@herdctl/core 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/fleet-manager/__tests__/discord-manager.test.d.ts +8 -0
- package/dist/fleet-manager/__tests__/discord-manager.test.d.ts.map +1 -0
- package/dist/fleet-manager/__tests__/discord-manager.test.js +2162 -0
- package/dist/fleet-manager/__tests__/discord-manager.test.js.map +1 -0
- package/dist/fleet-manager/context.d.ts +4 -0
- package/dist/fleet-manager/context.d.ts.map +1 -1
- package/dist/fleet-manager/discord-manager.d.ts +275 -0
- package/dist/fleet-manager/discord-manager.d.ts.map +1 -0
- package/dist/fleet-manager/discord-manager.js +569 -0
- package/dist/fleet-manager/discord-manager.js.map +1 -0
- package/dist/fleet-manager/event-types.d.ts +45 -0
- package/dist/fleet-manager/event-types.d.ts.map +1 -1
- package/dist/fleet-manager/fleet-manager.d.ts +3 -0
- package/dist/fleet-manager/fleet-manager.d.ts.map +1 -1
- package/dist/fleet-manager/fleet-manager.js +10 -0
- package/dist/fleet-manager/fleet-manager.js.map +1 -1
- package/dist/fleet-manager/index.d.ts +3 -1
- package/dist/fleet-manager/index.d.ts.map +1 -1
- package/dist/fleet-manager/index.js +1 -0
- package/dist/fleet-manager/index.js.map +1 -1
- package/dist/fleet-manager/status-queries.d.ts +5 -1
- package/dist/fleet-manager/status-queries.d.ts.map +1 -1
- package/dist/fleet-manager/status-queries.js +42 -3
- package/dist/fleet-manager/status-queries.js.map +1 -1
- package/dist/fleet-manager/types.d.ts +26 -1
- package/dist/fleet-manager/types.d.ts.map +1 -1
- package/package.json +9 -1
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/**
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* Discord Manager Module
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*
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* Manages Discord connectors for agents that have `chat.discord` configured.
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* This module is responsible for:
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* - Creating one DiscordConnector instance per Discord-enabled agent
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* - Managing connector lifecycle (start/stop)
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* - Providing access to connectors for status queries
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*
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* Note: This module dynamically imports @herdctl/discord at runtime to avoid
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* a hard dependency. The @herdctl/core package can be used without Discord support.
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*
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* @module discord-manager
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*/
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/**
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* Lazy import the Discord package to avoid hard dependency
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* This allows @herdctl/core to be used without @herdctl/discord installed
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*/
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async function importDiscordPackage() {
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try {
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// Dynamic import - will be resolved at runtime
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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const pkg = (await import("@herdctl/discord"));
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return pkg;
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}
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catch {
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return null;
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}
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}
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/**
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* DiscordManager handles Discord connections for agents
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*
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* This class encapsulates the creation and lifecycle management of
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* DiscordConnector instances for agents that have Discord chat configured.
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*/
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export class DiscordManager {
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ctx;
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connectors = new Map();
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initialized = false;
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constructor(ctx) {
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this.ctx = ctx;
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}
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/**
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* Initialize Discord connectors for all configured agents
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*
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* This method:
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* 1. Checks if @herdctl/discord package is available
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* 2. Iterates through agents to find those with Discord configured
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* 3. Creates a DiscordConnector for each Discord-enabled agent
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*
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* Should be called during FleetManager initialization.
