@gwigz/slua-types 1.0.1 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +792 -642
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -69,7 +69,7 @@ declare interface DetectedEvent {
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readonly valid: boolean
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readonly canAdjustDamage: boolean
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/** Changes the amount of damage to be delivered by this damage event. */
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adjustDamage(
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adjustDamage(damage: number): void
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/** Returns a list containing the current damage for the event, the damage type and the original damage delivered. */
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getDamage(): list
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/**
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@@ -164,64 +164,111 @@ declare interface DetectedEvent {
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/** @noSelf */
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declare interface LLEventMap {
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/** This event is triggered when a script comes within a defined angle of a target rotation. The range and rotation are set by a call to llRotTarget. */
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at_rot_target: (
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targetNumber: number,
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targetRotation: quaternion,
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currentRotation: quaternion,
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) => void
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/** This event is triggered when the scripted object comes within a defined range of the target position, defined by the llTarget function call. */
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at_target: (targetNumber: number, targetPosition: vector, currentPosition: vector) => void
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/** This event is triggered whenever an object is attached or detached from an avatar. If it is attached, the key of the avatar it is attached to is passed in, otherwise NULL_KEY is. */
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attach: (avatarId: uuid) => void
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/** Triggered when various events change the object. The change argument will be a bit-field of CHANGED_* constants. */
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changed: (changed: number) => void
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/** This event is raised while another object, or avatar, is colliding with the object the script is attached to.The number of detected objects is passed to the script. Information on those objects may be gathered via the llDetected* functions. */
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collision: (detected: DetectedEvent[]) => void
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/** This event is raised when another object, or avatar, stops colliding with the object the script is attached to.The number of detected objects is passed to the script. Information on those objects may be gathered via the llDetected* library functions. */
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collision_end: (detected: DetectedEvent[]) => void
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/** This event is raised when another object, or avatar, starts colliding with the object the script is attached to.The number of detected objects is passed to the script. Information on those objects may be gathered via the llDetected* library functions. */
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collision_start: (detected: DetectedEvent[]) => void
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control
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-
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/** Once a script has the ability to grab control inputs from the avatar, this event will be used to pass the commands into the script.The levels and edges are bit-fields of control constants. */
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control: (avatarId: uuid, levels: number, edges: number) => void
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/** This event is triggered when the requested data is returned to the script.Data may be requested by the llRequestAgentData, llRequestInventoryData, and llGetNotecardLine function calls, for example. */
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dataserver: (requestId: uuid, data: string) => void
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/** This event is triggered when an email sent to this script arrives.The number remaining tells how many more emails are known to be still pending. */
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email: (
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time: string,
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address: string,
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subject: string,
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body: string,
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numberRemaining: number,
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) => void
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-
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/** Triggered when an agent has approved an experience permissions request. */
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experience_permissions: (agentId: uuid) => void
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/** Describes why the Experience permissions were denied for the agent. */
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experience_permissions_denied: (agentId: uuid, reason: number) => void
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/** Triggered as damage is applied to an avatar or task, after all on_damage events have been processed. */
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final_damage: (detected: DetectedEvent[]) => void
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/** This event is raised when game controller input changes. */
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game_control: (id: uuid, buttons: number, axes: number[]) => void
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-
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/** Triggered when task receives an HTTP request. */
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http_request: (httpRequestId: uuid, httpMethod: string, body: string) => void
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/** This event handler is invoked when an HTTP response is received for a pending llHTTPRequest request or if a pending request fails or times out. */
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http_response: (httpRequestId: uuid, status: number, metadata: list, body: string) => void
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/** This event is raised when the object the script is attached to is colliding with the ground. */
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land_collision: (position: vector) => void
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/** This event is raised when the object the script is attached to stops colliding with the ground. */
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land_collision_end: (position: vector) => void
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/** This event is raised when the object the script is attached to begins to collide with the ground. */
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land_collision_start: (position: vector) => void
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/** Triggered when object receives a link message via llMessageLinked function call. */
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link_message: (sendersLink: number, value: number, text: string, id: string) => void
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/** Triggered when a script modifies the linkset datastore. */
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linkset_data: (action: number, name: string, value: string) => void
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-
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-
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/** This event is raised whenever a chat message matching the constraints set in the llListen command is received. The name and ID of the speaker, as well as the message, are passed in as parameters.Channel 0 is the public chat channel that all avatars see as chat text. Channels 1 through 2,147,483,648 are private channels that are not sent to avatars but other scripts can listen on those channels. */
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listen: (channel: number, name: string, id: uuid, text: string) => void
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/** This event is triggered when a resident has given an amount of Linden dollars to the object. */
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money: (payer: uuid, amount: number) => void
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/** Triggered whenever an object with this script stops moving. */
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moving_end: () => void
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/** Triggered whenever an object with this script starts moving. */
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moving_start: () => void
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/** This event is raised when sensors are active, via the llSensor function call, but are not sensing anything. */
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no_sensor: () => void
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/** When a target is set via the llRotTarget function call, but the script is outside the specified angle this event is raised. */
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not_at_rot_target: () => void
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/** When a target is set via the llTarget library call, but the script is outside the specified range this event is raised. */
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not_at_target: () => void
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-
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/** Triggered when an object rezzes another object from its inventory via the llRezObject, or similar, functions. The id is the globally unique key for the object rezzed. */
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object_rez: (rezzedObjectsId: uuid) => void
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/** Triggered when an avatar or object receives damage. */
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on_damage: (detected: DetectedEvent[]) => void
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/** Triggered when an avatar reaches 0 health. */
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on_death: () => void
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-
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/** Triggered whenever an object is rezzed from inventory or by another object. The start parameter is passed in from the llRezObject call, or zero if from inventory. */
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on_rez: (startParameter: number) => void
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/** This event is called to inform the script of changes within the object's path-finding status. */
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path_update: (type: number, reserved: list) => void
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/**
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* This event is deprecated.
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* @deprecated
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*/
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remote_data: (
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-
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eventType: number,
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channelId: uuid,
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messageId: uuid,
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sender: string,
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iData: number,
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sData: string,
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) => void
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-
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/** Scripts need permission from either the owner or the avatar they wish to act on before they may perform certain functions, such as debiting money from their owners account, triggering an animation on an avatar, or capturing control inputs. The llRequestPermissions library function is used to request these permissions and the various permissions integer constants can be supplied.The integer returned to this event handler contains the current set of permissions flags, so if permissions equal 0 then no permissions are set. */
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run_time_permissions: (permissionFlags: number) => void
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/** This event is raised whenever objects matching the constraints of the llSensor command are detected.The number of detected objects is passed to the script in the parameter. Information on those objects may be gathered via the llDetected* functions. */
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sensor: (detected: DetectedEvent[]) => void
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/**
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* This event is raised at regular intervals set by the llSetTimerEvent library function.
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* @deprecated Use 'LLTimers' instead.
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*/
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timer: () => void
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/** This event is raised while a user is touching the object the script is attached to.The number of touching objects is passed to the script in the parameter.Information on those objects may be gathered via the llDetected* library functions. */
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touch: (detected: DetectedEvent[]) => void
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/** This event is raised when a user stops touching the object the script is attached to. The number of touches is passed to the script in the parameter.Information on those objects may be gathered via the llDetected* library functions. */
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touch_end: (detected: DetectedEvent[]) => void
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/** This event is raised when a user first touches the object the script is attached to. The number of touches is passed to the script in the parameter.Information on those objects may be gathered via the llDetected() library functions. */
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touch_start: (detected: DetectedEvent[]) => void
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/** Triggered by llTransferLindenDollars() function. */
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transaction_result: (requestId: uuid, success: number, message: string) => void
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}
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/** 'rotation' is an alias for 'quaternion' */
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@@ -1176,10 +1223,10 @@ declare namespace Vector {
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/** @noSelf */
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declare namespace ll {
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/** Returns the absolute (positive) version of Value. */
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export function Abs(
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export function Abs(value: number): number
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/** Returns the arc-cosine of Value, in radians. */
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export function Acos(
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export function Acos(value: number): number
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/**
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* Add avatar ID to the parcel ban list for the specified number of Hours.
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@@ -1188,48 +1235,48 @@ declare namespace ll {
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* When values that small are used, it seems the function bans in approximately 30 second increments (Probably 36 second increments, as 0.01 of an hour is 36 seconds).
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* Residents teleporting to a parcel where they are banned will be redirected to a neighbouring parcel.
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*/
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export function AddToLandBanList(
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export function AddToLandBanList(id: uuid, hours: number): void
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/** Add avatar ID to the land pass list, for a duration of Hours. */
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export function AddToLandPassList(
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export function AddToLandPassList(id: uuid, hours: number): void
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/**
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* Changes the amount of damage to be delivered by this damage event.
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* @indexArg
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* @indexArg number
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*/
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export function AdjustDamage(
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export function AdjustDamage(number: number, damage: number): void
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/**
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* Adjusts the volume (0.0 - 1.0) of the currently playing attached sound.
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* This function has no effect on sounds started with llTriggerSound.
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*/
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export function AdjustSoundVolume(
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export function AdjustSoundVolume(volume: number): void
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/** Returns TRUE if the agent is in the Experience and the Experience can run in the current location. */
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export function AgentInExperience(
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export function AgentInExperience(agentId: uuid): number
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/** If Flag == TRUE, users without object modify permissions can still drop inventory items into the object. */
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export function AllowInventoryDrop(
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export function AllowInventoryDrop(flag: number): void
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/** Returns the angle, in radians, between rotations Rot1 and Rot2. */
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export function AngleBetween(
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export function AngleBetween(rot1: quaternion, rot2: quaternion): number
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/**
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* Applies impulse to the object.
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* If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.
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* This function only works on physical objects.
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*/
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export function ApplyImpulse(
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export function ApplyImpulse(force: vector, local: number): void
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/**
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* Applies rotational impulse to the object.
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* If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.
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* This function only works on physical objects.
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*/
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export function ApplyRotationalImpulse(
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export function ApplyRotationalImpulse(force: vector, local: number): void
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/** Returns the arc-sine, in radians, of Value. */
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export function Asin(
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export function Asin(value: number): number
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/** Returns the arc-tangent2 of y, x. */
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export function Atan2(y: number, x: number): number
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* Attach to avatar at point AttachmentPoint.
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* Requires the PERMISSION_ATTACH runtime permission.
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*/
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export function AttachToAvatar(
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export function AttachToAvatar(attachmentPoint: number): void
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/**
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* Follows the same convention as llAttachToAvatar, with the exception that the object will not create new inventory for the user, and will disappear on detach or disconnect.
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* Requires the PERMISSION_ATTACH runtime permission.
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*/
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export function AttachToAvatarTemp(
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export function AttachToAvatarTemp(attachPoint: number): void
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/**
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* If an avatar is sitting on the link's sit target, return the avatar's key, NULL_KEY otherwise.
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* Returns a key that is the UUID of the user seated on the specified link's prim.
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*/
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export function AvatarOnLinkSitTarget(
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export function AvatarOnLinkSitTarget(linkNumber: number): uuid
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/**
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* If an avatar is seated on the sit target, returns the avatar's key, otherwise NULL_KEY.
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export function AvatarOnSitTarget(): uuid
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/** Returns the rotation represented by coordinate axes Forward, Left, and Up. */
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export function Axes2Rot(
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export function Axes2Rot(forward: vector, left: vector, up: vector): quaternion
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/** Returns the rotation that is a generated Angle about Axis. */
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export function AxisAngle2Rot(
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export function AxisAngle2Rot(axis: vector, angle: number): quaternion
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/**
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* Returns an integer that is the Text, Base64 decoded as a big endian integer.
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* Returns zero if Text is longer then 8 characters. If Text contains fewer then 6 characters, the return value is unpredictable.
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* @deprecated Use 'llbase64.decode' and 'string.unpack' or 'buffer.readi32' instead.
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*/
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export function Base64ToInteger(
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export function Base64ToInteger(text: string): number
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/**
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* Converts a Base64 string to a conventional string.
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* If the conversion creates any unprintable characters, they are converted to question marks.
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* @deprecated Use 'llbase64.decode' instead.
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*/
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export function Base64ToString(
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export function Base64ToString(text: string): string
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/**
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* De-links all prims in the link set.
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@@ -1286,20 +1335,20 @@ declare namespace ll {
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1286
1335
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* De-links the prim with the given link number.
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1287
1336
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* Requires the PERMISSION_CHANGE_LINKS runtime permission.
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1288
1337
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*/
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1289
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-
export function BreakLink(
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1338
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+
export function BreakLink(linkNumber: number): void
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1290
1339
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1291
1340
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/** Create a list from a string of comma separated values specified in Text. */
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1292
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-
export function CSV2List(
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1341
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+
export function CSV2List(text: string): string[]
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1293
1342
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1294
1343
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/**
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1344
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* Casts a ray into the physics world from 'start' to 'end' and returns data according to details in Options.
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1296
1345
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* Reports collision data for intersections with objects.
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* Return value: [UUID_1, {link_number_1}, hit_position_1, {hit_normal_1}, UUID_2, {link_number_2}, hit_position_2, {hit_normal_2}, ... , status_code] where {} indicates optional data.
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1298
1347
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*/
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1299
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-
export function CastRay(
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1348
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+
export function CastRay(start: vector, end: vector, options: list): list
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1300
1349
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1301
1350
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/** Returns smallest integer value >= Value. */
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1302
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-
export function Ceil(
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1351
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+
export function Ceil(value: number): number
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1303
1352
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1304
1353
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/** Returns a single character string that is the representation of the unicode value. */
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1305
1354
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export function Char(value: number): string
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@@ -1310,62 +1359,73 @@ declare namespace ll {
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1310
1359
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*/
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1311
1360
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export function ClearCameraParams(): void
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1312
1361
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1313
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-
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1362
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+
/** @deprecated */
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1363
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+
export function ClearExperience(agentId: uuid, experienceId: uuid): void
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1314
1364
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1315
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-
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1365
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+
/** @deprecated */
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1366
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+
export function ClearExperiencePermissions(agentId: uuid): void
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1316
1367
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1317
1368
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/**
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1318
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* Clears (deletes) the media and all parameters from the given Face on the linked prim.
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1319
1370
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* Returns an integer that is a STATUS_* flag, which details the success/failure of the operation.
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1320
1371
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*/
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1321
|
-
export function ClearLinkMedia(
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1372
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+
export function ClearLinkMedia(link: number, face: number): number
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1322
1373
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1323
1374
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/**
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1324
1375
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* Clears (deletes) the media and all parameters from the given Face.
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1325
1376
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* Returns an integer that is a STATUS_* flag which details the success/failure of the operation.
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1326
1377
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*/
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1327
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-
export function ClearPrimMedia(
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1378
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+
export function ClearPrimMedia(face: number): number
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1328
1379
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1329
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-
/**
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1330
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-
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1380
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+
/**
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1381
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+
* This function is deprecated.
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1382
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+
* @deprecated
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1383
|
+
*/
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1384
|
+
export function CloseRemoteDataChannel(channelId: uuid): void
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1331
1385
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1332
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-
/**
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1333
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-
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1386
|
+
/**
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|
1387
|
+
* Returns the cloud density at the object's position + Offset.
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|
1388
|
+
* @deprecated
|
|
1389
|
+
*/
|
|
1390
|
+
export function Cloud(offset: vector): number
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1334
1391
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|
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1335
1392
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/** Specify an empty string or NULL_KEY for Accept, to not filter on the corresponding parameter. */
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|
1336
|
-
export function CollisionFilter(
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|
1393
|
+
export function CollisionFilter(objectName: string, objectId: uuid, accept: number): void
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|
1337
1394
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1338
1395
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/**
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1339
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* Suppress default collision sounds, replace default impact sounds with ImpactSound.
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1340
1397
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* The ImpactSound must be in the object inventory.
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1341
1398
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* Supply an empty string to suppress collision sounds.
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1342
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*/
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1343
|
-
export function CollisionSound(
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1400
|
+
export function CollisionSound(impactSound: string, impactVolume: number): void
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1344
1401
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|
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1345
|
-
/**
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1346
|
-
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1402
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+
/**
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1403
|
+
* Suppress default collision sprites, replace default impact sprite with ImpactSprite; found in the object inventory (empty string to just suppress).
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|
1404
|
+
* @deprecated
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|
1405
|
+
*/
|
|
1406
|
+
export function CollisionSprite(impactSprite: string): void
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|
1347
1407
|
|
|
1348
1408
|
/** Returns hex-encoded Hash string of Message using digest Algorithm. */
|
|
1349
|
-
export function ComputeHash(
|
|
1409
|
+
export function ComputeHash(message: string, algorithm: string): string
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|
1350
1410
|
|
|
1351
1411
|
/** Returns the cosine of Theta (Theta in radians). */
|
|
1352
|
-
export function Cos(
|
|
1412
|
+
export function Cos(theta: number): number
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|
1353
1413
|
|
|
1354
1414
|
/**
|
|
1355
1415
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* Convert link-set to AI/Physics character.
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1356
1416
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* Creates a path-finding entity, known as a "character", from the object containing the script. Required to activate use of path-finding functions.
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|
1357
1417
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* Options is a list of key/value pairs.
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|
1358
1418
|
*/
|
|
1359
|
-
export function CreateCharacter(
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|
1419
|
+
export function CreateCharacter(options: list): void
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|
1360
1420
|
|
|
1361
1421
|
/** Starts an asychronous transaction to create a key-value pair. Will fail with XP_ERROR_STORAGE_EXCEPTION if the key already exists. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value passed to the function. */
|
|
1362
|
-
export function CreateKeyValue(
|
|
1422
|
+
export function CreateKeyValue(key: string, value: string): uuid
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|
1363
1423
|
|
|
1364
1424
|
/**
|
|
1365
1425
|
* Attempt to link the object the script is in, to target.
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|
1366
1426
|
* Requires the PERMISSION_CHANGE_LINKS runtime permission.
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|
1367
1427
|
*/
|
|
1368
|
-
export function CreateLink(
|
|
1428
|
+
export function CreateLink(targetPrim: uuid, parent: number): void
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|
1369
1429
|
|
|
1370
1430
|
/** Generates a damage event on the targeted agent or task. */
|
|
1371
1431
|
export function Damage(target: uuid, damage: number, type: number): void
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|
@@ -1380,30 +1440,30 @@ declare namespace ll {
|
|
|
1380
1440
|
export function DeleteCharacter(): void
|
|
1381
1441
|
|
|
1382
1442
|
/** Starts an asychronous transaction to delete a key-value pair. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value associated with the key. */
|
|
1383
|
-
export function DeleteKeyValue(
|
|
1443
|
+
export function DeleteKeyValue(key: string): uuid
|
|
1384
1444
|
|
|
1385
1445
|
/**
|
|
1386
1446
|
* Removes the slice from start to end and returns the remainder of the list.
|
|
1387
1447
|
* Remove a slice from the list and return the remainder, start and end are inclusive.
|
|
1388
1448
|
* Using negative numbers for start and/or end causes the index to count backwards from the length of the list, so 0, -1 would delete the entire list.
|
|
1389
1449
|
* If Start is larger than End the list deleted is the exclusion of the entries; so 6, 4 would delete the entire list except for the 5th list entry.
|
|
1390
|
-
* @indexArg
|
|
1391
|
-
* @indexArg
|
|
1450
|
+
* @indexArg start
|
|
1451
|
+
* @indexArg end
|
|
1392
1452
|
*/
|
|
1393
|
-
export function DeleteSubList(
|
|
1453
|
+
export function DeleteSubList(source: T[], start: number, end: number): T[]
|
|
1394
1454
|
|
|
1395
1455
|
/**
|
|
1396
1456
|
* Removes the indicated sub-string and returns the result.
|
|
1397
1457
|
* Start and End are inclusive.
|
|
1398
1458
|
* Using negative numbers for Start and/or End causes the index to count backwards from the length of the string, so 0, -1 would delete the entire string.
|
|
1399
1459
|
* If Start is larger than End, the sub-string is the exclusion of the entries; so 6, 4 would delete the entire string except for the 5th character.
|
|
1400
|
-
* @indexArg
|
|
1401
|
-
* @indexArg
|
|
1460
|
+
* @indexArg start
|
|
1461
|
+
* @indexArg end
|
|
1402
1462
|
*/
|
|
1403
|
-
export function DeleteSubString(
|
|
1463
|
+
export function DeleteSubString(source: string, start: number, end: number): string
|
|
1404
1464
|
|
|
1405
1465
|
/** Derezzes an object previously rezzed by a script in this region. Returns TRUE on success or FALSE if the object could not be derezzed. */
|
|
1406
|
-
export function DerezObject(
|
|
1466
|
+
export function DerezObject(id: uuid, flags: number): number
|
|
1407
1467
|
|
|
1408
1468
|
/**
|
|
1409
1469
|
* Remove the object containing the script from the avatar.
|
|
@@ -1413,116 +1473,116 @@ declare namespace ll {
|
|
|
1413
1473
|
|
|
1414
1474
|
/**
|
|
1415
1475
|
* Returns a list containing the current damage for the event, the damage type and the original damage delivered.
|
|
1416
|
-
* @indexArg
|
|
1476
|
+
* @indexArg number
|
|
1417
1477
|
*/
|
|
1418
|
-
export function DetectedDamage(
|
|
1478
|
+
export function DetectedDamage(number: number): list
|
|
1419
1479
|
|
|
1420
1480
|
/**
|
|
1421
1481
|
* Returns the grab offset of a user touching the object.
|
|
1422
1482
|
* Returns <0.0, 0.0, 0.0> if Number is not a valid object.
|
|
1423
|
-
* @indexArg
|
|
1483
|
+
* @indexArg number
|
|
1424
1484
|
*/
|
|
1425
|
-
export function DetectedGrab(
|
|
1485
|
+
export function DetectedGrab(number: number): vector
|
|
1426
1486
|
|
|
1427
1487
|
/**
|
|
1428
1488
|
* Returns TRUE if detected object or agent Number has the same user group active as this object.
|
|
1429
1489
|
* It will return FALSE if the object or agent is in the group, but the group is not active.
|
|
1430
|
-
* @indexArg
|
|
1490
|
+
* @indexArg number
|
|
1431
1491
|
*/
|
|
1432
|
-
export function DetectedGroup(
|
|
1492
|
+
export function DetectedGroup(number: number): number
|
|
1433
1493
|
|
|
1434
1494
|
/**
|
|
1435
1495
|
* Returns the key of detected object or avatar number.
|
|
1436
1496
|
* Returns NULL_KEY if Number is not a valid index.
|
|
1437
|
-
* @indexArg
|
|
1497
|
+
* @indexArg number
|
|
1438
1498
|
*/
|
|
1439
|
-
export function DetectedKey(
|
|
1499
|
+
export function DetectedKey(number: number): uuid
|
|
1440
1500
|
|
|
1441
1501
|
/**
|
|
1442
1502
|
* Returns the link position of the triggered event for touches and collisions only.
|
|
1443
1503
|
* 0 for a non-linked object, 1 for the root of a linked object, 2 for the first child, etc.
|
|
1444
|
-
* @indexArg
|
|
1504
|
+
* @indexArg number
|
|
1445
1505
|
*/
|
|
1446
|
-
export function DetectedLinkNumber(
|
|
1506
|
+
export function DetectedLinkNumber(number: number): number
|
|
1447
1507
|
|
|
1448
1508
|
/**
|
|
1449
1509
|
* Returns the name of detected object or avatar number.
|
|
1450
1510
|
* Returns the name of detected object number.
|
|
1451
1511
|
* Returns empty string if Number is not a valid index.
|
|
1452
|
-
* @indexArg
|
|
1512
|
+
* @indexArg number
|
|
1453
1513
|
*/
|
|
1454
|
-
export function DetectedName(
|
|
1514
|
+
export function DetectedName(number: number): string
|
|
1455
1515
|
|
|
1456
1516
|
/**
|
|
1457
1517
|
* Returns the key of detected object's owner.
|
|
1458
1518
|
* Returns invalid key if Number is not a valid index.
|
|
1459
|
-
* @indexArg
|
|
1519
|
+
* @indexArg number
|
|
1460
1520
|
*/
|
|
1461
|
-
export function DetectedOwner(
|
|
1521
|
+
export function DetectedOwner(number: number): uuid
|
|
1462
1522
|
|
|
1463
1523
|
/**
|
|
1464
1524
|
* Returns the position of detected object or avatar number.
|
|
1465
1525
|
* Returns <0.0, 0.0, 0.0> if Number is not a valid index.
|
|
1466
|
-
* @indexArg
|
|
1526
|
+
* @indexArg number
|
|
1467
1527
|
*/
|
|
1468
|
-
export function DetectedPos(
|
|
1528
|
+
export function DetectedPos(number: number): vector
|
|
1469
1529
|
|
|
1470
1530
|
/**
|
|
1471
1531
|
* Returns the key for the rezzer of the detected object.
|
|
1472
|
-
* @indexArg
|
|
1532
|
+
* @indexArg number
|
|
1473
1533
|
*/
|
|
1474
|
-
export function DetectedRezzer(
|
|
1534
|
+
export function DetectedRezzer(number: number): uuid
|
|
1475
1535
|
|
|
1476
1536
|
/**
|
|
1477
1537
|
* Returns the rotation of detected object or avatar number.
|
|
1478
1538
|
* Returns <0.0, 0.0, 0.0, 1.0> if Number is not a valid offset.
