@hirely/ui 0.1.7 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1299) hide show
  1. package/dist/App.d.ts +1 -0
  2. package/dist/_virtual/__vite-optional-peer-dep_@emotion/is-prop-valid_framer-motion.cjs.js +2 -0
  3. package/dist/_virtual/__vite-optional-peer-dep_@emotion/is-prop-valid_framer-motion.cjs.js.map +1 -0
  4. package/dist/_virtual/__vite-optional-peer-dep_@emotion/is-prop-valid_framer-motion.es.js +10 -0
  5. package/dist/_virtual/__vite-optional-peer-dep_@emotion/is-prop-valid_framer-motion.es.js.map +1 -0
  6. package/dist/_virtual/_rolldown/runtime.cjs.js +1 -1
  7. package/dist/_virtual/_rolldown/runtime.es.js +27 -0
  8. package/dist/components/ui/accordion.cjs.js +1 -1
  9. package/dist/components/ui/accordion.cjs.js.map +1 -1
  10. package/dist/components/ui/alert-wrapper.cjs.js +1 -1
  11. package/dist/components/ui/alert-wrapper.cjs.js.map +1 -1
  12. package/dist/components/ui/aspect-ratio.cjs.js +1 -1
  13. package/dist/components/ui/aspect-ratio.cjs.js.map +1 -1
  14. package/dist/components/ui/badge.cjs.js +1 -1
  15. package/dist/components/ui/badge.cjs.js.map +1 -1
  16. package/dist/components/ui/bouncy-accordion.cjs.js +2 -0
  17. package/dist/components/ui/bouncy-accordion.cjs.js.map +1 -0
  18. package/dist/components/ui/bouncy-accordion.d.ts +28 -0
  19. package/dist/components/ui/bouncy-accordion.es.js +149 -0
  20. package/dist/components/ui/bouncy-accordion.es.js.map +1 -0
  21. package/dist/components/ui/button-group.cjs.js +1 -1
  22. package/dist/components/ui/button-group.cjs.js.map +1 -1
  23. package/dist/components/ui/button.cjs.js +1 -1
  24. package/dist/components/ui/button.cjs.js.map +1 -1
  25. package/dist/components/ui/card.cjs.js +1 -1
  26. package/dist/components/ui/card.cjs.js.map +1 -1
  27. package/dist/components/ui/card.es.js +2 -2
  28. package/dist/components/ui/card.es.js.map +1 -1
  29. package/dist/components/ui/checkbox.cjs.js +1 -1
  30. package/dist/components/ui/checkbox.cjs.js.map +1 -1
  31. package/dist/components/ui/collapsible.cjs.js +1 -1
  32. package/dist/components/ui/collapsible.cjs.js.map +1 -1
  33. package/dist/components/ui/dashboard-pagination.d.ts +7 -0
  34. package/dist/components/ui/field.cjs.js +1 -1
  35. package/dist/components/ui/field.cjs.js.map +1 -1
  36. package/dist/components/ui/generate-ai-button.cjs.js +2 -0
  37. package/dist/components/ui/generate-ai-button.cjs.js.map +1 -0
  38. package/dist/components/ui/generate-ai-button.d.ts +10 -0
  39. package/dist/components/ui/generate-ai-button.es.js +20 -0
  40. package/dist/components/ui/generate-ai-button.es.js.map +1 -0
  41. package/dist/components/ui/hover-card.cjs.js +1 -1
  42. package/dist/components/ui/hover-card.cjs.js.map +1 -1
  43. package/dist/components/ui/image-cropper.cjs.js +2 -0
  44. package/dist/components/ui/image-cropper.cjs.js.map +1 -0
  45. package/dist/components/ui/image-cropper.d.ts +19 -0
  46. package/dist/components/ui/image-cropper.es.js +155 -0
  47. package/dist/components/ui/image-cropper.es.js.map +1 -0
  48. package/dist/components/ui/image-upload.cjs.js +2 -0
  49. package/dist/components/ui/image-upload.cjs.js.map +1 -0
  50. package/dist/components/ui/image-upload.d.ts +30 -0
  51. package/dist/components/ui/image-upload.es.js +121 -0
  52. package/dist/components/ui/image-upload.es.js.map +1 -0
  53. package/dist/components/ui/navigation-menu.cjs.js +1 -1
  54. package/dist/components/ui/navigation-menu.cjs.js.map +1 -1
  55. package/dist/components/ui/not-found-dashboard.d.ts +5 -0
  56. package/dist/components/ui/progress.cjs.js +1 -1
  57. package/dist/components/ui/progress.cjs.js.map +1 -1
  58. package/dist/components/ui/radio-group.cjs.js +1 -1
  59. package/dist/components/ui/radio-group.cjs.js.map +1 -1
  60. package/dist/components/ui/resizable.cjs.js +1 -1
  61. package/dist/components/ui/resizable.cjs.js.map +1 -1
  62. package/dist/components/ui/scroll-area.cjs.js +1 -1
  63. package/dist/components/ui/scroll-area.cjs.js.map +1 -1
  64. package/dist/components/ui/separator.cjs.js +1 -1
  65. package/dist/components/ui/separator.cjs.js.map +1 -1
  66. package/dist/components/ui/slider.cjs.js +1 -1
  67. package/dist/components/ui/slider.cjs.js.map +1 -1
  68. package/dist/components/ui/slider.es.js +2 -2
  69. package/dist/components/ui/slider.es.js.map +1 -1
  70. package/dist/components/ui/stats-header.d.ts +13 -0
  71. package/dist/components/ui/switch.cjs.js +1 -1
  72. package/dist/components/ui/switch.cjs.js.map +1 -1
  73. package/dist/components/ui/tabs.cjs.js +1 -1
  74. package/dist/components/ui/tabs.cjs.js.map +1 -1
  75. package/dist/components/ui/text-header.d.ts +6 -0
  76. package/dist/components/ui/toggle.cjs.js +1 -1
  77. package/dist/components/ui/toggle.cjs.js.map +1 -1
  78. package/dist/components/ui/tooltip.cjs.js +1 -1
  79. package/dist/components/ui/tooltip.cjs.js.map +1 -1
  80. package/dist/functions/cropImage.cjs.js +2 -0
  81. package/dist/functions/cropImage.cjs.js.map +1 -0
  82. package/dist/functions/cropImage.d.ts +15 -0
  83. package/dist/functions/cropImage.es.js +38 -0
  84. package/dist/functions/cropImage.es.js.map +1 -0
  85. package/dist/hooks/index.cjs.js +1 -1
  86. package/dist/index.cjs.js +1 -1
  87. package/dist/index.d.ts +8 -0
  88. package/dist/index.es.js +5 -1
  89. package/dist/lib/ease.cjs.js +2 -0
  90. package/dist/lib/ease.cjs.js.map +1 -0
  91. package/dist/lib/ease.d.ts +39 -0
  92. package/dist/lib/ease.es.js +11 -0
  93. package/dist/lib/ease.es.js.map +1 -0
  94. package/dist/main.d.ts +0 -0
  95. package/dist/node_modules/.bun/@radix-ui_primitive@1.1.5/node_modules/@radix-ui/primitive/dist/index.cjs.js +1 -1
  96. package/dist/node_modules/.bun/@radix-ui_primitive@1.1.5/node_modules/@radix-ui/primitive/dist/index.cjs.js.map +1 -1
  97. package/dist/node_modules/.bun/@radix-ui_react-compose-refs@1.1.3_93dbe784b8baa420/node_modules/@radix-ui/react-compose-refs/dist/index.es.js.map +1 -1
  98. package/dist/node_modules/.bun/@radix-ui_react-context@1.2.0_93dbe784b8baa420/node_modules/@radix-ui/react-context/dist/index.es.js.map +1 -1
  99. package/dist/node_modules/.bun/@radix-ui_react-dialog@1.1.19_ae2b4604ef263bc9/node_modules/@radix-ui/react-dialog/dist/index.es.js.map +1 -1
  100. package/dist/node_modules/.bun/@radix-ui_react-dismissable-layer@1.1.15_ae2b4604ef263bc9/node_modules/@radix-ui/react-dismissable-layer/dist/index.es.js.map +1 -1
  101. package/dist/node_modules/.bun/@radix-ui_react-focus-scope@1.1.12_ae2b4604ef263bc9/node_modules/@radix-ui/react-focus-scope/dist/index.es.js.map +1 -1
  102. package/dist/node_modules/.bun/@radix-ui_react-id@1.1.2_93dbe784b8baa420/node_modules/@radix-ui/react-id/dist/index.es.js.map +1 -1
  103. package/dist/node_modules/.bun/@radix-ui_react-portal@1.1.13_ae2b4604ef263bc9/node_modules/@radix-ui/react-portal/dist/index.es.js.map +1 -1
  104. package/dist/node_modules/.bun/@radix-ui_react-primitive@2.1.7_ae2b4604ef263bc9/node_modules/@radix-ui/react-primitive/dist/index.es.js.map +1 -1
  105. package/dist/node_modules/.bun/@radix-ui_react-slot@1.3.0_93dbe784b8baa420/node_modules/@radix-ui/react-slot/dist/index.es.js.map +1 -1
  106. package/dist/node_modules/.bun/@radix-ui_react-use-callback-ref@1.1.2_93dbe784b8baa420/node_modules/@radix-ui/react-use-callback-ref/dist/index.es.js.map +1 -1
  107. package/dist/node_modules/.bun/@radix-ui_react-use-controllable-state@1.2.3_93dbe784b8baa420/node_modules/@radix-ui/react-use-controllable-state/dist/index.es.js.map +1 -1
  108. package/dist/node_modules/.bun/@radix-ui_react-use-layout-effect@1.1.2_93dbe784b8baa420/node_modules/@radix-ui/react-use-layout-effect/dist/index.es.js.map +1 -1
  109. package/dist/node_modules/.bun/aria-hidden@1.2.6/node_modules/aria-hidden/dist/es2015/index.cjs.js +1 -1
  110. package/dist/node_modules/.bun/aria-hidden@1.2.6/node_modules/aria-hidden/dist/es2015/index.cjs.js.map +1 -1
  111. package/dist/node_modules/.bun/attr-accept@2.2.5/node_modules/attr-accept/dist/es/index.cjs.js +2 -0
  112. package/dist/node_modules/.bun/attr-accept@2.2.5/node_modules/attr-accept/dist/es/index.cjs.js.map +1 -0
  113. package/dist/node_modules/.bun/attr-accept@2.2.5/node_modules/attr-accept/dist/es/index.es.js +21 -0
  114. package/dist/node_modules/.bun/attr-accept@2.2.5/node_modules/attr-accept/dist/es/index.es.js.map +1 -0
  115. package/dist/node_modules/.bun/class-variance-authority@0.7.1/node_modules/class-variance-authority/dist/index.cjs.js +1 -1
  116. package/dist/node_modules/.bun/class-variance-authority@0.7.1/node_modules/class-variance-authority/dist/index.cjs.js.map +1 -1
  117. package/dist/node_modules/.bun/clsx@2.1.1/node_modules/clsx/dist/clsx.cjs.js +1 -1
  118. package/dist/node_modules/.bun/clsx@2.1.1/node_modules/clsx/dist/clsx.cjs.js.map +1 -1
  119. package/dist/node_modules/.bun/cmdk@1.1.1_ae2b4604ef263bc9/node_modules/cmdk/dist/chunk-NZJY6EH4.cjs.js +1 -1
  120. package/dist/node_modules/.bun/cmdk@1.1.1_ae2b4604ef263bc9/node_modules/cmdk/dist/chunk-NZJY6EH4.cjs.js.map +1 -1
  121. package/dist/node_modules/.bun/cnfast@0.0.8/node_modules/cnfast/dist/index.cjs.js +1 -1
  122. package/dist/node_modules/.bun/cnfast@0.0.8/node_modules/cnfast/dist/index.cjs.js.map +1 -1
  123. package/dist/node_modules/.bun/embla-carousel-react@8.6.0_e14d3f224186685e/node_modules/embla-carousel-react/esm/embla-carousel-react.esm.cjs.js +1 -1
  124. package/dist/node_modules/.bun/embla-carousel-react@8.6.0_e14d3f224186685e/node_modules/embla-carousel-react/esm/embla-carousel-react.esm.cjs.js.map +1 -1
  125. package/dist/node_modules/.bun/embla-carousel-reactive-utils@8.6.0_3dde5556684c958d/node_modules/embla-carousel-reactive-utils/esm/embla-carousel-reactive-utils.esm.cjs.js +1 -1
  126. package/dist/node_modules/.bun/embla-carousel-reactive-utils@8.6.0_3dde5556684c958d/node_modules/embla-carousel-reactive-utils/esm/embla-carousel-reactive-utils.esm.cjs.js.map +1 -1
  127. package/dist/node_modules/.bun/embla-carousel@8.6.0/node_modules/embla-carousel/esm/embla-carousel.esm.cjs.js +1 -1
  128. package/dist/node_modules/.bun/embla-carousel@8.6.0/node_modules/embla-carousel/esm/embla-carousel.esm.cjs.js.map +1 -1
  129. package/dist/node_modules/.bun/file-selector@2.1.2/node_modules/file-selector/dist/es2015/file-selector.cjs.js +2 -0
  130. package/dist/node_modules/.bun/file-selector@2.1.2/node_modules/file-selector/dist/es2015/file-selector.cjs.js.map +1 -0
  131. package/dist/node_modules/.bun/file-selector@2.1.2/node_modules/file-selector/dist/es2015/file-selector.es.js +111 -0
