@guoquan.net/flow-engine 0.1.2 → 0.1.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +75 -37
- package/dist/assets/avatars/expressive/config.json +7 -0
- package/dist/core/FlowEngine.d.ts +10 -3
- package/dist/core/LookAtProcessor.d.ts +45 -0
- package/dist/flow.es.js +723 -98
- package/dist/flow.umd.js +1 -1
- package/dist/main.d.ts +0 -0
- package/dist/types/index.d.ts +20 -0
- package/package.json +8 -3
package/dist/flow.es.js
CHANGED
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@@ -1,11 +1,465 @@
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import * as
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import {
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import {
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import { GLTFLoader as
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import * as n from "three";
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import { Controls as v, Vector3 as _, MOUSE as b, TOUCH as y, Quaternion as T, Spherical as S, Vector2 as m, Ray as x, Plane as N, MathUtils as I } from "three";
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import { WebGPURenderer as j } from "three/webgpu";
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import { GLTFLoader as k } from "three/examples/jsm/loaders/GLTFLoader.js";
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const L = { type: "change" }, A = { type: "start" }, R = { type: "end" }, E = new x(), C = new N(), H = Math.cos(70 * I.DEG2RAD), d = new _(), p = 2 * Math.PI, l = {
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NONE: -1,
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ROTATE: 0,
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DOLLY: 1,
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PAN: 2,
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TOUCH_ROTATE: 3,
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TOUCH_PAN: 4,
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TOUCH_DOLLY_PAN: 5,
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TOUCH_DOLLY_ROTATE: 6
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}, D = 1e-6;
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class U extends v {
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/**
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* Constructs a new controls instance.
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*
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* @param {Object3D} object - The object that is managed by the controls.
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* @param {?HTMLElement} domElement - The HTML element used for event listeners.
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*/
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constructor(t, e = null) {
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super(t, e), this.state = l.NONE, this.target = new _(), this.cursor = new _(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.keyRotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: b.ROTATE, MIDDLE: b.DOLLY, RIGHT: b.PAN }, this.touches = { ONE: y.ROTATE, TWO: y.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._domElementKeyEvents = null, this._lastPosition = new _(), this._lastQuaternion = new T(), this._lastTargetPosition = new _(), this._quat = new T().setFromUnitVectors(t.up, new _(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new S(), this._sphericalDelta = new S(), this._scale = 1, this._panOffset = new _(), this._rotateStart = new m(), this._rotateEnd = new m(), this._rotateDelta = new m(), this._panStart = new m(), this._panEnd = new m(), this._panDelta = new m(), this._dollyStart = new m(), this._dollyEnd = new m(), this._dollyDelta = new m(), this._dollyDirection = new _(), this._mouse = new m(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove = F.bind(this), this._onPointerDown = Y.bind(this), this._onPointerUp = z.bind(this), this._onContextMenu = X.bind(this), this._onMouseWheel = W.bind(this), this._onKeyDown = Z.bind(this), this._onTouchStart = B.bind(this), this._onTouchMove = Q.bind(this), this._onMouseDown = G.bind(this), this._onMouseMove = K.bind(this), this._interceptControlDown = V.bind(this), this._interceptControlUp = q.bind(this), this.domElement !== null && this.connect(this.domElement), this.update();
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}
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connect(t) {
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super.connect(t), this.domElement.addEventListener("pointerdown", this._onPointerDown), this.domElement.addEventListener("pointercancel", this._onPointerUp), this.domElement.addEventListener("contextmenu", this._onContextMenu), this.domElement.addEventListener("wheel", this._onMouseWheel, { passive: !1 }), this.domElement.getRootNode().addEventListener("keydown", this._interceptControlDown, { passive: !0, capture: !0 }), this.domElement.style.touchAction = "none";
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}
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disconnect() {
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this.domElement.removeEventListener("pointerdown", this._onPointerDown), this.domElement.ownerDocument.removeEventListener("pointermove", this._onPointerMove), this.domElement.ownerDocument.removeEventListener("pointerup", this._onPointerUp), this.domElement.removeEventListener("pointercancel", this._onPointerUp), this.domElement.removeEventListener("wheel", this._onMouseWheel), this.domElement.removeEventListener("contextmenu", this._onContextMenu), this.stopListenToKeyEvents(), this.domElement.getRootNode().removeEventListener("keydown", this._interceptControlDown, { capture: !0 }), this.domElement.style.touchAction = "auto";
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}
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dispose() {
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this.disconnect();
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}
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/**
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* Get the current vertical rotation, in radians.
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*
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* @return {number} The current vertical rotation, in radians.
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*/
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getPolarAngle() {
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return this._spherical.phi;
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}
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/**
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* Get the current horizontal rotation, in radians.
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*
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* @return {number} The current horizontal rotation, in radians.
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*/
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getAzimuthalAngle() {
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return this._spherical.theta;
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}
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/**
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* Returns the distance from the camera to the target.
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*
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* @return {number} The distance from the camera to the target.
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*/
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getDistance() {
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return this.object.position.distanceTo(this.target);
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}
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/**
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* Adds key event listeners to the given DOM element.
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* `window` is a recommended argument for using this method.
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*
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* @param {HTMLElement} domElement - The DOM element
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*/
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listenToKeyEvents(t) {
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t.addEventListener("keydown", this._onKeyDown), this._domElementKeyEvents = t;
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}
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/**
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* Removes the key event listener previously defined with `listenToKeyEvents()`.
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*/
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stopListenToKeyEvents() {
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this._domElementKeyEvents !== null && (this._domElementKeyEvents.removeEventListener("keydown", this._onKeyDown), this._domElementKeyEvents = null);
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}
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/**
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* Save the current state of the controls. This can later be recovered with `reset()`.
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*/
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saveState() {
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this.target0.copy(this.target), this.position0.copy(this.object.position), this.zoom0 = this.object.zoom;
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}
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/**
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* Reset the controls to their state from either the last time the `saveState()`
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* was called, or the initial state.
