@headless-three/renderer 0.1.10 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (244) hide show
  1. package/README.md +3 -0
  2. package/dist/gpu-output.d.ts +81 -0
  3. package/dist/gpu-output.d.ts.map +1 -0
  4. package/dist/gpu-output.js +53 -0
  5. package/dist/gpu-output.js.map +1 -0
  6. package/dist/index.d.ts +26 -770
  7. package/dist/index.d.ts.map +1 -1
  8. package/dist/index.js +30 -6226
  9. package/dist/index.js.map +1 -1
  10. package/dist/index.part-001.d.ts +95 -0
  11. package/dist/index.part-001.d.ts.map +1 -0
  12. package/dist/index.part-001.js +273 -0
  13. package/dist/index.part-001.js.map +1 -0
  14. package/dist/index.part-002.d.ts +69 -0
  15. package/dist/index.part-002.d.ts.map +1 -0
  16. package/dist/index.part-002.js +211 -0
  17. package/dist/index.part-002.js.map +1 -0
  18. package/dist/index.part-003.d.ts +105 -0
  19. package/dist/index.part-003.d.ts.map +1 -0
  20. package/dist/index.part-003.js +270 -0
  21. package/dist/index.part-003.js.map +1 -0
  22. package/dist/index.part-004.d.ts +78 -0
  23. package/dist/index.part-004.d.ts.map +1 -0
  24. package/dist/index.part-004.js +390 -0
  25. package/dist/index.part-004.js.map +1 -0
  26. package/dist/index.part-005.d.ts +75 -0
  27. package/dist/index.part-005.d.ts.map +1 -0
  28. package/dist/index.part-005.js +236 -0
  29. package/dist/index.part-005.js.map +1 -0
  30. package/dist/index.part-006.d.ts +105 -0
  31. package/dist/index.part-006.d.ts.map +1 -0
  32. package/dist/index.part-006.js +262 -0
  33. package/dist/index.part-006.js.map +1 -0
  34. package/dist/index.part-007.d.ts +112 -0
  35. package/dist/index.part-007.d.ts.map +1 -0
  36. package/dist/index.part-007.js +358 -0
  37. package/dist/index.part-007.js.map +1 -0
  38. package/dist/index.part-008.d.ts +238 -0
  39. package/dist/index.part-008.d.ts.map +1 -0
  40. package/dist/index.part-008.js +454 -0
  41. package/dist/index.part-008.js.map +1 -0
  42. package/dist/index.part-009.d.ts +46 -0
  43. package/dist/index.part-009.d.ts.map +1 -0
  44. package/dist/index.part-009.js +379 -0
  45. package/dist/index.part-009.js.map +1 -0
  46. package/dist/index.part-010.d.ts +23 -0
  47. package/dist/index.part-010.d.ts.map +1 -0
  48. package/dist/index.part-010.js +245 -0
  49. package/dist/index.part-010.js.map +1 -0
  50. package/dist/index.part-011.d.ts +21 -0
  51. package/dist/index.part-011.d.ts.map +1 -0
  52. package/dist/index.part-011.js +361 -0
  53. package/dist/index.part-011.js.map +1 -0
  54. package/dist/index.part-012.d.ts +115 -0
  55. package/dist/index.part-012.d.ts.map +1 -0
  56. package/dist/index.part-012.js +298 -0
  57. package/dist/index.part-012.js.map +1 -0
  58. package/dist/index.part-013.d.ts +37 -0
  59. package/dist/index.part-013.d.ts.map +1 -0
  60. package/dist/index.part-013.js +341 -0
  61. package/dist/index.part-013.js.map +1 -0
  62. package/dist/index.part-014.d.ts +43 -0
  63. package/dist/index.part-014.d.ts.map +1 -0
  64. package/dist/index.part-014.js +441 -0
  65. package/dist/index.part-014.js.map +1 -0
  66. package/dist/index.part-015.d.ts +45 -0
  67. package/dist/index.part-015.d.ts.map +1 -0
  68. package/dist/index.part-015.js +432 -0
  69. package/dist/index.part-015.js.map +1 -0
  70. package/dist/index.part-016.d.ts +55 -0
  71. package/dist/index.part-016.d.ts.map +1 -0
  72. package/dist/index.part-016.js +382 -0
  73. package/dist/index.part-016.js.map +1 -0
  74. package/dist/index.part-017.d.ts +55 -0
  75. package/dist/index.part-017.d.ts.map +1 -0
  76. package/dist/index.part-017.js +436 -0
  77. package/dist/index.part-017.js.map +1 -0
  78. package/dist/index.part-018.d.ts +34 -0
  79. package/dist/index.part-018.d.ts.map +1 -0
  80. package/dist/index.part-018.js +365 -0
  81. package/dist/index.part-018.js.map +1 -0
  82. package/dist/index.part-019.d.ts +29 -0
  83. package/dist/index.part-019.d.ts.map +1 -0
  84. package/dist/index.part-019.js +261 -0
  85. package/dist/index.part-019.js.map +1 -0
  86. package/dist/index.part-020.d.ts +37 -0
  87. package/dist/index.part-020.d.ts.map +1 -0
  88. package/dist/index.part-020.js +388 -0
  89. package/dist/index.part-020.js.map +1 -0
  90. package/dist/index.part-021.d.ts +10 -0
  91. package/dist/index.part-021.d.ts.map +1 -0
  92. package/dist/index.part-021.js +142 -0
  93. package/dist/index.part-021.js.map +1 -0
  94. package/dist/loaders.d.ts +27 -91
  95. package/dist/loaders.d.ts.map +1 -1
  96. package/dist/loaders.js +22 -855
  97. package/dist/loaders.js.map +1 -1
  98. package/dist/loaders.part-001.d.ts +163 -0
  99. package/dist/loaders.part-001.d.ts.map +1 -0
  100. package/dist/loaders.part-001.js +277 -0
  101. package/dist/loaders.part-001.js.map +1 -0
  102. package/dist/loaders.part-002.d.ts +33 -0
  103. package/dist/loaders.part-002.d.ts.map +1 -0
  104. package/dist/loaders.part-002.js +511 -0
  105. package/dist/loaders.part-002.js.map +1 -0
  106. package/dist/loaders.part-003.d.ts +23 -0
  107. package/dist/loaders.part-003.d.ts.map +1 -0
  108. package/dist/loaders.part-003.js +138 -0
  109. package/dist/loaders.part-003.js.map +1 -0
  110. package/dist/materials.d.ts +33 -49
  111. package/dist/materials.d.ts.map +1 -1
  112. package/dist/materials.js +39 -4339
  113. package/dist/materials.js.map +1 -1
  114. package/dist/materials.part-001.d.ts +153 -0
  115. package/dist/materials.part-001.d.ts.map +1 -0
  116. package/dist/materials.part-001.js +347 -0
  117. package/dist/materials.part-001.js.map +1 -0
  118. package/dist/materials.part-002.d.ts +46 -0
  119. package/dist/materials.part-002.d.ts.map +1 -0
  120. package/dist/materials.part-002.js +299 -0
  121. package/dist/materials.part-002.js.map +1 -0
  122. package/dist/materials.part-003.d.ts +14 -0
  123. package/dist/materials.part-003.d.ts.map +1 -0
  124. package/dist/materials.part-003.js +438 -0
  125. package/dist/materials.part-003.js.map +1 -0
  126. package/dist/materials.part-004.d.ts +30 -0
  127. package/dist/materials.part-004.d.ts.map +1 -0
