@gumlet/insights-js-core 1.1.4 → 1.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/release/gumlet-insights.min.js +2 -0
- package/build/release/gumlet-insights.min.js.LICENSE.txt +10 -0
- package/build/release/package.json +1 -0
- package/package.json +3 -2
- package/.github/workflows/main.yml +0 -87
- package/.gitlab-ci.yml +0 -54
- package/bitbucket-pipelines.yml +0 -35
- package/docs/payload-documentation.md +0 -72
- package/html/bitmovin.html +0 -82
- package/html/dashjs.html +0 -55
- package/html/hlsjs.html +0 -72
- package/html/html5.html +0 -59
- package/html/shaka.html +0 -102
- package/html/videojs.html +0 -67
- package/index.html +0 -73
- package/jest.config.js +0 -187
- package/js/adapters/Bitmovin7Adapter.js +0 -352
- package/js/adapters/BitmovinAdapter.js +0 -198
- package/js/adapters/DashjsAdapter.js +0 -140
- package/js/adapters/HTML5Adapter.js +0 -774
- package/js/adapters/HlsjsAdapter.js +0 -152
- package/js/adapters/ShakaAdapter.js +0 -81
- package/js/adapters/VideoJsAdapter.js +0 -455
- package/js/analyticsStateMachines/Bitmovin7AnalyticsStateMachine.js +0 -471
- package/js/analyticsStateMachines/BitmovinAnalyticsStateMachine.js +0 -299
- package/js/analyticsStateMachines/HTML5AnalyticsStateMachine.js +0 -443
- package/js/analyticsStateMachines/VideoJsAnalyticsStateMachine.js +0 -503
- package/js/cast/CastClient.js +0 -50
- package/js/cast/CastReceiver.js +0 -37
- package/js/core/AdapterFactory.js +0 -41
- package/js/core/Analytics.js +0 -1367
- package/js/core/AnalyticsStateMachineFactory.js +0 -36
- package/js/core/GumletInsightsExport.js +0 -81
- package/js/enums/CDNProviders.js +0 -11
- package/js/enums/Events.js +0 -32
- package/js/enums/GumletEnum.js +0 -19
- package/js/enums/MIMETypes.js +0 -30
- package/js/enums/Players.js +0 -11
- package/js/enums/StreamTypes.js +0 -15
- package/js/utils/EventsCall.js +0 -22
- package/js/utils/HttpCall.js +0 -57
- package/js/utils/LicenseCall.js +0 -18
- package/js/utils/Logger.js +0 -40
- package/js/utils/PlayerDetector.js +0 -75
- package/js/utils/PlayerInitCall.js +0 -22
- package/js/utils/SessionCreationCall.js +0 -22
- package/js/utils/Settings.js +0 -3
- package/js/utils/Utils.js +0 -195
- package/precommit.bash +0 -8
- package/tests/stage1.test.js +0 -50
- package/webpack.config.debug.js +0 -34
- package/webpack.config.js +0 -40
- package/webpack.config.release.js +0 -62
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import logger from '../utils/Logger';
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import StateMachine from 'javascript-state-machine';
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import Events from '../enums/Events';
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export class BitmovinAnalyticsStateMachine {
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static PAUSE_SEEK_DELAY = 60;
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static SEEKED_PAUSE_DELAY = 120;
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constructor(stateMachineCallbacks) {
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this.stateMachineCallbacks = stateMachineCallbacks;
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this.pausedTimestamp = null;
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this.seekTimestamp = 0;
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this.seekedTimestamp = 0;
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this.seekedTimeout = 0;
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this.onEnterStateTimestamp = 0;
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this.States = {
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SETUP : 'SETUP',
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STARTUP : 'STARTUP',
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READY : 'READY',
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PLAYING : 'PLAYING',
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REBUFFERING : 'REBUFFERING',
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PAUSE : 'PAUSE',
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QUALITYCHANGE : 'QUALITYCHANGE',
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PAUSED_SEEKING : 'PAUSED_SEEKING',
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PLAY_SEEKING : 'PLAY_SEEKING',
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END_PLAY_SEEKING : 'END_PLAY_SEEKING',
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QUALITYCHANGE_PAUSE: 'QUALITYCHANGE_PAUSE',
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END : 'END',
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ERROR : 'ERROR',
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AD : 'AD',
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MUTING_READY : 'MUTING_READY',
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MUTING_PLAY : 'MUTING_PLAY',
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MUTING_PAUSE : 'MUTING_PAUSE'
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};
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this.createStateMachine();
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}
