@hatiolab/things-scene 10.0.0-beta.4 → 10.0.0-beta.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-types/layer/model-layer.d.ts.map +1 -1
- package/dist-types/threed/environments/factory-environment.d.ts +11 -0
- package/dist-types/threed/environments/factory-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/home-environment.d.ts +11 -0
- package/dist-types/threed/environments/home-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/index.d.ts +6 -0
- package/dist-types/threed/environments/index.d.ts.map +1 -0
- package/dist-types/threed/environments/office-environment.d.ts +11 -0
- package/dist-types/threed/environments/office-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/studio-environment.d.ts +12 -0
- package/dist-types/threed/environments/studio-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/warehouse-environment.d.ts +11 -0
- package/dist-types/threed/environments/warehouse-environment.d.ts.map +1 -0
- package/dist-types/threed/managers/renderer-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/scene-manager.d.ts +11 -0
- package/dist-types/threed/managers/scene-manager.d.ts.map +1 -1
- package/dist-types/threed/real-object-text.d.ts.map +1 -1
- package/dist-types/threed/texture/text-texture.d.ts.map +1 -1
- package/dist-types/threed/three-capability.d.ts.map +1 -1
- package/dist-types/threed/three-container.d.ts +5 -0
- package/dist-types/threed/three-container.d.ts.map +1 -1
- package/package.json +1 -1
- package/things-scene-min.js +12 -12
- package/things-scene-min.js.map +1 -1
- package/things-scene.mjs +8 -8
- package/things-scene.mjs.map +1 -1
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{"version":3,"file":"model-layer.d.ts","sourceRoot":"","sources":["../../src/layer/model-layer.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,KAAK,KAAK,MAAM,OAAO,CAAA;AACnC,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAA;AACzD,OAAO,SAAS,MAAM,4BAA4B,CAAA;AAOlD,OAAO,UAAU,MAAM,mBAAmB,CAAA;AAE1C,OAAO,eAAe,MAAM,wBAAwB,CAAA;AAGpD,OAAO,EAAE,eAAe,EAA2B,MAAM,+BAA+B,CAAA;AACxF,OAAO,KAAK,EAAE,yBAAyB,EAAE,MAAM,0CAA0C,CAAA;AACzF,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,wBAAwB,CAAA;AAC7D,OAAO,2BAA2B,CAAA;
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{"version":3,"file":"model-layer.d.ts","sourceRoot":"","sources":["../../src/layer/model-layer.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,KAAK,KAAK,MAAM,OAAO,CAAA;AACnC,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAA;AACzD,OAAO,SAAS,MAAM,4BAA4B,CAAA;AAOlD,OAAO,UAAU,MAAM,mBAAmB,CAAA;AAE1C,OAAO,eAAe,MAAM,wBAAwB,CAAA;AAGpD,OAAO,EAAE,eAAe,EAA2B,MAAM,+BAA+B,CAAA;AACxF,OAAO,KAAK,EAAE,yBAAyB,EAAE,MAAM,0CAA0C,CAAA;AACzF,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,wBAAwB,CAAA;AAC7D,OAAO,2BAA2B,CAAA;AAmBlC;;;;;;;;GAQG;AACH,MAAM,CAAC,OAAO,OAAO,UAAW,SAAQ,eAAgB,YAAW,yBAAyB;IAC1F,MAAM,CAAC,KAAK,EAAE,OAAO,UAAU,CAAA;IAE/B,QAAQ,EAAE,GAAG,CAAA;IACb,iBAAiB,EAAE,GAAG,CAAA;IACtB,oBAAoB,EAAE,GAAG,CAAA;IAEzB,OAAO,CAAC,gBAAgB,CAAC,CAAiB;IAC1C,OAAO,CAAC,gBAAgB,CAAC,CAAoB;IAC7C,OAAO,CAAC,QAAQ,CAAC,CAAa;IAC9B,OAAO,CAAC,cAAc,CAAC,CAAa;IACpC,OAAO,CAAC,aAAa,CAAC,CAAa;IACnC,OAAO,CAAC,cAAc,CAAC,CAAe;IACtC,OAAO,CAAC,aAAa,CAAC,CAAe;IAErC,IAAI,MAAM,IAAI,eAAe,CAE5B;IAID,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,aAAa,IAAI,OAAO;IAIxB,IAAI,OAAO,4BAEV;IAED,IAAI,UAAU,oCAEb;IAED,IAAI,cAAc,IAAI,KAAK,CAAC,MAAM,GAAG,SAAS,CAE7C;IAED,IAAI,KAAK,qCAER;IAED,IAAI,IAAI,uBAEP;IAID,UAAU,CACR,EAAE,EAAE,MAAM,EACV,IAAI,EAAE,SAAS,EACf,EAAE,EAAE,SAAS,EACb,KAAK,CAAC,EAAE,YAAY,GACnB,IAAI;IAIP,aAAa,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAI/B,aAAa,IAAI,IAAI;IAIrB,OAAO,CAAC,oBAAoB;IAuB5B;;;OAGG;IACH,OAAO,CAAC,aAAa;IAsBrB,OAAO,CAAC,eAAe;IA8DvB;;;;OAIG;IACH,OAAO,CAAC,cAAc;IA0QtB,OAAO,CAAC,iBAAiB;IAYzB,OAAO,CAAC,iBAAiB;IAczB,OAAO,CAAC,qBAAqB;IAS7B,OAAO,CAAC,oBAAoB;IAM5B,OAAO,CAAC,mBAAmB;IAM3B,OAAO,CAAC,cAAc;IAgBtB;;;;OAIG;IACH;;;OAGG;IACH,OAAO,CAAC,aAAa;IAcrB;;;;OAIG;IACH,qBAAqB,IAAI,eAAe,GAAG,SAAS;IAUpD;;;;OAIG;IACH,oBAAoB,CAAC,GAAG,EAAE,eAAe,GAAG,IAAI;IAoChD,OAAO,CAAC,iBAAiB;IAuFnB,KAAK;IAuBX,OAAO;IA2BP,QAAQ,CAAC,CAAC,KAAA,EAAE,CAAC,KAAA;IAIb,WAAW;IAIX,IAAI,KAAK,YAER;IAED,IAAI,MAAM,IAAI,GAAG,CAMhB;IAED,IAAI,OAAO,QAqBV;IAED,IAAI,UAAU,IAAI,WAAW,GAAG,SAAS,CAExC;IAED,IAAI,gBAAgB,QAwBnB;IAED,IAAI,mBAAmB,QAyBtB;IAED,aAAa;IAWb,MAAM;IA8DN,IAAI,CAAC,OAAO,CAAC,EAAE,GAAG;IAqBlB,IAAI,GAAG,WAaN;IAQD,WAAW,CAAC,IAAI,KAAA,EAAE,OAAO,KAAA;IAczB,UAAU,CAAC,SAAS,KAAA;IAQpB,mBAAmB,CAAC,SAAS,KAAA;IAQ7B,IAAI,QAAQ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;qCAgLsB,GAAG,EAAE;;;MA/EtC;IAED,oBAAoB;IAOpB,UAAU,CAAC,IAAI,KAAA;IAYf,kBAAkB;IAyBlB,QAAQ,CAAC,KAAK,KAAA;IA6Bd;;;OAGG;IACH,OAAO,CAAC,eAAe;IAUvB,cAAc,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA,EAAE,IAAI,KAAA;IAIlC,iBAAiB,CAAC,KAAK,KAAA,EAAE,IAAI,KAAA;IAqB7B,iBAAiB,CAAC,KAAK,KAAA,EAAE,IAAI,KAAA;IAkB7B,QAAQ,CAAC,KAAK,KAAA,EAAE,IAAI,KAAA;IAcpB,cAAc,CAAC,KAAK,KAAA,EAAE,IAAI,KAAA;IAqB1B,yBAAyB,CAAC,KAAK,KAAA,EAAE,SAAS,KAAA,EAAE,KAAK,KAAA,EAAE,SAAS,KAAA;IAa5D,cAAc,CAAC,KAAK,KAAA,EAAE,SAAS,KAAA,EAAE,KAAK,KAAA,EAAE,SAAS,KAAA;IAwLjD;;OAEG;IACH,OAAO,CAAC,cAAc;IAQtB;;OAEG;IACH,OAAO,CAAC,YAAY;IASpB;;OAEG;IACH,OAAO,CAAC,cAAc;IAQtB,OAAO,CAAC,oBAAoB;IAQ5B,OAAO,CAAC,wBAAwB;IAWhC,OAAO,CAAC,wBAAwB;CAUjC"}
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import { Scene } from 'three';
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/**
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* 공장 환경 — 높은 천장, 강한 상단 조명, 금속적 톤, 높은 대비.
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* PMREMGenerator.fromScene()으로 cubemap을 생성하여
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* scene.environment / GroundedSkybox에 사용한다.
