@hla4ts/session 0.1.0 → 0.1.1

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@@ -1,200 +1,200 @@
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- /**
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- * Sequence Number Management
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- *
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- * Handles sequence numbers with wrap-around behavior as defined in the
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- * IEEE 1516-2025 Federate Protocol specification.
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- *
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- * Sequence numbers are 32-bit unsigned integers that wrap around from
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- * MAX_VALUE (2^31 - 1) back to 0. The value 0x80000000 is reserved as
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- * "no sequence number" and is never used as a valid sequence number.
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- */
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-
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- /**
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- * Invalid/no sequence number marker.
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- * Binary: 10000000 00000000 00000000 00000000
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- * This is stored as a 32-bit signed integer (-2147483648 = Integer.MIN_VALUE)
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- * but transmitted as unsigned (2147483648).
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- */
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- export const NO_SEQUENCE_NUMBER = 0x80000000 >>> 0; // Force unsigned
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-
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- /**
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- * Initial sequence number for new sessions
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- */
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- export const INITIAL_SEQUENCE_NUMBER = 0;
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-
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- /**
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- * Maximum valid sequence number (2^31 - 1)
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- */
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- export const MAX_SEQUENCE_NUMBER = 0x7fffffff;
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-
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- /**
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- * Check if a value is a valid sequence number
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- */
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- export function isValidSequenceNumber(value: number): boolean {
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- // Valid sequence numbers are 0 to MAX_SEQUENCE_NUMBER (0x7FFFFFFF)
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- // Invalid is 0x80000000 and above (as unsigned)
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- return value >= 0 && value <= MAX_SEQUENCE_NUMBER;
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- }
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-
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- /**
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- * Get the next sequence number with wrap-around
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- */
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- export function nextSequenceNumber(current: number): number {
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- const next = current + 1;
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- // Wrap around if we exceed max or hit the invalid marker
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- return next > MAX_SEQUENCE_NUMBER ? INITIAL_SEQUENCE_NUMBER : next;
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- }
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-
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- /**
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- * Add two sequence numbers with wrap-around
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- */
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- export function addSequenceNumbers(a: number, b: number): number {
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- const sum = a + b;
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- // Mask to keep in valid range (clear high bit)
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- return sum & MAX_SEQUENCE_NUMBER;
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- }
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-
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- /**
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- * Check if a candidate sequence number is within an interval [oldest, newest]
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- * Handles wrap-around correctly.
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- */
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- export function isInInterval(
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- candidate: number,
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- oldest: number,
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- newest: number
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- ): boolean {
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- if (!isValidSequenceNumber(oldest) || !isValidSequenceNumber(candidate) || !isValidSequenceNumber(newest)) {
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- throw new Error("All sequence numbers must be valid");
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- }
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-
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- if (oldest <= newest) {
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- // Normal case: no wrap-around in interval
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- return oldest <= candidate && candidate <= newest;
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- } else {
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- // Wrap-around case: interval spans from oldest to MAX, then 0 to newest
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- return candidate >= oldest || candidate <= newest;
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- }
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- }
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-
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- /**
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- * Mutable sequence number class for tracking and incrementing
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- */
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- export class SequenceNumber {
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- private _value: number;
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-
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- constructor(initialValue: number = INITIAL_SEQUENCE_NUMBER) {
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- this._value = initialValue;
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- }
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-
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- /**
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- * Get the current value
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- */
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- get value(): number {
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- return this._value;
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- }
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-
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- /**
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- * Set a new value
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- */
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- set(newValue: number): void {
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- this._value = newValue;
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- }
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-
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- /**
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- * Increment and return the new value
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- */
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- increment(): number {
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- this._value = nextSequenceNumber(this._value);
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- return this._value;
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- }
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-
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- /**
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- * Get current value and then increment
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- */
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- getAndIncrement(): number {
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- const current = this._value;
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- this._value = nextSequenceNumber(this._value);
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- return current;
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- }
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-
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- /**
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- * Check if the current value is valid
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- */
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- isValid(): boolean {
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- return isValidSequenceNumber(this._value);
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- }
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-
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- /**
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- * Create a copy
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- */
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- clone(): SequenceNumber {
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- return new SequenceNumber(this._value);
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- }
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-
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- toString(): string {
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- return String(this._value);
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- }
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- }
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-
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- /**
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- * Thread-safe (atomic-like) sequence number for concurrent access.