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*/
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reset() {
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this.target.copy(this.target0), this.object.position.copy(this.position0), this.object.zoom = this.zoom0, this.object.updateProjectionMatrix(), this.dispatchEvent(L), this.update(), this.state = l.NONE;
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}
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update(t = null) {
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const e = this.object.position;
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d.copy(e).sub(this.target), d.applyQuaternion(this._quat), this._spherical.setFromVector3(d), this.autoRotate && this.state === l.NONE && this._rotateLeft(this._getAutoRotationAngle(t)), this.enableDamping ? (this._spherical.theta += this._sphericalDelta.theta * this.dampingFactor, this._spherical.phi += this._sphericalDelta.phi * this.dampingFactor) : (this._spherical.theta += this._sphericalDelta.theta, this._spherical.phi += this._sphericalDelta.phi);
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let i = this.minAzimuthAngle, s = this.maxAzimuthAngle;
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isFinite(i) && isFinite(s) && (i < -Math.PI ? i += p : i > Math.PI && (i -= p), s < -Math.PI ? s += p : s > Math.PI && (s -= p), i <= s ? this._spherical.theta = Math.max(i, Math.min(s, this._spherical.theta)) : this._spherical.theta = this._spherical.theta > (i + s) / 2 ? Math.max(i, this._spherical.theta) : Math.min(s, this._spherical.theta)), this._spherical.phi = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, this._spherical.phi)), this._spherical.makeSafe(), this.enableDamping === !0 ? this.target.addScaledVector(this._panOffset, this.dampingFactor) : this.target.add(this._panOffset), this.target.sub(this.cursor), this.target.clampLength(this.minTargetRadius, this.maxTargetRadius), this.target.add(this.cursor);
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let a = !1;
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if (this.zoomToCursor && this._performCursorZoom || this.object.isOrthographicCamera)
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this._spherical.radius = this._clampDistance(this._spherical.radius);
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else {
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const r = this._spherical.radius;
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this._spherical.radius = this._clampDistance(this._spherical.radius * this._scale), a = r != this._spherical.radius;
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}
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if (d.setFromSpherical(this._spherical), d.applyQuaternion(this._quatInverse), e.copy(this.target).add(d), this.object.lookAt(this.target), this.enableDamping === !0 ? (this._sphericalDelta.theta *= 1 - this.dampingFactor, this._sphericalDelta.phi *= 1 - this.dampingFactor, this._panOffset.multiplyScalar(1 - this.dampingFactor)) : (this._sphericalDelta.set(0, 0, 0), this._panOffset.set(0, 0, 0)), this.zoomToCursor && this._performCursorZoom) {
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let r = null;
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if (this.object.isPerspectiveCamera) {
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const h = d.length();
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r = this._clampDistance(h * this._scale);
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const c = h - r;
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this.object.position.addScaledVector(this._dollyDirection, c), this.object.updateMatrixWorld(), a = !!c;
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} else if (this.object.isOrthographicCamera) {
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const h = new _(this._mouse.x, this._mouse.y, 0);
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h.unproject(this.object);
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const c = this.object.zoom;
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this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / this._scale)), this.object.updateProjectionMatrix(), a = c !== this.object.zoom;
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const f = new _(this._mouse.x, this._mouse.y, 0);
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f.unproject(this.object), this.object.position.sub(f).add(h), this.object.updateMatrixWorld(), r = d.length();
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} else
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console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."), this.zoomToCursor = !1;
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r !== null && (this.screenSpacePanning ? this.target.set(0, 0, -1).transformDirection(this.object.matrix).multiplyScalar(r).add(this.object.position) : (E.origin.copy(this.object.position), E.direction.set(0, 0, -1).transformDirection(this.object.matrix), Math.abs(this.object.up.dot(E.direction)) < H ? this.object.lookAt(this.target) : (C.setFromNormalAndCoplanarPoint(this.object.up, this.target), E.intersectPlane(C, this.target))));
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} else if (this.object.isOrthographicCamera) {
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const r = this.object.zoom;
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this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / this._scale)), r !== this.object.zoom && (this.object.updateProjectionMatrix(), a = !0);
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}
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return this._scale = 1, this._performCursorZoom = !1, a || this._lastPosition.distanceToSquared(this.object.position) > D || 8 * (1 - this._lastQuaternion.dot(this.object.quaternion)) > D || this._lastTargetPosition.distanceToSquared(this.target) > D ? (this.dispatchEvent(L), this._lastPosition.copy(this.object.position), this._lastQuaternion.copy(this.object.quaternion), this._lastTargetPosition.copy(this.target), !0) : !1;
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}
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_getAutoRotationAngle(t) {
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return t !== null ? p / 60 * this.autoRotateSpeed * t : p / 60 / 60 * this.autoRotateSpeed;
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}
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_getZoomScale(t) {
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const e = Math.abs(t * 0.01);
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return Math.pow(0.95, this.zoomSpeed * e);
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}
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_rotateLeft(t) {
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this._sphericalDelta.theta -= t;
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}
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_rotateUp(t) {
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this._sphericalDelta.phi -= t;
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}
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_panLeft(t, e) {
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d.setFromMatrixColumn(e, 0), d.multiplyScalar(-t), this._panOffset.add(d);
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}
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_panUp(t, e) {
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this.screenSpacePanning === !0 ? d.setFromMatrixColumn(e, 1) : (d.setFromMatrixColumn(e, 0), d.crossVectors(this.object.up, d)), d.multiplyScalar(t), this._panOffset.add(d);
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}
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// deltaX and deltaY are in pixels; right and down are positive
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_pan(t, e) {
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const i = this.domElement;
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if (this.object.isPerspectiveCamera) {