|
|
1479
|
-
* @indexArg
|
|
1539
|
+
* @indexArg number
|
|
1480
1540
|
*/
|
|
1481
|
-
export function DetectedRot(
|
|
1541
|
+
export function DetectedRot(number: number): quaternion
|
|
1482
1542
|
|
|
1483
1543
|
/**
|
|
1484
1544
|
* Returns the surface bi-normal for a triggered touch event.
|
|
1485
1545
|
* Returns a vector that is the surface bi-normal (tangent to the surface) where the touch event was triggered.
|
|
1486
|
-
* @indexArg
|
|
1546
|
+
* @indexArg index
|
|
1487
1547
|
*/
|
|
1488
|
-
export function DetectedTouchBinormal(
|
|
1548
|
+
export function DetectedTouchBinormal(index: number): vector
|
|
1489
1549
|
|
|
1490
1550
|
/**
|
|
1491
1551
|
* Returns the index of the face where the avatar clicked in a triggered touch event.
|
|
1492
|
-
* @indexArg
|
|
1552
|
+
* @indexArg index
|
|
1493
1553
|
*/
|
|
1494
|
-
export function DetectedTouchFace(
|
|
1554
|
+
export function DetectedTouchFace(index: number): number
|
|
1495
1555
|
|
|
1496
1556
|
/**
|
|
1497
1557
|
* Returns the surface normal for a triggered touch event.
|
|
1498
1558
|
* Returns a vector that is the surface normal (perpendicular to the surface) where the touch event was triggered.
|
|
1499
|
-
* @indexArg
|
|
1559
|
+
* @indexArg index
|
|
1500
1560
|
*/
|
|
1501
|
-
export function DetectedTouchNormal(
|
|
1561
|
+
export function DetectedTouchNormal(index: number): vector
|
|
1502
1562
|
|
|
1503
1563
|
/**
|
|
1504
1564
|
* Returns the position, in region coordinates, where the object was touched in a triggered touch event.
|
|
1505
1565
|
* Unless it is a HUD, in which case it returns the position relative to the attach point.
|
|
1506
|
-
* @indexArg
|
|
1566
|
+
* @indexArg index
|
|
1507
1567
|
*/
|
|
1508
|
-
export function DetectedTouchPos(
|
|
1568
|
+
export function DetectedTouchPos(index: number): vector
|
|
1509
1569
|
|
|
1510
1570
|
/**
|
|
1511
1571
|
* Returns a vector that is the surface coordinates where the prim was touched.
|
|
1512
1572
|
* The X and Y vector positions contain the horizontal (S) and vertical (T) face coordinates respectively.
|
|
1513
1573
|
* Each component is in the interval [0.0, 1.0].
|
|
1514
1574
|
* TOUCH_INVALID_TEXCOORD is returned if the surface coordinates cannot be determined (e.g. when the viewer does not support this function).
|
|
1515
|
-
* @indexArg
|
|
1575
|
+
* @indexArg index
|
|
1516
1576
|
*/
|
|
1517
|
-
export function DetectedTouchST(
|
|
1577
|
+
export function DetectedTouchST(index: number): vector
|
|
1518
1578
|
|
|
1519
1579
|
/**
|
|
1520
1580
|
* Returns a vector that is the texture coordinates for where the prim was touched.
|
|
1521
1581
|
* The X and Y vector positions contain the U and V face coordinates respectively.
|
|
1522
1582
|
* TOUCH_INVALID_TEXCOORD is returned if the touch UV coordinates cannot be determined (e.g. when the viewer does not support this function).
|
|
1523
|
-
* @indexArg
|
|
1583
|
+
* @indexArg index
|
|
1524
1584
|
*/
|
|
1525
|
-
export function DetectedTouchUV(
|
|
1585
|
+
export function DetectedTouchUV(index: number): vector
|
|
1526
1586
|
|
|
1527
1587
|
/**
|
|
1528
1588
|
* Returns the type (AGENT, ACTIVE, PASSIVE, SCRIPTED) of detected object.
|
|
@@ -1532,16 +1592,16 @@ declare namespace ll {
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* {
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* // ...do stuff with the agent
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* }
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-
* @indexArg
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+
* @indexArg number
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*/
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-
export function DetectedType(
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+
export function DetectedType(number: number): number
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/**
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* Returns the velocity of the detected object Number.
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* Returns<0.0, 0.0, 0.0> if Number is not a valid offset.
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-
* @indexArg
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+
* @indexArg number
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*/
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-
export function DetectedVel(
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+
export function DetectedVel(number: number): vector
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/**
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* Shows a dialog box on the avatar's screen with the message.
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@@ -1556,7 +1616,7 @@ declare namespace ll {
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* llDialog(who, "This shows only an OK button.", [], -192);
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* llDialog(who, "This chats so you can 'hear' it.", ["Hooray"], 0);
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*/
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-
export function Dialog(
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+
export function Dialog(avatarId: uuid, text: string, buttons: string[], channel: number): void
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/** Delete the object which holds the script. */
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export function Die(): void
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@@ -1565,95 +1625,95 @@ declare namespace ll {
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* Returns the list as a single string, using Separator between the entries.
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* Write the list out as a single string, using Separator between values.
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*/
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export function DumpList2String(
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export function DumpList2String(source: list, separator: string): string
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/**
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* Checks to see whether the border hit by Direction from Position is the edge of the world (has no neighboring region).
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* Returns TRUE if the line along Direction from Position hits the edge of the world in the current simulator, returns FALSE if that edge crosses into another simulator.
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*/
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-
export function EdgeOfWorld(
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+
export function EdgeOfWorld(position: vector, direction: vector): number
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/**
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* Ejects AvatarID from land that you own.
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* Ejects AvatarID from land that the object owner (group or resident) owns.
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*/
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-
export function EjectFromLand(
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+
export function EjectFromLand(avatarId: uuid): void
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/**
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* Sends email to Address with Subject and Message.
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* Sends an email to Address with Subject and Message.
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*/
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-
export function Email(
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+
export function Email(address: string, subject: string, text: string): void
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/**
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* Returns an escaped/encoded version of url, replacing spaces with %20 etc.
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* Returns the string that is the URL-escaped version of URL (replacing spaces with %20, etc.).
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* This function returns the UTF-8 encoded escape codes for selected characters.
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*/
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-
export function EscapeURL(
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+
export function EscapeURL(url: string): string
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/**
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* Returns the rotation representation of the Euler angles.
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* Returns the rotation represented by the Euler Angle.
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*/
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-
export function Euler2Rot(
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+
export function Euler2Rot(vector: vector): quaternion
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/**
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* Evade a specified target.
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* Characters will (roughly) try to hide from their pursuers if there is a good hiding spot along their fleeing path. Hiding means no direct line of sight from the head of the character (centre of the top of its physics bounding box) to the head of its pursuer and no direct path between the two on the navigation-mesh.
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*/
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1605
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-
export function Evade(
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1665
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+
export function Evade(targetId: uuid, options: list): void
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/**
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* Execute a character command.
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* Send a command to the path system.
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* Currently only supports stopping the current path-finding operation or causing the character to jump.
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*/
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1612
|
-
export function ExecCharacterCmd(
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1672
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+
export function ExecCharacterCmd(command: number, options: list): void
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/**
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* Returns the positive version of Value.
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* Returns the absolute value of Value.
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*/
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1618
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-
export function Fabs(
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1678
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+
export function Fabs(value: number): number
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/** Searches the text of a cached notecard for lines containing the given pattern and returns the number of matches found through a dataserver event. */
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1621
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-
export function FindNotecardTextCount(
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1681
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+
export function FindNotecardTextCount(notecardName: string, pattern: string, options: list): uuid
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1622
1682
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/**
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* Searches the text of a cached notecard for lines containing the given pattern. Returns a list of line numbers and column where a match is found. If the notecard is not inthe cache it returns a list containing a single entry of NAK. If no matches are found anempty list is returned.
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1625
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-
* @indexArg
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1685
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+
* @indexArg startMatch
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1686
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* @indexReturn
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*/
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1688
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export function FindNotecardTextSync(
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-
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-
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-
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-
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-
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+
notecardName: string,
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+
pattern: string,
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+
startMatch: number,
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+
count: number,
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+
options: list,
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): list
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/**
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* Flee from a point.
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* Directs a character (llCreateCharacter) to keep away from a defined position in the region or adjacent regions.
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*/
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1640
|
-
export function FleeFrom(
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1700
|
+
export function FleeFrom(source: vector, distance: number, options: list): void
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1701
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1642
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/** Returns largest integer value <= Value. */
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1643
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-
export function Floor(
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1703
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+
export function Floor(value: number): number
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1644
1704
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1645
1705
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/**
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* If Enable is TRUE any avatar that sits on this object is forced into mouse-look mode.
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1647
1707
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* After calling this function with Enable set to TRUE, any agent sitting down on the prim will be forced into mouse-look.
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1648
1708
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* Just like llSitTarget, this changes a permanent property of the prim (not the object) and needs to be reset by calling this function with Enable set to FALSE in order to disable it.
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1649
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*/
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|
1650
|
-
export function ForceMouselook(
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1710
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+
export function ForceMouselook(enable: number): void
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1711
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/**
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1713
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* Returns a pseudo random number in the range [0, Magnitude] or [Magnitude, 0].
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1714
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* Returns a pseudo-random number between [0, Magnitude].
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1715
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*/
|
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1656
|
-
export function Frand(
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1716
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+
export function Frand(magnitude: number): number
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1717
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1658
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/**
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1659
1719
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* Generates a key (SHA-1 hash) using UUID generation to create a unique key.
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|
@@ -1673,61 +1733,61 @@ declare namespace ll {
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1673
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* Returns AGENT_FLYING, AGENT_ATTACHMENTS, AGENT_SCRIPTED, AGENT_SITTING, AGENT_ON_OBJECT, AGENT_MOUSELOOK, AGENT_AWAY, AGENT_BUSY, AGENT_TYPING, AGENT_CROUCHING, AGENT_ALWAYS_RUN, AGENT_WALKING, AGENT_IN_AIR and/or AGENT_FLOATING_VIA_SCRIPTED_ATTACHMENT.
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1734
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* Returns information about the given agent ID as a bit-field of agent info constants.
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1675
1735
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*/
|
|
1676
|
-
export function GetAgentInfo(
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|
1736
|
+
export function GetAgentInfo(avatarId: uuid): number
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1677
1737
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/**
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1679
1739
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* Returns the language code of the preferred interface language of the avatar.
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1740
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* Returns a string that is the language code of the preferred interface language of the resident.
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|
1681
1741
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*/
|
|
1682
|
-
export function GetAgentLanguage(
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|
1742
|
+
export function GetAgentLanguage(avatarId: uuid): string
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|
1683
1743
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|
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1684
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|
/**
|
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1685
1745
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* Requests a list of agents currently in the region, limited by the scope parameter.
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1686
1746
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* Returns a list [key UUID-0, key UUID-1, ..., key UUID-n] or [string error_msg] - returns avatar keys for all agents in the region limited to the area(s) specified by scope
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|
1687
1747
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*/
|
|
1688
|
-
export function GetAgentList(
|
|
1748
|
+
export function GetAgentList(scope: number, options: list): uuid[]
|
|
1689
1749
|
|
|
1690
1750
|
/**
|
|
1691
1751
|
* If the avatar is in the same region, returns the size of the bounding box of the requested avatar by id, otherwise returns ZERO_VECTOR.
|
|
1692
1752
|
* If the agent is in the same region as the object, returns the size of the avatar.
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|
1693
1753
|
*/
|
|
1694
|
-
export function GetAgentSize(
|
|
1754
|
+
export function GetAgentSize(avatarId: uuid): vector
|
|
1695
1755
|
|
|
1696
1756
|
/**
|
|
1697
1757
|
* Returns the alpha value of Face.
|
|
1698
1758
|
* Returns the 'alpha' of the given face. If face is ALL_SIDES the value returned is the mean average of all faces.
|
|
1699
1759
|
*/
|
|
1700
|
-
export function GetAlpha(
|
|
1760
|
+
export function GetAlpha(face: number): number
|
|
1701
1761
|
|
|
1702
1762
|
/**
|
|
1703
1763
|
* Returns the name of the currently playing locomotion animation for the avatar id.
|
|
1704
1764
|
* Returns the currently playing animation for the specified avatar ID.
|
|
1705
1765
|
*/
|
|
1706
|
-
export function GetAnimation(
|
|
1766
|
+
export function GetAnimation(avatarId: uuid): string
|
|
1707
1767
|
|
|
1708
1768
|
/**
|
|
1709
1769
|
* Returns a list of keys of playing animations for an avatar.
|
|
1710
1770
|
* Returns a list of keys of all playing animations for the specified avatar ID.
|
|
1711
1771
|
*/
|
|
1712
|
-
export function GetAnimationList(
|
|
1772
|
+
export function GetAnimationList(avatarId: uuid): uuid[]
|
|
1713
1773
|
|
|
1714
1774
|
/**
|
|
1715
1775
|
* Returns a string that is the name of the animation that is used for the specified animation state.
|
|
1716
1776
|
* Requires the PERMISSION_OVERRIDE_ANIMATIONS or PERMISSION_TRIGGER_ANIMATION runtime permission (automatically granted to attached objects).
|
|
1717
1777
|
*/
|
|
1718
|
-
export function GetAnimationOverride(
|
|
1778
|
+
export function GetAnimationOverride(animationState: string): string
|
|
1719
1779
|
|
|
1720
1780
|
/** Returns the object's attachment point, or 0 if not attached. */
|
|
1721
1781
|
export function GetAttached(): number
|
|
1722
1782
|
|
|
1723
1783
|
/** Returns a list of keys of all visible (not HUD) attachments on the avatar identified by the ID argument */
|
|
1724
|
-
export function GetAttachedList(
|
|
1784
|
+
export function GetAttachedList(id: uuid): uuid[]
|
|
1725
1785
|
|
|
1726
1786
|
/** Retrieves a list of attachments on an avatar. */
|
|
1727
|
-
export function GetAttachedListFiltered(
|
|
1787
|
+
export function GetAttachedListFiltered(agentId: uuid, options: list): uuid[]
|
|
1728
1788
|
|
|
1729
1789
|
/** Returns the bounding box around the object (including any linked prims) relative to its root prim, as a list in the format [ (vector) min_corner, (vector) max_corner ]. */
|
|
1730
|
-
export function GetBoundingBox(
|
|
1790
|
+
export function GetBoundingBox(id: uuid): vector[]
|
|
1731
1791
|
|
|
1732
1792
|
/** Returns the current camera aspect ratio (width / height) of the agent who has granted the scripted object PERMISSION_TRACK_CAMERA permissions. If no permissions have been granted: it returns zero. */
|
|
1733
1793
|
export function GetCameraAspect(): number
|
|
@@ -1751,13 +1811,13 @@ declare namespace ll {
|
|
|
1751
1811
|
* Get the closest navigable point to the point provided.
|
|
1752
1812
|
* The function accepts a point in region-local space (like all the other path-finding methods) and returns either an empty list or a list containing a single vector which is the closest point on the navigation-mesh to the point provided.
|
|
1753
1813
|
*/
|
|
1754
|
-
export function GetClosestNavPoint(
|
|
1814
|
+
export function GetClosestNavPoint(point: vector, options: list): vector[]
|
|
1755
1815
|
|
|
1756
1816
|
/**
|
|
1757
1817
|
* Returns the color on Face.
|
|
1758
1818
|
* Returns the color of Face as a vector of red, green, and blue values between 0 and 1. If face is ALL_SIDES the color returned is the mean average of each channel.
|
|
1759
1819
|
*/
|
|
1760
|
-
export function GetColor(
|
|
1820
|
+
export function GetColor(face: number): vector
|
|
1761
1821
|
|
|
1762
1822
|
/**
|
|
1763
1823
|
* Returns a key for the creator of the prim.
|
|
@@ -1778,24 +1838,25 @@ declare namespace ll {
|
|
|
1778
1838
|
export function GetDayOffset(): number
|
|
1779
1839
|
|
|
1780
1840
|
/** Returns the display name of an avatar, if the avatar is connected to the current region, or if the name has been cached. Otherwise, returns an empty string. Use llRequestDisplayName if the avatar may be absent from the region. */
|
|
1781
|
-
export function GetDisplayName(
|
|
1841
|
+
export function GetDisplayName(avatarId: uuid): string
|
|
1782
1842
|
|
|
1783
1843
|
/** Returns how much energy is in the object as a percentage of maximum. */
|
|
1784
1844
|
export function GetEnergy(): number
|
|
1785
1845
|
|
|
1786
1846
|
/** Returns a string with the requested data about the region. */
|
|
1787
|
-
export function GetEnv(
|
|
1847
|
+
export function GetEnv(dataRequest: string): string
|
|
1788
1848
|
|
|
1789
1849
|
/** Returns a string with the requested data about the region. */
|
|
1790
|
-
export function GetEnvironment(
|
|
1850
|
+
export function GetEnvironment(position: vector, envParams: number[]): list
|
|
1791
1851
|
|
|
1792
1852
|
/** Returns a list with the following Experience properties: [Experience Name, Owner ID, Group ID, Experience ID, State, State Message]. State is an integer corresponding to one of the constants XP_ERROR_... and State Message is the string returned by llGetExperienceErrorMessage for that integer. */
|
|
1793
|
-
export function GetExperienceDetails(
|
|
1853
|
+
export function GetExperienceDetails(experienceId: uuid): list
|
|
1794
1854
|
|
|
1795
1855
|
/** Returns a string describing the error code passed or the string corresponding with XP_ERROR_UNKNOWN_ERROR if the value is not a valid Experience error code. */
|
|
1796
|
-
export function GetExperienceErrorMessage(
|
|
1856
|
+
export function GetExperienceErrorMessage(error: number): string
|
|
1797
1857
|
|
|
1798
|
-
|
|
1858
|
+
/** @deprecated */
|
|
1859
|
+
export function GetExperienceList(agentId: uuid): uuid[]
|
|
1799
1860
|
|
|
1800
1861
|
/**
|
|
1801
1862
|
* Returns the force (if the script is physical).
|
|
@@ -1828,53 +1889,53 @@ declare namespace ll {
|
|
|
1828
1889
|
* Returns the value for header for request_id.
|
|
1829
1890
|
* Returns a string that is the value of the Header for HTTPRequestID.
|
|
1830
1891
|
*/
|
|
1831
|
-
export function GetHTTPHeader(
|
|
1892
|
+
export function GetHTTPHeader(httpRequestId: uuid, header: string): string
|
|
1832
1893
|
|
|
1833
1894
|
/** Returns the current health of an avatar or object in the region. */
|
|
1834
|
-
export function GetHealth(
|
|
1895
|
+
export function GetHealth(id: uuid): number
|
|
1835
1896
|
|
|
1836
1897
|
/** Returns the time at which the item was placed into this prim's inventory as a timestamp. */
|
|
1837
|
-
export function GetInventoryAcquireTime(
|
|
1898
|
+
export function GetInventoryAcquireTime(inventoryItem: string): string
|
|
1838
1899
|
|
|
1839
1900
|
/**
|
|
1840
1901
|
* Returns a key for the creator of the inventory item.
|
|
1841
1902
|
* This function returns the UUID of the creator of item. If item is not found in inventory, the object says "No item named 'name'".
|
|
1842
1903
|
*/
|
|
1843
|
-
export function GetInventoryCreator(
|
|
1904
|
+
export function GetInventoryCreator(inventoryItem: string): uuid
|
|
1844
1905
|
|
|
1845
1906
|
/** Returns the item description of the item in inventory. If item is not found in inventory, the object says "No item named 'name'" to the debug channel and returns an empty string. */
|
|
1846
|
-
export function GetInventoryDesc(
|
|
1907
|
+
export function GetInventoryDesc(inventoryItem: string): string
|
|
1847
1908
|
|
|
1848
1909
|
/**
|
|
1849
1910
|
* Returns the key that is the UUID of the inventory named.
|
|
1850
1911
|
* Returns the key of the inventory named.
|
|
1851
1912
|
*/
|
|
1852
|
-
export function GetInventoryKey(
|
|
1913
|
+
export function GetInventoryKey(inventoryItem: string): uuid
|
|
1853
1914
|
|
|
1854
1915
|
/**
|
|
1855
1916
|
* Returns the name of the inventory item of a given type, specified by index number.
|
|
1856
1917
|
* Use the inventory constants INVENTORY_* to specify the type.
|
|
1857
|
-
* @indexArg
|
|
1918
|
+
* @indexArg index
|
|
1858
1919
|
*/
|
|
1859
|
-
export function GetInventoryName(
|
|
1920
|
+
export function GetInventoryName(inventoryType: number, index: number): string
|
|
1860
1921
|
|
|
1861
1922
|
/**
|
|
1862
1923
|
* Returns the quantity of items of a given type (INVENTORY_* flag) in the prim's inventory.
|
|
1863
1924
|
* Use the inventory constants INVENTORY_* to specify the type.
|
|
1864
1925
|
*/
|
|
1865
|
-
export function GetInventoryNumber(
|
|
1926
|
+
export function GetInventoryNumber(inventoryType: number): number
|
|
1866
1927
|
|
|
1867
1928
|
/**
|
|
1868
1929
|
* Returns the requested permission mask for the inventory item.
|
|
1869
1930
|
* Returns the requested permission mask for the inventory item defined by InventoryItem. If item is not in the object's inventory, llGetInventoryPermMask returns FALSE and causes the object to say "No item named '<item>'", where "<item>" is item.
|
|
1870
1931
|
*/
|
|
1871
|
-
export function GetInventoryPermMask(
|
|
1932
|
+
export function GetInventoryPermMask(inventoryItem: string, bitMask: number): number
|
|
1872
1933
|
|
|
1873
1934
|
/**
|
|
1874
1935
|
* Returns the type of the named inventory item.
|
|
1875
1936
|
* Like all inventory functions, llGetInventoryType is case-sensitive.
|
|
1876
1937
|
*/
|
|
1877
|
-
export function GetInventoryType(
|
|
1938
|
+
export function GetInventoryType(inventoryItem: string): number
|
|
1878
1939
|
|
|
1879
1940
|
/**
|
|
1880
1941
|
* Returns the key of the prim the script is attached to.
|
|
@@ -1886,22 +1947,22 @@ declare namespace ll {
|
|
|
1886
1947
|
* Returns the key of the land owner, returns NULL_KEY if public.
|
|
1887
1948
|
* Returns the key of the land owner at Position, or NULL_KEY if public.
|
|
1888
1949
|
*/
|
|
1889
|
-
export function GetLandOwnerAt(
|
|
1950
|
+
export function GetLandOwnerAt(position: vector): uuid
|
|
1890
1951
|
|
|
1891
1952
|
/**
|
|
1892
1953
|
* Returns the key of the linked prim LinkNumber.
|
|
1893
1954
|
* Returns the key of LinkNumber in the link set.
|
|
1894
1955
|
*/
|
|
1895
|
-
export function GetLinkKey(
|
|
1956
|
+
export function GetLinkKey(linkNumber: number): uuid
|
|
1896
1957
|
|
|
1897
1958
|
/** Get the media parameters for a particular face on linked prim, given the desired list of parameter names. Returns a list of values in the order requested. Returns an empty list if no media exists on the face. */
|
|
1898
|
-
export function GetLinkMedia(
|
|
1959
|
+
export function GetLinkMedia(linkNumber: number, face: number, parameters: number[]): list
|
|
1899
1960
|
|
|
1900
1961
|
/**
|
|
1901
1962
|
* Returns the name of LinkNumber in a link set.
|
|
1902
1963
|
* Returns the name of LinkNumber the link set.
|
|
1903
1964
|
*/
|
|
1904
|
-
export function GetLinkName(
|
|
1965
|
+
export function GetLinkName(linkNumber: number): string
|
|
1905
1966
|
|
|
1906
1967
|
/**
|
|
1907
1968
|
* Returns the link number of the prim containing the script (0 means not linked, 1 the prim is the root, 2 the prim is the first child, etc.).
|
|
@@ -1913,7 +1974,7 @@ declare namespace ll {
|
|
|
1913
1974
|
* Returns the number of sides of the specified linked prim.
|
|
1914
1975
|
* Returns an integer that is the number of faces (or sides) of the prim link.
|
|
1915
1976
|
*/
|
|
1916
|
-
export function GetLinkNumberOfSides(
|
|
1977
|
+
export function GetLinkNumberOfSides(linkNumber: number): number
|
|
1917
1978
|
|
|
1918
1979
|
/**
|
|
1919
1980
|
* Returns the list of primitive attributes requested in the Parameters list for LinkNumber.
|
|
@@ -1921,23 +1982,25 @@ declare namespace ll {
|
|
|
1921
1982
|
* * Supplying a prim or object flag will return that flag's attributes.
|
|
1922
1983
|
* * Face flags require the user to also supply a face index parameter.
|
|
1923
1984
|
*/
|
|
1924
|
-
export function GetLinkPrimitiveParams(
|
|
1985
|
+
export function GetLinkPrimitiveParams(linkNumber: number, parameters: number[]): list
|
|
1925
1986
|
|
|
1926
1987
|
/** Returns the sit flags set on the specified prim in a linkset. */
|
|
1927
|
-
export function GetLinkSitFlags(
|
|
1988
|
+
export function GetLinkSitFlags(linkNumber: number): number
|
|
1928
1989
|
|
|
1929
1990
|
/**
|
|
1930
1991
|
* Returns the type of the index entry in the list (TYPE_INTEGER, TYPE_FLOAT, TYPE_STRING, TYPE_KEY, TYPE_VECTOR, TYPE_ROTATION, or TYPE_INVALID if index is off list).
