@havue/ws-video-manager 1.1.2 → 1.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,25 +1,28 @@
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- /** 心跳配置 */
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+ /** 心跳配置 | Heartbeat configuration */
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  type HeartbeatConfigType = {
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- /** 只发送一次 */
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+ /** 只发送一次 | Only send it once */
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  once: boolean;
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- /** 心跳消息 */
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+ /** 心跳消息 | Heartbeat message */
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  message: string;
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- /** 时间间隔 */
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+ /** 心跳间隔 | Interval of heartbeat */
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  interval?: number;
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  };
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- /** 重连配置 */
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+ /** 重连配置 | Reconnect configuration */
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  type InterruptConfigType = {
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- /** 是否重连 */
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+ /** 是否重连 | Reconnect or not */
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  reconnect: boolean;
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- /** 最大重连次数 */
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+ /** 最大重连次数 | Maximum number of reconnections */
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  maxReconnectTimes: number;
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- /** 每次重连延时 */
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+ /** 每次重连延时 | Delay per reconnection */
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  delay: number;
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  };
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  export type WebSocketOptionsType = {
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- /** WebSocket 子协议 WebSocket(url: string, protocols: string | string[]) */
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+ /** WebSocket subprotocol: WebSocket(url: string, protocols: string | string[]) */
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  protocols?: string | string[];
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- /** WebSocket 连接所传输二进制数据的类型 */
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+ /**
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+ * WebSocket 连接接收的二进制数据类型
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+ * the type of binary data being received over the WebSocket connection
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+ */
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  binaryType?: WebSocket['binaryType'];
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  heartbeat?: HeartbeatConfigType;
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  interrupt?: InterruptConfigType;
@@ -3,21 +3,31 @@ import type { RenderConstructorOptionType, VideoInfo } from '../render';
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  import { EventBus } from '@havue/shared';
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  import { RenderEventsEnum, AudioState, VideoState } from '../render';
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  export type WsVideoManaCstorOptionType = {
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- /** 预监流连接数量限制, 移动端默认10个,pc端默认32个 */
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+ /**
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+ * websocket流连接数量限制, 移动端默认10个,pc端默认32个
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+ * Limit the number of websocket streaming connections to 10 by default for mobile and 32 by default for pc
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+ */
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  connectLimit?: number;
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- /** WebSocketLoader 实例配置 */
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+ /** WebSocketLoader configuration */
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  wsOptions?: WebSocketOptionsType;
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  /**
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  * websocket重连时,重新解析视频编码方式,
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  * 默认 true
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+ *
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+ * When the websocket reconnects, the video encoding is reparsed.
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+ * The default is true
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  */
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  reparseMimeOnReconnect?: boolean;
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  /** Render 实例配置 */
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  renderOptions?: Partial<RenderConstructorOptionType>;
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  /**
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- * 是否使用WebGL,
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- * 默认 false,
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- * WebGL在不同游览器,以及受限于显存,不能同时创建过多WebGL上下文,一般8-16个 */
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+ * 是否使用WebGL,默认 false
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+ * WebGL在不同游览器,以及受限于显存,不能同时创建过多WebGL上下文,一般8-16个
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+ *
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+ * Whether to use WebGL, false by default,
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+ * WebGL can not be created too many WebGL contexts at the same time in different browsers,
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+ * and due to the limitations of video memory, usually 8-16 WebGL contexts
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+ */
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  useWebgl?: boolean;
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  };
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  export declare enum EventEnums {
@@ -35,7 +45,7 @@ type Events = {
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  };
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  export declare const WsVideoManagerEventEnums: typeof EventEnums & typeof RenderEventsEnum;
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  export declare class WsVideoManager extends EventBus<Events> {
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- /** socket连接 渲染相关对应信息 */
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+ /** socket相关信息map | map of socket information */
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  private _wsInfoMap;
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  private _option;
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  private _reqAnimationID;
@@ -44,100 +54,107 @@ export declare class WsVideoManager extends EventBus<Events> {
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  get connectLimit(): number;
