@guildofgleks/ui 21.5.2 → 21.6.1

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package/AGENTS.md CHANGED
@@ -5,7 +5,7 @@ an app that **consumes** the published `@guildofgleks/ui` npm package. It is not
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  authoring the library — if you are working inside the `gleks_web_ui` monorepo itself, read
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  `.github/instructions/*.md` instead.
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- Everything below reflects the library's actual source as of **`21.5.1`**. 21.5.0 removed a batch
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+ Everything below reflects the library's actual source as of **`21.6.1`**. 21.5.0 removed a batch
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  of deprecated API — see **Removed in 21.5.0** near the end of this file, which exists so code
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  written against 21.4.x can be migrated — and `CHANGELOG.md` has the rest. `README.md` covers the
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  same ground at a higher level — install, setup, theming, global configuration — and is accurate;
@@ -178,6 +178,10 @@ Full model is in `README.md`'s Theming section and `theming.md`; short version:
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  still resolve and are removed in 21.7.0 — don't write new code with them. The exception is
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  `--gog-input-*`, which is not an abbreviation: it is the shared text-field block that
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  `gog-inputfield` and `gog-textarea` both render, and it keeps that name.
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+ - **The package does not need the app's `box-sizing` reset** (since 21.6.0): `utilities.css`
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+ sets `border-box` on every element carrying a `gog-*` class, including the ones the library
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+ puts on a consumer's own element. Do not add a reset "so the components line up" — they
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+ already do, and a `* { box-sizing: content-box }` in an app is the only thing that undoes it.
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  - Theme switch is a `data-theme` attribute, usually on `<html>`, toggled through the
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  `ThemeService` (`inject(ThemeService).setTheme('dark')` / `.toggleTheme()` / `.theme` signal).
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  Ships `light` and `dark`. Three more importable presets: `slate`, `one-dark`, `one-light`
@@ -231,6 +235,7 @@ parent's config**, one level deep per key — it does not replace it.
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  | `tooltip` | `position`, `showDelay`, `hideDelay` | the `gogTooltip` directive. |
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  | `scroll` | `autoHide`, `hideDelay`, `size`, `overscrollBehavior`, `showTrack` | `gog-scroll` (and every component that uses one internally). |
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  | `button` | `debounce` | `gog-button`. |
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+ | `ripple` | `enabled` | the press ripple on `gog-button`, `[gogButton]`, `gog-button-toggle-group`, `gog-chip`, `gog-tabs`, `gog-accordion`, `gogCollapsibleTrigger`, `gogMenuItem` and the `gog-select`/`gog-multiselect`/`gog-autocomplete` options. **Off by default.** Each of those takes a `ripple` input that wins over it. Not the `gogRipple` directive — writing that attribute is already the per-element decision. |
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  | `inputfield` | `showSpinButtons` | `gog-inputfield`. |
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  | `textarea` | `resize` | `gog-textarea`. |
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  | `paginator` | `showPageSizeSelect`, `pageSizeOptions` | `gog-paginator`, and through it `gog-table`'s built-in pagination. |
@@ -263,6 +268,7 @@ provideGogConfig({
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  previousPage: 'Предыдущая страница',
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  nextPage: 'Следующая страница',
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  openCalendar: 'Открыть календарь',
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+ togglePanel: 'Свернуть раздел', // gog-panel's toggle, only when it has no heading
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  rowsPerPage: 'Строк на странице', // gog-paginator's size select
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  total: 'Всего', // gog-table's row-count label
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  tablePagination: 'Навигация по таблице',
@@ -411,6 +417,7 @@ Every component below is exported from `@guildofgleks/ui`'s root — `import { X
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  | `loading` | `boolean` | `false` | shows an inline `gog-spinner`, blocks clicks |
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  | `debounce` | `number \| undefined` | `300` | ms; via `GOG_CONFIG.button.debounce` — see note below |
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  | `ariaLabel` | `string \| null` | `null` | **use this, not a raw `aria-label` attribute** |
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+ | `ripple` | `boolean \| undefined` | `false` | press ripple; via `GOG_CONFIG.ripple.enabled` |
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  Outputs: `gogClick: MouseEvent`.
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@@ -428,18 +435,19 @@ fires immediately (leading edge); further clicks within `debounce` ms are silent
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  A row of buttons, single- or multi-select, built from your own option objects.
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- | Input | Type | Default | Notes |
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- | ------------------------------------ | ------------------------------------------ | ---------------------- | ------------------------------------- |
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- | `options` | `TOption[]` | `[]` | |
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- | `optionLabel` | accessor | `'name'` | |
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- | `optionValue` | accessor \| `null` | `'id'` | `null` emits the option object |
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- | `optionDisabled` | accessor | `'disabled'` | |
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- | `optionIcon` | accessor → `GogIconName \| null` \| `null` | `null` | optional leading icon per option |
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- | `multiple` | `boolean` | `false` | changes ARIA role entirely — see note |
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- | `appearance` | `'joined' \| 'separated'` | `'joined'` | |
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- | `orientation` | `GogOrientation` | `'horizontal'` | |
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- | `size` | `GogSize \| undefined` | `'md'` | via `GOG_CONFIG.control.size` |
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- | `disabled`, `fullWidth`, `ariaLabel` | | `false`, `false`, `''` | |
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+ | Input | Type | Default | Notes |
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+ | ------------------------------------ | ------------------------------------------ | ---------------------- | --------------------------------------------- |
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+ | `options` | `TOption[]` | `[]` | |
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+ | `optionLabel` | accessor | `'name'` | |
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+ | `optionValue` | accessor \| `null` | `'id'` | `null` emits the option object |
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+ | `optionDisabled` | accessor | `'disabled'` | |
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+ | `optionIcon` | accessor → `GogIconName \| null` \| `null` | `null` | optional leading icon per option |
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+ | `multiple` | `boolean` | `false` | changes ARIA role entirely — see note |
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+ | `appearance` | `'joined' \| 'separated'` | `'joined'` | |
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+ | `orientation` | `GogOrientation` | `'horizontal'` | |
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+ | `size` | `GogSize \| undefined` | `'md'` | via `GOG_CONFIG.control.size` |
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+ | `disabled`, `fullWidth`, `ariaLabel` | | `false`, `false`, `''` | |
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+ | `ripple` | `boolean \| undefined` | `false` | press ripple; via `GOG_CONFIG.ripple.enabled` |
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  Model: `value: TValue | TValue[] | null` (single value, or array in `multiple` mode). CVA: yes.
