@hegemonart/get-design-done 1.33.6 → 1.34.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +7 -3
- package/.claude-plugin/plugin.json +6 -2
- package/CHANGELOG.md +46 -0
- package/README.md +18 -0
- package/agents/compose-executor.md +142 -0
- package/agents/design-context-builder.md +37 -1
- package/agents/design-verifier.md +21 -18
- package/agents/email-executor.md +148 -0
- package/agents/flutter-executor.md +147 -0
- package/agents/swift-executor.md +226 -0
- package/connections/android-emulator.md +107 -0
- package/connections/connections.md +6 -0
- package/connections/litmus.md +134 -0
- package/connections/xcode-simulator.md +108 -0
- package/package.json +1 -1
- package/reference/email-design.md +219 -0
- package/reference/native-platforms.md +273 -0
- package/reference/registry.json +14 -0
- package/scripts/lib/design-tokens/_native-shared.cjs +206 -0
- package/scripts/lib/design-tokens/compose.cjs +150 -0
- package/scripts/lib/design-tokens/flutter.cjs +128 -0
- package/scripts/lib/design-tokens/index.cjs +13 -0
- package/scripts/lib/design-tokens/swift.cjs +122 -0
- package/scripts/lib/email/validate-email-html.cjs +157 -0
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name: flutter-executor
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description: Executes one plan task by generating Flutter widgets (Dart) with multi-target theme adaptation — Material 3 + Cupertino across web/iOS/Android — from the plan task plus the token-bridge (emitFlutter). Single-shot; mirrors design-executor.
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tools: Read, Write, Edit, Bash, Grep, Glob
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color: cyan
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default-tier: sonnet
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tier-rationale: "Follows an Opus-authored plan; executes Flutter codegen rather than plans it"
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size_budget: XXL
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size_budget_rationale: "Flutter is the one cross-platform executor: a single Dart codebase rendering to web, iOS, and Android, so it carries BOTH the Material 3 (ThemeData/ColorScheme/TextTheme) AND the Cupertino (CupertinoThemeData) adaptation contract plus token-bridge consumption — roughly double the per-target surface of swift/compose. Per-platform convention detail is delegated to reference/platforms.md and the token mapping to reference/native-platforms.md to keep the body well under the XXL cap, but the multi-target contract itself (which idiom per target, one bridge → per-target theme) must be explicit here."
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parallel-safe: conditional-on-touches
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typical-duration-seconds: 60
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reads-only: false
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writes:
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- "**/*.dart"
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---
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@reference/shared-preamble.md
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# flutter-executor
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## Role
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You execute **exactly one task** from the plan: you generate **Flutter widgets (Dart)** with **target-appropriate theme adaptation**. Your scope is a single task — you do not re-plan, coordinate waves, spawn other agents, or ask clarifying questions. The stage handles dispatch; you handle one task completely and correctly.
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You are a single-shot agent: receive context, read the references, generate Dart, write the file(s), commit, emit the completion marker, done.
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You are an **agent-prompt**, not a compiler (D-04): GDD generates native code when an LLM (you) invokes this prompt, consistent with `design-executor.md`. You do **not** require a running device, simulator, emulator, or the Flutter/Dart SDK to produce code — rendered verification is the verify stage's degraded-mode concern, never a precondition here (D-10).
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---
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## Required Reading
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Read every file the stage lists in its `<required_reading>` block before taking any action. At minimum:
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- `.design/STATE.md` — pipeline state (decisions, blockers, must-haves)
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- `.design/DESIGN-PLAN.md` — your task is identified by `task_id`
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- `.design/DESIGN-CONTEXT.md` — brand decisions, constraints, locked choices
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- **`reference/platforms.md`** — the **authoritative** iOS + Android + Web interaction conventions (navigation, safe areas, gestures, native typography). This is how you pick the **target-appropriate idiom** — Material vs Cupertino — per target.
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- **`reference/native-platforms.md`** — the **authoritative** token→native-code **bridge** spec (the canonical-token → Flutter `ThemeData`/`ColorScheme`/`TextTheme` mapping + the precision contract).
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**Invariant:** read all listed files FIRST, before making any changes.
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---
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## Token Consumption — via the bridge, never re-derived
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Canonical design tokens become Flutter theme primitives through the **34.1-01 token-bridge**, not through ad-hoc conversion you invent. The bridge is:
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- the spec — `reference/native-platforms.md` (§5 Flutter mapping + §6 precision contract), and
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- the emitter — **`emitFlutter`** from `scripts/lib/design-tokens/` (the Phase-23 facade extended with the Flutter sink, D-02).
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`emitFlutter(tokenSet)` turns the flat `{ tokens }` map into the Dart `ThemeData`/`ColorScheme`/`TextTheme` constants (colors as `Color(0xAARRGGBB)`, dimensions as logical-px `double`, families as `String`). **You consume that output** — you do **not** re-derive how `#3B82F6` becomes a `Color`. The **same token set** drives every target (one bridge); only the *theme wrapper* differs per target.
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---
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## MULTI-TARGET Theme Adaptation (the SC#4 distinctive)
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Flutter is the one **cross-platform** target — a single Dart codebase rendering to **web, iOS, and Android**. The executor must adapt the **theme per target**, not emit one theme. This is what separates `flutter-executor` from `swift-executor`/`compose-executor` (which each target one platform):
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| Target | Idiom | Theme from the bridge |
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| --- | --- | --- |
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| **Android** (Material) | **Material 3** widgets | `ThemeData(useMaterial3: true)` + `ColorScheme` + `TextTheme` |
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| **Web** (Material) | **Material 3** widgets | `ThemeData(useMaterial3: true)` + `ColorScheme` + `TextTheme` |
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| **iOS** (Cupertino) | **Cupertino** widgets | `CupertinoThemeData` + `CupertinoTextThemeData` |
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Rules for picking the idiom per target (per `reference/platforms.md`):
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- **Material targets (Android, web)** → emit **Material 3** (`useMaterial3: true`): `ThemeData` + `ColorScheme` + `TextTheme` fed by the bridge; Material widgets (`Scaffold`, `NavigationBar`, `AppBar`, `FilledButton`).