  128. package/dist/materials.part-004.js +464 -0
  129. package/dist/materials.part-004.js.map +1 -0
  130. package/dist/materials.part-005.d.ts +38 -0
  131. package/dist/materials.part-005.d.ts.map +1 -0
  132. package/dist/materials.part-005.js +366 -0
  133. package/dist/materials.part-005.js.map +1 -0
  134. package/dist/materials.part-006.d.ts +18 -0
  135. package/dist/materials.part-006.d.ts.map +1 -0
  136. package/dist/materials.part-006.js +391 -0
  137. package/dist/materials.part-006.js.map +1 -0
  138. package/dist/materials.part-007.d.ts +24 -0
  139. package/dist/materials.part-007.d.ts.map +1 -0
  140. package/dist/materials.part-007.js +467 -0
  141. package/dist/materials.part-007.js.map +1 -0
  142. package/dist/materials.part-008.d.ts +95 -0
  143. package/dist/materials.part-008.d.ts.map +1 -0
  144. package/dist/materials.part-008.js +404 -0
  145. package/dist/materials.part-008.js.map +1 -0
  146. package/dist/materials.part-009.d.ts +89 -0
  147. package/dist/materials.part-009.d.ts.map +1 -0
  148. package/dist/materials.part-009.js +412 -0
  149. package/dist/materials.part-009.js.map +1 -0
  150. package/dist/materials.part-010.d.ts +46 -0
  151. package/dist/materials.part-010.d.ts.map +1 -0
  152. package/dist/materials.part-010.js +375 -0
  153. package/dist/materials.part-010.js.map +1 -0
  154. package/dist/materials.part-011.d.ts +25 -0
  155. package/dist/materials.part-011.d.ts.map +1 -0
  156. package/dist/materials.part-011.js +435 -0
  157. package/dist/materials.part-011.js.map +1 -0
  158. package/dist/materials.part-012.d.ts +15 -0
  159. package/dist/materials.part-012.d.ts.map +1 -0
  160. package/dist/materials.part-012.js +229 -0
  161. package/dist/materials.part-012.js.map +1 -0
  162. package/dist/scene.d.ts +19 -279
  163. package/dist/scene.d.ts.map +1 -1
  164. package/dist/scene.js +21 -3931
  165. package/dist/scene.js.map +1 -1
  166. package/dist/scene.part-001.d.ts +375 -0
  167. package/dist/scene.part-001.d.ts.map +1 -0
  168. package/dist/scene.part-001.js +20 -0
  169. package/dist/scene.part-001.js.map +1 -0
  170. package/dist/scene.part-002.d.ts +28 -0
  171. package/dist/scene.part-002.d.ts.map +1 -0
  172. package/dist/scene.part-002.js +311 -0
  173. package/dist/scene.part-002.js.map +1 -0
  174. package/dist/scene.part-003.d.ts +26 -0
  175. package/dist/scene.part-003.d.ts.map +1 -0
  176. package/dist/scene.part-003.js +384 -0
  177. package/dist/scene.part-003.js.map +1 -0
  178. package/dist/scene.part-004.d.ts +24 -0
  179. package/dist/scene.part-004.d.ts.map +1 -0
  180. package/dist/scene.part-004.js +287 -0
  181. package/dist/scene.part-004.js.map +1 -0
  182. package/dist/scene.part-005.d.ts +37 -0
  183. package/dist/scene.part-005.d.ts.map +1 -0
  184. package/dist/scene.part-005.js +350 -0
  185. package/dist/scene.part-005.js.map +1 -0
  186. package/dist/scene.part-006.d.ts +25 -0
  187. package/dist/scene.part-006.d.ts.map +1 -0
  188. package/dist/scene.part-006.js +362 -0
  189. package/dist/scene.part-006.js.map +1 -0
  190. package/dist/scene.part-007.d.ts +36 -0
  191. package/dist/scene.part-007.d.ts.map +1 -0
  192. package/dist/scene.part-007.js +417 -0
  193. package/dist/scene.part-007.js.map +1 -0
  194. package/dist/scene.part-008.d.ts +78 -0
  195. package/dist/scene.part-008.d.ts.map +1 -0
  196. package/dist/scene.part-008.js +416 -0
  197. package/dist/scene.part-008.js.map +1 -0
  198. package/dist/scene.part-009.d.ts +25 -0
  199. package/dist/scene.part-009.d.ts.map +1 -0
  200. package/dist/scene.part-009.js +330 -0
  201. package/dist/scene.part-009.js.map +1 -0
  202. package/dist/scene.part-010.d.ts +32 -0
  203. package/dist/scene.part-010.d.ts.map +1 -0
  204. package/dist/scene.part-010.js +336 -0
  205. package/dist/scene.part-010.js.map +1 -0
  206. package/dist/scene.part-011.d.ts +100 -0
  207. package/dist/scene.part-011.d.ts.map +1 -0
  208. package/dist/scene.part-011.js +262 -0
  209. package/dist/scene.part-011.js.map +1 -0
  210. package/dist/scene.part-012.d.ts +48 -0
  211. package/dist/scene.part-012.d.ts.map +1 -0
  212. package/dist/scene.part-012.js +357 -0
  213. package/dist/scene.part-012.js.map +1 -0
  214. package/dist/scene.part-013.d.ts +51 -0
  215. package/dist/scene.part-013.d.ts.map +1 -0
  216. package/dist/scene.part-013.js +368 -0
  217. package/dist/scene.part-013.js.map +1 -0
  218. package/dist/scene.part-014.d.ts +16 -0
  219. package/dist/scene.part-014.d.ts.map +1 -0
  220. package/dist/scene.part-014.js +112 -0
  221. package/dist/scene.part-014.js.map +1 -0
  222. package/dist/types.d.ts +53 -1564
  223. package/dist/types.d.ts.map +1 -1
  224. package/dist/types.js +4 -1
  225. package/dist/types.js.map +1 -1
  226. package/dist/types.part-001.d.ts +386 -0
  227. package/dist/types.part-001.d.ts.map +1 -0
  228. package/dist/types.part-001.js +4 -0
  229. package/dist/types.part-001.js.map +1 -0
  230. package/dist/types.part-002.d.ts +407 -0
  231. package/dist/types.part-002.d.ts.map +1 -0
  232. package/dist/types.part-002.js +3 -0
  233. package/dist/types.part-002.js.map +1 -0
  234. package/dist/types.part-003.d.ts +427 -0
  235. package/dist/types.part-003.d.ts.map +1 -0
  236. package/dist/types.part-003.js +3 -0
  237. package/dist/types.part-003.js.map +1 -0
  238. package/dist/types.part-004.d.ts +351 -0
  239. package/dist/types.part-004.d.ts.map +1 -0
  240. package/dist/types.part-004.js +3 -0
  241. package/dist/types.part-004.js.map +1 -0
  242. package/native.d.ts +40 -0
  243. package/native.js +53 -52
  244. package/package.json +10 -8
package/dist/index.d.ts CHANGED
@@ -1,774 +1,30 @@
1
- import type { ThreeSceneRootLike, ThreeRenderCameraLike, RenderOptions, RenderTargetLike, RenderTargetImageLike, RenderPixelRectLike, RenderSizeLike, ThreeColorLike, RenderOutputColorSpace, ThreePlaneLike, ThreeTextureLike, ThreeMaterialLike, RenderSortFunction, RenderAnimationLoopCallback, RendererParametersLike, RendererContextAttributesLike, RendererInspectorLike } from './types';
