@hi-ashleyj/llama 0.12.1 → 0.12.3

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@@ -18,6 +18,6 @@ export type GameProps = typeof __propDef.props;
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  export type GameEvents = typeof __propDef.events;
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  export type GameSlots = typeof __propDef.slots;
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  export default class Game extends SvelteComponent<GameProps, GameEvents, GameSlots> {
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- get context(): any;
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+ get context(): GameContext;
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  }
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  export {};
@@ -14,6 +14,6 @@ export type BufferedAudioSourceProps = typeof __propDef.props;
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  export type BufferedAudioSourceEvents = typeof __propDef.events;
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  export type BufferedAudioSourceSlots = typeof __propDef.slots;
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  export default class BufferedAudioSource extends SvelteComponent<BufferedAudioSourceProps, BufferedAudioSourceEvents, BufferedAudioSourceSlots> {
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- get play(): any;
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+ get play(): () => (() => void) | undefined;
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  }
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  export {};
@@ -19,8 +19,8 @@ export type MediaAudioSourceProps = typeof __propDef.props;
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  export type MediaAudioSourceEvents = typeof __propDef.events;
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  export type MediaAudioSourceSlots = typeof __propDef.slots;
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  export default class MediaAudioSource extends SvelteComponent<MediaAudioSourceProps, MediaAudioSourceEvents, MediaAudioSourceSlots> {
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- get playFromStart(): any;
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- get play(): any;
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- get pause(): any;
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+ get playFromStart(): () => void;
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+ get play(): () => void;
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+ get pause(): () => void;
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  }
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  export {};
@@ -1,3 +1,4 @@
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+ /// <reference types="svelte" />
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  import type { Writable } from "svelte/store";
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  export declare class Timing {
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  constructor();
@@ -20,7 +21,7 @@ export declare class Timing {
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  stop: () => boolean;
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  set(this: void, value: number): void;
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  update(this: void, updater: import("svelte/store").Updater<number>): void;
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- subscribe(this: void, run: import("svelte/store").Subscriber<number>, invalidate?: ((value?: number | undefined) => void) | undefined): import("svelte/store").Unsubscriber;
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+ subscribe(this: void, run: import("svelte/store").Subscriber<number>, invalidate?: import("svelte/store").Invalidator<number> | undefined): import("svelte/store").Unsubscriber;
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  };
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  /**
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  * Used to create a store whose value adjusts based on bursts.
@@ -34,7 +35,7 @@ export declare class Timing {
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  trigger: () => void;
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  set(this: void, value: number): void;
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  update(this: void, updater: import("svelte/store").Updater<number>): void;
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- subscribe(this: void, run: import("svelte/store").Subscriber<number>, invalidate?: ((value?: number | undefined) => void) | undefined): import("svelte/store").Unsubscriber;
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+ subscribe(this: void, run: import("svelte/store").Subscriber<number>, invalidate?: import("svelte/store").Invalidator<number> | undefined): import("svelte/store").Unsubscriber;
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  };
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  update(delta: number): void;
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  }
@@ -0,0 +1,25 @@
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+ <script>import { getGame } from "../core-contexts.js";
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+ import { onMount } from "svelte";
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+ import { KEYBOARD_ACTION } from "../controllers/keyboard.js";
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+ const context = getGame();
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+ export let key = "f";
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+ export let usesShift = true;
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+ export let usesCtrl = true;
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+ export let usesAlt = true;
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+ export let wrapper;
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+ onMount(() => {
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+ return context.onKeyboardEvent(key, KEYBOARD_ACTION.DOWN, () => {
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+ if (usesShift && !context.isKeyboardPressed("shift"))
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+ return;
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+ if (usesCtrl && !context.isKeyboardPressed("ctrl"))
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+ return;
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+ if (usesAlt && !context.isKeyboardPressed("alt"))
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+ return;
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+ if (document.fullscreenElement) {
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+ document.exitFullscreen();
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+ } else {
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+ wrapper.requestFullscreen().catch();
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+ }
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+ });
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+ });
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+ </script>
@@ -0,0 +1,20 @@
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+ import { SvelteComponent } from "svelte";
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+ declare const __propDef: {
