@hatiolab/things-scene 10.0.0-beta.4 → 10.0.0-beta.40
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +2240 -0
- package/dist-types/animation/animations/heartbeat.d.ts +0 -7
- package/dist-types/animation/animations/heartbeat.d.ts.map +1 -1
- package/dist-types/animation/interfaces.d.ts +1 -1
- package/dist-types/animation/interfaces.d.ts.map +1 -1
- package/dist-types/command/snapshot-commander.d.ts.map +1 -1
- package/dist-types/components/audio.d.ts.map +1 -1
- package/dist-types/components/component-data.d.ts +2 -0
- package/dist-types/components/component-data.d.ts.map +1 -1
- package/dist-types/components/container-abstract.d.ts +14 -1
- package/dist-types/components/container-abstract.d.ts.map +1 -1
- package/dist-types/components/data/data.d.ts.map +1 -1
- package/dist-types/components/geometry/snap-guide.d.ts +45 -0
- package/dist-types/components/geometry/snap-guide.d.ts.map +1 -0
- package/dist-types/components/geometry/transcoord.d.ts.map +1 -1
- package/dist-types/components/global-ref.d.ts.map +1 -1
- package/dist-types/components/image-view.d.ts.map +1 -1
- package/dist-types/components/index.d.ts +1 -0
- package/dist-types/components/index.d.ts.map +1 -1
- package/dist-types/components/line.d.ts +1 -1
- package/dist-types/components/mutater/path.d.ts.map +1 -1
- package/dist-types/components/root-container.d.ts +11 -4
- package/dist-types/components/root-container.d.ts.map +1 -1
- package/dist-types/components/service-component.d.ts +264 -0
- package/dist-types/components/service-component.d.ts.map +1 -0
- package/dist-types/decorator/decorator-registry.d.ts +4 -0
- package/dist-types/decorator/decorator-registry.d.ts.map +1 -1
- package/dist-types/decorator/decorators/data-spread-decorator.d.ts +16 -0
- package/dist-types/decorator/decorators/data-spread-decorator.d.ts.map +1 -1
- package/dist-types/diagnostics/data-lag-tracker.d.ts +44 -0
- package/dist-types/diagnostics/data-lag-tracker.d.ts.map +1 -0
- package/dist-types/diagnostics/inspector.d.ts +0 -1
- package/dist-types/diagnostics/inspector.d.ts.map +1 -1
- package/dist-types/diagnostics/load-tracker.d.ts +82 -0
- package/dist-types/diagnostics/load-tracker.d.ts.map +1 -0
- package/dist-types/diagnostics/loading-overlay.d.ts +41 -0
- package/dist-types/diagnostics/loading-overlay.d.ts.map +1 -0
- package/dist-types/event-map/index.d.ts +1 -0
- package/dist-types/event-map/index.d.ts.map +1 -1
- package/dist-types/event-map/transition-handler.d.ts +2 -0
- package/dist-types/event-map/transition-handler.d.ts.map +1 -0
- package/dist-types/interfaces/providers.d.ts +5 -0
- package/dist-types/interfaces/providers.d.ts.map +1 -1
- package/dist-types/layer/action/popup.d.ts +1 -0
- package/dist-types/layer/action/popup.d.ts.map +1 -1
- package/dist-types/layer/dual-canvas-layer.d.ts.map +1 -1
- package/dist-types/layer/index.d.ts +1 -0
- package/dist-types/layer/index.d.ts.map +1 -1
- package/dist-types/layer/layer.d.ts +1 -0
- package/dist-types/layer/layer.d.ts.map +1 -1
- package/dist-types/layer/model-layer.d.ts +46 -7
- package/dist-types/layer/model-layer.d.ts.map +1 -1
- package/dist-types/layer/modeler/path-handler.d.ts.map +1 -1
- package/dist-types/layer/modeling-layer.d.ts.map +1 -1
- package/dist-types/layer/selection/selected-finder.d.ts.map +1 -1
- package/dist-types/layer/selection-layer.d.ts.map +1 -1
- package/dist-types/layer/snap-guide-layer.d.ts +23 -0
- package/dist-types/layer/snap-guide-layer.d.ts.map +1 -0
- package/dist-types/search/index.d.ts +3 -0
- package/dist-types/search/index.d.ts.map +1 -0
- package/dist-types/search/scene-search-engine.d.ts +65 -0
- package/dist-types/search/scene-search-engine.d.ts.map +1 -0
- package/dist-types/search/search-overlay.d.ts +69 -0
- package/dist-types/search/search-overlay.d.ts.map +1 -0
- package/dist-types/things-scene/api/align.d.ts.map +1 -1
- package/dist-types/things-scene/api/distribute.d.ts.map +1 -1
- package/dist-types/things-scene/api/place.d.ts.map +1 -1
- package/dist-types/things-scene/application-context.d.ts +16 -0
- package/dist-types/things-scene/application-context.d.ts.map +1 -1
- package/dist-types/things-scene/create.d.ts +4 -1
- package/dist-types/things-scene/create.d.ts.map +1 -1
- package/dist-types/things-scene/index.d.ts +7 -0
- package/dist-types/things-scene/index.d.ts.map +1 -1
- package/dist-types/things-scene/scene.d.ts +15 -0
- package/dist-types/things-scene/scene.d.ts.map +1 -1
- package/dist-types/threed/arrow-3d.d.ts +13 -4
- package/dist-types/threed/arrow-3d.d.ts.map +1 -1
- package/dist-types/threed/common.d.ts +5 -0
- package/dist-types/threed/common.d.ts.map +1 -1
- package/dist-types/threed/environments/base-environment.d.ts +9 -0
- package/dist-types/threed/environments/base-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/factory-environment.d.ts +10 -0
- package/dist-types/threed/environments/factory-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/home-environment.d.ts +10 -0
- package/dist-types/threed/environments/home-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/index.d.ts +6 -0
- package/dist-types/threed/environments/index.d.ts.map +1 -0
- package/dist-types/threed/environments/office-environment.d.ts +10 -0
- package/dist-types/threed/environments/office-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/studio-environment.d.ts +11 -0
- package/dist-types/threed/environments/studio-environment.d.ts.map +1 -0
- package/dist-types/threed/environments/warehouse-environment.d.ts +10 -0
- package/dist-types/threed/environments/warehouse-environment.d.ts.map +1 -0
- package/dist-types/threed/factories/banner.d.ts +2 -1
- package/dist-types/threed/factories/banner.d.ts.map +1 -1
- package/dist-types/threed/factories/camera.d.ts +1 -0
- package/dist-types/threed/factories/camera.d.ts.map +1 -1
- package/dist-types/threed/factories/cube.d.ts +1 -0
- package/dist-types/threed/factories/cube.d.ts.map +1 -1
- package/dist-types/threed/factories/cylinder.d.ts +1 -0
- package/dist-types/threed/factories/cylinder.d.ts.map +1 -1
- package/dist-types/threed/factories/gltf-object.d.ts +20 -4
- package/dist-types/threed/factories/gltf-object.d.ts.map +1 -1
- package/dist-types/threed/factories/light.d.ts +1 -0
- package/dist-types/threed/factories/light.d.ts.map +1 -1
- package/dist-types/threed/factories/line.d.ts +10 -0
- package/dist-types/threed/factories/line.d.ts.map +1 -0
- package/dist-types/threed/factories/polyline.d.ts +10 -0
- package/dist-types/threed/factories/polyline.d.ts.map +1 -0
- package/dist-types/threed/factories/sphere.d.ts +1 -0
- package/dist-types/threed/factories/sphere.d.ts.map +1 -1
- package/dist-types/threed/factories/sprite.d.ts +1 -0
- package/dist-types/threed/factories/sprite.d.ts.map +1 -1
- package/dist-types/threed/factories/wall.d.ts +1 -0
- package/dist-types/threed/factories/wall.d.ts.map +1 -1
- package/dist-types/threed/index.d.ts +6 -0
- package/dist-types/threed/index.d.ts.map +1 -1
- package/dist-types/threed/managers/box-selection-manager.d.ts +26 -0
- package/dist-types/threed/managers/box-selection-manager.d.ts.map +1 -0
- package/dist-types/threed/managers/camera-bookmark-manager.d.ts +127 -0
- package/dist-types/threed/managers/camera-bookmark-manager.d.ts.map +1 -0
- package/dist-types/threed/managers/camera-manager.d.ts +9 -3
- package/dist-types/threed/managers/camera-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/controls-manager.d.ts +22 -4
- package/dist-types/threed/managers/controls-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/event-manager3d.d.ts +8 -0
- package/dist-types/threed/managers/event-manager3d.d.ts.map +1 -1
- package/dist-types/threed/managers/gizmo-operation-manager.d.ts +6 -0
- package/dist-types/threed/managers/gizmo-operation-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/index.d.ts +3 -0
- package/dist-types/threed/managers/index.d.ts.map +1 -1
- package/dist-types/threed/managers/interaction-manager.d.ts +16 -0
- package/dist-types/threed/managers/interaction-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/light-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/renderer-manager.d.ts +32 -0
- package/dist-types/threed/managers/renderer-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/scene-manager.d.ts +11 -0
- package/dist-types/threed/managers/scene-manager.d.ts.map +1 -1
- package/dist-types/threed/managers/types.d.ts +5 -2
- package/dist-types/threed/managers/types.d.ts.map +1 -1
- package/dist-types/threed/managers/vertex-gizmo-manager.d.ts +109 -0
- package/dist-types/threed/managers/vertex-gizmo-manager.d.ts.map +1 -0
- package/dist-types/threed/material-3d.d.ts +5 -0
- package/dist-types/threed/material-3d.d.ts.map +1 -1
- package/dist-types/threed/ratio-lock-utils.d.ts +9 -0
- package/dist-types/threed/ratio-lock-utils.d.ts.map +1 -0
- package/dist-types/threed/real-object-dom-element.d.ts.map +1 -1
- package/dist-types/threed/real-object-extrude.d.ts +6 -0
- package/dist-types/threed/real-object-extrude.d.ts.map +1 -1
- package/dist-types/threed/real-object-gltf.d.ts +48 -3
- package/dist-types/threed/real-object-gltf.d.ts.map +1 -1
- package/dist-types/threed/real-object-line.d.ts +81 -0
- package/dist-types/threed/real-object-line.d.ts.map +1 -0
- package/dist-types/threed/real-object-mesh.d.ts.map +1 -1
- package/dist-types/threed/real-object-service.d.ts +14 -0
- package/dist-types/threed/real-object-service.d.ts.map +1 -0
- package/dist-types/threed/real-object-text.d.ts +2 -0
- package/dist-types/threed/real-object-text.d.ts.map +1 -1
- package/dist-types/threed/real-object.d.ts +22 -2
- package/dist-types/threed/real-object.d.ts.map +1 -1
- package/dist-types/threed/text-editor-3d.d.ts +11 -0
- package/dist-types/threed/text-editor-3d.d.ts.map +1 -0
- package/dist-types/threed/texture/fillstyle-texture.d.ts +37 -0
- package/dist-types/threed/texture/fillstyle-texture.d.ts.map +1 -0
- package/dist-types/threed/texture/text-texture.d.ts +15 -0
- package/dist-types/threed/texture/text-texture.d.ts.map +1 -1
- package/dist-types/threed/three-capability.d.ts +136 -6
- package/dist-types/threed/three-capability.d.ts.map +1 -1
- package/dist-types/threed/three-container.d.ts +5 -1
- package/dist-types/threed/three-container.d.ts.map +1 -1
