localRenderers)e?.onSystemUpdate()}onParticleCreated(e){e.target=null,this.getRenderer(e)?.onParticleCreated(e)}onParticleUpdate(e){this.getRenderer(e)?.onParticleUpdate(e)}onParticleDead(e){this.getRenderer(e)?.onParticleDead(e),e._renderer=null}getRenderer(e){if(e._renderer)return e._renderer;const t=(null!=e?.parent?e?.parent._space:null)??"world",r="world"===t?this.worldContainer:this.localContainer,o="world"===t?this.worldRenderers:this.localRenderers;return"trail"===e.body.type?(null==o[u.trail]&&(o[u.trail]=new TrailRenderer(r,this.three)),e._renderer=o[u.trail]):e.body instanceof s?(null==o[u.stretchedBillboard]&&(o[u.stretchedBillboard]=new StretchedSpriteInstancedRenderer(r,this.three,this.view)),e._renderer=o[u.stretchedBillboard]):e.body instanceof a.Sprite||e.body instanceof a.Mesh&&"sprite"===e.body.name?(null==o[u.sprite]&&(o[u.sprite]=new CombinedRenderer(r,this.three)),e._renderer=o[u.sprite]):e.body instanceof a.Mesh&&0==e.body.children.length&&e.body.material instanceof n?(null==o[u.instanced]&&(o[u.instanced]=new InstancedRenderer(r,this.three,this.view)),e._renderer=o[u.instanced]):e.body instanceof a.Object3D?(null==o[u.mesh]&&(o[u.mesh]=new CombinedRenderer(r,this.three)),e._renderer=o[u.mesh]):void 0}dispose(){this.localRenderers.forEach(e=>{e instanceof InstancedRenderer&&e.dispose()}),this.worldRenderers.forEach(e=>{e instanceof InstancedRenderer&&e.dispose()})}}export class TrailRenderer extends t{constructor(){super(...arguments),this.trails=[]}dispose(){}onSystemUpdate(){for(const e of this.trails)e.update()}onParticleCreated(e){const t=e.body,r=new l(this.container,!1),o=new i;this.container.add(o),o.updateMatrixWorld(),o.updateWorldMatrix(!0,!0);const n=t.material?.clone()??l.createBaseMaterial(t.texture,t.scrollSpeed,t.opacityChannel,t.billboard??!1);n.uniforms.taper&&(n.uniforms.taper.value=t.taper??!1);const s=new a.Color(t.color??0).multiplyScalar(t.intensity),c=new a.Color(t.colorEnd??0).multiplyScalar(t.intensityEnd??t.intensity??1);n.uniforms.headColor&&n.uniforms.tailColor&&(n.uniforms.headColor.value=new a.Vector4(s.r,s.g,s.b,t.opacityStart??1),n.uniforms.tailColor.value=new a.Vector4(c.r,c.g,c.b,t.opacityEnd??1)),n.uniforms.color&&null==n.uniforms.headColor&&(n.uniforms.color.value=s),n.uniforms.opacity&&null==n.uniforms.headColor&&(n.uniforms.opacity.value=t.opacityStart??1),t.bloom&&(n.userData.hasBloom=!0),r.initialize(n,Math.round(t.length??10),!1,t.width,null,o,t.billboard??!1);const d=e.rotation;o.rotation.set(d.x,d.y,d.z);e.scale;r.activate(),this.trails.push(r),e.target=o}onParticleUpdate(e){const t=e.target;t.position.copy(e.position);const r=e.body;let a=U;e.old&&e.old.position?a.set(e.position.x-e.old.position.x,e.position.y-e.old.position.y,e.position.z-e.old.position.z).normalize():a.copy(e.velocity).normalize();const o=A;o.setFromUnitVectors(a,x),t.rotation.set(0,0,0),t.rotation.set(e.rotation.x,e.rotation.y,e.rotation.z),t.applyQuaternion(o);const i=this.trails.findIndex(e=>e.targetObject.id===t.id);if(-1!=i){const t=this.trails[i];if(e.useAlpha){if(t.material.uniforms.headColor&&t.material.uniforms.tailColor){t.material.uniforms.headColor.value.setW(r.opacityStart*e.alpha);t.material.uniforms.tailColor.value.setW(r.opacityEnd*e.alpha)}null!=t.material.uniforms.opacity&&(t.material.uniforms.opacity.value=e.alpha)}e.useColor&&null!=t.material.uniforms.color&&t.material.uniforms.color.value.copy(e.color),null!=t.material.uniforms[d]&&(t.material.uniforms[d].value=e.energy)}}onParticleDead(e){const t=e.target,r=this.trails.findIndex(e=>e.targetObject.id===t.id);if(-1!=r){const e=this.trails[r];e.removeFromParent(),e.mesh.removeFromParent(),e.targetObject.removeFromParent(),t.removeFromParent(),this.trails.splice(r,1)}}}export class CombinedRenderer extends t{dispose(){}scale(e){const t=e.transform.initialScale;e.target instanceof a.Sprite?null!=t?e.target.scale.set(t.x*e.scale*e.radius,t.y*e.scale*e.radius,1):e.target.scale.set(e.scale*e.radius,e.scale*e.radius,1):null!