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  private _setAnimate;
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  /**
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- * 添加socket实例
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- * @param url socket地址
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+ * 添加socket连接 | Adding a socket connection
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+ * @param url socket url
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  * @returns
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  */
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  private _addSocket;
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  /**
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- * 绑定render事件
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- * @param url 连接地址
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- * @param render Render实例
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+ * 绑定render事件 | Binding the render event
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+ * @param url 连接地址 | websocket url
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+ * @param render Render instance
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  */
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  private _bindRenderEvent;
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  /**
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- * 销毁socket实例
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- * @param url socket地址
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+ * Destroying the socket connect
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+ * @param url socket url
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  */
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  private _removeSocket;
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  /**
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- * 绑定socket事件
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- * @param url 连接地址
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- * @param socket WebSocketLoader实例
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+ * 绑定socket事件 | Binding socket events
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+ * @param url websocket url
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+ * @param socket WebSocketLoader instance
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  */
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  private _bindSocketEvent;
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  private _emitWsUrlListChange;
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  /**
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- * url对应的 socket实例是否已存在
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- * @param url socket地址
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+ * url对应的 socket实例是否已存在 | Whether the socket instance for the url already exists
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+ * @param url websocket url
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  * @returns boolean
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  */
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  private _isSocketExist;
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  /**
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  * 添加url对应socket,以及需要绘制的canvas元素
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- * @param canvas canvas元素
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- * @param url socket url地址
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+ * Add the socket for the url and the canvas element to draw
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+ * @param canvas canvas
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+ * @param url websocket url
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  */
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  addCanvas(canvas: HTMLCanvasElement, url: string, renderOptions?: Partial<RenderConstructorOptionType>): void;
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  /**
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- * 初始化canvas背景
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- * @param canvas canvas元素
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+ * 初始化canvas背景 | Initialize the canvas background
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+ * @param canvas canvas
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  * @returns
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  */
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  /**
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- * 删除canvas元素
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- * @param canvas canvas元素
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+ * 删除canvas元素 || Remove the canvas element
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+ * @param canvas canvas
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  */
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  removeCanvas(canvas: HTMLCanvasElement): void;
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  /**
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- * 返回canvas是否已经添加过
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- * @param canvas canvas元素
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+ * 获取canvas是否已经添加过 | Gets whether the canvas has already been added
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+ * @param canvas canvas
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  * @returns boolean
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  */
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  isCanvasExist(canvas: HTMLCanvasElement): boolean;
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- /** 设置全部render静音状态 */
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+ /** 设置全部render静音状态 | Mute all render */
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  setAllVideoMutedState(muted: boolean): void;
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- /** 更新单个render实例的配置 */
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+ /** 更新单个render实例的配置 | Update the configuration of a single render instance */
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  updateRenderOptions(url: string, options?: Partial<RenderConstructorOptionType>): void;
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  /**
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- * 设置单个render静音状态
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+ * 设置单个render静音状态 | Set a single render to be silent
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  * @param url
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- * @param muted boolean 是否静音
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+ * @param {boolean} muted 是否静音 | Muted or not
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  */
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  setOneMutedState(url: string, muted: boolean): void;
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  /**
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  * 获取url对应render video元素是否静音
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- * @param url socket地址
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+ * Gets whether the render video element of the url is muted
