@hology/core 0.0.207 → 0.0.208

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Files changed (34) hide show
  1. package/dist/effects/sequence/sequence-definitions.js +1 -1
  2. package/dist/effects/sequence/sequence-player.d.ts +2 -0
  3. package/dist/effects/sequence/sequence-player.js +1 -1
  4. package/dist/gameplay/initiate.d.ts +3 -0
  5. package/dist/gameplay/initiate.js +1 -1
  6. package/dist/rendering/upscaling-pass.d.ts +95 -0
  7. package/dist/rendering/upscaling-pass.js +4 -0
  8. package/dist/rendering.d.ts +75 -1
  9. package/dist/rendering.js +1 -1
  10. package/dist/scene/asset-resource-loader.d.ts +2 -0
  11. package/dist/scene/asset-resource-loader.js +1 -1
  12. package/dist/scene/materializer.js +1 -1
  13. package/dist/scene/materials/water.js +1 -1
  14. package/dist/scene/runtime-asset-service.d.ts +2 -0
  15. package/dist/scene/runtime-asset-service.js +1 -1
  16. package/dist/scene/storage/storage.d.ts +2 -0
  17. package/dist/scene/storage/storage.js +1 -1
  18. package/dist/shader/builtin/landscape-composite-shader.d.ts +0 -1
  19. package/dist/shader/builtin/landscape-composite-shader.js +1 -1
  20. package/dist/shader/builtin/standard-shader.d.ts +13 -12
  21. package/dist/shader/builtin/standard-shader.js +1 -1
  22. package/dist/shader/builtin/toon-shader.d.ts +9 -7
  23. package/dist/shader/builtin/toon-shader.js +1 -1
  24. package/dist/shader/builtin/unlit-shader.d.ts +5 -4
  25. package/dist/shader/builtin/unlit-shader.js +1 -1
  26. package/dist/shader-nodes/pom.js +1 -1
  27. package/dist/test/runtime-asset-service.test.d.ts +2 -0
  28. package/dist/test/runtime-asset-service.test.js +4 -0
  29. package/dist/test/runtime-param-type-inference.test.js +1 -1
  30. package/dist/test/sequence-post-process.test.js +1 -1
  31. package/dist/test/shader-graph.test.js +1 -1
  32. package/dist/test/storage-case-collision.test.js +1 -1
  33. package/package.json +2 -2
  34. package/tsconfig.tsbuildinfo +1 -1
@@ -1,4 +1,4 @@
1
- import{createAnimationClipInstance as e,createAnimationSubTrack as r,createAudioClipInstance as a,createAudioParameterSubTrack as t,createAudioTrack as o,createCameraClipInstance as i,createCameraShakeClipInstance as n,createCameraShakeTrack as p,createCameraTrack as l,createEventSubTrack as c,createGroupTrack as s,createLocatorTrack as u,createMaterialSubTrack as m,createObjectTrack as d,createPostProcessClipInstance as T,createPostProcessTrack as y,createPropertySubTrack as b,createSpawnClipInstance as k,createSpawnTrack as f,createTransformSubTrack as v,createVfxClipInstance as E,createVfxTrack as S,createVisibilitySubTrack as x,getMaterialSubTrackMatchMode as P}from"./sequence-data.js";import{SerializedParamType as w}from"../../scene/model.js";const h=[{type:"object",label:"Object Track",icon:"mdil-hexagon",runtimeEvaluator:"object",createTrack:()=>d(),allowedSubTrackTypes:["transform","animation","property","material","visibility","event"],supportsParenting:!0,exposedInEditor:!1},{type:"locator",label:"Locator",icon:"mdil-map-marker",runtimeEvaluator:"locator",createTrack:()=>u(),allowedSubTrackTypes:["transform"],supportsParenting:!0,exposedInEditor:!0},{type:"camera",label:"Camera Track",icon:"mdil-camcorder",runtimeEvaluator:"camera",createTrack:(e=0,r=2)=>{const a=l();return a.clips.push(i(e,r)),a.subTracks.push(v()),a},createDirectClip:(e=0,r=2)=>i(e,r),allowedSubTrackTypes:["transform","property"],exposedInEditor:!0},{type:"cameraShake",label:"Camera Shake",icon:"mdil-camera",runtimeEvaluator:"cameraShake",createTrack:(e=0,r=.35)=>{const a=p();return a.clips.push(n(e,r)),a},createDirectClip:(e=0,r=.35)=>n(e,r),allowedSubTrackTypes:[],exposedInEditor:!0},{type:"postProcess",label:"Post Process",icon:"mdil-television",runtimeEvaluator:"postProcess",createTrack:(e=0,r=2)=>{const a=y();return a.clips.push(T(e,r)),a},createDirectClip:(e=0,r=2)=>T(e,r),allowedSubTrackTypes:[],exposedInEditor:!0},{type:"audio",label:"Audio Track",icon:"mdil-volume-high",runtimeEvaluator:"audio",createTrack:(e=0,r=2)=>{const t=o();return t.clips.push(a(null,e,r)),t},createDirectClip:(e=0,r=2)=>a(null,e,r),allowedSubTrackTypes:["audioParameter"],supportsParenting:!0,exposedInEditor:!0},{type:"vfx",label:"VFX Track",icon:"mdil-star",runtimeEvaluator:"vfx",createTrack:(e=0,r=2)=>{const a=S();return a.clips.push(E(null,e,r)),a},createDirectClip:(e=0,r=2)=>E(null,e,r),allowedSubTrackTypes:["transform"],supportsParenting:!0,exposedInEditor:!0},{type:"spawn",label:"Spawn Track",icon:"mdil-plus-box",runtimeEvaluator:"spawn",createTrack:(e=0,r=2)=>{const a=f();return a.clips.push(k(e,r)),a},createDirectClip:(e=0,r=2)=>k(e,r),allowedSubTrackTypes:["transform","animation","property","material","event"],supportsParenting:!0,exposedInEditor:!0},{type:"group",label:"Group",icon:"mdil-folder",runtimeEvaluator:"group",createTrack:()=>s(),allowedSubTrackTypes:[],exposedInEditor:!1}],g=[{type:"transform",label:"Transform",icon:"mdil-move-resize",laneKind:"keyframes",runtimeEvaluator:"transform",createSubTrack:()=>v(),supportedTrackTypes:["object","locator","camera","spawn","vfx"],exposedInEditor:!0},{type:"animation",label:"Animation",icon:"mdil-run",laneKind:"clips",runtimeEvaluator:"animation",createSubTrack:()=>r(),createClip:(r=0,a=2)=>e(null,r,a),supportedTrackTypes:["object","camera","spawn"],exposedInEditor:!0},{type:"property",label:"Property",icon:"mdil-tune",laneKind:"keyframes",runtimeEvaluator:"parameter",createSubTrack:e=>b(e?.property??{propertyPath:e?.propertyPath??"",propertyType:e?.propertyType??w.Number}),supportedTrackTypes:["object","camera","spawn"],allowMultiple:!0,exposedInEditor:!0,valueLane:{kind:"customParam"}},{type:"material",label:"Material",icon:"mdil-palette",laneKind:"keyframes",runtimeEvaluator:"parameter",createSubTrack:e=>m(e.material),supportedTrackTypes:["object","spawn"],exposedInEditor:!1,valueLane:{kind:"customParam"}},{type:"visibility",label:"Visibility",icon:"mdil-eye",laneKind:"keyframes",runtimeEvaluator:"visibility",createSubTrack:()=>x(),supportedTrackTypes:["object","spawn","vfx"],exposedInEditor:!1},{type:"event",label:"Events",icon:"mdil-flash-outline",laneKind:"events",runtimeEvaluator:"event",createSubTrack:()=>c(),supportedTrackTypes:["object","spawn"],exposedInEditor:!0},{type:"audioParameter",label:"Audio Parameter",icon:"mdil-tune",laneKind:"keyframes",runtimeEvaluator:"parameter",createSubTrack:e=>t(e?.parameter),supportedTrackTypes:["audio"],allowMultiple:!0,exposedInEditor:!0,valueLane:{kind:"number"}}];export const audioParameterSubTrackOptions=[{parameter:"volume",label:"Volume",icon:"mdil-tune"},{parameter:"detune",label:"Detune",icon:"mdil-music-note"},{parameter:"pan",label:"Pan",icon:"mdil-panorama-horizontal"},{parameter:"spatialBlend",label:"Spatial Blend",icon:"mdil-cube-outline"},{parameter:"lowpass",label:"Low Pass Filter",icon:"mdil-filter-variant"},{parameter:"highpass",label:"High Pass Filter",icon:"mdil-filter-variant"}];export const cameraPropertySubTrackOptions=[{name:"FOV",label:"FOV",propertyPath:"fov",propertyType:w.Number,group:"Camera",help:"Camera field of view in degrees.",range:[1,179],precision:1,stepSize:.1,defaultValue:{type:w.Number,value:60}}];const I=new Map(h.map(e=>[e.type,e])),D=new Map(g.map(e=>[e.type,e]));export function getSequenceTrackDefinitions(){return h}export function getSequenceSubTrackDefinitions(){return g}export function getSequenceTrackDefinition(e){return I.get(e)}export function getSequenceSubTrackDefinition(e){return D.get(e)}export function getEditorSequenceTrackDefinitions(){return h.filter(e=>!1!==e.exposedInEditor)}export function getEditorSequenceSubTrackDefinitions(e){return g.filter(r=>!1!==r.exposedInEditor&&r.supportedTrackTypes.some(r=>r===e.type))}export function canTrackAddSubTrack(e,r,a){if(e.locked)return!1;const t=getSequenceSubTrackDefinition(r);if(!t.supportedTrackTypes.some(r=>r===e.type))return!1;if("audioParameter"===r)return!!a?.parameter&&!e.subTracks.some(e=>"audioParameter"===e.type&&e.parameter===a.parameter);if("property"===r){const r=a?.property?.propertyPath??a?.propertyPath;return!!r&&!e.subTracks.some(e=>"property"===e.type&&e.propertyPath===r)}if("material"===r){const r=a?.material;return!!r?.parameterName&&(!("asset"===P(r)&&!r.materialAssetId)&&!e.subTracks.some(e=>"material"===e.type&&function(e,r){if(e.parameterName!==r.parameterName)return!1;const a=P(e),t=P(r);if("parameterName"===a||"parameterName"===t)return!0;return e.materialAssetId===r.materialAssetId}(e,r)))}return!!t.allowMultiple||!e.subTracks.some(e=>e.type===r)}/*
1
+ import{createAnimationClipInstance as e,createAnimationSubTrack as r,createAudioClipInstance as a,createAudioParameterSubTrack as t,createAudioTrack as o,createCameraClipInstance as i,createCameraShakeClipInstance as n,createCameraShakeTrack as p,createCameraTrack as l,createEventSubTrack as c,createGroupTrack as s,createLocatorTrack as u,createMaterialSubTrack as m,createObjectTrack as d,createPostProcessClipInstance as T,createPostProcessTrack as y,createPropertySubTrack as b,createSpawnClipInstance as k,createSpawnTrack as f,createTransformSubTrack as v,createVfxClipInstance as E,createVfxTrack as S,createVisibilitySubTrack as x,getMaterialSubTrackMatchMode as P}from"./sequence-data.js";import{SerializedParamType as w}from"../../scene/model.js";const h=[{type:"object",label:"Object Track",icon:"mdil-hexagon",runtimeEvaluator:"object",createTrack:()=>d(),allowedSubTrackTypes:["transform","animation","property","material","visibility","event"],supportsParenting:!0,exposedInEditor:!1},{type:"locator",label:"Locator",icon:"mdil-map-marker",runtimeEvaluator:"locator",createTrack:()=>u(),allowedSubTrackTypes:["transform"],supportsParenting:!0,exposedInEditor:!0},{type:"camera",label:"Camera Track",icon:"mdil-camcorder",runtimeEvaluator:"camera",createTrack:(e=0,r=2)=>{const a=l();return a.clips.push(i(e,r)),a.subTracks.push(v()),a},createDirectClip:(e=0,r=2)=>i(e,r),allowedSubTrackTypes:["transform","property"],exposedInEditor:!0},{type:"cameraShake",label:"Camera Shake",icon:"mdil-camera",runtimeEvaluator:"cameraShake",createTrack:(e=0,r=.35)=>{const a=p();return a.clips.push(n(e,r)),a},createDirectClip:(e=0,r=.35)=>n(e,r),allowedSubTrackTypes:[],exposedInEditor:!0},{type:"postProcess",label:"Post Process",icon:"mdil-television",runtimeEvaluator:"postProcess",createTrack:(e=0,r=2)=>{const a=y();return a.clips.push(T(e,r)),a},createDirectClip:(e=0,r=2)=>T(e,r),allowedSubTrackTypes:["material"],exposedInEditor:!0},{type:"audio",label:"Audio Track",icon:"mdil-volume-high",runtimeEvaluator:"audio",createTrack:(e=0,r=2)=>{const t=o();return t.clips.push(a(null,e,r)),t},createDirectClip:(e=0,r=2)=>a(null,e,r),allowedSubTrackTypes:["audioParameter"],supportsParenting:!0,exposedInEditor:!0},{type:"vfx",label:"VFX Track",icon:"mdil-star",runtimeEvaluator:"vfx",createTrack:(e=0,r=2)=>{const a=S();return a.clips.push(E(null,e,r)),a},createDirectClip:(e=0,r=2)=>E(null,e,r),allowedSubTrackTypes:["transform"],supportsParenting:!0,exposedInEditor:!0},{type:"spawn",label:"Spawn Track",icon:"mdil-plus-box",runtimeEvaluator:"spawn",createTrack:(e=0,r=2)=>{const a=f();return a.clips.push(k(e,r)),a},createDirectClip:(e=0,r=2)=>k(e,r),allowedSubTrackTypes:["transform","animation","property","material","event"],supportsParenting:!0,exposedInEditor:!0},{type:"group",label:"Group",icon:"mdil-folder",runtimeEvaluator:"group",createTrack:()=>s(),allowedSubTrackTypes:[],exposedInEditor:!1}],g=[{type:"transform",label:"Transform",icon:"mdil-move-resize",laneKind:"keyframes",runtimeEvaluator:"transform",createSubTrack:()=>v(),supportedTrackTypes:["object","locator","camera","spawn","vfx"],exposedInEditor:!0},{type:"animation",label:"Animation",icon:"mdil-run",laneKind:"clips",runtimeEvaluator:"animation",createSubTrack:()=>r(),createClip:(r=0,a=2)=>e(null,r,a),supportedTrackTypes:["object","camera","spawn"],exposedInEditor:!0},{type:"property",label:"Property",icon:"mdil-tune",laneKind:"keyframes",runtimeEvaluator:"parameter",createSubTrack:e=>b(e?.property??{propertyPath:e?.propertyPath??"",propertyType:e?.propertyType??w.Number}),supportedTrackTypes:["object","camera","spawn"],allowMultiple:!0,exposedInEditor:!0,valueLane:{kind:"customParam"}},{type:"material",label:"Material",icon:"mdil-palette",laneKind:"keyframes",runtimeEvaluator:"parameter",createSubTrack:e=>m(e.material),supportedTrackTypes:["object","spawn","postProcess"],exposedInEditor:!1,valueLane:{kind:"customParam"}},{type:"visibility",label:"Visibility",icon:"mdil-eye",laneKind:"keyframes",runtimeEvaluator:"visibility",createSubTrack:()=>x(),supportedTrackTypes:["object","spawn","vfx"],exposedInEditor:!1},{type:"event",label:"Events",icon:"mdil-flash-outline",laneKind:"events",runtimeEvaluator:"event",createSubTrack:()=>c(),supportedTrackTypes:["object","spawn"],exposedInEditor:!0},{type:"audioParameter",label:"Audio Parameter",icon:"mdil-tune",laneKind:"keyframes",runtimeEvaluator:"parameter",createSubTrack:e=>t(e?.parameter),supportedTrackTypes:["audio"],allowMultiple:!0,exposedInEditor:!0,valueLane:{kind:"number"}}];export const audioParameterSubTrackOptions=[{parameter:"volume",label:"Volume",icon:"mdil-tune"},{parameter:"detune",label:"Detune",icon:"mdil-music-note"},{parameter:"pan",label:"Pan",icon:"mdil-panorama-horizontal"},{parameter:"spatialBlend",label:"Spatial Blend",icon:"mdil-cube-outline"},{parameter:"lowpass",label:"Low Pass Filter",icon:"mdil-filter-variant"},{parameter:"highpass",label:"High Pass Filter",icon:"mdil-filter-variant"}];export const cameraPropertySubTrackOptions=[{name:"FOV",label:"FOV",propertyPath:"fov",propertyType:w.Number,group:"Camera",help:"Camera field of view in degrees.",range:[1,179],precision:1,stepSize:.1,defaultValue:{type:w.Number,value:60}}];const I=new Map(h.map(e=>[e.type,e])),D=new Map(g.map(e=>[e.type,e]));export function getSequenceTrackDefinitions(){return h}export function getSequenceSubTrackDefinitions(){return g}export function getSequenceTrackDefinition(e){return I.get(e)}export function getSequenceSubTrackDefinition(e){return D.get(e)}export function getEditorSequenceTrackDefinitions(){return h.filter(e=>!1!==e.exposedInEditor)}export function getEditorSequenceSubTrackDefinitions(e){return g.filter(r=>!1!==r.exposedInEditor&&r.supportedTrackTypes.some(r=>r===e.type))}export function canTrackAddSubTrack(e,r,a){if(e.locked)return!1;const t=getSequenceSubTrackDefinition(r);if(!t.supportedTrackTypes.some(r=>r===e.type))return!1;if("audioParameter"===r)return!!a?.parameter&&!e.subTracks.some(e=>"audioParameter"===e.type&&e.parameter===a.parameter);if("property"===r){const r=a?.property?.propertyPath??a?.propertyPath;return!!r&&!e.subTracks.some(e=>"property"===e.type&&e.propertyPath===r)}if("material"===r){const r=a?.material;return!!r?.parameterName&&(("postProcess"!==e.type||"parameterName"===P(r))&&(!("asset"===P(r)&&!r.materialAssetId)&&!e.subTracks.some(e=>"material"===e.type&&function(e,r){if(e.parameterName!==r.parameterName)return!1;const a=P(e),t=P(r);if("parameterName"===a||"parameterName"===t)return!0;return e.materialAssetId===r.materialAssetId}(e,r))))}return!!t.allowMultiple||!e.subTracks.some(e=>e.type===r)}/*
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  * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
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  * See the LICENSE.md file for details.
