@hachej/boring-ui-kit 0.4.46 → 0.4.48

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Files changed (62) hide show
  1. package/README.md +0 -4
  2. package/dist/chat-react-session.d.ts +1 -0
  3. package/dist/chat-react-session.js +12 -3
  4. package/dist/chat-view.d.ts +2 -1
  5. package/dist/native-chat.d.ts +39 -2
  6. package/dist/native-chat.js +135 -9
  7. package/dist/remote-chat.d.ts +6 -0
  8. package/dist/remote-chat.js +22 -0
  9. package/dist/shared-chat/index.d.ts +1 -1
  10. package/package.json +2 -6
  11. package/r/agent-target.json +4 -4
  12. package/r/app-shell.json +12 -12
  13. package/r/board-viewer.json +6 -6
  14. package/r/button.json +1 -1
  15. package/r/dock.json +1 -1
  16. package/r/documents.json +12 -12
  17. package/r/feedback.json +24 -12
  18. package/r/file-tree.json +4 -4
  19. package/r/highlights.json +3 -3
  20. package/r/html-viewer.json +3 -3
  21. package/r/looks-viewer.json +2 -2
  22. package/r/maquette-viewer.json +1 -1
  23. package/r/markdown-editor.json +3 -3
  24. package/r/mockup-viewer.json +1 -1
  25. package/r/pi-ambient.json +9 -9
  26. package/r/pi-app-kinds.json +10 -10
  27. package/r/pi-app.json +12 -12
  28. package/r/pi-artifacts.json +2 -2
  29. package/r/pi-chat-approval.json +2 -2
  30. package/r/pi-chat-attachments.json +1 -1
  31. package/r/pi-chat-markdown.json +2 -2
  32. package/r/pi-chat-mentions.json +1 -1
  33. package/r/pi-chat-pickers.json +1 -1
  34. package/r/pi-chat-plugins.json +11 -11
  35. package/r/pi-chat-question.json +1 -1
  36. package/r/pi-chat-slash.json +2 -2
  37. package/r/pi-chat-subagent.json +1 -1
  38. package/r/pi-chat-voice.json +9 -3
  39. package/r/pi-chat.json +11 -24
  40. package/r/pi-workspace.json +3 -3
  41. package/r/placed-agent.json +4 -4
  42. package/r/provider-setup.json +1 -1
  43. package/r/registry.json +1211 -1381
  44. package/r/shared-chat.json +6 -6
  45. package/r/spaces.json +44 -0
  46. package/r/task-list-viewer.json +2 -2
  47. package/r/version-history.json +2 -2
  48. package/r/viewer-code.json +2 -2
  49. package/r/viewer-frame.json +4 -4
  50. package/r/viewer-html.json +4 -4
  51. package/r/viewer-image.json +2 -2
  52. package/r/viewer-markdown.json +5 -5
  53. package/r/viewer-pdf.json +3 -3
  54. package/r/viewers.json +6 -6
  55. package/r/windows.json +1 -1
  56. package/dist/task-board.d.ts +0 -96
  57. package/dist/task-board.js +0 -48
  58. package/r/feedback-preview.json +0 -20
  59. package/r/pm-panel.json +0 -122
  60. package/r/requests-board.json +0 -33
  61. package/r/task-board.json +0 -41
  62. package/r/task-mentions.json +0 -25
package/r/app-shell.json CHANGED
@@ -4,26 +4,26 @@
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  "title": "App shell: layouts, list/detail and agent layer",
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  "description": "AppShell with three layouts. B \"workspace\" puts a ListDetail on a screen (phone: the list, then the detail as a stack step with Back; wide: a 20rem list and the detail side by side, sidebar as an icon rail). C \"chat\" wraps the app's own AgentWorkspace (untouched, passed as the nav item's render; install the pi-app item yourself) in the same sidebar, account menu and header; it takes no shell agent. A \"screen\": one screen at a time, every screen kept mounted. On a phone bottom tabs (at most four; more give three plus a « Plus » sheet) and an avatar button that opens the account sheet; on a wide screen the shadcn sidebar (icon rail, NavUser). One header per screen through useScreenHeader (title, subtitle, back, up to two actions, the rest behind « … »). The account menu holds « Améliorer l'app » (the improve agent), the app's own entries and sign out. AppSheet is the one bottom sheet (one open at a time, Back closes it). It mounts the AgentLayer: one agent's PiChat above the app (phone: a drawer with peek, half and full snap points; wide: a right panel), the improve agent in the same layer, optional push-to-talk and point mode. Also useAgentContext and readAgentContext (the screen on show travels as `context` with each submit) and useBackLayer, the one Back manager. Built on explicitly pinned Base UI drawer and dropdown-menu recipes, plus the sidebar and avatar of the host's own shadcn style.",
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  "dependencies": [
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- "@hachej/boring-feedback@^0.4.46",
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- "@hachej/boring-ui-kit@^0.4.46",
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+ "@hachej/boring-feedback@^0.4.48",
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+ "@hachej/boring-ui-kit@^0.4.48",
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  "@base-ui/react@^1.9.0",
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  "react@^19.0.0",
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  "react-dom@^19.0.0",
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  "lucide-react@^1.51.0"
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  ],
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  "registryDependencies": [
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- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/pi-chat.json",
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- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/pi-chat-plugins.json",
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- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/pi-chat-voice.json",
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- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/dock.json",
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- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/feedback.json",
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- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/utils.json",
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- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/button.json"
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+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/pi-chat.json",
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+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/pi-chat-plugins.json",
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+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/pi-chat-voice.json",
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+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/dock.json",
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+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/feedback.json",
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+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/utils.json",
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+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/button.json"
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  ],
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  "files": [
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  {
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  "path": "registry/app-shell/agent-layer.tsx",
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- "content": "'use client';\n\n// The AgentLayer: ONE agent's PiChat above the app. Compact (below 768px): a bottom drawer with three fixed snap points, peek, half and\n// full (shadcn `drawer`, Base UI variant). Expanded: a `Dock` (the `dock` item) beside the app, docked on the left or the right (default right)\n// or floating over it; the person chooses and the choice is remembered. The same layer shows\n// the product manager (« Améliorer l'app ») when the account menu asks for it. Push-to-talk is an option of the agent.\n// Host concern: Pi has no layout. The chat is the borrowed NativeChatController rendered by PiChat; the screen context travels as the\n// submit's `context` (agent-context.ts). Nothing here is configurable beyond AgentSpec.\nimport { createPortal } from 'react-dom';\nimport { createContext, useCallback, useContext, useEffect, useLayoutEffect, useMemo, useRef, useState } from 'react';\nimport type { ComponentType, CSSProperties, HTMLAttributes, PointerEvent as ReactPointerEvent, ReactElement, ReactNode, Ref, RefObject } from 'react';\nimport { ArrowLeftIcon, ChevronDownIcon, ChevronUpIcon, Loader2Icon, MicIcon, PanelLeftIcon, PanelRightIcon, PictureInPicture2Icon, SparklesIcon, XIcon } from 'lucide-react';\n// Behaviour only: Base UI's keyboard-inset provider for the host drawer's content. It renders nothing visible.\nimport * as BaseDrawerParts from '@base-ui/react/drawer';\nimport { Button } from '@/components/ui/button';\nimport { Card } from '@/components/ui/card';\nimport { Separator } from '@/components/ui/separator';\nimport type { FeedbackSession } from '@hachej/boring-feedback/ui';\nimport type { NativeChatController } from '@hachej/boring-ui-kit/native-chat';\nimport { useChatVoice } from '@hachej/boring-ui-kit/chat-react/voice';\nimport type { ChatVoiceHandle as Voice } from '@hachej/boring-ui-kit/chat-react/voice';\nimport { appendToDraft, mentionToken, pieces, removeMention } from '@hachej/boring-ui-kit/chat-text';\nimport { Drawer, DrawerContent } from '@/components/ui/drawer';\nimport { usePhone } from '../utils/use-media';\nimport { Dock, DockLayout, DockMain } from '../dock/dock';\nimport { useDraggable } from '../utils/use-draggable';\nimport type { DockApi } from '../dock/dock';\nimport { PiChat } from '../pi-chat/pi-chat';\nimport type { PiChatProps } from '../pi-chat/pi-chat';\nimport type { VoiceMessageConfig } from '../pi-chat/config';\nimport { useRecordingCancellation } from '../pi-chat-voice/use-hold-to-record';\nimport { voiceClock } from '../pi-chat/config';\nimport { withChatPlugins } from '../pi-chat-plugins/chat-plugins';\nimport { PendingVoiceBubble, VoiceMessageButton } from '../pi-chat-voice/voice-message';\nimport { chatTextFor } from '../pi-chat/locale';\nimport { NoteBubble, useComposerFeedback } from '../feedback/feedback-session';\nimport { feedbackLabelsFr } from '../feedback/feedback-labels';\nimport { CommentBanner, useCommenting, usePointing } from '../feedback/point-mode';\nimport { cn } from '../utils/utils';\nimport { useBackLayer } from '../utils/back';\nimport { parseAgentLink } from './agent-link';\nimport { closeShellLayer, registerAgentLayerCloser } from './shell-layer';\nimport { appShellText } from './text';\nimport type { AppShellLocale, AppShellText } from './text';\nimport { useVisualViewport } from './use-visual-viewport';\nimport { AgentContextProvider } from './agent-context';\nimport type { ShellPanel } from './shell-panel';\nimport { HeaderActions } from './header-actions';\nimport type { ScreenHeaderAction } from './header-actions';\n\nexport interface AgentSpec {\n readonly controller: NativeChatController;\n /** The agent's name in the expanded sidebar and the header trigger's accessible name (default: the chat's title, then « Assistant »). */\n readonly label?: string;\n /** The agent's icon in the sidebar and the header trigger (default: sparkles). */\n readonly icon?: ComponentType<{ className?: string }>;\n readonly chatProps?: Omit<PiChatProps, 'controller'>;\n /** Push-to-talk. `message` retains audio plus transcript; `auto` sends text only; `draft` (default) fills the composer. */\n readonly voice?: VoiceMessageConfig & { readonly send?: 'auto' | 'draft' | 'message' };\n /** Point mode (the product manager, in practice). */\n readonly feedback?: FeedbackSession;\n /** Host actions in the layer's title row (before the dock controls, or the snap and close controls when compact), as the screen header's. Two shown, the rest in « … ». Not at peek. */\n readonly headerActions?: readonly ScreenHeaderAction[];\n}\n\n/** Compact: closed, peek, half or full. Expanded: closed or open. */\nexport type AgentLayerState = 'closed' | 'peek' | 'half' | 'full' | 'open';\ntype Which = 'agent' | 'improve';\ntype Snap = 'closed' | 'peek' | 'half' | 'full';\n\nexport interface AgentLayerApi {\n readonly agent: NativeChatController | undefined;\n readonly state: AgentLayerState;\n readonly showing: Which | null;\n open(which?: Which, at?: 'peek' | 'half' | 'full'): void;\n close(): void;\n /** Open the real chat with one card mention. Call directly from a click or swipe release to grant microphone permission. False without an agent. */\n readonly talkAbout: (mention: string, options?: { readonly voice?: boolean; readonly at?: 'half' | 'full' }) => boolean;\n readonly expanded: boolean;\n}\n\n// The three fixed snap points: a peek (the file chip, one composer row and a line of the last reply, `PEEK_REM` above the tab bar), 55% and the full height.\nconst PEEK_REM = 8;\n/** The shell's z-scale (tabs 20, peek 30, drawer and panel 40, other sheets 50, point bar 60). */\nconst Z = { tabs: 20, peek: 30, layer: 40, sheet: 50, point: 60 } as const;\nconst HALF = 0.55;\nconst FULL = 1;\n/** Hold the trigger this long before it records; shorter is a tap. */\nconst HOLD_MS = 350;\n\n/**\n * What a close request from the drawer becomes. A swipe, an outside press, a lost focus and Escape never close the layer: they step down\n * to peek (half without an `agent`), so the modal state goes and the coach stays reachable. Only the Close control closes it. `reason` is\n * Base UI's `details.reason` (`'swipe'`, `'outside-press'`, `'focus-out'`, `'escape-key'`, `'close-watcher'`, `'close-press'`, `'trigger-press'`,\n * `'imperative-action'`, `'none'`).\n */\nexport function nextSnapOnClose(reason: string, hasPeek: boolean): 'peek' | 'half' | 'close' {\n return reason === 'swipe' || reason === 'outside-press' || reason === 'focus-out' || reason === 'escape-key' ? (hasPeek ? 'peek' : 'half') : 'close';\n}\n\n/**\n * Whether a close request comes from something the layer does not own: a full-screen overlay portalled above it (`[data-boring-overlay]`,\n * for example the composer's camera). Its taps count as outside presses and its focus as a focus-out of the drawer, but they must change\n * nothing: the caller cancels the request and leaves the snap alone. Only those three reasons are looked at, and the event target, the\n * related target (focus-out) or the focused element may be the overlay.\n */\nexport function isOverlayEvent(details: { readonly reason: string; readonly event?: Event | undefined }): boolean {\n if (details.reason !== 'outside-press' && details.reason !== 'focus-out' && details.reason !== 'escape-key') return false;\n const inside = (node: unknown) => node instanceof Element && node.closest('[data-boring-overlay]') !== null;\n const event = details.event as (Event & { relatedTarget?: EventTarget | null }) | undefined;\n return inside(event?.target) || inside(event?.relatedTarget) || inside(globalThis.document?.activeElement);\n}\n\ninterface Internal extends Omit<AgentLayerApi, 'agent'> {\n readonly agent: AgentSpec | undefined;\n readonly improve: ShellPanel | undefined;\n readonly snap: Snap;\n readonly setSnap: (snap: Snap) => void;\n /** Whether the wide layout's dock is floating over the app (reported by the panel); with `expanded` it gives the chats' placement. */\n readonly dockFloating: boolean;\n readonly setDockFloating: (floating: boolean) => void;\n readonly showAgent: () => void;\n /** Until this time (ms) an outside press is the AgentTrigger's own click. */\n readonly triggerUntil: { current: number };\n readonly voice: Voice;\n readonly talkRecording: boolean;\n /** The peek height in px: `PEEK_REM` plus the tab bar the peek sits above. */\n readonly peekPoint: string;\n /** The measured tab bar height in px, given explicitly to the parts portalled to the body (they cannot inherit the shell's variables). */\n readonly tabbar: number;\n /** The persistent element holding both chats: it moves between the drawer and the panel, so closing never unmounts a chat. */\n readonly host: HTMLElement | null;\n /** The shell's `locale`: the layer's own words when the agent spec sets none (`agent.chatProps.locale` first). */\n readonly locale: AppShellLocale | undefined;\n /** Expanded only: the side the dock sits on while docked (the viewer's choice, remembered). */\n readonly side: DockSide;\n readonly setSide: (side: DockSide) => void;\n /** Set by a dock control: the next placement or side change puts focus back on the panel's first dock control. */\n readonly restoreFocus: { current: boolean };\n}\n\ntype DockSide = 'left' | 'right';\n/** The dock's remembered state lives under this prefix (DockLayout's storageKey): `<key>.agent.floating`, `.width`, and the side. */\nconst DOCK_KEY = 'boring.app-shell';\nconst SIDE_KEY = `${DOCK_KEY}.agent.side`;\n\nconst LayerContext = createContext<Internal | null>(null);\n\nfunction useInternal(): Internal {\n const layer = useContext(LayerContext);\n if (!layer) throw new Error('useAgentLayer needs an AgentLayerProvider');\n return layer;\n}\n\n/** A screen's way to hand the layer an assistant it already owns (see `useAgentLoan`). */\nexport interface AgentLoan {\n /** False when the shell has its own `agent`: a loan never replaces it. */\n readonly available: boolean;\n /** Lends `spec` as the shell's `agent` and opens it at `at` (just lends it without `at`). `undefined` takes it back and closes the layer. */\n lend(spec: AgentSpec | undefined, at?: 'peek' | 'half' | 'full'): void;\n}\ninterface LoanContextValue extends AgentLoan { readonly compact: boolean }\nconst LoanContext = createContext<LoanContextValue | null>(null);\n\n/**\n * For a screen that owns an assistant (a page-sized `AgentWorkspace`): `lend(spec, 'peek')` shows that same controller in the shell's\n * bottom drawer on a phone, so one chat drawer serves the app; `lend(undefined)` returns it. `null` outside an `AppShell`; `compact` says\n * whether the layer is the phone drawer (below 768px), the only place a loan is shown (a wide shell keeps the screen's own placement).\n */\nexport function useAgentLoan(): (AgentLoan & { readonly compact: boolean }) | null { return useContext(LoanContext); }\n\nconst controllerOf = (spec: AgentSpec | ShellPanel | undefined) => spec && ('controller' in spec ? spec.controller : spec.identity);\n\n/** The layer's state and controls. */\nexport function useAgentLayer(): AgentLayerApi {\n const { state, showing, open, close, talkAbout, expanded, agent: spec } = useInternal();\n const agent = spec?.controller;\n return useMemo(() => ({ state, showing, open, close, talkAbout, expanded, agent }), [state, showing, open, close, talkAbout, expanded, agent]);\n}\n\n/** Push-to-talk uses the same dictation lifecycle as page targeting, over the existing composer/controller. */\nfunction useVoice(agent: AgentSpec | undefined, locale: AppShellLocale | undefined, done: (outcome: 'sent' | 'drafted') => void): Voice {\n return useChatVoice({ controller: agent?.controller, voice: agent?.voice, attachments: agent?.chatProps?.attachments,\n labels: chatTextFor(agent?.chatProps?.locale ?? locale).labels, onDone: done });\n}\n\n/** The height in px of the tab bar the peek sits above (`--app-shell-tabbar` on the shell root), and one rem. */\nfunction useMeasuredPeek(probe: RefObject<HTMLDivElement | null>): { readonly peekPoint: string; readonly tabbar: number } {\n const [px, setPx] = useState(PEEK_REM * 16);\n const [tabbar, setTabbar] = useState(0);\n useLayoutEffect(() => {\n const measure = () => {\n const tab = probe.current?.offsetHeight ?? 0;\n const rem = parseFloat(getComputedStyle(document.documentElement).fontSize) || 16;\n setPx(Math.round(PEEK_REM * rem + tab));\n setTabbar(tab);\n };\n measure();\n window.addEventListener('resize', measure);\n const observer = typeof ResizeObserver === 'undefined' || !probe.current ? undefined : new ResizeObserver(measure);\n if (observer && probe.current) observer.observe(probe.current);\n return () => { window.removeEventListener('resize', measure); observer?.disconnect(); };\n }, [probe]);\n return { peekPoint: `${px}px`, tabbar };\n}\n\n/** Places the layer in the app. `agent` is the one assistant; `panel` sits beside the app (the product manager). Either may be absent. */\nexport function AgentLayerProvider({ agent: own, panel: improve, locale, agentLink, appName, children }: { readonly agent?: AgentSpec | undefined; readonly panel?: ShellPanel | undefined; readonly locale?: AppShellLocale | undefined; readonly agentLink?: false | undefined; readonly appName?: string | undefined; readonly children: ReactNode }): ReactElement {\n const compact = usePhone();\n const expanded = !compact;\n const [snap, setSnapState] = useState<Snap>('closed');\n const [dockFloating, setDockFloating] = useState(false);\n // A screen may lend the layer its assistant (`useAgentLoan`); the shell's own `agent` always wins.