|
|
1931
1992
|
* Returns the type of the variable at Index in ListVariable.
|
|
1932
|
-
* @
|
|
1993
|
+
* @deprecated Use 'typeof' instead.
|
|
1994
|
+
* @indexArg index
|
|
1933
1995
|
*/
|
|
1934
|
-
export function GetListEntryType(
|
|
1996
|
+
export function GetListEntryType(listVariable: list, index: number): number
|
|
1935
1997
|
|
|
1936
1998
|
/**
|
|
1937
1999
|
* Returns the number of elements in the list.
|
|
1938
2000
|
* Returns the number of elements in ListVariable.
|
|
2001
|
+
* @deprecated Use '#' or 'rawlen' instead. Metatable support.
|
|
1939
2002
|
*/
|
|
1940
|
-
export function GetListLength(
|
|
2003
|
+
export function GetListLength(listVariable: list): number
|
|
1941
2004
|
|
|
1942
2005
|
/**
|
|
1943
2006
|
* Returns the position relative to the root.
|
|
@@ -1982,29 +2045,29 @@ declare namespace ll {
|
|
|
1982
2045
|
* Fetch the next queued email with that matches the given address and/or subject, via the email event.
|
|
1983
2046
|
* If the parameters are blank, they are not used for filtering.
|
|
1984
2047
|
*/
|
|
1985
|
-
export function GetNextEmail(
|
|
2048
|
+
export function GetNextEmail(address: string, subject: string): void
|
|
1986
2049
|
|
|
1987
2050
|
/**
|
|
1988
2051
|
* Returns LineNumber from NotecardName via the dataserver event. The line index starts at zero in LSL, one in Lua.
|
|
1989
2052
|
* If the requested line is passed the end of the note-card the dataserver event will return the constant EOF string.
|
|
1990
2053
|
* The key returned by this function is a unique identifier which will be supplied to the dataserver event in the requested parameter.
|
|
1991
|
-
* @indexArg
|
|
2054
|
+
* @indexArg lineNumber
|
|
1992
2055
|
*/
|
|
1993
|
-
export function GetNotecardLine(
|
|
2056
|
+
export function GetNotecardLine(notecardName: string, lineNumber: number): uuid
|
|
1994
2057
|
|
|
1995
2058
|
/**
|
|
1996
2059
|
* Returns LineNumber from NotecardName. The line index starts at zero in LSL, one in Lua.
|
|
1997
2060
|
* If the requested line is past the end of the note-card the return value will be set to the constant EOF string.
|
|
1998
2061
|
* If the note-card is not cached on the simulator the return value is the NAK string.
|
|
1999
|
-
* @indexArg
|
|
2062
|
+
* @indexArg lineNumber
|
|
2000
2063
|
*/
|
|
2001
|
-
export function GetNotecardLineSync(
|
|
2064
|
+
export function GetNotecardLineSync(notecardName: string, lineNumber: number): string
|
|
2002
2065
|
|
|
2003
2066
|
/**
|
|
2004
2067
|
* Returns the number of lines contained within a notecard via the dataserver event.
|
|
2005
2068
|
* The key returned by this function is a query ID for identifying the dataserver reply.
|
|
2006
2069
|
*/
|
|
2007
|
-
export function GetNumberOfNotecardLines(
|
|
2070
|
+
export function GetNumberOfNotecardLines(notecardName: string): uuid
|
|
2008
2071
|
|
|
2009
2072
|
/**
|
|
2010
2073
|
* Returns the number of prims in a link set the script is attached to.
|
|
@@ -2034,19 +2097,19 @@ declare namespace ll {
|
|
|
2034
2097
|
* Returns a list of object details specified in the Parameters list for the object or avatar in the region with key ID.
|
|
2035
2098
|
* Parameters are specified by the OBJECT_* constants.
|
|
2036
2099
|
*/
|
|
2037
|
-
export function GetObjectDetails(
|
|
2100
|
+
export function GetObjectDetails(id: uuid, parameters: number[]): list
|
|
2038
2101
|
|
|
2039
2102
|
/**
|
|
2040
2103
|
* Returns the key of the linked prim link_no in a linkset.
|
|
2041
2104
|
* Returns the key of link_no in the link set specified by id.
|
|
2042
2105
|
*/
|
|
2043
|
-
export function GetObjectLinkKey(id: uuid,
|
|
2106
|
+
export function GetObjectLinkKey(id: uuid, linkNo: number): uuid
|
|
2044
2107
|
|
|
2045
2108
|
/**
|
|
2046
2109
|
* Returns the mass of the avatar or object in the region.
|
|
2047
2110
|
* Gets the mass of the object or avatar corresponding to ID.
|
|
2048
2111
|
*/
|
|
2049
|
-
export function GetObjectMass(
|
|
2112
|
+
export function GetObjectMass(id: uuid): number
|
|
2050
2113
|
|
|
2051
2114
|
/**
|
|
2052
2115
|
* Returns the name of the prim which the script is attached to.
|
|
@@ -2055,13 +2118,13 @@ declare namespace ll {
|
|
|
2055
2118
|
export function GetObjectName(): string
|
|
2056
2119
|
|
|
2057
2120
|
/** Returns the permission mask of the requested category for the object. */
|
|
2058
|
-
export function GetObjectPermMask(
|
|
2121
|
+
export function GetObjectPermMask(category: number): number
|
|
2059
2122
|
|
|
2060
2123
|
/**
|
|
2061
2124
|
* Returns the total number of prims for an object in the region.
|
|
2062
2125
|
* Returns the prim count for any object id in the same region.
|
|
2063
2126
|
*/
|
|
2064
|
-
export function GetObjectPrimCount(
|
|
2127
|
+
export function GetObjectPrimCount(objectId: uuid): number
|
|
2065
2128
|
|
|
2066
2129
|
/**
|
|
2067
2130
|
* Returns the rotation velocity in radians per second.
|
|
@@ -2079,26 +2142,26 @@ declare namespace ll {
|
|
|
2079
2142
|
* Returns the owner of ObjectID.
|
|
2080
2143
|
* Returns the key for the owner of object ObjectID.
|
|
2081
2144
|
*/
|
|
2082
|
-
export function GetOwnerKey(
|
|
2145
|
+
export function GetOwnerKey(objectId: uuid): uuid
|
|
2083
2146
|
|
|
2084
2147
|
/**
|
|
2085
2148
|
* Returns a list of parcel details specified in the ParcelDetails list for the parcel at Position.
|
|
2086
2149
|
* Parameters is one or more of: PARCEL_DETAILS_NAME, _DESC, _OWNER, _GROUP, _AREA, _ID, _SEE_AVATARS.
|
|
2087
2150
|
* Returns a list that is the parcel details specified in ParcelDetails (in the same order) for the parcel at Position.
|
|
2088
2151
|
*/
|
|
2089
|
-
export function GetParcelDetails(
|
|
2152
|
+
export function GetParcelDetails(position: vector, parcelDetails: number[]): list
|
|
2090
2153
|
|
|
2091
2154
|
/**
|
|
2092
2155
|
* Returns a mask of the parcel flags (PARCEL_FLAG_*) for the parcel that includes the point Position.
|
|
2093
2156
|
* Returns a bit-field specifying the parcel flags (PARCEL_FLAG_*) for the parcel at Position.
|
|
2094
2157
|
*/
|
|
2095
|
-
export function GetParcelFlags(
|
|
2158
|
+
export function GetParcelFlags(position: vector): number
|
|
2096
2159
|
|
|
2097
2160
|
/**
|
|
2098
2161
|
* Returns the maximum number of prims allowed on the parcel at Position for a given scope.
|
|
2099
2162
|
* The scope may be set to an individual parcel or the combined resources of all parcels with the same ownership in the region.
|
|
2100
2163
|
*/
|
|
2101
|
-
export function GetParcelMaxPrims(
|
|
2164
|
+
export function GetParcelMaxPrims(position: vector, simWide: number): number
|
|
2102
2165
|
|
|
2103
2166
|
/**
|
|
2104
2167
|
* Gets the streaming audio URL for the parcel object is on.
|
|
@@ -2113,7 +2176,7 @@ declare namespace ll {
|
|
|
2113
2176
|
* If SimWide is TRUE, it returns the total number of objects for all parcels with matching ownership in the category specified.
|
|
2114
2177
|
* If SimWide is FALSE, it returns the number of objects on this specific parcel in the category specified
|
|
2115
2178
|
*/
|
|
2116
|
-
export function GetParcelPrimCount(
|
|
2179
|
+
export function GetParcelPrimCount(position: vector, category: number, simWide: number): number
|
|
2117
2180
|
|
|
2118
2181
|
/**
|
|
2119
2182
|
* Returns a list of up to 100 residents who own objects on the parcel at Position, with per-owner land impact totals.
|
|
@@ -2121,7 +2184,7 @@ declare namespace ll {
|
|
|
2121
2184
|
* The list is formatted as [ key agentKey1, integer agentLI1, key agentKey2, integer agentLI2, ... ], sorted by agent key.
|
|
2122
2185
|
* The integers are the combined land impacts of the objects owned by the corresponding agents.
|
|
2123
2186
|
*/
|
|
2124
|
-
export function GetParcelPrimOwners(
|
|
2187
|
+
export function GetParcelPrimOwners(position: vector): list
|
|
2125
2188
|
|
|
2126
2189
|
/** Returns an integer bitmask of the permissions that have been granted to the script. Individual permissions can be determined using a bit-wise "and" operation against the PERMISSION_* constants */
|
|
2127
2190
|
export function GetPermissions(): number
|
|
@@ -2142,13 +2205,13 @@ declare namespace ll {
|
|
|
2142
2205
|
export function GetPos(): vector
|
|
2143
2206
|
|
|
2144
2207
|
/** Returns the media parameters for a particular face on an object, given the desired list of parameter names, in the order requested. Returns an empty list if no media exists on the face. */
|
|
2145
|
-
export function GetPrimMediaParams(
|
|
2208
|
+
export function GetPrimMediaParams(face: number, parameters: number[]): list
|
|
2146
2209
|
|
|
2147
2210
|
/**
|
|
2148
2211
|
* Returns the primitive parameters specified in the parameters list.
|
|
2149
2212
|
* Returns primitive parameters specified in the Parameters list.
|
|
2150
2213
|
*/
|
|
2151
|
-
export function GetPrimitiveParams(
|
|
2214
|
+
export function GetPrimitiveParams(parameters: number[]): list
|
|
2152
2215
|
|
|
2153
2216
|
/**
|
|
2154
2217
|
* Returns the number of avatars in the region.
|
|
@@ -2211,7 +2274,7 @@ declare namespace ll {
|
|
|
2211
2274
|
* Returns a string that is the render material on face (the inventory name if it is a material in the prim's inventory, otherwise the key).
|
|
2212
2275
|
* Returns the render material of a face, if it is found in object inventory, its key otherwise.
|
|
2213
2276
|
*/
|
|
2214
|
-
export function GetRenderMaterial(
|
|
2277
|
+
export function GetRenderMaterial(face: number): string
|
|
2215
2278
|
|
|
2216
2279
|
/**
|
|
2217
2280
|
* Returns the position (in region coordinates) of the root prim of the object which the script is attached to.
|
|
@@ -2253,10 +2316,10 @@ declare namespace ll {
|
|
|
2253
2316
|
* Returns TRUE if the script named is running.
|
|
2254
2317
|
* Returns TRUE if ScriptName is running.
|
|
2255
2318
|
*/
|
|
2256
|
-
export function GetScriptState(
|
|
2319
|
+
export function GetScriptState(scriptName: string): number
|
|
2257
2320
|
|
|
2258
2321
|
/** Returns a float that is the requested statistic. */
|
|
2259
|
-
export function GetSimStats(
|
|
2322
|
+
export function GetSimStats(statType: number): number
|
|
2260
2323
|
|
|
2261
2324
|
/**
|
|
2262
2325
|
* Returns the host-name of the machine which the script is running on.
|
|
@@ -2276,19 +2339,19 @@ declare namespace ll {
|
|
|
2276
2339
|
*/
|
|
2277
2340
|
export function GetStartString(): string
|
|
2278
2341
|
|
|
2279
|
-
export function GetStaticPath(
|
|
2342
|
+
export function GetStaticPath(start: vector, end: vector, radius: number, parameters: list): list
|
|
2280
2343
|
|
|
2281
2344
|
/** Returns boolean value of the specified status (e.g. STATUS_PHANTOM) of the object the script is attached to. */
|
|
2282
|
-
export function GetStatus(
|
|
2345
|
+
export function GetStatus(statusFlag: number): number
|
|
2283
2346
|
|
|
2284
2347
|
/**
|
|
2285
2348
|
* Returns a sub-string from String, in a range specified by the Start and End indices (inclusive).
|
|
2286
2349
|
* Using negative numbers for Start and/or End causes the index to count backwards from the length of the string, so 0, -1 would capture the entire string.
|
|
2287
2350
|
* If Start is greater than End, the sub string is the exclusion of the entries.
|
|
2288
|
-
* @indexArg
|
|
2289
|
-
* @indexArg
|
|
2351
|
+
* @indexArg start
|
|
2352
|
+
* @indexArg end
|
|
2290
2353
|
*/
|
|
2291
|
-
export function GetSubString(
|
|
2354
|
+
export function GetSubString(string: string, start: number, end: number): string
|
|
2292
2355
|
|
|
2293
2356
|
/**
|
|
2294
2357
|
* Returns a normalized vector of the direction of the sun in the parcel.
|
|
@@ -2303,19 +2366,19 @@ declare namespace ll {
|
|
|
2303
2366
|
* Returns a string that is the texture on face (the inventory name if it is a texture in the prim's inventory, otherwise the key).
|
|
2304
2367
|
* Returns the texture of a face, if it is found in object inventory, its key otherwise.
|
|
2305
2368
|
*/
|
|
2306
|
-
export function GetTexture(
|
|
2369
|
+
export function GetTexture(face: number): string
|
|
2307
2370
|
|
|
2308
2371
|
/** Returns the texture offset of face in the x and y components of a vector. */
|
|
2309
|
-
export function GetTextureOffset(
|
|
2372
|
+
export function GetTextureOffset(face: number): vector
|
|
2310
2373
|
|
|
2311
2374
|
/** Returns the texture rotation of side. */
|
|
2312
|
-
export function GetTextureRot(
|
|
2375
|
+
export function GetTextureRot(face: number): number
|
|
2313
2376
|
|
|
2314
2377
|
/**
|
|
2315
2378
|
* Returns the texture scale of side in the x and y components of a vector.
|
|
2316
2379
|
* Returns the texture scale of a side in the x and y components of a vector.
|
|
2317
2380
|
*/
|
|
2318
|
-
export function GetTextureScale(
|
|
2381
|
+
export function GetTextureScale(face: number): vector
|
|
2319
2382
|
|
|
2320
2383
|
/** Returns the time in seconds since the last region reset, script reset, or call to either llResetTime or llGetAndResetTime. */
|
|
2321
2384
|
export function GetTime(): number
|
|
@@ -2342,7 +2405,7 @@ declare namespace ll {
|
|
|
2342
2405
|
export function GetUsedMemory(): number
|
|
2343
2406
|
|
|
2344
2407
|
/** Returns the username of an avatar, if the avatar is connected to the current region, or if the name has been cached. Otherwise, returns an empty string. Use llRequestUsername if the avatar may be absent from the region. */
|
|
2345
|
-
export function GetUsername(
|
|
2408
|
+
export function GetUsername(avatarId: uuid): string
|
|
2346
2409
|
|
|
2347
2410
|
/**
|
|
2348
2411
|
* Returns the velocity of the object.
|
|
@@ -2351,7 +2414,7 @@ declare namespace ll {
|
|
|
2351
2414
|
export function GetVel(): vector
|
|
2352
2415
|
|
|
2353
2416
|
/** Returns a list of the current value for each requested visual parameter. */
|
|
2354
|
-
export function GetVisualParams(
|
|
2417
|
+
export function GetVisualParams(id: uuid, parameters: (number | string)[]): (number | "")[]
|
|
2355
2418
|
|
|
2356
2419
|
/**
|
|
2357
2420
|
* Returns the time in seconds since midnight California Pacific time (PST/PDT).
|
|
@@ -2361,54 +2424,54 @@ declare namespace ll {
|
|
|
2361
2424
|
|
|
2362
2425
|
/** Give InventoryItems to the specified agent as a new folder of items, as permitted by the permissions system. The target must be an agent. */
|
|
2363
2426
|
export function GiveAgentInventory(
|
|
2364
|
-
|
|
2365
|
-
|
|
2366
|
-
|
|
2367
|
-
|
|
2427
|
+
agentId: uuid,
|
|
2428
|
+
folderName: string,
|
|
2429
|
+
inventoryItems: string[],
|
|
2430
|
+
options: list,
|
|
2368
2431
|
): number
|
|
2369
2432
|
|
|
2370
2433
|
/**
|
|
2371
2434
|
* Give InventoryItem to destination represented by TargetID, as permitted by the permissions system.
|
|
2372
2435
|
* TargetID may be any agent or an object in the same region.
|
|
2373
2436
|
*/
|
|
2374
|
-
export function GiveInventory(
|
|
2437
|
+
export function GiveInventory(targetId: uuid, inventoryItem: string): void
|
|
2375
2438
|
|
|
2376
2439
|
/**
|
|
2377
2440
|
* Give InventoryItems to destination (represented by TargetID) as a new folder of items, as permitted by the permissions system.
|
|
2378
2441
|
* TargetID may be any agent or an object in the same region. If TargetID is an object, the items are passed directly to the object inventory (no folder is created).
|
|
2379
2442
|
*/
|
|
2380
2443
|
export function GiveInventoryList(
|
|
2381
|
-
|
|
2382
|
-
|
|
2383
|
-
|
|
2444
|
+
targetId: uuid,
|
|
2445
|
+
folderName: string,
|
|
2446
|
+
inventoryItems: string[],
|
|
2384
2447
|
): void
|
|
2385
2448
|
|
|
2386
2449
|
/**
|
|
2387
2450
|
* Transfers Amount of L$ from script owner to AvatarID.
|
|
2388
2451
|
* This call will silently fail if PERMISSION_DEBIT has not been granted.
|
|
2389
2452
|
*/
|
|
2390
|
-
export function GiveMoney(
|
|
2453
|
+
export function GiveMoney(avatarId: uuid, amount: number): number
|
|
2391
2454
|
|
|
2392
2455
|
/** Rez directly off of a UUID if owner has god-bit set. */
|
|
2393
|
-
export function GodLikeRezObject(
|
|
2456
|
+
export function GodLikeRezObject(inventoryItemId: uuid, position: vector): void
|
|
2394
2457
|
|
|
2395
2458
|
/**
|
|
2396
2459
|
* Returns the ground height at the object position + offset.
|
|
2397
2460
|
* Returns the ground height at the object's position + Offset.
|
|
2398
2461
|
*/
|
|
2399
|
-
export function Ground(
|
|
2462
|
+
export function Ground(offset: vector): number
|
|
2400
2463
|
|
|
2401
2464
|
/**
|
|
2402
2465
|
* Returns the ground contour direction below the object position + Offset.
|
|
2403
2466
|
* Returns the ground contour at the object's position + Offset.
|
|
2404
2467
|
*/
|
|
2405
|
-
export function GroundContour(
|
|
2468
|
+
export function GroundContour(offset: vector): vector
|
|
2406
2469
|
|
|
2407
2470
|
/**
|
|
2408
2471
|
* Returns the ground normal below the object position + offset.
|
|
2409
2472
|
* Returns the ground contour at the object's position + Offset.
|
|
2410
2473
|
*/
|
|
2411
|
-
export function GroundNormal(
|
|
2474
|
+
export function GroundNormal(offset: vector): vector
|
|
2412
2475
|
|
|
2413
2476
|
/**
|
|
2414
2477
|
* Critically damps to height if within height * 0.5 of level (either above ground level or above the higher of land and water if water == TRUE).
|
|
@@ -2416,25 +2479,25 @@ declare namespace ll {
|
|
|
2416
2479
|
* The height is above ground level if iWater is FALSE or above the higher of land and water if iWater is TRUE.
|
|
2417
2480
|
* Do not use with vehicles. Only works in physics-enabled objects.
|
|
2418
2481
|
*/
|
|
2419
|
-
export function GroundRepel(
|
|
2482
|
+
export function GroundRepel(height: number, water: number, tau: number): void
|
|
2420
2483
|
|
|
2421
2484
|
/**
|
|
2422
2485
|
* Returns the ground slope below the object position + Offset.
|
|
2423
2486
|
* Returns the ground slope at the object position + Offset.
|
|
2424
2487
|
*/
|
|
2425
|
-
export function GroundSlope(
|
|
2488
|
+
export function GroundSlope(offset: vector): vector
|
|
2426
2489
|
|
|
2427
2490
|
/** Returns the base64-encoded hashed message authentication code (HMAC), of Message using PEM-formatted Key and digest Algorithm (md5, sha1, sha224, sha256, sha384, sha512). */
|
|
2428
|
-
export function HMAC(
|
|
2491
|
+
export function HMAC(key: string, message: string, algorithm: string): string
|
|
2429
2492
|
|
|
2430
2493
|
/**
|
|
2431
2494
|
* Sends an HTTP request to the specified URL with the Body of the request and Parameters.
|
|
2432
2495
|
* Returns a key that is a handle identifying the HTTP request made.
|
|
2433
2496
|
*/
|
|
2434
|
-
export function HTTPRequest(
|
|
2497
|
+
export function HTTPRequest(url: string, parameters: list, body: string): uuid
|
|
2435
2498
|
|
|
2436
2499
|
/** Responds to an incoming HTTP request which was triggerd by an http_request event within the script. HTTPRequestID specifies the request to respond to (this ID is supplied in the http_request event handler). Status and Body specify the status code and message to respond with. */
|
|
2437
|
-
export function HTTPResponse(
|
|
2500
|
+
export function HTTPResponse(httpRequestId: uuid, status: number, body: string): void
|
|
2438
2501
|
|
|
2439
2502
|
/** Calculates the 32bit hash value for the provided string. */
|
|
2440
2503
|
export function Hash(value: string): number
|
|
@@ -2442,28 +2505,28 @@ declare namespace ll {
|
|
|
2442
2505
|
/**
|
|
2443
2506
|
* Inserts SourceVariable into TargetVariable at Position, and returns the result.
|
|
2444
2507
|
* Inserts SourceVariable into TargetVariable at Position and returns the result. Note this does not alter TargetVariable.
|
|
2445
|
-
* @indexArg
|
|
2508
|
+
* @indexArg position
|
|
2446
2509
|
*/
|
|
2447
2510
|
export function InsertString(
|
|
2448
|
-
|
|
2449
|
-
|
|
2450
|
-
|
|
2511
|
+
targetVariable: string,
|
|
2512
|
+
position: number,
|
|
2513
|
+
sourceVariable: string,
|
|
2451
2514
|
): string
|
|
2452
2515
|
|
|
2453
2516
|
/**
|
|
2454
2517
|
* IMs Text to the user identified.
|
|
2455
2518
|
* Send Text to the user as an instant message.
|
|
2456
2519
|
*/
|
|
2457
|
-
export function InstantMessage(
|
|
2520
|
+
export function InstantMessage(avatarId: uuid, text: string): void
|
|
2458
2521
|
|
|
2459
2522
|
/**
|
|
2460
2523
|
* Returns a string that is a Base64 big endian encode of Value.
|
|
2461
2524
|
* Encodes the Value as an 8-character Base64 string.
|
|
2462
2525
|
*/
|
|
2463
|
-
export function IntegerToBase64(
|
|
2526
|
+
export function IntegerToBase64(value: number): string
|
|
2464
2527
|
|
|
2465
2528
|
/** Returns TRUE if avatar ID is a friend of the script owner. */
|
|
2466
|
-
export function IsFriend(
|
|
2529
|
+
export function IsFriend(agentId: uuid): number
|
|
2467
2530
|
|
|
2468
2531
|
/** Checks the face for a PBR render material. */
|
|
2469
2532
|
export function IsLinkGLTFMaterial(link: number, face: number): number
|
|
@@ -2472,40 +2535,40 @@ declare namespace ll {
|
|
|
2472
2535
|
* Converts the top level of the JSON string to a list.
|
|
2473
2536
|
* @deprecated Use 'lljson.decode' instead.
|
|
2474
2537
|
*/
|
|
2475
|
-
export function Json2List(
|
|
2538
|
+
export function Json2List(json: string): list
|
|
2476
2539
|
|
|
2477
2540
|
/**
|
|
2478
2541
|
* Gets the value indicated by Specifiers from the JSON string.
|
|
2479
2542
|
* @deprecated Use 'lljson.decode' instead. Also, the indices are zero-based.
|
|
2480
2543
|
*/
|
|
2481
|
-
export function JsonGetValue(
|
|
2544
|
+
export function JsonGetValue(json: string, specifiers: list): string
|
|
2482
2545
|
|
|
2483
2546
|
/**
|
|
2484
2547
|
* Returns a new JSON string that is the JSON given with the Value indicated by Specifiers set to Value.