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+ * @param url websocket url
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  */
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  getOneMutedState(url: string): boolean;
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  /**
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  * 单个解除静音,其他未静音的变成静音,只播放一个
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- * @param url socket地址
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+ * Unmute a single video and mute all other videos
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+ * @param url websocket url
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  */
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  playOneAudio(url: string): void;
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  /**
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  * 设置单个render是否继续处理ws数据
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+ * Sets whether a single render continues to process ws data
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  * @param url
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  */
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  setOneVideoPausedState(url: string, paused: boolean): void;
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- /** 设置全部render是否继续处理ws数据 */
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+ /** 设置全部render是否继续处理ws数据 | Sets whether all render continues to process ws data */
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  setAllVideoPausedState(paused: boolean): void;
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  /**
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- * 获取url对应render video元素是否继续播放
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- * @param url socket地址
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+ * 获取url对应render video元素的播放状态
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+ * Get the playback status of the render video element corresponding to the url
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+ * @param url websocket url
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  */
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  getOneVideoPausedState(url: string): boolean;
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  /**
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  * 单个视频继续播放,其他暂停处理数据
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- * @param url socket地址
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+ * A single video continues to play while others pause to process data
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+ * @param url websocket url
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  */
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  playOneVideo(url: string): void;
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  /**
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  * 刷新socket,以及播放时间
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+ * Refresh the socket, and the playback time
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  */
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  refresh(url?: string): void;
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  /**
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- * 销毁
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+ * 销毁 | Destroy
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  */
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  destroy(): void;
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  }
@@ -1,5 +1,5 @@
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  /**
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- * 绘制视频到canvas中
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+ * 绘制视频到canvas中 | Draw video into canvas
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  */
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  declare class CanvasDrawer {
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  private _canvas;
@@ -17,27 +17,27 @@ declare class CanvasDrawer {
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  constructor(canvas: HTMLCanvasElement, useWebgl?: boolean);
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  private init2d;
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  /**
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- * 初始化 webgl
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+ * 初始化 webgl | Initialize webgl
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  */
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  private initGl;
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  /**
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- * 创建着色器源码
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+ * 创建着色器源码 | Create shader source code
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  */
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  private createShaderSource;
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  /**
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- * 创建着色器
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+ * 创建着色器 | Create shaders
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  */
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  private createShader;
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  /**
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- * 创建着色器程序
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+ * 创建着色器程序 | Create program
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  */
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  private createProgram;
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  /**
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- * 绘制
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+ * 绘制 | draw
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  */
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  draw(video: HTMLVideoElement): void;
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  /**
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- * 销毁
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+ * 销毁 | Destroy
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  */
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  destroy(): void;
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  }
@@ -1,10 +1,20 @@
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  import { EventBus } from '@havue/shared';
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  export type RenderConstructorOptionType = {
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- /** 当前播放currentTime和最新视频时长最多相差 秒数,默认0.3s */
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+ /**
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+ * 当前播放currentTime和最新视频时长最多相差 秒数,默认0.3s
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+ * The delay of currentTime relative to the latest video duration is 0.3s by default
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+ */
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  liveMaxLatency: number;
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- /** 最多缓存ws传输的未处理的buffer数据大小, 默认200kb */
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+ /**
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+ * 最多缓存ws传输的未处理的buffer数据大小, 默认200kb。