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const s = this.object.position;
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d.copy(s).sub(this.target);
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let a = d.length();
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a *= Math.tan(this.object.fov / 2 * Math.PI / 180), this._panLeft(2 * t * a / i.clientHeight, this.object.matrix), this._panUp(2 * e * a / i.clientHeight, this.object.matrix);
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} else this.object.isOrthographicCamera ? (this._panLeft(t * (this.object.right - this.object.left) / this.object.zoom / i.clientWidth, this.object.matrix), this._panUp(e * (this.object.top - this.object.bottom) / this.object.zoom / i.clientHeight, this.object.matrix)) : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."), this.enablePan = !1);
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}
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_dollyOut(t) {
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this.object.isPerspectiveCamera || this.object.isOrthographicCamera ? this._scale /= t : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."), this.enableZoom = !1);
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}
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_dollyIn(t) {
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this.object.isPerspectiveCamera || this.object.isOrthographicCamera ? this._scale *= t : (console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."), this.enableZoom = !1);
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}
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_updateZoomParameters(t, e) {
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if (!this.zoomToCursor)
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return;
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this._performCursorZoom = !0;
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const i = this.domElement.getBoundingClientRect(), s = t - i.left, a = e - i.top, r = i.width, h = i.height;
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this._mouse.x = s / r * 2 - 1, this._mouse.y = -(a / h) * 2 + 1, this._dollyDirection.set(this._mouse.x, this._mouse.y, 1).unproject(this.object).sub(this.object.position).normalize();
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}
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_clampDistance(t) {
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return Math.max(this.minDistance, Math.min(this.maxDistance, t));
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}
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//
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// event callbacks - update the object state
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//
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_handleMouseDownRotate(t) {
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this._rotateStart.set(t.clientX, t.clientY);
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}
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_handleMouseDownDolly(t) {
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this._updateZoomParameters(t.clientX, t.clientX), this._dollyStart.set(t.clientX, t.clientY);
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}
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_handleMouseDownPan(t) {
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this._panStart.set(t.clientX, t.clientY);
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}
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_handleMouseMoveRotate(t) {
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this._rotateEnd.set(t.clientX, t.clientY), this._rotateDelta.subVectors(this._rotateEnd, this._rotateStart).multiplyScalar(this.rotateSpeed);
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const e = this.domElement;
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this._rotateLeft(p * this._rotateDelta.x / e.clientHeight), this._rotateUp(p * this._rotateDelta.y / e.clientHeight), this._rotateStart.copy(this._rotateEnd), this.update();
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}
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_handleMouseMoveDolly(t) {
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this._dollyEnd.set(t.clientX, t.clientY), this._dollyDelta.subVectors(this._dollyEnd, this._dollyStart), this._dollyDelta.y > 0 ? this._dollyOut(this._getZoomScale(this._dollyDelta.y)) : this._dollyDelta.y < 0 && this._dollyIn(this._getZoomScale(this._dollyDelta.y)), this._dollyStart.copy(this._dollyEnd), this.update();
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}
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_handleMouseMovePan(t) {
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this._panEnd.set(t.clientX, t.clientY), this._panDelta.subVectors(this._panEnd, this._panStart).multiplyScalar(this.panSpeed), this._pan(this._panDelta.x, this._panDelta.y), this._panStart.copy(this._panEnd), this.update();
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}
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_handleMouseWheel(t) {
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this._updateZoomParameters(t.clientX, t.clientY), t.deltaY < 0 ? this._dollyIn(this._getZoomScale(t.deltaY)) : t.deltaY > 0 && this._dollyOut(this._getZoomScale(t.deltaY)), this.update();
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}
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_handleKeyDown(t) {
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let e = !1;
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switch (t.code) {
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case this.keys.UP:
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|
196
|
+
t.ctrlKey || t.metaKey || t.shiftKey ? this.enableRotate && this._rotateUp(p * this.keyRotateSpeed / this.domElement.clientHeight) : this.enablePan && this._pan(0, this.keyPanSpeed), e = !0;
|
|
197
|
+
break;
|
|
198
|
+
case this.keys.BOTTOM:
|
|
199
|
+
t.ctrlKey || t.metaKey || t.shiftKey ? this.enableRotate && this._rotateUp(-p * this.keyRotateSpeed / this.domElement.clientHeight) : this.enablePan && this._pan(0, -this.keyPanSpeed), e = !0;
|
|
200
|
+
break;
|
|
201
|
+
case this.keys.LEFT:
|
|
202
|
+
t.ctrlKey || t.metaKey || t.shiftKey ? this.enableRotate && this._rotateLeft(p * this.keyRotateSpeed / this.domElement.clientHeight) : this.enablePan && this._pan(this.keyPanSpeed, 0), e = !0;
|
|
203
|
+
break;
|
|
204
|
+
case this.keys.RIGHT:
|
|
205
|
+
t.ctrlKey || t.metaKey || t.shiftKey ? this.enableRotate && this._rotateLeft(-p * this.keyRotateSpeed / this.domElement.clientHeight) : this.enablePan && this._pan(-this.keyPanSpeed, 0), e = !0;
|
|
206
|
+
break;
|
|
207
|
+
}
|
|
208
|
+
e && (t.preventDefault(), this.update());
|
|
209
|
+
}
|
|
210
|
+
_handleTouchStartRotate(t) {
|
|
211
|
+
if (this._pointers.length === 1)
|
|
212
|
+
this._rotateStart.set(t.pageX, t.pageY);
|
|
213
|
+
else {
|
|
214
|
+
const e = this._getSecondPointerPosition(t), i = 0.5 * (t.pageX + e.x), s = 0.5 * (t.pageY + e.y);
|
|
215
|
+
this._rotateStart.set(i, s);
|
|
216
|
+
}
|
|
217
|
+
}
|
|
218
|
+
_handleTouchStartPan(t) {
|
|
219
|
+
if (this._pointers.length === 1)
|
|
220
|
+
this._panStart.set(t.pageX, t.pageY);
|
|
221
|
+
else {
|
|
222
|
+
const e = this._getSecondPointerPosition(t), i = 0.5 * (t.pageX + e.x), s = 0.5 * (t.pageY + e.y);
|
|
223
|
+
this._panStart.set(i, s);
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
_handleTouchStartDolly(t) {
|
|
227
|
+
const e = this._getSecondPointerPosition(t), i = t.pageX - e.x, s = t.pageY - e.y, a = Math.sqrt(i * i + s * s);
|
|
228
|
+
this._dollyStart.set(0, a);
|
|
229
|
+
}
|
|
230
|
+
_handleTouchStartDollyPan(t) {
|
|
231
|
+
this.enableZoom && this._handleTouchStartDolly(t), this.enablePan && this._handleTouchStartPan(t);
|
|
232
|
+
}
|
|
233
|
+
_handleTouchStartDollyRotate(t) {
|
|
234
|
+
this.enableZoom && this._handleTouchStartDolly(t), this.enableRotate && this._handleTouchStartRotate(t);
|
|
235
|
+
}
|
|
236
|
+
_handleTouchMoveRotate(t) {
|
|
237
|
+
