@hadoku/task-ui-components 4.22.1 → 4.22.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/AvatarPicker.d.ts +29 -0
- package/dist/components/AvatarPicker.d.ts.map +1 -0
- package/dist/components/AvatarPicker.js +326 -0
- package/dist/components/AvatarPicker.js.map +1 -0
- package/dist/components/ConnectedSettings.d.ts +1 -1
- package/dist/components/ConnectedSettings.d.ts.map +1 -1
- package/dist/components/ConnectedSettings.js +17 -3
- package/dist/components/ConnectedSettings.js.map +1 -1
- package/dist/index.d.ts +1 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +2 -0
- package/dist/index.js.map +1 -1
- package/dist/lib/avatarEvent.d.ts +12 -0
- package/dist/lib/avatarEvent.d.ts.map +1 -0
- package/dist/lib/avatarEvent.js +5 -0
- package/dist/lib/avatarEvent.js.map +1 -0
- package/dist/vendor/wolffm/prefs-client/avatar.js +112 -0
- package/dist/vendor/wolffm/prefs-client/avatar.js.map +1 -0
- package/package.json +1 -1
- package/src/components/AvatarPicker.tsx +443 -0
- package/src/components/ConnectedSettings.tsx +22 -11
- package/src/index.ts +1 -0
- package/src/lib/avatarEvent.ts +11 -0
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/**
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* AvatarPicker — the avatar section of ConnectedSettings: the picture people
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* see (character, Discord, Steam or an upload) and the character games use as
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* the piece. One resolved avatar per person, stored in hadoku_site's prefs-api
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* and rendered by every app (`@wolffm/prefs-client/avatar`, bundled into this
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* package at build so the link protocol cannot drift from the callback page).
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*
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* Everything happens in place: picking, uploading and removing are requests
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* from here, and linking Discord or Steam signs in through a popup
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* (`linkInPopup`), so the page under the popout never navigates and a game
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* keeps running.
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*
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* Loaded only when the person opens it ("Change"), never at mount: the avatar
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* read can refresh a linked picture from Discord or Steam, which no page load
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* should cost, and opening the gear itself must stay free (settings-prefetch
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* e2e).
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*
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* COMPLIANCE (Steam Web API terms; Discord developer terms), carried over from
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* hadoku.me/account: nothing is fetched from a provider until the person reads
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* what is read and kept and presses Continue; Steam attribution and a privacy
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* link sit under the controls; no provider logos, and no implied endorsement.
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*
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* Styles are inline for the reason PASSKEY_DOT's are (ConnectedSettings.tsx):
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* apps compile app-header.css at their own build, so a new rule there reaches
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* an app only when it rebuilds.
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*/
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import React, { useCallback, useEffect, useState } from 'react'
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import {
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createAvatarClient,
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AvatarError,
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type AvatarSettings,
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type AvatarSource,
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type LinkProvider,
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type ResolvedAvatar
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} from '@wolffm/prefs-client/avatar'
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import { AVATAR_EVENT } from '../lib/avatarEvent'
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const client = createAvatarClient({ baseUrl: '/prefs' })
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/** watchparty's public character table: GET /watchparty/api/characters. */
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const CHARACTERS_URL = '/watchparty/api/characters'
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const WATCHPARTY_BASE = '/watchparty'
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interface Character {
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id: string
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name: string
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color: string
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portrait: string
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}
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interface CharacterSet {
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id: string
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characters: Character[]
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}
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const LABEL: Record<AvatarSource, string> = {
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sprite: 'Character',
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discord: 'Discord',
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steam: 'Steam',
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upload: 'Upload'
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}
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const CONSENT: Record<LinkProvider, { points: string[]; go: string }> = {
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discord: {
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points: [
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'Discord asks you to share your basic profile ("identify").',
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'Kept: your Discord user ID and the address of your profile picture, refreshed while linked.',
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'Not kept: your username, email, servers or any token.',
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'Unlink deletes both.'
