@gwigz/slua-types 1.0.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +839 -660
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -69,7 +69,7 @@ declare interface DetectedEvent {
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readonly valid: boolean
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readonly canAdjustDamage: boolean
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/** Changes the amount of damage to be delivered by this damage event. */
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adjustDamage(
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adjustDamage(damage: number): void
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/** Returns a list containing the current damage for the event, the damage type and the original damage delivered. */
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getDamage(): list
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/**
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@@ -164,64 +164,111 @@ declare interface DetectedEvent {
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/** @noSelf */
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declare interface LLEventMap {
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/** This event is triggered when a script comes within a defined angle of a target rotation. The range and rotation are set by a call to llRotTarget. */
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at_rot_target: (
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-
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targetNumber: number,
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targetRotation: quaternion,
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currentRotation: quaternion,
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) => void
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/** This event is triggered when the scripted object comes within a defined range of the target position, defined by the llTarget function call. */
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at_target: (targetNumber: number, targetPosition: vector, currentPosition: vector) => void
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/** This event is triggered whenever an object is attached or detached from an avatar. If it is attached, the key of the avatar it is attached to is passed in, otherwise NULL_KEY is. */
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attach: (avatarId: uuid) => void
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/** Triggered when various events change the object. The change argument will be a bit-field of CHANGED_* constants. */
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changed: (changed: number) => void
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/** This event is raised while another object, or avatar, is colliding with the object the script is attached to.The number of detected objects is passed to the script. Information on those objects may be gathered via the llDetected* functions. */
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collision: (detected: DetectedEvent[]) => void
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/** This event is raised when another object, or avatar, stops colliding with the object the script is attached to.The number of detected objects is passed to the script. Information on those objects may be gathered via the llDetected* library functions. */
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collision_end: (detected: DetectedEvent[]) => void
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/** This event is raised when another object, or avatar, starts colliding with the object the script is attached to.The number of detected objects is passed to the script. Information on those objects may be gathered via the llDetected* library functions. */
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collision_start: (detected: DetectedEvent[]) => void
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control
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-
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/** Once a script has the ability to grab control inputs from the avatar, this event will be used to pass the commands into the script.The levels and edges are bit-fields of control constants. */
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control: (avatarId: uuid, levels: number, edges: number) => void
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/** This event is triggered when the requested data is returned to the script.Data may be requested by the llRequestAgentData, llRequestInventoryData, and llGetNotecardLine function calls, for example. */
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dataserver: (requestId: uuid, data: string) => void
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/** This event is triggered when an email sent to this script arrives.The number remaining tells how many more emails are known to be still pending. */
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email: (
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time: string,
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address: string,
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subject: string,
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body: string,
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numberRemaining: number,
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) => void
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-
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/** Triggered when an agent has approved an experience permissions request. */
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experience_permissions: (agentId: uuid) => void
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/** Describes why the Experience permissions were denied for the agent. */
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experience_permissions_denied: (agentId: uuid, reason: number) => void
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/** Triggered as damage is applied to an avatar or task, after all on_damage events have been processed. */
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final_damage: (detected: DetectedEvent[]) => void
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/** This event is raised when game controller input changes. */
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game_control: (id: uuid, buttons: number, axes: number[]) => void
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-
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/** Triggered when task receives an HTTP request. */
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http_request: (httpRequestId: uuid, httpMethod: string, body: string) => void
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/** This event handler is invoked when an HTTP response is received for a pending llHTTPRequest request or if a pending request fails or times out. */
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http_response: (httpRequestId: uuid, status: number, metadata: list, body: string) => void
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/** This event is raised when the object the script is attached to is colliding with the ground. */
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land_collision: (position: vector) => void
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/** This event is raised when the object the script is attached to stops colliding with the ground. */
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land_collision_end: (position: vector) => void
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/** This event is raised when the object the script is attached to begins to collide with the ground. */
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land_collision_start: (position: vector) => void
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/** Triggered when object receives a link message via llMessageLinked function call. */
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link_message: (sendersLink: number, value: number, text: string, id: string) => void
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/** Triggered when a script modifies the linkset datastore. */
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linkset_data: (action: number, name: string, value: string) => void
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-
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-
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/** This event is raised whenever a chat message matching the constraints set in the llListen command is received. The name and ID of the speaker, as well as the message, are passed in as parameters.Channel 0 is the public chat channel that all avatars see as chat text. Channels 1 through 2,147,483,648 are private channels that are not sent to avatars but other scripts can listen on those channels. */
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listen: (channel: number, name: string, id: uuid, text: string) => void
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/** This event is triggered when a resident has given an amount of Linden dollars to the object. */
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money: (payer: uuid, amount: number) => void
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/** Triggered whenever an object with this script stops moving. */
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moving_end: () => void
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/** Triggered whenever an object with this script starts moving. */
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moving_start: () => void
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/** This event is raised when sensors are active, via the llSensor function call, but are not sensing anything. */
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no_sensor: () => void
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/** When a target is set via the llRotTarget function call, but the script is outside the specified angle this event is raised. */
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not_at_rot_target: () => void
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/** When a target is set via the llTarget library call, but the script is outside the specified range this event is raised. */
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not_at_target: () => void
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-
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/** Triggered when an object rezzes another object from its inventory via the llRezObject, or similar, functions. The id is the globally unique key for the object rezzed. */
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object_rez: (rezzedObjectsId: uuid) => void
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/** Triggered when an avatar or object receives damage. */
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on_damage: (detected: DetectedEvent[]) => void
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/** Triggered when an avatar reaches 0 health. */
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on_death: () => void
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/** Triggered whenever an object is rezzed from inventory or by another object. The start parameter is passed in from the llRezObject call, or zero if from inventory. */
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on_rez: (startParameter: number) => void
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/** This event is called to inform the script of changes within the object's path-finding status. */
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path_update: (type: number, reserved: list) => void
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/**
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* This event is deprecated.
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* @deprecated
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*/
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remote_data: (
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-
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eventType: number,
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channelId: uuid,
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messageId: uuid,
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sender: string,
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iData: number,
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sData: string,
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) => void
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-
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/** Scripts need permission from either the owner or the avatar they wish to act on before they may perform certain functions, such as debiting money from their owners account, triggering an animation on an avatar, or capturing control inputs. The llRequestPermissions library function is used to request these permissions and the various permissions integer constants can be supplied.The integer returned to this event handler contains the current set of permissions flags, so if permissions equal 0 then no permissions are set. */
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run_time_permissions: (permissionFlags: number) => void
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/** This event is raised whenever objects matching the constraints of the llSensor command are detected.The number of detected objects is passed to the script in the parameter. Information on those objects may be gathered via the llDetected* functions. */
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sensor: (detected: DetectedEvent[]) => void
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/**
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* This event is raised at regular intervals set by the llSetTimerEvent library function.
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* @deprecated Use 'LLTimers' instead.
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*/
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timer: () => void
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/** This event is raised while a user is touching the object the script is attached to.The number of touching objects is passed to the script in the parameter.Information on those objects may be gathered via the llDetected* library functions. */
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touch: (detected: DetectedEvent[]) => void
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/** This event is raised when a user stops touching the object the script is attached to. The number of touches is passed to the script in the parameter.Information on those objects may be gathered via the llDetected* library functions. */
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touch_end: (detected: DetectedEvent[]) => void
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/** This event is raised when a user first touches the object the script is attached to. The number of touches is passed to the script in the parameter.Information on those objects may be gathered via the llDetected() library functions. */
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touch_start: (detected: DetectedEvent[]) => void
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-
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/** Triggered by llTransferLindenDollars() function. */
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transaction_result: (requestId: uuid, success: number, message: string) => void
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}
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/** 'rotation' is an alias for 'quaternion' */
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@@ -291,6 +338,35 @@ declare type OsDateTime = {
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yday?: number
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isdst?: boolean
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}
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/** Configuration options for lljson encoding */
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declare type LLJsonEncodeOptions = {
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tight?: boolean
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skip_tojson?: boolean
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allow_sparse?: boolean
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replacer: ((this: void, key: any, value: any, parent: any[] | undefined) => any) | undefined
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}
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declare type LLJsonDecodeReviverWithoutPath = (
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this: void,
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key: string | number,
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value: any,
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parent: any[] | undefined,
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ctx: any[],
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) => any
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declare type LLJsonDecodeOptionsWithoutPath =
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| { track_path?: false; reviver?: LLJsonDecodeReviverWithoutPath }
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| LLJsonDecodeReviverWithoutPath
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declare type LLJsonDecodeOptionsWithPath = {
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track_path: true
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reviver: (
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this: void,
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key: string | number,
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value: any,
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parent: any[] | undefined,
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ctx: { path: (string | number)[] },
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) => any
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}
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/** Configuration options for lljson decoding */
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declare type LLJsonDecodeOptions = LLJsonDecodeOptionsWithoutPath | LLJsonDecodeOptionsWithPath
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/** Event registration and management class for Second Life events */
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declare interface LLEvents {
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@@ -300,9 +376,9 @@ declare interface LLEvents {
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off<E extends keyof LLEventMap>(event: E, callback: LLEventMap[E]): boolean
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/** Registers a one-time callback. Returns the wrapper function. */
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once<E extends keyof LLEventMap>(event: E, callback: LLEventMap[E]): LLEventMap[E]
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/** Returns a list of all
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/** Returns a list of all event names that have
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/** Returns a list of all handlers for a specific event. */
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handlers<E extends keyof LLEventMap>(event: E): LLEventMap[E][]
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/** Returns a list of all event names that have handlers. */
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eventNames(): (keyof LLEventMap)[]
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}
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@@ -704,29 +780,29 @@ declare namespace llbase64 {
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/** @noSelf */
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declare namespace lljson {
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/** Encodes a Lua value as JSON. Raises an error if value contains unsupported types. */
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export function encode(value: any): string
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export function encode(value: any, options?: LLJsonEncodeOptions): string
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/** Decodes a JSON string to a Lua value. Raises an error if JSON is invalid. */
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export function decode(json: string): any
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export function decode(json: string, options?: LLJsonDecodeOptions): any
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/** Encodes a Lua value as JSON, preserving SL types. Use tight to encode more compactly. Raises an error if value contains unsupported types. */
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export function slencode(value: any,
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export function slencode(value: any, options?: LLJsonEncodeOptions): string
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/** Decodes a JSON string to a Lua value, preserving SL types. Raises an error if JSON is invalid. */
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export function sldecode(json: string): any
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export function sldecode(json: string, options?: LLJsonDecodeOptions): any
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/** A constant to pass for null to json encode */
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/** A constant to pass for null to json encode. */
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export const null_: any
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/**
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export const
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/** Metatable for declaring table as an array for json encode */
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export const array_mt:
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/**
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export const
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/**
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export const
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/**
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export const
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/** A constant to return from a reviver/replacer replacer function to omit this item. */
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export const remove: any
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/** Metatable for declaring table as an array for json encode. */
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export const array_mt: { __jsonhint: string }
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/** Metatable for declaring table as an object for json encode. */
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export const object_mt: { __jsonhint: string }
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/** A constant to pass for an empty array to json encode. */
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export const empty_array: any[]
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/** A constant to pass for an empty object to json encode. */
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export const empty_object: any[]
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}
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/** Mathematical functions library. */
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@@ -1147,10 +1223,10 @@ declare namespace Vector {
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/** @noSelf */
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declare namespace ll {
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/** Returns the absolute (positive) version of Value. */
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export function Abs(
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export function Abs(value: number): number
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/** Returns the arc-cosine of Value, in radians. */
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export function Acos(
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export function Acos(value: number): number
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/**
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* Add avatar ID to the parcel ban list for the specified number of Hours.
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@@ -1159,48 +1235,48 @@ declare namespace ll {
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* When values that small are used, it seems the function bans in approximately 30 second increments (Probably 36 second increments, as 0.01 of an hour is 36 seconds).
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* Residents teleporting to a parcel where they are banned will be redirected to a neighbouring parcel.
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*/
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export function AddToLandBanList(
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export function AddToLandBanList(id: uuid, hours: number): void
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/** Add avatar ID to the land pass list, for a duration of Hours. */
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export function AddToLandPassList(
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export function AddToLandPassList(id: uuid, hours: number): void
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/**
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* Changes the amount of damage to be delivered by this damage event.
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* @indexArg
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* @indexArg number
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*/
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export function AdjustDamage(
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export function AdjustDamage(number: number, damage: number): void
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/**
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* Adjusts the volume (0.0 - 1.0) of the currently playing attached sound.
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* This function has no effect on sounds started with llTriggerSound.
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*/
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export function AdjustSoundVolume(
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|
1253
|
+
export function AdjustSoundVolume(volume: number): void
|
|
1178
1254
|
|
|
1179
1255
|
/** Returns TRUE if the agent is in the Experience and the Experience can run in the current location. */
|
|
1180
|
-
export function AgentInExperience(
|
|
1256
|
+
export function AgentInExperience(agentId: uuid): number
|
|
1181
1257
|
|
|
1182
1258
|
/** If Flag == TRUE, users without object modify permissions can still drop inventory items into the object. */
|
|
1183
|
-
export function AllowInventoryDrop(
|
|
1259
|
+
export function AllowInventoryDrop(flag: number): void
|
|
1184
1260
|
|
|
1185
1261
|
/** Returns the angle, in radians, between rotations Rot1 and Rot2. */
|
|
1186
|
-
export function AngleBetween(
|
|
1262
|
+
export function AngleBetween(rot1: quaternion, rot2: quaternion): number
|
|
1187
1263
|
|
|
1188
1264
|
/**
|
|
1189
1265
|
* Applies impulse to the object.
|
|
1190
1266
|
* If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.
|
|
1191
1267
|
* This function only works on physical objects.
|
|
1192
1268
|
*/
|
|
1193
|
-
export function ApplyImpulse(
|
|
1269
|
+
export function ApplyImpulse(force: vector, local: number): void
|
|
1194
1270
|
|
|
1195
1271
|
/**
|
|
1196
1272
|
* Applies rotational impulse to the object.
|
|
1197
1273
|
* If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.
|
|
1198
1274
|
* This function only works on physical objects.
|
|
1199
1275
|
*/
|
|
1200
|
-
export function ApplyRotationalImpulse(
|
|
1276
|
+
export function ApplyRotationalImpulse(force: vector, local: number): void
|
|
1201
1277
|
|
|
1202
1278
|
/** Returns the arc-sine, in radians, of Value. */
|
|
1203
|
-
export function Asin(
|
|
1279
|
+
export function Asin(value: number): number
|
|
1204
1280
|
|
|
1205
1281
|
/** Returns the arc-tangent2 of y, x. */
|
|
1206
1282
|
export function Atan2(y: number, x: number): number
|
|
@@ -1209,19 +1285,19 @@ declare namespace ll {
|
|
|
1209
1285
|
* Attach to avatar at point AttachmentPoint.
|
|
1210
1286
|
* Requires the PERMISSION_ATTACH runtime permission.
|
|
1211
1287
|
*/
|
|
1212
|
-
export function AttachToAvatar(
|
|
1288
|
+
export function AttachToAvatar(attachmentPoint: number): void
|
|
1213
1289
|
|
|
1214
1290
|
/**
|
|
1215
1291
|
* Follows the same convention as llAttachToAvatar, with the exception that the object will not create new inventory for the user, and will disappear on detach or disconnect.
|
|
1216
1292
|
* Requires the PERMISSION_ATTACH runtime permission.
|
|
1217
1293
|
*/
|
|
1218
|
-
export function AttachToAvatarTemp(
|
|
1294
|
+
export function AttachToAvatarTemp(attachPoint: number): void
|
|
1219
1295
|
|
|
1220
1296
|
/**
|
|
1221
1297
|
* If an avatar is sitting on the link's sit target, return the avatar's key, NULL_KEY otherwise.
|
|
1222
1298
|
* Returns a key that is the UUID of the user seated on the specified link's prim.
|
|
1223
1299
|
*/
|
|
1224
|
-
export function AvatarOnLinkSitTarget(
|
|
1300
|
+
export function AvatarOnLinkSitTarget(linkNumber: number): uuid
|
|
1225
1301
|
|
|
1226
1302
|
/**
|
|
1227
1303
|
* If an avatar is seated on the sit target, returns the avatar's key, otherwise NULL_KEY.
|
|
@@ -1230,22 +1306,24 @@ declare namespace ll {
|
|
|
1230
1306
|
export function AvatarOnSitTarget(): uuid
|
|
1231
1307
|
|
|
1232
1308
|
/** Returns the rotation represented by coordinate axes Forward, Left, and Up. */
|
|
1233
|
-
export function Axes2Rot(
|
|
1309
|
+
export function Axes2Rot(forward: vector, left: vector, up: vector): quaternion
|
|
1234
1310
|
|
|
1235
1311
|
/** Returns the rotation that is a generated Angle about Axis. */
|
|
1236
|
-
export function AxisAngle2Rot(
|
|
1312
|
+
export function AxisAngle2Rot(axis: vector, angle: number): quaternion
|
|
1237
1313
|
|
|
1238
1314
|
/**
|
|
1239
1315
|
* Returns an integer that is the Text, Base64 decoded as a big endian integer.
|
|
1240
1316
|
* Returns zero if Text is longer then 8 characters. If Text contains fewer then 6 characters, the return value is unpredictable.
|
|
1317
|
+
* @deprecated Use 'llbase64.decode' and 'string.unpack' or 'buffer.readi32' instead.
|
|
1241
1318
|
*/
|
|
1242
|
-
export function Base64ToInteger(
|
|
1319
|
+
export function Base64ToInteger(text: string): number
|
|
1243
1320
|
|
|
1244
1321
|
/**
|
|
1245
1322
|
* Converts a Base64 string to a conventional string.
|
|
1246
1323
|
* If the conversion creates any unprintable characters, they are converted to question marks.
|
|
1324
|
+
* @deprecated Use 'llbase64.decode' instead.
|
|
1247
1325
|
*/
|
|
1248
|
-
export function Base64ToString(
|
|
1326
|
+
export function Base64ToString(text: string): string
|
|
1249
1327
|
|
|
1250
1328
|
/**
|
|
1251
1329
|
* De-links all prims in the link set.
|
|
@@ -1257,20 +1335,20 @@ declare namespace ll {
|
|
|
1257
1335
|
* De-links the prim with the given link number.
|
|
1258
1336
|
* Requires the PERMISSION_CHANGE_LINKS runtime permission.
|
|
1259
1337
|
*/
|
|
1260
|
-
export function BreakLink(
|
|
1338
|
+
export function BreakLink(linkNumber: number): void
|
|
1261
1339
|
|
|
1262
1340
|
/** Create a list from a string of comma separated values specified in Text. */
|
|
1263
|
-
export function CSV2List(
|
|
1341
|
+
export function CSV2List(text: string): string[]
|
|
1264
1342
|
|
|
1265
1343
|
/**
|
|
1266
1344
|
* Casts a ray into the physics world from 'start' to 'end' and returns data according to details in Options.
|
|
1267
1345
|
* Reports collision data for intersections with objects.
|
|
1268
1346
|
* Return value: [UUID_1, {link_number_1}, hit_position_1, {hit_normal_1}, UUID_2, {link_number_2}, hit_position_2, {hit_normal_2}, ... , status_code] where {} indicates optional data.
|
|
1269
1347
|
*/
|
|
1270
|
-
export function CastRay(
|
|
1348
|
+
export function CastRay(start: vector, end: vector, options: list): list
|
|
1271
1349
|
|
|
1272
1350
|
/** Returns smallest integer value >= Value. */
|
|
1273
|
-
export function Ceil(
|
|
1351
|
+
export function Ceil(value: number): number
|
|
1274
1352
|
|
|
1275
1353
|
/** Returns a single character string that is the representation of the unicode value. */
|
|
1276
1354
|
export function Char(value: number): string
|
|
@@ -1281,62 +1359,73 @@ declare namespace ll {
|
|
|
1281
1359
|
*/
|
|
1282
1360
|
export function ClearCameraParams(): void
|
|
1283
1361
|
|
|
1284
|
-
|
|
1362
|
+
/** @deprecated */
|
|
1363
|
+
export function ClearExperience(agentId: uuid, experienceId: uuid): void
|
|
1285
1364
|
|
|
1286
|
-
|
|
1365
|
+
/** @deprecated */
|
|
1366
|
+
export function ClearExperiencePermissions(agentId: uuid): void
|
|
1287
1367
|
|
|
1288
1368
|
/**
|
|
1289
1369
|
* Clears (deletes) the media and all parameters from the given Face on the linked prim.
|
|
1290
1370
|
* Returns an integer that is a STATUS_* flag, which details the success/failure of the operation.
|
|
1291
1371
|
*/
|
|
1292
|
-
export function ClearLinkMedia(
|
|
1372
|
+
export function ClearLinkMedia(link: number, face: number): number
|
|
1293
1373
|
|
|
1294
1374
|
/**
|
|
1295
1375
|
* Clears (deletes) the media and all parameters from the given Face.
|
|
1296
1376
|
* Returns an integer that is a STATUS_* flag which details the success/failure of the operation.
|
|
1297
1377
|
*/
|
|
1298
|
-
export function ClearPrimMedia(
|
|
1378
|
+
export function ClearPrimMedia(face: number): number
|
|
1299
1379
|
|
|
1300
|
-
/**
|
|
1301
|
-
|
|
1380
|
+
/**
|
|
1381
|
+
* This function is deprecated.
|
|
1382
|
+
* @deprecated
|
|
1383
|
+
*/
|
|
1384
|
+
export function CloseRemoteDataChannel(channelId: uuid): void
|
|
1302
1385
|
|
|
1303
|
-
/**
|
|
1304
|
-
|
|
1386
|
+
/**
|
|
1387
|
+
* Returns the cloud density at the object's position + Offset.
|
|
1388
|
+
* @deprecated
|
|
1389
|
+
*/
|
|
1390
|
+
export function Cloud(offset: vector): number
|
|
1305
1391
|
|
|
1306
1392
|
/** Specify an empty string or NULL_KEY for Accept, to not filter on the corresponding parameter. */
|
|
1307
|
-
export function CollisionFilter(
|
|
1393
|
+
export function CollisionFilter(objectName: string, objectId: uuid, accept: number): void
|
|
1308
1394
|
|
|
1309
1395
|
/**
|
|
1310
1396
|
* Suppress default collision sounds, replace default impact sounds with ImpactSound.
|
|
1311
1397
|
* The ImpactSound must be in the object inventory.
|
|
1312
1398
|
* Supply an empty string to suppress collision sounds.
|
|
1313
1399
|
*/
|
|
1314
|
-
export function CollisionSound(
|
|
1400
|
+
export function CollisionSound(impactSound: string, impactVolume: number): void
|
|
1315
1401
|
|
|
1316
|
-
/**
|
|
1317
|
-
|
|
1402
|
+
/**
|
|
1403
|
+
* Suppress default collision sprites, replace default impact sprite with ImpactSprite; found in the object inventory (empty string to just suppress).
|
|
1404
|
+
* @deprecated
|
|
1405
|
+
*/
|
|
1406
|
+
export function CollisionSprite(impactSprite: string): void
|
|
1318
1407
|
|
|
1319
1408
|
/** Returns hex-encoded Hash string of Message using digest Algorithm. */
|
|
1320
|
-
export function ComputeHash(
|
|
1409
|
+
export function ComputeHash(message: string, algorithm: string): string
|
|
1321
1410
|
|
|
1322
1411
|
/** Returns the cosine of Theta (Theta in radians). */
|
|
1323
|
-
export function Cos(
|
|
1412
|
+
export function Cos(theta: number): number
|
|
1324
1413
|
|
|
1325
1414
|
/**
|
|
1326
1415
|
* Convert link-set to AI/Physics character.
|
|
1327
1416
|
* Creates a path-finding entity, known as a "character", from the object containing the script. Required to activate use of path-finding functions.
|
|
1328
1417
|
* Options is a list of key/value pairs.
|
|
1329
1418
|
*/
|
|
1330
|
-
export function CreateCharacter(
|
|
1419
|
+
export function CreateCharacter(options: list): void
|
|
1331
1420
|
|
|
1332
1421
|
/** Starts an asychronous transaction to create a key-value pair. Will fail with XP_ERROR_STORAGE_EXCEPTION if the key already exists. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value passed to the function. */
|
|
1333
|
-
export function CreateKeyValue(
|
|
1422
|
+
export function CreateKeyValue(key: string, value: string): uuid
|
|
1334
1423
|
|
|
1335
1424
|
/**
|
|
1336
1425
|
* Attempt to link the object the script is in, to target.
|
|
1337
1426
|
* Requires the PERMISSION_CHANGE_LINKS runtime permission.
|
|
1338
1427
|
*/
|
|
1339
|
-
export function CreateLink(
|
|
1428
|
+
export function CreateLink(targetPrim: uuid, parent: number): void
|
|
1340
1429
|
|
|
1341
1430
|
/** Generates a damage event on the targeted agent or task. */
|
|
1342
1431
|
export function Damage(target: uuid, damage: number, type: number): void
|
|
@@ -1351,30 +1440,30 @@ declare namespace ll {
|
|
|
1351
1440
|
export function DeleteCharacter(): void
|
|
1352
1441
|
|
|
1353
1442
|
/** Starts an asychronous transaction to delete a key-value pair. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value associated with the key. */
|
|
1354
|
-
export function DeleteKeyValue(
|
|
1443
|
+
export function DeleteKeyValue(key: string): uuid
|
|
1355
1444
|
|
|
1356
1445
|
/**
|
|
1357
1446
|
* Removes the slice from start to end and returns the remainder of the list.
|
|
1358
1447
|
* Remove a slice from the list and return the remainder, start and end are inclusive.
|
|
1359
1448
|
* Using negative numbers for start and/or end causes the index to count backwards from the length of the list, so 0, -1 would delete the entire list.
|
|
1360
1449
|
* If Start is larger than End the list deleted is the exclusion of the entries; so 6, 4 would delete the entire list except for the 5th list entry.
|
|
1361
|
-
* @indexArg
|
|
1362
|
-
* @indexArg
|
|
1450
|
+
* @indexArg start
|
|
1451
|
+
* @indexArg end
|
|
1363
1452
|
*/
|
|
1364
|
-
export function DeleteSubList(
|
|
1453
|
+
export function DeleteSubList(source: T[], start: number, end: number): T[]
|
|
1365
1454
|
|
|
1366
1455
|
/**
|
|
1367
1456
|
* Removes the indicated sub-string and returns the result.
|
|
1368
1457
|
* Start and End are inclusive.
|
|
1369
1458
|
* Using negative numbers for Start and/or End causes the index to count backwards from the length of the string, so 0, -1 would delete the entire string.