if (this._pointers.length == 1)
|
|
238
|
+
this._rotateEnd.set(t.pageX, t.pageY);
|
|
239
|
+
else {
|
|
240
|
+
const i = this._getSecondPointerPosition(t), s = 0.5 * (t.pageX + i.x), a = 0.5 * (t.pageY + i.y);
|
|
241
|
+
this._rotateEnd.set(s, a);
|
|
242
|
+
}
|
|
243
|
+
this._rotateDelta.subVectors(this._rotateEnd, this._rotateStart).multiplyScalar(this.rotateSpeed);
|
|
244
|
+
const e = this.domElement;
|
|
245
|
+
this._rotateLeft(p * this._rotateDelta.x / e.clientHeight), this._rotateUp(p * this._rotateDelta.y / e.clientHeight), this._rotateStart.copy(this._rotateEnd);
|
|
246
|
+
}
|
|
247
|
+
_handleTouchMovePan(t) {
|
|
248
|
+
if (this._pointers.length === 1)
|
|
249
|
+
this._panEnd.set(t.pageX, t.pageY);
|
|
250
|
+
else {
|
|
251
|
+
const e = this._getSecondPointerPosition(t), i = 0.5 * (t.pageX + e.x), s = 0.5 * (t.pageY + e.y);
|
|
252
|
+
this._panEnd.set(i, s);
|
|
253
|
+
}
|
|
254
|
+
this._panDelta.subVectors(this._panEnd, this._panStart).multiplyScalar(this.panSpeed), this._pan(this._panDelta.x, this._panDelta.y), this._panStart.copy(this._panEnd);
|
|
255
|
+
}
|
|
256
|
+
_handleTouchMoveDolly(t) {
|
|
257
|
+
const e = this._getSecondPointerPosition(t), i = t.pageX - e.x, s = t.pageY - e.y, a = Math.sqrt(i * i + s * s);
|
|
258
|
+
this._dollyEnd.set(0, a), this._dollyDelta.set(0, Math.pow(this._dollyEnd.y / this._dollyStart.y, this.zoomSpeed)), this._dollyOut(this._dollyDelta.y), this._dollyStart.copy(this._dollyEnd);
|
|
259
|
+
const r = (t.pageX + e.x) * 0.5, h = (t.pageY + e.y) * 0.5;
|
|
260
|
+
this._updateZoomParameters(r, h);
|
|
261
|
+
}
|
|
262
|
+
_handleTouchMoveDollyPan(t) {
|
|
263
|
+
this.enableZoom && this._handleTouchMoveDolly(t), this.enablePan && this._handleTouchMovePan(t);
|
|
264
|
+
}
|
|
265
|
+
_handleTouchMoveDollyRotate(t) {
|
|
266
|
+
this.enableZoom && this._handleTouchMoveDolly(t), this.enableRotate && this._handleTouchMoveRotate(t);
|
|
267
|
+
}
|
|
268
|
+
// pointers
|
|
269
|
+
_addPointer(t) {
|
|
270
|
+
this._pointers.push(t.pointerId);
|
|
271
|
+
}
|
|
272
|
+
_removePointer(t) {
|
|
273
|
+
delete this._pointerPositions[t.pointerId];
|
|
274
|
+
for (let e = 0; e < this._pointers.length; e++)
|
|
275
|
+
if (this._pointers[e] == t.pointerId) {
|
|
276
|
+
this._pointers.splice(e, 1);
|
|
277
|
+
return;
|
|
278
|
+
}
|
|
279
|
+
}
|
|
280
|
+
_isTrackingPointer(t) {
|
|
281
|
+
for (let e = 0; e < this._pointers.length; e++)
|
|
282
|
+
if (this._pointers[e] == t.pointerId) return !0;
|
|
283
|
+
return !1;
|
|
284
|
+
}
|
|
285
|
+
_trackPointer(t) {
|
|
286
|
+
let e = this._pointerPositions[t.pointerId];
|
|
287
|
+
e === void 0 && (e = new m(), this._pointerPositions[t.pointerId] = e), e.set(t.pageX, t.pageY);
|
|
288
|
+
}
|
|
289
|
+
_getSecondPointerPosition(t) {
|
|
290
|
+
const e = t.pointerId === this._pointers[0] ? this._pointers[1] : this._pointers[0];
|
|
291
|
+
return this._pointerPositions[e];
|
|
292
|
+
}
|
|
293
|
+
//
|
|
294
|
+
_customWheelEvent(t) {
|
|
295
|
+
const e = t.deltaMode, i = {
|
|
296
|
+
clientX: t.clientX,
|
|
297
|
+
clientY: t.clientY,
|
|
298
|
+
deltaY: t.deltaY
|
|
299
|
+
};
|
|
300
|
+
switch (e) {
|
|
301
|
+
case 1:
|
|
302
|
+
i.deltaY *= 16;
|
|
303
|
+
break;
|
|
304
|
+
case 2:
|
|
305
|
+
i.deltaY *= 100;
|
|
306
|
+
break;
|
|
307
|
+
}
|
|
308
|
+
return t.ctrlKey && !this._controlActive && (i.deltaY *= 10), i;
|
|
309
|
+
}
|
|
310
|
+
}
|
|
311
|
+
function Y(o) {
|
|
312
|
+
this.enabled !== !1 && (this._pointers.length === 0 && (this.domElement.setPointerCapture(o.pointerId), this.domElement.ownerDocument.addEventListener("pointermove", this._onPointerMove), this.domElement.ownerDocument.addEventListener("pointerup", this._onPointerUp)), !this._isTrackingPointer(o) && (this._addPointer(o), o.pointerType === "touch" ? this._onTouchStart(o) : this._onMouseDown(o)));
|
|
313
|
+
}
|
|
314
|
+
function F(o) {
|
|
315
|
+
this.enabled !== !1 && (o.pointerType === "touch" ? this._onTouchMove(o) : this._onMouseMove(o));
|
|
316
|
+
}
|
|
317
|
+
function z(o) {
|
|
318
|
+
switch (this._removePointer(o), this._pointers.length) {
|
|
319
|
+
case 0:
|
|
320
|
+
this.domElement.releasePointerCapture(o.pointerId), this.domElement.ownerDocument.removeEventListener("pointermove", this._onPointerMove), this.domElement.ownerDocument.removeEventListener("pointerup", this._onPointerUp), this.dispatchEvent(R), this.state = l.NONE;
|
|
321
|
+
break;
|
|
322
|
+
case 1:
|
|
323
|
+
const t = this._pointers[0], e = this._pointerPositions[t];
|
|
324
|
+
this._onTouchStart({ pointerId: t, pageX: e.x, pageY: e.y });
|
|
325
|
+
break;
|
|
326
|
+
}
|
|
327
|
+
}
|
|
328
|
+
function G(o) {
|
|
329
|
+
let t;
|
|
330
|
+
switch (o.button) {
|
|
331
|
+
case 0:
|
|
332
|
+
t = this.mouseButtons.LEFT;
|
|
333
|
+
break;
|
|
334
|
+
case 1:
|
|
335
|
+
t = this.mouseButtons.MIDDLE;
|
|
336
|
+
break;
|
|
337
|
+
case 2:
|
|
338
|
+
t = this.mouseButtons.RIGHT;
|
|
339
|
+
break;
|
|
340
|
+
default:
|
|
341
|
+
t = -1;
|
|
342
|
+
}
|
|
343
|
+
switch (t) {
|
|
344
|
+
case b.DOLLY:
|
|
345
|
+
if (this.enableZoom === !1) return;
|
|
346
|
+
this._handleMouseDownDolly(o), this.state = l.DOLLY;
|
|
347
|
+
break;
|
|
348
|
+
case b.ROTATE:
|
|
349
|
+
if (o.ctrlKey || o.metaKey || o.shiftKey) {
|
|
350
|
+
if (this.enablePan === !1) return;
|
|
351
|
+
this._handleMouseDownPan(o), this.state = l.PAN;
|
|
352
|
+
} else {
|
|
353
|
+
if (this.enableRotate === !1) return;
|
|
354
|
+
this._handleMouseDownRotate(o), this.state = l.ROTATE;
|
|
355
|
+
}
|
|
356
|
+
break;
|
|
357
|
+
case b.PAN:
|
|
358
|
+
if (o.ctrlKey || o.metaKey || o.shiftKey) {
|
|
359
|
+
if (this.enableRotate === !1) return;
|
|
360
|
+
this._handleMouseDownRotate(o), this.state = l.ROTATE;
|
|
361
|
+
} else {
|
|
362
|
+
if (this.enablePan === !1) return;
|
|
363
|
+
this._handleMouseDownPan(o), this.state = l.PAN;
|
|
364
|
+
}
|
|
365
|
+
break;
|
|
366
|
+
default:
|
|
367
|
+
this.state = l.NONE;
|
|
368
|
+
}
|
|
369
|
+
this.state !== l.NONE && this.dispatchEvent(A);
|
|
370
|
+
}
|
|
371
|
+
function K(o) {
|
|
372
|
+
switch (this.state) {
|
|
373
|
+
case l.ROTATE:
|
|
374
|
+
if (this.enableRotate === !1) return;
|
|
375
|
+
this._handleMouseMoveRotate(o);
|
|
376
|
+
break;
|
|
377
|
+
case l.DOLLY:
|
|
378
|
+
if (this.enableZoom === !1) return;
|
|
379
|
+
this._handleMouseMoveDolly(o);
|
|
380
|
+
break;
|
|
381
|
+
case l.PAN:
|
|
382
|
+
if (this.enablePan === !1) return;
|
|
383
|
+
this._handleMouseMovePan(o);
|
|
384
|
+
break;
|
|
385
|
+
}
|
|
386
|
+
}
|
|
387
|
+
function W(o) {
|
|
388
|
+
this.enabled === !1 || this.enableZoom === !1 || this.state !== l.NONE || (o.preventDefault(), this.dispatchEvent(A), this._handleMouseWheel(this._customWheelEvent(o)), this.dispatchEvent(R));
|
|
389
|
+
}
|
|
390
|
+
function Z(o) {
|
|
391
|
+
this.enabled !== !1 && this._handleKeyDown(o);
|
|
392
|
+
}
|
|
393
|
+
function B(o) {
|
|
394
|
+
switch (this._trackPointer(o), this._pointers.length) {
|
|
395
|
+
case 1:
|
|
396
|
+
switch (this.touches.ONE) {
|
|
397
|
+
case y.ROTATE:
|
|
398
|
+
if (this.enableRotate === !1) return;
|
|
399
|
+
this._handleTouchStartRotate(o), this.state = l.TOUCH_ROTATE;
|
|
400
|
+
break;
|
|
401
|
+
case y.PAN:
|
|
402
|
+
if (this.enablePan === !1) return;
|
|
403
|
+
this._handleTouchStartPan(o), this.state = l.TOUCH_PAN;
|
|
404
|
+
break;
|
|
405
|
+
default:
|
|
406
|
+
this.state = l.NONE;
|
|
407
|
+
}
|
|
408
|
+
break;
|
|
409
|
+
case 2:
|
|
410
|
+
switch (this.touches.TWO) {
|
|
411
|
+
case y.DOLLY_PAN:
|
|
412
|
+
if (this.enableZoom === !1 && this.enablePan === !1) return;
|
|
413
|
+
this._handleTouchStartDollyPan(o), this.state = l.TOUCH_DOLLY_PAN;
|
|
414
|
+
break;
|
|
415
|
+
case y.DOLLY_ROTATE:
|
|
416
|
+
if (this.enableZoom === !1 && this.enableRotate === !1) return;
|
|
417
|
+
this._handleTouchStartDollyRotate(o), this.state = l.TOUCH_DOLLY_ROTATE;
|
|
418
|
+
break;
|
|
419
|
+
default:
|
|
420
|
+
this.state = l.NONE;
|
|
421
|
+
}
|
|
422
|
+
break;
|
|
423
|
+
default:
|
|
424
|
+
this.state = l.NONE;
|
|
425
|
+
}
|
|
426
|
+
this.state !== l.NONE && this.dispatchEvent(A);
|
|
427
|
+
}
|
|
428
|
+
function Q(o) {