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createStateMachine() {
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this.stateMachine = StateMachine.create({
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initial : this.States.SETUP,
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error: (eventName, from, to, args, errorCode, errorMessage, originalException) => {
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logger.error(errorMessage);
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},
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events : [
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{name: Events.READY, from: [this.States.SETUP, this.States.ERROR], to: this.States.READY},
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{name: Events.PLAY, from: this.States.READY, to: this.States.STARTUP},
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{name: Events.START_BUFFERING, from: this.States.STARTUP, to: this.States.STARTUP},
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{name: Events.END_BUFFERING, from: this.States.STARTUP, to: this.States.STARTUP},
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{name: Events.TIMECHANGED, from: this.States.STARTUP, to: this.States.PLAYING},
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{name: Events.TIMECHANGED, from: this.States.PLAYING, to: this.States.PLAYING},
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{name: Events.END_BUFFERING, from: this.States.PLAYING, to: this.States.PLAYING},
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{name: Events.START_BUFFERING, from: this.States.PLAYING, to: this.States.REBUFFERING},
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{name: Events.END_BUFFERING, from: this.States.REBUFFERING, to: this.States.PLAYING},
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{name: Events.TIMECHANGED, from: this.States.REBUFFERING, to: this.States.REBUFFERING},
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{name: Events.PAUSE, from: this.States.PLAYING, to: this.States.PAUSE},
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{name: Events.PAUSE, from: this.States.REBUFFERING, to: this.States.PAUSE},
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{name: Events.PLAY, from: this.States.PAUSE, to: this.States.PLAYING},
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{name: Events.VIDEO_CHANGE, from: this.States.PLAYING, to: this.States.QUALITYCHANGE},
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{name: Events.AUDIO_CHANGE, from: this.States.PLAYING, to: this.States.QUALITYCHANGE},
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{name: Events.VIDEO_CHANGE, from: this.States.QUALITYCHANGE, to: this.States.QUALITYCHANGE},
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{name: Events.AUDIO_CHANGE, from: this.States.QUALITYCHANGE, to: this.States.QUALITYCHANGE},
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{name: 'FINISH_QUALITYCHANGE', from: this.States.QUALITYCHANGE, to: this.States.PLAYING},
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{name: Events.VIDEO_CHANGE, from: this.States.PAUSE, to: this.States.QUALITYCHANGE_PAUSE},
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{name: Events.AUDIO_CHANGE, from: this.States.PAUSE, to: this.States.QUALITYCHANGE_PAUSE},
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{
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name: Events.VIDEO_CHANGE,
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from: this.States.QUALITYCHANGE_PAUSE,
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to : this.States.QUALITYCHANGE_PAUSE
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},
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{
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name: Events.AUDIO_CHANGE,
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from: this.States.QUALITYCHANGE_PAUSE,
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to : this.States.QUALITYCHANGE_PAUSE
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},
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{name: 'FINISH_QUALITYCHANGE_PAUSE', from: this.States.QUALITYCHANGE_PAUSE, to: this.States.PAUSE},
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{name: Events.SEEK, from: this.States.PAUSE, to: this.States.PAUSED_SEEKING},
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{name: Events.SEEK, from: this.States.PAUSED_SEEKING, to: this.States.PAUSED_SEEKING},
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{name: Events.AUDIO_CHANGE, from: this.States.PAUSED_SEEKING, to: this.States.PAUSED_SEEKING},
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{name: Events.VIDEO_CHANGE, from: this.States.PAUSED_SEEKING, to: this.States.PAUSED_SEEKING},
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{name: Events.START_BUFFERING, from: this.States.PAUSED_SEEKING, to: this.States.PAUSED_SEEKING},
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{name: Events.END_BUFFERING, from: this.States.PAUSED_SEEKING, to: this.States.PAUSED_SEEKING},
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{name: Events.SEEKED, from: this.States.PAUSED_SEEKING, to: this.States.PAUSE},
