@gtkx/gl 0.21.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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+ /**
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+ * GENERATED FILE — do not edit.
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+ *
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+ * Emitted by the `@gtkx/codegen` Khronos generator from the vendored
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+ * `registry/gl.xml` (gl 4.6 core profile). Regenerate with
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+ * `pnpm --filter @gtkx/codegen codegen:gl`.
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+ */
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+ /** `GL_ACTIVE_ATOMIC_COUNTER_BUFFERS` — provided by `GL_VERSION_4_2`. Groups: `ProgramPropertyARB`. */
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+ export const ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92d9;
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+ /** `GL_ACTIVE_ATTRIBUTE_MAX_LENGTH` — provided by `GL_VERSION_2_0`. Groups: `ProgramPropertyARB`. */
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+ export const ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8b8a;
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+ /** `GL_ACTIVE_ATTRIBUTES` — provided by `GL_VERSION_2_0`. Groups: `ProgramPropertyARB`. */
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+ export const ACTIVE_ATTRIBUTES = 0x8b89;
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+ /** `GL_ACTIVE_PROGRAM` — provided by `GL_VERSION_4_1`. Groups: `PipelineParameterName`. */
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+ export const ACTIVE_PROGRAM = 0x8259;
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+ /** `GL_ACTIVE_RESOURCES` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterfacePName`. */
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+ export const ACTIVE_RESOURCES = 0x92f5;
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+ /** `GL_ACTIVE_SUBROUTINE_MAX_LENGTH` — provided by `GL_VERSION_4_0`. Groups: `ProgramStagePName`. */
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+ export const ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8e48;
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+ /** `GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS` — provided by `GL_VERSION_4_0`. Groups: `ProgramStagePName`. */
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+ export const ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8e47;
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+ /** `GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH` — provided by `GL_VERSION_4_0`. Groups: `ProgramStagePName`. */
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+ export const ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8e49;
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+ /** `GL_ACTIVE_SUBROUTINE_UNIFORMS` — provided by `GL_VERSION_4_0`. Groups: `ProgramStagePName`. */
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+ export const ACTIVE_SUBROUTINE_UNIFORMS = 0x8de6;
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+ /** `GL_ACTIVE_SUBROUTINES` — provided by `GL_VERSION_4_0`. Groups: `ProgramStagePName`. */
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+ export const ACTIVE_SUBROUTINES = 0x8de5;
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+ /** `GL_ACTIVE_TEXTURE` — provided by `GL_VERSION_1_3`. Groups: `GetPName`. */
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+ export const ACTIVE_TEXTURE = 0x84e0;
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+ /** `GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH` — provided by `GL_VERSION_3_1`. Groups: `ProgramPropertyARB`. */
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+ export const ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8a35;
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+ /** `GL_ACTIVE_UNIFORM_BLOCKS` — provided by `GL_VERSION_3_1`. Groups: `ProgramPropertyARB`. */
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+ export const ACTIVE_UNIFORM_BLOCKS = 0x8a36;
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+ /** `GL_ACTIVE_UNIFORM_MAX_LENGTH` — provided by `GL_VERSION_2_0`. Groups: `ProgramPropertyARB`. */
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+ export const ACTIVE_UNIFORM_MAX_LENGTH = 0x8b87;
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+ /** `GL_ACTIVE_UNIFORMS` — provided by `GL_VERSION_2_0`. Groups: `ProgramPropertyARB`. */
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+ export const ACTIVE_UNIFORMS = 0x8b86;
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+ /** `GL_ACTIVE_VARIABLES` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
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+ export const ACTIVE_VARIABLES = 0x9305;
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+ /** `GL_ALIASED_LINE_WIDTH_RANGE` — provided by `GL_VERSION_1_2`. Groups: `GetPName`. */
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+ export const ALIASED_LINE_WIDTH_RANGE = 0x846e;
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+ /** `GL_ALL_BARRIER_BITS` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
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+ export const ALL_BARRIER_BITS = 0xffffffff;
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+ /** `GL_ALL_SHADER_BITS` — provided by `GL_VERSION_4_1`. Groups: `UseProgramStageMask`. */
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+ export const ALL_SHADER_BITS = 0xffffffff;
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+ /** `GL_ALPHA` — provided by `GL_VERSION_1_0`. Groups: `PixelTexGenModeSGIX`, `FragmentShaderValueRepATI`, `TextureSwizzle`, `CombinerPortionNV`, `PathColorFormat`, `CombinerComponentUsageNV`, `PixelFormat`. */
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+ export const ALPHA = 0x1906;
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+ /** `GL_ALREADY_SIGNALED` — provided by `GL_VERSION_3_2`. Groups: `SyncStatus`. */
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+ export const ALREADY_SIGNALED = 0x911a;
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+ /** `GL_ALWAYS` — provided by `GL_VERSION_1_0`. Groups: `StencilFunction`, `IndexFunctionEXT`, `AlphaFunction`, `DepthFunction`. */
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+ export const ALWAYS = 0x0207;
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+ /** `GL_AND` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
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+ export const AND = 0x1501;
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+ /** `GL_AND_INVERTED` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
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+ export const AND_INVERTED = 0x1504;
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+ /** `GL_AND_REVERSE` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
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+ export const AND_REVERSE = 0x1502;
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+ /** `GL_ANY_SAMPLES_PASSED` — provided by `GL_VERSION_3_3`. Groups: `QueryTarget`. */
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+ export const ANY_SAMPLES_PASSED = 0x8c2f;
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+ /** `GL_ANY_SAMPLES_PASSED_CONSERVATIVE` — provided by `GL_VERSION_4_3`. Groups: `QueryTarget`. */
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+ export const ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8d6a;
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+ /** `GL_ARRAY_BUFFER` — provided by `GL_VERSION_1_5`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
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+ export const ARRAY_BUFFER = 0x8892;
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+ /** `GL_ARRAY_BUFFER_BINDING` — provided by `GL_VERSION_1_5`. Groups: `GetPName`. */
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+ export const ARRAY_BUFFER_BINDING = 0x8894;
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+ /** `GL_ARRAY_SIZE` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
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+ export const ARRAY_SIZE = 0x92fb;
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+ /** `GL_ARRAY_STRIDE` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
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+ export const ARRAY_STRIDE = 0x92fe;
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+ /** `GL_ATOMIC_COUNTER_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
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+ export const ATOMIC_COUNTER_BARRIER_BIT = 0x00001000;
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+ /** `GL_ATOMIC_COUNTER_BUFFER` — provided by `GL_VERSION_4_2`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
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+ export const ATOMIC_COUNTER_BUFFER = 0x92c0;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES` — provided by `GL_VERSION_4_2`. Groups: `AtomicCounterBufferPName`. */
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+ export const ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92c6;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS` — provided by `GL_VERSION_4_2`. Groups: `AtomicCounterBufferPName`. */
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+ export const ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92c5;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_BINDING` — provided by `GL_VERSION_4_2`. Groups: `AtomicCounterBufferPName`. */
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+ export const ATOMIC_COUNTER_BUFFER_BINDING = 0x92c1;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE` — provided by `GL_VERSION_4_2`. Groups: `AtomicCounterBufferPName`. */
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+ export const ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92c4;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_INDEX` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
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+ export const ATOMIC_COUNTER_BUFFER_INDEX = 0x9301;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER` — provided by `GL_VERSION_4_3`. Groups: `AtomicCounterBufferPName`. */
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+ export const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ed;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER` — provided by `GL_VERSION_4_2`. Groups: `AtomicCounterBufferPName`. */
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+ export const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92cb;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER` — provided by `GL_VERSION_4_2`. Groups: `AtomicCounterBufferPName`. */
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+ export const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92ca;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER` — provided by `GL_VERSION_4_2`. Groups: `AtomicCounterBufferPName`. */
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+ export const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92c8;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER` — provided by `GL_VERSION_4_2`. Groups: `AtomicCounterBufferPName`. */
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+ export const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92c9;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER` — provided by `GL_VERSION_4_2`. Groups: `AtomicCounterBufferPName`. */
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+ export const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92c7;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_SIZE` — provided by `GL_VERSION_4_2`. */
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+ export const ATOMIC_COUNTER_BUFFER_SIZE = 0x92c3;
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+ /** `GL_ATOMIC_COUNTER_BUFFER_START` — provided by `GL_VERSION_4_2`. */
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+ export const ATOMIC_COUNTER_BUFFER_START = 0x92c2;
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+ /** `GL_ATTACHED_SHADERS` — provided by `GL_VERSION_2_0`. Groups: `ProgramPropertyARB`. */
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+ export const ATTACHED_SHADERS = 0x8b85;
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+ /** `GL_AUTO_GENERATE_MIPMAP` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
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+ export const AUTO_GENERATE_MIPMAP = 0x8295;
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+ /** `GL_BACK` — provided by `GL_VERSION_1_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `TriangleFace`. */
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+ export const BACK = 0x0405;
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+ /** `GL_BACK_LEFT` — provided by `GL_VERSION_1_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`. */
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+ export const BACK_LEFT = 0x0402;
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+ /** `GL_BACK_RIGHT` — provided by `GL_VERSION_1_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`. */
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+ export const BACK_RIGHT = 0x0403;
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+ /** `GL_BGR` — provided by `GL_VERSION_1_2`. Groups: `PixelFormat`. */
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+ export const BGR = 0x80e0;
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+ /** `GL_BGR_INTEGER` — provided by `GL_VERSION_3_0`. Groups: `PixelFormat`. */
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+ export const BGR_INTEGER = 0x8d9a;
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+ /** `GL_BGRA` — provided by `GL_VERSION_1_2`. Groups: `PixelFormat`. */
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+ export const BGRA = 0x80e1;
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+ /** `GL_BGRA_INTEGER` — provided by `GL_VERSION_3_0`. Groups: `PixelFormat`. */
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+ export const BGRA_INTEGER = 0x8d9b;
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+ /** `GL_BLEND` — provided by `GL_VERSION_1_0`. Groups: `TextureEnvMode`, `EnableCap`, `GetPName`. */
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+ export const BLEND = 0x0be2;
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+ /** `GL_BLEND_COLOR` — provided by `GL_VERSION_1_4`. Groups: `GetPName`. */
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+ export const BLEND_COLOR = 0x8005;
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+ /** `GL_BLEND_DST` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