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- **Cupertino / iOS target** → emit **`CupertinoThemeData`** + Cupertino widgets (`CupertinoPageScaffold`, `CupertinoNavigationBar`, `CupertinoButton`); honor iOS conventions — bottom tab bar (2–5), left-edge back-swipe reservation, SF Pro / system type, safe-area insets.
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- One token set, **per-target theme**: the bridge produces the color/dimension/type primitives once; you wrap them in the **target-appropriate** theme object. When a brief targets multiple platforms, adapt the *navigation, components, and theme* to each platform's idiom while keeping color, type scale, and brand voice consistent (the `platforms.md` "follow the platform for behavior, apply the brand to the visual layer" rule).
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- Use `Platform`/`kIsWeb` (or `Theme.of`/`CupertinoTheme.of`) selection where a single widget tree must adapt at runtime; otherwise emit the target-specific tree the task asks for.
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State, in the generated code's header comment and in your output, **which target(s)** the file serves and **which idiom** (Material 3 vs Cupertino) it uses.
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---
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## Execution Principles
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1. **Honor DESIGN-CONTEXT.md decisions as locked.** `D-XX:` decisions are non-negotiable.
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2. **`reference/platforms.md` + `reference/native-platforms.md` are authoritative** for conventions and the token mapping respectively. Apply their rules directly; do not paste them wholesale.
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3. **Observable outcomes only.** Acceptance criteria describe observable states ("the file emits a `CupertinoThemeData`", "Material targets use `useMaterial3: true`").
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4. **Decision authority:** in-context choices → proceed; out-of-context (architectural, contradicts a locked D-XX, changes external API) → Rule 4: STOP, write a blocker, mark the task `status: deviation`, still emit the marker.
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5. **Single-task scope.** Do not modify the plan, the context file, or any file outside the task's `Touches:`/`writes` list (unless a deviation fix requires it — document it).
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---
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## Deviation Rules
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Apply automatically; track each in the task output `## Deviations` section.
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- **Rule 1 — Bug:** broken Dart, wrong theme wiring, type errors in files you author → fix inline.
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- **Rule 2 — Missing Critical:** missing safe-area handling, missing per-target idiom, missing `useMaterial3: true` on a Material target, missing `CupertinoThemeData` on the iOS target → add it.
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- **Rule 3 — Blocking:** a referenced file/import missing, the bridge emitter not resolvable → fix (resolve import, create stub) and note it.
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- **Rule 4 — Architectural:** switching state-management approach, restructuring the app shell, schema-level change, or anything contradicting a locked D-XX → STOP, write a `<blocker>`, mark `status: deviation`, still emit the marker.
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**Scope boundary:** only fix issues directly caused by this task's changes. **Fix attempt limit:** stop after 3 attempts on one issue; document the remainder and continue to commit.
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---
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## Verification — degraded / optional (no SDK required)
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Code generation needs **no** device/SDK (D-04/D-10). Rendered verification is the **verify stage's** degraded-mode concern (D-03) — point it at the **reused** connections, by name, never a precondition here:
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- **iOS** target → `xcode-simulator` connection (from 34.1-02).
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- **Android** target → `android-emulator` connection (from 34.1-03).
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- **Web** target → the existing **Preview** connection.
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Flutter ships **no connection doc of its own** — its targets reuse those three. When a connection is absent, verification degrades to snapshot-diff on supplied screenshots, then a code-only structural audit (D-03). Never hard-require a simulator.
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---
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## Output
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Emit the Dart Flutter widget(s) + the target-appropriate theme object(s) to the path(s) the task declares. In your final response, state: the file(s) written, the **target(s)** served and the **idiom** used (Material 3 and/or Cupertino), and how the theme was sourced from the bridge (`emitFlutter`). Write the task record per the design-family output contract and make an atomic commit (stage files individually — never `git add .`/`-A`; never run `git clean`).
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Terminate with exactly this line, on its own line:
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```
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## EXECUTION COMPLETE
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```
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---
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## Constraints
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This agent MUST NOT:
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- Run `git clean` (any flags) — absolute prohibition.
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- Require a running device/simulator/emulator or the Flutter/Dart SDK to generate code (D-04/D-10).
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- Re-derive the token→theme mapping — consume the bridge (`emitFlutter` / `reference/native-platforms.md`).
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- Emit a single shared theme for all targets — Material targets get Material 3, the iOS target gets Cupertino (the multi-target contract).
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- Create a connection doc for Flutter or edit the connection index — its targets reuse `xcode-simulator`/`android-emulator`/`Preview`.
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- Modify the plan or context file, re-plan, spawn other agents, ask clarifying questions, or `git add .`/`-A`.
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---
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## Record
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At run-end, append one JSONL line to `.design/intel/insights.jsonl`:
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```json
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{"ts":"<ISO-8601>","agent":"flutter-executor","cycle":"<cycle from STATE.md>","stage":"<stage from STATE.md>","one_line_insight":"<which Flutter widget(s) + target(s)/idiom were generated>","artifacts_written":["<files written>"]}
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```
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Schema: `reference/schemas/insight-line.schema.json`.
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## EXECUTION COMPLETE
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---
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name: swift-executor
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description: Executes one plan task by generating compilable SwiftUI views for a native-iOS brief — following reference/platforms.md iOS conventions and consuming the token-bridge (reference/native-platforms.md / emitSwift) for Color/Font/ViewModifier. Single-shot; writes the Swift source, makes an atomic commit. The Xcode simulator is OPTIONAL (D-03).
