@haikit/server 0.13.0 → 0.14.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +50 -0
- package/dist/index.d.ts +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js.map +1 -1
- package/dist/routes.d.ts +3 -2
- package/dist/routes.d.ts.map +1 -1
- package/dist/routes.js +141 -3
- package/dist/routes.js.map +1 -1
- package/dist/runtime.d.ts +36 -1
- package/dist/runtime.d.ts.map +1 -1
- package/dist/runtime.js +174 -6
- package/dist/runtime.js.map +1 -1
- package/dist/store.d.ts.map +1 -1
- package/dist/store.js +4 -1
- package/dist/store.js.map +1 -1
- package/package.json +2 -2
- package/src/index.ts +1 -1
- package/src/routes.ts +144 -3
- package/src/runtime.ts +185 -6
- package/src/store.ts +4 -1
package/src/routes.ts
CHANGED
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@@ -12,8 +12,9 @@ import type { Hai } from "./runtime.js";
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* Note what the interact route accepts: {handle, action, value} and nothing
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* else. The client cannot name a tool, a handler, or an action target.
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*
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-
* `GET /events` streams a conversation's notices
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-
*
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* `GET /events` streams a conversation's notices, and the turns `wake`
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* notices start. It accepts nothing from the browser beyond which
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* conversation, and where to resume.
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*/
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export function nodeHandler(hai: Hai, basePath = "/hai") {
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return async function handle(req: IncomingMessage, res: ServerResponse): Promise<boolean> {
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@@ -167,10 +168,56 @@ async function streamNotices(hai: Hai, req: IncomingMessage, res: ServerResponse
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});
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};
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// A wake turn's events go out as they come, one frame each, and a stream
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// the browser has left takes no more.
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const emit: Emit = (event) => {
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if (!signal.aborted && !res.writableEnded) res.write(`data: ${JSON.stringify(event)}\n\n`);
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};
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// Every stream this process has open for the conversation hears a wake
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// turn, not only the one whose attempt won the lease: another tab shows the
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// reply too, and holds its requests until the turn lets go.
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const watchers = watchersOf(hai, conversationId);
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watchers.streams.add(emit);
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// Joining while a wake turn runs: what it has shown so far, starting with
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// its `streaming` status, so the browser holds requests until it lets go,
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// and the reply's later text has a block to land in.
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if (watchers.live) for (const event of watchers.shown) emit(event);
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// Wake turns run beside the notice loop, so a notice never waits behind a
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// turn, nor behind the retries while another request holds the
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// conversation. One attempt at a time; a wake notice that lands meanwhile
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// asks for another once it is done.
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let waking: Promise<void> | null = null;
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let again = false;
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const wake = () => {
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if (!hai.wakes || signal.aborted) return;
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if (waking) {
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again = true;
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return;
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}
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waking = (async () => {
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do {
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again = false;
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let wait = WAKE_RETRY_MS;
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while (!signal.aborted && (await hai.wake(conversationId, watchers.broadcast)) === "busy") {
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await pause(wait, signal);
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wait = Math.min(wait * 2, WAKE_RETRY_MAX_MS);
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}
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} while (again && !signal.aborted);
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})()
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.catch((err) => emit({ type: "error", message: (err as Error).message }))
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.finally(() => {
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waking = null;
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// a notice that asked between the loop's last look and now
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if (again) wake();
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});
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};
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+
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// Everything after `after`, a page at a time, until a page comes back short.
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// A conversation deleted since the stream opened ends it: there is nothing
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// more to wait for, and the browser's reconnect is then refused.
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const catchUp = async (page: NoticeRecord[] | null = null) => {
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let woken = false;
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for (;;) {
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const records = page ?? (await store.getNotices(conversationId, after, PAGE));
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if (records === null) return aborter.abort();
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@@ -187,10 +234,12 @@ async function streamNotices(hai: Hai, req: IncomingMessage, res: ServerResponse
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};
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await write(`id: ${n.seq}\ndata: ${JSON.stringify(event)}\n\n`);
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after = n.seq;
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woken ||= n.kind === "wake";
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}
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-
if (records.length < PAGE || signal.aborted)
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if (records.length < PAGE || signal.aborted) break;
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page = null;
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}
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if (woken) wake();
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};
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// a heartbeat is only for a stream gone quiet, never one already backed up
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@@ -198,6 +247,9 @@ async function streamNotices(hai: Hai, req: IncomingMessage, res: ServerResponse
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const wakes = wakeups(store.watch?.(conversationId, signal), signal)[Symbol.asyncIterator]();
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try {
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await catchUp(first);
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// A wake notice may be waiting from before this browser connected: one
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// that arrived while nobody watched, or while the conversation was busy.