- package/dist-types/threed/three-dimensional-container.d.ts +0 -1
- package/dist-types/threed/three-dimensional-container.d.ts.map +1 -1
- package/dist-types/transition/transition-effect.d.ts +84 -0
- package/dist-types/transition/transition-effect.d.ts.map +1 -0
- package/package.json +4 -3
- package/things-scene-min.js +11 -12
- package/things-scene-min.js.map +1 -1
- package/things-scene.mjs +7 -8
- package/things-scene.mjs.map +1 -1
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-
{"version":3,"file":"sphere.d.ts","sourceRoot":"","sources":["../../../src/threed/factories/sphere.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAA;AAChE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iCAAiC,CAAA;AAClE,OAAO,OAAO,MAAM,6BAA6B,CAAA;AAEjD,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAA;AAUvD,qBAAa,QAAS,SAAQ,cAAc;IAC1C,aAAa;IAWb,eAAe,IAAI,IAAI;CAIxB;AAED,qBACa,MAAO,SAAQ,OAAO;IACjC,OAAO;IAIP,eAAe,IAAI,WAAW,GAAG,SAAS;IAI1C,IAAI,MAAM,IAAI,eAAe,CAE5B;CACF"}
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{"version":3,"file":"sphere.d.ts","sourceRoot":"","sources":["../../../src/threed/factories/sphere.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAA;AAChE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iCAAiC,CAAA;AAClE,OAAO,OAAO,MAAM,6BAA6B,CAAA;AAEjD,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAA;AAUvD,qBAAa,QAAS,SAAQ,cAAc;IAC1C,aAAa;IAWb,eAAe,IAAI,IAAI;CAIxB;AAED,qBACa,MAAO,SAAQ,OAAO;IACjC,IAAI,eAAe,YAAmB;IACtC,OAAO;IAIP,eAAe,IAAI,WAAW,GAAG,SAAS;IAI1C,IAAI,MAAM,IAAI,eAAe,CAE5B;CACF"}
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@@ -241,6 +241,7 @@ declare const Sprite_base: {
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};
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} & typeof Shape;
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export declare class Sprite extends Sprite_base {
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get hasTextProperty(): boolean;
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is3dish(): boolean;
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buildRealObject(): IRealObject | undefined;
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get nature(): ComponentNature;
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{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../src/threed/factories/sprite.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAA;AAChE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iCAAiC,CAAA;AAClE,OAAO,KAAK,MAAM,2BAA2B,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAY7C,qBACa,MAAO,SAAQ,WAAe;IACzC,OAAO,IAAI,OAAO;IAIlB,eAAe,IAAI,WAAW,GAAG,SAAS;IAI1C,IAAI,MAAM,oBAET;CACF"}
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{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../src/threed/factories/sprite.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAA;AAChE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iCAAiC,CAAA;AAClE,OAAO,KAAK,MAAM,2BAA2B,CAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAY7C,qBACa,MAAO,SAAQ,WAAe;IACzC,IAAI,eAAe,YAAmB;IACtC,OAAO,IAAI,OAAO;IAIlB,eAAe,IAAI,WAAW,GAAG,SAAS;IAI1C,IAAI,MAAM,oBAET;CACF"}
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{"version":3,"file":"wall.d.ts","sourceRoot":"","sources":["../../../src/threed/factories/wall.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAA;AAChE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iCAAiC,CAAA;AAClE,OAAO,KAAK,MAAM,2BAA2B,CAAA;AAG7C,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAA;AAiBvD,qBAAa,MAAO,SAAQ,cAAc;IACxC,aAAa;CAQd;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAED,qBACa,IAAK,SAAQ,SAAe;IACvC,OAAO;IAIP,eAAe,IAAI,WAAW,GAAG,SAAS;IAI1C,IAAI,MAAM,oBAET;CACF"}
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{"version":3,"file":"wall.d.ts","sourceRoot":"","sources":["../../../src/threed/factories/wall.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAA;AAChE,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,iCAAiC,CAAA;AAClE,OAAO,KAAK,MAAM,2BAA2B,CAAA;AAG7C,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAA;AAiBvD,qBAAa,MAAO,SAAQ,cAAc;IACxC,aAAa;CAQd;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAED,qBACa,IAAK,SAAQ,SAAe;IACvC,IAAI,eAAe,YAAmB;IACtC,OAAO;IAIP,eAAe,IAAI,WAAW,GAAG,SAAS;IAI1C,IAAI,MAAM,oBAET;CACF"}
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@@ -15,6 +15,8 @@ import './factories/camera.js';
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import './factories/light.js';
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import './factories/wall.js';
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import './factories/line.js';
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import './factories/polyline.js';
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export * from './common.js';
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export * from './interfaces.js';
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export * from './material-3d.js';
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export * from './real-object-sprite-2d.js';
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export * from './real-object-plane-2d.js';
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export * from './real-object-sprite.js';
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export * from './real-object-service.js';
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export { EllipseExtrude } from './factories/ellipse.js';
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export { RectExtrude } from './factories/rect.js';
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export { GLTFObject } from './factories/gltf-object.js';
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export { LightObject, PointLight } from './factories/light.js';
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export { Wall3D, Wall } from './factories/wall.js';
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export { Line3D } from './factories/line.js';
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export { Polyline3D } from './factories/polyline.js';
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export * from './real-object-line.js';
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export { ThreeCapability } from './three-capability.js';
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export type { ThreeCapabilityHost } from './three-capability.js';
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export { ThreeContainer } from './three-container.js';
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/threed/index.ts"],"names":[],"mappings":"AAcA,OAAO,qBAAqB,CAAA;AAC5B,OAAO,6BAA6B,CAAA;AACpC,OAAO,wBAAwB,CAAA;AAC/B,OAAO,qBAAqB,CAAA;AAC5B,OAAO,wBAAwB,CAAA;AAC/B,OAAO,sBAAsB,CAAA;AAC7B,OAAO,yBAAyB,CAAA;AAChC,OAAO,qBAAqB,CAAA;AAC5B,OAAO,uBAAuB,CAAA;AAC9B,OAAO,uBAAuB,CAAA;AAC9B,OAAO,qBAAqB,CAAA;AAC5B,OAAO,yBAAyB,CAAA;AAChC,OAAO,uBAAuB,CAAA;AAC9B,OAAO,uBAAuB,CAAA;AAC9B,OAAO,4BAA4B,CAAA;AACnC,OAAO,sBAAsB,CAAA;AAC7B,OAAO,qBAAqB,CAAA;
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/threed/index.ts"],"names":[],"mappings":"AAcA,OAAO,qBAAqB,CAAA;AAC5B,OAAO,6BAA6B,CAAA;AACpC,OAAO,wBAAwB,CAAA;AAC/B,OAAO,qBAAqB,CAAA;AAC5B,OAAO,wBAAwB,CAAA;AAC/B,OAAO,sBAAsB,CAAA;AAC7B,OAAO,yBAAyB,CAAA;AAChC,OAAO,qBAAqB,CAAA;AAC5B,OAAO,uBAAuB,CAAA;AAC9B,OAAO,uBAAuB,CAAA;AAC9B,OAAO,qBAAqB,CAAA;AAC5B,OAAO,yBAAyB,CAAA;AAChC,OAAO,uBAAuB,CAAA;AAC9B,OAAO,uBAAuB,CAAA;AAC9B,OAAO,4BAA4B,CAAA;AACnC,OAAO,sBAAsB,CAAA;AAC7B,OAAO,qBAAqB,CAAA;AAC5B,OAAO,qBAAqB,CAAA;AAC5B,OAAO,yBAAyB,CAAA;AAGhC,cAAc,aAAa,CAAA;AAC3B,cAAc,iBAAiB,CAAA;AAC/B,cAAc,kBAAkB,CAAA;AAChC,cAAc,kCAAkC,CAAA;AAChD,cAAc,kBAAkB,CAAA;AAChC,OAAO,EAAE,yBAAyB,EAAE,gCAAgC,EAAE,mBAAmB,EAAE,MAAM,2BAA2B,CAAA;AAG5H,cAAc,wBAAwB,CAAA;AACtC,cAAc,0BAA0B,CAAA;AACxC,cAAc,yBAAyB,CAAA;AAEvC,cAAc,8BAA8B,CAAA;AAC5C,cAAc,8BAA8B,CAAA;AAC5C,cAAc,uBAAuB,CAAA;AACrC,cAAc,wBAAwB,CAAA;AACtC,cAAc,uBAAuB,CAAA;AACrC,cAAc,wBAAwB,CAAA;AACtC,cAAc,wBAAwB,CAAA;AACtC,cAAc,4BAA4B,CAAA;AAC1C,cAAc,2BAA2B,CAAA;AACzC,cAAc,yBAAyB,CAAA;AACvC,cAAc,0BAA0B,CAAA;AACxC,cAAc,uBAAuB,CAAA;AAGrC,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAA;AACvD,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAA;AACjD,OAAO,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAA;AACvD,OAAO,EAAE,YAAY,EAAE,MAAM,sBAAsB,CAAA;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAA;AACzD,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAA;AAGjD,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,uBAAuB,CAAA;AACxD,OAAO,EAAE,MAAM,EAAE,MAAM,uBAAuB,CAAA;AAC9C,OAAO,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,qBAAqB,CAAA;AAClD,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM,yBAAyB,CAAA;AAC9D,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,uBAAuB,CAAA;AACxD,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,uBAAuB,CAAA;AACxD,OAAO,EAAE,UAAU,EAAE,MAAM,4BAA4B,CAAA;AACvD,OAAO,EAAE,WAAW,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAA;AAC9D,OAAO,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,qBAAqB,CAAA;AAClD,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAA;AAC5C,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAA;AAGpD,cAAc,uBAAuB,CAAA;AAGrC,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,YAAY,EAAE,mBAAmB,EAAE,MAAM,uBAAuB,CAAA;AAGhE,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AAGrD,cAAc,qBAAqB,CAAA;AAGnC,OAAO,EAAE,YAAY,EAAE,MAAM,eAAe,CAAA;AAC5C,YAAY,EAAE,YAAY,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAA;AAG7E,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAA;AACpD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAA;AAEpD,OAAO,EAAE,mBAAmB,EAAE,mBAAmB,EAAE,MAAM,6BAA6B,CAAA;AACtF,OAAO,EAAE,WAAW,EAAE,UAAU,EAAE,eAAe,EAAE,SAAS,EAAE,MAAM,2BAA2B,CAAA;AAC/F,OAAO,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAA;AAC9D,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAA"}
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import * as THREE from 'three';
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import Component from '../../components/component.js';
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/**
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* 3D 편집 모드에서 Space+드래그로 사각형 영역 선택을 지원하는 매니저.
