@hatiolab/things-scene 10.0.0-beta.9 → 10.0.0-beta.90
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +77 -0
- package/dist-types/animation/animate.d.ts.map +1 -1
- package/dist-types/animation/animations/animation.d.ts.map +1 -1
- package/dist-types/animation/animations/heartbeat.d.ts +0 -7
- package/dist-types/animation/animations/heartbeat.d.ts.map +1 -1
- package/dist-types/animation/animations/waypoint.d.ts +45 -4
- package/dist-types/animation/animations/waypoint.d.ts.map +1 -1
- package/dist-types/animation/interfaces.d.ts +1 -1
- package/dist-types/animation/interfaces.d.ts.map +1 -1
- package/dist-types/command/command-migrate.d.ts.map +1 -1
- package/dist-types/command/snapshot-commander.d.ts.map +1 -1
- package/dist-types/components/audio.d.ts.map +1 -1
- package/dist-types/components/component-data.d.ts +24 -0
- package/dist-types/components/component-data.d.ts.map +1 -1
- package/dist-types/components/component.d.ts +5 -0
- package/dist-types/components/component.d.ts.map +1 -1
- package/dist-types/components/container-abstract.d.ts +34 -1
- package/dist-types/components/container-abstract.d.ts.map +1 -1
- package/dist-types/components/container.d.ts +1 -1
- package/dist-types/components/container.d.ts.map +1 -1
- package/dist-types/components/data/data.d.ts.map +1 -1
- package/dist-types/components/drawer/fill.d.ts.map +1 -1
- package/dist-types/components/drawer/stroke.d.ts.map +1 -1
- package/dist-types/components/generic-placeholders.d.ts +287 -0
- package/dist-types/components/generic-placeholders.d.ts.map +1 -0
- package/dist-types/components/geometry/snap-guide.d.ts +45 -0
- package/dist-types/components/geometry/snap-guide.d.ts.map +1 -0
- package/dist-types/components/geometry/transcoord.d.ts.map +1 -1
- package/dist-types/components/global-ref.d.ts.map +1 -1
- package/dist-types/components/group.d.ts +1 -0
- package/dist-types/components/group.d.ts.map +1 -1
- package/dist-types/components/html/shadow.d.ts +33 -1
- package/dist-types/components/html/shadow.d.ts.map +1 -1
- package/dist-types/components/html-overlay-container.d.ts +1 -1
- package/dist-types/components/html-overlay-container.d.ts.map +1 -1
- package/dist-types/components/html-overlay-element.d.ts.map +1 -1
- package/dist-types/components/image-view.d.ts.map +1 -1
- package/dist-types/components/index.d.ts +6 -0
- package/dist-types/components/index.d.ts.map +1 -1
- package/dist-types/components/line.d.ts +2 -1
- package/dist-types/components/line.d.ts.map +1 -1
- package/dist-types/components/mixins/gltf-component.d.ts +276 -0
- package/dist-types/components/mixins/gltf-component.d.ts.map +1 -0
- package/dist-types/components/mixins/html-element.d.ts.map +1 -1
- package/dist-types/components/mixins/move-handle.d.ts.map +1 -1
- package/dist-types/components/mixins/three-d-only.d.ts +243 -0
- package/dist-types/components/mixins/three-d-only.d.ts.map +1 -0
- package/dist-types/components/mixins/value-holder.d.ts.map +1 -1
- package/dist-types/components/mutater/path.d.ts.map +1 -1
- package/dist-types/components/popup-container.d.ts +25 -0
- package/dist-types/components/popup-container.d.ts.map +1 -0
- package/dist-types/components/popup.d.ts +30 -0
- package/dist-types/components/popup.d.ts.map +1 -1
- package/dist-types/components/position/popup-position.d.ts +11 -0
- package/dist-types/components/position/popup-position.d.ts.map +1 -1
- package/dist-types/components/root-container.d.ts +11 -4
- package/dist-types/components/root-container.d.ts.map +1 -1
- package/dist-types/components/service-component.d.ts +264 -0
- package/dist-types/components/service-component.d.ts.map +1 -0
- package/dist-types/decorator/decorator-registry.d.ts +4 -0
- package/dist-types/decorator/decorator-registry.d.ts.map +1 -1
- package/dist-types/decorator/decorators/animated-icon-decorator.d.ts.map +1 -1
- package/dist-types/decorator/decorators/data-spread-decorator.d.ts +16 -0
- package/dist-types/decorator/decorators/data-spread-decorator.d.ts.map +1 -1
- package/dist-types/diagnostics/data-lag-tracker.d.ts +44 -0
- package/dist-types/diagnostics/data-lag-tracker.d.ts.map +1 -0
- package/dist-types/diagnostics/inspector.d.ts +14 -4
- package/dist-types/diagnostics/inspector.d.ts.map +1 -1
- package/dist-types/diagnostics/load-tracker.d.ts +82 -0
- package/dist-types/diagnostics/load-tracker.d.ts.map +1 -0
- package/dist-types/diagnostics/loading-overlay.d.ts +41 -0
- package/dist-types/diagnostics/loading-overlay.d.ts.map +1 -0
- package/dist-types/effect/shadow.d.ts +3 -1
- package/dist-types/effect/shadow.d.ts.map +1 -1
- package/dist-types/event-map/index.d.ts +1 -0
- package/dist-types/event-map/index.d.ts.map +1 -1
- package/dist-types/event-map/transition-handler.d.ts +2 -0
- package/dist-types/event-map/transition-handler.d.ts.map +1 -0
- package/dist-types/interfaces/providers.d.ts +20 -3
- package/dist-types/interfaces/providers.d.ts.map +1 -1
- package/dist-types/interfaces/rendering.d.ts +86 -14
- package/dist-types/interfaces/rendering.d.ts.map +1 -1
- package/dist-types/layer/action/popup.d.ts +13 -0
- package/dist-types/layer/action/popup.d.ts.map +1 -1
- package/dist-types/layer/dual-canvas-layer.d.ts.map +1 -1
- package/dist-types/layer/index.d.ts +1 -0
- package/dist-types/layer/index.d.ts.map +1 -1
- package/dist-types/layer/layer.d.ts +1 -0
- package/dist-types/layer/layer.d.ts.map +1 -1
- package/dist-types/layer/model-layer.d.ts +53 -7
- package/dist-types/layer/model-layer.d.ts.map +1 -1
- package/dist-types/layer/modeler/path-handler.d.ts.map +1 -1
- package/dist-types/layer/modeling-layer.d.ts.map +1 -1
- package/dist-types/layer/selection/selected-finder.d.ts +1 -1
- package/dist-types/layer/selection/selected-finder.d.ts.map +1 -1
- package/dist-types/layer/selection-layer.d.ts.map +1 -1
- package/dist-types/layer/snap-guide-layer.d.ts +23 -0
- package/dist-types/layer/snap-guide-layer.d.ts.map +1 -0
- package/dist-types/search/index.d.ts +3 -0
- package/dist-types/search/index.d.ts.map +1 -0
- package/dist-types/search/scene-search-engine.d.ts +65 -0
- package/dist-types/search/scene-search-engine.d.ts.map +1 -0
- package/dist-types/search/search-overlay.d.ts +69 -0
- package/dist-types/search/search-overlay.d.ts.map +1 -0
- package/dist-types/things-scene/api/align.d.ts.map +1 -1
- package/dist-types/things-scene/api/distribute.d.ts.map +1 -1
- package/dist-types/things-scene/api/place.d.ts.map +1 -1
- package/dist-types/things-scene/application-context.d.ts +43 -0
- package/dist-types/things-scene/application-context.d.ts.map +1 -1
- package/dist-types/things-scene/create.d.ts +38 -3
- package/dist-types/things-scene/create.d.ts.map +1 -1
- package/dist-types/things-scene/index.d.ts +10 -0
- package/dist-types/things-scene/index.d.ts.map +1 -1
- package/dist-types/things-scene/scene.d.ts +64 -1
- package/dist-types/things-scene/scene.d.ts.map +1 -1
- package/dist-types/threed/arrow-3d.d.ts +13 -4
- package/dist-types/threed/arrow-3d.d.ts.map +1 -1
- package/dist-types/threed/environments/base-environment.d.ts +9 -0
- package/dist-types/threed/environments/base-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/cloudy-environment.d.ts +10 -0
- package/dist-types/threed/environments/cloudy-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/factory-environment.d.ts +2 -3
- package/dist-types/threed/environments/factory-environment.d.ts.map +1 -1
- package/dist-types/threed/environments/home-environment.d.ts +2 -3
- package/dist-types/threed/environments/home-environment.d.ts.map +1 -1
- package/dist-types/threed/environments/office-environment.d.ts +2 -3
- package/dist-types/threed/environments/office-environment.d.ts.map +1 -1
- package/dist-types/threed/environments/rainy-environment.d.ts +10 -0
- package/dist-types/threed/environments/rainy-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/studio-environment.d.ts +2 -3
- package/dist-types/threed/environments/studio-environment.d.ts.map +1 -1
- package/dist-types/threed/environments/sunny-environment.d.ts +10 -0
- package/dist-types/threed/environments/sunny-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/warehouse-environment.d.ts +2 -3
- package/dist-types/threed/environments/warehouse-environment.d.ts.map +1 -1
- package/dist-types/threed/factories/backdrop.d.ts +525 -0
- package/dist-types/threed/factories/backdrop.d.ts.map +1 -0
- package/dist-types/threed/factories/banner.d.ts +35 -34
- package/dist-types/threed/factories/banner.d.ts.map +1 -1
- package/dist-types/threed/factories/camera.d.ts +34 -33
- package/dist-types/threed/factories/camera.d.ts.map +1 -1
- package/dist-types/threed/factories/cube.d.ts +34 -33
- package/dist-types/threed/factories/cube.d.ts.map +1 -1
- package/dist-types/threed/factories/cylinder.d.ts +1 -0
- package/dist-types/threed/factories/cylinder.d.ts.map +1 -1
- package/dist-types/threed/factories/decal.d.ts +502 -0
- package/dist-types/threed/factories/decal.d.ts.map +1 -0
- package/dist-types/threed/factories/floor-plate.d.ts +10 -0
- package/dist-types/threed/factories/floor-plate.d.ts.map +1 -0
- package/dist-types/threed/factories/gltf-object.d.ts +286 -68
- package/dist-types/threed/factories/gltf-object.d.ts.map +1 -1
- package/dist-types/threed/factories/group.d.ts +2 -0
- package/dist-types/threed/factories/group.d.ts.map +1 -0
- package/dist-types/threed/factories/light.d.ts +1 -0
- package/dist-types/threed/factories/light.d.ts.map +1 -1
- package/dist-types/threed/factories/line.d.ts +10 -0
- package/dist-types/threed/factories/line.d.ts.map +1 -0
- package/dist-types/threed/factories/ortholine.d.ts +10 -0
- package/dist-types/threed/factories/ortholine.d.ts.map +1 -0
- package/dist-types/threed/factories/polygon.d.ts.map +1 -1