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],
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go: 'Continue to Discord'
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},
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steam: {
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points: [
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'You sign in on steamcommunity.com; your password never reaches hadoku.me.',
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'Your public Steam profile picture is then read through the Steam Web API, now and periodically while linked.',
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'Kept: your Steam ID and the address of that picture.',
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'Unlink deletes both and stops the reads.'
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],
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go: 'Continue to Steam'
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}
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}
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const S = {
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stack: { display: 'flex', flexDirection: 'column', gap: 10, width: '100%' },
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current: { display: 'flex', alignItems: 'center', gap: 10 },
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preview: {
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width: 48,
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height: 48,
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borderRadius: '50%',
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overflow: 'hidden',
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flex: 'none',
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background: 'var(--color-bg-alt)',
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border: '1px solid var(--color-border)'
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},
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img: { width: '100%', height: '100%', objectFit: 'cover', display: 'block' },
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sources: { display: 'grid', gridTemplateColumns: 'repeat(4, 1fr)', gap: 6 },
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source: {
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display: 'flex',
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flexDirection: 'column',
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alignItems: 'center',
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gap: 4,
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padding: 6,
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borderRadius: 8,
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border: '1px solid var(--color-border)',
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background: 'var(--color-bg)',
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color: 'var(--color-text)',
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fontSize: '0.72rem',
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cursor: 'pointer'
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},
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sourceOn: {
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borderColor: 'var(--color-primary)',
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boxShadow: 'inset 0 0 0 1px var(--color-primary)'
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},
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thumb: {
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width: 32,
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height: 32,
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borderRadius: '50%',
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overflow: 'hidden',
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background: 'var(--color-bg-alt)'
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},
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sets: { display: 'flex', gap: 4, flexWrap: 'wrap' },
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grid: { display: 'grid', gridTemplateColumns: 'repeat(6, 1fr)', gap: 4 },
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cell: {
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padding: 0,
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aspectRatio: '1',
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borderRadius: 6,
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overflow: 'hidden',
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border: '2px solid transparent',
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background: 'var(--color-bg-alt)',
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cursor: 'pointer'
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},
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line: { display: 'flex', alignItems: 'center', gap: 6, flexWrap: 'wrap' },
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grow: { flex: 1, minWidth: 0 },
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list: { margin: 0, paddingLeft: 18, fontSize: '0.75rem', lineHeight: 1.45 },
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fine: { fontSize: '0.7rem', color: 'var(--color-text-secondary)', lineHeight: 1.4, margin: 0 }
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} satisfies Record<string, React.CSSProperties>
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function portraitUrl(c: Character): string {
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return c.portrait.startsWith('/') ? `${WATCHPARTY_BASE}${c.portrait}` : c.portrait
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}
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function Picture({ src, style }: { src: string | null; style: React.CSSProperties }) {
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const [failed, setFailed] = useState(false)
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useEffect(() => setFailed(false), [src])
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return (
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<span style={style}>
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{src && !failed && (
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<img
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src={src}
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alt=""
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referrerPolicy="no-referrer"
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style={S.img}
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onError={() => setFailed(true)}
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/>
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)}
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</span>
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)
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}
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export function AvatarPicker() {
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const [settings, setSettings] = useState<AvatarSettings | null>(null)
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const [sets, setSets] = useState<CharacterSet[] | null>(null)
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const [setIdx, setSetIdx] = useState(0)
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const [busy, setBusy] = useState(false)
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const [error, setError] = useState<string | null>(null)
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const [consent, setConsent] = useState<LinkProvider | null>(null)
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useEffect(() => {
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let live = true
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client
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.get()
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.then(s => live && setSettings(s))
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.catch((err: unknown) => live && setError(message(err)))
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fetch(CHARACTERS_URL)
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.then(r =>
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r.ok
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? (r.json() as Promise<{ sets: CharacterSet[] }>)
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: Promise.reject(new Error(`characters ${r.status}`))
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)
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.then(d => live && setSets(d.sets))
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.catch((err: unknown) => live && setError(message(err)))
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return () => {
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live = false
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}
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}, [])
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const run = useCallback(async (work: () => Promise<AvatarSettings>) => {
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setBusy(true)
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setError(null)
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try {
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const next = await work()
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setSettings(next)
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// The page under the popout (a watchparty room, a game) re-reads the
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// avatar from this instead of waiting for its next join.