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- * In JavaScript/TypeScript this provides a clean interface for
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- * atomic get/set operations.
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- */
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- export class AtomicSequenceNumber {
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- private _value: number;
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-
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- constructor(initialValue: number = NO_SEQUENCE_NUMBER) {
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- this._value = initialValue;
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- }
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-
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- /**
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- * Get the current value
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- */
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- get(): number {
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- return this._value;
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- }
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-
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- /**
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- * Set a new value
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- */
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- set(newValue: number): void {
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- this._value = newValue;
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- }
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-
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- /**
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- * Compare and set: only set if current value equals expected
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- * Returns true if the value was set
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- */
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- compareAndSet(expected: number, newValue: number): boolean {
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- if (this._value === expected) {
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- this._value = newValue;
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- return true;
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- }
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- return false;
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- }
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-
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- /**
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- * Get current value and then set new value
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- */
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- getAndSet(newValue: number): number {
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- const current = this._value;
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- this._value = newValue;
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- return current;
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- }
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-
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- /**
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- * Increment and return the new value
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- */
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- incrementAndGet(): number {
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- this._value = nextSequenceNumber(this._value);
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- return this._value;
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- }
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-
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- /**
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- * Check if the current value is valid
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- */
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- isValid(): boolean {
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- return isValidSequenceNumber(this._value);
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- }
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- }
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+ /**
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+ * Sequence Number Management
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+ *
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+ * Handles sequence numbers with wrap-around behavior as defined in the
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+ * IEEE 1516-2025 Federate Protocol specification.
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+ *
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+ * Sequence numbers are 32-bit unsigned integers that wrap around from
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+ * MAX_VALUE (2^31 - 1) back to 0. The value 0x80000000 is reserved as
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+ * "no sequence number" and is never used as a valid sequence number.
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+ */
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+
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+ /**
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+ * Invalid/no sequence number marker.
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+ * Binary: 10000000 00000000 00000000 00000000
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+ * This is stored as a 32-bit signed integer (-2147483648 = Integer.MIN_VALUE)
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+ * but transmitted as unsigned (2147483648).
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+ */
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+ export const NO_SEQUENCE_NUMBER = 0x80000000 >>> 0; // Force unsigned
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+
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+ /**
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+ * Initial sequence number for new sessions
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+ */
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+ export const INITIAL_SEQUENCE_NUMBER = 0;
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+
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+ /**
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+ * Maximum valid sequence number (2^31 - 1)
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+ */
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+ export const MAX_SEQUENCE_NUMBER = 0x7fffffff;
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+
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+ /**
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+ * Check if a value is a valid sequence number
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+ */
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+ export function isValidSequenceNumber(value: number): boolean {
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+ // Valid sequence numbers are 0 to MAX_SEQUENCE_NUMBER (0x7FFFFFFF)
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+ // Invalid is 0x80000000 and above (as unsigned)
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+ return value >= 0 && value <= MAX_SEQUENCE_NUMBER;
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+ }
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+
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+ /**
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+ * Get the next sequence number with wrap-around
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+ */
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+ export function nextSequenceNumber(current: number): number {
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+ const next = current + 1;
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+ // Wrap around if we exceed max or hit the invalid marker
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+ return next > MAX_SEQUENCE_NUMBER ? INITIAL_SEQUENCE_NUMBER : next;
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+ }
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+
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+ /**
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+ * Add two sequence numbers with wrap-around
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+ */
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+ export function addSequenceNumbers(a: number, b: number): number {
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+ const sum = a + b;
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+ // Mask to keep in valid range (clear high bit)
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+ return sum & MAX_SEQUENCE_NUMBER;
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+ }
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+
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+ /**
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+ * Check if a candidate sequence number is within an interval [oldest, newest]
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+ * Handles wrap-around correctly.