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*/
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async initialize() {
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if (this.initialized) {
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return;
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}
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const logger = this.ctx.getLogger();
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const config = this.ctx.getConfig();
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if (!config) {
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logger.debug("No config available, skipping Discord initialization");
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return;
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}
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// Try to import the discord package
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const discordPkg = await importDiscordPackage();
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if (!discordPkg) {
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logger.debug("@herdctl/discord not installed, skipping Discord connectors");
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return;
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}
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const { DiscordConnector, SessionManager } = discordPkg;
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const stateDir = this.ctx.getStateDir();
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// Find agents with Discord configured
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const discordAgents = config.agents.filter((agent) => agent.chat?.discord !== undefined);
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if (discordAgents.length === 0) {
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logger.debug("No agents with Discord configured");
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this.initialized = true;
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return;
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}
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logger.info(`Initializing Discord connectors for ${discordAgents.length} agent(s)`);
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for (const agent of discordAgents) {
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try {
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const discordConfig = agent.chat.discord;
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if (!discordConfig)
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continue;
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// Get bot token from environment variable
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const botToken = process.env[discordConfig.bot_token_env];
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if (!botToken) {
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logger.warn(`Discord bot token not found in environment variable '${discordConfig.bot_token_env}' for agent '${agent.name}'`);
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continue;
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}
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// Create logger adapter for this agent
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const createAgentLogger = (prefix) => ({
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debug: (msg, data) => logger.debug(`${prefix} ${msg}${data ? ` ${JSON.stringify(data)}` : ""}`),
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info: (msg, data) => logger.info(`${prefix} ${msg}${data ? ` ${JSON.stringify(data)}` : ""}`),
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warn: (msg, data) => logger.warn(`${prefix} ${msg}${data ? ` ${JSON.stringify(data)}` : ""}`),
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error: (msg, data) => logger.error(`${prefix} ${msg}${data ? ` ${JSON.stringify(data)}` : ""}`),
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});
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// Create session manager for this agent
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const sessionManager = new SessionManager({
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agentName: agent.name,
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stateDir,
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sessionExpiryHours: discordConfig.session_expiry_hours,
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logger: createAgentLogger(`[discord:${agent.name}:session]`),
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});
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// Create the connector
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// Note: FleetManager is passed via ctx.getEmitter() which returns the FleetManager instance
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const connector = new DiscordConnector({
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agentConfig: agent,
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discordConfig,
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botToken,
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// The context's getEmitter() returns the FleetManager instance (which extends EventEmitter)
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fleetManager: this.ctx.getEmitter(),
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sessionManager,
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stateDir,
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logger: createAgentLogger(`[discord:${agent.name}]`),
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});
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this.connectors.set(agent.name, connector);
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logger.debug(`Created Discord connector for agent '${agent.name}'`);
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}
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catch (error) {
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const errorMessage = error instanceof Error ? error.message : String(error);
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logger.error(`Failed to create Discord connector for agent '${agent.name}': ${errorMessage}`);
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// Continue with other agents - don't fail the whole initialization
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}
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}
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this.initialized = true;
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logger.info(`Discord manager initialized with ${this.connectors.size} connector(s)`);
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}
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/**
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* Connect all Discord connectors
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*
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* Connects each connector to the Discord gateway and subscribes to events.
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* Errors are logged but don't stop other connectors from connecting.
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*/
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async start() {
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const logger = this.ctx.getLogger();
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if (this.connectors.size === 0) {
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logger.debug("No Discord connectors to start");
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return;
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}
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logger.info(`Starting ${this.connectors.size} Discord connector(s)...`);
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const connectPromises = [];
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for (const [agentName, connector] of this.connectors) {
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// Subscribe to connector events before connecting
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connector.on("message", (event) => {
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this.handleMessage(agentName, event).catch((error) => {
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this.handleError(agentName, error);
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});
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});
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connector.on("error", (event) => {
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this.handleError(agentName, event.error);
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});
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connectPromises.push(connector.connect().catch((error) => {
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const errorMessage = error instanceof Error ? error.message : String(error);
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logger.error(`Failed to connect Discord for agent '${agentName}': ${errorMessage}`);
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// Don't re-throw - we want to continue connecting other agents
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}));
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}
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await Promise.all(connectPromises);
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const connectedCount = Array.from(this.connectors.values()).filter((c) => c.isConnected()).length;
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logger.info(`Discord connectors started: ${connectedCount}/${this.connectors.size} connected`);
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}
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/**
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* Disconnect all Discord connectors gracefully
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*
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* Sessions are automatically persisted to disk on every update,
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* so they survive bot restarts. This method logs session state
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* before disconnecting for monitoring purposes.