- package/dist-types/threed/factories/polyline.d.ts +10 -0
- package/dist-types/threed/factories/polyline.d.ts.map +1 -0
- package/dist-types/threed/factories/rect.d.ts.map +1 -1
- package/dist-types/threed/factories/sphere.d.ts +6 -0
- package/dist-types/threed/factories/sphere.d.ts.map +1 -1
- package/dist-types/threed/factories/sprite.d.ts +34 -33
- package/dist-types/threed/factories/sprite.d.ts.map +1 -1
- package/dist-types/threed/factories/triangle.d.ts.map +1 -1
- package/dist-types/threed/factories/wall.d.ts +34 -33
- package/dist-types/threed/factories/wall.d.ts.map +1 -1
- package/dist-types/threed/floor/floor.d.ts.map +1 -1
- package/dist-types/threed/handle-3d.d.ts +21 -0
- package/dist-types/threed/handle-3d.d.ts.map +1 -0
- package/dist-types/threed/html/elements.d.ts.map +1 -1
- package/dist-types/threed/index.d.ts +20 -0
- package/dist-types/threed/index.d.ts.map +1 -1
- package/dist-types/threed/managers/box-selection-manager.d.ts +26 -0
- package/dist-types/threed/managers/box-selection-manager.d.ts.map +1 -0
- package/dist-types/threed/managers/camera-bookmark-manager.d.ts +127 -0
- package/dist-types/threed/managers/camera-bookmark-manager.d.ts.map +1 -0
- package/dist-types/threed/managers/camera-manager.d.ts +9 -3
- package/dist-types/threed/managers/camera-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/controls-manager.d.ts +25 -4
- package/dist-types/threed/managers/controls-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/event-manager3d.d.ts +8 -0
- package/dist-types/threed/managers/event-manager3d.d.ts.map +1 -1
- package/dist-types/threed/managers/gizmo-manager.d.ts +6 -0
- package/dist-types/threed/managers/gizmo-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/gizmo-operation-manager.d.ts +55 -1
- package/dist-types/threed/managers/gizmo-operation-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/index.d.ts +3 -0
- package/dist-types/threed/managers/index.d.ts.map +1 -1
- package/dist-types/threed/managers/interaction-manager.d.ts +17 -0
- package/dist-types/threed/managers/interaction-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/light-manager.d.ts +15 -0
- package/dist-types/threed/managers/light-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/renderer-manager.d.ts +37 -0
- package/dist-types/threed/managers/renderer-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/scene-manager.d.ts +6 -2
- package/dist-types/threed/managers/scene-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/types.d.ts +5 -2
- package/dist-types/threed/managers/types.d.ts.map +1 -1
- package/dist-types/threed/managers/vertex-gizmo-manager.d.ts +109 -0
- package/dist-types/threed/managers/vertex-gizmo-manager.d.ts.map +1 -0
- package/dist-types/threed/material-3d.d.ts +5 -2
- package/dist-types/threed/material-3d.d.ts.map +1 -1
- package/dist-types/threed/ratio-lock-utils.d.ts +9 -0
- package/dist-types/threed/ratio-lock-utils.d.ts.map +1 -0
- package/dist-types/threed/real-object-dom-element.d.ts +1 -0
- package/dist-types/threed/real-object-dom-element.d.ts.map +1 -1
- package/dist-types/threed/real-object-dom-texture.d.ts +9 -0
- package/dist-types/threed/real-object-dom-texture.d.ts.map +1 -1
- package/dist-types/threed/real-object-external-model.d.ts +24 -0
- package/dist-types/threed/real-object-external-model.d.ts.map +1 -0
- package/dist-types/threed/real-object-extrude.d.ts +6 -0
- package/dist-types/threed/real-object-extrude.d.ts.map +1 -1
- package/dist-types/threed/real-object-gltf.d.ts +42 -12
- package/dist-types/threed/real-object-gltf.d.ts.map +1 -1
- package/dist-types/threed/real-object-group.d.ts +2 -0
- package/dist-types/threed/real-object-group.d.ts.map +1 -1
- package/dist-types/threed/real-object-line.d.ts +83 -0
- package/dist-types/threed/real-object-line.d.ts.map +1 -0
- package/dist-types/threed/real-object-mesh.d.ts.map +1 -1
- package/dist-types/threed/real-object-plane-2d.d.ts +23 -0
- package/dist-types/threed/real-object-plane-2d.d.ts.map +1 -1
- package/dist-types/threed/real-object-service.d.ts +14 -0
- package/dist-types/threed/real-object-service.d.ts.map +1 -0
- package/dist-types/threed/real-object-sprite.d.ts +7 -1
- package/dist-types/threed/real-object-sprite.d.ts.map +1 -1
- package/dist-types/threed/real-object-text.d.ts +3 -0
- package/dist-types/threed/real-object-text.d.ts.map +1 -1
- package/dist-types/threed/real-object.d.ts +131 -6
- package/dist-types/threed/real-object.d.ts.map +1 -1
- package/dist-types/threed/text-editor-3d.d.ts +11 -0
- package/dist-types/threed/text-editor-3d.d.ts.map +1 -0
- package/dist-types/threed/texture/canvas-texture.d.ts +7 -0
- package/dist-types/threed/texture/canvas-texture.d.ts.map +1 -1
- package/dist-types/threed/texture/fillstyle-texture.d.ts +46 -0
- package/dist-types/threed/texture/fillstyle-texture.d.ts.map +1 -0
- package/dist-types/threed/texture/text-texture.d.ts +15 -0
- package/dist-types/threed/texture/text-texture.d.ts.map +1 -1
- package/dist-types/threed/three-capability.d.ts +142 -6
- package/dist-types/threed/three-capability.d.ts.map +1 -1
- package/dist-types/threed/three-container.d.ts +0 -1
- package/dist-types/threed/three-container.d.ts.map +1 -1
- package/dist-types/threed/three-dimensional-container.d.ts +0 -1
- package/dist-types/threed/three-dimensional-container.d.ts.map +1 -1
- package/dist-types/threed/utils/anchor.d.ts +33 -0
- package/dist-types/threed/utils/anchor.d.ts.map +1 -0
- package/dist-types/threed/utils/dispose.d.ts.map +1 -1
- package/dist-types/threed/utils/tether.d.ts +46 -0
- package/dist-types/threed/utils/tether.d.ts.map +1 -0
- package/dist-types/transfer/centering-slot-strategy.d.ts +8 -0
- package/dist-types/transfer/centering-slot-strategy.d.ts.map +1 -0
- package/dist-types/transfer/container-capacity.d.ts +42 -0
- package/dist-types/transfer/container-capacity.d.ts.map +1 -0
- package/dist-types/transfer/fixed-slot-strategy.d.ts +8 -0
- package/dist-types/transfer/fixed-slot-strategy.d.ts.map +1 -0
- package/dist-types/transfer/index.d.ts +7 -0
- package/dist-types/transfer/index.d.ts.map +1 -0
- package/dist-types/transfer/simulation-clock.d.ts +45 -0
- package/dist-types/transfer/simulation-clock.d.ts.map +1 -0
- package/dist-types/transfer/types.d.ts +285 -0
- package/dist-types/transfer/types.d.ts.map +1 -0
- package/dist-types/transition/transition-effect.d.ts +91 -0
- package/dist-types/transition/transition-effect.d.ts.map +1 -0
- package/dist-types/types/bounding.d.ts +1 -1
- package/dist-types/types/bounding.d.ts.map +1 -1
- package/package.json +12 -1
- package/things-scene-min.js +12 -13
- package/things-scene-min.js.map +1 -1
- package/things-scene-transfer.mjs +1 -0
- package/things-scene.mjs +8 -9
- package/things-scene.mjs.map +1 -1
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private _state;
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/** true이면 카메라와 타겟이 Y=0 아래로 내려가지 못한다 (뷰어 전용). */
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setup(camera: THREE.Camera, host: Component): void;
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setEnabled(enabled: boolean): void;
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/**
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* 현재 카메라 위치/타겟을 리셋 기준점으로 저장한다.
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* Pin Camera View 등으로 기본 위치를 변경한 후 호출.
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*/
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/**
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*
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* Perspective dolly zoom: 카메라를 target 방향으로 이동 (실제 거리 변화).
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* projection zoom이 아닌 물리적 접근/후퇴로 자연스러운 3D 줌 제공.
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* 커서 위치 기준 target 이동으로 커서 아래 월드 좌표가 고정된다.
|
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+
* factor < 1: 가까이 (zoom in), factor > 1: 멀어짐 (zoom out)
|
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|
*/
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-
|
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dollyAtCursor(factor: number, ndcX: number, ndcY: number): void;
|
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|
/**
|
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* 직교 뷰 줌: 마우스 커서 위치를 기준으로 확대/축소.
|
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* 커서 아래의 월드 좌표가 줌 후에도 동일한 화면 위치에 유지된다.
|
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@@ -63,6 +76,12 @@ export declare class ControlsManager {
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*/
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|
zoomOrthoAtCursor(factor: number, ndcX: number, ndcY: number): void;
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destroy(): void;
|
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/**
|
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* 뷰포트의 CSS 표시 크기를 반환한다.
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* element의 getBoundingClientRect()를 우선 사용하되,
|
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* element가 없거나 rect가 0x0이면 bounds로 폴백한다.
|
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*/
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private _getViewportSize;
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private _handleRotateMove;
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|
private _handlePanMove;
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/**
|
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@@ -71,6 +90,8 @@ export declare class ControlsManager {
|
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* deltaX/deltaY는 CSS 픽셀 단위이므로, DOM element의 실제 표시 크기를 분모로 사용한다.