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+ * The maximum amount of unprocessed buffer data to be cached for websocket transfers.
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+ * 200kb by default
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+ */
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  maxCacheBufByte: number;
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- /** 最多存储的时间,用于清除在currentTime之前x秒时间节点前的buffer数据, 默认10s */
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+ /**
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+ * 最多存储的时间,用于清除在currentTime之前x秒时间节点前的buffer数据, 默认10s
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+ * The maximum amount of time used to clear the buffer before a time node x seconds before currentTime (default 10s)
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+ */
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  maxCache: number;
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  };
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  export declare const WS_VIDEO_RENDER_DEFAULT_OPTIONS: Readonly<{
@@ -35,29 +45,32 @@ export type RenderEvents = {
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  [RenderEventsEnum.VIDEO_INFO_UPDATE]: (info: VideoInfo) => void;
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  };
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  export declare class Render extends EventBus<RenderEvents> {
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- /** video元素 */
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+ /** video元素 | videw element */
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  private _videoEl;
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- /** mp4box 实例 */
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+ /** mp4box file */
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  private _mp4box;
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- /** mp4box onFragment获取的视频数据buffer数组 */
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+ /**
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+ * mp4box onFragment获取的视频数据buffer数组
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+ * mp4box onFragment gets a buffer array of audio and video data
55
+ */
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  private _audioBufsQueue;
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  private _videoBufsQueue;
45
- /** MediaSource 实例 */
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+ /** MediaSource instance */
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  private _mediaSource;
47
- /** SourceBuffer 实例 */
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+ /** SourceBuffer instance */
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  private _audioSourceBuffer;
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  private _videoSourceBuffer;
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  private _audioTrackId;
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  private _videoTrackId;
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- /** 用于MediaSource的mimeType */
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+ /** 用于MediaSource的mimeType | mime type of the video */
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  private _mimeType;
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  private _audioMimeType;
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  private _videoMimeType;
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- /** 是否暂停播放 */
69
+ /** 是否暂停播放 | Pause or not */
57
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  private _paused;
58
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  private _options;
59
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  private _cacheAnimationID;
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- /** fmp4初始化片段是否已经添加 */
73
+ /** fmp4初始化片段是否已经添加 | fmp4 Initializes whether the fragment has been added */
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  private _isAudioInitSegmentAdded;
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  private _isVideoInitSegmentAdded;
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  private _offset;
@@ -67,51 +80,54 @@ export declare class Render extends EventBus<RenderEvents> {
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  set paused(paused: boolean);
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  get paused(): boolean;
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  get videoEl(): HTMLVideoElement | undefined;
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- /** 更新实例配置 */
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+ /** 更新实例配置 | Update configuration */
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  updateOptions(option?: Partial<RenderConstructorOptionType>): void;
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  /**
73
- * 添加视频流buffer数据
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+ * 添加视频流buffer数据 | Add video stream buffer data
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  * @param buf
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  */
76
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  appendMediaBuffer(bufs: Array<ArrayBuffer & {
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  fileStart: number;
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  }>): void;
79
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  /**
80
- * mp4box解析完成
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- * @param info mp4box解析信息
93
+ * mp4box解析完成 | handle Mp4box onReady
94
+ * @param info mp4box解析信息 | mp4box parses the information
82
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  */
83
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  private _onMp4boxReady;
84
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  private _onSegment;
85
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  /**
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- * 初始化视频元素
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+ * 初始化视频元素 | Initialize the video element
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  */
88
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  private _setupVideo;
89
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  /**
90
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  * 是否支持Media Source Extention
104
+ * whether Media Source Extention is supported
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  * @returns boolean
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  */
93
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  isSupportMSE(): boolean;
94
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  /**
95
- * 初始化MSE
109
+ * 初始化MSE | Init MSE
96
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  * @returns
97
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  */
98
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  private _setupMSE;
99
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  private _setupSourceBuffer;
100
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  /**
101
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  * 将_bufsQueue中的数据添加到SourceBuffer中
116
+ * Add the data from _bufsQueue to the SourceBuffer
102
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  * @returns
