@guidelytech/sdk-core 0.11.0 → 0.13.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/capture-4EgpjK6Z.d.cts +100 -0
- package/dist/capture-C-4R56G0.d.ts +100 -0
- package/dist/capture.cjs +3 -1
- package/dist/capture.cjs.map +1 -1
- package/dist/capture.d.cts +3 -3
- package/dist/capture.d.ts +3 -3
- package/dist/capture.js +1 -1
- package/dist/chunk-2E2YUQAG.js +334 -0
- package/dist/chunk-2E2YUQAG.js.map +1 -0
- package/dist/chunk-XML74K2P.js +378 -0
- package/dist/chunk-XML74K2P.js.map +1 -0
- package/dist/headless.cjs +3 -1
- package/dist/headless.cjs.map +1 -1
- package/dist/headless.d.cts +5 -5
- package/dist/headless.d.ts +5 -5
- package/dist/headless.js +2 -2
- package/dist/health-DjZ2gwYa.d.cts +92 -0
- package/dist/health-DjZ2gwYa.d.ts +92 -0
- package/dist/http-BXys2d-j.d.ts +61 -0
- package/dist/http-zOI8d2c2.d.cts +61 -0
- package/dist/index.cjs +7 -3
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +6 -6
- package/dist/index.d.ts +6 -6
- package/dist/index.js +6 -4
- package/dist/index.js.map +1 -1
- package/dist/recorder.cjs.map +1 -1
- package/dist/recorder.d.cts +1 -1
- package/dist/recorder.d.ts +1 -1
- package/dist/recorder.js +1 -1
- package/dist/types-Bkw8ErmO.d.cts +314 -0
- package/dist/types-Dy_uPu6S.d.ts +314 -0
- package/package.json +4 -4
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import {
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__publicField,
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backoffMs,
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readJson,
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writeJson
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} from "./chunk-XML74K2P.js";
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// src/queue.ts
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var EventQueue = class {
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constructor(opts) {
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__publicField(this, "opts", opts);
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__publicField(this, "events", []);
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__publicField(this, "timer", null);
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__publicField(this, "retryTimer", null);
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__publicField(this, "inflight", false);
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__publicField(this, "inflightIds", /* @__PURE__ */ new Set());
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__publicField(this, "attempt", 0);
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__publicField(this, "destroyed", false);
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__publicField(this, "offRecover", null);
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__publicField(this, "flushIntervalMs");
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__publicField(this, "maxQueue");
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__publicField(this, "batchSize");
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__publicField(this, "maxAttempts");
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this.flushIntervalMs = opts.flushIntervalMs ?? 2e3;
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this.maxQueue = opts.maxQueue ?? 500;
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this.batchSize = opts.batchSize ?? 50;
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this.maxAttempts = opts.maxAttempts ?? 5;
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const persisted = readJson(opts.store, opts.storageKey, []);
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if (Array.isArray(persisted)) this.events = persisted.filter((e) => e && typeof e.eventId === "string").slice(-this.maxQueue);
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if (this.events.length) this.schedule();
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this.offRecover = opts.health?.onRecover(() => this.retryNow()) ?? null;
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}
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/** The API is back: drop any pending backoff and send what is queued. */
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retryNow() {
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if (this.destroyed) return;
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if (this.retryTimer) clearTimeout(this.retryTimer);
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this.retryTimer = null;
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this.attempt = 0;
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void this.flush();
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}
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retryIn(ms) {
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if (this.retryTimer || this.destroyed) return;
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this.retryTimer = setTimeout(() => {
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this.retryTimer = null;
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void this.flush();
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}, ms);
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}
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get size() {
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return this.events.length;
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}
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/** Pending events (read-only copy, for debugging). */
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peek() {
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return this.events.slice();
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}
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enqueue(event) {
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if (this.destroyed) return;
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if (this.events.some((e) => e.eventId === event.eventId)) return;