  132. package/dist/node_modules/.bun/file-selector@2.1.2/node_modules/file-selector/dist/es2015/file-selector.es.js.map +1 -0
  133. package/dist/node_modules/.bun/file-selector@2.1.2/node_modules/file-selector/dist/es2015/file.cjs.js +2 -0
  134. package/dist/node_modules/.bun/file-selector@2.1.2/node_modules/file-selector/dist/es2015/file.cjs.js.map +1 -0
  135. package/dist/node_modules/.bun/file-selector@2.1.2/node_modules/file-selector/dist/es2015/file.es.js +1236 -0
  136. package/dist/node_modules/.bun/file-selector@2.1.2/node_modules/file-selector/dist/es2015/file.es.js.map +1 -0
  137. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.cjs.js +2 -0
  138. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.cjs.js.map +1 -0
  139. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.es.js +22 -0
  140. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.es.js.map +1 -0
  141. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/LayoutGroupContext.cjs.js +2 -0
  142. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/LayoutGroupContext.cjs.js.map +1 -0
  143. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/LayoutGroupContext.es.js +8 -0
  144. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/LayoutGroupContext.es.js.map +1 -0
  145. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/LazyContext.cjs.js +2 -0
  146. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/LazyContext.cjs.js.map +1 -0
  147. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/LazyContext.es.js +8 -0
  148. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/LazyContext.es.js.map +1 -0
  149. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/MotionConfigContext.cjs.js +2 -0
  150. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/MotionConfigContext.cjs.js.map +1 -0
  151. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/MotionConfigContext.es.js +12 -0
  152. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/MotionConfigContext.es.js.map +1 -0
  153. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/MotionContext/create.cjs.js +2 -0
  154. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/MotionContext/create.cjs.js.map +1 -0
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  157. package/dist/node_modules/.bun/framer-motion@12.42.2_7492c01c6988791b/node_modules/framer-motion/dist/es/context/MotionContext/index.cjs.js +2 -0
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@@ -0,0 +1,2 @@
1
+ require("../../../../../../../../../_virtual/_rolldown/runtime.cjs.js");const e=require("../../frameloop/frame.cjs.js"),t=require("../../frameloop/sync-time.cjs.js");var n=n=>{let r=({timestamp:e})=>n(e);return{start:(t=!0)=>e.frame.update(r,t),stop:()=>e.cancelFrame(r),now:()=>e.frameData.isProcessing?e.frameData.timestamp:t.time.now()}};exports.frameloopDriver=n;
2
+ //# sourceMappingURL=frame.cjs.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"frame.cjs.js","names":["frame","cancelFrame","frameData","time"],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/drivers/frame.mjs"],"sourcesContent":["import { time } from '../../frameloop/sync-time.mjs';\nimport { frameData, cancelFrame, frame } from '../../frameloop/frame.mjs';\n\nconst frameloopDriver = (update) => {\n const passTimestamp = ({ timestamp }) => update(timestamp);\n return {\n start: (keepAlive = true) => frame.update(passTimestamp, keepAlive),\n stop: () => cancelFrame(passTimestamp),\n /**\n * If we're processing this frame we can use the\n * framelocked timestamp to keep things in sync.\n */\n now: () => (frameData.isProcessing ? frameData.timestamp : time.now()),\n };\n};\n\nexport { frameloopDriver };\n//# sourceMappingURL=frame.mjs.map\n"],"x_google_ignoreList":[0],"mappings":"sKAGA,IAAM,EAAmB,GAAW,CAChC,IAAM,GAAiB,CAAE,eAAgB,EAAO,CAAS,EACzD,MAAO,CACH,OAAQ,EAAY,KAASA,EAAAA,MAAM,OAAO,EAAe,CAAS,EAClE,SAAYC,EAAAA,YAAY,CAAa,EAKrC,QAAYC,EAAAA,UAAU,aAAeA,EAAAA,UAAU,UAAYC,EAAAA,KAAK,IAAI,CACxE,CACJ"}
@@ -0,0 +1,15 @@
1
+ import { cancelFrame as e, frame as t, frameData as n } from "../../frameloop/frame.es.js";
2
+ import { time as r } from "../../frameloop/sync-time.es.js";
3
+ //#region ../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/drivers/frame.mjs
4
+ var i = (i) => {
5
+ let a = ({ timestamp: e }) => i(e);
6
+ return {
7
+ start: (e = !0) => t.update(a, e),
8
+ stop: () => e(a),
9
+ now: () => n.isProcessing ? n.timestamp : r.now()
10
+ };
11
+ };
12
+ //#endregion
13
+ export { i as frameloopDriver };
14
+
15
+ //# sourceMappingURL=frame.es.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"frame.es.js","names":[],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/drivers/frame.mjs"],"sourcesContent":["import { time } from '../../frameloop/sync-time.mjs';\nimport { frameData, cancelFrame, frame } from '../../frameloop/frame.mjs';\n\nconst frameloopDriver = (update) => {\n const passTimestamp = ({ timestamp }) => update(timestamp);\n return {\n start: (keepAlive = true) => frame.update(passTimestamp, keepAlive),\n stop: () => cancelFrame(passTimestamp),\n /**\n * If we're processing this frame we can use the\n * framelocked timestamp to keep things in sync.\n */\n now: () => (frameData.isProcessing ? frameData.timestamp : time.now()),\n };\n};\n\nexport { frameloopDriver };\n//# sourceMappingURL=frame.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;AAGA,IAAM,KAAmB,MAAW;CAChC,IAAM,KAAiB,EAAE,mBAAgB,EAAO,CAAS;CACzD,OAAO;EACH,QAAQ,IAAY,OAAS,EAAM,OAAO,GAAe,CAAS;EAClE,YAAY,EAAY,CAAa;EAKrC,WAAY,EAAU,eAAe,EAAU,YAAY,EAAK,IAAI;CACxE;AACJ"}
@@ -0,0 +1,2 @@
1
+ require("../../../../../../../../../_virtual/_rolldown/runtime.cjs.js");const e=require("./spring.cjs.js"),t=require("./utils/velocity.cjs.js");function n({keyframes:n,velocity:r=0,power:i=.8,timeConstant:a=325,bounceDamping:o=10,bounceStiffness:s=500,modifyTarget:c,min:l,max:u,restDelta:d=.5,restSpeed:f}){let p=n[0],m={done:!1,value:p},h=e=>l!==void 0&&e<l||u!==void 0&&e>u,g=e=>l===void 0?u:u===void 0||Math.abs(l-e)<Math.abs(u-e)?l:u,_=i*r,v=p+_,y=c===void 0?v:c(v);y!==v&&(_=y-p);let b=e=>-_*Math.exp(-e/a),x=e=>y+b(e),S=e=>{let t=b(e),n=x(e);m.done=Math.abs(t)<=d,m.value=m.done?y:n},C,w,T=n=>{h(m.value)&&(C=n,w=e.spring({keyframes:[m.value,g(m.value)],velocity:t.getGeneratorVelocity(x,n,m.value),damping:o,stiffness:s,restDelta:d,restSpeed:f}))};return T(0),{calculatedDuration:null,next:e=>{let t=!1;return!w&&C===void 0&&(t=!0,S(e),T(e)),C!==void 0&&e>=C?w.next(e-C):(!t&&S(e),m)}}}exports.inertia=n;
2
+ //# sourceMappingURL=inertia.cjs.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"inertia.cjs.js","names":["spring","getGeneratorVelocity"],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/inertia.mjs"],"sourcesContent":["import { spring } from './spring.mjs';\nimport { getGeneratorVelocity } from './utils/velocity.mjs';\n\nfunction inertia({ keyframes, velocity = 0.0, power = 0.8, timeConstant = 325, bounceDamping = 10, bounceStiffness = 500, modifyTarget, min, max, restDelta = 0.5, restSpeed, }) {\n const origin = keyframes[0];\n const state = {\n done: false,\n value: origin,\n };\n const isOutOfBounds = (v) => (min !== undefined && v < min) || (max !== undefined && v > max);\n const nearestBoundary = (v) => {\n if (min === undefined)\n return max;\n if (max === undefined)\n return min;\n return Math.abs(min - v) < Math.abs(max - v) ? min : max;\n };\n let amplitude = power * velocity;\n const ideal = origin + amplitude;\n const target = modifyTarget === undefined ? ideal : modifyTarget(ideal);\n /**\n * If the target has changed we need to re-calculate the amplitude, otherwise\n * the animation will start from the wrong position.\n */\n if (target !== ideal)\n amplitude = target - origin;\n const calcDelta = (t) => -amplitude * Math.exp(-t / timeConstant);\n const calcLatest = (t) => target + calcDelta(t);\n const applyFriction = (t) => {\n const delta = calcDelta(t);\n const latest = calcLatest(t);\n state.done = Math.abs(delta) <= restDelta;\n state.value = state.done ? target : latest;\n };\n /**\n * Ideally this would resolve for t in a stateless way, we could\n * do that by always precalculating the animation but as we know\n * this will be done anyway we can assume that spring will\n * be discovered during that.\n */\n let timeReachedBoundary;\n let spring$1;\n const checkCatchBoundary = (t) => {\n if (!isOutOfBounds(state.value))\n return;\n timeReachedBoundary = t;\n spring$1 = spring({\n keyframes: [state.value, nearestBoundary(state.value)],\n velocity: getGeneratorVelocity(calcLatest, t, state.value), // TODO: This should be passing * 1000\n damping: bounceDamping,\n stiffness: bounceStiffness,\n restDelta,\n restSpeed,\n });\n };\n checkCatchBoundary(0);\n return {\n calculatedDuration: null,\n next: (t) => {\n /**\n * We need to resolve the friction to figure out if we need a\n * spring but we don't want to do this twice per frame. So here\n * we flag if we updated for this frame and later if we did\n * we can skip doing it again.\n */\n let hasUpdatedFrame = false;\n if (!spring$1 && timeReachedBoundary === undefined) {\n hasUpdatedFrame = true;\n applyFriction(t);\n checkCatchBoundary(t);\n }\n /**\n * If we have a spring and the provided t is beyond the moment the friction\n * animation crossed the min/max boundary, use the spring.\n */\n if (timeReachedBoundary !== undefined && t >= timeReachedBoundary) {\n return spring$1.next(t - timeReachedBoundary);\n }\n else {\n !hasUpdatedFrame && applyFriction(t);\n return state;\n }\n },\n };\n}\n\nexport { inertia };\n//# sourceMappingURL=inertia.mjs.map\n"],"x_google_ignoreList":[0],"mappings":"gJAGA,SAAS,EAAQ,CAAE,YAAW,WAAW,EAAK,QAAQ,GAAK,eAAe,IAAK,gBAAgB,GAAI,kBAAkB,IAAK,eAAc,MAAK,MAAK,YAAY,GAAK,aAAc,CAC7K,IAAM,EAAS,EAAU,GACnB,EAAQ,CACV,KAAM,GACN,MAAO,CACX,EACM,EAAiB,GAAO,IAAQ,IAAA,IAAa,EAAI,GAAS,IAAQ,IAAA,IAAa,EAAI,EACnF,EAAmB,GACjB,IAAQ,IAAA,GACD,EACP,IAAQ,IAAA,IAEL,KAAK,IAAI,EAAM,CAAC,EAAI,KAAK,IAAI,EAAM,CAAC,EADhC,EAC0C,EAErD,EAAY,EAAQ,EAClB,EAAQ,EAAS,EACjB,EAAS,IAAiB,IAAA,GAAY,EAAQ,EAAa,CAAK,EAKlE,IAAW,IACX,EAAY,EAAS,GACzB,IAAM,EAAa,GAAM,CAAC,EAAY,KAAK,IAAI,CAAC,EAAI,CAAY,EAC1D,EAAc,GAAM,EAAS,EAAU,CAAC,EACxC,EAAiB,GAAM,CACzB,IAAM,EAAQ,EAAU,CAAC,EACnB,EAAS,EAAW,CAAC,EAC3B,EAAM,KAAO,KAAK,IAAI,CAAK,GAAK,EAChC,EAAM,MAAQ,EAAM,KAAO,EAAS,CACxC,EAOI,EACA,EACE,EAAsB,GAAM,CACzB,EAAc,EAAM,KAAK,IAE9B,EAAsB,EACtB,EAAWA,EAAAA,OAAO,CACd,UAAW,CAAC,EAAM,MAAO,EAAgB,EAAM,KAAK,CAAC,EACrD,SAAUC,EAAAA,qBAAqB,EAAY,EAAG,EAAM,KAAK,EACzD,QAAS,EACT,UAAW,EACX,YACA,WACJ,CAAC,EACL,EAEA,OADA,EAAmB,CAAC,EACb,CACH,mBAAoB,KACpB,KAAO,GAAM,CAOT,IAAI,EAAkB,GAelB,MAdA,CAAC,GAAY,IAAwB,IAAA,KACrC,EAAkB,GAClB,EAAc,CAAC,EACf,EAAmB,CAAC,GAMpB,IAAwB,IAAA,IAAa,GAAK,EACnC,EAAS,KAAK,EAAI,CAAmB,GAG5C,CAAC,GAAmB,EAAc,CAAC,EAC5B,EAEf,CACJ,CACJ"}