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  Slot: `<ng-template gogButtonToggleOption let-opt let-selected="selected">` for custom button
@@ -548,6 +556,7 @@ and multiselect unless noted otherwise):
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  | `disabled`, `fullWidth` | | `false`, `true` | |
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  | `floatLabel`, `floatLabelShowPlaceholder` | | `'none'`, `false` | |
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  | `inputId` (select/autocomplete only) | `string` | `''` | |
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+ | `ripple` | `boolean \| undefined` | `false` | press ripple; via `GOG_CONFIG.ripple.enabled` |
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  `gog-select`-specific: `value: model<TValue>(null)`.
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  `gog-multiselect`-specific additions: `value: model<TValue[]>([])`, `showControls: boolean` (default `false`, a select-all/clear row), `controlsPosition: 'top'|'bottom'` (default `'top'`), and `selectAllLabel`/`clearAllLabel` for that row's two buttons (`'Select all'`/`'Clear'`, also via `GOG_CONFIG.labels`).
@@ -591,6 +600,7 @@ panel-filter box; it filters/searches off what's typed in the field itself.
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  | `loading` | `boolean` | `false` | shows a spinner in the trailing slot |
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  | `emptyMessage` | `string` | `'No matches'` | |
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  | `forceSelection` | `boolean` | `true` | see note below |
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+ | `ripple` | `boolean \| undefined` | `false` | press ripple; via `GOG_CONFIG.ripple.enabled` |
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  Outputs: `gogSearch: string` (debounced query — wire your server lookup here),
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  `gogLoadMore: void` (panel scrolled to the end — fetch the next page).
@@ -851,11 +861,12 @@ the element stays yours and the directive only gives it the look.
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  <a gogButton fullWidth routerLink="/checkout">Checkout</a>
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  ```
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- | Input | Type | Default |
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- | ----------- | ------------------------ | ------------------------------------- |
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- | `variant` | `GogVariant` | `'primary'` |
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- | `size` | `GogSize \| undefined` | `'md'`; via `GOG_CONFIG.control.size` |
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- | `fullWidth` | `boolean` (bare attr ok) | `false` |
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+ | Input | Type | Default |
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+ | ----------- | ------------------------ | ---------------------------------------- |
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+ | `variant` | `GogVariant` | `'primary'` |
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+ | `size` | `GogSize \| undefined` | `'md'`; via `GOG_CONFIG.control.size` |
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+ | `fullWidth` | `boolean` (bare attr ok) | `false` |
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+ | `ripple` | `boolean \| undefined` | `false`; via `GOG_CONFIG.ripple.enabled` |
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  Selector is `a[gogButton], button[gogButton]` — deliberately not a bare `[gogButton]`, because on
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  a `<div>` the result looks like a button and is invisible to the keyboard and to assistive tech.
@@ -896,16 +907,17 @@ are impossible by design.
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  #### `gog-chip`
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- | Input | Type | Default |
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- | ------------------------------ | ----------------------------------- | --------------------- |
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- | `size` | `GogSize` | `'md'` |
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- | `shape` | `GogTagShape` (`'rounded'\|'pill'`) | `'rounded'` |
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- | `disabled`, `clickable` | `boolean` | `false`, `true` |
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- | `removable` | `boolean` | `false` |
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- | `fullWidth` | `boolean` | `false` |
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- | `ariaLabel`, `removeAriaLabel` | `string` | `''`, `'Remove chip'` |
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- | `avatarUrl`, `avatarAlt` | `string \| null` / `string` | `null`, `''` |
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- | `iconName` | `GogIconName \| null` | `null` |
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+ | Input | Type | Default |
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+ | ------------------------------ | ----------------------------------- | ---------------------------------------- |
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+ | `size` | `GogSize` | `'md'` |
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+ | `shape` | `GogTagShape` (`'rounded'\|'pill'`) | `'rounded'` |
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+ | `disabled`, `clickable` | `boolean` | `false`, `true` |
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+ | `removable` | `boolean` | `false` |
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+ | `fullWidth` | `boolean` | `false` |
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+ | `ariaLabel`, `removeAriaLabel` | `string` | `''`, `'Remove chip'` |
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+ | `avatarUrl`, `avatarAlt` | `string \| null` / `string` | `null`, `''` |
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+ | `iconName` | `GogIconName \| null` | `null` |
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+ | `ripple` | `boolean \| undefined` | `false`; via `GOG_CONFIG.ripple.enabled` |
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  Outputs: `gogClick: MouseEvent | KeyboardEvent`, `gogRemove: void`.
