@headless-three/renderer 0.1.9 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (244) hide show
  1. package/README.md +44 -290
  2. package/dist/gpu-output.d.ts +81 -0
  3. package/dist/gpu-output.d.ts.map +1 -0
  4. package/dist/gpu-output.js +53 -0
  5. package/dist/gpu-output.js.map +1 -0
  6. package/dist/index.d.ts +26 -770
  7. package/dist/index.d.ts.map +1 -1
  8. package/dist/index.js +30 -6226
  9. package/dist/index.js.map +1 -1
  10. package/dist/index.part-001.d.ts +95 -0
  11. package/dist/index.part-001.d.ts.map +1 -0
  12. package/dist/index.part-001.js +273 -0
  13. package/dist/index.part-001.js.map +1 -0
  14. package/dist/index.part-002.d.ts +69 -0
  15. package/dist/index.part-002.d.ts.map +1 -0
  16. package/dist/index.part-002.js +211 -0
  17. package/dist/index.part-002.js.map +1 -0
  18. package/dist/index.part-003.d.ts +105 -0
  19. package/dist/index.part-003.d.ts.map +1 -0
  20. package/dist/index.part-003.js +270 -0
  21. package/dist/index.part-003.js.map +1 -0
  22. package/dist/index.part-004.d.ts +78 -0
  23. package/dist/index.part-004.d.ts.map +1 -0
  24. package/dist/index.part-004.js +390 -0
  25. package/dist/index.part-004.js.map +1 -0
  26. package/dist/index.part-005.d.ts +75 -0
  27. package/dist/index.part-005.d.ts.map +1 -0
  28. package/dist/index.part-005.js +236 -0
  29. package/dist/index.part-005.js.map +1 -0
  30. package/dist/index.part-006.d.ts +105 -0
  31. package/dist/index.part-006.d.ts.map +1 -0
  32. package/dist/index.part-006.js +262 -0
  33. package/dist/index.part-006.js.map +1 -0
  34. package/dist/index.part-007.d.ts +112 -0
  35. package/dist/index.part-007.d.ts.map +1 -0
  36. package/dist/index.part-007.js +358 -0
  37. package/dist/index.part-007.js.map +1 -0
  38. package/dist/index.part-008.d.ts +238 -0
  39. package/dist/index.part-008.d.ts.map +1 -0
  40. package/dist/index.part-008.js +454 -0
  41. package/dist/index.part-008.js.map +1 -0
  42. package/dist/index.part-009.d.ts +46 -0
  43. package/dist/index.part-009.d.ts.map +1 -0
  44. package/dist/index.part-009.js +379 -0
  45. package/dist/index.part-009.js.map +1 -0
  46. package/dist/index.part-010.d.ts +23 -0
  47. package/dist/index.part-010.d.ts.map +1 -0
  48. package/dist/index.part-010.js +245 -0
  49. package/dist/index.part-010.js.map +1 -0
  50. package/dist/index.part-011.d.ts +21 -0
  51. package/dist/index.part-011.d.ts.map +1 -0
  52. package/dist/index.part-011.js +361 -0
  53. package/dist/index.part-011.js.map +1 -0
  54. package/dist/index.part-012.d.ts +115 -0
  55. package/dist/index.part-012.d.ts.map +1 -0
  56. package/dist/index.part-012.js +298 -0
  57. package/dist/index.part-012.js.map +1 -0
  58. package/dist/index.part-013.d.ts +37 -0
  59. package/dist/index.part-013.d.ts.map +1 -0
  60. package/dist/index.part-013.js +341 -0
  61. package/dist/index.part-013.js.map +1 -0
  62. package/dist/index.part-014.d.ts +43 -0
  63. package/dist/index.part-014.d.ts.map +1 -0
  64. package/dist/index.part-014.js +441 -0
  65. package/dist/index.part-014.js.map +1 -0
  66. package/dist/index.part-015.d.ts +45 -0
  67. package/dist/index.part-015.d.ts.map +1 -0
  68. package/dist/index.part-015.js +432 -0
  69. package/dist/index.part-015.js.map +1 -0
  70. package/dist/index.part-016.d.ts +55 -0
  71. package/dist/index.part-016.d.ts.map +1 -0
  72. package/dist/index.part-016.js +382 -0
  73. package/dist/index.part-016.js.map +1 -0
  74. package/dist/index.part-017.d.ts +55 -0
  75. package/dist/index.part-017.d.ts.map +1 -0
  76. package/dist/index.part-017.js +436 -0
  77. package/dist/index.part-017.js.map +1 -0
  78. package/dist/index.part-018.d.ts +34 -0
  79. package/dist/index.part-018.d.ts.map +1 -0
  80. package/dist/index.part-018.js +365 -0
  81. package/dist/index.part-018.js.map +1 -0
  82. package/dist/index.part-019.d.ts +29 -0
  83. package/dist/index.part-019.d.ts.map +1 -0
  84. package/dist/index.part-019.js +261 -0
  85. package/dist/index.part-019.js.map +1 -0
  86. package/dist/index.part-020.d.ts +37 -0
  87. package/dist/index.part-020.d.ts.map +1 -0
  88. package/dist/index.part-020.js +388 -0
  89. package/dist/index.part-020.js.map +1 -0
  90. package/dist/index.part-021.d.ts +10 -0
  91. package/dist/index.part-021.d.ts.map +1 -0
  92. package/dist/index.part-021.js +142 -0
  93. package/dist/index.part-021.js.map +1 -0
  94. package/dist/loaders.d.ts +27 -91
  95. package/dist/loaders.d.ts.map +1 -1
  96. package/dist/loaders.js +22 -855
  97. package/dist/loaders.js.map +1 -1
  98. package/dist/loaders.part-001.d.ts +163 -0
  99. package/dist/loaders.part-001.d.ts.map +1 -0
  100. package/dist/loaders.part-001.js +277 -0
  101. package/dist/loaders.part-001.js.map +1 -0
  102. package/dist/loaders.part-002.d.ts +33 -0
  103. package/dist/loaders.part-002.d.ts.map +1 -0
  104. package/dist/loaders.part-002.js +511 -0
  105. package/dist/loaders.part-002.js.map +1 -0
  106. package/dist/loaders.part-003.d.ts +23 -0
  107. package/dist/loaders.part-003.d.ts.map +1 -0
  108. package/dist/loaders.part-003.js +138 -0
  109. package/dist/loaders.part-003.js.map +1 -0
  110. package/dist/materials.d.ts +33 -49
  111. package/dist/materials.d.ts.map +1 -1
  112. package/dist/materials.js +39 -4339
  113. package/dist/materials.js.map +1 -1
  114. package/dist/materials.part-001.d.ts +153 -0
  115. package/dist/materials.part-001.d.ts.map +1 -0
  116. package/dist/materials.part-001.js +347 -0
  117. package/dist/materials.part-001.js.map +1 -0
  118. package/dist/materials.part-002.d.ts +46 -0
  119. package/dist/materials.part-002.d.ts.map +1 -0
  120. package/dist/materials.part-002.js +299 -0
  121. package/dist/materials.part-002.js.map +1 -0
  122. package/dist/materials.part-003.d.ts +14 -0
  123. package/dist/materials.part-003.d.ts.map +1 -0
  124. package/dist/materials.part-003.js +438 -0
  125. package/dist/materials.part-003.js.map +1 -0
  126. package/dist/materials.part-004.d.ts +30 -0
  127. package/dist/materials.part-004.d.ts.map +1 -0
  128. package/dist/materials.part-004.js +464 -0
  129. package/dist/materials.part-004.js.map +1 -0
  130. package/dist/materials.part-005.d.ts +38 -0
  131. package/dist/materials.part-005.d.ts.map +1 -0
  132. package/dist/materials.part-005.js +366 -0
  133. package/dist/materials.part-005.js.map +1 -0
  134. package/dist/materials.part-006.d.ts +18 -0
  135. package/dist/materials.part-006.d.ts.map +1 -0
  136. package/dist/materials.part-006.js +391 -0
  137. package/dist/materials.part-006.js.map +1 -0
  138. package/dist/materials.part-007.d.ts +24 -0
  139. package/dist/materials.part-007.d.ts.map +1 -0
  140. package/dist/materials.part-007.js +467 -0
  141. package/dist/materials.part-007.js.map +1 -0
  142. package/dist/materials.part-008.d.ts +95 -0
  143. package/dist/materials.part-008.d.ts.map +1 -0
  144. package/dist/materials.part-008.js +404 -0
  145. package/dist/materials.part-008.js.map +1 -0
  146. package/dist/materials.part-009.d.ts +89 -0
  147. package/dist/materials.part-009.d.ts.map +1 -0
  148. package/dist/materials.part-009.js +412 -0
  149. package/dist/materials.part-009.js.map +1 -0
  150. package/dist/materials.part-010.d.ts +46 -0
  151. package/dist/materials.part-010.d.ts.map +1 -0
  152. package/dist/materials.part-010.js +375 -0
  153. package/dist/materials.part-010.js.map +1 -0
  154. package/dist/materials.part-011.d.ts +25 -0
  155. package/dist/materials.part-011.d.ts.map +1 -0
  156. package/dist/materials.part-011.js +435 -0
  157. package/dist/materials.part-011.js.map +1 -0
  158. package/dist/materials.part-012.d.ts +15 -0
  159. package/dist/materials.part-012.d.ts.map +1 -0
  160. package/dist/materials.part-012.js +229 -0
  161. package/dist/materials.part-012.js.map +1 -0
  162. package/dist/scene.d.ts +19 -279
  163. package/dist/scene.d.ts.map +1 -1
  164. package/dist/scene.js +21 -3931
  165. package/dist/scene.js.map +1 -1
  166. package/dist/scene.part-001.d.ts +375 -0
  167. package/dist/scene.part-001.d.ts.map +1 -0
  168. package/dist/scene.part-001.js +20 -0
  169. package/dist/scene.part-001.js.map +1 -0
  170. package/dist/scene.part-002.d.ts +28 -0
  171. package/dist/scene.part-002.d.ts.map +1 -0
  172. package/dist/scene.part-002.js +311 -0
  173. package/dist/scene.part-002.js.map +1 -0
  174. package/dist/scene.part-003.d.ts +26 -0
  175. package/dist/scene.part-003.d.ts.map +1 -0
  176. package/dist/scene.part-003.js +384 -0
  177. package/dist/scene.part-003.js.map +1 -0
  178. package/dist/scene.part-004.d.ts +24 -0
  179. package/dist/scene.part-004.d.ts.map +1 -0
  180. package/dist/scene.part-004.js +287 -0
  181. package/dist/scene.part-004.js.map +1 -0
  182. package/dist/scene.part-005.d.ts +37 -0
  183. package/dist/scene.part-005.d.ts.map +1 -0
  184. package/dist/scene.part-005.js +350 -0
  185. package/dist/scene.part-005.js.map +1 -0
  186. package/dist/scene.part-006.d.ts +25 -0
  187. package/dist/scene.part-006.d.ts.map +1 -0
  188. package/dist/scene.part-006.js +362 -0
  189. package/dist/scene.part-006.js.map +1 -0
  190. package/dist/scene.part-007.d.ts +36 -0
  191. package/dist/scene.part-007.d.ts.map +1 -0
  192. package/dist/scene.part-007.js +417 -0
  193. package/dist/scene.part-007.js.map +1 -0
  194. package/dist/scene.part-008.d.ts +78 -0
  195. package/dist/scene.part-008.d.ts.map +1 -0
  196. package/dist/scene.part-008.js +416 -0
  197. package/dist/scene.part-008.js.map +1 -0
  198. package/dist/scene.part-009.d.ts +25 -0