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{name: Events.PLAY, from: this.States.PAUSED_SEEKING, to: this.States.PLAYING},
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{name: Events.PAUSE, from: this.States.PAUSED_SEEKING, to: this.States.PAUSE},
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{name: 'PLAY_SEEK', from: this.States.PAUSE, to: this.States.PLAY_SEEKING},
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{name: 'PLAY_SEEK', from: this.States.PAUSED_SEEKING, to: this.States.PLAY_SEEKING},
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{name: 'PLAY_SEEK', from: this.States.PLAY_SEEKING, to: this.States.PLAY_SEEKING},
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{name: Events.SEEK, from: this.States.PLAY_SEEKING, to: this.States.PLAY_SEEKING},
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{name: Events.AUDIO_CHANGE, from: this.States.PLAY_SEEKING, to: this.States.PLAY_SEEKING},
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{name: Events.VIDEO_CHANGE, from: this.States.PLAY_SEEKING, to: this.States.PLAY_SEEKING},
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{name: Events.START_BUFFERING, from: this.States.PLAY_SEEKING, to: this.States.PLAY_SEEKING},
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{name: Events.END_BUFFERING, from: this.States.PLAY_SEEKING, to: this.States.PLAY_SEEKING},
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{name: Events.SEEKED, from: this.States.PLAY_SEEKING, to: this.States.PLAY_SEEKING},
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// We are ending the seek
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{name: Events.PLAY, from: this.States.PLAY_SEEKING, to: this.States.END_PLAY_SEEKING},
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{name: Events.START_BUFFERING, from: this.States.END_PLAY_SEEKING, to: this.States.END_PLAY_SEEKING},
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{name: Events.END_BUFFERING, from: this.States.END_PLAY_SEEKING, to: this.States.END_PLAY_SEEKING},
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{name: Events.SEEKED, from: this.States.END_PLAY_SEEKING, to: this.States.END_PLAY_SEEKING},
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{name: Events.TIMECHANGED, from: this.States.END_PLAY_SEEKING, to: this.States.PLAYING},
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{name: Events.END, from: this.States.PLAY_SEEKING, to: this.States.END},
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{name: Events.END, from: this.States.PAUSED_SEEKING, to: this.States.END},
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{name: Events.END, from: this.States.PLAYING, to: this.States.END},
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{name: Events.END, from: this.States.PAUSE, to: this.States.END},
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{name: Events.SEEK, from: this.States.END, to: this.States.END},
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{name: Events.SEEKED, from: this.States.END, to: this.States.END},
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{name: Events.TIMECHANGED, from: this.States.END, to: this.States.END},
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{name: Events.END_BUFFERING, from: this.States.END, to: this.States.END},
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{name: Events.START_BUFFERING, from: this.States.END, to: this.States.END},
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{name: Events.END, from: this.States.END, to: this.States.END},
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{name: Events.PLAY, from: this.States.END, to: this.States.PLAYING},
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{
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name : Events.ERROR, from: [
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this.States.SETUP,
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this.States.STARTUP,
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this.States.READY,
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this.States.PLAYING,
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this.States.REBUFFERING,
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this.States.PAUSE,
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this.States.QUALITYCHANGE,
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this.States.PAUSED_SEEKING,
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this.States.PLAY_SEEKING,
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this.States.END_PLAY_SEEKING,
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this.States.QUALITYCHANGE_PAUSE,
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'FINISH_PLAY_SEEKING',
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'PLAY_SEEK',
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'FINISH_QUALITYCHANGE_PAUSE',
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'FINISH_QUALITYCHANGE',
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this.States.END,
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this.States.ERROR], to: this.States.ERROR