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  */
@@ -299,6 +299,8 @@ export declare class SequencePlayer implements SequenceLocatorReader {
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  private evaluateCameraTrack;
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  private evaluateCameraShakeTrack;
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  private evaluatePostProcessTrack;
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+ private evaluatePostProcessMaterialSubTracks;
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+ private applyPostProcessMaterialValue;
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  private isPostProcessClipActive;
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  private getPostProcessClipKey;
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  private ensurePostProcessClipEffect;
@@ -1,4 +1,4 @@
1
- import{BehaviorSubject as e,Subject as t}from"rxjs";import*as a from"three";import{AnimationMixer as s,Color as r,Euler as i,Object3D as n,Quaternion as o,Vector2 as l,Vector3 as c,Vector4 as h}from"three";import{VisualEffect as u}from"../../effects/vfx/vfx-param.js";import{BaseActor as p}from"../../gameplay/actors/actor.js";import d from"../../gameplay/actors/builtin/index.js";import{Prefab as f,PrefabOf as m}from"../../scene/objects/prefab.js";import{SerializedParamType as y}from"../../scene/model.js";import{customParamValueNeedsAsyncResolution as C,deserializeCustomParamValue as v,deserializeCustomParamValueSync as g}from"../../scene/custom-param-deserialize.js";import{getAudioParameterDefinition as A}from"./audio-parameters.js";import{getMaterialSubTrackMatchMode as S,Sequence as w}from"./sequence-data.js";import{getSequenceSubTrackDefinition as P,getSequenceTrackDefinition as b}from"./sequence-definitions.js";import{applyInterpolation as k,evaluateCustomParamValueKeyframes as x,evaluateNumericKeyframes as T,findKeyframeSpan as I}from"./sequence-value-lane.js";import{buildRetimedAnimationClip as q,getAnimationClipRetimingSignature as B,isAnimationClipUsingRetiming as M}from"./sequence-animation-retiming.js";import{SkeletonUtils as O}from"three-stdlib";import{CharacterAnimationComponent as F,CharacterMovementComponent as E}from"../../gameplay/actors/index.js";import{RootMotionClip as j}from"../../gameplay/animation/root-motion.js";import{hashCameraShakeSeed as _}from"../../gameplay/services/camera-shake.js";import{buildShaderGraphPostProcessMaterial as L,shaderGraphPostProcessWeightUniformName as R}from"../../shader/graph/index.js";export var SequencePlaybackState;!function(e){e.Stopped="stopped",e.Playing="playing",e.Paused="paused"}(SequencePlaybackState||(SequencePlaybackState={}));export class SequencePlayer{constructor(){this._state=new e(SequencePlaybackState.Stopped),this._time=new e(0),this._duration=0,this._timescale=1,this._loop=!1,this._externalTimeControl=!1,this._inEditor=!1,this.bindings=new Map,this.roleBindings=new Map,this.sequenceData=null,this.onComplete=new t,this.onLoop=new t,this.onTimeUpdate=this._time.asObservable(),this.onStateChange=this._state.asObservable(),this.loopCount=0,this.viewController=null,this._cameraControlEnabled=!1,this._cameraControlTrackId=null,this.sequenceCameras=new Map,this.cameraPlayables=new Map,this.cameraBlendCamera=null,this.cameraBlendSource=null,this.cameraBlendOutSource=null,this.cameraOverrideHandle=null,this.activeCameraClipKey=null,this.cameraBlendOutClipKey=null,this.activeCameraShakeClipKeys=new Set,this.nextCameraShakeClipKeys=new Set,this.activePostProcessClips=new Map,this.nextPostProcessClipKeys=new Set,this.audioListener=null,this.audioBuffers=new Map,this.loadingAudioBuffers=new Map,this.animationClips=new Map,this.loadingAnimationClips=new Map,this.retimedAnimationClips=new Map,this.audioByClip=new Map,this.activeAudioClips=new Set,this.audioGainNodes=new Map,this.audioStartInFlight=new Map,this.lastAudioStartAttemptTime=new Map,this.audioStartRetryIntervalSeconds=.25,this.world=null,this.assetLoader=null,this.actorFactory=null,this.vfxService=null,this.spawnedInstances=new Map,this.activeClips=new Set,this.pendingSpawns=new Set,this.vfxActors=new Map,this.activeVfxClips=new Set,this.locatorMarkers=new Map,this.clearCounter=0,this.propertyPathSegments=new Map,this.propertyResolutionCache=new Map,this.propertySnapshots=new Map,this.materialResolutionCache=new Map,this.materialSnapshots=new Map,this.audioFilters=new Map,this.audioPannerNodes=new Map,this.firedEvents=new Set,this.sequenceEventSyncResolvers={actor:e=>this.resolveSequenceEventActorReference(e)},this.sequenceEventAsyncResolvers={actor:e=>this.resolveSequenceEventActorReference(e),texture:e=>this.assetLoader?.getTextureByAssetId(e)??null,sampler2DNode:e=>this.assetLoader?.getTextureByAssetId(e)??null,object3D:async e=>{const t=await(this.assetLoader?.getModelByAssetId(e));return t?.scene??null},material:e=>this.assetLoader?.getMaterialByAssetId(e)??null,audioBuffer:e=>this.assetLoader?.getAudioByAssetId(e)??null,visualEffect:async e=>{if(!this.assetLoader||!this.actorFactory)return null;const t=await this.assetLoader.getAsset(e);return t?new u(this.actorFactory,t):null},prefab:async e=>{const t=await(this.assetLoader?.getPrefabById(e));return t?new f(t.asset):null},prefabActor:async e=>{const t=await(this.assetLoader?.getPrefabById(e));return t?new m(new f(t.asset)):null},sequence:e=>this.resolveSequenceEventSequence(e),animationClip:e=>this.resolveSequenceEventAnimationClip(e)},this.trackRuntimeEvaluators={object:(e,t,a)=>{t&&this.evaluateObjectTrack(e,t,a)},locator:(e,t,a)=>{t&&this.evaluateLocatorTrack(e,t,a)},camera:(e,t,a)=>this.evaluateCameraTrack(e,a),cameraShake:(e,t,a)=>this.evaluateCameraShakeTrack(e,a),postProcess:(e,t,a)=>this.evaluatePostProcessTrack(e,a),audio:(e,t,a)=>this.evaluateAudioTrack(e,a),vfx:(e,t,a)=>this.evaluateVfxTrack(e,a),spawn:(e,t,a)=>this.evaluateSpawnTrack(e,t,a),group:(e,t,a)=>{if("group"===e.type)for(const t of e.childTracks)this.evaluateTrack(t,a)}},this.subTrackRuntimeEvaluators={transform:(e,t,a)=>{const s=this.getPlayableObject(t);s&&this.evaluateTransformSubTrack(e,s,a)},animation:(e,t,a)=>this.evaluateAnimationSubTrack(e,t,a),visibility:(e,t,a)=>{const s=this.getPlayableObject(t);s&&this.evaluateVisibilitySubTrack(e,s,a)},parameter:(e,t,a)=>this.evaluateParameterSubTrack(e,t.target||null,a),event:(e,t,a)=>this.evaluateEventSubTrack(e,t.target||null,a)}}get state(){return this._state.value}get time(){return this._time.value}get duration(){return this._duration}get timescale(){return this._timescale}set timescale(e){this._timescale=Math.max(.01,e)}get loop(){return this._loop}set loop(e){this._loop=e}get externalTimeControl(){return this._externalTimeControl}set externalTimeControl(e){this._externalTimeControl=e}get inEditor(){return this._inEditor}set inEditor(e){this._inEditor=e,this.updateLocatorMarkerVisibility()}get cameraControlEnabled(){return this._cameraControlEnabled}set cameraControlEnabled(e){this._cameraControlEnabled=e,e||this.releaseCameraOverride()}get cameraControlTrackId(){return this._cameraControlTrackId}set cameraControlTrackId(e){this._cameraControlTrackId!==e&&(this._cameraControlTrackId=e,this.releaseCameraOverride())}setViewController(e){this.viewController&&this.viewController!==e&&this.viewController.clearCameraShakeContributionsForOwner(this),this.viewController=e}setWorld(e){this.world!==e&&(this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.clearLocatorBindings(),this.clearSequenceCameras(),this.clearCameraShakeContributions(),this.clearPostProcessEffects(),this.world=e,this.clearCounter++,this.vfxActors.clear(),this.spawnedInstances.clear(),this.bindings.clear(),this.activeClips.clear(),this.activeVfxClips.clear(),this.activeAudioClips.clear(),this.audioStartInFlight.clear(),this.lastAudioStartAttemptTime.clear(),this.loadingAudioBuffers.clear(),this.audioFilters.clear(),this.audioPannerNodes.clear(),this.pendingSpawns.clear(),this.propertyResolutionCache.clear(),this.materialResolutionCache.clear(),this.clearRetimedAnimationClipCache(),this._state.next(SequencePlaybackState.Stopped),this.sequenceData&&this.initializeLocatorBindings())}setAudioListener(e){this.audioListener=e}setAssetLoader(e){if(this.assetLoader=e,this.sequenceData){const e=this.clearCounter;this.preloadSequenceResources(this.sequenceData,e)}}setActorFactory(e){this.actorFactory=e}setVfxService(e){this.vfxService=e}load(e){if(this.stop(),this.clearCounter++,this.clearLocatorBindings(),this.clearSequenceCameras(),this.sequenceData=e,this._duration=e.duration,this._loop=e.loop,this._timescale=e.playbackRate,this.clearRetimedAnimationClipCache(),this.bindings.clear(),this.initializeLocatorBindings(),this.loopCount=0,this.assetLoader){const t=this.clearCounter;this.preloadSequenceResources(e,t)}}preloadSequenceResources(e,t){return Promise.all([this.preloadAudioBuffersForSequence(e,t),this.preloadAnimationClipsForSequence(e,t)]).then(()=>{})}getAudioAssetIdsForSequence(e){const t=new Set;for(const a of e.tracks){if("audio"!==a.type)continue;const e=a;for(const a of e.clips??[])a.audioAssetId&&t.add(a.audioAssetId)}return[...t]}async preloadAudioBuffersForSequence(e,t){if(!this.assetLoader)return;const a=this.getAudioAssetIdsForSequence(e);0!==a.length&&await Promise.all(a.map(async e=>{if(t!==this.clearCounter)return;if(this.audioBuffers.has(e))return;let a=this.loadingAudioBuffers.get(e);a||(a=this.assetLoader.getAudioByAssetId(e),this.loadingAudioBuffers.set(e,a));try{const s=await a;if(t!==this.clearCounter)return;this.audioBuffers.set(e,s)}catch(e){}finally{this.loadingAudioBuffers.get(e)===a&&this.loadingAudioBuffers.delete(e)}}))}getAnimationClipAssetIdsForSequence(e){const t=new Set;for(const a of H(e.tracks))if("subTracks"in a)for(const e of a.subTracks)if("animation"===e.type)for(const a of e.clips)a.animationClipAssetId&&t.add(a.animationClipAssetId);return[...t]}async preloadAnimationClipsForSequence(e,t){if(!this.assetLoader)return;const a=this.getAnimationClipAssetIdsForSequence(e);0!==a.length&&await Promise.all(a.map(async e=>{t===this.clearCounter&&await this.ensureAnimationClip(e)}))}bindRole(e,t){this.roleBindings.set(e,t),this.sequenceData&&this.resolveBindings()}bindObject(e,t){if(this.sequenceData)for(const a of this.sequenceData.tracks)"object"===a.type&&a.targetId===e&&this.createBinding(a,t)}getLocator(e){return this.getLocators(e)[0]??null}getLocators(e){const t=J(e);if(!t||!this.sequenceData)return[];const a=[];for(const e of H(this.sequenceData.tracks)){if("locator"!==e.type)continue;if(J(e.bindingId)!==t)continue;const s=this.bindings.get(e.id),r=s?this.getPlayableObject(s):null;r&&(r.updateWorldMatrix(!0,!1),a.push({trackId:e.id,name:e.name,bindingId:e.bindingId,position:r.getWorldPosition(new c),rotation:r.getWorldQuaternion(new o),scale:r.getWorldScale(new c)}))}return a}resolveBindings(){if(this.sequenceData)for(const e of this.sequenceData.tracks)this.resolveTrackBinding(e)}initializeLocatorBindings(){if(this.sequenceData)for(const e of H(this.sequenceData.tracks)){if("locator"!==e.type||this.bindings.has(e.id))continue;const t=new n;t.name=e.name||"Locator",t.userData.sequenceLocatorTrackId=e.id,this.world?.scene&&null==t.parent&&this.world.scene.add(t);const a=ee(e.name);a.visible=this._inEditor,t.add(a),this.locatorMarkers.set(e.id,a),this.disableLocatorInteraction(t),this.createBinding(e,t)}}clearLocatorBindings(){for(const e of this.locatorMarkers.values())te(e);for(const e of this.bindings.values()){if("locator"!==e.track.type)continue;const t=this.getPlayableObject(e);t?.parent&&t.removeFromParent()}this.locatorMarkers.clear()}updateLocatorMarkerVisibility(){for(const e of this.locatorMarkers.values())e.visible=this._inEditor}disableLocatorInteraction(e){e.traverse(e=>{e.raycast=()=>{}})}resolveTrackBinding(e){if("object"===e.type){const t=e;t.role&&this.roleBindings.has(t.role)&&this.createBinding(e,this.roleBindings.get(t.role))}else if("spawn"===e.type){const t=e;t.role&&this.roleBindings.has(t.role)&&this.createBinding(e,this.roleBindings.get(t.role))}else if("group"===e.type)for(const t of e.childTracks)this.resolveTrackBinding(t)}createBinding(e,t){const a=t instanceof p?t.object:t,r=this.bindings.get(e.id),i=null!=r?r.target instanceof p?r.target.object:r.target:null,n=null!=r&&r.target===t&&i===a,o=e.subTracks.some(e=>"animation"===e.type);if(null!=r&&!n){for(const e of r.activeActions.values())e.stop();r.activeActions.clear(),r.mixer?.stopAllAction(),r.charAnimComponent?.stopSequenceAnimation(),r.charAnimComponent=void 0,r.charAnimActionKeys?.clear()}const l=n?r:{track:e,target:t,activeActions:new Map};l.track=e,l.target=t,l.originalTransform={position:a.position.clone(),rotation:a.rotation.clone(),scale:a.scale.clone()},l.originalParent=a.parent,o&&null==l.mixer?l.mixer=new s(a):o||(l.mixer=void 0),this.bindings.set(e.id,l)}play(){this._state.value!==SequencePlaybackState.Playing&&this.sequenceData&&(this._state.value===SequencePlaybackState.Stopped&&(this._time.next(0),this.loopCount=0,this.resolveBindings(),this.captureOriginalTransforms()),this._state.next(SequencePlaybackState.Playing),this.evaluate(this._time.value),this.resumeVfx())}pause(){this._state.value===SequencePlaybackState.Playing&&(this._state.next(SequencePlaybackState.Paused),this.pauseAudio(),this.pauseVfx())}pauseAudio(){for(const e of this.audioByClip.values())e.pause()}pauseVfx(){for(const e of this.vfxActors.values())e.pause()}resumeVfx(){for(const[e,t]of this.vfxActors.entries())(this.activeVfxClips.has(e)||t.getParticleCount()>0)&&t.play()}cancel(){this._state.next(SequencePlaybackState.Stopped),this._time.next(0),this.clearCounter++,this.loopCount=0,this.pauseAudio(),this.releaseCameraOverride(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.stopAllAudio(),this.stopAllAnimations(),this.despawnAll(),this.stopAllVfx(),this.firedEvents.clear(),this.clearCameraShakeContributions(),this.clearPostProcessEffects()}stop(){this._state.next(SequencePlaybackState.Stopped),this._time.next(0),this.clearCounter++,this.loopCount=0,this.pauseAudio(),this.releaseCameraOverride(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.restoreOriginalTransforms(),this.restoreOriginalParents(),this.stopAllAudio(),this.stopAllAnimations(),this.despawnAll(),this.stopAllVfx(),this.firedEvents.clear(),this.clearCameraShakeContributions(),this.clearPostProcessEffects()}restart(){this.stop(),this.play()}seek(e){const t=Math.max(0,Math.min(e,this._duration));t<this._time.value&&this.resetVfxForTimeReset(t),this._time.next(t),this.evaluate(t)}update(e){if(this._state.value!==SequencePlaybackState.Playing)return;if(!this.sequenceData)return;if(this._externalTimeControl){for(const t of this.bindings.values())t.mixer&&t.mixer.update(e*this._timescale);for(const t of this.spawnedInstances.values())t.mixer&&t.mixer.update(e*this._timescale);return}const t=this._time.value+e*this._timescale;if(t>=this._duration){if(!this._loop)return this._time.next(this._duration),this.evaluate(this._duration),this.releaseCameraOverride(),this.clearCameraShakeContributions(),this.clearPostProcessEffects(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this._state.next(SequencePlaybackState.Stopped),void this.onComplete.next();{this.loopCount++;const e=t%this._duration;this.resetVfxForTimeReset(e),this._time.next(e),this.firedEvents.clear(),this.onLoop.next(this.loopCount)}}else this._time.next(t);this.evaluate(this._time.value);for(const t of this.bindings.values())t.mixer&&t.mixer.update(e*this._timescale);for(const t of this.spawnedInstances.values())t.mixer&&t.mixer.update(e*this._timescale)}evaluate(e){if(this.sequenceData){this.nextCameraShakeClipKeys.clear(),this.nextPostProcessClipKeys.clear();for(const t of this.sequenceData.tracks){if(!t.muted&&("object"===t.type||"locator"===t.type||"camera"===t.type||"spawn"===t.type||"vfx"===t.type)){const e=this.bindings.get(t.id);this.updateTrackParenting(t,e)}this.evaluateTrack(t,e)}this.updateCameraControl(e),this.syncCameraShakeContributions(),this.syncPostProcessEffects()}}evaluateTrack(e,t){if(e.muted)return;const a=this.bindings.get(e.id);(0,this.trackRuntimeEvaluators[b(e.type).runtimeEvaluator])(e,a,t)}evaluateObjectTrack(e,t,a){this.evaluateSubTracks(e.subTracks,t,a)}evaluateLocatorTrack(e,t,a){this.evaluateSubTracks(e.subTracks,t,a)}getActiveTrackObjects(e){if(!this.sequenceData)return[];const t=H(this.sequenceData.tracks).find(t=>t.id===e);return t?this.getActiveObjectsForTrack(t):[]}evaluateSubTracks(e,t,a){for(const s of e){if(s.muted)continue;(0,this.subTrackRuntimeEvaluators[P(s.type).runtimeEvaluator])(s,t,a)}}evaluateTransformSubTrack(e,t,a){const s=e.keyframes;if(0===s.length)return;const{prev:r,next:i,t:n}=I(s,a);if(r)if(i&&r!==i){const a=k(n,r.interpolation);e.components.position&&r.position&&i.position&&t.position.lerpVectors(ae.fromArray(r.position),se.fromArray(i.position),a),e.components.rotation&&r.rotation&&i.rotation&&(ie.setFromEuler(oe.fromArray([...r.rotation,"XYZ"])),ne.setFromEuler(le.fromArray([...i.rotation,"XYZ"])),t.quaternion.slerpQuaternions(ie,ne,a)),e.components.scale&&r.scale&&i.scale&&t.scale.lerpVectors(ae.fromArray(r.scale),se.fromArray(i.scale),a)}else e.components.position&&r.position&&t.position.fromArray(r.position),e.components.rotation&&r.rotation&&t.rotation.fromArray([...r.rotation,"XYZ"]),e.components.scale&&r.scale&&t.scale.fromArray(r.scale)}evaluateAnimationSubTrack(e,t,s){if(!t.mixer||!t.activeActions)return;if(t.target instanceof p?t.target.object:t.target)for(const r of e.clips){const i=r.startTime+r.duration,n=s>=r.startTime&&s<i,o=`${e.id}-${r.id}`;let l=t.activeActions.get(o),c=!1;if(n){if(!l){c=!0;const e=r.animationClipAssetId;if(null==e)continue;const s=this.animationClips.get(e);if(null==s){this.ensureAnimationClip(e);continue}const i=this.prepareAnimationPlayback(e,s,r),n=t;let h=!1;if(t.target instanceof p){n.charAnimComponent||(n.charAnimComponent=t.target.getComponent(F)??void 0);const a=n.charAnimComponent;if(null!=a){const c=r.rootMotion?M(r)?this.getPlayableAnimationClip(e,s,r,!0):j.fromClip(i.clip,!1):i.clip;if(this._externalTimeControl)l=a.beginExternalAnimationControl(c,{timeScale:i.timeScale});else if(a.play(c,{inPlace:!r.rootMotion,loop:!1,priority:20,timeScale:i.timeScale,fadeTime:r.fadeInDuration??.2,offset:i.startOffset}),l=a.getFullBodyAction(),r.rootMotion){const e=t.target.getComponent(E);e&&e.setRootMotionAction(l,{cancelWithJump:e.allowRootMotionJumpCancel,onJumpCancel:()=>this.cancel()})}t.activeActions.set(o,l),n.charAnimActionKeys||(n.charAnimActionKeys=new Set),n.charAnimActionKeys.add(o),h=!0}}h||(l=t.mixer.clipAction(i.clip),l.setLoop(a.LoopOnce,1),l.clampWhenFinished=!0,l.timeScale=i.timeScale,i.startOffset>0&&(l.time=i.startOffset),t.activeActions.set(o,l),l.play())}if(l){const e=t;if(this._externalTimeControl){e.charAnimComponent?.beginExternalControl();const a=this.getAnimationPlaybackLocalTime(r,s),i=Math.min(a,l.getClip().duration);(c||Math.abs(l.time-i)>.001)&&(l.time=i,l.paused=!1,l.play(),e.charAnimComponent?e.charAnimComponent.getMixer()?.update(0):t.mixer&&t.mixer.update(0))}else e.charAnimComponent?.endExternalControl()}}else if(l){t.activeActions.delete(o);const e=t;e.charAnimActionKeys?.has(o)?(e.charAnimActionKeys.delete(o),l.stop(),0===e.charAnimActionKeys.size&&e.charAnimComponent&&(e.charAnimComponent.stopSequenceAnimation(),e.charAnimComponent=void 0)):(l.stop(),this._externalTimeControl&&t.mixer&&t.mixer.update(0))}}}evaluateVisibilitySubTrack(e,t,a){const s=e.keyframes;if(0===s.length)return;let r=s[0];for(const e of s){if(!(e.time<=a))break;r=e}t.visible=r.visible}evaluatePropertySubTrack(e,t,a){const s=x(e.keyframes,a,{min:e.range?.[0],max:e.range?.[1],stepOnly:V(e)});s&&this.applyResolvedPropertyValue(e,t,s)}evaluateParameterSubTrack(e,t,a){if("audioParameter"===e.type)return;const s=x(e.keyframes,a,"property"===e.type?{min:e.range?.[0],max:e.range?.[1],stepOnly:V(e)}:"material"===e.type?{min:e.range?.[0],max:e.range?.[1],stepOnly:D(e)}:{});s&&("property"!==e.type?this.applyResolvedMaterialValue(e,t,s):this.applyResolvedPropertyValue(e,t,s))}evaluateEventSubTrack(e,t,a){if(t instanceof p&&this._state.value===SequencePlaybackState.Playing)for(const s of e.events){const r=`${e.id}-${s.id}`;if(a>=s.time&&!this.firedEvents.has(r)){if(this.firedEvents.add(r),s.editorOnly&&!this._inEditor)continue;if(!s.functionName)continue;const e=t[s.functionName];"function"==typeof e?this.invokeSequenceEvent(t,s.functionName,e,s.arguments??[]):console.warn(`Sequence event method '${s.functionName}' not found on actor`)}else s.time>a&&this.firedEvents.delete(r)}}evaluateCameraTrack(e,t){const a=this.ensureSequenceCamera(e);this.applyCameraTrackSettings(e,a),this.evaluateSubTracks(e.subTracks,this.getCameraPlayable(e,a),t),a.updateProjectionMatrix()}evaluateCameraShakeTrack(e,t){if(this.viewController)for(const a of e.clips??[]){if(!this.isCameraShakeClipActive(a,t))continue;const e=t-a.startTime,s=a.id;this.nextCameraShakeClipKeys.add(s),this.viewController.setCameraShakeContribution(this,s,a,e,a.seed??_(a.id))}}evaluatePostProcessTrack(e,t){if(this.viewController&&this.assetLoader)for(const a of e.clips??