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*
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* DOM 오버레이로 선택 사각형을 표시하고, 각 오브젝트의 3D 위치를
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* 카메라로 투영하여 사각형 내에 있는 오브젝트를 선택한다.
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*/
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export declare class BoxSelectionManager {
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private _overlay;
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private _hostElement;
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private _startX;
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private _startY;
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private _currentX;
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private _currentY;
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private _active;
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get isActive(): boolean;
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setup(hostElement: HTMLElement): void;
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startSelection(x: number, y: number): void;
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updateSelection(x: number, y: number): void;
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endSelection(camera: THREE.Camera, scene: THREE.Scene, components: Component[]): Component[];
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cancelSelection(): void;
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destroy(): void;
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private _updateOverlay;
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}
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//# sourceMappingURL=box-selection-manager.d.ts.map
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{"version":3,"file":"box-selection-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/box-selection-manager.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,OAAO,SAAS,MAAM,+BAA+B,CAAA;AAGrD;;;;;GAKG;AACH,qBAAa,mBAAmB;IAC9B,OAAO,CAAC,QAAQ,CAA8B;IAC9C,OAAO,CAAC,YAAY,CAA2B;IAC/C,OAAO,CAAC,OAAO,CAAI;IACnB,OAAO,CAAC,OAAO,CAAI;IACnB,OAAO,CAAC,SAAS,CAAI;IACrB,OAAO,CAAC,SAAS,CAAI;IACrB,OAAO,CAAC,OAAO,CAAQ;IAEvB,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,KAAK,CAAC,WAAW,EAAE,WAAW,GAAG,IAAI;IAIrC,cAAc,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;IAsB1C,eAAe,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;IAO3C,YAAY,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,UAAU,EAAE,SAAS,EAAE,GAAG,SAAS,EAAE;IAwD5F,eAAe,IAAI,IAAI;IAQvB,OAAO,IAAI,IAAI;IAKf,OAAO,CAAC,cAAc;CAavB"}
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import * as THREE from 'three';
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export type EasingType = 'ease-in-out' | 'ease-in' | 'ease-out' | 'linear';
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3
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export interface SplineContext {
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prevPos: THREE.Vector3;
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nextPos: THREE.Vector3;
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}
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export interface CameraBookmark {
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name?: string;
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position: {
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+
x: number;
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y: number;
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z: number;
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13
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};
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target: {
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x: number;
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y: number;
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z: number;
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};
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/** 이 슬롯에서 머무르는 시간 (ms, 기본 2000) */
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+
holdDuration?: number;
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+
/** 이 슬롯으로 이동하는 전환 시간 (ms, 기본 1200) */
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+
transitionDuration?: number;
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+
/** 전환 이징 함수 (기본 ease-in-out) */
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+
easing?: EasingType;
|
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+
/** 재생 목록에서 제외 */
|
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26
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excludeFromPlay?: boolean;
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+
}
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export declare class CameraBookmarkManager {
|
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+
private _slots;
|
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+
private _animating;
|
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31
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+
private _animationId?;
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+
private _animationProgress;
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+
private _playStartOffset;
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+
private _lastPlayProgress;
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+
private _playIndex;
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+
private _playing;
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+
private _orbitRotating;
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+
private _orbitPaused;
|
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+
private _onInvalidate?;
|
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+
private _onAnimationComplete?;
|
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41
|
+
get isAnimating(): boolean;
|
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+
get isPlaying(): boolean;
|
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+
get isOrbitRotating(): boolean;
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+
get isOrbitPaused(): boolean;
|
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+
get playIndex(): number;
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+
get lastPlayProgress(): number;
|
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+
/**
|
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48
|
+
* 전체 경로 진행률 0~1 (재생 중: 세그먼트 + 세그먼트 내 진행률)
|
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+
*/
|
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+
get playProgress(): number;
|
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+
setCallbacks(onInvalidate: () => void, onAnimationComplete?: () => void): void;
|
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52
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+
/**
|
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53
|
+
* 슬롯에 카메라 위치를 저장한다.
|
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54
|
+
* bookmark에 name 프로퍼티가 없으면 기존 이름을 보존한다 (카메라 위치만 갱신).
|
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55
|
+
* name 프로퍼티가 있으면 (undefined 포함) 그대로 사용한다 (리오더 등).
|
|
56
|
+
*/
|
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57
|
+
saveSlot(index: number, bookmark: CameraBookmark): void;
|
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58
|
+
renameSlot(index: number, name: string): void;
|
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59
|
+
clearSlot(index: number): void;
|
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60
|
+
getSlot(index: number): CameraBookmark | undefined;
|
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61
|
+
exportSlots(): (CameraBookmark | null)[];
|
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62
|
+
importSlots(data: (CameraBookmark | null | undefined)[]): void;
|
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63
|
+
resetAll(): void;
|
|
64
|
+
getPlayableSlots(): number[];
|
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65
|
+
swapSlots(a: number, b: number): void;
|
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66
|
+
moveSlot(from: number, to: number): void;
|
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67
|
+
/**
|
|
68
|
+
* 카메라를 슬롯 위치로 애니메이션 이동한다.
|
|
69
|
+
* splineContext가 제공되면 Catmull-Rom 곡선으로 보간, 없으면 직선+slerp.
|
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70
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+
*/
|
|
71
|
+
animateToSlot(index: number, camera: THREE.PerspectiveCamera, controls: {
|
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72
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+
target: THREE.Vector3;
|
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73
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+
restoreTarget(t: THREE.Vector3): void;
|
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74
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+
update(): boolean;
|
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75
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+
}, duration?: number, splineContext?: SplineContext): boolean;
|
|
76
|
+
/**
|
|
77
|
+
* evaluatePath를 따라 fromT→targetT 구간을 애니메이션한다 (부분 세그먼트 resume용).
|
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78
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+
*/
|
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79
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+
private _animatePathSegment;
|
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80
|
+
/**
|
|
81
|
+
* 공통 rAF 애니메이션 루프. onFrame에 eased progress를 전달한다.
|
|
82
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+
*/
|
|
83
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+
private _runAnimation;
|
|
84
|
+
/**
|
|
85
|
+
* progress 값으로부터 playIndex와 playStartOffset을 계산한다.
|
|
86
|
+
*/
|
|
87
|
+
private _initFromProgress;
|
|
88
|
+
/**
|
|
89
|
+
* playOrder 기준 순회 플레이. excludeFromPlay 슬롯은 건너뛴다.
|
|
90
|
+
* 3개 이상 슬롯이면 Catmull-Rom 스플라인으로 곡선 경로를 따른다.
|
|
91
|
+
*/
|
|
92
|
+
startPlay(camera: THREE.PerspectiveCamera, controls: {
|
|
93
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+
target: THREE.Vector3;
|
|
94
|
+
restoreTarget(t: THREE.Vector3): void;
|
|
95
|
+
update(): boolean;
|
|
96
|
+
}, defaultHold?: number, defaultTransition?: number, startFromProgress?: number, fromBeginning?: boolean): void;
|
|
97
|
+
/**
|
|
98
|
+
* 현재 재생 상태에 맞는 SplineContext를 생성한다.
|
|
99
|
+
*/
|
|
100
|
+
private _buildSplineContext;
|
|
101
|
+
/**
|
|
102
|
+
* 슬롯 인덱스에 해당하는 경로상 진행률을 _lastPlayProgress에 설정한다.
|
|
103
|
+
*/
|
|
104
|
+
setProgressForSlot(slotIndex: number): void;
|
|
105
|
+
stopPlay(): void;
|
|
106
|
+
/** stopPlay + lastPlayProgress 초기화 (모드 전환 시 사용) */
|
|
107
|
+
resetPlay(): void;
|
|
108
|
+
toggleOrbitRotation(controls: {
|
|
109
|
+
isAutoRotating(): boolean;
|
|
110
|
+
setAutoRotate(enabled: boolean): void;
|
|
111
|
+
}): void;
|
|
112
|
+
/** 모드 전환(P키 등)에서 사용 — orbit 완전 초기화 */
|
|
113
|
+
stopOrbitRotation(controls: {
|
|
114
|
+
setAutoRotate(enabled: boolean): void;
|
|
115
|
+
}): void;
|
|
116
|
+
/**
|
|
117
|
+
* 전체 재생 경로의 t∈[0,1] 지점에서의 카메라 position/target을 계산한다.
|
|
118
|
+
* 3개 이상 슬롯이면 Catmull-Rom 스플라인(루프), 2개면 직선 보간.