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this.events.push(event);
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if (this.events.length > this.maxQueue) this.events.splice(0, this.events.length - this.maxQueue);
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this.persist();
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this.schedule();
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}
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persist() {
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writeJson(this.opts.store, this.opts.storageKey, this.events);
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}
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schedule() {
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if (this.timer || this.retryTimer || this.destroyed) return;
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this.timer = setTimeout(() => {
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this.timer = null;
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void this.flush();
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}, this.flushIntervalMs);
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}
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/** Sends queued events now (one batch at a time). Safe to call at any time. */
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async flush() {
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if (this.destroyed || this.inflight || !this.events.length || !this.opts.enabled()) return;
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if (this.timer) {
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clearTimeout(this.timer);
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this.timer = null;
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}
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const wait = this.opts.health?.waitMs() ?? 0;
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if (wait > 0) return this.retryIn(wait);
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this.inflight = true;
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const batch = this.events.slice(0, this.batchSize);
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this.inflightIds = new Set(batch.map((e) => e.eventId));
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let ok = false;
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let retry = true;
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try {
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const res = await this.opts.send(batch);
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ok = res.ok;
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retry = res.retry ?? !res.ok;
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} catch (err) {
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this.opts.onError?.(err);
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}
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this.inflight = false;
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this.inflightIds.clear();
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if (this.destroyed) return;
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if (ok || !retry) {
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const ids = new Set(batch.map((e) => e.eventId));
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this.events = this.events.filter((e) => !ids.has(e.eventId));
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this.attempt = 0;
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this.persist();
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if (this.events.length) this.schedule();
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return;
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}
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this.attempt = Math.min(this.attempt + 1, this.maxAttempts);
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const delay = this.attempt >= this.maxAttempts ? 6e4 : backoffMs(this.attempt - 1);
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this.retryIn(Math.max(delay, this.opts.health?.waitMs() ?? 0));
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}
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/** Best-effort synchronous flush on unload using `sendBeacon`. */
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flushSync() {
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if (this.destroyed || !this.opts.enabled() || !this.opts.beacon) return;
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const batch = this.events.filter((e) => !this.inflightIds.has(e.eventId)).slice(0, this.batchSize);
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if (!batch.length) return;
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if (this.opts.beacon(batch) && (this.opts.health?.reachable ?? true)) {
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const ids = new Set(batch.map((e) => e.eventId));
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this.events = this.events.filter((e) => !ids.has(e.eventId));
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}
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this.persist();
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}
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clear() {
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this.events = [];
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this.persist();
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}
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destroy() {
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this.destroyed = true;
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this.offRecover?.();
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if (this.timer) clearTimeout(this.timer);
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if (this.retryTimer) clearTimeout(this.retryTimer);