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*/
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private _panOrtho;
|
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/** 픽셀 단위 패닝 (트랙패드 스크롤 등 외부 호출용) */
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panByPixels(deltaX: number, deltaY: number): void;
|
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private _pan;
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}
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//# sourceMappingURL=controls-manager.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"controls-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/controls-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,SAAS,MAAM,+BAA+B,CAAA;AAC1D,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;
|
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1
|
+
{"version":3,"file":"controls-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/controls-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,SAAS,MAAM,+BAA+B,CAAA;AAC1D,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAa9B,qBAAa,eAAe;IAC1B,OAAO,CAAC,OAAO,CAAC,CAAc;IAC9B,OAAO,CAAC,KAAK,CAAC,CAAW;IAEzB,OAAO,CAAC,QAAQ,CAAO;IACvB,OAAO,CAAC,MAAM,CAAa;IAC3B,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,gBAAgB,CAAM;IAC9B,OAAO,CAAC,kBAAkB,CAAC,CAAY;IACvC,OAAO,CAAC,cAAc,CAAO;IAC7B,OAAO,CAAC,YAAY,CAAM;IAC1B,OAAO,CAAC,SAAS,CAAM;IACvB,OAAO,CAAC,WAAW,CAAI;IACvB,OAAO,CAAC,UAAU,CAAI;IAEtB,gDAAgD;IAChD,OAAO,CAAC,gBAAgB,CAAQ;IAGhC,OAAO,CAAC,UAAU,CAAwB;IAC1C,OAAO,CAAC,eAAe,CAAwB;IAC/C,OAAO,CAAC,UAAU,CAAsB;IACxC,OAAO,CAAC,OAAO,CAAsB;IAGrC,OAAO,CAAC,QAAQ,CAAsB;IACtC,OAAO,CAAC,UAAU,CAAsB;IAGxC,OAAO,CAAC,YAAY,CAAsB;IAC1C,OAAO,CAAC,UAAU,CAAsB;IACxC,OAAO,CAAC,YAAY,CAAsB;IAC1C,OAAO,CAAC,SAAS,CAAsB;IACvC,OAAO,CAAC,OAAO,CAAsB;IACrC,OAAO,CAAC,SAAS,CAAsB;IAGvC,OAAO,CAAC,OAAO,CAAsB;IACrC,OAAO,CAAC,KAAK,CAAmB;IAChC,OAAO,CAAC,YAAY,CAAmB;IACvC,OAAO,CAAC,aAAa,CAAsB;IAC3C,OAAO,CAAC,eAAe,CAAyB;IAGhD,OAAO,CAAC,SAAS,CAAsB;IACvC,OAAO,CAAC,OAAO,CAAsB;IACrC,OAAO,CAAC,cAAc,CAAsB;IAE5C,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,IAAI,MAAM,IAAI,KAAK,CAAC,OAAO,CAE1B;IAED,aAAa,CAAC,MAAM,EAAE,KAAK,CAAC,OAAO;IAKnC,+BAA+B;IAC/B,OAAO,KAAK,cAAc,GAEzB;IAED,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,IAAI,EAAE,SAAS;IAsB3C,UAAU,CAAC,OAAO,EAAE,OAAO;IAI3B,oBAAoB,CAAC,EAAE,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS;IAMjD,WAAW,CAAC,CAAC,EAAE,SAAS;IAoBxB,UAAU,CAAC,CAAC,EAAE,SAAS;IAoBvB,SAAS,CAAC,EAAE,EAAE,SAAS;IAOvB,YAAY,CAAC,CAAC,EAAE,UAAU;IA4B1B,WAAW,CAAC,CAAC,EAAE,UAAU;IAmCzB,UAAU,CAAC,EAAE,EAAE,UAAU;IAOzB,SAAS,CAAC,CAAC,EAAE,aAAa;IAgB1B,MAAM,IAAI,OAAO;IAwEjB,KAAK;IAUL;;;OAGG;IACH,gBAAgB;IAMhB,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM;IAmB9B,cAAc,IAAI,OAAO;IAIzB,aAAa,CAAC,OAAO,EAAE,OAAO;IAK9B,kBAAkB,CAAC,OAAO,EAAE,OAAO;IAKnC,iBAAiB;IAIjB;;;;;OAKG;IACH,aAAa,CAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAiCxD;;;;OAIG;IACH,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAqB5D,OAAO;IAOP;;;;OAIG;IACH,OAAO,CAAC,gBAAgB;IAcxB,OAAO,CAAC,iBAAiB;IAazB,OAAO,CAAC,cAAc;IActB;;;;OAIG;IACH,OAAO,CAAC,SAAS;IAejB,mCAAmC;IACnC,WAAW,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAS1C,OAAO,CAAC,IAAI;CA8Bb"}
|
|
@@ -13,7 +13,15 @@ export declare class EventManager3D {
|
|
|
13
13
|
set lastHovered(value: IThreeRealObject | undefined);
|
|
14
14
|
updateMouseNDC(px: number, py: number, left: number, top: number, width: number, height: number): void;
|
|
15
15
|
getObjectByRaycast(camera: THREE.Camera, scene: THREE.Scene): THREE.Object3D | undefined;
|
|
16
|
+
/**
|
|
17
|
+
* Object3D의 전체 조상 체인이 visible인지 확인한다.
|
|
18
|
+
* Three.js raycaster는 visible을 자동으로 확인하지 않기 때문에 수동 필터링이 필요하다.
|
|
19
|
+
*/
|
|
20
|
+
private _isWorldVisible;
|
|
16
21
|
getObjectsByRaycast(camera: THREE.Camera, scene: THREE.Scene): THREE.Intersection[];
|
|
22
|
+
private _hudScene?;
|
|
23
|
+
private _hudCamera?;
|
|
24
|
+
setHUD(scene: THREE.Scene, camera: THREE.Camera): void;
|
|
17
25
|
handleClick(camera: THREE.Camera, scene: THREE.Scene, event: MouseEvent): IThreeRealObject | undefined;
|
|
18
26
|
handleHover(camera: THREE.Camera, scene: THREE.Scene, event: MouseEvent): void;
|
|
19
27
|
destroy(): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"event-manager3d.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/event-manager3d.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAA;AAExD,qBAAa,cAAc;IACzB,OAAO,CAAC,MAAM,CAAsB;IACpC,OAAO,CAAC,UAAU,CAAwB;IAC1C,OAAO,CAAC,YAAY,CAAC,CAAkB;IACvC,OAAO,CAAC,YAAY,CAAC,CAAkB;;IAIvC,IAAI,KAAK,kBAER;IAED,IAAI,WAAW,IAIQ,gBAAgB,GAAG,SAAS,CAFlD;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,gBAAgB,GAAG,SAAS,EAElD;IAED,IAAI,WAAW,IAIQ,gBAAgB,GAAG,SAAS,CAFlD;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,gBAAgB,GAAG,SAAS,EAElD;IAED,cAAc,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAK/F,kBAAkB,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,QAAQ,GAAG,SAAS;
|
|
1
|
+
{"version":3,"file":"event-manager3d.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/event-manager3d.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAA;AAExD,qBAAa,cAAc;IACzB,OAAO,CAAC,MAAM,CAAsB;IACpC,OAAO,CAAC,UAAU,CAAwB;IAC1C,OAAO,CAAC,YAAY,CAAC,CAAkB;IACvC,OAAO,CAAC,YAAY,CAAC,CAAkB;;IAIvC,IAAI,KAAK,kBAER;IAED,IAAI,WAAW,IAIQ,gBAAgB,GAAG,SAAS,CAFlD;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,gBAAgB,GAAG,SAAS,EAElD;IAED,IAAI,WAAW,IAIQ,gBAAgB,GAAG,SAAS,CAFlD;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,gBAAgB,GAAG,SAAS,EAElD;IAED,cAAc,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAK/F,kBAAkB,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,QAAQ,GAAG,SAAS;IAsBxF;;;OAGG;IACH,OAAO,CAAC,eAAe;IASvB,mBAAmB,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,YAAY,EAAE;IAMnF,OAAO,CAAC,SAAS,CAAC,CAAa;IAC/B,OAAO,CAAC,UAAU,CAAC,CAAc;IAEjC,MAAM,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM;IAK/C,WAAW,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,EAAE,UAAU,GAAG,gBAAgB,GAAG,SAAS;IA0BtG,WAAW,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,EAAE,UAAU;IAyBvE,OAAO;CAMR"}
|
|
@@ -26,6 +26,8 @@ export declare class GizmoManager {
|
|
|
26
26
|
get attached(): THREE.Object3D<THREE.Object3DEventMap> | undefined;
|
|
27
27
|
get isAttached(): boolean;
|
|
28
28
|
get isDragging(): boolean;
|
|
29
|
+
/** true if a gizmo handle has focus — hovered (yellow) or dragging. axis stays non-null during drag. */
|
|
30
|
+
get isEngaged(): boolean;
|
|
29
31
|
setup(camera: THREE.Camera, domElement: HTMLElement, scene: THREE.Scene): void;
|
|
30
32
|
/**
|
|
31
33
|
* things-scene 이벤트를 TransformControls의 프록시 element로 전달한다.
|
|
@@ -36,9 +38,13 @@ export declare class GizmoManager {
|
|
|
36
38
|
* pointermove일 때 button을 -1로 설정해야 한다.
