@h-ai/reach 1.0.0-beta.2 → 1.0.0-beta.3
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- package/dist/index.js +3 -3
- package/dist/index.js.map +1 -1
- package/package.json +4 -4
package/dist/index.js
CHANGED
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@@ -240,11 +240,11 @@ var ReachUnknownResolutionSchema = z.object({
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});
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var ReachQueueIdSchema = z.string().uuid();
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var ReachQueueConfigSchema = z.object({
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-
/**
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+
/** 每条队列消息最多处理多少次,包含首次发送、失败重试和异常退出后的重新处理;默认 5,范围 1–100。 */
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maxAttempts: z.number().int().min(1).max(100).default(5),
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-
/**
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+
/** 第一次发送失败后,等待多少毫秒再试;默认 60000(1 分钟),范围 1000–86400000。 */
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retryDelayMs: z.number().int().min(1e3).max(864e5).default(6e4),
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-
/**
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/** 后续失败时等待时间逐次加倍,但不超过此值;默认 3600000(1 小时),不得小于 retryDelayMs。 */
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maxRetryDelayMs: z.number().int().min(1e3).max(864e5).default(36e5)
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}).refine((value) => value.maxRetryDelayMs >= value.retryDelayMs, {
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message: reachM("reach_queueRetryInvalid")
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