=t?e.target.scale.set(t.x*e.scale,t.y*e.scale,t.z*e.scale):super.scale(e)}rotate(e){e.target.material.rotation=e.rotation.z}onParticleCreated(e){e.target||(e.target=this._targetPool.get(e.body),(e.useAlpha||e.useColor)&&(e.target instanceof a.Mesh||e.target instanceof a.Sprite&&e.target.material instanceof a.Material)&&(e.target.material.__puid=r.id(e.body.material),e.target.material=this._materialPool.get(e.target.material))),e.target&&e.target instanceof i&&(e.target.position.set(e.position.x,e.position.y,e.position.z),this.container.add(e.target))}onParticleUpdate(e){const{target:t,useAlpha:r,useColor:o,rotation:n}=e;if(t){if(t.position.copy(e.position),this.isThreeSprite(e)||(t instanceof a.Mesh&&t.material instanceof c?e.target.material.rotation=e.rotation.z:t.rotation.set(n.x,n.y,n.z)),this.scale(e),e.transform&&e.transform.orientAlongVelocity&&t instanceof i){const r=p.set(e.velocity.x,e.velocity.y,e.velocity.z).normalize(),a=t.getWorldDirection(h);a.applyAxisAngle(g,Math.PI/-2),f.setFromUnitVectors(a,r),t.quaternion.copy(f)}(r||o)&&this.applyUniforms(t,e)}}applyUniforms(e,t){e instanceof m&&e.traverse(r=>r!==e&&this.applyUniforms(r,t)),e instanceof a.Mesh&&(t.useAlpha&&(e.material instanceof c&&null!=e.material.uniforms.opacity&&(e.material.uniforms.opacity.value=t.alpha),e.material instanceof a.ShaderMaterial&&null!=e.material.uniforms.opacity?e.material.uniforms.opacity.value=t.alpha:e.material.opacity=t.alpha,e.material.transparent=!0),t.useColor&&(null!=e.material.color?e.material.color.copy(t.color):e.material instanceof a.ShaderMaterial&&null!=e.material.uniforms.color&&(e.material.uniforms.color.value=t.color)))}onParticleDead(e){e.target&&(e.target.material&&(e.useAlpha||e.useColor)&&this._materialPool.expire(e.target.material),this._targetPool.expire(e.target),this.container.remove(e.target),e.target=null)}}export class StretchedSpriteInstancedRenderer extends t{constructor(e,t,r){super(e,t),this.view=r,this.meshes=[]}dispose(){this.meshes.forEach(e=>e.mesh.geometry.dispose())}onSystemUpdate(){for(const e of this.meshes){const t=e.mesh.geometry.getAttribute("offset"),r=e.mesh.geometry.getAttribute("size"),o=e.mesh.geometry.getAttribute("velocity"),i=e.mesh.geometry.getAttribute("rotation"),n=e.mesh.geometry.getAttribute("color");let s=0;for(const l of e.particles){if(null==l||l.dead)continue;if(l.useColor||l.color instanceof a.Color){const e=P.copy(l.color).getRGB(v);n.setXYZW(s,e.r,e.g,e.b,1),n.needsUpdate=!0}l.useAlpha&&(n.setW(s,l.alpha),n.needsUpdate=!0),"number"==typeof l.rotation?i.setX(s,l.rotation):i.setX(s,l.rotation.x);const e=l.position;if(t.setXYZ(s,e.x,e.y,e.z),"number"!=typeof l.scale)throw new Error("Particle scale is not a number");r.setXYZ(s,l.scale,l.scale,l.scale);let c=l.body.scaleFactor;0===c&&(c=.001);const d=1,m=l.velocity;o.setXYZW(s,m.x*c,m.y*c,m.z*c,d),s++}s>0&&(t.clearUpdateRanges(),t.addUpdateRange(0,3*s),t.needsUpdate=!0,r.clearUpdateRanges(),r.addUpdateRange(0,3*s),r.needsUpdate=!0,n.clearUpdateRanges(),n.addUpdateRange(0,4*s),n.needsUpdate=!0,o.clearUpdateRanges(),o.addUpdateRange(0,4*s),o.needsUpdate=!0,i.clearUpdateRanges(),i.addUpdateRange(0,s),i.needsUpdate=!0)}}calcMaxCount(e){if(null==e)return 1;const t=e.parent.rate,r=t.timePan.a;if(!Number.isFinite(r)||r<=0)return t.numPan.b*this.calcMaxCount(e.parent.parentParticle);return Math.min(t.numPan.b*Math.ceil(e.life/Math.min(Math.max(t.timePan.a,.01),1)),1e5)*this.calcMaxCount(e.parent.parentParticle)}onParticleCreated(e){if(e.body instanceof s&&null==e.target){const t=e.body;let r=this.meshes.find(e=>e.mesh.material.uuid===t.material.uuid);if(null==r){const i=this.calcMaxCount(e),n=new a.InstancedBufferGeometry;n.setIndex(t.geometry.getIndex()),n.setAttribute("position",t.geometry.getAttribute("position")),t.geometry.hasAttribute("normal")&&n.setAttribute("normal",t.geometry.getAttribute("normal")),n.setAttribute("uv",t.geometry.getAttribute("uv"));const s=new o(new Float32Array(3*i),3);s.setUsage(a.DynamicDrawUsage),n.setAttribute("offset",s);const l=new o(new Float32Array(4*i),4);if(l.setUsage(a.DynamicDrawUsage),n.setAttribute("color",l),t.material instanceof c){const