103
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  */
104
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  private _cache;
105
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  /**
106
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  * 刷新播放时间为最新
122
+ * Refresh the playback time to the latest
107
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  */
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  refresh(): void;
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- /** 重置解析的视频mime type */
125
+ /** 重置解析的视频mime type | Reset the parsed video mime type */
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  resetMimeType(): void;
111
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  private destroyMediaSource;
112
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  destroyMp4box(): void;
113
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  /**
114
- * 销毁
130
+ * 销毁 | Destroy
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  */
116
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  destroy(): void;
117
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  }
@@ -7312,29 +7312,32 @@ class Render extends EventBus {
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  // private divID = ''
7313
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  constructor(options = {}) {
7314
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  super();
7315
- /** video元素 */
7315
+ /** video元素 | videw element */
7316
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  __publicField(this, "_videoEl");
7317
- /** mp4box 实例 */
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+ /** mp4box file */
7318
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  __publicField(this, "_mp4box", MP4Box.createFile());
7319
- /** mp4box onFragment获取的视频数据buffer数组 */
7319
+ /**
7320
+ * mp4box onFragment获取的视频数据buffer数组
7321
+ * mp4box onFragment gets a buffer array of audio and video data
7322
+ */
7320
7323
  __publicField(this, "_audioBufsQueue", []);
7321
7324
  __publicField(this, "_videoBufsQueue", []);
7322
- /** MediaSource 实例 */
7325
+ /** MediaSource instance */
7323
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  __publicField(this, "_mediaSource");
7324
- /** SourceBuffer 实例 */
7327
+ /** SourceBuffer instance */
7325
7328
  __publicField(this, "_audioSourceBuffer");
7326
7329
  __publicField(this, "_videoSourceBuffer");
7327
7330
  __publicField(this, "_audioTrackId");
7328
7331
  __publicField(this, "_videoTrackId");
7329
- /** 用于MediaSource的mimeType */
7332
+ /** 用于MediaSource的mimeType | mime type of the video */
7330
7333
  __publicField(this, "_mimeType", "");
7331
7334
  __publicField(this, "_audioMimeType", "");
7332
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  __publicField(this, "_videoMimeType", "");
7333
- /** 是否暂停播放 */
7336
+ /** 是否暂停播放 | Pause or not */
7334
7337
  __publicField(this, "_paused", false);
7335
7338
  __publicField(this, "_options");
7336
7339
  __publicField(this, "_cacheAnimationID");
7337
- /** fmp4初始化片段是否已经添加 */
7340
+ /** fmp4初始化片段是否已经添加 | fmp4 Initializes whether the fragment has been added */
7338
7341
  __publicField(this, "_isAudioInitSegmentAdded", false);
7339
7342
  __publicField(this, "_isVideoInitSegmentAdded", false);
7340
7343
  __publicField(this, "_offset", 0);
@@ -7367,14 +7370,14 @@ class Render extends EventBus {
7367
7370
  get videoEl() {
7368
7371
  return this._videoEl;
7369
7372
  }
7370
- /** 更新实例配置 */
7373
+ /** 更新实例配置 | Update configuration */
7371
7374
  updateOptions(option = {}) {
7372
7375
  Object.assign(this._options, {
7373
7376
  ...option
7374
7377
  });
7375
7378
  }
7376
7379
  /**
7377
- * 添加视频流buffer数据
7380
+ * 添加视频流buffer数据 | Add video stream buffer data
7378
7381
  * @param buf
7379
7382
  */
7380
7383
  appendMediaBuffer(bufs) {
@@ -7389,8 +7392,8 @@ class Render extends EventBus {
7389
7392
  return;
7390
7393
  }
7391
7394
  /**
7392
- * mp4box解析完成
7393
- * @param info mp4box解析信息
7395
+ * mp4box解析完成 | handle Mp4box onReady
7396
+ * @param info mp4box解析信息 | mp4box parses the information
7394
7397
  */
7395
7398
  _onMp4boxReady(info) {
7396
7399
  console.log("onMp4boxReady", info);
@@ -7467,7 +7470,7 @@ class Render extends EventBus {
7467
7470
  this._cache(isVideo);
7468
7471
  }
7469
7472
  /**
7470
- * 初始化视频元素
7473
+ * 初始化视频元素 | Initialize the video element
7471
7474
  */
7472
7475
  _setupVideo() {
7473
7476
  this._videoEl = document.createElement("video");
@@ -7523,13 +7526,14 @@ class Render extends EventBus {
7523
7526
  }
7524
7527
  /**
7525
7528
  * 是否支持Media Source Extention
7529
+ * whether Media Source Extention is supported
7526
7530
  * @returns boolean
7527
7531
  */
7528
7532
  isSupportMSE() {
7529
7533
  return "MediaSource" in window;
7530
7534
  }
7531
7535
  /**
7532
- * 初始化MSE
7536
+ * 初始化MSE | Init MSE
7533
7537
  * @returns
7534
7538
  */
7535
7539
  _setupMSE() {
@@ -7606,6 +7610,7 @@ class Render extends EventBus {
7606
7610
  }
7607
7611
  /**
7608
7612
  * 将_bufsQueue中的数据添加到SourceBuffer中
7613
+ * Add the data from _bufsQueue to the SourceBuffer
7609
7614
  * @returns
7610
7615
  */
7611
7616
  _cache(isVideo = false) {
@@ -7649,6 +7654,7 @@ class Render extends EventBus {
7649
7654
  }
7650
7655
  /**
7651
7656
  * 刷新播放时间为最新
7657
+ * Refresh the playback time to the latest
7652
7658
  */
7653
7659
  refresh() {
7654
7660
  if (this._videoEl && this._videoEl.buffered.length) {
@@ -7656,7 +7662,7 @@ class Render extends EventBus {
7656
7662
  this._videoEl.currentTime = end;
7657
7663
  }
7658
7664
  }
7659
- /** 重置解析的视频mime type */
7665
+ /** 重置解析的视频mime type | Reset the parsed video mime type */
7660
7666
  resetMimeType() {
7661
7667
  this.destroyMp4box();
7662
7668
  this.destroyMediaSource();
@@ -7707,7 +7713,7 @@ class Render extends EventBus {
7707
7713
  this._mp4box = null;
7708
7714
  }
7709
7715
  /**
7710
- * 销毁
7716
+ * 销毁 | Destroy
7711
7717
  */
7712
7718
  destroy() {
7713
7719
  if (this._videoEl) {
@@ -7758,7 +7764,7 @@ class CanvasDrawer {
7758
7764
  this._ctx2d.fillRect(0, 0, this._canvas.width, this._canvas.height);
7759
7765
  }
7760
7766
  /**
7761
- * 初始化 webgl
7767
+ * 初始化 webgl | Initialize webgl
7762
7768
  */
7763
7769
  initGl() {
7764
7770
  if (!this._canvas) return;
@@ -7800,7 +7806,7 @@ class CanvasDrawer {
7800
7806
  this._glReady = true;
7801
7807
  }
7802
7808
  /**
7803
- * 创建着色器源码
7809
+ * 创建着色器源码 | Create shader source code
7804
7810
  */
7805
7811
  createShaderSource(gl, type) {
7806
7812
  const vertexShaderSource = `
@@ -7827,7 +7833,7 @@ class CanvasDrawer {
7827
7833
  }
7828
7834
  }
7829
7835
  /**
7830
- * 创建着色器
7836
+ * 创建着色器 | Create shaders
7831
7837
  */
7832
7838
  createShader(gl, type, source) {
7833
7839
  const shader = gl.createShader(type);
@@ -7845,7 +7851,7 @@ class CanvasDrawer {
7845
7851
  return shader;
7846
7852
  }
7847
7853
  /**
7848
- * 创建着色器程序
7854
+ * 创建着色器程序 | Create program
7849
7855
  */
7850
7856
  createProgram(gl, vertexShader, fragmentShader) {
7851
7857
  const program = gl.createProgram();
@@ -7864,7 +7870,7 @@ class CanvasDrawer {
7864
7870
  return program;
7865
7871
  }
7866
7872
  /**
7867
- * 绘制
7873
+ * 绘制 | draw
7868
7874
  */
7869
7875
  draw(video) {
7870
7876
  if (this._useGl) {
@@ -7903,7 +7909,7 @@ class CanvasDrawer {
7903
7909
  }
7904
7910
  }
7905
7911
  /**
7906