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window.dispatchEvent(new window.CustomEvent<AvatarSettings>(AVATAR_EVENT, { detail: next }))
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} catch (err) {
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setError(message(err))
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} finally {
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setBusy(false)
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}
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}, [])
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const characters = new Map((sets ?? []).flatMap(s => s.characters).map(c => [c.id, c]))
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const spriteSrc = (id: string | null | undefined) => {
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const c = id ? characters.get(id) : undefined
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return c ? portraitUrl(c) : null
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}
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const srcOf = (a: ResolvedAvatar) => a.url ?? spriteSrc(a.sprite)
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if (!settings) {
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return (
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<span className="settings-popout__hint" role={error ? 'alert' : undefined}>
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{error ?? '…'}
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</span>
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)
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}
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const available: Record<AvatarSource, boolean> = {
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sprite: true,
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discord: Boolean(settings.linked.discord?.avatarUrl),
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steam: Boolean(settings.linked.steam?.avatarUrl),
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upload: settings.upload !== null
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}
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const thumbOf: Record<AvatarSource, string | null> = {
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sprite: spriteSrc(settings.sprite),
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discord: settings.linked.discord?.avatarUrl ?? null,
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steam: settings.linked.steam?.avatarUrl ?? null,
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upload: settings.upload?.url ?? null
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}
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const shown = settings.avatar
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const current = sets?.[setIdx]
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// Must stay synchronous up to linkInPopup: the popup opens before its first
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// await, inside this click, which is what popup blockers allow.
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const link = (provider: LinkProvider) => {
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setConsent(null)
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run(async () => {
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const next = await client.linkInPopup(provider)
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// Linking is choosing, when the account came back with a picture.
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return next.linked[provider]?.avatarUrl ? client.choose(provider) : next
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}).catch(reportErr)
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}
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return (
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<div style={S.stack}>
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<div style={S.current}>
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<Picture src={srcOf(shown)} style={S.preview} />
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<span className="settings-popout__value">
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{LABEL[shown.source]}
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{settings.choice && settings.choice !== shown.source
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? ` (${LABEL[settings.choice]} unavailable)`
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: ''}
