@hi-ashleyj/llama 0.9.0 → 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (81) hide show
  1. package/README.md +29 -0
  2. package/dist/Game.svelte +123 -0
  3. package/{components → dist}/Game.svelte.d.ts +4 -4
  4. package/dist/GameObject.svelte +38 -0
  5. package/{components → dist}/GameObject.svelte.d.ts +2 -2
  6. package/dist/Layer.svelte +58 -0
  7. package/{components → dist}/Layer.svelte.d.ts +3 -2
  8. package/dist/controllers/MouseClickable.svelte +50 -0
  9. package/{components/mouse → dist/controllers}/MouseClickable.svelte.d.ts +2 -2
  10. package/dist/controllers/MouseEventArea.svelte +58 -0
  11. package/{components/mouse → dist/controllers}/MouseEventArea.svelte.d.ts +7 -3
  12. package/{components/controller.d.ts → dist/controllers/keyboard.d.ts} +6 -6
  13. package/{components/controller.js → dist/controllers/keyboard.js} +9 -9
  14. package/{components → dist/controllers}/mouse.d.ts +5 -1
  15. package/{components → dist/controllers}/mouse.js +24 -6
  16. package/dist/core-contexts.d.ts +48 -0
  17. package/{setup.js → dist/core-contexts.js} +7 -19
  18. package/dist/drawable.d.ts +14 -0
  19. package/dist/drawable.js +13 -0
  20. package/dist/drawables/Arc.svelte +31 -0
  21. package/{components → dist}/drawables/Arc.svelte.d.ts +2 -2
  22. package/dist/drawables/Circle.svelte +25 -0
  23. package/{components → dist}/drawables/Circle.svelte.d.ts +2 -2
  24. package/dist/drawables/DisplayImage.svelte +17 -0
  25. package/{components → dist}/drawables/DisplayImage.svelte.d.ts +2 -2
  26. package/dist/drawables/MultiLineText.svelte +43 -0
  27. package/{components → dist}/drawables/MultiLineText.svelte.d.ts +4 -4
  28. package/dist/drawables/Rectangle.svelte +22 -0
  29. package/{components → dist}/drawables/Rectangle.svelte.d.ts +2 -2
  30. package/dist/drawables/RoundedRectangle.svelte +24 -0
  31. package/{components → dist}/drawables/RoundedRectangle.svelte.d.ts +2 -2
  32. package/dist/drawables/Text.svelte +37 -0
  33. package/{components → dist}/drawables/Text.svelte.d.ts +4 -4
  34. package/dist/extras/Empty.svelte +0 -0
  35. package/dist/extras/Empty.svelte.d.ts +18 -0
  36. package/dist/extras/LayerPortal.svelte +24 -0
  37. package/dist/extras/LayerPortal.svelte.d.ts +18 -0
  38. package/dist/extras/Rotate.svelte +25 -0
  39. package/dist/extras/Rotate.svelte.d.ts +22 -0
  40. package/dist/extras/SceneSwitcher.svelte +20 -0
  41. package/dist/extras/SceneSwitcher.svelte.d.ts +16 -0
  42. package/dist/extras/SceneTransition.svelte +40 -0
  43. package/dist/extras/SceneTransition.svelte.d.ts +21 -0
  44. package/dist/extras/SensibleDefaultStyles.svelte +22 -0
  45. package/dist/extras/SensibleDefaultStyles.svelte.d.ts +20 -0
  46. package/dist/extras/Tweened.svelte +9 -0
  47. package/dist/extras/Tweened.svelte.d.ts +21 -0
  48. package/dist/extras/scenes.d.ts +6 -0
  49. package/dist/extras/scenes.js +22 -0
  50. package/dist/index.d.ts +21 -0
  51. package/dist/index.js +24 -0
  52. package/package.json +26 -29
  53. package/components/Game.svelte +0 -116
  54. package/components/GameObject.svelte +0 -40
  55. package/components/Layer.svelte +0 -47
  56. package/components/drawables/Arc.svelte +0 -29
  57. package/components/drawables/Circle.svelte +0 -25
  58. package/components/drawables/DisplayImage.svelte +0 -17
  59. package/components/drawables/MultiLineText.svelte +0 -45
  60. package/components/drawables/Rectangle.svelte +0 -22
  61. package/components/drawables/RoundedRectangle.svelte +0 -24
  62. package/components/drawables/Text.svelte +0 -36
  63. package/components/mouse/MouseClickable.svelte +0 -49
  64. package/components/mouse/MouseEventArea.svelte +0 -55
  65. package/components/mouse/MouseLeftClick.svelte +0 -33
  66. package/components/mouse/MouseLeftClick.svelte.d.ts +0 -16
  67. package/drawables.d.ts +0 -1
  68. package/drawables.js +0 -1
  69. package/index.d.ts +0 -12
  70. package/index.js +0 -11
  71. package/resources.d.ts +0 -1
  72. package/resources.js +0 -1
  73. package/setup.d.ts +0 -12
  74. package/types/contexts.d.ts +0 -35
  75. package/types/index.d.ts +0 -1
  76. /package/{components → dist/controllers}/motions.d.ts +0 -0
  77. /package/{components → dist/controllers}/motions.js +0 -0
  78. /package/{components → dist}/drawables/index.d.ts +0 -0
  79. /package/{components → dist}/drawables/index.js +0 -0
  80. /package/{components → dist}/resources/images.d.ts +0 -0
  81. /package/{components → dist}/resources/images.js +0 -0
@@ -1,55 +0,0 @@
1
- <script>import { setupDrawable, getGame } from "../../setup";
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- import { onMount, createEventDispatcher } from "svelte";
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- import { MOUSE_ACTION } from "../mouse";
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- let tx = 0;
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- let ty = 0;
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- let tw = 0;
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- let th = 0;
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- let dispatch = createEventDispatcher();
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- let context = getGame();
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- let mouseX = context.getMouseStore("mouse_x");
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- let mouseY = context.getMouseStore("mouse_y");
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- export let hover = false;
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- const draw = function (_info, { x, y, w, h }) {