|
|
2485
2548
|
* @deprecated Use 'lljson.encode' instead. Also, the indices are zero-based.
|
|
2486
2549
|
*/
|
|
2487
|
-
export function JsonSetValue(
|
|
2550
|
+
export function JsonSetValue(json: string, specifiers: list, value: string): string
|
|
2488
2551
|
|
|
2489
2552
|
/**
|
|
2490
2553
|
* Returns the type constant (JSON_*) for the value in JSON indicated by Specifiers.
|
|
2491
2554
|
* @deprecated Use 'lljson.decode' and 'typeof' instead. Also, the indices are zero-based.
|
|
2492
2555
|
*/
|
|
2493
|
-
export function JsonValueType(
|
|
2556
|
+
export function JsonValueType(json: string, specifiers: list): string
|
|
2494
2557
|
|
|
2495
2558
|
/**
|
|
2496
2559
|
* Returns the name of the prim or avatar specified by ID. The ID must be a valid rezzed prim or avatar key in the current simulator, otherwise an empty string is returned.
|
|
2497
2560
|
* For avatars, the returned name is the legacy name
|
|
2498
2561
|
*/
|
|
2499
|
-
export function Key2Name(
|
|
2562
|
+
export function Key2Name(id: uuid): string
|
|
2500
2563
|
|
|
2501
2564
|
/** Starts an asychronous transaction the request the number of keys in the data store. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will the the number of keys in the system. */
|
|
2502
2565
|
export function KeyCountKeyValue(): uuid
|
|
2503
2566
|
|
|
2504
2567
|
/**
|
|
2505
2568
|
* Starts an asychronous transaction the request a number of keys from the data store. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. The error XP_ERROR_KEY_NOT_FOUND is returned if First is greater than or equal to the number of keys in the data store. In the success case the subsequent items will be the keys requested. The number of keys returned may be less than requested if the return value is too large or if there is not enough keys remaining. The order keys are returned is not guaranteed but is stable between subsequent calls as long as no keys are added or removed. Because the keys are returned in a comma-delimited list it is not recommended to use commas in key names if this function is used.
|
|
2506
|
-
* @indexArg
|
|
2569
|
+
* @indexArg first
|
|
2507
2570
|
*/
|
|
2508
|
-
export function KeysKeyValue(
|
|
2571
|
+
export function KeysKeyValue(first: number, count: number): uuid
|
|
2509
2572
|
|
|
2510
2573
|
/** Converts a color from the linear colorspace to sRGB. */
|
|
2511
2574
|
export function Linear2sRGB(color: vector): vector
|
|
@@ -2514,40 +2577,40 @@ declare namespace ll {
|
|
|
2514
2577
|
* Adjusts the volume (0.0 - 1.0) of the currently playing sound attached to the link.
|
|
2515
2578
|
* This function has no effect on sounds started with llTriggerSound.
|
|
2516
2579
|
*/
|
|
2517
|
-
export function LinkAdjustSoundVolume(
|
|
2580
|
+
export function LinkAdjustSoundVolume(linkNumber: number, volume: number): void
|
|
2518
2581
|
|
|
2519
2582
|
/**
|
|
2520
2583
|
* Creates a particle system in prim LinkNumber based on Rules. An empty list removes a particle system from object.
|
|
2521
2584
|
* List format is [ rule-1, data-1, rule-2, data-2 ... rule-n, data-n ].
|
|
2522
2585
|
* This is identical to llParticleSystem except that it applies to a specified linked prim and not just the prim the script is in.
|
|
2523
2586
|
*/
|
|
2524
|
-
export function LinkParticleSystem(
|
|
2587
|
+
export function LinkParticleSystem(linkNumber: number, rules: list): void
|
|
2525
2588
|
|
|
2526
2589
|
/**
|
|
2527
2590
|
* Plays Sound, once or looping, at Volume (0.0 - 1.0). The sound may be attached to the link or triggered at its location.
|
|
2528
2591
|
* Only one sound may be attached to an object at a time, and attaching a new sound or calling llStopSound will stop the previously attached sound.
|
|
2529
2592
|
*/
|
|
2530
2593
|
export function LinkPlaySound(
|
|
2531
|
-
|
|
2532
|
-
|
|
2533
|
-
|
|
2534
|
-
|
|
2594
|
+
linkNumber: number,
|
|
2595
|
+
sound: string,
|
|
2596
|
+
volume: number,
|
|
2597
|
+
flags: number,
|
|
2535
2598
|
): void
|
|
2536
2599
|
|
|
2537
2600
|
/** Limits radius for audibility of scripted sounds (both attached and triggered) to distance Radius around the link. */
|
|
2538
|
-
export function LinkSetSoundQueueing(
|
|
2601
|
+
export function LinkSetSoundQueueing(linkNumber: number, queueEnable: number): void
|
|
2539
2602
|
|
|
2540
2603
|
/** Limits radius for audibility of scripted sounds (both attached and triggered) to distance Radius around the link. */
|
|
2541
|
-
export function LinkSetSoundRadius(
|
|
2604
|
+
export function LinkSetSoundRadius(linkNumber: number, radius: number): void
|
|
2542
2605
|
|
|
2543
2606
|
/**
|
|
2544
2607
|
* Set the sit location for the linked prim(s). If Offset == <0,0,0> clear it.
|
|
2545
2608
|
* Set the sit location for the linked prim(s). The sit location is relative to the prim's position and rotation.
|
|
2546
2609
|
*/
|
|
2547
|
-
export function LinkSitTarget(
|
|
2610
|
+
export function LinkSitTarget(linkNumber: number, offset: vector, rotation: quaternion): void
|
|
2548
2611
|
|
|
2549
2612
|
/** Stops playback of the currently attached sound on a link. */
|
|
2550
|
-
export function LinkStopSound(
|
|
2613
|
+
export function LinkStopSound(linkNumber: number): void
|
|
2551
2614
|
|
|
2552
2615
|
/** Returns the number of bytes remaining in the linkset's datastore. */
|
|
2553
2616
|
export function LinksetDataAvailable(): number
|
|
@@ -2598,166 +2661,172 @@ declare namespace ll {
|
|
|
2598
2661
|
* Creates a string of comma separated values from the list.
|
|
2599
2662
|
* Create a string of comma separated values from the specified list.
|
|
2600
2663
|
*/
|
|
2601
|
-
export function List2CSV(
|
|
2664
|
+
export function List2CSV(listVariable: list): string
|
|
2602
2665
|
|
|
2603
2666
|
/**
|
|
2604
2667
|
* Copies the float at Index in the list.
|
|
2605
2668
|
* Returns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to a float, then zero is returned.
|
|
2606
|
-
* @
|
|
2669
|
+
* @deprecated Use '[]' and 'tonumber' instead.
|
|
2670
|
+
* @indexArg index
|
|
2607
2671
|
*/
|
|
2608
|
-
export function List2Float(
|
|
2672
|
+
export function List2Float(listVariable: list, index: number): number
|
|
2609
2673
|
|
|
2610
2674
|
/**
|
|
2611
2675
|
* Copies the integer at Index in the list.
|
|
2612
2676
|
* Returns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to an integer, then zero is returned.
|
|
2613
|
-
* @
|
|
2677
|
+
* @deprecated Use '[]', 'tonumber', and 'math.modf' instead.
|
|
2678
|
+
* @indexArg index
|
|
2614
2679
|
*/
|
|
2615
|
-
export function List2Integer(
|
|
2680
|
+
export function List2Integer(listVariable: list, index: number): number
|
|
2616
2681
|
|
|
2617
2682
|
/**
|
|
2618
2683
|
* Converts either a strided list of key:value pairs to a JSON_OBJECT, or a list of values to a JSON_ARRAY.
|
|
2619
2684
|
* @deprecated Use 'lljson.encode' instead.
|
|
2620
2685
|
*/
|
|
2621
|
-
export function List2Json(
|
|
2686
|
+
export function List2Json(jsonType: string, values: list): string
|
|
2622
2687
|
|
|
2623
2688
|
/**
|
|
2624
2689
|
* Copies the key at Index in the list.
|
|
2625
2690
|
* Returns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to a key, then null string is returned.
|
|
2626
|
-
* @
|
|
2691
|
+
* @deprecated Use '[]' and 'touuid' instead.
|
|
2692
|
+
* @indexArg index
|
|
2627
2693
|
*/
|
|
2628
|
-
export function List2Key(
|
|
2694
|
+
export function List2Key(listVariable: list, index: number): uuid
|
|
2629
2695
|
|
|
2630
2696
|
/**
|
|
2631
2697
|
* Returns a subset of entries from ListVariable, in a range specified by the Start and End indicies (inclusive).
|
|
2632
2698
|
* Using negative numbers for Start and/or End causes the index to count backwards from the length of the string, so 0, -1 would capture the entire string.
|
|
2633
2699
|
* If Start is greater than End, the sub string is the exclusion of the entries.
|
|
2634
|
-
* @indexArg
|
|
2635
|
-
* @indexArg
|
|
2700
|
+
* @indexArg start
|
|
2701
|
+
* @indexArg end
|
|
2636
2702
|
*/
|
|
2637
|
-
export function List2List(
|
|
2703
|
+
export function List2List(listVariable: T[], start: number, end: number): T[]
|
|
2638
2704
|
|
|
2639
2705
|
/**
|
|
2640
2706
|
* Returns a subset of entries from ListVariable, in a range specified by Start and End indices (inclusive) return the slice_index element of each stride.
|
|
2641
2707
|
* Using negative numbers for Start and/or End causes the index to count backwards from the length of the list. (e.g. 0, -1 captures entire list)
|
|
2642
2708
|
* If slice_index is less than 0, it is counted backwards from the end of the stride.
|
|
2643
2709
|
* Stride must be a positive integer > 0 or an empy list is returned. If slice_index falls outside range of stride, an empty list is returned. slice_index is zero-based. (e.g. A stride of 2 has valid indices 0,1)
|
|
2644
|
-
* @indexArg
|
|
2645
|
-
* @indexArg
|
|
2646
|
-
* @indexArg
|
|
2710
|
+
* @indexArg start
|
|
2711
|
+
* @indexArg end
|
|
2712
|
+
* @indexArg sliceIndex
|
|
2647
2713
|
*/
|
|
2648
2714
|
export function List2ListSlice(
|
|
2649
|
-
|
|
2650
|
-
|
|
2651
|
-
|
|
2652
|
-
|
|
2653
|
-
|
|
2715
|
+
listVariable: T[],
|
|
2716
|
+
start: number,
|
|
2717
|
+
end: number,
|
|
2718
|
+
stride: number,
|
|
2719
|
+
sliceIndex: number,
|
|
2654
2720
|
): T[]
|
|
2655
2721
|
|
|
2656
2722
|
/**
|
|
2657
2723
|
* Copies the strided slice of the list from Start to End.
|
|
2658
2724
|
* Returns a copy of the strided slice of the specified list from Start to End.
|
|
2659
|
-
* @indexArg
|
|
2660
|
-
* @indexArg
|
|
2725
|
+
* @indexArg start
|
|
2726
|
+
* @indexArg end
|
|
2661
2727
|
*/
|
|
2662
2728
|
export function List2ListStrided(
|
|
2663
|
-
|
|
2664
|
-
|
|
2665
|
-
|
|
2666
|
-
|
|
2729
|
+
listVariable: T[],
|
|
2730
|
+
start: number,
|
|
2731
|
+
end: number,
|
|
2732
|
+
stride: number,
|
|
2667
2733
|
): T[]
|
|
2668
2734
|
|
|
2669
2735
|
/**
|
|
2670
2736
|
* Copies the rotation at Index in the list.
|
|
2671
2737
|
* Returns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to rotation, thenZERO_ROTATION is returned.
|
|
2672
|
-
* @
|
|
2738
|
+
* @deprecated Use '[]' instead.
|
|
2739
|
+
* @indexArg index
|
|
2673
2740
|
*/
|
|
2674
|
-
export function List2Rot(
|
|
2741
|
+
export function List2Rot(listVariable: list, index: number): quaternion
|
|
2675
2742
|
|
|
2676
2743
|
/**
|
|
2677
2744
|
* Copies the string at Index in the list.
|
|
2678
2745
|
* Returns the value at Index in the specified list as a string. If Index describes a location not in the list then null string is returned.
|
|
2679
|
-
* @
|
|
2746
|
+
* @deprecated Use '[]' and 'tostring' instead.
|
|
2747
|
+
* @indexArg index
|
|
2680
2748
|
*/
|
|
2681
|
-
export function List2String(
|
|
2749
|
+
export function List2String(listVariable: list, index: number): string
|
|
2682
2750
|
|
|
2683
2751
|
/**
|
|
2684
2752
|
* Copies the vector at Index in the list.
|
|
2685
2753
|
* Returns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to a vector, then ZERO_VECTOR is returned.
|
|
2686
|
-
* @
|
|
2754
|
+
* @deprecated Use '[]' instead.
|
|
2755
|
+
* @indexArg index
|
|
2687
2756
|
*/
|
|
2688
|
-
export function List2Vector(
|
|
2757
|
+
export function List2Vector(listVariable: list, index: number): vector
|
|
2689
2758
|
|
|
2690
2759
|
/**
|
|
2691
2760
|
* Returns the first index where Find appears in ListVariable. Returns -1 if not found.
|
|
2692
2761
|
* @indexReturn
|
|
2693
2762
|
*/
|
|
2694
|
-
export function ListFindList(
|
|
2763
|
+
export function ListFindList(listVariable: list, find: list): number | undefined
|
|
2695
2764
|
|
|
2696
2765
|
/**
|
|
2697
2766
|
* Returns the nth index where Find appears in ListVariable. Returns -1 if not found.
|
|
2698
|
-
* @indexArg
|
|
2767
|
+
* @indexArg instance
|
|
2699
2768
|
* @indexReturn
|
|
2700
2769
|
*/
|
|
2701
2770
|
export function ListFindListNext(
|
|
2702
|
-
|
|
2703
|
-
|
|
2704
|
-
|
|
2771
|
+
listVariable: list,
|
|
2772
|
+
find: list,
|
|
2773
|
+
instance: number,
|
|
2705
2774
|
): number | undefined
|
|
2706
2775
|
|
|
2707
2776
|
/**
|
|
2708
2777
|
* Returns the first index (where Start <= index <= End) where Find appears in ListVariable. Steps through ListVariable by Stride. Returns -1 if not found.
|
|
2709
|
-
* @indexArg
|
|
2710
|
-
* @indexArg
|
|
2778
|
+
* @indexArg start
|
|
2779
|
+
* @indexArg end
|
|
2711
2780
|
* @indexReturn
|
|
2712
2781
|
*/
|
|
2713
2782
|
export function ListFindStrided(
|
|
2714
|
-
|
|
2715
|
-
|
|
2716
|
-
|
|
2717
|
-
|
|
2718
|
-
|
|
2783
|
+
listVariable: list,
|
|
2784
|
+
find: list,
|
|
2785
|
+
start: number,
|
|
2786
|
+
end: number,
|
|
2787
|
+
stride: number,
|
|
2719
2788
|
): number | undefined
|
|
2720
2789
|
|
|
2721
2790
|
/**
|
|
2722
2791
|
* Returns a list that contains all the elements from Target but with the elements from ListVariable inserted at Position start.
|
|
2723
2792
|
* Returns a new list, created by inserting ListVariable into the Target list at Position. Note this does not alter the Target.
|
|
2724
|
-
* @indexArg
|
|
2793
|
+
* @indexArg position
|
|
2725
2794
|
*/
|
|
2726
|
-
export function ListInsertList(
|
|
2795
|
+
export function ListInsertList(target: T[], listVariable: T[], position: number): T[]
|
|
2727
2796
|
|
|
2728
2797
|
/**
|
|
2729
2798
|
* Returns a version of the input ListVariable which has been randomized by blocks of size Stride.
|
|
2730
2799
|
* If the remainder from the length of the list, divided by the stride is non-zero, this function does not randomize the list.
|
|
2731
2800
|
*/
|
|
2732
|
-
export function ListRandomize(
|
|
2801
|
+
export function ListRandomize(listVariable: T[], stride: number): T[]
|
|
2733
2802
|
|
|
2734
2803
|
/**
|
|
2735
2804
|
* Returns a list that is Target with Start through End removed and ListVariable inserted at Start.
|
|
2736
2805
|
* Returns a list replacing the slice of the Target list from Start to End with the specified ListVariable. Start and End are inclusive, so 0, 1 would replace the first two entries and 0, 0 would replace only the first list entry.
|
|
2737
|
-
* @indexArg
|
|
2738
|
-
* @indexArg
|
|
2806
|
+
* @indexArg start
|
|
2807
|
+
* @indexArg end
|
|
2739
2808
|
*/
|
|
2740
|
-
export function ListReplaceList(
|
|
2809
|
+
export function ListReplaceList(target: T[], listVariable: T[], start: number, end: number): T[]
|
|
2741
2810
|
|
|
2742
2811
|
/** Returns the specified list, sorted into blocks of stride in ascending order (if Ascending is TRUE, otherwise descending). Note that sort only works if the first entry of each block is the same datatype. */
|
|
2743
|
-
export function ListSort(
|
|
2812
|
+
export function ListSort(listVariable: T[], stride: number, ascending: number): T[]
|
|
2744
2813
|
|
|
2745
2814
|
/**
|
|
2746
2815
|
* Returns the specified list, sorted by the specified element into blocks of stride in ascending order (if Ascending is TRUE, otherwise descending). Note that sort only works if the first entry of each block is the same datatype.
|
|
2747
|
-
* @indexArg
|
|
2816
|
+
* @indexArg sortkey
|
|
2748
2817
|
*/
|
|
2749
2818
|
export function ListSortStrided(
|
|
2750
|
-
|
|
2751
|
-
|
|
2752
|
-
|
|
2753
|
-
|
|
2819
|
+
listVariable: T[],
|
|
2820
|
+
stride: number,
|
|
2821
|
+
sortkey: number,
|
|
2822
|
+
ascending: number,
|
|
2754
2823
|
): T[]
|
|
2755
2824
|
|
|
2756
2825
|
/**
|
|
2757
2826
|
* Performs a statistical aggregate function, specified by a LIST_STAT_* constant, on ListVariables.
|
|
2758
2827
|
* This function allows a script to perform a statistical operation as defined by operation on a list composed of integers and floats.
|
|
2759
2828
|
*/
|
|
2760
|
-
export function ListStatistics(
|
|
2829
|
+
export function ListStatistics(operation: number, listVariable: list): number
|
|
2761
2830
|
|
|
2762
2831
|
/**
|
|
2763
2832
|
* Creates a listen callback for Text on Channel from SpeakersName and SpeakersID (SpeakersName, SpeakersID, and/or Text can be empty) and returns an identifier that can be used to deactivate or remove the listen.
|
|
@@ -2765,45 +2834,45 @@ declare namespace ll {
|
|
|
2765
2834
|
* PUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts.
|
|
2766
2835
|
*/
|
|
2767
2836
|
export function Listen(
|
|
2768
|
-
|
|
2769
|
-
|
|
2770
|
-
|
|
2771
|
-
|
|
2837
|
+
channel: number,
|
|
2838
|
+
speakersName: string,
|
|
2839
|
+
speakersId: uuid,
|
|
2840
|
+
text: string,
|
|
2772
2841
|
): number
|
|
2773
2842
|
|
|
2774
2843
|
/**
|
|
2775
2844
|
* Makes a listen event callback active or inactive. Pass in the value returned from llListen to the iChannelHandle parameter to specify which listener you are controlling.
|
|
2776
2845
|
* Use boolean values to specify Active
|
|
2777
2846
|
*/
|
|
2778
|
-
export function ListenControl(
|
|
2847
|
+
export function ListenControl(channelHandle: number, active: number): void
|
|
2779
2848
|
|
|
2780
2849
|
/** Removes a listen event callback. Pass in the value returned from llListen to the iChannelHandle parameter to specify which listener to remove. */
|
|
2781
|
-
export function ListenRemove(
|
|
2850
|
+
export function ListenRemove(channelHandle: number): void
|
|
2782
2851
|
|
|
2783
2852
|
/**
|
|
2784
2853
|
* Shows dialog to avatar AvatarID offering to load web page at URL. If user clicks yes, launches their web browser.
|
|
2785
2854
|
* llLoadURL displays a dialogue box to the user, offering to load the specified web page using the default web browser.
|
|
2786
2855
|
*/
|
|
2787
|
-
export function LoadURL(
|
|
2856
|
+
export function LoadURL(avatarId: uuid, text: string, url: string): void
|
|
2788
2857
|
|
|
2789
2858
|
/**
|
|
2790
2859
|
* Returns the natural logarithm of Value. Returns zero if Value <= 0.
|
|
2791
2860
|
* Returns the base e (natural) logarithm of the specified Value.
|
|
2792
2861
|
*/
|
|
2793
|
-
export function Log(
|
|
2862
|
+
export function Log(value: number): number
|
|
2794
2863
|
|
|
2795
2864
|
/**
|
|
2796
2865
|
* Returns the base 10 logarithm of Value. Returns zero if Value <= 0.
|
|
2797
2866
|
* Returns the base 10 (common) logarithm of the specified Value.
|
|
2798
2867
|
*/
|
|
2799
|
-
export function Log10(
|
|
2868
|
+
export function Log10(value: number): number
|
|
2800
2869
|
|
|
2801
2870
|
/**
|
|
2802
2871
|
* Cause object name to point its forward axis towards Target, at a force controlled by Strength and Damping.
|
|
2803
2872
|
* Good Strength values are around half the mass of the object and good Damping values are less than 1/10th of the Strength.
|
|
2804
2873
|
* Asymmetrical shapes require smaller Damping. A Strength of 0.0 cancels the look at.
|
|
2805
2874
|
*/
|
|
2806
|
-
export function LookAt(
|
|
2875
|
+
export function LookAt(target: vector, strength: number, damping: number): void
|
|
2807
2876
|
|
|
2808
2877
|
/**
|
|
2809
2878
|
* Plays specified Sound, looping indefinitely, at Volume (0.0 - 1.0).
|
|
@@ -2812,14 +2881,14 @@ declare namespace ll {
|
|
|
2812
2881
|
* Setting the volume to 0 is not the same as calling llStopSound; a sound with 0 volume will continue to loop.
|
|
2813
2882
|
* To restart the sound from the beginning, call llStopSound before calling llLoopSound again.
|
|
2814
2883
|
*/
|
|
2815
|
-
export function LoopSound(
|
|
2884
|
+
export function LoopSound(sound: string, volume: number): void
|
|
2816
2885
|
|
|
2817
2886
|
/**
|
|
2818
2887
|
* Plays attached Sound, looping at volume (0.0 - 1.0), and declares it a sync master.
|
|
2819
2888
|
* Behaviour is identical to llLoopSound, with the addition of marking the source as a "Sync Master", causing "Slave" sounds to sync to it. If there are multiple masters within a viewers interest area, the most audible one (a function of both distance and volume) will win out as the master.
|
|
2820
2889
|
* The use of multiple masters within a small area is unlikely to produce the desired effect.
|
|
2821
2890
|
*/
|
|
2822
|
-
export function LoopSoundMaster(
|
|
2891
|
+
export function LoopSoundMaster(sound: string, volume: number): void
|
|
2823
2892
|
|
|
2824
2893
|
/**
|
|
2825
2894
|
* Plays attached sound looping at volume (0.0 - 1.0), synced to most audible sync master.
|
|
@@ -2827,70 +2896,74 @@ declare namespace ll {
|
|
|
2827
2896
|
* If a Sync Master is already playing the Slave sound will begin playing from the same point the master is in its loop synchronizing the loop points of both sounds.
|
|
2828
2897
|
* If a Sync Master is started when the Slave is already playing, the Slave will skip to the correct position to sync with the Master.
|
|
2829
2898
|
*/
|
|
2830
|
-
export function LoopSoundSlave(
|
|
2899
|
+
export function LoopSoundSlave(sound: string, volume: number): void
|
|
2831
2900
|
|
|
2832
2901
|
/**
|
|
2833
2902
|
* Returns a string of 32 hex characters that is an RSA Data Security Inc., MD5 Message-Digest Algorithm of Text with Nonce used as the salt.
|
|
2834
2903
|
* Returns a 32-character hex string. (128-bit in binary.)
|
|
2835
2904
|
*/
|
|
2836
|
-
export function MD5String(
|
|
2905
|
+
export function MD5String(text: string, nonce: number): string
|
|
2837
2906
|
|
|
2838
2907
|
/**
|
|
2839
2908
|
* Make a round explosion of particles. Deprecated: Use llParticleSystem instead.
|
|
2840
2909
|
* Make a round explosion of particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.
|
|
2910
|
+
* @deprecated Use 'll.ParticleSystem' instead.
|
|
2841
2911
|
*/
|
|
2842
2912
|
export function MakeExplosion(
|
|
2843
|
-
|
|
2844
|
-
|
|
2845
|
-
|
|
2846
|
-
|
|
2847
|
-
|
|
2848
|
-
|
|
2849
|
-
|
|
2913
|
+
particles: number,
|
|
2914
|
+
scale: number,
|
|
2915
|
+
velocity: number,
|
|
2916
|
+
lifetime: number,
|
|
2917
|
+
arc: number,
|
|
2918
|
+
texture: string,
|
|
2919
|
+
offset: vector,
|
|
2850
2920
|
): void
|
|
2851
2921
|
|
|
2852
2922
|
/**
|
|
2853
2923
|
* Make fire like particles. Deprecated: Use llParticleSystem instead.
