@helyx/bot 0.4.9 → 0.4.13

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package/dist/events.d.ts CHANGED
@@ -1,4 +1,5 @@
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- import type { DiscordChannelInspection, DiscordEmojiInspection, DiscordResourceInspectionService, DiscordRoleInspection, MemberRoleService, ModuleDefinition, ServiceAccess } from "@helyx/sdk";
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+ import type { DiscordChannelAudienceInspection, DiscordChannelInspection, DiscordEmojiInspection, DiscordMessageInspection, DiscordGuildCapabilityInspection, DiscordGuildChannelAudienceInspection, DiscordResourceInspectionService, DiscordRoleInspection, DiscordMessageService, MemberEnforcementService, MemberRoleService, ModuleDefinition, ServiceAccess, VerificationMemberService, VerificationSetupGuildInspection, VerificationSetupPreview, VerificationSetupRequest, VerificationSetupService } from "@helyx/sdk";
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+ import type { VerificationSetupRepository } from "@helyx/database";
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  import { type Client, type MessageReaction, type PartialMessageReaction } from "discord.js";
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  import { type InteractionLogger } from "./interactions.js";
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  export declare function installModuleEvents(client: Client, modules: readonly ModuleDefinition[], logger: InteractionLogger, services: ServiceAccess): ModuleEventHandle;
@@ -15,9 +16,57 @@ interface ApprovedRoleMutation {
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  moduleId: string;
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  reason: string;
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  }
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+ export declare class DiscordMessageDeliveryService implements DiscordMessageService {
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+ private readonly client;
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+ constructor(client: Client);
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+ send(input: Parameters<DiscordMessageService["send"]>[0]): ReturnType<DiscordMessageService["send"]>;
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+ sendDirect(input: Parameters<DiscordMessageService["sendDirect"]>[0]): ReturnType<DiscordMessageService["sendDirect"]>;
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+ }
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+ export declare class DiscordMemberEnforcementService implements MemberEnforcementService {
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+ #private;
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+ private readonly client;
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+ constructor(client: Client);
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+ kick(input: Parameters<MemberEnforcementService["kick"]>[0]): ReturnType<MemberEnforcementService["kick"]>;
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+ ban(input: Parameters<MemberEnforcementService["ban"]>[0]): ReturnType<MemberEnforcementService["ban"]>;
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+ }
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+ export declare class DiscordVerificationMemberService implements VerificationMemberService {
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+ private readonly client;
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+ constructor(client: Client);
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+ captureSnapshot(input: Parameters<VerificationMemberService["captureSnapshot"]>[0]): ReturnType<VerificationMemberService["captureSnapshot"]>;
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+ isCurrentlyBanned(input: Parameters<VerificationMemberService["isCurrentlyBanned"]>[0]): ReturnType<VerificationMemberService["isCurrentlyBanned"]>;
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+ }
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+ /**
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+ * The single Discord mutation boundary for Verification setup. It deliberately
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+ * exposes a preview/apply protocol rather than raw role or overwrite writes.
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+ */
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+ export declare class DiscordVerificationSetupService implements VerificationSetupService {
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+ #private;
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+ private readonly client;
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+ private readonly persistence;
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+ constructor(client: Client, persistence: VerificationSetupPersistence);
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+ inspect(input: {
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+ guildId: string;
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+ }): Promise<VerificationSetupGuildInspection>;
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+ preview(input: VerificationSetupRequest): Promise<VerificationSetupPreview>;
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+ apply(input: VerificationSetupRequest & {
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+ previewFingerprint: string;
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+ confirmed: true;
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+ }): Promise<Awaited<ReturnType<VerificationSetupService["apply"]>>>;
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+ hideVerificationChannelForVerifiedMember(input: Parameters<VerificationSetupService["hideVerificationChannelForVerifiedMember"]>[0]): ReturnType<VerificationSetupService["hideVerificationChannelForVerifiedMember"]>;
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+ }
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+ export type VerificationSetupPersistence = Pick<VerificationSetupRepository, "begin" | "checkpointResources" | "checkpointOverwrites" | "complete" | "abort">;
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  export declare class DiscordMemberRoleService implements MemberRoleService {
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  private readonly client;
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  constructor(client: Client);
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+ createApprovedRole(input: {
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+ guildId: string;
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+ name: string;
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+ moduleId: string;
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+ reason: string;
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+ }): Promise<{
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+ roleId: string;
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+ name: string;
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+ }>;
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  getCurrentRoleIds(input: {
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  guildId: string;
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  memberUserId: string;
@@ -45,6 +94,15 @@ export declare class DiscordResourceInspection implements DiscordResourceInspect
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  #private;
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  private readonly client;
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  constructor(client: Client);
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+ inspectGuildCapabilities(input: {
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+ guildId: string;
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+ }): Promise<DiscordGuildCapabilityInspection>;
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+ inspectRuntimeCapabilities(): Promise<{
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+ guildMembers: boolean;
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+ guildMessages: boolean;
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+ guildMessageReactions: boolean;
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+ messageContent: boolean;
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+ }>;
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  resolveMemberSnapshots(input: {
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  guildId: string;
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  userIds: readonly string[];
@@ -61,6 +119,17 @@ export declare class DiscordResourceInspection implements DiscordResourceInspect
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  }): Promise<readonly {
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  userId: string;
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  displayName: string | null;
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+ avatarUrl?: string;
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+ }[]>;
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+ searchMembers(input: {
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+ guildId: string;
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+ query: string;
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+ limit: number;
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+ }): Promise<readonly {
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+ userId: string;
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+ displayName: string;
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+ avatarUrl?: string;
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+ isBot: boolean;
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  }[]>;
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  inspectRole(input: {
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  guildId: string;
@@ -75,6 +144,28 @@ export declare class DiscordResourceInspection implements DiscordResourceInspect
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  guildId: string;
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  channelId: string;
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  }): Promise<DiscordChannelInspection>;
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+ inspectMessage(input: {
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+ guildId: string;
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+ channelId: string;
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+ messageId: string;
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+ }): Promise<DiscordMessageInspection>;
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+ inspectChannelAudience(input: {
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+ guildId: string;
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+ channelId: string;
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+ roleIds: readonly string[];
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+ }): Promise<DiscordChannelAudienceInspection>;
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+ inspectGuildChannelAudience(input: {
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+ guildId: string;
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+ roleIds: readonly string[];
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+ }): Promise<DiscordGuildChannelAudienceInspection>;
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+ seedMessageReaction(input: {
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+ guildId: string;
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+ channelId: string;
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+ messageId: string;
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+ emojiIdentifier: string;
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+ }): Promise<{
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+ added: boolean;
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+ }>;
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  }
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  export {};
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  //# sourceMappingURL=events.d.ts.map