e=new a.Color(t.material.color);for(let t=0;t<l.count;t++)l.setXYZW(t,e.r,e.g,e.b,1)}const d=new o(new Float32Array(3*i),3);d.setUsage(a.DynamicDrawUsage),n.setAttribute("size",d);const m=new o(new Float32Array(4*i),4);m.setUsage(a.DynamicDrawUsage),n.setAttribute("velocity",m);const u=new o(new Float32Array(4*i),1);u.setUsage(a.DynamicDrawUsage),n.setAttribute("rotation",u),r={mesh:new a.Mesh(n,t.material),indices:new Float32Array(i),particles:[]},this.meshes.push(r),this.container.add(r.mesh)}let i=r.indices.findIndex(e=>0===e);i<0&&(i=function(e){let t=e[0],r=0;for(let a=1;a<e.length;a++)e[a]<t&&(t=e[a],r=a);return r}(r.indices)),r.indices[i]=performance.now(),e.target=i,r.particles[i]=e}}onParticleUpdate(e){}onParticleDead(e){const t=e.body;let r=this.meshes.find(e=>e.mesh.material.uuid===t.material.uuid);if(r){const t=r.mesh.geometry.getAttribute("size");t.setXYZ(e.target,0,0,0),t.needsUpdate=!0,r.particles[e.target]=null,r.indices[e.target]=0}e.target=null}}const p=new a.Vector3,h=new a.Vector3,f=new a.Quaternion,g=new a.Vector3(1,0,0);export class InstancedRenderer extends t{constructor(e,t,r){super(e,t),this.view=r,this.meshes=[]}dispose(){this.meshes.forEach(e=>e.mesh.dispose())}onSystemUpdate(){for(const e of this.meshes);}calcMaxCount(e){if(null==e)return 1;const t=e.parent.rate,r=t.timePan.a;if(!Number.isFinite(r)||r<=0)return t.numPan.b*this.calcMaxCount(e.parent.parentParticle);return Math.min(t.numPan.b*Math.ceil(e.life/Math.min(Math.max(t.timePan.a,.01),1)),1e5)*this.calcMaxCount(e.parent.parentParticle)}onParticleCreated(e){if(e.body instanceof a.Sprite)return;const t=e.body;let r=this.meshes.find(e=>e.mesh.geometry.uuid===t.geometry.uuid&&e.mesh.material.uuid===t.material.uuid);if(null==r){const o=this.calcMaxCount(e);r={mesh:new a.InstancedMesh(t.geometry,t.material,o),indices:new Array(o).fill(null),particles:[]},r.mesh.renderOrder=t.renderOrder,r.mesh.setColorAt(0,P.setScalar(1)),r.mesh.instanceColor.needsUpdate=!0,r.mesh.material.defines.USE_INSTANCING="";const i=new Float32Array(3*o);w.makeScale(0,0,0);for(let e=0;e<o;e++)i[3*e+0]=1,i[3*e+1]=1,r.mesh.setMatrixAt(e,w);r.mesh.instanceMatrix.needsUpdate=!0,r.mesh.geometry.setAttribute("particleData",new a.InstancedBufferAttribute(i,3)),this.meshes.push(r),this.container.add(r.mesh)}let o=r.indices.findIndex(e=>null==e);if(o<0&&(o=r.indices.indexOf(Math.min(...r.indices))),r.indices[o]=performance.now(),e.target=o,r.particles[o]=e,"number"==typeof e.target){e.transform.initialScale;const t=e.body;let r=this.meshes.find(e=>e.mesh.geometry.uuid===t.geometry.uuid&&e.mesh.material.uuid===t.material.uuid);b(e,r.mesh),e.useAlpha&&(r.mesh.material.transparent=!0)}}onParticleUpdate(e){const{target:t,useAlpha:r,useColor:a,rotation:o}=e;if(null==t)return;const i=e.body,n=this.meshes.find(e=>e.mesh.geometry.uuid===i.geometry.uuid&&e.mesh.material.uuid===i.material.uuid);if(null==n)return;n.mesh.frustumCulled=!1,b(e,n.mesh),a&&(n.mesh.setColorAt(e.target,P.copy(e.color)),n.mesh.instanceColor.needsUpdate=!0);const s=n.mesh.geometry.getAttribute("particleData");r&&s.setX(e.target,e.alpha),s.setY(e.target,e.energy),s.needsUpdate=!0}onParticleDead(e){if(null!=e.target){const t=e.body,r=this.meshes.find(e=>e.mesh.geometry.uuid===t.geometry.uuid&&e.mesh.material.uuid===t.material.uuid);if(null==r)return;r.indices[e.target]=null,e.scale=0,b(e,r.mesh),r.mesh.instanceMatrix.needsUpdate=!0,e.target=null}}}const y=new i;function b(e,t){if(U.set(e.position.x,e.position.y,e.position.z),e.transform&&e.transform.orientAlongVelocity){const r=p.set(e.position.x-e.old.position.x,e.position.y-e.old.position.y,e.position.z-e.old.position.z).normalize();t.getMatrixAt(e.target,y.matrix);const a=y.getWorldDirection(C);a.applyAxisAngle(g,Math.PI/-2),A.setFromUnitVectors(a,r)}else M.set(e.rotation.x,e.rotation.y,e.rotation.z),A.setFromEuler(M);const r=e.transform.initialScale;null!