|
|
2854
2924
|
* Make fire particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.
|
|
2925
|
+
* @deprecated Use 'll.ParticleSystem' instead.
|
|
2855
2926
|
*/
|
|
2856
2927
|
export function MakeFire(
|
|
2857
|
-
|
|
2858
|
-
|
|
2859
|
-
|
|
2860
|
-
|
|
2861
|
-
|
|
2862
|
-
|
|
2863
|
-
|
|
2928
|
+
particles: number,
|
|
2929
|
+
scale: number,
|
|
2930
|
+
velocity: number,
|
|
2931
|
+
lifetime: number,
|
|
2932
|
+
arc: number,
|
|
2933
|
+
texture: string,
|
|
2934
|
+
offset: vector,
|
|
2864
2935
|
): void
|
|
2865
2936
|
|
|
2866
2937
|
/**
|
|
2867
2938
|
* Make a fountain of particles. Deprecated: Use llParticleSystem instead.
|
|
2868
2939
|
* Make a fountain of particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.
|
|
2940
|
+
* @deprecated Use 'll.ParticleSystem' instead.
|
|
2869
2941
|
*/
|
|
2870
2942
|
export function MakeFountain(
|
|
2871
|
-
|
|
2872
|
-
|
|
2873
|
-
|
|
2874
|
-
|
|
2875
|
-
|
|
2876
|
-
|
|
2877
|
-
|
|
2878
|
-
|
|
2879
|
-
|
|
2943
|
+
particles: number,
|
|
2944
|
+
scale: number,
|
|
2945
|
+
velocity: number,
|
|
2946
|
+
lifetime: number,
|
|
2947
|
+
arc: number,
|
|
2948
|
+
bounce: number,
|
|
2949
|
+
texture: string,
|
|
2950
|
+
offset: vector,
|
|
2951
|
+
bounceOffset: number,
|
|
2880
2952
|
): void
|
|
2881
2953
|
|
|
2882
2954
|
/**
|
|
2883
2955
|
* Make smoke like particles. Deprecated: Use llParticleSystem instead.
|
|
2884
2956
|
* Make smoky particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.
|
|
2957
|
+
* @deprecated Use 'll.ParticleSystem' instead.
|
|
2885
2958
|
*/
|
|
2886
2959
|
export function MakeSmoke(
|
|
2887
|
-
|
|
2888
|
-
|
|
2889
|
-
|
|
2890
|
-
|
|
2891
|
-
|
|
2892
|
-
|
|
2893
|
-
|
|
2960
|
+
particles: number,
|
|
2961
|
+
scale: number,
|
|
2962
|
+
velocity: number,
|
|
2963
|
+
lifetime: number,
|
|
2964
|
+
arc: number,
|
|
2965
|
+
texture: string,
|
|
2966
|
+
offset: vector,
|
|
2894
2967
|
): void
|
|
2895
2968
|
|
|
2896
2969
|
/**
|
|
@@ -2898,68 +2971,71 @@ declare namespace ll {
|
|
|
2898
2971
|
* Returns an integer representing a boolean, TRUE if the call was successful; FALSE if throttled, invalid action, invalid or null id or object owner is not allowed to manage the estate.
|
|
2899
2972
|
* The object owner is notified of any changes, unless PERMISSION_SILENT_ESTATE_MANAGEMENT has been granted to the script.
|
|
2900
2973
|
*/
|
|
2901
|
-
export function ManageEstateAccess(
|
|
2974
|
+
export function ManageEstateAccess(action: number, avatarId: uuid): number
|
|
2902
2975
|
|
|
2903
2976
|
/** Displays an in world beacon and optionally opens world map for avatar who touched the object or is wearing the script, centered on RegionName with Position highlighted. Only works for scripts attached to avatar, or during touch events. */
|
|
2904
|
-
export function MapBeacon(
|
|
2977
|
+
export function MapBeacon(regionName: string, position: vector, options: list): void
|
|
2905
2978
|
|
|
2906
2979
|
/**
|
|
2907
2980
|
* Opens world map for avatar who touched it or is wearing the script, centred on RegionName with Position highlighted. Only works for scripts attached to avatar, or during touch events.
|
|
2908
2981
|
* Direction currently has no effect.
|
|
2909
2982
|
*/
|
|
2910
|
-
export function MapDestination(
|
|
2983
|
+
export function MapDestination(regionName: string, position: vector, direction: vector): void
|
|
2911
2984
|
|
|
2912
2985
|
/**
|
|
2913
2986
|
* Sends Number, Text, and ID to members of the link set identified by LinkNumber.
|
|
2914
2987
|
* LinkNumber is either a linked number (available through llGetLinkNumber) or a LINK_* constant.
|
|
2915
2988
|
*/
|
|
2916
2989
|
export function MessageLinked(
|
|
2917
|
-
|
|
2918
|
-
|
|
2919
|
-
|
|
2920
|
-
|
|
2990
|
+
linkNumber: number,
|
|
2991
|
+
number: number,
|
|
2992
|
+
text: string | uuid,
|
|
2993
|
+
id: string | uuid,
|
|
2921
2994
|
): void
|
|
2922
2995
|
|
|
2923
2996
|
/** Set the minimum time between events being handled. */
|
|
2924
|
-
export function MinEventDelay(
|
|
2997
|
+
export function MinEventDelay(delay: number): void
|
|
2925
2998
|
|
|
2926
2999
|
/**
|
|
2927
3000
|
* Returns a Value raised to the Power, mod Modulus. ((a**b)%c) b is capped at 0xFFFF (16 bits).
|
|
2928
3001
|
* Returns (Value ^ Power) % Modulus. (Value raised to the Power, Modulus). Value is capped at 0xFFFF (16 bits).
|
|
2929
3002
|
*/
|
|
2930
|
-
export function ModPow(
|
|
3003
|
+
export function ModPow(value: number, power: number, modulus: number): number
|
|
2931
3004
|
|
|
2932
3005
|
/** Modify land with action (LAND_LEVEL, LAND_RAISE, LAND_LOWER, LAND_SMOOTH, LAND_NOISE, LAND_REVERT) on size (0, 1, 2, corresponding to 2m x 2m, 4m x 4m, 8m x 8m). */
|
|
2933
|
-
export function ModifyLand(
|
|
3006
|
+
export function ModifyLand(action: number, area: number): void
|
|
2934
3007
|
|
|
2935
3008
|
/**
|
|
2936
3009
|
* Critically damp to Target in Tau seconds (if the script is physical).
|
|
2937
3010
|
* Critically damp to position target in tau-seconds if the script is physical. Good tau-values are greater than 0.2. A tau of 0.0 stops the critical damping.
|
|
2938
3011
|
*/
|
|
2939
|
-
export function MoveToTarget(
|
|
3012
|
+
export function MoveToTarget(target: vector, tau: number): void
|
|
2940
3013
|
|
|
2941
3014
|
/** Look up Agent ID for the named agent in the region. */
|
|
2942
|
-
export function Name2Key(
|
|
3015
|
+
export function Name2Key(name: string): uuid
|
|
2943
3016
|
|
|
2944
3017
|
/**
|
|
2945
3018
|
* Navigate to destination.
|
|
2946
3019
|
* Directs an object to travel to a defined position in the region or adjacent regions.
|
|
2947
3020
|
*/
|
|
2948
|
-
export function NavigateTo(
|
|
3021
|
+
export function NavigateTo(location: vector, options: list): void
|
|
2949
3022
|
|
|
2950
3023
|
/**
|
|
2951
3024
|
* Sets the texture S and T offsets for the chosen Face.
|
|
2952
3025
|
* If Face is ALL_SIDES this function sets the texture offsets for all faces.
|
|
2953
3026
|
*/
|
|
2954
|
-
export function OffsetTexture(
|
|
3027
|
+
export function OffsetTexture(offsetS: number, offsetT: number, face: number): void
|
|
2955
3028
|
|
|
2956
3029
|
/**
|
|
2957
3030
|
* Returns the value for header for request_id.
|
|
2958
3031
|
* Returns a string that is the value of the Header for HTTPRequestID.
|
|
2959
3032
|
*/
|
|
2960
|
-
export function OpenFloater(
|
|
3033
|
+
export function OpenFloater(floaterName: string, url: string, params: list): number
|
|
2961
3034
|
|
|
2962
|
-
/**
|
|
3035
|
+
/**
|
|
3036
|
+
* This function is deprecated.
|
|
3037
|
+
* @deprecated
|
|
3038
|
+
*/
|
|
2963
3039
|
export function OpenRemoteDataChannel(): void
|
|
2964
3040
|
|
|
2965
3041
|
/**
|
|
@@ -2972,62 +3048,63 @@ declare namespace ll {
|
|
|
2972
3048
|
* Returns TRUE if id ID over land owned by the script owner, otherwise FALSE.
|
|
2973
3049
|
* Returns TRUE if key ID is over land owned by the object owner, FALSE otherwise.
|
|
2974
3050
|
*/
|
|
2975
|
-
export function OverMyLand(
|
|
3051
|
+
export function OverMyLand(id: uuid): number
|
|
2976
3052
|
|
|
2977
3053
|
/**
|
|
2978
3054
|
* says Text to owner only (if owner is in region).
|
|
2979
3055
|
* Says Text to the owner of the object running the script, if the owner has been within the object's simulator since logging into Second Life, regardless of where they may be in-world.
|
|
3056
|
+
* @deprecated Use 'print' instead.
|
|
2980
3057
|
*/
|
|
2981
|
-
export function OwnerSay(
|
|
3058
|
+
export function OwnerSay(text: string): void
|
|
2982
3059
|
|
|
2983
3060
|
/** Controls the playback of multimedia resources on a parcel or for an agent, via one or more PARCEL_MEDIA_COMMAND_* arguments specified in CommandList. */
|
|
2984
|
-
export function ParcelMediaCommandList(
|
|
3061
|
+
export function ParcelMediaCommandList(commandList: list): void
|
|
2985
3062
|
|
|
2986
3063
|
/**
|
|
2987
3064
|
* Queries the media properties of the parcel containing the script, via one or more PARCEL_MEDIA_COMMAND_* arguments specified in CommandList.
|
|
2988
3065
|
* This function will only work if the script is contained within an object owned by the land-owner (or if the land is owned by a group, only if the object has been deeded to the group).
|
|
2989
3066
|
*/
|
|
2990
|
-
export function ParcelMediaQuery(
|
|
3067
|
+
export function ParcelMediaQuery(queryList: number[]): list
|
|
2991
3068
|
|
|
2992
3069
|
/**
|
|
2993
3070
|
* Converts Text into a list, discarding Separators, keeping Spacers (Separators and Spacers must be lists of strings, maximum of 8 each).
|
|
2994
3071
|
* Separators and Spacers are lists of strings with a maximum of 8 entries each.
|
|
2995
3072
|
*/
|
|
2996
|
-
export function ParseString2List(
|
|
3073
|
+
export function ParseString2List(text: string, separators: string[], spacers: string[]): string[]
|
|
2997
3074
|
|
|
2998
3075
|
/**
|
|
2999
3076
|
* Breaks Text into a list, discarding separators, keeping spacers, keeping any null values generated. (separators and spacers must be lists of strings, maximum of 8 each).
|
|
3000
3077
|
* llParseStringKeepNulls works almost exactly like llParseString2List, except that if a null is found it will add a null-string instead of discarding it like llParseString2List does.
|
|
3001
3078
|
*/
|
|
3002
3079
|
export function ParseStringKeepNulls(
|
|
3003
|
-
|
|
3004
|
-
|
|
3005
|
-
|
|
3080
|
+
text: string,
|
|
3081
|
+
separators: string[],
|
|
3082
|
+
spacers: string[],
|
|
3006
3083
|
): string[]
|
|
3007
3084
|
|
|
3008
3085
|
/**
|
|
3009
3086
|
* Creates a particle system in the prim the script is attached to, based on Parameters. An empty list removes a particle system from object.
|
|
3010
3087
|
* List format is [ rule-1, data-1, rule-2, data-2 ... rule-n, data-n ].
|
|
3011
3088
|
*/
|
|
3012
|
-
export function ParticleSystem(
|
|
3089
|
+
export function ParticleSystem(parameters: list): void
|
|
3013
3090
|
|
|
3014
3091
|
/**
|
|
3015
3092
|
* Configures how collision events are passed to scripts in the linkset.
|
|
3016
3093
|
* If Pass == TRUE, collisions involving collision-handling scripted child prims are also passed on to the root prim. If Pass == FALSE (default behavior), such collisions will only trigger events in the affected child prim.
|
|
3017
3094
|
*/
|
|
3018
|
-
export function PassCollisions(
|
|
3095
|
+
export function PassCollisions(pass: number): void
|
|
3019
3096
|
|
|
3020
3097
|
/**
|
|
3021
3098
|
* Configures how touch events are passed to scripts in the linkset.
|
|
3022
3099
|
* If Pass == TRUE, touches involving touch-handling scripted child prims are also passed on to the root prim. If Pass == FALSE (default behavior), such touches will only trigger events in the affected child prim.
|
|
3023
3100
|
*/
|
|
3024
|
-
export function PassTouches(
|
|
3101
|
+
export function PassTouches(pass: number): void
|
|
3025
3102
|
|
|
3026
3103
|
/**
|
|
3027
3104
|
* Patrol a list of points.
|
|
3028
3105
|
* Sets the points for a character (llCreateCharacter) to patrol along.
|
|
3029
3106
|
*/
|
|
3030
|
-
export function PatrolPoints(
|
|
3107
|
+
export function PatrolPoints(points: vector[], options: list): void
|
|
3031
3108
|
|
|
3032
3109
|
/**
|
|
3033
3110
|
* Plays Sound once, at Volume (0.0 - 1.0) and attached to the object.
|
|
@@ -3035,66 +3112,71 @@ declare namespace ll {
|
|
|
3035
3112
|
* A second call to llPlaySound with the same sound will not restart the sound, but the new volume will be used, which allows control over the volume of already playing sounds.
|
|
3036
3113
|
* To restart the sound from the beginning, call llStopSound before calling llPlaySound again.
|
|
3037
3114
|
*/
|
|
3038
|
-
export function PlaySound(
|
|
3115
|
+
export function PlaySound(sound: string, volume: number): void
|
|
3039
3116
|
|
|
3040
3117
|
/**
|
|
3041
3118
|
* Plays attached Sound once, at Volume (0.0 - 1.0), synced to next loop of most audible sync master.
|
|
3042
3119
|
* Behaviour is identical to llPlaySound, unless there is a "Sync Master" present. If a Sync Master is already playing, the Slave sound will not be played until the Master hits its loop point and returns to the beginning.
|
|
3043
3120
|
* llPlaySoundSlave will play the sound exactly once; if it is desired to have the sound play every time the Master loops, either use llLoopSoundSlave with extra silence padded on the end of the sound or ensure that llPlaySoundSlave is called at least once per loop of the Master.
|
|
3044
3121
|
*/
|
|
3045
|
-
export function PlaySoundSlave(
|
|
3122
|
+
export function PlaySoundSlave(sound: string, volume: number): void
|
|
3046
3123
|
|
|
3047
|
-
|
|
3124
|
+
/** @deprecated */
|
|
3125
|
+
export function PointAt(point: vector): void
|
|
3048
3126
|
|
|
3049
3127
|
/**
|
|
3050
3128
|
* Returns the Value raised to the power Exponent, or returns 0 and triggers Math Error for imaginary results.
|
|
3051
3129
|
* Returns the Value raised to the Exponent.
|
|
3052
3130
|
*/
|
|
3053
|
-
export function Pow(
|
|
3131
|
+
export function Pow(value: number, exponent: number): number
|
|
3054
3132
|
|
|
3055
3133
|
/**
|
|
3056
3134
|
* Causes nearby viewers to preload the Sound from the object's inventory.
|
|
3057
3135
|
* This is intended to prevent delays in starting new sounds when called upon.
|
|
3058
3136
|
*/
|
|
3059
|
-
export function PreloadSound(
|
|
3137
|
+
export function PreloadSound(sound: string): void
|
|
3060
3138
|
|
|
3061
3139
|
/**
|
|
3062
3140
|
* Chase after a target.
|
|
3063
3141
|
* Causes the character (llCharacter) to pursue the target defined by TargetID.
|
|
3064
3142
|
*/
|
|
3065
|
-
export function Pursue(
|
|
3143
|
+
export function Pursue(targetId: uuid, options: list): void
|
|
3066
3144
|
|
|
3067
3145
|
/**
|
|
3068
3146
|
* Applies Impulse and AngularImpulse to ObjectID.
|
|
3069
3147
|
* Applies the supplied impulse and angular impulse to the object specified.
|
|
3070
3148
|
*/
|
|
3071
3149
|
export function PushObject(
|
|
3072
|
-
|
|
3073
|
-
|
|
3074
|
-
|
|
3075
|
-
|
|
3150
|
+
objectId: uuid,
|
|
3151
|
+
impulse: vector,
|
|
3152
|
+
angularImpulse: vector,
|
|
3153
|
+
local: number,
|
|
3076
3154
|
): void
|
|
3077
3155
|
|
|
3078
3156
|
/** Starts an asychronous transaction to retrieve the value associated with the key given. Will fail with XP_ERROR_KEY_NOT_FOUND if the key does not exist. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value associated with the key. */
|
|
3079
|
-
export function ReadKeyValue(
|
|
3157
|
+
export function ReadKeyValue(key: string): uuid
|
|
3080
3158
|
|
|
3081
|
-
/**
|
|
3159
|
+
/**
|
|
3160
|
+
* Reloads the web page shown on the sides of the object.
|
|
3161
|
+
* @deprecated Use 'll.SetPrimMediaParams' instead.
|
|
3162
|
+
*/
|
|
3082
3163
|
export function RefreshPrimURL(): void
|
|
3083
3164
|
|
|
3084
3165
|
/** Broadcasts Text to entire region on Channel (except for channel 0). */
|
|
3085
|
-
export function RegionSay(
|
|
3166
|
+
export function RegionSay(channel: number, text: string): void
|
|
3086
3167
|
|
|
3087
3168
|
/**
|
|
3088
3169
|
* Says Text, on Channel, to avatar or object indicated by TargetID (if within region).
|
|
3089
3170
|
* If TargetID is an avatar and Channel is nonzero, Text can be heard by any attachment on the avatar.
|
|
3090
3171
|
*/
|
|
3091
|
-
export function RegionSayTo(
|
|
3172
|
+
export function RegionSayTo(targetId: uuid, channel: number, text: string): void
|
|
3092
3173
|
|
|
3093
3174
|
/**
|
|
3094
3175
|
* Return camera to agent.
|
|
3095
3176
|
* Deprecated: Use llClearCameraParams instead.
|
|
3177
|
+
* @deprecated Use 'll.ClearCameraParams' instead.
|
|
3096
3178
|
*/
|
|
3097
|
-
export function ReleaseCamera(
|
|
3179
|
+
export function ReleaseCamera(avatarId: uuid): void
|
|
3098
3180
|
|
|
3099
3181
|
/**
|
|
3100
3182
|
* Stop taking inputs.
|
|
@@ -3103,62 +3185,69 @@ declare namespace ll {
|
|
|
3103
3185
|
export function ReleaseControls(): void
|
|
3104
3186
|
|
|
3105
3187
|
/** Releases the specified URL, which was previously obtained using llRequestURL. Once released, the URL will no longer be usable. */
|
|
3106
|
-
export function ReleaseURL(
|
|
3188
|
+
export function ReleaseURL(url: string): void
|
|
3107
3189
|
|
|
3108
|
-
/**
|
|
3190
|
+
/**
|
|
3191
|
+
* This function is deprecated.
|
|
3192
|
+
* @deprecated
|
|
3193
|
+
*/
|
|
3109
3194
|
export function RemoteDataReply(
|
|
3110
|
-
|
|
3111
|
-
|
|
3195
|
+
channelId: uuid,
|
|
3196
|
+
messageId: uuid,
|
|
3112
3197
|
sData: string,
|
|
3113
3198
|
iData: number,
|
|
3114
3199
|
): void
|
|
3115
3200
|
|
|
3116
|
-
/**
|
|
3201
|
+
/**
|
|
3202
|
+
* This function is deprecated.
|
|
3203
|
+
* @deprecated
|
|
3204
|
+
*/
|
|
3117
3205
|
export function RemoteDataSetRegion(): void
|
|
3118
3206
|
|
|
3207
|
+
/** @deprecated */
|
|
3119
3208
|
export function RemoteLoadScript(
|
|
3120
|
-
|
|
3121
|
-
|
|
3122
|
-
|
|
3123
|
-
|
|
3209
|
+
target: uuid,
|
|
3210
|
+
scriptName: string,
|
|
3211
|
+
unknown1: number,
|
|
3212
|
+
unknown2: number,
|
|
3124
3213
|
): void
|
|
3125
3214
|
|
|
3126
3215
|
/** If the owner of the object containing this script can modify the object identified by the specified object key, and if the PIN matches the PIN previously set using llSetRemoteScriptAccessPin (on the target prim), then the script will be copied into target. Running is a boolean specifying whether the script should be enabled once copied into the target object. */
|
|
3127
3216
|
export function RemoteLoadScriptPin(
|
|
3128
|
-
|
|
3129
|
-
|
|
3130
|
-
|
|
3131
|
-
|
|
3132
|
-
|
|
3217
|
+
objectId: uuid,
|
|
3218
|
+
scriptName: string,
|
|
3219
|
+
pin: number,
|
|
3220
|
+
running: number,
|
|
3221
|
+
startParameter: number,
|
|
3133
3222
|
): void
|
|
3134
3223
|
|
|
3135
3224
|
/**
|
|
3136
3225
|
* Remove avatar from the land ban list.
|
|
3137
3226
|
* Remove specified avatar from the land parcel ban list.
|
|
3138
3227
|
*/
|
|
3139
|
-
export function RemoveFromLandBanList(
|
|
3228
|
+
export function RemoveFromLandBanList(avatarId: uuid): void
|
|
3140
3229
|
|
|
3141
3230
|
/**
|
|
3142
3231
|
* Remove avatar from the land pass list.
|
|
3143
3232
|
* Remove specified avatar from the land parcel pass list.
|
|
3144
3233
|
*/
|
|
3145
|
-
export function RemoveFromLandPassList(
|
|
3234
|
+
export function RemoveFromLandPassList(avatarId: uuid): void
|
|
3146
3235
|
|
|
3147
3236
|
/**
|
|
3148
3237
|
* Remove the named inventory item.
|
|
3149
3238
|
* Remove the named inventory item from the object inventory.
|
|
3150
3239
|
*/
|
|
3151
|
-
export function RemoveInventory(
|
|
3240
|
+
export function RemoveInventory(inventoryItem: string): void
|
|
3152
3241
|
|
|
3153
3242
|
/**
|
|
3154
3243
|
* Removes the enabled bits in 'flags'.
|
|
3155
3244
|
* Sets the vehicle flags to FALSE. Valid parameters can be found in the vehicle flags constants section.
|
|
3156
3245
|
*/
|
|
3157
|
-
export function RemoveVehicleFlags(
|
|
3246
|
+
export function RemoveVehicleFlags(vehiclelags: number): void
|
|
3158
3247
|
|
|
3159
3248
|
/** Replaces the entire environment for an agent. Must be used as part of an experience. */
|
|
3160
3249
|
export function ReplaceAgentEnvironment(
|
|
3161
|
-
|
|
3250
|
+
agentId: uuid,
|
|
3162
3251
|
transition: number,
|
|
3163
3252
|
environment: string,
|
|
3164
3253
|
): number
|
|
@@ -3167,47 +3256,47 @@ declare namespace ll {
|
|
|
3167
3256
|
export function ReplaceEnvironment(
|
|
3168
3257
|
position: vector,
|
|
3169
3258
|
environment: string,
|
|
3170
|
-
|
|
3171
|
-
|
|
3172
|
-
|
|
3259
|
+
trackNo: number,
|
|
3260
|
+
dayLength: number,
|
|
3261
|
+
dayOffset: number,
|
|
3173
3262
|
): number
|
|
3174
3263
|
|
|
3175
3264
|
/** Searches InitialString and replaces instances of SubString with NewSubString. Zero Count means "replace all". Positive Count moves left to right. Negative moves right to left. */
|
|
3176
3265
|
export function ReplaceSubString(
|
|
3177
|
-
|
|
3178
|
-
|
|
3179
|
-
|
|
3180
|
-
|
|
3266
|
+
initialString: string,
|
|
3267
|
+
subString: string,
|
|
3268
|
+
newSubString: string,
|
|
3269
|
+
count: number,
|
|
3181
3270
|
): string
|
|
3182
3271
|
|
|
3183
3272
|
/**
|
|
3184
3273
|
* Requests data about AvatarID. When data is available the dataserver event will be raised.
|
|
3185
3274
|
* This function requests data about an avatar. If and when the information is collected, the dataserver event is triggered with the key returned from this function passed in the requested parameter. See the agent data constants (DATA_*) for details about valid values of data and what each will return in the dataserver event.