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this.timer = null;
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this.retryTimer = null;
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this.persist();
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}
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};
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// src/outbox.ts
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var Outbox = class {
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constructor(opts) {
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__publicField(this, "opts", opts);
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__publicField(this, "items");
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__publicField(this, "sending", false);
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__publicField(this, "attempt", 0);
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__publicField(this, "timer", null);
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__publicField(this, "destroyed", false);
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__publicField(this, "offRecover");
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__publicField(this, "maxItems");
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__publicField(this, "maxAgeMs");
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this.maxItems = opts.maxItems ?? 50;
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this.maxAgeMs = opts.maxAgeMs ?? 7 * 24 * 60 * 60 * 1e3;
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const stored = readJson(opts.store, opts.storageKey, []);
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const cutoff = Date.now() - this.maxAgeMs;
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this.items = Array.isArray(stored) ? stored.filter((i) => i && typeof i.path === "string" && typeof i.key === "string" && i.createdAt > cutoff).slice(-this.maxItems) : [];
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this.offRecover = opts.health?.onRecover(() => {
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this.attempt = 0;
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this.retryIn(0);
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}) ?? null;
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if (this.items.length) this.retryIn(0);
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}
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get size() {
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return this.items.length;
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}
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/** Queues `POST path` and sends it now (or as soon as the API is reachable). */
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add(key, path, body) {
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if (this.destroyed) return;
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this.items = this.items.filter((i) => i.key !== key);
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this.items.push({ key, path, body, createdAt: Date.now() });
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if (this.items.length > this.maxItems) this.items.splice(0, this.items.length - this.maxItems);
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this.persist();
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void this.flush();
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}
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persist() {
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writeJson(this.opts.store, this.opts.storageKey, this.items);
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}
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retryIn(ms) {
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if (this.destroyed) return;
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if (this.timer) clearTimeout(this.timer);
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this.timer = setTimeout(() => {
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this.timer = null;
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void this.flush();
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}, ms);
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}
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/** Sends queued requests in order, one at a time. */
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async flush() {
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if (this.destroyed || this.sending || !this.items.length) return;
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const wait = this.opts.health?.waitMs() ?? 0;
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if (wait > 0) return this.retryIn(wait);
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this.sending = true;
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try {
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while (this.items.length && !this.destroyed) {
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const item = this.items[0];
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let retry = false;
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try {
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const res = await this.opts.api.post(item.path, item.body);
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retry = !res.ok && (res.status === 429 || res.status >= 500);
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} catch (err) {
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retry = true;
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this.opts.onError?.(err);
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}
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if (retry) {
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this.attempt += 1;
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this.retryIn(Math.max(backoffMs(this.attempt - 1, 1e3, 6e4), this.opts.health?.waitMs() ?? 0));