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@@ -996,6 +1008,63 @@ Label is projected content, not an input — put an icon or a `gog-tag` inside i
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  <gog-divider>OR</gog-divider>
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  ```
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+ #### `gogRipple` — directive, not a component
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+
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+ A pointer-position wash that grows from where you pressed and fades when you let go. Drop it on
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+ any element you already have — it adds no wrapper and changes no layout.
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+
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+ | Input | Type | Default |
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+ | ---------------- | --------- | ----------------------------------------------------------- |
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+ | `rippleDisabled` | `boolean` | `false` |
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+ | `rippleCentred` | `boolean` | `false` — start from the middle instead of from the pointer |
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+
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+ ```html
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+ <button gogRipple>Press me</button>
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+ <div gogRipple rippleCentred class="tile">A tile</div>
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+ ```
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+
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+ Four things suppress it, none of which you have to wire up: `rippleDisabled`, a host carrying
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+ `disabled`, a host carrying `aria-disabled="true"`, and `prefers-reduced-motion: reduce` — the
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+ last one **suppressed outright, not shortened**. Keyboard activation (`Enter`/`Space`) is always
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+ centred, because a key press carries no coordinates.
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+
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+ **Put it on the element that paints the surface.** The wash lives in its own layer that clips
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+ itself — the host is never given `overflow: hidden`, so a `gogBadge` on the same element is not
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+ clipped — and that layer takes its corner radius from its host with `border-radius: inherit`. On a
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+ wrapper whose _child_ paints the rounded background, the layer inherits the wrapper's radius (very
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+ often `0`) and the wash squares off at the corners.
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+
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+ Tokens: `--gog-ripple-color` (`currentColor`, so the wash reads as the surface's own foreground on
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+ a filled surface and a ghost one alike), `--gog-ripple-opacity`, `--gog-ripple-enter-duration`,
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+ `--gog-ripple-exit-duration`, `--gog-ripple-easing`. All five are ordinary inherited custom
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+ properties, so setting one anywhere above the host is the per-instance override.
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+
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+ #### Turning the ripple on for the library's own components
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+
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+ You do **not** add `gogRipple` to a `gog-*` component: each one already owns the element that
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+ paints its surface, so it wires its own. What you do is switch it on, once:
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+
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+ ```ts
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+ provideGogConfig({ ripple: { enabled: true } });
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+ ```
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+
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+ That covers `gog-button`, `[gogButton]`, `gog-button-toggle-group`, `gog-chip`, `gog-tabs`
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+ headers, `gog-accordion` headers, `gogCollapsibleTrigger`, `gogMenuItem`, and the options inside
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+ `gog-select` / `gog-multiselect` / `gog-autocomplete`. `gog-paginator` follows because its page
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+ buttons are `gog-button`s.
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+
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+ **Off by default**, so adding the ripple to the library changed the look of nothing. Every one of
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+ those takes a `ripple` input that beats the config in both directions: `[ripple]="false"` opts one
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+ control out of an app-wide on, `[ripple]="true"` opts one in without switching the app over.
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+
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+ Not covered, and deliberately: `gog-table` rows and `gogCardLink`. A row and a card are hundreds
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+ of pixels wide, so the wave has to travel the whole surface and reads as a flash rather than as
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+ feedback at the point you pressed — and a table renders one directive per row, with no
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+ virtualization in this library yet. Put `gogRipple` on them yourself if you disagree.
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+
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+ A chip that is not `clickable`, or is `disabled`, never ripples whatever the config says: a label
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+ answering a press is a promise it cannot keep.
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+
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  #### `gogTooltip` — directive, not a component
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  Drop on any element — a `gog-*` component's host tag or a plain native one.
@@ -1025,6 +1094,7 @@ Drop on any element — a `gog-*` component's host tag or a plain native one.
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  | `skeletonCount` | `number` | `3` — rows shown while `loading` and `items` is still empty |
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  | `showChevron` | `boolean` | `true` |
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  | `headingLevel` | `2\|3\|4\|5\|6 \| undefined` | `undefined` — wraps headers in `role="heading"` when set |
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+ | `ripple` | `boolean \| undefined` | `false`; via `GOG_CONFIG.ripple.enabled` |
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  Model: `openIds: ReadonlySet<string | number>`. Output: `gogToggle: { item, open }`.
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@@ -1066,6 +1136,10 @@ ARIA wiring, because the browser already handles focus and keys. On anything els
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  announces is one a keyboard can actually reach. If you set `role` or `tabindex` yourself, the
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  directive leaves both alone: you have said what the element is.
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+ `gogCollapsibleTrigger` takes a **`ripple`** input of its own (`boolean | undefined`, `false`, via
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+ `GOG_CONFIG.ripple.enabled`) — the trigger is your element, but the directive owns the ripple so
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+ you do not have to add `gogRipple` beside it.
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+
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  An open panel is as tall as its content — `--gog-collapsible-max-height` defaults to
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  `max-content`. Set it to a length on an instance to cap one deliberately; the panel is
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  `overflow: hidden`, so a cap **clips** rather than scrolls. (Before 21.4.4 that default was
@@ -1081,6 +1155,7 @@ An open panel is as tall as its content — `--gog-collapsible-max-height` defau
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  | `fullWidth`, `ariaLabel` | | `false`, `''` |
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  | `scrollActiveIntoView` | `boolean` | `true` |
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  | `showScrollTrack` | `boolean \| undefined` | follows `scrollActiveIntoView` (hidden when it's on) |
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+ | `ripple` | `boolean \| undefined` | `false`; via `GOG_CONFIG.ripple.enabled` |
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  Model: `activeIndex: number`. Output: `gogTabChange: number`.
