@halpz/fetch 1.4.1
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- package/README.md +136 -0
- package/desktop.ini +6 -0
- package/index.js +66 -0
- package/package.json +25 -0
- package/src/client.js +74 -0
- package/src/index.js +69 -0
- package/src/processor/Moderator/ban.js +54 -0
- package/src/processor/Moderator/bans.js +313 -0
- package/src/processor/Moderator/chnick.js +56 -0
- package/src/processor/Moderator/chrole.js +62 -0
- package/src/processor/Moderator/deafen.js +51 -0
- package/src/processor/Moderator/index.js +27 -0
- package/src/processor/Moderator/kick.js +56 -0
- package/src/processor/Moderator/move.js +53 -0
- package/src/processor/Moderator/mute.js +51 -0
- package/src/processor/Moderator/timeout.js +77 -0
- package/src/processor/Moderator/undeafen.js +51 -0
- package/src/processor/Moderator/unmute.js +60 -0
- package/src/processor/Moderator/untimeout.js +49 -0
- package/src/processor/Music/index.js +18 -0
- package/src/processor/Music/join.js +52 -0
- package/src/processor/Music/leave.js +46 -0
- package/src/processor/Music/nplay.js +51 -0
- package/src/processor/Music/pause.js +53 -0
- package/src/processor/Music/play.js +116 -0
- package/src/processor/Music/queue.js +220 -0
- package/src/processor/Music/resume.js +53 -0
- package/src/processor/Music/setloop.js +35 -0
- package/src/processor/Music/shuffle.js +26 -0
- package/src/processor/Music/skip.js +64 -0
- package/src/processor/Music/stop.js +38 -0
- package/src/processor/Music/support/__add_to_queue__.js +236 -0
- package/src/processor/Music/support/playing.js +1 -0
- package/src/processor/Music/support/update.js +159 -0
- package/src/processor/Ultility/chat.js +45 -0
- package/src/processor/Ultility/index.js +7 -0
- package/src/processor/Ultility/ping.js +26 -0
- package/src/processor/Ultility/status.js +85 -0
- package/test/Commands/Moderator.js +464 -0
- package/test/Commands/Music.js +166 -0
- package/test/Commands/Ultility.js +327 -0
- package/test/Commands/test/test.js +50 -0
- package/test/index.js +126 -0
@@ -0,0 +1,77 @@
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const { CommandInteraction, EmbedBuilder } = require('discord.js')
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module.exports = timeout_member
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/**
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*
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* @param {string} value
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* @param {CommandInteraction} interaction
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*/
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async function timeout_member(client, interaction, user, target, time, value, reason) {
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try {
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const AuthorMember = interaction.guild.members.cache.find(member => member.id === user.id)
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const targetMember = interaction.guild.members.cache.find(member => member.id === target.id)
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if (AuthorMember.roles.highest.position > targetMember.roles.highest.position) {
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var temp;
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switch (value) {
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case 'Seconds':
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temp = time;
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break;
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case 'Minutes':
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temp = time * 60;
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break;
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case 'Hours':
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temp = time * 60 * 60;
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break;
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case 'Days':
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temp = time * 60 * 60 * 24;
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break;
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case 'Weeks':
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temp = time * 60 * 60 * 24 * 7;
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break;
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default:
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temp = 0;
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break;
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}
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await targetMember.timeout(temp * 1000, reason)
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return [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `You have timeouted ${targetMember.displayName} in ${time} ${value.toLowerCase()}`,
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value: `Reason: ${reason}`,
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})
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]
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}
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else {
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return [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `You can't timeout ${targetMember.displayName}`,
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value: `Error: Missing permission`,
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})
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]
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}
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}
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catch (e) {
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return [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `You can't do this action`,
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value: `Error: ${e}`
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})
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]
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}