  199. package/dist/scene.part-009.d.ts.map +1 -0
  200. package/dist/scene.part-009.js +330 -0
  201. package/dist/scene.part-009.js.map +1 -0
  202. package/dist/scene.part-010.d.ts +32 -0
  203. package/dist/scene.part-010.d.ts.map +1 -0
  204. package/dist/scene.part-010.js +336 -0
  205. package/dist/scene.part-010.js.map +1 -0
  206. package/dist/scene.part-011.d.ts +100 -0
  207. package/dist/scene.part-011.d.ts.map +1 -0
  208. package/dist/scene.part-011.js +262 -0
  209. package/dist/scene.part-011.js.map +1 -0
  210. package/dist/scene.part-012.d.ts +48 -0
  211. package/dist/scene.part-012.d.ts.map +1 -0
  212. package/dist/scene.part-012.js +357 -0
  213. package/dist/scene.part-012.js.map +1 -0
  214. package/dist/scene.part-013.d.ts +51 -0
  215. package/dist/scene.part-013.d.ts.map +1 -0
  216. package/dist/scene.part-013.js +368 -0
  217. package/dist/scene.part-013.js.map +1 -0
  218. package/dist/scene.part-014.d.ts +16 -0
  219. package/dist/scene.part-014.d.ts.map +1 -0
  220. package/dist/scene.part-014.js +112 -0
  221. package/dist/scene.part-014.js.map +1 -0
  222. package/dist/types.d.ts +53 -1564
  223. package/dist/types.d.ts.map +1 -1
  224. package/dist/types.js +4 -1
  225. package/dist/types.js.map +1 -1
  226. package/dist/types.part-001.d.ts +386 -0
  227. package/dist/types.part-001.d.ts.map +1 -0
  228. package/dist/types.part-001.js +4 -0
  229. package/dist/types.part-001.js.map +1 -0
  230. package/dist/types.part-002.d.ts +407 -0
  231. package/dist/types.part-002.d.ts.map +1 -0
  232. package/dist/types.part-002.js +3 -0
  233. package/dist/types.part-002.js.map +1 -0
  234. package/dist/types.part-003.d.ts +427 -0
  235. package/dist/types.part-003.d.ts.map +1 -0
  236. package/dist/types.part-003.js +3 -0
  237. package/dist/types.part-003.js.map +1 -0
  238. package/dist/types.part-004.d.ts +351 -0
  239. package/dist/types.part-004.d.ts.map +1 -0
  240. package/dist/types.part-004.js +3 -0
  241. package/dist/types.part-004.js.map +1 -0
  242. package/native.d.ts +40 -0
  243. package/native.js +53 -52
  244. package/package.json +16 -8
package/dist/types.d.ts CHANGED
@@ -1,1565 +1,54 @@
1
- export type RenderOutputFormat = 'png' | 'rgba';
2
- export type RenderOutputColorSpace = 'srgb' | 'srgb-linear' | 'linear-srgb' | 'linearsrgb' | 'linear';
3
- export type RenderMode = 'color' | 'mask' | 'object-id' | 'normal' | 'depth';
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- export type RenderAnimationLoopCallback = (time: number, frame?: unknown) => void;
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- export type RendererPowerPreferenceLike = 'default' | 'high-performance' | 'low-power';
6
- export interface RendererInspectorLike {
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- currentFrame?: unknown;
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- setRenderer(renderer: unknown): unknown;
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- getRenderer?(): unknown;
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- init?(): unknown;
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- begin?(): unknown;
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- finish?(): unknown;
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- inspect?(node: unknown): unknown;
14
- computeAsync?(computeNode: unknown, dispatchSizeOrCount?: unknown): unknown;
15
- beginCompute?(uid: unknown, computeNode?: unknown): unknown;
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- finishCompute?(uid?: unknown): unknown;
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- beginRender?(uid: unknown, scene?: unknown, camera?: unknown, renderTarget?: unknown): unknown;
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- finishRender?(uid?: unknown): unknown;
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- copyTextureToTexture?(srcTexture: unknown, dstTexture: unknown): unknown;
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- copyFramebufferToTexture?(framebufferTexture: unknown): unknown;
21
- }
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- export interface RendererParametersLike {
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- canvas?: unknown;
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- context?: unknown;
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- alpha?: boolean;
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- depth?: boolean;
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- stencil?: boolean;
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- antialias?: boolean;
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- premultipliedAlpha?: boolean;
30
- preserveDrawingBuffer?: boolean;
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- powerPreference?: RendererPowerPreferenceLike;
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- failIfMajorPerformanceCaveat?: boolean;
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- samples?: number;
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- outputBufferType?: number;
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- logarithmicDepthBuffer?: boolean;
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- reversedDepthBuffer?: boolean;
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- reverseDepthBuffer?: boolean;
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- }
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- export interface RendererContextAttributesLike {
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- alpha: boolean;
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- depth: boolean;
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- stencil: boolean;
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- antialias: boolean;
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- premultipliedAlpha: boolean;
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- preserveDrawingBuffer: boolean;
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- powerPreference: RendererPowerPreferenceLike;
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- failIfMajorPerformanceCaveat: boolean;
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- }
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- export interface ThreeColorLike {
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- r: number;
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- g: number;
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- b: number;
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- isColor?: boolean;
54
- }
55
- export type ThreeColorInput = ThreeColorLike | string | number[];
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- export interface ThreeMatrix4Like {
57
- elements: ArrayLike<number>;
58
- }
59
- export interface ThreeMatrix3Like {
60
- elements: ArrayLike<number>;
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- }
62
- export interface ThreeSphereLike {
63
- center?: {
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- x?: number;
65
- y?: number;
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- z?: number;
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- } | ArrayLike<number>;
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- radius?: number;
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- }
70
- export interface ThreeBufferAttributeLike {
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- count: number;
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- version?: number;
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- itemSize?: number;
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- normalized?: boolean;
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- isPacked?: boolean;
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- packingMethod?: unknown;
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- isInstancedBufferAttribute?: boolean;
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- meshPerAttribute?: number;
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- array?: ArrayLike<number>;
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- data?: {
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- array: ArrayLike<number>;
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- stride: number;
83
- };
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- offset?: number;
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- getX?(index: number): number;
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- getY?(index: number): number;
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- getZ?(index: number): number;
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- getW?(index: number): number;
89
- }
90
- export interface ThreeBufferGeometryLike {
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- version?: number;
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- isInstancedBufferGeometry?: boolean;
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- instanceCount?: number;
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- attributes?: Record<string, ThreeBufferAttributeLike | undefined>;
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- index?: ThreeBufferAttributeLike | null;
96
- groups?: Array<{
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- start: number;
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- count: number;
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- materialIndex?: number;
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- }>;
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- drawRange?: {