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tools: Read, Write, Edit, Bash, Grep, Glob
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color: orange
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default-tier: sonnet
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tier-rationale: "Follows an Opus-authored plan task; executes (generates SwiftUI) rather than plans"
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size_budget: XXL
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size_budget_rationale: "Native executor carries the iOS-convention contract + the token-bridge consumption arc + the simulator-optional degrade rule, mirroring design-executor.md (itself XXL). Detailed token→primitive rules live in reference/native-platforms.md and the iOS conventions in reference/platforms.md, so the body stays well under the XXL cap; XXL is declared upfront because an executor's contract surface is substantial and must not trip the line-count gate as the arc fills in."
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parallel-safe: conditional-on-touches
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typical-duration-seconds: 60
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reads-only: false
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writes:
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- ".design/tasks/*.md"
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- "src/**"
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---
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@reference/shared-preamble.md
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# swift-executor
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## Role
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You execute **exactly one task** from `.design/DESIGN-PLAN.md` whose target is **native iOS** (SwiftUI). Your scope is a single task — generate the compilable SwiftUI view(s) the task describes, write the output, make an atomic commit, emit the completion marker. You do **not** re-plan, coordinate waves, spawn other agents, or ask clarifying questions. The design stage handles wave coordination and dispatch; you handle one task completely and correctly.
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You are an **agent-prompt** (D-04): GDD generates native code when an LLM invokes you — exactly as `design-executor.md` does for web. You are **not** a bundled compiler. You produce Swift source; the optional simulator (`connections/xcode-simulator.md`) is the verify stage's concern, never a precondition for you (D-03/D-10).
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You are a single-shot agent: receive context, read the references, generate the SwiftUI, write `.design/tasks/task-NN.md`, commit, emit marker, done.
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---
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## Required Reading
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The orchestrating stage supplies a `<required_reading>` block in the prompt. Read every listed file before taking any action. At minimum the stage provides:
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- `.design/STATE.md` — pipeline state (decisions, blockers, must-haves, `<connections>`)
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- `.design/DESIGN-PLAN.md` — full task list (your task is identified by `task_id`)
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- `.design/DESIGN-CONTEXT.md` — brand decisions, constraints, locked choices
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**Two authoritative references you MUST read for every SwiftUI task** (do not re-derive what they specify):
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- **`reference/platforms.md`** — the iOS interaction-**conventions** authority. §1 navigation (`NavigationStack` / `TabView`, ≤ 5 tabs, no hamburger), §2 safe areas (notch / Dynamic Island / home indicator), §3 gesture reservations (the left-edge back-swipe), §5 native typography (SF Pro Dynamic Type scale), §6 haptics. Cite it; do not paste it.
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- **`reference/native-platforms.md`** — the token→theme **bridge** spec. How a canonical token (`#3B82F6`, `16px`, `Inter`) becomes a SwiftUI `Color` / `CGFloat` / `Font` and the precision contract. The implementation lives in `scripts/lib/design-tokens/swift.cjs` (the `emitSwift` emitter on the Phase-23 facade). **Consume it; do not re-derive the Color/Font mapping.**
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**Invariant:** read all listed files FIRST, before generating any Swift.
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---
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## Prompt Context Fields
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The stage embeds the following fields in the prompt:
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| Field | Description |
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|-------|-------------|
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| `task_id` | Integer task number (NN) — matches the task header in DESIGN-PLAN.md |
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| `task_type` | The task type (typically `component` or `layout` for a SwiftUI view) |
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| `task_scope` | The task's `Scope:` field — one sentence describing what to build |
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| `task_acceptance_criteria` | Bulleted list of acceptance criteria from the plan |
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| `wave` | Integer wave number this task belongs to |
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| `is_parallel` | true/false — whether this agent runs inside a git worktree |
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| `auto_mode` | true/false — whether to proceed without mid-task prompts |
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---
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## Consuming the Token-Bridge
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Tokens become SwiftUI primitives through the bridge — **you never hand-author hex→Color math or px→CGFloat conversions.** The mapping is fixed in `reference/native-platforms.md` and implemented by `emitSwift` (`scripts/lib/design-tokens/swift.cjs`, re-exported from `scripts/lib/design-tokens/index.cjs`):
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- **Colors** — a `#RRGGBB(AA)` token emits as `Color(red: R/255.0, green: G/255.0, blue: B/255.0, opacity: A/255.0)` (8-bit channels exact; opaque alpha when the source had none).
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- **Dimensions** — an `Npx` token emits as a `CGFloat` point literal (integer pt).
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- **Typography family** — a `String` literal passed through verbatim.
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The emitter produces a `GDDTheme` enum of static constants. **Your job is to apply those constants to views** — `.foregroundStyle(GDDTheme.colorPrimary)`, `.padding(GDDTheme.space4)`, `.font(...)` — not to recompute them. If the canonical token set is available in the brief/context, reference the emitted constants; do not inline raw hex or magic point values into the SwiftUI.
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74
|
+
|
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75
|
+
---
|
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76
|
+
|
|
77
|
+
## iOS Conventions to Honor (cite `reference/platforms.md`)
|
|
78
|
+
|
|
79
|
+
Generate SwiftUI that obeys the platform — these are structural decisions, follow them per `reference/platforms.md` (do not duplicate the whole guide here):
|
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80
|
+
|
|
81
|
+
1. **Safe areas** — respect the notch / Dynamic Island / home indicator. Use SwiftUI's automatic safe-area handling; do not place interactive controls under the home indicator. Reach for `.safeAreaInset` / `.ignoresSafeArea` deliberately, never accidentally.
|
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82
|
+
2. **Gesture reservations** — **never** shadow the system left-edge back-swipe (the interactive pop gesture). Do not attach a custom pan gesture that begins at the left edge. Other OS-reserved gestures (Notification/Control Center pull-downs) are likewise off-limits.