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+ export const BLEND_DST = 0x0be0;
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+ /** `GL_BLEND_DST_ALPHA` — provided by `GL_VERSION_1_4`. Groups: `GetPName`. */
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+ export const BLEND_DST_ALPHA = 0x80ca;
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+ /** `GL_BLEND_DST_RGB` — provided by `GL_VERSION_1_4`. Groups: `GetPName`. */
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+ export const BLEND_DST_RGB = 0x80c8;
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+ /** `GL_BLEND_EQUATION` — provided by `GL_VERSION_1_4`. Groups: `GetPName`. */
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+ export const BLEND_EQUATION = 0x8009;
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+ /** `GL_BLEND_EQUATION_ALPHA` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
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+ export const BLEND_EQUATION_ALPHA = 0x883d;
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+ /** `GL_BLEND_EQUATION_RGB` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
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+ export const BLEND_EQUATION_RGB = 0x8009;
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+ /** `GL_BLEND_SRC` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
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+ export const BLEND_SRC = 0x0be1;
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+ /** `GL_BLEND_SRC_ALPHA` — provided by `GL_VERSION_1_4`. Groups: `GetPName`. */
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+ export const BLEND_SRC_ALPHA = 0x80cb;
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+ /** `GL_BLEND_SRC_RGB` — provided by `GL_VERSION_1_4`. Groups: `GetPName`. */
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+ export const BLEND_SRC_RGB = 0x80c9;
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+ /** `GL_BLOCK_INDEX` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
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+ export const BLOCK_INDEX = 0x92fd;
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+ /** `GL_BLUE` — provided by `GL_VERSION_1_0`. Groups: `FragmentShaderValueRepATI`, `TextureSwizzle`, `CombinerComponentUsageNV`, `PixelFormat`. */
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+ export const BLUE = 0x1905;
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+ /** `GL_BLUE_INTEGER` — provided by `GL_VERSION_3_0`. Groups: `PixelFormat`. */
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+ export const BLUE_INTEGER = 0x8d96;
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+ /** `GL_BOOL` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
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+ export const BOOL = 0x8b56;
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+ /** `GL_BOOL_VEC2` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
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+ export const BOOL_VEC2 = 0x8b57;
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+ /** `GL_BOOL_VEC3` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
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+ export const BOOL_VEC3 = 0x8b58;
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+ /** `GL_BOOL_VEC4` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
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+ export const BOOL_VEC4 = 0x8b59;
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+ /** `GL_BUFFER` — provided by `GL_VERSION_4_3`. Groups: `ObjectIdentifier`. */
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+ export const BUFFER = 0x82e0;
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+ /** `GL_BUFFER_ACCESS` — provided by `GL_VERSION_1_5`. Groups: `BufferPNameARB`. */
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+ export const BUFFER_ACCESS = 0x88bb;
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+ /** `GL_BUFFER_ACCESS_FLAGS` — provided by `GL_VERSION_3_0`. Groups: `BufferPNameARB`. */
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+ export const BUFFER_ACCESS_FLAGS = 0x911f;
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+ /** `GL_BUFFER_BINDING` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
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+ export const BUFFER_BINDING = 0x9302;
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+ /** `GL_BUFFER_DATA_SIZE` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
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+ export const BUFFER_DATA_SIZE = 0x9303;
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+ /** `GL_BUFFER_IMMUTABLE_STORAGE` — provided by `GL_VERSION_4_4`. Groups: `BufferPNameARB`. */
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+ export const BUFFER_IMMUTABLE_STORAGE = 0x821f;
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+ /** `GL_BUFFER_MAP_LENGTH` — provided by `GL_VERSION_3_0`. Groups: `BufferPNameARB`. */
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+ export const BUFFER_MAP_LENGTH = 0x9120;
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+ /** `GL_BUFFER_MAP_OFFSET` — provided by `GL_VERSION_3_0`. Groups: `BufferPNameARB`. */
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+ export const BUFFER_MAP_OFFSET = 0x9121;
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+ /** `GL_BUFFER_MAP_POINTER` — provided by `GL_VERSION_1_5`. Groups: `BufferPointerNameARB`. */
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+ export const BUFFER_MAP_POINTER = 0x88bd;
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+ /** `GL_BUFFER_MAPPED` — provided by `GL_VERSION_1_5`. Groups: `BufferPNameARB`. */
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+ export const BUFFER_MAPPED = 0x88bc;
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+ /** `GL_BUFFER_SIZE` — provided by `GL_VERSION_1_5`. Groups: `BufferPNameARB`. */
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+ export const BUFFER_SIZE = 0x8764;
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+ /** `GL_BUFFER_STORAGE_FLAGS` — provided by `GL_VERSION_4_4`. Groups: `BufferPNameARB`. */
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+ export const BUFFER_STORAGE_FLAGS = 0x8220;
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+ /** `GL_BUFFER_UPDATE_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
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+ export const BUFFER_UPDATE_BARRIER_BIT = 0x00000200;
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+ /** `GL_BUFFER_USAGE` — provided by `GL_VERSION_1_5`. Groups: `BufferPNameARB`. */
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+ export const BUFFER_USAGE = 0x8765;
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+ /** `GL_BUFFER_VARIABLE` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
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+ export const BUFFER_VARIABLE = 0x92e5;
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+ /** `GL_BYTE` — provided by `GL_VERSION_1_0`. Groups: `VertexAttribIType`, `WeightPointerTypeARB`, `TangentPointerTypeEXT`, `BinormalPointerTypeEXT`, `ColorPointerType`, `ListNameType`, `NormalPointerType`, `PixelType`, `VertexAttribType`, `VertexAttribPointerType`. */
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+ export const BYTE = 0x1400;
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+ /** `GL_CAVEAT_SUPPORT` — provided by `GL_VERSION_4_3`. */
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+ export const CAVEAT_SUPPORT = 0x82b8;
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+ /** `GL_CCW` — provided by `GL_VERSION_1_0`. Groups: `FrontFaceDirection`. */
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+ export const CCW = 0x0901;
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+ /** `GL_CLAMP_READ_COLOR` — provided by `GL_VERSION_3_0`. Groups: `ClampColorTargetARB`. */
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+ export const CLAMP_READ_COLOR = 0x891c;
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+ /** `GL_CLAMP_TO_BORDER` — provided by `GL_VERSION_1_3`. Groups: `TextureWrapMode`. */
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+ export const CLAMP_TO_BORDER = 0x812d;
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+ /** `GL_CLAMP_TO_EDGE` — provided by `GL_VERSION_1_2`. Groups: `TextureWrapMode`. */
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+ export const CLAMP_TO_EDGE = 0x812f;
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+ /** `GL_CLEAR` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
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+ export const CLEAR = 0x1500;
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+ /** `GL_CLEAR_BUFFER` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
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+ export const CLEAR_BUFFER = 0x82b4;
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+ /** `GL_CLEAR_TEXTURE` — provided by `GL_VERSION_4_4`. Groups: `InternalFormatPName`. */
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+ export const CLEAR_TEXTURE = 0x9365;
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+ /** `GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT` — provided by `GL_VERSION_4_4`. Groups: `MemoryBarrierMask`. */
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+ export const CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000;
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+ /** `GL_CLIENT_STORAGE_BIT` — provided by `GL_VERSION_4_4`. Groups: `BufferStorageMask`. */
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+ export const CLIENT_STORAGE_BIT = 0x0200;
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+ /** `GL_CLIP_DEPTH_MODE` — provided by `GL_VERSION_4_5`. */
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+ export const CLIP_DEPTH_MODE = 0x935d;
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+ /** `GL_CLIP_DISTANCE0` — provided by `GL_VERSION_3_0`. Groups: `EnableCap`, `ClipPlaneName`. */
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+ export const CLIP_DISTANCE0 = 0x3000;
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+ /** `GL_CLIP_DISTANCE1` — provided by `GL_VERSION_3_0`. Groups: `EnableCap`, `ClipPlaneName`. */
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+ export const CLIP_DISTANCE1 = 0x3001;
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+ /** `GL_CLIP_DISTANCE2` — provided by `GL_VERSION_3_0`. Groups: `EnableCap`, `ClipPlaneName`. */
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+ export const CLIP_DISTANCE2 = 0x3002;
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+ /** `GL_CLIP_DISTANCE3` — provided by `GL_VERSION_3_0`. Groups: `EnableCap`, `ClipPlaneName`. */
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+ export const CLIP_DISTANCE3 = 0x3003;
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+ /** `GL_CLIP_DISTANCE4` — provided by `GL_VERSION_3_0`. Groups: `EnableCap`, `ClipPlaneName`. */
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+ export const CLIP_DISTANCE4 = 0x3004;
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+ /** `GL_CLIP_DISTANCE5` — provided by `GL_VERSION_3_0`. Groups: `EnableCap`, `ClipPlaneName`. */
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+ export const CLIP_DISTANCE5 = 0x3005;
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+ /** `GL_CLIP_DISTANCE6` — provided by `GL_VERSION_3_0`. Groups: `EnableCap`, `ClipPlaneName`. */
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+ export const CLIP_DISTANCE6 = 0x3006;
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+ /** `GL_CLIP_DISTANCE7` — provided by `GL_VERSION_3_0`. Groups: `EnableCap`, `ClipPlaneName`. */
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+ export const CLIP_DISTANCE7 = 0x3007;
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+ /** `GL_CLIP_ORIGIN` — provided by `GL_VERSION_4_5`. */
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+ export const CLIP_ORIGIN = 0x935c;
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+ /** `GL_CLIPPING_INPUT_PRIMITIVES` — provided by `GL_VERSION_4_6`. */
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+ export const CLIPPING_INPUT_PRIMITIVES = 0x82f6;
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+ /** `GL_CLIPPING_OUTPUT_PRIMITIVES` — provided by `GL_VERSION_4_6`. */
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+ export const CLIPPING_OUTPUT_PRIMITIVES = 0x82f7;
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+ /** `GL_COLOR` — provided by `GL_VERSION_1_0`. Groups: `Buffer`, `PixelCopyType`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR = 0x1800;
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+ /** `GL_COLOR_ATTACHMENT0` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT0 = 0x8ce0;
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+ /** `GL_COLOR_ATTACHMENT1` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT1 = 0x8ce1;
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+ /** `GL_COLOR_ATTACHMENT10` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT10 = 0x8cea;
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+ /** `GL_COLOR_ATTACHMENT11` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT11 = 0x8ceb;
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+ /** `GL_COLOR_ATTACHMENT12` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT12 = 0x8cec;
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+ /** `GL_COLOR_ATTACHMENT13` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT13 = 0x8ced;
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+ /** `GL_COLOR_ATTACHMENT14` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT14 = 0x8cee;
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+ /** `GL_COLOR_ATTACHMENT15` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT15 = 0x8cef;
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+ /** `GL_COLOR_ATTACHMENT16` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT16 = 0x8cf0;
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+ /** `GL_COLOR_ATTACHMENT17` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT17 = 0x8cf1;
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+ /** `GL_COLOR_ATTACHMENT18` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
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+ export const COLOR_ATTACHMENT18 = 0x8cf2;
254
+ /** `GL_COLOR_ATTACHMENT19` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
255
+ export const COLOR_ATTACHMENT19 = 0x8cf3;
256
+ /** `GL_COLOR_ATTACHMENT2` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
257
+ export const COLOR_ATTACHMENT2 = 0x8ce2;
258
+ /** `GL_COLOR_ATTACHMENT20` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
259
+ export const COLOR_ATTACHMENT20 = 0x8cf4;
260
+ /** `GL_COLOR_ATTACHMENT21` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