|
|
1370
1459
|
* If Start is larger than End, the sub-string is the exclusion of the entries; so 6, 4 would delete the entire string except for the 5th character.
|
|
1371
|
-
* @indexArg
|
|
1372
|
-
* @indexArg
|
|
1460
|
+
* @indexArg start
|
|
1461
|
+
* @indexArg end
|
|
1373
1462
|
*/
|
|
1374
|
-
export function DeleteSubString(
|
|
1463
|
+
export function DeleteSubString(source: string, start: number, end: number): string
|
|
1375
1464
|
|
|
1376
1465
|
/** Derezzes an object previously rezzed by a script in this region. Returns TRUE on success or FALSE if the object could not be derezzed. */
|
|
1377
|
-
export function DerezObject(
|
|
1466
|
+
export function DerezObject(id: uuid, flags: number): number
|
|
1378
1467
|
|
|
1379
1468
|
/**
|
|
1380
1469
|
* Remove the object containing the script from the avatar.
|
|
@@ -1384,116 +1473,116 @@ declare namespace ll {
|
|
|
1384
1473
|
|
|
1385
1474
|
/**
|
|
1386
1475
|
* Returns a list containing the current damage for the event, the damage type and the original damage delivered.
|
|
1387
|
-
* @indexArg
|
|
1476
|
+
* @indexArg number
|
|
1388
1477
|
*/
|
|
1389
|
-
export function DetectedDamage(
|
|
1478
|
+
export function DetectedDamage(number: number): list
|
|
1390
1479
|
|
|
1391
1480
|
/**
|
|
1392
1481
|
* Returns the grab offset of a user touching the object.
|
|
1393
1482
|
* Returns <0.0, 0.0, 0.0> if Number is not a valid object.
|
|
1394
|
-
* @indexArg
|
|
1483
|
+
* @indexArg number
|
|
1395
1484
|
*/
|
|
1396
|
-
export function DetectedGrab(
|
|
1485
|
+
export function DetectedGrab(number: number): vector
|
|
1397
1486
|
|
|
1398
1487
|
/**
|
|
1399
1488
|
* Returns TRUE if detected object or agent Number has the same user group active as this object.
|
|
1400
1489
|
* It will return FALSE if the object or agent is in the group, but the group is not active.
|
|
1401
|
-
* @indexArg
|
|
1490
|
+
* @indexArg number
|
|
1402
1491
|
*/
|
|
1403
|
-
export function DetectedGroup(
|
|
1492
|
+
export function DetectedGroup(number: number): number
|
|
1404
1493
|
|
|
1405
1494
|
/**
|
|
1406
1495
|
* Returns the key of detected object or avatar number.
|
|
1407
1496
|
* Returns NULL_KEY if Number is not a valid index.
|
|
1408
|
-
* @indexArg
|
|
1497
|
+
* @indexArg number
|
|
1409
1498
|
*/
|
|
1410
|
-
export function DetectedKey(
|
|
1499
|
+
export function DetectedKey(number: number): uuid
|
|
1411
1500
|
|
|
1412
1501
|
/**
|
|
1413
1502
|
* Returns the link position of the triggered event for touches and collisions only.
|
|
1414
1503
|
* 0 for a non-linked object, 1 for the root of a linked object, 2 for the first child, etc.
|
|
1415
|
-
* @indexArg
|
|
1504
|
+
* @indexArg number
|
|
1416
1505
|
*/
|
|
1417
|
-
export function DetectedLinkNumber(
|
|
1506
|
+
export function DetectedLinkNumber(number: number): number
|
|
1418
1507
|
|
|
1419
1508
|
/**
|
|
1420
1509
|
* Returns the name of detected object or avatar number.
|
|
1421
1510
|
* Returns the name of detected object number.
|
|
1422
1511
|
* Returns empty string if Number is not a valid index.
|
|
1423
|
-
* @indexArg
|
|
1512
|
+
* @indexArg number
|
|
1424
1513
|
*/
|
|
1425
|
-
export function DetectedName(
|
|
1514
|
+
export function DetectedName(number: number): string
|
|
1426
1515
|
|
|
1427
1516
|
/**
|
|
1428
1517
|
* Returns the key of detected object's owner.
|
|
1429
1518
|
* Returns invalid key if Number is not a valid index.
|
|
1430
|
-
* @indexArg
|
|
1519
|
+
* @indexArg number
|
|
1431
1520
|
*/
|
|
1432
|
-
export function DetectedOwner(
|
|
1521
|
+
export function DetectedOwner(number: number): uuid
|
|
1433
1522
|
|
|
1434
1523
|
/**
|
|
1435
1524
|
* Returns the position of detected object or avatar number.
|
|
1436
1525
|
* Returns <0.0, 0.0, 0.0> if Number is not a valid index.
|
|
1437
|
-
* @indexArg
|
|
1526
|
+
* @indexArg number
|
|
1438
1527
|
*/
|
|
1439
|
-
export function DetectedPos(
|
|
1528
|
+
export function DetectedPos(number: number): vector
|
|
1440
1529
|
|
|
1441
1530
|
/**
|
|
1442
1531
|
* Returns the key for the rezzer of the detected object.
|
|
1443
|
-
* @indexArg
|
|
1532
|
+
* @indexArg number
|
|
1444
1533
|
*/
|
|
1445
|
-
export function DetectedRezzer(
|
|
1534
|
+
export function DetectedRezzer(number: number): uuid
|
|
1446
1535
|
|
|
1447
1536
|
/**
|
|
1448
1537
|
* Returns the rotation of detected object or avatar number.
|
|
1449
1538
|
* Returns <0.0, 0.0, 0.0, 1.0> if Number is not a valid offset.
|
|
1450
|
-
* @indexArg
|
|
1539
|
+
* @indexArg number
|
|
1451
1540
|
*/
|
|
1452
|
-
export function DetectedRot(
|
|
1541
|
+
export function DetectedRot(number: number): quaternion
|
|
1453
1542
|
|
|
1454
1543
|
/**
|
|
1455
1544
|
* Returns the surface bi-normal for a triggered touch event.
|
|
1456
1545
|
* Returns a vector that is the surface bi-normal (tangent to the surface) where the touch event was triggered.
|
|
1457
|
-
* @indexArg
|
|
1546
|
+
* @indexArg index
|
|
1458
1547
|
*/
|
|
1459
|
-
export function DetectedTouchBinormal(
|
|
1548
|
+
export function DetectedTouchBinormal(index: number): vector
|
|
1460
1549
|
|
|
1461
1550
|
/**
|
|
1462
1551
|
* Returns the index of the face where the avatar clicked in a triggered touch event.
|
|
1463
|
-
* @indexArg
|
|
1552
|
+
* @indexArg index
|
|
1464
1553
|
*/
|
|
1465
|
-
export function DetectedTouchFace(
|
|
1554
|
+
export function DetectedTouchFace(index: number): number
|
|
1466
1555
|
|
|
1467
1556
|
/**
|
|
1468
1557
|
* Returns the surface normal for a triggered touch event.
|
|
1469
1558
|
* Returns a vector that is the surface normal (perpendicular to the surface) where the touch event was triggered.
|
|
1470
|
-
* @indexArg
|
|
1559
|
+
* @indexArg index
|
|
1471
1560
|
*/
|
|
1472
|
-
export function DetectedTouchNormal(
|
|
1561
|
+
export function DetectedTouchNormal(index: number): vector
|
|
1473
1562
|
|
|
1474
1563
|
/**
|
|
1475
1564
|
* Returns the position, in region coordinates, where the object was touched in a triggered touch event.
|
|
1476
1565
|
* Unless it is a HUD, in which case it returns the position relative to the attach point.
|
|
1477
|
-
* @indexArg
|
|
1566
|
+
* @indexArg index
|
|
1478
1567
|
*/
|
|
1479
|
-
export function DetectedTouchPos(
|
|
1568
|
+
export function DetectedTouchPos(index: number): vector
|
|
1480
1569
|
|
|
1481
1570
|
/**
|
|
1482
1571
|
* Returns a vector that is the surface coordinates where the prim was touched.
|
|
1483
1572
|
* The X and Y vector positions contain the horizontal (S) and vertical (T) face coordinates respectively.
|
|
1484
1573
|
* Each component is in the interval [0.0, 1.0].
|
|
1485
1574
|
* TOUCH_INVALID_TEXCOORD is returned if the surface coordinates cannot be determined (e.g. when the viewer does not support this function).
|
|
1486
|
-
* @indexArg
|
|
1575
|
+
* @indexArg index
|
|
1487
1576
|
*/
|
|
1488
|
-
export function DetectedTouchST(
|
|
1577
|
+
export function DetectedTouchST(index: number): vector
|
|
1489
1578
|
|
|
1490
1579
|
/**
|
|
1491
1580
|
* Returns a vector that is the texture coordinates for where the prim was touched.
|
|
1492
1581
|
* The X and Y vector positions contain the U and V face coordinates respectively.
|
|
1493
1582
|
* TOUCH_INVALID_TEXCOORD is returned if the touch UV coordinates cannot be determined (e.g. when the viewer does not support this function).
|
|
1494
|
-
* @indexArg
|
|
1583
|
+
* @indexArg index
|
|
1495
1584
|
*/
|
|
1496
|
-
export function DetectedTouchUV(
|
|
1585
|
+
export function DetectedTouchUV(index: number): vector
|
|
1497
1586
|
|
|
1498
1587
|
/**
|
|
1499
1588
|
* Returns the type (AGENT, ACTIVE, PASSIVE, SCRIPTED) of detected object.
|
|
@@ -1503,16 +1592,16 @@ declare namespace ll {
|
|
|
1503
1592
|
* {
|
|
1504
1593
|
* // ...do stuff with the agent
|
|
1505
1594
|
* }
|
|
1506
|
-
* @indexArg
|
|
1595
|
+
* @indexArg number
|
|
1507
1596
|
*/
|
|
1508
|
-
export function DetectedType(
|
|
1597
|
+
export function DetectedType(number: number): number
|
|
1509
1598
|
|
|
1510
1599
|
/**
|
|
1511
1600
|
* Returns the velocity of the detected object Number.
|
|
1512
1601
|
* Returns<0.0, 0.0, 0.0> if Number is not a valid offset.
|
|
1513
|
-
* @indexArg
|
|
1602
|
+
* @indexArg number
|
|
1514
1603
|
*/
|
|
1515
|
-
export function DetectedVel(
|
|
1604
|
+
export function DetectedVel(number: number): vector
|
|
1516
1605
|
|
|
1517
1606
|
/**
|
|
1518
1607
|
* Shows a dialog box on the avatar's screen with the message.
|
|
@@ -1527,7 +1616,7 @@ declare namespace ll {
|
|
|
1527
1616
|
* llDialog(who, "This shows only an OK button.", [], -192);
|
|
1528
1617
|
* llDialog(who, "This chats so you can 'hear' it.", ["Hooray"], 0);
|
|
1529
1618
|
*/
|
|
1530
|
-
export function Dialog(
|
|
1619
|
+
export function Dialog(avatarId: uuid, text: string, buttons: string[], channel: number): void
|
|
1531
1620
|
|
|
1532
1621
|
/** Delete the object which holds the script. */
|
|
1533
1622
|
export function Die(): void
|
|
@@ -1536,95 +1625,95 @@ declare namespace ll {
|
|
|
1536
1625
|
* Returns the list as a single string, using Separator between the entries.
|
|
1537
1626
|
* Write the list out as a single string, using Separator between values.
|
|
1538
1627
|
*/
|
|
1539
|
-
export function DumpList2String(
|
|
1628
|
+
export function DumpList2String(source: list, separator: string): string
|
|
1540
1629
|
|
|
1541
1630
|
/**
|
|
1542
1631
|
* Checks to see whether the border hit by Direction from Position is the edge of the world (has no neighboring region).
|
|
1543
1632
|
* Returns TRUE if the line along Direction from Position hits the edge of the world in the current simulator, returns FALSE if that edge crosses into another simulator.
|
|
1544
1633
|
*/
|
|
1545
|
-
export function EdgeOfWorld(
|
|
1634
|
+
export function EdgeOfWorld(position: vector, direction: vector): number
|
|
1546
1635
|
|
|
1547
1636
|
/**
|
|
1548
1637
|
* Ejects AvatarID from land that you own.
|
|
1549
1638
|
* Ejects AvatarID from land that the object owner (group or resident) owns.
|
|
1550
1639
|
*/
|
|
1551
|
-
export function EjectFromLand(
|
|
1640
|
+
export function EjectFromLand(avatarId: uuid): void
|
|
1552
1641
|
|
|
1553
1642
|
/**
|
|
1554
1643
|
* Sends email to Address with Subject and Message.
|
|
1555
1644
|
* Sends an email to Address with Subject and Message.
|
|
1556
1645
|
*/
|
|
1557
|
-
export function Email(
|
|
1646
|
+
export function Email(address: string, subject: string, text: string): void
|
|
1558
1647
|
|
|
1559
1648
|
/**
|
|
1560
1649
|
* Returns an escaped/encoded version of url, replacing spaces with %20 etc.
|
|
1561
1650
|
* Returns the string that is the URL-escaped version of URL (replacing spaces with %20, etc.).
|
|
1562
1651
|
* This function returns the UTF-8 encoded escape codes for selected characters.
|
|
1563
1652
|
*/
|
|
1564
|
-
export function EscapeURL(
|
|
1653
|
+
export function EscapeURL(url: string): string
|
|
1565
1654
|
|
|
1566
1655
|
/**
|
|
1567
1656
|
* Returns the rotation representation of the Euler angles.
|
|
1568
1657
|
* Returns the rotation represented by the Euler Angle.
|
|
1569
1658
|
*/
|
|
1570
|
-
export function Euler2Rot(
|
|
1659
|
+
export function Euler2Rot(vector: vector): quaternion
|
|
1571
1660
|
|
|
1572
1661
|
/**
|
|
1573
1662
|
* Evade a specified target.
|
|
1574
1663
|
* Characters will (roughly) try to hide from their pursuers if there is a good hiding spot along their fleeing path. Hiding means no direct line of sight from the head of the character (centre of the top of its physics bounding box) to the head of its pursuer and no direct path between the two on the navigation-mesh.
|
|
1575
1664
|
*/
|
|
1576
|
-
export function Evade(
|
|
1665
|
+
export function Evade(targetId: uuid, options: list): void
|
|
1577
1666
|
|
|
1578
1667
|
/**
|
|
1579
1668
|
* Execute a character command.
|
|
1580
1669
|
* Send a command to the path system.
|
|
1581
1670
|
* Currently only supports stopping the current path-finding operation or causing the character to jump.
|
|
1582
1671
|
*/
|
|
1583
|
-
export function ExecCharacterCmd(
|
|
1672
|
+
export function ExecCharacterCmd(command: number, options: list): void
|
|
1584
1673
|
|
|
1585
1674
|
/**
|
|
1586
1675
|
* Returns the positive version of Value.
|
|
1587
1676
|
* Returns the absolute value of Value.
|
|
1588
1677
|
*/
|
|
1589
|
-
export function Fabs(
|
|
1678
|
+
export function Fabs(value: number): number
|
|
1590
1679
|
|
|
1591
1680
|
/** Searches the text of a cached notecard for lines containing the given pattern and returns the number of matches found through a dataserver event. */
|
|
1592
|
-
export function FindNotecardTextCount(
|
|
1681
|
+
export function FindNotecardTextCount(notecardName: string, pattern: string, options: list): uuid
|
|
1593
1682
|
|
|
1594
1683
|
/**
|
|
1595
1684
|
* Searches the text of a cached notecard for lines containing the given pattern. Returns a list of line numbers and column where a match is found. If the notecard is not inthe cache it returns a list containing a single entry of NAK. If no matches are found anempty list is returned.
|
|
1596
|
-
* @indexArg
|
|
1685
|
+
* @indexArg startMatch
|
|
1597
1686
|
* @indexReturn
|
|
1598
1687
|
*/
|
|
1599
1688
|
export function FindNotecardTextSync(
|
|
1600
|
-
|
|
1601
|
-
|
|
1602
|
-
|
|
1603
|
-
|
|
1604
|
-
|
|
1689
|
+
notecardName: string,
|
|
1690
|
+
pattern: string,
|
|
1691
|
+
startMatch: number,
|
|
1692
|
+
count: number,
|
|
1693
|
+
options: list,
|
|
1605
1694
|
): list
|
|
1606
1695
|
|
|
1607
1696
|
/**
|
|
1608
1697
|
* Flee from a point.
|
|
1609
1698
|
* Directs a character (llCreateCharacter) to keep away from a defined position in the region or adjacent regions.
|
|
1610
1699
|
*/
|
|
1611
|
-
export function FleeFrom(
|
|
1700
|
+
export function FleeFrom(source: vector, distance: number, options: list): void
|
|
1612
1701
|
|
|
1613
1702
|
/** Returns largest integer value <= Value. */
|
|
1614
|
-
export function Floor(
|
|
1703
|
+
export function Floor(value: number): number
|
|
1615
1704
|
|
|
1616
1705
|
/**
|
|
1617
1706
|
* If Enable is TRUE any avatar that sits on this object is forced into mouse-look mode.
|
|
1618
1707
|
* After calling this function with Enable set to TRUE, any agent sitting down on the prim will be forced into mouse-look.
|
|
1619
1708
|
* Just like llSitTarget, this changes a permanent property of the prim (not the object) and needs to be reset by calling this function with Enable set to FALSE in order to disable it.
|
|
1620
1709
|
*/
|
|
1621
|
-
export function ForceMouselook(
|
|
1710
|
+
export function ForceMouselook(enable: number): void
|
|
1622
1711
|
|
|
1623
1712
|
/**
|
|
1624
1713
|
* Returns a pseudo random number in the range [0, Magnitude] or [Magnitude, 0].
|
|
1625
1714
|
* Returns a pseudo-random number between [0, Magnitude].
|
|
1626
1715
|
*/
|
|
1627
|
-
export function Frand(
|
|
1716
|
+
export function Frand(magnitude: number): number
|
|
1628
1717
|
|
|
1629
1718
|
/**
|
|
1630
1719
|
* Generates a key (SHA-1 hash) using UUID generation to create a unique key.
|
|
@@ -1644,61 +1733,61 @@ declare namespace ll {
|
|
|
1644
1733
|
* Returns AGENT_FLYING, AGENT_ATTACHMENTS, AGENT_SCRIPTED, AGENT_SITTING, AGENT_ON_OBJECT, AGENT_MOUSELOOK, AGENT_AWAY, AGENT_BUSY, AGENT_TYPING, AGENT_CROUCHING, AGENT_ALWAYS_RUN, AGENT_WALKING, AGENT_IN_AIR and/or AGENT_FLOATING_VIA_SCRIPTED_ATTACHMENT.
|
|
1645
1734
|
* Returns information about the given agent ID as a bit-field of agent info constants.
|
|
1646
1735
|
*/
|
|
1647
|
-
export function GetAgentInfo(
|
|
1736
|
+
export function GetAgentInfo(avatarId: uuid): number
|
|
1648
1737
|
|
|
1649
1738
|
/**
|
|
1650
1739
|
* Returns the language code of the preferred interface language of the avatar.
|
|
1651
1740
|
* Returns a string that is the language code of the preferred interface language of the resident.
|
|
1652
1741
|
*/
|
|
1653
|
-
export function GetAgentLanguage(
|
|
1742
|
+
export function GetAgentLanguage(avatarId: uuid): string
|
|
1654
1743
|
|
|
1655
1744
|
/**
|
|
1656
1745
|
* Requests a list of agents currently in the region, limited by the scope parameter.
|
|
1657
1746
|
* Returns a list [key UUID-0, key UUID-1, ..., key UUID-n] or [string error_msg] - returns avatar keys for all agents in the region limited to the area(s) specified by scope
|
|
1658
1747
|
*/
|
|
1659
|
-
export function GetAgentList(
|
|
1748
|
+
export function GetAgentList(scope: number, options: list): uuid[]
|
|
1660
1749
|
|
|
1661
1750
|
/**
|
|
1662
1751
|
* If the avatar is in the same region, returns the size of the bounding box of the requested avatar by id, otherwise returns ZERO_VECTOR.
|
|
1663
1752
|
* If the agent is in the same region as the object, returns the size of the avatar.
|
|
1664
1753
|
*/
|
|
1665
|
-
export function GetAgentSize(
|
|
1754
|
+
export function GetAgentSize(avatarId: uuid): vector
|
|
1666
1755
|
|
|
1667
1756
|
/**
|
|
1668
1757
|
* Returns the alpha value of Face.
|
|
1669
1758
|
* Returns the 'alpha' of the given face. If face is ALL_SIDES the value returned is the mean average of all faces.
|
|
1670
1759
|
*/
|
|
1671
|
-
export function GetAlpha(
|
|
1760
|
+
export function GetAlpha(face: number): number
|
|
1672
1761
|
|
|
1673
1762
|
/**
|
|
1674
1763
|
* Returns the name of the currently playing locomotion animation for the avatar id.
|
|
1675
1764
|
* Returns the currently playing animation for the specified avatar ID.
|
|
1676
1765
|
*/
|
|
1677
|
-
export function GetAnimation(
|
|
1766
|
+
export function GetAnimation(avatarId: uuid): string
|
|
1678
1767
|
|
|
1679
1768
|
/**
|
|
1680
1769
|
* Returns a list of keys of playing animations for an avatar.
|
|
1681
1770
|
* Returns a list of keys of all playing animations for the specified avatar ID.
|
|
1682
1771
|
*/
|
|
1683
|
-
export function GetAnimationList(
|
|
1772
|
+
export function GetAnimationList(avatarId: uuid): uuid[]
|
|
1684
1773
|
|
|
1685
1774
|
/**
|
|
1686
1775
|
* Returns a string that is the name of the animation that is used for the specified animation state.
|
|
1687
1776
|
* Requires the PERMISSION_OVERRIDE_ANIMATIONS or PERMISSION_TRIGGER_ANIMATION runtime permission (automatically granted to attached objects).
|
|
1688
1777
|
*/
|
|
1689
|
-
export function GetAnimationOverride(
|
|
1778
|
+
export function GetAnimationOverride(animationState: string): string
|
|
1690
1779
|
|
|
1691
1780
|
/** Returns the object's attachment point, or 0 if not attached. */
|
|
1692
1781
|
export function GetAttached(): number
|
|
1693
1782
|
|
|
1694
1783
|
/** Returns a list of keys of all visible (not HUD) attachments on the avatar identified by the ID argument */
|
|
1695
|
-
export function GetAttachedList(
|
|
1784
|
+
export function GetAttachedList(id: uuid): uuid[]
|
|
1696
1785
|
|
|
1697
1786
|
/** Retrieves a list of attachments on an avatar. */
|
|
1698
|
-
export function GetAttachedListFiltered(
|
|
1787
|
+
export function GetAttachedListFiltered(agentId: uuid, options: list): uuid[]
|
|
1699
1788
|
|
|
1700
1789
|
/** Returns the bounding box around the object (including any linked prims) relative to its root prim, as a list in the format [ (vector) min_corner, (vector) max_corner ]. */
|
|
1701
|
-
export function GetBoundingBox(
|
|
1790
|
+
export function GetBoundingBox(id: uuid): vector[]
|
|
1702
1791
|
|
|
1703
1792
|
/** Returns the current camera aspect ratio (width / height) of the agent who has granted the scripted object PERMISSION_TRACK_CAMERA permissions. If no permissions have been granted: it returns zero. */
|
|
1704
1793
|
export function GetCameraAspect(): number
|
|
@@ -1722,13 +1811,13 @@ declare namespace ll {
|
|
|
1722
1811
|
* Get the closest navigable point to the point provided.
|
|
1723
1812
|
* The function accepts a point in region-local space (like all the other path-finding methods) and returns either an empty list or a list containing a single vector which is the closest point on the navigation-mesh to the point provided.
|
|
1724
1813
|
*/
|
|
1725
|
-
export function GetClosestNavPoint(
|
|
1814
|
+
export function GetClosestNavPoint(point: vector, options: list): vector[]
|
|
1726
1815
|
|
|
1727
1816
|
/**
|
|
1728
1817
|
* Returns the color on Face.
|
|
1729
1818
|
* Returns the color of Face as a vector of red, green, and blue values between 0 and 1. If face is ALL_SIDES the color returned is the mean average of each channel.
|
|
1730
1819
|
*/
|
|
1731
|
-
export function GetColor(
|
|
1820
|
+
export function GetColor(face: number): vector
|
|
1732
1821
|
|
|
1733
1822
|
/**
|
|
1734
1823
|
* Returns a key for the creator of the prim.
|
|
@@ -1749,24 +1838,25 @@ declare namespace ll {
|
|
|
1749
1838
|
export function GetDayOffset(): number
|
|
1750
1839
|
|
|
1751
1840
|
/** Returns the display name of an avatar, if the avatar is connected to the current region, or if the name has been cached. Otherwise, returns an empty string. Use llRequestDisplayName if the avatar may be absent from the region. */
|
|
1752
|
-
export function GetDisplayName(
|
|
1841
|
+
export function GetDisplayName(avatarId: uuid): string
|
|
1753
1842
|
|
|
1754
1843
|
/** Returns how much energy is in the object as a percentage of maximum. */
|
|
1755
1844
|
export function GetEnergy(): number
|
|
1756
1845
|
|
|
1757
1846
|
/** Returns a string with the requested data about the region. */
|
|
1758
|
-
export function GetEnv(
|
|
1847
|
+
export function GetEnv(dataRequest: string): string
|
|
1759
1848
|
|
|
1760
1849
|
/** Returns a string with the requested data about the region. */
|
|
1761
|
-
export function GetEnvironment(
|
|
1850
|
+
export function GetEnvironment(position: vector, envParams: number[]): list
|
|
1762
1851
|
|
|
1763
1852
|
/** Returns a list with the following Experience properties: [Experience Name, Owner ID, Group ID, Experience ID, State, State Message]. State is an integer corresponding to one of the constants XP_ERROR_... and State Message is the string returned by llGetExperienceErrorMessage for that integer. */
|
|
1764
|
-
export function GetExperienceDetails(
|
|
1853
|
+
export function GetExperienceDetails(experienceId: uuid): list
|
|
1765
1854
|
|
|
1766
1855
|
/** Returns a string describing the error code passed or the string corresponding with XP_ERROR_UNKNOWN_ERROR if the value is not a valid Experience error code. */
|
|
1767
|
-
export function GetExperienceErrorMessage(
|
|
1856
|
+
export function GetExperienceErrorMessage(error: number): string
|
|
1768
1857
|
|
|
1769
|
-
|
|
1858
|
+
/** @deprecated */
|
|
1859
|
+
export function GetExperienceList(agentId: uuid): uuid[]
|
|
1770
1860
|
|
|
1771
1861
|
/**
|
|
1772
1862
|
* Returns the force (if the script is physical).