@@ -0,0 +1,34 @@
1
+ import { spring as e } from "./spring.es.js";
2
+ import { getGeneratorVelocity as t } from "./utils/velocity.es.js";
3
+ //#region ../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/inertia.mjs
4
+ function n({ keyframes: n, velocity: r = 0, power: i = .8, timeConstant: a = 325, bounceDamping: o = 10, bounceStiffness: s = 500, modifyTarget: c, min: l, max: u, restDelta: d = .5, restSpeed: f }) {
5
+ let p = n[0], m = {
6
+ done: !1,
7
+ value: p
8
+ }, h = (e) => l !== void 0 && e < l || u !== void 0 && e > u, g = (e) => l === void 0 ? u : u === void 0 || Math.abs(l - e) < Math.abs(u - e) ? l : u, _ = i * r, v = p + _, y = c === void 0 ? v : c(v);
9
+ y !== v && (_ = y - p);
10
+ let b = (e) => -_ * Math.exp(-e / a), x = (e) => y + b(e), S = (e) => {
11
+ let t = b(e), n = x(e);
12
+ m.done = Math.abs(t) <= d, m.value = m.done ? y : n;
13
+ }, C, w, T = (n) => {
14
+ h(m.value) && (C = n, w = e({
15
+ keyframes: [m.value, g(m.value)],
16
+ velocity: t(x, n, m.value),
17
+ damping: o,
18
+ stiffness: s,
19
+ restDelta: d,
20
+ restSpeed: f
21
+ }));
22
+ };
23
+ return T(0), {
24
+ calculatedDuration: null,
25
+ next: (e) => {
26
+ let t = !1;
27
+ return !w && C === void 0 && (t = !0, S(e), T(e)), C !== void 0 && e >= C ? w.next(e - C) : (!t && S(e), m);
28
+ }
29
+ };
30
+ }
31
+ //#endregion
32
+ export { n as inertia };
33
+
34
+ //# sourceMappingURL=inertia.es.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"inertia.es.js","names":[],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/inertia.mjs"],"sourcesContent":["import { spring } from './spring.mjs';\nimport { getGeneratorVelocity } from './utils/velocity.mjs';\n\nfunction inertia({ keyframes, velocity = 0.0, power = 0.8, timeConstant = 325, bounceDamping = 10, bounceStiffness = 500, modifyTarget, min, max, restDelta = 0.5, restSpeed, }) {\n const origin = keyframes[0];\n const state = {\n done: false,\n value: origin,\n };\n const isOutOfBounds = (v) => (min !== undefined && v < min) || (max !== undefined && v > max);\n const nearestBoundary = (v) => {\n if (min === undefined)\n return max;\n if (max === undefined)\n return min;\n return Math.abs(min - v) < Math.abs(max - v) ? min : max;\n };\n let amplitude = power * velocity;\n const ideal = origin + amplitude;\n const target = modifyTarget === undefined ? ideal : modifyTarget(ideal);\n /**\n * If the target has changed we need to re-calculate the amplitude, otherwise\n * the animation will start from the wrong position.\n */\n if (target !== ideal)\n amplitude = target - origin;\n const calcDelta = (t) => -amplitude * Math.exp(-t / timeConstant);\n const calcLatest = (t) => target + calcDelta(t);\n const applyFriction = (t) => {\n const delta = calcDelta(t);\n const latest = calcLatest(t);\n state.done = Math.abs(delta) <= restDelta;\n state.value = state.done ? target : latest;\n };\n /**\n * Ideally this would resolve for t in a stateless way, we could\n * do that by always precalculating the animation but as we know\n * this will be done anyway we can assume that spring will\n * be discovered during that.\n */\n let timeReachedBoundary;\n let spring$1;\n const checkCatchBoundary = (t) => {\n if (!isOutOfBounds(state.value))\n return;\n timeReachedBoundary = t;\n spring$1 = spring({\n keyframes: [state.value, nearestBoundary(state.value)],\n velocity: getGeneratorVelocity(calcLatest, t, state.value), // TODO: This should be passing * 1000\n damping: bounceDamping,\n stiffness: bounceStiffness,\n restDelta,\n restSpeed,\n });\n };\n checkCatchBoundary(0);\n return {\n calculatedDuration: null,\n next: (t) => {\n /**\n * We need to resolve the friction to figure out if we need a\n * spring but we don't want to do this twice per frame. So here\n * we flag if we updated for this frame and later if we did\n * we can skip doing it again.\n */\n let hasUpdatedFrame = false;\n if (!spring$1 && timeReachedBoundary === undefined) {\n hasUpdatedFrame = true;\n applyFriction(t);\n checkCatchBoundary(t);\n }\n /**\n * If we have a spring and the provided t is beyond the moment the friction\n * animation crossed the min/max boundary, use the spring.\n */\n if (timeReachedBoundary !== undefined && t >= timeReachedBoundary) {\n return spring$1.next(t - timeReachedBoundary);\n }\n else {\n !hasUpdatedFrame && applyFriction(t);\n return state;\n }\n },\n };\n}\n\nexport { inertia };\n//# sourceMappingURL=inertia.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;AAGA,SAAS,EAAQ,EAAE,cAAW,cAAW,GAAK,WAAQ,IAAK,kBAAe,KAAK,mBAAgB,IAAI,qBAAkB,KAAK,iBAAc,QAAK,QAAK,eAAY,IAAK,gBAAc;CAC7K,IAAM,IAAS,EAAU,IACnB,IAAQ;EACV,MAAM;EACN,OAAO;CACX,GACM,KAAiB,MAAO,MAAQ,KAAA,KAAa,IAAI,KAAS,MAAQ,KAAA,KAAa,IAAI,GACnF,KAAmB,MACjB,MAAQ,KAAA,IACD,IACP,MAAQ,KAAA,KAEL,KAAK,IAAI,IAAM,CAAC,IAAI,KAAK,IAAI,IAAM,CAAC,IADhC,IAC0C,GAErD,IAAY,IAAQ,GAClB,IAAQ,IAAS,GACjB,IAAS,MAAiB,KAAA,IAAY,IAAQ,EAAa,CAAK;CAKtE,AAAI,MAAW,MACX,IAAY,IAAS;CACzB,IAAM,KAAa,MAAM,CAAC,IAAY,KAAK,IAAI,CAAC,IAAI,CAAY,GAC1D,KAAc,MAAM,IAAS,EAAU,CAAC,GACxC,KAAiB,MAAM;EACzB,IAAM,IAAQ,EAAU,CAAC,GACnB,IAAS,EAAW,CAAC;EAE3B,AADA,EAAM,OAAO,KAAK,IAAI,CAAK,KAAK,GAChC,EAAM,QAAQ,EAAM,OAAO,IAAS;CACxC,GAOI,GACA,GACE,KAAsB,MAAM;EACzB,EAAc,EAAM,KAAK,MAE9B,IAAsB,GACtB,IAAW,EAAO;GACd,WAAW,CAAC,EAAM,OAAO,EAAgB,EAAM,KAAK,CAAC;GACrD,UAAU,EAAqB,GAAY,GAAG,EAAM,KAAK;GACzD,SAAS;GACT,WAAW;GACX;GACA;EACJ,CAAC;CACL;CAEA,OADA,EAAmB,CAAC,GACb;EACH,oBAAoB;EACpB,OAAO,MAAM;GAOT,IAAI,IAAkB;GAelB,OAdA,CAAC,KAAY,MAAwB,KAAA,MACrC,IAAkB,IAClB,EAAc,CAAC,GACf,EAAmB,CAAC,IAMpB,MAAwB,KAAA,KAAa,KAAK,IACnC,EAAS,KAAK,IAAI,CAAmB,KAG5C,CAAC,KAAmB,EAAc,CAAC,GAC5B;EAEf;CACJ;AACJ"}
@@ -0,0 +1,2 @@
1
+ require("../../../../../../../../../_virtual/_rolldown/runtime.cjs.js");const e=require("../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/easing/ease.cjs.js"),t=require("../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/easing/utils/is-easing-array.cjs.js"),n=require("../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/easing/utils/map.cjs.js"),r=require("../../utils/interpolate.cjs.js"),i=require("../keyframes/offsets/default.cjs.js"),a=require("../keyframes/offsets/time.cjs.js");function o(t,n){return t.map(()=>n||e.easeInOut).splice(0,t.length-1)}function s({duration:e=300,keyframes:s,times:c,ease:l=`easeInOut`}){let u=t.isEasingArray(l)?l.map(n.easingDefinitionToFunction):n.easingDefinitionToFunction(l),d={done:!1,value:s[0]},f=r.interpolate(a.convertOffsetToTimes(c&&c.length===s.length?c:i.defaultOffset(s),e),s,{ease:Array.isArray(u)?u:o(s,u)});return{calculatedDuration:e,next:t=>(d.value=f(t),d.done=t>=e,d)}}exports.defaultEasing=o,exports.keyframes=s;
2
+ //# sourceMappingURL=keyframes.cjs.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"keyframes.cjs.js","names":["easeInOut","isEasingArray","easingDefinitionToFunction","interpolate","convertOffsetToTimes","defaultOffset"],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/keyframes.mjs"],"sourcesContent":["import { easeInOut, isEasingArray, easingDefinitionToFunction } from 'motion-utils';\nimport { interpolate } from '../../utils/interpolate.mjs';\nimport { defaultOffset } from '../keyframes/offsets/default.mjs';\nimport { convertOffsetToTimes } from '../keyframes/offsets/time.mjs';\n\nfunction defaultEasing(values, easing) {\n return values.map(() => easing || easeInOut).splice(0, values.length - 1);\n}\nfunction keyframes({ duration = 300, keyframes: keyframeValues, times, ease = \"easeInOut\", }) {\n /**\n * Easing functions can be externally defined as strings. Here we convert them\n * into actual functions.\n */\n const easingFunctions = isEasingArray(ease)\n ? ease.map(easingDefinitionToFunction)\n : easingDefinitionToFunction(ease);\n /**\n * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator\n * to reduce GC during animation.\n */\n const state = {\n done: false,\n value: keyframeValues[0],\n };\n /**\n * Create a times array based on the provided 0-1 offsets\n */\n const absoluteTimes = convertOffsetToTimes(\n // Only use the provided offsets if they're the correct length\n // TODO Maybe we should warn here if there's a length mismatch\n times && times.length === keyframeValues.length\n ? times\n : defaultOffset(keyframeValues), duration);\n const mapTimeToKeyframe = interpolate(absoluteTimes, keyframeValues, {\n ease: Array.isArray(easingFunctions)\n ? easingFunctions\n : defaultEasing(keyframeValues, easingFunctions),\n });\n return {\n calculatedDuration: duration,\n next: (t) => {\n state.value = mapTimeToKeyframe(t);\n state.done = t >= duration;\n return state;\n },\n };\n}\n\nexport { defaultEasing, keyframes };\n//# sourceMappingURL=keyframes.mjs.map\n"],"x_google_ignoreList":[0],"mappings":"mjBAKA,SAAS,EAAc,EAAQ,EAAQ,CACnC,OAAO,EAAO,QAAU,GAAUA,EAAAA,SAAS,CAAC,CAAC,OAAO,EAAG,EAAO,OAAS,CAAC,CAC5E,CACA,SAAS,EAAU,CAAE,WAAW,IAAK,UAAW,EAAgB,QAAO,OAAO,aAAgB,CAK1F,IAAM,EAAkBC,EAAAA,cAAc,CAAI,EACpC,EAAK,IAAIC,EAAAA,0BAA0B,EACnCA,EAAAA,2BAA2B,CAAI,EAK/B,EAAQ,CACV,KAAM,GACN,MAAO,EAAe,EAC1B,EAUM,EAAoBC,EAAAA,YANJC,EAAAA,qBAGtB,GAAS,EAAM,SAAW,EAAe,OACnC,EACAC,EAAAA,cAAc,CAAc,EAAG,CACa,EAAG,EAAgB,CACjE,KAAM,MAAM,QAAQ,CAAe,EAC7B,EACA,EAAc,EAAgB,CAAe,CACvD,CAAC,EACD,MAAO,CACH,mBAAoB,EACpB,KAAO,IACH,EAAM,MAAQ,EAAkB,CAAC,EACjC,EAAM,KAAO,GAAK,EACX,EAEf,CACJ"}
@@ -0,0 +1,24 @@
1
+ import { easeInOut as e } from "../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/easing/ease.es.js";
2
+ import { isEasingArray as t } from "../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/easing/utils/is-easing-array.es.js";
3
+ import { easingDefinitionToFunction as n } from "../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/easing/utils/map.es.js";
4
+ import { interpolate as r } from "../../utils/interpolate.es.js";
5
+ import { defaultOffset as i } from "../keyframes/offsets/default.es.js";
6
+ import { convertOffsetToTimes as a } from "../keyframes/offsets/time.es.js";
7
+ //#region ../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/keyframes.mjs
8
+ function o(t, n) {
9
+ return t.map(() => n || e).splice(0, t.length - 1);
10
+ }
11
+ function s({ duration: e = 300, keyframes: s, times: c, ease: l = "easeInOut" }) {
12
+ let u = t(l) ? l.map(n) : n(l), d = {
13
+ done: !1,