|
|
3186
3275
|
*/
|
|
3187
|
-
export function RequestAgentData(
|
|
3276
|
+
export function RequestAgentData(avatarId: uuid, data: number): uuid
|
|
3188
3277
|
|
|
3189
3278
|
/**
|
|
3190
3279
|
* Requests the display name of the agent. When the display name is available the dataserver event will be raised.
|
|
3191
3280
|
* The avatar identified does not need to be in the same region or online at the time of the request.
|
|
3192
3281
|
* Returns a key that is used to identify the dataserver event when it is raised.
|
|
3193
3282
|
*/
|
|
3194
|
-
export function RequestDisplayName(
|
|
3283
|
+
export function RequestDisplayName(avatarId: uuid): uuid
|
|
3195
3284
|
|
|
3196
3285
|
/** Ask the agent for permission to participate in an experience. This request is similar to llRequestPermissions with the following permissions: PERMISSION_TAKE_CONTROLS, PERMISSION_TRIGGER_ANIMATION, PERMISSION_ATTACH, PERMISSION_TRACK_CAMERA, PERMISSION_CONTROL_CAMERA and PERMISSION_TELEPORT. However, unlike llRequestPermissions the decision to allow or block the request is persistent and applies to all scripts using the experience grid wide. Subsequent calls to llRequestExperiencePermissions from scripts in the experience will receive the same response automatically with no user interaction. One of experience_permissions or experience_permissions_denied will be generated in response to this call. Outstanding permission requests will be lost if the script is derezzed, moved to another region or reset. */
|
|
3197
|
-
export function RequestExperiencePermissions(
|
|
3286
|
+
export function RequestExperiencePermissions(agentId: uuid, unused: string): void
|
|
3198
3287
|
|
|
3199
3288
|
/**
|
|
3200
3289
|
* Requests data for the named InventoryItem.
|
|
3201
3290
|
* When data is available, the dataserver event will be raised with the key returned from this function in the requested parameter.
|
|
3202
3291
|
* The only request currently implemented is to request data from landmarks, where the data returned is in the form "<float, float, float>" which can be cast to a vector. This position is in region local coordinates.
|
|
3203
3292
|
*/
|
|
3204
|
-
export function RequestInventoryData(
|
|
3293
|
+
export function RequestInventoryData(inventoryItem: string): uuid
|
|
3205
3294
|
|
|
3206
3295
|
/**
|
|
3207
3296
|
* Ask AvatarID to allow the script to perform certain actions, specified in the PermissionMask bitmask. PermissionMask should be one or more PERMISSION_* constants. Multiple permissions can be requested simultaneously by ORing the constants together. Many of the permissions requests can only go to object owner.
|
|
3208
3297
|
* This call will not stop script execution. If the avatar grants the requested permissions, the run_time_permissions event will be called.
|
|
3209
3298
|
*/
|
|
3210
|
-
export function RequestPermissions(
|
|
3299
|
+
export function RequestPermissions(avatarId: uuid, permissionMask: number): void
|
|
3211
3300
|
|
|
3212
3301
|
/**
|
|
3213
3302
|
* Requests one HTTPS:// (SSL) URL for use by this object. The http_request event is triggered with results.
|
|
@@ -3220,7 +3309,7 @@ declare namespace ll {
|
|
|
3220
3309
|
* Data should use one of the DATA_SIM_* constants.
|
|
3221
3310
|
* Returns a dataserver query ID and triggers the dataserver event when data is found.
|
|
3222
3311
|
*/
|
|
3223
|
-
export function RequestSimulatorData(
|
|
3312
|
+
export function RequestSimulatorData(regionName: string, data: number): uuid
|
|
3224
3313
|
|
|
3225
3314
|
/**
|
|
3226
3315
|
* Requests one HTTP:// URL for use by this script. The http_request event is triggered with the result of the request.
|
|
@@ -3229,7 +3318,7 @@ declare namespace ll {
|
|
|
3229
3318
|
export function RequestURL(): uuid
|
|
3230
3319
|
|
|
3231
3320
|
/** Look up Agent ID for the named agent using a historical name. */
|
|
3232
|
-
export function RequestUserKey(
|
|
3321
|
+
export function RequestUserKey(name: string): uuid
|
|
3233
3322
|
|
|
3234
3323
|
/**
|
|
3235
3324
|
* Requests single-word user-name of an avatar. When data is available the dataserver event will be raised.
|
|
@@ -3237,14 +3326,14 @@ declare namespace ll {
|
|
|
3237
3326
|
* The agent identified does not need to be in the same region or online at the time of the request.
|
|
3238
3327
|
* Returns a key that is used to identify the dataserver event when it is raised.
|
|
3239
3328
|
*/
|
|
3240
|
-
export function RequestUsername(
|
|
3329
|
+
export function RequestUsername(avatarId: uuid): uuid
|
|
3241
3330
|
|
|
3242
3331
|
/**
|
|
3243
3332
|
* Resets the animation of the specified animation state to the default value.
|
|
3244
3333
|
* If animation state equals "ALL", then all animation states are reset.
|
|
3245
3334
|
* Requires the PERMISSION_OVERRIDE_ANIMATIONS permission (automatically granted to attached objects).
|
|
3246
3335
|
*/
|
|
3247
|
-
export function ResetAnimationOverride(
|
|
3336
|
+
export function ResetAnimationOverride(animationState: string): void
|
|
3248
3337
|
|
|
3249
3338
|
/** Removes all residents from the land ban list. */
|
|
3250
3339
|
export function ResetLandBanList(): void
|
|
@@ -3253,7 +3342,7 @@ declare namespace ll {
|
|
|
3253
3342
|
export function ResetLandPassList(): void
|
|
3254
3343
|
|
|
3255
3344
|
/** Resets the named script. */
|
|
3256
|
-
export function ResetOtherScript(
|
|
3345
|
+
export function ResetOtherScript(scriptName: string): void
|
|
3257
3346
|
|
|
3258
3347
|
/** Resets the script. */
|
|
3259
3348
|
export function ResetScript(): void
|
|
@@ -3262,24 +3351,24 @@ declare namespace ll {
|
|
|
3262
3351
|
* Return objects using their UUIDs.
|
|
3263
3352
|
* Requires the PERMISSION_RETURN_OBJECTS permission and that the script owner owns the parcel the returned objects are in, or is an estate manager or region owner.
|
|
3264
3353
|
*/
|
|
3265
|
-
export function ReturnObjectsByID(
|
|
3354
|
+
export function ReturnObjectsByID(objectIDs: uuid[]): number
|
|
3266
3355
|
|
|
3267
3356
|
/**
|
|
3268
3357
|
* Return objects based upon their owner and a scope of parcel, parcel owner, or region.
|
|
3269
3358
|
* Requires the PERMISSION_RETURN_OBJECTS permission and that the script owner owns the parcel the returned objects are in, or is an estate manager or region owner.
|
|
3270
3359
|
*/
|
|
3271
|
-
export function ReturnObjectsByOwner(
|
|
3360
|
+
export function ReturnObjectsByOwner(id: uuid, scope: number): number
|
|
3272
3361
|
|
|
3273
3362
|
/**
|
|
3274
3363
|
* Instantiate owner's InventoryItem at Position with Velocity, Rotation and with StartParameter. The last selected root object's location will be set to Position.
|
|
3275
3364
|
* Creates object's inventory item at the given Position, with Velocity, Rotation, and StartParameter.
|
|
3276
3365
|
*/
|
|
3277
3366
|
export function RezAtRoot(
|
|
3278
|
-
|
|
3279
|
-
|
|
3280
|
-
|
|
3281
|
-
|
|
3282
|
-
|
|
3367
|
+
inventoryItem: string,
|
|
3368
|
+
position: vector,
|
|
3369
|
+
velocity: vector,
|
|
3370
|
+
rotation: quaternion,
|
|
3371
|
+
startParameter: number,
|
|
3283
3372
|
): void
|
|
3284
3373
|
|
|
3285
3374
|
/**
|
|
@@ -3288,91 +3377,91 @@ declare namespace ll {
|
|
|
3288
3377
|
* The Velocity parameter is ignored if the rezzed object is not physical.
|
|
3289
3378
|
*/
|
|
3290
3379
|
export function RezObject(
|
|
3291
|
-
|
|
3292
|
-
|
|
3293
|
-
|
|
3294
|
-
|
|
3295
|
-
|
|
3380
|
+
inventoryItem: string,
|
|
3381
|
+
position: vector,
|
|
3382
|
+
velocity: vector,
|
|
3383
|
+
rotation: quaternion,
|
|
3384
|
+
startParameter: number,
|
|
3296
3385
|
): void
|
|
3297
3386
|
|
|
3298
3387
|
/** Instantiate owner's InventoryItem with the given parameters. */
|
|
3299
|
-
export function RezObjectWithParams(
|
|
3388
|
+
export function RezObjectWithParams(inventoryItem: string, params: list): uuid
|
|
3300
3389
|
|
|
3301
3390
|
/**
|
|
3302
3391
|
* Returns the rotation angle represented by Rotation.
|
|
3303
3392
|
* Returns the angle represented by the Rotation.
|
|
3304
3393
|
*/
|
|
3305
|
-
export function Rot2Angle(
|
|
3394
|
+
export function Rot2Angle(rotation: quaternion): number
|
|
3306
3395
|
|
|
3307
3396
|
/**
|
|
3308
3397
|
* Returns the rotation axis represented by Rotation.
|
|
3309
3398
|
* Returns the axis represented by the Rotation.
|
|
3310
3399
|
*/
|
|
3311
|
-
export function Rot2Axis(
|
|
3400
|
+
export function Rot2Axis(rotation: quaternion): vector
|
|
3312
3401
|
|
|
3313
3402
|
/**
|
|
3314
3403
|
* Returns the Euler representation (roll, pitch, yaw) of Rotation.
|
|
3315
3404
|
* Returns the Euler Angle representation of the Rotation.
|
|
3316
3405
|
*/
|
|
3317
|
-
export function Rot2Euler(
|
|
3406
|
+
export function Rot2Euler(rotation: quaternion): vector
|
|
3318
3407
|
|
|
3319
3408
|
/**
|
|
3320
3409
|
* Returns the forward vector defined by Rotation.
|
|
3321
3410
|
* Returns the forward axis represented by the Rotation.
|
|
3322
3411
|
*/
|
|
3323
|
-
export function Rot2Fwd(
|
|
3412
|
+
export function Rot2Fwd(rotation: quaternion): vector
|
|
3324
3413
|
|
|
3325
3414
|
/**
|
|
3326
3415
|
* Returns the left vector defined by Rotation.
|
|
3327
3416
|
* Returns the left axis represented by the Rotation.
|
|
3328
3417
|
*/
|
|
3329
|
-
export function Rot2Left(
|
|
3418
|
+
export function Rot2Left(rotation: quaternion): vector
|
|
3330
3419
|
|
|
3331
3420
|
/**
|
|
3332
3421
|
* Returns the up vector defined by Rotation.
|
|
3333
3422
|
* Returns the up axis represented by the Rotation.
|
|
3334
3423
|
*/
|
|
3335
|
-
export function Rot2Up(
|
|
3424
|
+
export function Rot2Up(rotation: quaternion): vector
|
|
3336
3425
|
|
|
3337
3426
|
/**
|
|
3338
3427
|
* Returns the rotation to rotate Vector1 to Vector2.
|
|
3339
3428
|
* Returns the rotation needed to rotate Vector1 to Vector2.
|
|
3340
3429
|
*/
|
|
3341
|
-
export function RotBetween(
|
|
3430
|
+
export function RotBetween(vector1: vector, vector2: vector): quaternion
|
|
3342
3431
|
|
|
3343
3432
|
/**
|
|
3344
3433
|
* Cause object to rotate to Rotation, with a force function defined by Strength and Damping parameters. Good strength values are around half the mass of the object and good damping values are less than 1/10th of the strength.
|
|
3345
3434
|
* Asymmetrical shapes require smaller damping.
|
|
3346
3435
|
* A strength of 0.0 cancels the look at.
|
|
3347
3436
|
*/
|
|
3348
|
-
export function RotLookAt(
|
|
3437
|
+
export function RotLookAt(rotation: quaternion, strength: number, damping: number): void
|
|
3349
3438
|
|
|
3350
3439
|
/**
|
|
3351
3440
|
* Set rotations with error of LeeWay radians as a rotational target, and return an ID for the rotational target.
|
|
3352
3441
|
* The returned number is a handle that can be used in at_rot_target and llRotTargetRemove.
|
|
3353
3442
|
*/
|
|
3354
|
-
export function RotTarget(
|
|
3443
|
+
export function RotTarget(rotation: quaternion, leeWay: number): number
|
|
3355
3444
|
|
|
3356
3445
|
/**
|
|
3357
3446
|
* Removes rotational target number.
|
|
3358
3447
|
* Remove rotational target indicated by the handle.
|
|
3359
3448
|
*/
|
|
3360
|
-
export function RotTargetRemove(
|
|
3449
|
+
export function RotTargetRemove(handle: number): void
|
|
3361
3450
|
|
|
3362
3451
|
/**
|
|
3363
3452
|
* Sets the texture rotation for the specified Face to angle Radians.
|
|
3364
3453
|
* If Face is ALL_SIDES, rotates the texture of all sides.
|
|
3365
3454
|
*/
|
|
3366
|
-
export function RotateTexture(
|
|
3455
|
+
export function RotateTexture(radians: number, face: number): void
|
|
3367
3456
|
|
|
3368
3457
|
/**
|
|
3369
3458
|
* Returns Value rounded to the nearest integer.
|
|
3370
3459
|
* Returns the Value rounded to the nearest integer.
|
|
3371
3460
|
*/
|
|
3372
|
-
export function Round(
|
|
3461
|
+
export function Round(value: number): number
|
|
3373
3462
|
|
|
3374
3463
|
/** Returns a string of 40 hex characters that is the SHA1 security hash of text. */
|
|
3375
|
-
export function SHA1String(
|
|
3464
|
+
export function SHA1String(text: string): string
|
|
3376
3465
|
|
|
3377
3466
|
/** Returns a string of 64 hex characters that is the SHA256 security hash of text. */
|
|
3378
3467
|
export function SHA256String(text: string): string
|
|
@@ -3381,14 +3470,14 @@ declare namespace ll {
|
|
|
3381
3470
|
* Returns TRUE if avatar ID is in the same region and has the same active group, otherwise FALSE.
|
|
3382
3471
|
* Returns TRUE if the object or agent identified is in the same simulator and has the same active group as this object. Otherwise, returns FALSE.
|
|
3383
3472
|
*/
|
|
3384
|
-
export function SameGroup(
|
|
3473
|
+
export function SameGroup(id: uuid): number
|
|
3385
3474
|
|
|
3386
3475
|
/**
|
|
3387
3476
|
* Says Text on Channel.
|
|
3388
3477
|
* This chat method has a range of 20m radius.
|
|
3389
3478
|
* PUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts.
|
|
3390
3479
|
*/
|
|
3391
|
-
export function Say(
|
|
3480
|
+
export function Say(channel: number, text: string): void
|
|
3392
3481
|
|
|
3393
3482
|
/**
|
|
3394
3483
|
* Attempts to resize the entire object by ScalingFactor, maintaining the size-position ratios of the prims.
|
|
@@ -3396,33 +3485,36 @@ declare namespace ll {
|
|
|
3396
3485
|
* Resizing is subject to prim scale limits and linkability limits. This function can not resize the object if the linkset is physical, a pathfinding character, in a keyframed motion, or if resizing would cause the parcel to overflow.
|
|
3397
3486
|
* Returns a boolean (an integer) TRUE if it succeeds, FALSE if it fails.
|
|
3398
3487
|
*/
|
|
3399
|
-
export function ScaleByFactor(
|
|
3488
|
+
export function ScaleByFactor(scalingFactor: number): number
|
|
3400
3489
|
|
|
3401
3490
|
/**
|
|
3402
3491
|
* Sets the diffuse texture Horizontal and Vertical repeats on Face of the prim the script is attached to.
|
|
3403
3492
|
* If Face == ALL_SIDES, all sides are set in one call.
|
|
3404
3493
|
* Negative values for horizontal and vertical will flip the texture.
|
|
3405
3494
|
*/
|
|
3406
|
-
export function ScaleTexture(
|
|
3495
|
+
export function ScaleTexture(horizontal: number, vertical: number, face: number): void
|
|
3407
3496
|
|
|
3408
3497
|
/**
|
|
3409
3498
|
* Returns TRUE if Position is over public land, sandbox land, land that doesn't allow everyone to edit and build, or land that doesn't allow outside scripts.
|
|
3410
3499
|
* Returns true if the position is over public land, land that doesn't allow everyone to edit and build, or land that doesn't allow outside scripts.
|
|
3411
3500
|
*/
|
|
3412
|
-
export function ScriptDanger(
|
|
3501
|
+
export function ScriptDanger(position: vector): number
|
|
3413
3502
|
|
|
3414
3503
|
/**
|
|
3415
3504
|
* Enables or disables script profiling options. Currently only supports PROFILE_SCRIPT_MEMORY (Mono only) and PROFILE_NONE.
|
|
3416
3505
|
* May significantly reduce script performance.
|
|
3417
3506
|
*/
|
|
3418
|
-
export function ScriptProfiler(
|
|
3507
|
+
export function ScriptProfiler(state: number): void
|
|
3419
3508
|
|
|
3420
|
-
/**
|
|
3509
|
+
/**
|
|
3510
|
+
* This function is deprecated.
|
|
3511
|
+
* @deprecated
|
|
3512
|
+
*/
|
|
3421
3513
|
export function SendRemoteData(
|
|
3422
|
-
|
|
3423
|
-
|
|
3424
|
-
|
|
3425
|
-
|
|
3514
|
+
channelId: uuid,
|
|
3515
|
+
destination: string,
|
|
3516
|
+
value: number,
|
|
3517
|
+
text: string,
|
|
3426
3518
|
): uuid
|
|
3427
3519
|
|
|
3428
3520
|
/**
|
|
@@ -3430,7 +3522,7 @@ declare namespace ll {
|
|
|
3430
3522
|
* Specifying a blank Name, 0 Type, or NULL_KEY ID will prevent filtering results based on that parameter. A range of 0.0 does not perform a scan.
|
|
3431
3523
|
* Results are returned in the sensor and no_sensor events.
|
|
3432
3524
|
*/
|
|
3433
|
-
export function Sensor(
|
|
3525
|
+
export function Sensor(name: string, id: uuid, type: number, range: number, arc: number): void
|
|
3434
3526
|
|
|
3435
3527
|
/**
|
|
3436
3528
|
* removes sensor.
|
|
@@ -3444,16 +3536,16 @@ declare namespace ll {
|
|
|
3444
3536
|
* Results are returned in the sensor and no_sensor events.
|
|
3445
3537
|
*/
|
|
3446
3538
|
export function SensorRepeat(
|
|
3447
|
-
|
|
3448
|
-
|
|
3449
|
-
|
|
3450
|
-
|
|
3451
|
-
|
|
3452
|
-
|
|
3539
|
+
name: string,
|
|
3540
|
+
id: uuid,
|
|
3541
|
+
type: number,
|
|
3542
|
+
range: number,
|
|
3543
|
+
arc: number,
|
|
3544
|
+
rate: number,
|
|
3453
3545
|
): void
|
|
3454
3546
|
|
|
3455
3547
|
/** Sets an agent's environmental values to the specified values. Must be used as part of an experience. */
|
|
3456
|
-
export function SetAgentEnvironment(
|
|
3548
|
+
export function SetAgentEnvironment(agentId: uuid, transition: number, settings: list): number
|
|
3457
3549
|
|
|
3458
3550
|
/** Sets the avatar rotation to the given value. */
|
|
3459
3551
|
export function SetAgentRot(rot: quaternion, flags: number): void
|
|
@@ -3462,93 +3554,94 @@ declare namespace ll {
|
|
|
3462
3554
|
* Sets the alpha (opacity) of Face.
|
|
3463
3555
|
* Sets the alpha (opacity) value for Face. If Face is ALL_SIDES, sets the alpha for all faces. The alpha value is interpreted as an opacity percentage (1.0 is fully opaque, and 0.2 is mostly transparent). This function will clamp alpha values less than 0.1 to 0.1 and greater than 1.0 to 1.
|
|
3464
3556
|
*/
|
|
3465
|
-
export function SetAlpha(
|
|
3557
|
+
export function SetAlpha(opacity: number, face: number): void
|
|
3466
3558
|
|
|
3467
3559
|
/**
|
|
3468
3560
|
* Sets an object's angular velocity to AngVel, in local coordinates if Local == TRUE (if the script is physical).
|
|
3469
3561
|
* Has no effect on non-physical objects.
|
|
3470
3562
|
*/
|
|
3471
|
-
export function SetAngularVelocity(
|
|
3563
|
+
export function SetAngularVelocity(angVel: vector, local: number): void
|
|
3472
3564
|
|
|
3473
3565
|
/**
|
|
3474
3566
|
* Sets the animation (in object inventory) that will play for the given animation state.
|
|
3475
3567
|
* To use this function the script must obtain the PERMISSION_OVERRIDE_ANIMATIONS permission.
|
|
3476
3568
|
*/
|
|
3477
|
-
export function SetAnimationOverride(
|
|
3569
|
+
export function SetAnimationOverride(animationState: string, animationName: string): void
|
|
3478
3570
|
|
|
3479
3571
|
/**
|
|
3480
3572
|
* Set the tasks buoyancy (0 is none, < 1.0 sinks, 1.0 floats, > 1.0 rises).
|
|
3481
3573
|
* Set the object buoyancy. A value of 0 is none, less than 1.0 sinks, 1.0 floats, and greater than 1.0 rises.
|
|
3482
3574
|
*/
|
|
3483
|
-
export function SetBuoyancy(
|
|
3575
|
+
export function SetBuoyancy(buoyancy: number): void
|
|
3484
3576
|
|
|
3485
3577
|
/**
|
|
3486
3578
|
* Sets the camera used in this object, at offset, if an avatar sits on it.
|
|
3487
3579
|
* Sets the offset that an avatar's camera will be moved to if the avatar sits on the object.
|
|
3488
3580
|
*/
|
|
3489
|
-
export function SetCameraAtOffset(
|
|
3581
|
+
export function SetCameraAtOffset(offset: vector): void
|
|
3490
3582
|
|
|
3491
3583
|
/** Sets the camera eye offset used in this object if an avatar sits on it. */
|
|
3492
|
-
export function SetCameraEyeOffset(
|
|
3584
|
+
export function SetCameraEyeOffset(offset: vector): void
|
|
3493
3585
|
|
|
3494
3586
|
/**
|
|
3495
3587
|
* Sets multiple camera parameters at once. List format is [ rule-1, data-1, rule-2, data-2 . . . rule-n, data-n ].
|
|
3496
3588
|
* Requires the PERMISSION_CONTROL_CAMERA runtime permission (automatically granted to attached or sat on objects).
|
|
3497
3589
|
*/
|
|
3498
|
-
export function SetCameraParams(
|
|
3590
|
+
export function SetCameraParams(parameters: list): void
|
|
3499
3591
|
|
|
3500
3592
|
/** Sets the action performed when a prim is clicked upon. */
|
|
3501
|
-
export function SetClickAction(
|
|
3593
|
+
export function SetClickAction(action: number): void
|
|
3502
3594
|
|
|
3503
3595
|
/**
|
|
3504
3596
|
* Sets the color, for the face.
|
|
3505
3597
|
* Sets the color of the side specified. If Face is ALL_SIDES, sets the color on all faces.
|
|
3506
3598
|
*/
|
|
3507
|
-
export function SetColor(
|
|
3599
|
+
export function SetColor(color: vector, face: number): void
|
|
3508
3600
|
|
|
3509
3601
|
/**
|
|
3510
3602
|
* Set the media type of an LSL HTTP server response to ContentType.
|
|
3511
3603
|
* HTTPRequestID must be a valid http_request ID. ContentType must be one of the CONTENT_TYPE_* constants.
|
|
3512
3604
|
*/
|
|
3513
|
-
export function SetContentType(
|
|
3605
|
+
export function SetContentType(httpRequestId: uuid, contentType: number): void
|
|
3514
3606
|
|
|
3515
3607
|
/**
|
|
3516
3608
|
* Sets the amount of damage that will be done to an avatar that this task hits. Task will be killed.
|
|
3517
3609
|
* Sets the amount of damage that will be done to an avatar that this object hits. This object will be destroyed on damaging an avatar, and no collision event is triggered.
|
|
3518
3610
|
*/
|
|
3519
|
-
export function SetDamage(
|
|
3611
|
+
export function SetDamage(damage: number): void
|
|
3520
3612
|
|
|
3521
3613
|
/** Returns a string with the requested data about the region. */
|
|
3522
|
-
export function SetEnvironment(
|
|
3614
|
+
export function SetEnvironment(position: vector, envParams: list): number
|
|
3523
3615
|
|
|
3524
|
-
|
|
3616
|
+
/** @deprecated */
|
|
3617
|
+
export function SetExperienceKey(experienceId: uuid): number
|
|
3525
3618
|
|
|
3526
3619
|
/**
|
|
3527
3620
|
* Sets Force on object, in object-local coordinates if Local == TRUE (otherwise, the region reference frame is used).
|
|
3528
3621
|
* Only works on physical objects.