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},
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{name: Events.SEEK, from: this.States.END_PLAY_SEEKING, to: this.States.PLAY_SEEKING},
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{name: 'FINISH_PLAY_SEEKING', from: this.States.END_PLAY_SEEKING, to: this.States.PLAYING},
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{name: Events.UNLOAD, from: [this.States.PLAYING, this.States.PAUSE], to: this.States.END},
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{name: Events.START_AD, from: this.States.PLAYING, to: this.States.AD},
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{name: Events.END_AD, from: this.States.AD, to: this.States.PLAYING},
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{name: Events.MUTE, from: this.States.READY, to: this.States.MUTING_READY},
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{name: Events.UN_MUTE, from: this.States.READY, to: this.States.MUTING_READY},
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{name: 'FINISH_MUTING', from: this.States.MUTING_READY, to: this.States.READY},
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{name: Events.MUTE, from: this.States.PLAYING, to: this.States.MUTING_PLAY},
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{name: Events.UN_MUTE, from: this.States.PLAYING, to: this.States.MUTING_PLAY},
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{name: 'FINISH_MUTING', from: this.States.MUTING_PLAY, to: this.States.PLAYING},
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{name: Events.MUTE, from: this.States.PAUSE, to: this.States.MUTING_PAUSE},
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{name: Events.UN_MUTE, from: this.States.PAUSE, to: this.States.MUTING_PAUSE},
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{name: 'FINISH_MUTING', from: this.States.MUTING_PAUSE, to: this.States.PAUSE},
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],
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callbacks: {
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onpause : (event, from, to, timestamp) => {
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if (from === this.States.PLAYING) {
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this.pausedTimestamp = timestamp;
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}
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},
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onbeforeevent: (event, from, to, timestamp, eventObject) => {
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if (event === Events.SEEK && from === this.States.PAUSE) {
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if (timestamp - this.pausedTimestamp < BitmovinAnalyticsStateMachine.PAUSE_SEEK_DELAY) {
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this.stateMachine.PLAY_SEEK(timestamp);
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return false;
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}
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}
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if (event === Events.SEEK) {
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clearTimeout(this.seekedTimeout);
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}
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if (event === Events.SEEKED && from === this.States.PAUSED_SEEKING) {
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this.seekedTimestamp = timestamp;
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this.seekedTimeout = setTimeout(() => {
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this.stateMachine.pause(timestamp, eventObject);
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}, BitmovinAnalyticsStateMachine.SEEKED_PAUSE_DELAY);
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return false;
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}
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},
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onafterevent : (event, from, to, timestamp) => {
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logger.log(BitmovinAnalyticsStateMachine.pad(timestamp, 20) + 'EVENT: ' + BitmovinAnalyticsStateMachine.pad(event, 20) + ' from ' + BitmovinAnalyticsStateMachine.pad(from, 14) + '-> ' + BitmovinAnalyticsStateMachine.pad(to, 14));
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if (to === this.States.QUALITYCHANGE_PAUSE) {
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this.stateMachine.FINISH_QUALITYCHANGE_PAUSE(timestamp);
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}
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if (to === this.States.QUALITYCHANGE) {
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this.stateMachine.FINISH_QUALITYCHANGE(timestamp);
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}
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if (to === this.States.MUTING_READY || to === this.States.MUTING_PLAY || to === this.States.MUTING_PAUSE) {
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this.stateMachine.FINISH_MUTING(timestamp);