14
+ value: s[0]
15
+ }, f = r(a(c && c.length === s.length ? c : i(s), e), s, { ease: Array.isArray(u) ? u : o(s, u) });
16
+ return {
17
+ calculatedDuration: e,
18
+ next: (t) => (d.value = f(t), d.done = t >= e, d)
19
+ };
20
+ }
21
+ //#endregion
22
+ export { o as defaultEasing, s as keyframes };
23
+
24
+ //# sourceMappingURL=keyframes.es.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"keyframes.es.js","names":[],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/keyframes.mjs"],"sourcesContent":["import { easeInOut, isEasingArray, easingDefinitionToFunction } from 'motion-utils';\nimport { interpolate } from '../../utils/interpolate.mjs';\nimport { defaultOffset } from '../keyframes/offsets/default.mjs';\nimport { convertOffsetToTimes } from '../keyframes/offsets/time.mjs';\n\nfunction defaultEasing(values, easing) {\n return values.map(() => easing || easeInOut).splice(0, values.length - 1);\n}\nfunction keyframes({ duration = 300, keyframes: keyframeValues, times, ease = \"easeInOut\", }) {\n /**\n * Easing functions can be externally defined as strings. Here we convert them\n * into actual functions.\n */\n const easingFunctions = isEasingArray(ease)\n ? ease.map(easingDefinitionToFunction)\n : easingDefinitionToFunction(ease);\n /**\n * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator\n * to reduce GC during animation.\n */\n const state = {\n done: false,\n value: keyframeValues[0],\n };\n /**\n * Create a times array based on the provided 0-1 offsets\n */\n const absoluteTimes = convertOffsetToTimes(\n // Only use the provided offsets if they're the correct length\n // TODO Maybe we should warn here if there's a length mismatch\n times && times.length === keyframeValues.length\n ? times\n : defaultOffset(keyframeValues), duration);\n const mapTimeToKeyframe = interpolate(absoluteTimes, keyframeValues, {\n ease: Array.isArray(easingFunctions)\n ? easingFunctions\n : defaultEasing(keyframeValues, easingFunctions),\n });\n return {\n calculatedDuration: duration,\n next: (t) => {\n state.value = mapTimeToKeyframe(t);\n state.done = t >= duration;\n return state;\n },\n };\n}\n\nexport { defaultEasing, keyframes };\n//# sourceMappingURL=keyframes.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;;;;;AAKA,SAAS,EAAc,GAAQ,GAAQ;CACnC,OAAO,EAAO,UAAU,KAAU,CAAS,CAAC,CAAC,OAAO,GAAG,EAAO,SAAS,CAAC;AAC5E;AACA,SAAS,EAAU,EAAE,cAAW,KAAK,WAAW,GAAgB,UAAO,UAAO,eAAgB;CAK1F,IAAM,IAAkB,EAAc,CAAI,IACpC,EAAK,IAAI,CAA0B,IACnC,EAA2B,CAAI,GAK/B,IAAQ;EACV,MAAM;EACN,OAAO,EAAe;CAC1B,GAUM,IAAoB,EANJ,EAGtB,KAAS,EAAM,WAAW,EAAe,SACnC,IACA,EAAc,CAAc,GAAG,CACa,GAAG,GAAgB,EACjE,MAAM,MAAM,QAAQ,CAAe,IAC7B,IACA,EAAc,GAAgB,CAAe,EACvD,CAAC;CACD,OAAO;EACH,oBAAoB;EACpB,OAAO,OACH,EAAM,QAAQ,EAAkB,CAAC,GACjC,EAAM,OAAO,KAAK,GACX;CAEf;AACJ"}
@@ -0,0 +1,2 @@
1
+ require("../../../../../../../../../_virtual/_rolldown/runtime.cjs.js");const e=require("../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/clamp.cjs.js"),t=require("../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/errors.cjs.js"),n=require("../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/time-conversion.cjs.js"),r=require("../waapi/utils/linear.cjs.js"),i=require("./utils/calc-duration.cjs.js"),a=require("./utils/create-generator-easing.cjs.js");var o={stiffness:100,damping:10,mass:1,velocity:0,duration:800,bounce:.3,visualDuration:.3,restSpeed:{granular:.01,default:2},restDelta:{granular:.005,default:.5},minDuration:.01,maxDuration:10,minDamping:.05,maxDamping:1};function s(e,t){return e*Math.sqrt(1-t*t)}var c=12;function l(e,t,n){let r=n;for(let n=1;n<c;n++)r-=e(r)/t(r);return r}var u=.001;function d({duration:r=o.duration,bounce:i=o.bounce,velocity:a=o.velocity,mass:c=o.mass}){let d,f;t.warning(r<=n.secondsToMilliseconds(o.maxDuration),`Spring duration must be 10 seconds or less`,`spring-duration-limit`);let p=1-i;p=e.clamp(o.minDamping,o.maxDamping,p),r=e.clamp(o.minDuration,o.maxDuration,n.millisecondsToSeconds(r)),p<1?(d=e=>{let t=e*p,n=t*r,i=t-a,o=s(e,p),c=Math.exp(-n);return u-i/o*c},f=e=>{let t=e*p*r,n=t*a+a,i=p**2*e**2*r,o=Math.exp(-t),c=s(e**2,p);return(-d(e)+u>0?-1:1)*((n-i)*o)/c}):(d=e=>-.001+Math.exp(-e*r)*((e-a)*r+1),f=e=>Math.exp(-e*r)*((a-e)*(r*r)));let m=5/r,h=l(d,f,m);if(r=n.secondsToMilliseconds(r),isNaN(h))return{stiffness:o.stiffness,damping:o.damping,duration:r};{let e=h**2*c;return{stiffness:e,damping:p*2*Math.sqrt(c*e),duration:r}}}var f=[`duration`,`bounce`],p=[`stiffness`,`damping`,`mass`];function m(e,t){return t.some(t=>e[t]!==void 0)}function h(t){let n={velocity:o.velocity,stiffness:o.stiffness,damping:o.damping,mass:o.mass,isResolvedFromDuration:!1,...t};if(!m(t,p)&&m(t,f))if(n.velocity=0,t.visualDuration){let r=t.visualDuration,i=2*Math.PI/(r*1.2),a=i*i,s=2*e.clamp(.05,1,1-(t.bounce||0))*Math.sqrt(a);n={...n,mass:o.mass,stiffness:a,damping:s}}else{let e=d({...t,velocity:0});n={...n,...e,mass:o.mass},n.isResolvedFromDuration=!0}return n}function g(e=o.visualDuration,t=o.bounce){let a=typeof e==`object`?e:{visualDuration:e,keyframes:[0,1],bounce:t},{restSpeed:c,restDelta:l}=a,u=a.keyframes[0],d=a.keyframes[a.keyframes.length-1],f={done:!1,value:u},{stiffness:p,damping:m,mass:g,duration:_,velocity:v,isResolvedFromDuration:y}=h({...a,velocity:-n.millisecondsToSeconds(a.velocity||0)}),b=v||0,x=m/(2*Math.sqrt(p*g)),S=d-u,C=n.millisecondsToSeconds(Math.sqrt(p/g)),w=Math.abs(S)<5;c||=w?o.restSpeed.granular:o.restSpeed.default,l||=w?o.restDelta.granular:o.restDelta.default;let T,E,D,O,k,A;if(x<1)D=s(C,x),O=(b+x*C*S)/D,T=e=>{let t=Math.exp(-x*C*e);return d-t*(O*Math.sin(D*e)+S*Math.cos(D*e))},k=x*C*O+S*D,A=x*C*S-O*D,E=e=>Math.exp(-x*C*e)*(k*Math.sin(D*e)+A*Math.cos(D*e));else if(x===1){T=e=>d-Math.exp(-C*e)*(S+(b+C*S)*e);let e=b+C*S;E=t=>Math.exp(-C*t)*(C*e*t-b)}else{let e=C*Math.sqrt(x*x-1);T=t=>{let n=Math.exp(-x*C*t),r=Math.min(e*t,300);return d-n*((b+x*C*S)*Math.sinh(r)+e*S*Math.cosh(r))/e};let t=(b+x*C*S)/e,n=x*C*t-S*e,r=x*C*S-t*e;E=t=>{let i=Math.exp(-x*C*t),a=Math.min(e*t,300);return i*(n*Math.sinh(a)+r*Math.cosh(a))}}let j={calculatedDuration:y&&_||null,velocity:e=>n.secondsToMilliseconds(E(e)),next:e=>{if(!y&&x<1){let t=Math.exp(-x*C*e),r=Math.sin(D*e),i=Math.cos(D*e),a=d-t*(O*r+S*i),o=n.secondsToMilliseconds(t*(k*r+A*i));return f.done=Math.abs(o)<=c&&Math.abs(d-a)<=l,f.value=f.done?d:a,f}let t=T(e);if(y)f.done=e>=_;else{let r=n.secondsToMilliseconds(E(e));f.done=Math.abs(r)<=c&&Math.abs(d-t)<=l}return f.value=f.done?d:t,f},toString:()=>{let e=Math.min(i.calcGeneratorDuration(j),i.maxGeneratorDuration),t=r.generateLinearEasing(t=>j.next(e*t).value,e,30);return e+`ms `+t},toTransition:()=>{}};return j}g.applyToOptions=e=>{let t=a.createGeneratorEasing(e,100,g);return e.ease=t.ease,e.duration=n.secondsToMilliseconds(t.duration),e.type=`keyframes`,e},exports.spring=g;
2
+ //# sourceMappingURL=spring.cjs.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"spring.cjs.js","names":["secondsToMilliseconds","clamp","millisecondsToSeconds","calcGeneratorDuration","maxGeneratorDuration","generateLinearEasing","createGeneratorEasing"],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/spring.mjs"],"sourcesContent":["import { millisecondsToSeconds, clamp, secondsToMilliseconds, warning } from 'motion-utils';\nimport { generateLinearEasing } from '../waapi/utils/linear.mjs';\nimport { calcGeneratorDuration, maxGeneratorDuration } from './utils/calc-duration.mjs';\nimport { createGeneratorEasing } from './utils/create-generator-easing.mjs';\n\nconst springDefaults = {\n // Default spring physics\n stiffness: 100,\n damping: 10,\n mass: 1.0,\n velocity: 0.0,\n // Default duration/bounce-based options\n duration: 800, // in ms\n bounce: 0.3,\n visualDuration: 0.3, // in seconds\n // Rest thresholds\n restSpeed: {\n granular: 0.01,\n default: 2,\n },\n restDelta: {\n granular: 0.005,\n default: 0.5,\n },\n // Limits\n minDuration: 0.01, // in seconds\n maxDuration: 10.0, // in seconds\n minDamping: 0.05,\n maxDamping: 1,\n};\nfunction calcAngularFreq(undampedFreq, dampingRatio) {\n return undampedFreq * Math.sqrt(1 - dampingRatio * dampingRatio);\n}\nconst rootIterations = 12;\nfunction approximateRoot(envelope, derivative, initialGuess) {\n let result = initialGuess;\n for (let i = 1; i < rootIterations; i++) {\n result = result - envelope(result) / derivative(result);\n }\n return result;\n}\n/**\n * This is ported from the Framer implementation of duration-based spring resolution.\n */\nconst safeMin = 0.001;\nfunction findSpring({ duration = springDefaults.duration, bounce = springDefaults.bounce, velocity = springDefaults.velocity, mass = springDefaults.mass, }) {\n let envelope;\n let derivative;\n warning(duration <= secondsToMilliseconds(springDefaults.maxDuration), \"Spring duration must be 10 seconds or less\", \"spring-duration-limit\");\n let dampingRatio = 1 - bounce;\n /**\n * Restrict dampingRatio and duration to within acceptable ranges.\n */\n dampingRatio = clamp(springDefaults.minDamping, springDefaults.maxDamping, dampingRatio);\n duration = clamp(springDefaults.minDuration, springDefaults.maxDuration, millisecondsToSeconds(duration));\n if (dampingRatio < 1) {\n /**\n * Underdamped spring\n */\n envelope = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const a = exponentialDecay - velocity;\n const b = calcAngularFreq(undampedFreq, dampingRatio);\n const c = Math.exp(-delta);\n return safeMin - (a / b) * c;\n };\n derivative = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const d = delta * velocity + velocity;\n const e = Math.pow(dampingRatio, 2) * Math.pow(undampedFreq, 2) * duration;\n const f = Math.exp(-delta);\n const g = calcAngularFreq(Math.pow(undampedFreq, 2), dampingRatio);\n const factor = -envelope(undampedFreq) + safeMin > 0 ? -1 : 1;\n return (factor * ((d - e) * f)) / g;\n };\n }\n else {\n /**\n * Critically-damped spring\n */\n envelope = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (undampedFreq - velocity) * duration + 1;\n return -safeMin + a * b;\n };\n derivative = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (velocity - undampedFreq) * (duration * duration);\n return a * b;\n };\n }\n const initialGuess = 5 / duration;\n const undampedFreq = approximateRoot(envelope, derivative, initialGuess);\n duration = secondsToMilliseconds(duration);\n if (isNaN(undampedFreq)) {\n return {\n stiffness: springDefaults.stiffness,\n damping: springDefaults.damping,\n duration,\n };\n }\n else {\n const stiffness = Math.pow(undampedFreq, 2) * mass;\n return {\n stiffness,\n damping: dampingRatio * 2 * Math.sqrt(mass * stiffness),\n duration,\n };\n }\n}\nconst durationKeys = [\"duration\", \"bounce\"];\nconst physicsKeys = [\"stiffness\", \"damping\", \"mass\"];\nfunction isSpringType(options, keys) {\n return keys.some((key) => options[key] !