[]){if(!this.isPostProcessClipActive(a,t))continue;const s=this.getPostProcessClipKey(e,a);this.nextPostProcessClipKeys.add(s),this.ensurePostProcessClipEffect(e,a,s);const r=this.activePostProcessClips.get(s);r?.handle&&(r.handle.stage=e.stage,r.handle.priority=e.priority,r.handle.enabled=!0,this.applyPostProcessClipWeight(r.handle,a,t))}}isPostProcessClipActive(e,t){return t>=e.startTime&&t<e.startTime+e.duration}getPostProcessClipKey(e,t){return`${e.id}-${t.id}`}ensurePostProcessClipEffect(e,t,a){const s=t.shaderGraphAssetId;if(!s)return void this.releasePostProcessClipEffect(a);const r=JSON.stringify(t.shaderGraphParams??{}),i=this.activePostProcessClips.get(a);if(i?.assetId===s&&i.paramsSignature===r)return;this.releasePostProcessClipEffect(a);const n={key:a,trackId:e.id,clipId:t.id,assetId:s,paramsSignature:r,version:this.clearCounter};this.activePostProcessClips.set(a,n),this.loadPostProcessClipEffect(e,t,n)}async loadPostProcessClipEffect(e,t,a){if(this.assetLoader&&this.viewController)try{const s=await this.assetLoader.getShaderGraphByAssetId(a.assetId);if(!this.isPostProcessClipEntryCurrent(a))return;if("postProcess"!==s.target)return console.warn(`Sequence post-process clip references shader graph "${a.assetId}" with target "${s.target}"`),void this.releasePostProcessClipEffect(a.key);const r=await this.assetLoader.prepareShaderGraphParameters(s,t.shaderGraphParams??{});if(!this.isPostProcessClipEntryCurrent(a))return;const i=L(s,{parameters:r});if(!this.isPostProcessClipEntryCurrent(a))return void i.dispose();a.handle=this.viewController.addPostProcessEffect(i,{stage:e.stage,priority:e.priority,enabled:!0}),this.applyPostProcessClipWeight(a.handle,t,this._time.value)}catch(e){this.isPostProcessClipEntryCurrent(a)&&this.releasePostProcessClipEffect(a.key),console.error(`Failed to create post-process effect for clip ${t.id}:`,e)}}isPostProcessClipEntryCurrent(e){return this.clearCounter===e.version&&this.activePostProcessClips.get(e.key)===e}applyPostProcessClipWeight(e,t,a){const s=e.material.uniforms?.[R];null!=s&&(s.value=this.getPostProcessClipWeight(t,a),e.material.uniformsNeedUpdate=!0)}getPostProcessClipWeight(e,t){const a=Math.max(0,t-e.startTime),s=Math.max(0,e.startTime+e.duration-t);let r=1;const i=Math.max(0,e.fadeInDuration??0);i>0&&(r=Math.min(r,a/i));const n=Math.max(0,e.fadeOutDuration??0);return n>0&&(r=Math.min(r,s/n)),Math.max(0,Math.min(1,r))}syncPostProcessEffects(){for(const e of Array.from(this.activePostProcessClips.keys()))this.nextPostProcessClipKeys.has(e)||this.releasePostProcessClipEffect(e);this.nextPostProcessClipKeys.clear()}clearPostProcessEffects(){for(const e of Array.from(this.activePostProcessClips.keys()))this.releasePostProcessClipEffect(e);this.nextPostProcessClipKeys.clear()}releasePostProcessClipEffect(e){const t=this.activePostProcessClips.get(e);if(t&&(this.activePostProcessClips.delete(e),t.handle)){const e=t.handle.material;t.handle.dispose(),e.dispose()}}getCameraPlayable(e,t){let a=this.cameraPlayables.get(e.id);return a?a.target=t:(a={target:t},this.cameraPlayables.set(e.id,a)),a}ensureSequenceCamera(e){let t=this.sequenceCameras.get(e.id);if(t)null==t.parent&&this.world?.scene.add(t);else{const s=e.cameraSettings??{fov:60,near:.1,far:1e3};t=new a.PerspectiveCamera(s.fov??60,this.getCurrentCameraAspect(),s.near??.1,s.far??1e3),t.name=e.name||"Sequence Camera",t.userData.sequenceCameraTrackId=e.id,t.layers.mask=this.viewController?.getBaseCamera().layers.mask??t.layers.mask,this.sequenceCameras.set(e.id,t),this.world?.scene.add(t)}return t}clearSequenceCameras(){this.releaseCameraOverride();for(const e of this.sequenceCameras.values())e.removeFromParent();this.sequenceCameras.clear(),this.cameraPlayables.clear()}applyCameraTrackSettings(e,t){const a=e.cameraSettings??{fov:60,near:.1,far:1e3};t.fov=a.fov??60,t.near=a.near??.1,t.far=a.far??1e3,t.aspect=this.getCurrentCameraAspect()}getCurrentCameraAspect(){const e=this.viewController?.getBaseCamera();if(e instanceof a.PerspectiveCamera&&Number.isFinite(e.aspect)&&e.aspect>0)return e.aspect;const t=this.viewController?.getSourceCamera();return t instanceof a.PerspectiveCamera&&Number.isFinite(t.aspect)&&t.aspect>0?t.aspect:1}updateCameraControl(e){if(!this._cameraControlEnabled||!this.viewController||!this.sequenceData)return void this.releaseCameraOverride();const t=this.findActiveCameraShot(e);if(t)return void this.updateActiveCameraShot(t,e);const a=this.findBlendOutCameraShot(e);a?this.updateCameraBlendOut(a,e):this.releaseCameraOverride()}findActiveCameraShot(e){if(!this.sequenceData)return null;let t=null;for(const a of H(this.sequenceData.tracks)){if("camera"!==a.type||a.muted||!this.isCameraControlTrackEligible(a))continue;const s=a.clips??[];for(const r of s)this.isCameraClipActive(r,e)&&(t={track:a,clip:r,camera:this.ensureSequenceCamera(a),key:this.getCameraClipKey(a,r)})}return t}findBlendOutCameraShot(e){if(!this.sequenceData)return null;let t=null;for(const a of H(this.sequenceData.tracks)){if("camera"!==a.type||a.muted||!this.isCameraControlTrackEligible(a))continue;const s=a.clips??[];for(const r of s){const s=Math.max(0,r.blendOutDuration??0);if(s<=0)continue;const i=this.getCameraClipEnd(r);e>=i&&e<i+s&&(t={track:a,clip:r,camera:this.ensureSequenceCamera(a),key:this.getCameraClipKey(a,r)})}}return t}isCameraControlTrackEligible(e){return null==this._cameraControlTrackId||e.id===this._cameraControlTrackId}updateActiveCameraShot(e,t){if(!this.viewController)return;const a=this.ensureCameraBlendCamera();this.activeCameraClipKey!==e.key&&(this.copyCameraState(this.viewController.getSourceCamera(),this.ensureCameraBlendSource()),this.activeCameraClipKey=e.key,this.cameraBlendOutClipKey=null);const s=Math.max(0,e.clip.blendInDuration??0),r=s<=0?1:this.evaluateCameraBlendAlpha((t-e.clip.startTime)/s,e.clip);r>=1?this.copyCameraState(e.camera,a):this.blendCameraState(this.ensureCameraBlendSource(),e.camera,a,r),a.updateProjectionMatrix(),this.ensureCameraOverride()}updateCameraBlendOut(e,t){if(!this.viewController)return;const a=this.ensureCameraBlendCamera();if(this.cameraBlendOutClipKey!==e.key){const t=this.activeCameraClipKey===e.key?this.viewController.getSourceCamera():e.camera;this.copyCameraState(t,this.ensureCameraBlendOutSource()),this.activeCameraClipKey=null,this.cameraBlendOutClipKey=e.key}const s=this.getCameraClipEnd(e.clip),r=Math.max(0,e.clip.blendOutDuration??0),i=r<=0?1:this.evaluateCameraBlendAlpha((t-s)/r,e.clip);this.blendCameraState(this.ensureCameraBlendOutSource(),this.viewController.getBaseCamera(),a,i),a.updateProjectionMatrix(),this.ensureCameraOverride()}ensureCameraBlendCamera(){return this.cameraBlendCamera||(this.cameraBlendCamera=new a.PerspectiveCamera(60,this.getCurrentCameraAspect(),.1,1e3),this.cameraBlendCamera.name="Sequence Camera Blend"),this.cameraBlendCamera}ensureCameraBlendSource(){return this.cameraBlendSource||(this.cameraBlendSource=new a.PerspectiveCamera),this.cameraBlendSource}ensureCameraBlendOutSource(){return this.cameraBlendOutSource||(this.cameraBlendOutSource=new a.PerspectiveCamera),this.cameraBlendOutSource}ensureCameraOverride(){this.viewController&&!this.cameraOverrideHandle&&(this.cameraOverrideHandle=this.viewController.pushCameraOverride(this.ensureCameraBlendCamera(),this))}releaseCameraOverride(){this.cameraOverrideHandle?.release(),this.cameraOverrideHandle=null,this.viewController?.releaseCameraOverridesForOwner(this),this.activeCameraClipKey=null,this.cameraBlendOutClipKey=null}isCameraClipActive(e,t){return t>=e.startTime&&t<this.getCameraClipEnd(e)}getCameraClipEnd(e){return e.startTime+Math.max(0,e.duration)}isCameraShakeClipActive(e,t){return t>=e.startTime&&t<this.getCameraShakeClipEnd(e)}getCameraShakeClipEnd(e){return e.startTime+Math.max(0,e.duration)}getCameraClipKey(e,t){return`${e.id}-${t.id}`}evaluateCameraBlendAlpha(e,t){return k(Math.max(0,Math.min(1,e)),t.blendInterpolation??"cubic")}syncCameraShakeContributions(){if(!this.viewController)return this.activeCameraShakeClipKeys.clear(),void this.nextCameraShakeClipKeys.clear();for(const e of this.activeCameraShakeClipKeys)this.nextCameraShakeClipKeys.has(e)||this.viewController.removeCameraShakeContribution(this,e);this.activeCameraShakeClipKeys.clear();for(const e of this.nextCameraShakeClipKeys)this.activeCameraShakeClipKeys.add(e);this.nextCameraShakeClipKeys.clear()}clearCameraShakeContributions(){this.activeCameraShakeClipKeys.clear(),this.nextCameraShakeClipKeys.clear(),this.viewController?.clearCameraShakeContributionsForOwner(this)}copyCameraState(e,t){e.updateWorldMatrix(!0,!1),t.position.copy(e.getWorldPosition(ae)),t.quaternion.copy(e.getWorldQuaternion(ie)),t.scale.copy(e.getWorldScale(se)),e instanceof a.PerspectiveCamera?(t.fov=e.fov,t.near=e.near,t.far=e.far,t.aspect=e.aspect):t.aspect=this.getCurrentCameraAspect(),t.layers.mask=e.layers.mask}blendCameraState(e,t,s,r){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1),s.position.lerpVectors(e.getWorldPosition(ae),t.getWorldPosition(se),r),s.quaternion.slerpQuaternions(e.getWorldQuaternion(ie),t.getWorldQuaternion(ne),r),s.scale.lerpVectors(e.getWorldScale(ae),t.getWorldScale(se),r),e instanceof a.PerspectiveCamera&&t instanceof a.PerspectiveCamera?(s.fov=e.fov+(t.fov-e.fov)*r,s.near=e.near+(t.near-e.near)*r,s.far=e.far+(t.far-e.far)*r,s.aspect=t.aspect):t instanceof a.PerspectiveCamera?(s.fov=t.fov,s.near=t.near,s.far=t.far,s.aspect=t.aspect):s.aspect=this.getCurrentCameraAspect(),s.layers.mask=t.layers.mask}evaluateAudioTrack(e,t){if(!this.assetLoader||!e.clips||0===e.clips.length)return;const a=this._state.value===SequencePlaybackState.Playing,s=this.evaluateAudioSubTracks(e,t);e.volume;for(const r of e.clips){const i=r.startTime+r.duration,n=t>=r.startTime&&t<i,o=`${e.id}-${r.id}`;if(n){if(this.activeAudioClips.has(o)||this.activeAudioClips.add(o),a){const a=this.audioByClip.get(o);a&&a.isPlaying||this.tryStartAudioClip(e,r,o,t,s)}const i=this.audioByClip.get(o);i&&this.applyAudioParameters(i,e,r,o,t,s)}else this.activeAudioClips.has(o)&&(this.activeAudioClips.delete(o),this.lastAudioStartAttemptTime.delete(o),this.audioStartInFlight.delete(o),this.stopAudioClip(o))}}tryStartAudioClip(e,t,a,s,r){if(this.audioStartInFlight.has(a))return;const i=this.lastAudioStartAttemptTime.get(a);if(void 0!==i&&s-i<this.audioStartRetryIntervalSeconds)return;this.lastAudioStartAttemptTime.set(a,s);const n=this.playAudioClip(e,t,a,s,r).catch(()=>{}).finally(()=>{this.audioStartInFlight.get(a)===n&&this.audioStartInFlight.delete(a)});this.audioStartInFlight.set(a,n)}applyAudioParameters(e,t,s,r,i,n){const o=n.volume??1,l=this.stringToRandom(r+t.id),c=s.volumeRandomization?(2*l-1)*s.volumeRandomization:0;let h=1;const u=i-s.startTime;u<s.fadeInDuration&&s.fadeInDuration>0?h=u/s.fadeInDuration:u>s.duration-s.fadeOutDuration&&s.fadeOutDuration>0&&(h=(s.duration-u)/s.fadeOutDuration);const p=Math.max(0,(t.volume??1)*o*(s.volume+c)*h);e.setVolume(p);let d=n.detune??0;if(s.pitchRandomization){d+=(2*this.stringToRandom(r+"_pitch")-1)*s.pitchRandomization}if(e.setDetune(d),e.hasPlaybackControl&&e.setPlaybackRate(s.playbackRate*this.timescale),this.audioListener&&this.audioListener.context){const s=this.audioListener.context,i=[],o=n.lowpass,l=n.highpass;let c=this.audioFilters.get(r);if(void 0!==o||void 0!==l)c||(c=s.createBiquadFilter(),this.audioFilters.set(r,c)),void 0!==o?(c.type="lowpass",c.frequency.value=o):void 0!==l&&(c.type="highpass",c.frequency.value=l),i.push(c);else if(c){try{c.disconnect()}catch{}this.audioFilters.delete(r)}const h=n.pan;if(!t.spatial&&e instanceof a.Audio&&void 0!==h&&"function"==typeof s.createStereoPanner){let e=this.audioPannerNodes.get(r);e||(e=s.createStereoPanner(),this.audioPannerNodes.set(r,e)),e.pan.value=h,i.push(e)}else{const e=this.audioPannerNodes.get(r);if(e){try{e.disconnect()}catch{}this.audioPannerNodes.delete(r)}}e.setFilters(i)}t.spatial&&e instanceof a.PositionalAudio?this.updatePositionalAudioTransform(e,t,s,n.spatialBlend):void 0!==n.pan&&this.audioListener}updatePositionalAudioTransform(e,t,s,r){let i=null,n=null;const o=s.attachedToTrackId||t.parent?.trackId,l=s.attachmentSocketName||t.parent?.socketName;if(o){const e=this.sequenceData?.tracks.find(e=>e.id===o);if(e){const t=this.getActiveObjectsForTrack(e);if(t.length>0){const e=t[0];if(i=ae,n=ie,e.getWorldPosition(i),e.getWorldQuaternion(n),l){const t=this.findSocket(e,l);t&&(t.getWorldPosition(i),t.getWorldQuaternion(n))}}}}if(i&&n){const t="number"==typeof r?a.MathUtils.clamp(r,0,1):1;if(t<1&&this.audioListener){const e=re;this.audioListener.getWorldPosition(e),i=i.clone().lerp(e,1-t)}e.position.copy(i),e.quaternion.copy(n),e.updateMatrixWorld()}}async playAudioClip(e,t,s,r,i){if(!this.assetLoader||!t.audioAssetId||null==this.audioListener)return;if("suspended"===this.audioListener.context.state)try{await this.audioListener.context.resume()}catch(e){return void console.warn("Failed to resume audio context:",e)}this.stopAudioClip(s);const n=this.clearCounter;try{let r=this.audioBuffers.get(t.audioAssetId);if(!r){let e=this.loadingAudioBuffers.get(t.audioAssetId);e||(e=this.assetLoader.getAudioByAssetId(t.audioAssetId),this.loadingAudioBuffers.set(t.audioAssetId,e));try{r=await e,this.audioBuffers.set(t.audioAssetId,r)}finally{this.loadingAudioBuffers.delete(t.audioAssetId)}}if(n!==this.clearCounter)return;const o=this._time.value,l=t.startTime+t.duration;if(!(o>=t.startTime&&o<l))return;const c=Math.max(0,o-t.startTime),h=t.clipStartOffset+c*t.playbackRate;if(h>=r.duration||c>=t.duration)return;let u=this.audioByClip.get(s);const p=!0===e.spatial,d=u&&!0===u.isPositionalAudio;if(u&&p!==d&&(u.isPlaying&&u.stop(),u.disconnect(),this.audioByClip.delete(s),u=void 0),!u){if(p){const e=new a.PositionalAudio(this.audioListener);e.setRefDistance(10),e.setRolloffFactor(1),u=e}else u=new a.Audio(this.audioListener);this.world&&this.world.scene.add(u),this.audioByClip.set(s,u)}Math.min((t.duration-c)/t.playbackRate,(r.duration-h)/t.playbackRate);u.setLoopStart(t.clipStartOffset),u.setLoopEnd(Math.min(t.clipStartOffset+t.duration,r.duration)),u.setLoop(!0),u.setBuffer(r),this.applyAudioParameters(u,e,t,s,o,i),u.isPlaying||u.play()}catch(e){console.error(`Failed to play audio clip ${t.id}:`,e)}}stopAudioClip(e){const t=this.audioByClip.get(e);if(t){try{t.isPlaying&&t.stop()}catch(e){}t.parent&&t.parent.remove(t),this.audioByClip.delete(e)}const a=this.audioGainNodes.get(e);a&&(a.disconnect(),this.audioGainNodes.delete(e));const s=this.audioFilters.get(e);if(s){try{s.disconnect()}catch{}this.audioFilters.delete(e)}const r=this.audioPannerNodes.get(e);if(r){try{r.disconnect()}catch{}this.audioPannerNodes.delete(e)}}stopAllAudio(){for(const e of this.audioByClip.keys())this.stopAudioClip(e);this.activeAudioClips.clear(),this.audioStartInFlight.clear(),this.lastAudioStartAttemptTime.clear()}evaluateVfxTrack(e,t){if(!this.vfxService||!this.world||!e.clips||0===e.clips.length)return;const a=new Set,s=new Map;for(const r of e.clips){const i=this.getVfxClipKey(e,r);s.set(i,r),this.isVfxClipActiveAtTime(r,t)&&a.add(i)}const r=[];for(const t of this.activeVfxClips)t.startsWith(`${e.id}-`)&&(a.has(t)||r.push(t));for(const e of r)this.activeVfxClips.delete(e);for(const[r,i]of s.entries()){const s=this.vfxActors.get(r);a.has(r)&&!this.activeVfxClips.has(r)?(this.activeVfxClips.add(r),this.ensureVfxActor(e,i,r)):a.has(r)&&s?(this.updateVfxTransform(e,s,t),this._state.value===SequencePlaybackState.Playing&&s.play()):s&&this.applyInactiveVfxClipBehavior(i,s,t)}}getVfxClipKey(e,t){return`${e.id}-${t.id}-${t.vfxAssetId}`}isVfxClipActiveAtTime(e,t){const a=e.startTime+e.duration;return t>=e.startTime&&t<a}resetVfxForTimeReset(e){const t=new Set;if(this.sequenceData)for(const a of H(this.sequenceData.tracks))if("vfx"===a.type)for(const s of a.clips??[])this.isVfxClipActiveAtTime(s,e)&&t.add(this.getVfxClipKey(a,s));this.activeVfxClips.clear();for(const[e,a]of this.vfxActors.entries())t.has(e)||(a.restart(),a.stop(),a.pause())}applyInactiveVfxClipBehavior(e,t,a){const s=e.endBehavior??"finish";if("finish"===s)return void t.stop();if("kill"===s)return void t.applyClipEndBehavior(s);const r=e.startTime+e.duration,i=Math.max(a-r,0),n=Math.max(0,e.expireWithinSeconds??.25),o=Math.max(0,n-i);t.applyClipEndBehavior(s,o)}async ensureVfxActor(e,t,a){if(!this.vfxService||!t.vfxAssetId)return;if(this.vfxActors.has(a)){const e=this.vfxActors.get(a);return e.restart(),void e.play()}const s=this.clearCounter;try{const r=await this.vfxService.createFromAssetId(t.vfxAssetId,this.world.scene);if(s!==this.clearCounter)return void(this.world&&this.world.removeActor(r));const{position:i,rotation:n,scale:o}=this.getVfxTransform(e,t.startTime);r.object.position.copy(i),r.object.rotation.copy(n),r.object.scale.copy(o),this.vfxActors.set(a,r),this._state.value===SequencePlaybackState.Playing&&r.play()}catch(e){console.error(`Failed to create VFX actor for clip ${t.id}:`,e)}}getVfxTransform(e,t){const a=new c,s=new i,r=new c(1,1,1),n=e.subTracks.find(e=>"transform"===e.type);if(n&&n.keyframes.length>0){const{prev:e,next:i,t:l}=I(n.keyframes,t);if(e&&(e.position&&a.fromArray(e.position),e.rotation&&s.fromArray([...e.rotation,"XYZ"]),e.scale&&r.fromArray(e.scale)),i&&e!==i&&e.time!==i.time){const t=k(l,e.interpolation);if(e.position&&i.position&&a.lerpVectors(ae.fromArray(e.position),se.fromArray(i.position),t),e.rotation&&i.rotation){ie.setFromEuler(oe.fromArray([...e.rotation,"XYZ"])),ne.setFromEuler(le.fromArray([...i.rotation,"XYZ"]));const a=new o;a.slerpQuaternions(ie,ne,t),s.setFromQuaternion(a)}e.scale&&i.scale&&r.lerpVectors(ae.fromArray(e.scale),se.fromArray(i.scale),t)}}else a.fromArray(e.position),s.fromArray([...e.rotation,"XYZ"]),r.fromArray(e.scale);return{position:a,rotation:s,scale:r}}updateVfxTransform(e,t,a){const{position:s,rotation:r,scale:i}=this.getVfxTransform(e,a);t.object.position.copy(s),t.object.rotation.copy(r),t.object.scale.copy(i)}resolveActorType(e){const t=this.actorFactory.classes[e];if(null!=t)return t;const a=d[e];return a||(console.warn(`Could not resolve actor type: ${e}`),null)}async spawnActorForClip(e,t,a,s){if(!this.world||!e.actorType)return null;const r=this.resolveActorType(e.actorType);if(!r)return null;try{return await this.world.spawnActor(r,a,s)}catch(t){return console.error(`Failed to spawn actor ${e.actorType}:`,t),null}}async spawnPrefabForClip(e,t,a,s){if(!this.world||!this.assetLoader||!e.prefabId)return null;try{const t=await this.assetLoader.getPrefabById(e.prefabId);if(!t)return null;return await this.world.spawnPrefab(t,a,s)}catch(t){return console.error(`Failed to spawn prefab ${e.prefabId}:`,t),null}}async spawnMeshForClip(e,t,a,s){if(!this.world||!this.assetLoader||!e.meshId)return null;try{const t=await this.assetLoader.getAsset(e.meshId),r=await this.assetLoader.getModelByAssetId(e.meshId),i=O.clone(r.scene);if(i.position.copy(a),i.rotation.copy(s),t){await this.assetLoader.applyMaterials(t,i);const e=t.mesh?.rescale;null!=e&&1!==e&&i.scale.multiplyScalar(e)}return this.world.scene.add(i),i}catch(t){return console.error(`Failed to spawn mesh ${e.meshId}:`,t),null}}despawnInstance(e){if(this.restorePropertySnapshotsForInstance(e),this.restoreMaterialSnapshotsForInstance(e),this.world)switch(e?.type){case"actor":this.world.removeActor(e.instance);break;case"prefab":this.world.removePrefab(e.instance);break;case"mesh":this.world.scene.remove(e.instance)}}despawnAll(){for(const e of this.spawnedInstances.values())this.despawnInstance(e);this.spawnedInstances.clear(),this.activeClips.clear(),this.pendingSpawns.clear()}getInitialTransform(e,t,a){const s=new c,r=new i,n=e.subTracks.find(e=>"transform"===e.type);if(n&&n.keyframes.length>0){const{prev:e}=I(n.keyframes,a);e&&(e.position&&s.fromArray(e.position),e.rotation&&r.fromArray([...e.rotation,"XYZ"]))}else t.initialPosition&&s.fromArray(t.initialPosition),t.initialRotation&&r.fromArray([...t.initialRotation,"XYZ"]);return{position:s,rotation:r}}evaluateSpawnTrack(e,t,a){if(!e.clips||0===e.clips.length)return;const s=t||this.bindings.get(e.id);if(s&&s.target)for(const t of e.clips){const r=t.startTime+t.duration,i=a>=t.startTime&&a<r,n=`${e.id}-${t.id}`;if(i){this.activeClips.has(n)||(this.activeClips.add(n),this.spawnedInstances.set(n,{type:"proxy",target:s.target}));(s.target instanceof p?s.target.object:s.target)&&this.evaluateSubTracks(e.subTracks,s,a)}else this.activeClips.has(n)&&(this.restorePropertySnapshotsForTarget(s.target),this.restoreMaterialSnapshotsForTarget(s.target),this.activeClips.delete(n),this.spawnedInstances.delete(n))}else for(const t of e.clips){const s=t.startTime+t.duration,r=a>=t.startTime&&a<s,i=`${e.id}-${t.id}`,n=this.spawnedInstances.has(i),o=this.pendingSpawns.has(i);if(!r||n||o){if(r&&n){const t=this.spawnedInstances.get(i);t&&"proxy"!==t.type&&this.evaluateSubTracks(e.subTracks,t,a)}else if(!r&&n){const e=this.spawnedInstances.get(i);e&&(this.despawnInstance(e),this.spawnedInstances.delete(i),this.activeClips.delete(i))}}else{const{position:a,rotation:s}=this.getInitialTransform(e,t,t.startTime);this.pendingSpawns.add(i),this.spawnForClip(e,t,a,s,i)}}}getInstanceObject(e){switch(e.type){case"actor":return e.instance.object;case"prefab":return e.instance.mainActor?.object||e.instance.object;case"mesh":return e.instance;case"proxy":return e.target instanceof p?e.target.object:e.target;default:return null}}async spawnForClip(e,t,a,r,i){const n=this.clearCounter;let o=null;try{switch(e.spawnType){case"actor":const s=await this.spawnActorForClip(e,t,a,r);s&&(o={type:"actor",instance:s});break;case"prefab":const i=await this.spawnPrefabForClip(e,t,a,r);i&&(o={type:"prefab",instance:i});break;case"mesh":const n=await this.spawnMeshForClip(e,t,a,r);n&&(o={type:"mesh",instance:n})}if(n!