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@@ -1104,6 +1179,94 @@ hidden via `[hidden]` while inactive — preserves scroll/input state).
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  </gog-tabs>
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  ```
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+ #### `gog-card` + `gogCardHeader` / `gogCardMedia` / `gogCardFooter` / `gogCardLink`
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+
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+ A surface for one self-contained thing — a product tile, a summary, a search result.
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+
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+ | Input | Type | Default |
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+ | --------------- | -------------------------------------------------------- | --------------------------------------- |
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+ | `variant` | `GogSurfaceVariant` (`'outlined'\|'elevated'\|'filled'`) | `'outlined'` |
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+ | `size` | `GogSize` | `'md'` — drives padding and the row gap |
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+ | `disabled` | `boolean` (bare attribute works) | `false` |
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+ | `loading` | `boolean` (bare attribute works) | `false` |
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+ | `skeletonLines` | `number` | `2` — body lines shown while `loading` |
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+
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+ No outputs. Slots, all **attribute** directives on your own elements (not `ng-template`):
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+ `gogCardHeader`, `gogCardMedia`, `gogCardFooter`, `gogCardLink`. Layout order is fixed by the
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+ component — media, heading, body (the default slot), footer — not by the order you write them.
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+
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+ ```html
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+ <gog-card>
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+ <img gogCardMedia [src]="person.photo" alt="" />
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+ <h3 gogCardHeader><a gogCardLink [routerLink]="['/people', person.id]">{{ person.name }}</a></h3>
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+ <p>{{ person.role }}</p>
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+ <div gogCardFooter>
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+ <gog-button size="xsm" (gogClick)="shortlist(person)">Shortlist</gog-button>
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+ </div>
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+ </gog-card>
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+ ```
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+
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+ - **`gogCardHeader` names the card.** The card reads that element's `id` (minting one if it has
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+ none) and points its own `aria-labelledby` at it, with `role="group"`. A card with no header
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+ gets neither — an unnamed group is noise, not structure. The heading level is yours; the visual
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+ size comes from `--gog-card-heading-font-size` regardless of it.
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+ - **There is no `interactive` input, and no `gogClick` output.** A card becomes interactive by
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+ _containing_ a `gogCardLink`, which stretches that link's hit area over the whole surface. The
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+ link stays yours: `routerLink`, `href`, `target`, middle-click, "open in new tab" and Enter all
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+ behave normally, and the focus ring is drawn around the card. `gogCardLink` only applies to
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+ `<a>` and `<button>` — on a `<div>` it does nothing, deliberately.
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+ - **Other controls inside an interactive card still get their own clicks.** A footer button, a
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+ checkbox, a second link: each sits above the stretched hit area automatically.
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+ - Two costs of the pattern, inherent to it: text in the card cannot be selected by dragging, and
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+ a second link is reachable by keyboard but not by clicking the surface around it.
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+ - **`loading`** replaces the content with a title bar plus `skeletonLines` text lines and sets
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+ `aria-busy`; **`disabled`** dims the card, sets `aria-disabled`, and takes the card link out of
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+ the tab order. Both make the link non-clickable. For a _refresh_ of a card that already has
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+ content, project a `gog-spinner-overlay` instead — `loading` is the first-paint treatment.
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+ - `gogCardMedia` runs full-bleed to the card's edges, and rounds into its top corners when it is
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+ the first element in the card.
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+
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+ #### `gog-panel` + `gogPanelHeader` / `gogPanelFooter`
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+
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+ A titled region of a page — a settings section, a dashboard area, a form group.
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+
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+ | Input | Type | Default |
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+ | --------------- | -------------------------------- | ------------ |
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+ | `variant` | `GogSurfaceVariant` | `'elevated'` |
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+ | `size` | `GogSize` | `'lg'` |
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+ | `collapsible` | `boolean` (bare attribute works) | `false` |
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+ | `disabled` | `boolean` (bare attribute works) | `false` |
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+ | `loading` | `boolean` (bare attribute works) | `false` |
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+ | `skeletonLines` | `number` | `3` |
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+
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+ Model: `open: boolean` (default `true`, ignored while `collapsible` is off). No outputs beyond
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+ `openChange`. Slots: `gogPanelHeader`, `gogPanelFooter` — attribute directives on your elements.
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+
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+ ```html
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+ <gog-panel [collapsible]="true" [(open)]="notificationsOpen">
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+ <h2 gogPanelHeader>Notifications</h2>
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+ <gog-checkbox label="Email digest" [(checked)]="emailDigest" />
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+ <div gogPanelFooter><gog-button size="xsm">Save</gog-button></div>
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+ </gog-panel>
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+ ```
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+
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+ - **It is a landmark.** With a `gogPanelHeader` it renders `role="region"` named by that heading —
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+ which is why the panel gets one and `gog-card` gets `role="group"`: a handful of named regions
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+ is how a page is navigated, a landmark per card would bury that list.
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+ - **Collapsing composes `gog-collapsible`**, so the state, the id wiring and the animation are the
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+ library's existing ones. The heading stays a heading: the toggle is a separate `<button>` named
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+ by it through `aria-labelledby`, with its hit area stretched across the header row so clicking
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+ the title works for the pointer. Without a header the toggle falls back to
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+ `GOG_CONFIG.labels.togglePanel` (default `'Toggle section'`).
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+ - **A non-collapsible panel does not clip.** It undoes the collapse geometry it inherits,
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+ `overflow` included, so a dropdown or menu opened inside it escapes the panel's box. A
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+ _collapsible_ one does clip while animating, exactly like `gog-collapsible` — prefer
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+ `[appendToBody]` for an overlay inside one.