1
+ import './index.part-001';
2
+ import './index.part-002';
3
+ import './index.part-003';
4
+ import './index.part-004';
5
+ import './index.part-005';
6
+ import './index.part-006';
7
+ import './index.part-007';
8
+ import './index.part-008';
9
+ import './index.part-009';
10
+ import './index.part-010';
11
+ import './index.part-011';
12
+ import './index.part-012';
13
+ import './index.part-013';
14
+ import './index.part-014';
15
+ import './index.part-015';
16
+ import './index.part-016';
17
+ import './index.part-017';
18
+ import './index.part-018';
19
+ import './index.part-019';
20
+ import './index.part-020';
21
+ import './index.part-021';
22
+ export { Renderer } from './index.part-008';
23
+ export { GpuFrameLease } from './gpu-output';
24
+ export type { DmaBufFrameLease, DmaBufOutputCapability, DmaBufPlane, GpuOutputCapabilities, GpuTextureHandleType, GpuTextureOutputCapability, } from './gpu-output';
25
+ export { render } from './index.part-011';
26
+ export { renderToTarget } from './index.part-011';
2
27
  export { applyVrmAnimation, EncodedImageTextureLoader, createEncodedImageTextureLoader, createNodeGltfLoader, installLocalFileFetch, loadGltfFromFile, loadVrmAnimationFromFile, loadVrmFromFile, resolveLocalAssetPath, } from './loaders';
3
28
  export type { AppliedVrmAnimation, AnimationMixerConstructor, ApplyVrmAnimationOptions, ConfigureGltfLoader, LoadGltfFromFileOptions, LoadVrmAnimationFromFileOptions, LoadVrmFromFileOptions, NodeGltfLoaderBundle, NodeGltfLoaderOptions, ThreeGltfLoaderLike, ThreeLoadingManagerLike, VrmAnimationActionLike, VrmAnimationClipFactory, VrmAnimationMixerLike, VrmLoaderPluginConstructor, } from './loaders';
4
29
  export type { RenderOutputFormat, RenderOutputColorSpace, RenderMode, ThreeColorLike, ThreeMatrix4Like, ThreeBufferAttributeLike, ThreeBufferGeometryLike, ThreeTextureLike, ThreeVector3Like, ThreeEulerLike, ThreePlaneLike, RenderPixelRectLike, RenderSizeLike, ThreeLayersLike, ThreeMaterialLike, ThreeBoneLike, ThreeSkeletonLike, ThreeObject3DLike, ThreeSceneRootLike, ThreeSceneLike, ThreeCameraLike, ThreeCubeCameraLike, ThreeRenderCameraLike, RenderOptions, RenderTargetLike, RenderObjectIdEntry, RenderAnimationLoopCallback, RendererParametersLike, RendererContextAttributesLike, RendererPowerPreferenceLike, RendererInspectorLike, RenderSortFunction, RenderSortItem, PostProcessingOptions, } from './types';
5
- declare class RendererShadowMapState {
6
- private enabledValue;
7
- private autoUpdateValue;
8
- private needsUpdateValue;
9
- private transmittedValue;
10
- private typeValue;
11
- get enabled(): boolean;
12
- set enabled(value: boolean);
13
- get autoUpdate(): boolean;
14
- set autoUpdate(value: boolean);
15
- get needsUpdate(): boolean;
16
- set needsUpdate(value: boolean);
17
- get transmitted(): boolean;
18
- set transmitted(value: boolean);
19
- get type(): number;
20
- set type(value: number);
21
- render(lights: unknown, scene: unknown, camera: unknown): void;
22
- }
23
- declare class RendererInfoState {
24
- private autoResetValue;
25
- calls: number;
26
- frame: number;
27
- readonly memory: {
28
- geometries: number;
29
- textures: number;
30
- };
31
- readonly render: {
32
- calls: number;
33
- frameCalls: number;
34
- drawCalls: number;
35
- triangles: number;
36
- points: number;
37
- lines: number;
38
- timestamp: number;
39
- previousFrameCalls: number;
40
- timestampCalls: number;
41
- frame: number;
42
- };
43
- readonly compute: {
44
- calls: number;
45
- frameCalls: number;
46
- timestamp: number;
47
- previousFrameCalls: number;
48
- timestampCalls: number;
49
- };
50
- programs: unknown[] | null;
51
- get autoReset(): boolean;
52
- set autoReset(value: boolean);
53
- update(objectOrCount: unknown, modeOrCount: unknown, instanceCount?: unknown): void;
54
- reset(): void;
55
- dispose(): void;
56
- updateTimestamp(type: unknown, time: unknown): void;
57
- private updateCommonRendererObject;
58
- }
59
- declare class RendererXrState {
60
- private enabledValue;
61
- private cameraAutoUpdateValue;
62
- private referenceSpaceTypeValue;
63
- private framebufferScaleFactorValue;
64
- private foveationValue;
65
- private readonly listeners;
66
- readonly isPresenting = false;
67
- get enabled(): boolean;
68
- set enabled(value: boolean);
69
- get cameraAutoUpdate(): boolean;
70
- set cameraAutoUpdate(value: boolean);
71
- setFramebufferScaleFactor(value: unknown): void;
72
- getController(index: unknown): never;
73
- getControllerGrip(index: unknown): never;
74
- getHand(index: unknown): never;
75
- getSession(): null;
76
- getReferenceSpace(): null;
77
- getReferenceSpaceType(): string;
78
- setReferenceSpaceType(type: unknown): void;
79
- setReferenceSpace(space: unknown): never;
80
- getBaseLayer(): null;
81
- getBinding(): null;
82
- getFrame(): null;
83
- getEnvironmentBlendMode(): 'opaque';
84
- getDepthTexture(): null;
85
- hasDepthSensing(): boolean;
86
- getDepthSensingMesh(): null;
87
- getCamera(): null;
88
- getCameraTexture(camera: unknown): null;
89
- getFoveation(): number | undefined;
90
- setFoveation(value: unknown): void;
91
- updateCamera(camera: ThreeRenderCameraLike): void;
92
- setAnimationLoop(callback: RenderAnimationLoopCallback | null): void;
93
- addEventListener(type: unknown, listener: unknown): void;
94
- removeEventListener(type: unknown, listener: unknown): void;
95
- hasEventListener(type: unknown, listener: unknown): boolean;
96
- dispatchEvent(event: unknown): void;
97
- setSession(session: unknown): Promise<never>;
98
- dispose(): void;
99
- }
100
- declare class RendererDebugState {
101
- private checkShaderErrorsValue;
102
- private onShaderErrorValue;
103
- get checkShaderErrors(): boolean;
104
- set checkShaderErrors(value: boolean);
105
- get onShaderError(): ((...args: unknown[]) => void) | null;
106
- set onShaderError(value: ((...args: unknown[]) => void) | null);
107
- getShaderAsync(scene: unknown, camera: unknown, object: unknown): Promise<never>;