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return;
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}
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this.attempt = 0;
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this.items = this.items.filter((i) => i !== item);
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this.persist();
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}
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} finally {
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this.sending = false;
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}
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}
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destroy() {
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this.destroyed = true;
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this.offRecover?.();
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if (this.timer) clearTimeout(this.timer);
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this.timer = null;
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}
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};
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// src/emitter.ts
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var Emitter = class {
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constructor(onError) {
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__publicField(this, "onError", onError);
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__publicField(this, "listeners", /* @__PURE__ */ new Map());
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}
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on(event, cb) {
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let set = this.listeners.get(event);
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if (!set) {
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set = /* @__PURE__ */ new Set();
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this.listeners.set(event, set);
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}
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set.add(cb);
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return () => this.off(event, cb);
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}
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off(event, cb) {
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this.listeners.get(event)?.delete(cb);
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}
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emit(event, ...args) {
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const set = this.listeners.get(event);
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if (!set) return;
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for (const cb of Array.from(set)) {
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try {
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cb(...args);
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} catch (err) {
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this.onError?.(err);
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}
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}
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}
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clear() {
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this.listeners.clear();
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}
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};
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// src/frequency.ts
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var HOUR = 3600 * 1e3;
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function isFrequencyEligible(freq, state, shownThisSession, now = Date.now()) {
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const s = state ?? { impressions: 0 };
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if (freq.maxImpressions != null && s.impressions >= freq.maxImpressions) return false;
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if (s.completedAt && freq.mode !== "every_time") return false;
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if (s.dismissedAt) {
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if (!freq.reshowAfterDismiss) return false;
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if (freq.cooldownHours > 0 && now - Date.parse(s.dismissedAt) < freq.cooldownHours * HOUR) return false;
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}
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switch (freq.mode) {
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case "once":
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return s.impressions === 0 || !!s.dismissedAt && freq.reshowAfterDismiss;
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case "once_per_session":
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return !shownThisSession;
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case "interval": {
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if (!s.lastShownAt) return true;
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const hours = freq.intervalHours ?? 24;
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return now - Date.parse(s.lastShownAt) >= hours * HOUR;
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}
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case "every_time":
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default:
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return true;
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}
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}
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function isExclusiveGuide(guide) {
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if (guide.kind === "banner" || guide.kind === "checklist") return false;