\n const [lent, setLent] = useState<AgentSpec | undefined>();\n const agent = own ?? lent;\n const [shown, setShown] = useState<Which>(agent ? 'agent' : 'improve');\n const probe = useRef<HTMLDivElement>(null);\n const { peekPoint, tabbar } = useMeasuredPeek(probe);\n const triggerUntil = useRef(0);\n const restoreFocus = useRef(false);\n const [side, setSideState] = useState<DockSide>('right');\n // The side is the viewer's, remembered beside the Dock's own placement; read after mount so server and client markup agree.\n // eslint-disable-next-line react-hooks/set-state-in-effect -- localStorage exists only after mount; reading it before paint keeps server and client markup equal without a flash\n useLayoutEffect(() => { try { const saved = globalThis.localStorage?.getItem(SIDE_KEY); if (saved === 'left' || saved === 'right') setSideState(saved); } catch { /* a convenience */ } }, []);\n const setSide = useCallback((next: DockSide) => { setSideState(next); try { globalThis.localStorage?.setItem(SIDE_KEY, next); } catch { /* a convenience */ } }, []);\n const specs = useRef({ agent, improve, snap, shown });\n // eslint-disable-next-line react-hooks/refs -- latest-value ref: open/lend/showAgent may be called from a child's layout effect, before this component's own effects run\n specs.current = { agent, improve, snap, shown };\n const lentRef = useRef<AgentSpec | undefined>(undefined);\n\n const setSnap = useCallback((next: Snap) => setSnapState(next), []);\n const close = useCallback(() => setSnapState('closed'), []);\n // One full-screen layer at a time: opening the agent or product manager closes a view of the app (`useShellLayer`), and a view closes these.\n useEffect(() => registerAgentLayerCloser(close), [close]);\n const open = useCallback((which?: Which, at: 'peek' | 'half' | 'full' = 'half') => {\n const { agent: a, improve: i } = specs.current;\n const target = which ?? (a ? 'agent' : 'improve');\n if (target === 'agent' ? !a : !i) return;\n closeShellLayer();\n setShown(target);\n setSnapState(at === 'peek' && target !== 'agent' ? 'half' : at);\n }, []);\n const lend = useCallback((spec: AgentSpec | undefined, at?: 'peek' | 'half' | 'full') => {\n if (specs.current.agent && specs.current.agent !== lentRef.current) return;\n lentRef.current = spec;\n setLent(spec);\n if (spec && at) { closeShellLayer(); setShown('agent'); setSnapState(at); }\n }, []);\n const loan = useMemo<LoanContextValue>(() => ({ available: !own, lend, compact }), [own, lend, compact]);\n const showAgent = useCallback(() => { if (specs.current.agent) setShown('agent'); }, []);\n\n // A spec that goes away takes the layer with it.\n const shownSpec = shown === 'agent' ? agent : improve;\n // eslint-disable-next-line react-hooks/set-state-in-effect -- closes the layer once after its spec goes away; the guard (!shownSpec) settles after one pass\n useEffect(() => { if (!shownSpec) { setSnapState('closed'); if (shown === 'improve' && agent) setShown('agent'); else if (shown === 'agent' && improve) setShown('improve'); } }, [shownSpec, shown, agent, improve]);\n\n // The chats live in one element that is moved into the open drawer or panel; React keeps them mounted (and so their presentation state\n // and uploads) while the layer is closed, on a phone and on a wide screen. Nothing is mounted before the layer is first opened.\n const [host] = useState(() => typeof document === 'undefined' ? null : Object.assign(document.createElement('div'), { className: 'flex min-h-0 flex-1 flex-col [&_[data-boring=pi-chat]>header]:hidden' }));\n const opened = useRef(false);\n // eslint-disable-next-line react-hooks/refs -- a monotonic \"ever opened\" latch for this render: no re-render, no setState during render\n if (snap !== 'closed') opened.current = true;\n\n // Consume the launch URL before an open layer pushes its Back entry. Keep the parsed request through StrictMode's effect replay.\n const launch = useRef<ReturnType<typeof parseAgentLink> | undefined>(undefined);\n const [firstAgentLink] = useState(agentLink);\n useEffect(() => {\n if (launch.current === undefined) {\n launch.current = firstAgentLink === false ? null : parseAgentLink(window.location.search);\n if (firstAgentLink !== false) {\n const url = new URL(window.location.href);\n if (['agent', 'open', 'input'].some(key => url.searchParams.has(key))) {\n for (const key of ['agent', 'open', 'input']) url.searchParams.delete(key);\n history.replaceState(history.state, '', `${url.pathname}${url.search}${url.hash}`);\n }\n }\n }\n const link = launch.current;\n if (!link) return;\n const which = link.agent === 'improve' ? 'improve' : 'agent';\n open(which, link.open);\n const spec = specs.current[which];\n if (link.input !== 'text' || !spec) return;\n // The drawer's slide and initial focus finish first. Voice deliberately leaves focus off the composer and never calls start().\n const timer = setTimeout(() => {\n const current = specs.current;\n if (current.snap !== 'closed' && current.shown === which && controllerOf(current[which]) === controllerOf(spec)) {\n host?.querySelector<HTMLElement>(`[data-spec=${which}] [data-testid=composer-input]`)?.focus({ preventScroll: true });\n }\n }, 520);\n return () => clearTimeout(timer);\n }, [host, open, firstAgentLink]);\n\n const voice = useVoice(agent, locale, outcome => {\n if (outcome === 'drafted') { setShown('agent'); setSnapState('half'); }\n });\n const [talkRecording, setTalkRecording] = useState(false);\n const cancelTalkRecording = useCallback(() => {\n if (talkRecording && (voice.phase === 'starting' || voice.phase === 'recording')) voice.cancel();\n }, [talkRecording, voice]);\n useRecordingCancellation(cancelTalkRecording);\n const previousTalk = useRef<{ controller: NativeChatController; path: string } | undefined>(undefined);\n const focusTimer = useRef<ReturnType<typeof setTimeout> | undefined>(undefined);\n useEffect(() => () => clearTimeout(focusTimer.current), [agent?.controller]);\n const talkAbout = useCallback<AgentLayerApi['talkAbout']>((token, options = {}) => {\n const selected = specs.current.agent;\n if (!selected) return false;\n clearTimeout(focusTimer.current);\n const parsed = pieces(token, { mentions: true, skills: [] });\n if (parsed.length !== 1 || parsed[0]?.kind !== 'mention') throw new TypeError('talkAbout requires one @mention token');\n const path = parsed[0].value!;\n const before = previousTalk.current;\n const draft = selected.controller.getSnapshot().draft.text;\n const text = before?.controller === selected.controller ? removeMention(draft, before.path) : draft;\n selected.controller.setText(`${appendToDraft(text, mentionToken(path))} `);\n previousTalk.current = { controller: selected.controller, path };\n open('agent', options.at ?? 'half');\n if (options.voice && selected.voice) {\n setTalkRecording(true);\n // No await or effect: permission belongs to the caller's click or swipe release, even before the chat mounts.\n voice.start();\n } else {\n focusTimer.current = setTimeout(() => {\n if (specs.current.agent?.controller === selected.controller && specs.current.snap !== 'closed' && specs.current.shown === 'agent') host?.querySelector<HTMLElement>('[data-spec=agent] [data-testid=composer-input]')?.focus({ preventScroll: true });\n }, 520);\n }\n return true;\n }, [open, voice, host]);\n // eslint-disable-next-line react-hooks/set-state-in-effect -- a completed or refused capture resets this gesture's presentation once\n useEffect(() => { if (voice.phase === 'idle') setTalkRecording(false); }, [voice.phase]);\n const revealedFailures = useRef(new Set<number>());\n const voiceSend = agent?.voice?.send, pendingKey = voice.pending?.map(item => `${item.id}:${item.phase}`).join(',');\n useEffect(() => {\n const failure = voice.pending?.findLast(item => item.phase === 'transcribe-failed' || item.phase === 'upload-failed' || item.phase === 'blocked' || item.phase === 'unconfirmed');\n const captureProblem = voiceSend === 'message' && voice.problem;\n const failureId = captureProblem ? voice.captureSequence : failure?.id;\n if (failureId === undefined) { revealedFailures.current.clear(); return; }\n if (revealedFailures.current.has(failureId)) return;\n revealedFailures.current.add(failureId);\n // eslint-disable-next-line react-hooks/set-state-in-effect -- reveals a new voice failure once per failure id (the ref guards repeats), so it settles after one pass\n if (!expanded && shown === 'agent' && snap === 'peek') setSnapState('half');\n // eslint-disable-next-line react-hooks/exhaustive-deps -- runs when a pending item's id or phase changes (pendingKey), not on every new pending array\n }, [expanded, shown, snap, voiceSend, voice.captureSequence, voice.problem, pendingKey]);\n\n // One Back entry for the PM, one more while pointing: Back returns to chat, then closes without leaving the app.\n const improveOpen = snap !== 'closed' && shown === 'improve';\n const [pmFull, setPmFull] = useState<{ readonly full: boolean; readonly collapse: () => void }>({ full: false, collapse: () => {} });\n const onFull = useCallback((full: boolean, collapse: () => void) => setPmFull(current => current.full === full ? current : { full, collapse }), []);\n useBackLayer(improveOpen, close, 'agent');\n useBackLayer(improveOpen && pmFull.full, pmFull.collapse, 'sheet');\n const state: AgentLayerState = snap === 'closed' ? 'closed' : expanded ? 'open' : snap;\n const value = useMemo<Internal>(() => ({\n state, showing: snap === 'closed' ? null : shown, open, close, talkAbout, talkRecording, expanded, agent, improve, snap, setSnap, dockFloating, setDockFloating, showAgent, triggerUntil, voice, peekPoint, tabbar, host, locale, side, setSide, restoreFocus,\n }), [state, snap, shown, open, close, talkAbout, talkRecording, expanded, agent, improve, setSnap, dockFloating, showAgent, triggerUntil, voice, peekPoint, tabbar, host, locale, side, setSide]);\n\n // The shell's z-scale (tabs 20, peek 30, drawer and panel 40, other sheets 50, point bar 60) as custom properties; `display: contents` keeps the box tree unchanged.\n const scale = { '--app-shell-z-tabs': Z.tabs, '--app-shell-z-peek': Z.peek, '--app-shell-z-layer': Z.layer, '--app-shell-z-sheet': Z.sheet, '--app-shell-z-point': Z.point } as CSSProperties;\n const page = <div data-app-shell=\"\" className=\"contents\" style={scale}>\n <div ref={probe} aria-hidden=\"true\" className=\"pointer-events-none invisible fixed top-0 left-0 w-0\" style={{ height: 'var(--app-shell-tabbar, 0px)' }} />\n {children}\n {/* eslint-disable-next-line react-hooks/refs -- reads the \"ever opened\" latch set above in this same render */}\n {host && opened.current && createPortal(<Chats showing={shown} />, host)}\n </div>;\n return <AgentContextProvider>\n <LayerContext.Provider value={value}><LoanContext.Provider value={loan}>\n {improve ? <improve.Provider config={improve.config} open={improveOpen} close={close} appName={appName} locale={locale} onFull={onFull}>{page}</improve.Provider> : page}\n </LoanContext.Provider></LayerContext.Provider>\n </AgentContextProvider>;\n}\n\n/** The header button that opens the layer: a tap opens half; with `agent.voice`, press and hold records and a slide off cancels. Absent without `agent`. */\nexport function AgentTrigger({ className, children }: { readonly className?: string; readonly children?: ReactNode }) {\n const layer = useInternal();\n const { agent, voice } = layer;\n const text = appShellText(agent?.chatProps?.locale ?? layer.locale);\n const hold = useRef<{ timer: ReturnType<typeof setTimeout> | undefined; held: boolean; id: number } | null>(null);\n const voiceRef = useRef(voice);\n useLayoutEffect(() => { voiceRef.current = voice; });\n const cancelHold = useCallback(() => {\n const current = hold.current;\n hold.current = null;\n if (!current) return;\n clearTimeout(current.timer);\n if (current.held) voiceRef.current.cancel();\n }, []);\n useRecordingCancellation(cancelHold);\n const controller = agent?.controller;\n useEffect(() => () => cancelHold(), [controller, cancelHold]);\n const { triggerUntil: triggerUntilRef } = layer;\n if (!agent) return null;\n\n const toggle = () => {\n triggerUntilRef.current = Date.now() + 500;\n if (layer.state !== 'closed' && layer.showing === 'agent' && layer.expanded) layer.close();\n else layer.open('agent', 'half');\n };\n const release = (event: ReactPointerEvent<HTMLButtonElement>) => {\n const current = hold.current;\n hold.current = null;\n if (!current) return;\n clearTimeout(current.timer);\n if (event.currentTarget.hasPointerCapture?.(current.id)) event.currentTarget.releasePointerCapture(current.id);\n if (current.held) { if (event.type === 'pointerup') voice.finish(); else voice.cancel(); }\n else if (event.type === 'pointerup') toggle();\n };\n const down = (event: ReactPointerEvent<HTMLButtonElement>) => {\n if (event.button !== 0) return;\n const target = event.currentTarget;\n target.setPointerCapture?.(event.pointerId);\n const state = { timer: undefined as ReturnType<typeof setTimeout> | undefined, held: false, id: event.pointerId };\n hold.current = state;\n if (agent.voice) {\n state.timer = setTimeout(() => {\n state.held = true;\n if (layer.snap === 'closed') layer.setSnap('peek');\n layer.showAgent();\n voice.start();\n }, HOLD_MS);\n }\n };\n const move = (event: ReactPointerEvent<HTMLButtonElement>) => {\n const current = hold.current;\n if (!current?.held) return;\n const box = event.currentTarget.getBoundingClientRect();\n const slack = 24;\n if (event.clientX < box.left - slack || event.clientX > box.right + slack || event.clientY < box.top - slack || event.clientY > box.bottom + slack) {\n hold.current = null;\n voice.cancel();\n }\n };\n const name = agent.label ?? text.open;\n const Icon = agent.icon;\n return <Button variant=\"ghost\" size=\"icon\" data-agent-trigger=\"\" data-testid=\"agent-trigger\" aria-label={name} title={name} aria-expanded={layer.state !== 'closed'}\n onPointerDown={down} onPointerUp={release} onPointerCancel={release} onPointerMove={move} onContextMenu={event => event.preventDefault()}\n onClick={event => { if (event.detail === 0) toggle(); }}\n className={cn('touch-none', className)}>\n {children ?? (Icon ? <Icon className=\"size-5\" /> : <SparklesIcon data-icon=\"inline-start\" aria-hidden=\"true\" />)}\n </Button>;\n}\n\n/** Tap to start; while active, this same control is the composer's replacement recording row. */\nfunction TalkButton() {\n const { voice } = useInternal();\n const busy = voice.phase === 'transcribing';\n return <VoiceMessageButton testId=\"agent-talk\" disabled={busy || (voice.phase === 'idle' && voice.canStart === false)} voice={{\n ...voice, phase: busy ? 'processing' : voice.phase, canStart: voice.canStart !== false,\n pending: voice.pending ?? [], captureSequence: voice.captureSequence ?? 0,\n }} />;\n}\n\n/** What went wrong with the microphone, in the flow under the title row (never over the messages). */\nfunction VoiceProblem() {\n const { voice } = useInternal();\n return voice.problem ? <p role=\"alert\" data-testid=\"agent-voice-problem\" className=\"m-0 shrink-0 px-3 pb-1 text-xs leading-4 text-destructive\">{voice.problem}</p> : null;\n}\n\n/** One agent's PiChat. It stays mounted while hidden, so its scroll, focus and drafts survive a swap with the other spec. */\nfunction SpecChat({ spec, visible, role }: { readonly spec: AgentSpec; readonly visible: boolean; readonly role: Which }) {\n const layer = useInternal();\n const locale = spec.chatProps?.locale ?? layer.locale;\n // One annotate toggle: pins on desktop, point mode (which hides the layer while the person taps the app) on touch and compact screens.\n const feedback = useComposerFeedback(spec.feedback);\n const pointing = usePointing(spec.feedback);\n // The pin's mic uses the shell's transcription: this agent's own, else the coach's.\n const transcribe = (spec.voice ?? layer.agent?.voice)?.transcribe;\n const fr = locale === 'fr';\n return <div data-spec={role} hidden={!visible} className={cn('min-h-0 min-w-0 flex-1', visible ? 'flex flex-col' : 'hidden')}>\n <PiChat {...withChatPlugins(spec.chatProps ?? {})} {...(locale ? { locale } : {})} controller={spec.controller} keyboardInset={false} placement={layer.expanded && !layer.dockFloating ? 'docked' : 'floating'} {...(feedback ? { feedback } : {})}\n {...(role === 'agent' && spec.voice ? { voiceMessage: { transcribe: spec.voice.transcribe, Bubble: PendingVoiceBubble }, tools: <>{spec.chatProps?.tools}<TalkButton /></>, composerRecording: layer.voice.phase === 'starting' || layer.voice.phase === 'recording' ? <TalkButton /> : undefined, pendingVoice: layer.voice.pending } : {})} />\n {/* The note editor of ordinary feedback lives inside the layer, in the modal's focus tree; while pointing the layer steps aside and AgentLayer renders it. */}\n {/* In the flow, inside the visible content box: the popup is transformed (a fixed element would be placed against its off-screen bottom). */}\n {spec.feedback && visible && !pointing && <div className=\"shrink-0 px-2 pb-2 empty:hidden\">\n <NoteBubble session={spec.feedback} {...(transcribe ? { transcribe } : {})} {...(fr ? { labels: feedbackLabelsFr } : {})} /></div>}\n </div>;\n}\n\n/** Where the chats show: the persistent host element is moved in once, when the drawer or panel mounts. */\nfunction ChatSlot() {\n const { host } = useInternal();\n const place = useCallback((slot: HTMLDivElement | null) => { if (slot && host) slot.appendChild(host); }, [host]);\n // Coarse pointers: the chat's own transcript buttons (copy, show earlier) get the layer's 44px rule from here, without touching pi-chat.\n return <div ref={place} className=\"flex min-h-0 flex-1 flex-col [&_[data-testid=transcript]_button]:pointer-coarse:min-h-11 [&_[data-testid=transcript]_button]:pointer-coarse:min-w-11\" />;\n}\n\n/** Both specs, each mounted once it has been shown. */\nfunction Chats({ showing }: { readonly showing: Which }) {\n const { agent } = useInternal();\n const seen = useRef(new Set<Which>());\n // eslint-disable-next-line react-hooks/refs -- a monotonic \"ever shown\" set filled during render: no setState, no re-render\n seen.current.add(showing);\n // eslint-disable-next-line react-hooks/refs -- reads the \"ever shown\" set filled above in this same render\n const seenAgent = seen.current.has('agent');\n return <>\n {agent && seenAgent && <SpecChat spec={agent} visible={showing === 'agent'} role=\"agent\" />}\n </>;\n}\n\n/** Title row: « ← » when the improve view has an agent to go back to, the title, then Expand or Collapse (compact only), the dock controls (expanded only) and Close. */\nfunction Header({ text, title, compactSnap, closeRef, controls, className, ...rest }: { readonly text: AppShellText; readonly title: string; readonly compactSnap?: Snap; readonly closeRef?: Ref<HTMLButtonElement>; readonly controls?: ReactNode } & Omit<HTMLAttributes<HTMLDivElement>, 'title'>) {\n const layer = useInternal();\n const back = layer.showing === 'improve' && layer.agent;\n const actions = layer.showing === 'improve' ? [] : layer.agent?.headerActions ?? [];\n return <div data-testid=\"agent-layer-header\" {...rest} className={cn('flex shrink-0 items-center gap-1 px-2 pb-1', className)}>\n {back && <Button variant=\"ghost\" size=\"icon\" data-testid=\"agent-layer-back\" aria-label={text.back} title={text.back} onClick={layer.showAgent}><ArrowLeftIcon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>}\n <h2 data-testid=\"agent-layer-title\" className=\"m-0 min-w-0 flex-1 truncate px-1 text-sm font-semibold\">{title}</h2>\n {actions.length > 0 && <HeaderActions actions={actions} compact={compactSnap !== undefined} text={text} prefix=\"agent-layer\" run={id => actions.find(action => action.id === id)?.onSelect()} />}\n {compactSnap === 'half' && <Button variant=\"ghost\" size=\"icon\" data-testid=\"agent-layer-expand\" aria-label={text.expand} title={text.expand} onClick={() => layer.setSnap('full')}><ChevronUpIcon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>}\n {compactSnap === 'full' && <Button variant=\"ghost\" size=\"icon\" data-testid=\"agent-layer-collapse\" aria-label={text.collapse} title={text.collapse} onClick={() => layer.setSnap('half')}><ChevronDownIcon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>}\n {controls}\n <Button variant=\"ghost\" size=\"icon\" ref={closeRef} data-testid=\"agent-layer-close\" aria-label={text.close} title={text.close} onClick={layer.close}><XIcon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>\n </div>;\n}\n\nfunction useTitle(): { text: AppShellText; title: string } {\n const layer = useInternal();\n const improve = layer.showing === 'improve' ? layer.improve : undefined;\n const spec = improve ? undefined : layer.agent;\n const text = appShellText((improve?.locale as AppShellLocale | undefined) ?? spec?.chatProps?.locale ?? layer.locale);\n const title = improve ? improve.label ?? text.improve : (spec?.chatProps?.labels?.title ?? text.assistant);\n return { text, title };\n}\n\nconst toSnap = (point: number | string | null, peekPoint: string): Snap | null =>\n point === peekPoint ? 