==this.clearCounter)return void(o&&this.despawnInstance(o));const l=this._time.value,c=l>=t.startTime&&l<t.startTime+t.duration;if(o&&c){const t=this.getInstanceObject(o);"proxy"===o.type||("actor"===o.type?o.target=o.instance:"prefab"===o.type?o.target=o.instance.mainActor||o.instance.object:o.target=t);e.subTracks.some(e=>"animation"===e.type)&&t&&(o.mixer=new s(t),o.activeActions=new Map),this.spawnedInstances.set(i,o),this.activeClips.add(i)}else o&&this.despawnInstance(o)}finally{this.pendingSpawns.delete(i)}}getPlayableObject(e){return e.target instanceof p?e.target.object:e.target??null}applyResolvedPropertyValue(e,t,a){if(!t||!e.propertyPath)return;const s=this.getPropertyResolution(t,e);if(!s)return;const r=this.getPropertySnapshotKey(e);this.capturePropertySnapshot(t,r,s);const n=function(e,t){switch(t.type){case y.Number:return"number"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Boolean:return"boolean"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.String:return"string"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Vector2:return N(e,t.value);case y.Vector3:return U(e,t.value);case y.Vector4:return W(e,t.value);case y.Euler:return function(e,t){const a=Q(t,3);if(!a)return{applied:!1};const s=Array.isArray(t)&&"string"==typeof t[3]?t[3]:"XYZ";if(e instanceof i)return e.set(a[0],a[1],a[2],s),{applied:!0,value:e};return{applied:!0,value:new i(a[0],a[1],a[2],s)}}(e,t.value);case y.Color:return X(e,t.value);default:return{applied:!1}}}(s.owner[s.key],a);n.applied&&(s.owner[s.key]=n.value)}getPropertyResolution(e,t){const a=e,s=this.getPropertySnapshotKey(t);let r=this.propertyResolutionCache.get(a);if(r||(r=new Map,this.propertyResolutionCache.set(a,r)),r.has(s))return r.get(s)??null;const i=this.getPropertyPathSegments(t.propertyPath);if(0===i.length)return r.set(s,null),null;let n=e;for(let e=0;e<i.length-1;e++){if(!K(n))return r.set(s,null),null;n=n[i[e]]}if(!K(n))return r.set(s,null),null;const o={owner:n,key:i[i.length-1]};return r.set(s,o),o}getPropertyPathSegments(e){const t=this.propertyPathSegments.get(e);if(t)return t;const a=e.split(".").map(e=>e.trim()).filter(Boolean);return this.propertyPathSegments.set(e,a),a}getPropertySnapshotKey(e){return`${e.id}:${e.propertyPath}`}capturePropertySnapshot(e,t,a){const s=e;let r=this.propertySnapshots.get(s);if(r||(r=new Map,this.propertySnapshots.set(s,r)),r.has(t))return;const i=a.owner[a.key];r.set(t,{resolution:a,hadOwnProperty:Object.prototype.hasOwnProperty.call(a.owner,a.key),value:i,valueSnapshot:Z(i)})}restorePropertySnapshotsForInstance(e){switch(e.type){case"actor":case"mesh":this.restorePropertySnapshotsForTarget(e.instance);break;case"prefab":this.restorePropertySnapshotsForTarget(e.target??null),this.restorePropertySnapshotsForTarget(e.instance.mainActor??null),this.restorePropertySnapshotsForTarget(e.instance.object);break;case"proxy":this.restorePropertySnapshotsForTarget(e.target)}}restorePropertySnapshotsForTarget(e){if(!e)return;const t=e,a=this.propertySnapshots.get(t);if(a){for(const e of a.values())z(e);this.propertySnapshots.delete(t),this.propertyResolutionCache.delete(t)}}restoreAllPropertySnapshots(){for(const e of Array.from(this.propertySnapshots.keys()))this.restorePropertySnapshotsForTarget(e)}restoreMaterialSnapshotsForInstance(e){switch(e.type){case"actor":case"mesh":this.restoreMaterialSnapshotsForTarget(e.instance);break;case"prefab":this.restoreMaterialSnapshotsForTarget(e.target??null),this.restoreMaterialSnapshotsForTarget(e.instance.mainActor??null),this.restoreMaterialSnapshotsForTarget(e.instance.object);break;case"proxy":this.restoreMaterialSnapshotsForTarget(e.target)}}restoreMaterialSnapshotsForTarget(e){if(!e)return;const t=e;this.materialResolutionCache.delete(t);const a=this.materialSnapshots.get(t);if(a){for(const e of a.values())null==e.materialIndex?e.owner.material=e.originalMaterial:Array.isArray(e.owner.material)&&(e.owner.material[e.materialIndex]=e.originalMaterial),e.controlledMaterial!==e.originalMaterial&&e.controlledMaterial.dispose();this.materialSnapshots.delete(t)}}restoreAllMaterialSnapshots(){for(const e of Array.from(this.materialSnapshots.keys()))this.restoreMaterialSnapshotsForTarget(e)}applyResolvedMaterialValue(e,t,a){if(!t||!e.uniformName)return;if("asset"===S(e)&&!e.materialAssetId)return;const s=this.getMaterialSlotResolutions(t,e);for(const r of s){const s=this.ensureSequenceControlledMaterial(t,r),i=s.uniforms?.[e.uniformName];if(!i)continue;const n=G(i.value,a);n.applied&&(i.value=n.value,s.uniformsNeedUpdate=!0)}}getMaterialSlotResolutions(e,t){const a=e,s=S(t),r=`${t.id}:${s}:${t.materialAssetId??""}:${t.uniformName}`;let i=this.materialResolutionCache.get(a);i||(i=new Map,this.materialResolutionCache.set(a,i));const n=i.get(r);if(n)return n;const o=e instanceof p?e.object:e,l=[];return o.traverse(e=>{const a=e.material;if(Array.isArray(a))for(let s=0;s<a.length;s++){const r=a[s];$(r,t)&&l.push({owner:e,materialIndex:s,material:r,key:`${e.uuid}:${s}`})}else $(a,t)&&l.push({owner:e,materialIndex:null,material:a,key:`${e.uuid}:material`})}),i.set(r,l),l}ensureSequenceControlledMaterial(e,t){const a=e;let s=this.materialSnapshots.get(a);s||(s=new Map,this.materialSnapshots.set(a,s));const r=s.get(t.key);if(r)return r.controlledMaterial;const i=t.material.clone();return null==t.materialIndex?t.owner.material=i:Array.isArray(t.owner.material)&&(t.owner.material[t.materialIndex]=i),s.set(t.key,{owner:t.owner,materialIndex:t.materialIndex,originalMaterial:t.material,controlledMaterial:i}),i}async ensureAnimationClip(e){if(!this.assetLoader)return null;const t=this.animationClips.get(e);if(t)return t;const a=this.loadingAnimationClips.get(e);if(a)return a;const s=(async()=>{try{const t=await this.assetLoader.getAnimationClipByAssetId(e);return t&&this.animationClips.set(e,t),t}catch(t){return console.error(`Failed to load animation clip for asset ${e}:`,t),null}finally{this.loadingAnimationClips.get(e)===s&&this.loadingAnimationClips.delete(e)}})();return this.loadingAnimationClips.set(e,s),s}prepareAnimationPlayback(e,t,a){if(!M(a)){let e=t;return a.clipEndOffset>0&&(e=e.clone(),e.duration=Math.max(0,e.duration-a.clipEndOffset)),{clip:e,timeScale:a.playbackRate,startOffset:a.clipStartOffset}}return{clip:this.getPlayableAnimationClip(e,t,a,!1),timeScale:1,startOffset:0}}getPlayableAnimationClip(e,t,a,s){if(!M(a))return s?j.fromClip(t,!1):t;const r=`${a.id}:${s?"root":"base"}`,i=`${B(a)}|${s?"root":"base"}`,n=this.retimedAnimationClips.get(r);if(n&&n.assetId===e&&n.signature===i)return n.clip;const o=q(t,a),l=s?j.fromClip(o,!1):o;return this.retimedAnimationClips.set(r,{assetId:e,signature:i,clip:l}),l}getAnimationPlaybackLocalTime(e,t){const a=Math.max(0,t-e.startTime);return M(e)?a:a*e.playbackRate+e.clipStartOffset}clearRetimedAnimationClipCache(e){if(null!=e)for(const[t,a]of this.retimedAnimationClips.entries())a.assetId===e&&this.retimedAnimationClips.delete(t);else this.retimedAnimationClips.clear()}captureOriginalTransforms(){for(const e of this.bindings.values()){const t=e.target instanceof p?e.target.object:e.target;t&&(e.originalTransform={position:t.position.clone(),rotation:t.rotation.clone(),scale:t.scale.clone()})}}restoreOriginalTransforms(){for(const e of this.bindings.values())if(e.originalTransform){const t=e.target instanceof p?e.target.object:e.target;t&&(t.position.copy(e.originalTransform.position),t.rotation.copy(e.originalTransform.rotation),t.scale.copy(e.originalTransform.scale))}}stopAllAnimations(){for(const e of this.bindings.values()){for(const t of e.activeActions.values())t.stop();e.activeActions.clear(),e.mixer&&e.mixer.stopAllAction(),e.charAnimComponent&&(e.charAnimComponent.stopSequenceAnimation(),e.charAnimComponent=void 0),e.charAnimActionKeys?.clear()}}stopAllVfx(){for(const e of this.vfxActors.values())e.paused||e.stop();this.activeVfxClips.clear()}dispose(){if(this.stop(),this.clearLocatorBindings(),this.clearSequenceCameras(),this.bindings.clear(),this.roleBindings.clear(),this.sequenceData=null,this.world)for(const e of this.vfxActors.values())this.world.removeActor(e);this.vfxActors.clear(),this.stopAllAudio(),this.audioBuffers.clear(),this.loadingAudioBuffers.clear(),this.animationClips.clear(),this.loadingAnimationClips.clear(),this.clearRetimedAnimationClipCache(),this.audioByClip.clear()}updateTrackParenting(e,t){const a=this.getActiveObjectsForTrack(e);if(0===a.length)return;let s=null;const r=e.parent?.trackId;if(r){const t=this.sequenceData?H(this.sequenceData.tracks).find(e=>e.id===r):void 0;if(t){const a=this.getActiveObjectsForTrack(t);if(a.length>0&&(s=a[0],e.parent?.socketName)){const t=this.findSocket(s,e.parent.socketName);t&&(s=t)}}}if(!s&&"camera"===e.type&&e.parentRole&&this.roleBindings.has(e.parentRole)){const t=this.roleBindings.get(e.parentRole);if(s=t instanceof p?t.object:t,e.parentRoleSocketName){const t=this.findSocket(s,e.parentRoleSocketName);t&&(s=t)}}for(const r of a)s?r.parent!==s&&(s.add(r),!t||"object"!==e.type&&"locator"!==e.type||(t.currentParent=s)):t?.currentParent&&t.currentParent===r.parent?this.restoreObjectParent(t,r):r.parent&&r.parent!==this.world?.scene&&"object"!==e.type&&"locator"!==e.type&&this.world?.scene.add(r)}findSocket(e,t){if(e.name===t)return e;if(e instanceof a.SkinnedMesh){const a=e.skeleton.bones.find(e=>e.name===t);if(a)return a}return e.getObjectByName(t)||null}getActiveObjectsForTrack(e){if("object"===e.type){const t=this.bindings.get(e.id);if(t&&t.target)return[t.target instanceof p?t.target.object:t.target]}else if("locator"===e.type){const t=this.bindings.get(e.id);if(t&&t.target instanceof n)return[t.target]}else{if("camera"===e.type)return[this.ensureSequenceCamera(e)];if("spawn"===e.type){const t=[];for(const[a,s]of this.spawnedInstances)if(a.startsWith(e.id+"-")&&this.activeClips.has(a)){const e=this.getInstanceObject(s);e&&t.push(e)}return t}if("vfx"===e.type){const t=[];for(const a of this.activeVfxClips)if(a.startsWith(e.id+"-")){const e=this.vfxActors.get(a);e&&t.push(e.object)}return t}}return[]}restoreObjectParent(e,t){e.originalParent?e.originalParent.add(t):this.world&&this.world.scene.add(t),e.currentParent=void 0}restoreOriginalParents(){for(const e of this.bindings.values())if(e.currentParent){const t=e.target instanceof p?e.target.object:e.target;t&&this.restoreObjectParent(e,t)}}evaluateAudioSubTracks(e,t){const a={};for(const s of e.subTracks)if("audioParameter"===s.type){const e=s,r=A(e.parameter),i=T(e.keyframes,t,{min:r.min,max:r.max});void 0!==i&&(a[e.parameter]=i)}return a}stringToRandom(e){let t=0;for(let a=0;a<e.length;a++){t=(t<<5)-t+e.charCodeAt(a),t&=t}const a=1e4*Math.sin(t);return a-Math.floor(a)}async refreshAsset(e){let t=!1;this.assetLoader?.clearCacheById(e),this.animationClips.delete(e),this.loadingAnimationClips.delete(e),this.clearRetimedAnimationClipCache(e),this.vfxService?.clearPool(e),t=this.refreshVfxActorsForAssetIds(new Set([e]))||t;for(const[a,s]of this.activePostProcessClips.entries())s.assetId===e&&(this.releasePostProcessClipEffect(a),t=!0);t=this.refreshSpawnedInstancesForClipKeys(this.getSpawnClipKeysForAsset(e))||t;const a=await this.getAssetOrNull(e);return"shaderGraph"===a?.type&&(t=await this.refreshShaderGraphDependentAssets(e)||t),t}refreshVfxActorsForAssetIds(e){let t=!1;for(const[a,s]of this.vfxActors.entries())this.vfxClipKeyUsesAnyAsset(a,e)&&(this.world&&this.world.removeActor(s),this.vfxActors.delete(a),this.activeVfxClips.delete(a),t=!0);return t}vfxClipKeyUsesAnyAsset(e,t){for(const a of t)if(e.endsWith(`-${a}`))return!0;return!1}refreshSpawnedInstancesForClipKeys(e){let t=!1;for(const[a,s]of this.spawnedInstances.entries())e.has(a)&&(this.despawnInstance(s),this.spawnedInstances.delete(a),this.activeClips.delete(a),t=!0);return t}getSpawnClipKeysForAsset(e){const t=new Set;if(!this.sequenceData)return t;for(const a of H(this.sequenceData.tracks))if("spawn"===a.type&&(a.prefabId===e||a.meshId===e))for(const e of a.clips)t.add(`${a.id}-${e.id}`);return t}async refreshShaderGraphDependentAssets(e){const t=await this.findSequenceVfxAssetIdsUsingShaderGraph(e);for(const e of t)this.vfxService?.clearPool(e);const a=this.refreshVfxActorsForAssetIds(t),s=this.refreshSpawnedInstancesForClipKeys(await this.findSpawnClipKeysUsingShaderGraph(e));return a||s}async findSequenceVfxAssetIdsUsingShaderGraph(e){const t=new Set;if(!this.sequenceData)return t;const a=new Map;for(const s of H(this.sequenceData.tracks))if("vfx"===s.type)for(const r of s.clips)null==r.vfxAssetId||t.has(r.vfxAssetId)||await this.assetUsesShaderGraph(r.vfxAssetId,e,a)&&t.add(r.vfxAssetId);return t}async findSpawnClipKeysUsingShaderGraph(e){const t=new Set;if(!this.sequenceData)return t;const a=new Map;for(const s of H(this.sequenceData.tracks))if("spawn"===s.type&&await this.spawnTrackUsesShaderGraph(s,e,a))for(const e of s.clips)t.add(`${s.id}-${e.id}`);return t}async spawnTrackUsesShaderGraph(e,t,a){if(null!=e.meshId&&await this.assetUsesShaderGraph(e.meshId,t,a))return!0;if(null!=e.prefabId&&await this.assetUsesShaderGraph(e.prefabId,t,a))return!0;for(const s of e.subTracks??[])if("material"===s.type&&null!=s.materialAssetId&&await this.assetUsesShaderGraph(s.materialAssetId,t,a))return!0;return!1}assetUsesShaderGraph(e,t,a,s=new Set){if(e===t)return Promise.resolve(!0);if(s.has(e))return Promise.resolve(!1);if(a.has(e))return a.get(e);const r=this.assetUsesShaderGraphUncached(e,t,a,s);return a.set(e,r),r}async assetUsesShaderGraphUncached(e,t,a,s){if(s.has(e))return!1;const r=await this.getAssetOrNull(e);if(null==r)return!1;const i=new Set(s);return i.add(e),!!this.materialAssetUsesShaderGraph(r,t)||("mesh"===r.type?this.materialAssignmentsUseShaderGraph(r.materialAssignments,t,a,i):"prefab"===r.type?this.sceneObjectsUseShaderGraph(r.prefab?.objects,t,a,i):"vfx"===r.type&&this.vfxAssetUsesShaderGraph(r,t,a,i))}materialAssetUsesShaderGraph(e,t){return"shaderGraph"===e.type?e.id===t:"asset"===e.material?.shaderGraph?.source&&e.material.shaderGraph.assetId===t}async materialAssignmentsUseShaderGraph(e,t,a,s){for(const r of e??[])if(null!=r.materialId&&"null"!==r.materialId&&await this.assetUsesShaderGraph(r.materialId,t,a,s))return!0;return!1}async sceneObjectsUseShaderGraph(e,t,a,s){for(const r of e??[]){if(await this.materialAssignmentsUseShaderGraph(r.materialAssignments,t,a,s))return!0;if(null!=r.assetId&&("asset_mesh"===r.type||"prefab"===r.type||"vfx"===r.type)&&await this.assetUsesShaderGraph(r.assetId,t,a,s))return!0;if(await this.sceneObjectsUseShaderGraph(r.children,t,a,s))return!0}return!1}async vfxAssetUsesShaderGraph(e,t,a,s){for(const r of e.vfx?.emitters??[])if(await this.emitterUsesShaderGraph(r,t,a,s))return!0;return!1}async emitterUsesShaderGraph(e,t,a,s){if(await this.emitterOutputUsesShaderGraph(e.output,t,a,s))return!0;for(const r of e.children??[])if(await this.emitterUsesShaderGraph(r,t,a,s))return!0;return!1}async emitterOutputUsesShaderGraph(e,t,a,s){const r=e.materialSource??("asset"===e.shaderGraph?.source?"shaderGraph":void 0);return"shaderGraph"===r&&"asset"===e.shaderGraph?.source&&e.shaderGraph.assetId===t||!("material"!==r||!("material"in e)||null==e.material||!await this.assetUsesShaderGraph(e.material,t,a,s))}async getAssetOrNull(e){if(!this.assetLoader)return null;try{return await this.assetLoader.getAsset(e)??null}catch{return null}}async invokeSequenceEvent(e,t,a,s){let r=!1;for(let e=0;e<s.length;e++)if(C(s[e])){r=!0;break}if(r)try{const t=new Array(s.length);for(let e=0;e<s.length;e++)t[e]=v(s[e],this.sequenceEventAsyncResolvers);const r=await Promise.all(t);await a.call(e,...r)}catch(e){console.error(`Failed to call sequence event ${t}:`,e)}else try{const t=new Array(s.length);for(let e=0;e<s.length;e++)t[e]=g(s[e],this.sequenceEventSyncResolvers);a.call(e,...t)}catch(e){console.error(`Failed to call sequence event ${t}:`,e)}}resolveSequenceEventActorReference(e){if(!this.world||null==e)return null;const t=e,a="object"==typeof t&&null!=t?.id?t.id:"string"==typeof t?t:null;if(null==a)return null;for(const e of this.world.actors){const t=e.object.userData.src??e.object.userData._src;if(t?.id===a)return e}return null}resolveSequenceEventSequence(e){return function(e){return"object"==typeof e&&null!=e&&"duration"in e&&"tracks"in e}(e)?new w(e):this.assetLoader&&"string"==typeof e?this.assetLoader.getSequenceById(e):null}async resolveSequenceEventAnimationClip(e){const t="string"==typeof e?e:"object"==typeof e&&null!=e?e.assetId??null:null;return null!=t&&this.assetLoader?this.assetLoader.getAnimationClipByAssetId(t):null}}function V(e){return e.options?.length>0||e.propertyType===y.Boolean||e.propertyType===y.String}function D(e){return e.valueType===y.Boolean||e.valueType===y.String}function K(e){return"object"==typeof e&&null!=e||"function"==typeof e}function G(e,t){switch(t.type){case y.Number:return function(e){if("number"==typeof e)return Number.isFinite(e)?{applied:!0,value:e}:{applied:!1};if("string"==typeof e){const t=parseFloat(e);return Number.isFinite(t)?{applied:!0,value:t}:{applied:!1}}return{applied:!1}}(t.value);case y.Boolean:return"boolean"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Vector2:return N(e,t.value);case y.Vector3:return U(e,t.value);case y.Vector4:return W(e,t.value);case y.Color:return function(e,t){if(e instanceof c){const a=ce.set(0);return Y(a,t)?(e.set(a.r,a.g,a.b),{applied:!0,value:e}):{applied:!1}}if(e instanceof h){const a=ce.set(0);return Y(a,t)?(e.set(a.r,a.g,a.b,e.w),{applied:!0,value:e}):{applied:!1}}return X(e,t)}(e,t.value);default:return{applied:!1}}}function $(e,t){const s=S(t);return function(e){return e instanceof a.Material||!0===e?.isMaterial}(e)&&null!=e.uniforms?.[t.uniformName]&&("parameterName"===s||e.userData?.assetId===t.materialAssetId)}function N(e,t){const a=Q(t,2);return a?e instanceof l?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new l(a[0],a[1])}:{applied:!1}}function U(e,t){const a=Q(t,3);return a?e instanceof c?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new c(a[0],a[1],a[2])}:{applied:!1}}function W(e,t){const a=Q(t,4);return a?e instanceof h?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new h(a[0],a[1],a[2],a[3])}:{applied:!1}}function X(e,t){if(e instanceof r)return Y(e,t)?{applied:!0,value:e}:{applied:!1};const a=new r;return Y(a,t)?{applied:!0,value:a}:{applied:!1}}function Q(e,t){if(!Array.isArray(e)||e.length<t)return null;const a=new Array(t);for(let s=0;s<t;s++){if("number"!=typeof e[s])return null;a[s]=e[s]}return a}function Y(e,t){return t instanceof r||"string"==typeof t||"number"==typeof t?(e.set(t),!0):!!(Array.isArray(t)&&t.length>=3)&&(e.setRGB("number"==typeof t[0]?t[0]:0,"number"==typeof t[1]?t[1]:0,"number"==typeof t[2]?t[2]:0),!0)}function Z(e){if(e instanceof l||e instanceof c||e instanceof h||e instanceof r||e instanceof i)return e.clone()}function z(e){const{owner:t,key:a}=e.resolution;e.hadOwnProperty?(!function(e,t){if(e instanceof l&&t instanceof l)return e.copy(t),!0;if(e instanceof c&&t instanceof c)return e.copy(t),!0;if(e instanceof h&&t instanceof h)return e.copy(t),!0;if(e instanceof r&&t instanceof r)return e.copy(t),!0;if(e instanceof i&&t instanceof i)return e.copy(t),!0}(e.value,e.valueSnapshot),t[a]=e.value):delete t[a]}function H(e){const t=[];for(const a of e)t.push(a),"group"===a.type&&t.push(...H(a.childTracks));return t}function J(e){if("string"!=typeof e)return null;const t=e.trim();return t.length>0?t:null}function ee(e){const t=new a.Group;t.name=`SequenceLocatorMarker:${e}`,t.renderOrder=1e3;const s=new a.AxesHelper(.35);s.renderOrder=1e3;const r=Array.isArray(s.material)?s.material:[s.material];for(const e of r)e.depthTest=!1,e.transparent=!0,e.opacity=.9,e.toneMapped=!1;t.add(s);const i=function(e){if("undefined"==typeof document)return null;const t=document.createElement("canvas");t.width=256,t.height=64;const s=t.getContext("2d");if(!s)return null;s.clearRect(0,0,t.width,t.height),s.fillStyle="rgba(16, 18, 24, 0.78)",function(e,t,a,s,r,i){const n=t+s,o=a+r;e.beginPath(),e.moveTo(t+i,a),e.lineTo(n-i,a),e.quadraticCurveTo(n,a,n,a+i),e.lineTo(n,o-i),e.quadraticCurveTo(n,o,n-i,o),e.lineTo(t+i,o),e.quadraticCurveTo(t,o,t,o-i),e.lineTo(t,a+i),e.quadraticCurveTo(t,a,t+i,a),e.closePath()}(s,0,8,t.width,48,8),s.fill(),s.font="24px sans-serif",s.textAlign="center",s.textBaseline="middle",s.fillStyle="#f8fafc",s.fillText(e||"Locator",t.width/2,t.height/2);const r=new a.CanvasTexture(t);r.needsUpdate=!0;const i=new a.SpriteMaterial({map:r,transparent:!0,depthTest:!1});i.toneMapped=!1;const n=new a.Sprite(i);return n.scale.set(.9,.225,1),n}(e);return i&&(i.position.set(0,.45,0),i.renderOrder=1001,t.add(i)),t.traverse(e=>{e.raycast=()=>{}}),t}function te(e){e.traverse(e=>{const t=e.material;if(Array.isArray(t))for(const e of t)e?.dispose?.(),e?.map?.dispose?.();else t?.dispose?.(),t?.map?.dispose?.()})}const ae=new c,se=new c,re=new c,ie=new o,ne=new o,oe=new i,le=new i,ce=new r;/*