|
|
@@ -1799,53 +1889,53 @@ declare namespace ll {
|
|
|
1799
1889
|
* Returns the value for header for request_id.
|
|
1800
1890
|
* Returns a string that is the value of the Header for HTTPRequestID.
|
|
1801
1891
|
*/
|
|
1802
|
-
export function GetHTTPHeader(
|
|
1892
|
+
export function GetHTTPHeader(httpRequestId: uuid, header: string): string
|
|
1803
1893
|
|
|
1804
1894
|
/** Returns the current health of an avatar or object in the region. */
|
|
1805
|
-
export function GetHealth(
|
|
1895
|
+
export function GetHealth(id: uuid): number
|
|
1806
1896
|
|
|
1807
1897
|
/** Returns the time at which the item was placed into this prim's inventory as a timestamp. */
|
|
1808
|
-
export function GetInventoryAcquireTime(
|
|
1898
|
+
export function GetInventoryAcquireTime(inventoryItem: string): string
|
|
1809
1899
|
|
|
1810
1900
|
/**
|
|
1811
1901
|
* Returns a key for the creator of the inventory item.
|
|
1812
1902
|
* This function returns the UUID of the creator of item. If item is not found in inventory, the object says "No item named 'name'".
|
|
1813
1903
|
*/
|
|
1814
|
-
export function GetInventoryCreator(
|
|
1904
|
+
export function GetInventoryCreator(inventoryItem: string): uuid
|
|
1815
1905
|
|
|
1816
1906
|
/** Returns the item description of the item in inventory. If item is not found in inventory, the object says "No item named 'name'" to the debug channel and returns an empty string. */
|
|
1817
|
-
export function GetInventoryDesc(
|
|
1907
|
+
export function GetInventoryDesc(inventoryItem: string): string
|
|
1818
1908
|
|
|
1819
1909
|
/**
|
|
1820
1910
|
* Returns the key that is the UUID of the inventory named.
|
|
1821
1911
|
* Returns the key of the inventory named.
|
|
1822
1912
|
*/
|
|
1823
|
-
export function GetInventoryKey(
|
|
1913
|
+
export function GetInventoryKey(inventoryItem: string): uuid
|
|
1824
1914
|
|
|
1825
1915
|
/**
|
|
1826
1916
|
* Returns the name of the inventory item of a given type, specified by index number.
|
|
1827
1917
|
* Use the inventory constants INVENTORY_* to specify the type.
|
|
1828
|
-
* @indexArg
|
|
1918
|
+
* @indexArg index
|
|
1829
1919
|
*/
|
|
1830
|
-
export function GetInventoryName(
|
|
1920
|
+
export function GetInventoryName(inventoryType: number, index: number): string
|
|
1831
1921
|
|
|
1832
1922
|
/**
|
|
1833
1923
|
* Returns the quantity of items of a given type (INVENTORY_* flag) in the prim's inventory.
|
|
1834
1924
|
* Use the inventory constants INVENTORY_* to specify the type.
|
|
1835
1925
|
*/
|
|
1836
|
-
export function GetInventoryNumber(
|
|
1926
|
+
export function GetInventoryNumber(inventoryType: number): number
|
|
1837
1927
|
|
|
1838
1928
|
/**
|
|
1839
1929
|
* Returns the requested permission mask for the inventory item.
|
|
1840
1930
|
* Returns the requested permission mask for the inventory item defined by InventoryItem. If item is not in the object's inventory, llGetInventoryPermMask returns FALSE and causes the object to say "No item named '<item>'", where "<item>" is item.
|
|
1841
1931
|
*/
|
|
1842
|
-
export function GetInventoryPermMask(
|
|
1932
|
+
export function GetInventoryPermMask(inventoryItem: string, bitMask: number): number
|
|
1843
1933
|
|
|
1844
1934
|
/**
|
|
1845
1935
|
* Returns the type of the named inventory item.
|
|
1846
1936
|
* Like all inventory functions, llGetInventoryType is case-sensitive.
|
|
1847
1937
|
*/
|
|
1848
|
-
export function GetInventoryType(
|
|
1938
|
+
export function GetInventoryType(inventoryItem: string): number
|
|
1849
1939
|
|
|
1850
1940
|
/**
|
|
1851
1941
|
* Returns the key of the prim the script is attached to.
|
|
@@ -1857,22 +1947,22 @@ declare namespace ll {
|
|
|
1857
1947
|
* Returns the key of the land owner, returns NULL_KEY if public.
|
|
1858
1948
|
* Returns the key of the land owner at Position, or NULL_KEY if public.
|
|
1859
1949
|
*/
|
|
1860
|
-
export function GetLandOwnerAt(
|
|
1950
|
+
export function GetLandOwnerAt(position: vector): uuid
|
|
1861
1951
|
|
|
1862
1952
|
/**
|
|
1863
1953
|
* Returns the key of the linked prim LinkNumber.
|
|
1864
1954
|
* Returns the key of LinkNumber in the link set.
|
|
1865
1955
|
*/
|
|
1866
|
-
export function GetLinkKey(
|
|
1956
|
+
export function GetLinkKey(linkNumber: number): uuid
|
|
1867
1957
|
|
|
1868
1958
|
/** Get the media parameters for a particular face on linked prim, given the desired list of parameter names. Returns a list of values in the order requested. Returns an empty list if no media exists on the face. */
|
|
1869
|
-
export function GetLinkMedia(
|
|
1959
|
+
export function GetLinkMedia(linkNumber: number, face: number, parameters: number[]): list
|
|
1870
1960
|
|
|
1871
1961
|
/**
|
|
1872
1962
|
* Returns the name of LinkNumber in a link set.
|
|
1873
1963
|
* Returns the name of LinkNumber the link set.
|
|
1874
1964
|
*/
|
|
1875
|
-
export function GetLinkName(
|
|
1965
|
+
export function GetLinkName(linkNumber: number): string
|
|
1876
1966
|
|
|
1877
1967
|
/**
|
|
1878
1968
|
* Returns the link number of the prim containing the script (0 means not linked, 1 the prim is the root, 2 the prim is the first child, etc.).
|
|
@@ -1884,7 +1974,7 @@ declare namespace ll {
|
|
|
1884
1974
|
* Returns the number of sides of the specified linked prim.
|
|
1885
1975
|
* Returns an integer that is the number of faces (or sides) of the prim link.
|
|
1886
1976
|
*/
|
|
1887
|
-
export function GetLinkNumberOfSides(
|
|
1977
|
+
export function GetLinkNumberOfSides(linkNumber: number): number
|
|
1888
1978
|
|
|
1889
1979
|
/**
|
|
1890
1980
|
* Returns the list of primitive attributes requested in the Parameters list for LinkNumber.
|
|
@@ -1892,23 +1982,25 @@ declare namespace ll {
|
|
|
1892
1982
|
* * Supplying a prim or object flag will return that flag's attributes.
|
|
1893
1983
|
* * Face flags require the user to also supply a face index parameter.
|
|
1894
1984
|
*/
|
|
1895
|
-
export function GetLinkPrimitiveParams(
|
|
1985
|
+
export function GetLinkPrimitiveParams(linkNumber: number, parameters: number[]): list
|
|
1896
1986
|
|
|
1897
1987
|
/** Returns the sit flags set on the specified prim in a linkset. */
|
|
1898
|
-
export function GetLinkSitFlags(
|
|
1988
|
+
export function GetLinkSitFlags(linkNumber: number): number
|
|
1899
1989
|
|
|
1900
1990
|
/**
|
|
1901
1991
|
* Returns the type of the index entry in the list (TYPE_INTEGER, TYPE_FLOAT, TYPE_STRING, TYPE_KEY, TYPE_VECTOR, TYPE_ROTATION, or TYPE_INVALID if index is off list).
|
|
1902
1992
|
* Returns the type of the variable at Index in ListVariable.
|
|
1903
|
-
* @
|
|
1993
|
+
* @deprecated Use 'typeof' instead.
|
|
1994
|
+
* @indexArg index
|
|
1904
1995
|
*/
|
|
1905
|
-
export function GetListEntryType(
|
|
1996
|
+
export function GetListEntryType(listVariable: list, index: number): number
|
|
1906
1997
|
|
|
1907
1998
|
/**
|
|
1908
1999
|
* Returns the number of elements in the list.
|
|
1909
2000
|
* Returns the number of elements in ListVariable.
|
|
2001
|
+
* @deprecated Use '#' or 'rawlen' instead. Metatable support.
|
|
1910
2002
|
*/
|
|
1911
|
-
export function GetListLength(
|
|
2003
|
+
export function GetListLength(listVariable: list): number
|
|
1912
2004
|
|
|
1913
2005
|
/**
|
|
1914
2006
|
* Returns the position relative to the root.
|
|
@@ -1953,29 +2045,29 @@ declare namespace ll {
|
|
|
1953
2045
|
* Fetch the next queued email with that matches the given address and/or subject, via the email event.
|
|
1954
2046
|
* If the parameters are blank, they are not used for filtering.
|
|
1955
2047
|
*/
|
|
1956
|
-
export function GetNextEmail(
|
|
2048
|
+
export function GetNextEmail(address: string, subject: string): void
|
|
1957
2049
|
|
|
1958
2050
|
/**
|
|
1959
2051
|
* Returns LineNumber from NotecardName via the dataserver event. The line index starts at zero in LSL, one in Lua.
|
|
1960
2052
|
* If the requested line is passed the end of the note-card the dataserver event will return the constant EOF string.
|
|
1961
2053
|
* The key returned by this function is a unique identifier which will be supplied to the dataserver event in the requested parameter.
|
|
1962
|
-
* @indexArg
|
|
2054
|
+
* @indexArg lineNumber
|
|
1963
2055
|
*/
|
|
1964
|
-
export function GetNotecardLine(
|
|
2056
|
+
export function GetNotecardLine(notecardName: string, lineNumber: number): uuid
|
|
1965
2057
|
|
|
1966
2058
|
/**
|
|
1967
2059
|
* Returns LineNumber from NotecardName. The line index starts at zero in LSL, one in Lua.
|
|
1968
2060
|
* If the requested line is past the end of the note-card the return value will be set to the constant EOF string.
|
|
1969
2061
|
* If the note-card is not cached on the simulator the return value is the NAK string.
|
|
1970
|
-
* @indexArg
|
|
2062
|
+
* @indexArg lineNumber
|
|
1971
2063
|
*/
|
|
1972
|
-
export function GetNotecardLineSync(
|
|
2064
|
+
export function GetNotecardLineSync(notecardName: string, lineNumber: number): string
|
|
1973
2065
|
|
|
1974
2066
|
/**
|
|
1975
2067
|
* Returns the number of lines contained within a notecard via the dataserver event.
|
|
1976
2068
|
* The key returned by this function is a query ID for identifying the dataserver reply.
|
|
1977
2069
|
*/
|
|
1978
|
-
export function GetNumberOfNotecardLines(
|
|
2070
|
+
export function GetNumberOfNotecardLines(notecardName: string): uuid
|
|
1979
2071
|
|
|
1980
2072
|
/**
|
|
1981
2073
|
* Returns the number of prims in a link set the script is attached to.
|
|
@@ -2005,19 +2097,19 @@ declare namespace ll {
|
|
|
2005
2097
|
* Returns a list of object details specified in the Parameters list for the object or avatar in the region with key ID.
|
|
2006
2098
|
* Parameters are specified by the OBJECT_* constants.
|
|
2007
2099
|
*/
|
|
2008
|
-
export function GetObjectDetails(
|
|
2100
|
+
export function GetObjectDetails(id: uuid, parameters: number[]): list
|
|
2009
2101
|
|
|
2010
2102
|
/**
|
|
2011
2103
|
* Returns the key of the linked prim link_no in a linkset.
|
|
2012
2104
|
* Returns the key of link_no in the link set specified by id.
|
|
2013
2105
|
*/
|
|
2014
|
-
export function GetObjectLinkKey(id: uuid,
|
|
2106
|
+
export function GetObjectLinkKey(id: uuid, linkNo: number): uuid
|
|
2015
2107
|
|
|
2016
2108
|
/**
|
|
2017
2109
|
* Returns the mass of the avatar or object in the region.
|
|
2018
2110
|
* Gets the mass of the object or avatar corresponding to ID.
|
|
2019
2111
|
*/
|
|
2020
|
-
export function GetObjectMass(
|
|
2112
|
+
export function GetObjectMass(id: uuid): number
|
|
2021
2113
|
|
|
2022
2114
|
/**
|
|
2023
2115
|
* Returns the name of the prim which the script is attached to.
|
|
@@ -2026,13 +2118,13 @@ declare namespace ll {
|
|
|
2026
2118
|
export function GetObjectName(): string
|
|
2027
2119
|
|
|
2028
2120
|
/** Returns the permission mask of the requested category for the object. */
|
|
2029
|
-
export function GetObjectPermMask(
|
|
2121
|
+
export function GetObjectPermMask(category: number): number
|
|
2030
2122
|
|
|
2031
2123
|
/**
|
|
2032
2124
|
* Returns the total number of prims for an object in the region.
|
|
2033
2125
|
* Returns the prim count for any object id in the same region.
|
|
2034
2126
|
*/
|
|
2035
|
-
export function GetObjectPrimCount(
|
|
2127
|
+
export function GetObjectPrimCount(objectId: uuid): number
|
|
2036
2128
|
|
|
2037
2129
|
/**
|
|
2038
2130
|
* Returns the rotation velocity in radians per second.
|
|
@@ -2050,26 +2142,26 @@ declare namespace ll {
|
|
|
2050
2142
|
* Returns the owner of ObjectID.
|
|
2051
2143
|
* Returns the key for the owner of object ObjectID.
|
|
2052
2144
|
*/
|
|
2053
|
-
export function GetOwnerKey(
|
|
2145
|
+
export function GetOwnerKey(objectId: uuid): uuid
|
|
2054
2146
|
|
|
2055
2147
|
/**
|
|
2056
2148
|
* Returns a list of parcel details specified in the ParcelDetails list for the parcel at Position.
|
|
2057
2149
|
* Parameters is one or more of: PARCEL_DETAILS_NAME, _DESC, _OWNER, _GROUP, _AREA, _ID, _SEE_AVATARS.
|
|
2058
2150
|
* Returns a list that is the parcel details specified in ParcelDetails (in the same order) for the parcel at Position.
|
|
2059
2151
|
*/
|
|
2060
|
-
export function GetParcelDetails(
|
|
2152
|
+
export function GetParcelDetails(position: vector, parcelDetails: number[]): list
|
|
2061
2153
|
|
|
2062
2154
|
/**
|
|
2063
2155
|
* Returns a mask of the parcel flags (PARCEL_FLAG_*) for the parcel that includes the point Position.
|
|
2064
2156
|
* Returns a bit-field specifying the parcel flags (PARCEL_FLAG_*) for the parcel at Position.
|
|
2065
2157
|
*/
|
|
2066
|
-
export function GetParcelFlags(
|
|
2158
|
+
export function GetParcelFlags(position: vector): number
|
|
2067
2159
|
|
|
2068
2160
|
/**
|
|
2069
2161
|
* Returns the maximum number of prims allowed on the parcel at Position for a given scope.
|
|
2070
2162
|
* The scope may be set to an individual parcel or the combined resources of all parcels with the same ownership in the region.
|
|
2071
2163
|
*/
|
|
2072
|
-
export function GetParcelMaxPrims(
|
|
2164
|
+
export function GetParcelMaxPrims(position: vector, simWide: number): number
|
|
2073
2165
|
|
|
2074
2166
|
/**
|
|
2075
2167
|
* Gets the streaming audio URL for the parcel object is on.
|
|
@@ -2084,7 +2176,7 @@ declare namespace ll {
|
|
|
2084
2176
|
* If SimWide is TRUE, it returns the total number of objects for all parcels with matching ownership in the category specified.
|
|
2085
2177
|
* If SimWide is FALSE, it returns the number of objects on this specific parcel in the category specified
|
|
2086
2178
|
*/
|
|
2087
|
-
export function GetParcelPrimCount(
|
|
2179
|
+
export function GetParcelPrimCount(position: vector, category: number, simWide: number): number
|
|
2088
2180
|
|
|
2089
2181
|
/**
|
|
2090
2182
|
* Returns a list of up to 100 residents who own objects on the parcel at Position, with per-owner land impact totals.
|
|
@@ -2092,7 +2184,7 @@ declare namespace ll {
|
|
|
2092
2184
|
* The list is formatted as [ key agentKey1, integer agentLI1, key agentKey2, integer agentLI2, ... ], sorted by agent key.
|
|
2093
2185
|
* The integers are the combined land impacts of the objects owned by the corresponding agents.
|
|
2094
2186
|
*/
|
|
2095
|
-
export function GetParcelPrimOwners(
|
|
2187
|
+
export function GetParcelPrimOwners(position: vector): list
|
|
2096
2188
|
|
|
2097
2189
|
/** Returns an integer bitmask of the permissions that have been granted to the script. Individual permissions can be determined using a bit-wise "and" operation against the PERMISSION_* constants */
|
|
2098
2190
|
export function GetPermissions(): number
|
|
@@ -2113,13 +2205,13 @@ declare namespace ll {
|
|
|
2113
2205
|
export function GetPos(): vector
|
|
2114
2206
|
|
|
2115
2207
|
/** Returns the media parameters for a particular face on an object, given the desired list of parameter names, in the order requested. Returns an empty list if no media exists on the face. */
|
|
2116
|
-
export function GetPrimMediaParams(
|
|
2208
|
+
export function GetPrimMediaParams(face: number, parameters: number[]): list
|
|
2117
2209
|
|
|
2118
2210
|
/**
|
|
2119
2211
|
* Returns the primitive parameters specified in the parameters list.
|
|
2120
2212
|
* Returns primitive parameters specified in the Parameters list.
|
|
2121
2213
|
*/
|
|
2122
|
-
export function GetPrimitiveParams(
|
|
2214
|
+
export function GetPrimitiveParams(parameters: number[]): list
|
|
2123
2215
|
|
|
2124
2216
|
/**
|
|
2125
2217
|
* Returns the number of avatars in the region.
|
|
@@ -2182,7 +2274,7 @@ declare namespace ll {
|
|
|
2182
2274
|
* Returns a string that is the render material on face (the inventory name if it is a material in the prim's inventory, otherwise the key).
|
|
2183
2275
|
* Returns the render material of a face, if it is found in object inventory, its key otherwise.
|
|
2184
2276
|
*/
|
|
2185
|
-
export function GetRenderMaterial(
|
|
2277
|
+
export function GetRenderMaterial(face: number): string
|
|
2186
2278
|
|
|
2187
2279
|
/**
|
|
2188
2280
|
* Returns the position (in region coordinates) of the root prim of the object which the script is attached to.
|
|
@@ -2224,10 +2316,10 @@ declare namespace ll {
|
|
|
2224
2316
|
* Returns TRUE if the script named is running.
|
|
2225
2317
|
* Returns TRUE if ScriptName is running.
|
|
2226
2318
|
*/
|
|
2227
|
-
export function GetScriptState(
|
|
2319
|
+
export function GetScriptState(scriptName: string): number
|
|
2228
2320
|
|
|
2229
2321
|
/** Returns a float that is the requested statistic. */
|
|
2230
|
-
export function GetSimStats(
|
|
2322
|
+
export function GetSimStats(statType: number): number
|
|
2231
2323
|
|
|
2232
2324
|
/**
|
|
2233
2325
|
* Returns the host-name of the machine which the script is running on.
|
|
@@ -2247,19 +2339,19 @@ declare namespace ll {
|
|
|
2247
2339
|
*/
|
|
2248
2340
|
export function GetStartString(): string
|
|
2249
2341
|
|
|
2250
|
-
export function GetStaticPath(
|
|
2342
|
+
export function GetStaticPath(start: vector, end: vector, radius: number, parameters: list): list
|
|
2251
2343
|
|
|
2252
2344
|
/** Returns boolean value of the specified status (e.g. STATUS_PHANTOM) of the object the script is attached to. */
|
|
2253
|
-
export function GetStatus(
|
|
2345
|
+
export function GetStatus(statusFlag: number): number
|
|
2254
2346
|
|
|
2255
2347
|
/**
|
|
2256
2348
|
* Returns a sub-string from String, in a range specified by the Start and End indices (inclusive).
|
|
2257
2349
|
* Using negative numbers for Start and/or End causes the index to count backwards from the length of the string, so 0, -1 would capture the entire string.
|
|
2258
2350
|
* If Start is greater than End, the sub string is the exclusion of the entries.
|
|
2259
|
-
* @indexArg
|
|
2260
|
-
* @indexArg
|
|
2351
|
+
* @indexArg start
|
|
2352
|
+
* @indexArg end
|
|
2261
2353
|
*/
|
|
2262
|
-
export function GetSubString(
|
|
2354
|
+
export function GetSubString(string: string, start: number, end: number): string
|
|
2263
2355
|
|
|
2264
2356
|
/**
|
|
2265
2357
|
* Returns a normalized vector of the direction of the sun in the parcel.
|
|
@@ -2274,19 +2366,19 @@ declare namespace ll {
|
|
|
2274
2366
|
* Returns a string that is the texture on face (the inventory name if it is a texture in the prim's inventory, otherwise the key).
|
|
2275
2367
|
* Returns the texture of a face, if it is found in object inventory, its key otherwise.
|
|
2276
2368
|
*/
|
|
2277
|
-
export function GetTexture(
|
|
2369
|
+
export function GetTexture(face: number): string
|
|
2278
2370
|
|
|
2279
2371
|
/** Returns the texture offset of face in the x and y components of a vector. */
|
|
2280
|
-
export function GetTextureOffset(
|
|
2372
|
+
export function GetTextureOffset(face: number): vector
|
|
2281
2373
|
|
|
2282
2374
|
/** Returns the texture rotation of side. */
|
|
2283
|
-
export function GetTextureRot(
|
|
2375
|
+
export function GetTextureRot(face: number): number
|
|
2284
2376
|
|
|
2285
2377
|
/**
|
|
2286
2378
|
* Returns the texture scale of side in the x and y components of a vector.
|
|
2287
2379
|
* Returns the texture scale of a side in the x and y components of a vector.
|
|
2288
2380
|
*/
|
|
2289
|
-
export function GetTextureScale(
|
|
2381
|
+
export function GetTextureScale(face: number): vector
|
|
2290
2382
|
|
|
2291
2383
|
/** Returns the time in seconds since the last region reset, script reset, or call to either llResetTime or llGetAndResetTime. */
|
|
2292
2384
|
export function GetTime(): number
|
|
@@ -2313,7 +2405,7 @@ declare namespace ll {
|
|
|
2313
2405
|
export function GetUsedMemory(): number
|
|
2314
2406
|
|
|
2315
2407
|
/** Returns the username of an avatar, if the avatar is connected to the current region, or if the name has been cached. Otherwise, returns an empty string. Use llRequestUsername if the avatar may be absent from the region. */
|
|
2316
|
-
export function GetUsername(
|
|
2408
|
+
export function GetUsername(avatarId: uuid): string
|
|
2317
2409
|
|
|
2318
2410
|
/**
|
|
2319
2411
|
* Returns the velocity of the object.
|
|
@@ -2322,7 +2414,7 @@ declare namespace ll {
|
|
|
2322
2414
|
export function GetVel(): vector
|
|
2323
2415
|
|
|
2324
2416
|
/** Returns a list of the current value for each requested visual parameter. */
|
|
2325
|
-
export function GetVisualParams(
|
|
2417
|
+
export function GetVisualParams(id: uuid, parameters: (number | string)[]): (number | "")[]
|
|
2326
2418
|
|
|
2327
2419
|
/**
|
|
2328
2420
|
* Returns the time in seconds since midnight California Pacific time (PST/PDT).
|
|
@@ -2332,54 +2424,54 @@ declare namespace ll {
|
|
|
2332
2424
|
|
|
2333
2425
|
/** Give InventoryItems to the specified agent as a new folder of items, as permitted by the permissions system. The target must be an agent. */
|
|
2334
2426
|
export function GiveAgentInventory(
|
|
2335
|
-
|
|
2336
|
-
|
|
2337
|
-
|
|
2338
|
-
|
|
2427
|
+
agentId: uuid,
|
|
2428
|
+
folderName: string,
|
|
2429
|
+
inventoryItems: string[],
|
|
2430
|
+
options: list,
|
|
2339
2431
|
): number
|
|
2340
2432
|
|
|
2341
2433
|
/**
|
|
2342
2434
|
* Give InventoryItem to destination represented by TargetID, as permitted by the permissions system.
|
|
2343
2435
|
* TargetID may be any agent or an object in the same region.
|
|
2344
2436
|
*/
|
|
2345
|
-
export function GiveInventory(
|
|
2437
|
+
export function GiveInventory(targetId: uuid, inventoryItem: string): void
|
|
2346
2438
|
|
|
2347
2439
|
/**
|
|
2348
2440
|
* Give InventoryItems to destination (represented by TargetID) as a new folder of items, as permitted by the permissions system.
|
|
2349
2441
|
* TargetID may be any agent or an object in the same region. If TargetID is an object, the items are passed directly to the object inventory (no folder is created).
|
|
2350
2442
|
*/
|
|
2351
2443
|
export function GiveInventoryList(
|
|
2352
|
-
|
|
2353
|
-
|
|
2354
|
-
|
|
2444
|
+
targetId: uuid,
|
|
2445
|
+
folderName: string,
|
|
2446
|
+
inventoryItems: string[],
|
|
2355
2447
|
): void
|
|
2356
2448
|
|
|
2357
2449
|
/**
|
|
2358
2450
|
* Transfers Amount of L$ from script owner to AvatarID.
|
|
2359
2451
|
* This call will silently fail if PERMISSION_DEBIT has not been granted.
|
|
2360
2452
|
*/
|
|
2361
|
-
export function GiveMoney(
|
|
2453
|
+
export function GiveMoney(avatarId: uuid, amount: number): number
|
|
2362
2454
|
|
|
2363
2455
|
/** Rez directly off of a UUID if owner has god-bit set. */
|
|
2364
|
-
export function GodLikeRezObject(
|
|
2456
|
+
export function GodLikeRezObject(inventoryItemId: uuid, position: vector): void
|
|
2365
2457
|
|
|
2366
2458
|
/**
|
|
2367
2459
|
* Returns the ground height at the object position + offset.
|
|
2368
2460
|
* Returns the ground height at the object's position + Offset.
