@hanzogui/react-native-web-lite 2.0.0-rc.41-hanzoai.5

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Files changed (644) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +31 -0
  3. package/dist/cjs/AccessibilityInfo/index.cjs +109 -0
  4. package/dist/cjs/ActivityIndicator/__tests__/index-test.cjs +209 -0
  5. package/dist/cjs/ActivityIndicator/index.cjs +130 -0
  6. package/dist/cjs/Alert/index.cjs +30 -0
  7. package/dist/cjs/AppRegistry/AppContainer.cjs +75 -0
  8. package/dist/cjs/AppRegistry/__tests__/index-test.cjs +97 -0
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  14. package/dist/cjs/Appearance/index.cjs +64 -0
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  644. package/src/without-animated.tsx +288 -0
@@ -0,0 +1,73 @@
1
+ /**
2
+ * Copyright (c) Nicolas Gallagher.
3
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
4
+ *
5
+ * This source code is licensed under the MIT license found in the
6
+ * LICENSE file in the root directory of this source tree.
7
+ *
8
+ *
9
+ */
10
+ import * as React from 'react'
11
+ import { StyleSheet, canUseDOM } from '@hanzogui/react-native-web-internals'
12
+
13
+ import { View } from '../View'
14
+
15
+ export const ModalContent = /*#__PURE__*/ React.forwardRef((props, forwardedRef) => {
16
+ const { active, children, onRequestClose, transparent, ...rest } = props
17
+
18
+ React.useEffect(() => {
19
+ if (canUseDOM) {
20
+ var closeOnEscape = (e) => {
21
+ if (active && e.key === 'Escape') {
22
+ e.stopPropagation()
23
+
24
+ if (onRequestClose) {
25
+ onRequestClose()
26
+ }
27
+ }
28
+ }
29
+
30
+ document.addEventListener('keyup', closeOnEscape, false)
31
+ return () => document.removeEventListener('keyup', closeOnEscape, false)
32
+ }
33
+ }, [active, onRequestClose])
34
+ var style = React.useMemo(() => {
35
+ return [styles.modal, transparent ? styles.modalTransparent : styles.modalOpaque]
36
+ }, [transparent])
37
+ return /*#__PURE__*/ React.createElement(
38
+ View,
39
+ {
40
+ ...rest,
41
+ accessibilityModal: true,
42
+ accessibilityRole: active ? 'dialog' : null,
43
+ ref: forwardedRef,
44
+ style: style,
45
+ },
46
+ /*#__PURE__*/ React.createElement(
47
+ View,
48
+ {
49
+ style: styles.container,
50
+ },
51
+ children
52
+ )
53
+ )
54
+ })
55
+ var styles = StyleSheet.create({
56
+ modal: {
57
+ position: 'fixed',
58
+ top: 0,
59
+ right: 0,
60
+ bottom: 0,
61
+ left: 0,
62
+ },
63
+ modalTransparent: {
64
+ backgroundColor: 'transparent',
65
+ },
66
+ modalOpaque: {
67
+ backgroundColor: 'white',
68
+ },
69
+ container: {
70
+ top: 0,
71
+ flex: 1,
72
+ },
73
+ })
@@ -0,0 +1,40 @@
1
+ /**
2
+ * Copyright (c) Nicolas Gallagher.
3
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
4
+ *
5
+ * This source code is licensed under the MIT license found in the
6
+ * LICENSE file in the root directory of this source tree.