1
+ import{BehaviorSubject as e,Subject as t}from"rxjs";import*as a from"three";import{AnimationMixer as s,Color as r,Euler as i,Object3D as n,Quaternion as o,Vector2 as l,Vector3 as c,Vector4 as h}from"three";import{VisualEffect as u}from"../../effects/vfx/vfx-param.js";import{BaseActor as p}from"../../gameplay/actors/actor.js";import d from"../../gameplay/actors/builtin/index.js";import{Prefab as f,PrefabOf as m}from"../../scene/objects/prefab.js";import{SerializedParamType as y}from"../../scene/model.js";import{customParamValueNeedsAsyncResolution as C,deserializeCustomParamValue as v,deserializeCustomParamValueSync as g}from"../../scene/custom-param-deserialize.js";import{getAudioParameterDefinition as A}from"./audio-parameters.js";import{getMaterialSubTrackMatchMode as S,Sequence as w}from"./sequence-data.js";import{getSequenceSubTrackDefinition as P,getSequenceTrackDefinition as b}from"./sequence-definitions.js";import{applyInterpolation as k,evaluateCustomParamValueKeyframes as x,evaluateNumericKeyframes as T,findKeyframeSpan as I}from"./sequence-value-lane.js";import{buildRetimedAnimationClip as M,getAnimationClipRetimingSignature as q,isAnimationClipUsingRetiming as B}from"./sequence-animation-retiming.js";import{SkeletonUtils as O}from"three-stdlib";import{CharacterAnimationComponent as F,CharacterMovementComponent as E}from"../../gameplay/actors/index.js";import{RootMotionClip as j}from"../../gameplay/animation/root-motion.js";import{hashCameraShakeSeed as _}from"../../gameplay/services/camera-shake.js";import{buildShaderGraphPostProcessMaterial as L,shaderGraphPostProcessWeightUniformName as R}from"../../shader/graph/index.js";export var SequencePlaybackState;!function(e){e.Stopped="stopped",e.Playing="playing",e.Paused="paused"}(SequencePlaybackState||(SequencePlaybackState={}));export class SequencePlayer{constructor(){this._state=new e(SequencePlaybackState.Stopped),this._time=new e(0),this._duration=0,this._timescale=1,this._loop=!1,this._externalTimeControl=!1,this._inEditor=!1,this.bindings=new Map,this.roleBindings=new Map,this.sequenceData=null,this.onComplete=new t,this.onLoop=new t,this.onTimeUpdate=this._time.asObservable(),this.onStateChange=this._state.asObservable(),this.loopCount=0,this.viewController=null,this._cameraControlEnabled=!1,this._cameraControlTrackId=null,this.sequenceCameras=new Map,this.cameraPlayables=new Map,this.cameraBlendCamera=null,this.cameraBlendSource=null,this.cameraBlendOutSource=null,this.cameraOverrideHandle=null,this.activeCameraClipKey=null,this.cameraBlendOutClipKey=null,this.activeCameraShakeClipKeys=new Set,this.nextCameraShakeClipKeys=new Set,this.activePostProcessClips=new Map,this.nextPostProcessClipKeys=new Set,this.audioListener=null,this.audioBuffers=new Map,this.loadingAudioBuffers=new Map,this.animationClips=new Map,this.loadingAnimationClips=new Map,this.retimedAnimationClips=new Map,this.audioByClip=new Map,this.activeAudioClips=new Set,this.audioGainNodes=new Map,this.audioStartInFlight=new Map,this.lastAudioStartAttemptTime=new Map,this.audioStartRetryIntervalSeconds=.25,this.world=null,this.assetLoader=null,this.actorFactory=null,this.vfxService=null,this.spawnedInstances=new Map,this.activeClips=new Set,this.pendingSpawns=new Set,this.vfxActors=new Map,this.activeVfxClips=new Set,this.locatorMarkers=new Map,this.clearCounter=0,this.propertyPathSegments=new Map,this.propertyResolutionCache=new Map,this.propertySnapshots=new Map,this.materialResolutionCache=new Map,this.materialSnapshots=new Map,this.audioFilters=new Map,this.audioPannerNodes=new Map,this.firedEvents=new Set,this.sequenceEventSyncResolvers={actor:e=>this.resolveSequenceEventActorReference(e)},this.sequenceEventAsyncResolvers={actor:e=>this.resolveSequenceEventActorReference(e),texture:e=>this.assetLoader?.getTextureByAssetId(e)??null,sampler2DNode:e=>this.assetLoader?.getTextureByAssetId(e)??null,object3D:async e=>{const t=await(this.assetLoader?.getModelByAssetId(e));return t?.scene??null},material:e=>this.assetLoader?.getMaterialByAssetId(e)??null,audioBuffer:e=>this.assetLoader?.getAudioByAssetId(e)??null,visualEffect:async e=>{if(!this.assetLoader||!this.actorFactory)return null;const t=await this.assetLoader.getAsset(e);return t?new u(this.actorFactory,t):null},prefab:async e=>{const t=await(this.assetLoader?.getPrefabById(e));return t?new f(t.asset):null},prefabActor:async e=>{const t=await(this.assetLoader?.getPrefabById(e));return t?new m(new f(t.asset)):null},sequence:e=>this.resolveSequenceEventSequence(e),animationClip:e=>this.resolveSequenceEventAnimationClip(e)},this.trackRuntimeEvaluators={object:(e,t,a)=>{t&&this.evaluateObjectTrack(e,t,a)},locator:(e,t,a)=>{t&&this.evaluateLocatorTrack(e,t,a)},camera:(e,t,a)=>this.evaluateCameraTrack(e,a),cameraShake:(e,t,a)=>this.evaluateCameraShakeTrack(e,a),postProcess:(e,t,a)=>this.evaluatePostProcessTrack(e,a),audio:(e,t,a)=>this.evaluateAudioTrack(e,a),vfx:(e,t,a)=>this.evaluateVfxTrack(e,a),spawn:(e,t,a)=>this.evaluateSpawnTrack(e,t,a),group:(e,t,a)=>{if("group"===e.type)for(const t of e.childTracks)this.evaluateTrack(t,a)}},this.subTrackRuntimeEvaluators={transform:(e,t,a)=>{const s=this.getPlayableObject(t);s&&this.evaluateTransformSubTrack(e,s,a)},animation:(e,t,a)=>this.evaluateAnimationSubTrack(e,t,a),visibility:(e,t,a)=>{const s=this.getPlayableObject(t);s&&this.evaluateVisibilitySubTrack(e,s,a)},parameter:(e,t,a)=>this.evaluateParameterSubTrack(e,t.target||null,a),event:(e,t,a)=>this.evaluateEventSubTrack(e,t.target||null,a)}}get state(){return this._state.value}get time(){return this._time.value}get duration(){return this._duration}get timescale(){return this._timescale}set timescale(e){this._timescale=Math.max(.01,e)}get loop(){return this._loop}set loop(e){this._loop=e}get externalTimeControl(){return this._externalTimeControl}set externalTimeControl(e){this._externalTimeControl=e}get inEditor(){return this._inEditor}set inEditor(e){this._inEditor=e,this.updateLocatorMarkerVisibility()}get cameraControlEnabled(){return this._cameraControlEnabled}set cameraControlEnabled(e){this._cameraControlEnabled=e,e||this.releaseCameraOverride()}get cameraControlTrackId(){return this._cameraControlTrackId}set cameraControlTrackId(e){this._cameraControlTrackId!==e&&(this._cameraControlTrackId=e,this.releaseCameraOverride())}setViewController(e){this.viewController&&this.viewController!==e&&this.viewController.clearCameraShakeContributionsForOwner(this),this.viewController=e}setWorld(e){this.world!==e&&(this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.clearLocatorBindings(),this.clearSequenceCameras(),this.clearCameraShakeContributions(),this.clearPostProcessEffects(),this.world=e,this.clearCounter++,this.vfxActors.clear(),this.spawnedInstances.clear(),this.bindings.clear(),this.activeClips.clear(),this.activeVfxClips.clear(),this.activeAudioClips.clear(),this.audioStartInFlight.clear(),this.lastAudioStartAttemptTime.clear(),this.loadingAudioBuffers.clear(),this.audioFilters.clear(),this.audioPannerNodes.clear(),this.pendingSpawns.clear(),this.propertyResolutionCache.clear(),this.materialResolutionCache.clear(),this.clearRetimedAnimationClipCache(),this._state.next(SequencePlaybackState.Stopped),this.sequenceData&&this.initializeLocatorBindings())}setAudioListener(e){this.audioListener=e}setAssetLoader(e){if(this.assetLoader=e,this.sequenceData){const e=this.clearCounter;this.preloadSequenceResources(this.sequenceData,e)}}setActorFactory(e){this.actorFactory=e}setVfxService(e){this.vfxService=e}load(e){if(this.stop(),this.clearCounter++,this.clearLocatorBindings(),this.clearSequenceCameras(),this.sequenceData=e,this._duration=e.duration,this._loop=e.loop,this._timescale=e.playbackRate,this.clearRetimedAnimationClipCache(),this.bindings.clear(),this.initializeLocatorBindings(),this.loopCount=0,this.assetLoader){const t=this.clearCounter;this.preloadSequenceResources(e,t)}}preloadSequenceResources(e,t){return Promise.all([this.preloadAudioBuffersForSequence(e,t),this.preloadAnimationClipsForSequence(e,t)]).then(()=>{})}getAudioAssetIdsForSequence(e){const t=new Set;for(const a of e.tracks){if("audio"!==a.type)continue;const e=a;for(const a of e.clips??[])a.audioAssetId&&t.add(a.audioAssetId)}return[...t]}async preloadAudioBuffersForSequence(e,t){if(!this.assetLoader)return;const a=this.getAudioAssetIdsForSequence(e);0!==a.length&&await Promise.all(a.map(async e=>{if(t!==this.clearCounter)return;if(this.audioBuffers.has(e))return;let a=this.loadingAudioBuffers.get(e);a||(a=this.assetLoader.getAudioByAssetId(e),this.loadingAudioBuffers.set(e,a));try{const s=await a;if(t!==this.clearCounter)return;this.audioBuffers.set(e,s)}catch(e){}finally{this.loadingAudioBuffers.get(e)===a&&this.loadingAudioBuffers.delete(e)}}))}getAnimationClipAssetIdsForSequence(e){const t=new Set;for(const a of H(e.tracks))if("subTracks"in a)for(const e of a.subTracks)if("animation"===e.type)for(const a of e.clips)a.animationClipAssetId&&t.add(a.animationClipAssetId);return[...t]}async preloadAnimationClipsForSequence(e,t){if(!this.assetLoader)return;const a=this.getAnimationClipAssetIdsForSequence(e);0!==a.length&&await Promise.all(a.map(async e=>{t===this.clearCounter&&await this.ensureAnimationClip(e)}))}bindRole(e,t){this.roleBindings.set(e,t),this.sequenceData&&this.resolveBindings()}bindObject(e,t){if(this.sequenceData)for(const a of this.sequenceData.tracks)"object"===a.type&&a.targetId===e&&this.createBinding(a,t)}getLocator(e){return this.getLocators(e)[0]??null}getLocators(e){const t=J(e);if(!t||!this.sequenceData)return[];const a=[];for(const e of H(this.sequenceData.tracks)){if("locator"!==e.type)continue;if(J(e.bindingId)!==t)continue;const s=this.bindings.get(e.id),r=s?this.getPlayableObject(s):null;r&&(r.updateWorldMatrix(!0,!1),a.push({trackId:e.id,name:e.name,bindingId:e.bindingId,position:r.getWorldPosition(new c),rotation:r.getWorldQuaternion(new o),scale:r.getWorldScale(new c)}))}return a}resolveBindings(){if(this.sequenceData)for(const e of this.sequenceData.tracks)this.resolveTrackBinding(e)}initializeLocatorBindings(){if(this.sequenceData)for(const e of H(this.sequenceData.tracks)){if("locator"!==e.type||this.bindings.has(e.id))continue;const t=new n;t.name=e.name||"Locator",t.userData.sequenceLocatorTrackId=e.id,this.world?.scene&&null==t.parent&&this.world.scene.add(t);const a=ee(e.name);a.visible=this._inEditor,t.add(a),this.locatorMarkers.set(e.id,a),this.disableLocatorInteraction(t),this.createBinding(e,t)}}clearLocatorBindings(){for(const e of this.locatorMarkers.values())te(e);for(const e of this.bindings.values()){if("locator"!==e.track.type)continue;const t=this.getPlayableObject(e);t?.parent&&t.removeFromParent()}this.locatorMarkers.clear()}updateLocatorMarkerVisibility(){for(const e of this.locatorMarkers.values())e.visible=this._inEditor}disableLocatorInteraction(e){e.traverse(e=>{e.raycast=()=>{}})}resolveTrackBinding(e){if("object"===e.type){const t=e;t.role&&this.roleBindings.has(t.role)&&this.createBinding(e,this.roleBindings.get(t.role))}else if("spawn"===e.type){const t=e;t.role&&this.roleBindings.has(t.role)&&this.createBinding(e,this.roleBindings.get(t.role))}else if("group"===e.type)for(const t of e.childTracks)this.resolveTrackBinding(t)}createBinding(e,t){const a=t instanceof p?t.object:t,r=this.bindings.get(e.id),i=null!=r?r.target instanceof p?r.target.object:r.target:null,n=null!=r&&r.target===t&&i===a,o=e.subTracks.some(e=>"animation"===e.type);if(null!=r&&!n){for(const e of r.activeActions.values())e.stop();r.activeActions.clear(),r.mixer?.stopAllAction(),r.charAnimComponent?.stopSequenceAnimation(),r.charAnimComponent=void 0,r.charAnimActionKeys?.clear()}const l=n?r:{track:e,target:t,activeActions:new Map};l.track=e,l.target=t,l.originalTransform={position:a.position.clone(),rotation:a.rotation.clone(),scale:a.scale.clone()},l.originalParent=a.parent,o&&null==l.mixer?l.mixer=new s(a):o||(l.mixer=void 0),this.bindings.set(e.id,l)}play(){this._state.value!==SequencePlaybackState.Playing&&this.sequenceData&&(this._state.value===SequencePlaybackState.Stopped&&(this._time.next(0),this.loopCount=0,this.resolveBindings(),this.captureOriginalTransforms()),this._state.next(SequencePlaybackState.Playing),this.evaluate(this._time.value),this.resumeVfx())}pause(){this._state.value===SequencePlaybackState.Playing&&(this._state.next(SequencePlaybackState.Paused),this.pauseAudio(),this.pauseVfx())}pauseAudio(){for(const e of this.audioByClip.values())e.pause()}pauseVfx(){for(const e of this.vfxActors.values())e.pause()}resumeVfx(){for(const[e,t]of this.vfxActors.entries())(this.activeVfxClips.has(e)||t.getParticleCount()>0)&&t.play()}cancel(){this._state.next(SequencePlaybackState.Stopped),this._time.next(0),this.clearCounter++,this.loopCount=0,this.pauseAudio(),this.releaseCameraOverride(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.stopAllAudio(),this.stopAllAnimations(),this.despawnAll(),this.stopAllVfx(),this.firedEvents.clear(),this.clearCameraShakeContributions(),this.clearPostProcessEffects()}stop(){this._state.next(SequencePlaybackState.Stopped),this._time.next(0),this.clearCounter++,this.loopCount=0,this.pauseAudio(),this.releaseCameraOverride(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this.restoreOriginalTransforms(),this.restoreOriginalParents(),this.stopAllAudio(),this.stopAllAnimations(),this.despawnAll(),this.stopAllVfx(),this.firedEvents.clear(),this.clearCameraShakeContributions(),this.clearPostProcessEffects()}restart(){this.stop(),this.play()}seek(e){const t=Math.max(0,Math.min(e,this._duration));t<this._time.value&&this.resetVfxForTimeReset(t),this._time.next(t),this.evaluate(t)}update(e){if(this._state.value!==SequencePlaybackState.Playing)return;if(!this.sequenceData)return;if(this._externalTimeControl){for(const t of this.bindings.values())t.mixer&&t.mixer.update(e*this._timescale);for(const t of this.spawnedInstances.values())t.mixer&&t.mixer.update(e*this._timescale);return}const t=this._time.value+e*this._timescale;if(t>=this._duration){if(!this._loop)return this._time.next(this._duration),this.evaluate(this._duration),this.releaseCameraOverride(),this.clearCameraShakeContributions(),this.clearPostProcessEffects(),this.restoreAllPropertySnapshots(),this.restoreAllMaterialSnapshots(),this._state.next(SequencePlaybackState.Stopped),void this.onComplete.next();{this.loopCount++;const e=t%this._duration;this.resetVfxForTimeReset(e),this._time.next(e),this.firedEvents.clear(),this.onLoop.next(this.loopCount)}}else this._time.next(t);this.evaluate(this._time.value);for(const t of this.bindings.values())t.mixer&&t.mixer.update(e*this._timescale);for(const t of this.spawnedInstances.values())t.mixer&&t.mixer.update(e*this._timescale)}evaluate(e){if(this.sequenceData){this.nextCameraShakeClipKeys.clear(),this.nextPostProcessClipKeys.clear();for(const t of this.sequenceData.tracks){if(!t.muted&&("object"===t.type||"locator"===t.type||"camera"===t.type||"spawn"===t.type||"vfx"===t.type)){const e=this.bindings.get(t.id);this.updateTrackParenting(t,e)}this.evaluateTrack(t,e)}this.updateCameraControl(e),this.syncCameraShakeContributions(),this.syncPostProcessEffects()}}evaluateTrack(e,t){if(e.muted)return;const a=this.bindings.get(e.id);(0,this.trackRuntimeEvaluators[b(e.type).runtimeEvaluator])(e,a,t)}evaluateObjectTrack(e,t,a){this.evaluateSubTracks(e.subTracks,t,a)}evaluateLocatorTrack(e,t,a){this.evaluateSubTracks(e.subTracks,t,a)}getActiveTrackObjects(e){if(!this.sequenceData)return[];const t=H(this.sequenceData.tracks).find(t=>t.id===e);return t?this.getActiveObjectsForTrack(t):[]}evaluateSubTracks(e,t,a){for(const s of e){if(s.muted)continue;(0,this.subTrackRuntimeEvaluators[P(s.type).runtimeEvaluator])(s,t,a)}}evaluateTransformSubTrack(e,t,a){const s=e.keyframes;if(0===s.length)return;const{prev:r,next:i,t:n}=I(s,a);if(r)if(i&&r!==i){const a=k(n,r.interpolation);e.components.position&&r.position&&i.position&&t.position.lerpVectors(ae.fromArray(r.position),se.fromArray(i.position),a),e.components.rotation&&r.rotation&&i.rotation&&(ie.setFromEuler(oe.fromArray([...r.rotation,"XYZ"])),ne.setFromEuler(le.fromArray([...i.rotation,"XYZ"])),t.quaternion.slerpQuaternions(ie,ne,a)),e.components.scale&&r.scale&&i.scale&&t.scale.lerpVectors(ae.fromArray(r.scale),se.fromArray(i.scale),a)}else e.components.position&&r.position&&t.position.fromArray(r.position),e.components.rotation&&r.rotation&&t.rotation.fromArray([...r.rotation,"XYZ"]),e.components.scale&&r.scale&&t.scale.fromArray(r.scale)}evaluateAnimationSubTrack(e,t,s){if(!t.mixer||!t.activeActions)return;if(t.target instanceof p?t.target.object:t.target)for(const r of e.clips){const i=r.startTime+r.duration,n=s>=r.startTime&&s<i,o=`${e.id}-${r.id}`;let l=t.activeActions.get(o),c=!1;if(n){if(!l){c=!0;const e=r.animationClipAssetId;if(null==e)continue;const s=this.animationClips.get(e);if(null==s){this.ensureAnimationClip(e);continue}const i=this.prepareAnimationPlayback(e,s,r),n=t;let h=!1;if(t.target instanceof p){n.charAnimComponent||(n.charAnimComponent=t.target.getComponent(F)??void 0);const a=n.charAnimComponent;if(null!=a){const c=r.rootMotion?B(r)?this.getPlayableAnimationClip(e,s,r,!0):j.fromClip(i.clip,!1):i.clip;if(this._externalTimeControl)l=a.beginExternalAnimationControl(c,{timeScale:i.timeScale});else if(a.play(c,{inPlace:!r.rootMotion,loop:!1,priority:20,timeScale:i.timeScale,fadeTime:r.fadeInDuration??.2,offset:i.startOffset}),l=a.getFullBodyAction(),r.rootMotion){const e=t.target.getComponent(E);e&&e.setRootMotionAction(l,{cancelWithJump:e.allowRootMotionJumpCancel,onJumpCancel:()=>this.cancel()})}t.activeActions.set(o,l),n.charAnimActionKeys||(n.charAnimActionKeys=new Set),n.charAnimActionKeys.add(o),h=!0}}h||(l=t.mixer.clipAction(i.clip),l.setLoop(a.LoopOnce,1),l.clampWhenFinished=!0,l.timeScale=i.timeScale,i.startOffset>0&&(l.time=i.startOffset),t.activeActions.set(o,l),l.play())}if(l){const e=t;if(this._externalTimeControl){e.charAnimComponent?.beginExternalControl();const a=this.getAnimationPlaybackLocalTime(r,s),i=Math.min(a,l.getClip().duration);(c||Math.abs(l.time-i)>.001)&&(l.time=i,l.paused=!1,l.play(),e.charAnimComponent?e.charAnimComponent.getMixer()?.update(0):t.mixer&&t.mixer.update(0))}else e.charAnimComponent?.endExternalControl()}}else if(l){t.activeActions.delete(o);const e=t;e.charAnimActionKeys?.has(o)?(e.charAnimActionKeys.delete(o),l.stop(),0===e.charAnimActionKeys.size&&e.charAnimComponent&&(e.charAnimComponent.stopSequenceAnimation(),e.charAnimComponent=void 0)):(l.stop(),this._externalTimeControl&&t.mixer&&t.mixer.update(0))}}}evaluateVisibilitySubTrack(e,t,a){const s=e.keyframes;if(0===s.length)return;let r=s[0];for(const e of s){if(!(e.time<=a))break;r=e}t.visible=r.visible}evaluatePropertySubTrack(e,t,a){const s=x(e.keyframes,a,{min:e.range?.[0],max:e.range?.[1],stepOnly:V(e)});s&&this.applyResolvedPropertyValue(e,t,s)}evaluateParameterSubTrack(e,t,a){if("audioParameter"===e.type)return;const s=x(e.keyframes,a,"property"===e.type?{min:e.range?.[0],max:e.range?.[1],stepOnly:V(e)}:"material"===e.type?{min:e.range?.[0],max:e.range?.[1],stepOnly:D(e)}:{});s&&("property"!==e.type?this.applyResolvedMaterialValue(e,t,s):this.applyResolvedPropertyValue(e,t,s))}evaluateEventSubTrack(e,t,a){if(t instanceof p&&this._state.value===SequencePlaybackState.Playing)for(const s of e.events){const r=`${e.id}-${s.id}`;if(a>=s.time&&!this.firedEvents.has(r)){if(this.firedEvents.add(r),s.editorOnly&&!this._inEditor)continue;if(!s.functionName)continue;const e=t[s.functionName];"function"==typeof e?this.invokeSequenceEvent(t,s.functionName,e,s.arguments??[]):console.warn(`Sequence event method '${s.functionName}' not found on actor`)}else s.time>a&&this.firedEvents.delete(r)}}evaluateCameraTrack(e,t){const a=this.ensureSequenceCamera(e);this.applyCameraTrackSettings(e,a),this.evaluateSubTracks(e.subTracks,this.getCameraPlayable(e,a),t),a.updateProjectionMatrix()}evaluateCameraShakeTrack(e,t){if(this.viewController)for(const a of e.clips??[]){if(!this.isCameraShakeClipActive(a,t))continue;const e=t-a.startTime,s=a.id;this.nextCameraShakeClipKeys.add(s),this.viewController.setCameraShakeContribution(this,s,a,e,a.seed??_(a.id))}}evaluatePostProcessTrack(e,t){if(this.viewController&&this.assetLoader){for(const a of e.clips??[]){if(!this.isPostProcessClipActive(a,t))continue;const s=this.getPostProcessClipKey(e,a);this.nextPostProcessClipKeys.add(s),this.ensurePostProcessClipEffect(e,a,s);const r=this.activePostProcessClips.get(s);r?.handle&&(r.handle.stage=e.stage,r.handle.priority=e.priority,r.handle.enabled=!0,this.applyPostProcessClipWeight(r.handle,a,t))}this.evaluatePostProcessMaterialSubTracks(e,t)}}evaluatePostProcessMaterialSubTracks(e,t){for(const a of e.subTracks){if(a.muted||"material"!==a.type)continue;const s=x(a.keyframes,t,{min:a.range?.[0],max:a.range?.[1],stepOnly:D(a)});s&&this.applyPostProcessMaterialValue(e.id,a,s)}}applyPostProcessMaterialValue(e,t,a){if(t.uniformName)for(const s of this.activePostProcessClips.values()){if(s.trackId!==e||!s.handle)continue;const r=s.handle.material,i=r.uniforms?.