|
|
2369
2461
|
*/
|
|
2370
|
-
export function Ground(
|
|
2462
|
+
export function Ground(offset: vector): number
|
|
2371
2463
|
|
|
2372
2464
|
/**
|
|
2373
2465
|
* Returns the ground contour direction below the object position + Offset.
|
|
2374
2466
|
* Returns the ground contour at the object's position + Offset.
|
|
2375
2467
|
*/
|
|
2376
|
-
export function GroundContour(
|
|
2468
|
+
export function GroundContour(offset: vector): vector
|
|
2377
2469
|
|
|
2378
2470
|
/**
|
|
2379
2471
|
* Returns the ground normal below the object position + offset.
|
|
2380
2472
|
* Returns the ground contour at the object's position + Offset.
|
|
2381
2473
|
*/
|
|
2382
|
-
export function GroundNormal(
|
|
2474
|
+
export function GroundNormal(offset: vector): vector
|
|
2383
2475
|
|
|
2384
2476
|
/**
|
|
2385
2477
|
* Critically damps to height if within height * 0.5 of level (either above ground level or above the higher of land and water if water == TRUE).
|
|
@@ -2387,25 +2479,25 @@ declare namespace ll {
|
|
|
2387
2479
|
* The height is above ground level if iWater is FALSE or above the higher of land and water if iWater is TRUE.
|
|
2388
2480
|
* Do not use with vehicles. Only works in physics-enabled objects.
|
|
2389
2481
|
*/
|
|
2390
|
-
export function GroundRepel(
|
|
2482
|
+
export function GroundRepel(height: number, water: number, tau: number): void
|
|
2391
2483
|
|
|
2392
2484
|
/**
|
|
2393
2485
|
* Returns the ground slope below the object position + Offset.
|
|
2394
2486
|
* Returns the ground slope at the object position + Offset.
|
|
2395
2487
|
*/
|
|
2396
|
-
export function GroundSlope(
|
|
2488
|
+
export function GroundSlope(offset: vector): vector
|
|
2397
2489
|
|
|
2398
2490
|
/** Returns the base64-encoded hashed message authentication code (HMAC), of Message using PEM-formatted Key and digest Algorithm (md5, sha1, sha224, sha256, sha384, sha512). */
|
|
2399
|
-
export function HMAC(
|
|
2491
|
+
export function HMAC(key: string, message: string, algorithm: string): string
|
|
2400
2492
|
|
|
2401
2493
|
/**
|
|
2402
2494
|
* Sends an HTTP request to the specified URL with the Body of the request and Parameters.
|
|
2403
2495
|
* Returns a key that is a handle identifying the HTTP request made.
|
|
2404
2496
|
*/
|
|
2405
|
-
export function HTTPRequest(
|
|
2497
|
+
export function HTTPRequest(url: string, parameters: list, body: string): uuid
|
|
2406
2498
|
|
|
2407
2499
|
/** Responds to an incoming HTTP request which was triggerd by an http_request event within the script. HTTPRequestID specifies the request to respond to (this ID is supplied in the http_request event handler). Status and Body specify the status code and message to respond with. */
|
|
2408
|
-
export function HTTPResponse(
|
|
2500
|
+
export function HTTPResponse(httpRequestId: uuid, status: number, body: string): void
|
|
2409
2501
|
|
|
2410
2502
|
/** Calculates the 32bit hash value for the provided string. */
|
|
2411
2503
|
export function Hash(value: string): number
|
|
@@ -2413,28 +2505,28 @@ declare namespace ll {
|
|
|
2413
2505
|
/**
|
|
2414
2506
|
* Inserts SourceVariable into TargetVariable at Position, and returns the result.
|
|
2415
2507
|
* Inserts SourceVariable into TargetVariable at Position and returns the result. Note this does not alter TargetVariable.
|
|
2416
|
-
* @indexArg
|
|
2508
|
+
* @indexArg position
|
|
2417
2509
|
*/
|
|
2418
2510
|
export function InsertString(
|
|
2419
|
-
|
|
2420
|
-
|
|
2421
|
-
|
|
2511
|
+
targetVariable: string,
|
|
2512
|
+
position: number,
|
|
2513
|
+
sourceVariable: string,
|
|
2422
2514
|
): string
|
|
2423
2515
|
|
|
2424
2516
|
/**
|
|
2425
2517
|
* IMs Text to the user identified.
|
|
2426
2518
|
* Send Text to the user as an instant message.
|
|
2427
2519
|
*/
|
|
2428
|
-
export function InstantMessage(
|
|
2520
|
+
export function InstantMessage(avatarId: uuid, text: string): void
|
|
2429
2521
|
|
|
2430
2522
|
/**
|
|
2431
2523
|
* Returns a string that is a Base64 big endian encode of Value.
|
|
2432
2524
|
* Encodes the Value as an 8-character Base64 string.
|
|
2433
2525
|
*/
|
|
2434
|
-
export function IntegerToBase64(
|
|
2526
|
+
export function IntegerToBase64(value: number): string
|
|
2435
2527
|
|
|
2436
2528
|
/** Returns TRUE if avatar ID is a friend of the script owner. */
|
|
2437
|
-
export function IsFriend(
|
|
2529
|
+
export function IsFriend(agentId: uuid): number
|
|
2438
2530
|
|
|
2439
2531
|
/** Checks the face for a PBR render material. */
|
|
2440
2532
|
export function IsLinkGLTFMaterial(link: number, face: number): number
|
|
@@ -2443,40 +2535,40 @@ declare namespace ll {
|
|
|
2443
2535
|
* Converts the top level of the JSON string to a list.
|
|
2444
2536
|
* @deprecated Use 'lljson.decode' instead.
|
|
2445
2537
|
*/
|
|
2446
|
-
export function Json2List(
|
|
2538
|
+
export function Json2List(json: string): list
|
|
2447
2539
|
|
|
2448
2540
|
/**
|
|
2449
2541
|
* Gets the value indicated by Specifiers from the JSON string.
|
|
2450
2542
|
* @deprecated Use 'lljson.decode' instead. Also, the indices are zero-based.
|
|
2451
2543
|
*/
|
|
2452
|
-
export function JsonGetValue(
|
|
2544
|
+
export function JsonGetValue(json: string, specifiers: list): string
|
|
2453
2545
|
|
|
2454
2546
|
/**
|
|
2455
2547
|
* Returns a new JSON string that is the JSON given with the Value indicated by Specifiers set to Value.
|
|
2456
2548
|
* @deprecated Use 'lljson.encode' instead. Also, the indices are zero-based.
|
|
2457
2549
|
*/
|
|
2458
|
-
export function JsonSetValue(
|
|
2550
|
+
export function JsonSetValue(json: string, specifiers: list, value: string): string
|
|
2459
2551
|
|
|
2460
2552
|
/**
|
|
2461
2553
|
* Returns the type constant (JSON_*) for the value in JSON indicated by Specifiers.
|
|
2462
2554
|
* @deprecated Use 'lljson.decode' and 'typeof' instead. Also, the indices are zero-based.
|
|
2463
2555
|
*/
|
|
2464
|
-
export function JsonValueType(
|
|
2556
|
+
export function JsonValueType(json: string, specifiers: list): string
|
|
2465
2557
|
|
|
2466
2558
|
/**
|
|
2467
2559
|
* Returns the name of the prim or avatar specified by ID. The ID must be a valid rezzed prim or avatar key in the current simulator, otherwise an empty string is returned.
|
|
2468
2560
|
* For avatars, the returned name is the legacy name
|
|
2469
2561
|
*/
|
|
2470
|
-
export function Key2Name(
|
|
2562
|
+
export function Key2Name(id: uuid): string
|
|
2471
2563
|
|
|
2472
2564
|
/** Starts an asychronous transaction the request the number of keys in the data store. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will the the number of keys in the system. */
|
|
2473
2565
|
export function KeyCountKeyValue(): uuid
|
|
2474
2566
|
|
|
2475
2567
|
/**
|
|
2476
2568
|
* Starts an asychronous transaction the request a number of keys from the data store. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. The error XP_ERROR_KEY_NOT_FOUND is returned if First is greater than or equal to the number of keys in the data store. In the success case the subsequent items will be the keys requested. The number of keys returned may be less than requested if the return value is too large or if there is not enough keys remaining. The order keys are returned is not guaranteed but is stable between subsequent calls as long as no keys are added or removed. Because the keys are returned in a comma-delimited list it is not recommended to use commas in key names if this function is used.
|
|
2477
|
-
* @indexArg
|
|
2569
|
+
* @indexArg first
|
|
2478
2570
|
*/
|
|
2479
|
-
export function KeysKeyValue(
|
|
2571
|
+
export function KeysKeyValue(first: number, count: number): uuid
|
|
2480
2572
|
|
|
2481
2573
|
/** Converts a color from the linear colorspace to sRGB. */
|
|
2482
2574
|
export function Linear2sRGB(color: vector): vector
|
|
@@ -2485,40 +2577,40 @@ declare namespace ll {
|
|
|
2485
2577
|
* Adjusts the volume (0.0 - 1.0) of the currently playing sound attached to the link.
|
|
2486
2578
|
* This function has no effect on sounds started with llTriggerSound.
|
|
2487
2579
|
*/
|
|
2488
|
-
export function LinkAdjustSoundVolume(
|
|
2580
|
+
export function LinkAdjustSoundVolume(linkNumber: number, volume: number): void
|
|
2489
2581
|
|
|
2490
2582
|
/**
|
|
2491
2583
|
* Creates a particle system in prim LinkNumber based on Rules. An empty list removes a particle system from object.
|
|
2492
2584
|
* List format is [ rule-1, data-1, rule-2, data-2 ... rule-n, data-n ].
|
|
2493
2585
|
* This is identical to llParticleSystem except that it applies to a specified linked prim and not just the prim the script is in.
|
|
2494
2586
|
*/
|
|
2495
|
-
export function LinkParticleSystem(
|
|
2587
|
+
export function LinkParticleSystem(linkNumber: number, rules: list): void
|
|
2496
2588
|
|
|
2497
2589
|
/**
|
|
2498
2590
|
* Plays Sound, once or looping, at Volume (0.0 - 1.0). The sound may be attached to the link or triggered at its location.
|
|
2499
2591
|
* Only one sound may be attached to an object at a time, and attaching a new sound or calling llStopSound will stop the previously attached sound.
|
|
2500
2592
|
*/
|
|
2501
2593
|
export function LinkPlaySound(
|
|
2502
|
-
|
|
2503
|
-
|
|
2504
|
-
|
|
2505
|
-
|
|
2594
|
+
linkNumber: number,
|
|
2595
|
+
sound: string,
|
|
2596
|
+
volume: number,
|
|
2597
|
+
flags: number,
|
|
2506
2598
|
): void
|
|
2507
2599
|
|
|
2508
2600
|
/** Limits radius for audibility of scripted sounds (both attached and triggered) to distance Radius around the link. */
|
|
2509
|
-
export function LinkSetSoundQueueing(
|
|
2601
|
+
export function LinkSetSoundQueueing(linkNumber: number, queueEnable: number): void
|
|
2510
2602
|
|
|
2511
2603
|
/** Limits radius for audibility of scripted sounds (both attached and triggered) to distance Radius around the link. */
|
|
2512
|
-
export function LinkSetSoundRadius(
|
|
2604
|
+
export function LinkSetSoundRadius(linkNumber: number, radius: number): void
|
|
2513
2605
|
|
|
2514
2606
|
/**
|
|
2515
2607
|
* Set the sit location for the linked prim(s). If Offset == <0,0,0> clear it.
|
|
2516
2608
|
* Set the sit location for the linked prim(s). The sit location is relative to the prim's position and rotation.
|
|
2517
2609
|
*/
|
|
2518
|
-
export function LinkSitTarget(
|
|
2610
|
+
export function LinkSitTarget(linkNumber: number, offset: vector, rotation: quaternion): void
|
|
2519
2611
|
|
|
2520
2612
|
/** Stops playback of the currently attached sound on a link. */
|
|
2521
|
-
export function LinkStopSound(
|
|
2613
|
+
export function LinkStopSound(linkNumber: number): void
|
|
2522
2614
|
|
|
2523
2615
|
/** Returns the number of bytes remaining in the linkset's datastore. */
|
|
2524
2616
|
export function LinksetDataAvailable(): number
|
|
@@ -2569,166 +2661,172 @@ declare namespace ll {
|
|
|
2569
2661
|
* Creates a string of comma separated values from the list.
|
|
2570
2662
|
* Create a string of comma separated values from the specified list.
|
|
2571
2663
|
*/
|
|
2572
|
-
export function List2CSV(
|
|
2664
|
+
export function List2CSV(listVariable: list): string
|
|
2573
2665
|
|
|
2574
2666
|
/**
|
|
2575
2667
|
* Copies the float at Index in the list.
|
|
2576
2668
|
* Returns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to a float, then zero is returned.
|
|
2577
|
-
* @
|
|
2669
|
+
* @deprecated Use '[]' and 'tonumber' instead.
|
|
2670
|
+
* @indexArg index
|
|
2578
2671
|
*/
|
|
2579
|
-
export function List2Float(
|
|
2672
|
+
export function List2Float(listVariable: list, index: number): number
|
|
2580
2673
|
|
|
2581
2674
|
/**
|
|
2582
2675
|
* Copies the integer at Index in the list.
|
|
2583
2676
|
* Returns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to an integer, then zero is returned.
|
|
2584
|
-
* @
|
|
2677
|
+
* @deprecated Use '[]', 'tonumber', and 'math.modf' instead.
|
|
2678
|
+
* @indexArg index
|
|
2585
2679
|
*/
|
|
2586
|
-
export function List2Integer(
|
|
2680
|
+
export function List2Integer(listVariable: list, index: number): number
|
|
2587
2681
|
|
|
2588
2682
|
/**
|
|
2589
2683
|
* Converts either a strided list of key:value pairs to a JSON_OBJECT, or a list of values to a JSON_ARRAY.
|
|
2590
2684
|
* @deprecated Use 'lljson.encode' instead.
|
|
2591
2685
|
*/
|
|
2592
|
-
export function List2Json(
|
|
2686
|
+
export function List2Json(jsonType: string, values: list): string
|
|
2593
2687
|
|
|
2594
2688
|
/**
|
|
2595
2689
|
* Copies the key at Index in the list.
|
|
2596
2690
|
* Returns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to a key, then null string is returned.
|
|
2597
|
-
* @
|
|
2691
|
+
* @deprecated Use '[]' and 'touuid' instead.
|
|
2692
|
+
* @indexArg index
|
|
2598
2693
|
*/
|
|
2599
|
-
export function List2Key(
|
|
2694
|
+
export function List2Key(listVariable: list, index: number): uuid
|
|
2600
2695
|
|
|
2601
2696
|
/**
|
|
2602
2697
|
* Returns a subset of entries from ListVariable, in a range specified by the Start and End indicies (inclusive).
|
|
2603
2698
|
* Using negative numbers for Start and/or End causes the index to count backwards from the length of the string, so 0, -1 would capture the entire string.
|
|
2604
2699
|
* If Start is greater than End, the sub string is the exclusion of the entries.
|
|
2605
|
-
* @indexArg
|
|
2606
|
-
* @indexArg
|
|
2700
|
+
* @indexArg start
|
|
2701
|
+
* @indexArg end
|
|
2607
2702
|
*/
|
|
2608
|
-
export function List2List(
|
|
2703
|
+
export function List2List(listVariable: T[], start: number, end: number): T[]
|
|
2609
2704
|
|
|
2610
2705
|
/**
|
|
2611
2706
|
* Returns a subset of entries from ListVariable, in a range specified by Start and End indices (inclusive) return the slice_index element of each stride.
|
|
2612
2707
|
* Using negative numbers for Start and/or End causes the index to count backwards from the length of the list. (e.g. 0, -1 captures entire list)
|
|
2613
2708
|
* If slice_index is less than 0, it is counted backwards from the end of the stride.
|
|
2614
2709
|
* Stride must be a positive integer > 0 or an empy list is returned. If slice_index falls outside range of stride, an empty list is returned. slice_index is zero-based. (e.g. A stride of 2 has valid indices 0,1)
|
|
2615
|
-
* @indexArg
|
|
2616
|
-
* @indexArg
|
|
2617
|
-
* @indexArg
|
|
2710
|
+
* @indexArg start
|
|
2711
|
+
* @indexArg end
|
|
2712
|
+
* @indexArg sliceIndex
|
|
2618
2713
|
*/
|
|
2619
2714
|
export function List2ListSlice(
|
|
2620
|
-
|
|
2621
|
-
|
|
2622
|
-
|
|
2623
|
-
|
|
2624
|
-
|
|
2715
|
+
listVariable: T[],
|
|
2716
|
+
start: number,
|
|
2717
|
+
end: number,
|
|
2718
|
+
stride: number,
|
|
2719
|
+
sliceIndex: number,
|
|
2625
2720
|
): T[]
|
|
2626
2721
|
|
|
2627
2722
|
/**
|
|
2628
2723
|
* Copies the strided slice of the list from Start to End.
|
|
2629
2724
|
* Returns a copy of the strided slice of the specified list from Start to End.
|
|
2630
|
-
* @indexArg
|
|
2631
|
-
* @indexArg
|
|
2725
|
+
* @indexArg start
|
|
2726
|
+
* @indexArg end
|
|
2632
2727
|
*/
|
|
2633
2728
|
export function List2ListStrided(
|
|
2634
|
-
|
|
2635
|
-
|
|
2636
|
-
|
|
2637
|
-
|
|
2729
|
+
listVariable: T[],
|
|
2730
|
+
start: number,
|
|
2731
|
+
end: number,
|
|
2732
|
+
stride: number,
|
|
2638
2733
|
): T[]
|
|
2639
2734
|
|
|
2640
2735
|
/**
|
|
2641
2736
|
* Copies the rotation at Index in the list.
|
|
2642
2737
|
* Returns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to rotation, thenZERO_ROTATION is returned.
|
|
2643
|
-
* @
|
|
2738
|
+
* @deprecated Use '[]' instead.
|
|
2739
|
+
* @indexArg index
|
|
2644
2740
|
*/
|
|
2645
|
-
export function List2Rot(
|
|
2741
|
+
export function List2Rot(listVariable: list, index: number): quaternion
|
|
2646
2742
|
|
|
2647
2743
|
/**
|
|
2648
2744
|
* Copies the string at Index in the list.
|
|
2649
2745
|
* Returns the value at Index in the specified list as a string. If Index describes a location not in the list then null string is returned.
|
|
2650
|
-
* @
|
|
2746
|
+
* @deprecated Use '[]' and 'tostring' instead.
|
|
2747
|
+
* @indexArg index
|
|
2651
2748
|
*/
|
|
2652
|
-
export function List2String(
|
|
2749
|
+
export function List2String(listVariable: list, index: number): string
|
|
2653
2750
|
|
|
2654
2751
|
/**
|
|
2655
2752
|
* Copies the vector at Index in the list.
|
|
2656
2753
|
* Returns the value at Index in the specified list. If Index describes a location not in the list, or the value cannot be type-cast to a vector, then ZERO_VECTOR is returned.
|
|
2657
|
-
* @
|
|
2754
|
+
* @deprecated Use '[]' instead.
|
|
2755
|
+
* @indexArg index
|
|
2658
2756
|
*/
|
|
2659
|
-
export function List2Vector(
|
|
2757
|
+
export function List2Vector(listVariable: list, index: number): vector
|
|
2660
2758
|
|
|
2661
2759
|
/**
|
|
2662
2760
|
* Returns the first index where Find appears in ListVariable. Returns -1 if not found.
|
|
2663
2761
|
* @indexReturn
|
|
2664
2762
|
*/
|
|
2665
|
-
export function ListFindList(
|
|
2763
|
+
export function ListFindList(listVariable: list, find: list): number | undefined
|
|
2666
2764
|
|
|
2667
2765
|
/**
|
|
2668
2766
|
* Returns the nth index where Find appears in ListVariable. Returns -1 if not found.
|
|
2669
|
-
* @indexArg
|
|
2767
|
+
* @indexArg instance
|
|
2670
2768
|
* @indexReturn
|
|
2671
2769
|
*/
|
|
2672
2770
|
export function ListFindListNext(
|
|
2673
|
-
|
|
2674
|
-
|
|
2675
|
-
|
|
2771
|
+
listVariable: list,
|
|
2772
|
+
find: list,
|
|
2773
|
+
instance: number,
|
|
2676
2774
|
): number | undefined
|
|
2677
2775
|
|
|
2678
2776
|
/**
|
|
2679
2777
|
* Returns the first index (where Start <= index <= End) where Find appears in ListVariable. Steps through ListVariable by Stride. Returns -1 if not found.
|
|
2680
|
-
* @indexArg
|
|
2681
|
-
* @indexArg
|
|
2778
|
+
* @indexArg start
|
|
2779
|
+
* @indexArg end
|
|
2682
2780
|
* @indexReturn
|
|
2683
2781
|
*/
|
|
2684
2782
|
export function ListFindStrided(
|
|
2685
|
-
|
|
2686
|
-
|
|
2687
|
-
|
|
2688
|
-
|
|
2689
|
-
|
|
2783
|
+
listVariable: list,
|
|
2784
|
+
find: list,
|
|
2785
|
+
start: number,
|
|
2786
|
+
end: number,
|
|
2787
|
+
stride: number,
|
|
2690
2788
|
): number | undefined
|
|
2691
2789
|
|
|
2692
2790
|
/**
|
|
2693
2791
|
* Returns a list that contains all the elements from Target but with the elements from ListVariable inserted at Position start.
|
|
2694
2792
|
* Returns a new list, created by inserting ListVariable into the Target list at Position. Note this does not alter the Target.
|
|
2695
|
-
* @indexArg
|
|
2793
|
+
* @indexArg position
|
|
2696
2794
|
*/
|
|
2697
|
-
export function ListInsertList(
|
|
2795
|
+
export function ListInsertList(target: T[], listVariable: T[], position: number): T[]
|
|
2698
2796
|
|
|
2699
2797
|
/**
|
|
2700
2798
|
* Returns a version of the input ListVariable which has been randomized by blocks of size Stride.
|
|
2701
2799
|
* If the remainder from the length of the list, divided by the stride is non-zero, this function does not randomize the list.
|
|
2702
2800
|
*/
|
|
2703
|
-
export function ListRandomize(
|
|
2801
|
+
export function ListRandomize(listVariable: T[], stride: number): T[]
|
|
2704
2802
|
|
|
2705
2803
|
/**
|
|
2706
2804
|
* Returns a list that is Target with Start through End removed and ListVariable inserted at Start.
|
|
2707
2805
|
* Returns a list replacing the slice of the Target list from Start to End with the specified ListVariable. Start and End are inclusive, so 0, 1 would replace the first two entries and 0, 0 would replace only the first list entry.
|
|
2708
|
-
* @indexArg
|
|
2709
|
-
* @indexArg
|
|
2806
|
+
* @indexArg start
|
|
2807
|
+
* @indexArg end
|
|
2710
2808
|
*/
|
|
2711
|
-
export function ListReplaceList(
|
|
2809
|
+
export function ListReplaceList(target: T[], listVariable: T[], start: number, end: number): T[]
|
|
2712
2810
|
|
|
2713
2811
|
/** Returns the specified list, sorted into blocks of stride in ascending order (if Ascending is TRUE, otherwise descending). Note that sort only works if the first entry of each block is the same datatype. */
|
|
2714
|
-
export function ListSort(
|
|
2812
|
+
export function ListSort(listVariable: T[], stride: number, ascending: number): T[]
|
|
2715
2813
|
|
|
2716
2814
|
/**
|
|
2717
2815
|
* Returns the specified list, sorted by the specified element into blocks of stride in ascending order (if Ascending is TRUE, otherwise descending). Note that sort only works if the first entry of each block is the same datatype.
|
|
2718
|
-
* @indexArg
|
|
2816
|
+
* @indexArg sortkey
|
|
2719
2817
|
*/
|
|
2720
2818
|
export function ListSortStrided(
|
|
2721
|
-
|
|
2722
|
-
|
|
2723
|
-
|
|
2724
|
-
|
|
2819
|
+
listVariable: T[],
|
|
2820
|
+
stride: number,
|
|
2821
|
+
sortkey: number,
|
|
2822
|
+
ascending: number,
|
|
2725
2823
|
): T[]
|
|
2726
2824
|
|
|
2727
2825
|
/**
|
|
2728
2826
|
* Performs a statistical aggregate function, specified by a LIST_STAT_* constant, on ListVariables.
|
|
2729
2827
|
* This function allows a script to perform a statistical operation as defined by operation on a list composed of integers and floats.
|
|
2730
2828
|
*/
|
|
2731
|
-
export function ListStatistics(
|
|
2829
|
+
export function ListStatistics(operation: number, listVariable: list): number
|
|
2732
2830
|
|
|
2733
2831
|
/**
|
|
2734
2832
|
* Creates a listen callback for Text on Channel from SpeakersName and SpeakersID (SpeakersName, SpeakersID, and/or Text can be empty) and returns an identifier that can be used to deactivate or remove the listen.
|
|
@@ -2736,45 +2834,45 @@ declare namespace ll {
|
|
|
2736
2834
|
* PUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts.
|
|
2737
2835
|
*/
|
|
2738
2836
|
export function Listen(
|
|
2739
|
-
|
|
2740
|
-
|
|
2741
|
-
|
|
2742
|
-
|
|
2837
|
+
channel: number,
|
|
2838
|
+
speakersName: string,
|
|
2839
|
+
speakersId: uuid,
|
|
2840
|
+
text: string,
|
|
2743
2841
|
): number
|
|
2744
2842
|
|
|
2745
2843
|
/**
|
|
2746
2844
|
* Makes a listen event callback active or inactive. Pass in the value returned from llListen to the iChannelHandle parameter to specify which listener you are controlling.
|
|
2747
2845
|
* Use boolean values to specify Active
|
|
2748
2846
|
*/
|
|
2749
|
-
export function ListenControl(
|
|
2847
|
+
export function ListenControl(channelHandle: number, active: number): void
|
|
2750
2848
|
|
|
2751
2849
|
/** Removes a listen event callback. Pass in the value returned from llListen to the iChannelHandle parameter to specify which listener to remove. */
|
|
2752
|
-
export function ListenRemove(
|
|
2850
|
+
export function ListenRemove(channelHandle: number): void
|
|
2753
2851
|
|
|
2754
2852
|
/**
|
|
2755
2853
|
* Shows dialog to avatar AvatarID offering to load web page at URL. If user clicks yes, launches their web browser.
|
|
2756
2854
|
* llLoadURL displays a dialogue box to the user, offering to load the specified web page using the default web browser.