|
|
429
|
+
switch (this._trackPointer(o), this.state) {
|
|
430
|
+
case l.TOUCH_ROTATE:
|
|
431
|
+
if (this.enableRotate === !1) return;
|
|
432
|
+
this._handleTouchMoveRotate(o), this.update();
|
|
433
|
+
break;
|
|
434
|
+
case l.TOUCH_PAN:
|
|
435
|
+
if (this.enablePan === !1) return;
|
|
436
|
+
this._handleTouchMovePan(o), this.update();
|
|
437
|
+
break;
|
|
438
|
+
case l.TOUCH_DOLLY_PAN:
|
|
439
|
+
if (this.enableZoom === !1 && this.enablePan === !1) return;
|
|
440
|
+
this._handleTouchMoveDollyPan(o), this.update();
|
|
441
|
+
break;
|
|
442
|
+
case l.TOUCH_DOLLY_ROTATE:
|
|
443
|
+
if (this.enableZoom === !1 && this.enableRotate === !1) return;
|
|
444
|
+
this._handleTouchMoveDollyRotate(o), this.update();
|
|
445
|
+
break;
|
|
446
|
+
default:
|
|
447
|
+
this.state = l.NONE;
|
|
448
|
+
}
|
|
449
|
+
}
|
|
450
|
+
function X(o) {
|
|
451
|
+
this.enabled !== !1 && o.preventDefault();
|
|
452
|
+
}
|
|
453
|
+
function V(o) {
|
|
454
|
+
o.key === "Control" && (this._controlActive = !0, this.domElement.getRootNode().addEventListener("keyup", this._interceptControlUp, { passive: !0, capture: !0 }));
|
|
455
|
+
}
|
|
456
|
+
function q(o) {
|
|
457
|
+
o.key === "Control" && (this._controlActive = !1, this.domElement.getRootNode().removeEventListener("keyup", this._interceptControlUp, { passive: !0, capture: !0 }));
|
|
458
|
+
}
|
|
459
|
+
class $ {
|
|
6
460
|
loader;
|
|
7
461
|
constructor() {
|
|
8
|
-
this.loader = new
|
|
462
|
+
this.loader = new k();
|
|
9
463
|
}
|
|
10
464
|
/**
|
|
11
465
|
* 加载数字人
|
|
@@ -18,16 +472,16 @@ class M {
|
|
|
18
472
|
const e = await fetch(t);
|
|
19
473
|
if (!e.ok)
|
|
20
474
|
throw new Error(`Failed to load config: ${e.statusText}`);
|
|
21
|
-
const
|
|
22
|
-
console.log(`[Flow] Config loaded. Loading model from: ${
|
|
23
|
-
let r,
|
|
475
|
+
const i = await e.json(), a = t.substring(0, t.lastIndexOf("/") + 1) + i.modelSrc;
|
|
476
|
+
console.log(`[Flow] Config loaded. Loading model from: ${a}`);
|
|
477
|
+
let r, h = [];
|
|
24
478
|
try {
|
|
25
|
-
const
|
|
26
|
-
r =
|
|
27
|
-
} catch (
|
|
28
|
-
console.warn(`[Flow] Failed to load 3D model at ${
|
|
479
|
+
const c = await this.loader.loadAsync(a);
|
|
480
|
+
r = c.scene, h = c.animations || [];
|
|
481
|
+
} catch (c) {
|
|
482
|
+
console.warn(`[Flow] Failed to load 3D model at ${a}. Using fallback placeholder.`, c), r = this.createFallbackAvatar();
|
|
29
483
|
}
|
|
30
|
-
return this.applyConfig(r,
|
|
484
|
+
return this.applyConfig(r, i), { model: r, config: i, animations: h };
|
|
31
485
|
} catch (e) {
|
|
32
486
|
throw console.error("[Flow] Error loading avatar:", e), e;
|
|
33
487
|
}
|
|
@@ -36,8 +490,8 @@ class M {
|
|
|
36
490
|
* 应用配置到模型
|
|
37
491
|
*/
|
|
38
492
|
applyConfig(t, e) {
|
|
39
|
-
e.scale && t.scale.setScalar(e.scale), e.initialPosition && t.position.set(...e.initialPosition), t.traverse((
|
|
40
|
-
|
|
493
|
+
e.scale && t.scale.setScalar(e.scale), e.initialPosition && t.position.set(...e.initialPosition), t.traverse((i) => {
|
|
494
|
+
i.isMesh && (i.castShadow = !0, i.receiveShadow = !0);
|
|
41
495
|
});
|
|
42
496
|
}
|
|
43
497
|
/**
|
|
@@ -45,67 +499,67 @@ class M {
|
|
|
45
499
|
* 生成一个简单的机器人形状
|
|
46
500
|
*/
|
|
47
501
|
createFallbackAvatar() {
|
|
48
|
-
const t = new
|
|
502
|
+
const t = new n.Group(), e = new n.MeshStandardMaterial({
|
|
49
503
|
color: 54015,
|
|
50
504
|
roughness: 0.3,
|
|
51
505
|
metalness: 0.8
|
|
52
|
-
}),
|
|
53
|
-
|
|
54
|
-
const
|
|
55
|
-
|
|
56
|
-
const
|
|
57
|
-
|
|
58
|
-
const
|
|
59
|
-
|
|
60
|
-
const
|
|
61
|
-
|
|
62
|
-
const
|
|
63
|
-
return
|
|
64
|
-
}
|
|
65
|
-
}
|
|
66
|
-
class
|
|
506
|
+
}), i = new n.BoxGeometry(0.8, 0.9, 0.8), s = new n.Mesh(i, e);
|
|
507
|
+
s.position.y = 1.5, s.name = "Head", t.add(s);
|
|
508
|
+
const a = new n.SphereGeometry(0.1), r = new n.MeshBasicMaterial({ color: 16777215 }), h = new n.Mesh(a, r);
|
|
509
|
+
h.position.set(-0.2, 1.5, 0.4), t.add(h);
|
|
510
|
+
const c = new n.Mesh(a, r);
|
|
511
|
+
c.position.set(0.2, 1.5, 0.4), t.add(c);
|
|
512
|
+
const f = new n.CylinderGeometry(0.6, 0.4, 1.5, 8), g = new n.Mesh(f, e);
|
|
513
|
+
g.position.y = 0.5, g.name = "Body", t.add(g);
|
|
514
|
+
const w = new n.CapsuleGeometry(0.15, 1), P = new n.Mesh(w, e);
|
|
515
|
+
P.position.set(-0.9, 0.8, 0), P.rotation.z = Math.PI / 4, P.name = "LeftArm", t.add(P);
|
|
516
|
+
const M = new n.Mesh(w, e);
|
|
517
|
+
return M.position.set(0.9, 0.8, 0), M.rotation.z = -Math.PI / 4, M.name = "RightArm", t.add(M), t;
|
|
518
|
+
}
|
|
519
|
+
}
|
|
520
|
+
class J {
|
|
67
521
|
loader;
|
|
68
522
|
constructor() {
|
|
69
|
-
this.loader = new
|
|
523
|
+
this.loader = new k();
|
|
70
524
|
}
|
|
71
525
|
async load(t) {
|
|
72
526
|
try {
|
|
73
527
|
const e = await fetch(t);
|
|
74
528
|
if (!e.ok) throw new Error("Failed to load stage config");
|
|
75
|
-
const
|
|
76
|
-
let
|
|
77
|
-
if (
|
|
78
|
-
const
|
|
79
|
-
|
|
529
|
+
const i = await e.json();
|
|
530
|
+
let s, a = [];
|
|
531
|
+
if (i.modelSrc) {
|
|
532
|
+
const h = t.substring(0, t.lastIndexOf("/") + 1) + i.modelSrc, c = await this.loader.loadAsync(h);
|
|
533
|
+
s = c.scene, a = c.animations || [];
|
|
80
534
|
} else
|
|
81
|
-
|
|
82
|
-
return this.applyConfig(
|
|
535
|
+
s = this.createProceduralStage();
|
|
536
|
+
return this.applyConfig(s, i), { model: s, config: i, animations: a };
|
|
83
537
|
} catch (e) {
|
|
84
538
|
throw console.error("[Flow] Stage load error:", e), e;
|
|
85
539
|
}
|
|
86
540
|
}
|
|
87
541
|
applyConfig(t, e) {
|
|
88
|
-
e.scale && t.scale.setScalar(e.scale), e.position && t.position.set(...e.position), e.rotation && t.rotation.set(...e.rotation), t.traverse((
|
|
89
|
-
|
|
542
|
+
e.scale && t.scale.setScalar(e.scale), e.position && t.position.set(...e.position), e.rotation && t.rotation.set(...e.rotation), t.traverse((i) => {
|
|
543
|
+
i.isMesh && (i.receiveShadow = !0, i.castShadow = !0);
|
|
90
544
|
});
|
|
91
545
|
}
|
|
92
546
|
/**
|
|
93
547
|
* Generates a cool Sci-Fi Podium if no model is provided
|
|
94
548
|
*/
|
|
95
549
|
createProceduralStage() {
|
|
96
|
-
const t = new
|
|
97
|
-
|
|
98
|
-
const
|
|
99
|
-
|
|
100
|
-
const
|
|
101
|
-
for (let
|
|
102
|
-
const
|
|
103
|
-
|
|
550
|
+
const t = new n.Group(), e = new n.CylinderGeometry(2, 2.2, 0.2, 32), i = new n.MeshStandardMaterial({ color: 2236962, roughness: 0.2, metalness: 0.8 }), s = new n.Mesh(e, i);
|
|
551
|
+
s.position.y = -0.1, t.add(s);
|
|
552
|
+
const a = new n.TorusGeometry(1.8, 0.05, 16, 100), r = new n.MeshBasicMaterial({ color: 54015 }), h = new n.Mesh(a, r);
|
|
553
|
+
h.rotation.x = -Math.PI / 2, h.position.y = 0.01, t.add(h);
|
|
554
|
+
const c = new n.BoxGeometry(0.5, 0.05, 0.5);
|
|
555
|
+
for (let f = 0; f < 4; f++) {
|
|
556
|
+
const g = new n.Mesh(c, i), w = f / 4 * Math.PI * 2;
|
|
557
|
+
g.position.set(Math.cos(w) * 2.5, 0, Math.sin(w) * 2.5), g.lookAt(0, 0, 0), t.add(g);
|
|
104
558
|
}
|
|
105
559
|
return t;
|
|
106
560
|
}
|
|
107
561
|
}
|
|
108
|
-
class
|
|
562
|
+
class O {
|
|
109
563
|
mixer;
|
|
110
564
|
clips;
|
|
111
565
|
states = {};
|
|
@@ -113,14 +567,14 @@ class u {
|
|
|
113
567
|
currentState = null;
|
|
114
568
|
defaultState = "idle";
|
|
115
569
|
constructor(t, e) {
|
|
116
|
-
this.mixer = new
|
|
570
|
+
this.mixer = new n.AnimationMixer(t), this.clips = e, this.mixer.addEventListener("finished", this.onFinished.bind(this));
|
|
117
571
|
}
|
|
118
572
|
/**
|
|
119
573
|
* Initialize with configuration
|
|
120
574
|
*/
|
|
121
575
|
init(t) {
|
|
122
|
-
this.defaultState = t.defaultState, this.states = t.states, Object.entries(this.states).forEach(([e,
|
|
123
|
-
this.findClip(
|
|
576
|
+
this.defaultState = t.defaultState, this.states = t.states, Object.entries(this.states).forEach(([e, i]) => {
|
|
577
|
+
this.findClip(i.clipName) || console.warn(`[AnimationController] Clip "${i.clipName}" for state "${e}" not found.`);
|
|
124
578
|
}), this.play(this.defaultState);
|
|
125
579
|
}
|
|
126
580
|
/**
|
|
@@ -133,40 +587,173 @@ class u {
|
|
|
133
587
|
* Play a state
|
|
134
588
|
*/
|
|
135
589
|
play(t, e = !1) {
|
|
136
|
-
const
|
|
137
|
-
if (!