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}
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},
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onenterstate : (event, from, to, timestamp, eventObject) => {
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this.onEnterStateTimestamp = timestamp || new Date().getTime();
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logger.log('Entering State ' + to + ' with ' + event);
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if (eventObject && to !== this.States.PAUSED_SEEKING) {
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this.stateMachineCallbacks.setVideoTimeStartFromEvent(eventObject);
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}
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},
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onleavestate : (event, from, to, timestamp, eventObject) => {
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if (!timestamp) {
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return;
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}
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const stateDuration = timestamp - this.onEnterStateTimestamp;
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logger.log('State ' + from + ' was ' + stateDuration + ' ms event:' + event);
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if (eventObject && to !== this.States.PAUSED_SEEKING) {
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this.stateMachineCallbacks.setVideoTimeEndFromEvent(eventObject);
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}
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const fnName = from.toLowerCase();
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if (from === this.States.END_PLAY_SEEKING || from === this.States.PAUSED_SEEKING) {
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const seekDuration = this.seekedTimestamp - this.seekTimestamp;
|
|
227
|
-
this.stateMachineCallbacks[fnName](seekDuration, fnName, eventObject);
|
|
228
|
-
logger.log('Seek was ' + seekDuration + 'ms');
|
|
229
|
-
} else if (event === Events.UNLOAD && from === this.States.PLAYING) {
|
|
230
|
-
this.stateMachineCallbacks.playingAndBye(stateDuration, fnName, eventObject);
|
|
231
|
-
} else if (from === this.States.PAUSE && to !== this.States.PAUSED_SEEKING) {
|
|
232
|
-
this.stateMachineCallbacks.setVideoTimeStartFromEvent(event);
|
|
233
|
-
this.stateMachineCallbacks.pause(stateDuration, fnName, eventObject);
|
|
234
|
-
} else {
|
|
235
|
-
const callbackFunction = this.stateMachineCallbacks[fnName];
|
|
236
|
-
if (typeof callbackFunction === 'function') {
|
|
237
|
-
callbackFunction(stateDuration, fnName, eventObject);
|
|
238
|
-
} else {
|
|
239
|
-
logger.error('Could not find callback function for ' + fnName);
|
|
240
|
-
}
|
|
241
|
-
}
|
|
242
|
-
|
|
243
|
-
if (eventObject && to !== this.States.PAUSED_SEEKING) {
|
|
244
|
-
this.stateMachineCallbacks.setVideoTimeStartFromEvent(eventObject);
|
|
245
|
-
}
|
|
246
|
-
|
|
247
|
-
if (event === Events.VIDEO_CHANGE) {
|
|
248
|
-
this.stateMachineCallbacks.videoChange(eventObject);
|
|
249
|
-
} else if (event === Events.AUDIO_CHANGE) {
|
|
250
|
-
this.stateMachineCallbacks.audioChange(eventObject);
|
|
251
|
-
} else if (event === Events.MUTE) {
|
|
252
|
-
logger.log('Setting sample to muted');
|
|
253
|
-
this.stateMachineCallbacks.mute();
|
|
254
|
-
} else if (event === Events.UN_MUTE) {
|
|
255
|
-
logger.log('Setting sample to unmuted');
|
|
256
|
-
this.stateMachineCallbacks.unMute();
|
|
257
|
-
}
|
|
258
|
-
},
|
|
259
|
-
onseek : (event, from, to, timestamp) => {
|
|
260
|
-
this.seekTimestamp = timestamp;
|
|
261
|
-
},
|
|
262
|
-
onseeked : (event, from, to, timestamp) => {
|
|
263
|
-
this.seekedTimestamp = timestamp;
|
|
264
|
-
},
|
|
265
|
-
ontimechanged: (event, from, to, timestamp, eventObject) => {
|
|
266
|
-
const stateDuration = timestamp - this.onEnterStateTimestamp;
|
|
267
|
-
|
|
268
|
-
if (stateDuration > 59700) {
|
|
269
|
-
this.stateMachineCallbacks.setVideoTimeEndFromEvent(eventObject);
|
|
270
|
-
|
|
271
|
-
logger.log('Sending heartbeat');
|
|
272
|
-
this.stateMachineCallbacks.heartbeat(stateDuration, from.toLowerCase(), eventObject);
|
|
273
|
-
this.onEnterStateTimestamp = timestamp;
|
|
274
|
-
|
|
275
|
-
this.stateMachineCallbacks.setVideoTimeStartFromEvent(eventObject);
|
|
276
|
-
}
|
|
277
|
-
},
|
|
278
|
-
onplayerError: (event, from, to, timestamp, eventObject) => {
|
|
279
|
-
this.stateMachineCallbacks.error(eventObject);
|
|
280
|
-
}
|
|
281
|
-
}
|
|
282
|
-
});
|
|
283
|
-
}
|
|
284
|
-
|
|
285
|
-
callEvent(eventType, eventObject, timestamp) {
|
|
286
|
-
const exec = this.stateMachine[eventType];
|
|
287
|
-
|
|
288
|
-
if (exec) {
|
|
289
|
-
exec.call(this.stateMachine, timestamp, eventObject);
|
|
290
|
-
} else {
|
|
291
|
-
logger.log('Ignored Event: ' + eventType);
|
|
292
|
-
}
|
|
293
|
-
}
|
|
294
|
-
|
|
295
|
-
static pad(str, length) {
|
|
296
|
-
const padStr = new Array(length).join(' ');
|
|
297
|
-
return (str + padStr).slice(0, length);
|
|
298
|
-
}
|
|
299
|
-
}
|