[t.uniformName];if(!i)continue;const n=G(i.value,a);n.applied&&(i.value=n.value,r.uniformsNeedUpdate=!0)}}isPostProcessClipActive(e,t){return t>=e.startTime&&t<e.startTime+e.duration}getPostProcessClipKey(e,t){return`${e.id}-${t.id}`}ensurePostProcessClipEffect(e,t,a){const s=t.shaderGraphAssetId;if(!s)return void this.releasePostProcessClipEffect(a);const r=JSON.stringify(t.shaderGraphParams??{}),i=this.activePostProcessClips.get(a);if(i?.assetId===s&&i.paramsSignature===r)return;this.releasePostProcessClipEffect(a);const n={key:a,trackId:e.id,clipId:t.id,assetId:s,paramsSignature:r,version:this.clearCounter};this.activePostProcessClips.set(a,n),this.loadPostProcessClipEffect(e,t,n)}async loadPostProcessClipEffect(e,t,a){if(this.assetLoader&&this.viewController)try{const s=await this.assetLoader.getShaderGraphByAssetId(a.assetId);if(!this.isPostProcessClipEntryCurrent(a))return;if("postProcess"!==s.target)return console.warn(`Sequence post-process clip references shader graph "${a.assetId}" with target "${s.target}"`),void this.releasePostProcessClipEffect(a.key);const r=await this.assetLoader.prepareShaderGraphParameters(s,t.shaderGraphParams??{});if(!this.isPostProcessClipEntryCurrent(a))return;const i=L(s,{parameters:r});if(!this.isPostProcessClipEntryCurrent(a))return void i.dispose();a.handle=this.viewController.addPostProcessEffect(i,{stage:e.stage,priority:e.priority,enabled:!0}),this.applyPostProcessClipWeight(a.handle,t,this._time.value)}catch(e){this.isPostProcessClipEntryCurrent(a)&&this.releasePostProcessClipEffect(a.key),console.error(`Failed to create post-process effect for clip ${t.id}:`,e)}}isPostProcessClipEntryCurrent(e){return this.clearCounter===e.version&&this.activePostProcessClips.get(e.key)===e}applyPostProcessClipWeight(e,t,a){const s=e.material.uniforms?.[R];null!=s&&(s.value=this.getPostProcessClipWeight(t,a),e.material.uniformsNeedUpdate=!0)}getPostProcessClipWeight(e,t){const a=Math.max(0,t-e.startTime),s=Math.max(0,e.startTime+e.duration-t);let r=1;const i=Math.max(0,e.fadeInDuration??0);i>0&&(r=Math.min(r,a/i));const n=Math.max(0,e.fadeOutDuration??0);return n>0&&(r=Math.min(r,s/n)),Math.max(0,Math.min(1,r))}syncPostProcessEffects(){for(const e of Array.from(this.activePostProcessClips.keys()))this.nextPostProcessClipKeys.has(e)||this.releasePostProcessClipEffect(e);this.nextPostProcessClipKeys.clear()}clearPostProcessEffects(){for(const e of Array.from(this.activePostProcessClips.keys()))this.releasePostProcessClipEffect(e);this.nextPostProcessClipKeys.clear()}releasePostProcessClipEffect(e){const t=this.activePostProcessClips.get(e);if(t&&(this.activePostProcessClips.delete(e),t.handle)){const e=t.handle.material;t.handle.dispose(),e.dispose()}}getCameraPlayable(e,t){let a=this.cameraPlayables.get(e.id);return a?a.target=t:(a={target:t},this.cameraPlayables.set(e.id,a)),a}ensureSequenceCamera(e){let t=this.sequenceCameras.get(e.id);if(t)null==t.parent&&this.world?.scene.add(t);else{const s=e.cameraSettings??{fov:60,near:.1,far:1e3};t=new a.PerspectiveCamera(s.fov??60,this.getCurrentCameraAspect(),s.near??.1,s.far??1e3),t.name=e.name||"Sequence Camera",t.userData.sequenceCameraTrackId=e.id,t.layers.mask=this.viewController?.getBaseCamera().layers.mask??t.layers.mask,this.sequenceCameras.set(e.id,t),this.world?.scene.add(t)}return t}clearSequenceCameras(){this.releaseCameraOverride();for(const e of this.sequenceCameras.values())e.removeFromParent();this.sequenceCameras.clear(),this.cameraPlayables.clear()}applyCameraTrackSettings(e,t){const a=e.cameraSettings??{fov:60,near:.1,far:1e3};t.fov=a.fov??60,t.near=a.near??.1,t.far=a.far??1e3,t.aspect=this.getCurrentCameraAspect()}getCurrentCameraAspect(){const e=this.viewController?.getBaseCamera();if(e instanceof a.PerspectiveCamera&&Number.isFinite(e.aspect)&&e.aspect>0)return e.aspect;const t=this.viewController?.getSourceCamera();return t instanceof a.PerspectiveCamera&&Number.isFinite(t.aspect)&&t.aspect>0?t.aspect:1}updateCameraControl(e){if(!this._cameraControlEnabled||!this.viewController||!this.sequenceData)return void this.releaseCameraOverride();const t=this.findActiveCameraShot(e);if(t)return void this.updateActiveCameraShot(t,e);const a=this.findBlendOutCameraShot(e);a?this.updateCameraBlendOut(a,e):this.releaseCameraOverride()}findActiveCameraShot(e){if(!this.sequenceData)return null;let t=null;for(const a of H(this.sequenceData.tracks)){if("camera"!==a.type||a.muted||!this.isCameraControlTrackEligible(a))continue;const s=a.clips??[];for(const r of s)this.isCameraClipActive(r,e)&&(t={track:a,clip:r,camera:this.ensureSequenceCamera(a),key:this.getCameraClipKey(a,r)})}return t}findBlendOutCameraShot(e){if(!this.sequenceData)return null;let t=null;for(const a of H(this.sequenceData.tracks)){if("camera"!==a.type||a.muted||!this.isCameraControlTrackEligible(a))continue;const s=a.clips??[];for(const r of s){const s=Math.max(0,r.blendOutDuration??0);if(s<=0)continue;const i=this.getCameraClipEnd(r);e>=i&&e<i+s&&(t={track:a,clip:r,camera:this.ensureSequenceCamera(a),key:this.getCameraClipKey(a,r)})}}return t}isCameraControlTrackEligible(e){return null==this._cameraControlTrackId||e.id===this._cameraControlTrackId}updateActiveCameraShot(e,t){if(!this.viewController)return;const a=this.ensureCameraBlendCamera();this.activeCameraClipKey!==e.key&&(this.copyCameraState(this.viewController.getSourceCamera(),this.ensureCameraBlendSource()),this.activeCameraClipKey=e.key,this.cameraBlendOutClipKey=null);const s=Math.max(0,e.clip.blendInDuration??0),r=s<=0?1:this.evaluateCameraBlendAlpha((t-e.clip.startTime)/s,e.clip);r>=1?this.copyCameraState(e.camera,a):this.blendCameraState(this.ensureCameraBlendSource(),e.camera,a,r),a.updateProjectionMatrix(),this.ensureCameraOverride()}updateCameraBlendOut(e,t){if(!this.viewController)return;const a=this.ensureCameraBlendCamera();if(this.cameraBlendOutClipKey!==e.key){const t=this.activeCameraClipKey===e.key?this.viewController.getSourceCamera():e.camera;this.copyCameraState(t,this.ensureCameraBlendOutSource()),this.activeCameraClipKey=null,this.cameraBlendOutClipKey=e.key}const s=this.getCameraClipEnd(e.clip),r=Math.max(0,e.clip.blendOutDuration??0),i=r<=0?1:this.evaluateCameraBlendAlpha((t-s)/r,e.clip);this.blendCameraState(this.ensureCameraBlendOutSource(),this.viewController.getBaseCamera(),a,i),a.updateProjectionMatrix(),this.ensureCameraOverride()}ensureCameraBlendCamera(){return this.cameraBlendCamera||(this.cameraBlendCamera=new a.PerspectiveCamera(60,this.getCurrentCameraAspect(),.1,1e3),this.cameraBlendCamera.name="Sequence Camera Blend"),this.cameraBlendCamera}ensureCameraBlendSource(){return this.cameraBlendSource||(this.cameraBlendSource=new a.PerspectiveCamera),this.cameraBlendSource}ensureCameraBlendOutSource(){return this.cameraBlendOutSource||(this.cameraBlendOutSource=new a.PerspectiveCamera),this.cameraBlendOutSource}ensureCameraOverride(){this.viewController&&!this.cameraOverrideHandle&&(this.cameraOverrideHandle=this.viewController.pushCameraOverride(this.ensureCameraBlendCamera(),this))}releaseCameraOverride(){this.cameraOverrideHandle?.release(),this.cameraOverrideHandle=null,this.viewController?.releaseCameraOverridesForOwner(this),this.activeCameraClipKey=null,this.cameraBlendOutClipKey=null}isCameraClipActive(e,t){return t>=e.startTime&&t<this.getCameraClipEnd(e)}getCameraClipEnd(e){return e.startTime+Math.max(0,e.duration)}isCameraShakeClipActive(e,t){return t>=e.startTime&&t<this.getCameraShakeClipEnd(e)}getCameraShakeClipEnd(e){return e.startTime+Math.max(0,e.duration)}getCameraClipKey(e,t){return`${e.id}-${t.id}`}evaluateCameraBlendAlpha(e,t){return k(Math.max(0,Math.min(1,e)),t.blendInterpolation??"cubic")}syncCameraShakeContributions(){if(!this.viewController)return this.activeCameraShakeClipKeys.clear(),void this.nextCameraShakeClipKeys.clear();for(const e of this.activeCameraShakeClipKeys)this.nextCameraShakeClipKeys.has(e)||this.viewController.removeCameraShakeContribution(this,e);this.activeCameraShakeClipKeys.clear();for(const e of this.nextCameraShakeClipKeys)this.activeCameraShakeClipKeys.add(e);this.nextCameraShakeClipKeys.clear()}clearCameraShakeContributions(){this.activeCameraShakeClipKeys.clear(),this.nextCameraShakeClipKeys.clear(),this.viewController?.clearCameraShakeContributionsForOwner(this)}copyCameraState(e,t){e.updateWorldMatrix(!0,!1),t.position.copy(e.getWorldPosition(ae)),t.quaternion.copy(e.getWorldQuaternion(ie)),t.scale.copy(e.getWorldScale(se)),e instanceof a.PerspectiveCamera?(t.fov=e.fov,t.near=e.near,t.far=e.far,t.aspect=e.aspect):t.aspect=this.getCurrentCameraAspect(),t.layers.mask=e.layers.mask}blendCameraState(e,t,s,r){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1),s.position.lerpVectors(e.getWorldPosition(ae),t.getWorldPosition(se),r),s.quaternion.slerpQuaternions(e.getWorldQuaternion(ie),t.getWorldQuaternion(ne),r),s.scale.lerpVectors(e.getWorldScale(ae),t.getWorldScale(se),r),e instanceof a.PerspectiveCamera&&t instanceof a.PerspectiveCamera?(s.fov=e.fov+(t.fov-e.fov)*r,s.near=e.near+(t.near-e.near)*r,s.far=e.far+(t.far-e.far)*r,s.aspect=t.aspect):t instanceof a.PerspectiveCamera?(s.fov=t.fov,s.near=t.near,s.far=t.far,s.aspect=t.aspect):s.aspect=this.getCurrentCameraAspect(),s.layers.mask=t.layers.mask}evaluateAudioTrack(e,t){if(!this.assetLoader||!e.clips||0===e.clips.length)return;const a=this._state.value===SequencePlaybackState.Playing,s=this.evaluateAudioSubTracks(e,t);e.volume;for(const r of e.clips){const i=r.startTime+r.duration,n=t>=r.startTime&&t<i,o=`${e.id}-${r.id}`;if(n){if(this.activeAudioClips.has(o)||this.activeAudioClips.add(o),a){const a=this.audioByClip.get(o);a&&a.isPlaying||this.tryStartAudioClip(e,r,o,t,s)}const i=this.audioByClip.get(o);i&&this.applyAudioParameters(i,e,r,o,t,s)}else this.activeAudioClips.has(o)&&(this.activeAudioClips.delete(o),this.lastAudioStartAttemptTime.delete(o),this.audioStartInFlight.delete(o),this.stopAudioClip(o))}}tryStartAudioClip(e,t,a,s,r){if(this.audioStartInFlight.has(a))return;const i=this.lastAudioStartAttemptTime.get(a);if(void 0!==i&&s-i<this.audioStartRetryIntervalSeconds)return;this.lastAudioStartAttemptTime.set(a,s);const n=this.playAudioClip(e,t,a,s,r).catch(()=>{}).finally(()=>{this.audioStartInFlight.get(a)===n&&this.audioStartInFlight.delete(a)});this.audioStartInFlight.set(a,n)}applyAudioParameters(e,t,s,r,i,n){const o=n.volume??1,l=this.stringToRandom(r+t.id),c=s.volumeRandomization?(2*l-1)*s.volumeRandomization:0;let h=1;const u=i-s.startTime;u<s.fadeInDuration&&s.fadeInDuration>0?h=u/s.fadeInDuration:u>s.duration-s.fadeOutDuration&&s.fadeOutDuration>0&&(h=(s.duration-u)/s.fadeOutDuration);const p=Math.max(0,(t.volume??1)*o*(s.volume+c)*h);e.setVolume(p);let d=n.detune??0;if(s.pitchRandomization){d+=(2*this.stringToRandom(r+"_pitch")-1)*s.pitchRandomization}if(e.setDetune(d),e.hasPlaybackControl&&e.setPlaybackRate(s.playbackRate*this.timescale),this.audioListener&&this.audioListener.context){const s=this.audioListener.context,i=[],o=n.lowpass,l=n.highpass;let c=this.audioFilters.get(r);if(void 0!==o||void 0!==l)c||(c=s.createBiquadFilter(),this.audioFilters.set(r,c)),void 0!==o?(c.type="lowpass",c.frequency.value=o):void 0!==l&&(c.type="highpass",c.frequency.value=l),i.push(c);else if(c){try{c.disconnect()}catch{}this.audioFilters.delete(r)}const h=n.pan;if(!t.spatial&&e instanceof a.Audio&&void 0!==h&&"function"==typeof s.createStereoPanner){let e=this.audioPannerNodes.get(r);e||(e=s.createStereoPanner(),this.audioPannerNodes.set(r,e)),e.pan.value=h,i.push(e)}else{const e=this.audioPannerNodes.get(r);if(e){try{e.disconnect()}catch{}this.audioPannerNodes.delete(r)}}e.setFilters(i)}t.spatial&&e instanceof a.PositionalAudio?this.updatePositionalAudioTransform(e,t,s,n.spatialBlend):void 0!==n.pan&&this.audioListener}updatePositionalAudioTransform(e,t,s,r){let i=null,n=null;const o=s.attachedToTrackId||t.parent?.trackId,l=s.attachmentSocketName||t.parent?.socketName;if(o){const e=this.sequenceData?.tracks.find(e=>e.id===o);if(e){const t=this.getActiveObjectsForTrack(e);if(t.length>0){const e=t[0];if(i=ae,n=ie,e.getWorldPosition(i),e.getWorldQuaternion(n),l){const t=this.findSocket(e,l);t&&(t.getWorldPosition(i),t.getWorldQuaternion(n))}}}}if(i&&n){const t="number"==typeof r?a.MathUtils.clamp(r,0,1):1;if(t<1&&this.audioListener){const e=re;this.audioListener.getWorldPosition(e),i=i.clone().lerp(e,1-t)}e.position.copy(i),e.quaternion.copy(n),e.updateMatrixWorld()}}async playAudioClip(e,t,s,r,i){if(!this.assetLoader||!t.audioAssetId||null==this.audioListener)return;if("suspended"===this.audioListener.context.state)try{await this.audioListener.context.resume()}catch(e){return void console.warn("Failed to resume audio context:",e)}this.stopAudioClip(s);const n=this.clearCounter;try{let r=this.audioBuffers.get(t.audioAssetId);if(!r){let e=this.loadingAudioBuffers.get(t.audioAssetId);e||(e=this.assetLoader.getAudioByAssetId(t.audioAssetId),this.loadingAudioBuffers.set(t.audioAssetId,e));try{r=await e,this.audioBuffers.set(t.audioAssetId,r)}finally{this.loadingAudioBuffers.delete(t.audioAssetId)}}if(n!==this.clearCounter)return;const o=this._time.value,l=t.startTime+t.duration;if(!(o>=t.startTime&&o<l))return;const c=Math.max(0,o-t.startTime),h=t.clipStartOffset+c*t.playbackRate;if(h>=r.duration||c>=t.duration)return;let u=this.audioByClip.get(s);const p=!0===e.spatial,d=u&&!0===u.isPositionalAudio;if(u&&p!==d&&(u.isPlaying&&u.stop(),u.disconnect(),this.audioByClip.delete(s),u=void 0),!u){if(p){const e=new a.PositionalAudio(this.audioListener);e.setRefDistance(10),e.setRolloffFactor(1),u=e}else u=new a.Audio(this.audioListener);this.world&&this.world.scene.add(u),this.audioByClip.set(s,u)}Math.min((t.duration-c)/t.playbackRate,(r.duration-h)/t.playbackRate);u.setLoopStart(t.clipStartOffset),u.setLoopEnd(Math.min(t.clipStartOffset+t.duration,r.duration)),u.setLoop(!0),u.setBuffer(r),this.applyAudioParameters(u,e,t,s,o,i),u.isPlaying||u.play()}catch(e){console.error(`Failed to play audio clip ${t.id}:`,e)}}stopAudioClip(e){const t=this.audioByClip.get(e);if(t){try{t.isPlaying&&t.stop()}catch(e){}t.parent&&t.parent.remove(t),this.audioByClip.delete(e)}const a=this.audioGainNodes.get(e);a&&(a.disconnect(),this.audioGainNodes.delete(e));const s=this.audioFilters.get(e);if(s){try{s.disconnect()}catch{}this.audioFilters.delete(e)}const r=this.audioPannerNodes.get(e);if(r){try{r.disconnect()}catch{}this.audioPannerNodes.delete(e)}}stopAllAudio(){for(const e of this.audioByClip.keys())this.stopAudioClip(e);this.activeAudioClips.clear(),this.audioStartInFlight.clear(),this.lastAudioStartAttemptTime.clear()}evaluateVfxTrack(e,t){if(!this.vfxService||!this.world||!e.clips||0===e.clips.length)return;const a=new Set,s=new Map;for(const r of e.clips){const i=this.getVfxClipKey(e,r);s.set(i,r),this.isVfxClipActiveAtTime(r,t)&&a.add(i)}const r=[];for(const t of this.activeVfxClips)t.startsWith(`${e.id}-`)&&(a.has(t)||r.push(t));for(const e of r)this.activeVfxClips.delete(e);for(const[r,i]of s.entries()){const s=this.vfxActors.get(r);a.has(r)&&!this.activeVfxClips.has(r)?(this.activeVfxClips.add(r),this.ensureVfxActor(e,i,r)):a.has(r)&&s?(this.updateVfxTransform(e,s,t),this._state.value===SequencePlaybackState.Playing&&s.play()):s&&this.applyInactiveVfxClipBehavior(i,s,t)}}getVfxClipKey(e,t){return`${e.id}-${t.id}-${t.vfxAssetId}`}isVfxClipActiveAtTime(e,t){const a=e.startTime+e.duration;return t>=e.startTime&&t<a}resetVfxForTimeReset(e){const t=new Set;if(this.sequenceData)for(const a of H(this.sequenceData.tracks))if("vfx"===a.type)for(const s of a.clips??[])this.isVfxClipActiveAtTime(s,e)&&t.add(this.getVfxClipKey(a,s));this.activeVfxClips.clear();for(const[e,a]of this.vfxActors.entries())t.has(e)||(a.restart(),a.stop(),a.pause())}applyInactiveVfxClipBehavior(e,t,a){const s=e.endBehavior??"finish";if("finish"===s)return void t.stop();if("kill"===s)return void t.applyClipEndBehavior(s);const r=e.startTime+e.duration,i=Math.max(a-r,0),n=Math.max(0,e.expireWithinSeconds??.25),o=Math.max(0,n-i);t.applyClipEndBehavior(s,o)}async ensureVfxActor(e,t,a){if(!this.vfxService||!t.vfxAssetId)return;if(this.vfxActors.has(a)){const e=this.vfxActors.get(a);return e.restart(),void e.play()}const s=this.clearCounter;try{const r=await this.vfxService.createFromAssetId(t.vfxAssetId,this.world.scene);if(s!==this.clearCounter)return void(this.world&&this.world.removeActor(r));const{position:i,rotation:n,scale:o}=this.getVfxTransform(e,t.startTime);r.object.position.copy(i),r.object.rotation.copy(n),r.object.scale.copy(o),this.vfxActors.set(a,r),this._state.value===SequencePlaybackState.Playing&&r.play()}catch(e){console.error(`Failed to create VFX actor for clip ${t.id}:`,e)}}getVfxTransform(e,t){const a=new c,s=new i,r=new c(1,1,1),n=e.subTracks.find(e=>"transform"===e.type);if(n&&n.keyframes.length>0){const{prev:e,next:i,t:l}=I(n.keyframes,t);if(e&&(e.position&&a.fromArray(e.position),e.rotation&&s.fromArray([...e.rotation,"XYZ"]),e.scale&&r.fromArray(e.scale)),i&&e!==i&&e.time!==i.time){const t=k(l,e.interpolation);if(e.position&&i.position&&a.lerpVectors(ae.fromArray(e.position),se.fromArray(i.position),t),e.rotation&&i.rotation){ie.setFromEuler(oe.fromArray([...e.rotation,"XYZ"])),ne.setFromEuler(le.fromArray([...i.rotation,"XYZ"]));const a=new o;a.slerpQuaternions(ie,ne,t),s.setFromQuaternion(a)}e.scale&&i.scale&&r.lerpVectors(ae.fromArray(e.scale),se.fromArray(i.scale),t)}}else a.fromArray(e.position),s.fromArray([...e.rotation,"XYZ"]),r.fromArray(e.scale);return{position:a,rotation:s,scale:r}}updateVfxTransform(e,t,a){const{position:s,rotation:r,scale:i}=this.getVfxTransform(e,a);t.object.position.copy(s),t.object.rotation.copy(r),t.object.scale.copy(i)}resolveActorType(e){const t=this.actorFactory.classes[e];if(null!=t)return t;const a=d[e];return a||(console.warn(`Could not resolve actor type: ${e}`),null)}async spawnActorForClip(e,t,a,s){if(!this.world||!e.actorType)return null;const r=this.resolveActorType(e.actorType);if(!r)return null;try{return await this.world.spawnActor(r,a,s)}catch(t){return console.error(`Failed to spawn actor ${e.actorType}:`,t),null}}async spawnPrefabForClip(e,t,a,s){if(!this.world||!this.assetLoader||!e.prefabId)return null;try{const t=await this.assetLoader.getPrefabById(e.prefabId);if(!t)return null;return await this.world.spawnPrefab(t,a,s)}catch(t){return console.error(`Failed to spawn prefab ${e.prefabId}:`,t),null}}async spawnMeshForClip(e,t,a,s){if(!this.world||!this.assetLoader||!e.meshId)return null;try{const t=await this.assetLoader.getAsset(e.meshId),r=await this.assetLoader.getModelByAssetId(e.meshId),i=O.clone(r.scene);if(i.position.copy(a),i.rotation.copy(s),t){await this.assetLoader.applyMaterials(t,i);const e=t.mesh?.rescale;null!=e&&1!==e&&i.scale.multiplyScalar(e)}return this.world.scene.add(i),i}catch(t){return console.error(`Failed to spawn mesh ${e.meshId}:`,t),null}}despawnInstance(e){if(this.restorePropertySnapshotsForInstance(e),this.restoreMaterialSnapshotsForInstance(e),this.world)switch(e?.type){case"actor":this.world.removeActor(e.instance);break;case"prefab":this.world.removePrefab(e.instance);break;case"mesh":this.world.scene.remove(e.instance)}}despawnAll(){for(const e of this.spawnedInstances.values())this.despawnInstance(e);this.spawnedInstances.clear(),this.activeClips.clear(),this.pendingSpawns.clear()}getInitialTransform(e,t,a){const s=new c,r=new i,n=e.subTracks.find(e=>"transform"===e.type);if(n&&n.keyframes.length>0){const{prev:e}=I(n.keyframes,a);e&&(e.position&&s.fromArray(e.position),e.rotation&&r.fromArray([...e.rotation,"XYZ"]))}else t.initialPosition&&s.fromArray(t.initialPosition),t.initialRotation&&r.fromArray([...t.initialRotation,"XYZ"]);return{position:s,rotation:r}}evaluateSpawnTrack(e,t,a){if(!e.clips||0===e.clips.length)return;const s=t||this.bindings.get(e.id);if(s&&s.target)for(const t of e.clips){const r=t.startTime+t.duration,i=a>=t.startTime&&a<r,n=`${e.id}-${t.id}`;if(i){this.activeClips.has(n)||(this.activeClips.add(n),this.spawnedInstances.set(n,{type:"proxy",target:s.target}));(s.target instanceof p?s.target.object:s.target)&&this.evaluateSubTracks(e.subTracks,s,a)}else this.activeClips.has(n)&&(this.restorePropertySnapshotsForTarget(s.target),this.restoreMaterialSnapshotsForTarget(s.target),this.activeClips.delete(n),this.spawnedInstances.delete(n))}else for(const t of e.clips){const s=t.startTime+t.duration,r=a>=t.startTime&&a<s,i=`${e.id}-${t.id}`,n=this.spawnedInstances.has(i),o=this.pendingSpawns.has(i);if(!r||n||o){if(r&&n){const t=this.spawnedInstances.get(i);t&&"proxy"!==t.type&&this.evaluateSubTracks(e.subTracks,t,a)}else if(!r&&n){const e=this.spawnedInstances.get(i);e&&(this.despawnInstance(e),this.spawnedInstances.delete(i),this.activeClips.delete(i))}}else{const{position:a,rotation:s}=this.getInitialTransform(e,t,t.startTime);this.pendingSpawns.add(i),this.spawnForClip(e,t,a,s,i)}}}getInstanceObject(e){switch(e.type){case"actor":return e.instance.object;case"prefab":return e.instance.mainActor?.object||e.instance.object;case"mesh":return e.instance;case"proxy":return e.target instanceof p?e.target.object:e.target;default:return null}}async spawnForClip(e,t,a,r,i){const n=this.clearCounter;let o=null;try{switch(e.spawnType){case"actor":const s=await this.spawnActorForClip(e,t,a,r);s&&(o={type:"actor",instance:s});break;case"prefab":const i=await this.spawnPrefabForClip(e,t,a,r);i&&(o={type:"prefab",instance:i});break;case"mesh":const n=await this.spawnMeshForClip(e,t,a,r);n&&(o={type:"mesh",instance:n})}if(n!