|
|
2757
2855
|
*/
|
|
2758
|
-
export function LoadURL(
|
|
2856
|
+
export function LoadURL(avatarId: uuid, text: string, url: string): void
|
|
2759
2857
|
|
|
2760
2858
|
/**
|
|
2761
2859
|
* Returns the natural logarithm of Value. Returns zero if Value <= 0.
|
|
2762
2860
|
* Returns the base e (natural) logarithm of the specified Value.
|
|
2763
2861
|
*/
|
|
2764
|
-
export function Log(
|
|
2862
|
+
export function Log(value: number): number
|
|
2765
2863
|
|
|
2766
2864
|
/**
|
|
2767
2865
|
* Returns the base 10 logarithm of Value. Returns zero if Value <= 0.
|
|
2768
2866
|
* Returns the base 10 (common) logarithm of the specified Value.
|
|
2769
2867
|
*/
|
|
2770
|
-
export function Log10(
|
|
2868
|
+
export function Log10(value: number): number
|
|
2771
2869
|
|
|
2772
2870
|
/**
|
|
2773
2871
|
* Cause object name to point its forward axis towards Target, at a force controlled by Strength and Damping.
|
|
2774
2872
|
* Good Strength values are around half the mass of the object and good Damping values are less than 1/10th of the Strength.
|
|
2775
2873
|
* Asymmetrical shapes require smaller Damping. A Strength of 0.0 cancels the look at.
|
|
2776
2874
|
*/
|
|
2777
|
-
export function LookAt(
|
|
2875
|
+
export function LookAt(target: vector, strength: number, damping: number): void
|
|
2778
2876
|
|
|
2779
2877
|
/**
|
|
2780
2878
|
* Plays specified Sound, looping indefinitely, at Volume (0.0 - 1.0).
|
|
@@ -2783,14 +2881,14 @@ declare namespace ll {
|
|
|
2783
2881
|
* Setting the volume to 0 is not the same as calling llStopSound; a sound with 0 volume will continue to loop.
|
|
2784
2882
|
* To restart the sound from the beginning, call llStopSound before calling llLoopSound again.
|
|
2785
2883
|
*/
|
|
2786
|
-
export function LoopSound(
|
|
2884
|
+
export function LoopSound(sound: string, volume: number): void
|
|
2787
2885
|
|
|
2788
2886
|
/**
|
|
2789
2887
|
* Plays attached Sound, looping at volume (0.0 - 1.0), and declares it a sync master.
|
|
2790
2888
|
* Behaviour is identical to llLoopSound, with the addition of marking the source as a "Sync Master", causing "Slave" sounds to sync to it. If there are multiple masters within a viewers interest area, the most audible one (a function of both distance and volume) will win out as the master.
|
|
2791
2889
|
* The use of multiple masters within a small area is unlikely to produce the desired effect.
|
|
2792
2890
|
*/
|
|
2793
|
-
export function LoopSoundMaster(
|
|
2891
|
+
export function LoopSoundMaster(sound: string, volume: number): void
|
|
2794
2892
|
|
|
2795
2893
|
/**
|
|
2796
2894
|
* Plays attached sound looping at volume (0.0 - 1.0), synced to most audible sync master.
|
|
@@ -2798,70 +2896,74 @@ declare namespace ll {
|
|
|
2798
2896
|
* If a Sync Master is already playing the Slave sound will begin playing from the same point the master is in its loop synchronizing the loop points of both sounds.
|
|
2799
2897
|
* If a Sync Master is started when the Slave is already playing, the Slave will skip to the correct position to sync with the Master.
|
|
2800
2898
|
*/
|
|
2801
|
-
export function LoopSoundSlave(
|
|
2899
|
+
export function LoopSoundSlave(sound: string, volume: number): void
|
|
2802
2900
|
|
|
2803
2901
|
/**
|
|
2804
2902
|
* Returns a string of 32 hex characters that is an RSA Data Security Inc., MD5 Message-Digest Algorithm of Text with Nonce used as the salt.
|
|
2805
2903
|
* Returns a 32-character hex string. (128-bit in binary.)
|
|
2806
2904
|
*/
|
|
2807
|
-
export function MD5String(
|
|
2905
|
+
export function MD5String(text: string, nonce: number): string
|
|
2808
2906
|
|
|
2809
2907
|
/**
|
|
2810
2908
|
* Make a round explosion of particles. Deprecated: Use llParticleSystem instead.
|
|
2811
2909
|
* Make a round explosion of particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.
|
|
2910
|
+
* @deprecated Use 'll.ParticleSystem' instead.
|
|
2812
2911
|
*/
|
|
2813
2912
|
export function MakeExplosion(
|
|
2814
|
-
|
|
2815
|
-
|
|
2816
|
-
|
|
2817
|
-
|
|
2818
|
-
|
|
2819
|
-
|
|
2820
|
-
|
|
2913
|
+
particles: number,
|
|
2914
|
+
scale: number,
|
|
2915
|
+
velocity: number,
|
|
2916
|
+
lifetime: number,
|
|
2917
|
+
arc: number,
|
|
2918
|
+
texture: string,
|
|
2919
|
+
offset: vector,
|
|
2821
2920
|
): void
|
|
2822
2921
|
|
|
2823
2922
|
/**
|
|
2824
2923
|
* Make fire like particles. Deprecated: Use llParticleSystem instead.
|
|
2825
2924
|
* Make fire particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.
|
|
2925
|
+
* @deprecated Use 'll.ParticleSystem' instead.
|
|
2826
2926
|
*/
|
|
2827
2927
|
export function MakeFire(
|
|
2828
|
-
|
|
2829
|
-
|
|
2830
|
-
|
|
2831
|
-
|
|
2832
|
-
|
|
2833
|
-
|
|
2834
|
-
|
|
2928
|
+
particles: number,
|
|
2929
|
+
scale: number,
|
|
2930
|
+
velocity: number,
|
|
2931
|
+
lifetime: number,
|
|
2932
|
+
arc: number,
|
|
2933
|
+
texture: string,
|
|
2934
|
+
offset: vector,
|
|
2835
2935
|
): void
|
|
2836
2936
|
|
|
2837
2937
|
/**
|
|
2838
2938
|
* Make a fountain of particles. Deprecated: Use llParticleSystem instead.
|
|
2839
2939
|
* Make a fountain of particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.
|
|
2940
|
+
* @deprecated Use 'll.ParticleSystem' instead.
|
|
2840
2941
|
*/
|
|
2841
2942
|
export function MakeFountain(
|
|
2842
|
-
|
|
2843
|
-
|
|
2844
|
-
|
|
2845
|
-
|
|
2846
|
-
|
|
2847
|
-
|
|
2848
|
-
|
|
2849
|
-
|
|
2850
|
-
|
|
2943
|
+
particles: number,
|
|
2944
|
+
scale: number,
|
|
2945
|
+
velocity: number,
|
|
2946
|
+
lifetime: number,
|
|
2947
|
+
arc: number,
|
|
2948
|
+
bounce: number,
|
|
2949
|
+
texture: string,
|
|
2950
|
+
offset: vector,
|
|
2951
|
+
bounceOffset: number,
|
|
2851
2952
|
): void
|
|
2852
2953
|
|
|
2853
2954
|
/**
|
|
2854
2955
|
* Make smoke like particles. Deprecated: Use llParticleSystem instead.
|
|
2855
2956
|
* Make smoky particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.
|
|
2957
|
+
* @deprecated Use 'll.ParticleSystem' instead.
|
|
2856
2958
|
*/
|
|
2857
2959
|
export function MakeSmoke(
|
|
2858
|
-
|
|
2859
|
-
|
|
2860
|
-
|
|
2861
|
-
|
|
2862
|
-
|
|
2863
|
-
|
|
2864
|
-
|
|
2960
|
+
particles: number,
|
|
2961
|
+
scale: number,
|
|
2962
|
+
velocity: number,
|
|
2963
|
+
lifetime: number,
|
|
2964
|
+
arc: number,
|
|
2965
|
+
texture: string,
|
|
2966
|
+
offset: vector,
|
|
2865
2967
|
): void
|
|
2866
2968
|
|
|
2867
2969
|
/**
|
|
@@ -2869,68 +2971,71 @@ declare namespace ll {
|
|
|
2869
2971
|
* Returns an integer representing a boolean, TRUE if the call was successful; FALSE if throttled, invalid action, invalid or null id or object owner is not allowed to manage the estate.
|
|
2870
2972
|
* The object owner is notified of any changes, unless PERMISSION_SILENT_ESTATE_MANAGEMENT has been granted to the script.
|
|
2871
2973
|
*/
|
|
2872
|
-
export function ManageEstateAccess(
|
|
2974
|
+
export function ManageEstateAccess(action: number, avatarId: uuid): number
|
|
2873
2975
|
|
|
2874
2976
|
/** Displays an in world beacon and optionally opens world map for avatar who touched the object or is wearing the script, centered on RegionName with Position highlighted. Only works for scripts attached to avatar, or during touch events. */
|
|
2875
|
-
export function MapBeacon(
|
|
2977
|
+
export function MapBeacon(regionName: string, position: vector, options: list): void
|
|
2876
2978
|
|
|
2877
2979
|
/**
|
|
2878
2980
|
* Opens world map for avatar who touched it or is wearing the script, centred on RegionName with Position highlighted. Only works for scripts attached to avatar, or during touch events.
|
|
2879
2981
|
* Direction currently has no effect.
|
|
2880
2982
|
*/
|
|
2881
|
-
export function MapDestination(
|
|
2983
|
+
export function MapDestination(regionName: string, position: vector, direction: vector): void
|
|
2882
2984
|
|
|
2883
2985
|
/**
|
|
2884
2986
|
* Sends Number, Text, and ID to members of the link set identified by LinkNumber.
|
|
2885
2987
|
* LinkNumber is either a linked number (available through llGetLinkNumber) or a LINK_* constant.
|
|
2886
2988
|
*/
|
|
2887
2989
|
export function MessageLinked(
|
|
2888
|
-
|
|
2889
|
-
|
|
2890
|
-
|
|
2891
|
-
|
|
2990
|
+
linkNumber: number,
|
|
2991
|
+
number: number,
|
|
2992
|
+
text: string | uuid,
|
|
2993
|
+
id: string | uuid,
|
|
2892
2994
|
): void
|
|
2893
2995
|
|
|
2894
2996
|
/** Set the minimum time between events being handled. */
|
|
2895
|
-
export function MinEventDelay(
|
|
2997
|
+
export function MinEventDelay(delay: number): void
|
|
2896
2998
|
|
|
2897
2999
|
/**
|
|
2898
3000
|
* Returns a Value raised to the Power, mod Modulus. ((a**b)%c) b is capped at 0xFFFF (16 bits).
|
|
2899
3001
|
* Returns (Value ^ Power) % Modulus. (Value raised to the Power, Modulus). Value is capped at 0xFFFF (16 bits).
|
|
2900
3002
|
*/
|
|
2901
|
-
export function ModPow(
|
|
3003
|
+
export function ModPow(value: number, power: number, modulus: number): number
|
|
2902
3004
|
|
|
2903
3005
|
/** Modify land with action (LAND_LEVEL, LAND_RAISE, LAND_LOWER, LAND_SMOOTH, LAND_NOISE, LAND_REVERT) on size (0, 1, 2, corresponding to 2m x 2m, 4m x 4m, 8m x 8m). */
|
|
2904
|
-
export function ModifyLand(
|
|
3006
|
+
export function ModifyLand(action: number, area: number): void
|
|
2905
3007
|
|
|
2906
3008
|
/**
|
|
2907
3009
|
* Critically damp to Target in Tau seconds (if the script is physical).
|
|
2908
3010
|
* Critically damp to position target in tau-seconds if the script is physical. Good tau-values are greater than 0.2. A tau of 0.0 stops the critical damping.
|
|
2909
3011
|
*/
|
|
2910
|
-
export function MoveToTarget(
|
|
3012
|
+
export function MoveToTarget(target: vector, tau: number): void
|
|
2911
3013
|
|
|
2912
3014
|
/** Look up Agent ID for the named agent in the region. */
|
|
2913
|
-
export function Name2Key(
|
|
3015
|
+
export function Name2Key(name: string): uuid
|
|
2914
3016
|
|
|
2915
3017
|
/**
|
|
2916
3018
|
* Navigate to destination.
|
|
2917
3019
|
* Directs an object to travel to a defined position in the region or adjacent regions.
|
|
2918
3020
|
*/
|
|
2919
|
-
export function NavigateTo(
|
|
3021
|
+
export function NavigateTo(location: vector, options: list): void
|
|
2920
3022
|
|
|
2921
3023
|
/**
|
|
2922
3024
|
* Sets the texture S and T offsets for the chosen Face.
|
|
2923
3025
|
* If Face is ALL_SIDES this function sets the texture offsets for all faces.
|
|
2924
3026
|
*/
|
|
2925
|
-
export function OffsetTexture(
|
|
3027
|
+
export function OffsetTexture(offsetS: number, offsetT: number, face: number): void
|
|
2926
3028
|
|
|
2927
3029
|
/**
|
|
2928
3030
|
* Returns the value for header for request_id.
|
|
2929
3031
|
* Returns a string that is the value of the Header for HTTPRequestID.
|
|
2930
3032
|
*/
|
|
2931
|
-
export function OpenFloater(
|
|
3033
|
+
export function OpenFloater(floaterName: string, url: string, params: list): number
|
|
2932
3034
|
|
|
2933
|
-
/**
|
|
3035
|
+
/**
|
|
3036
|
+
* This function is deprecated.
|
|
3037
|
+
* @deprecated
|
|
3038
|
+
*/
|
|
2934
3039
|
export function OpenRemoteDataChannel(): void
|
|
2935
3040
|
|
|
2936
3041
|
/**
|
|
@@ -2943,62 +3048,63 @@ declare namespace ll {
|
|
|
2943
3048
|
* Returns TRUE if id ID over land owned by the script owner, otherwise FALSE.
|
|
2944
3049
|
* Returns TRUE if key ID is over land owned by the object owner, FALSE otherwise.
|
|
2945
3050
|
*/
|
|
2946
|
-
export function OverMyLand(
|
|
3051
|
+
export function OverMyLand(id: uuid): number
|
|
2947
3052
|
|
|
2948
3053
|
/**
|
|
2949
3054
|
* says Text to owner only (if owner is in region).
|
|
2950
3055
|
* Says Text to the owner of the object running the script, if the owner has been within the object's simulator since logging into Second Life, regardless of where they may be in-world.
|
|
3056
|
+
* @deprecated Use 'print' instead.
|
|
2951
3057
|
*/
|
|
2952
|
-
export function OwnerSay(
|
|
3058
|
+
export function OwnerSay(text: string): void
|
|
2953
3059
|
|
|
2954
3060
|
/** Controls the playback of multimedia resources on a parcel or for an agent, via one or more PARCEL_MEDIA_COMMAND_* arguments specified in CommandList. */
|
|
2955
|
-
export function ParcelMediaCommandList(
|
|
3061
|
+
export function ParcelMediaCommandList(commandList: list): void
|
|
2956
3062
|
|
|
2957
3063
|
/**
|
|
2958
3064
|
* Queries the media properties of the parcel containing the script, via one or more PARCEL_MEDIA_COMMAND_* arguments specified in CommandList.
|
|
2959
3065
|
* This function will only work if the script is contained within an object owned by the land-owner (or if the land is owned by a group, only if the object has been deeded to the group).
|
|
2960
3066
|
*/
|
|
2961
|
-
export function ParcelMediaQuery(
|
|
3067
|
+
export function ParcelMediaQuery(queryList: number[]): list
|
|
2962
3068
|
|
|
2963
3069
|
/**
|
|
2964
3070
|
* Converts Text into a list, discarding Separators, keeping Spacers (Separators and Spacers must be lists of strings, maximum of 8 each).
|
|
2965
3071
|
* Separators and Spacers are lists of strings with a maximum of 8 entries each.
|
|
2966
3072
|
*/
|
|
2967
|
-
export function ParseString2List(
|
|
3073
|
+
export function ParseString2List(text: string, separators: string[], spacers: string[]): string[]
|
|
2968
3074
|
|
|
2969
3075
|
/**
|
|
2970
3076
|
* Breaks Text into a list, discarding separators, keeping spacers, keeping any null values generated. (separators and spacers must be lists of strings, maximum of 8 each).
|
|
2971
3077
|
* llParseStringKeepNulls works almost exactly like llParseString2List, except that if a null is found it will add a null-string instead of discarding it like llParseString2List does.
|
|
2972
3078
|
*/
|
|
2973
3079
|
export function ParseStringKeepNulls(
|
|
2974
|
-
|
|
2975
|
-
|
|
2976
|
-
|
|
3080
|
+
text: string,
|
|
3081
|
+
separators: string[],
|
|
3082
|
+
spacers: string[],
|
|
2977
3083
|
): string[]
|
|
2978
3084
|
|
|
2979
3085
|
/**
|
|
2980
3086
|
* Creates a particle system in the prim the script is attached to, based on Parameters. An empty list removes a particle system from object.
|
|
2981
3087
|
* List format is [ rule-1, data-1, rule-2, data-2 ... rule-n, data-n ].
|
|
2982
3088
|
*/
|
|
2983
|
-
export function ParticleSystem(
|
|
3089
|
+
export function ParticleSystem(parameters: list): void
|
|
2984
3090
|
|
|
2985
3091
|
/**
|
|
2986
3092
|
* Configures how collision events are passed to scripts in the linkset.
|
|
2987
3093
|
* If Pass == TRUE, collisions involving collision-handling scripted child prims are also passed on to the root prim. If Pass == FALSE (default behavior), such collisions will only trigger events in the affected child prim.
|
|
2988
3094
|
*/
|
|
2989
|
-
export function PassCollisions(
|
|
3095
|
+
export function PassCollisions(pass: number): void
|
|
2990
3096
|
|
|
2991
3097
|
/**
|
|
2992
3098
|
* Configures how touch events are passed to scripts in the linkset.
|
|
2993
3099
|
* If Pass == TRUE, touches involving touch-handling scripted child prims are also passed on to the root prim. If Pass == FALSE (default behavior), such touches will only trigger events in the affected child prim.
|
|
2994
3100
|
*/
|
|
2995
|
-
export function PassTouches(
|
|
3101
|
+
export function PassTouches(pass: number): void
|
|
2996
3102
|
|
|
2997
3103
|
/**
|
|
2998
3104
|
* Patrol a list of points.
|
|
2999
3105
|
* Sets the points for a character (llCreateCharacter) to patrol along.
|
|
3000
3106
|
*/
|
|
3001
|
-
export function PatrolPoints(
|
|
3107
|
+
export function PatrolPoints(points: vector[], options: list): void
|
|
3002
3108
|
|
|
3003
3109
|
/**
|
|
3004
3110
|
* Plays Sound once, at Volume (0.0 - 1.0) and attached to the object.
|
|
@@ -3006,66 +3112,71 @@ declare namespace ll {
|
|
|
3006
3112
|
* A second call to llPlaySound with the same sound will not restart the sound, but the new volume will be used, which allows control over the volume of already playing sounds.
|
|
3007
3113
|
* To restart the sound from the beginning, call llStopSound before calling llPlaySound again.
|
|
3008
3114
|
*/
|
|
3009
|
-
export function PlaySound(
|
|
3115
|
+
export function PlaySound(sound: string, volume: number): void
|
|
3010
3116
|
|
|
3011
3117
|
/**
|
|
3012
3118
|
* Plays attached Sound once, at Volume (0.0 - 1.0), synced to next loop of most audible sync master.
|
|
3013
3119
|
* Behaviour is identical to llPlaySound, unless there is a "Sync Master" present. If a Sync Master is already playing, the Slave sound will not be played until the Master hits its loop point and returns to the beginning.
|
|
3014
3120
|
* llPlaySoundSlave will play the sound exactly once; if it is desired to have the sound play every time the Master loops, either use llLoopSoundSlave with extra silence padded on the end of the sound or ensure that llPlaySoundSlave is called at least once per loop of the Master.
|
|
3015
3121
|
*/
|
|
3016
|
-
export function PlaySoundSlave(
|
|
3122
|
+
export function PlaySoundSlave(sound: string, volume: number): void
|
|
3017
3123
|
|
|
3018
|
-
|
|
3124
|
+
/** @deprecated */
|
|
3125
|
+
export function PointAt(point: vector): void
|
|
3019
3126
|
|
|
3020
3127
|
/**
|
|
3021
3128
|
* Returns the Value raised to the power Exponent, or returns 0 and triggers Math Error for imaginary results.
|
|
3022
3129
|
* Returns the Value raised to the Exponent.
|
|
3023
3130
|
*/
|
|
3024
|
-
export function Pow(
|
|
3131
|
+
export function Pow(value: number, exponent: number): number
|
|
3025
3132
|
|
|
3026
3133
|
/**
|
|
3027
3134
|
* Causes nearby viewers to preload the Sound from the object's inventory.
|
|
3028
3135
|
* This is intended to prevent delays in starting new sounds when called upon.
|
|
3029
3136
|
*/
|
|
3030
|
-
export function PreloadSound(
|
|
3137
|
+
export function PreloadSound(sound: string): void
|
|
3031
3138
|
|
|
3032
3139
|
/**
|
|
3033
3140
|
* Chase after a target.
|
|
3034
3141
|
* Causes the character (llCharacter) to pursue the target defined by TargetID.
|
|
3035
3142
|
*/
|
|
3036
|
-
export function Pursue(
|
|
3143
|
+
export function Pursue(targetId: uuid, options: list): void
|
|
3037
3144
|
|
|
3038
3145
|
/**
|
|
3039
3146
|
* Applies Impulse and AngularImpulse to ObjectID.
|
|
3040
3147
|
* Applies the supplied impulse and angular impulse to the object specified.
|
|
3041
3148
|
*/
|
|
3042
3149
|
export function PushObject(
|
|
3043
|
-
|
|
3044
|
-
|
|
3045
|
-
|
|
3046
|
-
|
|
3150
|
+
objectId: uuid,
|
|
3151
|
+
impulse: vector,
|
|
3152
|
+
angularImpulse: vector,
|
|
3153
|
+
local: number,
|
|
3047
3154
|
): void
|
|
3048
3155
|
|
|
3049
3156
|
/** Starts an asychronous transaction to retrieve the value associated with the key given. Will fail with XP_ERROR_KEY_NOT_FOUND if the key does not exist. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value associated with the key. */
|
|
3050
|
-
export function ReadKeyValue(
|
|
3157
|
+
export function ReadKeyValue(key: string): uuid
|
|
3051
3158
|
|
|
3052
|
-
/**
|
|
3159
|
+
/**
|
|
3160
|
+
* Reloads the web page shown on the sides of the object.
|
|
3161
|
+
* @deprecated Use 'll.SetPrimMediaParams' instead.
|
|
3162
|
+
*/
|
|
3053
3163
|
export function RefreshPrimURL(): void
|
|
3054
3164
|
|
|
3055
3165
|
/** Broadcasts Text to entire region on Channel (except for channel 0). */
|
|
3056
|
-
export function RegionSay(
|
|
3166
|
+
export function RegionSay(channel: number, text: string): void
|
|
3057
3167
|
|
|
3058
3168
|
/**
|
|
3059
3169
|
* Says Text, on Channel, to avatar or object indicated by TargetID (if within region).
|
|
3060
3170
|
* If TargetID is an avatar and Channel is nonzero, Text can be heard by any attachment on the avatar.
|
|
3061
3171
|
*/
|
|
3062
|
-
export function RegionSayTo(
|
|
3172
|
+
export function RegionSayTo(targetId: uuid, channel: number, text: string): void
|
|
3063
3173
|
|
|
3064
3174
|
/**
|
|
3065
3175
|
* Return camera to agent.
|
|
3066
3176
|
* Deprecated: Use llClearCameraParams instead.
|
|
3177
|
+
* @deprecated Use 'll.ClearCameraParams' instead.
|
|
3067
3178
|
*/
|
|
3068
|
-
export function ReleaseCamera(
|
|
3179
|
+
export function ReleaseCamera(avatarId: uuid): void
|
|
3069
3180
|
|
|
3070
3181
|
/**
|
|
3071
3182
|
* Stop taking inputs.
|
|
@@ -3074,62 +3185,69 @@ declare namespace ll {
|
|
|
3074
3185
|
export function ReleaseControls(): void
|
|
3075
3186
|
|
|
3076
3187
|
/** Releases the specified URL, which was previously obtained using llRequestURL. Once released, the URL will no longer be usable. */
|
|
3077
|
-
export function ReleaseURL(
|
|
3188
|
+
export function ReleaseURL(url: string): void
|
|
3078
3189
|
|
|
3079
|
-
/**
|
|
3190
|
+
/**
|
|
3191
|
+
* This function is deprecated.
|
|
3192
|
+
* @deprecated
|
|
3193
|
+
*/
|
|
3080
3194
|
export function RemoteDataReply(
|
|
3081
|
-
|
|
3082
|
-
|
|
3195
|
+
channelId: uuid,
|
|
3196
|
+
messageId: uuid,
|
|
3083
3197
|
sData: string,
|
|
3084
3198
|
iData: number,
|
|
3085
3199
|
): void
|
|
3086
3200
|
|
|
3087
|
-
/**
|
|
3201
|
+
/**
|
|
3202
|
+
* This function is deprecated.
|
|
3203
|
+
* @deprecated
|
|
3204
|
+
*/
|
|
3088
3205
|
export function RemoteDataSetRegion(): void
|
|
3089
3206
|
|
|
3207
|
+
/** @deprecated */
|
|
3090
3208
|
export function RemoteLoadScript(
|
|
3091
|
-
|
|
3092
|
-
|
|
3093
|
-
|
|
3094
|
-
|
|
3209
|
+
target: uuid,
|
|
3210
|
+
scriptName: string,
|
|
3211
|
+
unknown1: number,
|
|
3212
|
+
unknown2: number,
|
|
3095
3213
|
): void
|
|
3096
3214
|
|
|
3097
3215
|
/** If the owner of the object containing this script can modify the object identified by the specified object key, and if the PIN matches the PIN previously set using llSetRemoteScriptAccessPin (on the target prim), then the script will be copied into target. Running is a boolean specifying whether the script should be enabled once copied into the target object. */
|
|
3098
3216
|
export function RemoteLoadScriptPin(
|
|
3099
|
-
|
|
3100
|
-
|
|
3101
|
-
|
|
3102
|
-
|
|
3103
|
-
|
|
3217
|
+
objectId: uuid,
|
|
3218
|
+
scriptName: string,
|
|
3219
|
+
pin: number,
|
|
3220
|
+
running: number,
|
|
3221
|
+
startParameter: number,
|
|
3104
3222
|
): void
|
|
3105
3223
|
|
|
3106
3224
|
/**
|
|
3107
3225
|
* Remove avatar from the land ban list.