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+ - **`loading` keeps the heading and the footer** and replaces only the body: a page section is
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+ titled before its content arrives, and blanking the title would move the layout twice.
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+ - **The surface is never itself a link** — there is no `gogPanelLink`. Controls live inside a
1268
+ panel, and a region that is a link cannot hold them. Use `gog-card` for that.
1269
+
1107
1270
  #### `gog-paginator`
1108
1271
 
1109
1272
  | Input | Type | Default |
@@ -1169,7 +1332,8 @@ they never asked to be.
1169
1332
  | `totalPosition` | `'left'\|'right'\|'opposite'` | `'opposite'` |
1170
1333
  | `loading` | `boolean` | `false` |
1171
1334
  | `showColumnBorders` | `boolean` | `false` |
1172
- | `stickyHeader` | `boolean` | `false` |
1335
+ | `stickyHeader` | `boolean` | `false` — pair with `maxHeight` |
1336
+ | `maxHeight` | `string \| null` | `null` — any CSS length |
1173
1337
  | `size` | `GogSize` | `'lg'` (row density — not `'md'`) |
1174
1338
  | `lazy` | `boolean` | `false` — see below |
1175
1339
  | `totalRecords` | `number \| null` | `null` — `lazy` only |
@@ -1184,6 +1348,29 @@ null }` when the third click clears it), `gogPageChange: number` (1-based; **doe
1184
1348
  first render, nor for the page reset a new sort causes — that reset belongs to the sort),
1185
1349
  `gogRowClick: GogTableRowClickEvent<T>` (`{ row, index, originalEvent }`).
1186
1350
 
1351
+ **`fullWidth` also picks the layout algorithm.** Left at its default the table is `100%` wide with
1352
+ `table-layout: fixed`; since 21.6.0 `[fullWidth]="false"` makes it `fit-content` with
1353
+ `table-layout: auto`, so the columns are measured against their content instead of splitting the
1354
+ total evenly. Before 21.6.0 that split clipped the widest header, and a `width` on the column was
1355
+ the workaround — under auto layout a stated `width` is a suggestion weighed against content
1356
+ rather than a hard split, so those can usually go.
1357
+
1358
+ **`stickyHeader` needs `maxHeight`** (both since 21.6.0 for the pairing). A sticky element
1359
+ resolves against its nearest scroll container, and the table wraps itself in a `gog-scroll`;
1360
+ once that scroller moves on either axis it is a scroll container on _both_, because CSS coerces
1361
+ `overflow-y: visible` to `auto` beside a scrolling `overflow-x` (and `clip` to `hidden`). So the
1362
+ header can only ever stick to something inside the table — and without `maxHeight` that viewport
1363
+ is exactly as tall as its content and never scrolls, so there is nothing to stick to.
1364
+
1365
+ ```html
1366
+ <gog-table [value]="rows" maxHeight="260px" [stickyHeader]="true">…</gog-table>
1367
+ ```
1368
+
1369
+ `maxHeight` takes any CSS length and is what makes the table own its vertical scrolling. Left
1370
+ `null`, the table grows to its content and an ancestor scrolls it — the header then follows that
1371
+ ancestor's scroll like everything else, which is the pre-21.6.0 behaviour and is fine as long as
1372
+ you are not asking for a sticky header.
1373
+
1187
1374
  Columns are declared as **projected `gog-column` children**, not an input array:
1188
1375
 
1189
1376
  ```html
@@ -1358,6 +1545,10 @@ trigger's measured rect, so a menu inside `gog-scroll`, `gog-table` or any `over
1358
1545
  ancestor is not clipped and needs no configuration. It also takes the `--gog-dropdown-z` its
1359
1546
  trigger inherits, so a menu opened inside a `gog-dialog` stacks above the dialog.
1360
1547
 
1548
+ `gogMenuItem` takes a **`ripple`** input (`boolean | undefined`, `false`, via
1549
+ `GOG_CONFIG.ripple.enabled`). The item is your own `<button>`, but the directive owns the ripple,
1550
+ so there is no `gogRipple` to add.
1551
+
1361
1552
  Output: `gogClosed` — fires after every close, whatever caused it.
1362
1553
 
1363
1554
  Public methods, for driving it yourself: `open(trigger, 'first' | 'last')`, `close(restoreFocus?)`,
@@ -1480,6 +1671,7 @@ Shared enum-like types (`import type { ... } from '@guildofgleks/ui'`):
1480
1671
  | ----------------------------- | ------------------------------------------------------------------------------------------------------------------- |
1481
1672
  | `GogSize` | `'xsm' \| 'sm' \| 'md' \| 'lg' \| 'slg'` |
1482
1673
  | `GogVariant` | `'primary' \| 'secondary' \| 'outline' \| 'ghost'` |
1674
+ | `GogSurfaceVariant` | `'outlined' \| 'elevated' \| 'filled'` — `gog-card` and `gog-panel` |
1483
1675
  | `GogTagVariant` | `'success' \| 'danger' \| 'warning' \| 'info'` |
1484
1676
  | `GogOrientation` | `'horizontal' \| 'vertical'` |
1485
1677
  | `GogTagShape` | `'rounded' \| 'pill'` |
package/CHANGELOG.md CHANGED
@@ -4,6 +4,237 @@ All notable changes to `@guildofgleks/ui` are documented here. Format follows
4
4
  [Keep a Changelog](https://keepachangelog.com/en/1.0.0/); this project has not yet
5
5
  reached 1.0, so breaking changes may land in minor versions.