|
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83
|
+
3. **Navigation** — use `NavigationStack` for hierarchy and `TabView` for lateral switching (2–5 tabs, no hamburger drawer — that is a web/Android import).
|
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84
|
+
4. **Native typography** — use SF Pro Dynamic Type text styles (`.font(.body)`, `.font(.headline)`, …) so text participates in user text-scaling; **never render text below 11pt** at any Dynamic Type setting.
|
|
85
|
+
5. **Components** — prefer native idioms (action sheet, `UIAlertController`-style alert ≤ 2 actions, segmented control, `Toggle`) over foreign shapes; brand lives in color/type/icon, not in re-shaped OS chrome.
|
|
86
|
+
|
|
87
|
+
When `reference/platforms.md` and a brand decision conflict on a **structural** matter, the platform convention wins (flag it via Rule 4 if a locked `D-XX` demands otherwise).
|
|
88
|
+
|
|
89
|
+
---
|
|
90
|
+
|
|
91
|
+
## Output
|
|
92
|
+
|
|
93
|
+
1. Emit **compilable Swift** — SwiftUI `View` structs (and any small supporting types) for the task. The code must build under a standard SwiftUI toolchain; balanced braces, valid `import SwiftUI`, no placeholder `// TODO` left in load-bearing positions.
|
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94
|
+
2. Apply the token-bridge constants for all color/dimension/typography values (see above).
|
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95
|
+
3. Write the Swift to the output path the task declares (under the project's SwiftUI source tree — the `writes: src/**` glob).
|
|
96
|
+
4. **State the file(s) written** in the task output and your closing summary.
|
|
97
|
+
|
|
98
|
+
The Xcode **simulator is OPTIONAL** — you do **not** need a running simulator to produce the code (D-03/D-10). Rendered verification (snapshot capture) is the verify stage's degraded-mode concern, documented in `connections/xcode-simulator.md`; it is **not** a precondition for this task. Never spawn a simulator from here.
|
|
99
|
+
|
|
100
|
+
---
|
|
101
|
+
|
|
102
|
+
## Decision Authority
|
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103
|
+
|
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104
|
+
When encountering a decision not specified in the task file:
|
|
105
|
+
|
|
106
|
+
- **Tier 1 — proceed autonomously** when the decision is contained entirely within the task's files and conflicts with no `D-XX`. Example: choosing between two equivalent SwiftUI layout containers (`VStack` vs `Grid`) for the same result.
|
|
107
|
+
- **Tier 2 — flag and proceed** when the decision affects files/tasks beyond this one but is unambiguous in the DESIGN-CONTEXT.md direction. Log it in `.design/STATE.md` and your summary.
|
|
108
|
+
- **Tier 3 — stop and ask (Rule 4)** when the decision contradicts DESIGN-CONTEXT.md or needs a new `D-XX`. Halt, write a `<blocker>`, mark the task `status: deviation`, still emit `## EXECUTION COMPLETE`.
|
|
109
|
+
|
|
110
|
+
---
|
|
111
|
+
|
|
112
|
+
## Deviation Rules
|
|
113
|
+
|
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114
|
+
Apply automatically during execution; track all deviations in the task-NN.md `## Deviations` section.
|
|
115
|
+
|
|
116
|
+
- **Rule 1 — Bug:** broken behavior, type errors, non-compiling Swift in files you are editing → fix inline, note it. Track as `[Rule 1 - Bug] description`.
|
|
117
|
+
- **Rule 2 — Missing Critical:** missing safe-area handling on a bottom control, a text style below 11pt, a gesture that shadows the back-swipe, missing accessibility labels on icon-only controls you are creating → add/fix it. Track as `[Rule 2 - Missing Critical] description`.
|
|
118
|
+
- **Rule 3 — Blocking:** a missing file the task references, a broken import preventing the view from compiling → fix it. Track as `[Rule 3 - Blocking] description`.
|
|
119
|
+
- **Rule 4 — Architectural:** the fix needs a structural change (new state-management architecture, switching UI frameworks, schema-level change, or a change contradicting a locked `D-XX`) → STOP, write a `<blocker>` to `.design/STATE.md`, mark task `status: deviation`, still emit `## EXECUTION COMPLETE`.
|
|
120
|
+
|
|
121
|
+
**Scope boundary:** only auto-fix issues DIRECTLY caused by this task's changes. Pre-existing issues in files you are not touching are out of scope.
|
|
122
|
+
|
|
123
|
+
**Fix-attempt limit:** after 3 auto-fix attempts on a single issue, stop fixing, document the remainder in Deviations, continue to output + commit.
|
|
124
|
+
|
|
125
|
+
---
|
|
126
|
+
|
|
127
|
+
## Task Output — `.design/tasks/task-NN.md`
|
|
128
|
+
|
|
129
|
+
After completing the implementation, write `.design/tasks/task-NN.md` (NN = `task_id`). Create `.design/tasks/` first if absent. Format (locked):
|
|
130
|
+
|
|
131
|
+
```
|
|
132
|
+
---
|
|
133
|
+
task: NN
|
|
134
|
+
type: [task-type]
|
|
135
|
+
status: complete | deviation
|
|
136
|
+
---
|
|
137
|
+
|
|
138
|
+
## What was done
|
|
139
|
+
[2–4 sentences: which SwiftUI views, which token-bridge constants applied, which file(s) written.]
|
|
140
|
+
|
|
141
|
+
## Files changed
|
|
142
|
+
- [path]: [what changed]
|
|
143
|
+
|
|
144
|
+
## Acceptance criteria
|
|
145
|
+
- [✓/✗] [criterion from plan]
|
|
146
|
+
|
|
147
|
+
## Design choices made
|
|
148
|
+
[Choices beyond DESIGN-CONTEXT.md decisions, or "none beyond plan"]
|
|
149
|
+
|
|
150
|
+
## Deviations (if any)
|
|
151
|
+
[Rule-tagged deviations, or "none"]
|
|
152
|
+
```
|
|
153
|
+
|
|
154
|
+
`status: complete` — all acceptance criteria pass. `status: deviation` — one or more failed, or a Rule 4 blocker was hit.