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</span>
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</div>
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<div style={S.sources} role="radiogroup" aria-label="Picture">
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{(Object.keys(LABEL) as AvatarSource[]).map(src => (
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<button
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key={src}
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type="button"
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role="radio"
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aria-checked={shown.source === src}
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disabled={busy || !available[src]}
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title={available[src] ? undefined : 'Link or upload one first'}
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style={{
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...S.source,
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...(shown.source === src ? S.sourceOn : {}),
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opacity: available[src] ? 1 : 0.5
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}}
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onClick={() => {
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run(() => client.choose(src)).catch(reportErr)
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}}
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>
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<Picture src={thumbOf[src]} style={S.thumb} />
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{LABEL[src]}
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</button>
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))}
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</div>
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<span className="settings-popout__label">Character</span>
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{sets ? (
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<>
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{sets.length > 1 && (
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<div style={S.sets}>
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{sets.map((s, i) => (
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<button
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key={s.id}
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type="button"
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className={`settings-popout__btn${i === setIdx ? ' settings-popout__btn--primary' : ''}`}
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onClick={() => setSetIdx(i)}
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>
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{s.id}
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</button>
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))}
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</div>
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)}
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<div style={S.grid} role="radiogroup" aria-label="Character">
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{current?.characters.map(c => (
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<button
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key={c.id}
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type="button"
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302
|
+
role="radio"
|
|
303
|
+
aria-checked={settings.sprite === c.id}
|
|
304
|
+
aria-label={c.name}
|
|
305
|
+
title={c.name}
|
|
306
|
+
disabled={busy}
|
|
307
|
+
style={{
|
|
308
|
+
...S.cell,
|
|
309
|
+
borderColor: settings.sprite === c.id ? c.color : 'transparent'
|
|
310
|
+
}}
|
|
311
|
+
onClick={() => {
|
|
312
|
+
run(() => client.update({ sprite: c.id })).catch(reportErr)
|
|
313
|
+
}}
|
|
314
|
+
>
|
|
315
|
+
<img src={portraitUrl(c)} alt="" style={S.img} />
|
|
316
|
+
</button>
|
|
317
|
+
))}
|
|
318
|
+
</div>
|
|
319
|
+
</>
|
|
320
|
+
) : (
|
|
321
|
+
<span className="settings-popout__hint">…</span>
|
|
322
|
+
)}
|
|
323
|
+
|
|
324
|
+
{(['discord', 'steam'] as const).map(p => {
|
|
325
|
+
const linked = settings.linked[p]
|
|
326
|
+
return (
|
|
327
|
+
<div key={p} style={S.line}>
|
|
328
|
+
<span className="settings-popout__label" style={S.grow}>
|
|
329
|
+
{LABEL[p]}
|
|
330
|
+
{!settings.providers[p]
|
|
331
|
+
? ' · not available yet'
|
|
332
|
+
: linked
|
|
333
|
+
? linked.avatarUrl
|
|
334
|
+
? ' · linked'
|
|
335
|
+