== undefined);\n}\nfunction getSpringOptions(options) {\n let springOptions = {\n velocity: springDefaults.velocity,\n stiffness: springDefaults.stiffness,\n damping: springDefaults.damping,\n mass: springDefaults.mass,\n isResolvedFromDuration: false,\n ...options,\n };\n // stiffness/damping/mass overrides duration/bounce\n if (!isSpringType(options, physicsKeys) &&\n isSpringType(options, durationKeys)) {\n // Time-defined springs should ignore inherited velocity.\n // Velocity from interrupted animations can cause findSpring()\n // to compute wildly different spring parameters, leading to\n // massive oscillation on small-range animations.\n springOptions.velocity = 0;\n if (options.visualDuration) {\n const visualDuration = options.visualDuration;\n const root = (2 * Math.PI) / (visualDuration * 1.2);\n const stiffness = root * root;\n const damping = 2 *\n clamp(0.05, 1, 1 - (options.bounce || 0)) *\n Math.sqrt(stiffness);\n springOptions = {\n ...springOptions,\n mass: springDefaults.mass,\n stiffness,\n damping,\n };\n }\n else {\n const derived = findSpring({ ...options, velocity: 0 });\n springOptions = {\n ...springOptions,\n ...derived,\n mass: springDefaults.mass,\n };\n springOptions.isResolvedFromDuration = true;\n }\n }\n return springOptions;\n}\nfunction spring(optionsOrVisualDuration = springDefaults.visualDuration, bounce = springDefaults.bounce) {\n const options = typeof optionsOrVisualDuration !== \"object\"\n ? {\n visualDuration: optionsOrVisualDuration,\n keyframes: [0, 1],\n bounce,\n }\n : optionsOrVisualDuration;\n let { restSpeed, restDelta } = options;\n const origin = options.keyframes[0];\n const target = options.keyframes[options.keyframes.length - 1];\n /**\n * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator\n * to reduce GC during animation.\n */\n const state = { done: false, value: origin };\n const { stiffness, damping, mass, duration, velocity, isResolvedFromDuration, } = getSpringOptions({\n ...options,\n velocity: -millisecondsToSeconds(options.velocity || 0),\n });\n const initialVelocity = velocity || 0.0;\n const dampingRatio = damping / (2 * Math.sqrt(stiffness * mass));\n const initialDelta = target - origin;\n const undampedAngularFreq = millisecondsToSeconds(Math.sqrt(stiffness / mass));\n /**\n * If we're working on a granular scale, use smaller defaults for determining\n * when the spring is finished.\n *\n * These defaults have been selected emprically based on what strikes a good\n * ratio between feeling good and finishing as soon as changes are imperceptible.\n */\n const isGranularScale = Math.abs(initialDelta) < 5;\n restSpeed || (restSpeed = isGranularScale\n ? springDefaults.restSpeed.granular\n : springDefaults.restSpeed.default);\n restDelta || (restDelta = isGranularScale\n ? springDefaults.restDelta.granular\n : springDefaults.restDelta.default);\n let resolveSpring;\n let resolveVelocity;\n // Underdamped coefficients, hoisted for use in the inlined next() hot path\n let angularFreq;\n let A;\n let sinCoeff;\n let cosCoeff;\n if (dampingRatio < 1) {\n angularFreq = calcAngularFreq(undampedAngularFreq, dampingRatio);\n A =\n (initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n angularFreq;\n // Underdamped spring\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return (target -\n envelope *\n (A * Math.sin(angularFreq * t) +\n initialDelta * Math.cos(angularFreq * t)));\n };\n // Analytical derivative of underdamped spring (px/ms)\n sinCoeff =\n dampingRatio * undampedAngularFreq * A + initialDelta * angularFreq;\n cosCoeff =\n dampingRatio * undampedAngularFreq * initialDelta - A * angularFreq;\n resolveVelocity = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return envelope *\n (sinCoeff * Math.sin(angularFreq * t) +\n cosCoeff * Math.cos(angularFreq * t));\n };\n }\n else if (dampingRatio === 1) {\n // Critically damped spring\n resolveSpring = (t) => target -\n Math.exp(-undampedAngularFreq * t) *\n (initialDelta +\n (initialVelocity + undampedAngularFreq * initialDelta) * t);\n // Analytical derivative of critically damped spring (px/ms)\n const C = initialVelocity + undampedAngularFreq * initialDelta;\n resolveVelocity = (t) => Math.exp(-undampedAngularFreq * t) *\n (undampedAngularFreq * C * t - initialVelocity);\n }\n else {\n // Overdamped spring\n const dampedAngularFreq = undampedAngularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n // When performing sinh or cosh values can hit Infinity so we cap them here\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return (target -\n (envelope *\n ((initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) *\n Math.sinh(freqForT) +\n dampedAngularFreq *\n initialDelta *\n Math.cosh(freqForT))) /\n dampedAngularFreq);\n };\n // Analytical derivative of overdamped spring (px/ms)\n const P = (initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n dampedAngularFreq;\n const sinhCoeff = dampingRatio * undampedAngularFreq * P - initialDelta * dampedAngularFreq;\n const coshCoeff = dampingRatio * undampedAngularFreq * initialDelta - P * dampedAngularFreq;\n resolveVelocity = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return envelope *\n (sinhCoeff * Math.sinh(freqForT) +\n coshCoeff * Math.cosh(freqForT));\n };\n }\n const generator = {\n calculatedDuration: isResolvedFromDuration ? duration || null : null,\n velocity: (t) => secondsToMilliseconds(resolveVelocity(t)),\n next: (t) => {\n /**\n * For underdamped physics springs we need both position and\n * velocity each tick. Compute shared trig values once to avoid\n * duplicate Math.exp/sin/cos calls on the hot path.\n */\n if (!isResolvedFromDuration && dampingRatio < 1) {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n const sin = Math.sin(angularFreq * t);\n const cos = Math.cos(angularFreq * t);\n const current = target -\n envelope *\n (A * sin + initialDelta * cos);\n const currentVelocity = secondsToMilliseconds(envelope *\n (sinCoeff * sin + cosCoeff * cos));\n state.done =\n Math.abs(currentVelocity) <= restSpeed &&\n Math.abs(target - current) <= restDelta;\n state.value = state.done ? target : current;\n return state;\n }\n const current = resolveSpring(t);\n if (!isResolvedFromDuration) {\n const currentVelocity = secondsToMilliseconds(resolveVelocity(t));\n state.done =\n Math.abs(currentVelocity) <= restSpeed &&\n Math.abs(target - current) <= restDelta;\n }\n else {\n state.done = t >= duration;\n }\n state.value = state.done ? target : current;\n return state;\n },\n toString: () => {\n const calculatedDuration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);\n const easing = generateLinearEasing((progress) => generator.next(calculatedDuration * progress).value, calculatedDuration, 30);\n return calculatedDuration + \"ms \" + easing;\n },\n toTransition: () => { },\n };\n return generator;\n}\nspring.applyToOptions = (options) => {\n const generatorOptions = createGeneratorEasing(options, 100, spring);\n options.ease = generatorOptions.ease;\n options.duration = secondsToMilliseconds(generatorOptions.duration);\n options.type = \"keyframes\";\n return options;\n};\n\nexport { spring };\n//# 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@@ -0,0 +1,168 @@
1
+ import { clamp as e } from "../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/clamp.es.js";
2
+ import { warning as t } from "../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/errors.es.js";
3
+ import { millisecondsToSeconds as n, secondsToMilliseconds as r } from "../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/time-conversion.es.js";
4
+ import { generateLinearEasing as i } from "../waapi/utils/linear.es.js";
5
+ import { calcGeneratorDuration as a, maxGeneratorDuration as o } from "./utils/calc-duration.es.js";
6
+ import { createGeneratorEasing as s } from "./utils/create-generator-easing.es.js";
7
+ //#region ../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/spring.mjs
8
+ var c = {
9
+ stiffness: 100,
10
+ damping: 10,
11
+ mass: 1,
12
+ velocity: 0,
13
+ duration: 800,
14
+ bounce: .3,
15
+ visualDuration: .3,
16
+ restSpeed: {
17
+ granular: .01,
18
+ default: 2
19
+ },
20
+ restDelta: {
21
+ granular: .005,
22
+ default: .5
23
+ },
24
+ minDuration: .01,
25
+ maxDuration: 10,
26
+ minDamping: .05,
27
+ maxDamping: 1
28
+ };
29
+ function l(e, t) {
30
+ return e * Math.sqrt(1 - t * t);
31
+ }
32
+ var u = 12;
33
+ function d(e, t, n) {
34
+ let r = n;
35
+ for (let n = 1; n < u; n++) r -= e(r) / t(r);
36
+ return r;
37
+ }
38
+ var f = .001;
39
+ function p({ duration: i = c.duration, bounce: a = c.bounce, velocity: o = c.velocity, mass: s = c.mass }) {
40
+ let u, p;
41
+ t(i <= r(c.maxDuration), "Spring duration must be 10 seconds or less", "spring-duration-limit");
42
+ let m = 1 - a;
43
+ m = e(c.minDamping, c.maxDamping, m), i = e(c.minDuration, c.maxDuration, n(i)), m < 1 ? (u = (e) => {
44
+ let t = e * m, n = t * i, r = t - o, a = l(e, m), s = Math.exp(-n);
45
+ return f - r / a * s;
46
+ }, p = (e) => {
47
+ let t = e * m * i, n = t * o + o, r = m ** 2 * e ** 2 * i, a = Math.exp(-t), s = l(e ** 2, m);
48
+ return (-u(e) + f > 0 ? -1 : 1) * ((n - r) * a) / s;
49
+ }) : (u = (e) => -.001 + Math.exp(-e * i) * ((e - o) * i + 1), p = (e) => Math.exp(-e * i) * ((o - e) * (i * i)));
50
+ let h = 5 / i, g = d(u, p, h);
51
+ if (i = r(i), isNaN(g)) return {
52
+ stiffness: c.stiffness,
53
+ damping: c.damping,
54
+ duration: i
55
+ };
56
+ {
57
+ let e = g ** 2 * s;
58
+ return {
59
+ stiffness: e,
60
+ damping: m * 2 * Math.sqrt(s * e),
61
+ duration: i
62
+ };
63
+ }
64
+ }
65
+ var m = ["duration", "bounce"], h = [
66
+ "stiffness",
67
+ "damping",
68
+ "mass"
69
+ ];
70
+ function g(e, t) {
71
+ return t.some((t) => e[t] !== void 0);
72
+ }
73
+ function _(t) {
74
+ let n = {
75
+ velocity: c.velocity,
76
+ stiffness: c.stiffness,
77
+ damping: c.damping,
78
+ mass: c.mass,
79
+ isResolvedFromDuration: !1,
80
+ ...t
81
+ };
82
+ if (!g(t, h) && g(t, m)) if (n.velocity = 0, t.visualDuration) {
83
+ let r = t.visualDuration, i = 2 * Math.PI / (r * 1.2), a = i * i, o = 2 * e(.05, 1, 1 - (t.bounce || 0)) * Math.sqrt(a);
84
+ n = {
85
+ ...n,
86
+ mass: c.mass,
87