|
|
119
|
+
*/
|
|
120
|
+
evaluatePath(t: number): {
|
|
121
|
+
position: THREE.Vector3;
|
|
122
|
+
target: THREE.Vector3;
|
|
123
|
+
} | null;
|
|
124
|
+
stopAnimation(): void;
|
|
125
|
+
destroy(): void;
|
|
126
|
+
}
|
|
127
|
+
//# sourceMappingURL=camera-bookmark-manager.d.ts.map
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@@ -0,0 +1 @@
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1
|
+
{"version":3,"file":"camera-bookmark-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/camera-bookmark-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAE9B,MAAM,MAAM,UAAU,GAAG,aAAa,GAAG,SAAS,GAAG,UAAU,GAAG,QAAQ,CAAA;AA0B1E,MAAM,WAAW,aAAa;IAC5B,OAAO,EAAE,KAAK,CAAC,OAAO,CAAA;IACtB,OAAO,EAAE,KAAK,CAAC,OAAO,CAAA;CACvB;AAED,MAAM,WAAW,cAAc;IAC7B,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,QAAQ,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAA;IAC7C,MAAM,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAA;IAC3C,mCAAmC;IACnC,YAAY,CAAC,EAAE,MAAM,CAAA;IACrB,sCAAsC;IACtC,kBAAkB,CAAC,EAAE,MAAM,CAAA;IAC3B,gCAAgC;IAChC,MAAM,CAAC,EAAE,UAAU,CAAA;IACnB,iBAAiB;IACjB,eAAe,CAAC,EAAE,OAAO,CAAA;CAC1B;AAED,qBAAa,qBAAqB;IAChC,OAAO,CAAC,MAAM,CAAgD;IAC9D,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,YAAY,CAAC,CAAQ;IAC7B,OAAO,CAAC,kBAAkB,CAAI;IAC9B,OAAO,CAAC,gBAAgB,CAAI;IAC5B,OAAO,CAAC,iBAAiB,CAAK;IAC9B,OAAO,CAAC,UAAU,CAAK;IACvB,OAAO,CAAC,QAAQ,CAAQ;IACxB,OAAO,CAAC,cAAc,CAAQ;IAC9B,OAAO,CAAC,YAAY,CAAQ;IAE5B,OAAO,CAAC,aAAa,CAAC,CAAY;IAClC,OAAO,CAAC,oBAAoB,CAAC,CAAY;IAEzC,IAAI,WAAW,IAAI,OAAO,CAEzB;IAED,IAAI,SAAS,IAAI,OAAO,CAEvB;IAED,IAAI,eAAe,IAAI,OAAO,CAE7B;IAED,IAAI,aAAa,IAAI,OAAO,CAE3B;IAED,IAAI,SAAS,IAAI,MAAM,CAEtB;IAED,IAAI,gBAAgB,IAAI,MAAM,CAE7B;IAED;;OAEG;IACH,IAAI,YAAY,IAAI,MAAM,CAUzB;IAED,YAAY,CAAC,YAAY,EAAE,MAAM,IAAI,EAAE,mBAAmB,CAAC,EAAE,MAAM,IAAI;IAOvE;;;;OAIG;IACH,QAAQ,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,cAAc,GAAG,IAAI;IASvD,UAAU,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI;IAM7C,SAAS,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAK9B,OAAO,CAAC,KAAK,EAAE,MAAM,GAAG,cAAc,GAAG,SAAS;IAIlD,WAAW,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,EAAE;IAIxC,WAAW,CAAC,IAAI,EAAE,CAAC,cAAc,GAAG,IAAI,GAAG,SAAS,CAAC,EAAE,GAAG,IAAI;IAQ9D,QAAQ,IAAI,IAAI;IAIhB,gBAAgB,IAAI,MAAM,EAAE;IAM5B,SAAS,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;IAOrC,QAAQ,CAAC,IAAI,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IASxC;;;OAGG;IACH,aAAa,CACX,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,KAAK,CAAC,iBAAiB,EAC/B,QAAQ,EAAE;QAAE,MAAM,EAAE,KAAK,CAAC,OAAO,CAAC;QAAC,aAAa,CAAC,CAAC,EAAE,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC;QAAC,MAAM,IAAI,OAAO,CAAA;KAAE,EAC7F,QAAQ,SAAM,EACd,aAAa,CAAC,EAAE,aAAa,GAC5B,OAAO;IAqDV;;OAEG;IACH,OAAO,CAAC,mBAAmB;IAoB3B;;OAEG;IACH,OAAO,CAAC,aAAa;IAkCrB;;OAEG;IACH,OAAO,CAAC,iBAAiB;IAOzB;;;OAGG;IACH,SAAS,CACP,MAAM,EAAE,KAAK,CAAC,iBAAiB,EAC/B,QAAQ,EAAE;QAAE,MAAM,EAAE,KAAK,CAAC,OAAO,CAAC;QAAC,aAAa,CAAC,CAAC,EAAE,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC;QAAC,MAAM,IAAI,OAAO,CAAA;KAAE,EAC7F,WAAW,SAAO,EAClB,iBAAiB,SAAO,EACxB,iBAAiB,SAAK,EACtB,aAAa,UAAQ,GACpB,IAAI;IA+EP;;OAEG;IACH,OAAO,CAAC,mBAAmB;IA+B3B;;OAEG;IACH,kBAAkB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAU3C,QAAQ,IAAI,IAAI;IAShB,mDAAmD;IACnD,SAAS,IAAI,IAAI;IAOjB,mBAAmB,CAAC,QAAQ,EAAE;QAAE,cAAc,IAAI,OAAO,CAAC;QAAC,aAAa,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAA;KAAE,GAAG,IAAI;IAOzG,sCAAsC;IACtC,iBAAiB,CAAC,QAAQ,EAAE;QAAE,aAAa,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAA;KAAE,GAAG,IAAI;IAQ5E;;;OAGG;IACH,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG;QAAE,QAAQ,EAAE,KAAK,CAAC,OAAO,CAAC;QAAC,MAAM,EAAE,KAAK,CAAC,OAAO,CAAA;KAAE,GAAG,IAAI;IA0DlF,aAAa,IAAI,IAAI;IAQrB,OAAO,IAAI,IAAI;CAQhB"}
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@@ -9,7 +9,6 @@ export declare class CameraManager {
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9
|
get camera(): THREE.PerspectiveCamera | undefined;
|
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10
|
get activeCamera(): THREE.Camera;
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11
|
get activeView(): CameraViewName;
|
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-
get zoom(): number | undefined;
|
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get cameraZPos(): number;
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13
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setup(width: number, height: number, config: CameraConfig): THREE.PerspectiveCamera;
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addToScene(scene: THREE.Scene): void;
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@@ -19,12 +18,19 @@ export declare class CameraManager {
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* 직교 투영 카메라로 특정 뷰를 설정한다.
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* Top/Front/Back/Right/Left — 원근법 없는 정사영 뷰.
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*/
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-
setOrthoView(view: CameraViewName, width: number, height: number): THREE.OrthographicCamera;
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+
setOrthoView(view: CameraViewName, width: number, height: number, viewportWidth?: number, viewportHeight?: number): THREE.OrthographicCamera;
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/**
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* Perspective 카메라로 복귀한다.
|
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|
*/
|
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|
restorePerspective(): THREE.PerspectiveCamera;
|
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|
-
|
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|
+
/**
|
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|
+
* 직교 카메라 frustum을 업데이트한다.
|
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+
* @param sceneWidth 씬 모델 너비
|
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29
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+
* @param sceneHeight 씬 모델 높이
|
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+
* @param viewportWidth 실제 뷰포트 너비 (옵션)
|
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+
* @param viewportHeight 실제 뷰포트 높이 (옵션)
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+
*/
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+
updateOrthoFrustum(sceneWidth: number, sceneHeight: number, viewportWidth?: number, viewportHeight?: number): void;
|
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|
destroy(): void;
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}
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//# sourceMappingURL=camera-manager.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"camera-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/camera-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,YAAY,EAAE,MAAM,YAAY,CAAA;AAEzC,MAAM,MAAM,cAAc,GAAG,aAAa,GAAG,KAAK,GAAG,OAAO,GAAG,MAAM,GAAG,OAAO,GAAG,MAAM,CAAA;AAExF,qBAAa,aAAa;IACxB,OAAO,CAAC,YAAY,CAAC,CAAyB;IAC9C,OAAO,CAAC,YAAY,CAAC,CAA0B;IAC/C,OAAO,CAAC,WAAW,CAAgC;IACnD,OAAO,CAAC,WAAW,CAAY;IAE/B,IAAI,MAAM,wCAET;IAED,IAAI,YAAY,IAAI,KAAK,CAAC,MAAM,CAK/B;IAED,IAAI,UAAU,IAAI,cAAc,CAE/B;IAED,IAAI,
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1
|
+
{"version":3,"file":"camera-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/camera-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,YAAY,EAAE,MAAM,YAAY,CAAA;AAEzC,MAAM,MAAM,cAAc,GAAG,aAAa,GAAG,KAAK,GAAG,OAAO,GAAG,MAAM,GAAG,OAAO,GAAG,MAAM,CAAA;AAExF,qBAAa,aAAa;IACxB,OAAO,CAAC,YAAY,CAAC,CAAyB;IAC9C,OAAO,CAAC,YAAY,CAAC,CAA0B;IAC/C,OAAO,CAAC,WAAW,CAAgC;IACnD,OAAO,CAAC,WAAW,CAAY;IAE/B,IAAI,MAAM,wCAET;IAED,IAAI,YAAY,IAAI,KAAK,CAAC,MAAM,CAK/B;IAED,IAAI,UAAU,IAAI,cAAc,CAE/B;IAED,IAAI,UAAU,WAEb;IAED,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY;IA+BzD,UAAU,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK;IAK7B,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAgB1C,gBAAgB,CAAC,MAAM,EAAE,OAAO,CAAC,YAAY,CAAC;IAU9C;;;OAGG;IACH,YAAY,CAAC,IAAI,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,aAAa,CAAC,EAAE,MAAM,EAAE,cAAc,CAAC,EAAE,MAAM,GAAG,KAAK,CAAC,kBAAkB;IAyC5I;;OAEG;IACH,kBAAkB,IAAI,KAAK,CAAC,iBAAiB;IAK7C;;;;;;OAMG;IACH,kBAAkB,CAAC,UAAU,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,EAAE,aAAa,CAAC,EAAE,MAAM,EAAE,cAAc,CAAC,EAAE,MAAM;IAyB3G,OAAO;CAKR"}
|
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@@ -7,10 +7,13 @@ export declare class ControlsManager {
|
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|
7
7
|
private _state;
|
|
8
8
|
private _autoRotate;
|
|
9
9
|
private _autoRotateSpeed;
|
|
10
|
+
private _onUserInteraction?;
|
|
10
11
|
private _dampingFactor;
|
|
11
12
|
private _rotateSpeed;
|
|
12
13
|
private _panSpeed;
|
|
13
14
|
private _lastScale;
|
|
15
|
+
/** true이면 카메라와 타겟이 Y=0 아래로 내려가지 못한다 (뷰어 전용). */
|
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16
|
+
private _floorConstraint;
|
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14
17
|
private _spherical;
|
|
15
18
|
private _sphericalDelta;
|
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16
19
|
private _panOffset;
|
|
@@ -38,6 +41,7 @@ export declare class ControlsManager {
|
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|
38
41
|
private get _isOrthoLocked();
|
|
39
42
|
setup(camera: THREE.Camera, host: Component): void;
|
|
40
43
|
setEnabled(enabled: boolean): void;
|
|
44
|
+
setOnUserInteraction(cb: (() => void) | undefined): void;
|
|
41
45
|
onDragStart(e: DragEvent): void;
|
|
42
46
|
onDragMove(e: DragEvent): void;
|
|
43
47
|
onDragEnd(_e: DragEvent): void;
|
|
@@ -47,15 +51,23 @@ export declare class ControlsManager {
|
|
|
47
51
|
onKeyDown(e: KeyboardEvent): void;
|
|
48
52
|
update(): boolean;
|
|
49
53
|
reset(): void;
|
|
54
|
+
/**
|
|
55
|
+
* 현재 카메라 위치/타겟을 리셋 기준점으로 저장한다.