108
- }
109
- declare class RendererBackendState {
110
- readonly renderer: Renderer;
111
- readonly isWebGLBackend = false;
112
- readonly isWebGPUBackend = false;
113
- readonly coordinateSystem = 2000;
114
- readonly parameters: Record<string, never>;
115
- private data;
116
- constructor(renderer: Renderer);
117
- get domElement(): RendererDomElementState;
118
- init(_renderer?: unknown): Promise<void>;
119
- beginRender(_renderContext?: unknown): void;
120
- finishRender(_renderContext?: unknown): void;
121
- beginCompute(_computeGroup?: unknown): void;
122
- finishCompute(_computeGroup?: unknown): void;
123
- clear(): never;
124
- _getDefaultRenderPassDescriptor(): never;
125
- _getRenderPassDescriptor(): never;
126
- resolveOccludedAsync(_renderContext?: unknown): Promise<void>;
127
- initTimestampQuery(_renderContext?: unknown, _descriptor?: unknown): void;
128
- prepareTimestampBuffer(_renderContext?: unknown, _encoder?: unknown): void;
129
- beginBundle(): never;
130
- finishBundle(): never;
131
- addBundle(): never;
132
- draw(): never;
133
- compute(): never;
134
- createProgram(): never;
135
- destroyProgram(): void;
136
- _handleSource(): never;
137
- _getShaderErrors(): never;
138
- _logProgramError(): never;
139
- _completeCompile(): never;
140
- createBindings(): never;
141
- updateBindings(): never;
142
- updateBinding(): never;
143
- _setupBindings(): never;
144
- _bindUniforms(): never;
145
- createRenderPipeline(): never;
146
- createComputePipeline(): never;
147
- needsRenderUpdate(_renderObject?: unknown): boolean;
148
- getRenderCacheKey(_renderObject?: unknown): string;
149
- createNodeBuilder(): never;
150
- createSampler(): never;
151
- destroySampler(): void;
152
- createDefaultTexture(): never;
153
- createTexture(): never;
154
- updateTexture(): never;
155
- generateMipmaps(): never;
156
- destroyTexture(): void;
157
- copyTextureToBuffer(): never;
158
- copyTextureToTexture(): never;
159
- copyFramebufferToTexture(): never;
160
- createAttribute(): never;
161
- _getVaoKey(): never;
162
- _createVao(): never;
163
- createIndexAttribute(): never;
164
- createStorageAttribute(): never;
165
- createIndirectStorageAttribute(): never;
166
- _getTransformFeedback(): never;
167
- updateAttribute(): never;
168
- destroyAttribute(): void;
169
- _setFramebuffer(): never;
170
- getDomElement(): RendererDomElementState;
171
- getDrawingBufferSize(): RenderSizeLike | null;
172
- getDrawingBufferSize<T extends RenderSizeLike>(target: T): T | null;
173
- hasFeature(name: unknown): boolean;
174
- hasFeatureAsync(name: unknown): Promise<boolean>;
175
- getMaxAnisotropy(): number;
176
- setScissorTest(value: unknown): void;
177
- updateSize(): void;
178
- updateViewport(_renderContext?: unknown): void;
179
- isOccluded(renderContextOrObject: unknown, object?: unknown): boolean;
180
- getClearColor(): ThreeColorLike & {
181
- a: number;
182
- getRGB(target?: ThreeColorLike & {
183
- a?: number;
184
- }, colorSpace?: unknown): ThreeColorLike & {
185
- a?: number;
186
- };
187
- };
188
- getContext(): never;
189
- getArrayBufferAsync(attribute: unknown): Promise<ArrayBuffer>;
190
- resolveTimestampAsync(_renderContext: unknown, type?: unknown): Promise<number>;
191
- waitForGPU(): Promise<void>;
192
- set(object: unknown, value: unknown): void;
193
- get(object: unknown): Record<string, unknown>;
194
- has(object: unknown): boolean;
195
- delete(object: unknown): void;
196
- dispose(): void;
197
- }
198
- declare class RendererNodesState {
199
- readonly renderer: Renderer;
200
- readonly backend: RendererBackendState;
201
- readonly nodeBuilderCache: Map<unknown, unknown>;
202
- readonly callHashCache: Map<unknown, unknown>;
203
- readonly groupsData: WeakMap<object, Record<string, unknown>>;
204
- readonly cacheLib: Record<string, WeakMap<object, unknown>>;
205
- modelViewMatrix: unknown;
206
- modelNormalViewMatrix: unknown;
207
- private data;
208
- private nodeFrameValue;
209
- private outputNodeCacheKeys;
210
- constructor(renderer: Renderer, backend: RendererBackendState);
211
- get nodeFrame(): Record<string, unknown>;
212
- set nodeFrame(value: Record<string, unknown>);
213
- get(object: unknown): Record<string, unknown>;
214
- has(object: unknown): boolean;
215
- delete(object: unknown): Record<string, unknown> | null;
216
- dispose(): void;
217
- updateGroup(nodeUniformsGroup: unknown): boolean;
218
- getForRenderCacheKey(renderObject: unknown): unknown;
219
- getForRender(renderObject: unknown): never;
220
- getForCompute(computeNode: unknown): never;
221
- _createNodeBuilderState(_nodeBuilder: unknown): never;
222
- updateEnvironment(scene: unknown): void;
223
- updateBackground(scene: unknown): void;
224
- updateFog(scene: unknown): void;
225
- getEnvironmentNode(scene: unknown): unknown;
226
- getBackgroundNode(scene: unknown): unknown;
227
- getFogNode(scene: unknown): unknown;
228
- getCacheKey(scene: unknown, lightsNode?: unknown): number;
229
- get isToneMappingState(): boolean;
230
- getCacheNode(type: unknown, object: unknown, callback: unknown, forceUpdate?: unknown): unknown;
231
- getNodeFrame(renderer?: unknown, scene?: unknown, object?: unknown, camera?: unknown, material?: unknown): Record<string, unknown>;
232
- getNodeFrameForRender(renderObject: unknown): Record<string, unknown>;
233
- getOutputCacheKey(): string;
234
- hasOutputChange(outputTarget: unknown): boolean;
235
- getOutputNode(outputTarget: unknown): Record<string, unknown>;
236
- updateBefore(renderObject: unknown): never;
237
- updateAfter(renderObject: unknown): never;
238
- updateForCompute(computeNode: unknown): never;
239
- updateForRender(renderObject: unknown): never;
240
- needsRefresh(renderObject: unknown): boolean;
241
- private getSceneNodeData;
242
- }
243
- declare class RendererNodeLibraryState {
244
- readonly lightNodes: WeakMap<object, (...args: unknown[]) => unknown>;
245
- readonly materialNodes: Map<string, new (...args: unknown[]) => Record<string, unknown>>;
246