|
|
3108
3226
|
* Remove specified avatar from the land parcel ban list.
|
|
3109
3227
|
*/
|
|
3110
|
-
export function RemoveFromLandBanList(
|
|
3228
|
+
export function RemoveFromLandBanList(avatarId: uuid): void
|
|
3111
3229
|
|
|
3112
3230
|
/**
|
|
3113
3231
|
* Remove avatar from the land pass list.
|
|
3114
3232
|
* Remove specified avatar from the land parcel pass list.
|
|
3115
3233
|
*/
|
|
3116
|
-
export function RemoveFromLandPassList(
|
|
3234
|
+
export function RemoveFromLandPassList(avatarId: uuid): void
|
|
3117
3235
|
|
|
3118
3236
|
/**
|
|
3119
3237
|
* Remove the named inventory item.
|
|
3120
3238
|
* Remove the named inventory item from the object inventory.
|
|
3121
3239
|
*/
|
|
3122
|
-
export function RemoveInventory(
|
|
3240
|
+
export function RemoveInventory(inventoryItem: string): void
|
|
3123
3241
|
|
|
3124
3242
|
/**
|
|
3125
3243
|
* Removes the enabled bits in 'flags'.
|
|
3126
3244
|
* Sets the vehicle flags to FALSE. Valid parameters can be found in the vehicle flags constants section.
|
|
3127
3245
|
*/
|
|
3128
|
-
export function RemoveVehicleFlags(
|
|
3246
|
+
export function RemoveVehicleFlags(vehiclelags: number): void
|
|
3129
3247
|
|
|
3130
3248
|
/** Replaces the entire environment for an agent. Must be used as part of an experience. */
|
|
3131
3249
|
export function ReplaceAgentEnvironment(
|
|
3132
|
-
|
|
3250
|
+
agentId: uuid,
|
|
3133
3251
|
transition: number,
|
|
3134
3252
|
environment: string,
|
|
3135
3253
|
): number
|
|
@@ -3138,47 +3256,47 @@ declare namespace ll {
|
|
|
3138
3256
|
export function ReplaceEnvironment(
|
|
3139
3257
|
position: vector,
|
|
3140
3258
|
environment: string,
|
|
3141
|
-
|
|
3142
|
-
|
|
3143
|
-
|
|
3259
|
+
trackNo: number,
|
|
3260
|
+
dayLength: number,
|
|
3261
|
+
dayOffset: number,
|
|
3144
3262
|
): number
|
|
3145
3263
|
|
|
3146
3264
|
/** Searches InitialString and replaces instances of SubString with NewSubString. Zero Count means "replace all". Positive Count moves left to right. Negative moves right to left. */
|
|
3147
3265
|
export function ReplaceSubString(
|
|
3148
|
-
|
|
3149
|
-
|
|
3150
|
-
|
|
3151
|
-
|
|
3266
|
+
initialString: string,
|
|
3267
|
+
subString: string,
|
|
3268
|
+
newSubString: string,
|
|
3269
|
+
count: number,
|
|
3152
3270
|
): string
|
|
3153
3271
|
|
|
3154
3272
|
/**
|
|
3155
3273
|
* Requests data about AvatarID. When data is available the dataserver event will be raised.
|
|
3156
3274
|
* This function requests data about an avatar. If and when the information is collected, the dataserver event is triggered with the key returned from this function passed in the requested parameter. See the agent data constants (DATA_*) for details about valid values of data and what each will return in the dataserver event.
|
|
3157
3275
|
*/
|
|
3158
|
-
export function RequestAgentData(
|
|
3276
|
+
export function RequestAgentData(avatarId: uuid, data: number): uuid
|
|
3159
3277
|
|
|
3160
3278
|
/**
|
|
3161
3279
|
* Requests the display name of the agent. When the display name is available the dataserver event will be raised.
|
|
3162
3280
|
* The avatar identified does not need to be in the same region or online at the time of the request.
|
|
3163
3281
|
* Returns a key that is used to identify the dataserver event when it is raised.
|
|
3164
3282
|
*/
|
|
3165
|
-
export function RequestDisplayName(
|
|
3283
|
+
export function RequestDisplayName(avatarId: uuid): uuid
|
|
3166
3284
|
|
|
3167
3285
|
/** Ask the agent for permission to participate in an experience. This request is similar to llRequestPermissions with the following permissions: PERMISSION_TAKE_CONTROLS, PERMISSION_TRIGGER_ANIMATION, PERMISSION_ATTACH, PERMISSION_TRACK_CAMERA, PERMISSION_CONTROL_CAMERA and PERMISSION_TELEPORT. However, unlike llRequestPermissions the decision to allow or block the request is persistent and applies to all scripts using the experience grid wide. Subsequent calls to llRequestExperiencePermissions from scripts in the experience will receive the same response automatically with no user interaction. One of experience_permissions or experience_permissions_denied will be generated in response to this call. Outstanding permission requests will be lost if the script is derezzed, moved to another region or reset. */
|
|
3168
|
-
export function RequestExperiencePermissions(
|
|
3286
|
+
export function RequestExperiencePermissions(agentId: uuid, unused: string): void
|
|
3169
3287
|
|
|
3170
3288
|
/**
|
|
3171
3289
|
* Requests data for the named InventoryItem.
|
|
3172
3290
|
* When data is available, the dataserver event will be raised with the key returned from this function in the requested parameter.
|
|
3173
3291
|
* The only request currently implemented is to request data from landmarks, where the data returned is in the form "<float, float, float>" which can be cast to a vector. This position is in region local coordinates.
|
|
3174
3292
|
*/
|
|
3175
|
-
export function RequestInventoryData(
|
|
3293
|
+
export function RequestInventoryData(inventoryItem: string): uuid
|
|
3176
3294
|
|
|
3177
3295
|
/**
|
|
3178
3296
|
* Ask AvatarID to allow the script to perform certain actions, specified in the PermissionMask bitmask. PermissionMask should be one or more PERMISSION_* constants. Multiple permissions can be requested simultaneously by ORing the constants together. Many of the permissions requests can only go to object owner.
|
|
3179
3297
|
* This call will not stop script execution. If the avatar grants the requested permissions, the run_time_permissions event will be called.
|
|
3180
3298
|
*/
|
|
3181
|
-
export function RequestPermissions(
|
|
3299
|
+
export function RequestPermissions(avatarId: uuid, permissionMask: number): void
|
|
3182
3300
|
|
|
3183
3301
|
/**
|
|
3184
3302
|
* Requests one HTTPS:// (SSL) URL for use by this object. The http_request event is triggered with results.
|
|
@@ -3191,7 +3309,7 @@ declare namespace ll {
|
|
|
3191
3309
|
* Data should use one of the DATA_SIM_* constants.
|
|
3192
3310
|
* Returns a dataserver query ID and triggers the dataserver event when data is found.
|
|
3193
3311
|
*/
|
|
3194
|
-
export function RequestSimulatorData(
|
|
3312
|
+
export function RequestSimulatorData(regionName: string, data: number): uuid
|
|
3195
3313
|
|
|
3196
3314
|
/**
|
|
3197
3315
|
* Requests one HTTP:// URL for use by this script. The http_request event is triggered with the result of the request.
|
|
@@ -3200,7 +3318,7 @@ declare namespace ll {
|
|
|
3200
3318
|
export function RequestURL(): uuid
|
|
3201
3319
|
|
|
3202
3320
|
/** Look up Agent ID for the named agent using a historical name. */
|
|
3203
|
-
export function RequestUserKey(
|
|
3321
|
+
export function RequestUserKey(name: string): uuid
|
|
3204
3322
|
|
|
3205
3323
|
/**
|
|
3206
3324
|
* Requests single-word user-name of an avatar. When data is available the dataserver event will be raised.
|
|
@@ -3208,14 +3326,14 @@ declare namespace ll {
|
|
|
3208
3326
|
* The agent identified does not need to be in the same region or online at the time of the request.
|
|
3209
3327
|
* Returns a key that is used to identify the dataserver event when it is raised.
|
|
3210
3328
|
*/
|
|
3211
|
-
export function RequestUsername(
|
|
3329
|
+
export function RequestUsername(avatarId: uuid): uuid
|
|
3212
3330
|
|
|
3213
3331
|
/**
|
|
3214
3332
|
* Resets the animation of the specified animation state to the default value.
|
|
3215
3333
|
* If animation state equals "ALL", then all animation states are reset.
|
|
3216
3334
|
* Requires the PERMISSION_OVERRIDE_ANIMATIONS permission (automatically granted to attached objects).
|
|
3217
3335
|
*/
|
|
3218
|
-
export function ResetAnimationOverride(
|
|
3336
|
+
export function ResetAnimationOverride(animationState: string): void
|
|
3219
3337
|
|
|
3220
3338
|
/** Removes all residents from the land ban list. */
|
|
3221
3339
|
export function ResetLandBanList(): void
|
|
@@ -3224,7 +3342,7 @@ declare namespace ll {
|
|
|
3224
3342
|
export function ResetLandPassList(): void
|
|
3225
3343
|
|
|
3226
3344
|
/** Resets the named script. */
|
|
3227
|
-
export function ResetOtherScript(
|
|
3345
|
+
export function ResetOtherScript(scriptName: string): void
|
|
3228
3346
|
|
|
3229
3347
|
/** Resets the script. */
|
|
3230
3348
|
export function ResetScript(): void
|
|
@@ -3233,24 +3351,24 @@ declare namespace ll {
|
|
|
3233
3351
|
* Return objects using their UUIDs.
|
|
3234
3352
|
* Requires the PERMISSION_RETURN_OBJECTS permission and that the script owner owns the parcel the returned objects are in, or is an estate manager or region owner.
|
|
3235
3353
|
*/
|
|
3236
|
-
export function ReturnObjectsByID(
|
|
3354
|
+
export function ReturnObjectsByID(objectIDs: uuid[]): number
|
|
3237
3355
|
|
|
3238
3356
|
/**
|
|
3239
3357
|
* Return objects based upon their owner and a scope of parcel, parcel owner, or region.
|
|
3240
3358
|
* Requires the PERMISSION_RETURN_OBJECTS permission and that the script owner owns the parcel the returned objects are in, or is an estate manager or region owner.
|
|
3241
3359
|
*/
|
|
3242
|
-
export function ReturnObjectsByOwner(
|
|
3360
|
+
export function ReturnObjectsByOwner(id: uuid, scope: number): number
|
|
3243
3361
|
|
|
3244
3362
|
/**
|
|
3245
3363
|
* Instantiate owner's InventoryItem at Position with Velocity, Rotation and with StartParameter. The last selected root object's location will be set to Position.
|
|
3246
3364
|
* Creates object's inventory item at the given Position, with Velocity, Rotation, and StartParameter.
|
|
3247
3365
|
*/
|
|
3248
3366
|
export function RezAtRoot(
|
|
3249
|
-
|
|
3250
|
-
|
|
3251
|
-
|
|
3252
|
-
|
|
3253
|
-
|
|
3367
|
+
inventoryItem: string,
|
|
3368
|
+
position: vector,
|
|
3369
|
+
velocity: vector,
|
|
3370
|
+
rotation: quaternion,
|
|
3371
|
+
startParameter: number,
|
|
3254
3372
|
): void
|
|
3255
3373
|
|
|
3256
3374
|
/**
|
|
@@ -3259,91 +3377,91 @@ declare namespace ll {
|
|
|
3259
3377
|
* The Velocity parameter is ignored if the rezzed object is not physical.
|
|
3260
3378
|
*/
|
|
3261
3379
|
export function RezObject(
|
|
3262
|
-
|
|
3263
|
-
|
|
3264
|
-
|
|
3265
|
-
|
|
3266
|
-
|
|
3380
|
+
inventoryItem: string,
|
|
3381
|
+
position: vector,
|
|
3382
|
+
velocity: vector,
|
|
3383
|
+
rotation: quaternion,
|
|
3384
|
+
startParameter: number,
|
|
3267
3385
|
): void
|
|
3268
3386
|
|
|
3269
3387
|
/** Instantiate owner's InventoryItem with the given parameters. */
|
|
3270
|
-
export function RezObjectWithParams(
|
|
3388
|
+
export function RezObjectWithParams(inventoryItem: string, params: list): uuid
|
|
3271
3389
|
|
|
3272
3390
|
/**
|
|
3273
3391
|
* Returns the rotation angle represented by Rotation.
|
|
3274
3392
|
* Returns the angle represented by the Rotation.
|
|
3275
3393
|
*/
|
|
3276
|
-
export function Rot2Angle(
|
|
3394
|
+
export function Rot2Angle(rotation: quaternion): number
|
|
3277
3395
|
|
|
3278
3396
|
/**
|
|
3279
3397
|
* Returns the rotation axis represented by Rotation.
|
|
3280
3398
|
* Returns the axis represented by the Rotation.
|
|
3281
3399
|
*/
|
|
3282
|
-
export function Rot2Axis(
|
|
3400
|
+
export function Rot2Axis(rotation: quaternion): vector
|
|
3283
3401
|
|
|
3284
3402
|
/**
|
|
3285
3403
|
* Returns the Euler representation (roll, pitch, yaw) of Rotation.
|
|
3286
3404
|
* Returns the Euler Angle representation of the Rotation.
|
|
3287
3405
|
*/
|
|
3288
|
-
export function Rot2Euler(
|
|
3406
|
+
export function Rot2Euler(rotation: quaternion): vector
|
|
3289
3407
|
|
|
3290
3408
|
/**
|
|
3291
3409
|
* Returns the forward vector defined by Rotation.
|
|
3292
3410
|
* Returns the forward axis represented by the Rotation.
|
|
3293
3411
|
*/
|
|
3294
|
-
export function Rot2Fwd(
|
|
3412
|
+
export function Rot2Fwd(rotation: quaternion): vector
|
|
3295
3413
|
|
|
3296
3414
|
/**
|
|
3297
3415
|
* Returns the left vector defined by Rotation.
|
|
3298
3416
|
* Returns the left axis represented by the Rotation.
|
|
3299
3417
|
*/
|
|
3300
|
-
export function Rot2Left(
|
|
3418
|
+
export function Rot2Left(rotation: quaternion): vector
|
|
3301
3419
|
|
|
3302
3420
|
/**
|
|
3303
3421
|
* Returns the up vector defined by Rotation.
|
|
3304
3422
|
* Returns the up axis represented by the Rotation.
|
|
3305
3423
|
*/
|
|
3306
|
-
export function Rot2Up(
|
|
3424
|
+
export function Rot2Up(rotation: quaternion): vector
|
|
3307
3425
|
|
|
3308
3426
|
/**
|
|
3309
3427
|
* Returns the rotation to rotate Vector1 to Vector2.
|
|
3310
3428
|
* Returns the rotation needed to rotate Vector1 to Vector2.
|
|
3311
3429
|
*/
|
|
3312
|
-
export function RotBetween(
|
|
3430
|
+
export function RotBetween(vector1: vector, vector2: vector): quaternion
|
|
3313
3431
|
|
|
3314
3432
|
/**
|
|
3315
3433
|
* Cause object to rotate to Rotation, with a force function defined by Strength and Damping parameters. Good strength values are around half the mass of the object and good damping values are less than 1/10th of the strength.
|
|
3316
3434
|
* Asymmetrical shapes require smaller damping.
|
|
3317
3435
|
* A strength of 0.0 cancels the look at.
|
|
3318
3436
|
*/
|
|
3319
|
-
export function RotLookAt(
|
|
3437
|
+
export function RotLookAt(rotation: quaternion, strength: number, damping: number): void
|
|
3320
3438
|
|
|
3321
3439
|
/**
|
|
3322
3440
|
* Set rotations with error of LeeWay radians as a rotational target, and return an ID for the rotational target.
|
|
3323
3441
|
* The returned number is a handle that can be used in at_rot_target and llRotTargetRemove.
|
|
3324
3442
|
*/
|
|
3325
|
-
export function RotTarget(
|
|
3443
|
+
export function RotTarget(rotation: quaternion, leeWay: number): number
|
|
3326
3444
|
|
|
3327
3445
|
/**
|
|
3328
3446
|
* Removes rotational target number.
|
|
3329
3447
|
* Remove rotational target indicated by the handle.
|
|
3330
3448
|
*/
|
|
3331
|
-
export function RotTargetRemove(
|
|
3449
|
+
export function RotTargetRemove(handle: number): void
|
|
3332
3450
|
|
|
3333
3451
|
/**
|
|
3334
3452
|
* Sets the texture rotation for the specified Face to angle Radians.
|
|
3335
3453
|
* If Face is ALL_SIDES, rotates the texture of all sides.
|
|
3336
3454
|
*/
|
|
3337
|
-
export function RotateTexture(
|
|
3455
|
+
export function RotateTexture(radians: number, face: number): void
|
|
3338
3456
|
|
|
3339
3457
|
/**
|
|
3340
3458
|
* Returns Value rounded to the nearest integer.
|
|
3341
3459
|
* Returns the Value rounded to the nearest integer.
|
|
3342
3460
|
*/
|
|
3343
|
-
export function Round(
|
|
3461
|
+
export function Round(value: number): number
|
|
3344
3462
|
|
|
3345
3463
|
/** Returns a string of 40 hex characters that is the SHA1 security hash of text. */
|
|
3346
|
-
export function SHA1String(
|
|
3464
|
+
export function SHA1String(text: string): string
|
|
3347
3465
|
|
|
3348
3466
|
/** Returns a string of 64 hex characters that is the SHA256 security hash of text. */
|
|
3349
3467
|
export function SHA256String(text: string): string
|
|
@@ -3352,14 +3470,14 @@ declare namespace ll {
|
|
|
3352
3470
|
* Returns TRUE if avatar ID is in the same region and has the same active group, otherwise FALSE.
|
|
3353
3471
|
* Returns TRUE if the object or agent identified is in the same simulator and has the same active group as this object. Otherwise, returns FALSE.
|
|
3354
3472
|
*/
|
|
3355
|
-
export function SameGroup(
|
|
3473
|
+
export function SameGroup(id: uuid): number
|
|
3356
3474
|
|
|
3357
3475
|
/**
|
|
3358
3476
|
* Says Text on Channel.
|
|
3359
3477
|
* This chat method has a range of 20m radius.
|
|
3360
3478
|
* PUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts.
|
|
3361
3479
|
*/
|
|
3362
|
-
export function Say(
|
|
3480
|
+
export function Say(channel: number, text: string): void
|
|
3363
3481
|
|
|
3364
3482
|
/**
|
|
3365
3483
|
* Attempts to resize the entire object by ScalingFactor, maintaining the size-position ratios of the prims.
|
|
@@ -3367,33 +3485,36 @@ declare namespace ll {
|
|
|
3367
3485
|
* Resizing is subject to prim scale limits and linkability limits. This function can not resize the object if the linkset is physical, a pathfinding character, in a keyframed motion, or if resizing would cause the parcel to overflow.
|
|
3368
3486
|
* Returns a boolean (an integer) TRUE if it succeeds, FALSE if it fails.
|
|
3369
3487
|
*/
|
|
3370
|
-
export function ScaleByFactor(
|
|
3488
|
+
export function ScaleByFactor(scalingFactor: number): number
|
|
3371
3489
|
|
|
3372
3490
|
/**
|
|
3373
3491
|
* Sets the diffuse texture Horizontal and Vertical repeats on Face of the prim the script is attached to.
|
|
3374
3492
|
* If Face == ALL_SIDES, all sides are set in one call.
|
|
3375
3493
|
* Negative values for horizontal and vertical will flip the texture.
|
|
3376
3494
|
*/
|
|
3377
|
-
export function ScaleTexture(
|
|
3495
|
+
export function ScaleTexture(horizontal: number, vertical: number, face: number): void
|
|
3378
3496
|
|
|
3379
3497
|
/**
|
|
3380
3498
|
* Returns TRUE if Position is over public land, sandbox land, land that doesn't allow everyone to edit and build, or land that doesn't allow outside scripts.
|
|
3381
3499
|
* Returns true if the position is over public land, land that doesn't allow everyone to edit and build, or land that doesn't allow outside scripts.
|
|
3382
3500
|
*/
|
|
3383
|
-
export function ScriptDanger(
|
|
3501
|
+
export function ScriptDanger(position: vector): number
|
|
3384
3502
|
|
|
3385
3503
|
/**
|
|
3386
3504
|
* Enables or disables script profiling options. Currently only supports PROFILE_SCRIPT_MEMORY (Mono only) and PROFILE_NONE.
|
|
3387
3505
|
* May significantly reduce script performance.
|
|
3388
3506
|
*/
|
|
3389
|
-
export function ScriptProfiler(
|
|
3507
|
+
export function ScriptProfiler(state: number): void
|
|
3390
3508
|
|
|
3391
|
-
/**
|
|
3509
|
+
/**
|
|
3510
|
+
* This function is deprecated.
|
|
3511
|
+
* @deprecated
|
|
3512
|
+
*/
|
|
3392
3513
|
export function SendRemoteData(
|
|
3393
|
-
|
|
3394
|
-
|
|
3395
|
-
|
|
3396
|
-
|
|
3514
|
+
channelId: uuid,
|
|
3515
|
+
destination: string,
|
|
3516
|
+
value: number,
|
|
3517
|
+
text: string,
|
|
3397
3518
|
): uuid
|
|
3398
3519
|
|
|
3399
3520
|
/**
|
|
@@ -3401,7 +3522,7 @@ declare namespace ll {
|
|
|
3401
3522
|
* Specifying a blank Name, 0 Type, or NULL_KEY ID will prevent filtering results based on that parameter. A range of 0.0 does not perform a scan.
|
|
3402
3523
|
* Results are returned in the sensor and no_sensor events.
|
|
3403
3524
|
*/
|
|
3404
|
-
export function Sensor(
|
|
3525
|
+
export function Sensor(name: string, id: uuid, type: number, range: number, arc: number): void
|
|
3405
3526
|
|
|
3406
3527
|
/**
|
|
3407
3528
|
* removes sensor.
|
|
@@ -3415,16 +3536,16 @@ declare namespace ll {
|
|
|
3415
3536
|
* Results are returned in the sensor and no_sensor events.
|
|
3416
3537
|
*/
|
|
3417
3538
|
export function SensorRepeat(
|
|
3418
|
-
|
|
3419
|
-
|
|
3420
|
-
|
|
3421
|
-
|
|
3422
|
-
|
|
3423
|
-
|
|
3539
|
+
name: string,
|
|
3540
|
+
id: uuid,
|
|
3541
|
+
type: number,
|
|
3542
|
+
range: number,
|
|
3543
|
+
arc: number,
|
|
3544
|
+
rate: number,
|
|
3424
3545
|
): void
|
|
3425
3546
|
|
|
3426
3547
|
/** Sets an agent's environmental values to the specified values. Must be used as part of an experience. */
|
|
3427
|
-
export function SetAgentEnvironment(
|
|
3548
|
+
export function SetAgentEnvironment(agentId: uuid, transition: number, settings: list): number
|
|
3428
3549
|
|
|
3429
3550
|
/** Sets the avatar rotation to the given value. */
|
|
3430
3551
|
export function SetAgentRot(rot: quaternion, flags: number): void
|
|
@@ -3433,93 +3554,94 @@ declare namespace ll {
|
|
|
3433
3554
|
* Sets the alpha (opacity) of Face.
|
|
3434
3555
|
* Sets the alpha (opacity) value for Face. If Face is ALL_SIDES, sets the alpha for all faces. The alpha value is interpreted as an opacity percentage (1.0 is fully opaque, and 0.2 is mostly transparent). This function will clamp alpha values less than 0.1 to 0.1 and greater than 1.0 to 1.
|
|
3435
3556
|
*/
|
|
3436
|
-
export function SetAlpha(
|
|
3557
|
+
export function SetAlpha(opacity: number, face: number): void
|
|
3437
3558
|
|
|
3438
3559
|
/**
|
|
3439
3560
|
* Sets an object's angular velocity to AngVel, in local coordinates if Local == TRUE (if the script is physical).
|
|
3440
3561
|
* Has no effect on non-physical objects.
|
|
3441
3562
|
*/
|
|
3442
|
-
export function SetAngularVelocity(
|
|
3563
|
+
export function SetAngularVelocity(angVel: vector, local: number): void
|
|
3443
3564
|
|
|
3444
3565
|
/**
|
|
3445
3566
|
* Sets the animation (in object inventory) that will play for the given animation state.
|
|
3446
3567
|
* To use this function the script must obtain the PERMISSION_OVERRIDE_ANIMATIONS permission.
|
|
3447
3568
|
*/
|
|
3448
|
-
export function SetAnimationOverride(
|
|
3569
|
+
export function SetAnimationOverride(animationState: string, animationName: string): void
|
|
3449
3570
|
|
|
3450
3571
|
/**
|
|
3451
3572
|
* Set the tasks buoyancy (0 is none, < 1.0 sinks, 1.0 floats, > 1.0 rises).
|
|
3452
3573
|
* Set the object buoyancy. A value of 0 is none, less than 1.0 sinks, 1.0 floats, and greater than 1.0 rises.
|
|
3453
3574
|
*/
|
|
3454
|
-
export function SetBuoyancy(
|
|
3575
|
+
export function SetBuoyancy(buoyancy: number): void
|
|
3455
3576
|
|
|
3456
3577
|
/**
|
|
3457
3578
|
* Sets the camera used in this object, at offset, if an avatar sits on it.
|
|
3458
3579
|
* Sets the offset that an avatar's camera will be moved to if the avatar sits on the object.
|
|
3459
3580
|
*/
|
|
3460
|
-
export function SetCameraAtOffset(
|
|
3581
|
+
export function SetCameraAtOffset(offset: vector): void
|
|
3461
3582
|
|
|
3462
3583
|
/** Sets the camera eye offset used in this object if an avatar sits on it. */
|
|
3463
|
-
export function SetCameraEyeOffset(
|
|
3584
|
+
export function SetCameraEyeOffset(offset: vector): void
|
|
3464
3585
|
|
|
3465
3586
|
/**
|
|
3466
3587
|
* Sets multiple camera parameters at once. List format is [ rule-1, data-1, rule-2, data-2 . . . rule-n, data-n ].
|
|
3467
3588
|
* Requires the PERMISSION_CONTROL_CAMERA runtime permission (automatically granted to attached or sat on objects).
|
|
3468
3589
|
*/
|
|
3469
|
-
export function SetCameraParams(
|
|
3590
|
+
export function SetCameraParams(parameters: list): void
|
|
3470
3591
|
|
|
3471
3592
|
/** Sets the action performed when a prim is clicked upon. */
|
|
3472
|
-
export function SetClickAction(
|
|
3593
|
+
export function SetClickAction(action: number): void
|
|
3473
3594
|
|
|
3474
3595
|
/**
|
|
3475
3596
|
* Sets the color, for the face.