7
+ *
8
+ *
9
+ */
10
+ import * as React from 'react'
11
+ import ReactDOM from 'react-dom'
12
+ import { canUseDOM } from '@hanzogui/react-native-web-internals'
13
+
14
+ export function ModalPortal(props) {
15
+ var children = props.children
16
+ var elementRef = React.useRef(null)
17
+
18
+ if (canUseDOM && !elementRef.current) {
19
+ var element = document.createElement('div')
20
+
21
+ if (element && document.body) {
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+ document.body.appendChild(element)
23
+ elementRef.current = element
24
+ }
25
+ }
26
+
27
+ React.useEffect(() => {
28
+ if (canUseDOM) {
29
+ return () => {
30
+ if (document.body && elementRef.current) {
31
+ document.body.removeChild(elementRef.current)
32
+ elementRef.current = null
33
+ }
34
+ }
35
+ }
36
+ }, [])
37
+ return elementRef.current && canUseDOM
38
+ ? /*#__PURE__*/ ReactDOM.createPortal(children, elementRef.current)
39
+ : null
40
+ }
@@ -0,0 +1 @@
1
+ export const Modal = () => null
@@ -0,0 +1,15 @@
1
+ /**
2
+ * Copyright (c) Nicolas Gallagher.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ *
7
+ * @noflow
8
+ */
9
+
10
+ import { UIManager } from '@hanzogui/react-native-web-internals'
11
+
12
+ // NativeModules shim
13
+ export const NativeModules = {
14
+ UIManager,
15
+ }
@@ -0,0 +1,385 @@
1
+ /**
2
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
3
+ *
4
+ * This source code is licensed under the MIT license found in the
5
+ * LICENSE file in the root directory of this source tree.
6
+ *
7
+ * @flow
8
+ * @format
9
+ */
10
+
11
+ /**
12
+ * PAN RESPONDER
13
+ *
14
+ * `PanResponder` uses the Responder System to reconcile several touches into
15
+ * a single gesture. It makes single-touch gestures resilient to extra touches,
16
+ * and can be used to recognize simple multi-touch gestures. For each handler,
17
+ * it provides a `gestureState` object alongside the ResponderEvent object.
18
+ *
19
+ * By default, `PanResponder` holds an `InteractionManager` handle to block
20
+ * long-running JS events from interrupting active gestures.
21
+ *
22
+ * A graphical explanation of the touch data flow:
23
+ *
24
+ * +----------------------------+ +--------------------------------+
25
+ * | ResponderTouchHistoryStore | |TouchHistoryMath |
26
+ * +----------------------------+ +----------+---------------------+
27
+ * |Global store of touchHistory| |Allocation-less math util |
28
+ * |including activeness, start | |on touch history (centroids |
29
+ * |position, prev/cur position.| |and multitouch movement etc) |
30
+ * | | | |
31
+ * +----^-----------------------+ +----^---------------------------+
32
+ * | |
33
+ * | (records relevant history |
34
+ * | of touches relevant for |
35
+ * | implementing higher level |
36
+ * | gestures) |
37
+ * | |
38
+ * +----+-----------------------+ +----|---------------------------+
39
+ * | ResponderEventPlugin | | | Your App/Component |
40
+ * +----------------------------+ +----|---------------------------+
41
+ * |Negotiates which view gets | Low level | | High level |
42
+ * |onResponderMove events. | events w/ | +-+-------+ events w/ |
43
+ * |Also records history into | touchHistory| | Pan | multitouch + |
44
+ * |ResponderTouchHistoryStore. +---------------->Responder+-----> accumulative|
45
+ * +----------------------------+ attached to | | | distance and |
46
+ * each event | +---------+ velocity. |
47
+ * | |
48
+ * | |
49
+ * +--------------------------------+
50
+ */
51
+
52
+ 'use strict'
53
+
54
+ import { InteractionManager } from '@hanzogui/react-native-web-internals'
55
+
56
+ import TouchHistoryMath from '../vendor/react-native/TouchHistoryMath/index'
57
+
58
+ type PressEvent = any
59
+
60
+ export type GestureState = {
61
+ // ID of the gestureState; persisted as long as there's a pointer on screen
62
+ stateID: number
63
+ // The latest screen coordinates of the gesture
64
+ x: number
65
+ // The latest screen coordinates of the gesture
66
+ y: number
67
+ // The screen coordinates of the responder grant
68