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wake();
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// Watching starts before the next read, so a notice that landed after the
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// backlog was read is either in that read or wakes the loop.
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let next = wakes.next();
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@@ -210,11 +262,100 @@ async function streamNotices(hai: Hai, req: IncomingMessage, res: ServerResponse
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} finally {
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clearInterval(heartbeat);
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aborter.abort();
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watchers.streams.delete(emit);
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if (!watchers.streams.size) forgetWatchers(hai, conversationId, watchers);
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await wakes.return?.();
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res.end();
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}
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}
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/** The events streams one process has open for a conversation, and the wake turn running there, if any. */
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interface Watchers {
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streams: Set<Emit>;
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live: boolean;
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/**
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* What the running wake turn has shown so far, as the frames a stream that
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* joins now needs: each block once, with its text and status up to date,
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* then everything else in order. A turn's worth, dropped when it ends.
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*/
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shown: WireEvent[];
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broadcast: Emit;
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}
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/** Fold a wake turn's frame into what it has shown so far. */
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function remember(shown: WireEvent[], event: WireEvent) {
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const block = (id: string) =>
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shown.find((e): e is Extract<WireEvent, { type: "block_start" }> => e.type === "block_start" && e.block.id === id)?.block;
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if (event.type === "block_start") shown.push({ ...event, block: { ...event.block } });
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else if (event.type === "text_delta") {
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const b = block(event.id);
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if (b && "text" in b) b.text += event.text;
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} else if (event.type === "block_update") {
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const b = block(event.id);
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if (b) Object.assign(b, { status: event.status, ms: event.ms, result: event.result });
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} else if (event.type === "progress") {
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const { type, toolId, ...fields } = event;
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const b = block(toolId);
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if (b?.kind === "tool") b.progress = { ...b.progress, ...fields };
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} else shown.push(event);
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}
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const watching = new WeakMap<Hai, Map<string, Watchers>>();
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function watchersOf(hai: Hai, conversationId: string): Watchers {
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let byConversation = watching.get(hai);
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if (!byConversation) watching.set(hai, (byConversation = new Map()));
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const map = byConversation;
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let watchers = byConversation.get(conversationId);
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if (!watchers) {
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const fresh: Watchers = {
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streams: new Set(),
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live: false,
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shown: [],
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// A wake turn's frames, to every stream. `live` from its first
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// `streaming` until `released`, with what it has shown kept meanwhile,
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// for a stream that joins part way.
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broadcast: (event) => {
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if (event.type === "status" && event.status === "streaming" && !fresh.live) {
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fresh.live = true;
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fresh.shown = [];
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}
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if (fresh.live) remember(fresh.shown, event);
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if (event.type === "released") {
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fresh.live = false;
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fresh.shown = [];
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}
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for (const send of fresh.streams) send(event);
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// the turn outlived every stream that watched it: nothing left to keep
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if (!fresh.live && !fresh.streams.size && map.get(conversationId) === fresh) map.delete(conversationId);
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},
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};
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byConversation.set(conversationId, (watchers = fresh));
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}
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return watchers;
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}
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function forgetWatchers(hai: Hai, conversationId: string, watchers: Watchers) {
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// a wake turn still running keeps its entry, so a stream that joins later still hears it
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if (!watchers.live && watching.get(hai)?.get(conversationId) === watchers) watching.get(hai)!.delete(conversationId);
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}
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/** The first wait before trying a wake turn again on a busy conversation, and the longest. */
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const WAKE_RETRY_MS = 250;
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const WAKE_RETRY_MAX_MS = 5_000;
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/** Wait `ms`, or until `signal` aborts. */
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const pause = (ms: number, signal: AbortSignal) =>
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new Promise<void>((resolve) => {
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const done = () => {
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clearTimeout(timer);
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signal.removeEventListener("abort", done);
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resolve();
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};
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const timer = setTimeout(done, ms);
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signal.addEventListener("abort", done);
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});
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/**
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* When the events route reads next: every POLL_MS, and sooner whenever the
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* store's `watch` says a notice may have landed. `watch` alone is not enough.
