@hexar/biometric-identity-sdk-core 1.0.14 → 1.0.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -79,6 +79,16 @@ export declare class BiometricIdentitySDK {
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  * Convert Blob to base64
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  */
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  private blobToBase64;
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+ /**
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+ * Compress base64 image - simplified version that works in all environments
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+ * For React Native, images should be compressed at capture time
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+ * This is a no-op for now - compression should happen at capture time in React Native
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+ */
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+ private compressImage;
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+ /**
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+ * Compress image in browser environment using Canvas API
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+ */
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+ private compressImageBrowser;
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  /**
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  * Get current SDK state
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  */
@@ -299,7 +299,7 @@ class BiometricIdentitySDK {
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  minimumRequired: 10
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  });
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  }
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- const MAX_FRAMES = 30;
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+ const MAX_FRAMES = 20;
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  if (videoFrames.length > MAX_FRAMES) {
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  const step = Math.floor(videoFrames.length / MAX_FRAMES);
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  videoFrames = videoFrames.filter((_, index) => index % step === 0).slice(0, MAX_FRAMES);
@@ -308,17 +308,25 @@ class BiometricIdentitySDK {
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  sampledCount: videoFrames.length
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  });
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  }
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+ const compressedFrontImage = await this.compressImage(this.state.frontID.data);
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+ const compressedBackImage = this.state.backID?.data
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+ ? await this.compressImage(this.state.backID.data)
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+ : undefined;
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+ const compressedFrames = await Promise.all(videoFrames.map(frame => this.compressImage(frame)));
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  logger_1.logger.info('Sending validation request to backend', {
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- framesCount: videoFrames.length,
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+ framesCount: compressedFrames.length,
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  duration: this.state.videoData.duration,
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  challengesCount: this.state.videoData.challengesCompleted?.length || 0,
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- frontImageSize: this.state.frontID.data?.length || 0,
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- backImageSize: this.state.backID?.data?.length || 0
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+ frontImageSize: compressedFrontImage.length,
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+ backImageSize: compressedBackImage?.length || 0,
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+ originalFrontSize: this.state.frontID.data?.length || 0,
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+ originalBackSize: this.state.backID?.data?.length || 0,
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+ compressionRatio: compressedFrontImage.length / (this.state.frontID.data?.length || 1)
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  });
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  const response = await this.backendClient.fullValidation({
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- frontIdImage: this.state.frontID.data,
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- backIdImage: this.state.backID?.data,
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- videoFrames: videoFrames,
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+ frontIdImage: compressedFrontImage,
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+ backIdImage: compressedBackImage,
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+ videoFrames: compressedFrames,
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  videoDurationMs: this.state.videoData.duration,
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  challengesCompleted: this.state.videoData.challengesCompleted || [],
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  });
@@ -387,6 +395,63 @@ class BiometricIdentitySDK {
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  reader.readAsDataURL(blob);
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  });
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  }
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+ /**
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+ * Compress base64 image - simplified version that works in all environments
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+ * For React Native, images should be compressed at capture time
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+ * This is a no-op for now - compression should happen at capture time in React Native
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+ */
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+ async compressImage(base64Image) {
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+ if (!base64Image || base64Image.length === 0) {
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+ return base64Image;
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+ }
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+ const MAX_SIZE = 1024 * 1024;
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+ if (base64Image.length < MAX_SIZE) {
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+ return base64Image;
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+ }
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+ try {
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+ const globalWindow = globalThis.window;
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+ if (globalWindow && globalWindow.Image && globalWindow.document) {
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+ return await this.compressImageBrowser(base64Image, globalWindow);
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+ }
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+ }
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+ catch (error) {
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+ logger_1.logger.warn('Image compression not available, using original', error);
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+ }
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+ return base64Image;
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+ }
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+ /**
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+ * Compress image in browser environment using Canvas API
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+ */
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+ async compressImageBrowser(base64Image, window) {
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+ return new Promise((resolve, reject) => {
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+ const img = new window.Image();
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+ img.onload = () => {
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+ const canvas = window.document.createElement('canvas');
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+ const maxWidth = 1920;
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+ const maxHeight = 1920;
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+ let width = img.width;
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+ let height = img.height;
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+ if (width > maxWidth || height > maxHeight) {
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+ const ratio = Math.min(maxWidth / width, maxHeight / height);
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+ width = width * ratio;
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+ height = height * ratio;
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+ }
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+ canvas.width = width;
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+ canvas.height = height;
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+ const ctx = canvas.getContext('2d');
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+ if (!ctx) {
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+ reject(new Error('Could not get canvas context'));
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+ return;
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+ }
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+ ctx.drawImage(img, 0, 0, width, height);
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+ const compressedBase64 = canvas.toDataURL('image/jpeg', 0.85);
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+ const base64 = compressedBase64.split(',')[1];
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+ resolve(base64);
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+ };
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+ img.onerror = reject;
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+ img.src = `data:image/jpeg;base64,${base64Image}`;
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+ });