|
|
590
|
+
const i = this.states[t];
|
|
591
|
+
if (!i) {
|
|
138
592
|
console.warn(`[AnimationController] State "${t}" not defined.`);
|
|
139
593
|
return;
|
|
140
594
|
}
|
|
141
|
-
const
|
|
142
|
-
if (!
|
|
143
|
-
const
|
|
144
|
-
|
|
145
|
-
const r =
|
|
595
|
+
const s = this.findClip(i.clipName);
|
|
596
|
+
if (!s || this.currentState === t && !e) return;
|
|
597
|
+
const a = this.mixer.clipAction(s);
|
|
598
|
+
a.setLoop(i.loop ? n.LoopRepeat : n.LoopOnce, i.loop ? 1 / 0 : 1), a.clampWhenFinished = !i.loop, a.timeScale = i.timeScale ?? 1;
|
|
599
|
+
const r = i.fadeDuration ?? 0.3;
|
|
146
600
|
if (this.currentState) {
|
|
147
|
-
const
|
|
148
|
-
|
|
601
|
+
const h = this.activeActions.get(this.currentState);
|
|
602
|
+
h && h !== a ? (h.fadeOut(r), a.reset(), a.fadeIn(r), a.play()) : a.reset().play();
|
|
149
603
|
} else
|
|
150
|
-
|
|
151
|
-
this.activeActions.set(t,
|
|
604
|
+
a.reset().play();
|
|
605
|
+
this.activeActions.set(t, a), this.currentState = t, console.log(`[Anim] Transition to: ${t} (Loop: ${i.loop})`);
|
|
152
606
|
}
|
|
153
607
|
onFinished(t) {
|
|
154
608
|
if (this.currentState && this.activeActions.get(this.currentState) === t.action) {
|
|
155
|
-
const e = this.states[this.currentState],
|
|
609
|
+
const e = this.states[this.currentState], i = () => {
|
|
156
610
|
e && e.next ? this.play(e.next) : !e.loop && this.currentState !== this.defaultState && this.play(this.defaultState);
|
|
157
611
|
};
|
|
158
|
-
e.holdDuration && e.holdDuration > 0 ? setTimeout(
|
|
612
|
+
e.holdDuration && e.holdDuration > 0 ? setTimeout(i, e.holdDuration * 1e3) : i();
|
|
159
613
|
}
|
|
160
614
|
}
|
|
161
615
|
/**
|
|
162
616
|
* Finds an animation clip by name using exact, case-insensitive, or fuzzy matching.
|
|
163
617
|
*/
|
|
164
618
|
findClip(t) {
|
|
165
|
-
let e = this.clips.find((
|
|
166
|
-
return e || (e = this.clips.find((
|
|
619
|
+
let e = this.clips.find((i) => i.name === t);
|
|
620
|
+
return e || (e = this.clips.find((i) => i.name.toLowerCase() === t.toLowerCase())), e || (e = this.clips.find((i) => i.name.toLowerCase().includes(t.toLowerCase()))), e;
|
|
167
621
|
}
|
|
168
622
|
}
|
|
169
|
-
|
|
623
|
+
const u = {
|
|
624
|
+
IDLE: "IDLE",
|
|
625
|
+
TRACKING: "TRACKING",
|
|
626
|
+
HOLDING: "HOLDING"
|
|
627
|
+
}, tt = 5, et = 1.5, it = Number.EPSILON;
|
|
628
|
+
class st {
|
|
629
|
+
raycaster = new n.Raycaster();
|
|
630
|
+
mouse = new n.Vector2();
|
|
631
|
+
// State Machine
|
|
632
|
+
state = u.IDLE;
|
|
633
|
+
stateTimer = 0;
|
|
634
|
+
// Core Data
|
|
635
|
+
lookAtTarget = new n.Vector3();
|
|
636
|
+
// Desired World Target
|
|
637
|
+
currentLookAt = new n.Vector3();
|
|
638
|
+
// Smoothed World Target (For debug visualization)
|
|
639
|
+
activePlane = new n.Plane(new n.Vector3(0, 0, 1), -2.5);
|
|
640
|
+
planeCenter = new n.Vector3(0, 1.5, 2.5);
|
|
641
|
+
// Visual center of the plane
|
|
642
|
+
// Physics / Math Helpers
|
|
643
|
+
lookAtProxy = new n.Object3D();
|
|
644
|
+
// Reusable temporaries to reduce GC
|
|
645
|
+
_targetQuat = new n.Quaternion();
|
|
646
|
+
_dummyVec = new n.Vector3();
|
|
647
|
+
_offsetQuat = new n.Quaternion();
|
|
648
|
+
_parentWorldQuat = new n.Quaternion();
|
|
649
|
+
// V6 Architecture: Persistent State Tracker
|
|
650
|
+
outputQuaternion = null;
|
|
651
|
+
weight = 0;
|
|
652
|
+
// Legacy debug value
|
|
653
|
+
// Dependencies
|
|
654
|
+
container;
|
|
655
|
+
camera;
|
|
656
|
+
getHeadBone;
|
|
657
|
+
getConfig;
|
|
658
|
+
getModels;
|
|
659
|
+
// Bound event handlers
|
|
660
|
+
boundOnPointerDown;
|
|
661
|
+
boundOnPointerMove;
|
|
662
|
+
boundOnPointerUp;
|
|
663
|
+
constructor(t, e, i, s, a) {
|
|
664
|
+
this.container = t, this.camera = e, this.getHeadBone = i, this.getConfig = s, this.getModels = a, this.boundOnPointerDown = this.onPointerDown.bind(this), this.boundOnPointerMove = this.onPointerMove.bind(this), this.boundOnPointerUp = this.onPointerUp.bind(this), this.container.addEventListener("pointerdown", this.boundOnPointerDown), this.container.addEventListener("pointermove", this.boundOnPointerMove), window.addEventListener("pointerup", this.boundOnPointerUp);
|
|
665
|
+
}
|
|
666
|
+
update(t, e) {
|
|
667
|
+
const i = this.getHeadBone(), s = this.getConfig();
|
|
668
|
+
if (!i || !s || s.lookAt?.enabled === !1) return;
|
|
669
|
+
const a = i.quaternion.clone();
|
|
670
|
+
this.outputQuaternion || (this.outputQuaternion = a.clone()), this.updateState(t, s);
|
|
671
|
+
const r = this.state === u.TRACKING || this.state === u.HOLDING;
|
|
672
|
+
r ? (this.calculateLookAtRotation(i, s, this._targetQuat), this.weight = 1) : (this._targetQuat.copy(a), this.weight = 0);
|
|
673
|
+
const h = s.lookAt?.damping ?? tt, c = 1 - Math.exp(-h * e);
|
|
674
|
+
this.outputQuaternion.slerp(this._targetQuat, c), i.quaternion.copy(this.outputQuaternion), r && this.currentLookAt.lerp(this.lookAtTarget, c);
|
|
675
|
+
}
|
|
676
|
+
calculateLookAtRotation(t, e, i) {
|
|
677
|
+
const s = this._dummyVec;
|
|
678
|
+
t.getWorldPosition(s), this.lookAtProxy.position.copy(s), this.lookAtProxy.lookAt(this.lookAtTarget), this.lookAtProxy.updateMatrixWorld();
|
|
679
|
+
const a = e.lookAt?.rotationOffset || [0, 0, 0];
|
|
680
|
+
this._offsetQuat.setFromEuler(new n.Euler(...a));
|
|
681
|
+
const r = this.lookAtProxy.quaternion.multiply(this._offsetQuat), h = t.parent;
|
|
682
|
+
if (h) {
|
|
683
|
+
h.getWorldQuaternion(this._parentWorldQuat);
|
|
684
|
+
const c = this._parentWorldQuat.invert();