==this.clearCounter)return void(o&&this.despawnInstance(o));const l=this._time.value,c=l>=t.startTime&&l<t.startTime+t.duration;if(o&&c){const t=this.getInstanceObject(o);"proxy"===o.type||("actor"===o.type?o.target=o.instance:"prefab"===o.type?o.target=o.instance.mainActor||o.instance.object:o.target=t);e.subTracks.some(e=>"animation"===e.type)&&t&&(o.mixer=new s(t),o.activeActions=new Map),this.spawnedInstances.set(i,o),this.activeClips.add(i)}else o&&this.despawnInstance(o)}finally{this.pendingSpawns.delete(i)}}getPlayableObject(e){return e.target instanceof p?e.target.object:e.target??null}applyResolvedPropertyValue(e,t,a){if(!t||!e.propertyPath)return;const s=this.getPropertyResolution(t,e);if(!s)return;const r=this.getPropertySnapshotKey(e);this.capturePropertySnapshot(t,r,s);const n=function(e,t){switch(t.type){case y.Number:return"number"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Boolean:return"boolean"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.String:return"string"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Vector2:return N(e,t.value);case y.Vector3:return U(e,t.value);case y.Vector4:return W(e,t.value);case y.Euler:return function(e,t){const a=Q(t,3);if(!a)return{applied:!1};const s=Array.isArray(t)&&"string"==typeof t[3]?t[3]:"XYZ";if(e instanceof i)return e.set(a[0],a[1],a[2],s),{applied:!0,value:e};return{applied:!0,value:new i(a[0],a[1],a[2],s)}}(e,t.value);case y.Color:return X(e,t.value);default:return{applied:!1}}}(s.owner[s.key],a);n.applied&&(s.owner[s.key]=n.value)}getPropertyResolution(e,t){const a=e,s=this.getPropertySnapshotKey(t);let r=this.propertyResolutionCache.get(a);if(r||(r=new Map,this.propertyResolutionCache.set(a,r)),r.has(s))return r.get(s)??null;const i=this.getPropertyPathSegments(t.propertyPath);if(0===i.length)return r.set(s,null),null;let n=e;for(let e=0;e<i.length-1;e++){if(!K(n))return r.set(s,null),null;n=n[i[e]]}if(!K(n))return r.set(s,null),null;const o={owner:n,key:i[i.length-1]};return r.set(s,o),o}getPropertyPathSegments(e){const t=this.propertyPathSegments.get(e);if(t)return t;const a=e.split(".").map(e=>e.trim()).filter(Boolean);return this.propertyPathSegments.set(e,a),a}getPropertySnapshotKey(e){return`${e.id}:${e.propertyPath}`}capturePropertySnapshot(e,t,a){const s=e;let r=this.propertySnapshots.get(s);if(r||(r=new Map,this.propertySnapshots.set(s,r)),r.has(t))return;const i=a.owner[a.key];r.set(t,{resolution:a,hadOwnProperty:Object.prototype.hasOwnProperty.call(a.owner,a.key),value:i,valueSnapshot:Z(i)})}restorePropertySnapshotsForInstance(e){switch(e.type){case"actor":case"mesh":this.restorePropertySnapshotsForTarget(e.instance);break;case"prefab":this.restorePropertySnapshotsForTarget(e.target??null),this.restorePropertySnapshotsForTarget(e.instance.mainActor??null),this.restorePropertySnapshotsForTarget(e.instance.object);break;case"proxy":this.restorePropertySnapshotsForTarget(e.target)}}restorePropertySnapshotsForTarget(e){if(!e)return;const t=e,a=this.propertySnapshots.get(t);if(a){for(const e of a.values())z(e);this.propertySnapshots.delete(t),this.propertyResolutionCache.delete(t)}}restoreAllPropertySnapshots(){for(const e of Array.from(this.propertySnapshots.keys()))this.restorePropertySnapshotsForTarget(e)}restoreMaterialSnapshotsForInstance(e){switch(e.type){case"actor":case"mesh":this.restoreMaterialSnapshotsForTarget(e.instance);break;case"prefab":this.restoreMaterialSnapshotsForTarget(e.target??null),this.restoreMaterialSnapshotsForTarget(e.instance.mainActor??null),this.restoreMaterialSnapshotsForTarget(e.instance.object);break;case"proxy":this.restoreMaterialSnapshotsForTarget(e.target)}}restoreMaterialSnapshotsForTarget(e){if(!e)return;const t=e;this.materialResolutionCache.delete(t);const a=this.materialSnapshots.get(t);if(a){for(const e of a.values())null==e.materialIndex?e.owner.material=e.originalMaterial:Array.isArray(e.owner.material)&&(e.owner.material[e.materialIndex]=e.originalMaterial),e.controlledMaterial!==e.originalMaterial&&e.controlledMaterial.dispose();this.materialSnapshots.delete(t)}}restoreAllMaterialSnapshots(){for(const e of Array.from(this.materialSnapshots.keys()))this.restoreMaterialSnapshotsForTarget(e)}applyResolvedMaterialValue(e,t,a){if(!t||!e.uniformName)return;if("asset"===S(e)&&!e.materialAssetId)return;const s=this.getMaterialSlotResolutions(t,e);for(const r of s){const s=this.ensureSequenceControlledMaterial(t,r),i=s.uniforms?.[e.uniformName];if(!i)continue;const n=G(i.value,a);n.applied&&(i.value=n.value,s.uniformsNeedUpdate=!0)}}getMaterialSlotResolutions(e,t){const a=e,s=S(t),r=`${t.id}:${s}:${t.materialAssetId??""}:${t.uniformName}`;let i=this.materialResolutionCache.get(a);i||(i=new Map,this.materialResolutionCache.set(a,i));const n=i.get(r);if(n)return n;const o=e instanceof p?e.object:e,l=[];return o.traverse(e=>{const a=e.material;if(Array.isArray(a))for(let s=0;s<a.length;s++){const r=a[s];$(r,t)&&l.push({owner:e,materialIndex:s,material:r,key:`${e.uuid}:${s}`})}else $(a,t)&&l.push({owner:e,materialIndex:null,material:a,key:`${e.uuid}:material`})}),i.set(r,l),l}ensureSequenceControlledMaterial(e,t){const a=e;let s=this.materialSnapshots.get(a);s||(s=new Map,this.materialSnapshots.set(a,s));const r=s.get(t.key);if(r)return r.controlledMaterial;const i=t.material.clone();return null==t.materialIndex?t.owner.material=i:Array.isArray(t.owner.material)&&(t.owner.material[t.materialIndex]=i),s.set(t.key,{owner:t.owner,materialIndex:t.materialIndex,originalMaterial:t.material,controlledMaterial:i}),i}async ensureAnimationClip(e){if(!this.assetLoader)return null;const t=this.animationClips.get(e);if(t)return t;const a=this.loadingAnimationClips.get(e);if(a)return a;const s=(async()=>{try{const t=await this.assetLoader.getAnimationClipByAssetId(e);return t&&this.animationClips.set(e,t),t}catch(t){return console.error(`Failed to load animation clip for asset ${e}:`,t),null}finally{this.loadingAnimationClips.get(e)===s&&this.loadingAnimationClips.delete(e)}})();return this.loadingAnimationClips.set(e,s),s}prepareAnimationPlayback(e,t,a){if(!B(a)){let e=t;return a.clipEndOffset>0&&(e=e.clone(),e.duration=Math.max(0,e.duration-a.clipEndOffset)),{clip:e,timeScale:a.playbackRate,startOffset:a.clipStartOffset}}return{clip:this.getPlayableAnimationClip(e,t,a,!1),timeScale:1,startOffset:0}}getPlayableAnimationClip(e,t,a,s){if(!B(a))return s?j.fromClip(t,!1):t;const r=`${a.id}:${s?"root":"base"}`,i=`${q(a)}|${s?"root":"base"}`,n=this.retimedAnimationClips.get(r);if(n&&n.assetId===e&&n.signature===i)return n.clip;const o=M(t,a),l=s?j.fromClip(o,!1):o;return this.retimedAnimationClips.set(r,{assetId:e,signature:i,clip:l}),l}getAnimationPlaybackLocalTime(e,t){const a=Math.max(0,t-e.startTime);return B(e)?a:a*e.playbackRate+e.clipStartOffset}clearRetimedAnimationClipCache(e){if(null!=e)for(const[t,a]of this.retimedAnimationClips.entries())a.assetId===e&&this.retimedAnimationClips.delete(t);else this.retimedAnimationClips.clear()}captureOriginalTransforms(){for(const e of this.bindings.values()){const t=e.target instanceof p?e.target.object:e.target;t&&(e.originalTransform={position:t.position.clone(),rotation:t.rotation.clone(),scale:t.scale.clone()})}}restoreOriginalTransforms(){for(const e of this.bindings.values())if(e.originalTransform){const t=e.target instanceof p?e.target.object:e.target;t&&(t.position.copy(e.originalTransform.position),t.rotation.copy(e.originalTransform.rotation),t.scale.copy(e.originalTransform.scale))}}stopAllAnimations(){for(const e of this.bindings.values()){for(const t of e.activeActions.values())t.stop();e.activeActions.clear(),e.mixer&&e.mixer.stopAllAction(),e.charAnimComponent&&(e.charAnimComponent.stopSequenceAnimation(),e.charAnimComponent=void 0),e.charAnimActionKeys?.clear()}}stopAllVfx(){for(const e of this.vfxActors.values())e.paused||e.stop();this.activeVfxClips.clear()}dispose(){if(this.stop(),this.clearLocatorBindings(),this.clearSequenceCameras(),this.bindings.clear(),this.roleBindings.clear(),this.sequenceData=null,this.world)for(const e of this.vfxActors.values())this.world.removeActor(e);this.vfxActors.clear(),this.stopAllAudio(),this.audioBuffers.clear(),this.loadingAudioBuffers.clear(),this.animationClips.clear(),this.loadingAnimationClips.clear(),this.clearRetimedAnimationClipCache(),this.audioByClip.clear()}updateTrackParenting(e,t){const a=this.getActiveObjectsForTrack(e);if(0===a.length)return;let s=null;const r=e.parent?.trackId;if(r){const t=this.sequenceData?H(this.sequenceData.tracks).find(e=>e.id===r):void 0;if(t){const a=this.getActiveObjectsForTrack(t);if(a.length>0&&(s=a[0],e.parent?.socketName)){const t=this.findSocket(s,e.parent.socketName);t&&(s=t)}}}if(!s&&"camera"===e.type&&e.parentRole&&this.roleBindings.has(e.parentRole)){const t=this.roleBindings.get(e.parentRole);if(s=t instanceof p?t.object:t,e.parentRoleSocketName){const t=this.findSocket(s,e.parentRoleSocketName);t&&(s=t)}}for(const r of a)s?r.parent!==s&&(s.add(r),!t||"object"!==e.type&&"locator"!==e.type||(t.currentParent=s)):t?.currentParent&&t.currentParent===r.parent?this.restoreObjectParent(t,r):r.parent&&r.parent!==this.world?.scene&&"object"!==e.type&&"locator"!==e.type&&this.world?.scene.add(r)}findSocket(e,t){if(e.name===t)return e;if(e instanceof a.SkinnedMesh){const a=e.skeleton.bones.find(e=>e.name===t);if(a)return a}return e.getObjectByName(t)||null}getActiveObjectsForTrack(e){if("object"===e.type){const t=this.bindings.get(e.id);if(t&&t.target)return[t.target instanceof p?t.target.object:t.target]}else if("locator"===e.type){const t=this.bindings.get(e.id);if(t&&t.target instanceof n)return[t.target]}else{if("camera"===e.type)return[this.ensureSequenceCamera(e)];if("spawn"===e.type){const t=[];for(const[a,s]of this.spawnedInstances)if(a.startsWith(e.id+"-")&&this.activeClips.has(a)){const e=this.getInstanceObject(s);e&&t.push(e)}return t}if("vfx"===e.type){const t=[];for(const a of this.activeVfxClips)if(a.startsWith(e.id+"-")){const e=this.vfxActors.get(a);e&&t.push(e.object)}return t}}return[]}restoreObjectParent(e,t){e.originalParent?e.originalParent.add(t):this.world&&this.world.scene.add(t),e.currentParent=void 0}restoreOriginalParents(){for(const e of this.bindings.values())if(e.currentParent){const t=e.target instanceof p?e.target.object:e.target;t&&this.restoreObjectParent(e,t)}}evaluateAudioSubTracks(e,t){const a={};for(const s of e.subTracks)if("audioParameter"===s.type){const e=s,r=A(e.parameter),i=T(e.keyframes,t,{min:r.min,max:r.max});void 0!==i&&(a[e.parameter]=i)}return a}stringToRandom(e){let t=0;for(let a=0;a<e.length;a++){t=(t<<5)-t+e.charCodeAt(a),t&=t}const a=1e4*Math.sin(t);return a-Math.floor(a)}async refreshAsset(e){let t=!1;this.assetLoader?.clearCacheById(e),this.animationClips.delete(e),this.loadingAnimationClips.delete(e),this.clearRetimedAnimationClipCache(e),this.vfxService?.clearPool(e),t=this.refreshVfxActorsForAssetIds(new Set([e]))||t;for(const[a,s]of this.activePostProcessClips.entries())s.assetId===e&&(this.releasePostProcessClipEffect(a),t=!0);t=this.refreshSpawnedInstancesForClipKeys(this.getSpawnClipKeysForAsset(e))||t;const a=await this.getAssetOrNull(e);return"shaderGraph"===a?.type&&(t=await this.refreshShaderGraphDependentAssets(e)||t),t}refreshVfxActorsForAssetIds(e){let t=!1;for(const[a,s]of this.vfxActors.entries())this.vfxClipKeyUsesAnyAsset(a,e)&&(this.world&&this.world.removeActor(s),this.vfxActors.delete(a),this.activeVfxClips.delete(a),t=!0);return t}vfxClipKeyUsesAnyAsset(e,t){for(const a of t)if(e.endsWith(`-${a}`))return!0;return!1}refreshSpawnedInstancesForClipKeys(e){let t=!1;for(const[a,s]of this.spawnedInstances.entries())e.has(a)&&(this.despawnInstance(s),this.spawnedInstances.delete(a),this.activeClips.delete(a),t=!0);return t}getSpawnClipKeysForAsset(e){const t=new Set;if(!this.sequenceData)return t;for(const a of H(this.sequenceData.tracks))if("spawn"===a.type&&(a.prefabId===e||a.meshId===e))for(const e of a.clips)t.add(`${a.id}-${e.id}`);return t}async refreshShaderGraphDependentAssets(e){const t=await this.findSequenceVfxAssetIdsUsingShaderGraph(e);for(const e of t)this.vfxService?.clearPool(e);const a=this.refreshVfxActorsForAssetIds(t),s=this.refreshSpawnedInstancesForClipKeys(await this.findSpawnClipKeysUsingShaderGraph(e));return a||s}async findSequenceVfxAssetIdsUsingShaderGraph(e){const t=new Set;if(!this.sequenceData)return t;const a=new Map;for(const s of H(this.sequenceData.tracks))if("vfx"===s.type)for(const r of s.clips)null==r.vfxAssetId||t.has(r.vfxAssetId)||await this.assetUsesShaderGraph(r.vfxAssetId,e,a)&&t.add(r.vfxAssetId);return t}async findSpawnClipKeysUsingShaderGraph(e){const t=new Set;if(!this.sequenceData)return t;const a=new Map;for(const s of H(this.sequenceData.tracks))if("spawn"===s.type&&await this.spawnTrackUsesShaderGraph(s,e,a))for(const e of s.clips)t.add(`${s.id}-${e.id}`);return t}async spawnTrackUsesShaderGraph(e,t,a){if(null!=e.meshId&&await this.assetUsesShaderGraph(e.meshId,t,a))return!0;if(null!=e.prefabId&&await this.assetUsesShaderGraph(e.prefabId,t,a))return!0;for(const s of e.subTracks??[])if("material"===s.type&&null!=s.materialAssetId&&await this.assetUsesShaderGraph(s.materialAssetId,t,a))return!0;return!1}assetUsesShaderGraph(e,t,a,s=new Set){if(e===t)return Promise.resolve(!0);if(s.has(e))return Promise.resolve(!1);if(a.has(e))return a.get(e);const r=this.assetUsesShaderGraphUncached(e,t,a,s);return a.set(e,r),r}async assetUsesShaderGraphUncached(e,t,a,s){if(s.has(e))return!1;const r=await this.getAssetOrNull(e);if(null==r)return!1;const i=new Set(s);return i.add(e),!!this.materialAssetUsesShaderGraph(r,t)||("mesh"===r.type?this.materialAssignmentsUseShaderGraph(r.materialAssignments,t,a,i):"prefab"===r.type?this.sceneObjectsUseShaderGraph(r.prefab?.objects,t,a,i):"vfx"===r.type&&this.vfxAssetUsesShaderGraph(r,t,a,i))}materialAssetUsesShaderGraph(e,t){return"shaderGraph"===e.type?e.id===t:"asset"===e.material?.shaderGraph?.source&&e.material.shaderGraph.assetId===t}async materialAssignmentsUseShaderGraph(e,t,a,s){for(const r of e??[])if(null!=r.materialId&&"null"!==r.materialId&&await this.assetUsesShaderGraph(r.materialId,t,a,s))return!0;return!1}async sceneObjectsUseShaderGraph(e,t,a,s){for(const r of e??[]){if(await this.materialAssignmentsUseShaderGraph(r.materialAssignments,t,a,s))return!0;if(null!=r.assetId&&("asset_mesh"===r.type||"prefab"===r.type||"vfx"===r.type)&&await this.assetUsesShaderGraph(r.assetId,t,a,s))return!0;if(await this.sceneObjectsUseShaderGraph(r.children,t,a,s))return!0}return!1}async vfxAssetUsesShaderGraph(e,t,a,s){for(const r of e.vfx?.emitters??[])if(await this.emitterUsesShaderGraph(r,t,a,s))return!0;return!1}async emitterUsesShaderGraph(e,t,a,s){if(await this.emitterOutputUsesShaderGraph(e.output,t,a,s))return!0;for(const r of e.children??[])if(await this.emitterUsesShaderGraph(r,t,a,s))return!0;return!1}async emitterOutputUsesShaderGraph(e,t,a,s){const r=e.materialSource??("asset"===e.shaderGraph?.source?"shaderGraph":void 0);return"shaderGraph"===r&&"asset"===e.shaderGraph?.source&&e.shaderGraph.assetId===t||!("material"!==r||!("material"in e)||null==e.material||!await this.assetUsesShaderGraph(e.material,t,a,s))}async getAssetOrNull(e){if(!this.assetLoader)return null;try{return await this.assetLoader.getAsset(e)??null}catch{return null}}async invokeSequenceEvent(e,t,a,s){let r=!1;for(let e=0;e<s.length;e++)if(C(s[e])){r=!0;break}if(r)try{const t=new Array(s.length);for(let e=0;e<s.length;e++)t[e]=v(s[e],this.sequenceEventAsyncResolvers);const r=await Promise.all(t);await a.call(e,...r)}catch(e){console.error(`Failed to call sequence event ${t}:`,e)}else try{const t=new Array(s.length);for(let e=0;e<s.length;e++)t[e]=g(s[e],this.sequenceEventSyncResolvers);a.call(e,...t)}catch(e){console.error(`Failed to call sequence event ${t}:`,e)}}resolveSequenceEventActorReference(e){if(!this.world||null==e)return null;const t=e,a="object"==typeof t&&null!=t?.id?t.id:"string"==typeof t?t:null;if(null==a)return null;for(const e of this.world.actors){const t=e.object.userData.src??e.object.userData._src;if(t?.id===a)return e}return null}resolveSequenceEventSequence(e){return function(e){return"object"==typeof e&&null!=e&&"duration"in e&&"tracks"in e}(e)?new w(e):this.assetLoader&&"string"==typeof e?this.assetLoader.getSequenceById(e):null}async resolveSequenceEventAnimationClip(e){const t="string"==typeof e?e:"object"==typeof e&&null!=e?e.assetId??null:null;return null!=t&&this.assetLoader?this.assetLoader.getAnimationClipByAssetId(t):null}}function V(e){return e.options?.length>0||e.propertyType===y.Boolean||e.propertyType===y.String}function D(e){return e.valueType===y.Boolean||e.valueType===y.String}function K(e){return"object"==typeof e&&null!=e||"function"==typeof e}function G(e,t){switch(t.type){case y.Number:return function(e){if("number"==typeof e)return Number.isFinite(e)?{applied:!0,value:e}:{applied:!1};if("string"==typeof e){const t=parseFloat(e);return Number.isFinite(t)?{applied:!0,value:t}:{applied:!1}}return{applied:!1}}(t.value);case y.Boolean:return"boolean"==typeof t.value?{applied:!0,value:t.value}:{applied:!1};case y.Vector2:return N(e,t.value);case y.Vector3:return U(e,t.value);case y.Vector4:return W(e,t.value);case y.Color:return function(e,t){if(e instanceof c){const a=ce.set(0);return Y(a,t)?(e.set(a.r,a.g,a.b),{applied:!0,value:e}):{applied:!1}}if(e instanceof h){const a=ce.set(0);return Y(a,t)?(e.set(a.r,a.g,a.b,e.w),{applied:!0,value:e}):{applied:!1}}return X(e,t)}(e,t.value);default:return{applied:!1}}}function $(e,t){const s=S(t);return function(e){return e instanceof a.Material||!0===e?.isMaterial}(e)&&null!=e.uniforms?.[t.uniformName]&&("parameterName"===s||e.userData?.assetId===t.materialAssetId)}function N(e,t){const a=Q(t,2);return a?e instanceof l?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new l(a[0],a[1])}:{applied:!1}}function U(e,t){const a=Q(t,3);return a?e instanceof c?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new c(a[0],a[1],a[2])}:{applied:!1}}function W(e,t){const a=Q(t,4);return a?e instanceof h?(e.fromArray(a),{applied:!0,value:e}):{applied:!0,value:new h(a[0],a[1],a[2],a[3])}:{applied:!1}}function X(e,t){if(e instanceof r)return Y(e,t)?{applied:!0,value:e}:{applied:!1};const a=new r;return Y(a,t)?{applied:!0,value:a}:{applied:!1}}function Q(e,t){if(!Array.isArray(e)||e.length<t)return null;const a=new Array(t);for(let s=0;s<t;s++){if("number"!=typeof e[s])return null;a[s]=e[s]}return a}function Y(e,t){return t instanceof r||"string"==typeof t||"number"==typeof t?(e.set(t),!0):!!(Array.isArray(t)&&t.length>=3)&&(e.setRGB("number"==typeof t[0]?t[0]:0,"number"==typeof t[1]?t[1]:0,"number"==typeof t[2]?t[2]:0),!0)}function Z(e){if(e instanceof l||e instanceof c||e instanceof h||e instanceof r||e instanceof i)return e.clone()}function z(e){const{owner:t,key:a}=e.resolution;e.hadOwnProperty?(!function(e,t){if(e instanceof l&&t instanceof l)return e.copy(t),!0;if(e instanceof c&&t instanceof c)return e.copy(t),!0;if(e instanceof h&&t instanceof h)return e.copy(t),!0;if(e instanceof r&&t instanceof r)return e.copy(t),!0;if(e instanceof i&&t instanceof i)return e.copy(t),!0}(e.value,e.valueSnapshot),t[a]=e.value):delete t[a]}function H(e){const t=[];for(const a of e)t.push(a),"group"===a.type&&t.push(...H(a.childTracks));return t}function J(e){if("string"!=typeof e)return null;const t=e.trim();return t.length>0?t:null}function ee(e){const t=new a.Group;t.name=`SequenceLocatorMarker:${e}`,t.renderOrder=1e3;const s=new a.AxesHelper(.35);s.renderOrder=1e3;const r=Array.isArray(s.material)?s.material:[s.material];for(const e of r)e.depthTest=!1,e.transparent=!0,e.opacity=.9,e.toneMapped=!1;t.add(s);const i=function(e){if("undefined"==typeof document)return null;const t=document.createElement("canvas");t.width=256,t.height=64;const s=t.getContext("2d");if(!s)return null;s.clearRect(0,0,t.width,t.height),s.fillStyle="rgba(16, 18, 24, 0.78)",function(e,t,a,s,r,i){const n=t+s,o=a+r;e.beginPath(),e.moveTo(t+i,a),e.lineTo(n-i,a),e.quadraticCurveTo(n,a,n,a+i),e.lineTo(n,o-i),e.quadraticCurveTo(n,o,n-i,o),e.lineTo(t+i,o),e.quadraticCurveTo(t,o,t,o-i),e.lineTo(t,a+i),e.quadraticCurveTo(t,a,t+i,a),e.closePath()}(s,0,8,t.width,48,8),s.fill(),s.font="24px sans-serif",s.textAlign="center",s.textBaseline="middle",s.fillStyle="#f8fafc",s.fillText(e||"Locator",t.width/2,t.height/2);const r=new a.CanvasTexture(t);r.needsUpdate=!0;const i=new a.SpriteMaterial({map:r,transparent:!0,depthTest:!1});i.toneMapped=!1;const n=new a.Sprite(i);return n.scale.set(.9,.225,1),n}(e);return i&&(i.position.set(0,.45,0),i.renderOrder=1001,t.add(i)),t.traverse(e=>{e.raycast=()=>{}}),t}function te(e){e.traverse(e=>{const t=e.material;if(Array.isArray(t))for(const e of t)e?.dispose?.(),e?.map?.dispose?.();else t?.dispose?.(),t?.map?.dispose?.()})}const ae=new c,se=new c,re=new c,ie=new o,ne=new o,oe=new i,le=new i,ce=new r;/*
2
2
  * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
3
  * See the LICENSE.md file for details.