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- start?: number;
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- count?: number;
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- };
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- getAttribute?(name: string): ThreeBufferAttributeLike | undefined;
106
- boundingSphere?: ThreeSphereLike | null;
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- computeBoundingSphere?(): void;
108
- morphAttributes?: Record<string, ThreeBufferAttributeLike[] | undefined>;
109
- morphTargetsRelative?: boolean;
110
- }
111
- export interface ThreeTextureLike {
112
- version?: number;
113
- isTexture?: boolean;
114
- isCubeTexture?: boolean;
115
- isFramebufferTexture?: boolean;
116
- isDepthTexture?: boolean;
117
- isVideoTexture?: boolean;
118
- isStorageTexture?: boolean;
119
- isCompressedTexture?: boolean;
120
- isCompressedArrayTexture?: boolean;
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- isCompressedCubeTexture?: boolean;
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- isDataArrayTexture?: boolean;
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- isData3DTexture?: boolean;
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- isArrayTexture?: boolean;
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- is3DTexture?: boolean;
126
- image?: {
127
- data?: ArrayLike<number>;
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- width?: number;
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- height?: number;
130
- } | Buffer | Uint8Array | Array<{
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- data?: ArrayLike<number>;
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- width?: number;
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- height?: number;
134
- } | Buffer | Uint8Array>;
135
- source?: {
136
- data?: {
137
- data?: ArrayLike<number>;
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- width?: number;
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- height?: number;
140
- } | Buffer | Uint8Array;
141
- };
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- wrapS?: number;
143
- wrapT?: number;
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- magFilter?: number;
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- minFilter?: number;
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- format?: number;
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- type?: number;
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- generateMipmaps?: boolean;
149
- needsUpdate?: boolean;
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- mipmaps?: Array<{
151
- data?: ArrayLike<number>;
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- width?: number;
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- height?: number;
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- }>;
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- anisotropy?: number;
156
- mapping?: number;
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- channel?: number;
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- offset?: {
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- x?: number;
160
- y?: number;
161
- };
162
- repeat?: {
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- x?: number;
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- y?: number;
165
- };
166
- rotation?: number;
167
- center?: {
168
- x?: number;
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- y?: number;
170
- };
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- matrix?: ThreeMatrix3Like;
172
- matrixAutoUpdate?: boolean;
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- flipY?: boolean;
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- premultiplyAlpha?: boolean;
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- unpackAlignment?: number;
176
- colorSpace?: string;
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- encoding?: number;
178
- }
179
- export interface ThreeVector3Like {
180
- x?: number;
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- y?: number;
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- z?: number;
183
- }
184
- export interface ThreeEulerLike {
185
- x?: number;
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- y?: number;
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- z?: number;
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- order?: string;
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- isEuler?: boolean;
190
- }
191
- export type ThreePlaneLike = {
192
- normal?: ThreeVector3Like | ArrayLike<number>;
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- constant?: number;
194
- } | ArrayLike<number>;
195
- export type RenderPixelRectLike = {
196
- x?: number;
197
- y?: number;
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- width?: number;
199
- height?: number;
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- z?: number;
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- w?: number;
202
- } | ArrayLike<number>;
203
- export type RenderSizeLike = {
204
- width?: number;
205
- height?: number;
206
- x?: number;
207
- y?: number;
208
- set?(width: number, height: number): unknown;
209
- } | ArrayLike<number>;
210
- export interface ThreeLayersLike {
211
- mask?: number;
212
- test?(layers: ThreeLayersLike): boolean;
213
- }
214
- export interface ThreeMaterialLike {
215
- type?: string;
216
- color?: ThreeColorInput;
217
- opacity?: number;
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- visible?: boolean;
219
- vertexColors?: boolean;
220
- userData?: Record<string, any>;
221
- onBeforeCompile?: (...args: any[]) => void;
222
- blending?: number;
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- blendEquation?: number;
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- blendSrc?: number;
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- blendDst?: number;
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- blendEquationAlpha?: number | null;
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- blendSrcAlpha?: number | null;
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- blendDstAlpha?: number | null;
229
- blendColor?: ThreeColorInput;
230
- blendAlpha?: number;
231
- premultipliedAlpha?: boolean;
232
- toneMapped?: boolean;
233
- dithering?: boolean;
234
- precision?: 'highp' | 'mediump' | 'lowp' | null;
235
- map?: ThreeTextureLike | null;
236
- envMap?: ThreeTextureLike | null;
237
- envMapIntensity?: number;
238
- envMapRotation?: ThreeEulerLike | ArrayLike<number> | null;
239
- combine?: number;
240
- reflectivity?: number;
241
- refractionRatio?: number;
242
- metalness?: number;
243
- roughness?: number;
244
- clearcoat?: number;
245
- clearcoatMap?: ThreeTextureLike | null;
246
- clearcoatRoughness?: number;
247
- clearcoatRoughnessMap?: ThreeTextureLike | null;
248
- clearcoatNormalMap?: ThreeTextureLike | null;
249
- clearcoatNormalScale?: {
250
- x: number;
251
- y: number;
252
- };
253
- sheen?: number;
254
- sheenColor?: ThreeColorInput;
255
- sheenColorMap?: ThreeTextureLike | null;
256
- sheenRoughness?: number;
257
- sheenRoughnessMap?: ThreeTextureLike | null;
258
- anisotropy?: number;
259
- anisotropyRotation?: number;
260
- anisotropyMap?: ThreeTextureLike | null;
261
- iridescence?: number;
262
- iridescenceMap?: ThreeTextureLike | null;
263
- iridescenceIOR?: number;
264
- iridescenceThicknessRange?: ArrayLike<number>;
265
- iridescenceThicknessMap?: ThreeTextureLike | null;
266
- dispersion?: number;
267
- transmission?: number;
268
- transmissionMap?: ThreeTextureLike | null;
269
- ior?: number;
270
- thickness?: number;
271
- thicknessMap?: ThreeTextureLike | null;
272
- attenuationDistance?: number;
273
- attenuationColor?: ThreeColorInput;
274
- specularColor?: ThreeColorInput;
275
- specularColorMap?: ThreeTextureLike | null;
276
- specularIntensity?: number;
277
- specularIntensityMap?: ThreeTextureLike | null;
278
- specular?: ThreeColorInput;
279
- shininess?: number;
280
- emissive?: ThreeColorInput;
281
- emissiveIntensity?: number;
282
- emissiveMap?: ThreeTextureLike | null;
283
- normalMap?: ThreeTextureLike | null;
284
- normalMapType?: number;
285
- normalScale?: {
286
- x: number;
287
- y: number;
288
- };
289
- bumpMap?: ThreeTextureLike | null;
290
- bumpScale?: number;
291
- displacementMap?: ThreeTextureLike | null;
292
- displacementScale?: number;
293
- displacementBias?: number;
294
- matcap?: ThreeTextureLike | null;
295
- gradientMap?: ThreeTextureLike | null;
296
- metalnessMap?: ThreeTextureLike | null;
297
- roughnessMap?: ThreeTextureLike | null;
298
- specularMap?: ThreeTextureLike | null;
299
- lightMap?: ThreeTextureLike | null;
300
- lightMapIntensity?: number;
301
- aoMap?: ThreeTextureLike | null;
302
- aoMapIntensity?: number;
303
- alphaMap?: ThreeTextureLike | null;
304
- alphaTest?: number;
305
- alphaHash?: boolean;
306
- alphaToCoverage?: boolean;
307
- clippingPlanes?: ThreePlaneLike[] | null;
308
- clipIntersection?: boolean;
309
- clipShadows?: boolean;
310
- depthTest?: boolean;
311
- depthFunc?: number;
312
- depthWrite?: boolean;
313
- colorWrite?: boolean;
314
- polygonOffset?: boolean;
315
- polygonOffsetFactor?: number;
316
- polygonOffsetUnits?: number;
317
- stencilWrite?: boolean;
318
- stencilWriteMask?: number;
319
- stencilFunc?: number;
320
- stencilRef?: number;
321
- stencilFuncMask?: number;
322
- stencilFail?: number;
323
- stencilZFail?: number;
324
- stencilZPass?: number;
325