6
6
 
7
+ ## [21.6.1] - 26.08.2026
8
+
9
+ ### Added
10
+
11
+ - **`gog-card` — a surface for one self-contained thing.** A product tile, a summary, a search
12
+ result. It paints a background, a border and a radius, which a CSS class of your own could also
13
+ do; what it adds is what a class cannot:
14
+
15
+ - **It names itself.** The heading you project as `gogCardHeader` becomes the card's accessible
16
+ name — the card takes that element's id (minting one if it has none), points its own
17
+ `aria-labelledby` at it and announces itself as a group. `role="group"` rather than `region`
18
+ on purpose: a grid of twenty cards would put twenty landmarks in a screen reader's landmark
19
+ list, which is worse than none.
20
+ - **The whole surface can activate a link, without the card inventing a control.** There is no
21
+ `interactive` input and no `gogClick` output. Put `gogCardLink` on the `<a>` the card is about
22
+ — usually the one in its heading — and its hit area stretches over the card, with the focus
23
+ ring drawn around the surface. The link stays yours, so `routerLink`, `href`, `target`,
24
+ middle-click, "open in new tab" and Enter all keep working, and anything else focusable in the
25
+ card still receives its own clicks. A card rendering its own `<button>` instead could hold no
26
+ other control (a button may not contain one), could not navigate the way an app navigates, and
27
+ would announce the card's entire text as its name.
28
+ - **`loading` and `disabled` are folded in**, including `aria-busy`, the placeholder shaped like
29
+ a title and body copy, and taking the card's link out of the tab order.
30
+
31
+ Slots: `gogCardHeader`, `gogCardMedia` (full-bleed, rounds into the top corners), `gogCardFooter`.
32
+ Tokens: `--gog-card-*`, with `--gog-card-bg`, `--gog-card-border-color`, `--gog-card-shadow`,
33
+ `--gog-card-padding-y`, `--gog-card-padding-x` and `--gog-card-gap` left undeclared as the
34
+ per-instance escape hatch.
35
+
36
+ - **`gog-panel` — a titled region of a page.** A settings section, a dashboard area, a form group.
37
+ It differs from `gog-card` in behaviour, not only in size: it is a real landmark
38
+ (`role="region"` named by its `gogPanelHeader` heading), it can **collapse**, and its surface is
39
+ never itself a link, because controls live inside a panel.
40
+
41
+ Collapsing **composes `gog-collapsible`** rather than repeating it, so the open/close state, the
42
+ id wiring and the animation are the ones the rest of the library already uses. The heading stays
43
+ a heading: the toggle is a separate `<button>` named by it through `aria-labelledby`, with its
44
+ hit area stretched across the header row — so the pointer still gets "click the title to
45
+ collapse", while a screen reader gets a heading _and_ a named expandable button instead of a
46
+ heading swallowed by `role="button"`. A panel that cannot collapse undoes the collapse geometry
47
+ it inherits, `overflow` included, so a dropdown opened inside one is not clipped.
48
+
49
+ `loading` keeps the heading and the footer and replaces only the body — a page section is titled
50
+ before its content arrives. Slots: `gogPanelHeader`, `gogPanelFooter`. New label:
51
+ `GOG_CONFIG.labels.togglePanel`, used only by a collapsible panel with no heading to be named by.
52
+
53
+ **`--gog-panel-*` now means two things, deliberately.** `--gog-panel-radius`,
54
+ `--gog-panel-shadow`, `--gog-panel-border-width` and `--gog-panel-border-style` were already the
55
+ foundation surface tier that dialogs, dropdown panels and tooltips read; the component adopts
56
+ them instead of owning a fourth definition of "raised surface", so a theme's house radius and
57
+ shadow reach it for free. The rest of `--gog-panel-*` is the component's own. Nothing was
58
+ renamed and no existing override changes meaning.
59
+
60
+ - **`gogRipple` — a press wash for any element.** `<button gogRipple>`, `<div gogRipple>`, a
61
+ `gog-*` host tag: a directive, so it adds no wrapper and changes no layout. Built from scratch —
62
+ there is no `@angular/cdk` in this package and there will not be.
63
+
64
+ The interesting part is not the animation. A ripple normally clips its host, and `gogBadge`
65
+ pins its badge **outside** the host's box on purpose — so the first ordinary pairing anyone
66
+ tries, a badged button, loses its badge the moment the ripple is installed. This one never
67
+ clips the host: the wash lives in its own layer that clips itself, and that layer takes the
68
+ host's corner radius through `border-radius: inherit`, per instance and per theme, with no
69
+ token to set. The one thing to know follows from it — **put the directive on the element that
70
+ paints the surface**, since a wrapper whose child paints the rounded background passes on the
71
+ wrapper's radius (usually `0`) and the wash squares off.
72
+
73
+ Inputs: `rippleDisabled`, `rippleCentred`. Suppressed with no wiring on a host that is
74
+ `disabled` or `aria-disabled="true"`, and under `prefers-reduced-motion: reduce` — suppressed
75
+ outright there, not merely shortened. Keyboard activation is centred, since `Enter` and `Space`
76
+ carry no coordinates. Tokens: `--gog-ripple-color` (defaults to `currentColor`, so one value
77
+ works on a filled surface and a ghost one), `--gog-ripple-opacity`,
78
+ `--gog-ripple-enter-duration`, `--gog-ripple-exit-duration`, `--gog-ripple-easing`.