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- tx = x;
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- ty = y;
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- tw = w;
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- th = h;
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- if ($mouseX < tx || $mouseX > tx + tw)
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- return hover = false;
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- if ($mouseY < ty || $mouseY > ty + th)
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- return hover = false;
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- hover = true;
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- };
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- let register = setupDrawable({});
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- onMount(() => {
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- let event = context.onMouseEvent(null, MOUSE_ACTION.DOWN, ({ key }) => {
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- if ($mouseX < tx || $mouseX > tx + tw)
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- return;
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- if ($mouseY < ty || $mouseY > ty + th)
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- return;
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- dispatch("click");
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- switch (key) {
33
- case ("mouse_left"): {
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- dispatch("left");
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- dispatch("leftorright");
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- return;
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- }
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- case ("mouse_right"): {
39
- dispatch("right");
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- dispatch("leftorright");
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- return;
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- }
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- case ("mouse_middle"): {
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- dispatch("middle");
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- }
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- }
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- dispatch("other");
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- });
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- let deregister = register({ draw });
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- return () => {
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- event();
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- deregister();
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- };
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- });
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- </script>
@@ -1,33 +0,0 @@
1
- <script>import { setupDrawable, getGame } from "../../setup";
2
- import { onMount, createEventDispatcher } from "svelte";
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- import { MOUSE_ACTION } from "../mouse";
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- let tx = 0;
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- let ty = 0;
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- let tw = 0;
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- let th = 0;
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- let dispatch = createEventDispatcher();
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- let context = getGame();
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- const draw = function (_info, { x, y, w, h }) {
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- tx = x;
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- ty = y;
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- tw = w;
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- th = h;
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- };
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- let register = setupDrawable({});
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- onMount(() => {
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- let event = context.onMouseEvent("mouse_left", MOUSE_ACTION.DOWN, () => {
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- let x = context.getMousePosition("mouse_x");
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- if (x < tx || x > tx + tw)
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- return;
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- let y = context.getMousePosition("mouse_y");
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- if (y < ty || y > ty + th)
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- return;
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- dispatch("click");
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- });
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- let deregister = register({ draw });
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- return () => {
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- event();
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- deregister();
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- };
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- });
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- </script>
@@ -1,16 +0,0 @@
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- import { SvelteComponentTyped } from "svelte";
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- declare const __propDef: {
3