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*
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* Errors are logged but don't prevent other connectors from disconnecting.
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*/
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async stop() {
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const logger = this.ctx.getLogger();
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if (this.connectors.size === 0) {
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logger.debug("No Discord connectors to stop");
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return;
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}
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logger.info(`Stopping ${this.connectors.size} Discord connector(s)...`);
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// Log session state before shutdown (sessions are already persisted to disk)
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for (const [agentName, connector] of this.connectors) {
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try {
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const activeSessionCount = await connector.sessionManager.getActiveSessionCount();
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if (activeSessionCount > 0) {
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logger.info(`Preserving ${activeSessionCount} active session(s) for agent '${agentName}'`);
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}
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}
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catch (error) {
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const errorMessage = error instanceof Error ? error.message : String(error);
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logger.warn(`Failed to get session count for agent '${agentName}': ${errorMessage}`);
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// Continue with shutdown - this is just informational logging
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}
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}
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const disconnectPromises = [];
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for (const [agentName, connector] of this.connectors) {
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disconnectPromises.push(connector.disconnect().catch((error) => {
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const errorMessage = error instanceof Error ? error.message : String(error);
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logger.error(`Error disconnecting Discord for agent '${agentName}': ${errorMessage}`);
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// Don't re-throw - graceful shutdown should continue
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}));
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}
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await Promise.all(disconnectPromises);
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logger.info("All Discord connectors stopped");
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}
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/**
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* Get a connector for a specific agent
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*
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* @param agentName - Name of the agent
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* @returns The DiscordConnector instance, or undefined if not found
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*/
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getConnector(agentName) {
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return this.connectors.get(agentName);
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}
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/**
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* Get all connector names
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*
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* @returns Array of agent names that have Discord connectors
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*/
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getConnectorNames() {
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return Array.from(this.connectors.keys());
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}
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/**
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* Get the number of active connectors
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*
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* @returns Number of connectors that are currently connected
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*/
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getConnectedCount() {
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return Array.from(this.connectors.values()).filter((c) => c.isConnected()).length;
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}
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/**
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* Check if a specific agent has a Discord connector
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*
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* @param agentName - Name of the agent