- transparent?: boolean;
326
- forceSinglePass?: boolean;
327
- side?: number;
328
- shadowSide?: number | null;
329
- flatShading?: boolean;
330
- wireframe?: boolean;
331
- wireframeLinewidth?: number | null;
332
- wireframeLinecap?: 'butt' | 'round' | 'square' | null;
333
- wireframeLinejoin?: 'round' | 'bevel' | 'miter' | null;
334
- fog?: boolean;
335
- isLineDashedMaterial?: boolean;
336
- isMeshBasicMaterial?: boolean;
337
- isMeshDepthMaterial?: boolean;
338
- isMeshDistanceMaterial?: boolean;
339
- isMeshLambertMaterial?: boolean;
340
- isMeshMatcapMaterial?: boolean;
341
- isMeshNormalMaterial?: boolean;
342
- isMeshPhongMaterial?: boolean;
343
- isMeshStandardMaterial?: boolean;
344
- isMeshPhysicalMaterial?: boolean;
345
- isMeshToonMaterial?: boolean;
346
- isShadowMaterial?: boolean;
347
- isLineBasicMaterial?: boolean;
348
- isPointsMaterial?: boolean;
349
- isSpriteMaterial?: boolean;
350
- isShaderMaterial?: boolean;
351
- isRawShaderMaterial?: boolean;
352
- isNodeMaterial?: boolean;
353
- name?: string;
354
- vertexShader?: string;
355
- fragmentShader?: string;
356
- uniforms?: Record<string, {
357
- value?: unknown;
358
- } | unknown>;
359
- depthPacking?: number;
360
- referencePosition?: ThreeVector3Like | ArrayLike<number>;
361
- nearDistance?: number;
362
- farDistance?: number;
363
- dashSize?: number;
364
- gapSize?: number;
365
- scale?: number;
366
- linewidth?: number;
367
- linecap?: 'butt' | 'round' | 'square' | null;
368
- linejoin?: 'round' | 'bevel' | 'miter' | null;
369
- rotation?: number;
370
- customFragmentShader?: string;
371
- customFragmentWgsl?: string;
372
- headlessFragmentShader?: string;
373
- headlessFragmentWgsl?: string;
374
- size?: number;
375
- sizeAttenuation?: boolean;
376
- id?: number;
377
- }
378
- export interface ThreeBoneLike {
379
- matrixWorld?: ThreeMatrix4Like;
380
- }
381
- export interface ThreeSkeletonLike {
382
- bones?: ThreeBoneLike[];
383
- boneInverses?: ThreeMatrix4Like[];
384
- update?(): void;
385
- }
386
- export interface ThreeObject3DLike {
387
- isObject3D?: boolean;
388
- visible?: boolean;
389
- layers?: ThreeLayersLike;
390
- renderOrder?: number;
391
- id?: number;
392
- children?: ThreeObject3DLike[];
393
- userData?: Record<string, any>;
394
- isMesh?: boolean;
395
- isBatchedMesh?: boolean;
396
- isInstancedMesh?: boolean;
397
- isSkinnedMesh?: boolean;
398
- isLOD?: boolean;
399
- isGroup?: boolean;
400
- isClippingGroup?: boolean;
401
- isLine?: boolean;
402
- isLineSegments?: boolean;
403
- isLineLoop?: boolean;
404
- isPoints?: boolean;
405
- isSprite?: boolean;
406
- isLight?: boolean;
407
- isDirectionalLight?: boolean;
408
- isPointLight?: boolean;
409
- isSpotLight?: boolean;
410
- isRectAreaLight?: boolean;
411
- isHemisphereLight?: boolean;
412
- isAmbientLight?: boolean;
413
- isLightProbe?: boolean;
414
- frustumCulled?: boolean;
415
- boundingSphere?: ThreeSphereLike | null;
416
- computeBoundingSphere?(): void;
417
- geometry?: ThreeBufferGeometryLike;
418
- material?: ThreeMaterialLike | ThreeMaterialLike[];
419
- onBeforeRender?: (...args: unknown[]) => unknown;
420
- onAfterRender?: (...args: unknown[]) => unknown;
421
- clippingPlanes?: ThreePlaneLike[] | null;
422
- enabled?: boolean;
423
- clipIntersection?: boolean;
424
- clipShadows?: boolean;
425
- customDepthMaterial?: ThreeMaterialLike;
426
- customDistanceMaterial?: ThreeMaterialLike;
427
- center?: {
428
- x?: number;
429
- y?: number;
430
- };
431
- scale?: {
432
- x?: number;
433
- y?: number;
434
- z?: number;
435
- };
436
- count?: number;
437
- instanceCount?: number;
438
- perObjectFrustumCulled?: boolean;
439
- sortObjects?: boolean;
440
- customSort?: ((items: Array<{
441
- start: number;
442
- count: number;
443
- z: number;
444
- index: number;
445
- }>, camera?: ThreeCameraLike) => void) | null;
446
- maxInstanceCount?: number;
447
- instanceMatrix?: ThreeBufferAttributeLike;
448
- instanceColor?: ThreeBufferAttributeLike | null;
449
- _instanceInfo?: Array<{
450
- visible?: boolean;
451
- active?: boolean;
452
- geometryIndex?: number;
453
- }>;
454
- _geometryInfo?: Array<{
455
- active?: boolean;
456
- start?: number;
457
- count?: number;
458
- vertexStart?: number;
459
- vertexCount?: number;
460
- reservedVertexCount?: number;
461
- indexStart?: number;
462
- indexCount?: number;
463
- reservedIndexCount?: number;
464
- boundingSphere?: ThreeSphereLike | null;
465
- }>;
466
- _matricesTexture?: {
467
- image?: {
468
- data?: ArrayLike<number>;
469
- };
470
- } | null;
471
- _colorsTexture?: {
472
- image?: {
473
- data?: ArrayLike<number>;
474
- };
475
- } | null;
476
- getGeometryRangeAt?(geometryId: number, target?: Record<string, unknown>): Record<string, unknown> | null;
477
- matrixWorld?: ThreeMatrix4Like;
478
- autoUpdate?: boolean;
479
- levels?: Array<{
480
- object: ThreeObject3DLike;
481
- distance?: number;
482
- hysteresis?: number;
483
- }>;
484
- update?(camera: ThreeCameraLike): void;
485
- skeleton?: ThreeSkeletonLike;
486
- bindMatrix?: ThreeMatrix4Like;
487
- bindMatrixInverse?: ThreeMatrix4Like;
488
- morphTargetInfluences?: number[];
489
- morphTargetDictionary?: Record<string, number>;
490
- color?: ThreeColorInput;
491
- groundColor?: ThreeColorInput;
492
- sh?: {
493
- coefficients?: Array<ThreeColorLike | {
494
- x?: number;
495
- y?: number;
496
- z?: number;
497
- } | ArrayLike<number>>;
498
- };
499
- intensity?: number;
500
- distance?: number;
501
- decay?: number;
502
- angle?: number;
503
- penumbra?: number;
504
- width?: number;
505
- height?: number;
506
- target?: ThreeObject3DLike & {
507
- matrixWorld?: ThreeMatrix4Like;
508
- };
509
- name?: string;
510
- uuid?: string;
511
- castShadow?: boolean;
512
- receiveShadow?: boolean;
513
- /** DirectionalLight.shadow (three.js). */
514
- shadow?: {
515
- mapSize?: {
516
- x?: number;
517
- y?: number;
518
- width?: number;
519
- height?: number;
520
- };
521
- map?: object | null;
522
- mapPass?: object | null;
523
- matrix?: ThreeMatrix4Like;
524
- autoUpdate?: boolean;
525
- needsUpdate?: boolean;
526
- bias?: number;
527
- normalBias?: number;
528
- radius?: number;
529
- intensity?: number;
530
- blurSamples?: number;
531
- camera?: {
532
- left?: number;
533
- right?: number;
534
- top?: number;
535
- bottom?: number;
536
- near?: number;
537
- far?: number;
538
- };
539
- };
540
- }
541
- export interface ThreeSceneRootLike extends ThreeObject3DLike {
542
- isScene?: boolean;
543
- overrideMaterial?: ThreeMaterialLike | null;
544
- background?: ThreeColorInput | ThreeTextureLike | null;
545
- backgroundIntensity?: number;
546
- backgroundBlurriness?: number;
547
- backgroundRotation?: ThreeEulerLike | ArrayLike<number> | null;
548
- fog?: {
549
- isFog?: boolean;
550
- isFogExp2?: boolean;
551
- color?: ThreeColorInput;
552
- near?: number;
553
- far?: number;
554
- density?: number;
555
- } | null;
556
- environment?: ThreeTextureLike | null;
557
- environmentIntensity?: number;
558
- environmentRotation?: ThreeEulerLike | ArrayLike<number> | null;
559
- updateMatrixWorld?(force?: boolean): void;
560
- }
561
- export interface ThreeSceneLike extends ThreeSceneRootLike {
562
- isScene: true;
563
- }
564
- export interface ThreeCameraLike {
565
- isCamera: true;
566
- layers?: ThreeLayersLike;
567
- projectionMatrix: ThreeMatrix4Like;
568
- matrixWorldInverse: ThreeMatrix4Like;
569
- matrixWorld?: ThreeMatrix4Like;
570
- isPerspectiveCamera?: boolean;
571
- isOrthographicCamera?: boolean;
572
- isArrayCamera?: boolean;
573
- isCubeCamera?: boolean;
574
- cameras?: ThreeCameraLike[];
575
- viewport?: RenderPixelRectLike | ({
576
- x?: number;
577
- y?: number;
578
- z?: number;
579
- w?: number;
580
- } & Record<string, unknown>) | null;
581
- aspect?: number;
582
- zoom?: number;
583
- near?: number;
584
- far?: number;
585
- userData?: {
586
- width?: number;
587
- height?: number;
588
- };
589
- updateMatrixWorld?(force?: boolean): void;
590
- }
591
- export interface ThreeCubeCameraLike {
592
- isObject3D?: boolean;
593
- isCubeCamera?: boolean;
594
- type?: string;
595
- renderTarget?: RenderTargetLike;
596
- children?: ThreeCameraLike[];
597
- coordinateSystem?: number | null;
598
- activeMipmapLevel?: number;
599
- updateCoordinateSystem?(): void;
600
- updateMatrixWorld?(force?: boolean): void;
601
- }
602
- export type ThreeRenderCameraLike = ThreeCameraLike | ThreeCubeCameraLike;
603
- export interface RenderSortItem {
604
- id: number;
605
- object?: ThreeObject3DLike;
606
- geometry?: ThreeBufferGeometryLike;
607
- material?: ThreeMaterialLike;
608
- group?: GeometryGroup;
609
- groupOrder: number;
610
- renderOrder: number;
611
- z: number;
612
- materialVariant: number;
613
- }
614
- export type RenderSortFunction = (a: RenderSortItem, b: RenderSortItem) => number;
615
- export interface RenderOptions {
616
- width?: number;
617
- height?: number;
618
- background?: ThreeColorInput | ThreeTextureLike | null;
619
- backgroundIntensity?: number;
620
- backgroundBlurriness?: number;
621
- backgroundRotation?: ThreeEulerLike | ArrayLike<number> | null;
622
- environmentIntensity?: number;
623
- environmentRotation?: ThreeEulerLike | ArrayLike<number> | null;
624
- viewport?: RenderPixelRectLike | null;
625
- scissor?: RenderPixelRectLike | null;
626
- clippingPlanes?: ThreePlaneLike[] | null;
627
- /**
628
- * Controls whether material-local clippingPlanes are included. Defaults to true
629
- * for the scene-oriented API; set false to mimic disabled WebGL local clipping.
630
- */
631