- * 销毁
7912
+ * 销毁 | Destroy
7907
7913
  */
7908
7914
  destroy() {
7909
7915
  this._canvas = null;
@@ -7939,7 +7945,7 @@ const WsVideoManagerEventEnums = Object.assign({}, EventEnums, RenderEventsEnum)
7939
7945
  class WsVideoManager extends EventBus {
7940
7946
  constructor(options) {
7941
7947
  super();
7942
- /** socket连接 渲染相关对应信息 */
7948
+ /** socket相关信息map | map of socket information */
7943
7949
  __publicField(this, "_wsInfoMap", /* @__PURE__ */ new Map());
7944
7950
  __publicField(this, "_option", DEFAULT_OPTIONS);
7945
7951
  __publicField(this, "_reqAnimationID", null);
@@ -7972,8 +7978,8 @@ class WsVideoManager extends EventBus {
7972
7978
  render();
7973
7979
  }
7974
7980
  /**
7975
- * 添加socket实例
7976
- * @param url socket地址
7981
+ * 添加socket连接 | Adding a socket connection
7982
+ * @param url socket url
7977
7983
  * @returns
7978
7984
  */
7979
7985
  _addSocket(url, renderOptions) {
@@ -8002,9 +8008,9 @@ class WsVideoManager extends EventBus {
8002
8008
  socket.open();
8003
8009
  }
8004
8010
  /**
8005
- * 绑定render事件
8006
- * @param url 连接地址
8007
- * @param render Render实例
8011
+ * 绑定render事件 | Binding the render event
8012
+ * @param url 连接地址 | websocket url
8013
+ * @param render Render instance
8008
8014
  */
8009
8015
  _bindRenderEvent(url, render) {
8010
8016
  render.on(RenderEventsEnum.AUDIO_STATE_CHANGE, (state) => {
@@ -8018,8 +8024,8 @@ class WsVideoManager extends EventBus {
8018
8024
  });
8019
8025
  }
8020
8026
  /**
8021
- * 销毁socket实例
8022
- * @param url socket地址
8027
+ * Destroying the socket connect
8028
+ * @param url socket url
8023
8029
  */
8024
8030
  _removeSocket(url) {
8025
8031
  const wsInfo = this._wsInfoMap.get(url);
@@ -8033,9 +8039,9 @@ class WsVideoManager extends EventBus {
8033
8039
  }
8034
8040
  }
8035
8041
  /**
8036
- * 绑定socket事件
8037
- * @param url 连接地址
8038
- * @param socket WebSocketLoader实例
8042
+ * 绑定socket事件 | Binding socket events
8043
+ * @param url websocket url
8044
+ * @param socket WebSocketLoader instance
8039
8045
  */
8040
8046
  _bindSocketEvent(socket, render, url) {
8041
8047
  socket.on("close", () => {
@@ -8065,8 +8071,8 @@ class WsVideoManager extends EventBus {
8065
8071
  }
8066
8072
  }
8067
8073
  /**
8068
- * url对应的 socket实例是否已存在
8069
- * @param url socket地址
8074
+ * url对应的 socket实例是否已存在 | Whether the socket instance for the url already exists
8075
+ * @param url websocket url
8070
8076
  * @returns boolean
8071
8077
  */
8072
8078
  _isSocketExist(url) {
@@ -8074,8 +8080,9 @@ class WsVideoManager extends EventBus {
8074
8080
  }
8075
8081
  /**
8076
8082
  * 添加url对应socket,以及需要绘制的canvas元素
8077
- * @param canvas canvas元素
8078
- * @param url socket url地址
8083
+ * Add the socket for the url and the canvas element to draw
8084
+ * @param canvas canvas
8085
+ * @param url websocket url
8079
8086
  */
8080
8087
  addCanvas(canvas, url, renderOptions) {
8081
8088
  this._addSocket(url, renderOptions);
@@ -8094,8 +8101,8 @@ class WsVideoManager extends EventBus {
8094
8101
  }
8095
8102
  }
8096
8103
  /**
8097
- * 初始化canvas背景
8098
- * @param canvas canvas元素
8104
+ * 初始化canvas背景 | Initialize the canvas background
8105
+ * @param canvas canvas
8099
8106
  * @returns
8100
8107
  */
8101
8108
  // private _setupCanvas(canvas: HTMLCanvasElement) {
@@ -8107,8 +8114,8 @@ class WsVideoManager extends EventBus {
8107
8114
  // ctx.fillRect(0, 0, canvas.width, canvas.height)
8108
8115
  // }
8109
8116
  /**
8110
- * 删除canvas元素
8111
- * @param canvas canvas元素
8117
+ * 删除canvas元素 || Remove the canvas element
8118
+ * @param canvas canvas
8112
8119
  */
8113
8120
  removeCanvas(canvas) {
8114
8121
  const entries = this._wsInfoMap.entries();
@@ -8127,8 +8134,8 @@ class WsVideoManager extends EventBus {
8127
8134
  });
8128
8135
  }
8129
8136
  /**
8130
- * 返回canvas是否已经添加过
8131
- * @param canvas canvas元素
8137
+ * 获取canvas是否已经添加过 | Gets whether the canvas has already been added
8138
+ * @param canvas canvas
8132
8139
  * @returns boolean
8133
8140
  */
8134
8141
  isCanvasExist(canvas) {
@@ -8137,13 +8144,13 @@ class WsVideoManager extends EventBus {
8137
8144
  return info.canvasMap.has(canvas);
8138
8145
  });
8139
8146
  }
8140
- /** 设置全部render静音状态 */
8147
+ /** 设置全部render静音状态 | Mute all render */
8141
8148
  setAllVideoMutedState(muted) {
8142
8149
  this._wsInfoMap.forEach((wsInfo) => {
8143
8150
  wsInfo.render.muted = muted;
8144
8151
  });
8145
8152
  }
8146
- /** 更新单个render实例的配置 */
8153
+ /** 更新单个render实例的配置 | Update the configuration of a single render instance */
8147
8154
  updateRenderOptions(url, options) {
8148
8155
  if (options) {
8149
8156
  const wsInfo = this._wsInfoMap.get(url);
@@ -8151,9 +8158,9 @@ class WsVideoManager extends EventBus {
8151
8158
  }
8152
8159
  }
8153
8160
  /**
8154
- * 设置单个render静音状态
8161
+ * 设置单个render静音状态 | Set a single render to be silent
8155
8162
  * @param url
8156
- * @param muted boolean 是否静音
8163
+ * @param {boolean} muted 是否静音 | Muted or not
8157
8164
  */
8158
8165
  setOneMutedState(url, muted) {
8159
8166
  const wsInfo = this._wsInfoMap.get(url);
@@ -8164,7 +8171,8 @@ class WsVideoManager extends EventBus {
8164
8171
  }
8165
8172
  /**
8166
8173
  * 获取url对应render video元素是否静音
8167
- * @param url socket地址
8174
+ * Gets whether the render video element of the url is muted
8175
+ * @param url websocket url
8168
8176
  */
8169
8177
  getOneMutedState(url) {
8170
8178
  const wsInfo = this._wsInfoMap.get(url);
@@ -8175,7 +8183,8 @@ class WsVideoManager extends EventBus {
8175
8183
  }
8176
8184
  /**
8177
8185
  * 单个解除静音,其他未静音的变成静音,只播放一个
8178
- * @param url socket地址
8186
+ * Unmute a single video and mute all other videos
8187
+ * @param url websocket url
8179
8188
  */
8180
8189
  playOneAudio(url) {
8181
8190
  this.setAllVideoMutedState(true);
@@ -8183,6 +8192,7 @@ class WsVideoManager extends EventBus {
8183
8192
  }
8184
8193
  /**
8185
8194
  * 设置单个render是否继续处理ws数据
8195
+ * Sets whether a single render continues to process ws data
8186
8196
  * @param url
8187
8197
  */
8188
8198
  setOneVideoPausedState(url, paused) {
@@ -8192,15 +8202,16 @@ class WsVideoManager extends EventBus {
8192
8202
  }
8193
8203
  wsInfo.render.paused = paused;
8194
8204
  }
8195
- /** 设置全部render是否继续处理ws数据 */
8205
+ /** 设置全部render是否继续处理ws数据 | Sets whether all render continues to process ws data */
8196
8206
  setAllVideoPausedState(paused) {
8197
8207
  this._wsInfoMap.forEach((wsInfo) => {
8198
8208
  wsInfo.render.paused = paused;
8199
8209
  });
8200
8210
  }
8201
8211
  /**
8202
- * 获取url对应render video元素是否继续播放
8203
- * @param url socket地址
8212
+ * 获取url对应render video元素的播放状态
8213
+ * Get the playback status of the render video element corresponding to the url
8214
+ * @param url websocket url
8204
8215
  */
8205
8216
  getOneVideoPausedState(url) {
8206
8217
  const wsInfo = this._wsInfoMap.get(url);
@@ -8211,7 +8222,8 @@ class WsVideoManager extends EventBus {
8211
8222
  }
8212
8223
  /**
8213
8224
  * 单个视频继续播放,其他暂停处理数据
8214
- * @param url socket地址
8225
+ * A single video continues to play while others pause to process data
8226
+ * @param url websocket url
8215
8227
  */
8216
8228
  playOneVideo(url) {
8217
8229
  this.setAllVideoPausedState(true);
@@ -8219,6 +8231,7 @@ class WsVideoManager extends EventBus {
8219
8231
  }
8220
8232
  /**
8221
8233
  * 刷新socket,以及播放时间
8234
+ * Refresh the socket, and the playback time