'peek' : point === HALF ? 'half' : point === FULL ? 'full' : null;\n\nfunction CompactSheet({ pointing }: { readonly pointing: boolean }) {\n const layer = useInternal();\n const { snap, agent, voice } = layer;\n const hasPeek = Boolean(agent);\n const { text, title } = useTitle();\n const liveViewport = useVisualViewport();\n const closeRef = useRef<HTMLButtonElement>(null);\n const vetoed = useRef(false);\n // Set while the layer closes; cleared when it opens again (a close is final until the trigger or a choice opens the layer).\n const closing = useRef(false);\n useEffect(() => { if (snap !== 'closed') closing.current = false; }, [snap]);\n const open = snap !== 'closed' && layer.showing !== 'improve' && !pointing;\n const peek = snap === 'peek';\n const points = useMemo(() => hasPeek ? [layer.peekPoint, HALF, FULL] : [HALF, FULL], [hasPeek, layer.peekPoint]);\n const value = peek ? layer.peekPoint : snap === 'full' ? FULL : HALF;\n const recording = voice.phase !== 'idle';\n // While the person talks the sheet holds still: the viewport height and the keyboard inset are pinned at what they were when the recording\n // began, the composer takes no focus and no keyboard, so nothing moves under the finger on the microphone.\n const sheet = useRef<HTMLDivElement>(null);\n const idleViewport = useRef(liveViewport);\n // eslint-disable-next-line react-hooks/refs -- ref cache: the last viewport seen while not recording, pinned during a recording; no setState during render\n if (!recording) idleViewport.current = liveViewport;\n // eslint-disable-next-line react-hooks/refs -- reads the pinned viewport cached above in this same render\n const vv = recording ? idleViewport.current : liveViewport;\n const [pinnedBottom, setPinnedBottom] = useState<string | undefined>();\n useLayoutEffect(() => {\n const popup = sheet.current?.closest('[data-slot=drawer-popup]');\n if (!recording || !sheet.current) return;\n if (popup) setPinnedBottom(getComputedStyle(popup).bottom);\n const inputs = [...sheet.current.querySelectorAll<HTMLTextAreaElement>('[data-testid=composer-input]')].map(input => ({ input, mode: input.getAttribute('inputmode'), readOnly: input.readOnly }));\n for (const { input } of inputs) { input.readOnly = true; input.setAttribute('inputmode', 'none'); }\n return () => {\n setPinnedBottom(undefined);\n for (const { input, mode, readOnly } of inputs) { input.readOnly = readOnly; if (mode === null) input.removeAttribute('inputmode'); else input.setAttribute('inputmode', mode); }\n };\n }, [recording]);\n\n // While « Améliorer l'app » shows, the PM panel owns the layer's Back entry (AgentLayerProvider).\n useBackLayer((snap === 'half' || snap === 'full') && layer.showing !== 'improve', layer.close, 'agent');\n\n // The popup is taller than what shows and slides down by `--drawer-snap-point-offset` (a registered, non-inheriting property, so only the\n // popup itself can read it): padding the popup by that offset makes its content box exactly the visible part. At peek the tab bar below is left out too.\n // The popup is portalled to the body, outside the shell root: it is given the measured tab bar height and the z-values explicitly.\n const style = { '--app-shell-vv-height': vv ? `${vv.height}px` : '100dvh', '--app-shell-tabbar': `${layer.tabbar}px`, '--app-shell-peek-height': `${PEEK_REM}rem`, '--app-shell-z-layer': Z.layer,\n paddingBottom: peek ? 'calc(var(--drawer-snap-point-offset, 0px) + var(--app-shell-tabbar, 0px))' : 'var(--drawer-snap-point-offset, 0px)',\n ...(pinnedBottom ? { bottom: pinnedBottom } : {}) } as CSSProperties;\n // Entering the modal half or full from the non-modal peek does not rerun Base UI's initial focus: if focus is still on the page, take it to Close.\n const wasPeek = useRef(false);\n useEffect(() => {\n const entering = wasPeek.current && !peek && open;\n wasPeek.current = peek;\n if (!entering) return;\n // The element that held focus when the sheet left peek (a page control now behind the modal). Base UI re-applies its modal guards as the\n // sheet moves, so retake focus once they have settled and again after the slide, but only while focus is still stranded there (or lost to the body).\n const stranded = document.activeElement;\n const take = () => {\n const popup = closeRef.current?.closest('[data-slot=drawer-popup]');\n const active = document.activeElement;\n // Still stranded, or dropped to the body by the modal guards: retake. Focus that went anywhere else is the person's and is left alone.\n if (popup && (active === stranded || active === document.body || active === null) && !popup.contains(active)) closeRef.current?.focus({ preventScroll: true });\n };\n const early = setTimeout(take, 60), late = setTimeout(take, 520);\n return () => { clearTimeout(early); clearTimeout(late); };\n }, [peek, open]);\n return <Drawer open={open} modal={!peek} showSwipeHandle swipeDirection=\"down\" snapPoints={points} snapPoint={value}\n onOpenChange={(next, details) => {\n if (next) return;\n if (isOverlayEvent(details)) { details.cancel(); return; }\n const outcome = nextSnapOnClose(details.reason, hasPeek);\n if (outcome === 'close') { closing.current = true; layer.close(); return; }\n details.cancel();\n vetoed.current = true;\n setTimeout(() => { vetoed.current = false; }, 120);\n // Focus leaving the non-modal peek changes nothing, and neither does the click that finished a press on the AgentTrigger (outside the\n // drawer, so it counts as an outside press): the trigger already chose the snap.\n if (details.reason === 'focus-out' || Date.now() < layer.triggerUntil.current) return;\n layer.setSnap(outcome);\n }}\n onSnapPointChange={point => {\n // Vetoing a swipe-close makes the drawer snap back to where it was: that echo must not undo the snap we chose.\n // Base UI also reports the first snap point (peek) as the drawer closes: that echo must not reopen the layer.\n if (vetoed.current || closing.current) return;\n const next = toSnap(point, layer.peekPoint);\n if (next && (next !== 'peek' || hasPeek)) layer.setSnap(next);\n }}>\n <DrawerContent data-testid=\"agent-layer\" aria-label={title} data-state={snap} data-peek={peek} initialFocus={() => closeRef.current ?? false} style={style}\n className={cn('app-shell box-border z-(--app-shell-z-layer) data-[swipe-direction=down]:bottom-(--drawer-keyboard-inset,0px) data-[swipe-axis=y]:[--drawer-content-max-height:calc(var(--app-shell-vv-height,100dvh)-1.5rem)]',\n // The peek is the top PEEK_REM of the popup; the part that overlaps the tab bar is clipped away, so the tabs stay visible and tappable.\n 'data-[peek=true]:not-data-swiping:[clip-path:inset(0_0_calc(100%_-_var(--app-shell-peek-height))_0)]')}>\n <BaseDrawerParts.Drawer.VirtualKeyboardProvider>\n <div ref={sheet} data-testid=\"agent-layer-sheet\" onFocusCapture={event => { if (!recording && (event.target as HTMLElement).matches('[data-testid=composer-input]')) layer.setSnap('full'); }}\n className={cn('relative flex min-h-0 flex-1 flex-col overflow-hidden overscroll-contain',\n // The layer's own header carries the title and Close, so the chat's is hidden. At peek: one line of the last reply above the\n // composer, no empty-state overlay, room for Close.\n '[&_[data-boring=pi-chat]>header]:hidden',\n // At peek: ONE compact row (a one-line input, the microphone and Send; the other composer controls wait for half), and the last\n // reply as a single truncated line above it.\n peek && ['[&_[data-boring=pi-chat]>.relative]:overflow-hidden [&_[data-boring=pi-chat]>.relative>.pointer-events-none]:hidden',\n '[&_[data-boring=pi-chat]>footer]:px-2 [&_[data-boring=pi-chat]>footer]:pt-1 [&_[data-boring=pi-chat]>footer]:pb-2',\n '[&_[data-testid=transcript]]:gap-0 [&_[data-testid=transcript]]:p-0 [&_[data-testid=transcript]]:px-3 [&_[data-testid=transcript]>*]:max-h-5 [&_[data-testid=transcript]>*]:truncate [&_[data-testid=transcript]_button]:hidden',\n '[&_[data-testid=composer]_[data-slot=input-group]]:flex-row! [&_[data-testid=composer]_[data-slot=input-group]]:items-center',\n '[&_[data-testid=composer-input]]:min-h-11 [&_[data-testid=composer-input]]:max-h-11 [&_[data-testid=composer-input]]:flex-1 [&_[data-testid=composer-input]]:px-4 [&_[data-testid=composer-input]]:py-2.5',\n voice.phase !== 'starting' && voice.phase !== 'recording' && '[&_[data-testid=composer-controls]]:w-auto [&_[data-testid=composer-controls]]:shrink-0 [&_[data-testid=composer-controls]]:py-0 [&_[data-testid=composer-controls]>span.flex-1]:hidden',\n '[&_[data-testid=composer-plus]]:hidden [&_[data-testid=composer-annotate]]:hidden'])}>\n {!peek && <Header text={text} title={title} compactSnap={snap} closeRef={closeRef} />}\n {!peek && <VoiceProblem />}\n {peek && recording && <div aria-hidden=\"true\" data-testid=\"agent-listening\" data-phase={voice.phase} className=\"sr-only\">\n <MicIcon className=\"size-4 text-destructive\" aria-hidden=\"true\" />{voice.phase === 'transcribing' ? <><Loader2Icon className=\"size-4 animate-spin motion-reduce:animate-none\" aria-hidden=\"true\" />{voiceClock(voice.seconds)}</> : `${text.listening} ${voiceClock(voice.seconds)}`}\n </div>}\n {/* The transcript scrolls and never drags the sheet: only the handle and the title row swipe. */}\n <div data-base-ui-swipe-ignore=\"\" className=\"flex min-h-0 flex-1 flex-col\"><ChatSlot /></div>\n </div>\n </BaseDrawerParts.Drawer.VirtualKeyboardProvider>\n </DrawerContent>\n </Drawer>;\n}\n\n/** The panel inside the dock: the same element docked or floating, so a placement change keeps focus and the chats where they are. */\nfunction DockPanel({ api, side }: { readonly api: DockApi; readonly side: DockSide }) {\n const layer = useInternal();\n const { text, title } = useTitle();\n const open = layer.snap !== 'closed' && layer.showing !== 'improve';\n const floating = api.floating;\n // The chats report this as their placement: the phone drawer and the floating panel are `floating`, the dock is `docked`.\n const { setDockFloating } = layer;\n useLayoutEffect(() => { setDockFloating(floating); return () => setDockFloating(false); }, [floating, setDockFloating]);\n const box = useRef<HTMLDivElement>(null);\n const [pos, setPos] = useState<{ left: number; top: number } | null>(null);\n useEffect(() => {\n if (!open) return;\n const onKey = (event: KeyboardEvent) => { if (event.key === 'Escape' && !event.defaultPrevented) layer.close(); };\n document.addEventListener('keydown', onKey);\n return () => document.removeEventListener('keydown', onKey);\n }, [open, layer]);\n // A dock control (or the divider's Alt+Arrow) moves or removes the element that had focus: it goes to the panel's first dock control instead of the page.\n const { restoreFocus: restoreFocusRef } = layer;\n const openRef = useRef(open);\n useLayoutEffect(() => { openRef.current = open; });\n useLayoutEffect(() => {\n const lost = !document.activeElement || document.activeElement === document.body;\n const wanted = restoreFocusRef.current || (openRef.current && lost && api.placement !== 'closed');\n restoreFocusRef.current = false;\n if (wanted) box.current?.querySelector<HTMLElement>('[data-dock-control]')?.focus({ preventScroll: true });\n }, [api.placement, side, restoreFocusRef]);\n const drag = useDraggable({ box, position: open ? pos : null, onPositionChange: setPos, enabled: floating });\n const act = (run: () => void) => () => { restoreFocusRef.current = true; run(); };\n const control = (id: string, label: string, Icon: ComponentType<{ className?: string }>, run: () => void) =>\n <Button variant=\"ghost\" size=\"icon\" key={id} data-testid={`agent-layer-${id}`} data-dock-control=\"\" aria-label={label} title={label} onClick={act(run)}><Icon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>;\n const controls = <>\n {!floating && control('float', text.float, PictureInPicture2Icon, () => api.float())}\n {(floating || side === 'right') && control('dock-left', text.dockLeft, PanelLeftIcon, () => { layer.setSide('left'); api.dock(); })}\n {(floating || side === 'left') && control('dock-right', text.dockRight, PanelRightIcon, () => { layer.setSide('right'); api.dock(); })}\n </>;\n // Floating, the host's Card is drawn behind the layer (a sibling layer, so docking or floating never remounts the chat).\n return <div ref={box} data-testid=\"agent-layer\" data-state={open ? 'open' : 'closed'} data-placement={api.placement} data-side={side} role={floating ? 'dialog' : 'complementary'} aria-label={title}\n style={floating ? pos ?? { right: 16, bottom: 16 } : undefined}\n className={cn('app-shell relative flex min-h-0 flex-col',\n floating ? 'fixed isolate z-(--app-shell-z-layer) h-[min(36rem,calc(100dvh-2rem))] w-[min(24rem,calc(100vw-2rem))]'\n : 'h-full min-w-0 flex-1 bg-background text-foreground')}>\n {floating && <Card aria-hidden=\"true\" data-boring=\"chrome\" className=\"pointer-events-none absolute inset-0 -z-10\" />}\n {!floating && <Separator orientation=\"vertical\" className={cn('absolute inset-y-0', side === 'right' ? 'left-0' : 'right-0')} />}\n <Header text={text} title={title} controls={controls} className={cn('pt-2', floating && 'cursor-move touch-none select-none')} {...drag} />\n <div className=\"flex min-h-0 flex-1 flex-col overflow-hidden\"><VoiceProblem /><ChatSlot /></div>\n </div>;\n}\n\nfunction AgentDock({ side }: { readonly side: DockSide }) {\n const layer = useInternal();\n const { title } = useTitle();\n return <Dock id=\"agent\" side={side} floatable defaultWidth={384} minWidth={320} dragBelow={260} open={layer.snap !== 'closed' && layer.showing !== 'improve'} onOpenChange={next => { if (!next) layer.close(); }} labels={{ region: title }}>\n {api => <DockPanel api={api} side={side} />}\n </Dock>;\n}\n\n/**\n * Wraps the app's content (placed once by the shell): on a wide screen the agent dock sits on its left or right and the content reflows,\n * or it floats over the content; on a phone this is only the content (the layer is the bottom drawer). Host concern: Pi has no layout.\n */\nexport function AgentDockLayout({ children }: { readonly children: ReactNode }): ReactElement {\n const layer = useInternal();\n const dock = layer.expanded && (layer.agent || layer.improve) ? <AgentDock side={layer.side} /> : null;\n return <DockLayout storageKey={DOCK_KEY} persist=\"local\">\n {layer.side === 'left' && dock}\n <DockMain>{children}</DockMain>\n {layer.side === 'right' && dock}\n </DockLayout>;\n}\n\n/** The layer itself: the drawer on a phone (the wide dock is `AgentDockLayout`). Placed once by the shell, for point mode on both. */\nexport function AgentLayer(): ReactElement | null {\n const layer = useInternal();\n const pointingAgent = usePointing(layer.agent?.feedback);\n const session = pointingAgent ? layer.agent?.feedback : undefined;\n const commentingAgent = useCommenting(layer.agent?.feedback);\n const commenting = commentingAgent ? layer.agent?.feedback : undefined;\n // Back ends pointing first (the `point` priority), like Done: the notes wait for the next message. The layer keeps its own history entry underneath.\n useBackLayer(session !== undefined, () => { void session?.done(); }, 'point');\n if (!layer.agent && !layer.improve) return null;\n const pointed = layer.agent;\n const transcribe = (pointed?.voice ?? layer.agent?.voice)?.transcribe;\n const locale = pointed?.chatProps?.locale ?? layer.locale;\n // Comment mode shows its banner either way: on a phone (point mode) above the tab bar, outside the layer, while the compact sheet steps\n // aside; on a wide screen at the top, the dock beside the app. The note bubble is here only while pointing (else inside the layer).\n return <>\n {!layer.expanded && <CompactSheet pointing={session !== undefined} />}\n {commenting && <CommentBanner session={commenting} bottomOffset={`${layer.tabbar}px`} className=\"z-[60]\" {...(locale === 'fr' ? { labels: feedbackLabelsFr } : {})} />}\n {session && <NoteBubble session={session} {...(transcribe ? { transcribe } : {})} {...(locale === 'fr' ? { labels: feedbackLabelsFr } : {})} />}\n </>;\n}\n",
26
+ "content": "'use client';\n\n// The AgentLayer: ONE agent's PiChat above the app. Compact (below 768px): a bottom drawer with three fixed snap points, peek, half and\n// full (shadcn `drawer`, Base UI variant). Expanded: a `Dock` (the `dock` item) beside the app, docked on the left or the right (default right)\n// or floating over it; the person chooses and the choice is remembered. The same layer shows\n// the product manager (« Améliorer l'app ») when the account menu asks for it. Push-to-talk is an option of the agent.\n// Host concern: Pi has no layout. The chat is the borrowed NativeChatController rendered by PiChat; the screen context travels as the\n// submit's `context` (agent-context.ts). Nothing here is configurable beyond AgentSpec.\nimport { createPortal } from 'react-dom';\nimport { createContext, useCallback, useContext, useEffect, useLayoutEffect, useMemo, useRef, useState } from 'react';\nimport type { ComponentType, CSSProperties, HTMLAttributes, PointerEvent as ReactPointerEvent, ReactElement, ReactNode, Ref, RefObject } from 'react';\nimport { ArrowLeftIcon, ChevronDownIcon, ChevronUpIcon, Loader2Icon, MicIcon, PanelLeftIcon, PanelRightIcon, PictureInPicture2Icon, SparklesIcon, XIcon } from 'lucide-react';\n// Behaviour only: Base UI's keyboard-inset provider for the host drawer's content. It renders nothing visible.\nimport * as BaseDrawerParts from '@base-ui/react/drawer';\nimport { Button } from '@/components/ui/button';\nimport { Card } from '@/components/ui/card';\nimport { Separator } from '@/components/ui/separator';\nimport type { FeedbackSession } from '@hachej/boring-feedback/ui';\nimport type { NativeChatController } from '@hachej/boring-ui-kit/native-chat';\nimport { useChatVoice } from '@hachej/boring-ui-kit/chat-react/voice';\nimport type { ChatVoiceHandle as Voice } from '@hachej/boring-ui-kit/chat-react/voice';\nimport { appendToDraft, mentionToken, pieces, removeMention } from '@hachej/boring-ui-kit/chat-text';\nimport { Drawer, DrawerContent } from '@/components/ui/drawer';\nimport { usePhone } from '../utils/use-media';\nimport { Dock, DockLayout, DockMain } from '../dock/dock';\nimport { useDraggable } from '../utils/use-draggable';\nimport type { DockApi } from '../dock/dock';\nimport { PiChat } from '../pi-chat/pi-chat';\nimport type { PiChatProps } from '../pi-chat/pi-chat';\nimport type { VoiceMessageConfig } from '../pi-chat/config';\nimport { useRecordingCancellation } from '../pi-chat-voice/use-hold-to-record';\nimport { voiceClock } from '../pi-chat/config';\nimport { withChatPlugins } from '../pi-chat-plugins/chat-plugins';\nimport { PendingVoiceBubble, VoiceMessageButton } from '../pi-chat-voice/voice-message';\nimport { chatTextFor } from '../pi-chat/locale';\nimport { NoteBubble, useComposerFeedback } from '../feedback/feedback-session';\nimport { feedbackLabelsFr } from '../feedback/feedback-labels';\nimport { sentFeedbackContent } from '../feedback/sent-content';\nimport { CommentBanner, useCommenting, usePointing } from '../feedback/point-mode';\nimport { cn } from '../utils/utils';\nimport { useBackLayer } from '../utils/back';\nimport { parseAgentLink } from './agent-link';\nimport { closeShellLayer, registerAgentLayerCloser } from './shell-layer';\nimport { appShellText } from './text';\nimport type { AppShellLocale, AppShellText } from './text';\nimport { useVisualViewport } from './use-visual-viewport';\nimport { AgentContextProvider } from './agent-context';\nimport type { ShellPanel } from './shell-panel';\nimport { HeaderActions } from './header-actions';\nimport type { ScreenHeaderAction } from './header-actions';\n\nexport interface AgentSpec {\n readonly controller: NativeChatController;\n /** The agent's name in the expanded sidebar and the header trigger's accessible name (default: the chat's title, then « Assistant »). */\n readonly label?: string;\n /** The agent's icon in the sidebar and the header trigger (default: sparkles). */\n readonly icon?: ComponentType<{ className?: string }>;\n readonly chatProps?: Omit<PiChatProps, 'controller'>;\n /** Push-to-talk. `message` retains audio plus transcript; `auto` sends text only; `draft` (default) fills the composer. */\n readonly voice?: VoiceMessageConfig & { readonly send?: 'auto' | 'draft' | 'message' };\n /** The pointing tool, from the `feedback` item: the composer's annotate toggle and point mode on the app's surface. */\n readonly feedback?: FeedbackSession;\n /** Host actions in the layer's title row (before the dock controls, or the snap and close controls when compact), as the screen header's. Two shown, the rest in « … ». Not at peek. */\n readonly headerActions?: readonly ScreenHeaderAction[];\n}\n\n/** Compact: closed, peek, half or full. Expanded: closed or open. */\nexport type AgentLayerState = 'closed' | 'peek' | 'half' | 'full' | 'open';\ntype Which = 'agent' | 'improve';\ntype Snap = 'closed' | 'peek' | 'half' | 'full';\n\nexport interface AgentLayerApi {\n readonly agent: NativeChatController | undefined;\n readonly state: AgentLayerState;\n readonly showing: Which | null;\n open(which?: Which, at?: 'peek' | 'half' | 'full'): void;\n close(): void;\n /** Open the real chat with one card mention. Call directly from a click or swipe release to grant microphone permission. False without an agent. */\n readonly talkAbout: (mention: string, options?: { readonly voice?: boolean; readonly at?: 'half' | 'full' }) => boolean;\n readonly expanded: boolean;\n}\n\n// The three fixed snap points: a peek (the file chip, one composer row and a line of the last reply, `PEEK_REM` above the tab bar), 55% and the full height.