|
|
685
|
+
i.copy(c.multiply(r));
|
|
686
|
+
} else
|
|
687
|
+
i.copy(r);
|
|
688
|
+
}
|
|
689
|
+
updateState(t, e) {
|
|
690
|
+
const i = e.lookAt?.holdDuration ?? 2e3;
|
|
691
|
+
switch (this.state) {
|
|
692
|
+
case u.TRACKING:
|
|
693
|
+
this.calculateLookAtTarget();
|
|
694
|
+
break;
|
|
695
|
+
case u.HOLDING:
|
|
696
|
+
t - this.stateTimer > i && (this.state = u.IDLE, console.log("[Flow] LookAt: Holding finished, releasing to animation."));
|
|
697
|
+
break;
|
|
698
|
+
}
|
|
699
|
+
}
|
|
700
|
+
onPointerDown(t) {
|
|
701
|
+
this.updateMouse(t);
|
|
702
|
+
const e = this.getHeadBone();
|
|
703
|
+
if (e) {
|
|
704
|
+
const i = new n.Vector3();
|
|
705
|
+
e.getWorldPosition(i);
|
|
706
|
+
const s = this.camera.position.clone(), a = new n.Vector3().subVectors(s, i), r = new n.Vector3();
|
|
707
|
+
if (a.lengthSq() < 1e-6) {
|
|
708
|
+
const c = this.camera;
|
|
709
|
+
"getWorldDirection" in c && typeof c.getWorldDirection == "function" ? (c.getWorldDirection(r), r.negate()) : r.set(0, 0, 1);
|
|
710
|
+
} else
|
|
711
|
+
r.copy(a).normalize();
|
|
712
|
+
const h = r.clone().multiplyScalar(et);
|
|
713
|
+
this.planeCenter.copy(i).add(h), this.activePlane.setFromNormalAndCoplanarPoint(r, this.planeCenter);
|
|
714
|
+
}
|
|
715
|
+
this.state = u.TRACKING, this.calculateLookAtTarget(), this.outputQuaternion || this.currentLookAt.copy(this.lookAtTarget);
|
|
716
|
+
}
|
|
717
|
+
onPointerMove(t) {
|
|
718
|
+
this.state === u.TRACKING && this.updateMouse(t);
|
|
719
|
+
}
|
|
720
|
+
onPointerUp() {
|
|
721
|
+
this.state === u.TRACKING && (this.state = u.HOLDING, this.stateTimer = performance.now());
|
|
722
|
+
}
|
|
723
|
+
updateMouse(t) {
|
|
724
|
+
const e = this.container.getBoundingClientRect();
|
|
725
|
+
this.mouse.x = (t.clientX - e.left) / e.width * 2 - 1, this.mouse.y = -((t.clientY - e.top) / e.height) * 2 + 1;
|
|
726
|
+
}
|
|
727
|
+
calculateLookAtTarget() {
|
|
728
|
+
this.raycaster.setFromCamera(this.mouse, this.camera);
|
|
729
|
+
const t = this.getModels().filter((i) => !!i);
|
|
730
|
+
if (t.length > 0) {
|
|
731
|
+
const i = this.raycaster.intersectObjects(t, !0);
|
|
732
|
+
if (i.length > 0) {
|
|
733
|
+
this.lookAtTarget.copy(i[0].point);
|
|
734
|
+
return;
|
|
735
|
+
}
|
|
736
|
+
}
|
|
737
|
+
const e = this._dummyVec;
|
|
738
|
+
this.activePlane.normal.lengthSq() > it && this.raycaster.ray.intersectPlane(this.activePlane, e) && this.lookAtTarget.copy(e);
|
|
739
|
+
}
|
|
740
|
+
getDebugInfo() {
|
|
741
|
+
return {
|
|
742
|
+
isEngaged: this.state !== u.IDLE,
|
|
743
|
+
currentLookAt: this.currentLookAt,
|
|
744
|
+
activePlane: this.activePlane,
|
|
745
|
+
planeCenter: this.planeCenter,
|
|
746
|
+
weight: this.weight
|
|
747
|
+
};
|
|
748
|
+
}
|
|
749
|
+
interrupt() {
|
|
750
|
+
this.state = u.IDLE;
|
|
751
|
+
}
|
|
752
|
+
dispose() {
|
|
753
|
+
this.container.removeEventListener("pointerdown", this.boundOnPointerDown), this.container.removeEventListener("pointermove", this.boundOnPointerMove), window.removeEventListener("pointerup", this.boundOnPointerUp);
|
|
754
|
+
}
|
|
755
|
+
}
|
|
756
|
+
class rt {
|
|
170
757
|
container;
|
|
171
758
|
scene;
|
|
172
759
|
camera;
|
|
@@ -177,77 +764,115 @@ class L {
|
|
|
177
764
|
stageLoader;
|
|
178
765
|
avatarModel = null;
|
|
179
766
|
stageModel = null;
|
|
767
|
+
headBone = null;
|
|
180
768
|
animController = null;
|
|
181
769
|
stageAnimController = null;
|
|
770
|
+
// Components
|
|
771
|
+
lookAtProcessor;
|
|
772
|
+
currentAvatarConfig = null;
|
|
773
|
+
// Debug Helpers
|
|
774
|
+
isDebug = !1;
|
|
775
|
+
debugTargetMesh = null;
|
|
776
|
+
debugPlaneMesh = null;
|
|
182
777
|
constructor(t) {
|
|
183
778
|
const e = document.getElementById(t);
|
|
184
779
|
if (!e) throw new Error(`Container #${t} not found`);
|
|
185
|
-
this.container = e, this.clock = new
|
|
780
|
+
this.container = e, this.clock = new n.Clock(), this.loader = new $(), this.stageLoader = new J(), this.scene = new n.Scene(), this.scene.background = new n.Color(1710618), this.scene.fog = new n.Fog(1710618, 10, 50), this.camera = new n.PerspectiveCamera(
|
|
186
781
|
45,
|
|
187
782
|
window.innerWidth / window.innerHeight,
|
|
188
783
|
0.1,
|
|
189
784
|
100
|
|
190
|
-
), this.camera.position.set(0, 1.5, 5), this.renderer = new
|
|
785
|
+
), this.camera.position.set(0, 1.5, 5), this.renderer = new j({ antialias: !0, alpha: !0 }), this.renderer.setSize(window.innerWidth, window.innerHeight), this.renderer.setPixelRatio(window.devicePixelRatio), this.container.appendChild(this.renderer.domElement), this.setupLights(), this.controls = new U(this.camera, this.renderer.domElement), this.controls.enableDamping = !0, this.controls.target.set(0, 1, 0), this.lookAtProcessor = new st(
|
|
786
|
+
this.container,
|
|
787
|
+
this.camera,
|
|
788
|
+
() => this.headBone,
|
|
789
|
+
() => this.currentAvatarConfig,
|
|
790
|
+
() => {
|
|
791
|
+
const i = [];
|
|
792
|
+
return this.avatarModel && i.push(this.avatarModel), this.stageModel && i.push(this.stageModel), i;
|
|
793
|
+
}
|
|
794
|
+
), window.addEventListener("resize", this.onWindowResize.bind(this)), this.renderer.setAnimationLoop(this.animate.bind(this));
|
|
191
795
|
}
|
|
192
796
|
setupLights() {
|
|
193
|
-
const t = new
|
|
797
|
+
const t = new n.AmbientLight(16777215, 0.6);
|
|
194
798
|
this.scene.add(t);
|
|
195
|
-
const e = new
|
|
799
|
+
const e = new n.DirectionalLight(16777215, 1);
|
|
196
800
|
e.position.set(5, 10, 7), e.castShadow = !0, this.scene.add(e);