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}
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const { CommandInteraction, EmbedBuilder } = require('discord.js')
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module.exports = undeafen_member
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/**
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* @param { CommandInteraction } interaction
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*/
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async function undeafen_member(client, interaction, user, target, reason) {
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try {
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const AuthorMember = interaction.guild.members.cache.find(member => member.id === user.id);
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const targetMember = interaction.guild.members.cache.find(member => member.id === target.id);
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if (AuthorMember.roles.highest.position > targetMember.roles.highest.position) {
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await targetMember.edit({
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deaf: false
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});
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return [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `You have undeafened ${targetMember.displayName}`,
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value: `Reason: ${reason}`,
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})
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]
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}
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else {
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return [
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new EmbedBuilder()
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.setDescription(`Remove timeout a member in this server`)
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.setColor(client.get_color())
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.addFields({
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name: `You can't undeafen ${targetMember.displayName}`,
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value: `Error: Missing permission`,
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})
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]
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}
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}
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catch (e) {
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return [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `You can't do this action`,
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value: `Error: ${e}`
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})
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]
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}
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}
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@@ -0,0 +1,60 @@
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const { CommandInteraction, EmbedBuilder } = require('discord.js')
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module.exports = unmute_member
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/**
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* @param { CommandInteraction } interaction
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*/
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async function unmute_member(client, interaction, user, target, reason) {
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try {
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const AuthorMember = interaction.guild.members.cache.find(member => member.id === user.id);
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const targetMember = interaction.guild.members.cache.find(member => member.id === target.id);
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if (AuthorMember.roles.highest.position > targetMember.roles.highest.position) {
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await targetMember.edit({
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mute: false
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});
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return {
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code: 200,
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message: [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `You have unmuted ${targetMember.displayName}`,
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value: `Reason: ${reason}`,
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})
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],
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}
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}
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else {
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return {
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code: 404,
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message: [
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new EmbedBuilder()
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.setDescription(`Remove timeout a member in this server`)
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.setColor(client.get_color())
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.addFields({
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name: `You can't unmute ${targetMember.displayName}`,
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value: `Error: Missing permission`,
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})
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],
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}
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}
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}
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catch (e) {
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return {