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*/
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export declare class FactoryEnvironment extends Scene {
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constructor();
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dispose(): void;
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}
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//# sourceMappingURL=factory-environment.d.ts.map
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{"version":3,"file":"factory-environment.d.ts","sourceRoot":"","sources":["../../../src/threed/environments/factory-environment.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,KAAK,EACN,MAAM,OAAO,CAAA;AAEd;;;;GAIG;AACH,qBAAa,kBAAmB,SAAQ,KAAK;;IA+D3C,OAAO;CAYR"}
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import { Scene } from 'three';
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/**
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* 가정 환경 — 아늑한 분위기, 따뜻한 조명, 낮은 천장, 넓은 창문.
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* PMREMGenerator.fromScene()으로 cubemap을 생성하여
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* scene.environment / scene.background에 사용한다.
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*/
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export declare class HomeEnvironment extends Scene {
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constructor();
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dispose(): void;
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}
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//# sourceMappingURL=home-environment.d.ts.map
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{"version":3,"file":"home-environment.d.ts","sourceRoot":"","sources":["../../../src/threed/environments/home-environment.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,KAAK,EACN,MAAM,OAAO,CAAA;AAEd;;;;GAIG;AACH,qBAAa,eAAgB,SAAQ,KAAK;;IA0DxC,OAAO;CAYR"}
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export { StudioEnvironment } from './studio-environment.js';
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export { WarehouseEnvironment } from './warehouse-environment.js';
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export { FactoryEnvironment } from './factory-environment.js';
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export { OfficeEnvironment } from './office-environment.js';
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export { HomeEnvironment } from './home-environment.js';
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//# sourceMappingURL=index.d.ts.map
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/threed/environments/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAA;AAC3D,OAAO,EAAE,oBAAoB,EAAE,MAAM,4BAA4B,CAAA;AACjE,OAAO,EAAE,kBAAkB,EAAE,MAAM,0BAA0B,CAAA;AAC7D,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAA;AAC3D,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA"}
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import { Scene } from 'three';
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/**
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* 사무실 환경 — 낮은 천장, 균일한 면광원, 따뜻한 색온도.
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* PMREMGenerator.fromScene()으로 cubemap을 생성하여
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* scene.environment / GroundedSkybox에 사용한다.
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*/
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export declare class OfficeEnvironment extends Scene {
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constructor();
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dispose(): void;
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}
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//# sourceMappingURL=office-environment.d.ts.map
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{"version":3,"file":"office-environment.d.ts","sourceRoot":"","sources":["../../../src/threed/environments/office-environment.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,KAAK,EACN,MAAM,OAAO,CAAA;AAEd;;;;GAIG;AACH,qBAAa,iBAAkB,SAAQ,KAAK;;IAuD1C,OAAO;CAYR"}
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import { Scene } from 'three';
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/**
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* 스튜디오 환경 — 밝고 균일한 조명, 중성 배경.
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* RoomEnvironment 대체용. 바닥 오브젝트 없이 벽/천장/조명만 구성.
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* PMREMGenerator.fromScene()으로 cubemap을 생성하여
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* scene.environment / scene.background에 사용한다.
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*/
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export declare class StudioEnvironment extends Scene {
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constructor();
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}
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//# sourceMappingURL=studio-environment.d.ts.map
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{"version":3,"file":"studio-environment.d.ts","sourceRoot":"","sources":["../../../src/threed/environments/studio-environment.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,KAAK,EACN,MAAM,OAAO,CAAA;AAEd;;;;;GAKG;AACH,qBAAa,iBAAkB,SAAQ,KAAK;;IAoD1C,OAAO;CAYR"}
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* 창고 환경 — 높은 천장, 상단 집중 형광등, 차가운 색온도.