+ stiffness: a,
88
+ damping: o
89
+ };
90
+ } else {
91
+ let e = p({
92
+ ...t,
93
+ velocity: 0
94
+ });
95
+ n = {
96
+ ...n,
97
+ ...e,
98
+ mass: c.mass
99
+ }, n.isResolvedFromDuration = !0;
100
+ }
101
+ return n;
102
+ }
103
+ function v(e = c.visualDuration, t = c.bounce) {
104
+ let s = typeof e == "object" ? e : {
105
+ visualDuration: e,
106
+ keyframes: [0, 1],
107
+ bounce: t
108
+ }, { restSpeed: u, restDelta: d } = s, f = s.keyframes[0], p = s.keyframes[s.keyframes.length - 1], m = {
109
+ done: !1,
110
+ value: f
111
+ }, { stiffness: h, damping: g, mass: v, duration: y, velocity: b, isResolvedFromDuration: x } = _({
112
+ ...s,
113
+ velocity: -n(s.velocity || 0)
114
+ }), S = b || 0, C = g / (2 * Math.sqrt(h * v)), w = p - f, T = n(Math.sqrt(h / v)), E = Math.abs(w) < 5;
115
+ u ||= E ? c.restSpeed.granular : c.restSpeed.default, d ||= E ? c.restDelta.granular : c.restDelta.default;
116
+ let D, O, k, A, j, M;
117
+ if (C < 1) k = l(T, C), A = (S + C * T * w) / k, D = (e) => {
118
+ let t = Math.exp(-C * T * e);
119
+ return p - t * (A * Math.sin(k * e) + w * Math.cos(k * e));
120
+ }, j = C * T * A + w * k, M = C * T * w - A * k, O = (e) => Math.exp(-C * T * e) * (j * Math.sin(k * e) + M * Math.cos(k * e));
121
+ else if (C === 1) {
122
+ D = (e) => p - Math.exp(-T * e) * (w + (S + T * w) * e);
123
+ let e = S + T * w;
124
+ O = (t) => Math.exp(-T * t) * (T * e * t - S);
125
+ } else {
126
+ let e = T * Math.sqrt(C * C - 1);
127
+ D = (t) => {
128
+ let n = Math.exp(-C * T * t), r = Math.min(e * t, 300);
129
+ return p - n * ((S + C * T * w) * Math.sinh(r) + e * w * Math.cosh(r)) / e;
130
+ };
131
+ let t = (S + C * T * w) / e, n = C * T * t - w * e, r = C * T * w - t * e;
132
+ O = (t) => {
133
+ let i = Math.exp(-C * T * t), a = Math.min(e * t, 300);
134
+ return i * (n * Math.sinh(a) + r * Math.cosh(a));
135
+ };
136
+ }
137
+ let N = {
138
+ calculatedDuration: x && y || null,
139
+ velocity: (e) => r(O(e)),
140
+ next: (e) => {
141
+ if (!x && C < 1) {
142
+ let t = Math.exp(-C * T * e), n = Math.sin(k * e), i = Math.cos(k * e), a = p - t * (A * n + w * i), o = r(t * (j * n + M * i));
143
+ return m.done = Math.abs(o) <= u && Math.abs(p - a) <= d, m.value = m.done ? p : a, m;
144
+ }
145
+ let t = D(e);
146
+ if (x) m.done = e >= y;
147
+ else {
148
+ let n = r(O(e));
149
+ m.done = Math.abs(n) <= u && Math.abs(p - t) <= d;
150
+ }
151
+ return m.value = m.done ? p : t, m;
152
+ },
153
+ toString: () => {
154
+ let e = Math.min(a(N), o), t = i((t) => N.next(e * t).value, e, 30);
155
+ return e + "ms " + t;
156
+ },
157
+ toTransition: () => {}
158
+ };
159
+ return N;
160
+ }
161
+ v.applyToOptions = (e) => {
162
+ let t = s(e, 100, v);
163
+ return e.ease = t.ease, e.duration = r(t.duration), e.type = "keyframes", e;
164
+ };
165
+ //#endregion
166
+ export { v as spring };
167
+
168
+ //# sourceMappingURL=spring.es.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"spring.es.js","names":[],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/spring.mjs"],"sourcesContent":["import { millisecondsToSeconds, clamp, secondsToMilliseconds, warning } from 'motion-utils';\nimport { generateLinearEasing } from '../waapi/utils/linear.mjs';\nimport { calcGeneratorDuration, maxGeneratorDuration } from './utils/calc-duration.mjs';\nimport { createGeneratorEasing } from './utils/create-generator-easing.mjs';\n\nconst springDefaults = {\n // Default spring physics\n stiffness: 100,\n damping: 10,\n mass: 1.0,\n velocity: 0.0,\n // Default duration/bounce-based options\n duration: 800, // in ms\n bounce: 0.3,\n visualDuration: 0.3, // in seconds\n // Rest thresholds\n restSpeed: {\n granular: 0.01,\n default: 2,\n },\n restDelta: {\n granular: 0.005,\n default: 0.5,\n },\n // Limits\n minDuration: 0.01, // in seconds\n maxDuration: 10.0, // in seconds\n minDamping: 0.05,\n maxDamping: 1,\n};\nfunction calcAngularFreq(undampedFreq, dampingRatio) {\n return undampedFreq * Math.sqrt(1 - dampingRatio * dampingRatio);\n}\nconst rootIterations = 12;\nfunction approximateRoot(envelope, derivative, initialGuess) {\n let result = initialGuess;\n for (let i = 1; i < rootIterations; i++) {\n result = result - envelope(result) / derivative(result);\n }\n return result;\n}\n/**\n * This is ported from the Framer implementation of duration-based spring resolution.\n */\nconst safeMin = 0.001;\nfunction findSpring({ duration = springDefaults.duration, bounce = springDefaults.bounce, velocity = springDefaults.velocity, mass = springDefaults.mass, }) {\n let envelope;\n let derivative;\n warning(duration <= secondsToMilliseconds(springDefaults.maxDuration), \"Spring duration must be 10 seconds or less\", \"spring-duration-limit\");\n let dampingRatio = 1 - bounce;\n /**\n * Restrict dampingRatio and duration to within acceptable ranges.\n */\n dampingRatio = clamp(springDefaults.minDamping, springDefaults.maxDamping, dampingRatio);\n duration = clamp(springDefaults.minDuration, springDefaults.maxDuration, millisecondsToSeconds(duration));\n if (dampingRatio < 1) {\n /**\n * Underdamped spring\n */\n envelope = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const a = exponentialDecay - velocity;\n const b = calcAngularFreq(undampedFreq, dampingRatio);\n const c = Math.exp(-delta);\n return safeMin - (a / b) * c;\n };\n derivative = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const d = delta * velocity + velocity;\n const e = Math.pow(dampingRatio, 2) * Math.pow(undampedFreq, 2) * duration;\n const f = Math.exp(-delta);\n const g = calcAngularFreq(Math.pow(undampedFreq, 2), dampingRatio);\n const factor = -envelope(undampedFreq) + safeMin > 0 ? -1 : 1;\n return (factor * ((d - e) * f)) / g;\n };\n }\n else {\n /**\n * Critically-damped spring\n */\n envelope = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (undampedFreq - velocity) * duration + 1;\n return -safeMin + a * b;\n };\n derivative = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (velocity - undampedFreq) * (duration * duration);\n return a * b;\n };\n }\n const initialGuess = 5 / duration;\n const undampedFreq = approximateRoot(envelope, derivative, initialGuess);\n duration = secondsToMilliseconds(duration);\n if (isNaN(undampedFreq)) {\n return {\n stiffness: springDefaults.stiffness,\n damping: springDefaults.damping,\n duration,\n };\n }\n else {\n const stiffness = Math.pow(undampedFreq, 2) * mass;\n return {\n stiffness,\n damping: dampingRatio * 2 * Math.sqrt(mass * stiffness),\n duration,\n };\n }\n}\nconst durationKeys = [\"duration\", \"bounce\"];\nconst physicsKeys = [\"stiffness\", \"damping\", \"mass\"];\nfunction isSpringType(options, keys) {\n return keys.some((key) => options[key] !== undefined);\n}\nfunction getSpringOptions(options) {\n let springOptions = {\n velocity: springDefaults.velocity,\n stiffness: springDefaults.stiffness,\n damping: springDefaults.damping,\n mass: springDefaults.mass,\n isResolvedFromDuration: false,\n ...options,\n };\n // stiffness/damping/mass overrides duration/bounce\n if (!isSpringType(options, physicsKeys) &&\n isSpringType(options, durationKeys)) {\n // Time-defined springs should ignore inherited velocity.\n // Velocity from interrupted animations can cause findSpring()\n // to compute wildly different spring parameters, leading to\n // massive oscillation on small-range animations.\n springOptions.velocity = 0;\n if (options.visualDuration) {\n const visualDuration = options.visualDuration;\n const root = (2 * Math.PI) / (visualDuration * 1.2);\n const stiffness = root * root;\n const damping = 2 *\n clamp(0.05, 1, 1 - (options.bounce || 0)) *\n Math.sqrt(stiffness);\n springOptions = {\n ...springOptions,\n mass: springDefaults.mass,\n stiffness,\n damping,\n };\n }\n else {\n const derived = findSpring({ ...options, velocity: 0 });\n springOptions = {\n ...springOptions,\n ...derived,\n mass: springDefaults.mass,\n };\n springOptions.isResolvedFromDuration = true;\n }\n }\n return springOptions;\n}\nfunction spring(optionsOrVisualDuration = springDefaults.visualDuration, bounce = springDefaults.bounce) {\n const options = typeof optionsOrVisualDuration !== \"object\"\n ? {\n visualDuration: optionsOrVisualDuration,\n keyframes: [0, 1],\n bounce,\n }\n : optionsOrVisualDuration;\n let { restSpeed, restDelta } = options;\n const origin = options.keyframes[0];\n const target = options.keyframes[options.keyframes.length - 1];\n /**\n * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator\n * to reduce GC during animation.\n */\n const state = { done: false, value: origin };\n const { stiffness, damping, mass, duration, velocity, isResolvedFromDuration, } = getSpringOptions({\n ...options,\n velocity: -millisecondsToSeconds(options.velocity || 0),\n });\n const initialVelocity = velocity || 0.0;\n const dampingRatio = damping / (2 * Math.sqrt(stiffness * mass));\n const initialDelta = target - origin;\n const undampedAngularFreq = millisecondsToSeconds(Math.sqrt(stiffness / mass));\n /**\n * If we're working on a granular scale, use smaller defaults for determining\n * when the spring is finished.\n *\n * These defaults have been selected emprically based on what strikes a good\n * ratio between feeling good and finishing as soon as changes are imperceptible.