+ initialX: number
69
+ // The screen coordinates of the responder grant
70
+ initialY: number
71
+ // Accumulated distance of the gesture since it started
72
+ deltaX: number
73
+ // Accumulated distance of the gesture since it started
74
+ deltaY: number
75
+ // Current velocity of the gesture
76
+ velocityX: number
77
+ // Current velocity of the gesture
78
+ velocityY: number
79
+ // Number of touches currently on screen
80
+ numberActiveTouches: number
81
+ _accountsForMovesUpTo: number
82
+ }
83
+
84
+ type ActiveCallback = (event: PressEvent, gestureState: GestureState) => boolean
85
+ type PassiveCallback = (event: PressEvent, gestureState: GestureState) => void
86
+
87
+ type PanResponderConfig = {
88
+ // Negotiate for the responder
89
+ readonly onMoveShouldSetResponder?: ActiveCallback | null
90
+ readonly onMoveShouldSetResponderCapture?: ActiveCallback | null
91
+ readonly onStartShouldSetResponder?: ActiveCallback | null
92
+ readonly onStartShouldSetResponderCapture?: ActiveCallback | null
93
+ readonly onPanTerminationRequest?: ActiveCallback | null
94
+ // Gesture started
95
+ readonly onPanGrant?: PassiveCallback | null
96
+ // Gesture rejected
97
+ readonly onPanReject?: PassiveCallback | null
98
+ // A pointer touched the screen
99
+ readonly onPanStart?: PassiveCallback | null
100
+ // A pointer moved
101
+ readonly onPanMove?: PassiveCallback | null
102
+ // A pointer was removed from the screen
103
+ readonly onPanEnd?: PassiveCallback | null
104
+ // All pointers removed, gesture successful
105
+ readonly onPanRelease?: PassiveCallback | null
106
+ // Gesture cancelled
107
+ readonly onPanTerminate?: PassiveCallback | null
108
+ }
109
+
110
+ const {
111
+ currentCentroidX,
112
+ currentCentroidY,
113
+ currentCentroidXOfTouchesChangedAfter,
114
+ currentCentroidYOfTouchesChangedAfter,
115
+ previousCentroidXOfTouchesChangedAfter,
116
+ previousCentroidYOfTouchesChangedAfter,
117
+ } = TouchHistoryMath
118
+
119
+ const PanResponder = {
120
+ _initializeGestureState(gestureState: GestureState) {
121
+ gestureState.x = 0
122
+ gestureState.y = 0
123
+ gestureState.initialX = 0
124
+ gestureState.initialY = 0
125
+ gestureState.deltaX = 0
126
+ gestureState.deltaY = 0
127
+ gestureState.velocityX = 0
128
+ gestureState.velocityY = 0
129
+ gestureState.numberActiveTouches = 0
130
+ // All `gestureState` accounts for timeStamps up until:
131
+ gestureState._accountsForMovesUpTo = 0
132
+ },
133
+
134
+ /**
135
+ * Take all recently moved touches, calculate how the centroid has changed just for those
136
+ * recently moved touches, and append that change to an accumulator. This is
137
+ * to (at least) handle the case where the user is moving three fingers, and
138
+ * then one of the fingers stops but the other two continue.
139
+ *
140
+ * This is very different than taking all of the recently moved touches and
141
+ * storing their centroid as `dx/dy`. For correctness, we must *accumulate
142
+ * changes* in the centroid of recently moved touches.
143
+ *
144
+ * There is also some nuance with how we handle multiple moved touches in a
145
+ * single event. Multiple touches generate two 'move' events, each of
146
+ * them triggering `onResponderMove`. But with the way `PanResponder` works,
147
+ * all of the gesture inference is performed on the first dispatch, since it
148
+ * looks at all of the touches. Therefore, `PanResponder` does not call
149
+ * `onResponderMove` passed the first dispatch. This diverges from the
150
+ * typical responder callback pattern (without using `PanResponder`), but
151
+ * avoids more dispatches than necessary.
152
+ *
153
+ * When moving two touches in opposite directions, the cumulative
154
+ * distance is zero in each dimension. When two touches move in parallel five
155
+ * pixels in the same direction, the cumulative distance is five, not ten. If
156
+ * two touches start, one moves five in a direction, then stops and the other
157
+ * touch moves fives in the same direction, the cumulative distance is ten.