|
|
56
|
+
* Pin Camera View 등으로 기본 위치를 변경한 후 호출.
|
|
57
|
+
*/
|
|
58
|
+
pinResetPosition(): void;
|
|
50
59
|
setCamera(camera: THREE.Camera): void;
|
|
60
|
+
isAutoRotating(): boolean;
|
|
51
61
|
setAutoRotate(enabled: boolean): void;
|
|
62
|
+
setFloorConstraint(enabled: boolean): void;
|
|
52
63
|
markCameraChanged(): void;
|
|
53
64
|
/**
|
|
54
|
-
* Perspective
|
|
55
|
-
*
|
|
56
|
-
*
|
|
65
|
+
* Perspective dolly zoom: 카메라를 target 방향으로 이동 (실제 거리 변화).
|
|
66
|
+
* projection zoom이 아닌 물리적 접근/후퇴로 자연스러운 3D 줌 제공.
|
|
67
|
+
* 커서 위치 기준 target 이동으로 커서 아래 월드 좌표가 고정된다.
|
|
68
|
+
* factor < 1: 가까이 (zoom in), factor > 1: 멀어짐 (zoom out)
|
|
57
69
|
*/
|
|
58
|
-
|
|
70
|
+
dollyAtCursor(factor: number, ndcX: number, ndcY: number): void;
|
|
59
71
|
/**
|
|
60
72
|
* 직교 뷰 줌: 마우스 커서 위치를 기준으로 확대/축소.
|
|
61
73
|
* 커서 아래의 월드 좌표가 줌 후에도 동일한 화면 위치에 유지된다.
|
|
@@ -63,6 +75,12 @@ export declare class ControlsManager {
|
|
|
63
75
|
*/
|
|
64
76
|
zoomOrthoAtCursor(factor: number, ndcX: number, ndcY: number): void;
|
|
65
77
|
destroy(): void;
|
|
78
|
+
/**
|
|
79
|
+
* 뷰포트의 CSS 표시 크기를 반환한다.
|
|
80
|
+
* element의 getBoundingClientRect()를 우선 사용하되,
|
|
81
|
+
* element가 없거나 rect가 0x0이면 bounds로 폴백한다.
|
|
82
|
+
*/
|
|
83
|
+
private _getViewportSize;
|
|
66
84
|
private _handleRotateMove;
|
|
67
85
|
private _handlePanMove;
|
|
68
86
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"controls-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/controls-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,SAAS,MAAM,+BAA+B,CAAA;AAC1D,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAY9B,qBAAa,eAAe;IAC1B,OAAO,CAAC,OAAO,CAAC,CAAc;IAC9B,OAAO,CAAC,KAAK,CAAC,CAAW;IAEzB,OAAO,CAAC,QAAQ,CAAO;IACvB,OAAO,CAAC,MAAM,CAAa;IAC3B,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,gBAAgB,CAAM;IAC9B,OAAO,CAAC,cAAc,CAAO;IAC7B,OAAO,CAAC,YAAY,CAAM;IAC1B,OAAO,CAAC,SAAS,
|
|
1
|
+
{"version":3,"file":"controls-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/controls-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,SAAS,MAAM,+BAA+B,CAAA;AAC1D,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAY9B,qBAAa,eAAe;IAC1B,OAAO,CAAC,OAAO,CAAC,CAAc;IAC9B,OAAO,CAAC,KAAK,CAAC,CAAW;IAEzB,OAAO,CAAC,QAAQ,CAAO;IACvB,OAAO,CAAC,MAAM,CAAa;IAC3B,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,gBAAgB,CAAM;IAC9B,OAAO,CAAC,kBAAkB,CAAC,CAAY;IACvC,OAAO,CAAC,cAAc,CAAO;IAC7B,OAAO,CAAC,YAAY,CAAM;IAC1B,OAAO,CAAC,SAAS,CAAM;IACvB,OAAO,CAAC,UAAU,CAAI;IAEtB,gDAAgD;IAChD,OAAO,CAAC,gBAAgB,CAAQ;IAGhC,OAAO,CAAC,UAAU,CAAwB;IAC1C,OAAO,CAAC,eAAe,CAAwB;IAC/C,OAAO,CAAC,UAAU,CAAsB;IACxC,OAAO,CAAC,OAAO,CAAsB;IAGrC,OAAO,CAAC,QAAQ,CAAsB;IACtC,OAAO,CAAC,UAAU,CAAsB;IAGxC,OAAO,CAAC,YAAY,CAAsB;IAC1C,OAAO,CAAC,UAAU,CAAsB;IACxC,OAAO,CAAC,YAAY,CAAsB;IAC1C,OAAO,CAAC,SAAS,CAAsB;IACvC,OAAO,CAAC,OAAO,CAAsB;IACrC,OAAO,CAAC,SAAS,CAAsB;IAGvC,OAAO,CAAC,OAAO,CAAsB;IACrC,OAAO,CAAC,KAAK,CAAmB;IAChC,OAAO,CAAC,YAAY,CAAmB;IACvC,OAAO,CAAC,aAAa,CAAsB;IAC3C,OAAO,CAAC,eAAe,CAAyB;IAGhD,OAAO,CAAC,SAAS,CAAsB;IACvC,OAAO,CAAC,OAAO,CAAsB;IACrC,OAAO,CAAC,cAAc,CAAsB;IAE5C,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAED,IAAI,MAAM,IAAI,KAAK,CAAC,OAAO,CAE1B;IAED,aAAa,CAAC,MAAM,EAAE,KAAK,CAAC,OAAO;IAKnC,+BAA+B;IAC/B,OAAO,KAAK,cAAc,GAEzB;IAED,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,IAAI,EAAE,SAAS;IAsB3C,UAAU,CAAC,OAAO,EAAE,OAAO;IAI3B,oBAAoB,CAAC,EAAE,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS;IAMjD,WAAW,CAAC,CAAC,EAAE,SAAS;IAkBxB,UAAU,CAAC,CAAC,EAAE,SAAS;IAevB,SAAS,CAAC,EAAE,EAAE,SAAS;IAOvB,YAAY,CAAC,CAAC,EAAE,UAAU;IA4B1B,WAAW,CAAC,CAAC,EAAE,UAAU;IAyBzB,UAAU,CAAC,EAAE,EAAE,UAAU;IAOzB,SAAS,CAAC,CAAC,EAAE,aAAa;IAgB1B,MAAM,IAAI,OAAO;IAwEjB,KAAK;IAUL;;;OAGG;IACH,gBAAgB;IAMhB,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM;IAmB9B,cAAc,IAAI,OAAO;IAIzB,aAAa,CAAC,OAAO,EAAE,OAAO;IAK9B,kBAAkB,CAAC,OAAO,EAAE,OAAO;IAKnC,iBAAiB;IAIjB;;;;;OAKG;IACH,aAAa,CAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAiCxD;;;;OAIG;IACH,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAqB5D,OAAO;IAOP;;;;OAIG;IACH,OAAO,CAAC,gBAAgB;IAYxB,OAAO,CAAC,iBAAiB;IAazB,OAAO,CAAC,cAAc;IActB;;;;OAIG;IACH,OAAO,CAAC,SAAS;IAejB,OAAO,CAAC,IAAI;CA8Bb"}
|
|
@@ -13,7 +13,15 @@ export declare class EventManager3D {
|
|
|
13
13
|
set lastHovered(value: IThreeRealObject | undefined);
|
|
14
14
|
updateMouseNDC(px: number, py: number, left: number, top: number, width: number, height: number): void;
|
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getObjectByRaycast(camera: THREE.Camera, scene: THREE.Scene): THREE.Object3D | undefined;
|
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+
/**
|
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* Object3D의 전체 조상 체인이 visible인지 확인한다.
|
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* Three.js raycaster는 visible을 자동으로 확인하지 않기 때문에 수동 필터링이 필요하다.