\nconst PEEK_REM = 8;\n/** The shell's z-scale (tabs 20, peek 30, drawer and panel 40, other sheets 50, point bar 60). */\nconst Z = { tabs: 20, peek: 30, layer: 40, sheet: 50, point: 60 } as const;\nconst HALF = 0.55;\nconst FULL = 1;\n/** Hold the trigger this long before it records; shorter is a tap. */\nconst HOLD_MS = 350;\n\n/**\n * What a close request from the drawer becomes. A swipe, an outside press, a lost focus and Escape never close the layer: they step down\n * to peek (half without an `agent`), so the modal state goes and the coach stays reachable. Only the Close control closes it. `reason` is\n * Base UI's `details.reason` (`'swipe'`, `'outside-press'`, `'focus-out'`, `'escape-key'`, `'close-watcher'`, `'close-press'`, `'trigger-press'`,\n * `'imperative-action'`, `'none'`).\n */\nexport function nextSnapOnClose(reason: string, hasPeek: boolean): 'peek' | 'half' | 'close' {\n return reason === 'swipe' || reason === 'outside-press' || reason === 'focus-out' || reason === 'escape-key' ? (hasPeek ? 'peek' : 'half') : 'close';\n}\n\n/**\n * Whether a close request comes from something the layer does not own: a full-screen overlay portalled above it (`[data-boring-overlay]`,\n * for example the composer's camera). Its taps count as outside presses and its focus as a focus-out of the drawer, but they must change\n * nothing: the caller cancels the request and leaves the snap alone. Only those three reasons are looked at, and the event target, the\n * related target (focus-out) or the focused element may be the overlay.\n */\nexport function isOverlayEvent(details: { readonly reason: string; readonly event?: Event | undefined }): boolean {\n if (details.reason !== 'outside-press' && details.reason !== 'focus-out' && details.reason !== 'escape-key') return false;\n const inside = (node: unknown) => node instanceof Element && node.closest('[data-boring-overlay]') !== null;\n const event = details.event as (Event & { relatedTarget?: EventTarget | null }) | undefined;\n return inside(event?.target) || inside(event?.relatedTarget) || inside(globalThis.document?.activeElement);\n}\n\ninterface Internal extends Omit<AgentLayerApi, 'agent'> {\n readonly agent: AgentSpec | undefined;\n readonly improve: ShellPanel | undefined;\n readonly snap: Snap;\n readonly setSnap: (snap: Snap) => void;\n /** Whether the wide layout's dock is floating over the app (reported by the panel); with `expanded` it gives the chats' placement. */\n readonly dockFloating: boolean;\n readonly setDockFloating: (floating: boolean) => void;\n readonly showAgent: () => void;\n /** Until this time (ms) an outside press is the AgentTrigger's own click. */\n readonly triggerUntil: { current: number };\n readonly voice: Voice;\n readonly talkRecording: boolean;\n /** The peek height in px: `PEEK_REM` plus the tab bar the peek sits above. */\n readonly peekPoint: string;\n /** The measured tab bar height in px, given explicitly to the parts portalled to the body (they cannot inherit the shell's variables). */\n readonly tabbar: number;\n /** The persistent element holding both chats: it moves between the drawer and the panel, so closing never unmounts a chat. */\n readonly host: HTMLElement | null;\n /** The shell's `locale`: the layer's own words when the agent spec sets none (`agent.chatProps.locale` first). */\n readonly locale: AppShellLocale | undefined;\n /** Expanded only: the side the dock sits on while docked (the viewer's choice, remembered). */\n readonly side: DockSide;\n readonly setSide: (side: DockSide) => void;\n /** Set by a dock control: the next placement or side change puts focus back on the panel's first dock control. */\n readonly restoreFocus: { current: boolean };\n}\n\ntype DockSide = 'left' | 'right';\n/** The dock's remembered state lives under this prefix (DockLayout's storageKey): `<key>.agent.floating`, `.width`, and the side. */\nconst DOCK_KEY = 'boring.app-shell';\nconst SIDE_KEY = `${DOCK_KEY}.agent.side`;\n\nconst LayerContext = createContext<Internal | null>(null);\n\nfunction useInternal(): Internal {\n const layer = useContext(LayerContext);\n if (!layer) throw new Error('useAgentLayer needs an AgentLayerProvider');\n return layer;\n}\n\n/** A screen's way to hand the layer an assistant it already owns (see `useAgentLoan`). */\nexport interface AgentLoan {\n /** False when the shell has its own `agent`: a loan never replaces it. */\n readonly available: boolean;\n /** Lends `spec` as the shell's `agent` and opens it at `at` (just lends it without `at`). `undefined` takes it back and closes the layer. */\n lend(spec: AgentSpec | undefined, at?: 'peek' | 'half' | 'full'): void;\n}\ninterface LoanContextValue extends AgentLoan { readonly compact: boolean }\nconst LoanContext = createContext<LoanContextValue | null>(null);\n\n/**\n * For a screen that owns an assistant (a page-sized `AgentWorkspace`): `lend(spec, 'peek')` shows that same controller in the shell's\n * bottom drawer on a phone, so one chat drawer serves the app; `lend(undefined)` returns it. `null` outside an `AppShell`; `compact` says\n * whether the layer is the phone drawer (below 768px), the only place a loan is shown (a wide shell keeps the screen's own placement).\n */\nexport function useAgentLoan(): (AgentLoan & { readonly compact: boolean }) | null { return useContext(LoanContext); }\n\nconst controllerOf = (spec: AgentSpec | ShellPanel | undefined) => spec && ('controller' in spec ? spec.controller : spec.identity);\n\n/** The layer's state and controls. */\nexport function useAgentLayer(): AgentLayerApi {\n const { state, showing, open, close, talkAbout, expanded, agent: spec } = useInternal();\n const agent = spec?.controller;\n return useMemo(() => ({ state, showing, open, close, talkAbout, expanded, agent }), [state, showing, open, close, talkAbout, expanded, agent]);\n}\n\n/** Push-to-talk uses the same dictation lifecycle as page targeting, over the existing composer/controller. */\nfunction useVoice(agent: AgentSpec | undefined, locale: AppShellLocale | undefined, done: (outcome: 'sent' | 'drafted') => void): Voice {\n return useChatVoice({ controller: agent?.controller, voice: agent?.voice, attachments: agent?.chatProps?.attachments,\n labels: chatTextFor(agent?.chatProps?.locale ?? locale).labels, onDone: done });\n}\n\n/** The height in px of the tab bar the peek sits above (`--app-shell-tabbar` on the shell root), and one rem. */\nfunction useMeasuredPeek(probe: RefObject<HTMLDivElement | null>): { readonly peekPoint: string; readonly tabbar: number } {\n const [px, setPx] = useState(PEEK_REM * 16);\n const [tabbar, setTabbar] = useState(0);\n useLayoutEffect(() => {\n const measure = () => {\n const tab = probe.current?.offsetHeight ?? 0;\n const rem = parseFloat(getComputedStyle(document.documentElement).fontSize) || 16;\n setPx(Math.round(PEEK_REM * rem + tab));\n setTabbar(tab);\n };\n measure();\n window.addEventListener('resize', measure);\n const observer = typeof ResizeObserver === 'undefined' || !probe.current ? undefined : new ResizeObserver(measure);\n if (observer && probe.current) observer.observe(probe.current);\n return () => { window.removeEventListener('resize', measure); observer?.disconnect(); };\n }, [probe]);\n return { peekPoint: `${px}px`, tabbar };\n}\n\n/** Places the layer in the app. `agent` is the one assistant; `panel` sits beside the app (the product manager). Either may be absent. */\nexport function AgentLayerProvider({ agent: own, panel: improve, locale, agentLink, appName, children }: { readonly agent?: AgentSpec | undefined; readonly panel?: ShellPanel | undefined; readonly locale?: AppShellLocale | undefined; readonly agentLink?: false | undefined; readonly appName?: string | undefined; readonly children: ReactNode }): ReactElement {\n const compact = usePhone();\n const expanded = !compact;\n const [snap, setSnapState] = useState<Snap>('closed');\n const [dockFloating, setDockFloating] = useState(false);\n // A screen may lend the layer its assistant (`useAgentLoan`); the shell's own `agent` always wins.\n const [lent, setLent] = useState<AgentSpec | undefined>();\n const agent = own ?? lent;\n const [shown, setShown] = useState<Which>(agent ? 'agent' : 'improve');\n const probe = useRef<HTMLDivElement>(null);\n const { peekPoint, tabbar } = useMeasuredPeek(probe);\n const triggerUntil = useRef(0);\n const restoreFocus = useRef(false);\n const [side, setSideState] = useState<DockSide>('right');\n // The side is the viewer's, remembered beside the Dock's own placement; read after mount so server and client markup agree.\n // eslint-disable-next-line react-hooks/set-state-in-effect -- localStorage exists only after mount; reading it before paint keeps server and client markup equal without a flash\n useLayoutEffect(() => { try { const saved = globalThis.localStorage?.getItem(SIDE_KEY); if (saved === 'left' || saved === 'right') setSideState(saved); } catch { /* a convenience */ } }, []);\n const setSide = useCallback((next: DockSide) => { setSideState(next); try { globalThis.localStorage?.setItem(SIDE_KEY, next); } catch { /* a convenience */ } }, []);\n const specs = useRef({ agent, improve, snap, shown });\n // eslint-disable-next-line react-hooks/refs -- latest-value ref: open/lend/showAgent may be called from a child's layout effect, before this component's own effects run\n specs.current = { agent, improve, snap, shown };\n const lentRef = useRef<AgentSpec | undefined>(undefined);\n\n const setSnap = useCallback((next: Snap) => setSnapState(next), []);\n const close = useCallback(() => setSnapState('closed'), []);\n // One full-screen layer at a time: opening the agent or product manager closes a view of the app (`useShellLayer`), and a view closes these.\n useEffect(() => registerAgentLayerCloser(close), [close]);\n const open = useCallback((which?: Which, at: 'peek' | 'half' | 'full' = 'half') => {\n const { agent: a, improve: i } = specs.current;\n const target = which ?? (a ? 'agent' : 'improve');\n if (target === 'agent' ? !a : !i) return;\n closeShellLayer();\n setShown(target);\n setSnapState(at === 'peek' && target !== 'agent' ? 'half' : at);\n }, []);\n const lend = useCallback((spec: AgentSpec | undefined, at?: 'peek' | 'half' | 'full') => {\n if (specs.current.agent && specs.current.agent !== lentRef.current) return;\n lentRef.current = spec;\n setLent(spec);\n if (spec && at) { closeShellLayer(); setShown('agent'); setSnapState(at); }\n }, []);\n const loan = useMemo<LoanContextValue>(() => ({ available: !own, lend, compact }), [own, lend, compact]);\n const showAgent = useCallback(() => { if (specs.current.agent) setShown('agent'); }, []);\n\n // A spec that goes away takes the layer with it.\n const shownSpec = shown === 'agent' ? agent : improve;\n // eslint-disable-next-line react-hooks/set-state-in-effect -- closes the layer once after its spec goes away; the guard (!shownSpec) settles after one pass\n useEffect(() => { if (!shownSpec) { setSnapState('closed'); if (shown === 'improve' && agent) setShown('agent'); else if (shown === 'agent' && improve) setShown('improve'); } }, [shownSpec, shown, agent, improve]);\n\n // The chats live in one element that is moved into the open drawer or panel; React keeps them mounted (and so their presentation state\n // and uploads) while the layer is closed, on a phone and on a wide screen. Nothing is mounted before the layer is first opened.\n const [host] = useState(() => typeof document === 'undefined' ? null : Object.assign(document.createElement('div'), { className: 'flex min-h-0 flex-1 flex-col [&_[data-boring=pi-chat]>header]:hidden' }));\n const opened = useRef(false);\n // eslint-disable-next-line react-hooks/refs -- a monotonic \"ever opened\" latch for this render: no re-render, no setState during render\n if (snap !== 'closed') opened.current = true;\n\n // Consume the launch URL before an open layer pushes its Back entry. Keep the parsed request through StrictMode's effect replay.\n const launch = useRef<ReturnType<typeof parseAgentLink> | undefined>(undefined);\n const [firstAgentLink] = useState(agentLink);\n useEffect(() => {\n if (launch.current === undefined) {\n launch.current = firstAgentLink === false ? null : parseAgentLink(window.location.search);\n if (firstAgentLink !== false) {\n const url = new URL(window.location.href);\n if (['agent', 'open', 'input'].some(key => url.searchParams.has(key))) {\n for (const key of ['agent', 'open', 'input']) url.searchParams.delete(key);\n history.replaceState(history.state, '', `${url.pathname}${url.search}${url.hash}`);\n }\n }\n }\n const link = launch.current;\n if (!link) return;\n const which = link.agent === 'improve' ? 'improve' : 'agent';\n open(which, link.open);\n const spec = specs.current[which];\n if (link.input !== 'text' || !spec) return;\n // The drawer's slide and initial focus finish first. Voice deliberately leaves focus off the composer and never calls start().\n const timer = setTimeout(() => {\n const current = specs.current;\n if (current.snap !== 'closed' && current.shown === which && controllerOf(current[which]) === controllerOf(spec)) {\n host?.querySelector<HTMLElement>(`[data-spec=${which}] [data-testid=composer-input]`)?.focus({ preventScroll: true });\n }\n }, 520);\n return () => clearTimeout(timer);\n }, [host, open, firstAgentLink]);\n\n const voice = useVoice(agent, locale, outcome => {\n if (outcome === 'drafted') { setShown('agent'); setSnapState('half'); }\n });\n const [talkRecording, setTalkRecording] = useState(false);\n const cancelTalkRecording = useCallback(() => {\n if (talkRecording && (voice.phase === 'starting' || voice.phase === 'recording')) voice.cancel();\n }, [talkRecording, voice]);\n useRecordingCancellation(cancelTalkRecording);\n const previousTalk = useRef<{ controller: NativeChatController; path: string } | undefined>(undefined);\n const focusTimer = useRef<ReturnType<typeof setTimeout> | undefined>(undefined);\n useEffect(() => () => clearTimeout(focusTimer.current), [agent?.controller]);\n const talkAbout = useCallback<AgentLayerApi['talkAbout']>((token, options = {}) => {\n const selected = specs.current.agent;\n if (!selected) return false;\n clearTimeout(focusTimer.current);\n const parsed = pieces(token, { mentions: true, skills: [] });\n if (parsed.length !== 1 || parsed[0]?.kind !== 'mention') throw new TypeError('talkAbout requires one @mention token');\n const path = parsed[0].value!;\n const before = previousTalk.current;\n const draft = selected.controller.getSnapshot().draft.text;\n const text = before?.controller === selected.controller ? removeMention(draft, before.path) : draft;\n selected.controller.setText(`${appendToDraft(text, mentionToken(path))} `);\n previousTalk.current = { controller: selected.controller, path };\n open('agent', options.at ?? 'half');\n if (options.voice && selected.voice) {\n setTalkRecording(true);\n // No await or effect: permission belongs to the caller's click or swipe release, even before the chat mounts.\n voice.start();\n } else {\n focusTimer.current = setTimeout(() => {\n if (specs.current.agent?.controller === selected.controller && specs.current.snap !== 'closed' && specs.current.shown === 'agent') host?.querySelector<HTMLElement>('[data-spec=agent] [data-testid=composer-input]')?.focus({ preventScroll: true });\n }, 520);\n }\n return true;\n }, [open, voice, host]);\n // eslint-disable-next-line react-hooks/set-state-in-effect -- a completed or refused capture resets this gesture's presentation once\n useEffect(() => { if (voice.phase === 'idle') setTalkRecording(false); }, [voice.phase]);\n const revealedFailures = useRef(new Set<number>());\n const voiceSend = agent?.voice?.send, pendingKey = voice.pending?.map(item => `${item.id}:${item.phase}`).join(',');\n useEffect(() => {\n const failure = voice.pending?.findLast(item => item.phase === 'transcribe-failed' || item.phase === 'upload-failed' || item.phase === 'blocked' || item.phase === 'unconfirmed');\n const captureProblem = voiceSend === 'message' && voice.problem;\n const failureId = captureProblem ? voice.captureSequence : failure?.id;\n if (failureId === undefined) { revealedFailures.current.clear(); return; }\n if (revealedFailures.current.has(failureId)) return;\n revealedFailures.current.add(failureId);\n // eslint-disable-next-line react-hooks/set-state-in-effect -- reveals a new voice failure once per failure id (the ref guards repeats), so it settles after one pass\n if (!expanded && shown === 'agent' && snap === 'peek') setSnapState('half');\n // eslint-disable-next-line react-hooks/exhaustive-deps -- runs when a pending item's id or phase changes (pendingKey), not on every new pending array\n }, [expanded, shown, snap, voiceSend, voice.captureSequence, voice.problem, pendingKey]);\n\n // One Back entry for the PM, one more while pointing: Back returns to chat, then closes without leaving the app.\n const improveOpen = snap !== 'closed' && shown === 'improve';\n const [pmFull, setPmFull] = useState<{ readonly full: boolean; readonly collapse: () => void }>({ full: false, collapse: () => {} });\n const onFull = useCallback((full: boolean, collapse: () => void) => setPmFull(current => current.full === full ? current : { full, collapse }), []);\n useBackLayer(improveOpen, close, 'agent');\n useBackLayer(improveOpen && pmFull.full, pmFull.collapse, 'sheet');\n const state: AgentLayerState = snap === 'closed' ? 'closed' : expanded ? 'open' : snap;\n const value = useMemo<Internal>(() => ({\n state, showing: snap === 'closed' ? null : shown, open, close, talkAbout, talkRecording, expanded, agent, improve, snap, setSnap, dockFloating, setDockFloating, showAgent, triggerUntil, voice, peekPoint, tabbar, host, locale, side, setSide, restoreFocus,\n }), [state, snap, shown, open, close, talkAbout, talkRecording, expanded, agent, improve, setSnap, dockFloating, showAgent, triggerUntil, voice, peekPoint, tabbar, host, locale, side, setSide]);\n\n // The shell's z-scale (tabs 20, peek 30, drawer and panel 40, other sheets 50, point bar 60) as custom properties; `display: contents` keeps the box tree unchanged.