\n */\n const isGranularScale = Math.abs(initialDelta) < 5;\n restSpeed || (restSpeed = isGranularScale\n ? springDefaults.restSpeed.granular\n : springDefaults.restSpeed.default);\n restDelta || (restDelta = isGranularScale\n ? springDefaults.restDelta.granular\n : springDefaults.restDelta.default);\n let resolveSpring;\n let resolveVelocity;\n // Underdamped coefficients, hoisted for use in the inlined next() hot path\n let angularFreq;\n let A;\n let sinCoeff;\n let cosCoeff;\n if (dampingRatio < 1) {\n angularFreq = calcAngularFreq(undampedAngularFreq, dampingRatio);\n A =\n (initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n angularFreq;\n // Underdamped spring\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return (target -\n envelope *\n (A * Math.sin(angularFreq * t) +\n initialDelta * Math.cos(angularFreq * t)));\n };\n // Analytical derivative of underdamped spring (px/ms)\n sinCoeff =\n dampingRatio * undampedAngularFreq * A + initialDelta * angularFreq;\n cosCoeff =\n dampingRatio * undampedAngularFreq * initialDelta - A * angularFreq;\n resolveVelocity = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return envelope *\n (sinCoeff * Math.sin(angularFreq * t) +\n cosCoeff * Math.cos(angularFreq * t));\n };\n }\n else if (dampingRatio === 1) {\n // Critically damped spring\n resolveSpring = (t) => target -\n Math.exp(-undampedAngularFreq * t) *\n (initialDelta +\n (initialVelocity + undampedAngularFreq * initialDelta) * t);\n // Analytical derivative of critically damped spring (px/ms)\n const C = initialVelocity + undampedAngularFreq * initialDelta;\n resolveVelocity = (t) => Math.exp(-undampedAngularFreq * t) *\n (undampedAngularFreq * C * t - initialVelocity);\n }\n else {\n // Overdamped spring\n const dampedAngularFreq = undampedAngularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n // When performing sinh or cosh values can hit Infinity so we cap them here\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return (target -\n (envelope *\n ((initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) *\n Math.sinh(freqForT) +\n dampedAngularFreq *\n initialDelta *\n Math.cosh(freqForT))) /\n dampedAngularFreq);\n };\n // Analytical derivative of overdamped spring (px/ms)\n const P = (initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n dampedAngularFreq;\n const sinhCoeff = dampingRatio * undampedAngularFreq * P - initialDelta * dampedAngularFreq;\n const coshCoeff = dampingRatio * undampedAngularFreq * initialDelta - P * dampedAngularFreq;\n resolveVelocity = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return envelope *\n (sinhCoeff * Math.sinh(freqForT) +\n coshCoeff * Math.cosh(freqForT));\n };\n }\n const generator = {\n calculatedDuration: isResolvedFromDuration ? duration || null : null,\n velocity: (t) => secondsToMilliseconds(resolveVelocity(t)),\n next: (t) => {\n /**\n * For underdamped physics springs we need both position and\n * velocity each tick. Compute shared trig values once to avoid\n * duplicate Math.exp/sin/cos calls on the hot path.\n */\n if (!isResolvedFromDuration && dampingRatio < 1) {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n const sin = Math.sin(angularFreq * t);\n const cos = Math.cos(angularFreq * t);\n const current = target -\n envelope *\n (A * sin + initialDelta * cos);\n const currentVelocity = secondsToMilliseconds(envelope *\n (sinCoeff * sin + cosCoeff * cos));\n state.done =\n Math.abs(currentVelocity) <= restSpeed &&\n Math.abs(target - current) <= restDelta;\n state.value = state.done ? target : current;\n return state;\n }\n const current = resolveSpring(t);\n if (!isResolvedFromDuration) {\n const currentVelocity = secondsToMilliseconds(resolveVelocity(t));\n state.done =\n Math.abs(currentVelocity) <= restSpeed &&\n Math.abs(target - current) <= restDelta;\n }\n else {\n state.done = t >= duration;\n }\n state.value = state.done ? target : current;\n return state;\n },\n toString: () => {\n const calculatedDuration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);\n const easing = generateLinearEasing((progress) => generator.next(calculatedDuration * progress).value, calculatedDuration, 30);\n return calculatedDuration + \"ms \" + easing;\n },\n toTransition: () => { },\n };\n return generator;\n}\nspring.applyToOptions = (options) => {\n const generatorOptions = createGeneratorEasing(options, 100, spring);\n options.ease = generatorOptions.ease;\n options.duration = secondsToMilliseconds(generatorOptions.duration);\n options.type = \"keyframes\";\n return options;\n};\n\nexport { spring };\n//# 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@@ -0,0 +1,2 @@
1
+ require("../../../../../../../../../../_virtual/_rolldown/runtime.cjs.js");var e=2e4;function t(e){let t=0,n=e.next(t);for(;!n.done&&t<2e4;)t+=50,n=e.next(t);return t>=2e4?1/0:t}exports.calcGeneratorDuration=t,exports.maxGeneratorDuration=e;
2
+ //# sourceMappingURL=calc-duration.cjs.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"calc-duration.cjs.js","names":[],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/calc-duration.mjs"],"sourcesContent":["/**\n * Implement a practical max duration for keyframe generation\n * to prevent infinite loops\n */\nconst maxGeneratorDuration = 20000;\nfunction calcGeneratorDuration(generator) {\n let duration = 0;\n const timeStep = 50;\n let state = generator.next(duration);\n while (!state.done && duration < maxGeneratorDuration) {\n duration += timeStep;\n state = generator.next(duration);\n }\n return duration >= maxGeneratorDuration ? Infinity : duration;\n}\n\nexport { calcGeneratorDuration, maxGeneratorDuration };\n//# sourceMappingURL=calc-duration.mjs.map\n"],"x_google_ignoreList":[0],"mappings":"2EAIA,IAAM,EAAuB,IAC7B,SAAS,EAAsB,EAAW,CACtC,IAAI,EAAW,EAEX,EAAQ,EAAU,KAAK,CAAQ,EACnC,KAAO,CAAC,EAAM,MAAQ,EAAA,KAClB,GAAY,GACZ,EAAQ,EAAU,KAAK,CAAQ,EAEnC,OAAO,GAAA,IAAmC,IAAW,CACzD"}
@@ -0,0 +1,11 @@
1
+ //#region ../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/calc-duration.mjs
2
+ var e = 2e4;
3
+ function t(e) {
4
+ let t = 0, n = e.next(t);
5
+ for (; !n.done && t < 2e4;) t += 50, n = e.next(t);
6
+ return t >= 2e4 ? Infinity : t;
7
+ }
8
+ //#endregion
9
+ export { t as calcGeneratorDuration, e as maxGeneratorDuration };
10
+
11
+ //# sourceMappingURL=calc-duration.es.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"calc-duration.es.js","names":[],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/calc-duration.mjs"],"sourcesContent":["/**\n * Implement a practical max duration for keyframe generation\n * to prevent infinite loops\n */\nconst maxGeneratorDuration = 20000;\nfunction calcGeneratorDuration(generator) {\n let duration = 0;\n const timeStep = 50;\n let state = generator.next(duration);\n while (!state.done && duration < maxGeneratorDuration) {\n duration += timeStep;\n state = generator.next(duration);\n }\n return duration >= maxGeneratorDuration ? Infinity : duration;\n}\n\nexport { calcGeneratorDuration, maxGeneratorDuration };\n//# sourceMappingURL=calc-duration.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";AAIA,IAAM,IAAuB;AAC7B,SAAS,EAAsB,GAAW;CACtC,IAAI,IAAW,GAEX,IAAQ,EAAU,KAAK,CAAQ;CACnC,OAAO,CAAC,EAAM,QAAQ,IAAA,MAElB,AADA,KAAY,IACZ,IAAQ,EAAU,KAAK,CAAQ;CAEnC,OAAO,KAAA,MAAmC,WAAW;AACzD"}
@@ -0,0 +1,2 @@
1
+ require("../../../../../../../../../../_virtual/_rolldown/runtime.cjs.js");const e=require("../../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/time-conversion.cjs.js"),t=require("./calc-duration.cjs.js");function n(n,r=100,i){let a=i({...n,keyframes:[0,r]}),o=Math.min(t.calcGeneratorDuration(a),t.maxGeneratorDuration);return{type:`keyframes`,ease:e=>a.next(o*e).value/r,duration:e.millisecondsToSeconds(o)}}exports.createGeneratorEasing=n;
2
+ //# sourceMappingURL=create-generator-easing.cjs.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"create-generator-easing.cjs.js","names":["calcGeneratorDuration","maxGeneratorDuration","millisecondsToSeconds"],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/create-generator-easing.mjs"],"sourcesContent":["import { millisecondsToSeconds } from 'motion-utils';\nimport { calcGeneratorDuration, maxGeneratorDuration } from './calc-duration.mjs';\n\n/**\n * Create a progress => progress easing function from a generator.\n */\nfunction createGeneratorEasing(options, scale = 100, createGenerator) {\n const generator = createGenerator({ ...options, keyframes: [0, scale] });\n const duration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);\n return {\n type: \"keyframes\",\n ease: (progress) => {\n return generator.next(duration * progress).value / scale;\n },\n duration: millisecondsToSeconds(duration),\n };\n}\n\nexport { createGeneratorEasing };\n//# sourceMappingURL=create-generator-easing.mjs.map\n"],"x_google_ignoreList":[0],"mappings":"wOAMA,SAAS,EAAsB,EAAS,EAAQ,IAAK,EAAiB,CAClE,IAAM,EAAY,EAAgB,CAAE,GAAG,EAAS,UAAW,CAAC,EAAG,CAAK,CAAE,CAAC,EACjE,EAAW,KAAK,IAAIA,EAAAA,sBAAsB,CAAS,EAAGC,EAAAA,oBAAoB,EAChF,MAAO,CACH,KAAM,YACN,KAAO,GACI,EAAU,KAAK,EAAW,CAAQ,CAAC,CAAC,MAAQ,EAEvD,SAAUC,EAAAA,sBAAsB,CAAQ,CAC5C,CACJ"}
@@ -0,0 +1,18 @@
1
+ import { millisecondsToSeconds as e } from "../../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/time-conversion.es.js";
2
+ import { calcGeneratorDuration as t, maxGeneratorDuration as n } from "./calc-duration.es.js";
3
+ //#region ../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/create-generator-easing.mjs
4
+ function r(r, i = 100, a) {
5
+ let o = a({
6
+ ...r,
7
+ keyframes: [0, i]
8
+ }), s = Math.min(t(o), n);
9
+ return {
10
+ type: "keyframes",
11
+ ease: (e) => o.next(s * e).value / i,
12
+ duration: e(s)
13
+ };
14
+ }
15
+ //#endregion
16
+ export { r as createGeneratorEasing };
17
+
18
+ //# sourceMappingURL=create-generator-easing.es.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"create-generator-easing.es.js","names":[],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/create-generator-easing.mjs"],"sourcesContent":["import { millisecondsToSeconds } from 'motion-utils';\nimport { calcGeneratorDuration, maxGeneratorDuration } from './calc-duration.mjs';\n\n/**\n * Create a progress => progress easing function from a generator.\n */\nfunction createGeneratorEasing(options, scale = 100, createGenerator) {\n const generator = createGenerator({ ...options, keyframes: [0, scale] });\n const duration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);\n return {\n type: \"keyframes\",\n ease: (progress) => {\n return generator.next(duration * progress).value / scale;\n },\n duration: millisecondsToSeconds(duration),\n };\n}\n\nexport { createGeneratorEasing };\n//# sourceMappingURL=create-generator-easing.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;;AAMA,SAAS,EAAsB,GAAS,IAAQ,KAAK,GAAiB;CAClE,IAAM,IAAY,EAAgB;EAAE,GAAG;EAAS,WAAW,CAAC,GAAG,CAAK;CAAE,CAAC,GACjE,IAAW,KAAK,IAAI,EAAsB,CAAS,GAAG,CAAoB;CAChF,OAAO;EACH,MAAM;EACN,OAAO,MACI,EAAU,KAAK,IAAW,CAAQ,CAAC,CAAC,QAAQ;EAEvD,UAAU,EAAsB,CAAQ;CAC5C;AACJ"}
@@ -0,0 +1,2 @@
1
+ require("../../../../../../../../../../_virtual/_rolldown/runtime.cjs.js");function e(e){return typeof e==`function`&&`applyToOptions`in e}exports.isGenerator=e;
2
+ //# sourceMappingURL=is-generator.cjs.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"is-generator.cjs.js","names":[],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/is-generator.mjs"],"sourcesContent":["function isGenerator(type) {\n return typeof type === \"function\" && \"applyToOptions\" in type;\n}\n\nexport { isGenerator };\n//# sourceMappingURL=is-generator.mjs.map\n"],"x_google_ignoreList":[0],"mappings":"2EAAA,SAAS,EAAY,EAAM,CACvB,OAAO,OAAO,GAAS,YAAc,mBAAoB,CAC7D"}
@@ -0,0 +1,8 @@
1