|
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*/
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private _isWorldVisible;
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getObjectsByRaycast(camera: THREE.Camera, scene: THREE.Scene): THREE.Intersection[];
|
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private _hudScene?;
|
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private _hudCamera?;
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setHUD(scene: THREE.Scene, camera: THREE.Camera): void;
|
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handleClick(camera: THREE.Camera, scene: THREE.Scene, event: MouseEvent): IThreeRealObject | undefined;
|
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handleHover(camera: THREE.Camera, scene: THREE.Scene, event: MouseEvent): void;
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destroy(): void;
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@@ -1 +1 @@
|
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1
|
-
{"version":3,"file":"event-manager3d.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/event-manager3d.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAA;AAExD,qBAAa,cAAc;IACzB,OAAO,CAAC,MAAM,CAAsB;IACpC,OAAO,CAAC,UAAU,CAAwB;IAC1C,OAAO,CAAC,YAAY,CAAC,CAAkB;IACvC,OAAO,CAAC,YAAY,CAAC,CAAkB;;IAIvC,IAAI,KAAK,kBAER;IAED,IAAI,WAAW,IAIQ,gBAAgB,GAAG,SAAS,CAFlD;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,gBAAgB,GAAG,SAAS,EAElD;IAED,IAAI,WAAW,IAIQ,gBAAgB,GAAG,SAAS,CAFlD;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,gBAAgB,GAAG,SAAS,EAElD;IAED,cAAc,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAK/F,kBAAkB,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,QAAQ,GAAG,SAAS;
|
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1
|
+
{"version":3,"file":"event-manager3d.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/event-manager3d.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAA;AAExD,qBAAa,cAAc;IACzB,OAAO,CAAC,MAAM,CAAsB;IACpC,OAAO,CAAC,UAAU,CAAwB;IAC1C,OAAO,CAAC,YAAY,CAAC,CAAkB;IACvC,OAAO,CAAC,YAAY,CAAC,CAAkB;;IAIvC,IAAI,KAAK,kBAER;IAED,IAAI,WAAW,IAIQ,gBAAgB,GAAG,SAAS,CAFlD;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,gBAAgB,GAAG,SAAS,EAElD;IAED,IAAI,WAAW,IAIQ,gBAAgB,GAAG,SAAS,CAFlD;IAED,IAAI,WAAW,CAAC,KAAK,EAAE,gBAAgB,GAAG,SAAS,EAElD;IAED,cAAc,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAK/F,kBAAkB,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,QAAQ,GAAG,SAAS;IAsBxF;;;OAGG;IACH,OAAO,CAAC,eAAe;IASvB,mBAAmB,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC,YAAY,EAAE;IAMnF,OAAO,CAAC,SAAS,CAAC,CAAa;IAC/B,OAAO,CAAC,UAAU,CAAC,CAAc;IAEjC,MAAM,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM;IAK/C,WAAW,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,EAAE,UAAU,GAAG,gBAAgB,GAAG,SAAS;IA0BtG,WAAW,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,EAAE,UAAU;IAyBvE,OAAO;CAMR"}
|
|
@@ -37,6 +37,7 @@ export declare class GizmoOperationManager {
|
|
|
37
37
|
setEnabled(enabled: boolean): void;
|
|
38
38
|
}, getHost: () => GizmoOperationHost | undefined, callbacks?: {
|
|
39
39
|
onAttachChanged?: (isAttached: boolean) => void;
|
|
40
|
+
onDraggingChanged?: (isDragging: boolean) => void;
|
|
40
41
|
}): void;
|
|
41
42
|
private _onDragStart;
|
|
42
43
|
private _performAltDragDuplicate;
|
|
@@ -47,6 +48,11 @@ export declare class GizmoOperationManager {
|
|
|
47
48
|
* 기즈모 드래그 결과를 컴포넌트 속성에 역변환하여 반영한다.
|
|
48
49
|
*/
|
|
49
50
|
private _syncFromGizmo;
|
|
51
|
+
/**
|
|
52
|
+
* 오브젝트 바닥면이 Y=0(바닥)에 가까우면 스냅한다.
|
|
53
|
+
* Object3D.position.y는 오브젝트 중심이므로, 바닥면 = position.y - effectiveDepth/2.
|
|
54
|
+
*/
|
|
55
|
+
private _applyGroundSnap;
|
|
50
56
|
/**
|
|
51
57
|
* scale 기즈모 드래그를 dimension 변경으로 역산한다.
|
|
52
58
|
* 축 매핑: scale.x → width, scale.y → depth, scale.z → height
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"gizmo-operation-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/gizmo-operation-manager.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"gizmo-operation-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/gizmo-operation-manager.ts"],"names":[],"mappings":"AAWA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AAEjD;;GAEG;AACH,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,IAAI,EAAE,GAAG,CAAA;IAClB,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAA;IACjB,UAAU,IAAI,IAAI,CAAA;CACnB;AAcD;;;;;GAKG;AACH,qBAAa,qBAAqB;IAEhC,OAAO,CAAC,iBAAiB,CAAC,CAAkB;IAC5C,OAAO,CAAC,aAAa,CAAC,CAAqC;IAE3D,OAAO,CAAC,sBAAsB,CAAC,CAAQ;IAGvC,OAAO,CAAC,kBAAkB,CAAC,CAAoD;IAC/E,OAAO,CAAC,gBAAgB,CAAQ;IAGhC,OAAO,CAAC,mBAAmB,CAAC,CAAgC;IAC5D,OAAO,CAAC,qBAAqB,CAAC,CAAa;IAC3C,OAAO,CAAC,4BAA4B,CAAC,CAA8B;IACnE,OAAO,CAAC,6BAA6B,CAAC,CAAqC;IAE3E;;;OAGG;IACH,aAAa,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIpC;;;;OAIG;IACH,cAAc,CACZ,YAAY,EAAE,YAAY,EAC1B,eAAe,EAAE;QAAE,UAAU,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI,CAAA;KAAE,EACvD,OAAO,EAAE,MAAM,kBAAkB,GAAG,SAAS,EAC7C,SAAS,CAAC,EAAE;QACV,eAAe,CAAC,EAAE,CAAC,UAAU,EAAE,OAAO,KAAK,IAAI,CAAA;QAC/C,iBAAiB,CAAC,EAAE,CAAC,UAAU,EAAE,OAAO,KAAK,IAAI,CAAA;KAClD,GACA,IAAI;IA+BP,OAAO,CAAC,YAAY;IAkBpB,OAAO,CAAC,wBAAwB;IAyBhC,OAAO,CAAC,wBAAwB;IA2ChC,OAAO,CAAC,oBAAoB;IAe5B,OAAO,CAAC,UAAU;IA+ClB;;OAEG;IACH,OAAO,CAAC,cAAc;IAyEtB;;;OAGG;IACH,OAAO,CAAC,gBAAgB;IAqBxB;;;;OAIG;IACH,OAAO,CAAC,uBAAuB;CAmChC"}
|
|
@@ -8,5 +8,8 @@ export { GizmoManager, type GizmoMode } from './gizmo-manager.js';
|
|
|
8
8
|
export { GizmoOperationManager, type GizmoOperationHost } from './gizmo-operation-manager.js';
|
|
9
9
|
export { InteractionManager, type InteractionDelegate } from './interaction-manager.js';
|
|
10
10
|
export { PlacementManager, type PlacementDelegate } from './placement-manager.js';
|
|
11
|
+
export { CameraBookmarkManager, type CameraBookmark } from './camera-bookmark-manager.js';
|
|
12
|
+
export { BoxSelectionManager } from './box-selection-manager.js';
|
|
13
|
+
export { VertexGizmoManager } from './vertex-gizmo-manager.js';
|
|
11
14
|
export type { CameraConfig, RendererConfig, LightingConfig } from './types.js';
|
|
12
15
|
//# sourceMappingURL=index.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,aAAa,EAAE,KAAK,cAAc,EAAE,MAAM,qBAAqB,CAAA;AACxE,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AACrD,OAAO,EAAE,YAAY,EAAE,KAAK,SAAS,EAAE,MAAM,oBAAoB,CAAA;AACjE,OAAO,EAAE,qBAAqB,EAAE,KAAK,kBAAkB,EAAE,MAAM,8BAA8B,CAAA;AAC7F,OAAO,EAAE,kBAAkB,EAAE,KAAK,mBAAmB,EAAE,MAAM,0BAA0B,CAAA;AACvF,OAAO,EAAE,gBAAgB,EAAE,KAAK,iBAAiB,EAAE,MAAM,wBAAwB,CAAA;AACjF,YAAY,EAAE,YAAY,EAAE,cAAc,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA"}
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,aAAa,EAAE,KAAK,cAAc,EAAE,MAAM,qBAAqB,CAAA;AACxE,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AACrD,OAAO,EAAE,YAAY,EAAE,KAAK,SAAS,EAAE,MAAM,oBAAoB,CAAA;AACjE,OAAO,EAAE,qBAAqB,EAAE,KAAK,kBAAkB,EAAE,MAAM,8BAA8B,CAAA;AAC7F,OAAO,EAAE,kBAAkB,EAAE,KAAK,mBAAmB,EAAE,MAAM,0BAA0B,CAAA;AACvF,OAAO,EAAE,gBAAgB,EAAE,KAAK,iBAAiB,EAAE,MAAM,wBAAwB,CAAA;AACjF,OAAO,EAAE,qBAAqB,EAAE,KAAK,cAAc,EAAE,MAAM,8BAA8B,CAAA;AACzF,OAAO,EAAE,mBAAmB,EAAE,MAAM,4BAA4B,CAAA;AAChE,OAAO,EAAE,kBAAkB,EAAE,MAAM,2BAA2B,CAAA;AAC9D,YAAY,EAAE,YAAY,EAAE,cAAc,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA"}
|
|
@@ -32,6 +32,22 @@ export interface InteractionDelegate {
|
|
|
32
32
|
handleTouchEnd(e: TouchEvent): void;
|
|
33
33
|
/** 키 입력. 처리했으면 true, 상위로 전파해야 하면 false */
|
|
34
34
|
handleKeyDown(e: KeyboardEvent): boolean;
|
|
35
|
+
/** 키 해제. 처리했으면 true */
|
|
36
|
+
handleKeyUp?(e: KeyboardEvent): boolean;
|
|
37
|
+
/** Space 키 패닝 모드 여부 */
|
|
38
|
+
isSpacePanning?(): boolean;
|
|
39
|
+
/** 박스 셀렉션 시작 */
|
|
40
|
+
handleBoxSelectionStart?(x: number, y: number): void;
|
|
41
|
+
/** 박스 셀렉션 업데이트 */
|
|
42
|
+
handleBoxSelectionUpdate?(x: number, y: number): void;
|
|
43
|
+
/** 박스 셀렉션 종료 (additive: Shift 유지 여부 — 기존 선택에 추가) */
|
|
44
|
+
handleBoxSelectionEnd?(additive: boolean): void;
|
|
45
|
+
/** vertex 핸들 드래그 시작 시도. 성공 시 true 반환 */
|
|
46
|
+
tryVertexDragStart?(e: MouseEvent): boolean;
|
|
47
|
+
/** vertex 핸들 드래그 이동 */
|
|
48
|
+
handleVertexDragMove?(e: MouseEvent): void;
|
|
49
|
+
/** vertex 핸들 드래그 종료 */
|
|
50
|