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* @returns true if the agent has a Discord connector
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*/
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hasConnector(agentName) {
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return this.connectors.has(agentName);
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}
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// ===========================================================================
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// Message Handling Pipeline
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// ===========================================================================
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/**
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* Handle an incoming Discord message
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*
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* This method:
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* 1. Gets or creates a session for the channel
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* 2. Builds job context from the message
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* 3. Executes the job via trigger
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* 4. Sends the response back to Discord
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*
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* @param agentName - Name of the agent handling the message
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* @param event - The Discord message event
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*/
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async handleMessage(agentName, event) {
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const logger = this.ctx.getLogger();
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const emitter = this.ctx.getEmitter();
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logger.info(`Discord message for agent '${agentName}': ${event.prompt.substring(0, 50)}...`);
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// Get the agent configuration
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const config = this.ctx.getConfig();
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const agent = config?.agents.find((a) => a.name === agentName);
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if (!agent) {
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logger.error(`Agent '${agentName}' not found in configuration`);
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try {
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await event.reply("Sorry, I'm not properly configured. Please contact an administrator.");
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}
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catch (replyError) {
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logger.error(`Failed to send error reply: ${replyError.message}`);
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}
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return;
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}
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// Get or create session for this channel (persists to disk automatically)
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const connector = this.connectors.get(agentName);
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if (connector) {
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try {
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const sessionResult = await connector.sessionManager.getOrCreateSession(event.metadata.channelId);
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logger.debug(`Session for channel ${event.metadata.channelId}: ${sessionResult.sessionId} (${sessionResult.isNew ? "new" : "existing"})`);
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}
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catch (error) {
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const errorMessage = error instanceof Error ? error.message : String(error);
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logger.warn(`Failed to get/create session: ${errorMessage}`);
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// Continue processing - session failure shouldn't block message handling
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}
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}
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// Collect all response chunks as the job executes
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const responseChunks = [];
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// Start typing indicator while processing
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const stopTyping = event.startTyping();
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try {
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// Import FleetManager dynamically to avoid circular dependency
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// The context's getEmitter() returns the FleetManager instance
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const fleetManager = emitter;
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// Execute job via FleetManager.trigger()
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// The onMessage callback collects streaming output