|
|
3476
3597
|
* Sets the color of the side specified. If Face is ALL_SIDES, sets the color on all faces.
|
|
3477
3598
|
*/
|
|
3478
|
-
export function SetColor(
|
|
3599
|
+
export function SetColor(color: vector, face: number): void
|
|
3479
3600
|
|
|
3480
3601
|
/**
|
|
3481
3602
|
* Set the media type of an LSL HTTP server response to ContentType.
|
|
3482
3603
|
* HTTPRequestID must be a valid http_request ID. ContentType must be one of the CONTENT_TYPE_* constants.
|
|
3483
3604
|
*/
|
|
3484
|
-
export function SetContentType(
|
|
3605
|
+
export function SetContentType(httpRequestId: uuid, contentType: number): void
|
|
3485
3606
|
|
|
3486
3607
|
/**
|
|
3487
3608
|
* Sets the amount of damage that will be done to an avatar that this task hits. Task will be killed.
|
|
3488
3609
|
* Sets the amount of damage that will be done to an avatar that this object hits. This object will be destroyed on damaging an avatar, and no collision event is triggered.
|
|
3489
3610
|
*/
|
|
3490
|
-
export function SetDamage(
|
|
3611
|
+
export function SetDamage(damage: number): void
|
|
3491
3612
|
|
|
3492
3613
|
/** Returns a string with the requested data about the region. */
|
|
3493
|
-
export function SetEnvironment(
|
|
3614
|
+
export function SetEnvironment(position: vector, envParams: list): number
|
|
3494
3615
|
|
|
3495
|
-
|
|
3616
|
+
/** @deprecated */
|
|
3617
|
+
export function SetExperienceKey(experienceId: uuid): number
|
|
3496
3618
|
|
|
3497
3619
|
/**
|
|
3498
3620
|
* Sets Force on object, in object-local coordinates if Local == TRUE (otherwise, the region reference frame is used).
|
|
3499
3621
|
* Only works on physical objects.
|
|
3500
3622
|
*/
|
|
3501
|
-
export function SetForce(
|
|
3623
|
+
export function SetForce(force: vector, local: number): void
|
|
3502
3624
|
|
|
3503
3625
|
/**
|
|
3504
3626
|
* Sets the Force and Torque of object, in object-local coordinates if Local == TRUE (otherwise, the region reference frame is used).
|
|
3505
3627
|
* Only works on physical objects.
|
|
3506
3628
|
*/
|
|
3507
|
-
export function SetForceAndTorque(
|
|
3629
|
+
export function SetForceAndTorque(force: vector, torque: vector, local: number): void
|
|
3508
3630
|
|
|
3509
3631
|
/** Changes terrain texture properties in the region. */
|
|
3510
|
-
export function SetGroundTexture(
|
|
3632
|
+
export function SetGroundTexture(changes: list): number
|
|
3511
3633
|
|
|
3512
3634
|
/**
|
|
3513
3635
|
* Critically damps a physical object to a Height (either above ground level or above the higher of land and water if water == TRUE).
|
|
3514
3636
|
* Do not use with vehicles. Use llStopHover to stop hovering.
|
|
3515
3637
|
*/
|
|
3516
|
-
export function SetHoverHeight(
|
|
3638
|
+
export function SetHoverHeight(height: number, water: number, tau: number): void
|
|
3517
3639
|
|
|
3518
3640
|
/** Sets the given permission mask to the new value on the inventory item. */
|
|
3519
3641
|
export function SetInventoryPermMask(
|
|
3520
|
-
|
|
3521
|
-
|
|
3522
|
-
|
|
3642
|
+
inventoryItem: string,
|
|
3643
|
+
permissionFlag: number,
|
|
3644
|
+
permissionMask: number,
|
|
3523
3645
|
): void
|
|
3524
3646
|
|
|
3525
3647
|
/**
|
|
@@ -3527,22 +3649,22 @@ declare namespace ll {
|
|
|
3527
3649
|
* Specify a list of times, positions, and orientations to be followed by an object. The object will be smoothly moved between key-frames by the simulator. Collisions with other non-physical or key-framed objects will be ignored (no script events will fire and collision processing will not occur). Collisions with physical objects will be computed and reported, but the key-framed object will be unaffected by those collisions.
|
|
3528
3650
|
* Keyframes is a strided list containing positional, rotational, and time data for each step in the motion. Options is a list containing optional arguments and parameters (specified by KFM_* constants).
|
|
3529
3651
|
*/
|
|
3530
|
-
export function SetKeyframedMotion(
|
|
3652
|
+
export function SetKeyframedMotion(keyframes: list, options: list): void
|
|
3531
3653
|
|
|
3532
3654
|
/**
|
|
3533
3655
|
* If a prim exists in the link chain at LinkNumber, set Face to Opacity.
|
|
3534
3656
|
* Sets the Face, on the linked prim specified, to the Opacity.
|
|
3535
3657
|
*/
|
|
3536
|
-
export function SetLinkAlpha(
|
|
3658
|
+
export function SetLinkAlpha(linkNumber: number, opacity: number, face: number): void
|
|
3537
3659
|
|
|
3538
3660
|
/** Sets the camera eye offset, and the offset that camera is looking at, for avatars that sit on the linked prim. */
|
|
3539
|
-
export function SetLinkCamera(
|
|
3661
|
+
export function SetLinkCamera(linkNumber: number, eyeOffset: vector, lookOffset: vector): void
|
|
3540
3662
|
|
|
3541
3663
|
/**
|
|
3542
3664
|
* If a task exists in the link chain at LinkNumber, set the Face to color.
|
|
3543
3665
|
* Sets the color of the linked child's side, specified by LinkNumber.
|
|
3544
3666
|
*/
|
|
3545
|
-
export function SetLinkColor(
|
|
3667
|
+
export function SetLinkColor(linkNumber: number, color: vector, face: number): void
|
|
3546
3668
|
|
|
3547
3669
|
/** Sets or changes GLTF Overrides set on the selected faces. */
|
|
3548
3670
|
export function SetLinkGLTFOverrides(link: number, face: number, options: list): void
|
|
@@ -3551,29 +3673,32 @@ declare namespace ll {
|
|
|
3551
3673
|
* Set the media parameters for a particular face on linked prim, specified by Link. Returns an integer that is a STATUS_* flag which details the success/failure of the operation(s).
|
|
3552
3674
|
* MediaParameters is a set of name/value pairs in no particular order. Parameters not specified are unchanged, or if new media is added then set to the default specified.
|
|
3553
3675
|
*/
|
|
3554
|
-
export function SetLinkMedia(
|
|
3676
|
+
export function SetLinkMedia(link: number, face: number, parameters: list): number
|
|
3555
3677
|
|
|
3556
|
-
/**
|
|
3557
|
-
|
|
3678
|
+
/**
|
|
3679
|
+
* Deprecated: Use llSetLinkPrimitiveParamsFast instead.
|
|
3680
|
+
* @deprecated Use 'll.SetLinkPrimitiveParamsFast' instead.
|
|
3681
|
+
*/
|
|
3682
|
+
export function SetLinkPrimitiveParams(linkNumber: number, parameters: list): void
|
|
3558
3683
|
|
|
3559
3684
|
/**
|
|
3560
3685
|
* Set primitive parameters for LinkNumber based on Parameters, without a delay.
|
|
3561
3686
|
* Set parameters for link number, from the list of Parameters, with no built-in script sleep. This function is identical to llSetLinkPrimitiveParams, except without the delay.
|
|
3562
3687
|
*/
|
|
3563
|
-
export function SetLinkPrimitiveParamsFast(
|
|
3688
|
+
export function SetLinkPrimitiveParamsFast(linkNumber: number, parameters: list): void
|
|
3564
3689
|
|
|
3565
3690
|
/** Sets the Render Material of Face on a linked prim, specified by LinkNumber. Render Material may be a UUID or name of a material in prim inventory. */
|
|
3566
3691
|
export function SetLinkRenderMaterial(
|
|
3567
|
-
|
|
3568
|
-
|
|
3569
|
-
|
|
3692
|
+
linkNumber: number,
|
|
3693
|
+
renderMaterial: string,
|
|
3694
|
+
face: number,
|
|
3570
3695
|
): void
|
|
3571
3696
|
|
|
3572
3697
|
/** Sets the sit flags for the specified prim in a linkset. */
|
|
3573
|
-
export function SetLinkSitFlags(
|
|
3698
|
+
export function SetLinkSitFlags(linkNumber: number, flags: number): void
|
|
3574
3699
|
|
|
3575
3700
|
/** Sets the Texture of Face on a linked prim, specified by LinkNumber. Texture may be a UUID or name of a texture in prim inventory. */
|
|
3576
|
-
export function SetLinkTexture(
|
|
3701
|
+
export function SetLinkTexture(linkNumber: number, texture: string, face: number): void
|
|
3577
3702
|
|
|
3578
3703
|
/**
|
|
3579
3704
|
* Animates a texture on the prim specified by LinkNumber, by setting the texture scale and offset.
|
|
@@ -3584,30 +3709,30 @@ declare namespace ll {
|
|
|
3584
3709
|
* Rate specifies the animation playback rate.
|
|
3585
3710
|
*/
|
|
3586
3711
|
export function SetLinkTextureAnim(
|
|
3587
|
-
|
|
3588
|
-
|
|
3589
|
-
|
|
3590
|
-
|
|
3591
|
-
|
|
3592
|
-
|
|
3593
|
-
|
|
3594
|
-
|
|
3712
|
+
linkNumber: number,
|
|
3713
|
+
mode: number,
|
|
3714
|
+
face: number,
|
|
3715
|
+
sizeX: number,
|
|
3716
|
+
sizeY: number,
|
|
3717
|
+
start: number,
|
|
3718
|
+
length: number,
|
|
3719
|
+
rate: number,
|
|
3595
3720
|
): void
|
|
3596
3721
|
|
|
3597
3722
|
/** Sets the rotation of a child prim relative to the root prim. */
|
|
3598
|
-
export function SetLocalRot(
|
|
3723
|
+
export function SetLocalRot(rotation: quaternion): void
|
|
3599
3724
|
|
|
3600
3725
|
/**
|
|
3601
3726
|
* Sets the description of the prim to Description.
|
|
3602
3727
|
* The description field is limited to 127 characters.
|
|
3603
3728
|
*/
|
|
3604
|
-
export function SetObjectDesc(
|
|
3729
|
+
export function SetObjectDesc(description: string): void
|
|
3605
3730
|
|
|
3606
3731
|
/** Sets the prim's name to Name. */
|
|
3607
|
-
export function SetObjectName(
|
|
3732
|
+
export function SetObjectName(name: string): void
|
|
3608
3733
|
|
|
3609
3734
|
/** Sets the specified PermissionFlag permission to the value specified by PermissionMask on the object the script is attached to. */
|
|
3610
|
-
export function SetObjectPermMask(
|
|
3735
|
+
export function SetObjectPermMask(permissionFlag: number, permissionMask: number): void
|
|
3611
3736
|
|
|
3612
3737
|
/**
|
|
3613
3738
|
* Sets the parcel the object is on for sale.
|
|
@@ -3615,31 +3740,31 @@ declare namespace ll {
|
|
|
3615
3740
|
* Setting ForSale to FALSE will remove the parcel from sale and clear any options that were set.
|
|
3616
3741
|
* Requires the PERMISSION_PRIVILEGED_LAND_ACCESS permission.
|
|
3617
3742
|
*/
|
|
3618
|
-
export function SetParcelForSale(
|
|
3743
|
+
export function SetParcelForSale(forSale: number, options: list): number
|
|
3619
3744
|
|
|
3620
3745
|
/**
|
|
3621
3746
|
* Sets the streaming audio URL for the parcel the object is on.
|
|
3622
3747
|
* The object must be owned by the owner of the parcel; if the parcel is group owned the object must be owned by that group.
|
|
3623
3748
|
*/
|
|
3624
|
-
export function SetParcelMusicURL(
|
|
3749
|
+
export function SetParcelMusicURL(url: string): void
|
|
3625
3750
|
|
|
3626
3751
|
/**
|
|
3627
3752
|
* Sets the default amount when someone chooses to pay this object.
|
|
3628
3753
|
* Price is the default price shown in the text input field. QuickButtons specifies the 4 payment values shown in the payment dialog's buttons.
|
|
3629
3754
|
* Input field and buttons may be hidden with PAY_HIDE constant, and may be set to their default values using PAY_DEFAULT.
|
|
3630
3755
|
*/
|
|
3631
|
-
export function SetPayPrice(
|
|
3756
|
+
export function SetPayPrice(price: number, quickButtons: number[]): void
|
|
3632
3757
|
|
|
3633
3758
|
/**
|
|
3634
3759
|
* Sets the selected parameters of the object's physics behavior.
|
|
3635
3760
|
* MaterialBits is a bitmask specifying which of the parameters in the other arguments should be applied to the object. GravityMultiplier, Restitution, Friction, and Density are the possible parameters to manipulate.
|
|
3636
3761
|
*/
|
|
3637
3762
|
export function SetPhysicsMaterial(
|
|
3638
|
-
|
|
3639
|
-
|
|
3640
|
-
|
|
3641
|
-
|
|
3642
|
-
|
|
3763
|
+
materialBits: number,
|
|
3764
|
+
gravityMultiplier: number,
|
|
3765
|
+
restitution: number,
|
|
3766
|
+
friction: number,
|
|
3767
|
+
density: number,
|
|
3643
3768
|
): void
|
|
3644
3769
|
|
|
3645
3770
|
/**
|
|
@@ -3647,19 +3772,25 @@ declare namespace ll {
|
|
|
3647
3772
|
* If the script is in a child prim, Position is treated as root relative and the link-set is adjusted.
|
|
3648
3773
|
* If the prim is the root prim, the entire object is moved (up to 10m) to Position in region coordinates.
|
|
3649
3774
|
*/
|
|
3650
|
-
export function SetPos(
|
|
3775
|
+
export function SetPos(position: vector): void
|
|
3651
3776
|
|
|
3652
3777
|
/**
|
|
3653
3778
|
* Sets the MediaParameters for a particular Face on the prim. Returns an integer that is a STATUS_* flag which details the success/failure of the operation(s).
|
|
3654
3779
|
* MediaParameters is a set of name/value pairs in no particular order. Parameters not specified are unchanged, or if new media is added then set to the default specified.
|
|
3655
3780
|
*/
|
|
3656
|
-
export function SetPrimMediaParams(
|
|
3781
|
+
export function SetPrimMediaParams(face: number, mediaParameters: list): number
|
|
3657
3782
|
|
|
3658
|
-
/**
|
|
3659
|
-
|
|
3783
|
+
/**
|
|
3784
|
+
* Deprecated: Use llSetPrimMediaParams instead.
|
|
3785
|
+
* @deprecated Use 'll.SetPrimMediaParams' instead.
|
|
3786
|
+
*/
|
|
3787
|
+
export function SetPrimURL(url: string): void
|
|
3660
3788
|
|
|
3661
|
-
/**
|
|
3662
|
-
|
|
3789
|
+
/**
|
|
3790
|
+
* Deprecated: Use llSetLinkPrimitiveParamsFast instead.
|
|
3791
|
+
* @deprecated Use 'll.SetLinkPrimitiveParamsFast' instead.
|
|
3792
|
+
*/
|
|
3793
|
+
export function SetPrimitiveParams(parameters: list): void
|
|
3663
3794
|
|
|
3664
3795
|
/**
|
|
3665
3796
|
* Attempts to move the object so that the root prim is within 0.1m of Position.
|
|
@@ -3667,58 +3798,58 @@ declare namespace ll {
|
|
|
3667
3798
|
* Position may be any location within the region or up to 10m across a region border.
|
|
3668
3799
|
* If the position is below ground, it will be set to the ground level at that x,y location.
|
|
3669
3800
|
*/
|
|
3670
|
-
export function SetRegionPos(
|
|
3801
|
+
export function SetRegionPos(position: vector): number
|
|
3671
3802
|
|
|
3672
3803
|
/** If PIN is set to a non-zero number, the task will accept remote script loads via llRemoteLoadScriptPin() if it passes in the correct PIN. Othersise, llRemoteLoadScriptPin() is ignored. */
|
|
3673
|
-
export function SetRemoteScriptAccessPin(
|
|
3804
|
+
export function SetRemoteScriptAccessPin(pin: number): void
|
|
3674
3805
|
|
|
3675
3806
|
/**
|
|
3676
3807
|
* Applies Render Material to Face of prim.
|
|
3677
3808
|
* Render Material may be a UUID or name of a material in prim inventory.
|
|
3678
3809
|
* If Face is ALL_SIDES, set the render material on all faces.
|
|
3679
3810
|
*/
|
|
3680
|
-
export function SetRenderMaterial(
|
|
3811
|
+
export function SetRenderMaterial(material: string, face: number): void
|
|
3681
3812
|
|
|
3682
3813
|
/**
|
|
3683
3814
|
* If the object is not physical, this function sets the rotation of the prim.
|
|
3684
3815
|
* If the script is in a child prim, Rotation is treated as root relative and the link-set is adjusted.
|
|
3685
3816
|
* If the prim is the root prim, the entire object is rotated to Rotation in the global reference frame.
|
|
3686
3817
|
*/
|
|
3687
|
-
export function SetRot(
|
|
3818
|
+
export function SetRot(rotation: quaternion): void
|
|
3688
3819
|
|
|
3689
3820
|
/** Sets the prim's scale (size) to Scale. */
|
|
3690
|
-
export function SetScale(
|
|
3821
|
+
export function SetScale(scale: vector): void
|
|
3691
3822
|
|
|
3692
3823
|
/** Enable or disable the script Running state of Script in the prim. */
|
|
3693
|
-
export function SetScriptState(
|
|
3824
|
+
export function SetScriptState(scriptName: string, running: number): void
|
|
3694
3825
|
|
|
3695
3826
|
/** Displays Text rather than 'Sit' in the viewer's context menu. */
|
|
3696
|
-
export function SetSitText(
|
|
3827
|
+
export function SetSitText(text: string): void
|
|
3697
3828
|
|
|
3698
3829
|
/**
|
|
3699
3830
|
* Sets whether successive calls to llPlaySound, llLoopSound, etc., (attached sounds) interrupt the currently playing sound.
|
|
3700
3831
|
* The default for objects is FALSE. Setting this value to TRUE will make the sound wait until the current playing sound reaches its end. The queue is one level deep.
|
|
3701
3832
|
*/
|
|
3702
|
-
export function SetSoundQueueing(
|
|
3833
|
+
export function SetSoundQueueing(queueEnable: number): void
|
|
3703
3834
|
|
|
3704
3835
|
/** Limits radius for audibility of scripted sounds (both attached and triggered) to distance Radius. */
|
|
3705
|
-
export function SetSoundRadius(
|
|
3836
|
+
export function SetSoundRadius(radius: number): void
|
|
3706
3837
|
|
|
3707
3838
|
/**
|
|
3708
3839
|
* Sets object status specified in Status bitmask (e.g. STATUS_PHYSICS|STATUS_PHANTOM) to boolean Value.
|
|
3709
3840
|
* For a full list of STATUS_* constants, see wiki documentation.
|
|
3710
3841
|
*/
|
|
3711
|
-
export function SetStatus(
|
|
3842
|
+
export function SetStatus(status: number, value: number): void
|
|
3712
3843
|
|
|
3713
3844
|
/** Causes Text to float above the prim, using the specified Color and Opacity. */
|
|
3714
|
-
export function SetText(
|
|
3845
|
+
export function SetText(text: string, color: vector, opacity: number): void
|
|
3715
3846
|
|
|
3716
3847
|
/**
|
|
3717
3848
|
* Applies Texture to Face of prim.
|
|
3718
3849
|
* Texture may be a UUID or name of a texture in prim inventory.
|
|
3719
3850
|
* If Face is ALL_SIDES, set the texture on all faces.
|
|
3720
3851
|
*/
|
|
3721
|
-
export function SetTexture(
|
|
3852
|
+
export function SetTexture(texture: string, face: number): void
|
|
3722
3853
|
|
|
3723
3854
|
/**
|
|
3724
3855
|
* Animates a texture by setting the texture scale and offset.
|
|
@@ -3729,119 +3860,121 @@ declare namespace ll {
|
|
|
3729
3860
|
* Rate specifies the animation playback rate.
|
|
3730
3861
|
*/
|
|
3731
3862
|
export function SetTextureAnim(
|
|
3732
|
-
|
|
3733
|
-
|
|
3734
|
-
|
|
3735
|
-
|
|
3736
|
-
|
|
3737
|
-
|
|
3738
|
-
|
|
3863
|
+
mode: number,
|
|
3864
|
+
face: number,
|
|
3865
|
+
sizeX: number,
|
|
3866
|
+
sizeY: number,
|
|
3867
|
+
start: number,
|
|
3868
|
+
length: number,
|
|
3869
|
+
rate: number,
|
|
3739
3870
|
): void
|
|
3740
3871
|
|
|
3741
3872
|
/**
|
|
3742
3873
|
* Sets the Torque acting on the script's object, in object-local coordinates if Local == TRUE (otherwise, the region reference frame is used).
|
|
3743
3874
|
* Only works on physical objects.
|
|
3744
3875
|
*/
|
|
3745
|
-
export function SetTorque(
|
|
3876
|
+
export function SetTorque(torque: vector, local: number): void
|
|
3746
3877
|
|
|
3747
3878
|
/** Displays Text in the viewer context menu that acts on a touch. */
|
|
3748
|
-
export function SetTouchText(
|
|
3879
|
+
export function SetTouchText(text: string): void
|
|
3749
3880
|
|
|
3750
3881
|
/**
|
|
3751
3882
|
* Enables the vehicle flags specified in the Flags bitmask.
|
|
3752
3883
|
* Valid parameters can be found in the wiki documentation.
|
|
3753
3884
|
*/
|
|
3754
|
-
export function SetVehicleFlags(
|
|
3885
|
+
export function SetVehicleFlags(flags: number): void
|
|
3755
3886
|
|
|
3756
3887
|
/**
|
|
3757
3888
|
* Sets a vehicle float parameter.
|
|
3758
3889
|
* Valid parameters can be found in the wiki documentation.
|
|
3759
3890
|
*/
|
|
3760
|
-
export function SetVehicleFloatParam(
|
|
3891
|
+
export function SetVehicleFloatParam(parameterName: number, parameterValue: number): void
|
|
3761
3892
|
|
|
3762
3893
|
/**
|
|
3763
3894
|
* Sets a vehicle rotation parameter.
|
|
3764
3895
|
* Valid parameters can be found in the wiki documentation.
|
|
3765
3896
|
*/
|
|
3766
|
-
export function SetVehicleRotationParam(
|
|
3897
|
+
export function SetVehicleRotationParam(parameterName: number, parameterValue: quaternion): void
|
|
3767
3898
|
|
|
3768
3899
|
/**
|
|
3769
3900
|
* Activates the vehicle action on the object with vehicle preset Type.
|
|
3770
3901
|
* Valid Types and an explanation of their characteristics can be found in wiki documentation.
|
|
3771
3902
|
*/
|
|
3772
|
-
export function SetVehicleType(
|
|
3903
|
+
export function SetVehicleType(type: number): void
|
|
3773
3904
|
|
|
3774
3905
|
/**
|
|
3775
3906
|
* Sets a vehicle vector parameter.
|
|
3776
3907
|
* Valid parameters can be found in the wiki documentation.
|
|
3777
3908
|
*/
|
|
3778
|
-
export function SetVehicleVectorParam(
|
|
3909
|
+
export function SetVehicleVectorParam(parameterName: number, parameterValue: vector): void
|
|
3779
3910
|
|
|
3780
3911
|
/**
|
|
3781
3912
|
* If the object is physics-enabled, sets the object's linear velocity to Velocity.
|
|
3782
3913
|
* If Local==TRUE, Velocity is treated as a local directional vector; otherwise, Velocity is treated as a global directional vector.
|
|
3783
3914
|
*/
|
|
3784
|
-
export function SetVelocity(
|
|
3915
|
+
export function SetVelocity(velocity: vector, local: number): void
|
|
3785
3916
|
|
|
3786
3917
|
/**
|
|
3787
3918
|
* Shouts Text on Channel.
|
|
3788
3919
|
* This chat method has a range of 100m radius.
|
|
3789
3920
|
* PUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts.
|
|
3790
3921
|
*/
|
|
3791
|
-
export function Shout(
|
|
3922
|
+
export function Shout(channel: number, text: string): void
|
|
3792
3923
|
|
|
3793
3924
|
/** Returns the base64-encoded RSA signature of Message using PEM-formatted PrivateKey and digest Algorithm (sha1, sha224, sha256, sha384, sha512). */
|
|
3794
|
-
export function SignRSA(
|
|
3925
|
+
export function SignRSA(privateKey: string, message: string, algorithm: string): string
|
|
3795
3926
|
|
|
3796
3927
|
/** Returns the sine of Theta (Theta in radians). */
|
|
3797
|
-
export function Sin(
|
|
3928
|
+
export function Sin(theta: number): number
|
|
3798
3929
|
|
|
3799
3930
|
/** If agent identified by AvatarID is participating in the experience, sit them on the specified link's sit target. */
|
|
3800
|
-
export function SitOnLink(
|
|
3931
|
+
export function SitOnLink(avatarId: uuid, linkId: number): number
|
|
3801
3932
|
|
|
3802
3933
|
/** Set the sit location for this object. If offset == ZERO_VECTOR, clears the sit target. */
|
|
3803
|
-
export function SitTarget(
|
|
3934
|
+
export function SitTarget(offset: vector, rotation: quaternion): void
|
|
3804
3935
|
|
|
3805
3936
|
/** Put script to sleep for Time seconds. */
|
|
3806
|
-
export function Sleep(
|
|
3937
|
+
export function Sleep(time: number): void
|
|
3807
3938
|
|
|
3808
3939
|
/**
|
|
3809
3940
|
* Deprecated: Use llPlaySound instead.
|
|
3810
3941
|
* Plays Sound at Volume and specifies whether the sound should loop and/or be enqueued.
|
|
3942
|
+
* @deprecated Use 'll.PlaySound' instead.
|
|
3811
3943
|
*/
|
|
3812
|
-
export function Sound(
|
|
3944
|
+
export function Sound(sound: string, volume: number, queue: number, loop: number): void
|
|
3813
3945
|
|
|
3814
3946
|
/**
|
|
3815
3947
|
* Deprecated: Use llPreloadSound instead.