|
|
37
39
|
*/
|
|
38
40
|
forwardEvent(e: MouseEvent, type: 'pointerdown' | 'pointermove' | 'pointerup'): void;
|
|
41
|
+
/** Touch event → PointerEvent 변환 후 기즈모에 전달 (iPad/모바일 지원) */
|
|
42
|
+
forwardTouch(touch: Touch, type: 'pointerdown' | 'pointermove' | 'pointerup'): void;
|
|
39
43
|
setMode(mode: GizmoMode): void;
|
|
40
44
|
attach(object: THREE.Object3D): void;
|
|
41
45
|
detach(): void;
|
|
46
|
+
/** Shift 키에 따라 회전 스냅을 토글한다 (15° 단위) */
|
|
47
|
+
setRotationSnap(enabled: boolean): void;
|
|
42
48
|
updateCamera(camera: THREE.Camera): void;
|
|
43
49
|
destroy(): void;
|
|
44
50
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"gizmo-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/gizmo-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,iBAAiB,EAAE,MAAM,kDAAkD,CAAA;AAEpF,MAAM,MAAM,SAAS,GAAG,WAAW,GAAG,QAAQ,GAAG,OAAO,CAAA;
|
|
1
|
+
{"version":3,"file":"gizmo-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/gizmo-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,iBAAiB,EAAE,MAAM,kDAAkD,CAAA;AAEpF,MAAM,MAAM,SAAS,GAAG,WAAW,GAAG,QAAQ,GAAG,OAAO,CAAA;AAKxD;;;;;;;;;GASG;AACH,qBAAa,YAAY;IACvB,OAAO,CAAC,SAAS,CAAC,CAAmB;IACrC,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,aAAa,CAAC,CAAa;IACnC,OAAO,CAAC,KAAK,CAAyB;IACtC,OAAO,CAAC,SAAS,CAAC,CAAgB;IAClC,OAAO,CAAC,WAAW,CAAQ;IAE3B,iBAAiB,CAAC,EAAE,CAAC,UAAU,EAAE,OAAO,KAAK,IAAI,CAAA;IACjD,cAAc,CAAC,EAAE,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,KAAK,IAAI,CAAA;IACjD,eAAe,CAAC,EAAE,CAAC,UAAU,EAAE,OAAO,KAAK,IAAI,CAAA;IAE/C,IAAI,QAAQ,kCAA4B;IACxC,IAAI,IAAI,cAAwB;IAChC,IAAI,QAAQ,uDAA4B;IACxC,IAAI,UAAU,YAA8B;IAC5C,IAAI,UAAU,YAA8B;IAC5C,wGAAwG;IACxG,IAAI,SAAS,YAAoC;IAEjD,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,UAAU,EAAE,WAAW,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK;IAoCvE;;;;;;;OAOG;IACH,YAAY,CAAC,CAAC,EAAE,UAAU,EAAE,IAAI,EAAE,aAAa,GAAG,aAAa,GAAG,WAAW;IAmB7E,4DAA4D;IAC5D,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,aAAa,GAAG,aAAa,GAAG,WAAW;IAc5E,OAAO,CAAC,IAAI,EAAE,SAAS;IAKvB,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ;IAW7B,MAAM;IAMN,uCAAuC;IACvC,eAAe,CAAC,OAAO,EAAE,OAAO;IAMhC,YAAY,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM;IAMjC,OAAO;CAgBR"}
|
|
@@ -5,6 +5,8 @@ import { GizmoManager } from './gizmo-manager.js';
|
|
|
5
5
|
export interface GizmoOperationHost {
|
|
6
6
|
readonly root: any;
|
|
7
7
|
readonly app: any;
|
|
8
|
+
/** Host DOM element for overlay positioning */
|
|
9
|
+
readonly hostElement?: HTMLElement;
|
|
8
10
|
invalidate(): void;
|
|
9
11
|
}
|
|
10
12
|
/**
|
|
@@ -17,12 +19,17 @@ export declare class GizmoOperationManager {
|
|
|
17
19
|
private _preDragDimension?;
|
|
18
20
|
private _preDragScale?;
|
|
19
21
|
private _preDragEffectiveDepth?;
|
|
22
|
+
private _scaleAnchorSign?;
|
|
23
|
+
private _preDragAttachedPosition?;
|
|
20
24
|
private _altDragDuplicates?;
|
|
21
25
|
private _mouseDownAltKey;
|
|
22
26
|
private _multiSelectOffsets?;
|
|
23
27
|
private _gizmoInitialRotation?;
|
|
24
28
|
private _multiSelectInitialRotations?;
|
|
25
29
|
private _multiSelectPreDragDimensions?;
|
|
30
|
+
private _infoOverlay?;
|
|
31
|
+
private _infoHostElement?;
|
|
32
|
+
private _dragStartPosition?;
|
|
26
33
|
/**
|
|
27
34
|
* mousedown 시 altKey를 캡처한다.
|
|
28
35
|
* forwardEvent보다 먼저 호출되어야 한다.
|
|
@@ -37,21 +44,68 @@ export declare class GizmoOperationManager {
|
|
|
37
44
|
setEnabled(enabled: boolean): void;
|
|
38
45
|
}, getHost: () => GizmoOperationHost | undefined, callbacks?: {
|
|
39
46
|
onAttachChanged?: (isAttached: boolean) => void;
|
|
47
|
+
onDraggingChanged?: (isDragging: boolean) => void;
|
|
40
48
|
}): void;
|
|
41
49
|
private _onDragStart;
|
|
42
50
|
private _performAltDragDuplicate;
|
|
43
51
|
private _captureMultiSelectState;
|
|
44
52
|
private _captureScalePreDrag;
|
|
53
|
+
/**
|
|
54
|
+
* 드래그한 기즈모 핸들의 축별 부호를 계산한다.
|
|
55
|
+
* - controls.axis: 드래그 축 이름 ('X'/'Y'/'Z'/'XY'/'XZ'/'YZ'/'XYZ'/'XYZE' 등)
|
|
56
|
+
* - controls.pointStart: 드래그 시작 시 pointer의 월드 위치(object 원점 기준 상대)
|
|
57
|
+
*
|
|
58
|
+
* 반환 부호: 해당 축 pointStart의 로컬 좌표 성분 부호
|
|
59
|
+
* +1 → 드래그한 +방향 핸들 → pre.edge(left/top/zPos)를 고정하고 +방향 확장
|
|
60
|
+
* -1 → 드래그한 -방향 핸들 → 반대편 edge 고정, -방향 확장
|
|
61
|
+
* 0 → 방향성 없음 (uniform handle) 또는 축 미해당 → 기존 center 동작 유지
|
|
62
|
+
*
|
|
63
|
+
* 주의: TransformControls 내부 API(pointStart)에 의존. three.js 업그레이드 시
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* node_modules/three/examples/jsm/controls/TransformControls.js 확인 필요.
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*/
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private _computeAnchorSign;
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private _onDragEnd;
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46
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/**
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69
|
* 기즈모 드래그 결과를 컴포넌트 속성에 역변환하여 반영한다.
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*/
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private _syncFromGizmo;
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/**
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+
* 오브젝트 바닥면이 Y=0(바닥)에 가까우면 스냅한다.
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+
* Object3D.position.y는 오브젝트 중심이므로, 바닥면 = position.y - effectiveDepth/2.
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*/
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private _applyGroundSnap;
|
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/**
|
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* scale 기즈모 드래그를 dimension 변경으로 역산한다.
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* 축 매핑: scale.x → width, scale.y → depth, scale.z → height
|
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53
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-
*
|
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80
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* anchor sign에 따라 한쪽 edge 고정(드래그 방향으로만 확장) 또는 center 확장.
|
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81
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+
*
|
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82
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+
* @returns 멀티셀렉트에서 동일 로직 적용하기 위해 ratioLock 반영된 ratio/sign 반환
|
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|
*/
|
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55
84
|
private _syncDimensionFromGizmo;
|
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85
|
+
/**
|
|
86
|
+
* anchor sign 기반 dimension props 계산.
|
|
87
|
+
* sign > 0: pre.left/top/zPos 고정, 드래그 방향으로만 확장
|
|
88
|
+
* sign < 0: 반대편 edge 고정, 반대 방향으로 확장
|
|
89
|
+
* sign = 0: center 기준 양방향 확장 (기존 동작)
|
|
90
|
+
*/
|
|
91
|
+
private _computeAnchorProps;
|
|
92
|
+
/**
|
|
93
|
+
* TransformControls는 scale 드래그 시 object.scale만 변경(center-scale).
|
|
94
|
+
* anchor edge가 실제로 고정되어 보이려면 object.position을 매 프레임 역보정한다.
|
|
95
|
+
* shift_local = sign * (S' - preScale) * (pre_size / 2)
|
|
96
|
+
* 오브젝트 회전이 있으면 로컬 shift를 월드 축으로 변환.
|
|
97
|
+
*/
|
|
98
|
+
private _applyAnchorPositionCorrection;
|
|
99
|
+
private _showInfoOverlay;
|
|
100
|
+
private _updateInfoOverlay;
|
|
101
|
+
/**
|
|
102
|
+
* scale 모드 info 오버레이 포맷 — 델타 + 최종값 병기.