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* PMREMGenerator.fromScene()으로 cubemap을 생성하여
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*/
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export declare class WarehouseEnvironment extends Scene {
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constructor();
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}
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//# sourceMappingURL=warehouse-environment.d.ts.map
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{"version":3,"file":"warehouse-environment.d.ts","sourceRoot":"","sources":["../../../src/threed/environments/warehouse-environment.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,KAAK,EACN,MAAM,OAAO,CAAA;AAEd;;;;GAIG;AACH,qBAAa,oBAAqB,SAAQ,KAAK;;IAqD7C,OAAO;CAYR"}
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{"version":3,"file":"renderer-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/renderer-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,cAAc,EAAE,MAAM,qDAAqD,CAAA;AAKpF,OAAO,EAAE,aAAa,EAAE,MAAM,+CAA+C,CAAA;AAC7E,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAE3C,qBAAa,eAAe;IAC1B,OAAO,CAAC,SAAS,CAAC,CAAqB;IACvC,OAAO,CAAC,cAAc,CAAC,CAAe;IACtC,OAAO,CAAC,WAAW,CAAC,CAAa;IACjC,OAAO,CAAC,SAAS,CAAC,CAAgB;IAClC,OAAO,CAAC,YAAY,CAAC,CAAa;IAClC,OAAO,CAAC,eAAe,CAAQ;IAE/B,IAAI,QAAQ,oCAEX;IAED,IAAI,aAAa,kBAKhB;IAED,IAAI,UAAU,gBAKb;IAED,IAAI,QAAQ,+BAEX;IAED,IAAI,cAAc,YAEjB;IAED,IAAI,UAAU,kCAEb;IAED,UAAU,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,cAAc,GAAG,OAAO;
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{"version":3,"file":"renderer-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/renderer-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,cAAc,EAAE,MAAM,qDAAqD,CAAA;AAKpF,OAAO,EAAE,aAAa,EAAE,MAAM,+CAA+C,CAAA;AAC7E,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAE3C,qBAAa,eAAe;IAC1B,OAAO,CAAC,SAAS,CAAC,CAAqB;IACvC,OAAO,CAAC,cAAc,CAAC,CAAe;IACtC,OAAO,CAAC,WAAW,CAAC,CAAa;IACjC,OAAO,CAAC,SAAS,CAAC,CAAgB;IAClC,OAAO,CAAC,YAAY,CAAC,CAAa;IAClC,OAAO,CAAC,eAAe,CAAQ;IAE/B,IAAI,QAAQ,oCAEX;IAED,IAAI,aAAa,kBAKhB;IAED,IAAI,UAAU,gBAKb;IAED,IAAI,QAAQ,+BAEX;IAED,IAAI,cAAc,YAEjB;IAED,IAAI,UAAU,kCAEb;IAED,UAAU,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,cAAc,GAAG,OAAO;IAwC1E,UAAU,CAAC,UAAU,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,MAAM;IAmBlD,OAAO,CAAC,mBAAmB;IAI3B,aAAa,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ;IA4CnH,sBAAsB,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM;IAS3C;;OAEG;IACH,iBAAiB,CAAC,OAAO,EAAE,KAAK,CAAC,QAAQ,EAAE;IAM3C,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAOpC,MAAM;IAeN,WAAW,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM;IAIhC,OAAO,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAM5C,OAAO;IAQP,iBAAiB;CAMlB"}
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get scene(): THREE.Scene | undefined;
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get mixer(): THREE.AnimationMixer | undefined;
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setup(): THREE.Scene;
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setupMixer(): THREE.AnimationMixer;
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setupEnvironment(renderer: THREE.WebGLRenderer): void;
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/**