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const steps = guide.config.steps;
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if (steps.length > 0 && steps.every((s) => s.type === "hotspot" || s.type === "banner")) return false;
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return true;
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}
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{"version":3,"sources":["../src/queue.ts","../src/outbox.ts","../src/emitter.ts","../src/frequency.ts"],"sourcesContent":["import type { SdkEvent } from \"@guidelytech/shared\";\nimport type { ServerHealth } from \"./health\";\nimport { backoffMs } from \"./http\";\nimport { readJson, writeJson, type KeyValueStore } from \"./storage\";\n\nexport interface EventQueueOptions {\n store: KeyValueStore;\n storageKey: string;\n /** Sends one batch. Resolve `{ ok: true }` on success, `{ ok: false, retry }` otherwise. */\n send: (events: SdkEvent[]) => Promise<{ ok: boolean; retry?: boolean }>;\n /** Synchronous best-effort send used on page hide. */\n beacon?: (events: SdkEvent[]) => boolean;\n /** Should events be flushed right now? (analytics enabled + consent granted). */\n enabled: () => boolean;\n /** API reachability: sends wait while its circuit is open, and beaconed events are only forgotten while it is reachable. */\n health?: ServerHealth;\n flushIntervalMs?: number;\n maxQueue?: number;\n batchSize?: number;\n maxAttempts?: number;\n onError?: (err: unknown) => void;\n}\n\n/**\n * Bounded, persisted event queue. Batches ≤50 events every 2s (or on demand), dedupes by\n * `eventId`, and keeps failed events (also across page loads) until the server takes them:\n * retries back off 1s→60s, wait while the API's circuit is open, and start again as soon as it\n * recovers. Drops the oldest events once the queue exceeds 500.\n */\nexport class EventQueue {\n private events: SdkEvent[] = [];\n private timer: ReturnType<typeof setTimeout> | null = null;\n private retryTimer: ReturnType<typeof setTimeout> | null = null;\n private inflight = false;\n private inflightIds = new Set<string>();\n private attempt = 0;\n private destroyed = false;\n private offRecover: (() => void) | null = null;\n private readonly flushIntervalMs: number;\n private readonly maxQueue: number;\n private readonly batchSize: number;\n private readonly maxAttempts: number;\n\n constructor(private readonly opts: EventQueueOptions) {\n this.flushIntervalMs = opts.flushIntervalMs ?? 2000;\n this.maxQueue = opts.maxQueue ?? 500;\n this.batchSize = opts.batchSize ?? 50;\n this.maxAttempts = opts.maxAttempts ?? 5;\n const persisted = readJson<SdkEvent[]>(opts.store, opts.storageKey, []);\n if (Array.isArray(persisted)) this.events = persisted.filter((e) => e && typeof e.eventId === \"string\").slice(-this.maxQueue);\n // Events left over from a previous page load are flushed on the next tick.\n if (this.events.length) this.schedule();\n this.offRecover = opts.health?.onRecover(() => this.retryNow()) ?? null;\n }\n\n /** The API is back: drop any pending backoff and send what is queued. */\n private retryNow(): void {\n if (this.destroyed) return;\n if (this.retryTimer) clearTimeout(this.retryTimer);\n this.retryTimer = null;\n this.attempt = 0;\n void this.flush();\n }\n\n private retryIn(ms: number): void {\n if (this.retryTimer || this.destroyed) return;\n this.retryTimer = setTimeout(() => {\n this.retryTimer = null;\n void this.flush();\n }, ms);\n }\n\n get size(): number {\n return this.events.length;\n }\n\n /** Pending events (read-only copy, for debugging). */\n peek(): SdkEvent[] {\n return this.events.slice();\n }\n\n enqueue(event: SdkEvent): void {\n if (this.destroyed) return;\n if (this.events.some((e) => e.eventId === event.eventId)) return;\n this.events.push(event);\n if (this.events.length > this.maxQueue) this.events.splice(0, this.events.length - this.maxQueue);\n this.persist();\n this.schedule();\n }\n\n private persist(): void {\n writeJson(this.opts.store, this.opts.storageKey, this.events);\n }\n\n private schedule(): void {\n if (this.timer || this.retryTimer || this.destroyed) return;\n this.timer = setTimeout(() => {\n this.timer = null;\n void this.flush();\n }, this.flushIntervalMs);\n }\n\n /** Sends queued events now (one batch at a time). Safe to call at any time. */\n async flush(): Promise<void> {\n if (this.destroyed || this.inflight || !this.events.length || !this.opts.enabled()) return;\n if (this.timer) {\n clearTimeout(this.timer);\n this.timer = null;\n }\n const wait = this.opts.health?.waitMs() ?? 0;\n if (wait > 0) return this.retryIn(wait);\n this.inflight = true;\n const batch = this.events.slice(0, this.batchSize);\n this.inflightIds = new Set(batch.map((e) => e.eventId));\n let ok = false;\n let retry = true;\n try {\n const res = await this.opts.send(batch);\n ok = res.ok;\n retry = res.retry ?? !res.ok;\n } catch (err) {\n this.opts.onError?.(err);\n }\n this.inflight = false;\n this.inflightIds.clear();\n if (this.destroyed) return;\n if (ok || !retry) {\n const ids = new Set(batch.map((e) => e.eventId));\n this.events = this.events.filter((e) => !ids.has(e.eventId));\n this.attempt = 0;\n this.persist();\n if (this.events.length) this.schedule();\n return;\n }\n // Fast retries first, then about once a minute until the server takes the events (or the\n // API's circuit says to wait longer); a recovery or the next page load sends them sooner.\n this.attempt = Math.min(this.attempt + 1, this.maxAttempts);\n const delay = this.attempt >= this.maxAttempts ? 60_000 : backoffMs(this.attempt - 1);\n this.retryIn(Math.max(delay, this.opts.health?.waitMs() ?? 0));\n }\n\n /** Best-effort synchronous flush on unload using `sendBeacon`. */\n flushSync(): void {\n if (this.destroyed || !this.opts.enabled() || !this.opts.beacon) return;\n // Events already in flight (fetch with keepalive) survive unload; only beacon the rest to avoid duplicate batches.