158
+ *
159
+ * This logic requires a kind of processing of time "clusters" of touch events
160
+ * so that two touch moves that essentially occur in parallel but move every
161
+ * other frame respectively, are considered part of the same movement.
162
+ *
163
+ * x/y: If a move event has been observed, `(x, y)` is the centroid of the most
164
+ * recently moved "cluster" of active touches.
165
+ * deltaX/deltaY: Cumulative touch distance. Accounts for touch moves that are
166
+ * clustered together in time, moving the same direction. Only valid when
167
+ * currently responder (otherwise, it only represents the drag distance below
168
+ * the threshold).
169
+ */
170
+ _updateGestureStateOnMove(
171
+ gestureState: GestureState,
172
+ touchHistory: PressEvent['touchHistory']
173
+ ) {
174
+ const movedAfter = gestureState._accountsForMovesUpTo
175
+ const prevX = previousCentroidXOfTouchesChangedAfter(touchHistory, movedAfter)
176
+ const prevY = previousCentroidYOfTouchesChangedAfter(touchHistory, movedAfter)
177
+ const prevDeltaX = gestureState.deltaX
178
+ const prevDeltaY = gestureState.deltaY
179
+
180
+ const x = currentCentroidXOfTouchesChangedAfter(touchHistory, movedAfter)
181
+ const y = currentCentroidYOfTouchesChangedAfter(touchHistory, movedAfter)
182
+ const deltaX = prevDeltaX + (x - prevX)
183
+ const deltaY = prevDeltaY + (y - prevY)
184
+ // TODO: This must be filtered intelligently.
185
+ const dt = touchHistory.mostRecentTimeStamp - gestureState._accountsForMovesUpTo
186
+
187
+ gestureState.deltaX = deltaX
188
+ gestureState.deltaY = deltaY
189
+ gestureState.numberActiveTouches = touchHistory.numberActiveTouches
190
+ gestureState.velocityX = (deltaX - prevDeltaX) / dt
191
+ gestureState.velocityY = (deltaY - prevDeltaY) / dt
192
+ gestureState.x = x
193
+ gestureState.y = y
194
+ gestureState._accountsForMovesUpTo = touchHistory.mostRecentTimeStamp
195
+ },
196
+
197
+ /**
198
+ * Enhanced versions of all of the responder callbacks that provide not only
199
+ * the `ResponderEvent`, but also the `PanResponder` gesture state.
200
+ *
201
+ * In general, for events that have capture equivalents, we update the
202
+ * gestureState once in the capture phase and can use it in the bubble phase
203
+ * as well.
204
+ */
205
+ create(config: PanResponderConfig): {
206
+ getInteractionHandle: () => number | null
207
+ panHandlers: {
208
+ onMoveShouldSetResponder: (event: PressEvent) => boolean
209
+ onMoveShouldSetResponderCapture: (event: PressEvent) => boolean
210
+ onResponderEnd: (event: PressEvent) => void
211
+ onResponderGrant: (event: PressEvent) => void
212
+ onResponderMove: (event: PressEvent) => void
213
+ onResponderReject: (event: PressEvent) => void
214
+ onResponderRelease: (event: PressEvent) => void
215
+ onResponderStart: (event: PressEvent) => void
216
+ onResponderTerminate: (event: PressEvent) => void
217
+ onResponderTerminationRequest: (event: PressEvent) => boolean
218
+ onStartShouldSetResponder: (event: PressEvent) => boolean
219
+ onStartShouldSetResponderCapture: (event: PressEvent) => boolean
220
+ }
221
+ } {
222
+ const interactionState = {
223
+ handle: null as number | null,
224
+ }
225
+ const gestureState: GestureState = {
226
+ // Useful for debugging
227
+ stateID: Math.random(),
228
+ x: 0,
229
+ y: 0,
230
+ initialX: 0,
231
+ initialY: 0,
232
+ deltaX: 0,
233
+ deltaY: 0,
234
+ velocityX: 0,
235
+ velocityY: 0,
236