79
+
80
+ - **Every interactive surface in the library can ripple, from one switch.**
81
+ `provideGogConfig({ ripple: { enabled: true } })` turns it on for `gog-button`, `[gogButton]`,
82
+ `gog-button-toggle-group`, `gog-chip`, `gog-tabs` headers, `gog-accordion` headers,
83
+ `gogCollapsibleTrigger`, `gogMenuItem` and the options inside `gog-select`, `gog-multiselect`
84
+ and `gog-autocomplete` — `gog-paginator` follows, because its page buttons are `gog-button`s.
85
+
86
+ **Off by default**, so this release changes the appearance of nothing. Each of those components
87
+ also takes a **`ripple`** input that beats the app-wide setting in both directions:
88
+ `[ripple]="false"` opts one control out of an app that turned it on, `[ripple]="true"` opts one
89
+ in without switching the app over.
90
+
91
+ `ripple` is the first visual default in `GOG_CONFIG` rather than in `theme.css`, and the
92
+ exception is deliberate: `--gog-ripple-opacity: 0` hides the wash but still pays for the DOM
93
+ node, the pointer listeners and the animation frames. A real off has to reach the TypeScript —
94
+ and it does: a disabled ripple attaches no listeners and adds no class to its host.
95
+
96
+ Two surfaces are deliberately left out, with `gogRipple` available if you disagree: **`gog-table`
97
+ rows** and **`gogCardLink`**. Both are hundreds of pixels wide, so the wave has to cross the
98
+ whole surface and reads as a flash rather than as feedback where you pressed — and a table
99
+ installs one directive per row, with no virtualization in the library yet. A `gog-chip` that is
100
+ not `clickable`, or is `disabled`, never ripples whatever the config says.
101
+
102
+ - **`GogSurfaceVariant`** (`'outlined' | 'elevated' | 'filled'`), shared by both, so the two agree
103
+ on what each word looks like.
104
+
105
+ ### Fixed
106
+
107
+ - **A loading `gog-table` and `gog-autocomplete` announce themselves.** Both now set
108
+ `aria-busy="true"` while `loading` is on, which every component with a `loading` input is
109
+ supposed to do. A loading table replaces its rows with a single spinner cell and dims its
110
+ header; the autocomplete's spinner sits in its actions slot and is `aria-hidden`. Neither had
111
+ anything to tell a screen reader that a wait was in progress — the table read as a table with
112
+ no rows, and the field as idle. The autocomplete is the worse of the two, because unlike a
113
+ button the user pressed, that wait is not something they started.
114
+
115
+ ## [21.6.0] - 23.08.2026
116
+
117
+ ### Fixed
118
+
119
+ - **A loading `gog-accordion` announces itself.** It sets `aria-busy="true"` while `loading` is
120
+ on. Its skeleton bars are `aria-hidden` and the real headers are not rendered, so without it the
121
+ component was not "loading" to a screen reader — it was **empty**, which reads as "there is
122
+ nothing here" rather than "this is coming".
123
+
124
+ The placeholder rows also gained the shape they were missing: **a chevron placeholder**, so the
125
+ silhouette is the one that arrives instead of the chevron appearing out of nowhere, and
126
+ **varying title widths** instead of every bar at a flat 55%, which read as a repeating progress
127
+ artifact rather than as titles of differing length. Widths cycle by row index rather than
128
+ randomising, so a server-rendered pass and its hydration agree.
129
+
130
+ The geometry was already correct and is unchanged — measured at the same `size`, the skeleton
131
+ header is 46px against the real 47px.
132
+
133
+ **`gog-table` and `gog-autocomplete` still do not set `aria-busy`.** The rule is now written
134
+ down in the repo's API guide along with which loading treatment belongs to which kind of
135
+ component; those two are its known violations and are tracked.
136
+
137
+ - **The library no longer needs your `box-sizing` reset.** Everything it renders now sizes itself
138
+ `border-box`, set once in `styles/utilities.css` on any element carrying a `gog-*` class.
139
+
140
+ Without a reset the components quietly stopped honouring their own size tokens:
141
+ `--gog-select-min-width` is `120px`, and a `gog-select` measured **148px**; its inner control
142
+ went from 120px to 176px, and `gog-toggle__track` and `gog-checkbox__box` inflated the same way.
143
+ Measured across four showcase pages, 12–16 elements per page came out a different size. Nothing
144
+ looked broken, which is why it went unreported — a consumer without a reset simply got a
145
+ differently-proportioned library.
146
+
147
+ **If your app has `* { box-sizing: border-box }`, nothing changes**; the library was already
148
+ rendering under it. The rule is a single class in specificity, so your own styles still win.
149
+
150
+ - **Disabled and focus styling can no longer be lost to an ordinary app stylesheet.** `[gogButton]`
151
+ and `gogMenuItem` are applied to _your_ element, which is the element you style — and a plain
152
+ `.my-button { cursor: pointer }` in an Angular component stylesheet is the same specificity as
153
+ the library's `.gog-btn:disabled` once `[_ngcontent-…]` is stamped on it, so it won on source
154
+ order. Measured: a disabled button reading `cursor: pointer` at full opacity — enabled-looking
155
+ and enabled-feeling while disabled. For a menu item it is worse, because the arrow keys step
156
+ over a disabled item: the pointer and the keyboard disagreed about what was there.
157
+
158
+ Five rules across `styles/button.css` and `styles/menu.css` — the `:disabled` and
159
+ `:focus-visible` pairs — now carry one more point of specificity. `:hover` and `:active` needed
160
+ nothing; their `:not(:disabled)` already had it.
161
+
162
+ **Restyling these is still yours**, it just has to be deliberate now: any selector of your own
163
+ with two classes wins, as before. The base `.gog-btn` look is untouched and as overridable as
164
+ it ever was — what is defended is state and focus visibility, where losing silently is a
165
+ correctness and accessibility bug rather than a difference of taste.