=r?C.set(r.x*e.scale,r.y*e.scale,r.z*e.scale):C.set(e.scale,e.scale,e.scale),w.compose(U,A,C),t.setMatrixAt(e.target,w),t.instanceMatrix.needsUpdate=!0}const x=new a.Vector3(0,0,-1),w=new a.Matrix4,A=new a.Quaternion,U=new a.Vector3,C=new a.Vector3,M=new a.Euler,P=new a.Color(0),v={r:0,g:0,b:0};function R(e,t){const r=e.mesh,o=r.count,i=[],n=r.geometry.getAttribute("particleData"),s=new a.Vector3;for(let l=0;l<o;l++){const o=new a.Matrix4,c=new a.Color;r.getMatrixAt(l,o),r.getColorAt(l,c);const d=n.getX(l);s.setFromMatrixPosition(o);const m=s.distanceTo(t.position);i.push({index:l,distance:m,matrix:o,particle:e.particles[l],color:c,pdx:d})}i.sort((e,t)=>t.distance-e.distance);for(let e=0;e<o;e++){const t=i[e].matrix;null==i[e].particle&&t.makeScale(0,0,0),r.setMatrixAt(e,t),r.setColorAt(e,i[e].color),n.setX(e,i[e].pdx)}r.instanceMatrix.needsUpdate=!0}export{R as sortInstancedMeshByDistance};/*
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* Copyright (©) 2026 Hology Interactive AB. All rights reserved.
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* See the LICENSE.md file for details.
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*/
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@@ -2,13 +2,35 @@ import { Subject } from "rxjs";
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import { Object3D } from "three";
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import { Constructable } from "typedi";
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import { ActorComponent, ComponentAttachProps } from './component.js';
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import { Type } from "../../utils/type.js";
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import { NetRole } from "../net/service/net-actor-role.js";
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/**
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* Get actor by ID found using ActorClass.__actorId or actor.constructor.__actorId
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*/
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export declare function getActorClassById(id: string): Type<BaseActor> | undefined;
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export type ActorOptions = {
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replicate: boolean;
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relevancy?: {
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ownerOnly?: boolean;
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};
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};
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export declare function Actor(options?: Partial<ActorOptions>): (targetConstructor: any) => void;
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export type ActorId = number;
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/**
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* An actor needs to inherit from the Base actor class to be able to be added to a scene.
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export declare abstract class BaseActor {
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readonly id: ActorId;
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/**
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* The net role is used for networked games to understand what
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* control the local player has on this actor.
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* It is set by the server.
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*/
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netRole: NetRole;
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/**
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* Another actor that has ownership of this one.
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*/
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owner?: BaseActor;
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readonly object: Object3D;
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readonly disposed: Subject<true>;
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get position(): import("three").Vector3;
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