+
handleVertexDragEnd?(e: MouseEvent): void;
|
|
35
51
|
}
|
|
36
52
|
/**
|
|
37
53
|
* DOM 이벤트 핸들링과 드래그 상태 관리를 담당하는 매니저.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"interaction-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/interaction-manager.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAA;AACnD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AAErD;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC,2BAA2B;IAC3B,eAAe,IAAI,OAAO,CAAA;IAC1B,6BAA6B;IAC7B,oBAAoB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACzC,qCAAqC;IACrC,oBAAoB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACzC,mDAAmD;IACnD,iBAAiB,CAAC,CAAC,EAAE,UAAU,GAAG,OAAO,CAAA;IACzC,0CAA0C;IAC1C,sBAAsB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,CAAA;IAC7C,8BAA8B;IAC9B,aAAa,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,GAAG,IAAI,CAAA;IACxE,YAAY;IACZ,WAAW,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IAChC,eAAe;IACf,cAAc,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACnC,YAAY;IACZ,gBAAgB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACrC,YAAY;IACZ,eAAe,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACpC,YAAY;IACZ,cAAc,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACnC,0CAA0C;IAC1C,aAAa,CAAC,CAAC,EAAE,aAAa,GAAG,OAAO,CAAA;
|
|
1
|
+
{"version":3,"file":"interaction-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/interaction-manager.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAA;AACvD,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAA;AACnD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAA;AACjD,OAAO,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAA;AAErD;;;GAGG;AACH,MAAM,WAAW,mBAAmB;IAClC,2BAA2B;IAC3B,eAAe,IAAI,OAAO,CAAA;IAC1B,6BAA6B;IAC7B,oBAAoB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACzC,qCAAqC;IACrC,oBAAoB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACzC,mDAAmD;IACnD,iBAAiB,CAAC,CAAC,EAAE,UAAU,GAAG,OAAO,CAAA;IACzC,0CAA0C;IAC1C,sBAAsB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,CAAA;IAC7C,8BAA8B;IAC9B,aAAa,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,GAAG,IAAI,CAAA;IACxE,YAAY;IACZ,WAAW,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IAChC,eAAe;IACf,cAAc,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACnC,YAAY;IACZ,gBAAgB,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACrC,YAAY;IACZ,eAAe,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACpC,YAAY;IACZ,cAAc,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IACnC,0CAA0C;IAC1C,aAAa,CAAC,CAAC,EAAE,aAAa,GAAG,OAAO,CAAA;IACxC,uBAAuB;IACvB,WAAW,CAAC,CAAC,CAAC,EAAE,aAAa,GAAG,OAAO,CAAA;IACvC,uBAAuB;IACvB,cAAc,CAAC,IAAI,OAAO,CAAA;IAC1B,gBAAgB;IAChB,uBAAuB,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAA;IACpD,kBAAkB;IAClB,wBAAwB,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAA;IACrD,oDAAoD;IACpD,qBAAqB,CAAC,CAAC,QAAQ,EAAE,OAAO,GAAG,IAAI,CAAA;IAC/C,wCAAwC;IACxC,kBAAkB,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,OAAO,CAAA;IAC3C,uBAAuB;IACvB,oBAAoB,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;IAC1C,uBAAuB;IACvB,mBAAmB,CAAC,CAAC,CAAC,EAAE,UAAU,GAAG,IAAI,CAAA;CAC1C;AAED;;;;;;GAMG;AACH,qBAAa,kBAAkB;IAC7B,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAK;IAE3C,OAAO,CAAC,YAAY,CAAC,CAAa;IAClC,OAAO,CAAC,YAAY,CAAQ;IAC5B,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,aAAa,CAAiB;IACtC,OAAO,CAAC,cAAc,CAAC,CAWtB;IACD,OAAO,CAAC,eAAe,CAAC,CAAyB;IACjD,OAAO,CAAC,aAAa,CAAC,CAAyB;IAE/C,OAAO,CAAC,MAAM,CAAC,CAAc;IAC7B,OAAO,CAAC,SAAS,CAAC,CAAiB;IACnC,OAAO,CAAC,OAAO,CAAC,CAAe;IAC/B,OAAO,CAAC,MAAM,CAAC,CAAc;IAC7B,OAAO,CAAC,MAAM,CAAC,CAAgB;IAC/B,OAAO,CAAC,SAAS,CAAC,CAAqB;IAEvC,IAAI,WAAW,4BAA+B;IAE9C;;;OAGG;IACH,KAAK,CACH,WAAW,EAAE,WAAW,EACxB,IAAI,EAAE;QACJ,KAAK,EAAE,YAAY,CAAA;QACnB,QAAQ,EAAE,eAAe,CAAA;QACzB,MAAM,EAAE,aAAa,CAAA;QACrB,KAAK,EAAE,YAAY,CAAA;QACnB,KAAK,EAAE,cAAc,CAAA;KACtB,EACD,QAAQ,EAAE,mBAAmB,GAC5B,IAAI;IAyEP;;OAEG;IACH,OAAO,IAAI,IAAI;IA2Bf;;;;OAIG;IACH,qBAAqB,IAAI,IAAI;IAM7B;;OAEG;IACH,qBAAqB,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE;IAUjF;;;;OAIG;IACH,wBAAwB,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI;IAUhE,OAAO,CAAC,YAAY;IAgOpB,OAAO,CAAC,YAAY;IAoBpB;;OAEG;IACH,OAAO,CAAC,iBAAiB;CAU1B"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"light-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/light-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAE3C,qBAAa,YAAY;IACvB,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,UAAU,CAAC,CAAuB;IAC1C,OAAO,CAAC,SAAS,CAAC,CAAwB;IAC1C,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,OAAO,CAAC,CAAc;IAE9B,IAAI,SAAS,IAAI,KAAK,CAAC,eAAe,GAAG,SAAS,CAEjD;IAED,IAAI,QAAQ,IAAI,KAAK,CAAC,gBAAgB,GAAG,SAAS,CAEjD;IAED,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,cAAc;
|
|
1
|
+
{"version":3,"file":"light-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/light-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAE3C,qBAAa,YAAY;IACvB,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,UAAU,CAAC,CAAuB;IAC1C,OAAO,CAAC,SAAS,CAAC,CAAwB;IAC1C,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,OAAO,CAAC,CAAc;IAE9B,IAAI,SAAS,IAAI,KAAK,CAAC,eAAe,GAAG,SAAS,CAEjD;IAED,IAAI,QAAQ,IAAI,KAAK,CAAC,gBAAgB,GAAG,SAAS,CAEjD;IAED,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,cAAc;IAwDtE,gBAAgB,CAAC,KAAK,EAAE;QAAE,QAAQ,CAAC,EAAE,MAAM,GAAG,MAAM,CAAC;QAAC,WAAW,CAAC,EAAE,MAAM,GAAG,MAAM,CAAC;QAAC,SAAS,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAOhH,iBAAiB,CAAC,KAAK,EAAE;QAAE,KAAK,CAAC,EAAE,MAAM,GAAG,MAAM,CAAC;QAAC,SAAS,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAM/E,qBAAqB,CAAC,OAAO,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE;QAAE,KAAK,CAAC,EAAE,MAAM,GAAG,MAAM,CAAC;QAAC,SAAS,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAevG,OAAO;CAQR"}
|
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@@ -9,29 +9,61 @@ export declare class RendererManager {
|
|
|
9
9
|
private _composer?;
|
|
10
10
|
private _outlinePass?;
|
|
11
11
|
private _noSupportWebgl;
|
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12
|
+
private _hudScene?;
|
|
13
|
+
private _hudCamera?;
|
|
14
|
+
private _hudCSS3DRenderer?;
|
|
15
|
+
private _hudCSS3DScene?;
|
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16
|
+
private _hudCSS3DCamera?;
|
|
12
17
|
get renderer(): THREE.WebGLRenderer | undefined;
|
|
13
18
|
get css3DRenderer(): CSS3DRenderer;
|
|
14
19
|
get css3DScene(): THREE.Scene;
|
|
15
20
|
get composer(): EffectComposer | undefined;
|
|
16
21
|
get noSupportWebgl(): boolean;
|
|
17
22
|
get domElement(): HTMLCanvasElement | undefined;
|
|
23
|
+
get hudScene(): THREE.Scene;
|
|
24
|
+
get hudCSS3DScene(): THREE.Scene;
|
|
25
|
+
get hudCamera(): THREE.OrthographicCamera | undefined;
|
|
26
|
+
/**
|
|
27
|
+
* HUD 직교 카메라를 초기화한다.
|
|
28
|
+
* 2D 좌표계와 동일: 원점 = 좌상단, X→오른쪽, Y→아래
|
|
29
|
+
*/
|
|
30
|
+
setupHUD(width: number, height: number): void;
|
|
31
|
+
/**
|
|
32
|
+
* HUD 카메라 프러스텀을 캔버스 크기에 맞춘다.
|
|
33
|
+
*/
|
|
34
|
+
resizeHUD(width: number, height: number): void;
|
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18
35
|
setupWebGL(width: number, height: number, config: RendererConfig): boolean;
|
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19
36
|
setupCSS3D(isViewMode: boolean, sceneAttr?: string): void;
|
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20
37
|
private createCSS3DRenderer;
|
|
21
38
|
setupComposer(scene: THREE.Scene, camera: THREE.Camera, width: number, height: number, gizmoHelper?: THREE.Object3D): EffectComposer;
|
|
39
|
+
setupLightComposer(scene: THREE.Scene, camera: THREE.Camera, width: number, height: number): EffectComposer;
|
|
40
|
+
get hasOutlinePass(): boolean;
|
|
22
41
|
updateRenderPassCamera(camera: THREE.Camera): void;
|
|
23
42
|
/**
|
|
24
43
|
* 아웃라인을 표시할 오브젝트 목록을 설정한다.
|
|
25
44
|
*/
|
|
26
45
|
setOutlineObjects(objects: THREE.Object3D[]): void;
|
|
27
46
|
resize(width: number, height: number): void;
|
|
47
|
+
private _scene?;
|
|
48
|
+
private _camera?;
|
|
49
|
+
/**
|
|
50
|
+
* 경량 composer를 해제하고 direct render 모드로 복귀한다.
|
|
51
|
+
*/
|
|
52
|
+
teardownLightComposer(): void;
|
|
53
|
+
/**
|
|
54
|
+
* 포스트프로세싱 없이 직접 렌더링할 때 사용할 scene/camera를 설정한다.