166
+
167
+ - **A disabled `gogCollapsibleTrigger` shows a disabled cursor.** It carried whatever cursor the
168
+ consumer had put on the element — usually `pointer`, since the trigger is their own button.
169
+ The library's `cursor: not-allowed` was there, and losing: an ordinary
170
+ `.my-trigger { cursor: pointer }` in a consumer's component stylesheet is the same specificity
171
+ once Angular stamps `[_ngcontent-…]` onto it, and it comes later in the cascade. The rule is
172
+ now scoped through `gog-collapsible`, which settles it without `!important`.
173
+
174
+ If you added a `cursor` to your own trigger, you can drop it — the directive has set
175
+ `cursor: pointer` since it started applying `.gog-collapsible__trigger`.
176
+
177
+ - **`gog-autocomplete`: the text can be erased again.** With a selection held, backspacing could
178
+ not clear the field — nine backspaces on "Amsterdam" left "Amsterdam". Deleting the last
179
+ character takes the text under `minLength`, which closes the panel; the effect that keeps the
180
+ field showing its selection used `!isOpen()` to mean "the user is not mid-edit", so closing the
181
+ panel made it write the selected label straight back into the input.
182
+
183
+ The panel closes for reasons that are not "the user finished" — text under `minLength`, Escape,
184
+ Tab — so editing is now tracked directly instead of inferred from it. The effect keeps its real
185
+ job, which is syncing a value the component did not set: a form writing one in, or the options
186
+ arriving after the value did.
187
+
188
+ **`forceSelection` is unaffected.** It still snaps the field back to the selection on blur and
189
+ on Escape, which is where that was always meant to happen; what stopped is the snap-back firing
190
+ mid-keystroke.
191
+
192
+ ### Added
193
+
194
+ - **`gog-table`: `maxHeight`** — any CSS length (`'420px'`, `'60vh'`), capping the table's own
195
+ scroll viewport so the table owns its vertical scrolling. **This is what makes `stickyHeader`
196
+ work**, and the two are meant to be used together:
197
+
198
+ ```html
199
+ <gog-table [value]="rows" maxHeight="260px" [stickyHeader]="true">…</gog-table>
200
+ ```
201
+
202
+ `stickyHeader` has never held while the table scrolled sideways. A sticky element resolves
203
+ against its nearest scroll container; the table wraps itself in a `gog-scroll`, and the moment
204
+ that scroller moves on one axis it is a scroll container on **both**, because CSS coerces
205
+ `overflow-y: visible` to `auto` next to a scrolling `overflow-x` — and `clip` to `hidden`, which
206
+ is also a scroll container. Measured in a browser: a header 147px out of view, with the
207
+ component's own `overflow-y: visible` showing as a computed `auto`.
208
+
209
+ So the header cannot be made to stick to anything outside the table, and the fix is to give the
210
+ inside something to stick to. With `maxHeight` set the viewport is the vertical scrollport and
211
+ the header pins to it — verified with both axes scrolling at once.
212
+
213
+ An input rather than a `--gog-table-*` token, even though the value only lands in CSS, because
214
+ it also decides whether the internal scroller handles the vertical axis. It has to for a capped
215
+ table; it must **not** for an uncapped one, or every table becomes a scroll container and takes
216
+ the consumer's own scrolling region out of its descendants' sticky chain — measured at 147px
217
+ when tried that way. That is behaviour, not appearance.
218
+
219
+ **Nothing changes for a table without it.** `maxHeight` defaults to `null`, the viewport stays
220
+ at content height and its vertical axis stays inert.
221
+
222
+ ### Fixed
223
+
224
+ - **`[fullWidth]="false"` no longer clips the widest column's header.** The table is
225
+ `table-layout: fixed` and switches to `width: fit-content` in this mode, so the browser split
226
+ that width evenly across the columns instead of measuring them against their content — and
227
+ `overflow: hidden` on the cell cut whatever did not fit. Measured on a five-column table:
228
+ "Component" was given 100px of 448px while needing 119px.
229
+
230
+ It now lays out with `table-layout: auto` whenever `fullWidth` is false. Fixed layout only buys
231
+ anything when the width comes from outside the table; at `fit-content` it comes from the content
232
+ anyway, so there was nothing to trade away. The same table now gives "Component" 133px of 454px.
233
+
234
+ **`fullWidth` left at its default is untouched** and still uses fixed layout. If you set `width`
235
+ on a `gog-column` purely to work around the clipping, you can drop it — under auto layout a
236
+ stated width becomes a suggestion the browser weighs against content, rather than a hard split.
237
+
7
238
  ## [21.5.2] - 22.08.2026
8
239
 
9
240
  Documentation only, and specifically the copy of this file that ships inside the package: 21.5.0
@@ -66,7 +297,7 @@ a version bump with nothing to migrate.
66
297
  **`npm run check:logical-properties` now fails the build** on a `padding`, `margin`,
67
298
  `border-width` or `border-radius` shorthand that sets the two horizontal sides differently.
68
299
  21.5.0 converted 16 stylesheets to logical properties and still missed these four, because the
69
- sidedness lives in a value's *position inside a shorthand* rather than in a `left`/`right`
300
+ sidedness lives in a value's _position inside a shorthand_ rather than in a `left`/`right`
70
301
  keyword — invisible to a grep, and invisible to a unit test with no style engine.
71
302
 
72
303
  - **Documented the `position: fixed` containing-block caveat**, in one place plus a line on each