|
|
103
|
+
* - 단일 축 핸들(X/Y/Z): `⤢ W 150px (+50)` — 최종 치수 + 델타
|
|
104
|
+
* - 중앙 uniform 핸들 또는 세 축 거의 동일 배율: `⤢ ×1.50 (150×75×100)`
|
|
105
|
+
* - 비균일 멀티축: `⤢ W:150(+50) D:130(+30) H:120(+20)`
|
|
106
|
+
* 축 매핑: scale.x→width, scale.y→depth, scale.z→height
|
|
107
|
+
*/
|
|
108
|
+
private _formatScaleInfo;
|
|
109
|
+
private _hideInfoOverlay;
|
|
56
110
|
}
|
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|
//# sourceMappingURL=gizmo-operation-manager.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"gizmo-operation-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/gizmo-operation-manager.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"gizmo-operation-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/gizmo-operation-manager.ts"],"names":[],"mappings":"AAWA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AAEjD;;GAEG;AACH,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,IAAI,EAAE,GAAG,CAAA;IAClB,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAA;IACjB,+CAA+C;IAC/C,QAAQ,CAAC,WAAW,CAAC,EAAE,WAAW,CAAA;IAClC,UAAU,IAAI,IAAI,CAAA;CACnB;AAcD;;;;;GAKG;AACH,qBAAa,qBAAqB;IAEhC,OAAO,CAAC,iBAAiB,CAAC,CAAkB;IAC5C,OAAO,CAAC,aAAa,CAAC,CAAqC;IAE3D,OAAO,CAAC,sBAAsB,CAAC,CAAQ;IAGvC,OAAO,CAAC,gBAAgB,CAAC,CAAqC;IAE9D,OAAO,CAAC,wBAAwB,CAAC,CAAe;IAGhD,OAAO,CAAC,kBAAkB,CAAC,CAAoD;IAC/E,OAAO,CAAC,gBAAgB,CAAQ;IAGhC,OAAO,CAAC,mBAAmB,CAAC,CAAgC;IAC5D,OAAO,CAAC,qBAAqB,CAAC,CAAa;IAC3C,OAAO,CAAC,4BAA4B,CAAC,CAA8B;IACnE,OAAO,CAAC,6BAA6B,CAAC,CAAqC;IAE3E,OAAO,CAAC,YAAY,CAAC,CAAgB;IACrC,OAAO,CAAC,gBAAgB,CAAC,CAAa;IACtC,OAAO,CAAC,kBAAkB,CAAC,CAAe;IAE1C;;;OAGG;IACH,aAAa,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIpC;;;;OAIG;IACH,cAAc,CACZ,YAAY,EAAE,YAAY,EAC1B,eAAe,EAAE;QAAE,UAAU,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAA;KAAE,EACvD,OAAO,EAAE,MAAM,kBAAkB,GAAG,SAAS,EAC7C,SAAS,CAAC,EAAE;QACV,eAAe,CAAC,EAAE,CAAC,UAAU,EAAE,OAAO,KAAK,IAAI,CAAA;QAC/C,iBAAiB,CAAC,EAAE,CAAC,UAAU,EAAE,OAAO,KAAK,IAAI,CAAA;KAClD,GACA,IAAI;IAuCP,OAAO,CAAC,YAAY;IA4BpB,OAAO,CAAC,wBAAwB;IAyBhC,OAAO,CAAC,wBAAwB;IA2ChC,OAAO,CAAC,oBAAoB;IAiB5B;;;;;;;;;;;;OAYG;IACH,OAAO,CAAC,kBAAkB;IA6B1B,OAAO,CAAC,UAAU;IA4ElB;;OAEG;IACH,OAAO,CAAC,cAAc;IAwDtB;;;OAGG;IACH,OAAO,CAAC,gBAAgB;IAqBxB;;;;;;OAMG;IACH,OAAO,CAAC,uBAAuB;IAmC/B;;;;;OAKG;IACH,OAAO,CAAC,mBAAmB;IA8B3B;;;;;OAKG;IACH,OAAO,CAAC,8BAA8B;IA0BtC,OAAO,CAAC,gBAAgB;IAqBxB,OAAO,CAAC,kBAAkB;IA2C1B;;;;;;OAMG;IACH,OAAO,CAAC,gBAAgB;IA8BxB,OAAO,CAAC,gBAAgB;CAOzB"}
|
|
@@ -8,5 +8,8 @@ export { GizmoManager, type GizmoMode } from './gizmo-manager.js';
|
|
|
8
8
|
export { GizmoOperationManager, type GizmoOperationHost } from './gizmo-operation-manager.js';
|
|
9
9
|
export { InteractionManager, type InteractionDelegate } from './interaction-manager.js';
|
|
10
10
|
export { PlacementManager, type PlacementDelegate } from './placement-manager.js';
|
|
11
|
+
export { CameraBookmarkManager, type CameraBookmark } from './camera-bookmark-manager.js';
|
|
12
|
+
export { BoxSelectionManager } from './box-selection-manager.js';
|
|
13
|
+
export { VertexGizmoManager } from './vertex-gizmo-manager.js';
|
|
11
14
|
export type { CameraConfig, RendererConfig, LightingConfig } from './types.js';
|
|
12
15
|
//# sourceMappingURL=index.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,aAAa,EAAE,KAAK,cAAc,EAAE,MAAM,qBAAqB,CAAA;AACxE,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AACrD,OAAO,EAAE,YAAY,EAAE,KAAK,SAAS,EAAE,MAAM,oBAAoB,CAAA;AACjE,OAAO,EAAE,qBAAqB,EAAE,KAAK,kBAAkB,EAAE,MAAM,8BAA8B,CAAA;AAC7F,OAAO,EAAE,kBAAkB,EAAE,KAAK,mBAAmB,EAAE,MAAM,0BAA0B,CAAA;AACvF,OAAO,EAAE,gBAAgB,EAAE,KAAK,iBAAiB,EAAE,MAAM,wBAAwB,CAAA;AACjF,YAAY,EAAE,YAAY,EAAE,cAAc,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA"}
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,aAAa,EAAE,KAAK,cAAc,EAAE,MAAM,qBAAqB,CAAA;AACxE,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AACrD,OAAO,EAAE,YAAY,EAAE,KAAK,SAAS,EAAE,MAAM,oBAAoB,CAAA;AACjE,OAAO,EAAE,qBAAqB,EAAE,KAAK,kBAAkB,EAAE,MAAM,8BAA8B,CAAA;AAC7F,OAAO,EAAE,kBAAkB,EAAE,KAAK,mBAAmB,EAAE,MAAM,0BAA0B,CAAA;AACvF,OAAO,EAAE,gBAAgB,EAAE,KAAK,iBAAiB,EAAE,MAAM,wBAAwB,CAAA;AACjF,OAAO,EAAE,qBAAqB,EAAE,KAAK,cAAc,EAAE,MAAM,8BAA8B,CAAA;AACzF,OAAO,EAAE,mBAAmB,EAAE,MAAM,4BAA4B,CAAA;AAChE,OAAO,EAAE,kBAAkB,EAAE,MAAM,2BAA2B,CAAA;AAC9D,YAAY,EAAE,YAAY,EAAE,cAAc,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA"}
|
|
@@ -32,6 +32,22 @@ export interface InteractionDelegate {
|
|
|
32
32
|
handleTouchEnd(e: TouchEvent): void;
|
|
33
33
|
/** 키 입력. 처리했으면 true, 상위로 전파해야 하면 false */
|
|
34
34
|
handleKeyDown(e: KeyboardEvent): boolean;
|
|
35
|
+
/** 키 해제. 처리했으면 true */
|
|
36
|
+
handleKeyUp?(e: KeyboardEvent): boolean;
|
|
37
|
+
/** Space 키 패닝 모드 여부 */
|
|
38
|
+
isSpacePanning?(): boolean;
|
|
39
|
+
/** 박스 셀렉션 시작 */
|
|
40
|
+
handleBoxSelectionStart?(x: number, y: number): void;
|
|
41
|
+
/** 박스 셀렉션 업데이트 */
|
|
42
|
+
handleBoxSelectionUpdate?(x: number, y: number): void;
|
|
43
|
+
/** 박스 셀렉션 종료 (additive: Shift 유지 여부, typeFiltered: Ctrl/Cmd 유지 여부) */
|
|
44
|
+
handleBoxSelectionEnd?(additive: boolean, typeFiltered?: boolean): void;
|
|
45
|
+
/** vertex 핸들 드래그 시작 시도. 성공 시 true 반환 */
|
|
46
|
+
tryVertexDragStart?(e: MouseEvent): boolean;
|
|
47
|
+
/** vertex 핸들 드래그 이동 */
|
|
48
|
+
handleVertexDragMove?(e: MouseEvent): void;
|
|
49
|
+
/** vertex 핸들 드래그 종료 */
|
|
50
|
+
handleVertexDragEnd?(e: MouseEvent): void;
|
|
35
51
|
}
|
|
36
52
|
/**
|
|
37
53
|
* DOM 이벤트 핸들링과 드래그 상태 관리를 담당하는 매니저.
|
|
@@ -45,6 +61,7 @@ export declare class InteractionManager {
|
|
|
45
61
|
private _hostElement?;
|
|
46
62
|
private _mouseIsDown;
|
|
47
63
|
private _isDragging;
|
|
64
|
+
private _touchGizmoCaptured;
|
|
48
65
|
private _mouseDownPos;
|
|
49
66
|
private _boundHandlers?;
|
|
50
67
|
private _docMoveHandler?;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"interaction-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/interaction-manager.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAA;AACnD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AAErD;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC,2BAA2B;IAC3B,eAAe,IAAI,OAAO,CAAA;IAC1B,6BAA6B;IAC7B,oBAAoB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACzC,qCAAqC;IACrC,oBAAoB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACzC,mDAAmD;IACnD,iBAAiB,CAAC,CAAC,EAAE,UAAU,GAAG,OAAO,CAAA;IACzC,0CAA0C;IAC1C,sBAAsB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,CAAA;IAC7C,8BAA8B;IAC9B,aAAa,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,GAAG,IAAI,CAAA;IACxE,YAAY;IACZ,WAAW,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IAChC,eAAe;IACf,cAAc,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACnC,YAAY;IACZ,gBAAgB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACrC,YAAY;IACZ,eAAe,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACpC,YAAY;IACZ,cAAc,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACnC,0CAA0C;IAC1C,aAAa,CAAC,CAAC,EAAE,aAAa,GAAG,OAAO,CAAA;
|
|
1
|
+
{"version":3,"file":"interaction-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/interaction-manager.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAA;AACnD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AAErD;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC,2BAA2B;IAC3B,eAAe,IAAI,OAAO,CAAA;IAC1B,6BAA6B;IAC7B,oBAAoB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACzC,qCAAqC;IACrC,oBAAoB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACzC,mDAAmD;IACnD,iBAAiB,CAAC,CAAC,EAAE,UAAU,GAAG,OAAO,CAAA;IACzC,0CAA0C;IAC1C,sBAAsB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,CAAA;IAC7C,8BAA8B;IAC9B,aAAa,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,GAAG,IAAI,CAAA;IACxE,YAAY;IACZ,WAAW,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IAChC,eAAe;IACf,cAAc,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACnC,YAAY;IACZ,gBAAgB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACrC,YAAY;IACZ,eAAe,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACpC,YAAY;IACZ,cAAc,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACnC,0CAA0C;IAC1C,aAAa,CAAC,CAAC,EAAE,aAAa,GAAG,OAAO,CAAA;IACxC,uBAAuB;IACvB,WAAW,CAAC,CAAC,CAAC,EAAE,aAAa,GAAG,OAAO,CAAA;IACvC,uBAAuB;IACvB,cAAc,CAAC,IAAI,OAAO,CAAA;IAC1B,gBAAgB;IAChB,uBAAuB,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAA;IACpD,kBAAkB;IAClB,wBAAwB,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAA;IACrD,sEAAsE;IACtE,qBAAqB,CAAC,CAAC,QAAQ,EAAE,OAAO,EAAE,YAAY,CAAC,EAAE,OAAO,GAAG,IAAI,CAAA;IACvE,wCAAwC;IACxC,kBAAkB,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,OAAO,CAAA;IAC3C,uBAAuB;IACvB,oBAAoB,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IAC1C,uBAAuB;IACvB,mBAAmB,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;CAC1C;AAED;;;;;;GAMG;AACH,qBAAa,kBAAkB;IAC7B,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAK;IAE3C,OAAO,CAAC,YAAY,CAAC,CAAa;IAClC,OAAO,CAAC,YAAY,CAAQ;IAC5B,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,mBAAmB,CAAQ;IACnC,OAAO,CAAC,aAAa,CAAiB;IACtC,OAAO,CAAC,cAAc,CAAC,CAWtB;IACD,OAAO,CAAC,eAAe,CAAC,CAAyB;IACjD,OAAO,CAAC,aAAa,CAAC,CAAyB;IAE/C,OAAO,CAAC,MAAM,CAAC,CAAc;IAC7B,OAAO,CAAC,SAAS,CAAC,CAAiB;IACnC,OAAO,CAAC,OAAO,CAAC,CAAe;IAC/B,OAAO,CAAC,MAAM,CAAC,CAAc;IAC7B,OAAO,CAAC,MAAM,CAAC,CAAgB;IAC/B,OAAO,CAAC,SAAS,CAAC,CAAqB;IAEvC,IAAI,WAAW,4BAA+B;IAE9C;;;OAGG;IACH,KAAK,CACH,WAAW,EAAE,WAAW,EACxB,IAAI,EAAE;QACJ,KAAK,EAAE,YAAY,CAAA;QACnB,QAAQ,EAAE,eAAe,CAAA;QACzB,MAAM,EAAE,aAAa,CAAA;QACrB,KAAK,EAAE,YAAY,CAAA;QACnB,KAAK,EAAE,cAAc,CAAA;KACtB,EACD,QAAQ,EAAE,mBAAmB,GAC5B,IAAI;IAgGP;;OAEG;IACH,OAAO,IAAI,IAAI;IA2Bf;;;;OAIG;IACH,qBAAqB,IAAI,IAAI;IAM7B;;OAEG;IACH,qBAAqB,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE;IAUjF;;;;OAIG;IACH,wBAAwB,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI;IAUhE,OAAO,CAAC,YAAY;IA2PpB,OAAO,CAAC,YAAY;IAoBpB;;OAEG;IACH,OAAO,CAAC,iBAAiB;CAU1B"}
|
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@@ -18,6 +18,21 @@ export declare class LightManager {
|
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18
|
color?: number | string;
|
|
19
19
|
intensity?: number;
|
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20
20
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}): void;
|
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+
/**
|
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22
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+
* directional light를 camera에 붙일지, scene에 독립 배치할지 전환한다.