|
|
197
|
-
const
|
|
198
|
-
|
|
801
|
+
const i = new n.SpotLight(54015, 5);
|
|
802
|
+
i.position.set(-5, 5, -5), i.lookAt(0, 1, 0), this.scene.add(i);
|
|
199
803
|
}
|
|
200
804
|
/**
|
|
201
805
|
* Load an avatar by config URL
|
|
202
806
|
*/
|
|
203
807
|
async loadAvatar(t) {
|
|
204
808
|
this.avatarModel && this.scene.remove(this.avatarModel);
|
|
205
|
-
const { model: e, config:
|
|
206
|
-
|
|
207
|
-
|
|
208
|
-
|
|
809
|
+
const { model: e, config: i, animations: s } = await this.loader.load(t);
|
|
810
|
+
this.avatarModel = e, this.currentAvatarConfig = i, this.scene.add(this.avatarModel);
|
|
811
|
+
const a = i.lookAt?.headBoneName || "Head";
|
|
812
|
+
if (this.headBone = this.avatarModel.getObjectByName(a) || null, this.headBone || this.avatarModel.traverse((r) => {
|
|
813
|
+
!this.headBone && r.name.toLowerCase().includes("head") && (this.headBone = r);
|
|
814
|
+
}), s.length > 0) {
|
|
815
|
+
this.animController = new O(this.avatarModel, s);
|
|
816
|
+
const r = i.animations || {
|
|
209
817
|
defaultState: "idle",
|
|
210
818
|
states: {
|
|
211
819
|
idle: { clipName: "Idle", loop: !0 },
|
|
820
|
+
walk: { clipName: "Walking", loop: !0 },
|
|
212
821
|
wave: { clipName: "Wave", loop: !1, next: "idle" },
|
|
213
822
|
dance: { clipName: "Dance", loop: !1, next: "idle" },
|
|
214
|
-
bow: { clipName: "Bow", loop: !1, next: "idle" }
|
|
215
|
-
walk: { clipName: "Walking", loop: !0 }
|
|
823
|
+
bow: { clipName: "Bow", loop: !1, next: "idle" }
|
|
216
824
|
}
|
|
217
825
|
};
|
|
218
|
-
this.animController.init(
|
|
826
|
+
this.animController.init(r);
|
|
219
827
|
}
|
|
220
|
-
console.log(`[Flow] Avatar "${
|
|
828
|
+
console.log(`[Flow] Avatar "${i.name}" loaded.`);
|
|
221
829
|
}
|
|
222
830
|
/**
|
|
223
831
|
* Load a stage (podium/scene) by config URL
|
|
224
832
|
*/
|
|
225
833
|
async loadStage(t) {
|
|
226
834
|
this.stageModel && this.scene.remove(this.stageModel);
|
|
227
|
-
const { model: e, config:
|
|
228
|
-
this.stageModel = e, this.scene.add(this.stageModel),
|
|
835
|
+
const { model: e, config: i, animations: s } = await this.stageLoader.load(t);
|
|
836
|
+
this.stageModel = e, this.scene.add(this.stageModel), s.length > 0 && i.animations && (this.stageAnimController = new O(this.stageModel, s), this.stageAnimController.init(i.animations));
|
|
837
|
+
}
|
|
838
|
+
setDebug(t) {
|
|
839
|
+
this.isDebug = t, t ? this.createDebugHelpers() : this.removeDebugHelpers();
|
|
840
|
+
}
|
|
841
|
+
createDebugHelpers() {
|
|
842
|
+
if (this.debugTargetMesh || (this.debugTargetMesh = new n.Mesh(
|
|
843
|
+
new n.SphereGeometry(0.1, 8, 8),
|
|
844
|
+
new n.MeshBasicMaterial({ color: 16711680, wireframe: !0, depthTest: !1 })
|
|
845
|
+
), this.debugTargetMesh.renderOrder = 999, this.scene.add(this.debugTargetMesh)), !this.debugPlaneMesh) {
|
|
846
|
+
const t = new n.GridHelper(5, 10, 65280, 34816);
|
|
847
|
+
t.material.transparent = !0, t.material.opacity = 0.5, t.rotateX(Math.PI / 2), this.debugPlaneMesh = t, this.scene.add(this.debugPlaneMesh);
|
|
848
|
+
}
|
|
849
|
+
}
|
|
850
|
+
updateDebugHelpers() {
|
|
851
|
+
if (!this.isDebug || !this.lookAtProcessor) return;
|
|
852
|
+
const t = this.lookAtProcessor.getDebugInfo(), e = !!(t.planeCenter && t.activePlane);
|
|
853
|
+
if (this.debugTargetMesh && (this.debugTargetMesh.position.copy(t.currentLookAt), this.debugTargetMesh.visible = t.isEngaged), this.debugPlaneMesh && (this.debugPlaneMesh.visible = e, e)) {
|
|
854
|
+
this.debugPlaneMesh.position.copy(t.planeCenter);
|
|
855
|
+
const i = t.activePlane.normal, s = this.debugPlaneMesh.position.clone().add(i);
|
|
856
|
+
this.debugPlaneMesh.lookAt(s), this.debugPlaneMesh.rotateX(Math.PI / 2);
|
|
857
|
+
}
|
|
858
|
+
}
|
|
859
|
+
removeDebugHelpers() {
|
|
860
|
+
this.debugTargetMesh && (this.scene.remove(this.debugTargetMesh), this.debugTargetMesh = null), this.debugPlaneMesh && (this.scene.remove(this.debugPlaneMesh), this.debugPlaneMesh = null);
|
|
229
861
|
}
|
|
230
862
|
onWindowResize() {
|
|
231
863
|
this.camera.aspect = window.innerWidth / window.innerHeight, this.camera.updateProjectionMatrix(), this.renderer.setSize(window.innerWidth, window.innerHeight);
|
|
232
864
|
}
|
|
233
|
-
// State
|
|
234
865
|
isAutoRotate = !1;
|
|
235
|
-
/**
|
|
236
|
-
* Play a specific action
|
|
237
|
-
*/
|
|
238
866
|
playAction(t) {
|
|
239
|
-
|
|
240
|
-
this.animController.play(t.toLowerCase());
|
|
241
|
-
return;
|
|
242
|
-
}
|
|
867
|
+
this.lookAtProcessor.interrupt(), this.animController && this.animController.play(t.toLowerCase());
|
|
243
868
|
}
|
|
244
869
|
animate(t) {
|
|
245
870
|
const e = this.clock.getDelta();
|
|
246
|
-
this.avatarModel && this.animController && this.animController.update(e), this.stageModel && this.stageAnimController && this.stageAnimController.update(e), this.controls.autoRotate = this.isAutoRotate, this.controls.update(), this.renderer.render(this.scene, this.camera);
|
|
871
|
+
this.avatarModel && (this.animController && this.animController.update(e), this.lookAtProcessor.update(t, e)), this.updateDebugHelpers(), this.stageModel && this.stageAnimController && this.stageAnimController.update(e), this.controls.autoRotate = this.isAutoRotate, this.controls.update(), this.renderer.render(this.scene, this.camera);
|
|
247
872
|
}
|
|
248
873
|
}
|
|
249
874
|
export {
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
|
|
875
|
+
O as AnimationController,
|
|
876
|
+
$ as AvatarLoader,
|
|
877
|
+
rt as FlowEngine
|
|
253
878
|
};
|