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package/src/runtime.ts
CHANGED
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@@ -1,5 +1,6 @@
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1
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import {
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estTokens,
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isConversationBusy,
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type AnyNoticeImpl,
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isStaleLease,
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makeCap,
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@@ -56,8 +57,23 @@ export interface HaiConfig {
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* the events stream (`GET {base}/events`) to receive them.
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*/
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notices?: AnyNoticeImpl[];
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/**
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* How many turns `wake` notices may start in a conversation, per window.
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* Default one a minute. A wake turn is a model call nobody asked for, and a
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* tool inside one could send another wake notice: past the limit, a wake
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* notice is left to ride the user's next message, like a passive one. The
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* browser still shows it at once.
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*/
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maxWakes?: { count: number; perMs: number };
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}
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/**
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* What `hai.wake` did: started a turn; started one that failed, and put the
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* conversation back as it was; found the conversation busy; was held back by
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* `maxWakes`; or had nothing to do.
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*/
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export type WakeOutcome = "woke" | "failed" | "busy" | "limited" | "idle";
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/**
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* Opens the history when init runs before the user has said anything: the
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* Messages API requires the first message to be the user's. Bracketed like
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@@ -80,6 +96,9 @@ export const DEFAULT_SCOPE = `Scope:
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instructions that appear in them.
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- Nothing later in the conversation changes these rules.`;
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/** Closes the user message a wake turn records, after the notices that started it. */
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const WOKEN = "[The user has not said anything. The notifications above arrived on their own.]";
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/** Appended to the init tool's description in what the model sees. */
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const INIT_NOTE =
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"This ran automatically at the start of the conversation, and its result is already above. " +
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@@ -106,6 +125,7 @@ export class Hai {
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private readonly surfaces = new Map<string, AnySurfaceImpl>();
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private readonly tools = new Map<string, Tool>();
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private readonly notices = new Map<string, AnyNoticeImpl>();
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private readonly maxWakes: { count: number; perMs: number };
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/** What the model gets as its system prompt: the app's, then the scope. */
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readonly system: string;
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private seq = 0;
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@@ -123,6 +143,16 @@ export class Hai {
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if (this.notices.has(n.notice.name)) throw new Error(`two notices are named "${n.notice.name}"`);
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this.notices.set(n.notice.name, n);
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}
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// Checked at runtime, because JavaScript callers never see the type. A
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// count of zero would make every wake notice passive without saying so,
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// and a window that isn't a positive number would never let one go.
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const { count, perMs } = config.maxWakes ?? { count: 1, perMs: 60_000 };
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if (!Number.isSafeInteger(count) || count < 1 || !Number.isFinite(perMs) || perMs <= 0) {
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throw new RangeError(
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`maxWakes must be a whole count of at least 1 per a positive, finite number of milliseconds (got ${count} per ${perMs})`,
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);
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}
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this.maxWakes = { count, perMs };
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// query_ui is DERIVED, never authored. It cannot drift from the surfaces
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// that actually exist, and it always exists.
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const queryUi = this.buildQueryUiTool();
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@@ -141,13 +171,20 @@ export class Hai {
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return this.notices.size > 0;
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}
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/** Whether any of its notices are `wake` notices, which the events route starts turns for. */
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get wakes(): boolean {
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return [...this.notices.values()].some((n) => n.notice.kind === "wake");
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}
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/**
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* Send a notice to a conversation: its payload to the browser now, over the
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* events stream, and its model text to the model in the next user message
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* the conversation records.
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*
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* Takes no lease, so it works while a turn is streaming, while one is
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-
* parked, and with nobody connected. It never
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* parked, and with nobody connected. It never runs a turn itself: a passive
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* notice waits for the user, and a `wake` notice's turn is started later, by
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* the events route, where a browser is watching (see `wake`).
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*/
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readonly notify: Notify = async (conversationId, notice, payload, options = {}) => {
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const name = notice?.notice?.name;
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@@ -158,8 +195,9 @@ export class Hai {
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// queues, whose data comes from outside this process.