- props: Record<string, never>;
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- events: {
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- click: CustomEvent<any>;
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- } & {
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- [evt: string]: CustomEvent<any>;
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- };
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- slots: {};
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- };
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- export type MouseLeftClickProps = typeof __propDef.props;
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- export type MouseLeftClickEvents = typeof __propDef.events;
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- export type MouseLeftClickSlots = typeof __propDef.slots;
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- export default class MouseLeftClick extends SvelteComponentTyped<MouseLeftClickProps, MouseLeftClickEvents, MouseLeftClickSlots> {
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- }
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- export {};
package/drawables.d.ts DELETED
@@ -1 +0,0 @@
1
- export * from "./components/drawables/index";
package/drawables.js DELETED
@@ -1 +0,0 @@
1
- export * from "./components/drawables/index";
package/index.d.ts DELETED
@@ -1,12 +0,0 @@
1
- export { default as Game } from "./components/Game.svelte";
2
- export { default as Layer } from "./components/Layer.svelte";
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- export { default as GameObject } from "./components/GameObject.svelte";
4
- export { default as MouseLeftClick } from "./components/mouse/MouseLeftClick.svelte";
5
- export { default as MouseClickable } from "./components/mouse/MouseClickable.svelte";
6
- export { default as MouseEventArea } from "./components/mouse/MouseEventArea.svelte";
7
- export * as drawables from "./components/drawables/index";
8
- export { setupDrawable, getGame, getLayer, getTriggerLayerRender } from "./setup";
9
- export { resolve as resolveImage } from "./components/resources/images";
10
- export { CONTROLLER_ACTION } from "./components/controller";
11
- export { MOUSE_ACTION } from "./components/mouse";
12
- export type { GameContext, DrawableContext, DrawableFunction, LayerContext } from "./types/index";
package/index.js DELETED
@@ -1,11 +0,0 @@
1
- export { default as Game } from "./components/Game.svelte";
2
- export { default as Layer } from "./components/Layer.svelte";
3
- export { default as GameObject } from "./components/GameObject.svelte";
4
- export { default as MouseLeftClick } from "./components/mouse/MouseLeftClick.svelte";
5
- export { default as MouseClickable } from "./components/mouse/MouseClickable.svelte";
6
- export { default as MouseEventArea } from "./components/mouse/MouseEventArea.svelte";
7
- export * as drawables from "./components/drawables/index";
8
- export { setupDrawable, getGame, getLayer, getTriggerLayerRender } from "./setup";
9
- export { resolve as resolveImage } from "./components/resources/images";
10
- export { CONTROLLER_ACTION } from "./components/controller";
11
- export { MOUSE_ACTION } from "./components/mouse";
package/resources.d.ts DELETED
@@ -1 +0,0 @@
1
- export { default as images } from "./components/resources/images";
package/resources.js DELETED
@@ -1 +0,0 @@
1
- export { default as images } from "./components/resources/images";
package/setup.d.ts DELETED
@@ -1,12 +0,0 @@
1
- import type { GameContext, LayerContext, DrawableContext, DrawableFunction } from "./types";
2
- export declare const setupGame: (context: GameContext) => void;
3
- export declare const setupLayer: (context: LayerContext) => ({ draw, isStatic }: {
4
- draw: () => any;
5
- isStatic: () => boolean;
6
- }) => () => any;
7
- export declare const getLayer: () => LayerContext;
8
- export declare const getTriggerLayerRender: () => () => any;
9
- export declare const setupDrawable: ({ assign }: Partial<DrawableContext>) => ({ draw }: {
10
- draw: () => DrawableFunction;
11
- }) => () => any;
12
- export declare const getGame: () => GameContext;
@@ -1,35 +0,0 @@
1
- import { Writable } from 'svelte/store';
2
- import { Timing } from "../components/motions";
3
- import { Controller } from "../components/controller";
4
- import { Mouse } from "../components/mouse";
5
-
6
- export type GameContext = {
7
- assign: (context: { draw: Function, isStatic: () => boolean }) => () => any,
8
- width: Writable<number>,
9
- height: Writable<number>,
10
- background: Writable<string>,
11
- createTimer: Timing["createTimer"],
12
- createBurst: Timing["createBurst"],
13
- onKeyboardEvent: Controller["on"],
14
- isKeyboardPressed: Controller["isPressed"],
15
- getKeyboardStore: Controller["getStore"],
16
- onMouseEvent: Mouse["on"],
17
- isMousePressed: Mouse["isPressed"],
18
- getMousePosition: Mouse["getPosition"],
19
- getMouseStore: Mouse["getStore"],
20
- onFrame: (callback: Function) => () => any,
21
- onBeforeFrame: (callback: Function) => () => any,
22
- onAfterFrame: (callback: Function) => () => any,
23
-
24
- };
25
-
26
- export type LayerContext = {
27
- assign: (context: { draw: Function }) => () => any
28
- requestFrame: () => any;
29
- };
30
-
31
- export type DrawableFunction = ({}: { width: number, height: number, ctx: CanvasRenderingContext2D }, ...more: any[] ) => any;
32
-
33
- export type DrawableContext = {
34
- assign: (context: { draw: Function }) => () => any
35
- }
package/types/index.d.ts DELETED
@@ -1 +0,0 @@
1
- export * from "./contexts";
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