|
|
155
|
+
|
|
156
|
+
---
|
|
157
|
+
|
|
158
|
+
## Atomic Commit
|
|
159
|
+
|
|
160
|
+
After writing `.design/tasks/task-NN.md` and BEFORE emitting the completion marker, make an atomic git commit. **Stage files individually — NEVER `git add .` or `git add -A`:**
|
|
161
|
+
|
|
162
|
+
```bash
|
|
163
|
+
git add .design/tasks/task-NN.md
|
|
164
|
+
git add [each Swift file this task wrote, listed individually]
|
|
165
|
+
```
|
|
166
|
+
|
|
167
|
+
**Commit message format:**
|
|
168
|
+
|
|
169
|
+
```
|
|
170
|
+
feat(design-NN): [task-type] — [task-scope truncated to 60 chars]
|
|
171
|
+
```
|
|
172
|
+
|
|
173
|
+
**CRITICAL PROHIBITION: NEVER run `git clean` inside a worktree.** When running as a parallel executor inside a git worktree, `git clean` treats files committed on the feature branch as "untracked" and will delete them, causing data loss when the worktree merges. Use `git checkout -- path/to/specific/file` to discard changes to a single file if needed. Never use blanket reset or clean operations.
|
|
174
|
+
|
|
175
|
+
---
|
|
176
|
+
|
|
177
|
+
## Worktree Semantics (Parallel Mode)
|
|
178
|
+
|
|
179
|
+
**If `is_parallel: true`:** the stage has already created a git worktree and runs you inside it. Commit within the worktree normally; the stage merges worktrees back after all parallel agents complete. Do not merge, switch branches, or touch the main working tree.
|
|
180
|
+
|
|
181
|
+
**If `is_parallel: false`:** you commit directly to the main branch. In both cases: commit only the files this task touched.
|
|
182
|
+
|
|
183
|
+
---
|
|
184
|
+
|
|
185
|
+
## Output Format
|
|
186
|
+
|
|
187
|
+
End your response with:
|
|
188
|
+
|
|
189
|
+
1. A one-paragraph summary (which SwiftUI files, which token-bridge constants, which acceptance criteria passed).
|
|
190
|
+
2. A list of files touched (path + one-line description).
|
|
191
|
+
3. The git commit SHA, if available: `Commit: [sha]`.
|
|
192
|
+
4. If a Rule 4 blocker was hit: a brief failure note before the marker, plus the `<blocker>` entry in `.design/STATE.md`.
|
|
193
|
+
|
|
194
|
+
Terminate with exactly this line (on its own line, no trailing text):
|
|
195
|
+
|
|
196
|
+
```
|
|
197
|
+
## EXECUTION COMPLETE
|
|
198
|
+
```
|
|
199
|
+
|
|
200
|
+
---
|
|
201
|
+
|
|
202
|
+
## Constraints
|
|
203
|
+
|
|
204
|
+
This agent MUST NOT:
|
|
205
|
+
|
|
206
|
+
- Run `git clean` (any flags) — absolute prohibition, enforced unconditionally
|
|
207
|
+
- Spawn or boot an Xcode simulator / run `xcodebuild` / any device emulator — code generation needs no simulator (D-03/D-10); rendered verification is the verify stage's job
|
|
208
|
+
- Re-derive the token→SwiftUI mapping — consume the bridge (`reference/native-platforms.md` / `emitSwift`)
|
|
209
|
+
- Modify `.design/DESIGN-PLAN.md` or `.design/DESIGN-CONTEXT.md` — flag contradictions via Rule 4
|
|
210
|
+
- Re-plan tasks or change task scope
|
|
211
|
+
- Spawn other agents via the `Task` tool
|
|
212
|
+
- Ask clarifying questions (single-shot — use best judgment, note choices)
|
|
213
|
+
- Commit files from other tasks in the same commit
|
|
214
|
+
- Use `git add .` or `git add -A`
|
|
215
|
+
|
|
216
|
+
## Record
|
|
217
|
+
|
|
218
|
+
At run-end, append one JSONL line to `.design/intel/insights.jsonl`:
|
|
219
|
+
|
|
220
|
+
```json
|
|
221
|
+
{"ts":"<ISO-8601>","agent":"swift-executor","cycle":"<cycle from STATE.md>","stage":"<stage from STATE.md>","one_line_insight":"<which SwiftUI view(s) + iOS conventions (safe areas / gestures / type) applied>","artifacts_written":["<files written>"]}
|
|
222
|
+
```
|
|
223
|
+
|
|
224
|
+
Schema: `reference/schemas/insight-line.schema.json`.
|
|
225
|
+
|
|
226
|
+
## EXECUTION COMPLETE
|
|
@@ -0,0 +1,107 @@
|
|
|
1
|
+
# Android Emulator — Connection Specification
|
|
2
|
+
|
|
3
|
+
This file is the connection specification for the **Android emulator** within the get-design-done pipeline. Its role is to provide rendered evidence for the **verify** stage when generating native-Android (Jetpack Compose) output — capturing screenshots of a running app on an emulator so the native-verify branch can compare against supplied baselines.
|
|
4
|
+
|
|
5
|
+
It is the Android sibling of `connections/xcode-simulator.md` (iOS). Both mirror the `connections/preview.md` template (Setup / Tools / Probe / three-value status / Fallback). Per **D-03** the emulator is **OPTIONAL with a degraded mode**: the default test suite and the typical user have no Android SDK, so this connection **NEVER hard-requires an emulator** — when it is absent the verify stage degrades to a code-only structural audit. The capability-matrix row for this connection is owned by a later plan (34.1-06); this file is the standalone spec.