+ numberActiveTouches: 0,
237
+ _accountsForMovesUpTo: 0,
238
+ }
239
+
240
+ const {
241
+ onStartShouldSetResponder,
242
+ onStartShouldSetResponderCapture,
243
+ onMoveShouldSetResponder,
244
+ onMoveShouldSetResponderCapture,
245
+ onPanGrant,
246
+ onPanStart,
247
+ onPanMove,
248
+ onPanEnd,
249
+ onPanRelease,
250
+ onPanReject,
251
+ onPanTerminate,
252
+ onPanTerminationRequest,
253
+ } = config
254
+
255
+ const panHandlers = {
256
+ onStartShouldSetResponder(event: PressEvent): boolean {
257
+ return onStartShouldSetResponder != null
258
+ ? onStartShouldSetResponder(event, gestureState)
259
+ : false
260
+ },
261
+ onMoveShouldSetResponder(event: PressEvent): boolean {
262
+ return onMoveShouldSetResponder != null
263
+ ? onMoveShouldSetResponder(event, gestureState)
264
+ : false
265
+ },
266
+ onStartShouldSetResponderCapture(event: PressEvent): boolean {
267
+ // TODO: Actually, we should reinitialize the state any time
268
+ // touches.length increases from 0 active to > 0 active.
269
+ if (event.nativeEvent.touches.length === 1) {
270
+ PanResponder._initializeGestureState(gestureState)
271
+ }
272
+ gestureState.numberActiveTouches = event.touchHistory.numberActiveTouches
273
+ return onStartShouldSetResponderCapture != null
274
+ ? onStartShouldSetResponderCapture(event, gestureState)
275
+ : false
276
+ },
277
+
278
+ onMoveShouldSetResponderCapture(event: PressEvent): boolean {
279
+ const touchHistory = event.touchHistory
280
+ // Responder system incorrectly dispatches should* to current responder
281
+ // Filter out any touch moves past the first one - we would have
282
+ // already processed multi-touch geometry during the first event.
283
+ // NOTE: commented out because new responder system should get it right.
284
+ //if (gestureState._accountsForMovesUpTo === touchHistory.mostRecentTimeStamp) {
285
+ // return false;
286
+ //}
287
+ PanResponder._updateGestureStateOnMove(gestureState, touchHistory)
288
+ return onMoveShouldSetResponderCapture != null
289
+ ? onMoveShouldSetResponderCapture(event, gestureState)
290
+ : false
291
+ },
292
+
293
+ onResponderGrant(event: PressEvent): void {
294
+ if (!interactionState.handle) {
295
+ interactionState.handle = InteractionManager.createInteractionHandle()
296
+ }
297
+ gestureState.initialX = currentCentroidX(event.touchHistory)
298
+ gestureState.initialY = currentCentroidY(event.touchHistory)
299
+ gestureState.deltaX = 0
300
+ gestureState.deltaY = 0
301
+ if (onPanGrant != null) {
302
+ onPanGrant(event, gestureState)
303
+ }
304
+ },
305
+
306
+ onResponderReject(event: PressEvent): void {
307
+ // @ts-ignore
308
+ clearInteractionHandle(interactionState, onPanReject, event, gestureState)
309
+ },
310
+
311
+ onResponderStart(event: PressEvent): void {
312
+ const { numberActiveTouches } = event.touchHistory
313
+ gestureState.numberActiveTouches = numberActiveTouches
314
+ if (onPanStart != null) {
315
+ onPanStart(event, gestureState)
316
+ }
317
+ },
318
+
319
+ onResponderMove(event: PressEvent): void {
320
+ const touchHistory = event.touchHistory
321
+ // Guard against the dispatch of two touch moves when there are two
322
+ // simultaneously changed touches.
323
+ if (gestureState._accountsForMovesUpTo === touchHistory.mostRecentTimeStamp) {
324
+ return
325
+ }
326
+ // Filter out any touch moves past the first one - we would have
327
+ // already processed multi-touch geometry during the first event.