\n const scale = { '--app-shell-z-tabs': Z.tabs, '--app-shell-z-peek': Z.peek, '--app-shell-z-layer': Z.layer, '--app-shell-z-sheet': Z.sheet, '--app-shell-z-point': Z.point } as CSSProperties;\n const page = <div data-app-shell=\"\" className=\"contents\" style={scale}>\n <div ref={probe} aria-hidden=\"true\" className=\"pointer-events-none invisible fixed top-0 left-0 w-0\" style={{ height: 'var(--app-shell-tabbar, 0px)' }} />\n {children}\n {/* eslint-disable-next-line react-hooks/refs -- reads the \"ever opened\" latch set above in this same render */}\n {host && opened.current && createPortal(<Chats showing={shown} />, host)}\n </div>;\n return <AgentContextProvider>\n <LayerContext.Provider value={value}><LoanContext.Provider value={loan}>\n {improve ? <improve.Provider config={improve.config} open={improveOpen} close={close} appName={appName} locale={locale} onFull={onFull}>{page}</improve.Provider> : page}\n </LoanContext.Provider></LayerContext.Provider>\n </AgentContextProvider>;\n}\n\n/** The header button that opens the layer: a tap opens half; with `agent.voice`, press and hold records and a slide off cancels. Absent without `agent`. */\nexport function AgentTrigger({ className, children }: { readonly className?: string; readonly children?: ReactNode }) {\n const layer = useInternal();\n const { agent, voice } = layer;\n const text = appShellText(agent?.chatProps?.locale ?? layer.locale);\n const hold = useRef<{ timer: ReturnType<typeof setTimeout> | undefined; held: boolean; id: number } | null>(null);\n const voiceRef = useRef(voice);\n useLayoutEffect(() => { voiceRef.current = voice; });\n const cancelHold = useCallback(() => {\n const current = hold.current;\n hold.current = null;\n if (!current) return;\n clearTimeout(current.timer);\n if (current.held) voiceRef.current.cancel();\n }, []);\n useRecordingCancellation(cancelHold);\n const controller = agent?.controller;\n useEffect(() => () => cancelHold(), [controller, cancelHold]);\n const { triggerUntil: triggerUntilRef } = layer;\n if (!agent) return null;\n\n const toggle = () => {\n triggerUntilRef.current = Date.now() + 500;\n // Peek is the collapsed coach: a tap reveals it. Every other open state closes.\n if (layer.showing === 'agent' && layer.state !== 'closed' && layer.state !== 'peek') layer.close();\n else layer.open('agent', 'half');\n };\n const release = (event: ReactPointerEvent<HTMLButtonElement>) => {\n const current = hold.current;\n hold.current = null;\n if (!current) return;\n clearTimeout(current.timer);\n if (event.currentTarget.hasPointerCapture?.(current.id)) event.currentTarget.releasePointerCapture(current.id);\n if (current.held) { if (event.type === 'pointerup') voice.finish(); else voice.cancel(); }\n else if (event.type === 'pointerup') toggle();\n };\n const down = (event: ReactPointerEvent<HTMLButtonElement>) => {\n if (event.button !== 0) return;\n const target = event.currentTarget;\n target.setPointerCapture?.(event.pointerId);\n const state = { timer: undefined as ReturnType<typeof setTimeout> | undefined, held: false, id: event.pointerId };\n hold.current = state;\n if (agent.voice) {\n state.timer = setTimeout(() => {\n state.held = true;\n if (layer.snap === 'closed') layer.setSnap('peek');\n layer.showAgent();\n voice.start();\n }, HOLD_MS);\n }\n };\n const move = (event: ReactPointerEvent<HTMLButtonElement>) => {\n const current = hold.current;\n if (!current?.held) return;\n const box = event.currentTarget.getBoundingClientRect();\n const slack = 24;\n if (event.clientX < box.left - slack || event.clientX > box.right + slack || event.clientY < box.top - slack || event.clientY > box.bottom + slack) {\n hold.current = null;\n voice.cancel();\n }\n };\n const name = agent.label ?? text.open;\n const Icon = agent.icon;\n return <Button variant=\"ghost\" size=\"icon\" data-agent-trigger=\"\" data-testid=\"agent-trigger\" aria-label={name} title={name} aria-expanded={layer.state !== 'closed'}\n onPointerDown={down} onPointerUp={release} onPointerCancel={release} onPointerMove={move} onContextMenu={event => event.preventDefault()}\n onClick={event => { if (event.detail === 0) toggle(); }}\n className={cn('touch-none', className)}>\n {children ?? (Icon ? <Icon className=\"size-5\" /> : <SparklesIcon data-icon=\"inline-start\" aria-hidden=\"true\" />)}\n </Button>;\n}\n\n/** Tap to start; while active, this same control is the composer's replacement recording row. */\nfunction TalkButton() {\n const { voice } = useInternal();\n const busy = voice.phase === 'transcribing';\n return <VoiceMessageButton testId=\"agent-talk\" disabled={busy || (voice.phase === 'idle' && voice.canStart === false)} voice={{\n ...voice, phase: busy ? 'processing' : voice.phase, canStart: voice.canStart !== false,\n pending: voice.pending ?? [], captureSequence: voice.captureSequence ?? 0,\n }} />;\n}\n\n/** What went wrong with the microphone, in the flow under the title row (never over the messages). */\nfunction VoiceProblem() {\n const { voice } = useInternal();\n return voice.problem ? <p role=\"alert\" data-testid=\"agent-voice-problem\" className=\"m-0 shrink-0 px-3 pb-1 text-xs leading-4 text-destructive\">{voice.problem}</p> : null;\n}\n\n/** One agent's PiChat. It stays mounted while hidden, so its scroll, focus and drafts survive a swap with the other spec. */\nfunction SpecChat({ spec, visible, role }: { readonly spec: AgentSpec; readonly visible: boolean; readonly role: Which }) {\n const layer = useInternal();\n const locale = spec.chatProps?.locale ?? layer.locale;\n // One annotate toggle: pins on desktop, point mode (which hides the layer while the person taps the app) on touch and compact screens.\n const feedback = useComposerFeedback(spec.feedback);\n const pointing = usePointing(spec.feedback);\n // The pin's mic uses the shell's transcription: this agent's own, else the coach's.\n const transcribe = (spec.voice ?? layer.agent?.voice)?.transcribe;\n const fr = locale === 'fr';\n return <div data-spec={role} hidden={!visible} className={cn('min-h-0 min-w-0 flex-1', visible ? 'flex flex-col' : 'hidden')}>\n <PiChat {...withChatPlugins(spec.chatProps ?? {})} {...(locale ? { locale } : {})} controller={spec.controller} keyboardInset={false} placement={layer.expanded && !layer.dockFloating ? 'docked' : 'floating'} {...(feedback ? { feedback } : {})} {...(spec.feedback && !spec.chatProps?.sentContent ? { sentContent: sentFeedbackContent } : {})}\n {...(role === 'agent' && spec.voice ? { voiceMessage: { transcribe: spec.voice.transcribe, Bubble: PendingVoiceBubble }, tools: <>{spec.chatProps?.tools}<TalkButton /></>, composerRecording: layer.voice.phase === 'starting' || layer.voice.phase === 'recording' ? <TalkButton /> : undefined, pendingVoice: layer.voice.pending } : {})} />\n {/* The note editor of ordinary feedback lives inside the layer, in the modal's focus tree; while pointing the layer steps aside and AgentLayer renders it. */}\n {/* In the flow, inside the visible content box: the popup is transformed (a fixed element would be placed against its off-screen bottom). */}\n {spec.feedback && visible && !pointing && <div className=\"shrink-0 px-2 pb-2 empty:hidden\">\n <NoteBubble session={spec.feedback} {...(transcribe ? { transcribe } : {})} {...(fr ? { labels: feedbackLabelsFr } : {})} /></div>}\n </div>;\n}\n\n/** Where the chats show: the persistent host element is moved in once, when the drawer or panel mounts. */\nfunction ChatSlot() {\n const { host } = useInternal();\n const place = useCallback((slot: HTMLDivElement | null) => { if (slot && host) slot.appendChild(host); }, [host]);\n // Coarse pointers: the chat's own transcript buttons (copy, show earlier) get the layer's 44px rule from here, without touching pi-chat.\n return <div ref={place} className=\"flex min-h-0 flex-1 flex-col [&_[data-testid=transcript]_button]:pointer-coarse:min-h-11 [&_[data-testid=transcript]_button]:pointer-coarse:min-w-11\" />;\n}\n\n/** Both specs, each mounted once it has been shown. */\nfunction Chats({ showing }: { readonly showing: Which }) {\n const { agent } = useInternal();\n const seen = useRef(new Set<Which>());\n // eslint-disable-next-line react-hooks/refs -- a monotonic \"ever shown\" set filled during render: no setState, no re-render\n seen.current.add(showing);\n // eslint-disable-next-line react-hooks/refs -- reads the \"ever shown\" set filled above in this same render\n const seenAgent = seen.current.has('agent');\n return <>\n {agent && seenAgent && <SpecChat spec={agent} visible={showing === 'agent'} role=\"agent\" />}\n </>;\n}\n\n/** Title row: « ← » when the improve view has an agent to go back to, the title, then Expand or Collapse (compact only), the dock controls (expanded only) and Close. */\nfunction Header({ text, title, compactSnap, closeRef, controls, className, ...rest }: { readonly text: AppShellText; readonly title: string; readonly compactSnap?: Snap; readonly closeRef?: Ref<HTMLButtonElement>; readonly controls?: ReactNode } & Omit<HTMLAttributes<HTMLDivElement>, 'title'>) {\n const layer = useInternal();\n const back = layer.showing === 'improve' && layer.agent;\n const actions = layer.showing === 'improve' ? [] : layer.agent?.headerActions ?? [];\n return <div data-testid=\"agent-layer-header\" {...rest} className={cn('flex shrink-0 items-center gap-1 px-2 pb-1', className)}>\n {back && <Button variant=\"ghost\" size=\"icon\" data-testid=\"agent-layer-back\" aria-label={text.back} title={text.back} onClick={layer.showAgent}><ArrowLeftIcon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>}\n <h2 data-testid=\"agent-layer-title\" className=\"m-0 min-w-0 flex-1 truncate px-1 text-sm font-semibold\">{title}</h2>\n {actions.length > 0 && <HeaderActions actions={actions} compact={compactSnap !== undefined} text={text} prefix=\"agent-layer\" run={id => actions.find(action => action.id === id)?.onSelect()} />}\n {compactSnap === 'half' && <Button variant=\"ghost\" size=\"icon\" data-testid=\"agent-layer-expand\" aria-label={text.expand} title={text.expand} onClick={() => layer.setSnap('full')}><ChevronUpIcon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>}\n {compactSnap === 'full' && <Button variant=\"ghost\" size=\"icon\" data-testid=\"agent-layer-collapse\" aria-label={text.collapse} title={text.collapse} onClick={() => layer.setSnap('half')}><ChevronDownIcon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>}\n {controls}\n <Button variant=\"ghost\" size=\"icon\" ref={closeRef} data-testid=\"agent-layer-close\" aria-label={text.close} title={text.close} onClick={layer.close}><XIcon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>\n </div>;\n}\n\nfunction useTitle(): { text: AppShellText; title: string } {\n const layer = useInternal();\n const improve = layer.showing === 'improve' ? layer.improve : undefined;\n const spec = improve ? undefined : layer.agent;\n const text = appShellText((improve?.locale as AppShellLocale | undefined) ?? spec?.chatProps?.locale ?? layer.locale);\n const title = improve ? improve.label ?? text.improve : (spec?.chatProps?.labels?.title ?? text.assistant);\n return { text, title };\n}\n\nconst toSnap = (point: number | string | null, peekPoint: string): Snap | null =>\n point === peekPoint ? 'peek' : point === HALF ? 'half' : point === FULL ? 'full' : null;\n\nfunction CompactSheet({ pointing }: { readonly pointing: boolean }) {\n const layer = useInternal();\n const { snap, agent, voice } = layer;\n const hasPeek = Boolean(agent);\n const { text, title } = useTitle();\n const liveViewport = useVisualViewport();\n const closeRef = useRef<HTMLButtonElement>(null);\n const vetoed = useRef(false);\n // Set while the layer closes; cleared when it opens again (a close is final until the trigger or a choice opens the layer).\n const closing = useRef(false);\n useEffect(() => { if (snap !== 'closed') closing.current = false; }, [snap]);\n const open = snap !== 'closed' && layer.showing !== 'improve' && !pointing;\n const peek = snap === 'peek';\n const points = useMemo(() => hasPeek ? [layer.peekPoint, HALF, FULL] : [HALF, FULL], [hasPeek, layer.peekPoint]);\n const value = peek ? layer.peekPoint : snap === 'full' ? FULL : HALF;\n const recording = voice.phase !== 'idle';\n // While the person talks the sheet holds still: the viewport height and the keyboard inset are pinned at what they were when the recording\n // began, the composer takes no focus and no keyboard, so nothing moves under the finger on the microphone.\n const sheet = useRef<HTMLDivElement>(null);\n const idleViewport = useRef(liveViewport);\n // eslint-disable-next-line react-hooks/refs -- ref cache: the last viewport seen while not recording, pinned during a recording; no setState during render\n if (!recording) idleViewport.current = liveViewport;\n // eslint-disable-next-line react-hooks/refs -- reads the pinned viewport cached above in this same render\n const vv = recording ? idleViewport.current : liveViewport;\n const [pinnedBottom, setPinnedBottom] = useState<string | undefined>();\n useLayoutEffect(() => {\n const popup = sheet.current?.closest('[data-slot=drawer-popup]');\n if (!recording || !sheet.current) return;\n if (popup) setPinnedBottom(getComputedStyle(popup).bottom);\n const inputs = [...sheet.current.querySelectorAll<HTMLTextAreaElement>('[data-testid=composer-input]')].map(input => ({ input, mode: input.getAttribute('inputmode'), readOnly: input.readOnly }));\n for (const { input } of inputs) { input.readOnly = true; input.setAttribute('inputmode', 'none'); }\n return () => {\n setPinnedBottom(undefined);\n for (const { input, mode, readOnly } of inputs) { input.readOnly = readOnly; if (mode === null) input.removeAttribute('inputmode'); else input.setAttribute('inputmode', mode); }\n };\n }, [recording]);\n\n // At half and full the sheet is modal: the page, the trigger included, is inert, so a tap on the trigger lands elsewhere and would count as an\n // outside press (down to peek). It still means what the trigger means: close. A trigger that gets its own press, or one under the sheet, is left alone.\n const { close, triggerUntil } = layer;\n useEffect(() => {\n if (!open || peek) return;\n const triggerAt = (event: PointerEvent) => {\n const target = event.target instanceof Element ? event.target : null;\n if (target?.closest('[data-agent-trigger], [data-slot=drawer-popup], [data-boring-overlay]')) return null;\n return [...document.querySelectorAll('[data-agent-trigger]')].find(trigger => {\n const box = trigger.getBoundingClientRect();\n return event.clientX >= box.left && event.clientX <= box.right && event.clientY >= box.top && event.clientY <= box.bottom;\n }) ?? null;\n };\n let press: { readonly trigger: Element; readonly id: number; readonly at: number } | null = null;\n const down = (event: PointerEvent) => {\n if (press) return;\n const trigger = triggerAt(event);\n if (!trigger) return;\n press = { trigger, id: event.pointerId, at: Date.now() };\n triggerUntil.current = press.at + 500;\n };\n const up = (event: PointerEvent) => {\n if (press?.id !== event.pointerId) return;\n const { trigger, at } = press;\n press = null;\n // A tap, on the trigger it began on. A long press is not one: this trigger records only from a closed or peek layer.\n if (triggerAt(event) === trigger && Date.now() - at < HOLD_MS) close();\n };\n document.addEventListener('pointerdown', down, true);\n document.addEventListener('pointerup', up, true);\n return () => {\n document.removeEventListener('pointerdown', down, true);\n document.removeEventListener('pointerup', up, true);\n };\n }, [open, peek, close, triggerUntil]);\n\n // While « Améliorer l'app » shows, the PM panel owns the layer's Back entry (AgentLayerProvider).\n useBackLayer((snap === 'half' || snap === 'full') && layer.showing !== 'improve', layer.close, 'agent');\n\n // The popup is taller than what shows and slides down by `--drawer-snap-point-offset` (a registered, non-inheriting property, so only the\n // popup itself can read it): padding the popup by that offset makes its content box exactly the visible part. At peek the tab bar below is left out too.\n // The popup is portalled to the body, outside the shell root: it is given the measured tab bar height and the z-values explicitly.\n const style = { '--app-shell-vv-height': vv ? `${vv.height}px` : '100dvh', '--app-shell-tabbar': `${layer.tabbar}px`, '--app-shell-peek-height': `${PEEK_REM}rem`, '--app-shell-z-layer': Z.layer,\n paddingBottom: peek ? 'calc(var(--drawer-snap-point-offset, 0px) + var(--app-shell-tabbar, 0px))' : 'var(--drawer-snap-point-offset, 0px)',\n ...(pinnedBottom ? { bottom: pinnedBottom } : {}) } as CSSProperties;\n // Entering the modal half or full from the non-modal peek does not rerun Base UI's initial focus: if focus is still on the page, take it to Close.\n const wasPeek = useRef(false);\n useEffect(() => {\n const entering = wasPeek.current && !peek && open;\n wasPeek.current = peek;\n if (!entering) return;\n // The element that held focus when the sheet left peek (a page control now behind the modal). Base UI re-applies its modal guards as the\n // sheet moves, so retake focus once they have settled and again after the slide, but only while focus is still stranded there (or lost to the body).\n const stranded = document.activeElement;\n const take = () => {\n const popup = closeRef.current?.closest('[data-slot=drawer-popup]');\n const active = document.activeElement;\n // Still stranded, or dropped to the body by the modal guards: retake. Focus that went anywhere else is the person's and is left alone.\n if (popup && (active === stranded || active === document.body || active === null) && !popup.contains(active)) closeRef.current?.focus({ preventScroll: true });\n };\n const early = setTimeout(take, 60), late = setTimeout(take, 520);\n return () => { clearTimeout(early); clearTimeout(late); };\n }, [peek, open]);\n return <Drawer open={open} modal={!peek} showSwipeHandle swipeDirection=\"down\" snapPoints={points} snapPoint={value}\n onOpenChange={(next, details) => {\n if (next) return;\n if (isOverlayEvent(details)) { details.cancel(); return; }\n const outcome = nextSnapOnClose(details.reason, hasPeek);\n if (outcome === 'close') { closing.current = true; layer.close(); return; }\n details.cancel();\n vetoed.current = true;\n setTimeout(() => { vetoed.current = false; }, 120);\n // Focus leaving the non-modal peek changes nothing, and neither does the click that finished a press on the AgentTrigger (outside the\n // drawer, so it counts as an outside press): the trigger already chose the snap.\n if (details.reason === 'focus-out' || Date.now() < layer.triggerUntil.current) return;\n layer.setSnap(outcome);\n }}\n onSnapPointChange={point => {\n // Vetoing a swipe-close makes the drawer snap back to where it was: that echo must not undo the snap we chose.\n // Base UI also reports the first snap point (peek) as the drawer closes: that echo must not reopen the layer.\n if (vetoed.current || closing.current) return;\n const next = toSnap(point, layer.peekPoint);\n if (next && (next !== 'peek' || hasPeek)) layer.setSnap(next);\n }}>\n <DrawerContent data-testid=\"agent-layer\" aria-label={title} data-state={snap} data-peek={peek} initialFocus={() => closeRef.current ?? false} style={style}\n className={cn('app-shell box-border z-(--app-shell-z-layer) data-[swipe-direction=down]:bottom-(--drawer-keyboard-inset,0px) data-[swipe-axis=y]:[--drawer-content-max-height:calc(var(--app-shell-vv-height,100dvh)-1.5rem)]',\n // The peek is the top PEEK_REM of the popup; the part that overlaps the tab bar is clipped away, so the tabs stay visible and tappable.\n 'data-[peek=true]:not-data-swiping:[clip-path:inset(0_0_calc(100%_-_var(--app-shell-peek-height))_0)]')}>\n <BaseDrawerParts.Drawer.VirtualKeyboardProvider>\n <div ref={sheet} data-testid=\"agent-layer-sheet\" onFocusCapture={event => { if (!recording && (event.target as HTMLElement).matches('[data-testid=composer-input]')) layer.setSnap('full'); }}\n className={cn('relative flex min-h-0 flex-1 flex-col overflow-hidden overscroll-contain',\n // The layer's own header carries the title and Close, so the chat's is hidden. At peek: one line of the last reply above the\n // composer, no empty-state overlay, room for Close.\n '[&_[data-boring=pi-chat]>header]:hidden',\n // At peek: ONE compact row (a one-line input, the microphone and Send; the other composer controls wait for half), and the last\n // reply as a single truncated line above it.\n peek && ['[&_[data-boring=pi-chat]>.relative]:overflow-hidden [&_[data-boring=pi-chat]>.relative>.pointer-events-none]:hidden',\n '[&_[data-boring=pi-chat]>footer]:px-2 [&_[data-boring=pi-chat]>footer]:pt-1 [&_[data-boring=pi-chat]>footer]:pb-2',\n '[&_[data-testid=transcript]]:gap-0 [&_[data-testid=transcript]]:p-0 [&_[data-testid=transcript]]:px-3 [&_[data-testid=transcript]>*]:max-h-5 [&_[data-testid=transcript]>*]:truncate [&_[data-testid=transcript]_button]:hidden',\n '[&_[data-testid=composer]_[data-slot=input-group]]:flex-row! [&_[data-testid=composer]_[data-slot=input-group]]:items-center',\n '[&_[data-testid=composer-input]]:min-h-11 [&_[data-testid=composer-input]]:max-h-11 [&_[data-testid=composer-input]]:flex-1 [&_[data-testid=composer-input]]:px-4 [&_[data-testid=composer-input]]:py-2.5',\n voice.phase !== 'starting' && voice.phase !