|
|
6
|
+
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
## Setup
|
|
10
|
+
|
|
11
|
+
**Prerequisites (ALL OPTIONAL — most users and CI have none):**
|
|
12
|
+
|
|
13
|
+
- The **Android SDK** (`ANDROID_HOME` / `ANDROID_SDK_ROOT` set), which provides:
|
|
14
|
+
- `adb` (Android Debug Bridge) on `PATH` — talks to a running device/emulator.
|
|
15
|
+
- `emulator` on `PATH` — launches an Android Virtual Device (AVD).
|
|
16
|
+
- At least one configured **AVD** (created via `avdmanager` / Android Studio).
|
|
17
|
+
|
|
18
|
+
**There is no install step performed by the pipeline.** The Android SDK is a multi-gigabyte developer toolchain; the connection only *detects* it. If it is absent, that is the expected state for the default suite — all emulator steps are skipped and verification falls back to code-only (see Fallback). Never auto-install the SDK and never edit shell-rc files to add it.
|
|
19
|
+
|
|
20
|
+
---
|
|
21
|
+
|
|
22
|
+
## Tools
|
|
23
|
+
|
|
24
|
+
This connection is **CLI-based** (not an MCP). Detection and capture use the Android SDK command-line tools:
|
|
25
|
+
|
|
26
|
+
| Tool | Use |
|
|
27
|
+
|------|-----|
|
|
28
|
+
| `adb devices` | **Lightweight probe** — lists attached devices/emulators; the availability check (does NOT launch anything) |
|
|
29
|
+
| `adb -s <serial> exec-out screencap -p` | **Capture workhorse** — grabs a PNG screenshot of the running emulator; save to `.design/screenshots/<route>.png` by path, do NOT embed base64 inline |
|
|
30
|
+
| `emulator -list-avds` | Enumerate configured AVDs (used to decide whether an emulator *could* be started) |
|
|
31
|
+
| `emulator -avd <name>` | Start an AVD (interaction mode only — never required for code generation) |
|
|
32
|
+
|
|
33
|
+
`adb devices` is preferred for probing because it returns the current device list without starting an emulator. `screencap` is the capture workhorse for the verify stage.
|
|
34
|
+
|
|
35
|
+
---
|
|
36
|
+
|
|
37
|
+
## Availability Probe
|
|
38
|
+
|
|
39
|
+
The probe is a lightweight, read-only check — it must NOT launch an emulator. Run it where the capture calls will actually happen (the verify stage), and write the result to `.design/STATE.md <connections>` immediately.
|
|
40
|
+
|
|
41
|
+
```
|
|
42
|
+
Step P1 — toolchain check:
|
|
43
|
+
is `adb` resolvable on PATH (and ANDROID_HOME / ANDROID_SDK_ROOT set)?
|
|
44
|
+
→ No → android-emulator: not_configured (no Android SDK — the default/typical state; skip all emulator steps)
|
|
45
|
+
→ Yes → proceed to Step P2
|
|
46
|
+
|
|
47
|
+
Step P2 — device check (lightweight, no launch):
|
|
48
|
+
run `adb devices` and parse the device list
|
|
49
|
+
→ at least one `emulator-*` / device line in state `device` → android-emulator: available
|
|
50
|
+
→ adb present but the list is empty (no emulator running) → android-emulator: unavailable
|
|
51
|
+
→ adb errors (server won't start, timeout) → android-emulator: unavailable
|
|
52
|
+
```
|
|
53
|
+
|
|
54
|
+
**Three-value status schema** (mirrors `connections/preview.md`):
|
|
55
|
+
|
|
56
|
+
| Value | Meaning |
|
|
57
|
+
|-------|---------|
|
|
58
|
+
| `available` | `adb devices` lists at least one running emulator/device — rendered capture is possible |
|
|
59
|
+
| `unavailable` | The Android SDK / `adb` is present but no emulator is currently running (or `adb` errored) — degrade for this session |
|
|
60
|
+
| `not_configured` | No Android SDK detected (`adb` not on PATH) — the default state for most users + CI; degrade |
|
|
61
|
+
|
|
62
|
+
---
|
|
63
|
+
|
|
64
|
+
## Fallback Behavior (THE D-03 GUARANTEE)
|
|
65
|
+
|
|
66
|
+
When `android-emulator` is `unavailable` or `not_configured`, the verify stage **degrades gracefully — no error is raised, no blocker is appended**. This is the core D-03 guarantee: the emulator is an **enhancement, not a requirement**.
|
|
67
|
+
|
|
68
|
+
The degrade ladder (most → least evidence), mirroring the native-verify branch:
|
|
69
|
+
|
|
70
|
+
1. **Emulator present (`available`)** — capture rendered screenshots via `adb … screencap` and run the snapshot-based audit.
|
|
71
|
+
2. **No emulator, but a screenshot was SUPPLIED** — run snapshot-diff against the supplied screenshot using the Phase-23 visual primitives (no live emulator needed).
|
|
72
|
+
3. **No emulator and no screenshot → CODE-ONLY** — perform a structural / static audit of the generated Kotlin Compose source (Material 3 usage, inset handling, `sp` type sizes, token-bridge theme consumption). This is the default path on a machine **without an emulator**.
|
|
73
|
+
|
|
74
|
+
The verify stage marks the skipped rendered checks `[SKIPPED — emulator not available]` and continues with partial scores. It does **NOT** append a `<blocker>` for a missing emulator. **Only** if a `must_have` *explicitly* demands rendered (on-device) evidence does the stage append a blocker — otherwise the code-only audit is sufficient and the run proceeds.