|
|
292
|
+
const result = await fleetManager.trigger(agentName, undefined, {
|
|
293
|
+
prompt: event.prompt,
|
|
294
|
+
onMessage: (message) => {
|
|
295
|
+
// Extract text content from assistant messages
|
|
296
|
+
if (message.type === "assistant") {
|
|
297
|
+
const content = this.extractMessageContent(message);
|
|
298
|
+
if (content) {
|
|
299
|
+
responseChunks.push(content);
|
|
300
|
+
}
|
|
301
|
+
}
|
|
302
|
+
},
|
|
303
|
+
});
|
|
304
|
+
logger.info(`Discord job completed: ${result.jobId} for agent '${agentName}'`);
|
|
305
|
+
// Combine all response chunks
|
|
306
|
+
const fullResponse = responseChunks.join("");
|
|
307
|
+
// Send response to Discord channel (handles splitting if needed)
|
|
308
|
+
if (fullResponse) {
|
|
309
|
+
await this.sendResponse(event.reply, fullResponse);
|
|
310
|
+
}
|
|
311
|
+
else {
|
|
312
|
+
await event.reply("I've completed the task, but I don't have a specific response to share.");
|
|
313
|
+
}
|
|
314
|
+
// Update session timestamp after successful response
|
|
315
|
+
if (connector) {
|
|
316
|
+
try {
|
|
317
|
+
await connector.sessionManager.touchSession(event.metadata.channelId);
|
|
318
|
+
}
|
|
319
|
+
catch (touchError) {
|
|
320
|
+
const errorMessage = touchError instanceof Error ? touchError.message : String(touchError);
|
|
321
|
+
logger.warn(`Failed to touch session: ${errorMessage}`);
|
|
322
|
+
// Don't fail the message handling for session touch failure
|
|
323
|
+
}
|
|
324
|
+
}
|
|
325
|
+
// Emit event for tracking
|
|
326
|
+
emitter.emit("discord:message:handled", {
|
|
327
|
+
agentName,
|
|
328
|
+
channelId: event.metadata.channelId,
|
|
329
|
+
messageId: event.metadata.messageId,
|
|
330
|
+
jobId: result.jobId,
|
|
331
|
+
timestamp: new Date().toISOString(),
|
|
332
|
+
});
|
|
333
|
+
}
|
|
334
|
+
catch (error) {
|
|
335
|
+
const err = error instanceof Error ? error : new Error(String(error));
|
|
336
|
+
logger.error(`Discord message handling failed for agent '${agentName}': ${err.message}`);
|
|
337
|
+
// Send user-friendly error message using the formatted error method
|
|
338
|
+
try {
|
|
339
|
+
await event.reply(this.formatErrorMessage(err));
|
|
340
|
+
}
|
|
341
|
+
catch (replyError) {
|
|
342
|
+
logger.error(`Failed to send error reply: ${replyError.message}`);
|
|
343
|
+
}
|
|
344
|
+
// Emit error event for tracking
|
|
345
|
+
emitter.emit("discord:message:error", {
|
|
346
|
+
agentName,
|
|
347
|
+
channelId: event.metadata.channelId,
|
|
348
|
+
messageId: event.metadata.messageId,
|
|
349
|
+
error: err.message,
|
|
350
|
+
timestamp: new Date().toISOString(),
|
|
351
|
+
});
|
|
352
|
+
}
|
|
353
|
+
finally {
|
|
354
|
+
// Always stop typing indicator when done
|
|
355
|
+
stopTyping();
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
/**
|
|
359
|
+
* Extract text content from an SDK message
|
|
360
|
+
*
|
|
361
|
+
* Handles various message formats from the Claude Agent SDK
|
|
362
|
+
*/
|
|
363
|
+
extractMessageContent(message) {
|
|
364
|
+
// Check for direct content
|
|
365
|
+
if (typeof message.content === "string" && message.content) {
|
|
366
|
+
return message.content;
|
|
367
|
+
}
|
|
368
|
+
// Check for nested message content (SDK structure)
|
|
369
|
+
const apiMessage = message.message;
|
|
370
|
+
const content = apiMessage?.content;
|
|
371
|
+
if (!content)
|
|
372
|
+
return undefined;
|
|
373
|
+
// If it's a string, return directly
|
|
374
|
+
if (typeof content === "string") {
|
|
375
|
+
return content;
|
|
376
|
+
}
|
|
377
|
+
// If it's an array of content blocks, extract text
|
|
378
|
+
if (Array.isArray(content)) {
|
|
379
|
+
const textParts = [];
|
|
380
|
+
for (const block of content) {
|
|
381
|
+
if (block && typeof block === "object" && "type" in block) {
|
|
382
|
+
if (block.type === "text" && "text" in block && typeof block.text === "string") {
|
|
383
|
+
textParts.push(block.text);
|
|
384
|
+
}
|
|
385
|
+
}
|
|
386
|
+
}
|
|
387
|
+
return textParts.length > 0 ? textParts.join("") : undefined;
|
|
388
|
+
}
|
|
389
|
+
return undefined;
|
|
390
|
+
}
|
|
391
|
+
/**
|
|
392
|
+
* Handle errors from Discord connectors
|
|
393
|
+
*
|
|
394
|
+
* Logs errors without crashing the connector
|
|
395
|
+
*
|
|
396
|
+
* @param agentName - Name of the agent that encountered the error
|
|
397
|
+
* @param error - The error that occurred
|
|
398
|
+
*/
|
|
399
|
+
handleError(agentName, error) {
|
|
400
|
+
const logger = this.ctx.getLogger();
|
|
401
|
+
const emitter = this.ctx.getEmitter();
|
|
402
|
+
const errorMessage = error instanceof Error ? error.message : String(error);
|
|
403
|
+
logger.error(`Discord connector error for agent '${agentName}': ${errorMessage}`);
|
|
404
|
+
// Emit error event for monitoring
|
|
405
|
+
emitter.emit("discord:error", {
|
|
406
|
+
agentName,
|
|
407
|
+
error: errorMessage,
|
|
408
|
+
timestamp: new Date().toISOString(),
|
|
409
|
+
});
|
|
410
|
+
}
|
|
411
|
+
// ===========================================================================
|
|
412
|
+
// Response Formatting and Splitting
|
|
413
|
+
// ===========================================================================
|
|
414
|
+
/** Discord's maximum message length */
|
|
415
|
+
static MAX_MESSAGE_LENGTH = 2000;
|
|
416
|
+
/**
|
|
417
|
+
* Format an error message for Discord display
|
|
418
|
+
*
|
|
419
|
+
* Creates a user-friendly error message with guidance on how to proceed.