|
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+
* - follow=true: camera에 attach — light는 카메라 이동에 따라 함께 이동 (기본 동작)
|
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24
|
+
* - follow=false: scene에 attach — light는 고정 월드 위치, angle 기반 조명 가능
|
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25
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+
*/
|
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|
+
setDirectionalFollowCamera(follow: boolean): void;
|
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+
/**
|
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28
|
+
* directional light의 방향을 방위각/고도각으로 설정 (world-space).
|
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29
|
+
* - azimuth: 수평면 회전 (deg, 0=+Z/정면, 90=+X/우측)
|
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30
|
+
* - elevation: 수직 고도 (deg, 0=수평, 90=정수리)
|
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31
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+
* - distance: 중심으로부터의 거리 (기본 1000)
|
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+
*
|
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33
|
+
* follow-camera 모드일 땐 설정해도 효과 없음 (camera 좌표계 기준으로 재계산됨).
|
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+
*/
|
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35
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+
setDirectionalAngle(azimuthDeg: number, elevationDeg: number, distance?: number): void;
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36
|
setDirectionalEnabled(enabled: boolean, config?: {
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37
|
color?: number | string;
|
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38
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intensity?: number;
|
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@@ -1 +1 @@
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|
1
|
-
{"version":3,"file":"light-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/light-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAE3C,qBAAa,YAAY;IACvB,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,UAAU,CAAC,CAAuB;IAC1C,OAAO,CAAC,SAAS,CAAC,CAAwB;IAC1C,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,OAAO,CAAC,CAAc;IAE9B,IAAI,SAAS,IAAI,KAAK,CAAC,eAAe,GAAG,SAAS,CAEjD;IAED,IAAI,QAAQ,IAAI,KAAK,CAAC,gBAAgB,GAAG,SAAS,CAEjD;IAED,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,cAAc;
|
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1
|
+
{"version":3,"file":"light-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/light-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAE3C,qBAAa,YAAY;IACvB,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,UAAU,CAAC,CAAuB;IAC1C,OAAO,CAAC,SAAS,CAAC,CAAwB;IAC1C,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,OAAO,CAAC,CAAc;IAE9B,IAAI,SAAS,IAAI,KAAK,CAAC,eAAe,GAAG,SAAS,CAEjD;IAED,IAAI,QAAQ,IAAI,KAAK,CAAC,gBAAgB,GAAG,SAAS,CAEjD;IAED,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,cAAc;IAwDtE,gBAAgB,CAAC,KAAK,EAAE;QAAE,QAAQ,CAAC,EAAE,MAAM,GAAG,MAAM,CAAC;QAAC,WAAW,CAAC,EAAE,MAAM,GAAG,MAAM,CAAC;QAAC,SAAS,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAOhH,iBAAiB,CAAC,KAAK,EAAE;QAAE,KAAK,CAAC,EAAE,MAAM,GAAG,MAAM,CAAC;QAAC,SAAS,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAM/E;;;;OAIG;IACH,0BAA0B,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAOjD;;;;;;;OAOG;IACH,mBAAmB,CAAC,UAAU,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,QAAQ,SAAO,GAAG,IAAI;IAiBpF,qBAAqB,CAAC,OAAO,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE;QAAE,KAAK,CAAC,EAAE,MAAM,GAAG,MAAM,CAAC;QAAC,SAAS,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAiBvG,OAAO;CAQR"}
|
|
@@ -9,29 +9,66 @@ export declare class RendererManager {
|
|
|
9
9
|
private _composer?;
|
|
10
10
|
private _outlinePass?;
|
|
11
11
|
private _noSupportWebgl;
|
|
12
|
+
private _hudScene?;
|
|
13
|
+
private _hudCamera?;
|
|
14
|
+
private _hudCSS3DRenderer?;
|
|
15
|
+
private _hudCSS3DScene?;
|
|
16
|
+
private _hudCSS3DCamera?;
|
|
12
17
|
get renderer(): THREE.WebGLRenderer | undefined;
|
|
18
|
+
/**
|
|
19
|
+
* 런타임에 tone mapping exposure만 갱신한다. property-panel에서 slider로
|
|
20
|
+
* 조정할 때 호출 — renderer 재생성 없이 다음 renderThreeD()부터 반영.
|
|
21
|
+
*/
|
|
22
|
+
setExposure(value: number): void;
|
|
13
23
|
get css3DRenderer(): CSS3DRenderer;
|
|
14
24
|
get css3DScene(): THREE.Scene;
|
|
15
25
|
get composer(): EffectComposer | undefined;
|
|
16
26
|
get noSupportWebgl(): boolean;
|
|
17
27
|
get domElement(): HTMLCanvasElement | undefined;
|
|
28
|
+
get hudScene(): THREE.Scene;
|
|
29
|
+
get hudCSS3DScene(): THREE.Scene;
|
|
30
|
+
get hudCamera(): THREE.OrthographicCamera | undefined;
|
|
31
|
+
/**
|
|
32
|
+
* HUD 직교 카메라를 초기화한다.
|
|
33
|
+
* 2D 좌표계와 동일: 원점 = 좌상단, X→오른쪽, Y→아래
|
|
34
|
+
*/
|
|
35
|
+
setupHUD(width: number, height: number): void;
|
|
36
|
+
/**
|
|
37
|
+
* HUD 카메라 프러스텀을 캔버스 크기에 맞춘다.
|
|
38
|
+
*/
|
|
39
|
+
resizeHUD(width: number, height: number): void;
|
|
18
40
|
setupWebGL(width: number, height: number, config: RendererConfig): boolean;
|
|
19
41
|
setupCSS3D(isViewMode: boolean, sceneAttr?: string): void;
|
|
20
42
|
private createCSS3DRenderer;
|
|
21
43
|
setupComposer(scene: THREE.Scene, camera: THREE.Camera, width: number, height: number, gizmoHelper?: THREE.Object3D): EffectComposer;
|
|
44
|
+
setupLightComposer(scene: THREE.Scene, camera: THREE.Camera, width: number, height: number): EffectComposer;
|
|
45
|
+
get hasOutlinePass(): boolean;
|
|
22
46
|
updateRenderPassCamera(camera: THREE.Camera): void;
|
|
23
47
|
/**
|
|
24
48
|
* 아웃라인을 표시할 오브젝트 목록을 설정한다.
|
|
25
49
|
*/
|
|
26
50
|
setOutlineObjects(objects: THREE.Object3D[]): void;
|
|
27
51
|
resize(width: number, height: number): void;
|
|
52
|
+
private _scene?;
|
|
53
|
+
private _camera?;
|
|
54
|
+
/**
|
|
55
|
+
* 경량 composer를 해제하고 direct render 모드로 복귀한다.
|
|
56
|
+
*/
|
|
57
|
+
teardownLightComposer(): void;
|
|
58
|
+
/**
|
|
59
|
+
* 포스트프로세싱 없이 직접 렌더링할 때 사용할 scene/camera를 설정한다.