|
|
3816
3948
|
* Preloads a sound on viewers within range.
|
|
3949
|
+
* @deprecated Use 'll.PreloadSound' instead.
|
|
3817
3950
|
*/
|
|
3818
|
-
export function SoundPreload(
|
|
3951
|
+
export function SoundPreload(sound: string): void
|
|
3819
3952
|
|
|
3820
3953
|
/**
|
|
3821
3954
|
* Returns the square root of Value.
|
|
3822
3955
|
* Triggers a math runtime error for imaginary results (if Value < 0.0).
|
|
3823
3956
|
*/
|
|
3824
|
-
export function Sqrt(
|
|
3957
|
+
export function Sqrt(value: number): number
|
|
3825
3958
|
|
|
3826
3959
|
/**
|
|
3827
3960
|
* This function plays the specified animation from playing on the avatar who received the script's most recent permissions request.
|
|
3828
3961
|
* Animation may be an animation in task inventory or a built-in animation.
|
|
3829
3962
|
* Requires the PERMISSION_TRIGGER_ANIMATION runtime permission (automatically granted to attached or sat on objects).
|
|
3830
3963
|
*/
|
|
3831
|
-
export function StartAnimation(
|
|
3964
|
+
export function StartAnimation(animation: string): void
|
|
3832
3965
|
|
|
3833
3966
|
/**
|
|
3834
3967
|
* This function plays the specified animation on the rigged mesh object associated with the current script.
|
|
3835
3968
|
* Animation may be an animation in task inventory or a built-in animation.
|
|
3836
3969
|
*/
|
|
3837
|
-
export function StartObjectAnimation(
|
|
3970
|
+
export function StartObjectAnimation(animation: string): void
|
|
3838
3971
|
|
|
3839
3972
|
/**
|
|
3840
3973
|
* This function stops the specified animation on the avatar who received the script's most recent permissions request.
|
|
3841
3974
|
* Animation may be an animation in task inventory, a built-in animation, or the uuid of an animation.
|
|
3842
3975
|
* Requires the PERMISSION_TRIGGER_ANIMATION runtime permission (automatically granted to attached or sat on objects).
|
|
3843
3976
|
*/
|
|
3844
|
-
export function StopAnimation(
|
|
3977
|
+
export function StopAnimation(animation: string): void
|
|
3845
3978
|
|
|
3846
3979
|
/** Stop hovering to a height (due to llSetHoverHeight()). */
|
|
3847
3980
|
export function StopHover(): void
|
|
@@ -3856,18 +3989,25 @@ declare namespace ll {
|
|
|
3856
3989
|
* This function stops the specified animation on the rigged mesh object associated with the current script.
|
|
3857
3990
|
* Animation may be an animation in task inventory, a built-in animation, or the uuid of an animation.
|
|
3858
3991
|
*/
|
|
3859
|
-
export function StopObjectAnimation(
|
|
3992
|
+
export function StopObjectAnimation(animation: string): void
|
|
3860
3993
|
|
|
3994
|
+
/** @deprecated */
|
|
3861
3995
|
export function StopPointAt(): void
|
|
3862
3996
|
|
|
3863
3997
|
/** Stops playback of the currently attached sound. */
|
|
3864
3998
|
export function StopSound(): void
|
|
3865
3999
|
|
|
3866
|
-
/**
|
|
3867
|
-
|
|
4000
|
+
/**
|
|
4001
|
+
* Returns an integer that is the number of characters in Text (not counting the null).
|
|
4002
|
+
* @deprecated Use 'utf8.len' or '#' or 'string.len' instead.
|
|
4003
|
+
*/
|
|
4004
|
+
export function StringLength(text: string): number
|
|
3868
4005
|
|
|
3869
|
-
/**
|
|
3870
|
-
|
|
4006
|
+
/**
|
|
4007
|
+
* Returns the string Base64 representation of the input string.
|
|
4008
|
+
* @deprecated Use 'llbase64.encode' instead.
|
|
4009
|
+
*/
|
|
4010
|
+
export function StringToBase64(text: string): string
|
|
3871
4011
|
|
|
3872
4012
|
/**
|
|
3873
4013
|
* Outputs a string, eliminating white-space from the start and/or end of the input string Text.
|
|
@@ -3876,44 +4016,47 @@ declare namespace ll {
|
|
|
3876
4016
|
* STRING_TRIM_TAIL: trim all trailing spaces in Text
|
|
3877
4017
|
* STRING_TRIM: trim all leading and trailing spaces in Text.
|
|
3878
4018
|
*/
|
|
3879
|
-
export function StringTrim(
|
|
4019
|
+
export function StringTrim(text: string, trimType: number): string
|
|
3880
4020
|
|
|
3881
4021
|
/**
|
|
3882
4022
|
* Returns the first index where Sequence appears in Text. Returns -1 if not found.
|
|
3883
4023
|
* @indexReturn
|
|
3884
4024
|
*/
|
|
3885
|
-
export function SubStringIndex(
|
|
4025
|
+
export function SubStringIndex(text: string, sequence: string): number | undefined
|
|
3886
4026
|
|
|
3887
|
-
/**
|
|
3888
|
-
|
|
4027
|
+
/**
|
|
4028
|
+
* Deprecated: Use llSetCameraParams instead.
|
|
4029
|
+
* @deprecated Use 'll.SetCameraParams' instead.
|
|
4030
|
+
*/
|
|
4031
|
+
export function TakeCamera(avatarId: uuid): void
|
|
3889
4032
|
|
|
3890
4033
|
/**
|
|
3891
4034
|
* Take controls from the agent the script has permissions for.
|
|
3892
4035
|
* If (Accept == (Controls & input)), send input to the script. PassOn determines whether Controls also perform their normal functions.
|
|
3893
4036
|
* Requires the PERMISSION_TAKE_CONTROLS runtime permission (automatically granted to attached or sat on objects).
|
|
3894
4037
|
*/
|
|
3895
|
-
export function TakeControls(
|
|
4038
|
+
export function TakeControls(controls: number, accept: number, passOn: number): void
|
|
3896
4039
|
|
|
3897
4040
|
/** Returns the tangent of Theta (Theta in radians). */
|
|
3898
|
-
export function Tan(
|
|
4041
|
+
export function Tan(theta: number): number
|
|
3899
4042
|
|
|
3900
4043
|
/**
|
|
3901
4044
|
* This function is to have the script know when it has reached a position.
|
|
3902
4045
|
* It registers a Position with a Range that triggers at_target and not_at_target events continuously until unregistered.
|
|
3903
4046
|
*/
|
|
3904
|
-
export function Target(
|
|
4047
|
+
export function Target(position: vector, range: number): number
|
|
3905
4048
|
|
|
3906
4049
|
/**
|
|
3907
4050
|
* Attempt to spin at SpinRate with strength Gain on Axis.
|
|
3908
4051
|
* A spin rate of 0.0 cancels the spin. This function always works in object-local coordinates.
|
|
3909
4052
|
*/
|
|
3910
|
-
export function TargetOmega(
|
|
4053
|
+
export function TargetOmega(axis: vector, spinRate: number, gain: number): void
|
|
3911
4054
|
|
|
3912
4055
|
/** Removes positional target Handle registered with llTarget. */
|
|
3913
|
-
export function TargetRemove(
|
|
4056
|
+
export function TargetRemove(target: number): void
|
|
3914
4057
|
|
|
3915
4058
|
/** Sends an email with Subject and Message to the owner or creator of an object. */
|
|
3916
|
-
export function TargetedEmail(
|
|
4059
|
+
export function TargetedEmail(target: number, subject: string, text: string): void
|
|
3917
4060
|
|
|
3918
4061
|
/**
|
|
3919
4062
|
* Requests a teleport of avatar to a landmark stored in the object's inventory. If no landmark is provided (an empty string), the avatar is teleported to the location position in the current region. In either case, the avatar is turned to face the position given by look_at in local coordinates.
|
|
@@ -3921,10 +4064,10 @@ declare namespace ll {
|
|
|
3921
4064
|
* This function can only teleport the owner of the object.
|
|
3922
4065
|
*/
|
|
3923
4066
|
export function TeleportAgent(
|
|
3924
|
-
|
|
3925
|
-
|
|
3926
|
-
|
|
3927
|
-
|
|
4067
|
+
avatarId: uuid,
|
|
4068
|
+
landmarkName: string,
|
|
4069
|
+
position: vector,
|
|
4070
|
+
lookAtPoint: vector,
|
|
3928
4071
|
): void
|
|
3929
4072
|
|
|
3930
4073
|
/**
|
|
@@ -3933,80 +4076,80 @@ declare namespace ll {
|
|
|
3933
4076
|
* This function can only teleport the owner of the object.
|
|
3934
4077
|
*/
|
|
3935
4078
|
export function TeleportAgentGlobalCoords(
|
|
3936
|
-
|
|
3937
|
-
|
|
3938
|
-
|
|
3939
|
-
|
|
4079
|
+
avatarId: uuid,
|
|
4080
|
+
globalPosition: vector,
|
|
4081
|
+
regionPosition: vector,
|
|
4082
|
+
lookAtPoint: vector,
|
|
3940
4083
|
): void
|
|
3941
4084
|
|
|
3942
4085
|
/** Teleport agent over the owner's land to agent's home location. */
|
|
3943
|
-
export function TeleportAgentHome(
|
|
4086
|
+
export function TeleportAgentHome(avatarId: uuid): void
|
|
3944
4087
|
|
|
3945
4088
|
/** Opens a dialog for the specified avatar with message Text, which contains a text box for input. Any text that is entered is said on the specified Channel (as if by the avatar) when the "OK" button is clicked. */
|
|
3946
|
-
export function TextBox(
|
|
4089
|
+
export function TextBox(avatarId: uuid, text: string, channel: number): void
|
|
3947
4090
|
|
|
3948
4091
|
/** Returns a string that is Text with all lower-case characters. */
|
|
3949
|
-
export function ToLower(
|
|
4092
|
+
export function ToLower(text: string): string
|
|
3950
4093
|
|
|
3951
4094
|
/** Returns a string that is Text with all upper-case characters. */
|
|
3952
|
-
export function ToUpper(
|
|
4095
|
+
export function ToUpper(text: string): string
|
|
3953
4096
|
|
|
3954
4097
|
/**
|
|
3955
4098
|
* Transfer Amount of linden dollars (L$) from script owner to AvatarID. Returns a key to a corresponding transaction_result event for the success of the transfer.
|
|
3956
4099
|
* Attempts to send the amount of money to the specified avatar, and trigger a transaction_result event identified by the returned key. Requires the PERMISSION_DEBIT runtime permission.
|
|
3957
4100
|
*/
|
|
3958
|
-
export function TransferLindenDollars(
|
|
4101
|
+
export function TransferLindenDollars(avatarId: uuid, amount: number): uuid
|
|
3959
4102
|
|
|
3960
4103
|
/** Transfers ownership of an object, or a copy of the object to a new agent. */
|
|
3961
|
-
export function TransferOwnership(
|
|
4104
|
+
export function TransferOwnership(agentId: uuid, flags: number, params: list): number
|
|
3962
4105
|
|
|
3963
4106
|
/**
|
|
3964
4107
|
* Plays Sound at Volume (0.0 - 1.0), centered at but not attached to object.
|
|
3965
4108
|
* There is no limit to the number of triggered sounds which can be generated by an object, and calling llTriggerSound does not affect the attached sounds created by llPlaySound and llLoopSound. This is very useful for things like collision noises, explosions, etc. There is no way to stop or alter the volume of a sound triggered by this function.
|
|
3966
4109
|
*/
|
|
3967
|
-
export function TriggerSound(
|
|
4110
|
+
export function TriggerSound(sound: string, volume: number): void
|
|
3968
4111
|
|
|
3969
4112
|
/**
|
|
3970
4113
|
* Plays Sound at Volume (0.0 - 1.0), centered at but not attached to object, limited to axis-aligned bounding box defined by vectors top-north-east (TNE) and bottom-south-west (BSW).
|
|
3971
4114
|
* There is no limit to the number of triggered sounds which can be generated by an object, and calling llTriggerSound does not affect the attached sounds created by llPlaySound and llLoopSound. This is very useful for things like collision noises, explosions, etc. There is no way to stop or alter the volume of a sound triggered by this function.
|
|
3972
4115
|
*/
|
|
3973
|
-
export function TriggerSoundLimited(
|
|
4116
|
+
export function TriggerSoundLimited(sound: string, volume: number, tne: vector, bsw: vector): void
|
|
3974
4117
|
|
|
3975
4118
|
/** If agent identified by AvatarID is sitting on the object the script is attached to or is over land owned by the object's owner, the agent is forced to stand up. */
|
|
3976
|
-
export function UnSit(
|
|
4119
|
+
export function UnSit(avatarId: uuid): void
|
|
3977
4120
|
|
|
3978
4121
|
/**
|
|
3979
4122
|
* Returns the string that is the URL unescaped, replacing "%20" with spaces, etc., version of URL.
|
|
3980
4123
|
* This function can output raw UTF-8 strings.
|
|
3981
4124
|
*/
|
|
3982
|
-
export function UnescapeURL(
|
|
4125
|
+
export function UnescapeURL(url: string): string
|
|
3983
4126
|
|
|
3984
4127
|
/** Updates settings for a pathfinding character. */
|
|
3985
|
-
export function UpdateCharacter(
|
|
4128
|
+
export function UpdateCharacter(options: list): void
|
|
3986
4129
|
|
|
3987
4130
|
/** Starts an asychronous transaction to update the value associated with the key given. The dataserver callback will be executed with the key returned from this call and a string describing the result. The result is a two element commma-delimited list. The first item is an integer specifying if the transaction succeeded (1) or not (0). In the failure case, the second item will be an integer corresponding to one of the XP_ERROR_... constants. In the success case the second item will be the value associated with the key. If Checked is 1 the existing value in the data store must match the OriginalValue passed or XP_ERROR_RETRY_UPDATE will be returned. If Checked is 0 the key will be created if necessary. */
|
|
3988
4131
|
export function UpdateKeyValue(
|
|
3989
|
-
|
|
3990
|
-
|
|
3991
|
-
|
|
3992
|
-
|
|
4132
|
+
key: string,
|
|
4133
|
+
value: string,
|
|
4134
|
+
checked: number,
|
|
4135
|
+
originalValue: string,
|
|
3993
4136
|
): uuid
|
|
3994
4137
|
|
|
3995
4138
|
/** Returns the distance between Location1 and Location2. */
|
|
3996
|
-
export function VecDist(
|
|
4139
|
+
export function VecDist(location1: vector, location2: vector): number
|
|
3997
4140
|
|
|
3998
4141
|
/** Returns the magnitude of the vector. */
|
|
3999
|
-
export function VecMag(
|
|
4142
|
+
export function VecMag(vector: vector): number
|
|
4000
4143
|
|
|
4001
4144
|
/** Returns normalized vector. */
|
|
4002
|
-
export function VecNorm(
|
|
4145
|
+
export function VecNorm(vector: vector): vector
|
|
4003
4146
|
|
|
4004
4147
|
/** Returns TRUE if PublicKey, Message, and Algorithm produce the same base64-formatted Signature. */
|
|
4005
4148
|
export function VerifyRSA(
|
|
4006
|
-
|
|
4007
|
-
|
|
4008
|
-
|
|
4009
|
-
|
|
4149
|
+
publicKey: string,
|
|
4150
|
+
message: string,
|
|
4151
|
+
signature: string,
|
|
4152
|
+
algorithm: string,
|
|
4010
4153
|
): number
|
|
4011
4154
|
|
|
4012
4155
|
/**
|
|
@@ -4014,46 +4157,48 @@ declare namespace ll {
|
|
|
4014
4157
|
* If another object (including avatars) interpenetrates it, it will get a collision_start event.
|
|
4015
4158
|
* When an object stops interpenetrating, a collision_end event is generated. While the other is inter-penetrating, collision events are NOT generated.
|
|
4016
4159
|
*/
|
|
4017
|
-
export function VolumeDetect(
|
|
4160
|
+
export function VolumeDetect(detectEnabled: number): void
|
|
4018
4161
|
|
|
4019
4162
|
/**
|
|
4020
4163
|
* Wander within a specified volume.
|
|
4021
4164
|
* Sets a character to wander about a central spot within a specified area.
|
|
4022
4165
|
*/
|
|
4023
|
-
export function WanderWithin(
|
|
4166
|
+
export function WanderWithin(origin: vector, area: vector, options: list): void
|
|
4024
4167
|
|
|
4025
4168
|
/** Returns the water height below the object position + Offset. */
|
|
4026
|
-
export function Water(
|
|
4169
|
+
export function Water(offset: vector): number
|
|
4027
4170
|
|
|
4028
4171
|
/**
|
|
4029
4172
|
* Whispers Text on Channel.
|
|
4030
4173
|
* This chat method has a range of 10m radius.
|
|
4031
4174
|
* PUBLIC_CHANNEL is the public chat channel that all avatars see as chat text. DEBUG_CHANNEL is the script debug channel, and is also visible to nearby avatars. All other channels are are not sent to avatars, but may be used to communicate with scripts.
|
|
4032
4175
|
*/
|
|
4033
|
-
export function Whisper(
|
|
4176
|
+
export function Whisper(channel: number, text: string): void
|
|
4034
4177
|
|
|
4035
4178
|
/** Returns the wind velocity at the object position + Offset. */
|
|
4036
|
-
export function Wind(
|
|
4179
|
+
export function Wind(offset: vector): vector
|
|
4037
4180
|
|
|
4038
4181
|
/** Returns the local position that would put the origin of a HUD object directly over world_pos as viewed by the current camera. Requires the PERMISSION_TRACK_CAMERA runtime permission (else will return zero vector). */
|
|
4039
|
-
export function WorldPosToHUD(
|
|
4182
|
+
export function WorldPosToHUD(worldPos: vector): vector
|
|
4040
4183
|
|
|
4041
4184
|
/** Performs an exclusive OR on two Base64 strings and returns a Base64 string. Text2 repeats if it is shorter than Text1. */
|
|
4042
|
-
export function XorBase64(
|
|
4185
|
+
export function XorBase64(text1: string, text2: string): string
|
|
4043
4186
|
|
|
4044
4187
|
/**
|
|
4045
4188
|
* Deprecated: Please use llXorBase64 instead.
|
|
4046
4189
|
* Incorrectly performs an exclusive OR on two Base64 strings and returns a Base64 string. Text2 repeats if it is shorter than Text1.
|
|
4047
4190
|
* Retained for backwards compatibility.
|
|
4191
|
+
* @deprecated Use 'll.XorBase64' instead.
|
|
4048
4192
|
*/
|
|
4049
|
-
export function XorBase64Strings(
|
|
4193
|
+
export function XorBase64Strings(text1: string, text2: string): string
|
|
4050
4194
|
|
|
4051
4195
|
/**
|
|
4052
4196
|
* Deprecated: Please use llXorBase64 instead.
|
|
4053
4197
|
* Correctly (unless nulls are present) performs an exclusive OR on two Base64 strings and returns a Base64 string.
|
|
4054
4198
|
* Text2 repeats if it is shorter than Text1.
|
|
4199
|
+
* @deprecated Use 'll.XorBase64' instead.
|
|
4055
4200
|
*/
|
|
4056
|
-
export function XorBase64StringsCorrect(
|
|
4201
|
+
export function XorBase64StringsCorrect(text1: string, text2: string): string
|
|
4057
4202
|
|
|
4058
4203
|
/** Converts a color from the sRGB to the linear colorspace. */
|
|
4059
4204
|
export function sRGB2Linear(srgb: vector): vector
|
|
@@ -4153,7 +4298,10 @@ declare const ATTACH_LHIP: number
|
|
|
4153
4298
|
declare const ATTACH_LLARM: number
|
|
4154
4299
|
/** Attach to the avatar's lower left leg. */
|
|
4155
4300
|
declare const ATTACH_LLLEG: number
|
|
4156
|
-
/**
|
|
4301
|
+
/**
|
|
4302
|
+
* Attach to the avatar's right pectoral. (Deprecated, use ATTACH_RIGHT_PEC)
|
|
4303
|
+
* @deprecated Use 'ATTACH_RIGHT_PEC' instead.
|
|
4304
|
+
*/
|
|
4157
4305
|
declare const ATTACH_LPEC: number
|
|
4158
4306
|
/** Attach to the avatar's left shoulder. */
|
|
4159
4307
|
declare const ATTACH_LSHOULDER: number
|
|
@@ -4189,7 +4337,10 @@ declare const ATTACH_RIGHT_PEC: number
|
|
|
4189
4337
|
declare const ATTACH_RLARM: number
|
|
4190
4338
|
/** Attach to the avatar's right lower leg. */
|
|
4191
4339
|
declare const ATTACH_RLLEG: number
|
|
4192
|
-
/**
|
|
4340
|
+
/**
|
|
4341
|
+
* Attach to the avatar's left pectoral. (deprecated, use ATTACH_LEFT_PEC)
|
|
4342
|
+
* @deprecated Use 'ATTACH_LEFT_PEC' instead.
|
|
4343
|
+
*/
|
|
4193
4344
|
declare const ATTACH_RPEC: number
|
|
4194
4345
|
/** Attach to the avatar's right shoulder. */
|
|
4195
4346
|
declare const ATTACH_RSHOULDER: number
|
|
@@ -5009,6 +5160,7 @@ declare const PRIM_BUMP_SUCTION: number
|
|
|
5009
5160
|
declare const PRIM_BUMP_TILE: number
|
|
5010
5161
|
declare const PRIM_BUMP_WEAVE: number
|
|
5011
5162
|
declare const PRIM_BUMP_WOOD: number
|
|
5163
|
+
/** @deprecated Not implemented. */
|
|
5012
5164
|
declare const PRIM_CAST_SHADOWS: number
|
|
5013
5165
|
/** [PRIM_CLICK_ACTION, integer CLICK_ACTION_*] */
|
|
5014
5166
|
declare const PRIM_CLICK_ACTION: number
|
|
@@ -5349,8 +5501,11 @@ declare const REGION_FLAG_DISABLE_PHYSICS: number
|
|
|
5349
5501
|
declare const REGION_FLAG_FIXED_SUN: number
|
|
5350
5502
|
declare const REGION_FLAG_RESTRICT_PUSHOBJECT: number
|
|
5351
5503
|
declare const REGION_FLAG_SANDBOX: number
|
|
5504
|
+
/** @deprecated */
|
|
5352
5505
|
declare const REMOTE_DATA_CHANNEL: number
|
|
5506
|
+
/** @deprecated */
|
|
5353
5507
|
declare const REMOTE_DATA_REPLY: number
|
|
5508
|
+
/** @deprecated */
|
|
5354
5509
|
declare const REMOTE_DATA_REQUEST: number
|
|
5355
5510
|
/** Define whether the character needs a line-of-sight to give chase. */
|
|
5356
5511
|
declare const REQUIRE_LINE_OF_SIGHT: number
|
|
@@ -5670,19 +5825,40 @@ declare const TRAVERSAL_TYPE_NONE: number
|
|
|
5670
5825
|
declare const TRAVERSAL_TYPE_SLOW: number
|
|
5671
5826
|
/** 6.28318530 - The radians of a circle. */
|
|
5672
5827
|
declare const TWO_PI: number
|
|
5673
|
-
/**
|
|
5828
|
+
/**
|
|
5829
|
+
* The list entry is a float.
|
|
5830
|
+
* @deprecated Use '"number"' instead.
|
|
5831
|
+
*/
|
|
5674
5832
|
declare const TYPE_FLOAT: number
|
|
5675
|
-
/**
|
|
5833
|
+
/**
|
|
5834
|
+
* The list entry is an integer.
|
|
5835
|
+
* @deprecated Use '"number"' instead.
|
|
5836
|
+
*/
|
|
5676
5837
|
declare const TYPE_INTEGER: number
|
|
5677
|
-
/**
|
|
5838
|
+
/**
|
|
5839
|
+
* The list entry is invalid.
|
|
5840
|
+
* @deprecated Use 'nil' instead.
|
|
5841
|
+
*/
|
|
5678
5842
|
declare const TYPE_INVALID: number
|
|
5679
|
-
/**
|
|
5843
|
+
/**
|
|
5844
|
+
* The list entry is a key.
|
|
5845
|
+
* @deprecated Use '"uuid"' instead.
|
|
5846
|
+
*/
|
|
5680
5847
|
declare const TYPE_KEY: number
|
|
5681
|
-
/**
|
|
5848
|
+
/**
|
|
5849
|
+
* The list entry is a rotation.
|
|
5850
|
+
* @deprecated Use '"quaternion"' instead.
|
|
5851
|
+
*/
|
|
5682
5852
|
declare const TYPE_ROTATION: number
|
|
5683
|
-
/**
|
|
5853
|
+
/**
|
|
5854
|
+
* The list entry is a string.
|
|
5855
|
+
* @deprecated Use '"string"' instead.
|
|
5856
|
+
*/
|
|
5684
5857
|
declare const TYPE_STRING: number
|
|
5685
|
-
/**
|
|
5858
|
+
/**
|
|
5859
|
+
* The list entry is a vector.
|
|
5860
|
+
* @deprecated Use '"vector"' instead.
|
|
5861
|
+
*/
|
|
5686
5862
|
declare const TYPE_VECTOR: number
|
|
5687
5863
|
declare const URL_REQUEST_DENIED: string
|
|
5688
5864
|
declare const URL_REQUEST_GRANTED: string
|
|
@@ -5725,7 +5901,10 @@ declare const VEHICLE_FLAG_MOUSELOOK_BANK: number
|
|
|
5725
5901
|
declare const VEHICLE_FLAG_MOUSELOOK_STEER: number
|
|
5726
5902
|
/** This flag prevents linear deflection parallel to world z-axis. This is useful for preventing ground vehicles with large linear deflection, like bumper cars, from climbing their linear deflection into the sky. */
|
|
5727
5903
|
declare const VEHICLE_FLAG_NO_DEFLECTION_UP: number
|
|
5728
|
-
/**
|
|
5904
|
+
/**
|
|
5905
|
+
* Old, changed to VEHICLE_FLAG_NO_DEFLECTION_UP
|
|
5906
|
+
* @deprecated Use 'VEHICLE_FLAG_NO_DEFLECTION_UP' instead.
|
|
5907
|
+
*/
|
|
5729
5908
|
declare const VEHICLE_FLAG_NO_FLY_UP: number
|
|
5730
5909
|
/** A slider between minimum (0.0 = bouncy) and maximum (1.0 = fast as possible) damped motion of the hover behavior. */
|
|
5731
5910
|
declare const VEHICLE_HOVER_EFFICIENCY: number
|