|
|
420
|
+
*
|
|
421
|
+
* @param error - The error that occurred
|
|
422
|
+
* @returns Formatted error message string
|
|
423
|
+
*/
|
|
424
|
+
formatErrorMessage(error) {
|
|
425
|
+
return `❌ **Error**: ${error.message}\n\nPlease try again or use \`/reset\` to start a new session.`;
|
|
426
|
+
}
|
|
427
|
+
/**
|
|
428
|
+
* Split a response into chunks that fit Discord's 2000 character limit
|
|
429
|
+
*
|
|
430
|
+
* This method intelligently splits text:
|
|
431
|
+
* - Preserves code blocks when possible (closing and reopening across chunks)
|
|
432
|
+
* - Splits at natural boundaries (newlines, then spaces)
|
|
433
|
+
* - Never splits mid-word
|
|
434
|
+
*
|
|
435
|
+
* @param text - The text to split
|
|
436
|
+
* @returns Array of text chunks, each under 2000 characters
|
|
437
|
+
*/
|
|
438
|
+
splitResponse(text) {
|
|
439
|
+
const MAX_LENGTH = DiscordManager.MAX_MESSAGE_LENGTH;
|
|
440
|
+
// If text fits in one message, return as-is
|
|
441
|
+
if (text.length <= MAX_LENGTH) {
|
|
442
|
+
return [text];
|
|
443
|
+
}
|
|
444
|
+
const chunks = [];
|
|
445
|
+
let remaining = text;
|
|
446
|
+
while (remaining.length > 0) {
|
|
447
|
+
if (remaining.length <= MAX_LENGTH) {
|
|
448
|
+
chunks.push(remaining);
|
|
449
|
+
break;
|
|
450
|
+
}
|
|
451
|
+
// Find the best split point
|
|
452
|
+
const { chunk, rest } = this.findSplitPoint(remaining, MAX_LENGTH);
|
|
453
|
+
chunks.push(chunk);
|
|
454
|
+
remaining = rest;
|
|
455
|
+
}
|
|
456
|
+
return chunks;
|
|
457
|
+
}
|
|
458
|
+
/**
|
|
459
|
+
* Find the best point to split text, preserving code blocks
|
|
460
|
+
*
|
|
461
|
+
* @param text - Text to split
|
|
462
|
+
* @param maxLength - Maximum chunk length
|
|
463
|
+
* @returns Object with the chunk and remaining text
|
|
464
|
+
*/
|
|
465
|
+
findSplitPoint(text, maxLength) {
|
|
466
|
+
// Check if we're inside a code block at the split point
|
|
467
|
+
const codeBlockState = this.analyzeCodeBlocks(text.substring(0, maxLength));
|
|
468
|
+
// If inside a code block, we need to close it and reopen in the next chunk
|
|
469
|
+
if (codeBlockState.insideBlock) {
|
|
470
|
+
// Find a good split point before maxLength
|
|
471
|
+
const splitIndex = this.findNaturalBreak(text, maxLength);
|
|
472
|
+
const chunkText = text.substring(0, splitIndex);
|
|
473
|
+
// Re-analyze the actual chunk
|
|
474
|
+
const actualState = this.analyzeCodeBlocks(chunkText);
|
|
475
|
+
if (actualState.insideBlock) {
|
|
476
|
+
// Close the code block in this chunk
|
|
477
|
+
const closedChunk = chunkText + "\n```";
|
|
478
|
+
// Reopen with the same language in the next chunk
|
|
479
|
+
const continuation = "```" + (actualState.language || "") + "\n" + text.substring(splitIndex);
|
|
480
|
+
return { chunk: closedChunk, rest: continuation };
|
|
481
|
+
}
|
|
482
|
+
return {
|
|
483
|
+
chunk: chunkText,
|
|
484
|
+
rest: text.substring(splitIndex),
|
|
485
|
+
};
|
|
486
|
+
}
|
|
487
|
+
// Not inside a code block - find natural break point
|
|
488
|
+
const splitIndex = this.findNaturalBreak(text, maxLength);