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code: 500,
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message: [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `You can't do this action`,
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value: `Error: ${e}`
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})
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]
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}
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}
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}
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@@ -0,0 +1,49 @@
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const { CommandInteraction, EmbedBuilder } = require('discord.js')
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module.exports = untimeout_member
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/**
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* @param { CommandInteraction } interaction
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*/
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async function untimeout_member(client, interaction, user, target, reason) {
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try {
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const AuthorMember = interaction.guild.members.cache.find(member => member.id === user.id);
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const targetMember = interaction.guild.members.cache.find(member => member.id === target.id);
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if (AuthorMember.roles.highest.position > targetMember.roles.highest.position) {
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await targetMember.timeout(1, reason)
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return [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `You have untimeouted ${targetMember.displayName}`,
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value: `Reason: ${reason}`,
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})
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]
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}
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else {
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return [
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new EmbedBuilder()
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.setDescription(`Remove timeout a member in this server`)
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.setColor(client.get_color())
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.addFields({
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name: `You can't remove timeout ${targetMember.displayName}`,
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value: `Error: Missing permission`,
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})
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]
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}
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}
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catch (e) {
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return [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `You can't do this action`,
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value: `Error: ${e}`
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})
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]
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}
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|
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}
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const join_voice = require('./join')
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const leave_voice = require('./leave')
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const now_playing = require('./nplay')
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const pausing = require('./pause')
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const play_music = require('./play')
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const see_queue = require('./queue')
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const resuming = require('./resume')
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const set_loop = require('./setloop')
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const shuffling = require('./shuffle')
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const skipping = require('./skip')
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const stopping = require('./stop')
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const playing = require('./support/playing')
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module.exports = {
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join_voice, leave_voice, now_playing, pausing, play_music, see_queue, resuming, set_loop, shuffling, skipping, stopping,
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playing,
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}
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@@ -0,0 +1,52 @@
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const { CommandInteraction, EmbedBuilder } = require('discord.js');
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const { joinVoiceChannel } = require('@discordjs/voice');
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module.exports = join_voice
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/**
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*
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* @param {CommandInteraction} interaction
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*/
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async function join_voice(client, interaction) {
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const voiceChannel = interaction.member.voice.channel;
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if (voiceChannel) {
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try {
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joinVoiceChannel({