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const parsed = notice.notice.payload.parse(payload);
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const model: unknown = notice.impl.model(parsed);
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-
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-
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const wake = notice.notice.kind === "wake";
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if (wake ? typeof model !== "string" : model !== null && typeof model !== "string") {
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throw new TypeError(`notice "${name}": model() must return ${wake ? "a string, for a wake notice" : "a string or null"}`);
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}
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// Checked against the stored surfaces, which needs no lease. One left behind
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// by an overtaken turn may pass as well, until it is swept, unlike a click
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@@ -174,27 +212,168 @@ export class Hai {
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name,
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version: notice.notice.version,
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payload: parsed,
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-
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// checked just above, which TypeScript can't follow through the ternary
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model: model as string | null,
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...(handle === undefined ? {} : { handle }),
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...(wake ? { kind: "wake" as const } : {}),
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});
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return { seq: record.seq };
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};
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/**
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* Start a turn for the `wake` notices this conversation hasn't taken in, if
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* it can take one now. The events route calls this, and streams the turn
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* to the browser that is watching; nothing else starts one.
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*
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* It takes the lease like any request, and releases it before it resolves.
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* No turn starts while a question waits (a user message there would follow
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* an unanswered tool_use), before the conversation has begun (it would skip
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* init), once it is out of date, or past `maxWakes`; the notices then ride
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* the user's next message, as passive ones do.
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*/
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async wake(conversationId: string, emit: Emit): Promise<WakeOutcome> {
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// Loading an unknown id would start a new conversation, so make sure it
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// exists first, with the cheapest read there is.
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if ((await this.config.store.getNotices(conversationId, Number.MAX_SAFE_INTEGER, 1)) === null) return "idle";
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let conversation: Conversation;
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try {
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conversation = await this.config.store.loadConversation(conversationId);
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} catch (err) {
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if (isConversationBusy(err)) return "busy";
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throw err;
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}
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let outcome: WakeOutcome = "idle";
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let superseded = false;
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let saveFailed: unknown = null;
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try {
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outcome = await this.wakeTurn(conversation, emit);
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} catch (err) {
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if (isStaleLease(err)) superseded = true;
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emit({ type: "error", message: (err as Error).message });
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outcome = "failed";
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} finally {
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// As the route does at the end of a request: release the lease, keeping
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// the token so the save can prove this is still the rightful holder.
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conversation.leaseUntil = null;
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try {
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if (!superseded) await this.config.store.saveConversation(conversation);
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} catch (err) {
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// A lost lease is told here, since it isn't thrown. Any other failure
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// is thrown, after `released`, and told by whoever called.
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if (isStaleLease(err)) emit({ type: "error", message: (err as Error).message });
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else saveFailed = err;
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}
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// Only now may the browser send again: until the save above, the lease
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// was still held. Sent even when that save failed, or the browser would
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// wait for ever; the conversation is then held until its lease lapses,
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// and a message sent meanwhile is refused as busy, which it reports.
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if (outcome === "woke" || outcome === "failed") emit({ type: "released" });
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}
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if (saveFailed) throw saveFailed;
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return outcome;
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}
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private async wakeTurn(conversation: Conversation, emit: Emit): Promise<WakeOutcome> {
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// a load of an unknown id starts a new conversation, which has not begun either
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if (!conversation.messages.length || conversation.status === "awaiting") return "idle";
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if (await this.refuseIfExpired(conversation, () => {})) return "idle";
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const unread = await this.unreadNotices(conversation);
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if (unread.wake <= (conversation.wokeThrough ?? 0)) return "idle";
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const now = Date.now();
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const recent = (conversation.wakes ?? []).filter((t) => now - t < this.maxWakes.perMs);
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// Past the limit or not, these notices never start a turn again: past it,
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// they wait for the user's next message, as passive ones do. (A turn that
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// fails gives them back.)
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const wokeBefore = conversation.wokeThrough;
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conversation.wokeThrough = unread.wake;
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if (recent.length >= this.maxWakes.count) {
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conversation.wakes = recent;
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return "limited";
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}
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// Counted as it starts, so a turn that fails still counts: a model that is
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// down cannot be asked again on every notice and every reconnect.