8222
8235
  */
8223
8236
  refresh(url) {
8224
8237
  if (url) {
@@ -8239,7 +8252,7 @@ class WsVideoManager extends EventBus {
8239
8252
  }
8240
8253
  }
8241
8254
  /**
8242
- * 销毁
8255
+ * 销毁 | Destroy
8243
8256
  */
8244
8257
  destroy() {
8245
8258
  this._wsInfoMap.forEach((wsInfo) => {
@@ -7315,29 +7315,32 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7315
7315
  // private divID = ''
7316
7316
  constructor(options = {}) {
7317
7317
  super();
7318
- /** video元素 */
7318
+ /** video元素 | videw element */
7319
7319
  __publicField(this, "_videoEl");
7320
- /** mp4box 实例 */
7320
+ /** mp4box file */
7321
7321
  __publicField(this, "_mp4box", MP4Box.createFile());
7322
- /** mp4box onFragment获取的视频数据buffer数组 */
7322
+ /**
7323
+ * mp4box onFragment获取的视频数据buffer数组
7324
+ * mp4box onFragment gets a buffer array of audio and video data
7325
+ */
7323
7326
  __publicField(this, "_audioBufsQueue", []);
7324
7327
  __publicField(this, "_videoBufsQueue", []);
7325
- /** MediaSource 实例 */
7328
+ /** MediaSource instance */
7326
7329
  __publicField(this, "_mediaSource");
7327
- /** SourceBuffer 实例 */
7330
+ /** SourceBuffer instance */
7328
7331
  __publicField(this, "_audioSourceBuffer");
7329
7332
  __publicField(this, "_videoSourceBuffer");
7330
7333
  __publicField(this, "_audioTrackId");
7331
7334
  __publicField(this, "_videoTrackId");
7332
- /** 用于MediaSource的mimeType */
7335
+ /** 用于MediaSource的mimeType | mime type of the video */
7333
7336
  __publicField(this, "_mimeType", "");
7334
7337
  __publicField(this, "_audioMimeType", "");
7335
7338
  __publicField(this, "_videoMimeType", "");
7336
- /** 是否暂停播放 */
7339
+ /** 是否暂停播放 | Pause or not */
7337
7340
  __publicField(this, "_paused", false);
7338
7341
  __publicField(this, "_options");
7339
7342
  __publicField(this, "_cacheAnimationID");
7340
- /** fmp4初始化片段是否已经添加 */
7343
+ /** fmp4初始化片段是否已经添加 | fmp4 Initializes whether the fragment has been added */
7341
7344
  __publicField(this, "_isAudioInitSegmentAdded", false);
7342
7345
  __publicField(this, "_isVideoInitSegmentAdded", false);
7343
7346
  __publicField(this, "_offset", 0);
@@ -7370,14 +7373,14 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7370
7373
  get videoEl() {
7371
7374
  return this._videoEl;
7372
7375
  }
7373
- /** 更新实例配置 */
7376
+ /** 更新实例配置 | Update configuration */
7374
7377
  updateOptions(option = {}) {
7375
7378
  Object.assign(this._options, {
7376
7379
  ...option
7377
7380
  });
7378
7381
  }
7379
7382
  /**
7380
- * 添加视频流buffer数据
7383
+ * 添加视频流buffer数据 | Add video stream buffer data
7381
7384
  * @param buf
7382
7385
  */
7383
7386
  appendMediaBuffer(bufs) {
@@ -7392,8 +7395,8 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7392
7395
  return;
7393
7396
  }
7394
7397
  /**
7395
- * mp4box解析完成
7396
- * @param info mp4box解析信息
7398
+ * mp4box解析完成 | handle Mp4box onReady
7399
+ * @param info mp4box解析信息 | mp4box parses the information
7397
7400
  */
7398
7401
  _onMp4boxReady(info) {
7399
7402
  console.log("onMp4boxReady", info);
@@ -7470,7 +7473,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7470
7473
  this._cache(isVideo);
7471
7474
  }
7472
7475
  /**
7473
- * 初始化视频元素
7476
+ * 初始化视频元素 | Initialize the video element
7474
7477
  */
7475
7478
  _setupVideo() {
7476
7479
  this._videoEl = document.createElement("video");
@@ -7526,13 +7529,14 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7526
7529
  }
7527
7530
  /**
7528
7531
  * 是否支持Media Source Extention
7532
+ * whether Media Source Extention is supported
7529
7533
  * @returns boolean
7530
7534
  */
7531
7535
  isSupportMSE() {
7532
7536
  return "MediaSource" in window;
7533
7537
  }
7534
7538
  /**
7535
- * 初始化MSE
7539
+ * 初始化MSE | Init MSE
7536
7540
  * @returns
7537
7541
  */
7538
7542
  _setupMSE() {
@@ -7609,6 +7613,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7609
7613
  }
7610
7614
  /**
7611
7615
  * 将_bufsQueue中的数据添加到SourceBuffer中
7616
+ * Add the data from _bufsQueue to the SourceBuffer
7612
7617
  * @returns
7613
7618
  */
7614
7619
  _cache(isVideo = false) {
@@ -7652,6 +7657,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7652
7657
  }
7653
7658
  /**
7654
7659
  * 刷新播放时间为最新
7660
+ * Refresh the playback time to the latest
7655
7661
  */
7656
7662
  refresh() {
7657
7663
  if (this._videoEl && this._videoEl.buffered.length) {
@@ -7659,7 +7665,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7659
7665
  this._videoEl.currentTime = end;
7660
7666
  }
7661
7667
  }
7662
- /** 重置解析的视频mime type */
7668
+ /** 重置解析的视频mime type | Reset the parsed video mime type */
7663
7669
  resetMimeType() {
7664
7670
  this.destroyMp4box();
7665
7671
  this.destroyMediaSource();
@@ -7710,7 +7716,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7710
7716
  this._mp4box = null;
7711
7717
  }
7712
7718
  /**
7713
- * 销毁
7719
+ * 销毁 | Destroy
7714
7720
  */
7715
7721
  destroy() {
7716
7722
  if (this._videoEl) {
@@ -7761,7 +7767,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7761
7767
  this._ctx2d.fillRect(0, 0, this._canvas.width, this._canvas.height);
7762
7768
  }
7763
7769
  /**
7764
- * 初始化 webgl
7770
+ * 初始化 webgl | Initialize webgl
7765
7771
  */
7766
7772
  initGl() {
7767
7773
  if (!this._canvas) return;
@@ -7803,7 +7809,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7803
7809
  this._glReady = true;
7804
7810
  }
7805
7811
  /**
7806
- * 创建着色器源码
7812
+ * 创建着色器源码 | Create shader source code
7807
7813
  */
7808
7814
  createShaderSource(gl, type) {
7809
7815
  const vertexShaderSource = `
@@ -7830,7 +7836,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7830
7836
  }
7831
7837
  }
7832
7838
  /**
7833
- * 创建着色器
7839
+ * 创建着色器 | Create shaders
7834
7840
  */
7835
7841
  createShader(gl, type, source) {
7836
7842
  const shader = gl.createShader(type);
@@ -7848,7 +7854,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7848
7854
  return shader;
7849
7855
  }
7850
7856
  /**
7851
- * 创建着色器程序
7857
+ * 创建着色器程序 | Create program
7852
7858
  */
7853
7859
  createProgram(gl, vertexShader, fragmentShader) {
7854
7860
  const program = gl.createProgram();
@@ -7867,7 +7873,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7867
7873
  return program;
7868
7874
  }
7869
7875
  /**
7870
- * 绘制
7876
+ * 绘制 | draw
7871
7877
  */
7872
7878
  draw(video) {
7873
7879
  if (this._useGl) {
@@ -7906,7 +7912,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7906
7912
  }
7907
7913
  }
7908
7914
  /**
7909
- * 销毁
7915
+ * 销毁 | Destroy
7910
7916
  */
7911
7917
  destroy() {
7912
7918
  this._canvas = null;
@@ -7942,7 +7948,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7942
7948
  class WsVideoManager extends shared.EventBus {
7943
7949
  constructor(options) {
7944
7950
  super();
7945
- /** socket连接 渲染相关对应信息 */
7951
+ /** socket相关信息map | map of socket information */
7946
7952
  __publicField(this, "_wsInfoMap", /* @__PURE__ */ new Map());
7947
7953
  __publicField(this, "_option", DEFAULT_OPTIONS);
7948
7954
  __publicField(this, "_reqAnimationID", null);
@@ -7975,8 +7981,8 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
7975
7981
  render();
7976
7982
  }
7977
7983
  /**
7978
- * 添加socket实例
7979
- * @param url socket地址
7984
+ * 添加socket连接 | Adding a socket connection
7985
+ * @param url socket url
7980
7986
  * @returns
7981
7987
  */
7982
7988
  _addSocket(url, renderOptions) {