|
|
489
|
+
return {
|
|
490
|
+
chunk: text.substring(0, splitIndex),
|
|
491
|
+
rest: text.substring(splitIndex),
|
|
492
|
+
};
|
|
493
|
+
}
|
|
494
|
+
/**
|
|
495
|
+
* Analyze text to determine if it ends inside a code block
|
|
496
|
+
*
|
|
497
|
+
* @param text - Text to analyze
|
|
498
|
+
* @returns Object indicating if inside a block and the language if so
|
|
499
|
+
*/
|
|
500
|
+
analyzeCodeBlocks(text) {
|
|
501
|
+
// Find all code block markers (```)
|
|
502
|
+
const codeBlockRegex = /```(\w*)?/g;
|
|
503
|
+
let match;
|
|
504
|
+
let insideBlock = false;
|
|
505
|
+
let language = null;
|
|
506
|
+
while ((match = codeBlockRegex.exec(text)) !== null) {
|
|
507
|
+
if (insideBlock) {
|
|
508
|
+
// This closes a block
|
|
509
|
+
insideBlock = false;
|
|
510
|
+
language = null;
|
|
511
|
+
}
|
|
512
|
+
else {
|
|
513
|
+
// This opens a block
|
|
514
|
+
insideBlock = true;
|
|
515
|
+
language = match[1] || null;
|
|
516
|
+
}
|
|
517
|
+
}
|
|
518
|
+
return { insideBlock, language };
|
|
519
|
+
}
|
|
520
|
+
/**
|
|
521
|
+
* Find a natural break point in text (newline or space)
|
|
522
|
+
*
|
|
523
|
+
* Prefers breaking at:
|
|
524
|
+
* 1. Double newlines (paragraph breaks)
|
|
525
|
+
* 2. Single newlines
|
|
526
|
+
* 3. Spaces
|
|
527
|
+
*
|
|
528
|
+
* @param text - Text to search
|
|
529
|
+
* @param maxLength - Maximum position to search
|
|
530
|
+
* @returns Index of the best split point
|
|
531
|
+
*/
|
|
532
|
+
findNaturalBreak(text, maxLength) {
|
|
533
|
+
// Don't search beyond the text length
|
|
534
|
+
const searchEnd = Math.min(maxLength, text.length);
|
|
535
|
+
// First, try to find a double newline (paragraph break)
|
|
536
|
+
const doubleNewline = text.lastIndexOf("\n\n", searchEnd);
|
|
537
|
+
if (doubleNewline > 0 && doubleNewline > searchEnd - 500) {
|
|
538
|
+
// Found a paragraph break within the last 500 chars
|
|
539
|
+
return doubleNewline + 2; // Include the newlines
|
|
540
|
+
}
|
|
541
|
+
// Try to find a single newline
|
|
542
|
+
const singleNewline = text.lastIndexOf("\n", searchEnd);
|
|
543
|
+
if (singleNewline > 0 && singleNewline > searchEnd - 200) {
|
|
544
|
+
// Found a newline within the last 200 chars
|
|
545
|
+
return singleNewline + 1; // Include the newline
|
|
546
|
+
}
|
|
547
|
+
// Try to find a space (avoid splitting mid-word)
|
|
548
|
+
const space = text.lastIndexOf(" ", searchEnd);
|
|
549
|
+
if (space > 0 && space > searchEnd - 100) {
|
|
550
|
+
// Found a space within the last 100 chars
|
|
551
|
+
return space + 1; // Include the space
|
|
552
|
+
}
|
|
553
|
+
// Last resort: hard cut at maxLength
|
|
554
|
+
return searchEnd;
|
|
555
|
+
}
|
|
556
|
+
/**
|
|
557
|
+
* Send a response to Discord, splitting if necessary
|
|
558
|
+
*
|
|
559
|
+
* @param reply - The reply function from the message event
|
|
560
|
+
* @param content - The content to send
|
|
561
|
+
*/
|
|
562
|
+
async sendResponse(reply, content) {
|
|
563
|
+
const chunks = this.splitResponse(content);
|
|
564
|
+
for (const chunk of chunks) {
|
|
565
|
+