328
+ PanResponder._updateGestureStateOnMove(gestureState, touchHistory)
329
+ if (onPanMove != null) {
330
+ onPanMove(event, gestureState)
331
+ }
332
+ },
333
+
334
+ onResponderEnd(event: PressEvent): void {
335
+ const { numberActiveTouches } = event.touchHistory
336
+ gestureState.numberActiveTouches = numberActiveTouches
337
+ // @ts-ignore
338
+ clearInteractionHandle(interactionState, onPanEnd, event, gestureState)
339
+ },
340
+
341
+ onResponderRelease(event: PressEvent): void {
342
+ // @ts-ignore
343
+ clearInteractionHandle(interactionState, onPanRelease, event, gestureState)
344
+ PanResponder._initializeGestureState(gestureState)
345
+ },
346
+
347
+ onResponderTerminate(event: PressEvent): void {
348
+ // @ts-ignore
349
+ clearInteractionHandle(interactionState, onPanTerminate, event, gestureState)
350
+ PanResponder._initializeGestureState(gestureState)
351
+ },
352
+
353
+ onResponderTerminationRequest(event: PressEvent): boolean {
354
+ return onPanTerminationRequest != null
355
+ ? onPanTerminationRequest(event, gestureState)
356
+ : true
357
+ },
358
+ }
359
+ return {
360
+ panHandlers,
361
+ getInteractionHandle(): number | null {
362
+ return interactionState.handle
363
+ },
364
+ }
365
+ },
366
+ }
367
+
368
+ function clearInteractionHandle(
369
+ interactionState: {
370
+ handle: number | null
371
+ },
372
+ callback: ActiveCallback | PassiveCallback | null,
373
+ event: PressEvent,
374
+ gestureState: GestureState
375
+ ) {
376
+ if (interactionState.handle) {
377
+ InteractionManager.clearInteractionHandle(interactionState.handle)
378
+ interactionState.handle = null
379
+ }
380
+ if (callback) {
381
+ callback(event, gestureState)
382
+ }
383
+ }
384
+
385
+ export { PanResponder }
@@ -0,0 +1 @@
1
+ export { default as PanResponder } from '../vendor/react-native/PanResponder/index'
@@ -0,0 +1,49 @@
1
+ /**
2
+ * Copyright (c) Nicolas Gallagher.
3
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
4
+ *
5
+ * This source code is licensed under the MIT license found in the
6
+ * LICENSE file in the root directory of this source tree.
7
+ *
8
+ * @flow
9
+ */
10
+
11
+ import { Dimensions } from '../Dimensions/index'
12
+
13
+ /**
14
+ * PixelRatio gives access to the device pixel density.
15
+ */
16
+ export class PixelRatio {
17
+ /**
18
+ * Returns the device pixel density.
19
+ */
20
+ static get(): number {
21
+ return Dimensions.get('window').scale
22
+ }
23
+
24
+ /**
25
+ * No equivalent for Web
26
+ */
27
+ static getFontScale(): number {
28
+ return Dimensions.get('window').fontScale || PixelRatio.get()
29
+ }
30
+
31
+ /**
32
+ * Converts a layout size (dp) to pixel size (px).
33
+ * Guaranteed to return an integer number.
34
+ */
35
+ static getPixelSizeForLayoutSize(layoutSize: number): number {
36
+ return Math.round(layoutSize * PixelRatio.get())
37
+ }
38
+
39
+ /**
40
+ * Rounds a layout size (dp) to the nearest layout size that corresponds to
41
+ * an integer number of pixels. For example, on a device with a PixelRatio
42
+ * of 3, `PixelRatio.roundToNearestPixel(8.4) = 8.33`, which corresponds to
43
+ * exactly (8.33 * 3) = 25 pixels.
44
+ */
45
+ static roundToNearestPixel(layoutSize: number): number {
46
+ const ratio = PixelRatio.get()
47
+ return Math.round(layoutSize * ratio) / ratio
48
+ }
49
+ }