|
|
3529
3622
|
*/
|
|
3530
|
-
export function SetForce(
|
|
3623
|
+
export function SetForce(force: vector, local: number): void
|
|
3531
3624
|
|
|
3532
3625
|
/**
|
|
3533
3626
|
* Sets the Force and Torque of object, in object-local coordinates if Local == TRUE (otherwise, the region reference frame is used).
|
|
3534
3627
|
* Only works on physical objects.
|
|
3535
3628
|
*/
|
|
3536
|
-
export function SetForceAndTorque(
|
|
3629
|
+
export function SetForceAndTorque(force: vector, torque: vector, local: number): void
|
|
3537
3630
|
|
|
3538
3631
|
/** Changes terrain texture properties in the region. */
|
|
3539
|
-
export function SetGroundTexture(
|
|
3632
|
+
export function SetGroundTexture(changes: list): number
|
|
3540
3633
|
|
|
3541
3634
|
/**
|
|
3542
3635
|
* Critically damps a physical object to a Height (either above ground level or above the higher of land and water if water == TRUE).
|
|
3543
3636
|
* Do not use with vehicles. Use llStopHover to stop hovering.
|
|
3544
3637
|
*/
|
|
3545
|
-
export function SetHoverHeight(
|
|
3638
|
+
export function SetHoverHeight(height: number, water: number, tau: number): void
|
|
3546
3639
|
|
|
3547
3640
|
/** Sets the given permission mask to the new value on the inventory item. */
|
|
3548
3641
|
export function SetInventoryPermMask(
|
|
3549
|
-
|
|
3550
|
-
|
|
3551
|
-
|
|
3642
|
+
inventoryItem: string,
|
|
3643
|
+
permissionFlag: number,
|
|
3644
|
+
permissionMask: number,
|
|
3552
3645
|
): void
|
|
3553
3646
|
|
|
3554
3647
|
/**
|
|
@@ -3556,22 +3649,22 @@ declare namespace ll {
|
|
|
3556
3649
|
* Specify a list of times, positions, and orientations to be followed by an object. The object will be smoothly moved between key-frames by the simulator. Collisions with other non-physical or key-framed objects will be ignored (no script events will fire and collision processing will not occur). Collisions with physical objects will be computed and reported, but the key-framed object will be unaffected by those collisions.
|
|
3557
3650
|
* Keyframes is a strided list containing positional, rotational, and time data for each step in the motion. Options is a list containing optional arguments and parameters (specified by KFM_* constants).
|
|
3558
3651
|
*/
|
|
3559
|
-
export function SetKeyframedMotion(
|
|
3652
|
+
export function SetKeyframedMotion(keyframes: list, options: list): void
|
|
3560
3653
|
|
|
3561
3654
|
/**
|
|
3562
3655
|
* If a prim exists in the link chain at LinkNumber, set Face to Opacity.
|
|
3563
3656
|
* Sets the Face, on the linked prim specified, to the Opacity.
|
|
3564
3657
|
*/
|
|
3565
|
-
export function SetLinkAlpha(
|
|
3658
|
+
export function SetLinkAlpha(linkNumber: number, opacity: number, face: number): void
|
|
3566
3659
|
|
|
3567
3660
|
/** Sets the camera eye offset, and the offset that camera is looking at, for avatars that sit on the linked prim. */
|
|
3568
|
-
export function SetLinkCamera(
|
|
3661
|
+
export function SetLinkCamera(linkNumber: number, eyeOffset: vector, lookOffset: vector): void
|
|
3569
3662
|
|
|
3570
3663
|
/**
|
|
3571
3664
|
* If a task exists in the link chain at LinkNumber, set the Face to color.
|
|
3572
3665
|
* Sets the color of the linked child's side, specified by LinkNumber.
|
|
3573
3666
|
*/
|
|
3574
|
-
export function SetLinkColor(
|
|
3667
|
+
export function SetLinkColor(linkNumber: number, color: vector, face: number): void
|
|
3575
3668
|
|
|
3576
3669
|
/** Sets or changes GLTF Overrides set on the selected faces. */
|
|
3577
3670
|
export function SetLinkGLTFOverrides(link: number, face: number, options: list): void
|
|
@@ -3580,29 +3673,32 @@ declare namespace ll {
|
|
|
3580
3673
|
* Set the media parameters for a particular face on linked prim, specified by Link. Returns an integer that is a STATUS_* flag which details the success/failure of the operation(s).
|
|
3581
3674
|
* MediaParameters is a set of name/value pairs in no particular order. Parameters not specified are unchanged, or if new media is added then set to the default specified.
|
|
3582
3675
|
*/
|
|
3583
|
-
export function SetLinkMedia(
|
|
3676
|
+
export function SetLinkMedia(link: number, face: number, parameters: list): number
|
|
3584
3677
|
|
|
3585
|
-
/**
|
|
3586
|
-
|
|
3678
|
+
/**
|
|
3679
|
+
* Deprecated: Use llSetLinkPrimitiveParamsFast instead.
|
|
3680
|
+
* @deprecated Use 'll.SetLinkPrimitiveParamsFast' instead.
|
|
3681
|
+
*/
|
|
3682
|
+
export function SetLinkPrimitiveParams(linkNumber: number, parameters: list): void
|
|
3587
3683
|
|
|
3588
3684
|
/**
|
|
3589
3685
|
* Set primitive parameters for LinkNumber based on Parameters, without a delay.
|
|
3590
3686
|
* Set parameters for link number, from the list of Parameters, with no built-in script sleep. This function is identical to llSetLinkPrimitiveParams, except without the delay.
|
|
3591
3687
|
*/
|
|
3592
|
-
export function SetLinkPrimitiveParamsFast(
|
|
3688
|
+
export function SetLinkPrimitiveParamsFast(linkNumber: number, parameters: list): void
|
|
3593
3689
|
|
|
3594
3690
|
/** Sets the Render Material of Face on a linked prim, specified by LinkNumber. Render Material may be a UUID or name of a material in prim inventory. */
|
|
3595
3691
|
export function SetLinkRenderMaterial(
|
|
3596
|
-
|
|
3597
|
-
|
|
3598
|
-
|
|
3692
|
+
linkNumber: number,
|
|
3693
|
+
renderMaterial: string,
|
|
3694
|
+
face: number,
|
|
3599
3695
|
): void
|
|
3600
3696
|
|
|
3601
3697
|
/** Sets the sit flags for the specified prim in a linkset. */
|
|
3602
|
-
export function SetLinkSitFlags(
|
|
3698
|
+
export function SetLinkSitFlags(linkNumber: number, flags: number): void
|
|
3603
3699
|
|
|
3604
3700
|
/** Sets the Texture of Face on a linked prim, specified by LinkNumber. Texture may be a UUID or name of a texture in prim inventory. */
|
|
3605
|
-
export function SetLinkTexture(
|
|
3701
|
+
export function SetLinkTexture(linkNumber: number, texture: string, face: number): void
|
|
3606
3702
|
|
|
3607
3703
|
/**
|
|
3608
3704
|
* Animates a texture on the prim specified by LinkNumber, by setting the texture scale and offset.
|
|
@@ -3613,30 +3709,30 @@ declare namespace ll {
|
|
|
3613
3709
|
* Rate specifies the animation playback rate.
|
|
3614
3710
|
*/
|
|
3615
3711
|
export function SetLinkTextureAnim(
|
|
3616
|
-
|
|
3617
|
-
|
|
3618
|
-
|
|
3619
|
-
|
|
3620
|
-
|
|
3621
|
-
|
|
3622
|
-
|
|
3623
|
-
|
|
3712
|
+
linkNumber: number,
|
|
3713
|
+
mode: number,
|
|
3714
|
+
face: number,
|
|
3715
|
+
sizeX: number,
|
|
3716
|
+
sizeY: number,
|
|
3717
|
+
start: number,
|
|
3718
|
+
length: number,
|
|
3719
|
+
rate: number,
|
|
3624
3720
|
): void
|
|
3625
3721
|
|
|
3626
3722
|
/** Sets the rotation of a child prim relative to the root prim. */
|
|
3627
|
-
export function SetLocalRot(
|
|
3723
|
+
export function SetLocalRot(rotation: quaternion): void
|
|
3628
3724
|
|
|
3629
3725
|
/**
|
|
3630
3726
|
* Sets the description of the prim to Description.
|
|
3631
3727
|
* The description field is limited to 127 characters.
|
|
3632
3728
|
*/
|
|
3633
|
-
export function SetObjectDesc(
|
|
3729
|
+
export function SetObjectDesc(description: string): void
|
|
3634
3730
|
|
|
3635
3731
|
/** Sets the prim's name to Name. */
|
|
3636
|
-
export function SetObjectName(
|
|
3732
|
+
export function SetObjectName(name: string): void
|
|
3637
3733
|
|
|
3638
3734
|
/** Sets the specified PermissionFlag permission to the value specified by PermissionMask on the object the script is attached to. */
|
|
3639
|
-
export function SetObjectPermMask(
|
|
3735
|
+
export function SetObjectPermMask(permissionFlag: number, permissionMask: number): void
|
|
3640
3736
|
|
|
3641
3737
|
/**
|
|
3642
3738
|
* Sets the parcel the object is on for sale.
|
|
@@ -3644,31 +3740,31 @@ declare namespace ll {
|
|
|
3644
3740
|
* Setting ForSale to FALSE will remove the parcel from sale and clear any options that were set.
|
|
3645
3741
|
* Requires the PERMISSION_PRIVILEGED_LAND_ACCESS permission.
|
|
3646
3742
|
*/
|
|
3647
|
-
export function SetParcelForSale(
|
|
3743
|
+
export function SetParcelForSale(forSale: number, options: list): number
|
|
3648
3744
|
|
|
3649
3745
|
/**
|
|
3650
3746
|
* Sets the streaming audio URL for the parcel the object is on.
|
|
3651
3747
|
* The object must be owned by the owner of the parcel; if the parcel is group owned the object must be owned by that group.
|
|
3652
3748
|
*/
|
|
3653
|
-
export function SetParcelMusicURL(
|
|
3749
|
+
export function SetParcelMusicURL(url: string): void
|
|
3654
3750
|
|
|
3655
3751
|
/**
|
|
3656
3752
|
* Sets the default amount when someone chooses to pay this object.
|
|
3657
3753
|
* Price is the default price shown in the text input field. QuickButtons specifies the 4 payment values shown in the payment dialog's buttons.
|
|
3658
3754
|
* Input field and buttons may be hidden with PAY_HIDE constant, and may be set to their default values using PAY_DEFAULT.
|
|
3659
3755
|
*/
|
|
3660
|
-
export function SetPayPrice(
|
|
3756
|
+
export function SetPayPrice(price: number, quickButtons: number[]): void
|
|
3661
3757
|
|
|
3662
3758
|
/**
|
|
3663
3759
|
* Sets the selected parameters of the object's physics behavior.
|
|
3664
3760
|
* MaterialBits is a bitmask specifying which of the parameters in the other arguments should be applied to the object. GravityMultiplier, Restitution, Friction, and Density are the possible parameters to manipulate.
|
|
3665
3761
|
*/
|
|
3666
3762
|
export function SetPhysicsMaterial(
|
|
3667
|
-
|
|
3668
|
-
|
|
3669
|
-
|
|
3670
|
-
|
|
3671
|
-
|
|
3763
|
+
materialBits: number,
|
|
3764
|
+
gravityMultiplier: number,
|
|
3765
|
+
restitution: number,
|
|
3766
|
+
friction: number,
|
|
3767
|
+
density: number,
|
|
3672
3768
|
): void
|
|
3673
3769
|
|
|
3674
3770
|
/**
|
|
@@ -3676,19 +3772,25 @@ declare namespace ll {
|
|
|
3676
3772
|
* If the script is in a child prim, Position is treated as root relative and the link-set is adjusted.
|
|
3677
3773
|
* If the prim is the root prim, the entire object is moved (up to 10m) to Position in region coordinates.
|
|
3678
3774
|
*/
|
|
3679
|
-
export function SetPos(
|
|
3775
|
+
export function SetPos(position: vector): void
|
|
3680
3776
|
|
|
3681
3777
|
/**
|
|
3682
3778
|
* Sets the MediaParameters for a particular Face on the prim. Returns an integer that is a STATUS_* flag which details the success/failure of the operation(s).
|
|
3683
3779
|
* MediaParameters is a set of name/value pairs in no particular order. Parameters not specified are unchanged, or if new media is added then set to the default specified.
|
|
3684
3780
|
*/
|
|
3685
|
-
export function SetPrimMediaParams(
|
|
3781
|
+
export function SetPrimMediaParams(face: number, mediaParameters: list): number
|
|
3686
3782
|
|
|
3687
|
-
/**
|
|
3688
|
-
|
|
3783
|
+
/**
|
|
3784
|
+
* Deprecated: Use llSetPrimMediaParams instead.
|
|
3785
|
+
* @deprecated Use 'll.SetPrimMediaParams' instead.
|
|
3786
|
+
*/
|
|
3787
|
+
export function SetPrimURL(url: string): void
|
|
3689
3788
|
|
|
3690
|
-
/**
|
|
3691
|
-
|
|
3789
|
+
/**
|
|
3790
|
+
* Deprecated: Use llSetLinkPrimitiveParamsFast instead.
|
|
3791
|
+
* @deprecated Use 'll.SetLinkPrimitiveParamsFast' instead.
|
|
3792
|
+
*/
|
|
3793
|
+
export function SetPrimitiveParams(parameters: list): void
|
|
3692
3794
|
|
|
3693
3795
|
/**
|
|
3694
3796
|
* Attempts to move the object so that the root prim is within 0.1m of Position.
|
|
@@ -3696,58 +3798,58 @@ declare namespace ll {
|
|
|
3696
3798
|
* Position may be any location within the region or up to 10m across a region border.
|
|
3697
3799
|
* If the position is below ground, it will be set to the ground level at that x,y location.
|
|
3698
3800
|
*/
|
|
3699
|
-
export function SetRegionPos(
|
|
3801
|
+
export function SetRegionPos(position: vector): number
|
|
3700
3802
|
|
|
3701
3803
|
/** If PIN is set to a non-zero number, the task will accept remote script loads via llRemoteLoadScriptPin() if it passes in the correct PIN. Othersise, llRemoteLoadScriptPin() is ignored. */
|
|
3702
|
-
export function SetRemoteScriptAccessPin(
|
|
3804
|
+
export function SetRemoteScriptAccessPin(pin: number): void
|
|
3703
3805
|
|
|
3704
3806
|
/**
|
|
3705
3807
|
* Applies Render Material to Face of prim.
|
|
3706
3808
|
* Render Material may be a UUID or name of a material in prim inventory.
|
|
3707
3809
|
* If Face is ALL_SIDES, set the render material on all faces.
|
|
3708
3810
|
*/
|
|
3709
|
-
export function SetRenderMaterial(
|
|
3811
|
+
export function SetRenderMaterial(material: string, face: number): void
|
|
3710
3812
|
|
|
3711
3813
|
/**
|
|
3712
3814
|
* If the object is not physical, this function sets the rotation of the prim.
|
|
3713
3815
|
* If the script is in a child prim, Rotation is treated as root relative and the link-set is adjusted.
|
|
3714
3816
|
* If the prim is the root prim, the entire object is rotated to Rotation in the global reference frame.
|
|
3715
3817
|
*/
|
|
3716
|
-
export function SetRot(
|
|
3818
|
+
export function SetRot(rotation: quaternion): void
|
|
3717
3819
|
|
|
3718
3820
|
/** Sets the prim's scale (size) to Scale. */
|
|
3719
|
-
export function SetScale(
|
|
3821
|
+
export function SetScale(scale: vector): void
|
|
3720
3822
|
|
|
3721
3823
|
/** Enable or disable the script Running state of Script in the prim. */
|
|
3722
|
-
export function SetScriptState(
|
|
3824
|
+
export function SetScriptState(scriptName: string, running: number): void
|
|
3723
3825
|
|
|
3724
3826
|
/** Displays Text rather than 'Sit' in the viewer's context menu. */
|
|
3725
|
-
export function SetSitText(
|
|
3827
|
+
export function SetSitText(text: string): void
|
|
3726
3828
|
|
|
3727
3829
|
/**
|
|
3728
3830
|
* Sets whether successive calls to llPlaySound, llLoopSound, etc., (attached sounds) interrupt the currently playing sound.
|
|
3729
3831
|
* The default for objects is FALSE. Setting this value to TRUE will make the sound wait until the current playing sound reaches its end. The queue is one level deep.
|
|
3730
3832
|
*/
|
|
3731
|
-
export function SetSoundQueueing(
|
|
3833
|
+
export function SetSoundQueueing(queueEnable: number): void
|
|
3732
3834
|
|
|
3733
3835
|
/** Limits radius for audibility of scripted sounds (both attached and triggered) to distance Radius. */
|
|
3734
|
-
export function SetSoundRadius(
|
|
3836
|
+
export function SetSoundRadius(radius: number): void
|
|
3735
3837
|
|
|
3736
3838
|
/**
|
|
3737
3839
|
* Sets object status specified in Status bitmask (e.g. STATUS_PHYSICS|STATUS_PHANTOM) to boolean Value.
|
|
3738
3840
|
* For a full list of STATUS_* constants, see wiki documentation.
|
|
3739
3841
|
*/
|
|
3740
|
-
export function SetStatus(
|
|
3842
|
+
export function SetStatus(status: number, value: number): void
|
|
3741
3843
|
|
|
3742
3844
|
/** Causes Text to float above the prim, using the specified Color and Opacity. */
|
|
3743
|
-
export function SetText(
|
|
3845
|
+
export function SetText(text: string, color: vector, opacity: number): void
|
|
3744
3846
|
|
|
3745
3847
|
/**
|
|
3746
3848
|
* Applies Texture to Face of prim.
|
|
3747
3849
|
* Texture may be a UUID or name of a texture in prim inventory.
|
|
3748
3850
|
* If Face is ALL_SIDES, set the texture on all faces.
|
|
3749
3851
|
*/
|
|
3750
|
-
export function SetTexture(
|
|
3852
|
+
export function SetTexture(texture: string, face: number): void
|
|
3751
3853
|
|
|
3752
3854
|
/**
|
|
3753
3855
|
* Animates a texture by setting the texture scale and offset.
|
|
@@ -3758,119 +3860,121 @@ declare namespace ll {
|
|
|
3758
3860
|
* Rate specifies the animation playback rate.
|
|
3759
3861
|
*/
|
|
3760
3862
|
export function SetTextureAnim(
|
|
3761
|
-
|
|
3762
|
-
|
|
3763
|
-
|
|
3764
|
-
|
|
3765
|
-
|
|
3766
|
-
|
|
3767
|
-
|
|
3863
|
+
mode: number,
|
|
3864
|
+
face: number,
|
|
3865
|
+
sizeX: number,
|
|
3866
|
+
sizeY: number,
|
|
3867
|
+
start: number,
|
|
3868
|
+
length: number,
|
|
3869
|
+
rate: number,
|
|
3768
3870
|
): void
|
|
3769
3871
|
|
|
3770
3872
|
/**
|
|
3771
3873
|
* Sets the Torque acting on the script's object, in object-local coordinates if Local == TRUE (otherwise, the region reference frame is used).
|
|
3772
3874
|
* Only works on physical objects.
|
|
3773
3875
|
*/
|
|
3774
|
-
export function SetTorque(
|
|
3876
|
+
export function SetTorque(torque: vector, local: number): void
|
|
3775
3877
|
|
|
3776
3878
|
/** Displays Text in the viewer context menu that acts on a touch. */
|
|
3777
|
-
export function SetTouchText(
|
|
3879
|
+
export function SetTouchText(text: string): void
|
|
3778
3880
|
|
|
3779
3881
|
/**
|
|
3780
3882
|
* Enables the vehicle flags specified in the Flags bitmask.
|
|
3781
3883
|
* Valid parameters can be found in the wiki documentation.
|
|
3782
3884
|
*/
|
|
3783
|
-
export function SetVehicleFlags(
|
|
3885
|
+
export function SetVehicleFlags(flags: number): void
|
|
3784
3886
|
|
|
3785
3887
|
/**
|
|
3786
3888
|
* Sets a vehicle float parameter.
|
|
3787
3889
|
* Valid parameters can be found in the wiki documentation.
|
|
3788
3890
|
*/
|
|
3789
|
-
export function SetVehicleFloatParam(
|
|
3891
|
+
export function SetVehicleFloatParam(parameterName: number, parameterValue: number): void
|
|
3790
3892
|
|
|
3791
3893
|
/**
|
|
3792
3894
|
* Sets a vehicle rotation parameter.
|
|
3793
3895
|
* Valid parameters can be found in the wiki documentation.
|
|
3794
3896
|
*/
|
|
3795
|
-
export function SetVehicleRotationParam(
|
|
3897
|
+
export function SetVehicleRotationParam(parameterName: number, parameterValue: quaternion): void
|
|
3796
3898
|
|
|
3797
3899
|
/**
|
|
3798
3900
|
* Activates the vehicle action on the object with vehicle preset Type.
|
|
3799
3901
|
* Valid Types and an explanation of their characteristics can be found in wiki documentation.
|
|
3800
3902
|
*/
|
|
3801
|
-
export function SetVehicleType(
|
|
3903
|
+
export function SetVehicleType(type: number): void
|
|
3802
3904
|
|
|
3803
3905
|
/**
|
|
3804
3906
|
* Sets a vehicle vector parameter.
|
|
3805
3907
|
* Valid parameters can be found in the wiki documentation.
|
|
3806
3908
|
*/
|
|
3807
|
-
export function SetVehicleVectorParam(
|
|
3909
|
+
export function SetVehicleVectorParam(parameterName: number, parameterValue: vector): void
|
|
3808
3910
|
|
|
3809
3911
|
/**
|
|
3810
3912
|
* If the object is physics-enabled, sets the object's linear velocity to Velocity.
|
|
3811
3913
|
* If Local==TRUE, Velocity is treated as a local directional vector; otherwise, Velocity is treated as a global directional vector.
|
|
3812
3914
|
*/
|
|
3813
|
-
export function SetVelocity(
|
|
3915
|
+
export function SetVelocity(velocity: vector, local: number): void
|
|
3814
3916
|
|
|
3815
3917
|
/**
|
|
3816
3918
|
* Shouts Text on Channel.
|
|
3817
3919
|
* This chat method has a range of 100m radius.
|
|
3818
3920
|
* PUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts.
|
|
3819
3921
|
*/
|
|
3820
|
-
export function Shout(
|
|
3922
|
+
export function Shout(channel: number, text: string): void
|
|
3821
3923
|
|
|
3822
3924
|
/** Returns the base64-encoded RSA signature of Message using PEM-formatted PrivateKey and digest Algorithm (sha1, sha224, sha256, sha384, sha512). */
|
|
3823
|
-
export function SignRSA(
|
|
3925
|
+
export function SignRSA(privateKey: string, message: string, algorithm: string): string
|
|
3824
3926
|
|
|
3825
3927
|
/** Returns the sine of Theta (Theta in radians). */
|
|
3826
|
-
export function Sin(
|
|
3928
|
+
export function Sin(theta: number): number
|
|
3827
3929
|
|
|
3828
3930
|
/** If agent identified by AvatarID is participating in the experience, sit them on the specified link's sit target. */
|
|
3829
|
-
export function SitOnLink(
|
|
3931
|
+
export function SitOnLink(avatarId: uuid, linkId: number): number
|
|
3830
3932
|
|
|
3831
3933
|
/** Set the sit location for this object. If offset == ZERO_VECTOR, clears the sit target. */
|
|
3832
|
-
export function SitTarget(
|
|
3934
|
+
export function SitTarget(offset: vector, rotation: quaternion): void
|
|
3833
3935
|
|
|
3834
3936
|
/** Put script to sleep for Time seconds. */
|
|
3835
|
-
export function Sleep(
|
|
3937
|
+
export function Sleep(time: number): void
|
|
3836
3938
|
|
|
3837
3939
|
/**
|
|
3838
3940
|
* Deprecated: Use llPlaySound instead.
|
|
3839
3941
|
* Plays Sound at Volume and specifies whether the sound should loop and/or be enqueued.
|
|
3942
|
+
* @deprecated Use 'll.PlaySound' instead.
|
|
3840
3943
|
*/
|
|
3841
|
-
export function Sound(
|
|
3944
|
+
export function Sound(sound: string, volume: number, queue: number, loop: number): void
|
|
3842
3945
|
|
|
3843
3946
|
/**
|
|
3844
3947
|
* Deprecated: Use llPreloadSound instead.
|
|
3845
3948
|
* Preloads a sound on viewers within range.
|
|
3949
|
+
* @deprecated Use 'll.PreloadSound' instead.
|
|
3846
3950
|
*/
|
|
3847
|
-
export function SoundPreload(
|
|
3951
|
+
export function SoundPreload(sound: string): void
|
|
3848
3952
|
|
|
3849
3953
|
/**
|
|
3850
3954
|
* Returns the square root of Value.
|
|
3851
3955
|
* Triggers a math runtime error for imaginary results (if Value < 0.0).
|
|
3852
3956
|
*/
|
|
3853
|
-
export function Sqrt(
|
|
3957
|
+
export function Sqrt(value: number): number
|
|
3854
3958
|
|
|
3855
3959
|
/**
|
|
3856
3960
|
* This function plays the specified animation from playing on the avatar who received the script's most recent permissions request.