261
+ export const COLOR_ATTACHMENT21 = 0x8cf5;
262
+ /** `GL_COLOR_ATTACHMENT22` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
263
+ export const COLOR_ATTACHMENT22 = 0x8cf6;
264
+ /** `GL_COLOR_ATTACHMENT23` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
265
+ export const COLOR_ATTACHMENT23 = 0x8cf7;
266
+ /** `GL_COLOR_ATTACHMENT24` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
267
+ export const COLOR_ATTACHMENT24 = 0x8cf8;
268
+ /** `GL_COLOR_ATTACHMENT25` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
269
+ export const COLOR_ATTACHMENT25 = 0x8cf9;
270
+ /** `GL_COLOR_ATTACHMENT26` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
271
+ export const COLOR_ATTACHMENT26 = 0x8cfa;
272
+ /** `GL_COLOR_ATTACHMENT27` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
273
+ export const COLOR_ATTACHMENT27 = 0x8cfb;
274
+ /** `GL_COLOR_ATTACHMENT28` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
275
+ export const COLOR_ATTACHMENT28 = 0x8cfc;
276
+ /** `GL_COLOR_ATTACHMENT29` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
277
+ export const COLOR_ATTACHMENT29 = 0x8cfd;
278
+ /** `GL_COLOR_ATTACHMENT3` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
279
+ export const COLOR_ATTACHMENT3 = 0x8ce3;
280
+ /** `GL_COLOR_ATTACHMENT30` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
281
+ export const COLOR_ATTACHMENT30 = 0x8cfe;
282
+ /** `GL_COLOR_ATTACHMENT31` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
283
+ export const COLOR_ATTACHMENT31 = 0x8cff;
284
+ /** `GL_COLOR_ATTACHMENT4` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
285
+ export const COLOR_ATTACHMENT4 = 0x8ce4;
286
+ /** `GL_COLOR_ATTACHMENT5` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
287
+ export const COLOR_ATTACHMENT5 = 0x8ce5;
288
+ /** `GL_COLOR_ATTACHMENT6` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
289
+ export const COLOR_ATTACHMENT6 = 0x8ce6;
290
+ /** `GL_COLOR_ATTACHMENT7` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
291
+ export const COLOR_ATTACHMENT7 = 0x8ce7;
292
+ /** `GL_COLOR_ATTACHMENT8` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
293
+ export const COLOR_ATTACHMENT8 = 0x8ce8;
294
+ /** `GL_COLOR_ATTACHMENT9` — provided by `GL_VERSION_3_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
295
+ export const COLOR_ATTACHMENT9 = 0x8ce9;
296
+ /** `GL_COLOR_BUFFER_BIT` — provided by `GL_VERSION_1_0`. Groups: `ClearBufferMask`, `AttribMask`. */
297
+ export const COLOR_BUFFER_BIT = 0x00004000;
298
+ /** `GL_COLOR_CLEAR_VALUE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
299
+ export const COLOR_CLEAR_VALUE = 0x0c22;
300
+ /** `GL_COLOR_COMPONENTS` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
301
+ export const COLOR_COMPONENTS = 0x8283;
302
+ /** `GL_COLOR_ENCODING` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
303
+ export const COLOR_ENCODING = 0x8296;
304
+ /** `GL_COLOR_LOGIC_OP` — provided by `GL_VERSION_1_1`. Groups: `GetPName`, `EnableCap`. */
305
+ export const COLOR_LOGIC_OP = 0x0bf2;
306
+ /** `GL_COLOR_RENDERABLE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
307
+ export const COLOR_RENDERABLE = 0x8286;
308
+ /** `GL_COLOR_WRITEMASK` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
309
+ export const COLOR_WRITEMASK = 0x0c23;
310
+ /** `GL_COMMAND_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
311
+ export const COMMAND_BARRIER_BIT = 0x00000040;
312
+ /** `GL_COMPARE_REF_TO_TEXTURE` — provided by `GL_VERSION_3_0`. Groups: `TextureCompareMode`. */
313
+ export const COMPARE_REF_TO_TEXTURE = 0x884e;
314
+ /** `GL_COMPATIBLE_SUBROUTINES` — provided by `GL_VERSION_4_0`. Groups: `ProgramResourceProperty`, `SubroutineParameterName`. */
315
+ export const COMPATIBLE_SUBROUTINES = 0x8e4b;
316
+ /** `GL_COMPILE_STATUS` — provided by `GL_VERSION_2_0`. Groups: `ShaderParameterName`. */
317
+ export const COMPILE_STATUS = 0x8b81;
318
+ /** `GL_COMPRESSED_R11_EAC` — provided by `GL_VERSION_4_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
319
+ export const COMPRESSED_R11_EAC = 0x9270;
320
+ /** `GL_COMPRESSED_RED` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`. */
321
+ export const COMPRESSED_RED = 0x8225;
322
+ /** `GL_COMPRESSED_RED_RGTC1` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
323
+ export const COMPRESSED_RED_RGTC1 = 0x8dbb;
324
+ /** `GL_COMPRESSED_RG` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`. */
325
+ export const COMPRESSED_RG = 0x8226;
326
+ /** `GL_COMPRESSED_RG_RGTC2` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
327
+ export const COMPRESSED_RG_RGTC2 = 0x8dbd;
328
+ /** `GL_COMPRESSED_RG11_EAC` — provided by `GL_VERSION_4_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
329
+ export const COMPRESSED_RG11_EAC = 0x9272;
330
+ /** `GL_COMPRESSED_RGB` — provided by `GL_VERSION_1_3`. Groups: `InternalFormat`. */
331
+ export const COMPRESSED_RGB = 0x84ed;
332
+ /** `GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT` — provided by `GL_VERSION_4_2`. Groups: `InternalFormat`, `SizedInternalFormat`. */
333
+ export const COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8e8e;
334
+ /** `GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT` — provided by `GL_VERSION_4_2`. Groups: `InternalFormat`, `SizedInternalFormat`. */
335
+ export const COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8e8f;
336
+ /** `GL_COMPRESSED_RGB8_ETC2` — provided by `GL_VERSION_4_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
337
+ export const COMPRESSED_RGB8_ETC2 = 0x9274;
338
+ /** `GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2` — provided by `GL_VERSION_4_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
339
+ export const COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276;
340
+ /** `GL_COMPRESSED_RGBA` — provided by `GL_VERSION_1_3`. Groups: `InternalFormat`. */
341
+ export const COMPRESSED_RGBA = 0x84ee;
342
+ /** `GL_COMPRESSED_RGBA_BPTC_UNORM` — provided by `GL_VERSION_4_2`. Groups: `InternalFormat`, `SizedInternalFormat`. */
343
+ export const COMPRESSED_RGBA_BPTC_UNORM = 0x8e8c;
344
+ /** `GL_COMPRESSED_RGBA8_ETC2_EAC` — provided by `GL_VERSION_4_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
345
+ export const COMPRESSED_RGBA8_ETC2_EAC = 0x9278;
346
+ /** `GL_COMPRESSED_SIGNED_R11_EAC` — provided by `GL_VERSION_4_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
347
+ export const COMPRESSED_SIGNED_R11_EAC = 0x9271;
348
+ /** `GL_COMPRESSED_SIGNED_RED_RGTC1` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
349
+ export const COMPRESSED_SIGNED_RED_RGTC1 = 0x8dbc;
350
+ /** `GL_COMPRESSED_SIGNED_RG_RGTC2` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
351
+ export const COMPRESSED_SIGNED_RG_RGTC2 = 0x8dbe;
352
+ /** `GL_COMPRESSED_SIGNED_RG11_EAC` — provided by `GL_VERSION_4_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
353
+ export const COMPRESSED_SIGNED_RG11_EAC = 0x9273;
354
+ /** `GL_COMPRESSED_SRGB` — provided by `GL_VERSION_2_1`. Groups: `InternalFormat`. */
355
+ export const COMPRESSED_SRGB = 0x8c48;
356
+ /** `GL_COMPRESSED_SRGB_ALPHA` — provided by `GL_VERSION_2_1`. Groups: `InternalFormat`. */
357
+ export const COMPRESSED_SRGB_ALPHA = 0x8c49;
358
+ /** `GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM` — provided by `GL_VERSION_4_2`. Groups: `InternalFormat`, `SizedInternalFormat`. */
359
+ export const COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8e8d;
360
+ /** `GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC` — provided by `GL_VERSION_4_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
361
+ export const COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279;
362
+ /** `GL_COMPRESSED_SRGB8_ETC2` — provided by `GL_VERSION_4_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
363
+ export const COMPRESSED_SRGB8_ETC2 = 0x9275;
364
+ /** `GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2` — provided by `GL_VERSION_4_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
365
+ export const COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277;
366
+ /** `GL_COMPRESSED_TEXTURE_FORMATS` — provided by `GL_VERSION_1_3`. Groups: `GetPName`. */
367
+ export const COMPRESSED_TEXTURE_FORMATS = 0x86a3;
368
+ /** `GL_COMPUTE_SHADER` — provided by `GL_VERSION_4_3`. Groups: `ShaderType`. */
369
+ export const COMPUTE_SHADER = 0x91b9;
370
+ /** `GL_COMPUTE_SHADER_BIT` — provided by `GL_VERSION_4_3`. Groups: `UseProgramStageMask`. */
371
+ export const COMPUTE_SHADER_BIT = 0x00000020;
372
+ /** `GL_COMPUTE_SHADER_INVOCATIONS` — provided by `GL_VERSION_4_6`. */
373
+ export const COMPUTE_SHADER_INVOCATIONS = 0x82f5;
374
+ /** `GL_COMPUTE_SUBROUTINE` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
375
+ export const COMPUTE_SUBROUTINE = 0x92ed;
376
+ /** `GL_COMPUTE_SUBROUTINE_UNIFORM` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
377
+ export const COMPUTE_SUBROUTINE_UNIFORM = 0x92f3;
378
+ /** `GL_COMPUTE_TEXTURE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
379
+ export const COMPUTE_TEXTURE = 0x82a0;
380
+ /** `GL_COMPUTE_WORK_GROUP_SIZE` — provided by `GL_VERSION_4_3`. Groups: `ProgramPropertyARB`. */
381
+ export const COMPUTE_WORK_GROUP_SIZE = 0x8267;
382
+ /** `GL_CONDITION_SATISFIED` — provided by `GL_VERSION_3_2`. Groups: `SyncStatus`. */
383
+ export const CONDITION_SATISFIED = 0x911c;
384
+ /** `GL_CONSTANT_ALPHA` — provided by `GL_VERSION_1_4`. Groups: `BlendingFactor`. */
385
+ export const CONSTANT_ALPHA = 0x8003;
386
+ /** `GL_CONSTANT_COLOR` — provided by `GL_VERSION_1_4`. Groups: `BlendingFactor`. */
387
+ export const CONSTANT_COLOR = 0x8001;
388
+ /** `GL_CONTEXT_COMPATIBILITY_PROFILE_BIT` — provided by `GL_VERSION_3_2`. Groups: `ContextProfileMask`. */
389
+ export const CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002;
390
+ /** `GL_CONTEXT_CORE_PROFILE_BIT` — provided by `GL_VERSION_3_2`. Groups: `ContextProfileMask`. */
391
+ export const CONTEXT_CORE_PROFILE_BIT = 0x00000001;
392
+ /** `GL_CONTEXT_FLAG_DEBUG_BIT` — provided by `GL_VERSION_4_3`. Groups: `ContextFlagMask`. */
393
+ export const CONTEXT_FLAG_DEBUG_BIT = 0x00000002;
394
+ /** `GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT` — provided by `GL_VERSION_3_0`. Groups: `ContextFlagMask`. */
395
+ export const CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001;
396
+ /** `GL_CONTEXT_FLAG_NO_ERROR_BIT` — provided by `GL_VERSION_4_6`. Groups: `ContextFlagMask`. */
397
+ export const CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008;
398
+ /** `GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT` — provided by `GL_VERSION_4_5`. Groups: `ContextFlagMask`. */
399
+ export const CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004;
400
+ /** `GL_CONTEXT_FLAGS` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
401
+ export const CONTEXT_FLAGS = 0x821e;
402
+ /** `GL_CONTEXT_LOST` — provided by `GL_VERSION_4_5`. */
403
+ export const CONTEXT_LOST = 0x0507;
404
+ /** `GL_CONTEXT_PROFILE_MASK` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
405
+ export const CONTEXT_PROFILE_MASK = 0x9126;
406
+ /** `GL_CONTEXT_RELEASE_BEHAVIOR` — provided by `GL_VERSION_4_5`. */
407
+ export const CONTEXT_RELEASE_BEHAVIOR = 0x82fb;
408
+ /** `GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH` — provided by `GL_VERSION_4_5`. */
409
+ export const CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82fc;
410
+ /** `GL_COPY` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
411
+ export const COPY = 0x1503;
412
+ /** `GL_COPY_INVERTED` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
413
+ export const COPY_INVERTED = 0x150c;
414
+ /** `GL_COPY_READ_BUFFER` — provided by `GL_VERSION_3_1`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
415
+ export const COPY_READ_BUFFER = 0x8f36;
416
+ /** `GL_COPY_READ_BUFFER_BINDING` — provided by `GL_VERSION_4_2`. */
417
+ export const COPY_READ_BUFFER_BINDING = 0x8f36;
418
+ /** `GL_COPY_WRITE_BUFFER` — provided by `GL_VERSION_3_1`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
419
+ export const COPY_WRITE_BUFFER = 0x8f37;
420
+ /** `GL_COPY_WRITE_BUFFER_BINDING` — provided by `GL_VERSION_4_2`. */
421
+ export const COPY_WRITE_BUFFER_BINDING = 0x8f37;
422
+ /** `GL_CULL_FACE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`, `EnableCap`. */
423
+ export const CULL_FACE = 0x0b44;
424
+ /** `GL_CULL_FACE_MODE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
425
+ export const CULL_FACE_MODE = 0x0b45;
426
+ /** `GL_CURRENT_PROGRAM` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
427
+ export const CURRENT_PROGRAM = 0x8b8d;
428
+ /** `GL_CURRENT_QUERY` — provided by `GL_VERSION_1_5`. Groups: `QueryParameterName`. */
429
+ export const CURRENT_QUERY = 0x8865;
430
+ /** `GL_CURRENT_VERTEX_ATTRIB` — provided by `GL_VERSION_2_0`. Groups: `VertexAttribEnum`, `VertexAttribPropertyARB`. */
431
+ export const CURRENT_VERTEX_ATTRIB = 0x8626;
432
+ /** `GL_CW` — provided by `GL_VERSION_1_0`. Groups: `FrontFaceDirection`. */
433
+ export const CW = 0x0900;
434
+ /** `GL_DEBUG_CALLBACK_FUNCTION` — provided by `GL_VERSION_4_3`. Groups: `GetPointervPName`. */
435
+ export const DEBUG_CALLBACK_FUNCTION = 0x8244;
436
+ /** `GL_DEBUG_CALLBACK_USER_PARAM` — provided by `GL_VERSION_4_3`. Groups: `GetPointervPName`. */
437
+ export const DEBUG_CALLBACK_USER_PARAM = 0x8245;
438
+ /** `GL_DEBUG_GROUP_STACK_DEPTH` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
439
+ export const DEBUG_GROUP_STACK_DEPTH = 0x826d;
440
+ /** `GL_DEBUG_LOGGED_MESSAGES` — provided by `GL_VERSION_4_3`. */
441
+ export const DEBUG_LOGGED_MESSAGES = 0x9145;
442
+ /** `GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH` — provided by `GL_VERSION_4_3`. */
443
+ export const DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243;
444
+ /** `GL_DEBUG_OUTPUT` — provided by `GL_VERSION_4_3`. Groups: `EnableCap`. */
445
+ export const DEBUG_OUTPUT = 0x92e0;
446
+ /** `GL_DEBUG_OUTPUT_SYNCHRONOUS` — provided by `GL_VERSION_4_3`. Groups: `EnableCap`. */
447
+ export const DEBUG_OUTPUT_SYNCHRONOUS = 0x8242;
448
+ /** `GL_DEBUG_SEVERITY_HIGH` — provided by `GL_VERSION_4_3`. Groups: `DebugSeverity`. */
449
+ export const DEBUG_SEVERITY_HIGH = 0x9146;
450
+ /** `GL_DEBUG_SEVERITY_LOW` — provided by `GL_VERSION_4_3`. Groups: `DebugSeverity`. */
451
+ export const DEBUG_SEVERITY_LOW = 0x9148;
452
+ /** `GL_DEBUG_SEVERITY_MEDIUM` — provided by `GL_VERSION_4_3`. Groups: `DebugSeverity`. */
453
+ export const DEBUG_SEVERITY_MEDIUM = 0x9147;
454
+ /** `GL_DEBUG_SEVERITY_NOTIFICATION` — provided by `GL_VERSION_4_3`. Groups: `DebugSeverity`. */
455
+ export const DEBUG_SEVERITY_NOTIFICATION = 0x826b;
456
+ /** `GL_DEBUG_SOURCE_API` — provided by `GL_VERSION_4_3`. Groups: `DebugSource`. */
457
+ export const DEBUG_SOURCE_API = 0x8246;
458
+ /** `GL_DEBUG_SOURCE_APPLICATION` — provided by `GL_VERSION_4_3`. Groups: `DebugSource`. */
459