- localClippingEnabled?: boolean;
632
- format?: RenderOutputFormat;
633
- outputColorSpace?: RenderOutputColorSpace;
634
- /** Per-render tone-mapping mode. Defaults to Renderer.toneMapping. */
635
- toneMapping?: number;
636
- /** Per-render tone-mapping exposure. Defaults to Renderer.toneMappingExposure. */
637
- toneMappingExposure?: number;
638
- /** Alternate flat render passes. Defaults to normal color rendering. */
639
- renderMode?: RenderMode;
640
- /** Whether render-list sorting is enabled. Defaults to true. */
641
- sortObjects?: boolean;
642
- /** Whether opaque render-list buckets are rendered. Defaults to Renderer.opaque. */
643
- opaque?: boolean;
644
- /** Whether transmissive/transparent render-list buckets are rendered. Defaults to Renderer.transparent. */
645
- transparent?: boolean;
646
- /** Per-render transmission scene-color resolution scale. Defaults to Renderer.transmissionResolutionScale. */
647
- transmissionResolutionScale?: number;
648
- /** Custom opaque-bucket sort callback. `null` uses the default sort. */
649
- opaqueSort?: RenderSortFunction | null;
650
- /** Custom transmissive/transparent-bucket sort callback. `null` uses the default sort. */
651
- transparentSort?: RenderSortFunction | null;
652
- /** MSAA sample count. Supports 4x MSAA; omitted, 0, or 1 use the single-sample path. */
653
- samples?: number;
654
- /** MSAA sample count. Supports 4x MSAA; omitted, 0, or 1 use the single-sample path. */
655
- sampleCount?: number;
656
- target?: RenderTargetLike;
657
- postProcessing?: PostProcessingOptions;
658
- }
659
- export interface RenderTargetTextureLike {
660
- image?: RenderTargetImageLike | RenderTargetImageLike[];
661
- mipmaps?: Array<RenderTargetImageLike & {
662
- image?: RenderTargetImageLike | RenderTargetImageLike[];
663
- }>;
664
- source?: {
665
- data?: RenderTargetImageLike | RenderTargetImageLike[];
666
- };
667
- userData?: Record<string, any>;
668
- isCubeTexture?: boolean;
669
- isFramebufferTexture?: boolean;
670
- isDepthTexture?: boolean;
671
- isStorageTexture?: boolean;
672
- isCompressedTexture?: boolean;
673
- isDataArrayTexture?: boolean;
674
- isData3DTexture?: boolean;
675
- isArrayTexture?: boolean;
676
- is3DTexture?: boolean;
677
- format?: number;
678
- /** Color targets support Alpha/Red/RG/RGB/RGBA and integer channel formats with byte, signed/unsigned integer, packed color, FloatType, and HalfFloatType arrays. */
679
- type?: number;
680
- generateMipmaps?: boolean;
681
- needsUpdate?: boolean;
682
- needsPMREMUpdate?: boolean;
683
- pmremVersion?: number;
684
- }
685
- export interface RenderTargetImageLike {
686
- data?: Buffer | Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array;
687
- width?: number;
688
- height?: number;
689
- depth?: number;
690
- }
691
- export interface RenderTargetLike {
692
- isRenderTarget?: boolean;
693
- isWebGLRenderTarget?: boolean;
694
- width?: number;
695
- height?: number;
696
- viewport?: RenderPixelRectLike | null;
697
- scissor?: RenderPixelRectLike | null;
698
- scissorTest?: boolean;
699
- texture?: RenderTargetTextureLike | RenderTargetTextureLike[];
700
- textures?: RenderTargetTextureLike[];
701
- objectIdEntries?: RenderObjectIdEntry[];
702
- objectIdMap?: Record<string, RenderObjectIdEntry>;
703
- /** Optional normalized depth readback texture-like target. FloatType receives Float32Array data; HalfFloatType receives Uint16Array half-float data; unsigned depth types receive scalar Uint8Array/Uint16Array/Uint32Array data; UnsignedInt248Type packs depth24 in the high bits with zero stencil; plain objects receive RGBA8 bytes. */
704
- depthTexture?: RenderTargetTextureLike;
705
- /** MSAA sample count. Supports 4x MSAA; omitted, 0, or 1 use the single-sample path. */
706
- samples?: number;
707
- /** MSAA sample count. Supports 4x MSAA; omitted, 0, or 1 use the single-sample path. */
708
- sampleCount?: number;
709
- isWebGLCubeRenderTarget?: boolean;
710
- isWebGLMultipleRenderTargets?: boolean;
711
- image?: {
712
- data?: Buffer;
713
- width?: number;
714
- height?: number;
715
- };
716
- data?: Buffer;
717
- }
718
- export interface RenderObjectIdEntry {
719
- /** Adapter object sort id, usually `THREE.Object3D.id`. */
720
- id: number;
721
- /** 24-bit integer encoded in RGB, with 0 reserved for background. */
722
- encodedId: number;
723
- rgb: [number, number, number];
724
- hex: string;
725
- }
726
- export interface PostProcessingOptions {
727
- enabled?: boolean;
728
- exposure?: number;
729
- contrast?: number;
730
- saturation?: number;
731
- vignette?: number;
732
- grayscale?: number | boolean;
733
- invert?: number | boolean;
734
- }
735
- export interface NativeCamera {
736
- width?: number;
737
- height?: number;
738
- eye?: number[];
739
- target?: number[];
740
- up?: number[];
741
- fovYDegrees?: number;
742
- near?: number;
743
- far?: number;
744
- viewProjection?: number[];
745
- viewMatrix?: number[];
746
- cameraPosition?: number[];
747
- }
748
- export interface NativeSceneLight {
749
- lightType: string;
750
- color?: number[];
751
- intensity?: number;
752
- position?: number[];
753
- direction?: number[];
754
- distance?: number;
755
- decay?: number;
756
- angle?: number;
757
- penumbra?: number;
758
- width?: number;
759
- height?: number;
760
- groundColor?: number[];
761
- /** Whether this light casts shadows (directional, spot, and point lights). */
762
- castShadow?: boolean;
763
- /** Legacy square shadow map resolution. Defaults to 512 when width/height are absent. */
764
- shadowMapSize?: number;
765
- /** Shadow map width in pixels. Defaults to `shadowMapSize` or 512. */
766
- shadowMapWidth?: number;
767
- /** Shadow map height in pixels. Defaults to `shadowMapSize` or 512. */
768
- shadowMapHeight?: number;
769
- /** Depth bias applied when sampling the shadow map. */
770
- shadowBias?: number;
771
- /** Normal-offset bias (world space units) applied at receivers. */
772
- shadowNormalBias?: number;
773
- /** PCF shadow radius multiplier. Defaults to 1. */
774
- shadowRadius?: number;
775
- /** Shadow darkness multiplier. Defaults to 1; 0 disables received shadow darkening. */
776
- shadowIntensity?: number;
777
- /** VSM blur sample count. Defaults to Three.js' LightShadow default of 8. */
778
- shadowBlurSamples?: number;
779
- /** Orthographic shadow-camera frustum bounds. */
780
- shadowCameraLeft?: number;
781
- shadowCameraRight?: number;
782
- shadowCameraTop?: number;
783
- shadowCameraBottom?: number;
784
- shadowCameraNear?: number;
785
- shadowCameraFar?: number;
786
- /** Directional cascaded shadow maps: split distances from camera and flattened [left,right,top,bottom,near,far] bounds. */
787
- shadowCascadeSplits?: number[];
788
- shadowCascadeBounds?: number[];
789
- }
790
- export interface NativeSceneMesh {
791
- nativeMeshKey?: number;
792
- nativeVertexCount?: number;
793
- nativeIndexCount?: number;
794
- positions: number[];
795
- indices?: number[];
796
- normals?: number[];
797
- colors?: number[];
798
- color?: number[];
799
- transform?: number[];
800
- uvs?: number[];
801
- uvs2?: number[];
802
- texture?: Buffer;
803
- textureWidth?: number;
804
- textureHeight?: number;
805
- textureWrapS?: string;
806
- textureWrapT?: string;
807
- textureMagFilter?: string;
808
- textureMinFilter?: string;
809
- textureAnisotropy?: number;
810
- textureTransform?: number[];
811
- textureColorSpace?: string;
812
- textureUsesUv2?: boolean;
813
- specularColor?: number[];
814
- shininess?: number;
815
- metallic?: number;
816
- roughness?: number;
817
- clearcoat?: number;
818
- clearcoatMap?: Buffer;
819
- clearcoatMapWidth?: number;
820
- clearcoatMapHeight?: number;
821
- clearcoatMapWrapS?: string;
822
- clearcoatMapWrapT?: string;
823
- clearcoatMapMagFilter?: string;
824
- clearcoatMapMinFilter?: string;
825
- clearcoatMapAnisotropy?: number;
826
- clearcoatMapTransform?: number[];
827
- clearcoatMapColorSpace?: string;
828
- clearcoatMapUsesUv2?: boolean;
829
- clearcoatRoughness?: number;
830
- clearcoatRoughnessMap?: Buffer;
831
- clearcoatRoughnessMapWidth?: number;
832
- clearcoatRoughnessMapHeight?: number;
833
- clearcoatRoughnessMapWrapS?: string;
834
- clearcoatRoughnessMapWrapT?: string;
835
- clearcoatRoughnessMapMagFilter?: string;
836
- clearcoatRoughnessMapMinFilter?: string;
837
- clearcoatRoughnessMapAnisotropy?: number;
838
- clearcoatRoughnessMapTransform?: number[];
839
- clearcoatRoughnessMapColorSpace?: string;
840
- clearcoatRoughnessMapUsesUv2?: boolean;
841
- clearcoatNormalMap?: Buffer;
842
- clearcoatNormalMapWidth?: number;
843
- clearcoatNormalMapHeight?: number;
844
- clearcoatNormalMapWrapS?: string;
845
- clearcoatNormalMapWrapT?: string;
846
- clearcoatNormalMapMagFilter?: string;
847
- clearcoatNormalMapMinFilter?: string;
848
- clearcoatNormalMapAnisotropy?: number;
849
- clearcoatNormalMapTransform?: number[];
850
- clearcoatNormalMapColorSpace?: string;
851
- clearcoatNormalMapUsesUv2?: boolean;
852
- clearcoatNormalScale?: number[];
853
- sheenColor?: number[];
854
- sheenColorMap?: Buffer;
855
- sheenColorMapWidth?: number;
856
- sheenColorMapHeight?: number;
857
- sheenColorMapWrapS?: string;
858
- sheenColorMapWrapT?: string;
859
- sheenColorMapMagFilter?: string;
860
- sheenColorMapMinFilter?: string;
861
- sheenColorMapAnisotropy?: number;
862
- sheenColorMapTransform?: number[];
863
- sheenColorMapColorSpace?: string;
864
- sheenColorMapUsesUv2?: boolean;
865
- sheenRoughness?: number;
866
- sheenRoughnessMap?: Buffer;
867
- sheenRoughnessMapWidth?: number;