+ //#region ../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/is-generator.mjs
2
+ function e(e) {
3
+ return typeof e == "function" && "applyToOptions" in e;
4
+ }
5
+ //#endregion
6
+ export { e as isGenerator };
7
+
8
+ //# sourceMappingURL=is-generator.es.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"is-generator.es.js","names":[],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/is-generator.mjs"],"sourcesContent":["function isGenerator(type) {\n return typeof type === \"function\" && \"applyToOptions\" in type;\n}\n\nexport { isGenerator };\n//# sourceMappingURL=is-generator.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";AAAA,SAAS,EAAY,GAAM;CACvB,OAAO,OAAO,KAAS,cAAc,oBAAoB;AAC7D"}
@@ -0,0 +1,2 @@
1
+ require("../../../../../../../../../../_virtual/_rolldown/runtime.cjs.js");const e=require("../../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/velocity-per-second.cjs.js");var t=5;function n(n,r,i){let a=Math.max(r-t,0);return e.velocityPerSecond(i-n(a),r-a)}exports.getGeneratorVelocity=n;
2
+ //# sourceMappingURL=velocity.cjs.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"velocity.cjs.js","names":["velocityPerSecond"],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/velocity.mjs"],"sourcesContent":["import { velocityPerSecond } from 'motion-utils';\n\nconst velocitySampleDuration = 5; // ms\nfunction getGeneratorVelocity(resolveValue, t, current) {\n const prevT = Math.max(t - velocitySampleDuration, 0);\n return velocityPerSecond(current - resolveValue(prevT), t - prevT);\n}\n\nexport { getGeneratorVelocity };\n//# sourceMappingURL=velocity.mjs.map\n"],"x_google_ignoreList":[0],"mappings":"wMAEA,IAAM,EAAyB,EAC/B,SAAS,EAAqB,EAAc,EAAG,EAAS,CACpD,IAAM,EAAQ,KAAK,IAAI,EAAI,EAAwB,CAAC,EACpD,OAAOA,EAAAA,kBAAkB,EAAU,EAAa,CAAK,EAAG,EAAI,CAAK,CACrE"}
@@ -0,0 +1,11 @@
1
+ import { velocityPerSecond as e } from "../../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/velocity-per-second.es.js";
2
+ //#region ../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/velocity.mjs
3
+ var t = 5;
4
+ function n(n, r, i) {
5
+ let a = Math.max(r - t, 0);
6
+ return e(i - n(a), r - a);
7
+ }
8
+ //#endregion
9
+ export { n as getGeneratorVelocity };
10
+
11
+ //# sourceMappingURL=velocity.es.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"velocity.es.js","names":[],"sources":["../../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/generators/utils/velocity.mjs"],"sourcesContent":["import { velocityPerSecond } from 'motion-utils';\n\nconst velocitySampleDuration = 5; // ms\nfunction getGeneratorVelocity(resolveValue, t, current) {\n const prevT = Math.max(t - velocitySampleDuration, 0);\n return velocityPerSecond(current - resolveValue(prevT), t - prevT);\n}\n\nexport { getGeneratorVelocity };\n//# sourceMappingURL=velocity.mjs.map\n"],"x_google_ignoreList":[0],"mappings":";;AAEA,IAAM,IAAyB;AAC/B,SAAS,EAAqB,GAAc,GAAG,GAAS;CACpD,IAAM,IAAQ,KAAK,IAAI,IAAI,GAAwB,CAAC;CACpD,OAAO,EAAkB,IAAU,EAAa,CAAK,GAAG,IAAI,CAAK;AACrE"}
@@ -0,0 +1,2 @@
1
+ require("../../../../../../../../../_virtual/_rolldown/runtime.cjs.js");const e=require("../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/global-config.cjs.js"),t=require("../../../../../../../motion-utils@12.39.0/node_modules/motion-utils/dist/es/time-conversion.cjs.js"),n=require("../../frameloop/frame.cjs.js"),r=require("../keyframes/get-final.cjs.js"),i=require("../JSAnimation.cjs.js"),a=require("../utils/make-animation-instant.cjs.js"),o=require("../AsyncMotionValueAnimation.cjs.js"),s=require("../utils/get-value-transition.cjs.js"),c=require("../utils/default-transitions.cjs.js"),l=require("../utils/is-transition-defined.cjs.js");var u=(u,d,f,p={},m,h)=>g=>{let _=s.getValueTransition(p,u)||{},v=_.delay||p.delay||0,{elapsed:y=0}=p;y-=t.secondsToMilliseconds(v);let b={keyframes:Array.isArray(f)?f:[null,f],ease:`easeOut`,velocity:d.getVelocity(),..._,delay:-y,onUpdate:e=>{d.set(e),_.onUpdate&&_.onUpdate(e)},onComplete:()=>{g(),_.onComplete&&_.onComplete()},name:u,motionValue:d,element:h?void 0:m};l.isTransitionDefined(_)||Object.assign(b,c.getDefaultTransition(u,b)),b.duration&&=t.secondsToMilliseconds(b.duration),b.repeatDelay&&=t.secondsToMilliseconds(b.repeatDelay),b.from!==void 0&&(b.keyframes[0]=b.from);let x=!1;if((b.type===!1||b.duration===0&&!b.repeatDelay)&&(a.makeAnimationInstant(b),b.delay===0&&(x=!0)),(e.MotionGlobalConfig.instantAnimations||e.MotionGlobalConfig.skipAnimations||m?.shouldSkipAnimations||_.skipAnimations)&&(x=!0,a.makeAnimationInstant(b),b.delay=0),b.allowFlatten=!_.type&&!_.ease,x&&!h&&d.get()!==void 0){let e=r.getFinalKeyframe(b.keyframes,_);if(e!==void 0){n.frame.update(()=>{b.onUpdate(e),b.onComplete()});return}}return _.isSync?new i.JSAnimation(b):new o.AsyncMotionValueAnimation(b)};exports.animateMotionValue=u;
2
+ //# sourceMappingURL=motion-value.cjs.js.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"motion-value.cjs.js","names":["getValueTransition","secondsToMilliseconds","isTransitionDefined","getDefaultTransition","MotionGlobalConfig","getFinalKeyframe","JSAnimation","AsyncMotionValueAnimation"],"sources":["../../../../../../../../../../../../node_modules/.bun/motion-dom@12.42.2/node_modules/motion-dom/dist/es/animation/interfaces/motion-value.mjs"],"sourcesContent":["import { secondsToMilliseconds, MotionGlobalConfig } from 'motion-utils';\nimport { AsyncMotionValueAnimation } from '../AsyncMotionValueAnimation.mjs';\nimport { JSAnimation } from '../JSAnimation.mjs';\nimport { getValueTransition } from '../utils/get-value-transition.mjs';\nimport { makeAnimationInstant } from '../utils/make-animation-instant.mjs';\nimport { getDefaultTransition } from '../utils/default-transitions.mjs';\nimport { getFinalKeyframe } from '../keyframes/get-final.mjs';\nimport { isTransitionDefined } from '../utils/is-transition-defined.mjs';\nimport { frame } from '../../frameloop/frame.mjs';\n\nconst animateMotionValue = (name, value, target, transition = {}, element, isHandoff) => (onComplete) => {\n const valueTransition = getValueTransition(transition, name) || {};\n /**\n * Most transition values are currently completely overwritten by value-specific\n * transitions. In the future it'd be nicer to blend these transitions. But for now\n * delay actually does inherit from the root transition if not value-specific.\n */\n const delay = valueTransition.delay || transition.delay || 0;\n /**\n * Elapsed isn't a public transition option but can be passed through from\n * optimized appear effects in milliseconds.\n */\n let { elapsed = 0 } = transition;\n elapsed = elapsed - secondsToMilliseconds(delay);\n const options = {\n keyframes: Array.isArray(target) ? target : [null, target],\n ease: \"easeOut\",\n velocity: value.getVelocity(),\n ...valueTransition,\n delay: -elapsed,\n onUpdate: (v) => {\n value.set(v);\n valueTransition.onUpdate && valueTransition.onUpdate(v);\n },\n onComplete: () => {\n onComplete();\n valueTransition.onComplete && valueTransition.onComplete();\n },\n name,\n motionValue: value,\n element: isHandoff ? undefined : element,\n };\n /**\n * If there's no transition defined for this value, we can generate\n * unique transition settings for this value.\n */\n if (!isTransitionDefined(valueTransition)) {\n Object.assign(options, getDefaultTransition(name, options));\n }\n /**\n * Both WAAPI and our internal animation functions use durations\n * as defined by milliseconds, while our external API defines them\n * as seconds.\n */\n options.duration && (options.duration = secondsToMilliseconds(options.duration));\n options.repeatDelay && (options.repeatDelay = secondsToMilliseconds(options.repeatDelay));\n /**\n * Support deprecated way to set initial value. Prefer keyframe syntax.\n */\n if (options.from !== undefined) {\n options.keyframes[0] = options.from;\n }\n let shouldSkip = false;\n if (options.type === false ||\n (options.duration === 0 && !options.repeatDelay)) {\n makeAnimationInstant(options);\n if (options.delay === 0) {\n shouldSkip = true;\n }\n }\n if (MotionGlobalConfig.instantAnimations ||\n MotionGlobalConfig.skipAnimations ||\n element?.shouldSkipAnimations ||\n valueTransition.skipAnimations) {\n shouldSkip = true;\n makeAnimationInstant(options);\n options.delay = 0;\n }\n /**\n * If the transition type or easing has been explicitly set by the user\n * then we don't want to allow flattening the animation.\n */\n options.allowFlatten = !valueTransition.type && !valueTransition.ease;\n /**\n * If we can or must skip creating the animation, and apply only\n * the final keyframe, do so. We also check once keyframes are resolved but\n * this early check prevents the need to create an animation at all.\n */\n if (shouldSkip && !isHandoff && value.get() !== undefined) {\n const finalKeyframe = getFinalKeyframe(options.keyframes, valueTransition);\n if (finalKeyframe !== undefined) {\n frame.update(() => {\n options.onUpdate(finalKeyframe);\n options.onComplete();\n });\n return;\n }\n }\n return valueTransition.isSync\n ? new JSAnimation(options)\n : new AsyncMotionValueAnimation(options);\n};\n\nexport { animateMotionValue };\n//# sourceMappingURL=motion-value.mjs.map\n"],"x_google_ignoreList":[0],"mappings":"+pBAUA,IAAM,GAAsB,EAAM,EAAO,EAAQ,EAAa,CAAC,EAAG,EAAS,IAAe,GAAe,CACrG,IAAM,EAAkBA,EAAAA,mBAAmB,EAAY,CAAI,GAAK,CAAC,EAM3D,EAAQ,EAAgB,OAAS,EAAW,OAAS,EAKvD,CAAE,UAAU,GAAM,EACtB,GAAoBC,EAAAA,sBAAsB,CAAK,EAC/C,IAAM,EAAU,CACZ,UAAW,MAAM,QAAQ,CAAM,EAAI,EAAS,CAAC,KAAM,CAAM,EACzD,KAAM,UACN,SAAU,EAAM,YAAY,EAC5B,GAAG,EACH,MAAO,CAAC,EACR,SAAW,GAAM,CACb,EAAM,IAAI,CAAC,EACX,EAAgB,UAAY,EAAgB,SAAS,CAAC,CAC1D,EACA,eAAkB,CACd,EAAW,EACX,EAAgB,YAAc,EAAgB,WAAW,CAC7D,EACA,OACA,YAAa,EACb,QAAS,EAAY,IAAA,GAAY,CACrC,EAKKC,EAAAA,oBAAoB,CAAe,GACpC,OAAO,OAAO,EAASC,EAAAA,qBAAqB,EAAM,CAAO,CAAC,EAO9D,AAAqB,EAAQ,WAAWF,EAAAA,sBAAsB,EAAQ,QAAQ,EAC9E,AAAwB,EAAQ,cAAcA,EAAAA,sBAAsB,EAAQ,WAAW,EAInF,EAAQ,OAAS,IAAA,KACjB,EAAQ,UAAU,GAAK,EAAQ,MAEnC,IAAI,EAAa,GA0BjB,IAzBI,EAAQ,OAAS,IAChB,EAAQ,WAAa,GAAK,CAAC,EAAQ,eACpC,EAAA,qBAAqB,CAAO,EACxB,EAAQ,QAAU,IAClB,EAAa,MAGjBG,EAAAA,mBAAmB,mBACnBA,EAAAA,mBAAmB,gBACnB,GAAS,sBACT,EAAgB,kBAChB,EAAa,GACb,EAAA,qBAAqB,CAAO,EAC5B,EAAQ,MAAQ,GAMpB,EAAQ,aAAe,CAAC,EAAgB,MAAQ,CAAC,EAAgB,KAM7D,GAAc,CAAC,GAAa,EAAM,IAAI,IAAM,IAAA,GAAW,CACvD,IAAM,EAAgBC,EAAAA,iBAAiB,EAAQ,UAAW,CAAe,EACzE,GAAI,IAAkB,IAAA,GAAW,CAC7B,EAAA,MAAM,WAAa,CACf,EAAQ,SAAS,CAAa,EAC9B,EAAQ,WAAW,CACvB,CAAC,EACD,MACJ,CACJ,CACA,OAAO,EAAgB,OACjB,IAAIC,EAAAA,YAAY,CAAO,EACvB,IAAIC,EAAAA,0BAA0B,CAAO,CAC/C"}