@@ -8005,9 +8011,9 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8005
8011
  socket.open();
8006
8012
  }
8007
8013
  /**
8008
- * 绑定render事件
8009
- * @param url 连接地址
8010
- * @param render Render实例
8014
+ * 绑定render事件 | Binding the render event
8015
+ * @param url 连接地址 | websocket url
8016
+ * @param render Render instance
8011
8017
  */
8012
8018
  _bindRenderEvent(url, render) {
8013
8019
  render.on(RenderEventsEnum.AUDIO_STATE_CHANGE, (state) => {
@@ -8021,8 +8027,8 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8021
8027
  });
8022
8028
  }
8023
8029
  /**
8024
- * 销毁socket实例
8025
- * @param url socket地址
8030
+ * Destroying the socket connect
8031
+ * @param url socket url
8026
8032
  */
8027
8033
  _removeSocket(url) {
8028
8034
  const wsInfo = this._wsInfoMap.get(url);
@@ -8036,9 +8042,9 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8036
8042
  }
8037
8043
  }
8038
8044
  /**
8039
- * 绑定socket事件
8040
- * @param url 连接地址
8041
- * @param socket WebSocketLoader实例
8045
+ * 绑定socket事件 | Binding socket events
8046
+ * @param url websocket url
8047
+ * @param socket WebSocketLoader instance
8042
8048
  */
8043
8049
  _bindSocketEvent(socket, render, url) {
8044
8050
  socket.on("close", () => {
@@ -8068,8 +8074,8 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8068
8074
  }
8069
8075
  }
8070
8076
  /**
8071
- * url对应的 socket实例是否已存在
8072
- * @param url socket地址
8077
+ * url对应的 socket实例是否已存在 | Whether the socket instance for the url already exists
8078
+ * @param url websocket url
8073
8079
  * @returns boolean
8074
8080
  */
8075
8081
  _isSocketExist(url) {
@@ -8077,8 +8083,9 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8077
8083
  }
8078
8084
  /**
8079
8085
  * 添加url对应socket,以及需要绘制的canvas元素
8080
- * @param canvas canvas元素
8081
- * @param url socket url地址
8086
+ * Add the socket for the url and the canvas element to draw
8087
+ * @param canvas canvas
8088
+ * @param url websocket url
8082
8089
  */
8083
8090
  addCanvas(canvas, url, renderOptions) {
8084
8091
  this._addSocket(url, renderOptions);
@@ -8097,8 +8104,8 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8097
8104
  }
8098
8105
  }
8099
8106
  /**
8100
- * 初始化canvas背景
8101
- * @param canvas canvas元素
8107
+ * 初始化canvas背景 | Initialize the canvas background
8108
+ * @param canvas canvas
8102
8109
  * @returns
8103
8110
  */
8104
8111
  // private _setupCanvas(canvas: HTMLCanvasElement) {
@@ -8110,8 +8117,8 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8110
8117
  // ctx.fillRect(0, 0, canvas.width, canvas.height)
8111
8118
  // }
8112
8119
  /**
8113
- * 删除canvas元素
8114
- * @param canvas canvas元素
8120
+ * 删除canvas元素 || Remove the canvas element
8121
+ * @param canvas canvas
8115
8122
  */
8116
8123
  removeCanvas(canvas) {
8117
8124
  const entries = this._wsInfoMap.entries();
@@ -8130,8 +8137,8 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8130
8137
  });
8131
8138
  }
8132
8139
  /**
8133
- * 返回canvas是否已经添加过
8134
- * @param canvas canvas元素
8140
+ * 获取canvas是否已经添加过 | Gets whether the canvas has already been added
8141
+ * @param canvas canvas
8135
8142
  * @returns boolean
8136
8143
  */
8137
8144
  isCanvasExist(canvas) {
@@ -8140,13 +8147,13 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8140
8147
  return info.canvasMap.has(canvas);
8141
8148
  });
8142
8149
  }
8143
- /** 设置全部render静音状态 */
8150
+ /** 设置全部render静音状态 | Mute all render */
8144
8151
  setAllVideoMutedState(muted) {
8145
8152
  this._wsInfoMap.forEach((wsInfo) => {
8146
8153
  wsInfo.render.muted = muted;
8147
8154
  });
8148
8155
  }
8149
- /** 更新单个render实例的配置 */
8156
+ /** 更新单个render实例的配置 | Update the configuration of a single render instance */
8150
8157
  updateRenderOptions(url, options) {
8151
8158
  if (options) {
8152
8159
  const wsInfo = this._wsInfoMap.get(url);
@@ -8154,9 +8161,9 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8154
8161
  }
8155
8162
  }
8156
8163
  /**
8157
- * 设置单个render静音状态
8164
+ * 设置单个render静音状态 | Set a single render to be silent
8158
8165
  * @param url
8159
- * @param muted boolean 是否静音
8166
+ * @param {boolean} muted 是否静音 | Muted or not
8160
8167
  */
8161
8168
  setOneMutedState(url, muted) {
8162
8169
  const wsInfo = this._wsInfoMap.get(url);
@@ -8167,7 +8174,8 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8167
8174
  }
8168
8175
  /**
8169
8176
  * 获取url对应render video元素是否静音
8170
- * @param url socket地址
8177
+ * Gets whether the render video element of the url is muted
8178
+ * @param url websocket url
8171
8179
  */
8172
8180
  getOneMutedState(url) {
8173
8181
  const wsInfo = this._wsInfoMap.get(url);
@@ -8178,7 +8186,8 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8178
8186
  }
8179
8187
  /**
8180
8188
  * 单个解除静音,其他未静音的变成静音,只播放一个
8181
- * @param url socket地址
8189
+ * Unmute a single video and mute all other videos
8190
+ * @param url websocket url
8182
8191
  */
8183
8192
  playOneAudio(url) {
8184
8193
  this.setAllVideoMutedState(true);
@@ -8186,6 +8195,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8186
8195
  }
8187
8196
  /**
8188
8197
  * 设置单个render是否继续处理ws数据
8198
+ * Sets whether a single render continues to process ws data
8189
8199
  * @param url
8190
8200
  */
8191
8201
  setOneVideoPausedState(url, paused) {
@@ -8195,15 +8205,16 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8195
8205
  }
8196
8206
  wsInfo.render.paused = paused;
8197
8207
  }
8198
- /** 设置全部render是否继续处理ws数据 */
8208
+ /** 设置全部render是否继续处理ws数据 | Sets whether all render continues to process ws data */
8199
8209
  setAllVideoPausedState(paused) {
8200
8210
  this._wsInfoMap.forEach((wsInfo) => {
8201
8211
  wsInfo.render.paused = paused;
8202
8212
  });
8203
8213
  }
8204
8214
  /**
8205
- * 获取url对应render video元素是否继续播放
8206
- * @param url socket地址
8215
+ * 获取url对应render video元素的播放状态
8216
+ * Get the playback status of the render video element corresponding to the url
8217
+ * @param url websocket url
8207
8218
  */
8208
8219
  getOneVideoPausedState(url) {
8209
8220
  const wsInfo = this._wsInfoMap.get(url);
@@ -8214,7 +8225,8 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8214
8225
  }
8215
8226
  /**
8216
8227
  * 单个视频继续播放,其他暂停处理数据
8217
- * @param url socket地址
8228
+ * A single video continues to play while others pause to process data
8229
+ * @param url websocket url
8218
8230
  */
8219
8231
  playOneVideo(url) {
8220
8232
  this.setAllVideoPausedState(true);
@@ -8222,6 +8234,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8222
8234
  }
8223
8235
  /**
8224
8236
  * 刷新socket,以及播放时间
8237
+ * Refresh the socket, and the playback time
8225
8238
  */
8226
8239
  refresh(url) {
8227
8240
  if (url) {
@@ -8242,7 +8255,7 @@ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "sy
8242
8255
  }
8243
8256
  }
8244
8257
  /**
8245
- * 销毁
8258
+ * 销毁 | Destroy
8246
8259
  */
8247
8260
  destroy() {
8248
8261
  this._wsInfoMap.forEach((wsInfo) => {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@havue/ws-video-manager",
3
- "version": "1.1.2",
3
+ "version": "1.2.1",
4
4
  "description": "Javascript class for websocket video manager",
5
5
  "keywords": [
6
6
  "havue",
@@ -16,7 +16,7 @@
16
16
  },
17
17
  "dependencies": {
18
18
  "@vueuse/core": "^11.0.3",
19
- "@havue/shared": "^1.1.2"
19
+ "@havue/shared": "^1.2.1"
20
20
  },
21
21
  "publishConfig": {
22
22
  "access": "public",