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channelId: voiceChannel.id,
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guildId: interaction.guildId,
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adapterCreator: interaction.guild.voiceAdapterCreator,
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});
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return [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `I have joined a voice channel`,
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value: `Voice channel: ${interaction.member.voice.channel}`,
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})
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]
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}
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catch (e) {
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return [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `I can't join a voice channel`,
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value: `Error: ${e}`,
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})
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]
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}
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}
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else {
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return [
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new EmbedBuilder()
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.setColor(client.get_color())
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.addFields({
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name: `I can't join a voice channel`,
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value: `Error: Can't find your voice channel`,
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})
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]
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}
|
52
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}
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@@ -0,0 +1,46 @@
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const { CommandInteraction } = require('discord.js');
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const vocie = require('@discordjs/voice');
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module.exports = leave_voice
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4
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/**
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5
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*
|
6
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*
|
7
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* @param {CommandInteraction} interaction
|
8
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*/
|
9
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async function leave_voice(client, interaction) {
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try {
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temp = vocie.getVoiceConnection(interaction.guild.id)
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if (temp) {
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temp.destroy()
|
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+
|
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return [
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new EmbedBuilder()
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18
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.setColor(client.get_color())
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19
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.addFields({
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name: `I have leaved current voice channel`,
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value: `Voice channel: <#${temp.joinConfig.channelId}>`,
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22
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})
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23
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]
|
24
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}
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25
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else {
|
26
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return [
|
27
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+
new EmbedBuilder()
|
28
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+
.setColor(client.get_color())
|
29
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+
.addFields({
|
30
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name: `I can't leave current voice channel`,
|
31
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value: `Error: I'm not in any voice channel`,
|
32
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+
})
|
33
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+
]
|
34
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+
}
|
35
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+
}
|
36
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+
catch (error) {
|
37
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return [
|
38
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+
new EmbedBuilder()
|
39
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+
.setColor(client.get_color())
|
40
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+
.addFields({
|
41
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+
name: `I can't leave current voice channel`,
|
42
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value: `Error: ${lea.message}`,
|
43
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+
})
|
44
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+
]
|
45
|
+
}
|
46
|
+
}
|
@@ -0,0 +1,51 @@
|
|
1
|
+
const { CommandInteraction, EmbedBuilder } = require('discord.js');
|
2
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+
const { useQueue } = require('discord-player')
|
3
|
+
|
4
|
+
module.exports = now_playing
|
5
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+
|
6
|
+
/**
|
7
|
+
*
|
8
|
+
*
|
9
|
+
* @param {CommandInteraction} interaction