await reply(chunk);
|
|
566
|
+
}
|
|
567
|
+
}
|
|
568
|
+
}
|
|
569
|
+
//# sourceMappingURL=discord-manager.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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CAAC;IAED;;;;;OAKG;IACH,KAAK,CAAC,YAAY,CAChB,KAAyC,EACzC,OAAe;QAEf,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAE3C,KAAK,MAAM,KAAK,IAAI,MAAM,EAAE,CAAC;YAC3B,MAAM,KAAK,CAAC,KAAK,CAAC,CAAC;QACrB,CAAC;IACH,CAAC"}
|
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@@ -172,6 +172,39 @@ export interface JobForkedPayload {
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172
172
|
/** ISO timestamp when the job was forked */
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|
173
173
|
timestamp: string;
|
|
174
174
|
}
|
|
175
|
+
/**
|
|
176
|
+
* Payload for discord:connector:connected event
|
|
177
|
+
*/
|
|
178
|
+
export interface DiscordConnectorConnectedPayload {
|
|
179
|
+
/** Name of the agent whose Discord connector connected */
|
|
180
|
+
agentName: string;
|
|
181
|
+
/** Bot username */
|
|
182
|
+
botUsername: string;
|
|
183
|
+
/** ISO timestamp when the connector connected */
|
|
184
|
+
timestamp: string;
|
|
185
|
+
}
|
|
186
|
+
/**
|
|
187
|
+
* Payload for discord:connector:disconnected event
|
|
188
|
+
*/
|
|
189
|
+
export interface DiscordConnectorDisconnectedPayload {
|
|
190
|
+
/** Name of the agent whose Discord connector disconnected */
|
|
191
|
+
agentName: string;
|
|
192
|
+
/** Reason for disconnection (if available) */
|
|
193
|
+
reason?: string;
|
|
194
|
+
/** ISO timestamp when the connector disconnected */
|
|
195
|
+
timestamp: string;
|
|
196
|
+
}
|
|
197
|
+
/**
|
|
198
|
+
* Payload for discord:connector:error event
|
|
199
|
+
*/
|
|
200
|
+
export interface DiscordConnectorErrorPayload {
|
|
201
|
+
/** Name of the agent whose Discord connector had an error */
|
|
202
|
+
agentName: string;
|
|
203
|
+
/** Error message */
|
|
204
|
+
error: string;
|
|
205
|
+
/** ISO timestamp when the error occurred */
|
|
206
|
+
timestamp: string;
|
|
207
|
+
}
|
|
175
208
|
/**
|
|
176
209
|
* Strongly-typed event map for FleetManager
|
|
177
210
|
*
|
|
@@ -266,6 +299,18 @@ export interface FleetManagerEventMap {
|
|
|
266
299
|
* A new job is created based on an existing job's configuration.
|
|
267
300
|
*/
|
|
268
301
|
"job:forked": [payload: JobForkedPayload];
|
|
302
|
+
/**
|
|
303
|
+
* Emitted when a Discord connector successfully connects.
|
|
304
|
+
*/
|
|
305
|
+
"discord:connector:connected": [payload: DiscordConnectorConnectedPayload];
|
|
306
|
+
/**
|
|
307
|
+
* Emitted when a Discord connector disconnects.
|
|
308
|
+
*/
|
|
309
|
+
"discord:connector:disconnected": [payload: DiscordConnectorDisconnectedPayload];
|
|
310
|
+
/**
|
|
311
|
+
* Emitted when a Discord connector encounters an error.
|
|
312
|
+
*/
|
|
313
|
+
"discord:connector:error": [payload: DiscordConnectorErrorPayload];
|
|
269
314
|
/**
|
|
270
315
|
* Emitted when an error occurs in the FleetManager.
|
|
271
316
|
* This is a catch-all for errors that aren't tied to a specific job.
|