|
|
60
|
+
*/
|
|
61
|
+
setDirectRenderTargets(scene: THREE.Scene, camera: THREE.Camera): void;
|
|
28
62
|
render(): void;
|
|
63
|
+
private renderHUD;
|
|
29
64
|
renderCSS3D(camera: THREE.Camera): void;
|
|
65
|
+
get hudCSS3DRenderer(): CSS3DRenderer | undefined;
|
|
30
66
|
getSize(): {
|
|
31
67
|
width: number;
|
|
32
68
|
height: number;
|
|
33
69
|
};
|
|
34
70
|
destroy(): void;
|
|
71
|
+
disposeHUD(): void;
|
|
35
72
|
disposeCSS3DScene(): void;
|
|
36
73
|
}
|
|
37
74
|
//# sourceMappingURL=renderer-manager.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderer-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/renderer-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,cAAc,EAAE,MAAM,qDAAqD,CAAA;AAKpF,OAAO,EAAE,aAAa,EAAE,MAAM,+CAA+C,CAAA;AAC7E,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAE3C,qBAAa,eAAe;IAC1B,OAAO,CAAC,SAAS,CAAC,CAAqB;IACvC,OAAO,CAAC,cAAc,CAAC,CAAe;IACtC,OAAO,CAAC,WAAW,CAAC,CAAa;IACjC,OAAO,CAAC,SAAS,CAAC,CAAgB;IAClC,OAAO,CAAC,YAAY,CAAC,CAAa;IAClC,OAAO,CAAC,eAAe,CAAQ;
|
|
1
|
+
{"version":3,"file":"renderer-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/renderer-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,cAAc,EAAE,MAAM,qDAAqD,CAAA;AAKpF,OAAO,EAAE,aAAa,EAAE,MAAM,+CAA+C,CAAA;AAC7E,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAE3C,qBAAa,eAAe;IAC1B,OAAO,CAAC,SAAS,CAAC,CAAqB;IACvC,OAAO,CAAC,cAAc,CAAC,CAAe;IACtC,OAAO,CAAC,WAAW,CAAC,CAAa;IACjC,OAAO,CAAC,SAAS,CAAC,CAAgB;IAClC,OAAO,CAAC,YAAY,CAAC,CAAa;IAClC,OAAO,CAAC,eAAe,CAAQ;IAG/B,OAAO,CAAC,SAAS,CAAC,CAAa;IAC/B,OAAO,CAAC,UAAU,CAAC,CAA0B;IAE7C,OAAO,CAAC,iBAAiB,CAAC,CAAe;IACzC,OAAO,CAAC,cAAc,CAAC,CAAa;IACpC,OAAO,CAAC,eAAe,CAAC,CAA0B;IAElD,IAAI,QAAQ,oCAEX;IAED;;;OAGG;IACH,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAMhC,IAAI,aAAa,kBAKhB;IAED,IAAI,UAAU,gBAKb;IAED,IAAI,QAAQ,+BAEX;IAED,IAAI,cAAc,YAEjB;IAED,IAAI,UAAU,kCAEb;IAED,IAAI,QAAQ,gBAKX;IAED,IAAI,aAAa,gBAKhB;IAED,IAAI,SAAS,yCAEZ;IAED;;;OAGG;IACH,QAAQ,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IA4CtC;;OAEG;IACH,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAQvC,UAAU,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,cAAc,GAAG,OAAO;IAmD1E,UAAU,CAAC,UAAU,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,MAAM;IAmBlD,OAAO,CAAC,mBAAmB;IAI3B,aAAa,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ;IA4CnH,kBAAkB,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAsB1F,IAAI,cAAc,IAAI,OAAO,CAE5B;IAED,sBAAsB,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM;IAa3C;;OAEG;IACH,iBAAiB,CAAC,OAAO,EAAE,KAAK,CAAC,QAAQ,EAAE;IAM3C,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAkBpC,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,OAAO,CAAC,CAAc;IAE9B;;OAEG;IACH,qBAAqB;IAQrB;;OAEG;IACH,sBAAsB,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM;IAK/D,MAAM;IAsBN,OAAO,CAAC,SAAS;IAcjB,WAAW,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM;IAchC,IAAI,gBAAgB,8BAEnB;IAED,OAAO,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAM5C,OAAO;IAYP,UAAU;IAkCV,iBAAiB;CAMlB"}
|
|
@@ -16,8 +16,12 @@ export declare class SceneManager {
|
|
|
16
16
|
*/
|
|
17
17
|
private _applyEnvironment;
|
|
18
18
|
/**
|
|
19
|
-
*
|
|
20
|
-
|
|
19
|
+
* 환경맵을 해제한다. (IBL 기여 제거)
|
|
20
|
+
*/
|
|
21
|
+
private _clearEnvironment;
|
|
22
|
+
/**
|
|
23
|
+
* 3D 씬 배경(sky)을 설정한다. environment(IBL)도 함께 관리한다.
|
|
24
|
+
* @param sky - 프리셋 이름 (studio/warehouse/factory/office/home | sunny/cloudy/rainy) | 'color' | '' (none)
|
|
21
25
|
* @param skyColor - sky='color'일 때 사용할 색상
|
|
22
26
|
*/
|
|
23
27
|
setSky(sky?: string, skyColor?: string): void;
|
|
@@ -1 +1 @@
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-
{"version":3,"file":"scene-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/scene-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,KAAK,SAAS,MAAM,+BAA+B,CAAA;
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{"version":3,"file":"scene-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/scene-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,KAAK,SAAS,MAAM,+BAA+B,CAAA;AAyB1D,qBAAa,YAAY;IACvB,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,MAAM,CAAC,CAAsB;IACrC,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,WAAW,CAAC,CAAe;IACnC,OAAO,CAAC,SAAS,CAAC,CAAqB;IAEvC,IAAI,KAAK,4BAER;IAED,IAAI,KAAK,qCAER;IAED,KAAK;IAKL,UAAU;IAOV,gBAAgB,CAAC,QAAQ,EAAE,KAAK,CAAC,aAAa;IAO9C;;OAEG;IACH,OAAO,CAAC,iBAAiB;IAiBzB;;OAEG;IACH,OAAO,CAAC,iBAAiB;IAQzB;;;;OAIG;IACH,MAAM,CAAC,GAAG,CAAC,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,MAAM;IAmBtC,QAAQ,CAAC,SAAS,EAAE,SAAS;IAO7B;;;OAGG;IACH,WAAW,CAAC,SAAS,EAAE,SAAS;IAYhC,SAAS,CAAC,KAAK,EAAE,KAAK,CAAC,QAAQ;IAI/B,eAAe;IAOf,OAAO;CAyBR"}
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@@ -2,7 +2,6 @@ export interface CameraConfig {
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2
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fov: number;
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near: number;
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far: number;
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zoom: number;
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cameraX?: number;
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cameraY?: number;
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cameraZ?: number;
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@@ -11,6 +10,9 @@ export interface RendererConfig {
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precision: string;
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antialias: boolean;
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exposure: number;
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postprocessing?: boolean;
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shadowMap?: boolean;
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logarithmicDepthBuffer?: boolean;
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}
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export interface LightingConfig {
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hemisphere: {
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@@ -21,7 +23,8 @@ export interface LightingConfig {
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directional?: {
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color: number;
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intensity: number;
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attachToCamera
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attachToCamera?: boolean;
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position?: [number, number, number];
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castShadow?: boolean;
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shadowMapSize?: number;
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shadowBias?: number;
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@@ -1 +1 @@
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{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/types.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,YAAY;IAC3B,GAAG,EAAE,MAAM,CAAA;IACX,IAAI,EAAE,MAAM,CAAA;IACZ,GAAG,EAAE,MAAM,CAAA;IACX,
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1
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{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/types.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,YAAY;IAC3B,GAAG,EAAE,MAAM,CAAA;IACX,IAAI,EAAE,MAAM,CAAA;IACZ,GAAG,EAAE,MAAM,CAAA;IACX,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,OAAO,CAAC,EAAE,MAAM,CAAA;CACjB;AAED,MAAM,WAAW,cAAc;IAC7B,SAAS,EAAE,MAAM,CAAA;IACjB,SAAS,EAAE,OAAO,CAAA;IAClB,QAAQ,EAAE,MAAM,CAAA;IAChB,cAAc,CAAC,EAAE,OAAO,CAAA;IACxB,SAAS,CAAC,EAAE,OAAO,CAAA;IACnB,sBAAsB,CAAC,EAAE,OAAO,CAAA;CACjC;AAED,MAAM,WAAW,cAAc;IAC7B,UAAU,EAAE;QAAE,QAAQ,EAAE,MAAM,CAAC;QAAC,WAAW,EAAE,MAAM,CAAC;QAAC,SAAS,EAAE,MAAM,CAAA;KAAE,CAAA;IACxE,WAAW,CAAC,EAAE;QACZ,KAAK,EAAE,MAAM,CAAA;QACb,SAAS,EAAE,MAAM,CAAA;QACjB,cAAc,CAAC,EAAE,OAAO,CAAA;QACxB,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;QACnC,UAAU,CAAC,EAAE,OAAO,CAAA;QACpB,aAAa,CAAC,EAAE,MAAM,CAAA;QACtB,UAAU,CAAC,EAAE,MAAM,CAAA;KACpB,CAAA;IACD,KAAK,CAAC,EAAE;QACN,KAAK,EAAE,MAAM,CAAA;QACb,SAAS,EAAE,MAAM,CAAA;QACjB,KAAK,EAAE,MAAM,CAAA;QACb,KAAK,EAAE,MAAM,CAAA;QACb,UAAU,EAAE,OAAO,CAAA;QACnB,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;QAClC,UAAU,EAAE,MAAM,CAAA;QAClB,SAAS,EAAE,MAAM,CAAA;KAClB,CAAA;CACF"}
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@@ -0,0 +1,109 @@
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1
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+
import * as THREE from 'three';
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2
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+
import type Component from '../../components/component.js';
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3
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+
/**
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4
|
+
* 선택된 path 기반 컴포넌트의 각 vertex에 드래그 가능한 핸들을 표시하는 매니저.
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5
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+
*
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6
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+
* polyline, line, polygon, path 등 mutable+path 속성을 가진 컴포넌트에 공통 적용.