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* 환경맵 프리셋을 적용한다.
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*/
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private _applyEnvironment;
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/**
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* 3D 씬 배경(sky)을 설정한다.
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* @param sky - 프리셋 이름('studio'|'warehouse'|'factory'|'office') | 'color' | '' (none)
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* @param skyColor - sky='color'일 때 사용할 색상
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*/
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setSky(sky?: string, skyColor?: string): void;
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addFloor(component: Component): void;
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/**
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{"version":3,"file":"scene-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/scene-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;
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IAS7B,UAAU,CAAC,CAAC,EAAE,UAAU,GAAG,OAAO;IASlC,SAAS,CAAC,CAAC,EAAE,aAAa,GAAG,OAAO;IA+IpC,OAAO,CAAC,CAAC,EAAE,UAAU,GAAG,OAAO;IA0B/B,WAAW,IAAI,IAAI;IAMnB;;;OAGG;IACH,cAAc,IAAI;QAChB,IAAI,EAAE,MAAM,CAAA;QACZ,IAAI,EAAE,MAAM,CAAA;QACZ,OAAO,EAAE,MAAM,CAAA;QACf,OAAO,EAAE,MAAM,CAAA;QACf,OAAO,EAAE,MAAM,CAAA;KAChB,GAAG,IAAI;IAmBR,mBAAmB,IAAI,kBAAkB;IAazC,mBAAmB,CAAC,KAAK,EAAE,kBAAkB,GAAG,IAAI;IAsBpD;;;;;OAKG;IACH,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,IAAI;IAwE1C;;OAEG;IACH,IAAI,UAAU,IAAI,iBAAiB,GAAG,SAAS,CAE9C;IAED;;OAEG;IACH,eAAe,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAIpD;;OAEG;IACH,sBAAsB,CAAC,OAAO,EAAE,wBAAwB,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAQ9F;;OAEG;IACH,YAAY,CAAC,OAAO,EAAE,wBAAwB,GAAG,IAAI;IAYrD,UAAU,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI;IAMtC,aAAa,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI;IAMzC,aAAa,IAAI,IAAI;IAQrB;;;;;;OAMG;IACH,QAAQ,CACN,EAAE,EAAE,MAAM,EACV,IAAI,EAAE,SAAS,EACf,EAAE,EAAE,SAAS,EACb,KAAK,GAAE,YAAiB,GACvB,IAAI;IA4BP;;OAEG;IACH,WAAW,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAuC7B;;OAEG;IACH,WAAW,IAAI,IAAI;IAMnB;;OAEG;IACH,WAAW,CAAC,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,EAAE,EAAE,SAAS,GAAG,IAAI;IAO7D,OAAO,CAAC,cAAc;IAMtB;;OAEG;IACH,OAAO,CAAC,gBAAgB;IAaxB;;OAEG;IACH,OAAO,CAAC,uBAAuB;IAoB/B;;OAEG;IACH,OAAO,CAAC,uBAAuB;CAWhC"}
|
|
@@ -31,6 +31,11 @@ export declare class ThreeContainer extends Container implements ThreeDimensiona
|
|
|
31
31
|
get css3DScene(): THREE.Scene;
|
|
32
32
|
get css3DRenderer(): import("three/examples/jsm/renderers/CSS3DRenderer.js").CSS3DRenderer;
|
|
33
33
|
render_threed(): void;
|
|
34
|
+
/**
|
|
35
|
+
* 부모 씬이 3D 모드이면 자식들은 부모 씬에서 렌더링되므로
|
|
36
|
+
* ThreeContainer 자체의 독립 3D 렌더링은 불필요하다.
|
|
37
|
+
*/
|
|
38
|
+
private get _parentIs3dMode();
|
|
34
39
|
render(ctx: CanvasRenderingContext2D): void;
|
|
35
40
|
postrender(ctx: CanvasRenderingContext2D): void;
|
|
36
41
|