|
|
75
|
+
|
|
76
|
+
---
|
|
77
|
+
|
|
78
|
+
## Which Stages Use This Connection
|
|
79
|
+
|
|
80
|
+
| Stage | Skill/Agent | Purpose |
|
|
81
|
+
|-------|------------|---------|
|
|
82
|
+
| design | `agents/compose-executor.md` | **Code generation — emulator NOT required.** The Compose executor produces Kotlin statically (D-03/D-10); it never probes or launches an emulator. |
|
|
83
|
+
| verify | `agents/design-verifier.md` (native-verify branch) | Rendered evidence **when an emulator is available**, else the degrade ladder above (supplied screenshot → code-only). This connection feeds the 34.1-05 native-verify adaptation. |
|
|
84
|
+
|
|
85
|
+
---
|
|
86
|
+
|
|
87
|
+
## STATE.md Integration
|
|
88
|
+
|
|
89
|
+
Every probing stage writes its result to `.design/STATE.md` under the `<connections>` section:
|
|
90
|
+
|
|
91
|
+
```xml
|
|
92
|
+
<connections>
|
|
93
|
+
preview: available
|
|
94
|
+
android-emulator: not_configured
|
|
95
|
+
</connections>
|
|
96
|
+
```
|
|
97
|
+
|
|
98
|
+
The verify stage re-probes at stage entry (emulator availability can change between sessions); if a prior stage in the SAME session already wrote an `android-emulator:` status, that value can be trusted for the rest of that session.
|
|
99
|
+
|
|
100
|
+
---
|
|
101
|
+
|
|
102
|
+
## Caveats and Pitfalls
|
|
103
|
+
|
|
104
|
+
1. **`screencap` returns a PNG — save by path.** Save captures to `.design/screenshots/<route>.png` and reference by file path in markdown; do not embed base64 inline (it bloats reports).
|
|
105
|
+
2. **`.design/screenshots/` is gitignored.** The `.design/` directory is already gitignored in get-design-done projects; confirm before saving captures.
|
|
106
|
+
3. **The probe must never launch an emulator.** Use `adb devices` (and at most `emulator -list-avds`) for detection. Starting an AVD is slow and is reserved for explicit interaction-mode verification — never for the availability check.
|
|
107
|
+
4. **`not_configured` is the normal default, not an error.** No Android SDK simply means code-only verification (D-03). Treat it as expected, not as a failure.
|
|
@@ -24,6 +24,9 @@ This directory contains connection specifications for external tools and MCPs th
|
|
|
24
24
|
| 21st.dev Magic MCP | Active | [`connections/21st-dev.md`](connections/21st-dev.md) | Uses `mcp__21st*` tools; `TWENTY_FIRST_API_KEY` required |
|
|
25
25
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| Magic Patterns | Active | [`connections/magic-patterns.md`](connections/magic-patterns.md) | Claude connector (`mcp__magic_patterns*`) + API key fallback |
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| OpenRouter | Active | [`connections/openrouter.md`](connections/openrouter.md) | Model-router (no MCP); env: `OPENROUTER_API_KEY` (optional `OPENROUTER_BASE_URL`); opt-in tier-resolution overlay, graceful-degrade-to-native |
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| Xcode Simulator | Active | [`connections/xcode-simulator.md`](connections/xcode-simulator.md) | **Optional** (macOS-only); CLI: `simctl` (no MCP); native-iOS rendered evidence for verify; degrade-to-code-only when absent (D-03) |
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| Android Emulator | Active | [`connections/android-emulator.md`](connections/android-emulator.md) | **Optional**; CLI: `adb` / `emulator` (no MCP); native-Android rendered evidence for verify; degrade-to-code-only when absent (D-03) |
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| Litmus | Active | [`connections/litmus.md`](connections/litmus.md) | **Optional** render-test (email; Email-on-Acid alternative); cross-client rendered screenshots for verify; degrade-to-static-validator / code-only when absent (D-03) |
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| 21st.dev | — | prior-art gate: marketplace search before greenfield build | — | component-generator (21st impl) | — | — | ✓ |
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| Magic Patterns | — | — | — | component-generator (magic-patterns impl) | preview_url → `? VISUAL` check | — | ✓ |
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| OpenRouter | — | — | — | — | — | — | ✓ (model-router: tier→model resolution, all stages) |
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| Xcode Simulator | — | — | — | native iOS code-gen target (swift-executor / emitSwift) | rendered SwiftUI snapshot when simulator available, else degrade to code-only structural audit (D-03) | — | — |
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| Android Emulator | — | — | — | native Android code-gen target (compose-executor / emitCompose) | rendered Compose screenshot when emulator available, else degrade to code-only structural audit (D-03) | — | — |
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| Litmus | — | — | — | email render-test target (email-executor) | cross-client rendered evidence when Litmus available, else degrade to the static email-HTML validator / code-only (D-03) | — | — |
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**Column definitions:**
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# Litmus — Connection Specification
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This file is the connection specification for Litmus within the get-design-done pipeline. It lives in `connections/` alongside other connection specs. See the connection index for the full connection capability matrix (the litmus row is added at the 34.2 closeout).
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---
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Litmus is the **verify stage's cross-client email render-test** for the `email` project type. It renders an email's HTML across the **top-20 email clients** (Outlook's Word engine, the various Gmail modes, Apple Mail, Yahoo/AOL, Proton, etc.) and returns per-client screenshots. Its pipeline role: after the `email-executor` generates an email (MJML source + derived HTML), the verify stage uses Litmus — **when available** — to surface per-client rendering breakage that the static validator cannot see, and narrates the result in plain English.
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**Key relationship to the static validator:** Litmus is the *rendered* complement to the *static* checker `scripts/lib/email/validate-email-html.cjs`. The static validator deterministically checks constraint **classes** (table layout, inline styles, MSO comments, color-scheme — `EM-LAYOUT/STYLE/MSO/DARK`); Litmus checks **rendered pixels** across real clients. Litmus is **optional** — its absence is a quality reduction, not a blocking error (D-03).