\n const batch = this.events.filter((e) => !this.inflightIds.has(e.eventId)).slice(0, this.batchSize);\n if (!batch.length) return;\n // A beacon that was queued may still never arrive (the server is down), and nothing reports\n // back. Only forget its events while the API is answering; otherwise they stay persisted and the\n // next page load sends them again (the server drops events it already has, by eventId).\n if (this.opts.beacon(batch) && (this.opts.health?.reachable ?? true)) {\n const ids = new Set(batch.map((e) => e.eventId));\n this.events = this.events.filter((e) => !ids.has(e.eventId));\n }\n this.persist();\n }\n\n clear(): void {\n this.events = [];\n this.persist();\n }\n\n destroy(): void {\n this.destroyed = true;\n this.offRecover?.();\n if (this.timer) clearTimeout(this.timer);\n if (this.retryTimer) clearTimeout(this.retryTimer);\n this.timer = null;\n this.retryTimer = null;\n this.persist();\n }\n}\n","import type { ServerHealth } from \"./health\";\nimport { backoffMs, type Api } from \"./http\";\nimport { readJson, writeJson, type KeyValueStore } from \"./storage\";\n\n/** One request waiting to reach the server. */\ninterface OutboxItem {\n /** Same key → the newer request replaces the older one (e.g. a checklist's latest progress). */\n key: string;\n path: string;\n body: unknown;\n createdAt: number;\n}\n\nexport interface OutboxOptions {\n api: Api;\n store: KeyValueStore;\n storageKey: string;\n health?: ServerHealth;\n maxItems?: number;\n maxAgeMs?: number;\n onError?: (err: unknown) => void;\n}\n\n/**\n * Persisted queue for writes that must not be lost when the API is down: survey answers, guide\n * completions and checklist progress. Each request is kept (also across page loads) until the\n * server answers it; 5xx, 429 and network errors are retried with backoff, waiting while the API's\n * circuit is open. Every request is idempotent on the server (survey answers dedupe by\n * `responseId`, progress merges), so sending one twice is harmless. Bounded to 50 requests and 7 days.\n */\nexport class Outbox {\n private items: OutboxItem[];\n private sending = false;\n private attempt = 0;\n private timer: ReturnType<typeof setTimeout> | null = null;\n private destroyed = false;\n private readonly offRecover: (() => void) | null;\n private readonly maxItems: number;\n private readonly maxAgeMs: number;\n\n constructor(private readonly opts: OutboxOptions) {\n this.maxItems = opts.maxItems ?? 50;\n this.maxAgeMs = opts.maxAgeMs ?? 7 * 24 * 60 * 60 * 1000;\n const stored = readJson<OutboxItem[]>(opts.store, opts.storageKey, []);\n const cutoff = Date.now() - this.maxAgeMs;\n this.items = Array.isArray(stored) ? stored.filter((i) => i && typeof i.path === \"string\" && typeof i.key === \"string\" && i.createdAt > cutoff).slice(-this.maxItems) : [];\n this.offRecover = opts.health?.onRecover(() => {\n this.attempt = 0;\n this.retryIn(0);\n }) ?? null;\n if (this.items.length) this.retryIn(0);\n }\n\n get size(): number {\n return this.items.length;\n }\n\n /** Queues `POST path` and sends it now (or as soon as the API is reachable). */\n add(key: string, path: string, body: unknown): void {\n if (this.destroyed) return;\n this.items = this.items.filter((i) => i.key !== key);\n this.items.push({ key, path, body, createdAt: Date.now() });\n if (this.items.length > this.maxItems) this.items.splice(0, this.items.length - this.maxItems);\n this.persist();\n void this.flush();\n }\n\n private persist(): void {\n writeJson(this.opts.store, this.opts.storageKey, this.items);\n }\n\n private retryIn(ms: number): void {\n if (this.destroyed) return;\n if (this.timer) clearTimeout(this.timer);\n this.timer = setTimeout(() => {\n this.timer = null;\n void this.flush();\n }, ms);\n }\n\n /** Sends queued requests in order, one at a time. */\n async flush(): Promise<void> {\n if (this.destroyed || this.sending || !this.items.length) return;\n const wait = this.opts.health?.waitMs() ?? 0;\n if (wait > 0) return this.retryIn(wait);\n this.sending = true;\n try {\n while (this.items.length && !this.destroyed) {\n const item = this.items[0] as OutboxItem;\n let retry = false;\n try {\n const res = await this.opts.api.post(item.path, item.body);\n retry = !res.ok && (res.status === 429 || res.status >= 500);\n } catch (err) {\n retry = true;\n this.opts.onError?.(err);\n }\n if (retry) {\n this.attempt += 1;\n this.retryIn(Math.max(backoffMs(this.attempt - 1, 1000, 60_000), this.opts.health?.waitMs() ?? 0));\n return;\n }\n // Answered (or refused for good, e.g. the survey was deleted): done with it. A newer request\n // under the same key may have replaced it while this one was in flight; keep that one.\n this.attempt = 0;\n this.items = this.items.filter((i) => i !== item);\n this.persist();\n }\n } finally {\n this.sending = false;\n }\n }\n\n destroy(): void {\n this.destroyed = true;\n this.offRecover?.();\n if (this.timer) clearTimeout(this.timer);\n this.timer = null;\n }\n}\n","type AnyFn = (...args: any[]) => void;\n\n/** Tiny typed event emitter. Listener errors are reported, never thrown into the caller. */\nexport class Emitter<Events extends { [K in keyof Events]: AnyFn }> {\n private listeners = new Map<keyof Events, Set<AnyFn>>();\n constructor(private readonly onError?: (err: unknown) => void) {}\n\n on<K extends keyof Events>(event: K, cb: Events[K]): () => void {\n let set = this.listeners.get(event);\n if (!set) {\n set = new Set();\n this.listeners.set(event, set);\n }\n set.add(cb);\n return () => this.off(event, cb);\n }\n\n off<K extends keyof Events>(event: K, cb: Events[K]): void {\n this.listeners.get(event)?.delete(cb);\n }\n\n emit<K extends keyof Events>(event: K, ...args: Parameters<Events[K]>): void {\n const set = this.listeners.get(event);\n if (!set) return;\n for (const cb of Array.from(set)) {\n try {\n cb(...args);\n } catch (err) {\n this.onError?.