4
4
  */
@@ -1,6 +1,7 @@
1
1
  import { Constructable, ContainerInstance } from "typedi";
2
2
  import { ShaderType, ActorType, ActorComponentType } from '../shader/shader.js';
3
3
  import { World } from './services/world.js';
4
+ import { type DynamicResolutionOptions, type UpscalingOptions } from '../rendering.js';
4
5
  import { Observable } from 'rxjs';
5
6
  import { DetailTier } from "../scene/model.js";
6
7
  import type { ParameterType } from "../shader/parameter.js";
@@ -32,6 +33,8 @@ export type InitiateGameConfig = {
32
33
  rendering?: Partial<{
33
34
  resolutionScale: number;
34
35
  maxPixelRatio: number;
36
+ dynamicResolution: DynamicResolutionOptions;
37
+ upscaling: UpscalingOptions;
35
38
  msaa: number;
36
39
  fpsCap: number | null;
37
40
  depthPrepass: {
@@ -1,4 +1,4 @@
1
- import e from"typedi";import{loadScene as t}from"../scene/bootstrap.js";import{ActorFactory as s}from"./actors/factory.js";import{World as n}from"./services/world.js";import{SceneMaterializer as r}from"../scene/materializer.js";import{ViewController as o}from"./services/render.js";import{RenderingView as i}from"../rendering.js";import{PhysicsSystem as a}from"./services/physics/physics-system.js";import{MeshComponent as c}from"./actors/builtin/components/mesh-component.js";import{builtInComponents as d}from"./actors/builtin/components/index.js";import{activeContainerInstance as m}from"./actors/internal/container-map.js";import{InputService as l}from"./input/index.js";import{RuntimeAssetsService as p}from"../scene/runtime-asset-service.js";import{AssetResourceLoader as h}from"../scene/asset-resource-loader.js";import{AssetLoader as u}from"./services/asset-loader.js";import{polyfillClient as f}from"./polyfill.js";import{Subject as g}from"rxjs";import{PointerEvents as w}from"./services/pointer-events.js";import{RuntimeBundledBackendService as b}from"../scene/runtime-bundled-backend-service.js";import{Scene as j}from"three";import{ShaderProvider as v}from"./services/shader-provider.js";import{SceneDataService as S}from"../scene/scene-data-service.js";import{AssetsProvider as x}from"../scene/assets-provider.js";export function initiateGame(g,y){if(f(),0!=y.element.childNodes.length)return console.error("Can not initialize the game with a non-empty html element"),null;e.has(o);const I=e.of("default"),P=new HologyRuntime(I),D=new s(I,{inEditor:!1});var R;D.classes=y.actors,e.set(s,D),R=y.element,Object.assign(R.style,{position:"absolute",top:"0",left:"0",width:"100%",height:"100%",overflow:"hidden"});const A=new i(y.element,{enableXR:!0===y.xr?.enabled,maxPixelRatio:y.rendering?.maxPixelRatio,resolutionScale:y.rendering?.resolutionScale,msaa:y.rendering?.msaa,fpsCap:y.rendering?.fpsCap,depthPrepass:{enabled:!0===y.rendering?.depthPrepass?.enabled},bloom:{enabled:!1!==y?.rendering?.bloom?.enabled},reflection:{enabled:!1!==y?.rendering?.reflection?.enabled},shadows:{cascadeUpdateIntervals:[22,40,60,120]}});A.renderer.shadowMap.enabled=y.rendering?.shadows?.enabled??!0,A.renderer.shadowMap.autoUpdate=y.rendering?.shadows?.autoUpdate??!0,A.renderer.debug.checkShaderErrors=!1,e.set(i,A);const E=new o(A);e.set(o,E);const G=new b,O=new p(G),z=new h;z.setDataDir(y.dataDir),z.initKtx2(A.renderer);const C=Object.entries(y.shaders).map(([e,t])=>({name:e,type:t})),H=Object.entries(y.actors).map(([e,t])=>({name:e,type:t})),M={...d,...y.components??{}},T=Object.entries(M).map(([e,t])=>({name:e,type:t})),U=new v(C);e.set(v,U);const W=new u(z,O,C);e.set(x,O),e.set(h,z),e.set(u,W);const k=new j,F=new r(k,new S,O,z,A,C,H,D,T);e.set(r,F);const N=e.get(n);return e.set(n,N),N.materializer=F,(async()=>{const s=e.get(a);if(await s.start(),P.isShutdown)return;if(await G.preloadData(),P.isShutdown)return;N.scene=k;const{scene:n,actors:r}=await t(A,y.sceneName,y.dataDir,y.shaders,y.actors,M,D,G,O,z,{detailTier:y.detailTier});N.scene=n,s.scene=N.scene;for(const e of k.children)N.scene.add(e);if(P.isShutdown)return void A.stop();e.import([c]);for(const e of r)N.addActor(e);s.addFromScene(n),console.log("Start compile shaders"),console.time("compile shaders"),await A.compileAsync(),console.timeEnd("compile shaders"),console.log("Finished compile shaders. Programs: ",A.renderer.info.programs?.length??0),console.log("Start init scene textures"),console.time("init scene textures"),A.initTextures(),console.timeEnd("init scene textures");const o=I.get(l);A.loop(e=>{o.update(e)}),P.status=5,P.shutdownStarted.subscribe(()=>{z.disposeAll()}),m.value=I,I.remove(g),I.set({id:g,type:g});const i=I.get(g);m.value=null,P.gameInstance=i,I.get(w).start(),i instanceof GameInstance&&await i.onStart(),P._resolver(!0)})(),P}export class GameInstance{onStart(){}onShutdown(){}}export function createHologyScene(){}export class HologyRuntime{constructor(e){this.containerInstance=e,this.status=0,this.isShutdown=!1,this.shutdownStarted=new g,this.ready=new Promise(e=>{this._resolver=e})}getWorld(){return this.containerInstance.get(n)}getService(e){return this.containerInstance.get(e)}shutdown(){this.isShutdown=!0;const e=this.shutdownStarted;e.next(),e.complete(),this.gameInstance instanceof GameInstance&&this.gameInstance.onShutdown(),this.containerInstance.get(l).stop();const t=this.containerInstance.get(i);t?.stop();const s=this.containerInstance.get(o);s.setMuted(!0),s.dispose();for(const e of this.getWorld().actors)this.getWorld().removeActor(e);this.containerInstance.get(a).stop(),this.containerInstance.get(r).dispose(),this.containerInstance.get(w).stop(),this.containerInstance.reset()}}/*
1
+ import e from"typedi";import{loadScene as t}from"../scene/bootstrap.js";import{ActorFactory as s}from"./actors/factory.js";import{World as n}from"./services/world.js";import{SceneMaterializer as r}from"../scene/materializer.js";import{ViewController as o}from"./services/render.js";import{RenderingView as i}from"../rendering.js";import{PhysicsSystem as a}from"./services/physics/physics-system.js";import{MeshComponent as c}from"./actors/builtin/components/mesh-component.js";import{builtInComponents as d}from"./actors/builtin/components/index.js";import{activeContainerInstance as m}from"./actors/internal/container-map.js";import{InputService as l}from"./input/index.js";import{RuntimeAssetsService as p}from"../scene/runtime-asset-service.js";import{AssetResourceLoader as h}from"../scene/asset-resource-loader.js";import{AssetLoader as u}from"./services/asset-loader.js";import{polyfillClient as f}from"./polyfill.js";import{Subject as g}from"rxjs";import{PointerEvents as w}from"./services/pointer-events.js";import{RuntimeBundledBackendService as b}from"../scene/runtime-bundled-backend-service.js";import{Scene as j}from"three";import{ShaderProvider as v}from"./services/shader-provider.js";import{SceneDataService as y}from"../scene/scene-data-service.js";import{AssetsProvider as S}from"../scene/assets-provider.js";export function initiateGame(g,x){if(f(),0!=x.element.childNodes.length)return console.error("Can not initialize the game with a non-empty html element"),null;e.has(o);const I=e.of("default"),R=new HologyRuntime(I),P=new s(I,{inEditor:!1});var D;P.classes=x.actors,e.set(s,P),D=x.element,Object.assign(D.style,{position:"absolute",top:"0",left:"0",width:"100%",height:"100%",overflow:"hidden"});const A=new i(x.element,{enableXR:!0===x.xr?.enabled,maxPixelRatio:x.rendering?.maxPixelRatio,resolutionScale:x.rendering?.resolutionScale,dynamicResolution:x.rendering?.dynamicResolution,upscaling:x.rendering?.upscaling,msaa:x.rendering?.msaa,fpsCap:x.rendering?.fpsCap,depthPrepass:{enabled:!0===x.rendering?.depthPrepass?.enabled},bloom:{enabled:!1!==x?.rendering?.bloom?.enabled},reflection:{enabled:!1!==x?.rendering?.reflection?.enabled},shadows:{cascadeUpdateIntervals:[22,40,60,120]}});A.renderer.shadowMap.enabled=x.rendering?.shadows?.enabled??!0,A.renderer.shadowMap.autoUpdate=x.rendering?.shadows?.autoUpdate??!0,A.renderer.debug.checkShaderErrors=!1,e.set(i,A);const E=new o(A);e.set(o,E);const G=new b,O=new p(G),z=new h;z.setDataDir(x.dataDir),z.initKtx2(A.renderer);const C=Object.entries(x.shaders).map(([e,t])=>({name:e,type:t})),H=Object.entries(x.actors).map(([e,t])=>({name:e,type:t})),M={...d,...x.components??{}},T=Object.entries(M).map(([e,t])=>({name:e,type:t})),U=new v(C);e.set(v,U);const W=new u(z,O,C);e.set(S,O),e.set(h,z),e.set(u,W);const k=new j,F=new r(k,new y,O,z,A,C,H,P,T);e.set(r,F);const N=e.get(n);return e.set(n,N),N.materializer=F,(async()=>{const s=e.get(a);if(await s.start(),R.isShutdown)return;if(await G.preloadData(),R.isShutdown)return;N.scene=k;const{scene:n,actors:r}=await t(A,x.sceneName,x.dataDir,x.shaders,x.actors,M,P,G,O,z,{detailTier:x.detailTier});N.scene=n,s.scene=N.scene;for(const e of k.children)N.scene.add(e);if(R.isShutdown)return void A.stop();e.import([c]);for(const e of r)N.addActor(e);s.addFromScene(n),console.log("Start compile shaders"),console.time("compile shaders"),await A.compileAsync(),console.timeEnd("compile shaders"),console.log("Finished compile shaders. Programs: ",A.renderer.info.programs?.length??0),console.log("Start init scene textures"),console.time("init scene textures"),A.initTextures(),console.timeEnd("init scene textures");const o=I.get(l);A.loop(e=>{o.update(e)}),R.status=5,R.shutdownStarted.subscribe(()=>{z.disposeAll()}),m.value=I,I.remove(g),I.set({id:g,type:g});const i=I.get(g);m.value=null,R.gameInstance=i,I.get(w).start(),i instanceof GameInstance&&await i.onStart(),R._resolver(!0)})(),R}export class GameInstance{onStart(){}onShutdown(){}}export function createHologyScene(){}export class HologyRuntime{constructor(e){this.containerInstance=e,this.status=0,this.isShutdown=!1,this.shutdownStarted=new g,this.ready=new Promise(e=>{this._resolver=e})}getWorld(){return this.containerInstance.get(n)}getService(e){return this.containerInstance.get(e)}shutdown(){this.isShutdown=!0;const e=this.shutdownStarted;e.next(),e.complete(),this.gameInstance instanceof GameInstance&&this.gameInstance.onShutdown(),this.containerInstance.get(l).stop();const t=this.containerInstance.get(i);t?.stop();const s=this.containerInstance.get(o);s.setMuted(!0),s.dispose();for(const e of this.getWorld().actors)this.getWorld().removeActor(e);this.containerInstance.get(a).stop(),this.containerInstance.get(r).dispose(),this.containerInstance.get(w).stop(),this.containerInstance.reset()}}/*
2
2
  * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
3
  * See the LICENSE.md file for details.
4
4
  */
@@ -0,0 +1,95 @@
1
+ import * as THREE from 'three';
2
+ import { Pass } from 'three/examples/jsm/postprocessing/Pass.js';
3
+ export type UpscalingMethod = 'linear' | 'spatial' | 'catmull-rom' | 'temporal';
4
+ export type TemporalUpscalingOptions = {
5
+ /**
6
+ * How strongly history contributes to the current frame. Defaults to 0.88.
7
+ */
8
+ feedback?: number;
9
+ /**
10
+ * Sub-pixel jitter strength in render pixels. Defaults to 1.
11
+ */
12
+ jitterScale?: number;
13
+ };
14
+ export type UpscalingOptions = {
15
+ enabled?: boolean;
16
+ /**
17
+ * `temporal` jitters the projection and accumulates history using depth reprojection.
18
+ * `spatial` and `catmull-rom` are single-frame upscalers with sharpening.
19
+ * `linear` only decouples render and presentation resolutions.
20
+ */
21
+ method?: UpscalingMethod;
22
+ /**
23
+ * Contrast-limited sharpening amount for spatial and temporal upscaling. Defaults to 0.2.
24
+ */
25
+ sharpness?: number;
26
+ temporal?: TemporalUpscalingOptions;
27
+ };
28
+ export type TemporalUpscalingFrameState = {
29
+ depthTexture: THREE.Texture | null;
30
+ currentJitterUv: THREE.Vector2;
31
+ currentViewProjectionInverse: THREE.Matrix4;
32
+ previousViewProjection: THREE.Matrix4;
33
+ };
34
+ export declare function getUpscalingMethod(options?: UpscalingOptions): UpscalingMethod;
35
+ export declare function getTemporalUpscalingJitter(frameIndex: number, target: THREE.Vector2, scale?: number): THREE.Vector2;
36
+ export declare class UpscaleOutputPass extends Pass {
37
+ private readonly options;
38
+ readonly uniforms: {
39
+ tDiffuse: {
40
+ value: THREE.Texture | null;
41
+ };
42
+ tDepth: {
43
+ value: THREE.Texture | null;
44
+ };
45
+ tHistory: {
46
+ value: THREE.Texture | null;
47
+ };
48
+ toneMappingExposure: {
49
+ value: number;
50
+ };
51
+ inputSize: {
52
+ value: THREE.Vector2;
53
+ };
54
+ sharpness: {
55
+ value: number;
56
+ };
57
+ temporalFeedback: {
58
+ value: number;
59
+ };
60
+ historyValid: {
61
+ value: number;
62
+ };
63
+ currentJitterUv: {
64
+ value: THREE.Vector2;
65
+ };
66
+ currentViewProjectionInverse: {
67
+ value: THREE.Matrix4;
68
+ };
69
+ previousViewProjection: {
70
+ value: THREE.Matrix4;
71
+ };
72
+ };
73
+ readonly material: THREE.RawShaderMaterial;
74
+ private readonly fsQuad;
75
+ private readonly drawingBufferSize;
76
+ private historyRead;
77
+ private historyWrite;
78
+ private historyValid;
79
+ private frameState;
80
+ private _outputColorSpace;
81
+ private _toneMapping;
82
+ private _method;
83
+ private _usesCatmullRom;
84
+ private _usesTemporal;
85
+ constructor(options?: UpscalingOptions);
86
+ setFrameState(frameState: TemporalUpscalingFrameState | null): void;
87
+ resetHistory(): void;
88
+ render(renderer: THREE.WebGLRenderer, writeBuffer: THREE.WebGLRenderTarget, readBuffer: THREE.WebGLRenderTarget): void;
89
+ dispose(): void;
90
+ private updateDefines;
91
+ private ensureHistoryTargets;
92
+ private createHistoryTarget;
93
+ private disposeHistoryTargets;
94
+ }
95
+ //# sourceMappingURL=upscaling-pass.d.ts.map
@@ -0,0 +1,4 @@
1
+ import*as e from"three";import{Pass as t,FullScreenQuad as r}from"three/examples/jsm/postprocessing/Pass.js";export function getUpscalingMethod(e){return e?.method??"spatial"}export function getTemporalUpscalingJitter(e,t,r=1){return t.set((n(e%1024+1,2)-.5)*r,(n(e%1024+1,3)-.5)*r),t}export class UpscaleOutputPass extends t{constructor(t={}){super(),this.options=t,this.uniforms={tDiffuse:{value:null},tDepth:{value:null},tHistory:{value:null},toneMappingExposure:{value:1},inputSize:{value:new e.Vector2(1,1)},sharpness:{value:.2},temporalFeedback:{value:.88},historyValid:{value:0},currentJitterUv:{value:new e.Vector2},currentViewProjectionInverse:{value:new e.Matrix4},previousViewProjection:{value:new e.Matrix4}},this.drawingBufferSize=new e.Vector2,this.historyRead=null,this.historyWrite=null,this.historyValid=!1,this.frameState=null,this._outputColorSpace=null,this._toneMapping=null,this._method=null,this._usesCatmullRom=null,this._usesTemporal=null,this.material=new e.RawShaderMaterial({name:"UpscaleOutputPass",uniforms:this.uniforms,vertexShader:o,fragmentShader:a}),this.fsQuad=new r(this.material)}setFrameState(e){this.frameState=e}resetHistory(){this.historyValid=!1}render(t,r,n){t.getDrawingBufferSize(this.drawingBufferSize);const o=getUpscalingMethod(this.options),a=n.width<this.drawingBufferSize.x-.5||n.height<this.drawingBufferSize.y-.5,s="temporal"===o&&null!=this.frameState&&null!=this.frameState.depthTexture,l=a&&(s||"spatial"===o||"catmull-rom"===o);if(this.uniforms.tDiffuse.value=n.texture,this.uniforms.tDepth.value=this.frameState?.depthTexture??null,this.uniforms.toneMappingExposure.value=t.toneMappingExposure,this.uniforms.inputSize.value.set(n.width,n.height),this.uniforms.sharpness.value=e.MathUtils.clamp(i(this.options.sharpness,.2),0,1),this.uniforms.temporalFeedback.value=e.MathUtils.clamp(i(this.options.temporal?.feedback,.88),0,.97),s?(this.ensureHistoryTargets(this.drawingBufferSize.x,this.drawingBufferSize.y),this.uniforms.tHistory.value=this.historyRead?.texture??null,this.uniforms.historyValid.value=this.historyValid?1:0,this.uniforms.currentJitterUv.value.copy(this.frameState.currentJitterUv),this.uniforms.currentViewProjectionInverse.value.copy(this.frameState.currentViewProjectionInverse),this.uniforms.previousViewProjection.value.copy(this.frameState.previousViewProjection)):(this.uniforms.tHistory.value=null,this.uniforms.historyValid.value=0,this.uniforms.currentJitterUv.value.set(0,0)),this.updateDefines(t,o,l,s),!0===this.renderToScreen?(t.setRenderTarget(null),this.fsQuad.render(t)):(t.setRenderTarget(r),this.clear&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),this.fsQuad.render(t)),s&&null!=this.historyWrite){t.setRenderTarget(this.historyWrite),this.fsQuad.render(t);const e=this.historyRead;this.historyRead=this.historyWrite,this.historyWrite=e,this.historyValid=!0}else s||(this.historyValid=!1)}dispose(){this.material.dispose(),this.fsQuad.dispose(),this.disposeHistoryTargets()}updateDefines(t,r,i,n){this._outputColorSpace===t.outputColorSpace&&this._toneMapping===t.toneMapping&&this._method===r&&this._usesCatmullRom===i&&this._usesTemporal===n||(this._outputColorSpace=t.outputColorSpace,this._toneMapping=t.toneMapping,this._method=r,this._usesCatmullRom=i,this._usesTemporal=n,this.material.defines={},i&&(this.material.defines.CATMULL_ROM_UPSCALE=""),n&&(this.material.defines.TEMPORAL_UPSCALE=""),e.ColorManagement.getTransfer(t.outputColorSpace)===e.SRGBTransfer&&(this.material.defines.SRGB_TRANSFER=""),t.toneMapping===e.LinearToneMapping?this.material.defines.LINEAR_TONE_MAPPING="":t.toneMapping===e.ReinhardToneMapping?this.material.defines.REINHARD_TONE_MAPPING="":t.toneMapping===e.CineonToneMapping?this.material.defines.CINEON_TONE_MAPPING="":t.toneMapping===e.ACESFilmicToneMapping?this.material.defines.ACES_FILMIC_TONE_MAPPING="":t.toneMapping===e.AgXToneMapping?this.material.defines.AGX_TONE_MAPPING="":t.toneMapping===e.NeutralToneMapping&&(this.material.defines.NEUTRAL_TONE_MAPPING=""),this.material.needsUpdate=!0)}ensureHistoryTargets(e,t){const r=Math.max(1,Math.floor(e)),i=Math.max(1,Math.floor(t));null!=this.historyRead&&null!=this.historyWrite&&this.historyRead.width===r&&this.historyRead.height===i||(this.disposeHistoryTargets(),this.historyRead=this.createHistoryTarget(r,i,"UpscaleOutputPass.historyRead"),this.historyWrite=this.createHistoryTarget(r,i,"UpscaleOutputPass.historyWrite"),this.historyValid=!1)}createHistoryTarget(t,r,i){const n=new e.WebGLRenderTarget(t,r,{type:e.HalfFloatType,minFilter:e.LinearFilter,magFilter:e.LinearFilter,format:e.RGBAFormat,depthBuffer:!1,stencilBuffer:!1});return n.texture.name=i,n.texture.generateMipmaps=!1,n}disposeHistoryTargets(){this.historyRead?.dispose(),this.historyWrite?.dispose(),this.historyRead=null,this.historyWrite=null,this.historyValid=!1}}function i(e,t){return null!=e&&Number.isFinite(e)?e:t}function n(e,t){let r=0,i=1/t;for(;e>0;)r+=i*(e%t),e=Math.floor(e/t),i/=t;return r}const o="\n precision highp float;\n\n uniform mat4 modelViewMatrix;\n uniform mat4 projectionMatrix;\n\n attribute vec3 position;\n attribute vec2 uv;\n\n varying vec2 vUv;\n\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n }\n",a="\n precision highp float;\n\n uniform sampler2D tDiffuse;\n uniform sampler2D tDepth;\n uniform sampler2D tHistory;\n uniform vec2 inputSize;\n uniform float sharpness;\n uniform float temporalFeedback;\n uniform float historyValid;\n uniform vec2 currentJitterUv;\n uniform mat4 currentViewProjectionInverse;\n uniform mat4 previousViewProjection;\n\n #include <common>\n #include <tonemapping_pars_fragment>\n #include <colorspace_pars_fragment>\n #include <dithering_pars_fragment>\n\n varying vec2 vUv;\n\n vec4 applyOutputTransform(vec4 color) {\n #ifdef LINEAR_TONE_MAPPING\n color.rgb = LinearToneMapping(color.rgb);\n #elif defined(REINHARD_TONE_MAPPING)\n color.rgb = ReinhardToneMapping(color.rgb);\n #elif defined(CINEON_TONE_MAPPING)\n color.rgb = CineonToneMapping(color.rgb);\n #elif defined(ACES_FILMIC_TONE_MAPPING)\n color.rgb = ACESFilmicToneMapping(color.rgb);\n #elif defined(AGX_TONE_MAPPING)\n color.rgb = AgXToneMapping(color.rgb);\n #elif defined(NEUTRAL_TONE_MAPPING)\n color.rgb = NeutralToneMapping(color.rgb);\n #endif\n\n #ifdef SRGB_TRANSFER\n color = sRGBTransferOETF(color);\n #endif\n\n return color;\n }\n\n vec4 readOutputColor(vec2 uv) {\n return applyOutputTransform(texture2D(tDiffuse, clamp(uv, vec2(0.0), vec2(1.0))));\n }\n\n float cubicWeight(float value) {\n value = abs(value);\n float value2 = value * value;\n float value3 = value2 * value;\n if (value <= 1.0) {\n return 1.5 * value3 - 2.5 * value2 + 1.0;\n }\n if (value < 2.0) {\n return -0.5 * value3 + 2.5 * value2 - 4.0 * value + 2.0;\n }\n return 0.0;\n }\n\n vec4 sampleCatmullRom(vec2 uv) {\n vec2 texelSize = 1.0 / inputSize;\n vec2 pixel = uv * inputSize - 0.5;\n vec2 basePixel = floor(pixel);\n vec2 fraction = pixel - basePixel;\n vec4 color = vec4(0.0);\n float weightSum = 0.0;\n\n for (int y = -1; y <= 2; y++) {\n float wy = cubicWeight(float(y) - fraction.y);\n for (int x = -1; x <= 2; x++) {\n float wx = cubicWeight(float(x) - fraction.x);\n float weight = wx * wy;\n vec2 sampleUv = (basePixel + vec2(float(x), float(y)) + 0.5) * texelSize;\n color += readOutputColor(sampleUv) * weight;\n weightSum += weight;\n }\n }\n\n return color / max(weightSum, 0.00001);\n }\n\n void getNeighborhoodBounds(vec2 uv, out vec3 minColor, out vec3 maxColor, out vec3 blurColor) {\n vec2 texelSize = 1.0 / inputSize;\n vec3 center = readOutputColor(uv).rgb;\n vec3 north = readOutputColor(uv + vec2(0.0, texelSize.y)).rgb;\n vec3 south = readOutputColor(uv - vec2(0.0, texelSize.y)).rgb;\n vec3 east = readOutputColor(uv + vec2(texelSize.x, 0.0)).rgb;\n vec3 west = readOutputColor(uv - vec2(texelSize.x, 0.0)).rgb;\n minColor = min(center, min(min(north, south), min(east, west)));\n maxColor = max(center, max(max(north, south), max(east, west)));\n blurColor = (north + south + east + west) * 0.25;\n }\n\n vec3 applyContrastLimitedSharpen(vec2 uv, vec3 color) {\n vec3 minColor;\n vec3 maxColor;\n vec3 blurColor;\n getNeighborhoodBounds(uv, minColor, maxColor, blurColor);\n return clamp(color + (color - blurColor) * sharpness, minColor, maxColor);\n }\n\n vec2 reprojectHistoryUv(vec2 uv, float depth) {\n vec4 clip = vec4(uv * 2.0 - 1.0, depth * 2.0 - 1.0, 1.0);\n vec4 world = currentViewProjectionInverse * clip;\n world /= max(abs(world.w), 0.00001);\n vec4 previousClip = previousViewProjection * world;\n vec3 previousNdc = previousClip.xyz / max(abs(previousClip.w), 0.00001);\n return previousNdc.xy * 0.5 + 0.5;\n }\n\n vec4 applyTemporal(vec2 currentUv, vec4 currentColor) {\n if (historyValid < 0.5) {\n return currentColor;\n }\n\n float depth = texture2D(tDepth, clamp(currentUv, vec2(0.0), vec2(1.0))).x;\n if (depth <= 0.0 || depth >= 1.0) {\n return currentColor;\n }\n\n vec2 historyUv = reprojectHistoryUv(currentUv, depth);\n if (\n historyUv.x < 0.0 || historyUv.x > 1.0 ||\n historyUv.y < 0.0 || historyUv.y > 1.0\n ) {\n return currentColor;\n }\n\n vec3 minColor;\n vec3 maxColor;\n vec3 blurColor;\n getNeighborhoodBounds(currentUv, minColor, maxColor, blurColor);\n vec4 historyColor = texture2D(tHistory, historyUv);\n historyColor.rgb = clamp(historyColor.rgb, minColor, maxColor);\n return mix(currentColor, historyColor, temporalFeedback);\n }\n\n void main() {\n vec2 currentUv = vUv;\n #ifdef TEMPORAL_UPSCALE\n currentUv -= currentJitterUv;\n #endif\n\n #ifdef CATMULL_ROM_UPSCALE\n gl_FragColor = sampleCatmullRom(currentUv);\n gl_FragColor.rgb = applyContrastLimitedSharpen(currentUv, gl_FragColor.rgb);\n #else\n gl_FragColor = readOutputColor(currentUv);\n #endif\n\n #ifdef TEMPORAL_UPSCALE\n gl_FragColor = applyTemporal(currentUv, gl_FragColor);\n #endif\n\n #include <dithering_fragment>\n }\n";/*
2
+ * Copyright (©) 2026 Hology Interactive AB. All rights reserved.
3
+ * See the LICENSE.md file for details.
4
+ */