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+ */
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+ export function isInInterval(
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+ candidate: number,
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+ oldest: number,
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+ newest: number
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+ ): boolean {
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+ if (!isValidSequenceNumber(oldest) || !isValidSequenceNumber(candidate) || !isValidSequenceNumber(newest)) {
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+ throw new Error("All sequence numbers must be valid");
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+ }
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+
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+ if (oldest <= newest) {
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+ // Normal case: no wrap-around in interval
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+ return oldest <= candidate && candidate <= newest;
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+ } else {
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+ // Wrap-around case: interval spans from oldest to MAX, then 0 to newest
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+ return candidate >= oldest || candidate <= newest;
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+ }
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+ }
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+
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+ /**
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+ * Mutable sequence number class for tracking and incrementing
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+ */
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+ export class SequenceNumber {
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+ private _value: number;
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+
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+ constructor(initialValue: number = INITIAL_SEQUENCE_NUMBER) {
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+ this._value = initialValue;
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+ }
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+
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+ /**
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+ * Get the current value
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+ */
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+ get value(): number {
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+ return this._value;
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+ }
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+
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+ /**
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+ * Set a new value
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+ */
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+ set(newValue: number): void {
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+ this._value = newValue;
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+ }
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+
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+ /**
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+ * Increment and return the new value
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+ */
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+ increment(): number {
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+ this._value = nextSequenceNumber(this._value);
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+ return this._value;
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+ }
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+
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+ /**
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+ * Get current value and then increment
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+ */
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+ getAndIncrement(): number {
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+ const current = this._value;
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+ this._value = nextSequenceNumber(this._value);
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+ return current;
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+ }
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+
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+ /**
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+ * Check if the current value is valid
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+ */
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+ isValid(): boolean {
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+ return isValidSequenceNumber(this._value);
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+ }
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+
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+ /**
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+ * Create a copy
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+ */
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+ clone(): SequenceNumber {
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+ return new SequenceNumber(this._value);
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+ }
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+
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+ toString(): string {
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+ return String(this._value);
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+ }
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+ }
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+
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+ /**
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+ * Thread-safe (atomic-like) sequence number for concurrent access.
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+ * In JavaScript/TypeScript this provides a clean interface for
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+ * atomic get/set operations.
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+ */
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+ export class AtomicSequenceNumber {
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+ private _value: number;
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+
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+ constructor(initialValue: number = NO_SEQUENCE_NUMBER) {
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+ this._value = initialValue;
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+ }
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+
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+ /**
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+ * Get the current value
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+ */
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+ get(): number {
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+ return this._value;
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+ }
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+
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+ /**
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+ * Set a new value
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+ */
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+ set(newValue: number): void {
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+ this._value = newValue;
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+ }
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+
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+ /**
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+ * Compare and set: only set if current value equals expected
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+ * Returns true if the value was set
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+ */
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+ compareAndSet(expected: number, newValue: number): boolean {
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+ if (this._value === expected) {
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+ this._value = newValue;
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+ return true;
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+ }
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+ return false;
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+ }
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+
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+ /**
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+ * Get current value and then set new value
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+ */
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+ getAndSet(newValue: number): number {
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+ const current = this._value;
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+ this._value = newValue;
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+ return current;
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+ }
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+
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+ /**
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+ * Increment and return the new value
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+ */
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+ incrementAndGet(): number {
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+ this._value = nextSequenceNumber(this._value);
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+ return this._value;
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+ }
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+
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+ /**
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+ * Check if the current value is valid
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+ */
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+ isValid(): boolean {
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+ return isValidSequenceNumber(this._value);
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+ }
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+ }