|
|
55
|
+
*/
|
|
56
|
+
setDirectRenderTargets(scene: THREE.Scene, camera: THREE.Camera): void;
|
|
28
57
|
render(): void;
|
|
58
|
+
private renderHUD;
|
|
29
59
|
renderCSS3D(camera: THREE.Camera): void;
|
|
60
|
+
get hudCSS3DRenderer(): CSS3DRenderer | undefined;
|
|
30
61
|
getSize(): {
|
|
31
62
|
width: number;
|
|
32
63
|
height: number;
|
|
33
64
|
};
|
|
34
65
|
destroy(): void;
|
|
66
|
+
disposeHUD(): void;
|
|
35
67
|
disposeCSS3DScene(): void;
|
|
36
68
|
}
|
|
37
69
|
//# sourceMappingURL=renderer-manager.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderer-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/renderer-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,cAAc,EAAE,MAAM,qDAAqD,CAAA;AAKpF,OAAO,EAAE,aAAa,EAAE,MAAM,+CAA+C,CAAA;AAC7E,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAE3C,qBAAa,eAAe;IAC1B,OAAO,CAAC,SAAS,CAAC,CAAqB;IACvC,OAAO,CAAC,cAAc,CAAC,CAAe;IACtC,OAAO,CAAC,WAAW,CAAC,CAAa;IACjC,OAAO,CAAC,SAAS,CAAC,CAAgB;IAClC,OAAO,CAAC,YAAY,CAAC,CAAa;IAClC,OAAO,CAAC,eAAe,CAAQ;
|
|
1
|
+
{"version":3,"file":"renderer-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/renderer-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,EAAE,cAAc,EAAE,MAAM,qDAAqD,CAAA;AAKpF,OAAO,EAAE,aAAa,EAAE,MAAM,+CAA+C,CAAA;AAC7E,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAA;AAE3C,qBAAa,eAAe;IAC1B,OAAO,CAAC,SAAS,CAAC,CAAqB;IACvC,OAAO,CAAC,cAAc,CAAC,CAAe;IACtC,OAAO,CAAC,WAAW,CAAC,CAAa;IACjC,OAAO,CAAC,SAAS,CAAC,CAAgB;IAClC,OAAO,CAAC,YAAY,CAAC,CAAa;IAClC,OAAO,CAAC,eAAe,CAAQ;IAG/B,OAAO,CAAC,SAAS,CAAC,CAAa;IAC/B,OAAO,CAAC,UAAU,CAAC,CAA0B;IAE7C,OAAO,CAAC,iBAAiB,CAAC,CAAe;IACzC,OAAO,CAAC,cAAc,CAAC,CAAa;IACpC,OAAO,CAAC,eAAe,CAAC,CAA0B;IAElD,IAAI,QAAQ,oCAEX;IAED,IAAI,aAAa,kBAKhB;IAED,IAAI,UAAU,gBAKb;IAED,IAAI,QAAQ,+BAEX;IAED,IAAI,cAAc,YAEjB;IAED,IAAI,UAAU,kCAEb;IAED,IAAI,QAAQ,gBAKX;IAED,IAAI,aAAa,gBAKhB;IAED,IAAI,SAAS,yCAEZ;IAED;;;OAGG;IACH,QAAQ,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IA4CtC;;OAEG;IACH,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAQvC,UAAU,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,cAAc,GAAG,OAAO;IA8C1E,UAAU,CAAC,UAAU,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,MAAM;IAmBlD,OAAO,CAAC,mBAAmB;IAI3B,aAAa,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ;IA4CnH,kBAAkB,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAsB1F,IAAI,cAAc,IAAI,OAAO,CAE5B;IAED,sBAAsB,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM;IAa3C;;OAEG;IACH,iBAAiB,CAAC,OAAO,EAAE,KAAK,CAAC,QAAQ,EAAE;IAM3C,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAkBpC,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,OAAO,CAAC,CAAc;IAE9B;;OAEG;IACH,qBAAqB;IAQrB;;OAEG;IACH,sBAAsB,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM;IAK/D,MAAM;IAsBN,OAAO,CAAC,SAAS;IAcjB,WAAW,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM;IAchC,IAAI,gBAAgB,8BAEnB;IAED,OAAO,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAM5C,OAAO;IAWP,UAAU;IAkCV,iBAAiB;CAMlB"}
|
|
@@ -5,11 +5,22 @@ export declare class SceneManager {
|
|
|
5
5
|
private _mixer?;
|
|
6
6
|
private _timer?;
|
|
7
7
|
private _envTexture?;
|
|
8
|
+
private _renderer?;
|
|
8
9
|
get scene(): THREE.Scene | undefined;
|
|
9
10
|
get mixer(): THREE.AnimationMixer | undefined;
|
|
10
11
|
setup(): THREE.Scene;
|
|
11
12
|
setupMixer(): THREE.AnimationMixer;
|
|
12
13
|
setupEnvironment(renderer: THREE.WebGLRenderer): void;
|
|
14
|
+
/**
|
|
15
|
+
* 환경맵 프리셋을 적용한다.
|
|
16
|
+
*/
|
|
17
|
+
private _applyEnvironment;
|
|
18
|
+
/**
|
|
19
|
+
* 3D 씬 배경(sky)을 설정한다.
|
|
20
|
+
* @param sky - 프리셋 이름('studio'|'warehouse'|'factory'|'office') | 'color' | '' (none)
|
|
21
|
+
* @param skyColor - sky='color'일 때 사용할 색상
|
|
22
|
+
*/
|
|
23
|
+
setSky(sky?: string, skyColor?: string): void;
|
|
13
24
|
addFloor(component: Component): void;
|
|
14
25
|
/**
|
|
15
26
|
* 기존 floor를 제거하고 새로 생성하여 교체한다.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"scene-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/scene-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;
|
|
1
|
+
{"version":3,"file":"scene-manager.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/scene-manager.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAC9B,OAAO,KAAK,SAAS,MAAM,+BAA+B,CAAA;AAmB1D,qBAAa,YAAY;IACvB,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,MAAM,CAAC,CAAsB;IACrC,OAAO,CAAC,MAAM,CAAC,CAAa;IAC5B,OAAO,CAAC,WAAW,CAAC,CAAe;IACnC,OAAO,CAAC,SAAS,CAAC,CAAqB;IAEvC,IAAI,KAAK,4BAER;IAED,IAAI,KAAK,qCAER;IAED,KAAK;IAKL,UAAU;IAOV,gBAAgB,CAAC,QAAQ,EAAE,KAAK,CAAC,aAAa;IAK9C;;OAEG;IACH,OAAO,CAAC,iBAAiB;IAczB;;;;OAIG;IACH,MAAM,CAAC,GAAG,CAAC,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,MAAM;IAetC,QAAQ,CAAC,SAAS,EAAE,SAAS;IAO7B;;;OAGG;IACH,WAAW,CAAC,SAAS,EAAE,SAAS;IAYhC,SAAS,CAAC,KAAK,EAAE,KAAK,CAAC,QAAQ;IAI/B,eAAe;IAOf,OAAO;CAyBR"}
|
|
@@ -2,7 +2,6 @@ export interface CameraConfig {
|
|
|
2
2
|
fov: number;
|
|
3
3
|
near: number;
|
|
4
4
|
far: number;
|
|
5
|
-
zoom: number;
|
|
6
5
|
cameraX?: number;
|
|
7
6
|
cameraY?: number;
|
|
8
7
|
cameraZ?: number;
|
|
@@ -11,6 +10,9 @@ export interface RendererConfig {
|
|
|
11
10
|
precision: string;
|
|
12
11
|
antialias: boolean;
|
|
13
12
|
exposure: number;
|
|
13
|
+
postprocessing?: boolean;
|
|
14
|
+
shadowMap?: boolean;
|
|
15
|
+
logarithmicDepthBuffer?: boolean;
|
|
14
16
|
}
|
|
15
17
|
export interface LightingConfig {
|
|
16
18
|
hemisphere: {
|
|
@@ -21,7 +23,8 @@ export interface LightingConfig {
|
|
|
21
23
|
directional?: {
|
|
22
24
|
color: number;
|
|
23
25
|
intensity: number;
|
|
24
|
-
attachToCamera
|
|
26
|
+
attachToCamera?: boolean;
|
|
27
|
+
position?: [number, number, number];
|
|
25
28
|
castShadow?: boolean;
|
|
26
29
|
shadowMapSize?: number;
|
|
27
30
|
shadowBias?: number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/types.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,YAAY;IAC3B,GAAG,EAAE,MAAM,CAAA;IACX,IAAI,EAAE,MAAM,CAAA;IACZ,GAAG,EAAE,MAAM,CAAA;IACX,
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../src/threed/managers/types.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,YAAY;IAC3B,GAAG,EAAE,MAAM,CAAA;IACX,IAAI,EAAE,MAAM,CAAA;IACZ,GAAG,EAAE,MAAM,CAAA;IACX,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,OAAO,CAAC,EAAE,MAAM,CAAA;CACjB;AAED,MAAM,WAAW,cAAc;IAC7B,SAAS,EAAE,MAAM,CAAA;IACjB,SAAS,EAAE,OAAO,CAAA;IAClB,QAAQ,EAAE,MAAM,CAAA;IAChB,cAAc,CAAC,EAAE,OAAO,CAAA;IACxB,SAAS,CAAC,EAAE,OAAO,CAAA;IACnB,sBAAsB,CAAC,EAAE,OAAO,CAAA;CACjC;AAED,MAAM,WAAW,cAAc;IAC7B,UAAU,EAAE;QAAE,QAAQ,EAAE,MAAM,CAAC;QAAC,WAAW,EAAE,MAAM,CAAC;QAAC,SAAS,EAAE,MAAM,CAAA;KAAE,CAAA;IACxE,WAAW,CAAC,EAAE;QACZ,KAAK,EAAE,MAAM,CAAA;QACb,SAAS,EAAE,MAAM,CAAA;QACjB,cAAc,CAAC,EAAE,OAAO,CAAA;QACxB,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;QACnC,UAAU,CAAC,EAAE,OAAO,CAAA;QACpB,aAAa,CAAC,EAAE,MAAM,CAAA;QACtB,UAAU,CAAC,EAAE,MAAM,CAAA;KACpB,CAAA;IACD,KAAK,CAAC,EAAE;QACN,KAAK,EAAE,MAAM,CAAA;QACb,SAAS,EAAE,MAAM,CAAA;QACjB,KAAK,EAAE,MAAM,CAAA;QACb,KAAK,EAAE,MAAM,CAAA;QACb,UAAU,EAAE,OAAO,CAAA;QACnB,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;QAClC,UAAU,EAAE,MAAM,CAAA;QAClB,SAAS,EAAE,MAAM,CAAA;KAClB,CAAA;CACF"}
|