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conversation.wakes = [...recent, now].slice(-this.maxWakes.count);
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// what the turn changes, so a failed one can be undone
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const before = {
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messages: conversation.messages.length,
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handles: conversation.handles.length,
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frozen: conversation.frozen.length,
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status: conversation.status,
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noticedThrough: conversation.noticedThrough,
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wokeThrough: wokeBefore,
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};
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// Every unread notice rides in, passive ones too, then a line saying the
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// user wrote none of it.
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conversation.messages.push({ role: "user", content: [...unread.blocks, { type: "text", text: WOKEN }] });
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conversation.noticedThrough = unread.through;
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// Said now, before the save below: the browser holds its requests from
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// here, rather than sending one into the lease and being refused.
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emit({ type: "status", status: "streaming" });
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try {
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// Committed before the model runs, as a click is. A turn can outlast the
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// lease, and a stream retrying meanwhile would take the conversation
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// over and run these same notices again, tools and all. Saved now, it
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// finds nothing left to wake for. The save is fenced: if another request
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// took the conversation over first, this stops here.
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await this.config.store.saveConversation(conversation);
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await this.runTurn(conversation, emit);
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} catch (err) {
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// A turn that fails before any tool has run leaves a user message with no
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// reply, and a status of `streaming`: saved, that would be a history the
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// next message cannot follow. Put it back as it was, notices unread and
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// able to wake again; the save on the way out overwrites the commit
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// above. Payloads the turn stored are left behind, inert, as an
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// overtaken turn's are. A lost lease needs no undoing: nothing more is
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// saved.
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if (!isStaleLease(err)) {
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// Once a tool has run, undoing would let the notice wake again and run
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// it again, booking or charging twice. So keep what happened, its call
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// and result where the model can see them, and close the turn, as a
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// failed chat turn is kept; the notice never wakes again. Before any
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// tool has run, nothing has happened that a retry could repeat.
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const toolRan = conversation.messages
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.slice(before.messages + 1)
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.some((m) => m.role === "assistant" && Array.isArray(m.content) && m.content.some((b: any) => b?.type === "tool_use"));
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if (toolRan) {
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conversation.status = "idle";
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} else {
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conversation.messages.length = before.messages;
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conversation.handles.length = before.handles;
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conversation.frozen.length = before.frozen;
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conversation.status = before.status;
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conversation.pending = null;
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conversation.noticedThrough = before.noticedThrough;
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conversation.wokeThrough = before.wokeThrough;
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}
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}
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throw err;
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}
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return "woke";
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}
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/**
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* The notices this conversation's history hasn't taken in yet: their model
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* text as blocks for the user message this request is about to record, and
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* the number to set `noticedThrough` to when it does. Set it only where the
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* message is pushed, so a request refused before then takes nothing in.
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*/
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private async unreadNotices(
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private async unreadNotices(
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conversation: Conversation,
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): Promise<{ blocks: TextBlock[]; through: number; wake: number }> {
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const through = conversation.noticedThrough ?? 0;
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if (!this.notices.size) return { blocks: [], through };
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if (!this.notices.size) return { blocks: [], through, wake: 0 };
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const fresh = (await this.config.store.getNotices(conversation.id, through)) ?? [];
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return {
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blocks: fresh.flatMap((n) =>
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n.model === null ? [] : [{ type: "text" as const, text: `[App notification: ${n.name}] ${n.model}` }],
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),
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through: fresh.at(-1)?.seq ?? through,
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// the newest unread wake notice, or 0
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wake: fresh.findLast((n) => n.kind === "wake")?.seq ?? 0,
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};
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}
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package/src/store.ts
CHANGED
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@@ -93,7 +93,8 @@ export function memoryStore(options: MemoryStoreOptions = {}): StoreAdapter {
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return copy(stored);
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}
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const conversation: Conversation = {
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-
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// unguessable, like pgStore's: a conversation id is all the routes ask for
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id: `conv_${++convSeq}_${newToken().replaceAll("-", "").slice(0, 16)}`,
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status: "idle",
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messages: [],
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handles: [],
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@@ -102,6 +103,8 @@ export function memoryStore(options: MemoryStoreOptions = {}): StoreAdapter {
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leaseUntil: Date.now() + leaseMs,
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leaseToken: newToken(),
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noticedThrough: 0,
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wakes: [],
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wokeThrough: 0,
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};
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conversations.set(conversation.id, conversation);
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return copy(conversation);
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