dispose(): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"three-container.d.ts","sourceRoot":"","sources":["../../src/threed/three-container.ts"],"names":[],"mappings":"AAIA,OAAO,SAAS,MAAM,4BAA4B,CAAA;AAClD,OAAO,SAAS,MAAM,4BAA4B,CAAA;AAGlD,OAAO,KAAK,EAAE,eAAe,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAA;AACzE,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,OAAO,mBAAmB,CAAA;AAC1B,OAAO,EAAE,yBAAyB,EAAE,MAAM,kCAAkC,CAAA;AAC5E,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAA;AACzD,OAAO,KAAK,EAAE,YAAY,EAAE,aAAa,EAAE,eAAe,EAAE,YAAY,EAAE,eAAe,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAA;AA2BtI,qBACa,cAAe,SAAQ,SAAU,YAAW,yBAAyB;IAChF,SAAS,CAAC,WAAW,kBAAwB;IAE7C,qFAAqF;IACrF,SAAS,KAAK,YAAY,IAAI,YAAY,CAA4C;IACtF,SAAS,KAAK,aAAa,IAAI,aAAa,CAA6C;IACzF,SAAS,KAAK,eAAe,IAAI,eAAe,CAA+C;IAC/F,SAAS,KAAK,YAAY,IAAI,YAAY,CAA4C;IACtF,SAAS,KAAK,eAAe,IAAI,eAAe,CAA+C;IAC/F,SAAS,KAAK,YAAY,IAAI,cAAc,CAA4C;IAExF,WAAW,CAAC,SAAS,EAAE,SAAS;IAIhC,aAAa;IAIb,SAAS,CAAC,iBAAiB,IAAI,cAAc;IAM7C,SAAS,CAAC,sBAAsB,IAAI,MAAM,GAAG,SAAS;IAItD,YAAY;IAgBZ,eAAe;IAKf,IAAI;IAEJ,MAAM;IAMN,IAAI,OAAO,4BAKV;IAED,IAAI,UAAU,oCAEb;IAED,IAAI,KAAK,qCAER;IAED,IAAI,IAAI,uBAEP;IAED,IAAI,UAAU,gBAEb;IAED,IAAI,aAAa,0EAEhB;IAED,aAAa;
|
|
1
|
+
{"version":3,"file":"three-container.d.ts","sourceRoot":"","sources":["../../src/threed/three-container.ts"],"names":[],"mappings":"AAIA,OAAO,SAAS,MAAM,4BAA4B,CAAA;AAClD,OAAO,SAAS,MAAM,4BAA4B,CAAA;AAGlD,OAAO,KAAK,EAAE,eAAe,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAA;AACzE,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,OAAO,mBAAmB,CAAA;AAC1B,OAAO,EAAE,yBAAyB,EAAE,MAAM,kCAAkC,CAAA;AAC5E,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAA;AACzD,OAAO,KAAK,EAAE,YAAY,EAAE,aAAa,EAAE,eAAe,EAAE,YAAY,EAAE,eAAe,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAA;AA2BtI,qBACa,cAAe,SAAQ,SAAU,YAAW,yBAAyB;IAChF,SAAS,CAAC,WAAW,kBAAwB;IAE7C,qFAAqF;IACrF,SAAS,KAAK,YAAY,IAAI,YAAY,CAA4C;IACtF,SAAS,KAAK,aAAa,IAAI,aAAa,CAA6C;IACzF,SAAS,KAAK,eAAe,IAAI,eAAe,CAA+C;IAC/F,SAAS,KAAK,YAAY,IAAI,YAAY,CAA4C;IACtF,SAAS,KAAK,eAAe,IAAI,eAAe,CAA+C;IAC/F,SAAS,KAAK,YAAY,IAAI,cAAc,CAA4C;IAExF,WAAW,CAAC,SAAS,EAAE,SAAS;IAIhC,aAAa;IAIb,SAAS,CAAC,iBAAiB,IAAI,cAAc;IAM7C,SAAS,CAAC,sBAAsB,IAAI,MAAM,GAAG,SAAS;IAItD,YAAY;IAgBZ,eAAe;IAKf,IAAI;IAEJ,MAAM;IAMN,IAAI,OAAO,4BAKV;IAED,IAAI,UAAU,oCAEb;IAED,IAAI,KAAK,qCAER;IAED,IAAI,IAAI,uBAEP;IAED,IAAI,UAAU,gBAEb;IAED,IAAI,aAAa,0EAEhB;IAED,aAAa;IAIb;;;OAGG;IACH,OAAO,KAAK,eAAe,GAE1B;IAID,MAAM,CAAC,GAAG,EAAE,wBAAwB;IAiBpC,UAAU,CAAC,GAAG,EAAE,wBAAwB;IAuCxC,OAAO;IAKP,IAAI,MAAM,IAAI,GAAG,CAEhB;IAED,IAAI,MAAM,IAAI,eAAe,CAE5B;IAED,kBAAkB,IAAI,KAAK,CAAC,QAAQ,GAAG,SAAS;IAIhD,mBAAmB;IAMnB,QAAQ,CAAC,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU;IAS9C,WAAW,CAAC,CAAC,EAAE,UAAU;IAIzB,SAAS,CAAC,CAAC,EAAE,UAAU;IAIvB,WAAW,CAAC,CAAC,EAAE,UAAU;IAIzB,YAAY,CAAC,CAAC,EAAE,UAAU;IAI1B,OAAO,CAAC,CAAC,EAAE,UAAU;IAMrB,UAAU,CAAC,CAAC,EAAE,UAAU;IAMxB,WAAW,CAAC,CAAC,EAAE,SAAS;IAIxB,UAAU,CAAC,CAAC,EAAE,SAAS;IAMvB,SAAS,CAAC,CAAC,EAAE,SAAS;IAMtB,YAAY,CAAC,CAAC,EAAE,UAAU;IAI1B,KAAK,CAAC,CAAC,EAAE,UAAU;IAMnB,UAAU,CAAC,CAAC,EAAE,UAAU;IAIxB,SAAS,CAAC,CAAC,EAAE,aAAa;IAI1B,OAAO,CAAC,CAAC,EAAE,UAAU;IAMrB,WAAW;CAIZ"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@hatiolab/things-scene",
|
|
3
|
-
"version": "10.0.0-beta.
|
|
3
|
+
"version": "10.0.0-beta.6",
|
|
4
4
|
"description": "A high-performance 2D/3D scene graph library for building interactive visual editors, combining HTML5 Canvas and Three.js to enable facility visualization, data-driven animations, and real-time monitoring dashboards",
|
|
5
5
|
"main": "things-scene-min.js",
|
|
6
6
|
"module": "things-scene.mjs",
|