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+ }
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  /**
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  * Get current SDK state
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  */
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@hexar/biometric-identity-sdk-core",
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- "version": "1.0.14",
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+ "version": "1.0.15",
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  "description": "Core AI engine for biometric identity verification",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
@@ -381,7 +381,7 @@ export class BiometricIdentitySDK {
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  });
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  }
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- const MAX_FRAMES = 30;
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+ const MAX_FRAMES = 20;
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  if (videoFrames.length > MAX_FRAMES) {
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  const step = Math.floor(videoFrames.length / MAX_FRAMES);
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  videoFrames = videoFrames.filter((_, index) => index % step === 0).slice(0, MAX_FRAMES);
@@ -391,18 +391,29 @@ export class BiometricIdentitySDK {
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  });
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  }
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+ const compressedFrontImage = await this.compressImage(this.state.frontID.data);
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+ const compressedBackImage = this.state.backID?.data
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+ ? await this.compressImage(this.state.backID.data)
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+ : undefined;
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+ const compressedFrames = await Promise.all(
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+ videoFrames.map(frame => this.compressImage(frame))
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+ );
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+
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  logger.info('Sending validation request to backend', {
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- framesCount: videoFrames.length,
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+ framesCount: compressedFrames.length,
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  duration: this.state.videoData.duration,
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  challengesCount: this.state.videoData.challengesCompleted?.length || 0,
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- frontImageSize: this.state.frontID.data?.length || 0,
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- backImageSize: this.state.backID?.data?.length || 0
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+ frontImageSize: compressedFrontImage.length,
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+ backImageSize: compressedBackImage?.length || 0,
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+ originalFrontSize: this.state.frontID.data?.length || 0,
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+ originalBackSize: this.state.backID?.data?.length || 0,
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+ compressionRatio: compressedFrontImage.length / (this.state.frontID.data?.length || 1)
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  });
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  const response = await this.backendClient.fullValidation({
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- frontIdImage: this.state.frontID.data,
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- backIdImage: this.state.backID?.data,
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- videoFrames: videoFrames,
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+ frontIdImage: compressedFrontImage,
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+ backIdImage: compressedBackImage,
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+ videoFrames: compressedFrames,
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  videoDurationMs: this.state.videoData.duration,
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  challengesCompleted: this.state.videoData.challengesCompleted || [],
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  });
@@ -486,6 +497,72 @@ export class BiometricIdentitySDK {
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  });
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  }
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+ /**
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+ * Compress base64 image - simplified version that works in all environments
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+ * For React Native, images should be compressed at capture time
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+ * This is a no-op for now - compression should happen at capture time in React Native
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+ */
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+ private async compressImage(base64Image: string): Promise<string> {
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+ if (!base64Image || base64Image.length === 0) {
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+ return base64Image;
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+ }
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+
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+ const MAX_SIZE = 1024 * 1024;
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+ if (base64Image.length < MAX_SIZE) {
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+ return base64Image;
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+ }
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+
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+ try {
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+ const globalWindow = (globalThis as any).window;
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+ if (globalWindow && globalWindow.Image && globalWindow.document) {
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+ return await this.compressImageBrowser(base64Image, globalWindow);
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+ }
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+ } catch (error) {
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+ logger.warn('Image compression not available, using original', error);
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+ }
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+
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+ return base64Image;
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+ }
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+
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+ /**
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+ * Compress image in browser environment using Canvas API
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+ */
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+ private async compressImageBrowser(base64Image: string, window: any): Promise<string> {
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+ return new Promise((resolve, reject) => {
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+ const img = new window.Image();
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+ img.onload = () => {
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+ const canvas = window.document.createElement('canvas');
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+ const maxWidth = 1920;
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+ const maxHeight = 1920;
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+ let width = img.width;
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+ let height = img.height;
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+
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+ if (width > maxWidth || height > maxHeight) {
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+ const ratio = Math.min(maxWidth / width, maxHeight / height);
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+ width = width * ratio;
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+ height = height * ratio;
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+ }
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+
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+ canvas.width = width;
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+ canvas.height = height;
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+
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+ const ctx = canvas.getContext('2d');
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+ if (!ctx) {
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+ reject(new Error('Could not get canvas context'));
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+ return;
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+ }
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+
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+ ctx.drawImage(img, 0, 0, width, height);
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+
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+ const compressedBase64 = canvas.toDataURL('image/jpeg', 0.85);
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+ const base64 = compressedBase64.split(',')[1];
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+ resolve(base64);
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+ };
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+ img.onerror = reject;
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+ img.src = `data:image/jpeg;base64,${base64Image}`;
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+ });
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+ }
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+
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  /**
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  * Get current SDK state
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  */