+ export const DEBUG_SOURCE_APPLICATION = 0x824a;
460
+ /** `GL_DEBUG_SOURCE_OTHER` — provided by `GL_VERSION_4_3`. Groups: `DebugSource`. */
461
+ export const DEBUG_SOURCE_OTHER = 0x824b;
462
+ /** `GL_DEBUG_SOURCE_SHADER_COMPILER` — provided by `GL_VERSION_4_3`. Groups: `DebugSource`. */
463
+ export const DEBUG_SOURCE_SHADER_COMPILER = 0x8248;
464
+ /** `GL_DEBUG_SOURCE_THIRD_PARTY` — provided by `GL_VERSION_4_3`. Groups: `DebugSource`. */
465
+ export const DEBUG_SOURCE_THIRD_PARTY = 0x8249;
466
+ /** `GL_DEBUG_SOURCE_WINDOW_SYSTEM` — provided by `GL_VERSION_4_3`. Groups: `DebugSource`. */
467
+ export const DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247;
468
+ /** `GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR` — provided by `GL_VERSION_4_3`. Groups: `DebugType`. */
469
+ export const DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824d;
470
+ /** `GL_DEBUG_TYPE_ERROR` — provided by `GL_VERSION_4_3`. Groups: `DebugType`. */
471
+ export const DEBUG_TYPE_ERROR = 0x824c;
472
+ /** `GL_DEBUG_TYPE_MARKER` — provided by `GL_VERSION_4_3`. Groups: `DebugType`. */
473
+ export const DEBUG_TYPE_MARKER = 0x8268;
474
+ /** `GL_DEBUG_TYPE_OTHER` — provided by `GL_VERSION_4_3`. Groups: `DebugType`. */
475
+ export const DEBUG_TYPE_OTHER = 0x8251;
476
+ /** `GL_DEBUG_TYPE_PERFORMANCE` — provided by `GL_VERSION_4_3`. Groups: `DebugType`. */
477
+ export const DEBUG_TYPE_PERFORMANCE = 0x8250;
478
+ /** `GL_DEBUG_TYPE_POP_GROUP` — provided by `GL_VERSION_4_3`. Groups: `DebugType`. */
479
+ export const DEBUG_TYPE_POP_GROUP = 0x826a;
480
+ /** `GL_DEBUG_TYPE_PORTABILITY` — provided by `GL_VERSION_4_3`. Groups: `DebugType`. */
481
+ export const DEBUG_TYPE_PORTABILITY = 0x824f;
482
+ /** `GL_DEBUG_TYPE_PUSH_GROUP` — provided by `GL_VERSION_4_3`. Groups: `DebugType`. */
483
+ export const DEBUG_TYPE_PUSH_GROUP = 0x8269;
484
+ /** `GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR` — provided by `GL_VERSION_4_3`. Groups: `DebugType`. */
485
+ export const DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824e;
486
+ /** `GL_DECR` — provided by `GL_VERSION_1_0`. Groups: `StencilOp`. */
487
+ export const DECR = 0x1e03;
488
+ /** `GL_DECR_WRAP` — provided by `GL_VERSION_1_4`. Groups: `StencilOp`. */
489
+ export const DECR_WRAP = 0x8508;
490
+ /** `GL_DELETE_STATUS` — provided by `GL_VERSION_2_0`. Groups: `ProgramPropertyARB`, `ShaderParameterName`. */
491
+ export const DELETE_STATUS = 0x8b80;
492
+ /** `GL_DEPTH` — provided by `GL_VERSION_1_0`. Groups: `Buffer`, `PixelCopyType`, `InvalidateFramebufferAttachment`. */
493
+ export const DEPTH = 0x1801;
494
+ /** `GL_DEPTH_ATTACHMENT` — provided by `GL_VERSION_3_0`. Groups: `InvalidateFramebufferAttachment`, `FramebufferAttachment`. */
495
+ export const DEPTH_ATTACHMENT = 0x8d00;
496
+ /** `GL_DEPTH_BUFFER_BIT` — provided by `GL_VERSION_1_0`. Groups: `ClearBufferMask`, `AttribMask`. */
497
+ export const DEPTH_BUFFER_BIT = 0x00000100;
498
+ /** `GL_DEPTH_CLAMP` — provided by `GL_VERSION_3_2`. Groups: `EnableCap`. */
499
+ export const DEPTH_CLAMP = 0x864f;
500
+ /** `GL_DEPTH_CLEAR_VALUE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
501
+ export const DEPTH_CLEAR_VALUE = 0x0b73;
502
+ /** `GL_DEPTH_COMPONENT` — provided by `GL_VERSION_1_0`. Groups: `InternalFormat`, `PixelFormat`, `DepthStencilTextureMode`. */
503
+ export const DEPTH_COMPONENT = 0x1902;
504
+ /** `GL_DEPTH_COMPONENT16` — provided by `GL_VERSION_1_4`. Groups: `InternalFormat`, `SizedInternalFormat`. */
505
+ export const DEPTH_COMPONENT16 = 0x81a5;
506
+ /** `GL_DEPTH_COMPONENT24` — provided by `GL_VERSION_1_4`. Groups: `InternalFormat`, `SizedInternalFormat`. */
507
+ export const DEPTH_COMPONENT24 = 0x81a6;
508
+ /** `GL_DEPTH_COMPONENT32` — provided by `GL_VERSION_1_4`. Groups: `InternalFormat`, `SizedInternalFormat`. */
509
+ export const DEPTH_COMPONENT32 = 0x81a7;
510
+ /** `GL_DEPTH_COMPONENT32F` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
511
+ export const DEPTH_COMPONENT32F = 0x8cac;
512
+ /** `GL_DEPTH_COMPONENTS` — provided by `GL_VERSION_4_3`. */
513
+ export const DEPTH_COMPONENTS = 0x8284;
514
+ /** `GL_DEPTH_FUNC` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
515
+ export const DEPTH_FUNC = 0x0b74;
516
+ /** `GL_DEPTH_RANGE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
517
+ export const DEPTH_RANGE = 0x0b70;
518
+ /** `GL_DEPTH_RENDERABLE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
519
+ export const DEPTH_RENDERABLE = 0x8287;
520
+ /** `GL_DEPTH_STENCIL` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `PixelFormat`. */
521
+ export const DEPTH_STENCIL = 0x84f9;
522
+ /** `GL_DEPTH_STENCIL_ATTACHMENT` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachment`, `InvalidateFramebufferAttachment`. */
523
+ export const DEPTH_STENCIL_ATTACHMENT = 0x821a;
524
+ /** `GL_DEPTH_STENCIL_TEXTURE_MODE` — provided by `GL_VERSION_4_3`. Groups: `TextureParameterName`. */
525
+ export const DEPTH_STENCIL_TEXTURE_MODE = 0x90ea;
526
+ /** `GL_DEPTH_TEST` — provided by `GL_VERSION_1_0`. Groups: `GetPName`, `EnableCap`. */
527
+ export const DEPTH_TEST = 0x0b71;
528
+ /** `GL_DEPTH_WRITEMASK` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
529
+ export const DEPTH_WRITEMASK = 0x0b72;
530
+ /** `GL_DEPTH24_STENCIL8` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
531
+ export const DEPTH24_STENCIL8 = 0x88f0;
532
+ /** `GL_DEPTH32F_STENCIL8` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
533
+ export const DEPTH32F_STENCIL8 = 0x8cad;
534
+ /** `GL_DISPATCH_INDIRECT_BUFFER` — provided by `GL_VERSION_4_3`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
535
+ export const DISPATCH_INDIRECT_BUFFER = 0x90ee;
536
+ /** `GL_DISPATCH_INDIRECT_BUFFER_BINDING` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
537
+ export const DISPATCH_INDIRECT_BUFFER_BINDING = 0x90ef;
538
+ /** `GL_DITHER` — provided by `GL_VERSION_1_0`. Groups: `GetPName`, `EnableCap`. */
539
+ export const DITHER = 0x0bd0;
540
+ /** `GL_DONT_CARE` — provided by `GL_VERSION_1_0`. Groups: `DebugSeverity`, `HintMode`, `DebugSource`, `DebugType`. */
541
+ export const DONT_CARE = 0x1100;
542
+ /** `GL_DOUBLE` — provided by `GL_VERSION_1_1`. Groups: `VertexAttribLType`, `MapTypeNV`, `SecondaryColorPointerTypeIBM`, `WeightPointerTypeARB`, `TangentPointerTypeEXT`, `BinormalPointerTypeEXT`, `ColorPointerType`, `FogCoordinatePointerType`, `FogPointerTypeEXT`, `FogPointerTypeIBM`, `IndexPointerType`, `NormalPointerType`, `TexCoordPointerType`, `VertexPointerType`, `VertexAttribType`, `AttributeType`, `UniformType`, `VertexAttribPointerType`. */
543
+ export const DOUBLE = 0x140a;
544
+ /** `GL_DOUBLE_MAT2` — provided by `GL_VERSION_4_0`. Groups: `AttributeType`, `UniformType`. */
545
+ export const DOUBLE_MAT2 = 0x8f46;
546
+ /** `GL_DOUBLE_MAT2x3` — provided by `GL_VERSION_4_0`. Groups: `UniformType`, `AttributeType`. */
547
+ export const DOUBLE_MAT2X3 = 0x8f49;
548
+ /** `GL_DOUBLE_MAT2x4` — provided by `GL_VERSION_4_0`. Groups: `UniformType`, `AttributeType`. */
549
+ export const DOUBLE_MAT2X4 = 0x8f4a;
550
+ /** `GL_DOUBLE_MAT3` — provided by `GL_VERSION_4_0`. Groups: `AttributeType`, `UniformType`. */
551
+ export const DOUBLE_MAT3 = 0x8f47;
552
+ /** `GL_DOUBLE_MAT3x2` — provided by `GL_VERSION_4_0`. Groups: `UniformType`, `AttributeType`. */
553
+ export const DOUBLE_MAT3X2 = 0x8f4b;
554
+ /** `GL_DOUBLE_MAT3x4` — provided by `GL_VERSION_4_0`. Groups: `UniformType`, `AttributeType`. */
555
+ export const DOUBLE_MAT3X4 = 0x8f4c;
556
+ /** `GL_DOUBLE_MAT4` — provided by `GL_VERSION_4_0`. Groups: `AttributeType`, `UniformType`. */
557
+ export const DOUBLE_MAT4 = 0x8f48;
558
+ /** `GL_DOUBLE_MAT4x2` — provided by `GL_VERSION_4_0`. Groups: `UniformType`, `AttributeType`. */
559
+ export const DOUBLE_MAT4X2 = 0x8f4d;
560
+ /** `GL_DOUBLE_MAT4x3` — provided by `GL_VERSION_4_0`. Groups: `UniformType`, `AttributeType`. */
561
+ export const DOUBLE_MAT4X3 = 0x8f4e;
562
+ /** `GL_DOUBLE_VEC2` — provided by `GL_VERSION_4_0`. Groups: `AttributeType`, `UniformType`. */
563
+ export const DOUBLE_VEC2 = 0x8ffc;
564
+ /** `GL_DOUBLE_VEC3` — provided by `GL_VERSION_4_0`. Groups: `AttributeType`, `UniformType`. */
565
+ export const DOUBLE_VEC3 = 0x8ffd;
566
+ /** `GL_DOUBLE_VEC4` — provided by `GL_VERSION_4_0`. Groups: `AttributeType`, `UniformType`. */
567
+ export const DOUBLE_VEC4 = 0x8ffe;
568
+ /** `GL_DOUBLEBUFFER` — provided by `GL_VERSION_1_0`. Groups: `GetFramebufferParameter`, `GetPName`. */
569
+ export const DOUBLEBUFFER = 0x0c32;
570
+ /** `GL_DRAW_BUFFER` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
571
+ export const DRAW_BUFFER = 0x0c01;
572
+ /** `GL_DRAW_BUFFER0` — provided by `GL_VERSION_2_0`. */
573
+ export const DRAW_BUFFER0 = 0x8825;
574
+ /** `GL_DRAW_BUFFER1` — provided by `GL_VERSION_2_0`. */
575
+ export const DRAW_BUFFER1 = 0x8826;
576
+ /** `GL_DRAW_BUFFER10` — provided by `GL_VERSION_2_0`. */
577
+ export const DRAW_BUFFER10 = 0x882f;
578
+ /** `GL_DRAW_BUFFER11` — provided by `GL_VERSION_2_0`. */
579
+ export const DRAW_BUFFER11 = 0x8830;
580
+ /** `GL_DRAW_BUFFER12` — provided by `GL_VERSION_2_0`. */
581
+ export const DRAW_BUFFER12 = 0x8831;
582
+ /** `GL_DRAW_BUFFER13` — provided by `GL_VERSION_2_0`. */
583
+ export const DRAW_BUFFER13 = 0x8832;
584
+ /** `GL_DRAW_BUFFER14` — provided by `GL_VERSION_2_0`. */
585
+ export const DRAW_BUFFER14 = 0x8833;
586
+ /** `GL_DRAW_BUFFER15` — provided by `GL_VERSION_2_0`. */
587
+ export const DRAW_BUFFER15 = 0x8834;
588
+ /** `GL_DRAW_BUFFER2` — provided by `GL_VERSION_2_0`. */
589
+ export const DRAW_BUFFER2 = 0x8827;
590
+ /** `GL_DRAW_BUFFER3` — provided by `GL_VERSION_2_0`. */
591
+ export const DRAW_BUFFER3 = 0x8828;
592
+ /** `GL_DRAW_BUFFER4` — provided by `GL_VERSION_2_0`. */
593
+ export const DRAW_BUFFER4 = 0x8829;
594
+ /** `GL_DRAW_BUFFER5` — provided by `GL_VERSION_2_0`. */
595
+ export const DRAW_BUFFER5 = 0x882a;
596
+ /** `GL_DRAW_BUFFER6` — provided by `GL_VERSION_2_0`. */
597
+ export const DRAW_BUFFER6 = 0x882b;
598
+ /** `GL_DRAW_BUFFER7` — provided by `GL_VERSION_2_0`. */
599
+ export const DRAW_BUFFER7 = 0x882c;
600
+ /** `GL_DRAW_BUFFER8` — provided by `GL_VERSION_2_0`. */
601
+ export const DRAW_BUFFER8 = 0x882d;
602
+ /** `GL_DRAW_BUFFER9` — provided by `GL_VERSION_2_0`. */
603
+ export const DRAW_BUFFER9 = 0x882e;
604
+ /** `GL_DRAW_FRAMEBUFFER` — provided by `GL_VERSION_3_0`. Groups: `FramebufferTarget`. */
605
+ export const DRAW_FRAMEBUFFER = 0x8ca9;
606
+ /** `GL_DRAW_FRAMEBUFFER_BINDING` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
607
+ export const DRAW_FRAMEBUFFER_BINDING = 0x8ca6;
608
+ /** `GL_DRAW_INDIRECT_BUFFER` — provided by `GL_VERSION_4_0`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
609
+ export const DRAW_INDIRECT_BUFFER = 0x8f3f;
610
+ /** `GL_DRAW_INDIRECT_BUFFER_BINDING` — provided by `GL_VERSION_4_0`. */
611
+ export const DRAW_INDIRECT_BUFFER_BINDING = 0x8f43;
612
+ /** `GL_DST_ALPHA` — provided by `GL_VERSION_1_0`. Groups: `BlendingFactor`. */
613
+ export const DST_ALPHA = 0x0304;
614
+ /** `GL_DST_COLOR` — provided by `GL_VERSION_1_0`. Groups: `BlendingFactor`. */
615
+ export const DST_COLOR = 0x0306;
616
+ /** `GL_DYNAMIC_COPY` — provided by `GL_VERSION_1_5`. Groups: `BufferUsageARB`. */
617
+ export const DYNAMIC_COPY = 0x88ea;
618
+ /** `GL_DYNAMIC_DRAW` — provided by `GL_VERSION_1_5`. Groups: `BufferUsageARB`. */
619
+ export const DYNAMIC_DRAW = 0x88e8;
620
+ /** `GL_DYNAMIC_READ` — provided by `GL_VERSION_1_5`. Groups: `BufferUsageARB`. */
621
+ export const DYNAMIC_READ = 0x88e9;
622
+ /** `GL_DYNAMIC_STORAGE_BIT` — provided by `GL_VERSION_4_4`. Groups: `BufferStorageMask`. */
623
+ export const DYNAMIC_STORAGE_BIT = 0x0100;
624
+ /** `GL_ELEMENT_ARRAY_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
625
+ export const ELEMENT_ARRAY_BARRIER_BIT = 0x00000002;
626
+ /** `GL_ELEMENT_ARRAY_BUFFER` — provided by `GL_VERSION_1_5`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
627
+ export const ELEMENT_ARRAY_BUFFER = 0x8893;
628
+ /** `GL_ELEMENT_ARRAY_BUFFER_BINDING` — provided by `GL_VERSION_1_5`. Groups: `GetPName`. */
629
+ export const ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
630
+ /** `GL_EQUAL` — provided by `GL_VERSION_1_0`. Groups: `StencilFunction`, `IndexFunctionEXT`, `AlphaFunction`, `DepthFunction`. */
631
+ export const EQUAL = 0x0202;
632
+ /** `GL_EQUIV` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
633
+ export const EQUIV = 0x1509;
634
+ /** `GL_EXTENSIONS` — provided by `GL_VERSION_1_0`. Groups: `StringName`. */
635
+ export const EXTENSIONS = 0x1f03;
636
+ /** `GL_FALSE` — provided by `GL_VERSION_1_0`. Groups: `SpecialNumbers`, `Boolean`, `VertexShaderWriteMaskEXT`, `ClampColorModeARB`. */
637
+ export const FALSE = 0;
638
+ /** `GL_FASTEST` — provided by `GL_VERSION_1_0`. Groups: `HintMode`. */
639
+ export const FASTEST = 0x1101;
640
+ /** `GL_FILL` — provided by `GL_VERSION_1_0`. Groups: `PolygonMode`, `MeshMode2`. */
641
+ export const FILL = 0x1b02;
642
+ /** `GL_FILTER` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
643
+ export const FILTER = 0x829a;
644
+ /** `GL_FIRST_VERTEX_CONVENTION` — provided by `GL_VERSION_3_2`. Groups: `VertexProvokingMode`. */
645
+ export const FIRST_VERTEX_CONVENTION = 0x8e4d;
646
+ /** `GL_FIXED` — provided by `GL_VERSION_4_1`. Groups: `VertexAttribPointerType`, `VertexAttribType`. */
647
+ export const FIXED = 0x140c;
648
+ /** `GL_FIXED_ONLY` — provided by `GL_VERSION_3_0`. Groups: `ClampColorModeARB`. */
649
+ export const FIXED_ONLY = 0x891d;
650
+ /** `GL_FLOAT` — provided by `GL_VERSION_1_0`. Groups: `MapTypeNV`, `SecondaryColorPointerTypeIBM`, `WeightPointerTypeARB`, `VertexWeightPointerTypeEXT`, `TangentPointerTypeEXT`, `BinormalPointerTypeEXT`, `ColorPointerType`, `FogCoordinatePointerType`, `FogPointerTypeEXT`, `FogPointerTypeIBM`, `IndexPointerType`, `ListNameType`, `NormalPointerType`, `PixelType`, `TexCoordPointerType`, `VertexPointerType`, `VertexAttribType`, `AttributeType`, `UniformType`, `VertexAttribPointerType`. */
651
+ export const FLOAT = 0x1406;
652
+ /** `GL_FLOAT_32_UNSIGNED_INT_24_8_REV` — provided by `GL_VERSION_3_0`. Groups: `PixelType`. */
653
+ export const FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8dad;
654
+ /** `GL_FLOAT_MAT2` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
655
+ export const FLOAT_MAT2 = 0x8b5a;
656
+ /** `GL_FLOAT_MAT2x3` — provided by `GL_VERSION_2_1`. Groups: `AttributeType`, `UniformType`. */
657
+ export const FLOAT_MAT2X3 = 0x8b65;
658
+ /** `GL_FLOAT_MAT2x4` — provided by `GL_VERSION_2_1`. Groups: `AttributeType`, `UniformType`. */
659
+ export const FLOAT_MAT2X4 = 0x8b66;
660
+ /** `GL_FLOAT_MAT3` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
661
+ export const FLOAT_MAT3 = 0x8b5b;
662
+ /** `GL_FLOAT_MAT3x2` — provided by `GL_VERSION_2_1`. Groups: `AttributeType`, `UniformType`. */
663
+ export const FLOAT_MAT3X2 = 0x8b67;