: ' · linked, no picture'
|
|
336
|
+
: ''}
|
|
337
|
+
</span>
|
|
338
|
+
{settings.providers[p] && !linked && (
|
|
339
|
+
<button
|
|
340
|
+
type="button"
|
|
341
|
+
className="settings-popout__btn"
|
|
342
|
+
disabled={busy}
|
|
343
|
+
onClick={() => setConsent(consent === p ? null : p)}
|
|
344
|
+
>
|
|
345
|
+
Link
|
|
346
|
+
</button>
|
|
347
|
+
)}
|
|
348
|
+
{linked && (
|
|
349
|
+
<button
|
|
350
|
+
type="button"
|
|
351
|
+
className="settings-popout__btn"
|
|
352
|
+
disabled={busy}
|
|
353
|
+
onClick={() => {
|
|
354
|
+
run(() => client.unlink(p)).catch(reportErr)
|
|
355
|
+
}}
|
|
356
|
+
>
|
|
357
|
+
Unlink
|
|
358
|
+
</button>
|
|
359
|
+
)}
|
|
360
|
+
</div>
|
|
361
|
+
)
|
|
362
|
+
})}
|
|
363
|
+
|
|
364
|
+
{consent && (
|
|
365
|
+
<div style={S.stack}>
|
|
366
|
+
<ul style={S.list}>
|
|
367
|
+
{CONSENT[consent].points.map(t => (
|
|
368
|
+
<li key={t}>{t}</li>
|
|
369
|
+
))}
|
|
370
|
+
</ul>
|
|
371
|
+
<span style={S.line}>
|
|
372
|
+
<button
|
|
373
|
+
type="button"
|
|
374
|
+
className="settings-popout__btn settings-popout__btn--primary"
|
|
375
|
+
disabled={busy}
|
|
376
|
+
onClick={() => link(consent)}
|
|
377
|
+
>
|
|
378
|
+
{CONSENT[consent].go}
|
|
379
|
+
</button>
|
|
380
|
+
<button type="button" className="settings-popout__btn" onClick={() => setConsent(null)}>
|
|
381
|
+
Cancel
|
|
382
|
+
</button>
|
|
383
|
+
</span>
|
|
384
|
+
</div>
|
|
385
|
+
)}
|
|
386
|
+
|
|
387
|
+
<div style={S.line}>
|
|
388
|
+
<span className="settings-popout__label" style={S.grow}>
|
|
389
|
+
Upload
|
|
390
|
+
</span>
|
|
391
|
+
<label className="settings-popout__btn" style={{ opacity: busy ? 0.5 : 1 }}>
|
|
392
|
+
{settings.upload ? 'Replace' : 'Choose image'}
|
|
393
|
+
<input
|
|
394
|
+
type="file"
|
|
395
|
+
accept={settings.limits.acceptedTypes.join(',')}
|
|
396
|
+
hidden
|
|
397
|
+
disabled={busy}
|
|
398
|
+
onChange={e => {
|
|
399
|
+
const file = e.currentTarget.files?.[0]
|
|
400
|
+
e.currentTarget.value = ''
|
|
401
|
+
if (file) run(() => client.upload(file)).catch(reportErr)
|
|
402
|
+
}}
|
|
403
|
+
/>
|
|
404
|
+
</label>
|
|
405
|
+
{settings.upload && (
|
|
406
|
+
<button
|
|
407
|
+
type="button"
|
|
408
|
+
className="settings-popout__btn"
|
|
409
|
+
disabled={busy}
|
|
410
|
+
onClick={() => {
|
|
411
|
+
run(() => client.removeUpload()).catch(reportErr)
|
|
412
|
+
}}
|
|
413
|
+
>
|
|
414
|
+
Remove
|
|
415
|
+
</button>
|
|
416
|
+
)}
|
|
417
|
+
</div>
|
|
418
|
+
|
|
419
|
+
{error && (
|
|
420
|
+
<span className="settings-popout__error" role="alert">
|
|
421
|
+
{error}
|
|
422
|
+
</span>
|
|
423
|
+
)}
|
|
424
|
+
|
|
425
|
+
<p style={S.fine}>
|
|
426
|
+
Steam avatars via the Steam Web API. Steam is a trademark of Valve; hadoku.me is not
|
|
427
|
+
affiliated with Valve, Steam or Discord.{' '}
|
|
428
|
+
<a href="/privacy#avatars" target="_blank" rel="noopener">
|
|
429
|
+
What is kept
|
|
430
|
+
</a>
|
|
431
|
+
</p>
|
|
432
|
+
</div>
|
|
433
|
+
)
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
function message(err: unknown): string {
|
|
437
|
+
if (err instanceof AvatarError && err.status === 401) return 'Sign in to set an avatar.'
|
|
438
|
+
return err instanceof Error ? err.message : String(err)
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
function reportErr(err: unknown) {
|
|
442
|
+
console.error('[AvatarPicker] action failed', (err as Error)?.message ?? err)
|
|
443
|
+
}
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
* property of the PERSON (not the app):
|
|
5
5
|
* - current access tier (read-only, friendly label)
|
|
6
6
|
* - display name (inline edit → POST /session/name)
|
|
7
|
-
* - avatar
|
|
7
|
+
* - avatar: picture and character, chosen in place (AvatarPicker)
|
|
8
8
|
* - global content-visibility level (tiered pill → PUT /prefs/api/v1/content-level)
|
|
9
9
|
* - switch key (an inline sign-in form, on the site's own sign-in client)
|
|
10
10
|
*
|
|
@@ -27,6 +27,7 @@
|
|
|
27
27
|
*/
|
|
28
28
|
import React, { useCallback, useEffect, useRef, useState } from 'react'
|
|
29
29
|
import { SettingsIcon } from './ThemeIcons'
|
|
30
|
+
import { AvatarPicker } from './AvatarPicker'
|
|
30
31
|
import {
|
|
31
32
|
deleteOwnAccount,
|
|
32
33
|
prefetchSettings,
|
|
@@ -180,6 +181,9 @@ export function ConnectedSettings({
|
|
|
180
181
|
const passkeyCtl = useRef<AbortController | null>(null)
|
|
181
182
|
const cancelPasskey = useCallback((reason?: string) => passkeyCtl.current?.abort(reason), [])
|
|
182
183
|
|
|
184
|
+
// Avatar: the picker loads only when opened, never at mount (AvatarPicker).
