@guiexpert/table 1.1.85 → 1.1.88

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@@ -335,6 +335,11 @@ export declare class RenderScope extends EleScope {
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  *
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  * @return {undefined}
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  */
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+ /**
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+ * Cancels a pending debounced rendering and calls all renderer cleanup functions
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+ * (e.g. unmounts framework components rendered into cells). Used by {@link TableScope.destroy}.
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+ */
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+ protected disposeRendering(): void;
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  protected debounce(fn: () => void, delay?: number): void;
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  /**
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  * Adjusts the dragging column during a mouse move event.
@@ -8,6 +8,12 @@ import { TableScope } from './table-scope';
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  export declare class ResizeHandler {
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  protected tableScope: TableScope;
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  protected debounceDelay: number;
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+ private readonly resizeObserver;
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+ private disconnected;
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  constructor(tableScope: TableScope, debounceDelay?: number);
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+ /**
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+ * Stops observing the host element. Called by {@link TableScope.destroy}.
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+ */
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+ disconnect(): void;
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  private handleResize;
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  }
@@ -11,7 +11,22 @@ export declare class SelectionService implements OnActionTriggeredIf {
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  getSelectionModel?: GetT<SelectionModelIf>;
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  getFocusModel?: GetT<FocusModelIf>;
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  protected previousEvt?: GeMouseEvent;
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+ /** A drag selection ends with a click on another cell – that click must not clear the new range. */
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+ protected ignoreNextClick: boolean;
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  constructor(tableScope: TableScope);
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+ /**
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+ * Called on mouse down: a new gesture starts.
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+ */
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+ onMouseDown(): void;
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+ /**
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+ * Selects a range by dragging the mouse over body cells (selection type "range").
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+ * The cell where the drag started stays the anchor, so a following shift-click extends from there.
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+ *
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+ * @param {GeMouseEvent} evt - the current mouse position
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+ * @param {GeMouseEvent} startEvt - the mouse down event that started the drag
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+ * @returns {boolean} true if the selection changed (repaint needed)
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+ */
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+ onMouseDragging(evt: GeMouseEvent, startEvt: GeMouseEvent | undefined): boolean;
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  onMouseClicked(evt: GeMouseEvent, _previousEvt: GeMouseEvent | undefined): boolean;
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  onActionTriggered(actionId: ActionId): boolean;
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  private createRangeByEvents;
@@ -718,6 +718,20 @@ export declare class TableApi {
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  * @returns {void}
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  */
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  repaint(): void;
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+ /**
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+ * Releases the table: removes all DOM listeners (incl. the window resize listener), stops the
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+ * resize observer, calls the cleanup functions of all cell renderers and clears the host element.
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+ * The framework wrappers call it automatically when they are unmounted or receive a new table model.
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+ *
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+ * @example
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+ * // Plain TS: replace the table with a new model
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+ * tableApi.destroy();
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+ * const scope = new TableScope(hostDiv, newModel, new SimpleDomService(), new TableOptions(), new EventAdapter());
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+ * scope.firstInit();
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+ *
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+ * @returns {void}
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+ */
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+ destroy(): void;
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  /**
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  * Performs a complete repaint of the table by triggering a hard repaint on the underlying table scope.
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  *
@@ -57,6 +57,12 @@ export declare class TableScope extends RenderScope implements OnActionTriggered
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  readonly copyService: CopyServiceIf;
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  readonly excelService: ExcelServiceIf;
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  licenseManager: LicenseManager;
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+ /**
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+ * Signal for all DOM listeners of this table (host element, scroll viewport, window).
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+ * {@link destroy} aborts it, which removes every listener at once.
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+ */
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+ readonly listenerAbortController: AbortController;
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+ private destroyed;
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  mouseHandler: MouseHandler;
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  inputHandler: InputHandler;
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  resizeHandler: ResizeHandler;
@@ -74,6 +80,8 @@ export declare class TableScope extends RenderScope implements OnActionTriggered
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  private lastDragFrom;
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  private lastDragTo;
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  private firstDraggingRendering;
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+ /** Last comparator passed to `sort()`; re-applied after filtering. Cleared by a header sort. */
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+ private lastSortCompareFn?;
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  constructor(hostElement: HTMLDivElement, tableModel: TableModelIf, domService: DomServiceIf, tableOptions: TableOptionsIf, eventListener: EventListenerIf, copyService?: CopyServiceIf, excelService?: ExcelServiceIf);
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  /**
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  * Creates a TableScope instance.
@@ -113,6 +121,27 @@ export declare class TableScope extends RenderScope implements OnActionTriggered
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  * @returns {TableScope} This instance of the table scope.
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  */
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  firstInit(): TableScope;
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+ /**
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+ * Releases the table: removes all DOM listeners (host element, scroll viewport, window resize),
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+ * stops the resize observer, unregisters from the selection and focus model, calls the cleanup
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+ * functions of all cell renderers and clears the host element.
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+ *
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+ * Call it before you create a new `TableScope` for the same host element (e.g. when a framework
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+ * wrapper receives a new table model) or when the table is removed from the page.
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+ * Calling it twice is harmless.
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+ *
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+ * @example
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+ * const scope = new TableScope(hostDiv, tableModel, new SimpleDomService(), new TableOptions(), new EventAdapter());
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+ * scope.firstInit();
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+ * // later, e.g. when a new model arrives:
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+ * scope.destroy();
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+ * new TableScope(hostDiv, newTableModel, new SimpleDomService(), new TableOptions(), new EventAdapter()).firstInit();
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+ */
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+ destroy(): void;
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+ /**
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+ * Returns `true` once {@link destroy} has been called.
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+ */
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+ isDestroyed(): boolean;
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  /**
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  * Creates a GeMouseEvent object based on a MouseEvent.
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  *
@@ -294,12 +323,27 @@ export declare class TableScope extends RenderScope implements OnActionTriggered
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  * @private
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  */
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  private autoRestoreCollapsedExpandedState;
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+ /**
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+ * Calculates a width per column that fits the widest text of header, body and footer.
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+ *
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+ * The text is measured with the font and padding of a rendered cell label (canvas `measureText`),
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+ * so dates, numbers and long names are no longer cut off. To stay fast with millions of rows, the body
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+ * is scanned once by character length and only the longest candidates per column are measured.
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+ * Without a canvas (e.g. in tests) it falls back to 8 px per character.
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+ *
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+ * @returns {number[]} one width in px per column (at least 50 px)
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+ */
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  calcAutoColumnWidths(): number[];
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  setColumnWidth(columnIndex: number, width: number): void;
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  autoResizeColumns(recalcWrappers?: boolean): void;
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  recalcWrappers(): void;
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  reSort(): void;
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  sort(compareFn: (a: any, b: any) => number): void;
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+ /**
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+ * Sorts the (freshly filtered) body rows again, so a filter keeps the current order:
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+ * the last `sort(compareFn)` call, otherwise the columns with a `sortState` (header icons).
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+ */
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+ protected reapplySorting(): void;
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  /**
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  * Ensures that a specific row is visible in the viewport by scrolling if necessary.
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  * This method checks if the target row is within the currently visible range and
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@guiexpert/table",
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- "version": "1.1.85",
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+ "version": "1.1.88",
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  "license": "MIT",
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  "author": "Dr. Marc Kronberg <info@gui.expert> (https://gui.expert)",
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  "repository": {