- readonly toneMappingNodes: Map<number, (...args: unknown[]) => unknown>;
247
- fromMaterial(material: unknown): unknown;
248
- addToneMapping(toneMappingNode: unknown, toneMapping: unknown): void;
249
- getToneMappingFunction(toneMapping: unknown): ((...args: unknown[]) => unknown) | null;
250
- getMaterialNodeClass(materialType: unknown): (new (...args: unknown[]) => Record<string, unknown>) | null;
251
- addMaterial(materialNodeClass: unknown, materialClassType: unknown): void;
252
- getLightNodeClass(light: unknown): ((...args: unknown[]) => unknown) | null;
253
- addLight(lightNodeClass: unknown, lightClass: unknown): void;
254
- addType<T>(nodeClass: unknown, type: unknown, library: Map<any, T>): void;
255
- addClass<T>(nodeClass: unknown, baseClass: unknown, library: WeakMap<object, T>): void;
256
- }
257
- declare class RendererLightingNodeState {
258
- readonly isLightsNode = true;
259
- private lightsValue;
260
- constructor(lights?: unknown[]);
261
- setLights(lights?: unknown[]): this;
262
- getLights(): unknown[];
263
- }
264
- declare class RendererLightingState {
265
- readonly weakMap: WeakMap<object, WeakMap<object, unknown>>;
266
- readonly defaultLightsNode: RendererLightingNodeState;
267
- createNode(lights?: unknown[]): RendererLightingNodeState;
268
- get(keys: unknown): unknown;
269
- set(keys: unknown, value: unknown): this;
270
- delete(keys: unknown): boolean;
271
- getNode(scene: unknown, camera: unknown): RendererLightingNodeState;
272
- }
273
- declare class RendererDomElementState {
274
- width: number;
275
- height: number;
276
- private readonly attributes;
277
- private readonly listeners;
278
- readonly style: RendererDomElementStyle;
279
- get clientWidth(): number;
280
- get clientHeight(): number;
281
- get offsetWidth(): number;
282
- get offsetHeight(): number;
283
- setSize(width: number, height: number, updateStyle?: boolean): void;
284
- setAttribute(name: unknown, value: unknown): void;
285
- getAttribute(name: unknown): string | null;
286
- hasAttribute(name: unknown): boolean;
287
- removeAttribute(name: unknown): void;
288
- getBoundingClientRect(): {
289
- x: number;
290
- y: number;
291
- width: number;
292
- height: number;
293
- top: number;
294
- right: number;
295
- bottom: number;
296
- left: number;
297
- };
298
- getContext(): never;
299
- toDataURL(_type?: unknown, _quality?: unknown): never;
300
- toBlob(callback: unknown, _type?: unknown, _quality?: unknown): never;
301
- captureStream(_frameRate?: unknown): never;
302
- transferToImageBitmap(): never;
303
- addEventListener(type: unknown, listener: unknown, _options?: unknown): void;
304
- removeEventListener(type: unknown, listener: unknown, _options?: unknown): void;
305
- dispatchEvent(event: unknown): boolean;
306
- private stylePixelSize;
307
- }
308
- type RendererDomElementStyle = {
309
- width: string;
310
- height: string;
311
- setProperty(propertyName: unknown, value?: unknown): void;
312
- getPropertyValue(propertyName: unknown): string;
313
- removeProperty(propertyName: unknown): string;
314
- [key: string]: unknown;
315
- };
316
- declare class RendererColorBufferState {
317
- setMask(colorMask: unknown): void;
318
- setLocked(lock: unknown): void;
319
- setClear(r: unknown, g: unknown, b: unknown, a: unknown, premultipliedAlpha?: unknown): void;
320
- reset(): void;
321
- }
322
- declare class RendererDepthBufferState {
323
- getReversed(): boolean;
324
- setReversed(reversed: unknown): void;
325
- setTest(depthTest: unknown): void;
326
- setMask(depthMask: unknown): void;
327
- setFunc(depthFunc: unknown): void;
328
- setLocked(lock: unknown): void;
329
- setClear(depth: unknown): void;
330
- reset(): void;
331
- }
332
- declare class RendererStencilBufferState {
333
- setTest(stencilTest: unknown): void;
334
- setMask(stencilMask: unknown): void;
335
- setFunc(stencilFunc: unknown, stencilRef: unknown, stencilMask: unknown): void;
336
- setOp(stencilFail: unknown, stencilZFail: unknown, stencilZPass: unknown): void;
337
- setLocked(lock: unknown): void;
338
- setClear(stencil: unknown): void;
339
- reset(): void;
340
- }
341
- declare class RendererStateBuffersState {
342
- readonly color: RendererColorBufferState;
343
- readonly depth: RendererDepthBufferState;
344
- readonly stencil: RendererStencilBufferState;
345
- }
346
- declare class RendererState {
347
- readonly buffers: RendererStateBuffersState;
348
- get color(): RendererColorBufferState;
349
- get depth(): RendererDepthBufferState;
350
- get stencil(): RendererStencilBufferState;
351
- setBlending(blending: unknown, blendEquation?: unknown, blendSrc?: unknown, blendDst?: unknown, blendEquationAlpha?: unknown, blendSrcAlpha?: unknown, blendDstAlpha?: unknown, blendColor?: unknown, blendAlpha?: unknown, premultipliedAlpha?: unknown): void;
352
- setMaterial(material: unknown, frontFaceCW?: unknown): void;
353
- setFlipSided(flipSided: unknown): void;
354
- setCullFace(cullFace: unknown): void;
355
- setLineWidth(width: unknown): void;
356
- setPolygonOffset(polygonOffset: unknown, factor?: number, units?: number): void;
357
- setScissorTest(scissorTest: unknown): void;
358
- setMRTBlending(): never;
359
- setVertexState(): never;
360
- resetVertexState(): void;
361
- setColorMask(colorMask: unknown): void;
362
- setDepthTest(depthTest: unknown): void;
363
- setDepthMask(depthMask: unknown): void;
364
- setDepthFunc(depthFunc: unknown): void;
365
- setReversedDepth(reversed: unknown): void;
366
- setStencilTest(stencilTest: unknown): void;
367
- setStencilMask(stencilMask: unknown): void;
368
- setStencilFunc(stencilFunc: unknown, stencilRef: unknown, stencilMask: unknown): void;
369
- setStencilOp(stencilFail: unknown, stencilZFail: unknown, stencilZPass: unknown): void;
370
- scissor(rectOrX: RenderPixelRectLike | null | number, y?: number, width?: number, height?: number): void;
371
- viewport(rectOrX: RenderPixelRectLike | null | number, y?: number, width?: number, height?: number): void;
372
- reset(): void;
373
- unbindTexture(): void;