868
- sheenRoughnessMapHeight?: number;
869
- sheenRoughnessMapWrapS?: string;
870
- sheenRoughnessMapWrapT?: string;
871
- sheenRoughnessMapMagFilter?: string;
872
- sheenRoughnessMapMinFilter?: string;
873
- sheenRoughnessMapAnisotropy?: number;
874
- sheenRoughnessMapTransform?: number[];
875
- sheenRoughnessMapColorSpace?: string;
876
- sheenRoughnessMapUsesUv2?: boolean;
877
- anisotropy?: number;
878
- anisotropyRotation?: number;
879
- anisotropyMap?: Buffer;
880
- anisotropyMapWidth?: number;
881
- anisotropyMapHeight?: number;
882
- anisotropyMapWrapS?: string;
883
- anisotropyMapWrapT?: string;
884
- anisotropyMapMagFilter?: string;
885
- anisotropyMapMinFilter?: string;
886
- anisotropyMapAnisotropy?: number;
887
- anisotropyMapTransform?: number[];
888
- anisotropyMapColorSpace?: string;
889
- anisotropyMapUsesUv2?: boolean;
890
- iridescence?: number;
891
- iridescenceMap?: Buffer;
892
- iridescenceMapWidth?: number;
893
- iridescenceMapHeight?: number;
894
- iridescenceMapWrapS?: string;
895
- iridescenceMapWrapT?: string;
896
- iridescenceMapMagFilter?: string;
897
- iridescenceMapMinFilter?: string;
898
- iridescenceMapAnisotropy?: number;
899
- iridescenceMapTransform?: number[];
900
- iridescenceMapColorSpace?: string;
901
- iridescenceMapUsesUv2?: boolean;
902
- iridescenceIor?: number;
903
- iridescenceThicknessMin?: number;
904
- iridescenceThicknessMax?: number;
905
- iridescenceThicknessMap?: Buffer;
906
- iridescenceThicknessMapWidth?: number;
907
- iridescenceThicknessMapHeight?: number;
908
- iridescenceThicknessMapWrapS?: string;
909
- iridescenceThicknessMapWrapT?: string;
910
- iridescenceThicknessMapMagFilter?: string;
911
- iridescenceThicknessMapMinFilter?: string;
912
- iridescenceThicknessMapAnisotropy?: number;
913
- iridescenceThicknessMapTransform?: number[];
914
- iridescenceThicknessMapColorSpace?: string;
915
- iridescenceThicknessMapUsesUv2?: boolean;
916
- transmission?: number;
917
- transmissionMap?: Buffer;
918
- transmissionMapWidth?: number;
919
- transmissionMapHeight?: number;
920
- transmissionMapWrapS?: string;
921
- transmissionMapWrapT?: string;
922
- transmissionMapMagFilter?: string;
923
- transmissionMapMinFilter?: string;
924
- transmissionMapAnisotropy?: number;
925
- transmissionMapTransform?: number[];
926
- transmissionMapColorSpace?: string;
927
- transmissionMapUsesUv2?: boolean;
928
- dispersion?: number;
929
- ior?: number;
930
- thickness?: number;
931
- thicknessMap?: Buffer;
932
- thicknessMapWidth?: number;
933
- thicknessMapHeight?: number;
934
- thicknessMapWrapS?: string;
935
- thicknessMapWrapT?: string;
936
- thicknessMapMagFilter?: string;
937
- thicknessMapMinFilter?: string;
938
- thicknessMapAnisotropy?: number;
939
- thicknessMapTransform?: number[];
940
- thicknessMapColorSpace?: string;
941
- thicknessMapUsesUv2?: boolean;
942
- attenuationDistance?: number;
943
- attenuationColor?: number[];
944
- physicalSpecularColor?: number[];
945
- physicalSpecularIntensity?: number;
946
- specularColorMap?: Buffer;
947
- specularColorMapWidth?: number;
948
- specularColorMapHeight?: number;
949
- specularColorMapWrapS?: string;
950
- specularColorMapWrapT?: string;
951
- specularColorMapMagFilter?: string;
952
- specularColorMapMinFilter?: string;
953
- specularColorMapAnisotropy?: number;
954
- specularColorMapTransform?: number[];
955
- specularColorMapColorSpace?: string;
956
- specularColorMapUsesUv2?: boolean;
957
- specularIntensityMap?: Buffer;
958
- specularIntensityMapWidth?: number;
959
- specularIntensityMapHeight?: number;
960
- specularIntensityMapWrapS?: string;
961
- specularIntensityMapWrapT?: string;
962
- specularIntensityMapMagFilter?: string;
963
- specularIntensityMapMinFilter?: string;
964
- specularIntensityMapAnisotropy?: number;
965
- specularIntensityMapTransform?: number[];
966
- specularIntensityMapColorSpace?: string;
967
- specularIntensityMapUsesUv2?: boolean;
968
- emissive?: number[];
969
- emissiveIntensity?: number;
970
- normalMap?: Buffer;
971
- normalMapWidth?: number;
972
- normalMapHeight?: number;
973
- normalMapWrapS?: string;
974
- normalMapWrapT?: string;
975
- normalMapMagFilter?: string;
976
- normalMapMinFilter?: string;
977
- normalMapAnisotropy?: number;
978
- normalMapTransform?: number[];
979
- normalMapColorSpace?: string;
980
- normalMapUsesUv2?: boolean;
981
- normalMapType?: 'tangent' | 'object';
982
- normalScale?: number[];
983
- bumpMap?: Buffer;
984
- bumpMapWidth?: number;
985
- bumpMapHeight?: number;
986
- bumpMapWrapS?: string;
987
- bumpMapWrapT?: string;
988
- bumpMapMagFilter?: string;
989
- bumpMapMinFilter?: string;
990
- bumpMapAnisotropy?: number;
991
- bumpMapTransform?: number[];
992
- bumpMapColorSpace?: string;
993
- bumpMapUsesUv2?: boolean;
994
- bumpScale?: number;
995
- matcapMap?: Buffer;
996
- matcapMapWidth?: number;
997
- matcapMapHeight?: number;
998
- matcapMapWrapS?: string;
999
- matcapMapWrapT?: string;
1000
- matcapMapMagFilter?: string;
1001
- matcapMapMinFilter?: string;
1002
- matcapMapAnisotropy?: number;
1003
- matcapMapTransform?: number[];
1004
- matcapMapColorSpace?: string;
1005
- matcapMapUsesUv2?: boolean;
1006
- depthPacking?: number;
1007
- distanceReferencePosition?: number[];
1008
- distanceNear?: number;
1009
- distanceFar?: number;
1010
- gradientMap?: Buffer;
1011
- gradientMapWidth?: number;
1012
- gradientMapHeight?: number;
1013
- gradientMapWrapS?: string;
1014
- gradientMapWrapT?: string;
1015
- gradientMapMagFilter?: string;
1016
- gradientMapMinFilter?: string;
1017
- gradientMapAnisotropy?: number;
1018
- gradientMapColorSpace?: string;
1019
- displacementMap?: Buffer;
1020
- displacementMapWidth?: number;
1021
- displacementMapHeight?: number;
1022
- displacementMapWrapS?: string;
1023
- displacementMapWrapT?: string;
1024
- displacementMapMagFilter?: string;
1025
- displacementMapMinFilter?: string;
1026
- displacementMapAnisotropy?: number;
1027
- displacementMapTransform?: number[];
1028
- displacementMapColorSpace?: string;
1029
- displacementMapUsesUv2?: boolean;
1030
- displacementScale?: number;
1031
- displacementBias?: number;
1032
- metallicRoughnessTexture?: Buffer;
1033
- metallicRoughnessTextureWidth?: number;
1034
- metallicRoughnessTextureHeight?: number;
1035
- metallicRoughnessTextureWrapS?: string;
1036
- metallicRoughnessTextureWrapT?: string;
1037
- metallicRoughnessTextureMagFilter?: string;
1038
- metallicRoughnessTextureMinFilter?: string;
1039
- metallicRoughnessTextureAnisotropy?: number;
1040
- metallicRoughnessTextureTransform?: number[];
1041
- metallicRoughnessTextureColorSpace?: string;
1042
- metallicRoughnessTextureUsesUv2?: boolean;
1043
- emissiveMap?: Buffer;
1044
- emissiveMapWidth?: number;
1045
- emissiveMapHeight?: number;
1046
- emissiveMapWrapS?: string;
1047
- emissiveMapWrapT?: string;
1048
- emissiveMapMagFilter?: string;
1049
- emissiveMapMinFilter?: string;
1050
- emissiveMapAnisotropy?: number;
1051
- emissiveMapTransform?: number[];
1052
- emissiveMapColorSpace?: string;
1053
- emissiveMapUsesUv2?: boolean;
1054
- aoMap?: Buffer;
1055
- aoMapWidth?: number;
1056
- aoMapHeight?: number;
1057
- aoMapWrapS?: string;
1058
- aoMapWrapT?: string;
1059
- aoMapMagFilter?: string;
1060
- aoMapMinFilter?: string;
1061
- aoMapAnisotropy?: number;
1062
- aoMapTransform?: number[];
1063
- aoMapColorSpace?: string;
1064
- aoMapUsesUv2?: boolean;
1065
- aoMapIntensity?: number;
1066
- lightMap?: Buffer;
1067
- lightMapWidth?: number;
1068
- lightMapHeight?: number;
1069
- lightMapWrapS?: string;
1070
- lightMapWrapT?: string;
1071
- lightMapMagFilter?: string;
1072
- lightMapMinFilter?: string;
1073
- lightMapAnisotropy?: number;
1074
- lightMapTransform?: number[];
1075
- lightMapColorSpace?: string;
1076
- lightMapUsesUv2?: boolean;
1077
- lightMapIntensity?: number;
1078
- specularMap?: Buffer;
1079
- specularMapWidth?: number;
1080
- specularMapHeight?: number;
1081
- specularMapWrapS?: string;
1082
- specularMapWrapT?: string;
1083
- specularMapMagFilter?: string;
1084
- specularMapMinFilter?: string;
1085
- specularMapAnisotropy?: number;
1086
- specularMapTransform?: number[];
1087
- specularMapColorSpace?: string;
1088
- specularMapUsesUv2?: boolean;
1089
- alphaMap?: Buffer;
1090
- alphaMapWidth?: number;
1091
- alphaMapHeight?: number;
1092
- alphaMapWrapS?: string;
1093
- alphaMapWrapT?: string;
1094
- alphaMapMagFilter?: string;
1095
- alphaMapMinFilter?: string;
1096
- alphaMapAnisotropy?: number;
1097
- alphaMapTransform?: number[];
1098
- alphaMapColorSpace?: string;
1099
- alphaMapUsesUv2?: boolean;
1100
- alphaTest?: number;
1101
- alphaHash?: boolean;
1102
- alphaToCoverage?: boolean;
1103
- premultipliedAlpha?: boolean;
1104
- toneMapped?: boolean;
1105
- flatShading?: boolean;
1106
- fog?: boolean;
1107
- /** Flattened world-space clipping planes `[nx, ny, nz, constant, ...]`, up to 8 planes. */
1108
- clippingPlanes?: number[];
1109
- /** Number of leading clipping planes evaluated as union planes; remaining planes use intersection semantics. */
1110
- clippingUnionCount?: number;
1111
- /** Whether material clipping planes affect this mesh in the shadow pass. */
1112
- clipShadows?: boolean;
1113
- blending?: string;
1114
- blendEquation?: number;
1115
- blendSrc?: number;
1116
- blendDst?: number;
1117
- blendEquationAlpha?: number;
1118
- blendSrcAlpha?: number;
1119
- blendDstAlpha?: number;
1120
- blendColor?: number[];
1121
- blendAlpha?: number;
1122
- depthTest?: boolean;
1123
- depthFunc?: string;
1124