664
+ /** `GL_FLOAT_MAT3x4` — provided by `GL_VERSION_2_1`. Groups: `AttributeType`, `UniformType`. */
665
+ export const FLOAT_MAT3X4 = 0x8b68;
666
+ /** `GL_FLOAT_MAT4` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
667
+ export const FLOAT_MAT4 = 0x8b5c;
668
+ /** `GL_FLOAT_MAT4x2` — provided by `GL_VERSION_2_1`. Groups: `AttributeType`, `UniformType`. */
669
+ export const FLOAT_MAT4X2 = 0x8b69;
670
+ /** `GL_FLOAT_MAT4x3` — provided by `GL_VERSION_2_1`. Groups: `AttributeType`, `UniformType`. */
671
+ export const FLOAT_MAT4X3 = 0x8b6a;
672
+ /** `GL_FLOAT_VEC2` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
673
+ export const FLOAT_VEC2 = 0x8b50;
674
+ /** `GL_FLOAT_VEC3` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
675
+ export const FLOAT_VEC3 = 0x8b51;
676
+ /** `GL_FLOAT_VEC4` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
677
+ export const FLOAT_VEC4 = 0x8b52;
678
+ /** `GL_FRACTIONAL_EVEN` — provided by `GL_VERSION_4_0`. */
679
+ export const FRACTIONAL_EVEN = 0x8e7c;
680
+ /** `GL_FRACTIONAL_ODD` — provided by `GL_VERSION_4_0`. */
681
+ export const FRACTIONAL_ODD = 0x8e7b;
682
+ /** `GL_FRAGMENT_INTERPOLATION_OFFSET_BITS` — provided by `GL_VERSION_4_0`. */
683
+ export const FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8e5d;
684
+ /** `GL_FRAGMENT_SHADER` — provided by `GL_VERSION_2_0`. Groups: `PipelineParameterName`, `ShaderType`. */
685
+ export const FRAGMENT_SHADER = 0x8b30;
686
+ /** `GL_FRAGMENT_SHADER_BIT` — provided by `GL_VERSION_4_1`. Groups: `UseProgramStageMask`. */
687
+ export const FRAGMENT_SHADER_BIT = 0x00000002;
688
+ /** `GL_FRAGMENT_SHADER_DERIVATIVE_HINT` — provided by `GL_VERSION_2_0`. Groups: `HintTarget`, `GetPName`. */
689
+ export const FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8b8b;
690
+ /** `GL_FRAGMENT_SHADER_INVOCATIONS` — provided by `GL_VERSION_4_6`. */
691
+ export const FRAGMENT_SHADER_INVOCATIONS = 0x82f4;
692
+ /** `GL_FRAGMENT_SUBROUTINE` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
693
+ export const FRAGMENT_SUBROUTINE = 0x92ec;
694
+ /** `GL_FRAGMENT_SUBROUTINE_UNIFORM` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
695
+ export const FRAGMENT_SUBROUTINE_UNIFORM = 0x92f2;
696
+ /** `GL_FRAGMENT_TEXTURE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
697
+ export const FRAGMENT_TEXTURE = 0x829f;
698
+ /** `GL_FRAMEBUFFER` — provided by `GL_VERSION_3_0`. Groups: `ObjectIdentifier`, `FramebufferTarget`. */
699
+ export const FRAMEBUFFER = 0x8d40;
700
+ /** `GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
701
+ export const FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215;
702
+ /** `GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
703
+ export const FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214;
704
+ /** `GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
705
+ export const FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210;
706
+ /** `GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
707
+ export const FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211;
708
+ /** `GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
709
+ export const FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216;
710
+ /** `GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
711
+ export const FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213;
712
+ /** `GL_FRAMEBUFFER_ATTACHMENT_LAYERED` — provided by `GL_VERSION_3_2`. Groups: `FramebufferAttachmentParameterName`. */
713
+ export const FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8da7;
714
+ /** `GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
715
+ export const FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8cd1;
716
+ /** `GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
717
+ export const FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8cd0;
718
+ /** `GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
719
+ export const FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212;
720
+ /** `GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
721
+ export const FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217;
722
+ /** `GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
723
+ export const FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8cd3;
724
+ /** `GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
725
+ export const FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8cd4;
726
+ /** `GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachmentParameterName`. */
727
+ export const FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8cd2;
728
+ /** `GL_FRAMEBUFFER_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
729
+ export const FRAMEBUFFER_BARRIER_BIT = 0x00000400;
730
+ /** `GL_FRAMEBUFFER_BINDING` — provided by `GL_VERSION_3_0`. */
731
+ export const FRAMEBUFFER_BINDING = 0x8ca6;
732
+ /** `GL_FRAMEBUFFER_BLEND` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
733
+ export const FRAMEBUFFER_BLEND = 0x828b;
734
+ /** `GL_FRAMEBUFFER_COMPLETE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferStatus`. */
735
+ export const FRAMEBUFFER_COMPLETE = 0x8cd5;
736
+ /** `GL_FRAMEBUFFER_DEFAULT` — provided by `GL_VERSION_3_0`. */
737
+ export const FRAMEBUFFER_DEFAULT = 0x8218;
738
+ /** `GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS` — provided by `GL_VERSION_4_3`. Groups: `GetFramebufferParameter`, `FramebufferParameterName`. */
739
+ export const FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314;
740
+ /** `GL_FRAMEBUFFER_DEFAULT_HEIGHT` — provided by `GL_VERSION_4_3`. Groups: `GetFramebufferParameter`, `FramebufferParameterName`. */
741
+ export const FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311;
742
+ /** `GL_FRAMEBUFFER_DEFAULT_LAYERS` — provided by `GL_VERSION_4_3`. Groups: `GetFramebufferParameter`, `FramebufferParameterName`. */
743
+ export const FRAMEBUFFER_DEFAULT_LAYERS = 0x9312;
744
+ /** `GL_FRAMEBUFFER_DEFAULT_SAMPLES` — provided by `GL_VERSION_4_3`. Groups: `GetFramebufferParameter`, `FramebufferParameterName`. */
745
+ export const FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313;
746
+ /** `GL_FRAMEBUFFER_DEFAULT_WIDTH` — provided by `GL_VERSION_4_3`. Groups: `GetFramebufferParameter`, `FramebufferParameterName`. */
747
+ export const FRAMEBUFFER_DEFAULT_WIDTH = 0x9310;
748
+ /** `GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT` — provided by `GL_VERSION_3_0`. Groups: `FramebufferStatus`. */
749
+ export const FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8cd6;
750
+ /** `GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER` — provided by `GL_VERSION_3_0`. Groups: `FramebufferStatus`. */
751
+ export const FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8cdb;
752
+ /** `GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS` — provided by `GL_VERSION_3_2`. Groups: `FramebufferStatus`. */
753
+ export const FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8da8;
754
+ /** `GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT` — provided by `GL_VERSION_3_0`. Groups: `FramebufferStatus`. */
755
+ export const FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8cd7;
756
+ /** `GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE` — provided by `GL_VERSION_3_0`. Groups: `FramebufferStatus`. */
757
+ export const FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8d56;
758
+ /** `GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER` — provided by `GL_VERSION_3_0`. Groups: `FramebufferStatus`. */
759
+ export const FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8cdc;
760
+ /** `GL_FRAMEBUFFER_RENDERABLE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
761
+ export const FRAMEBUFFER_RENDERABLE = 0x8289;
762
+ /** `GL_FRAMEBUFFER_RENDERABLE_LAYERED` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
763
+ export const FRAMEBUFFER_RENDERABLE_LAYERED = 0x828a;
764
+ /** `GL_FRAMEBUFFER_SRGB` — provided by `GL_VERSION_3_0`. Groups: `EnableCap`. */
765
+ export const FRAMEBUFFER_SRGB = 0x8db9;
766
+ /** `GL_FRAMEBUFFER_UNDEFINED` — provided by `GL_VERSION_3_0`. Groups: `FramebufferStatus`. */
767
+ export const FRAMEBUFFER_UNDEFINED = 0x8219;
768
+ /** `GL_FRAMEBUFFER_UNSUPPORTED` — provided by `GL_VERSION_3_0`. Groups: `FramebufferStatus`. */
769
+ export const FRAMEBUFFER_UNSUPPORTED = 0x8cdd;
770
+ /** `GL_FRONT` — provided by `GL_VERSION_1_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`, `TriangleFace`. */
771
+ export const FRONT = 0x0404;
772
+ /** `GL_FRONT_AND_BACK` — provided by `GL_VERSION_1_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `TriangleFace`. */
773
+ export const FRONT_AND_BACK = 0x0408;
774
+ /** `GL_FRONT_FACE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
775
+ export const FRONT_FACE = 0x0b46;
776
+ /** `GL_FRONT_LEFT` — provided by `GL_VERSION_1_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`. */
777
+ export const FRONT_LEFT = 0x0400;
778
+ /** `GL_FRONT_RIGHT` — provided by `GL_VERSION_1_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`. */
779
+ export const FRONT_RIGHT = 0x0401;
780
+ /** `GL_FULL_SUPPORT` — provided by `GL_VERSION_4_3`. */
781
+ export const FULL_SUPPORT = 0x82b7;
782
+ /** `GL_FUNC_ADD` — provided by `GL_VERSION_1_4`. Groups: `BlendEquationModeEXT`. */
783
+ export const FUNC_ADD = 0x8006;
784
+ /** `GL_FUNC_REVERSE_SUBTRACT` — provided by `GL_VERSION_1_4`. Groups: `BlendEquationModeEXT`. */
785
+ export const FUNC_REVERSE_SUBTRACT = 0x800b;
786
+ /** `GL_FUNC_SUBTRACT` — provided by `GL_VERSION_1_4`. Groups: `BlendEquationModeEXT`. */
787
+ export const FUNC_SUBTRACT = 0x800a;
788
+ /** `GL_GEOMETRY_INPUT_TYPE` — provided by `GL_VERSION_3_2`. Groups: `ProgramPropertyARB`. */
789
+ export const GEOMETRY_INPUT_TYPE = 0x8917;
790
+ /** `GL_GEOMETRY_OUTPUT_TYPE` — provided by `GL_VERSION_3_2`. Groups: `ProgramPropertyARB`. */
791
+ export const GEOMETRY_OUTPUT_TYPE = 0x8918;
792
+ /** `GL_GEOMETRY_SHADER` — provided by `GL_VERSION_3_2`. Groups: `PipelineParameterName`, `ShaderType`. */
793
+ export const GEOMETRY_SHADER = 0x8dd9;
794
+ /** `GL_GEOMETRY_SHADER_BIT` — provided by `GL_VERSION_4_1`. Groups: `UseProgramStageMask`. */
795
+ export const GEOMETRY_SHADER_BIT = 0x00000004;
796
+ /** `GL_GEOMETRY_SHADER_INVOCATIONS` — provided by `GL_VERSION_4_0`. */
797
+ export const GEOMETRY_SHADER_INVOCATIONS = 0x887f;
798
+ /** `GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED` — provided by `GL_VERSION_4_6`. */
799
+ export const GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82f3;
800
+ /** `GL_GEOMETRY_SUBROUTINE` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
801
+ export const GEOMETRY_SUBROUTINE = 0x92eb;
802
+ /** `GL_GEOMETRY_SUBROUTINE_UNIFORM` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
803
+ export const GEOMETRY_SUBROUTINE_UNIFORM = 0x92f1;
804
+ /** `GL_GEOMETRY_TEXTURE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
805
+ export const GEOMETRY_TEXTURE = 0x829e;
806
+ /** `GL_GEOMETRY_VERTICES_OUT` — provided by `GL_VERSION_3_2`. Groups: `ProgramPropertyARB`. */
807
+ export const GEOMETRY_VERTICES_OUT = 0x8916;
808
+ /** `GL_GEQUAL` — provided by `GL_VERSION_1_0`. Groups: `StencilFunction`, `IndexFunctionEXT`, `AlphaFunction`, `DepthFunction`. */
809
+ export const GEQUAL = 0x0206;
810
+ /** `GL_GET_TEXTURE_IMAGE_FORMAT` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
811
+ export const GET_TEXTURE_IMAGE_FORMAT = 0x8291;
812
+ /** `GL_GET_TEXTURE_IMAGE_TYPE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
813
+ export const GET_TEXTURE_IMAGE_TYPE = 0x8292;
814
+ /** `GL_GREATER` — provided by `GL_VERSION_1_0`. Groups: `StencilFunction`, `IndexFunctionEXT`, `AlphaFunction`, `DepthFunction`. */
815
+ export const GREATER = 0x0204;
816
+ /** `GL_GREEN` — provided by `GL_VERSION_1_0`. Groups: `FragmentShaderValueRepATI`, `TextureSwizzle`, `PixelFormat`. */
817
+ export const GREEN = 0x1904;
818
+ /** `GL_GREEN_INTEGER` — provided by `GL_VERSION_3_0`. Groups: `PixelFormat`. */
819
+ export const GREEN_INTEGER = 0x8d95;
820
+ /** `GL_GUILTY_CONTEXT_RESET` — provided by `GL_VERSION_4_5`. Groups: `GraphicsResetStatus`. */
821
+ export const GUILTY_CONTEXT_RESET = 0x8253;
822
+ /** `GL_HALF_FLOAT` — provided by `GL_VERSION_3_0`. Groups: `PixelType`, `VertexAttribPointerType`, `VertexAttribType`. */
823
+ export const HALF_FLOAT = 0x140b;
824
+ /** `GL_HIGH_FLOAT` — provided by `GL_VERSION_4_1`. Groups: `PrecisionType`. */
825
+ export const HIGH_FLOAT = 0x8df2;
826
+ /** `GL_HIGH_INT` — provided by `GL_VERSION_4_1`. Groups: `PrecisionType`. */
827
+ export const HIGH_INT = 0x8df5;
828
+ /** `GL_IMAGE_1D` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
829
+ export const IMAGE_1D = 0x904c;
830
+ /** `GL_IMAGE_1D_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
831
+ export const IMAGE_1D_ARRAY = 0x9052;
832
+ /** `GL_IMAGE_2D` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
833
+ export const IMAGE_2D = 0x904d;
834
+ /** `GL_IMAGE_2D_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
835
+ export const IMAGE_2D_ARRAY = 0x9053;
836
+ /** `GL_IMAGE_2D_MULTISAMPLE` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
837
+ export const IMAGE_2D_MULTISAMPLE = 0x9055;
838
+ /** `GL_IMAGE_2D_MULTISAMPLE_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
839
+ export const IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056;
840
+ /** `GL_IMAGE_2D_RECT` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
841
+ export const IMAGE_2D_RECT = 0x904f;
842
+ /** `GL_IMAGE_3D` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
843
+ export const IMAGE_3D = 0x904e;
844
+ /** `GL_IMAGE_BINDING_ACCESS` — provided by `GL_VERSION_4_2`. */
845
+ export const IMAGE_BINDING_ACCESS = 0x8f3e;
846
+ /** `GL_IMAGE_BINDING_FORMAT` — provided by `GL_VERSION_4_2`. */
847
+ export const IMAGE_BINDING_FORMAT = 0x906e;
848
+ /** `GL_IMAGE_BINDING_LAYER` — provided by `GL_VERSION_4_2`. */
849
+ export const IMAGE_BINDING_LAYER = 0x8f3d;
850
+ /** `GL_IMAGE_BINDING_LAYERED` — provided by `GL_VERSION_4_2`. */
851
+ export const IMAGE_BINDING_LAYERED = 0x8f3c;
852
+ /** `GL_IMAGE_BINDING_LEVEL` — provided by `GL_VERSION_4_2`. */
853
+ export const IMAGE_BINDING_LEVEL = 0x8f3b;
854
+ /** `GL_IMAGE_BINDING_NAME` — provided by `GL_VERSION_4_2`. */
855
+ export const IMAGE_BINDING_NAME = 0x8f3a;
856
+ /** `GL_IMAGE_BUFFER` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
857
+ export const IMAGE_BUFFER = 0x9051;
858
+ /** `GL_IMAGE_CLASS_1_X_16` — provided by `GL_VERSION_4_3`. */
859
+ export const IMAGE_CLASS_1_X_16 = 0x82be;
860
+ /** `GL_IMAGE_CLASS_1_X_32` — provided by `GL_VERSION_4_3`. */
861
+ export const IMAGE_CLASS_1_X_32 = 0x82bb;
862
+ /** `GL_IMAGE_CLASS_1_X_8` — provided by `GL_VERSION_4_3`. */
863
+ export const IMAGE_CLASS_1_X_8 = 0x82c1;
864
+ /** `GL_IMAGE_CLASS_10_10_10_2` — provided by `GL_VERSION_4_3`. */
865