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7
|
+
* 멀티셀렉트 시 모든 mutable+path 컴포넌트의 핸들을 표시한다.
|
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8
|
+
*
|
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9
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+
* 기능:
|
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10
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+
* - vertex 핸들 드래그: vertex 이동
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11
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+
* - midpoint 핸들 드래그: 세그먼트 중간에 새 vertex 삽입
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* - Alt+드래그 끝점: 끝에 새 vertex 추가 (pathExtendable인 경우)
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+
* - 더블클릭 vertex: vertex 삭제 (pathExtendable이고 path.length > 2)
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14
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+
*/
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15
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+
export declare class VertexGizmoManager {
|
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16
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+
private _componentHandles;
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17
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+
private _handleGroup?;
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18
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+
private _scene3d?;
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19
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+
private _commander?;
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20
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+
private _activeComponent?;
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21
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+
private _activeVertexHandles;
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22
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+
private _activeHandleIndex;
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23
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+
private _isDragging;
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24
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+
private _isExtending;
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25
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+
private _dragPlane;
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26
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+
private _dragOffset;
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27
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+
private _raycaster;
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28
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+
private _intersection;
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29
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+
get isDragging(): boolean;
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30
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+
get isAttached(): boolean;
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31
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+
/** 핸들 표시/숨김 (기즈모 드래그 중에는 숨김) */
|
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32
|
+
setVisible(visible: boolean): void;
|
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33
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+
/**
|
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34
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+
* 선택된 컴포넌트들에 vertex 핸들을 표시한다.
|
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35
|
+
*/
|
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36
|
+
attachMultiple(components: Component[], scene: THREE.Scene, commander?: any): void;
|
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37
|
+
/** 하위 호환: 단일 컴포넌트 attach */
|
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38
|
+
attach(component: Component, scene: THREE.Scene, commander?: any): void;
|
|
39
|
+
/**
|
|
40
|
+
* 핸들을 제거한다.
|
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41
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+
*/
|
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42
|
+
detach(): void;
|
|
43
|
+
/**
|
|
44
|
+
* 컴포넌트에 대한 핸들을 생성한다.
|
|
45
|
+
*/
|
|
46
|
+
private _buildComponentHandles;
|
|
47
|
+
/**
|
|
48
|
+
* 특정 컴포넌트의 핸들만 재생성한다.
|
|
49
|
+
*/
|
|
50
|
+
private _rebuildComponentHandles;
|
|
51
|
+
private _createVertexHandle;
|
|
52
|
+
private _createMidpointHandle;
|
|
53
|
+
/**
|
|
54
|
+
* 3D 핸들 위치 → 2D path 포인트 역변환
|
|
55
|
+
*/
|
|
56
|
+
private _handlePosToPoint;
|
|
57
|
+
/**
|
|
58
|
+
* mutatePath를 commander undo 지원과 함께 실행
|
|
59
|
+
*/
|
|
60
|
+
private _execMutatePath;
|
|
61
|
+
/** 모든 핸들을 flat 배열로 반환 */
|
|
62
|
+
private _getAllHandles;
|
|
63
|
+
/** 컴포넌트에 속하는 ComponentHandles를 찾는다 */
|
|
64
|
+
private _findComponentHandles;
|
|
65
|
+
/**
|
|
66
|
+
* 마우스 다운: vertex/midpoint 핸들 raycast hit 감지 → 드래그 시작.
|
|
67
|
+
* @returns true이면 이벤트를 소비
|
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68
|
+
*/
|
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69
|
+
onPointerDown(ndc: THREE.Vector2, camera: THREE.Camera, event: MouseEvent): boolean;
|
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70
|
+
/**
|
|
71
|
+
* midpoint 핸들 드래그 시작: 세그먼트 중간에 새 vertex를 삽입
|
|
72
|
+
*/
|
|
73
|
+
private _startMidpointDrag;
|
|
74
|
+
/**
|
|
75
|
+
* Alt+드래그 끝점: 끝에 새 vertex를 추가하고 드래그 시작
|
|
76
|
+
*/
|
|
77
|
+
private _startEndpointExtend;
|
|
78
|
+
/**
|
|
79
|
+
* 카메라 방향 기반 드래그 평면 설정
|
|
80
|
+
*/
|
|
81
|
+
private _setupDragPlane;
|
|
82
|
+
/**
|
|
83
|
+
* 마우스 이동: 드래그 중이면 핸들 이동.
|
|
84
|
+
*/
|
|
85
|
+
onPointerMove(ndc: THREE.Vector2, camera: THREE.Camera, event: MouseEvent): boolean;
|
|
86
|
+
/**
|
|
87
|
+
* 현재 활성 컴포넌트의 vertex 핸들 위치로부터 Line2 geometry를 실시간 업데이트한다.
|
|
88
|
+
*/
|
|
89
|
+
private _updateLinePreview;
|
|
90
|
+
/**
|
|
91
|
+
* 마우스 업: 드래그 종료 → component.mutatePath() 호출.
|
|
92
|
+
*/
|
|
93
|
+
onPointerUp(): boolean;
|
|
94
|
+
/**
|
|
95
|
+
* 더블클릭: vertex 핸들 위에서 더블클릭하면 해당 vertex 삭제.
|
|
96
|
+
* @returns true이면 이벤트를 소비
|
|
97
|
+
*/
|
|
98
|
+
onDblClick(ndc: THREE.Vector2, camera: THREE.Camera): boolean;
|
|
99
|
+
/**
|
|
100
|
+
* 핸들 위치를 현재 path 데이터에서 갱신한다.
|
|
101
|
+
*/
|
|
102
|
+
syncHandles(): void;
|
|
103
|
+
/**
|
|
104
|
+
* 카메라 거리에 따라 핸들 크기를 조절하여 화면상 일정한 크기를 유지한다.
|
|
105
|
+
*/
|
|
106
|
+
updateHandleScales(camera: THREE.Camera): void;
|
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107
|
+
destroy(): void;
|
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108
|
+
}
|
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109
|
+
//# sourceMappingURL=vertex-gizmo-manager.d.ts.map
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"vertex-gizmo-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/vertex-gizmo-manager.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,OAAO,KAAK,SAAS,MAAM,+BAA+B,CAAA;AA2B1D;;;;;;;;;;;GAWG;AACH,qBAAa,kBAAkB;IAC7B,OAAO,CAAC,iBAAiB,CAAyB;IAClD,OAAO,CAAC,YAAY,CAAC,CAAa;IAClC,OAAO,CAAC,QAAQ,CAAC,CAAa;IAC9B,OAAO,CAAC,UAAU,CAAC,CAAK;IAGxB,OAAO,CAAC,gBAAgB,CAAC,CAAW;IACpC,OAAO,CAAC,oBAAoB,CAAmB;IAC/C,OAAO,CAAC,kBAAkB,CAAK;IAC/B,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,YAAY,CAAQ;IAC5B,OAAO,CAAC,UAAU,CAAoB;IACtC,OAAO,CAAC,WAAW,CAAsB;IACzC,OAAO,CAAC,UAAU,CAAwB;IAC1C,OAAO,CAAC,aAAa,CAAsB;IAE3C,IAAI,UAAU,YAA8B;IAC5C,IAAI,UAAU,YAA+C;IAE7D,gCAAgC;IAChC,UAAU,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAMlC;;OAEG;IACH,cAAc,CAAC,UAAU,EAAE,SAAS,EAAE,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,SAAS,CAAC,EAAE,GAAG,GAAG,IAAI;IAqBlF,4BAA4B;IAC5B,MAAM,CAAC,SAAS,EAAE,SAAS,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,SAAS,CAAC,EAAE,GAAG,GAAG,IAAI;IAIvE;;OAEG;IACH,MAAM,IAAI,IAAI;IAiBd;;OAEG;IACH,OAAO,CAAC,sBAAsB;IA2C9B;;OAEG;IACH,OAAO,CAAC,wBAAwB;IAmBhC,OAAO,CAAC,mBAAmB;IAiB3B,OAAO,CAAC,qBAAqB;IAiB7B;;OAEG;IACH,OAAO,CAAC,iBAAiB;IAgBzB;;OAEG;IACH,OAAO,CAAC,eAAe;IAWvB,yBAAyB;IACzB,OAAO,CAAC,cAAc;IAQtB,sCAAsC;IACtC,OAAO,CAAC,qBAAqB;IAI7B;;;OAGG;IACH,aAAa,CAAC,GAAG,EAAE,KAAK,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,UAAU,GAAG,OAAO;IAgDnF;;OAEG;IACH,OAAO,CAAC,kBAAkB;IA0B1B;;OAEG;IACH,OAAO,CAAC,oBAAoB;IA2B5B;;OAEG;IACH,OAAO,CAAC,eAAe;IASvB;;OAEG;IACH,aAAa,CAAC,GAAG,EAAE,KAAK,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,UAAU,GAAG,OAAO;IA6BnF;;OAEG;IACH,OAAO,CAAC,kBAAkB;IAwB1B;;OAEG;IACH,WAAW,IAAI,OAAO;IA+BtB;;;OAGG;IACH,UAAU,CAAC,GAAG,EAAE,KAAK,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,GAAG,OAAO;IA8B7D;;OAEG;IACH,WAAW,IAAI,IAAI;IAMnB;;OAEG;IACH,kBAAkB,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,GAAG,IAAI;IAuB9C,OAAO,IAAI,IAAI;CAGhB"}
|
|
@@ -10,8 +10,6 @@ export interface Material3D {
|
|
|
10
10
|
side?: 'double' | 'front' | 'back';
|
|
11
11
|
castShadow?: boolean;
|
|
12
12
|
receiveShadow?: boolean;
|
|
13
|
-
spriteMode?: 'billboard' | 'plane';
|
|
14
|
-
renderMode?: 'css3d' | 'texture';
|
|
15
13
|
}
|
|
16
14
|
export interface ResolvedMaterial3D {
|
|
17
15
|
metalness: number;
|
|
@@ -33,4 +31,9 @@ export interface MaterialPreset {
|
|
|
33
31
|
export declare const MATERIAL_PRESETS: Record<string, MaterialPreset>;
|
|
34
32
|
export declare function resolveMaterial3d(material3d?: Material3D): ResolvedMaterial3D;
|
|
35
33
|
export declare function toThreeSide(side: ResolvedMaterial3D['side']): THREE.Side;
|
|
34
|
+
/**
|
|
35
|
+
* resolved material3d 속성을 MeshStandardMaterial에 일괄 적용한다.
|
|
36
|
+
* createMaterials / updateMaterial3d 에서 공통으로 사용.
|
|
37
|
+
*/
|
|
38
|
+
export declare function applyMaterial3dProps(material: THREE.MeshStandardMaterial, resolved: ResolvedMaterial3D): void;
|
|
36
39
|
//# sourceMappingURL=material-3d.d.ts.map
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|
@@ -1 +1 @@
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|
|
1
|
-
{"version":3,"file":"material-3d.d.ts","sourceRoot":"","sources":["../../src/threed/material-3d.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,MAAM,WAAW,UAAU;IAEzB,MAAM,CAAC,EAAE,SAAS,GAAG,OAAO,GAAG,OAAO,GAAG,SAAS,GAAG,MAAM,GAAG,SAAS,GAAG,QAAQ,GAAG,QAAQ,CAAA;IAC7F,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,iBAAiB,CAAC,EAAE,MAAM,CAAA;IAG1B,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,eAAe,CAAC,EAAE,MAAM,CAAA;IACxB,IAAI,CAAC,EAAE,QAAQ,GAAG,OAAO,GAAG,MAAM,CAAA;IAGlC,UAAU,CAAC,EAAE,OAAO,CAAA;IACpB,aAAa,CAAC,EAAE,OAAO,CAAA;
|
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1
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+
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