== 'recording' && '[&_[data-testid=composer-controls]]:w-auto [&_[data-testid=composer-controls]]:shrink-0 [&_[data-testid=composer-controls]]:py-0 [&_[data-testid=composer-controls]>span.flex-1]:hidden',\n '[&_[data-testid=composer-plus]]:hidden [&_[data-testid=composer-annotate]]:hidden'])}>\n {!peek && <Header text={text} title={title} compactSnap={snap} closeRef={closeRef} />}\n {!peek && <VoiceProblem />}\n {peek && recording && <div aria-hidden=\"true\" data-testid=\"agent-listening\" data-phase={voice.phase} className=\"sr-only\">\n <MicIcon className=\"size-4 text-destructive\" aria-hidden=\"true\" />{voice.phase === 'transcribing' ? <><Loader2Icon className=\"size-4 animate-spin motion-reduce:animate-none\" aria-hidden=\"true\" />{voiceClock(voice.seconds)}</> : `${text.listening} ${voiceClock(voice.seconds)}`}\n </div>}\n {/* The transcript scrolls and never drags the sheet: only the handle and the title row swipe. */}\n <div data-base-ui-swipe-ignore=\"\" className=\"flex min-h-0 flex-1 flex-col\"><ChatSlot /></div>\n </div>\n </BaseDrawerParts.Drawer.VirtualKeyboardProvider>\n </DrawerContent>\n </Drawer>;\n}\n\n/** The panel inside the dock: the same element docked or floating, so a placement change keeps focus and the chats where they are. */\nfunction DockPanel({ api, side }: { readonly api: DockApi; readonly side: DockSide }) {\n const layer = useInternal();\n const { text, title } = useTitle();\n const open = layer.snap !== 'closed' && layer.showing !== 'improve';\n const floating = api.floating;\n // The chats report this as their placement: the phone drawer and the floating panel are `floating`, the dock is `docked`.\n const { setDockFloating } = layer;\n useLayoutEffect(() => { setDockFloating(floating); return () => setDockFloating(false); }, [floating, setDockFloating]);\n const box = useRef<HTMLDivElement>(null);\n const [pos, setPos] = useState<{ left: number; top: number } | null>(null);\n useEffect(() => {\n if (!open) return;\n const onKey = (event: KeyboardEvent) => { if (event.key === 'Escape' && !event.defaultPrevented) layer.close(); };\n document.addEventListener('keydown', onKey);\n return () => document.removeEventListener('keydown', onKey);\n }, [open, layer]);\n // A dock control (or the divider's Alt+Arrow) moves or removes the element that had focus: it goes to the panel's first dock control instead of the page.\n const { restoreFocus: restoreFocusRef } = layer;\n const openRef = useRef(open);\n useLayoutEffect(() => { openRef.current = open; });\n useLayoutEffect(() => {\n const lost = !document.activeElement || document.activeElement === document.body;\n const wanted = restoreFocusRef.current || (openRef.current && lost && api.placement !== 'closed');\n restoreFocusRef.current = false;\n if (wanted) box.current?.querySelector<HTMLElement>('[data-dock-control]')?.focus({ preventScroll: true });\n }, [api.placement, side, restoreFocusRef]);\n const drag = useDraggable({ box, position: open ? pos : null, onPositionChange: setPos, enabled: floating });\n const act = (run: () => void) => () => { restoreFocusRef.current = true; run(); };\n const control = (id: string, label: string, Icon: ComponentType<{ className?: string }>, run: () => void) =>\n <Button variant=\"ghost\" size=\"icon\" key={id} data-testid={`agent-layer-${id}`} data-dock-control=\"\" aria-label={label} title={label} onClick={act(run)}><Icon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>;\n const controls = <>\n {!floating && control('float', text.float, PictureInPicture2Icon, () => api.float())}\n {(floating || side === 'right') && control('dock-left', text.dockLeft, PanelLeftIcon, () => { layer.setSide('left'); api.dock(); })}\n {(floating || side === 'left') && control('dock-right', text.dockRight, PanelRightIcon, () => { layer.setSide('right'); api.dock(); })}\n </>;\n // Floating, the host's Card is drawn behind the layer (a sibling layer, so docking or floating never remounts the chat).\n return <div ref={box} data-testid=\"agent-layer\" data-state={open ? 'open' : 'closed'} data-placement={api.placement} data-side={side} role={floating ? 'dialog' : 'complementary'} aria-label={title}\n style={floating ? pos ?? { right: 16, bottom: 16 } : undefined}\n className={cn('app-shell relative flex min-h-0 flex-col',\n floating ? 'fixed isolate z-(--app-shell-z-layer) h-[min(36rem,calc(100dvh-2rem))] w-[min(24rem,calc(100vw-2rem))]'\n : 'h-full min-w-0 flex-1 bg-background text-foreground')}>\n {floating && <Card aria-hidden=\"true\" data-boring=\"chrome\" className=\"pointer-events-none absolute inset-0 -z-10\" />}\n {!floating && <Separator orientation=\"vertical\" className={cn('absolute inset-y-0', side === 'right' ? 'left-0' : 'right-0')} />}\n <Header text={text} title={title} controls={controls} className={cn('pt-2', floating && 'cursor-move touch-none select-none')} {...drag} />\n <div className=\"flex min-h-0 flex-1 flex-col overflow-hidden\"><VoiceProblem /><ChatSlot /></div>\n </div>;\n}\n\nfunction AgentDock({ side }: { readonly side: DockSide }) {\n const layer = useInternal();\n const { title } = useTitle();\n return <Dock id=\"agent\" side={side} floatable defaultWidth={384} minWidth={320} dragBelow={260} open={layer.snap !== 'closed' && layer.showing !== 'improve'} onOpenChange={next => { if (!next) layer.close(); }} labels={{ region: title }}>\n {api => <DockPanel api={api} side={side} />}\n </Dock>;\n}\n\n/**\n * Wraps the app's content (placed once by the shell): on a wide screen the agent dock sits on its left or right and the content reflows,\n * or it floats over the content; on a phone this is only the content (the layer is the bottom drawer). Host concern: Pi has no layout.\n */\nexport function AgentDockLayout({ children }: { readonly children: ReactNode }): ReactElement {\n const layer = useInternal();\n const dock = layer.expanded && (layer.agent || layer.improve) ? <AgentDock side={layer.side} /> : null;\n return <DockLayout storageKey={DOCK_KEY} persist=\"local\">\n {layer.side === 'left' && dock}\n <DockMain>{children}</DockMain>\n {layer.side === 'right' && dock}\n </DockLayout>;\n}\n\n/** The layer itself: the drawer on a phone (the wide dock is `AgentDockLayout`). Placed once by the shell, for point mode on both. */\nexport function AgentLayer(): ReactElement | null {\n const layer = useInternal();\n const pointingAgent = usePointing(layer.agent?.feedback);\n const session = pointingAgent ? layer.agent?.feedback : undefined;\n const commentingAgent = useCommenting(layer.agent?.feedback);\n const commenting = commentingAgent ? layer.agent?.feedback : undefined;\n // Back ends pointing first (the `point` priority), like Done: the notes wait for the next message. The layer keeps its own history entry underneath.\n useBackLayer(session !== undefined, () => { void session?.done(); }, 'point');\n if (!layer.agent && !layer.improve) return null;\n const pointed = layer.agent;\n const transcribe = (pointed?.voice ?? layer.agent?.voice)?.transcribe;\n const locale = pointed?.chatProps?.locale ?? layer.locale;\n // Comment mode shows its banner either way: on a phone (point mode) above the tab bar, outside the layer, while the compact sheet steps\n // aside; on a wide screen at the top, the dock beside the app. The note bubble is here only while pointing (else inside the layer).\n return <>\n {!layer.expanded && <CompactSheet pointing={session !== undefined} />}\n {commenting && <CommentBanner session={commenting} bottomOffset={`${layer.tabbar}px`} className=\"z-[60]\" {...(locale === 'fr' ? { labels: feedbackLabelsFr } : {})} />}\n {session && <NoteBubble session={session} {...(transcribe ? { transcribe } : {})} {...(locale === 'fr' ? { labels: feedbackLabelsFr } : {})} />}\n </>;\n}\n",
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  "type": "registry:component",
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  "target": "components/app-shell/agent-layer.tsx"
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  },
@@ -59,7 +59,7 @@
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  {
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  "path": "registry/app-shell/app-shell.tsx",
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- "content": "'use client';\n\n// The app shell. Layout A (`screen`): one screen at a time. Compact: bottom tabs (at most four; more give three plus « Plus »), or with `compactNav=\"sheet\"` no bar and the sidebar as a sheet from the header. Expanded:\n// the shadcn sidebar (icon rail plus NavUser). Layout B (`workspace`): the same, with a screen made of a `ListDetail`; the sidebar starts\n// as the icon rail because the list pane is the wide navigation. Layout C (`chat`): the one nav item renders the app's `AgentWorkspace`,\n// untouched, below the same sidebar, account menu and header; there is no shell agent (the page is the chat). The shell imports nothing from pi-app: a layout C app installs the `pi-app` item itself. One header per screen\n// (`useScreenHeader`). The AgentLayer is mounted once, here.\n// Host concern: Pi has no layout; the screen on show travels as the agent's context (useAgentContext -> createPromptContext).\nimport { useEffect, useState, useSyncExternalStore } from 'react';\nimport { afterStacksBack } from '../utils/back';\nimport type { ReactNode } from 'react';\nimport { SidebarProvider } from '@/components/ui/sidebar';\nimport { Button } from '@/components/ui/button';\nimport { AccountAvatar, AccountChoices } from './account';\nimport type { AccountSpec } from './account';\nimport { AgentDockLayout, AgentLayer, AgentLayerProvider } from './agent-layer';\nimport type { AgentSpec } from './agent-layer';\nimport { NoPanelLayout } from './shell-panel';\nimport type { ShellPanel } from './shell-panel';\nimport { ScreenActiveContext, useAgentContext } from './agent-context';\nimport { useIsCompact } from './compact';\nimport { HeaderProvider, ScreenHeader } from './header';\nimport { AppSidebar, TabBar } from './nav';\nimport type { NavItem } from './nav';\nimport { AppSheet } from './app-sheet';\nimport { appShellText } from './text';\nimport { ScreenHeaderSlotContext } from '../utils/screen-header-slot';\nimport type { AppShellLocale, AppShellText } from './text';\n\nexport interface AppShellProps {\n /** A `screen` (tabs), B `workspace` (list and detail), C `chat` (the app's `AgentWorkspace`; no `agent`). */\n readonly layout: 'screen' | 'workspace' | 'chat';\n readonly title: string;\n readonly nav: readonly NavItem[];\n /** Wide-screen navigation: `hover` reveals labels over the page on hover or keyboard focus. Default: `icon` (the native sidebar toggle). */\n readonly rail?: 'icon' | 'hover';\n /** Phone navigation: `tabs` (default) is the bottom tab bar; `sheet` has no bar, the header's leading button opens the sidebar (the nav items, a screen's `sidebar` content and the account) as a sheet. */\n readonly compactNav?: 'tabs' | 'sheet';\n readonly agent?: AgentSpec;\n /** Consume agent/open/input launch parameters on mount (default). `false` leaves the URL and layer untouched. */\n readonly agentLink?: false;\n /** A panel beside the app, opened from the account menu. The product manager: `panel={pmPanel({ agent: 'pm' })}` from the `pm-panel` item. */\n readonly panel?: ShellPanel;\n readonly account?: AccountSpec;\n /** The language of the shell's own words and the layer's (« Se déconnecter », « Plus », « Ouvrir l’assistant »…). The agent's `chatProps.locale` wins when it sets one; else this; else English. */\n readonly locale?: AppShellLocale;\n /** The app's router owns the URL; the shell only reports the choice. */\n readonly route: { readonly id: string; readonly onChange: (id: string) => void };\n /**\n * `false`: no backdrop blur behind dialogs, sheets and drawers (blurring the page costs frames on slow phones), only their dim.\n * Default `true`. Overlays live in a portal, so the shell marks `<html data-overlay-blur=\"off\">` while it is mounted; the app's\n * own CSS drops the blur there (the rule is in registry/README.md: an item's CSS stays inside `.app-shell`).\n */\n readonly overlayBlur?: boolean;\n}\n\n/** `<html data-overlay-blur=\"off\">` while a shell asks for it. */\nfunction useOverlayBlur(blur: boolean) {\n useEffect(() => {\n if (blur || typeof document === 'undefined') return;\n const root = document.documentElement;\n root.dataset.overlayBlur = 'off';\n return () => { delete root.dataset.overlayBlur; };\n }, [blur]);\n}\n\n/** Registers what is on show for the agent. A screen's own `useAgentContext` is mounted later and wins. */\nfunction ShellContext({ name }: { readonly name: string }): null {\n useAgentContext({ name, params: {} });\n return null;\n}\n\nfunction ScreenBody({ item }: { readonly item: NavItem }): ReactNode { return item.render(); }\n\n/** Every screen stays mounted; the ones not on show are `hidden` and do not register a header or a context. */\nfunction Screens({ items, activeId, scrolls, slot }: { readonly items: readonly NavItem[]; readonly activeId: string; readonly scrolls: boolean; readonly slot: HTMLElement | null }) {\n return <div className=\"relative min-h-0 flex-1\">\n {items.map(item => <ScreenActiveContext.Provider key={item.id} value={item.id === activeId}><ScreenHeaderSlotContext.Provider value={item.id === activeId ? slot : null}>\n <div hidden={item.id !== activeId} data-testid={`screen-${item.id}`} className={scrolls ? 'h-full overflow-y-auto overscroll-contain' : 'h-full overflow-hidden'}><ScreenBody item={item} /></div>\n </ScreenHeaderSlotContext.Provider></ScreenActiveContext.Provider>)}\n </div>;\n}\n\nfunction Shell({ compactNav, layout, rail, title, nav, agent, panel, account, route, text }: { readonly compactNav: NonNullable<AppShellProps['compactNav']>; readonly rail: NonNullable<AppShellProps['rail']>; readonly layout: AppShellProps['layout']; readonly title: string; readonly nav: readonly NavItem[]; readonly agent: AgentSpec | undefined; readonly panel: ShellPanel | undefined; readonly account: AccountSpec | undefined; readonly route: AppShellProps['route']; readonly text: AppShellText }) {\n const improve = panel ? panel.label ?? text.improve : undefined;\n const Layout = panel?.Layout ?? NoPanelLayout;\n const compact = useIsCompact();\n const sheet = compact && compactNav === 'sheet';\n const [accountOpen, setAccountOpen] = useState(false);\n // The header's slot for the screen on show (an embedded AgentWorkspace puts its bar's controls there).\n const [slot, setSlot] = useState<HTMLElement | null>(null);\n const active = nav.find(item => item.id === route.id) ?? nav[0];\n if (!active) return null;\n // A nav choice waits for an open detail's stack entry to go back, so the app's router can replace the URL without that Back restoring\n // the detail's. Choosing the screen already on show changes nothing and keeps the detail.\n const choose = (id: string) => { if (id === active.id) route.onChange(id); else afterStacksBack(() => route.onChange(id)); };\n const hasAccount = Boolean(account) || improve;\n const avatar = hasAccount ? <>\n <Button variant=\"ghost\" size=\"icon\" data-testid=\"account-button\" aria-label={account?.name ?? text.account} title={account?.name ?? text.account} onClick={() => setAccountOpen(true)}><AccountAvatar account={account} /></Button>\n <AppSheet open={accountOpen} onOpenChange={setAccountOpen} title={text.account}>\n <AccountChoices account={account} improve={improve} text={text} done={() => setAccountOpen(false)} />\n </AppSheet>\n </> : null;\n // The structure is the same compact or expanded, so a resize never remounts a screen.\n return <SidebarProvider data-testid=\"app-shell\" defaultOpen={rail !== 'hover' && layout === 'screen'} className=\"app-shell h-dvh min-h-0 overflow-hidden\">\n {(!compact || sheet) && <AppSidebar rail={sheet ? 'icon' : rail} title={title} items={nav} activeId={active.id} onChange={choose} agent={agent} account={account} improve={improve} text={text} />}\n <AgentDockLayout>\n <div data-slot=\"sidebar-inset\" className=\"relative flex min-h-0 min-w-0 w-full flex-1 flex-col overflow-hidden bg-background\">\n <Layout screen={active.label} navigation={compact && !sheet ? <TabBar items={nav} activeId={active.id} onChange={choose} text={text} /> : undefined}>\n <ShellContext name={active.label} />\n <ScreenHeader fallbackTitle={active.label} compact={compact} avatar={avatar} menu={sheet} text={text} slotRef={setSlot} />\n <Screens items={nav} activeId={active.id} scrolls={layout === 'screen'} slot={slot} />\n </Layout>\n </div>\n </AgentDockLayout>\n <AgentLayer />\n </SidebarProvider>;\n}\n\nconst never = () => () => {};\n\nexport function AppShell(props: AppShellProps) {\n const { layout, rail = 'icon', compactNav = 'tabs', agent, panel, title, nav, account, route } = props;\n if (layout === 'chat' && agent) throw new Error('AppShell layout \"chat\" takes no `agent`: the page is the chat (use `panel` for the product manager)');\n const text = appShellText(agent?.chatProps?.locale ?? (panel?.locale as AppShellLocale | undefined) ?? props.locale);\n useOverlayBlur(props.overlayBlur ?? true);\n const alone = useSyncExternalStore(never, () => panel?.page?.matches() ?? false, () => false);\n if (alone && panel?.page) return <panel.page.Page config={panel.config} appName={title} locale={props.locale} />;\n return <AgentLayerProvider agent={agent} panel={panel} locale={props.locale} agentLink={props.agentLink} appName={props.title}>\n <HeaderProvider><Shell compactNav={compactNav} layout={layout} rail={rail} title={title} nav={nav} agent={agent} account={account} route={route} panel={panel} text={text} /></HeaderProvider>\n </AgentLayerProvider>;\n}\n",
62
+ "content": "'use client';\n\n// The app shell. Layout A (`screen`): one screen at a time. Compact: bottom tabs (at most four; more give three plus « Plus »), or with `compactNav=\"sheet\"` no bar and the sidebar as a sheet from the header. Expanded:\n// the shadcn sidebar (icon rail plus NavUser). Layout B (`workspace`): the same, with a screen made of a `ListDetail`; the sidebar starts\n// as the icon rail because the list pane is the wide navigation. Layout C (`chat`): the one nav item renders the app's `AgentWorkspace`,\n// untouched, below the same sidebar, account menu and header; there is no shell agent (the page is the chat). The shell imports nothing from pi-app: a layout C app installs the `pi-app` item itself. One header per screen\n// (`useScreenHeader`). The AgentLayer is mounted once, here.\n// Host concern: Pi has no layout; the screen on show travels as the agent's context (useAgentContext -> createPromptContext).\nimport { useEffect, useState, useSyncExternalStore } from 'react';\nimport { afterStacksBack } from '../utils/back';\nimport type { ReactNode } from 'react';\nimport { SidebarProvider } from '@/components/ui/sidebar';\nimport { Button } from '@/components/ui/button';\nimport { AccountAvatar, AccountChoices } from './account';\nimport type { AccountSpec } from './account';\nimport { AgentDockLayout, AgentLayer, AgentLayerProvider } from './agent-layer';\nimport type { AgentSpec } from './agent-layer';\nimport { NoPanelLayout } from './shell-panel';\nimport type { ShellPanel } from './shell-panel';\nimport { ScreenActiveContext, useAgentContext } from './agent-context';\nimport { useIsCompact } from './compact';\nimport { HeaderProvider, ScreenHeader } from './header';\nimport { AppSidebar, TabBar } from './nav';\nimport type { NavItem } from './nav';\nimport { AppSheet } from './app-sheet';\nimport { appShellText } from './text';\nimport { ScreenHeaderSlotContext } from '../utils/screen-header-slot';\nimport type { AppShellLocale, AppShellText } from './text';\n\nexport interface AppShellProps {\n /** A `screen` (tabs), B `workspace` (list and detail), C `chat` (the app's `AgentWorkspace`; no `agent`). */\n readonly layout: 'screen' | 'workspace' | 'chat';\n readonly title: string;\n readonly nav: readonly NavItem[];\n /** Wide-screen navigation: `hover` reveals labels over the page on hover or keyboard focus. Default: `icon` (the native sidebar toggle). */\n readonly rail?: 'icon' | 'hover';\n /** Phone navigation: `tabs` (default) is the bottom tab bar; `sheet` has no bar, the header's leading button opens the sidebar (the nav items, a screen's `sidebar` content and the account) as a sheet. */\n readonly compactNav?: 'tabs' | 'sheet';\n readonly agent?: AgentSpec;\n /** Consume agent/open/input launch parameters on mount (default). `false` leaves the URL and layer untouched. */\n readonly agentLink?: false;\n /** A panel beside the app, opened from the account menu. The product manager is `pmPanel` from the Factory's `platform-ui/pm-panel`. */\n readonly panel?: ShellPanel;\n readonly account?: AccountSpec;\n /** The language of the shell's own words and the layer's (« Se déconnecter », « Plus », « Ouvrir l’assistant »…). The agent's `chatProps.locale` wins when it sets one; else this; else English. */\n readonly locale?: AppShellLocale;\n /** The app's router owns the URL; the shell only reports the choice. */\n readonly route: { readonly id: string; readonly onChange: (id: string) => void };\n /**\n * `false`: no backdrop blur behind dialogs, sheets and drawers (blurring the page costs frames on slow phones), only their dim.