|
|
185
|
+
const [avatarOpen, setAvatarOpen] = useState(false)
|
|
186
|
+
|
|
183
187
|
// Content level
|
|
184
188
|
const [content, setContent] = useState<ContentLevelState | null>(null)
|
|
185
189
|
const [levelSaving, setLevelSaving] = useState(false)
|
|
@@ -520,17 +524,24 @@ export function ConnectedSettings({
|
|
|
520
524
|
)}
|
|
521
525
|
</section>
|
|
522
526
|
|
|
523
|
-
{/* Avatar
|
|
524
|
-
|
|
525
|
-
|
|
526
|
-
|
|
527
|
-
callers, like the content pill: /account needs a session. */}
|
|
527
|
+
{/* Avatar: picture and character, chosen in place (AvatarPicker).
|
|
528
|
+
Collapsed until Change, so opening the gear costs no request and no
|
|
529
|
+
page load reads the avatar. Hidden for public callers, like the
|
|
530
|
+
content pill: an avatar needs a session. */}
|
|
528
531
|
{!resolving && userType !== 'public' && (
|
|
529
|
-
<section className="settings-popout__row">
|
|
530
|
-
<span className="settings-
|
|
531
|
-
|
|
532
|
-
|
|
533
|
-
|
|
532
|
+
<section className="settings-popout__row settings-popout__row--stack">
|
|
533
|
+
<span className="settings-popout__inline">
|
|
534
|
+
<span className="settings-popout__label settings-popout__label--grow">Avatar</span>
|
|
535
|
+
<button
|
|
536
|
+
type="button"
|
|
537
|
+
className="settings-popout__btn"
|
|
538
|
+
aria-expanded={avatarOpen}
|
|
539
|
+
onClick={() => setAvatarOpen(v => !v)}
|
|
540
|
+
>
|
|
541
|
+
{avatarOpen ? 'Done' : 'Change'}
|
|
542
|
+
</button>
|
|
543
|
+
</span>
|
|
544
|
+
{avatarOpen && <AvatarPicker />}
|
|
534
545
|
</section>
|
|
535
546
|
)}
|
|
536
547
|
|
package/src/index.ts
CHANGED
|
@@ -20,6 +20,7 @@
|
|
|
20
20
|
export { HadokuThemePicker } from './components/HadokuThemePicker'
|
|
21
21
|
export { AppHeader } from './components/AppHeader'
|
|
22
22
|
export { ConnectedSettings } from './components/ConnectedSettings'
|
|
23
|
+
export { AVATAR_EVENT } from './lib/avatarEvent'
|
|
23
24
|
// Re-exported from @wolffm/themes, which now owns the context AND the provider
|
|
24
25
|
// that fills it. These are RE-EXPORTS, not re-declarations: every consumer gets
|
|
25
26
|
// the one context object from themes, which is what makes a duplicated copy of
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Fired on `window` after every avatar change made in the settings popout
|
|
3
|
+
* (AvatarPicker), with the new avatar settings as `detail` (hadoku_site's
|
|
4
|
+
* `AvatarSettings`, @wolffm/prefs-client/avatar). A host page listens to update
|
|
5
|
+
* what it shows (watchparty sends the new character to its room) without
|
|
6
|
+
* polling prefs-api.
|
|
7
|
+
*
|
|
8
|
+
* Its own module, free of imports, so exporting it from the package entry adds
|
|
9
|
+
* no type dependency on prefs-client for consumers.
|
|
10
|
+
*/
|
|
11
|
+
export const AVATAR_EVENT = 'hadoku:avatar'
|