374
- enable(): never;
375
- disable(): never;
376
- bindFramebuffer(): never;
377
- drawBuffers(): never;
378
- useProgram(): never;
379
- activeTexture(): never;
380
- bindTexture(): never;
381
- compressedTexImage2D(): never;
382
- compressedTexImage3D(): never;
383
- texImage2D(): never;
384
- texImage3D(): never;
385
- texStorage2D(): never;
386
- texStorage3D(): never;
387
- texSubImage2D(): never;
388
- texSubImage3D(): never;
389
- compressedTexSubImage2D(): never;
390
- compressedTexSubImage3D(): never;
391
- updateUBOMapping(): never;
392
- uniformBlockBinding(): never;
393
- bindBufferBase(): never;
394
- }
395
- declare class RendererExtensionsState {
396
- has(name: string): boolean;
397
- init(): void;
398
- get(name: string): null;
399
- }
400
- declare class RendererCapabilitiesState {
401
- readonly isWebGL2 = false;
402
- readonly drawBuffers = false;
403
- readonly precision = "highp";
404
- readonly logarithmicDepthBuffer = false;
405
- readonly reversedDepthBuffer = false;
406
- readonly reverseDepthBuffer = false;
407
- readonly vertexTextures = false;
408
- readonly floatFragmentTextures = false;
409
- readonly floatVertexTextures = false;
410
- readonly maxTextures = 0;
411
- readonly maxVertexTextures = 0;
412
- readonly maxTextureSize = 0;
413
- readonly maxCubemapSize = 0;
414
- readonly maxAttributes = 0;
415
- readonly maxVertexUniforms = 0;
416
- readonly maxVaryings = 0;
417
- readonly maxFragmentUniforms = 0;
418
- readonly maxDrawBuffers = 1;
419
- readonly maxColorAttachments = 1;
420
- readonly maxSamples = 4;
421
- readonly samples = 0;
422
- getMaxAnisotropy(): number;
423
- getMaxPrecision(precision: string): string;
424
- textureFormatReadable(textureFormat: number): boolean;
425
- textureTypeReadable(textureType: number): boolean;
426
- }
427
- declare class RendererPropertiesState {
428
- private properties;
429
- has(object: object): boolean;
430
- get(object: object): Record<string, unknown>;
431
- remove(object: object): void;
432
- update(object: object, key: string, value: unknown): void;
433
- dispose(): void;
434
- }
435
- type RendererRenderListSort = (a: RendererRenderListItem, b: RendererRenderListItem) => number;
436
- type RendererRenderListItem = {
437
- id: unknown;
438
- object: unknown;
439
- geometry: unknown;
440
- material: unknown;
441
- materialVariant: number | null;
442
- groupOrder: unknown;
443
- renderOrder: unknown;
444
- z: unknown;
445
- group: unknown;
446
- clippingContext: unknown;
447
- };
448
- declare class RendererRenderList {
449
- readonly scene: unknown;
450
- readonly camera: unknown;
451
- readonly renderItems: RendererRenderListItem[];
452
- renderItemsIndex: number;
453
- readonly opaque: RendererRenderListItem[];
454
- readonly transmissive: RendererRenderListItem[];
455
- readonly transparentDoublePass: RendererRenderListItem[];
456
- readonly transparent: RendererRenderListItem[];
457
- readonly bundles: unknown[];
458
- readonly lightsArray: unknown[];
459
- readonly lightsNode: RendererLightingNodeState;
460
- occlusionQueryCount: number;
461
- constructor(lighting?: RendererLightingState | null, scene?: unknown, camera?: unknown);
462
- init(): void;
463
- begin(): this;
464
- push(object: unknown, geometry: unknown, material: unknown, groupOrder?: number, z?: number, group?: unknown, clippingContext?: unknown): void;
465
- unshift(object: unknown, geometry: unknown, material: unknown, groupOrder?: number, z?: number, group?: unknown, clippingContext?: unknown): void;
466
- pushBundle(group: unknown): void;
467
- pushLight(light: unknown): void;
468
- sort(customOpaqueSort?: RendererRenderListSort | null, customTransparentSort?: RendererRenderListSort | null): void;
469
- finish(): void;
470
- private getNextRenderItem;
471
- private pushRenderItem;
472
- private pushInto;
473
- }
474
- declare class RendererChainMapState {
475
- weakMap: WeakMap<object, WeakMap<object, unknown>>;
476
- get(keys: unknown): unknown;
477
- set(keys: unknown, value: unknown): this;
478
- delete(keys: unknown): boolean;
479
- clear(): void;
480
- }
481
- declare class RendererRenderListsState {
482
- readonly lighting: RendererLightingState;
483
- readonly lists: RendererChainMapState;
484
- private depthLists;
485
- constructor(lighting: RendererLightingState);
486
- get(scene: object, renderCallDepthOrCamera?: unknown): RendererRenderList;
487
- dispose(): void;
488
- }
489
- declare class RendererRenderLightsState {
490
- readonly state: {
491
- version: number;
492
- hash: {
493
- directionalLength: number;
494
- pointLength: number;
495
- spotLength: number;
496
- rectAreaLength: number;
497
- hemiLength: number;
498
- numDirectionalShadows: number;
499
- numPointShadows: number;
500
- numSpotShadows: number;
501
- numSpotMaps: number;
502
- numLightProbes: number;
503
- };
504
- ambient: number[];
505
- probe: {
506
- x: number;
507
- y: number;
508
- z: number;
509
- }[];
510
- directional: never[];
511
- directionalShadow: never[];
512
- directionalShadowMap: never[];
513
- directionalShadowMatrix: never[];
514
- spot: never[];
515
- spotLightMap: never[];
516
- spotShadow: never[];
517
- spotShadowMap: never[];
518
- spotLightMatrix: never[];
519
- rectArea: never[];
520
- rectAreaLTC1: null;
521
- rectAreaLTC2: null;
522
- point: never[];
523
- pointShadow: never[];
524
- pointShadowMap: never[];
525
- pointShadowMatrix: never[];
526
- hemi: never[];
527
- numSpotLightShadowsWithMaps: number;
528
- numLightProbes: number;
529
- };
530
- setup(_lights?: unknown[]): void;
531
- setupView(_lights?: unknown[], _camera?: unknown): void;
532
- }
533
- declare class RendererRenderState {
534
- readonly state: {
535
- lightsArray: unknown[];
536
- shadowsArray: unknown[];
537
- camera: unknown;
538
- lights: RendererRenderLightsState;
539
- transmissionRenderTarget: Record<PropertyKey, unknown>;
540
- };
541
- init(camera: unknown): void;
542
- pushLight(light: unknown): void;
543
- pushShadow(shadowLight: unknown): void;
544
