@gyeonghokim/fisheye.js 1.0.1 → 1.0.2
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- package/package.json +1 -1
package/README.md
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# fisheye.js
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DEMO: https://gyeonghokim.github.io/fisheye.js/
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> Modern fisheye dewarping library for the web using **WebGPU** (general-purpose GPU compute)
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fisheye.js processes [VideoFrame](https://developer.mozilla.org/en-US/docs/Web/API/VideoFrame)s with **WebGPU compute shaders**—no canvas 2D—and corrects fisheye lens distortion using the **OpenCV fisheye model** (Kannala–Brandt–style polynomial in angle θ with coefficients k1–k4). This is the same model as in [OpenCV’s fisheye module](https://docs.opencv.org/4.x/db/d58/group__calib3d__fisheye.html), not UCM (Unified Camera Model) or a simple radial model.
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