(err);\n }\n }\n }\n\n clear(): void {\n this.listeners.clear();\n }\n}\n","import type { FrequencyConfig, GuideThrottlingSettings, PublishedGuide } from \"@guidelytech/shared\";\n\n/** Per-guide state kept locally and merged with the server's `IdentifyResponse.guideState`. */\nexport interface GuideLocalState {\n impressions: number;\n completedAt?: string | null;\n dismissedAt?: string | null;\n lastShownAt?: string | null;\n /** Last step reached in a multi-step flow (local only), so the messenger can offer to resume it. */\n lastStepId?: string | null;\n}\n\nconst HOUR = 3600 * 1000;\n\n/**\n * Pure frequency evaluation. `shownThisSession` comes from session storage.\n * - `once`: a single impression ever (unless `reshowAfterDismiss` and it was only dismissed).\n * - `once_per_session`: at most once per browser session.\n * - `every_time`: on every trigger (still blocked by completion/dismissal rules below).\n * - `interval`: at most once every `intervalHours`.\n * `maxImpressions` caps total impressions; dismissal blocks re-showing unless `reshowAfterDismiss`\n * (then `cooldownHours` must have elapsed); completion blocks unless mode is `every_time`.\n */\nexport function isFrequencyEligible(freq: FrequencyConfig, state: GuideLocalState | undefined, shownThisSession: boolean, now: number = Date.now()): boolean {\n const s = state ?? { impressions: 0 };\n if (freq.maxImpressions != null && s.impressions >= freq.maxImpressions) return false;\n if (s.completedAt && freq.mode !== \"every_time\") return false;\n if (s.dismissedAt) {\n if (!freq.reshowAfterDismiss) return false;\n if (freq.cooldownHours > 0 && now - Date.parse(s.dismissedAt) < freq.cooldownHours * HOUR) return false;\n }\n switch (freq.mode) {\n case \"once\":\n return s.impressions === 0 || (!!s.dismissedAt && freq.reshowAfterDismiss);\n case \"once_per_session\":\n return !shownThisSession;\n case \"interval\": {\n if (!s.lastShownAt) return true;\n const hours = freq.intervalHours ?? 24;\n return now - Date.parse(s.lastShownAt) >= hours * HOUR;\n }\n case \"every_time\":\n default:\n return true;\n }\n}\n\n/**\n * Exclusive guides (flows, modals, tooltips, announcements, surveys) run one at a time.\n * Banners, checklists and hotspot-only tooltips can coexist with an active flow.\n */\nexport function isExclusiveGuide(guide: PublishedGuide): boolean {\n if (guide.kind === \"banner\" || guide.kind === \"checklist\") return false;\n const steps = guide.config.steps;\n if (steps.length > 0 && steps.every((s) => s.type === \"hotspot\" || s.type === \"banner\")) return false;\n return true;\n}\n\n/** Is `a` mutually exclusive with `b` (by id or key, in either direction)? */\nexport function areMutuallyExclusive(a: PublishedGuide, b: PublishedGuide): boolean {\n const la = a.config.frequency.mutuallyExclusiveWith;\n const lb = b.config.frequency.mutuallyExclusiveWith;\n return la.includes(b.id) || la.includes(b.key) || lb.includes(a.id) || lb.includes(a.key);\n}\n\n/**\n * Scheduling window: the guide's `schedule` (any kind) and, for surveys, `survey.startAt` / `endAt`.\n * Unparsable dates are ignored.\n */\nexport function isWithinSchedule(guide: Pick<PublishedGuide, \"config\">, now: number = Date.now()): boolean {\n for (const w of [guide.config.schedule, guide.config.survey]) {\n if (!w) continue;\n if (w.startAt && now < Date.parse(w.startAt)) return false;\n if (w.endAt && now > Date.parse(w.endAt)) return false;\n }\n return true;\n}\n\nconst MINUTE = 60 * 1000;\n\n/**\n * Does showing this guide automatically count toward (and get limited by) the project's guide\n * throttling? Only exclusive guides (flows, modals, tooltips, announcements, surveys) interrupt;\n * banners, checklists and hotspot-only guides never count, nor does a guide set to ignore throttling.\n * Guides started by the visitor or the app (`startGuide`, buttons, Help) are never throttled.\n */\nexport function countsTowardThrottle(guide: PublishedGuide): boolean {\n return isExclusiveGuide(guide) && !guide.config.frequency.ignoreThrottling;\n}\n\n/**\n * Pure throttling check. `launches` = ISO times of this visitor's earlier automatic launches of\n * counted guides (any order). Disabled or missing settings never throttle.\n */\nexport function isThrottleEligible(settings: GuideThrottlingSettings | null | undefined, launches: readonly string[], now: number = Date.now()): boolean {\n if (!settings || !settings.enabled) return true;\n const times = launches.map((l) => Date.parse(l)).filter((t) => !Number.isNaN(t));\n const windowMs = Math.max(1, settings.windowHours) * HOUR;\n if (times.filter((t) => now - t < windowMs).length >= Math.max(1, settings.maxGuides)) return false;\n if (settings.minGapMinutes > 0 && times.some((t) => now - t < settings.minGapMinutes * MINUTE)) return false;\n return true;\n}\n\n/** Launch times worth keeping: those still inside the window or the minimum gap (at most 100). */\nexport function pruneLaunches(launches: readonly string[], settings: GuideThrottlingSettings | null | undefined, now: number = Date.now()): string[] {\n const keepMs = Math.max(settings?.windowHours ?? 24, 1) * HOUR + (settings?.minGapMinutes ?? 0) * MINUTE;\n return launches.filter((l) => { const t = Date.parse(l); return !Number.isNaN(t) && now - t < keepMs; }).slice(-100);\n}\n\n/**\n * A checklist's dismissal after merging server state. A local dismissal normally wins (it may not have\n * synced yet), but when the server reports a reset this device hasn't applied, the server's value wins:\n * null, or a dismissal made on another device after the reset. Compared as tokens, not times, so a\n * skewed device clock can't keep a reset dismissal.\n */\nexport function dismissedAfterMerge(local: { dismissedAt?: string | null; dismissResetAt?: string | null } | undefined, server: { dismissedAt?: string | null; dismissResetAt?: string | null }): string | null {\n if (server.dismissResetAt && server.dismissResetAt !== local?.dismissResetAt) return server.dismissedAt ?? null;\n return local?.dismissedAt ?? server.dismissedAt ?? 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