\n * Default `true`. Overlays live in a portal, so the shell marks `<html data-overlay-blur=\"off\">` while it is mounted; the app's\n * own CSS drops the blur there (the rule is in registry/README.md: an item's CSS stays inside `.app-shell`).\n */\n readonly overlayBlur?: boolean;\n}\n\n/** `<html data-overlay-blur=\"off\">` while a shell asks for it. */\nfunction useOverlayBlur(blur: boolean) {\n useEffect(() => {\n if (blur || typeof document === 'undefined') return;\n const root = document.documentElement;\n root.dataset.overlayBlur = 'off';\n return () => { delete root.dataset.overlayBlur; };\n }, [blur]);\n}\n\n/** Registers what is on show for the agent. A screen's own `useAgentContext` is mounted later and wins. */\nfunction ShellContext({ name }: { readonly name: string }): null {\n useAgentContext({ name, params: {} });\n return null;\n}\n\nfunction ScreenBody({ item }: { readonly item: NavItem }): ReactNode { return item.render(); }\n\n/** Every screen stays mounted; the ones not on show are `hidden` and do not register a header or a context. */\nfunction Screens({ items, activeId, scrolls, slot }: { readonly items: readonly NavItem[]; readonly activeId: string; readonly scrolls: boolean; readonly slot: HTMLElement | null }) {\n return <div className=\"relative min-h-0 flex-1\">\n {items.map(item => <ScreenActiveContext.Provider key={item.id} value={item.id === activeId}><ScreenHeaderSlotContext.Provider value={item.id === activeId ? slot : null}>\n <div hidden={item.id !== activeId} data-testid={`screen-${item.id}`} className={scrolls ? 'h-full overflow-y-auto overscroll-contain' : 'h-full overflow-hidden'}><ScreenBody item={item} /></div>\n </ScreenHeaderSlotContext.Provider></ScreenActiveContext.Provider>)}\n </div>;\n}\n\nfunction Shell({ compactNav, layout, rail, title, nav, agent, panel, account, route, text }: { readonly compactNav: NonNullable<AppShellProps['compactNav']>; readonly rail: NonNullable<AppShellProps['rail']>; readonly layout: AppShellProps['layout']; readonly title: string; readonly nav: readonly NavItem[]; readonly agent: AgentSpec | undefined; readonly panel: ShellPanel | undefined; readonly account: AccountSpec | undefined; readonly route: AppShellProps['route']; readonly text: AppShellText }) {\n const improve = panel ? panel.label ?? text.improve : undefined;\n const Layout = panel?.Layout ?? NoPanelLayout;\n const compact = useIsCompact();\n const sheet = compact && compactNav === 'sheet';\n const [accountOpen, setAccountOpen] = useState(false);\n // The header's slot for the screen on show (an embedded AgentWorkspace puts its bar's controls there).\n const [slot, setSlot] = useState<HTMLElement | null>(null);\n const active = nav.find(item => item.id === route.id) ?? nav[0];\n if (!active) return null;\n // A nav choice waits for an open detail's stack entry to go back, so the app's router can replace the URL without that Back restoring\n // the detail's. Choosing the screen already on show changes nothing and keeps the detail.\n const choose = (id: string) => { if (id === active.id) route.onChange(id); else afterStacksBack(() => route.onChange(id)); };\n const hasAccount = Boolean(account) || improve;\n const avatar = hasAccount ? <>\n <Button variant=\"ghost\" size=\"icon\" data-testid=\"account-button\" aria-label={account?.name ?? text.account} title={account?.name ?? text.account} onClick={() => setAccountOpen(true)}><AccountAvatar account={account} /></Button>\n <AppSheet open={accountOpen} onOpenChange={setAccountOpen} title={text.account}>\n <AccountChoices account={account} improve={improve} text={text} done={() => setAccountOpen(false)} />\n </AppSheet>\n </> : null;\n // The structure is the same compact or expanded, so a resize never remounts a screen.\n return <SidebarProvider data-testid=\"app-shell\" defaultOpen={rail !== 'hover' && layout === 'screen'} className=\"app-shell h-dvh min-h-0 overflow-hidden\">\n {(!compact || sheet) && <AppSidebar rail={sheet ? 'icon' : rail} title={title} items={nav} activeId={active.id} onChange={choose} agent={agent} account={account} improve={improve} text={text} />}\n <AgentDockLayout>\n <div data-slot=\"sidebar-inset\" className=\"relative flex min-h-0 min-w-0 w-full flex-1 flex-col overflow-hidden bg-background\">\n <Layout screen={active.label} navigation={compact && !sheet ? <TabBar items={nav} activeId={active.id} onChange={choose} text={text} /> : undefined}>\n <ShellContext name={active.label} />\n <ScreenHeader fallbackTitle={active.label} compact={compact} avatar={avatar} menu={sheet} text={text} slotRef={setSlot} />\n <Screens items={nav} activeId={active.id} scrolls={layout === 'screen'} slot={slot} />\n </Layout>\n </div>\n </AgentDockLayout>\n <AgentLayer />\n </SidebarProvider>;\n}\n\nconst never = () => () => {};\n\nexport function AppShell(props: AppShellProps) {\n const { layout, rail = 'icon', compactNav = 'tabs', agent, panel, title, nav, account, route } = props;\n if (layout === 'chat' && agent) throw new Error('AppShell layout \"chat\" takes no `agent`: the page is the chat (use `panel` for the product manager)');\n const text = appShellText(agent?.chatProps?.locale ?? (panel?.locale as AppShellLocale | undefined) ?? props.locale);\n useOverlayBlur(props.overlayBlur ?? true);\n const alone = useSyncExternalStore(never, () => panel?.page?.matches() ?? false, () => false);\n if (alone && panel?.page) return <panel.page.Page config={panel.config} appName={title} locale={props.locale} />;\n return <AgentLayerProvider agent={agent} panel={panel} locale={props.locale} agentLink={props.agentLink} appName={props.title}>\n <HeaderProvider><Shell compactNav={compactNav} layout={layout} rail={rail} title={title} nav={nav} agent={agent} account={account} route={route} panel={panel} text={text} /></HeaderProvider>\n </AgentLayerProvider>;\n}\n",
63
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  "type": "registry:component",
64
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  "target": "components/app-shell/app-shell.tsx"
65
65
  },
@@ -107,7 +107,7 @@
107
107
  },
108
108
  {
109
109
  "path": "registry/app-shell/shell-panel.tsx",
110
- "content": "'use client';\n\n// The shell's panel place: a second agent or tool beside the app, opened from the account menu. The shell knows only this shape, so an app\n// plugs in what it wants (the product manager is `pmPanel` from the `pm-panel` item) and an app without one installs nothing more.\nimport type { ComponentType, ReactNode } from 'react';\n\nexport interface ShellPanelProviderProps {\n /** `ShellPanel.config`, as the panel wrote it. */\n readonly config: unknown;\n readonly open: boolean;\n readonly close: () => void;\n readonly appName?: string | undefined;\n readonly locale?: string | undefined;\n /** The panel took the whole screen, or gave it back; `collapse` is what Back runs. */\n readonly onFull?: ((full: boolean, collapse: () => void) => void) | undefined;\n readonly children: ReactNode;\n}\n\nexport interface ShellPanelLayoutProps {\n readonly children: ReactNode;\n /** The phone tab bar. The layout hides it while the panel covers the page. */\n readonly navigation?: ReactNode;\n /** The label of the screen on show. */\n readonly screen?: string;\n}\n\nexport interface ShellPanelPageProps {\n readonly config: unknown;\n readonly appName: string;\n readonly locale?: string | undefined;\n}\n\n/** Keep `Provider`, `Layout` and `page.Page` the same across renders: a new component remounts the app. */\nexport interface ShellPanel {\n /** Passed back to `Provider` and `page.Page`. */\n readonly config: unknown;\n /** Wraps the whole shell, so the panel's state outlives its closing. */\n readonly Provider: ComponentType<ShellPanelProviderProps>;\n /** Wraps the screen and draws the panel beside it. */\n readonly Layout: ComponentType<ShellPanelLayoutProps>;\n /** The account menu's row and the layer's title. Default: the shell's « Améliorer l'app ». */\n readonly label?: string;\n /** The panel's language, for the shell's own words when the app has no agent to say it. */\n readonly locale?: string | undefined;\n /** Changes when the panel's conversation changes; a launch link's focus waits on it. */\n readonly identity?: unknown;\n /** The address that shows only the panel, without the shell. */\n readonly page?: { readonly matches: () => boolean; readonly Page: ComponentType<ShellPanelPageProps> };\n}\n\n/** The screen when the app has no panel. */\nexport function NoPanelLayout({ children, navigation }: ShellPanelLayoutProps) {\n return <div className=\"relative flex min-h-0 min-w-0 flex-1 flex-col overflow-hidden\">\n <div className=\"flex min-h-0 min-w-0 flex-1 flex-col overflow-hidden\">{children}</div>\n <div className=\"shrink-0 md:hidden\">{navigation}</div>\n </div>;\n}\n",
110
+ "content": "'use client';\n\n// The shell's panel place: a second agent or tool beside the app, opened from the account menu. The shell knows only this shape, so an app\n// plugs in what it wants (the product manager is `pmPanel` from the Factory's `platform-ui/pm-panel`) and an app without one installs nothing more.\nimport type { ComponentType, ReactNode } from 'react';\n\nexport interface ShellPanelProviderProps {\n /** `ShellPanel.config`, as the panel wrote it. */\n readonly config: unknown;\n readonly open: boolean;\n readonly close: () => void;\n readonly appName?: string | undefined;\n readonly locale?: string | undefined;\n /** The panel took the whole screen, or gave it back; `collapse` is what Back runs. */\n readonly onFull?: ((full: boolean, collapse: () => void) => void) | undefined;\n readonly children: ReactNode;\n}\n\nexport interface ShellPanelLayoutProps {\n readonly children: ReactNode;\n /** The phone tab bar. The layout hides it while the panel covers the page. */\n readonly navigation?: ReactNode;\n /** The label of the screen on show. */\n readonly screen?: string;\n}\n\nexport interface ShellPanelPageProps {\n readonly config: unknown;\n readonly appName: string;\n readonly locale?: string | undefined;\n}\n\n/** Keep `Provider`, `Layout` and `page.Page` the same across renders: a new component remounts the app. */\nexport interface ShellPanel {\n /** Passed back to `Provider` and `page.Page`. */\n readonly config: unknown;\n /** Wraps the whole shell, so the panel's state outlives its closing. */\n readonly Provider: ComponentType<ShellPanelProviderProps>;\n /** Wraps the screen and draws the panel beside it. */\n readonly Layout: ComponentType<ShellPanelLayoutProps>;\n /** The account menu's row and the layer's title. Default: the shell's « Améliorer l'app ». */\n readonly label?: string;\n /** The panel's language, for the shell's own words when the app has no agent to say it. */\n readonly locale?: string | undefined;\n /** Changes when the panel's conversation changes; a launch link's focus waits on it. */\n readonly identity?: unknown;\n /** The address that shows only the panel, without the shell. */\n readonly page?: { readonly matches: () => boolean; readonly Page: ComponentType<ShellPanelPageProps> };\n}\n\n/** The screen when the app has no panel. */\nexport function NoPanelLayout({ children, navigation }: ShellPanelLayoutProps) {\n return <div className=\"relative flex min-h-0 min-w-0 flex-1 flex-col overflow-hidden\">\n <div className=\"flex min-h-0 min-w-0 flex-1 flex-col overflow-hidden\">{children}</div>\n <div className=\"shrink-0 md:hidden\">{navigation}</div>\n </div>;\n}\n",
111
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  "type": "registry:component",
112
112
  "target": "components/app-shell/shell-panel.tsx"
113
113
  },
@@ -4,17 +4,17 @@
4
4
  "title": "Board viewer",
5
5
  "description": "A board@1 artifact kind for *.board.json. Lazy native tldraw projection of maquette screens, sandboxed HTML mock-ups, goto arrows and notes. Conditional board-file autosave; phone viewing without accidental frame edits. Hosts supply their resource client, asset URLs and license key.",
6
6
  "dependencies": [
7
- "@hachej/boring-ui-kit@^0.4.46",
8
- "@hachej/boring-files@^0.4.46",
7
+ "@hachej/boring-ui-kit@^0.4.48",
8
+ "@hachej/boring-files@^0.4.48",
9
9
  "react@^19.0.0",
10
10
  "lucide-react@1.51.0",
11
11
  "tldraw@5.5.2"
12
12
  ],
13
13
  "registryDependencies": [
14
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/maquette-viewer.json",
15
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/mockup-viewer.json",
16
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/pi-artifacts.json",
17
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/utils.json"
14
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/maquette-viewer.json",
15
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/mockup-viewer.json",
16
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/pi-artifacts.json",
17
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/utils.json"
18
18
  ],
19
19
  "files": [
20
20
  {
package/r/button.json CHANGED
@@ -9,7 +9,7 @@
9
9
  "lucide-react@^1.51.0"
10
10
  ],
11
11
  "registryDependencies": [
12
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/utils.json"
12
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/utils.json"
13
13
  ],
14
14
  "files": [
15
15
  {
package/r/dock.json CHANGED
@@ -7,7 +7,7 @@
7
7
  "react@^19.0.0"
8
8
  ],
9
9
  "registryDependencies": [
10
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/utils.json"
10
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/utils.json"
11
11
  ],
12
12
  "files": [
13
13
  {
package/r/documents.json CHANGED
@@ -4,22 +4,22 @@
4
4
  "title": "Documents: the Library, a file and its revisions",
5
5
  "description": "The workspace's Library as the list, the chosen file in its viewer and its retained revisions beside it (an older one opens read-only). DocumentSheet opens one document over the app for a host's « Voir la fiche », with an optional « Toutes les fiches ». Every read goes through one revisionProvider binding.",
6
6
  "dependencies": [
7
- "@hachej/boring-ui-kit@^0.4.46",
8
- "@hachej/boring-files@^0.4.46",
7
+ "@hachej/boring-ui-kit@^0.4.48",
8
+ "@hachej/boring-files@^0.4.48",
9
9
  "react@^19.0.0",
10
10
  "lucide-react@^1.51.0"
11
11
  ],
12
12
  "registryDependencies": [
13
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/utils.json",
14
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/button.json",
15
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/pi-artifacts.json",
16
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/pi-app.json",
17
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/pi-app-kinds.json",
18
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/app-shell.json",
19
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/file-tree.json",
20
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/viewer-frame.json",
21
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/viewer-image.json",
22
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/viewer-pdf.json"
13
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/utils.json",
14
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/button.json",
15
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/pi-artifacts.json",
16
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/pi-app.json",
17
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/pi-app-kinds.json",
18
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/app-shell.json",
19
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/file-tree.json",
20
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/viewer-frame.json",
21
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/viewer-image.json",
22
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/viewer-pdf.json"
23
23
  ],
24
24
  "files": [
25
25
  {
package/r/feedback.json CHANGED
@@ -4,17 +4,17 @@
4
4
  "title": "Feedback",
5
5
  "description": "Feedback from the chat composer: one Feedback button starts feedback mode on the application page (hover, click to pin a numbered note, hold ⌥ to use the app, optional voice), and one chip carries the notes to the next message. FeedbackBar, NoteBubble, FeedbackChip with its review, useComposerFeedback for the pi-chat composer, and PickerOverlay styles. Optional, not mounted by default: PointButton, AnnotateSheet, FeedbackList and FeedbackReport. Picking, masking, anchoring and placement stay in @hachej/boring-feedback/page and /ui, so restyling cannot weaken them.",
6
6
  "dependencies": [
7
- "@hachej/boring-feedback@^0.4.46",
8
- "@hachej/boring-ui-kit@^0.4.46",
9
- "@hachej/boring-files@^0.4.46",
7
+ "@hachej/boring-feedback@^0.4.48",
8
+ "@hachej/boring-ui-kit@^0.4.48",
9
+ "@hachej/boring-files@^0.4.48",
10
10
  "react@^19.0.0",
11
11
  "react-dom@^19.0.0",
12
12
  "lucide-react@^1.51.0"
13
13
  ],
14
14
  "registryDependencies": [
15
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/pi-chat.json",
16
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/pi-chat-voice.json",
17
- "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.46/r/utils.json"
15
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/pi-chat.json",
16
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/pi-chat-voice.json",
17
+ "https://cdn.jsdelivr.net/npm/@hachej/boring-ui-kit@0.4.48/r/utils.json"
18
18
  ],
19
19
  "files": [
20
20
  {
@@ -65,12 +65,6 @@
65
65
  "type": "registry:component",
66
66
  "target": "components/feedback/feedback-card.tsx"
67
67
  },
68
- {
69
- "path": "registry/feedback/voice-input.tsx",
70
- "content": "// A microphone button for the composer: records on the first click, stops on the second, transcribes the recording and appends the\n// text to the composer draft. It never sends: the person reads the transcript and presses Send. Pass it to `PiChat` as `tools`.\nimport { useDictation } from '@hachej/boring-ui-kit/chat-react/voice';\nimport { Loader2Icon, MicIcon, SquareIcon, XIcon } from 'lucide-react';\nimport type { NativeChatController } from '@hachej/boring-ui-kit/native-chat';\nimport { appendToDraft } from '@hachej/boring-ui-kit/chat-text';\nimport { useChatText } from '../pi-chat/labels';\nimport { Button } from '@/components/ui/button';\nimport { Toggle } from '@/components/ui/toggle';\n\nexport interface VoiceInputProps {\n /** The chat whose composer draft receives the transcript. */\n readonly controller: NativeChatController;\n /** Turns the recording into text. `signal` aborts when the person cancels or leaves the page; a rejection shows an error. */\n readonly transcribe: (audio: Blob, signal: AbortSignal) => Promise<string>;\n /** Capture limit (default five minutes); the person still finishes before text is appended. */\n readonly maxMs?: number | undefined;\n}\n\nexport function VoiceInput({ controller, transcribe, maxMs }: VoiceInputProps) {\n const { labels } = useChatText();\n const { phase, problem, start, finish, cancel } = useDictation({ transcribe, labels, maxMs, target: controller,\n onText: (spoken, signal) => {\n if (!signal.aborted) controller.setText(appendToDraft(controller.getSnapshot().draft.text, spoken));\n },\n });\n const onClick = () => { if (phase === 'idle') start(); else finish(); };\n const recording = phase === 'recording';\n const busy = phase === 'transcribing';\n return (\n <div className=\"flex items-center gap-1.5\">\n {(phase === 'starting' || recording || busy) && <Button variant=\"ghost\" size=\"icon\" data-testid=\"composer-voice-cancel\" aria-label={labels.voiceCancel} title={labels.voiceCancel} onClick={cancel}>\n <XIcon data-icon=\"inline-start\" aria-hidden=\"true\" /></Button>}\n <Toggle data-testid=\"composer-voice\" data-state={phase} pressed={recording} aria-label={phase === 'starting' ? labels.voiceCancel : recording ? labels.voiceStop : labels.voiceRecord}\n title={phase === 'starting' ? labels.voiceCancel : recording ? labels.voiceStop : labels.voiceRecord} disabled={busy} onPressedChange={onClick}>\n {busy ? <Loader2Icon data-icon=\"inline-start\" className=\"animate-spin motion-reduce:animate-none\" role=\"status\" aria-label={labels.voiceTranscribing} />\n : recording ? <SquareIcon data-icon=\"inline-start\" aria-hidden=\"true\" />\n : <MicIcon data-icon=\"inline-start\" aria-hidden=\"true\" />}\n </Toggle>\n {problem && <span role=\"alert\" data-testid=\"composer-voice-problem\" className=\"max-w-56 text-xs leading-4 text-destructive\">{problem}</span>}\n </div>\n );\n}\n",