- depthWrite?: boolean;
1125
- colorWrite?: boolean;
1126
- polygonOffset?: boolean;
1127
- polygonOffsetFactor?: number;
1128
- polygonOffsetUnits?: number;
1129
- stencilWrite?: boolean;
1130
- stencilWriteMask?: number;
1131
- stencilFunc?: number;
1132
- stencilRef?: number;
1133
- stencilFuncMask?: number;
1134
- stencilFail?: number;
1135
- stencilZFail?: number;
1136
- stencilZPass?: number;
1137
- transparent?: boolean;
1138
- side?: string;
1139
- /** Optional shadow-pass face filter from material.shadowSide. Unset preserves the renderer's default no-cull caster behavior. */
1140
- shadowSide?: string;
1141
- shadingModel?: string;
1142
- useEnvironmentMap?: boolean;
1143
- environmentMapIntensity?: number;
1144
- environmentMapCombine?: number;
1145
- environmentMapReflectivity?: number;
1146
- environmentMapRefraction?: boolean;
1147
- environmentMapRefractionRatio?: number;
1148
- topology?: string;
1149
- /** WGSL fragment body used by the custom material path. */
1150
- customFragmentShader?: string;
1151
- /** Whether this mesh casts shadows in the shadow pass. Defaults to false. */
1152
- castShadow?: boolean;
1153
- /** Whether this mesh receives shadows in the main pass. Defaults to false. */
1154
- receiveShadow?: boolean;
1155
- groupOrder?: number;
1156
- renderOrder?: number;
1157
- sortZ?: number;
1158
- sortIndex?: number;
1159
- materialVariant?: number;
1160
- materialSortKey?: number;
1161
- }
1162
- export interface NativeRenderScene {
1163
- width?: number;
1164
- height?: number;
1165
- background?: number[];
1166
- backgroundIntensity?: number;
1167
- viewport?: number[];
1168
- scissor?: number[];
1169
- backgroundTexture?: Buffer;
1170
- backgroundTextureWidth?: number;
1171
- backgroundTextureHeight?: number;
1172
- backgroundTextureWrapS?: string;
1173
- backgroundTextureWrapT?: string;
1174
- backgroundTextureMagFilter?: string;
1175
- backgroundTextureMinFilter?: string;
1176
- backgroundTextureAnisotropy?: number;
1177
- backgroundTextureTransform?: number[];
1178
- backgroundTextureColorSpace?: string;
1179
- backgroundTextureMapping?: string;
1180
- backgroundTextureRotation?: number[];
1181
- backgroundTextureBlurriness?: number;
1182
- format?: string;
1183
- outputColorSpace?: string;
1184
- toneMapping?: number;
1185
- toneMappingExposure?: number;
1186
- transmissionResolutionScale?: number;
1187
- sampleCount?: number;
1188
- shadowMapType?: number;
1189
- meshes?: NativeSceneMesh[];
1190
- lights?: NativeSceneLight[];
1191
- ambientLight?: number[];
1192
- ambientIntensity?: number;
1193
- lightProbe?: number[];
1194
- environmentMap?: Buffer;
1195
- environmentMapWidth?: number;
1196
- environmentMapHeight?: number;
1197
- environmentMapIntensity?: number;
1198
- environmentMapColorSpace?: string;
1199
- environmentMapRotation?: number[];
1200
- fogType?: string;
1201
- fogColor?: number[];
1202
- fogNear?: number;
1203
- fogFar?: number;
1204
- fogDensity?: number;
1205
- postExposure?: number;
1206
- postContrast?: number;
1207
- postSaturation?: number;
1208
- postVignette?: number;
1209
- postGrayscale?: number;
1210
- postInvert?: number;
1211
- }
1212
- export type Color4 = [number, number, number, number];
1213
- export type Mat4 = number[];
1214
- export type Vec3 = [number, number, number];
1215
- export interface PbrProperties {
1216
- metallic?: number;
1217
- roughness?: number;
1218
- clearcoat?: number;
1219
- clearcoatMap?: Buffer;
1220
- clearcoatMapWidth?: number;
1221
- clearcoatMapHeight?: number;
1222
- clearcoatMapWrapS?: string;
1223
- clearcoatMapWrapT?: string;
1224
- clearcoatMapMagFilter?: string;
1225
- clearcoatMapMinFilter?: string;
1226
- clearcoatMapAnisotropy?: number;
1227
- clearcoatMapTransform?: number[];
1228
- clearcoatMapColorSpace?: string;
1229
- clearcoatMapUsesUv2?: boolean;
1230
- clearcoatRoughness?: number;
1231
- clearcoatRoughnessMap?: Buffer;
1232
- clearcoatRoughnessMapWidth?: number;
1233
- clearcoatRoughnessMapHeight?: number;
1234
- clearcoatRoughnessMapWrapS?: string;
1235
- clearcoatRoughnessMapWrapT?: string;
1236
- clearcoatRoughnessMapMagFilter?: string;
1237
- clearcoatRoughnessMapMinFilter?: string;
1238
- clearcoatRoughnessMapAnisotropy?: number;
1239
- clearcoatRoughnessMapTransform?: number[];
1240
- clearcoatRoughnessMapColorSpace?: string;
1241
- clearcoatRoughnessMapUsesUv2?: boolean;
1242
- clearcoatNormalMap?: Buffer;
1243
- clearcoatNormalMapWidth?: number;
1244
- clearcoatNormalMapHeight?: number;
1245
- clearcoatNormalMapWrapS?: string;
1246
- clearcoatNormalMapWrapT?: string;
1247
- clearcoatNormalMapMagFilter?: string;
1248
- clearcoatNormalMapMinFilter?: string;
1249
- clearcoatNormalMapAnisotropy?: number;
1250
- clearcoatNormalMapTransform?: number[];
1251
- clearcoatNormalMapColorSpace?: string;
1252
- clearcoatNormalMapUsesUv2?: boolean;
1253
- clearcoatNormalScale?: number[];
1254
- sheenColor?: number[];
1255
- sheenColorMap?: Buffer;
1256
- sheenColorMapWidth?: number;
1257
- sheenColorMapHeight?: number;
1258
- sheenColorMapWrapS?: string;
1259
- sheenColorMapWrapT?: string;
1260
- sheenColorMapMagFilter?: string;
1261
- sheenColorMapMinFilter?: string;
1262
- sheenColorMapAnisotropy?: number;
1263
- sheenColorMapTransform?: number[];
1264
- sheenColorMapColorSpace?: string;
1265
- sheenColorMapUsesUv2?: boolean;
1266
- sheenRoughness?: number;
1267
- sheenRoughnessMap?: Buffer;
1268
- sheenRoughnessMapWidth?: number;
1269
- sheenRoughnessMapHeight?: number;
1270
- sheenRoughnessMapWrapS?: string;
1271
- sheenRoughnessMapWrapT?: string;
1272
- sheenRoughnessMapMagFilter?: string;
1273
- sheenRoughnessMapMinFilter?: string;
1274
- sheenRoughnessMapAnisotropy?: number;
1275
- sheenRoughnessMapTransform?: number[];
1276
- sheenRoughnessMapColorSpace?: string;
1277
- sheenRoughnessMapUsesUv2?: boolean;
1278
- anisotropy?: number;
1279
- anisotropyRotation?: number;
1280
- anisotropyMap?: Buffer;
1281
- anisotropyMapWidth?: number;
1282
- anisotropyMapHeight?: number;
1283
- anisotropyMapWrapS?: string;
1284
- anisotropyMapWrapT?: string;
1285
- anisotropyMapMagFilter?: string;
1286
- anisotropyMapMinFilter?: string;
1287
- anisotropyMapAnisotropy?: number;
1288
- anisotropyMapTransform?: number[];
1289
- anisotropyMapColorSpace?: string;
1290
- anisotropyMapUsesUv2?: boolean;
1291
- iridescence?: number;
1292
- iridescenceMap?: Buffer;
1293
- iridescenceMapWidth?: number;
1294
- iridescenceMapHeight?: number;
1295
- iridescenceMapWrapS?: string;
1296
- iridescenceMapWrapT?: string;
1297
- iridescenceMapMagFilter?: string;
1298
- iridescenceMapMinFilter?: string;
1299
- iridescenceMapAnisotropy?: number;
1300
- iridescenceMapTransform?: number[];
1301
- iridescenceMapColorSpace?: string;
1302
- iridescenceMapUsesUv2?: boolean;
1303
- iridescenceIor?: number;
1304
- iridescenceThicknessMin?: number;
1305
- iridescenceThicknessMax?: number;
1306
- iridescenceThicknessMap?: Buffer;
1307
- iridescenceThicknessMapWidth?: number;
1308
- iridescenceThicknessMapHeight?: number;
1309
- iridescenceThicknessMapWrapS?: string;
1310
- iridescenceThicknessMapWrapT?: string;
1311
- iridescenceThicknessMapMagFilter?: string;
1312
- iridescenceThicknessMapMinFilter?: string;
1313
- iridescenceThicknessMapAnisotropy?: number;
1314
- iridescenceThicknessMapTransform?: number[];
1315
- iridescenceThicknessMapColorSpace?: string;
1316
- iridescenceThicknessMapUsesUv2?: boolean;
1317
- transmission?: number;
1318
- transmissionMap?: Buffer;
1319
- transmissionMapWidth?: number;
1320
- transmissionMapHeight?: number;
1321
- transmissionMapWrapS?: string;
1322
- transmissionMapWrapT?: string;
1323
- transmissionMapMagFilter?: string;
1324
- transmissionMapMinFilter?: string;
1325
- transmissionMapAnisotropy?: number;
1326
- transmissionMapTransform?: number[];
1327
- transmissionMapColorSpace?: string;
1328
- transmissionMapUsesUv2?: boolean;
1329
- dispersion?: number;
1330
- ior?: number;
1331
- thickness?: number;
1332
- thicknessMap?: Buffer;
1333
- thicknessMapWidth?: number;
1334
- thicknessMapHeight?: number;
1335
- thicknessMapWrapS?: string;
1336
- thicknessMapWrapT?: string;
1337
- thicknessMapMagFilter?: string;
1338
- thicknessMapMinFilter?: string;
1339
- thicknessMapAnisotropy?: number;
1340
- thicknessMapTransform?: number[];
1341
- thicknessMapColorSpace?: string;
1342
- thicknessMapUsesUv2?: boolean;
1343
- attenuationDistance?: number;
1344
- attenuationColor?: number[];
1345
- physicalSpecularColor?: number[];
1346
- physicalSpecularIntensity?: number;
1347
- useEnvironmentMap?: boolean;
1348
- environmentMapIntensity?: number;
1349
- environmentMapCombine?: number;
1350
- environmentMapReflectivity?: number;
1351
- environmentMapRefraction?: boolean;
1352
- environmentMapRefractionRatio?: number;
1353
- specularColorMap?: Buffer;
1354
- specularColorMapWidth?: number;
1355
- specularColorMapHeight?: number;
1356
- specularColorMapWrapS?: string;
1357
- specularColorMapWrapT?: string;
1358
- specularColorMapMagFilter?: string;
1359
- specularColorMapMinFilter?: string;
1360
- specularColorMapAnisotropy?: number;
1361
- specularColorMapTransform?: number[];
1362
- specularColorMapColorSpace?: string;
1363
- specularColorMapUsesUv2?: boolean;
1364
- specularIntensityMap?: Buffer;
1365
- specularIntensityMapWidth?: number;
1366
- specularIntensityMapHeight?: number;
1367
- specularIntensityMapWrapS?: string;
1368
- specularIntensityMapWrapT?: string;
1369
- specularIntensityMapMagFilter?: string;
1370
- specularIntensityMapMinFilter?: string;
1371