+ export const IMAGE_CLASS_10_10_10_2 = 0x82c3;
866
+ /** `GL_IMAGE_CLASS_11_11_10` — provided by `GL_VERSION_4_3`. */
867
+ export const IMAGE_CLASS_11_11_10 = 0x82c2;
868
+ /** `GL_IMAGE_CLASS_2_X_16` — provided by `GL_VERSION_4_3`. */
869
+ export const IMAGE_CLASS_2_X_16 = 0x82bd;
870
+ /** `GL_IMAGE_CLASS_2_X_32` — provided by `GL_VERSION_4_3`. */
871
+ export const IMAGE_CLASS_2_X_32 = 0x82ba;
872
+ /** `GL_IMAGE_CLASS_2_X_8` — provided by `GL_VERSION_4_3`. */
873
+ export const IMAGE_CLASS_2_X_8 = 0x82c0;
874
+ /** `GL_IMAGE_CLASS_4_X_16` — provided by `GL_VERSION_4_3`. */
875
+ export const IMAGE_CLASS_4_X_16 = 0x82bc;
876
+ /** `GL_IMAGE_CLASS_4_X_32` — provided by `GL_VERSION_4_3`. */
877
+ export const IMAGE_CLASS_4_X_32 = 0x82b9;
878
+ /** `GL_IMAGE_CLASS_4_X_8` — provided by `GL_VERSION_4_3`. */
879
+ export const IMAGE_CLASS_4_X_8 = 0x82bf;
880
+ /** `GL_IMAGE_COMPATIBILITY_CLASS` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
881
+ export const IMAGE_COMPATIBILITY_CLASS = 0x82a8;
882
+ /** `GL_IMAGE_CUBE` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
883
+ export const IMAGE_CUBE = 0x9050;
884
+ /** `GL_IMAGE_CUBE_MAP_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
885
+ export const IMAGE_CUBE_MAP_ARRAY = 0x9054;
886
+ /** `GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS` — provided by `GL_VERSION_4_2`. */
887
+ export const IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90c9;
888
+ /** `GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE` — provided by `GL_VERSION_4_2`. */
889
+ export const IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90c8;
890
+ /** `GL_IMAGE_FORMAT_COMPATIBILITY_TYPE` — provided by `GL_VERSION_4_2`. Groups: `InternalFormatPName`. */
891
+ export const IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90c7;
892
+ /** `GL_IMAGE_PIXEL_FORMAT` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
893
+ export const IMAGE_PIXEL_FORMAT = 0x82a9;
894
+ /** `GL_IMAGE_PIXEL_TYPE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
895
+ export const IMAGE_PIXEL_TYPE = 0x82aa;
896
+ /** `GL_IMAGE_TEXEL_SIZE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
897
+ export const IMAGE_TEXEL_SIZE = 0x82a7;
898
+ /** `GL_IMPLEMENTATION_COLOR_READ_FORMAT` — provided by `GL_VERSION_4_1`. Groups: `GetFramebufferParameter`, `GetPName`. */
899
+ export const IMPLEMENTATION_COLOR_READ_FORMAT = 0x8b9b;
900
+ /** `GL_IMPLEMENTATION_COLOR_READ_TYPE` — provided by `GL_VERSION_4_1`. Groups: `GetFramebufferParameter`, `GetPName`. */
901
+ export const IMPLEMENTATION_COLOR_READ_TYPE = 0x8b9a;
902
+ /** `GL_INCR` — provided by `GL_VERSION_1_0`. Groups: `StencilOp`. */
903
+ export const INCR = 0x1e02;
904
+ /** `GL_INCR_WRAP` — provided by `GL_VERSION_1_4`. Groups: `StencilOp`. */
905
+ export const INCR_WRAP = 0x8507;
906
+ /** `GL_INFO_LOG_LENGTH` — provided by `GL_VERSION_2_0`. Groups: `ProgramPropertyARB`, `ShaderParameterName`, `PipelineParameterName`. */
907
+ export const INFO_LOG_LENGTH = 0x8b84;
908
+ /** `GL_INNOCENT_CONTEXT_RESET` — provided by `GL_VERSION_4_5`. Groups: `GraphicsResetStatus`. */
909
+ export const INNOCENT_CONTEXT_RESET = 0x8254;
910
+ /** `GL_INT` — provided by `GL_VERSION_1_0`. Groups: `VertexAttribIType`, `SecondaryColorPointerTypeIBM`, `WeightPointerTypeARB`, `TangentPointerTypeEXT`, `BinormalPointerTypeEXT`, `ColorPointerType`, `IndexPointerType`, `ListNameType`, `NormalPointerType`, `PixelType`, `TexCoordPointerType`, `VertexPointerType`, `VertexAttribType`, `AttributeType`, `UniformType`, `VertexAttribPointerType`. */
911
+ export const INT = 0x1404;
912
+ /** `GL_INT_2_10_10_10_REV` — provided by `GL_VERSION_3_3`. Groups: `VertexAttribPointerType`, `VertexAttribType`. */
913
+ export const INT_2_10_10_10_REV = 0x8d9f;
914
+ /** `GL_INT_IMAGE_1D` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
915
+ export const INT_IMAGE_1D = 0x9057;
916
+ /** `GL_INT_IMAGE_1D_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
917
+ export const INT_IMAGE_1D_ARRAY = 0x905d;
918
+ /** `GL_INT_IMAGE_2D` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
919
+ export const INT_IMAGE_2D = 0x9058;
920
+ /** `GL_INT_IMAGE_2D_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
921
+ export const INT_IMAGE_2D_ARRAY = 0x905e;
922
+ /** `GL_INT_IMAGE_2D_MULTISAMPLE` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
923
+ export const INT_IMAGE_2D_MULTISAMPLE = 0x9060;
924
+ /** `GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
925
+ export const INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061;
926
+ /** `GL_INT_IMAGE_2D_RECT` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
927
+ export const INT_IMAGE_2D_RECT = 0x905a;
928
+ /** `GL_INT_IMAGE_3D` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
929
+ export const INT_IMAGE_3D = 0x9059;
930
+ /** `GL_INT_IMAGE_BUFFER` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
931
+ export const INT_IMAGE_BUFFER = 0x905c;
932
+ /** `GL_INT_IMAGE_CUBE` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
933
+ export const INT_IMAGE_CUBE = 0x905b;
934
+ /** `GL_INT_IMAGE_CUBE_MAP_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
935
+ export const INT_IMAGE_CUBE_MAP_ARRAY = 0x905f;
936
+ /** `GL_INT_SAMPLER_1D` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
937
+ export const INT_SAMPLER_1D = 0x8dc9;
938
+ /** `GL_INT_SAMPLER_1D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
939
+ export const INT_SAMPLER_1D_ARRAY = 0x8dce;
940
+ /** `GL_INT_SAMPLER_2D` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
941
+ export const INT_SAMPLER_2D = 0x8dca;
942
+ /** `GL_INT_SAMPLER_2D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
943
+ export const INT_SAMPLER_2D_ARRAY = 0x8dcf;
944
+ /** `GL_INT_SAMPLER_2D_MULTISAMPLE` — provided by `GL_VERSION_3_2`. Groups: `AttributeType`, `UniformType`. */
945
+ export const INT_SAMPLER_2D_MULTISAMPLE = 0x9109;
946
+ /** `GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY` — provided by `GL_VERSION_3_2`. Groups: `AttributeType`, `UniformType`. */
947
+ export const INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910c;
948
+ /** `GL_INT_SAMPLER_2D_RECT` — provided by `GL_VERSION_3_1`. Groups: `AttributeType`, `UniformType`. */
949
+ export const INT_SAMPLER_2D_RECT = 0x8dcd;
950
+ /** `GL_INT_SAMPLER_3D` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
951
+ export const INT_SAMPLER_3D = 0x8dcb;
952
+ /** `GL_INT_SAMPLER_BUFFER` — provided by `GL_VERSION_3_1`. Groups: `AttributeType`, `UniformType`. */
953
+ export const INT_SAMPLER_BUFFER = 0x8dd0;
954
+ /** `GL_INT_SAMPLER_CUBE` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
955
+ export const INT_SAMPLER_CUBE = 0x8dcc;
956
+ /** `GL_INT_SAMPLER_CUBE_MAP_ARRAY` — provided by `GL_VERSION_4_0`. Groups: `AttributeType`, `UniformType`. */
957
+ export const INT_SAMPLER_CUBE_MAP_ARRAY = 0x900e;
958
+ /** `GL_INT_VEC2` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
959
+ export const INT_VEC2 = 0x8b53;
960
+ /** `GL_INT_VEC3` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
961
+ export const INT_VEC3 = 0x8b54;
962
+ /** `GL_INT_VEC4` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
963
+ export const INT_VEC4 = 0x8b55;
964
+ /** `GL_INTERLEAVED_ATTRIBS` — provided by `GL_VERSION_3_0`. Groups: `TransformFeedbackBufferMode`. */
965
+ export const INTERLEAVED_ATTRIBS = 0x8c8c;
966
+ /** `GL_INTERNALFORMAT_ALPHA_SIZE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
967
+ export const INTERNALFORMAT_ALPHA_SIZE = 0x8274;
968
+ /** `GL_INTERNALFORMAT_ALPHA_TYPE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
969
+ export const INTERNALFORMAT_ALPHA_TYPE = 0x827b;
970
+ /** `GL_INTERNALFORMAT_BLUE_SIZE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
971
+ export const INTERNALFORMAT_BLUE_SIZE = 0x8273;
972
+ /** `GL_INTERNALFORMAT_BLUE_TYPE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
973
+ export const INTERNALFORMAT_BLUE_TYPE = 0x827a;
974
+ /** `GL_INTERNALFORMAT_DEPTH_SIZE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
975
+ export const INTERNALFORMAT_DEPTH_SIZE = 0x8275;
976
+ /** `GL_INTERNALFORMAT_DEPTH_TYPE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
977
+ export const INTERNALFORMAT_DEPTH_TYPE = 0x827c;
978
+ /** `GL_INTERNALFORMAT_GREEN_SIZE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
979
+ export const INTERNALFORMAT_GREEN_SIZE = 0x8272;
980
+ /** `GL_INTERNALFORMAT_GREEN_TYPE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
981
+ export const INTERNALFORMAT_GREEN_TYPE = 0x8279;
982
+ /** `GL_INTERNALFORMAT_PREFERRED` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
983
+ export const INTERNALFORMAT_PREFERRED = 0x8270;
984
+ /** `GL_INTERNALFORMAT_RED_SIZE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
985
+ export const INTERNALFORMAT_RED_SIZE = 0x8271;
986
+ /** `GL_INTERNALFORMAT_RED_TYPE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
987
+ export const INTERNALFORMAT_RED_TYPE = 0x8278;
988
+ /** `GL_INTERNALFORMAT_SHARED_SIZE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
989
+ export const INTERNALFORMAT_SHARED_SIZE = 0x8277;
990
+ /** `GL_INTERNALFORMAT_STENCIL_SIZE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
991
+ export const INTERNALFORMAT_STENCIL_SIZE = 0x8276;
992
+ /** `GL_INTERNALFORMAT_STENCIL_TYPE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
993
+ export const INTERNALFORMAT_STENCIL_TYPE = 0x827d;
994
+ /** `GL_INTERNALFORMAT_SUPPORTED` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
995
+ export const INTERNALFORMAT_SUPPORTED = 0x826f;
996
+ /** `GL_INVALID_ENUM` — provided by `GL_VERSION_1_0`. Groups: `ErrorCode`. */
997
+ export const INVALID_ENUM = 0x0500;
998
+ /** `GL_INVALID_FRAMEBUFFER_OPERATION` — provided by `GL_VERSION_3_0`. Groups: `ErrorCode`. */
999
+ export const INVALID_FRAMEBUFFER_OPERATION = 0x0506;
1000
+ /** `GL_INVALID_INDEX` — provided by `GL_VERSION_3_1`. Groups: `SpecialNumbers`. */
1001
+ export const INVALID_INDEX = 0xffffffff;
1002
+ /** `GL_INVALID_OPERATION` — provided by `GL_VERSION_1_0`. Groups: `ErrorCode`. */
1003
+ export const INVALID_OPERATION = 0x0502;
1004
+ /** `GL_INVALID_VALUE` — provided by `GL_VERSION_1_0`. Groups: `ErrorCode`. */
1005
+ export const INVALID_VALUE = 0x0501;
1006
+ /** `GL_INVERT` — provided by `GL_VERSION_1_0`. Groups: `PathFillMode`, `LogicOp`, `StencilOp`. */
1007
+ export const INVERT = 0x150a;
1008
+ /** `GL_IS_PER_PATCH` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1009
+ export const IS_PER_PATCH = 0x92e7;
1010
+ /** `GL_IS_ROW_MAJOR` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1011
+ export const IS_ROW_MAJOR = 0x9300;
1012
+ /** `GL_ISOLINES` — provided by `GL_VERSION_4_0`. */
1013
+ export const ISOLINES = 0x8e7a;
1014
+ /** `GL_KEEP` — provided by `GL_VERSION_1_0`. Groups: `StencilOp`. */
1015
+ export const KEEP = 0x1e00;
1016
+ /** `GL_LAST_VERTEX_CONVENTION` — provided by `GL_VERSION_3_2`. Groups: `VertexProvokingMode`. */
1017
+ export const LAST_VERTEX_CONVENTION = 0x8e4e;
1018
+ /** `GL_LAYER_PROVOKING_VERTEX` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1019
+ export const LAYER_PROVOKING_VERTEX = 0x825e;
1020
+ /** `GL_LEFT` — provided by `GL_VERSION_1_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`. */
1021
+ export const LEFT = 0x0406;
1022
+ /** `GL_LEQUAL` — provided by `GL_VERSION_1_0`. Groups: `StencilFunction`, `IndexFunctionEXT`, `AlphaFunction`, `DepthFunction`. */
1023
+ export const LEQUAL = 0x0203;
1024
+ /** `GL_LESS` — provided by `GL_VERSION_1_0`. Groups: `StencilFunction`, `IndexFunctionEXT`, `AlphaFunction`, `DepthFunction`. */
1025
+ export const LESS = 0x0201;
1026
+ /** `GL_LINE` — provided by `GL_VERSION_1_0`. Groups: `PolygonMode`, `MeshMode1`, `MeshMode2`. */
1027
+ export const LINE = 0x1b01;
1028
+ /** `GL_LINE_LOOP` — provided by `GL_VERSION_1_0`. Groups: `PrimitiveType`. */
1029
+ export const LINE_LOOP = 0x0002;
1030
+ /** `GL_LINE_SMOOTH` — provided by `GL_VERSION_1_0`. Groups: `GetPName`, `EnableCap`. */
1031
+ export const LINE_SMOOTH = 0x0b20;
1032
+ /** `GL_LINE_SMOOTH_HINT` — provided by `GL_VERSION_1_0`. Groups: `HintTarget`, `GetPName`. */
1033
+ export const LINE_SMOOTH_HINT = 0x0c52;
1034
+ /** `GL_LINE_STRIP` — provided by `GL_VERSION_1_0`. Groups: `PrimitiveType`. */
1035
+ export const LINE_STRIP = 0x0003;
1036
+ /** `GL_LINE_STRIP_ADJACENCY` — provided by `GL_VERSION_3_2`. Groups: `PrimitiveType`. */
1037
+ export const LINE_STRIP_ADJACENCY = 0x000b;
1038
+ /** `GL_LINE_WIDTH` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1039
+ export const LINE_WIDTH = 0x0b21;
1040
+ /** `GL_LINE_WIDTH_GRANULARITY` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1041
+ export const LINE_WIDTH_GRANULARITY = 0x0b23;
1042
+ /** `GL_LINE_WIDTH_RANGE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1043
+ export const LINE_WIDTH_RANGE = 0x0b22;
1044
+ /** `GL_LINEAR` — provided by `GL_VERSION_1_0`. Groups: `BlitFramebufferFilter`, `FogMode`, `TextureMagFilter`, `TextureMinFilter`. */
1045
+ export const LINEAR = 0x2601;
1046
+ /** `GL_LINEAR_MIPMAP_LINEAR` — provided by `GL_VERSION_1_0`. Groups: `TextureMinFilter`. */
1047
+ export const LINEAR_MIPMAP_LINEAR = 0x2703;
1048
+ /** `GL_LINEAR_MIPMAP_NEAREST` — provided by `GL_VERSION_1_0`. Groups: `TextureMinFilter`. */
1049
+ export const LINEAR_MIPMAP_NEAREST = 0x2701;
1050
+ /** `GL_LINES` — provided by `GL_VERSION_1_0`. Groups: `PrimitiveType`. */
1051
+ export const LINES = 0x0001;
1052
+ /** `GL_LINES_ADJACENCY` — provided by `GL_VERSION_3_2`. Groups: `PrimitiveType`. */
1053
+ export const LINES_ADJACENCY = 0x000a;
1054
+ /** `GL_LINK_STATUS` — provided by `GL_VERSION_2_0`. Groups: `ProgramPropertyARB`. */
1055
+ export const LINK_STATUS = 0x8b82;
1056
+ /** `GL_LOCATION` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1057
+ export const LOCATION = 0x930e;
1058
+ /** `GL_LOCATION_COMPONENT` — provided by `GL_VERSION_4_4`. Groups: `ProgramResourceProperty`. */
1059
+ export const LOCATION_COMPONENT = 0x934a;
1060
+ /** `GL_LOCATION_INDEX` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1061
+ export const LOCATION_INDEX = 0x930f;
1062
+ /** `GL_LOGIC_OP_MODE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1063
+ export const LOGIC_OP_MODE = 0x0bf0;
1064
+ /** `GL_LOSE_CONTEXT_ON_RESET` — provided by `GL_VERSION_4_5`. */
1065
+ export const LOSE_CONTEXT_ON_RESET = 0x8252;
1066
+ /** `GL_LOW_FLOAT` — provided by `GL_VERSION_4_1`. Groups: `PrecisionType`. */
1067
+ export const LOW_FLOAT = 0x8df0;
1068
+ /** `GL_LOW_INT` — provided by `GL_VERSION_4_1`. Groups: `PrecisionType`. */
1069
+ export const LOW_INT = 0x8df3;
1070
+ /** `GL_LOWER_LEFT` — provided by `GL_VERSION_2_0`. Groups: `ClipControlOrigin`. */
1071
+ export const LOWER_LEFT = 0x8ca1;
1072
+ /** `GL_MAJOR_VERSION` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1073
+ export const MAJOR_VERSION = 0x821b;
1074