- setupLights(): void;
545
- setupLightsView(camera: unknown): void;
546
- }
547
- declare class RendererRenderStatesState {
548
- private states;
549
- get(scene: object, renderCallDepth?: number): RendererRenderState;
550
- dispose(): void;
551
- }
552
- export declare class Renderer {
553
- private native;
554
- private readonly sceneExtractionCache;
555
- private opaqueSort;
556
- private opaqueValue;
557
- private sortObjectsValue;
558
- private transparentSort;
559
- private transparentValue;
560
- private currentRenderTarget;
561
- private currentActiveCubeFace;
562
- private currentActiveMipmapLevel;
563
- private currentSize;
564
- private currentClearColor;
565
- private currentClearDepth;
566
- private currentClearStencil;
567
- private currentViewport;
568
- private currentScissor;
569
- private currentScissorTest;
570
- private pixelRatioValue;
571
- private autoClearValue;
572
- private autoClearColorValue;
573
- private autoClearDepthValue;
574
- private autoClearStencilValue;
575
- private outputColorSpaceValue;
576
- private localClippingEnabledValue;
577
- private toneMappingValue;
578
- private toneMappingExposureValue;
579
- private transmissionResolutionScaleValue;
580
- private animationLoop;
581
- private inspectorValue;
582
- private isDeviceLostValue;
583
- private readonly defaultOnDeviceLost;
584
- private onDeviceLostValue;
585
- private readonly contextAttributes;
586
- readonly isRenderer = true;
587
- readonly isWebGLRenderer = true;
588
- readonly isWebGPURenderer = false;
589
- readonly alpha: boolean;
590
- readonly depth: boolean;
591
- readonly stencil: boolean;
592
- readonly logarithmicDepthBuffer = false;
593
- readonly backend: RendererBackendState;
594
- readonly capabilities: RendererCapabilitiesState;
595
- clippingPlanes: ThreePlaneLike[];
596
- readonly debug: RendererDebugState;
597
- readonly domElement: RendererDomElementState;
598
- readonly extensions: RendererExtensionsState;
599
- readonly info: RendererInfoState;
600
- readonly library: RendererNodeLibraryState;
601
- readonly lighting: RendererLightingState;
602
- readonly nodes: RendererNodesState;
603
- readonly properties: RendererPropertiesState;
604
- readonly renderLists: RendererRenderListsState;
605
- readonly renderStates: RendererRenderStatesState;
606
- readonly reversedDepthBuffer = false;
607
- readonly shadowMap: RendererShadowMapState;
608
- readonly state: RendererState;
609
- readonly xr: RendererXrState;
610
- constructor(parameters?: RendererParametersLike);
611
- init(): Promise<this>;
612
- get initialized(): boolean;
613
- get isDeviceLost(): boolean;
614
- get onDeviceLost(): (info?: unknown) => void;
615
- set onDeviceLost(value: (info?: unknown) => void);
616
- _onDeviceLost(info?: unknown): void;
617
- get inspector(): RendererInspectorLike;
618
- set inspector(value: RendererInspectorLike);
619
- get coordinateSystem(): number;
620
- getMaxAnisotropy(): number;
621
- hasFeature(name: unknown): boolean;
622
- hasFeatureAsync(name: unknown): Promise<boolean>;
623
- hasCompatibility(name: unknown): boolean;
624
- isOccluded(object: unknown): boolean;
625
- getOutputBufferType(): number;
626
- getColorBufferType(): number;
627
- get autoClear(): boolean;
628
- set autoClear(value: boolean);
629
- get autoClearColor(): boolean;
630
- set autoClearColor(value: boolean);
631
- get autoClearDepth(): boolean;
632
- set autoClearDepth(value: boolean);
633
- get autoClearStencil(): boolean;
634
- set autoClearStencil(value: boolean);
635
- get sortObjects(): boolean;
636
- set sortObjects(value: boolean);
637
- get opaque(): boolean;
638
- set opaque(value: boolean);
639
- get transparent(): boolean;
640
- set transparent(value: boolean);
641
- get outputColorSpace(): RenderOutputColorSpace;
642
- set outputColorSpace(value: RenderOutputColorSpace);
643
- get currentColorSpace(): RenderOutputColorSpace;
644
- set currentColorSpace(value: RenderOutputColorSpace);
645
- get _outputColorSpace(): RenderOutputColorSpace;
646
- set _outputColorSpace(value: RenderOutputColorSpace);
647
- get toneMapping(): number;
648
- set toneMapping(value: number);
649
- get currentToneMapping(): number;
650
- set currentToneMapping(value: number);
651
- get toneMappingExposure(): number;
652
- set toneMappingExposure(value: number);
653
- get transmissionResolutionScale(): number;
654
- set transmissionResolutionScale(value: number);
655
- get localClippingEnabled(): boolean;
656
- set localClippingEnabled(value: boolean);
657
- get highPrecision(): boolean;
658
- set highPrecision(value: boolean);
659
- get samples(): number;
660
- get needsFrameBufferTarget(): boolean;
661
- get currentSamples(): number;
662
- get isOutputTarget(): boolean;
663
- setOpaqueSort(method: RenderSortFunction | null): void;
664
- setTransparentSort(method: RenderSortFunction | null): void;
665
- compile(scene: ThreeSceneRootLike, camera: ThreeRenderCameraLike, targetScene?: ThreeSceneRootLike | null): Set<ThreeMaterialLike>;
666
- compileAsync(scene: ThreeSceneRootLike, camera: ThreeRenderCameraLike, targetScene?: ThreeSceneRootLike | null): Promise<Set<ThreeMaterialLike>>;
667
- setEffects(effects?: readonly unknown[] | null): void;
668
- setRenderObjectFunction(renderObjectFunction: ((...args: unknown[]) => unknown) | null): void;
669
- getRenderObjectFunction(): null;
670
- renderBufferDirect(): never;
671
- renderBufferImmediate(): never;
672
- renderObject(): never;
673
- _getFrameBufferTarget(): never;
674
- _renderScene(): never;
675
- _projectObject(): never;
676
- _renderBundles(): never;
677
- _renderBundle(): never;
678
- _renderTransparents(): never;
679
- _renderObjects(): never;
680
- _renderObjectDirect(): never;
681
- _createObjectPipeline(): never;
682
- compute(computeNodes: unknown, dispatchSize?: unknown): never;
683
- computeAsync(computeNodes: unknown, dispatchSize?: unknown): Promise<never>;
684
- getArrayBufferAsync(attribute: unknown): Promise<ArrayBuffer>;
685
- resolveTimestampsAsync(type?: unknown): Promise<number>;