|
|
3857
3961
|
* Animation may be an animation in task inventory or a built-in animation.
|
|
3858
3962
|
* Requires the PERMISSION_TRIGGER_ANIMATION runtime permission (automatically granted to attached or sat on objects).
|
|
3859
3963
|
*/
|
|
3860
|
-
export function StartAnimation(
|
|
3964
|
+
export function StartAnimation(animation: string): void
|
|
3861
3965
|
|
|
3862
3966
|
/**
|
|
3863
3967
|
* This function plays the specified animation on the rigged mesh object associated with the current script.
|
|
3864
3968
|
* Animation may be an animation in task inventory or a built-in animation.
|
|
3865
3969
|
*/
|
|
3866
|
-
export function StartObjectAnimation(
|
|
3970
|
+
export function StartObjectAnimation(animation: string): void
|
|
3867
3971
|
|
|
3868
3972
|
/**
|
|
3869
3973
|
* This function stops the specified animation on the avatar who received the script's most recent permissions request.
|
|
3870
3974
|
* Animation may be an animation in task inventory, a built-in animation, or the uuid of an animation.
|
|
3871
3975
|
* Requires the PERMISSION_TRIGGER_ANIMATION runtime permission (automatically granted to attached or sat on objects).
|
|
3872
3976
|
*/
|
|
3873
|
-
export function StopAnimation(
|
|
3977
|
+
export function StopAnimation(animation: string): void
|
|
3874
3978
|
|
|
3875
3979
|
/** Stop hovering to a height (due to llSetHoverHeight()). */
|
|
3876
3980
|
export function StopHover(): void
|
|
@@ -3885,18 +3989,25 @@ declare namespace ll {
|
|
|
3885
3989
|
* This function stops the specified animation on the rigged mesh object associated with the current script.
|
|
3886
3990
|
* Animation may be an animation in task inventory, a built-in animation, or the uuid of an animation.
|
|
3887
3991
|
*/
|
|
3888
|
-
export function StopObjectAnimation(
|
|
3992
|
+
export function StopObjectAnimation(animation: string): void
|
|
3889
3993
|
|
|
3994
|
+
/** @deprecated */
|
|
3890
3995
|
export function StopPointAt(): void
|
|
3891
3996
|
|
|
3892
3997
|
/** Stops playback of the currently attached sound. */
|
|
3893
3998
|
export function StopSound(): void
|
|
3894
3999
|
|
|
3895
|
-
/**
|
|
3896
|
-
|
|
4000
|
+
/**
|
|
4001
|
+
* Returns an integer that is the number of characters in Text (not counting the null).
|
|
4002
|
+
* @deprecated Use 'utf8.len' or '#' or 'string.len' instead.
|
|
4003
|
+
*/
|
|
4004
|
+
export function StringLength(text: string): number
|
|
3897
4005
|
|
|
3898
|
-
/**
|
|
3899
|
-
|
|
4006
|
+
/**
|
|
4007
|
+
* Returns the string Base64 representation of the input string.
|
|
4008
|
+
* @deprecated Use 'llbase64.encode' instead.
|
|
4009
|
+
*/
|
|
4010
|
+
export function StringToBase64(text: string): string
|
|
3900
4011
|
|
|
3901
4012
|
/**
|
|
3902
4013
|
* Outputs a string, eliminating white-space from the start and/or end of the input string Text.
|
|
@@ -3905,44 +4016,47 @@ declare namespace ll {
|
|
|
3905
4016
|
* STRING_TRIM_TAIL: trim all trailing spaces in Text
|
|
3906
4017
|
* STRING_TRIM: trim all leading and trailing spaces in Text.
|
|
3907
4018
|
*/
|
|
3908
|
-
export function StringTrim(
|
|
4019
|
+
export function StringTrim(text: string, trimType: number): string
|
|
3909
4020
|
|
|
3910
4021
|
/**
|
|
3911
4022
|
* Returns the first index where Sequence appears in Text. Returns -1 if not found.
|
|
3912
4023
|
* @indexReturn
|
|
3913
4024
|
*/
|
|
3914
|
-
export function SubStringIndex(
|
|
4025
|
+
export function SubStringIndex(text: string, sequence: string): number | undefined
|
|
3915
4026
|
|
|
3916
|
-
/**
|
|
3917
|
-
|
|
4027
|
+
/**
|
|
4028
|
+
* Deprecated: Use llSetCameraParams instead.
|
|
4029
|
+
* @deprecated Use 'll.SetCameraParams' instead.
|
|
4030
|
+
*/
|
|
4031
|
+
export function TakeCamera(avatarId: uuid): void
|
|
3918
4032
|
|
|
3919
4033
|
/**
|
|
3920
4034
|
* Take controls from the agent the script has permissions for.
|
|
3921
4035
|
* If (Accept == (Controls & input)), send input to the script. PassOn determines whether Controls also perform their normal functions.
|
|
3922
4036
|
* Requires the PERMISSION_TAKE_CONTROLS runtime permission (automatically granted to attached or sat on objects).
|
|
3923
4037
|
*/
|
|
3924
|
-
export function TakeControls(
|
|
4038
|
+
export function TakeControls(controls: number, accept: number, passOn: number): void
|
|
3925
4039
|
|
|
3926
4040
|
/** Returns the tangent of Theta (Theta in radians). */
|
|
3927
|
-
export function Tan(
|
|
4041
|
+
export function Tan(theta: number): number
|
|
3928
4042
|
|
|
3929
4043
|
/**
|
|
3930
4044
|
* This function is to have the script know when it has reached a position.
|
|
3931
4045
|
* It registers a Position with a Range that triggers at_target and not_at_target events continuously until unregistered.
|
|
3932
4046
|
*/
|
|
3933
|
-
export function Target(
|
|
4047
|
+
export function Target(position: vector, range: number): number
|
|
3934
4048
|
|
|
3935
4049
|
/**
|
|
3936
4050
|
* Attempt to spin at SpinRate with strength Gain on Axis.
|
|
3937
4051
|
* A spin rate of 0.0 cancels the spin. This function always works in object-local coordinates.
|
|
3938
4052
|
*/
|
|
3939
|
-
export function TargetOmega(
|
|
4053
|
+
export function TargetOmega(axis: vector, spinRate: number, gain: number): void
|
|
3940
4054
|
|
|
3941
4055
|
/** Removes positional target Handle registered with llTarget. */
|
|
3942
|
-
export function TargetRemove(
|
|
4056
|
+
export function TargetRemove(target: number): void
|
|
3943
4057
|
|
|
3944
4058
|
/** Sends an email with Subject and Message to the owner or creator of an object. */
|
|
3945
|
-
export function TargetedEmail(
|
|
4059
|
+
export function TargetedEmail(target: number, subject: string, text: string): void
|
|
3946
4060
|
|
|
3947
4061
|
/**
|
|
3948
4062
|
* Requests a teleport of avatar to a landmark stored in the object's inventory. If no landmark is provided (an empty string), the avatar is teleported to the location position in the current region. In either case, the avatar is turned to face the position given by look_at in local coordinates.
|
|
@@ -3950,10 +4064,10 @@ declare namespace ll {
|
|
|
3950
4064
|
* This function can only teleport the owner of the object.
|
|
3951
4065
|
*/
|
|
3952
4066
|
export function TeleportAgent(
|
|
3953
|
-
|
|
3954
|
-
|
|
3955
|
-
|
|
3956
|
-
|
|
4067
|
+
avatarId: uuid,
|
|
4068
|
+
landmarkName: string,
|
|
4069
|
+
position: vector,
|
|
4070
|
+
lookAtPoint: vector,
|
|
3957
4071
|
): void
|
|
3958
4072
|
|
|
3959
4073
|
/**
|
|
@@ -3962,80 +4076,80 @@ declare namespace ll {
|
|
|
3962
4076
|
* This function can only teleport the owner of the object.
|
|
3963
4077
|
*/
|
|
3964
4078
|
export function TeleportAgentGlobalCoords(
|
|
3965
|
-
|
|
3966
|
-
|
|
3967
|
-
|
|
3968
|
-
|
|
4079
|
+
avatarId: uuid,
|
|
4080
|
+
globalPosition: vector,
|
|
4081
|
+
regionPosition: vector,
|
|
4082
|
+
lookAtPoint: vector,
|
|
3969
4083
|
): void
|
|
3970
4084
|
|
|
3971
4085
|
/** Teleport agent over the owner's land to agent's home location. */
|
|
3972
|
-
export function TeleportAgentHome(
|
|
4086
|
+
export function TeleportAgentHome(avatarId: uuid): void
|
|
3973
4087
|
|
|
3974
4088
|
/** Opens a dialog for the specified avatar with message Text, which contains a text box for input. Any text that is entered is said on the specified Channel (as if by the avatar) when the "OK" button is clicked. */
|
|
3975
|
-
export function TextBox(
|
|
4089
|
+
export function TextBox(avatarId: uuid, text: string, channel: number): void
|
|
3976
4090
|
|
|
3977
4091
|
/** Returns a string that is Text with all lower-case characters. */
|
|
3978
|
-
export function ToLower(
|
|
4092
|
+
export function ToLower(text: string): string
|
|
3979
4093
|
|
|
3980
4094
|
/** Returns a string that is Text with all upper-case characters. */
|
|
3981
|
-
export function ToUpper(
|
|
4095
|
+
export function ToUpper(text: string): string
|
|
3982
4096
|
|
|
3983
4097
|
/**
|
|
3984
4098
|
* Transfer Amount of linden dollars (L$) from script owner to AvatarID. Returns a key to a corresponding transaction_result event for the success of the transfer.
|
|
3985
4099
|
* Attempts to send the amount of money to the specified avatar, and trigger a transaction_result event identified by the returned key. Requires the PERMISSION_DEBIT runtime permission.
|
|
3986
4100
|
*/
|
|
3987
|
-
export function TransferLindenDollars(
|
|
4101
|
+
export function TransferLindenDollars(avatarId: uuid, amount: number): uuid
|
|
3988
4102
|
|
|
3989
4103
|
/** Transfers ownership of an object, or a copy of the object to a new agent. */
|
|
3990
|
-
export function TransferOwnership(
|
|
4104
|
+
export function TransferOwnership(agentId: uuid, flags: number, params: list): number
|
|
3991
4105
|
|
|
3992
4106
|
/**
|
|
3993
4107
|
* Plays Sound at Volume (0.0 - 1.0), centered at but not attached to object.
|
|
3994
4108
|
* There is no limit to the number of triggered sounds which can be generated by an object, and calling llTriggerSound does not affect the attached sounds created by llPlaySound and llLoopSound. This is very useful for things like collision noises, explosions, etc. There is no way to stop or alter the volume of a sound triggered by this function.
|
|
3995
4109
|
*/
|
|
3996
|
-
export function TriggerSound(
|
|
4110
|
+
export function TriggerSound(sound: string, volume: number): void
|
|
3997
4111
|
|
|
3998
4112
|
/**
|
|
3999
4113
|
* Plays Sound at Volume (0.0 - 1.0), centered at but not attached to object, limited to axis-aligned bounding box defined by vectors top-north-east (TNE) and bottom-south-west (BSW).
|
|
4000
4114
|
* There is no limit to the number of triggered sounds which can be generated by an object, and calling llTriggerSound does not affect the attached sounds created by llPlaySound and llLoopSound. This is very useful for things like collision noises, explosions, etc. There is no way to stop or alter the volume of a sound triggered by this function.
|
|
4001
4115
|
*/
|
|
4002
|
-
export function TriggerSoundLimited(
|
|
4116
|
+
export function TriggerSoundLimited(sound: string, volume: number, tne: vector, bsw: vector): void
|
|
4003
4117
|
|
|
4004
4118
|
/** If agent identified by AvatarID is sitting on the object the script is attached to or is over land owned by the object's owner, the agent is forced to stand up. */
|
|
4005
|
-
export function UnSit(
|
|
4119
|
+
export function UnSit(avatarId: uuid): void
|
|
4006
4120
|
|
|
4007
4121
|
/**
|
|
4008
4122
|
* Returns the string that is the URL unescaped, replacing "%20" with spaces, etc., version of URL.
|
|
4009
4123
|
* This function can output raw UTF-8 strings.
|
|
4010
4124
|
*/
|
|
4011
|
-
export function UnescapeURL(
|
|
4125
|
+
export function UnescapeURL(url: string): string
|
|
4012
4126
|
|
|
4013
4127
|
/** Updates settings for a pathfinding character. */
|
|
4014
|
-
export function UpdateCharacter(
|
|
4128
|
+
export function UpdateCharacter(options: list): void
|
|
4015
4129
|
|
|
4016
4130
|
/** Starts an asychronous transaction to update the value associated with the key given. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value associated with the key. If Checked is 1 the existing value in the data store must match the OriginalValue passed or XP_ERROR_RETRY_UPDATE will be returned. If Checked is 0 the key will be created if necessary. */
|
|
4017
4131
|
export function UpdateKeyValue(
|
|
4018
|
-
|
|
4019
|
-
|
|
4020
|
-
|
|
4021
|
-
|
|
4132
|
+
key: string,
|
|
4133
|
+
value: string,
|
|
4134
|
+
checked: number,
|
|
4135
|
+
originalValue: string,
|
|
4022
4136
|
): uuid
|
|
4023
4137
|
|
|
4024
4138
|
/** Returns the distance between Location1 and Location2. */
|
|
4025
|
-
export function VecDist(
|
|
4139
|
+
export function VecDist(location1: vector, location2: vector): number
|
|
4026
4140
|
|
|
4027
4141
|
/** Returns the magnitude of the vector. */
|
|
4028
|
-
export function VecMag(
|
|
4142
|
+
export function VecMag(vector: vector): number
|
|
4029
4143
|
|
|
4030
4144
|
/** Returns normalized vector. */
|
|
4031
|
-
export function VecNorm(
|
|
4145
|
+
export function VecNorm(vector: vector): vector
|
|
4032
4146
|
|
|
4033
4147
|
/** Returns TRUE if PublicKey, Message, and Algorithm produce the same base64-formatted Signature. */
|
|
4034
4148
|
export function VerifyRSA(
|
|
4035
|
-
|
|
4036
|
-
|
|
4037
|
-
|
|
4038
|
-
|
|
4149
|
+
publicKey: string,
|
|
4150
|
+
message: string,
|
|
4151
|
+
signature: string,
|
|
4152
|
+
algorithm: string,
|
|
4039
4153
|
): number
|
|
4040
4154
|
|
|
4041
4155
|
/**
|
|
@@ -4043,46 +4157,48 @@ declare namespace ll {
|
|
|
4043
4157
|
* If another object (including avatars) interpenetrates it, it will get a collision_start event.
|
|
4044
4158
|
* When an object stops interpenetrating, a collision_end event is generated. While the other is inter-penetrating, collision events are NOT generated.
|
|
4045
4159
|
*/
|
|
4046
|
-
export function VolumeDetect(
|
|
4160
|
+
export function VolumeDetect(detectEnabled: number): void
|
|
4047
4161
|
|
|
4048
4162
|
/**
|
|
4049
4163
|
* Wander within a specified volume.
|
|
4050
4164
|
* Sets a character to wander about a central spot within a specified area.
|
|
4051
4165
|
*/
|
|
4052
|
-
export function WanderWithin(
|
|
4166
|
+
export function WanderWithin(origin: vector, area: vector, options: list): void
|
|
4053
4167
|
|
|
4054
4168
|
/** Returns the water height below the object position + Offset. */
|
|
4055
|
-
export function Water(
|
|
4169
|
+
export function Water(offset: vector): number
|
|
4056
4170
|
|
|
4057
4171
|
/**
|
|
4058
4172
|
* Whispers Text on Channel.
|
|
4059
4173
|
* This chat method has a range of 10m radius.
|
|
4060
4174
|
* PUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts.
|
|
4061
4175
|
*/
|
|
4062
|
-
export function Whisper(
|
|
4176
|
+
export function Whisper(channel: number, text: string): void
|
|
4063
4177
|
|
|
4064
4178
|
/** Returns the wind velocity at the object position + Offset. */
|
|
4065
|
-
export function Wind(
|
|
4179
|
+
export function Wind(offset: vector): vector
|
|
4066
4180
|
|
|
4067
4181
|
/** Returns the local position that would put the origin of a HUD object directly over world_pos as viewed by the current camera. Requires the PERMISSION_TRACK_CAMERA runtime permission (else will return zero vector). */
|
|
4068
|
-
export function WorldPosToHUD(
|
|
4182
|
+
export function WorldPosToHUD(worldPos: vector): vector
|
|
4069
4183
|
|
|
4070
4184
|
/** Performs an exclusive OR on two Base64 strings and returns a Base64 string. Text2 repeats if it is shorter than Text1. */
|
|
4071
|
-
export function XorBase64(
|
|
4185
|
+
export function XorBase64(text1: string, text2: string): string
|
|
4072
4186
|
|
|
4073
4187
|
/**
|
|
4074
4188
|
* Deprecated: Please use llXorBase64 instead.
|
|
4075
4189
|
* Incorrectly performs an exclusive OR on two Base64 strings and returns a Base64 string. Text2 repeats if it is shorter than Text1.
|
|
4076
4190
|
* Retained for backwards compatibility.
|
|
4191
|
+
* @deprecated Use 'll.XorBase64' instead.
|
|
4077
4192
|
*/
|
|
4078
|
-
export function XorBase64Strings(
|
|
4193
|
+
export function XorBase64Strings(text1: string, text2: string): string
|
|
4079
4194
|
|
|
4080
4195
|
/**
|
|
4081
4196
|
* Deprecated: Please use llXorBase64 instead.
|
|
4082
4197
|
* Correctly (unless nulls are present) performs an exclusive OR on two Base64 strings and returns a Base64 string.
|
|
4083
4198
|
* Text2 repeats if it is shorter than Text1.
|
|
4199
|
+
* @deprecated Use 'll.XorBase64' instead.
|
|
4084
4200
|
*/
|
|
4085
|
-
export function XorBase64StringsCorrect(
|
|
4201
|
+
export function XorBase64StringsCorrect(text1: string, text2: string): string
|
|
4086
4202
|
|
|
4087
4203
|
/** Converts a color from the sRGB to the linear colorspace. */
|
|
4088
4204
|
export function sRGB2Linear(srgb: vector): vector
|
|
@@ -4182,7 +4298,10 @@ declare const ATTACH_LHIP: number
|
|
|
4182
4298
|
declare const ATTACH_LLARM: number
|
|
4183
4299
|
/** Attach to the avatar's lower left leg. */
|
|
4184
4300
|
declare const ATTACH_LLLEG: number
|
|
4185
|
-
/**
|
|
4301
|
+
/**
|
|
4302
|
+
* Attach to the avatar's right pectoral. (Deprecated, use ATTACH_RIGHT_PEC)
|
|
4303
|
+
* @deprecated Use 'ATTACH_RIGHT_PEC' instead.
|
|
4304
|
+
*/
|
|
4186
4305
|
declare const ATTACH_LPEC: number
|
|
4187
4306
|
/** Attach to the avatar's left shoulder. */
|
|
4188
4307
|
declare const ATTACH_LSHOULDER: number
|
|
@@ -4218,7 +4337,10 @@ declare const ATTACH_RIGHT_PEC: number
|
|
|
4218
4337
|
declare const ATTACH_RLARM: number
|
|
4219
4338
|
/** Attach to the avatar's right lower leg. */
|
|
4220
4339
|
declare const ATTACH_RLLEG: number
|
|
4221
|
-
/**
|
|
4340
|
+
/**
|
|
4341
|
+
* Attach to the avatar's left pectoral. (deprecated, use ATTACH_LEFT_PEC)
|
|
4342
|
+
* @deprecated Use 'ATTACH_LEFT_PEC' instead.
|
|
4343
|
+
*/
|
|
4222
4344
|
declare const ATTACH_RPEC: number
|
|
4223
4345
|
/** Attach to the avatar's right shoulder. */
|
|
4224
4346
|
declare const ATTACH_RSHOULDER: number
|
|
@@ -5038,6 +5160,7 @@ declare const PRIM_BUMP_SUCTION: number
|
|
|
5038
5160
|
declare const PRIM_BUMP_TILE: number
|
|
5039
5161
|
declare const PRIM_BUMP_WEAVE: number
|
|
5040
5162
|
declare const PRIM_BUMP_WOOD: number
|
|
5163
|
+
/** @deprecated Not implemented. */
|
|
5041
5164
|
declare const PRIM_CAST_SHADOWS: number
|
|
5042
5165
|
/** [PRIM_CLICK_ACTION, integer CLICK_ACTION_*] */
|
|
5043
5166
|
declare const PRIM_CLICK_ACTION: number
|
|
@@ -5378,8 +5501,11 @@ declare const REGION_FLAG_DISABLE_PHYSICS: number
|
|
|
5378
5501
|
declare const REGION_FLAG_FIXED_SUN: number
|
|
5379
5502
|
declare const REGION_FLAG_RESTRICT_PUSHOBJECT: number
|
|
5380
5503
|
declare const REGION_FLAG_SANDBOX: number
|
|
5504
|
+
/** @deprecated */
|
|
5381
5505
|
declare const REMOTE_DATA_CHANNEL: number
|
|
5506
|
+
/** @deprecated */
|
|
5382
5507
|
declare const REMOTE_DATA_REPLY: number
|
|
5508
|
+
/** @deprecated */
|
|
5383
5509
|
declare const REMOTE_DATA_REQUEST: number
|
|
5384
5510
|
/** Define whether the character needs a line-of-sight to give chase. */
|
|
5385
5511
|
declare const REQUIRE_LINE_OF_SIGHT: number
|
|
@@ -5699,19 +5825,40 @@ declare const TRAVERSAL_TYPE_NONE: number
|
|
|
5699
5825
|
declare const TRAVERSAL_TYPE_SLOW: number
|
|
5700
5826
|
/** 6.28318530 - The radians of a circle. */
|
|
5701
5827
|
declare const TWO_PI: number
|
|
5702
|
-
/**
|
|
5828
|
+
/**
|
|
5829
|
+
* The list entry is a float.
|
|
5830
|
+
* @deprecated Use '"number"' instead.
|
|
5831
|
+
*/
|
|
5703
5832
|
declare const TYPE_FLOAT: number
|
|
5704
|
-
/**
|
|
5833
|
+
/**
|
|
5834
|
+
* The list entry is an integer.
|
|
5835
|
+
* @deprecated Use '"number"' instead.
|
|
5836
|
+
*/
|
|
5705
5837
|
declare const TYPE_INTEGER: number
|
|
5706
|
-
/**
|
|
5838
|
+
/**
|
|
5839
|
+
* The list entry is invalid.
|
|
5840
|
+
* @deprecated Use 'nil' instead.
|
|
5841
|
+
*/
|
|
5707
5842
|
declare const TYPE_INVALID: number
|
|
5708
|
-
/**
|
|
5843
|
+
/**
|
|
5844
|
+
* The list entry is a key.
|
|
5845
|
+
* @deprecated Use '"uuid"' instead.
|
|
5846
|
+
*/
|
|
5709
5847
|
declare const TYPE_KEY: number
|
|
5710
|
-
/**
|
|
5848
|
+
/**
|
|
5849
|
+
* The list entry is a rotation.
|
|
5850
|
+
* @deprecated Use '"quaternion"' instead.
|
|
5851
|
+
*/
|
|
5711
5852
|
declare const TYPE_ROTATION: number
|
|
5712
|
-
/**
|
|
5853
|
+
/**
|
|
5854
|
+
* The list entry is a string.
|
|
5855
|
+
* @deprecated Use '"string"' instead.
|
|
5856
|
+
*/
|
|
5713
5857
|
declare const TYPE_STRING: number
|
|
5714
|
-
/**
|
|
5858
|
+
/**
|
|
5859
|
+
* The list entry is a vector.
|
|
5860
|
+
* @deprecated Use '"vector"' instead.
|
|
5861
|
+
*/
|
|
5715
5862
|
declare const TYPE_VECTOR: number
|
|
5716
5863
|
declare const URL_REQUEST_DENIED: string
|
|
5717
5864
|
declare const URL_REQUEST_GRANTED: string
|
|
@@ -5754,7 +5901,10 @@ declare const VEHICLE_FLAG_MOUSELOOK_BANK: number
|
|
|
5754
5901
|
declare const VEHICLE_FLAG_MOUSELOOK_STEER: number
|
|
5755
5902
|
/** This flag prevents linear deflection parallel to world z-axis. This is useful for preventing ground vehicles with large linear deflection, like bumper cars, from climbing their linear deflection into the sky. */
|
|
5756
5903
|
declare const VEHICLE_FLAG_NO_DEFLECTION_UP: number
|
|
5757
|
-
/**
|
|
5904
|
+
/**
|
|
5905
|
+
* Old, changed to VEHICLE_FLAG_NO_DEFLECTION_UP
|
|
5906
|
+
* @deprecated Use 'VEHICLE_FLAG_NO_DEFLECTION_UP' instead.
|
|
5907
|
+
*/
|
|
5758
5908
|
declare const VEHICLE_FLAG_NO_FLY_UP: number
|
|
5759
5909
|
/** A slider between minimum (0.0 = bouncy) and maximum (1.0 = fast as possible) damped motion of the hover behavior. */
|
|
5760
5910
|
declare const VEHICLE_HOVER_EFFICIENCY: number
|