|
10
|
+
*/
|
11
|
+
|
12
|
+
async function now_playing(client, interaction) {
|
13
|
+
|
14
|
+
const queue = useQueue(interaction.guildId);
|
15
|
+
|
16
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+
if (queue) {
|
17
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+
return [
|
18
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+
new EmbedBuilder()
|
19
|
+
.setTitle(`Now playing:`)
|
20
|
+
.setColor(client.get_color())
|
21
|
+
.setThumbnail(queue.currentTrack.thumbnail)
|
22
|
+
.addFields([
|
23
|
+
{
|
24
|
+
name: `Title:`,
|
25
|
+
value: `${queue.currentTrack.title}`,
|
26
|
+
},
|
27
|
+
{
|
28
|
+
name: `Author:`,
|
29
|
+
value: `${queue.currentTrack.author}`
|
30
|
+
},
|
31
|
+
{
|
32
|
+
name: `Now timestamp:`,
|
33
|
+
value: `${queue.node.getTimestamp().current.label} / ${queue.node.getTimestamp().total.label}`
|
34
|
+
}
|
35
|
+
|
36
|
+
])
|
37
|
+
]
|
38
|
+
}
|
39
|
+
else {
|
40
|
+
return [
|
41
|
+
new EmbedBuilder()
|
42
|
+
.setColor(client.get_color())
|
43
|
+
.addFields([
|
44
|
+
{
|
45
|
+
name: `I can't get current track`,
|
46
|
+
value: `Error: I'm not playing anything now`,
|
47
|
+
},
|
48
|
+
])
|
49
|
+
]
|
50
|
+
}
|
51
|
+
}
|
@@ -0,0 +1,53 @@
|
|
1
|
+
const { CommandInteraction, EmbedBuilder } = require('discord.js');
|
2
|
+
const { useQueue } = require('discord-player')
|
3
|
+
|
4
|
+
module.exports = pausing
|
5
|
+
|
6
|
+
/**
|
7
|
+
*
|
8
|
+
*
|
9
|
+
* @param {CommandInteraction} interaction
|
10
|
+
*/
|
11
|
+
|
12
|
+
async function pausing(client, interaction) {
|
13
|
+
|
14
|
+
|
15
|
+
const queue = useQueue(interaction.guildId);
|
16
|
+
|
17
|
+
if (queue.node.isPlaying()) {
|
18
|
+
queue.node.setPaused(true)
|
19
|
+
|
20
|
+
return [
|
21
|
+
new EmbedBuilder()
|
22
|
+
.setTitle(`I have paused the queue`)
|
23
|
+
.setThumbnail(queue.currentTrack.thumbnail)
|
24
|
+
.setColor(client.get_color())
|
25
|
+
.addFields([
|
26
|
+
{
|
27
|
+
name: `Current track:`,
|
28
|
+
value: `${queue.currentTrack.title}`
|
29
|
+
},
|
30
|
+
{
|
31
|
+
name: `Author:`,
|
32
|
+
value: `${queue.currentTrack.author}`,
|
33
|
+
},
|
34
|
+
{
|
35
|
+
name: `Now timestamp:`,
|
36
|
+
value: `${queue.node.getTimestamp().current.label} / ${queue.node.getTimestamp().total.label}`
|
37
|
+
}
|
38
|
+
])
|
39
|
+
]
|
40
|
+
}
|
41
|
+
else {
|
42
|
+
return [
|
43
|
+
new EmbedBuilder()
|
44
|
+
.setColor(client.get_color())
|
45
|
+
.addFields([
|
46
|
+
{
|
47
|
+
name: `I can't pause the queue`,
|
48
|
+
value: `Reason : I'm not playing anything now`
|
49
|
+
}
|
50
|
+
])
|
51
|
+
]
|
52
|
+
}
|
53
|
+
}
|
@@ -0,0 +1,116 @@
|
|
1
|
+
const { CommandInteraction, EmbedBuilder } = require('discord.js');
|
2
|
+
const { add_to_queue } = require('./support/__add_to_queue__');
|
3
|
+
const { useMainPlayer } = require('discord-player')
|
4
|
+
const _ = require('lodash');
|
5
|
+
const playing = require('./support/playing');
|
6
|
+
|
7
|
+
module.exports = play_music
|
8
|
+
|
9
|
+
/**
|
10
|
+
*
|
11
|
+
* @param {CommandInteraction} interaction
|
12
|
+
*/
|
13
|
+
|
14
|
+
async function play_music(client, interaction, prompts, isloop, isshuffle, mode) {
|
15
|
+
|
16
|
+
return new Promise(async (resolve) => {
|
17
|
+
const VoiceChannel = interaction.member.voice.channel;
|
18
|
+
|
19
|
+
if (!VoiceChannel) {
|
20
|
+
resolve([
|
21
|
+
new EmbedBuilder()
|
22
|
+
.setColor(client.get_color())
|
23
|
+
.addFields({
|
24
|
+
name: `Please join a voice channel first`,
|
25
|
+
value: ` `
|
26
|
+
})
|
27
|
+
])
|
28
|
+
}
|
29
|
+
|
30
|
+
const player = useMainPlayer();
|
31
|
+
var tracks;
|
32
|
+
|
33
|
+
if (_.get(client.ctrack, interaction.guildId, 'None') === 'None') {
|
34
|
+
client.ctrack[interaction.guildId] = []
|
35
|
+
client.ptrack[interaction.guildId] = []
|
36
|
+
}
|
37
|
+
|
38
|
+
var temp = prompts.split(',')
|
39
|
+
|
40
|
+
prompts = []
|
41
|
+
temp.forEach(prompt => {
|
42
|
+
if (prompt[0] === ' ')
|
43
|
+
prompt = prompt.slice(1)
|
44
|
+
if (prompt[prompt.length - 1] === ' ')
|
45
|
+
prompt = prompt.slice(0, prompt.length - 1)
|
46
|
+
|
47
|
+
// console.log(prompt)
|
48
|
+
prompts.push(prompt)
|
49
|
+
})
|
50
|
+
|
51
|
+
var cnt = 0;
|
52
|
+
|
53
|
+
for (var prompt of prompts) {
|
54
|
+
var tracks;
|
55
|
+
if (prompt.search('youtu') != -1 || prompt.search('spotify') != -1 || prompt.search('soundcloud') != -1) {
|
56
|
+
|
57
|
+
prompt = prompt.replace('?feature', '&feature')
|
58
|
+
|
59
|
+
prompt = prompt.replace('?utm', '&feature')
|
60
|
+
|
61
|
+
if (prompt.search('&') != -1) {
|
62
|
+
prompt = prompt.split('&')[0];
|
63
|
+
}
|
64
|
+
|
65
|
+
tracks = await player.search(prompt);
|
66
|
+
|
67
|
+
tracks._data.tracks.forEach(item => {
|
68
|
+
client.ctrack[interaction.guildId].push(item.url);
|
69
|
+
cnt++;
|
70
|
+
})
|
71
|
+
|
72
|
+
}
|
73
|
+
else if (prompt !== undefined) {
|
74
|
+
tracks = await add_to_queue(client, interaction, prompt, mode);
|
75
|
+
|
76
|
+
if (tracks !== '') {
|
77
|
+
client.ctrack[interaction.guildId].push(tracks[0]);
|
78
|
+
cnt++;
|
79
|
+
}
|
80
|
+
|
81
|
+
}
|
82
|
+
}
|
83
|
+
|
84
|
+
if (isshuffle == true) {
|
85
|
+
var array = client.ctrack[interaction.guildId];
|
86
|
+
for (let i = array.length - 1; i > 0; i--) {
|
87
|
+
const j = Math.floor(Math.random() * (i + 1));
|
88
|
+
[array[i], array[j]] = [array[j], array[i]];
|
89
|
+
}
|
90
|
+
|
91
|
+
client.ctrack[interaction.guildId] = array;
|
92
|
+
}
|
93
|
+
|
94
|
+
if (isloop !== 'None') {
|
95
|
+
client.isloop[interaction.guildId] = isloop;
|
96
|
+
}
|
97
|
+
else {
|
98
|
+
client.isloop[interaction.guildId] = (_.get(client.isloop, interaction.guildId, 'None') === 'None') ? '0' : client.isloop[interaction.guildId];
|
99
|
+
}
|
100
|
+
resolve([
|
101
|
+
new EmbedBuilder()
|
102
|
+
.setColor(client.get_color())
|
103
|
+
.setFields({
|
104
|
+
name: `I have added some tracks to queue`,
|
105
|
+
value: `Number of tracks: ${cnt}`
|
106
|
+
})
|
107
|
+
])
|
108
|
+
|
109
|
+
playing(client, interaction);
|
110
|
+
|
111
|
+
// return
|
112
|
+
})
|
113
|
+
|
114
|
+
|
115
|
+
|
116
|
+
}
|