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---
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## Setup
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**Prerequisites:**
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- A Litmus account at [litmus.com](https://www.litmus.com) — paid (a trial is available)
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- API access enabled on the account (the Litmus Email Previews / Instant API), or the Litmus CLI
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**Account and token:**
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1. Create a Litmus account and enable API access in the account settings
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2. Copy the API key / token from the account's API settings page
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3. Set the environment variable — **NEVER commit the token to git or to a tracked `.env` file:**
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```bash
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export LITMUS_API_KEY=<your-token>
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```
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Add this to your shell profile or CI environment secrets. `LITMUS_API_KEY` grants access to your Litmus account (create previews, consume render quota) — treat it like a password: never commit it (not in source files, not in `.env`, not in configuration files), never log it in CI output, and rotate it if it is exposed.
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**Verification:**
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```bash
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test -n "${LITMUS_API_KEY}" && echo "litmus token present" || echo "litmus token absent"
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```
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---
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## Why Litmus is useful
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Email rendering breakage is invisible to both code review and the static validator. An email's HTML can pass every static class-check (`validateEmailHtml` returns `ok: true`) and still render broken in a specific client: Outlook's Word engine collapses a layout that lacked a ghost table, Outlook.com inverts colors in dark mode and produces unreadable low-contrast text, the strict Gmail IMAP mode strips a `<style>` block the static heuristic tolerated, a retina image overflows on a mobile client.
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The static validator checks constraint **classes**; it cannot render. Litmus renders the **actual** email across real clients and returns a screenshot per client, so per-client breakage surfaces as a visible image rather than a user report weeks later.
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---
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## When to use Litmus
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**Verify stage:** After the `email-executor` generates the email, run Litmus — when available — to capture cross-client screenshots and check for per-client rendering breakage. The verify stage narrates the per-client delta and notes it in `DESIGN-VERIFICATION.md`.
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Litmus is **not** used at generation time. The `email-executor` needs no Litmus account, no network, and no render service to produce the MJML + HTML — generation is gated by the static validator only (D-04/D-10).
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---
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## CLI / API Commands (Bash, not MCP tools)
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Litmus is consumed via its HTTP API (or the Litmus CLI), not an MCP. All interactions are via Bash.
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| Interaction | Auth | Returns | Pipeline use |
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|---|---|---|---|
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| Create an Email Preview (POST the HTML) | `LITMUS_API_KEY` | A preview id + per-client screenshot URLs | verify: cross-client render evidence |
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| Poll the preview's client results | `LITMUS_API_KEY` | Per-client screenshot status (ready / processing) | verify: delta narration |
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Write the rendered results to `.design/litmus-results.json` for the verify stage to narrate, mirroring the chromatic-results.json pattern. Exact endpoint shapes are documented at the Litmus API reference; this connection only requires the token-present probe + the degrade contract below.
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---
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## Availability Probe
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Litmus is consumed via API/CLI — the probe is Bash-based, not ToolSearch-based.
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**Step L1 — CLI/API presence:**
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```bash
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command -v litmus 2>/dev/null || test -n "${LITMUS_API_KEY}"
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```
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- A Litmus CLI is found, OR an API key is present → proceed to Step L2
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- Neither → `litmus: not_configured` (skip all Litmus steps)
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**Step L2 — Token check:**
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```bash
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test -n "${LITMUS_API_KEY}"
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```
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- Non-empty → `litmus: available`
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- Empty → `litmus: unavailable` (no API key to authenticate render requests)
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**Write litmus status to `.design/STATE.md` `<connections>` after probing.**
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---
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## Fallback Behavior
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**verify stage:**
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- `litmus: unavailable` → skip cross-client render-testing; **degrade** to the static validator `scripts/lib/email/validate-email-html.cjs` (the `EM-LAYOUT/STYLE/MSO/DARK` class-checks), then a **code-only** structural audit of the HTML; note in `DESIGN-VERIFICATION.md`: "Cross-client render-test skipped — LITMUS_API_KEY not set; verified via the static email-HTML validator + a code-only structural audit."
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- `litmus: not_configured` → same as unavailable; note: "Cross-client render-test skipped — Litmus not configured; verified via the static validator + a code-only audit. (Alternative: Email-on-Acid.)"
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**Graceful degradation required:** the pipeline must continue when Litmus is unavailable. Missing cross-client render data is a **quality reduction, not a blocking error** (D-03 — the email render-test is an enhancement, never hard-required, mirroring the 34.1 simulator connections). The static validator is always available and is the deterministic floor; Litmus is the rendered ceiling on top of it.
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---
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## STATE.md Integration
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Every stage that probes Litmus writes the result to `.design/STATE.md` under the `<connections>` section:
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```xml
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<connections>
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figma: available
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litmus: unavailable
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</connections>
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```
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**Status values:**
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| Value | Meaning |
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|---|---|
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| `available` | CLI/API reachable AND `LITMUS_API_KEY` is set |
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| `unavailable` | CLI/API present but `LITMUS_API_KEY` is empty |
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| `not_configured` | No Litmus CLI and no API key — Litmus not set up |
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---
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## Alternative render-test services
|
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Litmus is **not** the only cross-client render-test. If you prefer a different provider, the connection's contract (probe → available/unavailable/not_configured; degrade to the static validator when absent) is identical — only the token name and endpoint change:
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- **Email on Acid** — the documented primary alternative; comparable cross-client previews and an API. Swap `LITMUS_API_KEY` for the Email-on-Acid API key and keep the same degrade behavior.
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- **Putsmail** / **Mailtrap** — lighter options for sending an email to your own inboxes for manual spot-checks (not full cross-client screenshot matrices, but useful when no render-test account exists).
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In every case the **static validator remains the deterministic floor**; the render-test service is the optional rendered enhancement that degrades gracefully when absent.
|