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+ props: {
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+ key?: string | undefined;
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+ usesShift?: boolean | undefined;
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+ usesCtrl?: boolean | undefined;
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+ usesAlt?: boolean | undefined;
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+ wrapper: HTMLDivElement;
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+ };
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+ events: {
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+ [evt: string]: CustomEvent<any>;
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+ };
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+ slots: {};
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+ };
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+ export type FullScreenEventHandlerProps = typeof __propDef.props;
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+ export type FullScreenEventHandlerEvents = typeof __propDef.events;
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+ export type FullScreenEventHandlerSlots = typeof __propDef.slots;
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+ export default class FullScreenEventHandler extends SvelteComponent<FullScreenEventHandlerProps, FullScreenEventHandlerEvents, FullScreenEventHandlerSlots> {
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+ }
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+ export {};
@@ -1,7 +1,9 @@
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  import { SvelteComponent } from "svelte";
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  declare const __propDef: {
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  props: {
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- scenes?: Record<string, typeof SvelteComponent> | undefined;
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+ scenes?: Record<string, {
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+ new (options: import("svelte").ComponentConstructorOptions<any>): SvelteComponent<any, any, any>;
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+ }> | undefined;
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  };
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  events: {
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  [evt: string]: CustomEvent<any>;
@@ -1,7 +1,8 @@
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- <script></script>
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+ <script>let x;
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+ </script>
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- <div class="game-wrapper">
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- <slot />
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+ <div class="game-wrapper" bind:this={x}>
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+ <slot wrapper={x} />
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  </div>
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  <style>
@@ -5,7 +5,9 @@ declare const __propDef: {
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  [evt: string]: CustomEvent<any>;
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  };
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  slots: {
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- default: {};
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+ default: {
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+ wrapper: HTMLDivElement;
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+ };
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  };
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  };
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  export type SensibleDefaultStylesProps = typeof __propDef.props;
package/dist/index.d.ts CHANGED
@@ -25,6 +25,7 @@ export { default as SceneTransition } from "./extras/SceneTransition.svelte";
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  export { default as Rotate } from "./extras/Rotate.svelte";
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  export { default as Tweened } from "./extras/Tweened.svelte";
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  export { default as DefaultFontFace } from "./extras/DefaultFontFace.svelte";
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+ export { default as FullScreenEventHandler } from "./extras/FullScreenEventHandler.svelte";
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  export { getAudioContext, getConnector as getAudioConnector } from "./audio/context.js";
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  export { default as AudioListenerPosition } from "./audio/AudioListenerPosition.svelte";
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  export { default as BufferedAudioSource } from "./audio/BufferedAudioSource.svelte";
package/dist/index.js CHANGED
@@ -29,6 +29,7 @@ export { default as SceneTransition } from "./extras/SceneTransition.svelte";
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  export { default as Rotate } from "./extras/Rotate.svelte";
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  export { default as Tweened } from "./extras/Tweened.svelte";
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  export { default as DefaultFontFace } from "./extras/DefaultFontFace.svelte";
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+ export { default as FullScreenEventHandler } from "./extras/FullScreenEventHandler.svelte";
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  // AUDIO
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  export { getAudioContext, getConnector as getAudioConnector } from "./audio/context.js";
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  export { default as AudioListenerPosition } from "./audio/AudioListenerPosition.svelte";
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@hi-ashleyj/llama",
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  "description": "A (Very Incomplete) 2D Canvas Game Engine powered by Svelte",
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- "version": "0.12.1",
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+ "version": "0.12.3",
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  "type": "module",
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  "scripts": {
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  "dev": "vite dev",
@@ -26,8 +26,8 @@
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  "@sveltejs/kit": "^1.25.0",
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  "@sveltejs/package": "^2.2.2",
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  "sass": "^1.58.0",
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- "svelte": "^3.44.0",
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- "svelte-check": "^3.4.6",
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+ "svelte": "^4.2.1",
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+ "svelte-check": "^3.5.2",
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  "typescript": "^4.7.4",
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  "vite": "^4.0.0"
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  },