71
- "type": "registry:component",
72
- "target": "components/feedback/voice-input.tsx"
73
- },
74
68
  {
75
69
  "path": "registry/feedback/feedback-labels.ts",
76
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  "content": "// The words of the feedback controls that cancel a selection, ask a general question and drive point mode, as data. The defaults are English, like the\n// rest of the copied components; `feedbackLabelsFr` is the French set (pass it as `labels` to AnnotateSheet, FeedbackBar,\n// NoteBubble and PointMode). A host may pass any subset: what it leaves out keeps the default.\nexport interface FeedbackLabels {\n /** The annotate sheet's title for a selected zone, and the bubble's accessible name prefix is `note`. */\n readonly title: string;\n readonly close: string;\n /** The button that drops the selected zone and keeps what was typed. */\n readonly cancelSelection: string;\n /** The entry point (bar button, sheet button, general sheet title): a note with no element attached. */\n readonly askGeneral: string;\n /** The sheet's field label for a selected zone / for a general question. */\n readonly changeField: string;\n readonly generalField: string;\n readonly copyReport: string;\n readonly save: string;\n readonly saveAgain: string;\n readonly saving: string;\n readonly saved: string;\n readonly bubblePlaceholder: string;\n /** The pin's field label, its Add button, and the mic inside the field (record, stop, transcribing, nothing heard, failed). */\n readonly add: string;\n readonly voiceRecord: string;\n readonly voiceStop: string;\n readonly voiceTranscribing: string;\n readonly voiceNothing: string;\n readonly voiceFailed: string;\n /** Announced when the selection was cancelled, so a screen reader hears that the zone is gone. */\n readonly selectionCancelled: string;\n /**\n * The comment-mode banner (CommentBanner): its title, the count of notes, the on/off switch's name, what to do while on (a tap on a\n * phone, a click with a mouse), what to do while off (use the app, then switch back on: the notes stay), and Done.\n */\n readonly commentMode: string;\n readonly pointCount: (count: number) => string;\n readonly commentSwitch: string;\n readonly commentTap: string;\n readonly commentClick: string;\n readonly commentPaused: string;\n /** Once notes went to the agent one by one (`useSendEachNote`): how many, and that the reply comes in the conversation. */\n readonly commentSent: (count: number) => string;\n readonly pointDone: string;\n /** The picked element in the note bubble, in plain words: its kind (by ARIA role or tag) and its visible name when it has one. */\n readonly element: (kind: string | undefined, name: string | undefined) => string;\n}\n\n/** The roles and tags people can name; anything else is « this element ». */\nconst KINDS_EN: Record<string, string> = { button: 'Button', link: 'Link', a: 'Link', heading: 'Title', img: 'Image', textbox: 'Field', input: 'Field', checkbox: 'Checkbox',\n combobox: 'List', listbox: 'List', option: 'Choice', tab: 'Tab', row: 'Row', listitem: 'Row', li: 'Row', cell: 'Cell', dialog: 'Window', navigation: 'Menu', menuitem: 'Menu item',\n article: 'Card', region: 'Card', group: 'Card', meter: 'Gauge', progressbar: 'Gauge', list: 'List', paragraph: 'Text', p: 'Text', span: 'Text' };\nconst KINDS_FR: Record<string, string> = { button: 'Bouton', link: 'Lien', a: 'Lien', heading: 'Titre', img: 'Image', textbox: 'Champ', input: 'Champ', checkbox: 'Case à cocher',\n combobox: 'Liste', listbox: 'Liste', option: 'Choix', tab: 'Onglet', row: 'Ligne', listitem: 'Ligne', li: 'Ligne', cell: 'Cellule', dialog: 'Fenêtre', navigation: 'Menu', menuitem: 'Entrée du menu',\n article: 'Carte', region: 'Carte', group: 'Carte', meter: 'Jauge', progressbar: 'Jauge', list: 'Liste', paragraph: 'Texte', p: 'Texte', span: 'Texte' };\nconst named = (kinds: Record<string, string>, unknown: string) => (kind: string | undefined, name: string | undefined): string => {\n const word = kind ? kinds[kind] : undefined;\n return name ? `${word ?? unknown} « ${name} »` : word ?? unknown;\n};\n\n/**\n * The picker's label (`button «Save»`, `button · masked`, `Form.tsx · link «Help»`, `masked`) in plain words: `Button « Save »`,\n * `Button`, `Link « Help »`, `This element`. Nothing technical (no component, no « masked »): what the policy hides stays hidden.\n */\nexport function plainElement(label: string, words: Pick<FeedbackLabels, 'element'>): string {\n const match = /(?:^|· )([a-z][a-z0-9-]*)(?: · masked| «(.*)»)$/.exec(label.trim());\n return words.element(match?.[1], match?.[2]?.trim() || undefined);\n}\n\nexport const feedbackLabels: FeedbackLabels = {\n title: 'Feedback',\n close: 'Close',\n cancelSelection: 'Cancel selection',\n askGeneral: 'Ask a general question',\n changeField: 'What should change?',\n generalField: 'Your question',\n copyReport: 'Copy report',\n save: 'Save',\n saveAgain: 'Save again',\n saving: 'Saving…',\n saved: 'Saved',\n bubblePlaceholder: \"What's wrong here?\",\n add: 'Add note',\n voiceRecord: 'Hold to speak, release to send',\n voiceStop: 'Stop recording',\n voiceTranscribing: 'Transcribing…',\n voiceNothing: 'Nothing was heard. Your text is kept.',\n voiceFailed: 'The recording could not be transcribed. Your text is kept.',\n selectionCancelled: 'Selection cancelled.',\n commentMode: 'Comment mode',\n pointCount: count => `${count} ${count === 1 ? 'note' : 'notes'}`,\n commentSwitch: 'Comment',\n commentTap: 'Tap an element to comment on it',\n commentClick: 'Click an element to comment on it',\n commentPaused: 'Paused: use the app, then switch back on',\n commentSent: count => `${count === 1 ? 'Note sent' : `${count} notes sent`}: the reply comes in the conversation (Done)`,\n pointDone: 'Done',\n element: named(KINDS_EN, 'This element'),\n};\n\nexport const feedbackLabelsFr: FeedbackLabels = {\n title: 'Retour',\n close: 'Fermer',\n cancelSelection: 'Annuler la sélection',\n askGeneral: 'Poser une question générale',\n changeField: 'Que faut-il changer ?',\n generalField: 'Votre question',\n copyReport: 'Copier le rapport',\n save: 'Enregistrer',\n saveAgain: 'Enregistrer à nouveau',\n saving: 'Enregistrement…',\n saved: 'Enregistré',\n bubblePlaceholder: \"Qu’est-ce qui ne va pas ici ?\",\n add: 'Ajouter la note',\n voiceRecord: 'Maintenez pour parler, relâchez pour envoyer',\n voiceStop: 'Arrêter l’enregistrement',\n voiceTranscribing: 'Transcription…',\n voiceNothing: 'Rien n’a été entendu. Votre texte est conservé.',\n voiceFailed: 'L’enregistrement n’a pas pu être transcrit. Votre texte est conservé.',\n selectionCancelled: 'Sélection annulée.',\n commentMode: 'Mode commentaire',\n pointCount: count => `${count} note${count > 1 ? 's' : ''}`,\n commentSwitch: 'Commenter',\n commentTap: 'Touchez un élément pour le commenter',\n commentClick: 'Cliquez sur un élément pour le commenter',\n commentPaused: 'En pause : utilisez l’app, puis réactivez',\n commentSent: count => `${count === 1 ? 'Note envoyée' : `${count} notes envoyées`} : la réponse arrive dans la conversation (Terminé)`,\n pointDone: 'Terminé',\n element: named(KINDS_FR, 'Cet élément'),\n};\n\n/** The default labels with the host's overrides on top. */\nexport const withLabels = (labels?: Partial<FeedbackLabels>): FeedbackLabels => (labels ? { ...feedbackLabels, ...labels } : feedbackLabels);\n",
@@ -82,6 +76,24 @@
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  "content": "// Comment mode's banner (FEEDBACK.md, \"Point mode\"). While a session annotates, CommentBanner says so: « Comment mode · 2 notes », what to\n// do now, an on/off switch (off, the app works as usual and the notes stay) and Done. On a phone the assistant's panel covers the app, so\n// « Show in app » in the composer (`useComposerFeedback(session)`) starts the session in point mode: the host binds `usePointing(session)`\n// to hide its own panel (a Sheet's `open`, AmbientChat's `state`) and the banner sits at the bottom of the screen; each tap picks an\n// element with the same picker, pins, NoteBubble and draft as feedback mode. With a mouse the banner sits at the top (`useCommenting`).\n// Done leaves the draft as the composer's chip (or, with `useSendEachNote`, each note already went to the chat) and the panel comes back.\n//\n// The kit never owns the host's panel. The host keeps its own open state; while `usePointing` is true it shows the panel as closed or\n// minimised, and the panel returns as it was when pointing ends. Mount CommentBanner (and the one NoteBubble) outside the panel, because the\n// panel may unmount while it is hidden.\nimport { createPortal } from 'react-dom';\nimport { CircleIcon } from 'lucide-react';\nimport { Button } from '@/components/ui/button';\nimport { Card } from '@/components/ui/card';\nimport { Switch } from '@/components/ui/switch';\nimport { isPointing, type FeedbackSession, type FeedbackSessionSnapshot } from '@hachej/boring-feedback/ui';\nimport { cn } from '../utils/utils';\nimport { useExternal } from './use-external';\nimport { withLabels, type FeedbackLabels } from './feedback-labels';\nimport { noteCount, notesSent } from './feedback-session';\n\nconst NO_STATE = { getSnapshot: () => undefined, subscribe: () => () => {} };\n\n/** True while the session is in point mode: the host hides its panel then, and shows it again when this turns false. */\nexport function usePointing(session: FeedbackSession | undefined): boolean {\n const state = useExternal<FeedbackSessionSnapshot | undefined>(session ?? NO_STATE);\n return state !== undefined && isPointing(state);\n}\n\n/** True while the session is in comment mode, either way (point mode on a phone, the hover targeting with a mouse). */\nexport function useCommenting(session: FeedbackSession | undefined): boolean {\n const state = useExternal<FeedbackSessionSnapshot | undefined>(session ?? NO_STATE);\n return state !== undefined && (state.phase === 'active' || state.phase === 'processing');\n}\n\nexport interface CommentBannerProps {\n readonly session: FeedbackSession;\n /** The height of the app's own bottom chrome (a tab bar) as a CSS length; on a phone the banner sits above it and above the safe area. */\n readonly bottomOffset?: string;\n /** Words of the banner (`feedbackLabelsFr` for French); what is left out keeps the English default. */\n readonly labels?: Partial<FeedbackLabels>;\n /**\n * Rendered where it is mounted instead of over the whole window (the default, portalled to the body). For comments on one surface, such\n * as a version open in a side panel: mounted in a positioned layer over that surface (a `transform` makes it the containing block), the\n * banner sits over the surface and keeps clear of the panel's own bar and the rest of the app.\n */\n readonly inline?: boolean;\n readonly className?: string;\n}\n\n/**\n * Comment mode's banner, while the session annotates: « Comment mode · 2 notes », what to do now, an on/off switch and Done.\n * On, a tap (point mode, at the bottom of a phone above its tab bar) or a click (the hover targeting, at the top of a wide screen) picks\n * an element and opens its note. Off, the app works as usual (menus, links, another screen) and the notes stay; on again, the person\n * comments further. Done ends comment mode: with `useSendEachNote` each note already went to the agent (the hint says so, and Done shows the\n * conversation with its reply); otherwise the notes wait for the next message. There is no Cancel here: a note is removed on its own.\n * It is `data-feedback-ignore`, so it is never picked, and the note bubble keeps clear of it (`data-feedback-point-bar`).\n */\nexport function CommentBanner({ session, bottomOffset = '0px', labels, inline = false, className }: CommentBannerProps) {\n const state = useExternal(session);\n const words = withLabels(labels);\n if ((state.phase !== 'active' && state.phase !== 'processing') || typeof document === 'undefined') return null;\n const processing = state.phase === 'processing';\n const on = !state.useToggle;\n const phone = isPointing(state);\n const sent = notesSent(session);\n const hint = state.problem ?? (!on ? words.commentPaused : sent > 0 && !state.bubble ? words.commentSent(sent) : phone ? words.commentTap : words.commentClick);\n // Notes that say something: a pin still being typed is not one yet.\n const notes = noteCount(state);\n const banner = <Card size=\"sm\" data-boring=\"feedback\" data-feedback-ignore=\"\" data-feedback-point-bar={phone ? 'bottom' : 'top'} role=\"region\" aria-label={words.commentMode}\n data-testid=\"feedback-point-bar\" data-commenting={on ? 'true' : 'false'} className={cn('boring-feedback-banner', className)}\n style={phone ? { bottom: `calc(${bottomOffset} + env(safe-area-inset-bottom, 0px) + 8px)` } : { top: '8px' }}>\n <CircleIcon className={cn('size-2 shrink-0 fill-current', on ? 'text-primary' : 'text-muted-foreground')} aria-hidden=\"true\" />\n <span className=\"flex min-w-0 flex-1 flex-col\">\n <span className=\"truncate text-sm font-semibold\">{words.commentMode}{notes > 0 && <span className=\"font-normal text-muted-foreground tabular-nums\" data-testid=\"feedback-point-count\"> · {words.pointCount(notes)}</span>}</span>\n <span className=\"text-xs text-pretty text-muted-foreground\" role=\"status\" aria-live=\"polite\" data-testid=\"feedback-point-hint\">{hint}</span>\n </span>\n <span className=\"flex min-h-11 shrink-0 items-center px-2\">\n <Switch data-testid=\"feedback-comment-switch\" checked={on} disabled={processing} aria-label={words.commentSwitch}\n onCheckedChange={checked => session.setUseToggle(!checked)} />\n </span>\n <Button className=\"min-h-11 shrink-0 sm:min-h-9\" data-testid=\"feedback-point-done\" disabled={processing} onClick={() => { void session.done(); }}>{words.pointDone}</Button>\n </Card>;\n return inline ? banner : createPortal(banner, document.body);\n}\n",
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  "type": "registry:component",
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  "target": "components/feedback/point-mode.tsx"
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+ },
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+ {
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+ "path": "registry/feedback/feedback-content.ts",
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+ "content": "import { isHostObserved, parseFeedback } from '@hachej/boring-feedback/format';\nimport type { FeedbackReport } from '@hachej/boring-feedback/format';\n\nfunction pageReport(text: string): FeedbackReport | undefined {\n if (!text.startsWith('---\\n')) return;\n const parsed = parseFeedback(new TextEncoder().encode(text));\n if (parsed.ok && isHostObserved(parsed.report.observed) && parsed.report.notes?.some(note => note.text.trim())) return parsed.report;\n}\n\n/** Only presentation changes: the native message retains the complete report and any words around its composer fence. */\nexport function feedbackContent(text: string): { readonly before: string; readonly after: string; readonly report: FeedbackReport } | undefined {\n const report = pageReport(text);\n if (report) return { before: '', after: '', report };\n let open: { fence: string; start: number; body: number; report: boolean } | undefined;\n // Track other code fences too: a report quoted inside an example is still ordinary user text.\n for (const line of text.matchAll(/^ {0,3}(`{3,}|~{3,})([^\\n]*)(?:\\n|$)/gm)) {\n const fence = line[1]!, info = line[2]!;\n if (!open) {\n open = { fence, start: line.index, body: line.index + line[0].length, report: line[0].startsWith('`') && info === 'markdown' };\n } else if (fence[0] === open.fence[0] && fence.length >= open.fence.length && !info.trim()) {\n const parsed = open.report ? pageReport(text.slice(open.body, line.index)) : undefined;\n if (parsed) return { before: text.slice(0, open.start).trim(), after: text.slice(line.index + line[0].length).trim(), report: parsed };\n open = undefined;\n }\n }\n}\n",
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+ "type": "registry:lib",
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+ "target": "components/feedback/feedback-content.ts"
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+ },
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+ {
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+ "path": "registry/feedback/sent-feedback.tsx",
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+ "content": "'use client';\n\nimport { ChevronDownIcon } from 'lucide-react';\nimport { readableElement } from '@hachej/boring-feedback/format';\nimport type { FeedbackReport } from '@hachej/boring-feedback/format';\nimport { Button } from '@/components/ui/button';\nimport { Card, CardContent, CardDescription, CardHeader, CardTitle } from '@/components/ui/card';\nimport { Collapsible, CollapsibleContent, CollapsibleTrigger } from '@/components/ui/collapsible';\nimport { cn } from '../utils/utils';\nimport { useChatText } from '../pi-chat/labels';\n\n/** Sent page comments are inert text, not live page targets or evidence that a change was accepted. */\nexport function SentFeedback({ report, align = 'end' }: { readonly report: FeedbackReport; readonly align?: 'start' | 'end' }) {\n const { labels } = useChatText();\n const notes = (report.notes ?? []).filter(note => note.text.trim());\n if (!notes.length) return null;\n const title = labels.feedbackSent(notes.length);\n const long = notes.length > 3 || report.said.length + notes.reduce((length, note) => length + note.text.length, 0) > 400;\n const content = <CardContent className=\"flex flex-col gap-3\">\n {report.said && <p className=\"m-0 whitespace-pre-wrap [overflow-wrap:anywhere]\">{report.said}</p>}\n <ol className=\"m-0 flex list-none flex-col gap-3 p-0\">\n {notes.map((note, at) => {\n const anchor = note.anchor === undefined ? undefined : report.anchors[note.anchor];\n const target = typeof anchor?.fallback === 'string' ? readableElement(anchor.fallback).name : undefined;\n return <li key={at} data-testid=\"message-feedback-note\" className=\"flex min-w-0 flex-col gap-1 [overflow-wrap:anywhere]\">\n {target && <CardDescription>{target}</CardDescription>}<p className=\"m-0 whitespace-pre-wrap\">{note.text}</p>\n </li>;\n })}\n </ol>\n </CardContent>;\n // CardHeader is an inline-size container; a collapsed card cannot size itself from its title.\n const card = { size: 'sm' as const, 'data-testid': 'message-feedback', role: 'group', 'aria-label': title, className: cn('w-80 max-w-[85%]', align === 'end' && 'ml-auto') };\n if (!long) return <Card {...card}><CardHeader><CardTitle>{title}</CardTitle></CardHeader>{content}</Card>;\n return <Collapsible data-slot=\"card\" render={<Card {...card} />}>\n <CardHeader><CardTitle><CollapsibleTrigger data-slot=\"button\" render={<Button variant=\"ghost\" className=\"group w-full justify-between whitespace-normal text-left\" />}>\n {title}<ChevronDownIcon data-icon=\"inline-end\" aria-hidden=\"true\" className=\"group-aria-expanded:rotate-180\" />\n </CollapsibleTrigger></CardTitle></CardHeader>\n <CollapsibleContent>{content}</CollapsibleContent>\n </Collapsible>;\n}\n",
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+ "type": "registry:component",
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+ "target": "components/feedback/sent-feedback.tsx"
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+ },
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+ {
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+ "path": "registry/feedback/sent-content.tsx",
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+ "content": "'use client';\n\n// pi-chat's `sentContent` seam, filled: a sent page-comments report shows as its card instead of the raw report.\nimport type { SentContent } from '../pi-chat/config';\nimport { feedbackContent } from './feedback-content';\nimport { SentFeedback } from './sent-feedback';\n\nexport const sentFeedbackContent: SentContent = (text, align) => {\n const found = feedbackContent(text);\n return found && { before: found.before, after: found.after, node: <SentFeedback report={found.report} align={align} /> };\n};\n",
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+ "type": "registry:component",
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+ "target": "components/feedback/sent-content.tsx"
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  }
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  ],
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  "css": {