+ /** `GL_MANUAL_GENERATE_MIPMAP` — provided by `GL_VERSION_4_3`. */
1075
+ export const MANUAL_GENERATE_MIPMAP = 0x8294;
1076
+ /** `GL_MAP_COHERENT_BIT` — provided by `GL_VERSION_4_4`. Groups: `MapBufferAccessMask`, `BufferStorageMask`. */
1077
+ export const MAP_COHERENT_BIT = 0x0080;
1078
+ /** `GL_MAP_FLUSH_EXPLICIT_BIT` — provided by `GL_VERSION_3_0`. Groups: `MapBufferAccessMask`. */
1079
+ export const MAP_FLUSH_EXPLICIT_BIT = 0x0010;
1080
+ /** `GL_MAP_INVALIDATE_BUFFER_BIT` — provided by `GL_VERSION_3_0`. Groups: `MapBufferAccessMask`. */
1081
+ export const MAP_INVALIDATE_BUFFER_BIT = 0x0008;
1082
+ /** `GL_MAP_INVALIDATE_RANGE_BIT` — provided by `GL_VERSION_3_0`. Groups: `MapBufferAccessMask`. */
1083
+ export const MAP_INVALIDATE_RANGE_BIT = 0x0004;
1084
+ /** `GL_MAP_PERSISTENT_BIT` — provided by `GL_VERSION_4_4`. Groups: `MapBufferAccessMask`, `BufferStorageMask`. */
1085
+ export const MAP_PERSISTENT_BIT = 0x0040;
1086
+ /** `GL_MAP_READ_BIT` — provided by `GL_VERSION_3_0`. Groups: `MapBufferAccessMask`, `BufferStorageMask`. */
1087
+ export const MAP_READ_BIT = 0x0001;
1088
+ /** `GL_MAP_UNSYNCHRONIZED_BIT` — provided by `GL_VERSION_3_0`. Groups: `MapBufferAccessMask`. */
1089
+ export const MAP_UNSYNCHRONIZED_BIT = 0x0020;
1090
+ /** `GL_MAP_WRITE_BIT` — provided by `GL_VERSION_3_0`. Groups: `MapBufferAccessMask`, `BufferStorageMask`. */
1091
+ export const MAP_WRITE_BIT = 0x0002;
1092
+ /** `GL_MATRIX_STRIDE` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1093
+ export const MATRIX_STRIDE = 0x92ff;
1094
+ /** `GL_MAX` — provided by `GL_VERSION_1_4`. Groups: `BlendEquationModeEXT`. */
1095
+ export const MAX = 0x8008;
1096
+ /** `GL_MAX_3D_TEXTURE_SIZE` — provided by `GL_VERSION_1_2`. Groups: `GetPName`. */
1097
+ export const MAX_3D_TEXTURE_SIZE = 0x8073;
1098
+ /** `GL_MAX_ARRAY_TEXTURE_LAYERS` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1099
+ export const MAX_ARRAY_TEXTURE_LAYERS = 0x88ff;
1100
+ /** `GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS` — provided by `GL_VERSION_4_2`. */
1101
+ export const MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92dc;
1102
+ /** `GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE` — provided by `GL_VERSION_4_2`. */
1103
+ export const MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92d8;
1104
+ /** `GL_MAX_CLIP_DISTANCES` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1105
+ export const MAX_CLIP_DISTANCES = 0x0d32;
1106
+ /** `GL_MAX_COLOR_ATTACHMENTS` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1107
+ export const MAX_COLOR_ATTACHMENTS = 0x8cdf;
1108
+ /** `GL_MAX_COLOR_TEXTURE_SAMPLES` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1109
+ export const MAX_COLOR_TEXTURE_SAMPLES = 0x910e;
1110
+ /** `GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS` — provided by `GL_VERSION_4_2`. */
1111
+ export const MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92d1;
1112
+ /** `GL_MAX_COMBINED_ATOMIC_COUNTERS` — provided by `GL_VERSION_4_2`. Groups: `GetPName`. */
1113
+ export const MAX_COMBINED_ATOMIC_COUNTERS = 0x92d7;
1114
+ /** `GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES` — provided by `GL_VERSION_4_5`. */
1115
+ export const MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82fa;
1116
+ /** `GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1117
+ export const MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266;
1118
+ /** `GL_MAX_COMBINED_DIMENSIONS` — provided by `GL_VERSION_4_3`. */
1119
+ export const MAX_COMBINED_DIMENSIONS = 0x8282;
1120
+ /** `GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1121
+ export const MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8a33;
1122
+ /** `GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1123
+ export const MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8a32;
1124
+ /** `GL_MAX_COMBINED_IMAGE_UNIFORMS` — provided by `GL_VERSION_4_2`. */
1125
+ export const MAX_COMBINED_IMAGE_UNIFORMS = 0x90cf;
1126
+ /** `GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS` — provided by `GL_VERSION_4_2`. */
1127
+ export const MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8f39;
1128
+ /** `GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES` — provided by `GL_VERSION_4_3`. */
1129
+ export const MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8f39;
1130
+ /** `GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1131
+ export const MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90dc;
1132
+ /** `GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS` — provided by `GL_VERSION_4_0`. */
1133
+ export const MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8e1e;
1134
+ /** `GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS` — provided by `GL_VERSION_4_0`. */
1135
+ export const MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8e1f;
1136
+ /** `GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
1137
+ export const MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8b4d;
1138
+ /** `GL_MAX_COMBINED_UNIFORM_BLOCKS` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1139
+ export const MAX_COMBINED_UNIFORM_BLOCKS = 0x8a2e;
1140
+ /** `GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1141
+ export const MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8a31;
1142
+ /** `GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1143
+ export const MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264;
1144
+ /** `GL_MAX_COMPUTE_ATOMIC_COUNTERS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1145
+ export const MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265;
1146
+ /** `GL_MAX_COMPUTE_IMAGE_UNIFORMS` — provided by `GL_VERSION_4_3`. */
1147
+ export const MAX_COMPUTE_IMAGE_UNIFORMS = 0x91bd;
1148
+ /** `GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1149
+ export const MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90db;
1150
+ /** `GL_MAX_COMPUTE_SHARED_MEMORY_SIZE` — provided by `GL_VERSION_4_3`. */
1151
+ export const MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262;
1152
+ /** `GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1153
+ export const MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91bc;
1154
+ /** `GL_MAX_COMPUTE_UNIFORM_BLOCKS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1155
+ export const MAX_COMPUTE_UNIFORM_BLOCKS = 0x91bb;
1156
+ /** `GL_MAX_COMPUTE_UNIFORM_COMPONENTS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1157
+ export const MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263;
1158
+ /** `GL_MAX_COMPUTE_WORK_GROUP_COUNT` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1159
+ export const MAX_COMPUTE_WORK_GROUP_COUNT = 0x91be;
1160
+ /** `GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1161
+ export const MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90eb;
1162
+ /** `GL_MAX_COMPUTE_WORK_GROUP_SIZE` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1163
+ export const MAX_COMPUTE_WORK_GROUP_SIZE = 0x91bf;
1164
+ /** `GL_MAX_CUBE_MAP_TEXTURE_SIZE` — provided by `GL_VERSION_1_3`. Groups: `GetPName`. */
1165
+ export const MAX_CUBE_MAP_TEXTURE_SIZE = 0x851c;
1166
+ /** `GL_MAX_CULL_DISTANCES` — provided by `GL_VERSION_4_5`. */
1167
+ export const MAX_CULL_DISTANCES = 0x82f9;
1168
+ /** `GL_MAX_DEBUG_GROUP_STACK_DEPTH` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1169
+ export const MAX_DEBUG_GROUP_STACK_DEPTH = 0x826c;
1170
+ /** `GL_MAX_DEBUG_LOGGED_MESSAGES` — provided by `GL_VERSION_4_3`. */
1171
+ export const MAX_DEBUG_LOGGED_MESSAGES = 0x9144;
1172
+ /** `GL_MAX_DEBUG_MESSAGE_LENGTH` — provided by `GL_VERSION_4_3`. */
1173
+ export const MAX_DEBUG_MESSAGE_LENGTH = 0x9143;
1174
+ /** `GL_MAX_DEPTH` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1175
+ export const MAX_DEPTH = 0x8280;
1176
+ /** `GL_MAX_DEPTH_TEXTURE_SAMPLES` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1177
+ export const MAX_DEPTH_TEXTURE_SAMPLES = 0x910f;
1178
+ /** `GL_MAX_DRAW_BUFFERS` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
1179
+ export const MAX_DRAW_BUFFERS = 0x8824;
1180
+ /** `GL_MAX_DUAL_SOURCE_DRAW_BUFFERS` — provided by `GL_VERSION_3_3`. Groups: `GetPName`. */
1181
+ export const MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88fc;
1182
+ /** `GL_MAX_ELEMENT_INDEX` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1183
+ export const MAX_ELEMENT_INDEX = 0x8d6b;
1184
+ /** `GL_MAX_ELEMENTS_INDICES` — provided by `GL_VERSION_1_2`. Groups: `GetPName`. */
1185
+ export const MAX_ELEMENTS_INDICES = 0x80e9;
1186
+ /** `GL_MAX_ELEMENTS_VERTICES` — provided by `GL_VERSION_1_2`. Groups: `GetPName`. */
1187
+ export const MAX_ELEMENTS_VERTICES = 0x80e8;
1188
+ /** `GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS` — provided by `GL_VERSION_4_2`. */
1189
+ export const MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92d0;
1190
+ /** `GL_MAX_FRAGMENT_ATOMIC_COUNTERS` — provided by `GL_VERSION_4_2`. Groups: `GetPName`. */
1191
+ export const MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92d6;
1192
+ /** `GL_MAX_FRAGMENT_IMAGE_UNIFORMS` — provided by `GL_VERSION_4_2`. */
1193
+ export const MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90ce;
1194
+ /** `GL_MAX_FRAGMENT_INPUT_COMPONENTS` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1195
+ export const MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125;
1196
+ /** `GL_MAX_FRAGMENT_INTERPOLATION_OFFSET` — provided by `GL_VERSION_4_0`. */
1197
+ export const MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8e5c;
1198
+ /** `GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1199
+ export const MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90da;
1200
+ /** `GL_MAX_FRAGMENT_UNIFORM_BLOCKS` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1201
+ export const MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8a2d;
1202
+ /** `GL_MAX_FRAGMENT_UNIFORM_COMPONENTS` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
1203
+ export const MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8b49;
1204
+ /** `GL_MAX_FRAGMENT_UNIFORM_VECTORS` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1205
+ export const MAX_FRAGMENT_UNIFORM_VECTORS = 0x8dfd;
1206
+ /** `GL_MAX_FRAMEBUFFER_HEIGHT` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1207
+ export const MAX_FRAMEBUFFER_HEIGHT = 0x9316;
1208
+ /** `GL_MAX_FRAMEBUFFER_LAYERS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1209
+ export const MAX_FRAMEBUFFER_LAYERS = 0x9317;
1210
+ /** `GL_MAX_FRAMEBUFFER_SAMPLES` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1211
+ export const MAX_FRAMEBUFFER_SAMPLES = 0x9318;
1212
+ /** `GL_MAX_FRAMEBUFFER_WIDTH` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1213
+ export const MAX_FRAMEBUFFER_WIDTH = 0x9315;
1214
+ /** `GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS` — provided by `GL_VERSION_4_2`. */
1215
+ export const MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92cf;
1216
+ /** `GL_MAX_GEOMETRY_ATOMIC_COUNTERS` — provided by `GL_VERSION_4_2`. Groups: `GetPName`. */
1217
+ export const MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92d5;
1218
+ /** `GL_MAX_GEOMETRY_IMAGE_UNIFORMS` — provided by `GL_VERSION_4_2`. */
1219
+ export const MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90cd;
1220
+ /** `GL_MAX_GEOMETRY_INPUT_COMPONENTS` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1221
+ export const MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123;
1222
+ /** `GL_MAX_GEOMETRY_OUTPUT_COMPONENTS` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1223
+ export const MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124;
1224
+ /** `GL_MAX_GEOMETRY_OUTPUT_VERTICES` — provided by `GL_VERSION_3_2`. */
1225
+ export const MAX_GEOMETRY_OUTPUT_VERTICES = 0x8de0;
1226
+ /** `GL_MAX_GEOMETRY_SHADER_INVOCATIONS` — provided by `GL_VERSION_4_0`. */
1227
+ export const MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8e5a;
1228
+ /** `GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1229
+ export const MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90d7;
1230
+ /** `GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1231
+ export const MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8c29;
1232
+ /** `GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS` — provided by `GL_VERSION_3_2`. */
1233
+ export const MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8de1;
1234
+ /** `GL_MAX_GEOMETRY_UNIFORM_BLOCKS` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1235
+ export const MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8a2c;
1236
+ /** `GL_MAX_GEOMETRY_UNIFORM_COMPONENTS` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1237
+ export const MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8ddf;
1238
+ /** `GL_MAX_HEIGHT` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1239
+ export const MAX_HEIGHT = 0x827f;
1240
+ /** `GL_MAX_IMAGE_SAMPLES` — provided by `GL_VERSION_4_2`. */
1241
+ export const MAX_IMAGE_SAMPLES = 0x906d;
1242
+ /** `GL_MAX_IMAGE_UNITS` — provided by `GL_VERSION_4_2`. */
1243
+ export const MAX_IMAGE_UNITS = 0x8f38;
1244
+ /** `GL_MAX_INTEGER_SAMPLES` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1245
+ export const MAX_INTEGER_SAMPLES = 0x9110;
1246
+ /** `GL_MAX_LABEL_LENGTH` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1247
+ export const MAX_LABEL_LENGTH = 0x82e8;
1248
+ /** `GL_MAX_LAYERS` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1249
+ export const MAX_LAYERS = 0x8281;
1250
+ /** `GL_MAX_NAME_LENGTH` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterfacePName`. */
1251
+ export const MAX_NAME_LENGTH = 0x92f6;
1252
+ /** `GL_MAX_NUM_ACTIVE_VARIABLES` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterfacePName`. */
1253
+ export const MAX_NUM_ACTIVE_VARIABLES = 0x92f7;
1254
+ /** `GL_MAX_NUM_COMPATIBLE_SUBROUTINES` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterfacePName`. */
1255
+ export const MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92f8;
1256
+ /** `GL_MAX_PATCH_VERTICES` — provided by `GL_VERSION_4_0`. */
1257
+ export const MAX_PATCH_VERTICES = 0x8e7d;
1258
+ /** `GL_MAX_PROGRAM_TEXEL_OFFSET` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1259
+ export const MAX_PROGRAM_TEXEL_OFFSET = 0x8905;
1260
+ /** `GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET` — provided by `GL_VERSION_4_0`. */
1261
+ export const MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8e5f;
1262
+ /** `GL_MAX_RECTANGLE_TEXTURE_SIZE` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1263
+ export const MAX_RECTANGLE_TEXTURE_SIZE = 0x84f8;
1264
+ /** `GL_MAX_RENDERBUFFER_SIZE` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1265
+ export const MAX_RENDERBUFFER_SIZE = 0x84e8;
1266
+ /** `GL_MAX_SAMPLE_MASK_WORDS` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1267
+ export const MAX_SAMPLE_MASK_WORDS = 0x8e59;
1268