- specularIntensityMapAnisotropy?: number;
1372
- specularIntensityMapTransform?: number[];
1373
- specularIntensityMapColorSpace?: string;
1374
- specularIntensityMapUsesUv2?: boolean;
1375
- emissive?: number[];
1376
- emissiveIntensity?: number;
1377
- specularColor?: number[];
1378
- shininess?: number;
1379
- normalMap?: Buffer;
1380
- normalMapWidth?: number;
1381
- normalMapHeight?: number;
1382
- normalMapWrapS?: string;
1383
- normalMapWrapT?: string;
1384
- normalMapMagFilter?: string;
1385
- normalMapMinFilter?: string;
1386
- normalMapAnisotropy?: number;
1387
- normalMapTransform?: number[];
1388
- normalMapColorSpace?: string;
1389
- normalMapUsesUv2?: boolean;
1390
- normalMapType?: 'tangent' | 'object';
1391
- normalScale?: number[];
1392
- bumpMap?: Buffer;
1393
- bumpMapWidth?: number;
1394
- bumpMapHeight?: number;
1395
- bumpMapWrapS?: string;
1396
- bumpMapWrapT?: string;
1397
- bumpMapMagFilter?: string;
1398
- bumpMapMinFilter?: string;
1399
- bumpMapAnisotropy?: number;
1400
- bumpMapTransform?: number[];
1401
- bumpMapColorSpace?: string;
1402
- bumpMapUsesUv2?: boolean;
1403
- bumpScale?: number;
1404
- matcapMap?: Buffer;
1405
- matcapMapWidth?: number;
1406
- matcapMapHeight?: number;
1407
- matcapMapWrapS?: string;
1408
- matcapMapWrapT?: string;
1409
- matcapMapMagFilter?: string;
1410
- matcapMapMinFilter?: string;
1411
- matcapMapAnisotropy?: number;
1412
- matcapMapTransform?: number[];
1413
- matcapMapColorSpace?: string;
1414
- matcapMapUsesUv2?: boolean;
1415
- depthPacking?: number;
1416
- distanceReferencePosition?: number[];
1417
- distanceNear?: number;
1418
- distanceFar?: number;
1419
- gradientMap?: Buffer;
1420
- gradientMapWidth?: number;
1421
- gradientMapHeight?: number;
1422
- gradientMapWrapS?: string;
1423
- gradientMapWrapT?: string;
1424
- gradientMapMagFilter?: string;
1425
- gradientMapMinFilter?: string;
1426
- gradientMapAnisotropy?: number;
1427
- gradientMapColorSpace?: string;
1428
- displacementMap?: Buffer;
1429
- displacementMapWidth?: number;
1430
- displacementMapHeight?: number;
1431
- displacementMapWrapS?: string;
1432
- displacementMapWrapT?: string;
1433
- displacementMapMagFilter?: string;
1434
- displacementMapMinFilter?: string;
1435
- displacementMapAnisotropy?: number;
1436
- displacementMapTransform?: number[];
1437
- displacementMapColorSpace?: string;
1438
- displacementMapUsesUv2?: boolean;
1439
- displacementScale?: number;
1440
- displacementBias?: number;
1441
- metallicRoughnessTexture?: Buffer;
1442
- metallicRoughnessTextureWidth?: number;
1443
- metallicRoughnessTextureHeight?: number;
1444
- metallicRoughnessTextureWrapS?: string;
1445
- metallicRoughnessTextureWrapT?: string;
1446
- metallicRoughnessTextureMagFilter?: string;
1447
- metallicRoughnessTextureMinFilter?: string;
1448
- metallicRoughnessTextureAnisotropy?: number;
1449
- metallicRoughnessTextureTransform?: number[];
1450
- metallicRoughnessTextureColorSpace?: string;
1451
- metallicRoughnessTextureUsesUv2?: boolean;
1452
- emissiveMap?: Buffer;
1453
- emissiveMapWidth?: number;
1454
- emissiveMapHeight?: number;
1455
- emissiveMapWrapS?: string;
1456
- emissiveMapWrapT?: string;
1457
- emissiveMapMagFilter?: string;
1458
- emissiveMapMinFilter?: string;
1459
- emissiveMapAnisotropy?: number;
1460
- emissiveMapTransform?: number[];
1461
- emissiveMapColorSpace?: string;
1462
- emissiveMapUsesUv2?: boolean;
1463
- aoMap?: Buffer;
1464
- aoMapWidth?: number;
1465
- aoMapHeight?: number;
1466
- aoMapWrapS?: string;
1467
- aoMapWrapT?: string;
1468
- aoMapMagFilter?: string;
1469
- aoMapMinFilter?: string;
1470
- aoMapAnisotropy?: number;
1471
- aoMapTransform?: number[];
1472
- aoMapColorSpace?: string;
1473
- aoMapUsesUv2?: boolean;
1474
- aoMapIntensity?: number;
1475
- lightMap?: Buffer;
1476
- lightMapWidth?: number;
1477
- lightMapHeight?: number;
1478
- lightMapWrapS?: string;
1479
- lightMapWrapT?: string;
1480
- lightMapMagFilter?: string;
1481
- lightMapMinFilter?: string;
1482
- lightMapAnisotropy?: number;
1483
- lightMapTransform?: number[];
1484
- lightMapColorSpace?: string;
1485
- lightMapUsesUv2?: boolean;
1486
- lightMapIntensity?: number;
1487
- specularMap?: Buffer;
1488
- specularMapWidth?: number;
1489
- specularMapHeight?: number;
1490
- specularMapWrapS?: string;
1491
- specularMapWrapT?: string;
1492
- specularMapMagFilter?: string;
1493
- specularMapMinFilter?: string;
1494
- specularMapAnisotropy?: number;
1495
- specularMapTransform?: number[];
1496
- specularMapColorSpace?: string;
1497
- specularMapUsesUv2?: boolean;
1498
- alphaMap?: Buffer;
1499
- alphaMapWidth?: number;
1500
- alphaMapHeight?: number;
1501
- alphaMapWrapS?: string;
1502
- alphaMapWrapT?: string;
1503
- alphaMapMagFilter?: string;
1504
- alphaMapMinFilter?: string;
1505
- alphaMapAnisotropy?: number;
1506
- alphaMapTransform?: number[];
1507
- alphaMapColorSpace?: string;
1508
- alphaMapUsesUv2?: boolean;
1509
- alphaTest?: number;
1510
- alphaHash?: boolean;
1511
- alphaToCoverage?: boolean;
1512
- premultipliedAlpha?: boolean;
1513
- toneMapped?: boolean;
1514
- flatShading?: boolean;
1515
- fog?: boolean;
1516
- transparent?: boolean;
1517
- blending?: string;
1518
- blendEquation?: number;
1519
- blendSrc?: number;
1520
- blendDst?: number;
1521
- blendEquationAlpha?: number;
1522
- blendSrcAlpha?: number;
1523
- blendDstAlpha?: number;
1524
- blendColor?: number[];
1525
- blendAlpha?: number;
1526
- depthTest?: boolean;
1527
- depthFunc?: string;
1528
- depthWrite?: boolean;
1529
- colorWrite?: boolean;
1530
- polygonOffset?: boolean;
1531
- polygonOffsetFactor?: number;
1532
- polygonOffsetUnits?: number;
1533
- stencilWrite?: boolean;
1534
- stencilWriteMask?: number;
1535
- stencilFunc?: number;
1536
- stencilRef?: number;
1537
- stencilFuncMask?: number;
1538
- stencilFail?: number;
1539
- stencilZFail?: number;
1540
- stencilZPass?: number;
1541
- side?: string;
1542
- shadowSide?: string;
1543
- shadingModel?: string;
1544
- customFragmentShader?: string;
1545
- }
1546
- export interface TextureInfo {
1547
- data: Buffer;
1548
- width: number;
1549
- height: number;
1550
- wrapS?: string;
1551
- wrapT?: string;
1552
- magFilter?: string;
1553
- minFilter?: string;
1554
- anisotropy?: number;
1555
- transform?: number[];
1556
- colorSpace?: string;
1557
- mapping?: 'uv' | 'equirectangular';
1558
- usesUv2?: boolean;
1559
- }
1560
- export interface GeometryGroup {
1561
- start: number;
1562
- count: number;
1563
- materialIndex: number;
1564
- }
1
+ import './types.part-001';
2
+ import './types.part-002';
3
+ import './types.part-003';
4
+ import './types.part-004';
5
+ export { RenderOutputFormat } from './types.part-001';
6
+ export { RenderOutputColorSpace } from './types.part-001';
7
+ export { RenderMode } from './types.part-001';
8
+ export { RenderAnimationLoopCallback } from './types.part-001';
9
+ export { RendererPowerPreferenceLike } from './types.part-001';
10
+ export { RendererInspectorLike } from './types.part-001';
11
+ export { RendererParametersLike } from './types.part-001';
12
+ export { RendererContextAttributesLike } from './types.part-001';
13
+ export { ThreeColorLike } from './types.part-001';
14
+ export { ThreeColorInput } from './types.part-001';
15
+ export { ThreeMatrix4Like } from './types.part-001';
16
+ export { ThreeMatrix3Like } from './types.part-001';
17
+ export { ThreeSphereLike } from './types.part-001';
18
+ export { ThreeBufferAttributeLike } from './types.part-001';
19
+ export { ThreeBufferGeometryLike } from './types.part-001';
20
+ export { ThreeTextureLike } from './types.part-001';
21
+ export { ThreeVector3Like } from './types.part-001';
22
+ export { ThreeEulerLike } from './types.part-001';
23
+ export { ThreePlaneLike } from './types.part-001';
24
+ export { RenderPixelRectLike } from './types.part-001';
25
+ export { RenderSizeLike } from './types.part-001';
26
+ export { ThreeLayersLike } from './types.part-001';
27
+ export { ThreeMaterialLike } from './types.part-001';
28
+ export { ThreeBoneLike } from './types.part-001';
29
+ export { ThreeSkeletonLike } from './types.part-001';
30
+ export { ThreeObject3DLike } from './types.part-002';
31
+ export { ThreeSceneRootLike } from './types.part-002';
32
+ export { ThreeSceneLike } from './types.part-002';
33
+ export { ThreeCameraLike } from './types.part-002';
34
+ export { ThreeCubeCameraLike } from './types.part-002';
35
+ export { ThreeRenderCameraLike } from './types.part-002';
36
+ export { RenderSortItem } from './types.part-002';
37
+ export { RenderSortFunction } from './types.part-002';
38
+ export { RenderOptions } from './types.part-002';
39
+ export { RenderTargetTextureLike } from './types.part-002';
40
+ export { RenderTargetImageLike } from './types.part-002';
41
+ export { RenderTargetLike } from './types.part-002';
42
+ export { RenderObjectIdEntry } from './types.part-002';
43
+ export { PostProcessingOptions } from './types.part-002';
44
+ export { NativeCamera } from './types.part-002';
45
+ export { NativeSceneLight } from './types.part-002';
46
+ export { NativeSceneMesh } from './types.part-003';
47
+ export { NativeRenderScene } from './types.part-003';
48
+ export { Color4 } from './types.part-003';
49
+ export { Mat4 } from './types.part-003';
50
+ export { Vec3 } from './types.part-003';
51
+ export { PbrProperties } from './types.part-004';
52
+ export { TextureInfo } from './types.part-004';
53
+ export { GeometryGroup } from './types.part-004';
1565
54
  //# sourceMappingURL=types.d.ts.map