686
- waitForGPU(): Promise<void>;
687
- setMRT(mrt?: unknown): this;
688
- getMRT(): null;
689
- setOutputRenderTarget(renderTarget?: unknown): void;
690
- getOutputRenderTarget(): null;
691
- setCanvasTarget(canvasTarget?: unknown): void;
692
- getCanvasTarget(): null;
693
- setTexture2D(texture: unknown, slot: unknown): never;
694
- setTextureCube(texture: unknown, slot: unknown): never;
695
- setTextureCubeDynamic(texture: unknown, slot: unknown): never;
696
- setTexture3D(texture: unknown, slot: unknown): never;
697
- setTexture2DArray(texture: unknown, slot: unknown): never;
698
- initRenderTarget(target: RenderTargetLike): void;
699
- initTexture(texture: ThreeTextureLike): void;
700
- initTextureAsync(texture: ThreeTextureLike): Promise<void>;
701
- hasInitialized(): boolean;
702
- setRenderTargetTextures(renderTarget: RenderTargetLike, colorTexture: unknown, depthTexture?: unknown): never;
703
- setRenderTargetFramebuffer(renderTarget: RenderTargetLike, defaultFramebuffer?: unknown): never;
704
- copyFramebufferToTexture(texture: ThreeTextureLike, position?: unknown, level?: number): void;
705
- copyFramebufferToTexture(position: unknown, texture: ThreeTextureLike, level?: number): void;
706
- copyTextureToTexture(srcTexture: ThreeTextureLike, dstTexture: ThreeTextureLike, srcRegion?: unknown, dstPosition?: unknown, srcLevel?: number, dstLevel?: number | null): void;
707
- copyTextureToTexture(dstPosition: unknown, srcTexture: ThreeTextureLike, dstTexture: ThreeTextureLike, dstLevel?: number): void;
708
- copyTextureToTexture3D(srcTexture: ThreeTextureLike, dstTexture: ThreeTextureLike, srcRegion?: unknown, dstPosition?: unknown, level?: number): never;
709
- copyTextureToTexture3D(srcRegion: unknown, dstPosition: unknown, srcTexture: ThreeTextureLike, dstTexture: ThreeTextureLike, level?: number): never;
710
- setAnimationLoop(callback: RenderAnimationLoopCallback | null): void;
711
- getAnimationLoop(): RenderAnimationLoopCallback | null;
712
- getContext(): never;
713
- getContextAttributes(): RendererContextAttributesLike;
714
- forceContextLoss(): void;
715
- forceContextRestore(): void;
716
- getRenderTarget(): RenderTargetLike | null;
717
- getActiveCubeFace(): number;
718
- getActiveMipmapLevel(): number;
719
- setRenderTarget(target?: RenderTargetLike | null, activeCubeFace?: number, activeMipmapLevel?: number): void;
720
- setSize(width: number, height: number, updateStyle?: boolean): void;
721
- setPixelRatio(value?: number): void;
722
- getPixelRatio(): number;
723
- getSize(): RenderSizeLike | null;
724
- getSize<T extends RenderSizeLike>(target: T): T | null;
725
- setDrawingBufferSize(width: number, height: number, pixelRatio: number): void;
726
- getDrawingBufferSize(): RenderSizeLike | null;
727
- getDrawingBufferSize<T extends RenderSizeLike>(target: T): T | null;
728
- setClearColor(color: number | string | ThreeColorLike | number[], alpha?: number): void;
729
- getClearColor(): ThreeColorLike;
730
- getClearColor<T extends ThreeColorLike>(target: T): T;
731
- setClearAlpha(alpha: number): void;
732
- getClearAlpha(): number;
733
- setClearDepth(depth: number): void;
734
- getClearDepth(): number;
735
- setClearStencil(stencil: number): void;
736
- getClearStencil(): number;
737
- setViewport(rect: RenderPixelRectLike | null): void;
738
- setViewport(x: number, y: number, width: number, height: number, minDepth?: number, maxDepth?: number): void;
739
- getViewport(): RenderPixelRectLike | null;
740
- getViewport<T extends RenderPixelRectLike>(target: T): T | null;
741
- getCurrentViewport(): RenderPixelRectLike | null;
742
- getCurrentViewport<T extends RenderPixelRectLike>(target: T): T | null;
743
- setScissor(rect: RenderPixelRectLike | null): void;
744
- setScissor(x: number, y: number, width: number, height: number): void;
745
- getScissor(): RenderPixelRectLike | null;
746
- getScissor<T extends RenderPixelRectLike>(target: T): T | null;
747
- setScissorTest(enabled: boolean): void;
748
- getScissorTest(): boolean;
749
- clear(color?: boolean, depth?: boolean, stencil?: boolean): void;
750
- clearAsync(color?: boolean, depth?: boolean, stencil?: boolean): Promise<void>;
751
- clearTarget(target: RenderTargetLike | null, color?: boolean, depth?: boolean, stencil?: boolean): void;
752
- clearColor(): void;
753
- clearColorAsync(): Promise<void>;
754
- clearDepth(): void;
755
- clearDepthAsync(): Promise<void>;
756
- clearStencil(): void;
757
- clearStencilAsync(): Promise<void>;
758
- dispose(): void;
759
- resetState(): void;
760
- resetGLState(): void;
761
- render(scene: ThreeSceneRootLike, camera: ThreeRenderCameraLike, options?: RenderOptions): Buffer;
762
- renderAsync(scene: ThreeSceneRootLike, camera: ThreeRenderCameraLike, options?: RenderOptions): Promise<Buffer>;
763
- renderToTarget(scene: ThreeSceneRootLike, camera: ThreeRenderCameraLike, target?: RenderTargetLike, options?: RenderOptions): RenderTargetLike;
764
- readRenderTargetPixels(target: RenderTargetLike, x: number, y: number, width: number, height: number, buffer: NonNullable<RenderTargetImageLike['data']>, activeCubeFaceIndex?: number, textureIndex?: number): void;
765
- readRenderTargetPixelsAsync(target: RenderTargetLike, x: number, y: number, width: number, height: number, bufferOrTextureIndex?: NonNullable<RenderTargetImageLike['data']> | number, activeCubeFaceIndexOrFaceIndex?: number, textureIndex?: number): Promise<NonNullable<RenderTargetImageLike['data']>>;
766
- private renderCurrentRenderTarget;
767
- private renderCurrentCubeFace;
768
- private renderNative;
769
- private resolveRenderOptions;
770
- private optionsWithRendererSizeFallback;
771
- }
772
- export declare function render(scene: ThreeSceneRootLike, camera: ThreeRenderCameraLike, options?: RenderOptions): Buffer;
773
- export declare function renderToTarget(scene: ThreeSceneRootLike, camera: ThreeRenderCameraLike, target?: RenderTargetLike, options?: RenderOptions): RenderTargetLike;
774
30
  //# sourceMappingURL=index.d.ts.map