+ /** `GL_MAX_SAMPLES` — provided by `GL_VERSION_3_0`. */
1269
+ export const MAX_SAMPLES = 0x8d57;
1270
+ /** `GL_MAX_SERVER_WAIT_TIMEOUT` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1271
+ export const MAX_SERVER_WAIT_TIMEOUT = 0x9111;
1272
+ /** `GL_MAX_SHADER_STORAGE_BLOCK_SIZE` — provided by `GL_VERSION_4_3`. */
1273
+ export const MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90de;
1274
+ /** `GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1275
+ export const MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90dd;
1276
+ /** `GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS` — provided by `GL_VERSION_4_0`. */
1277
+ export const MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8de8;
1278
+ /** `GL_MAX_SUBROUTINES` — provided by `GL_VERSION_4_0`. */
1279
+ export const MAX_SUBROUTINES = 0x8de7;
1280
+ /** `GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS` — provided by `GL_VERSION_4_2`. */
1281
+ export const MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92cd;
1282
+ /** `GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS` — provided by `GL_VERSION_4_2`. Groups: `GetPName`. */
1283
+ export const MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92d3;
1284
+ /** `GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS` — provided by `GL_VERSION_4_2`. */
1285
+ export const MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90cb;
1286
+ /** `GL_MAX_TESS_CONTROL_INPUT_COMPONENTS` — provided by `GL_VERSION_4_0`. */
1287
+ export const MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886c;
1288
+ /** `GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS` — provided by `GL_VERSION_4_0`. */
1289
+ export const MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8e83;
1290
+ /** `GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1291
+ export const MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90d8;
1292
+ /** `GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS` — provided by `GL_VERSION_4_0`. */
1293
+ export const MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8e81;
1294
+ /** `GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS` — provided by `GL_VERSION_4_0`. */
1295
+ export const MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8e85;
1296
+ /** `GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS` — provided by `GL_VERSION_4_0`. Groups: `GetPName`. */
1297
+ export const MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8e89;
1298
+ /** `GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS` — provided by `GL_VERSION_4_0`. */
1299
+ export const MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8e7f;
1300
+ /** `GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS` — provided by `GL_VERSION_4_2`. */
1301
+ export const MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92ce;
1302
+ /** `GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS` — provided by `GL_VERSION_4_2`. Groups: `GetPName`. */
1303
+ export const MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92d4;
1304
+ /** `GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS` — provided by `GL_VERSION_4_2`. */
1305
+ export const MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90cc;
1306
+ /** `GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS` — provided by `GL_VERSION_4_0`. */
1307
+ export const MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886d;
1308
+ /** `GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS` — provided by `GL_VERSION_4_0`. */
1309
+ export const MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8e86;
1310
+ /** `GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1311
+ export const MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90d9;
1312
+ /** `GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS` — provided by `GL_VERSION_4_0`. */
1313
+ export const MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8e82;
1314
+ /** `GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS` — provided by `GL_VERSION_4_0`. Groups: `GetPName`. */
1315
+ export const MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8e8a;
1316
+ /** `GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS` — provided by `GL_VERSION_4_0`. */
1317
+ export const MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8e80;
1318
+ /** `GL_MAX_TESS_GEN_LEVEL` — provided by `GL_VERSION_4_0`. */
1319
+ export const MAX_TESS_GEN_LEVEL = 0x8e7e;
1320
+ /** `GL_MAX_TESS_PATCH_COMPONENTS` — provided by `GL_VERSION_4_0`. */
1321
+ export const MAX_TESS_PATCH_COMPONENTS = 0x8e84;
1322
+ /** `GL_MAX_TEXTURE_BUFFER_SIZE` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1323
+ export const MAX_TEXTURE_BUFFER_SIZE = 0x8c2b;
1324
+ /** `GL_MAX_TEXTURE_IMAGE_UNITS` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
1325
+ export const MAX_TEXTURE_IMAGE_UNITS = 0x8872;
1326
+ /** `GL_MAX_TEXTURE_LOD_BIAS` — provided by `GL_VERSION_1_4`. Groups: `GetPName`. */
1327
+ export const MAX_TEXTURE_LOD_BIAS = 0x84fd;
1328
+ /** `GL_MAX_TEXTURE_MAX_ANISOTROPY` — provided by `GL_VERSION_4_6`. */
1329
+ export const MAX_TEXTURE_MAX_ANISOTROPY = 0x84ff;
1330
+ /** `GL_MAX_TEXTURE_SIZE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1331
+ export const MAX_TEXTURE_SIZE = 0x0d33;
1332
+ /** `GL_MAX_TRANSFORM_FEEDBACK_BUFFERS` — provided by `GL_VERSION_4_0`. */
1333
+ export const MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8e70;
1334
+ /** `GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS` — provided by `GL_VERSION_3_0`. */
1335
+ export const MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8c8a;
1336
+ /** `GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS` — provided by `GL_VERSION_3_0`. */
1337
+ export const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8c8b;
1338
+ /** `GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS` — provided by `GL_VERSION_3_0`. */
1339
+ export const MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8c80;
1340
+ /** `GL_MAX_UNIFORM_BLOCK_SIZE` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1341
+ export const MAX_UNIFORM_BLOCK_SIZE = 0x8a30;
1342
+ /** `GL_MAX_UNIFORM_BUFFER_BINDINGS` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1343
+ export const MAX_UNIFORM_BUFFER_BINDINGS = 0x8a2f;
1344
+ /** `GL_MAX_UNIFORM_LOCATIONS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1345
+ export const MAX_UNIFORM_LOCATIONS = 0x826e;
1346
+ /** `GL_MAX_VARYING_COMPONENTS` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1347
+ export const MAX_VARYING_COMPONENTS = 0x8b4b;
1348
+ /** `GL_MAX_VARYING_FLOATS` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
1349
+ export const MAX_VARYING_FLOATS = 0x8b4b;
1350
+ /** `GL_MAX_VARYING_VECTORS` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1351
+ export const MAX_VARYING_VECTORS = 0x8dfc;
1352
+ /** `GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS` — provided by `GL_VERSION_4_2`. */
1353
+ export const MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92cc;
1354
+ /** `GL_MAX_VERTEX_ATOMIC_COUNTERS` — provided by `GL_VERSION_4_2`. Groups: `GetPName`. */
1355
+ export const MAX_VERTEX_ATOMIC_COUNTERS = 0x92d2;
1356
+ /** `GL_MAX_VERTEX_ATTRIB_BINDINGS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1357
+ export const MAX_VERTEX_ATTRIB_BINDINGS = 0x82da;
1358
+ /** `GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1359
+ export const MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82d9;
1360
+ /** `GL_MAX_VERTEX_ATTRIB_STRIDE` — provided by `GL_VERSION_4_4`. */
1361
+ export const MAX_VERTEX_ATTRIB_STRIDE = 0x82e5;
1362
+ /** `GL_MAX_VERTEX_ATTRIBS` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
1363
+ export const MAX_VERTEX_ATTRIBS = 0x8869;
1364
+ /** `GL_MAX_VERTEX_IMAGE_UNIFORMS` — provided by `GL_VERSION_4_2`. */
1365
+ export const MAX_VERTEX_IMAGE_UNIFORMS = 0x90ca;
1366
+ /** `GL_MAX_VERTEX_OUTPUT_COMPONENTS` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1367
+ export const MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122;
1368
+ /** `GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1369
+ export const MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90d6;
1370
+ /** `GL_MAX_VERTEX_STREAMS` — provided by `GL_VERSION_4_0`. */
1371
+ export const MAX_VERTEX_STREAMS = 0x8e71;
1372
+ /** `GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
1373
+ export const MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8b4c;
1374
+ /** `GL_MAX_VERTEX_UNIFORM_BLOCKS` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1375
+ export const MAX_VERTEX_UNIFORM_BLOCKS = 0x8a2b;
1376
+ /** `GL_MAX_VERTEX_UNIFORM_COMPONENTS` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
1377
+ export const MAX_VERTEX_UNIFORM_COMPONENTS = 0x8b4a;
1378
+ /** `GL_MAX_VERTEX_UNIFORM_VECTORS` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1379
+ export const MAX_VERTEX_UNIFORM_VECTORS = 0x8dfb;
1380
+ /** `GL_MAX_VIEWPORT_DIMS` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1381
+ export const MAX_VIEWPORT_DIMS = 0x0d3a;
1382
+ /** `GL_MAX_VIEWPORTS` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1383
+ export const MAX_VIEWPORTS = 0x825b;
1384
+ /** `GL_MAX_WIDTH` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1385
+ export const MAX_WIDTH = 0x827e;
1386
+ /** `GL_MEDIUM_FLOAT` — provided by `GL_VERSION_4_1`. Groups: `PrecisionType`. */
1387
+ export const MEDIUM_FLOAT = 0x8df1;
1388
+ /** `GL_MEDIUM_INT` — provided by `GL_VERSION_4_1`. Groups: `PrecisionType`. */
1389
+ export const MEDIUM_INT = 0x8df4;
1390
+ /** `GL_MIN` — provided by `GL_VERSION_1_4`. Groups: `BlendEquationModeEXT`. */
1391
+ export const MIN = 0x8007;
1392
+ /** `GL_MIN_FRAGMENT_INTERPOLATION_OFFSET` — provided by `GL_VERSION_4_0`. */
1393
+ export const MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8e5b;
1394
+ /** `GL_MIN_MAP_BUFFER_ALIGNMENT` — provided by `GL_VERSION_4_2`. Groups: `GetPName`. */
1395
+ export const MIN_MAP_BUFFER_ALIGNMENT = 0x90bc;
1396
+ /** `GL_MIN_PROGRAM_TEXEL_OFFSET` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1397
+ export const MIN_PROGRAM_TEXEL_OFFSET = 0x8904;
1398
+ /** `GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET` — provided by `GL_VERSION_4_0`. */
1399
+ export const MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8e5e;
1400
+ /** `GL_MIN_SAMPLE_SHADING_VALUE` — provided by `GL_VERSION_4_0`. */
1401
+ export const MIN_SAMPLE_SHADING_VALUE = 0x8c37;
1402
+ /** `GL_MINOR_VERSION` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1403
+ export const MINOR_VERSION = 0x821c;
1404
+ /** `GL_MIPMAP` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1405
+ export const MIPMAP = 0x8293;
1406
+ /** `GL_MIRROR_CLAMP_TO_EDGE` — provided by `GL_VERSION_4_4`. Groups: `TextureWrapMode`. */
1407
+ export const MIRROR_CLAMP_TO_EDGE = 0x8743;
1408
+ /** `GL_MIRRORED_REPEAT` — provided by `GL_VERSION_1_4`. Groups: `TextureWrapMode`. */
1409
+ export const MIRRORED_REPEAT = 0x8370;
1410
+ /** `GL_MULTISAMPLE` — provided by `GL_VERSION_1_3`. Groups: `EnableCap`. */
1411
+ export const MULTISAMPLE = 0x809d;
1412
+ /** `GL_NAME_LENGTH` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1413
+ export const NAME_LENGTH = 0x92f9;
1414
+ /** `GL_NAND` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
1415
+ export const NAND = 0x150e;
1416
+ /** `GL_NEAREST` — provided by `GL_VERSION_1_0`. Groups: `BlitFramebufferFilter`, `TextureMagFilter`, `TextureMinFilter`. */
1417
+ export const NEAREST = 0x2600;
1418
+ /** `GL_NEAREST_MIPMAP_LINEAR` — provided by `GL_VERSION_1_0`. Groups: `TextureMinFilter`. */
1419
+ export const NEAREST_MIPMAP_LINEAR = 0x2702;
1420
+ /** `GL_NEAREST_MIPMAP_NEAREST` — provided by `GL_VERSION_1_0`. Groups: `TextureMinFilter`. */
1421
+ export const NEAREST_MIPMAP_NEAREST = 0x2700;
1422
+ /** `GL_NEGATIVE_ONE_TO_ONE` — provided by `GL_VERSION_4_5`. Groups: `ClipControlDepth`. */
1423
+ export const NEGATIVE_ONE_TO_ONE = 0x935e;
1424
+ /** `GL_NEVER` — provided by `GL_VERSION_1_0`. Groups: `StencilFunction`, `IndexFunctionEXT`, `AlphaFunction`, `DepthFunction`. */
1425
+ export const NEVER = 0x0200;
1426
+ /** `GL_NICEST` — provided by `GL_VERSION_1_0`. Groups: `HintMode`. */
1427
+ export const NICEST = 0x1102;
1428
+ /** `GL_NO_ERROR` — provided by `GL_VERSION_1_0`. Groups: `SpecialNumbers`, `GraphicsResetStatus`, `ErrorCode`. */
1429
+ export const NO_ERROR = 0;
1430
+ /** `GL_NO_RESET_NOTIFICATION` — provided by `GL_VERSION_4_5`. */
1431
+ export const NO_RESET_NOTIFICATION = 0x8261;
1432
+ /** `GL_NONE` — provided by `GL_VERSION_1_0`. Groups: `SpecialNumbers`, `FragmentShaderValueRepATI`, `FragmentShaderDestModMaskATI`, `FragmentShaderDestMaskATI`, `SyncBehaviorFlags`, `TextureCompareMode`, `PathColorFormat`, `CombinerBiasNV`, `CombinerScaleNV`, `DrawBufferMode`, `PixelTexGenModeSGIX`, `ReadBufferMode`, `ColorBuffer`, `PathGenMode`, `PathTransformType`, `PathFontStyle`. */
1433
+ export const NONE = 0;
1434
+ /** `GL_NOOP` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
1435
+ export const NOOP = 0x1505;
1436
+ /** `GL_NOR` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
1437
+ export const NOR = 0x1508;
1438
+ /** `GL_NOTEQUAL` — provided by `GL_VERSION_1_0`. Groups: `StencilFunction`, `IndexFunctionEXT`, `AlphaFunction`, `DepthFunction`. */
1439
+ export const NOTEQUAL = 0x0205;
1440
+ /** `GL_NUM_ACTIVE_VARIABLES` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1441
+ export const NUM_ACTIVE_VARIABLES = 0x9304;
1442
+ /** `GL_NUM_COMPATIBLE_SUBROUTINES` — provided by `GL_VERSION_4_0`. Groups: `ProgramResourceProperty`, `SubroutineParameterName`. */
1443
+ export const NUM_COMPATIBLE_SUBROUTINES = 0x8e4a;
1444
+ /** `GL_NUM_COMPRESSED_TEXTURE_FORMATS` — provided by `GL_VERSION_1_3`. Groups: `GetPName`. */
1445
+ export const NUM_COMPRESSED_TEXTURE_FORMATS = 0x86a2;
1446
+ /** `GL_NUM_EXTENSIONS` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1447
+ export const NUM_EXTENSIONS = 0x821d;
1448
+ /** `GL_NUM_PROGRAM_BINARY_FORMATS` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1449
+ export const NUM_PROGRAM_BINARY_FORMATS = 0x87fe;
1450
+ /** `GL_NUM_SAMPLE_COUNTS` — provided by `GL_VERSION_4_2`. Groups: `InternalFormatPName`. */
1451
+ export const NUM_SAMPLE_COUNTS = 0x9380;
1452
+ /** `GL_NUM_SHADER_BINARY_FORMATS` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1453
+ export const NUM_SHADER_BINARY_FORMATS = 0x8df9;
1454
+ /** `GL_NUM_SHADING_LANGUAGE_VERSIONS` — provided by `GL_VERSION_4_3`. */
1455
+ export const NUM_SHADING_LANGUAGE_VERSIONS = 0x82e9;
1456
+ /** `GL_NUM_SPIR_V_EXTENSIONS` — provided by `GL_VERSION_4_6`. */
1457
+ export const NUM_SPIR_V_EXTENSIONS = 0x9554;
1458
+ /** `GL_OBJECT_TYPE` — provided by `GL_VERSION_3_2`. Groups: `SyncParameterName`. */
1459
+ export const OBJECT_TYPE = 0x9112;
1460
+ /** `GL_OFFSET` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1461
+ export const OFFSET = 0x92fc;
1462
+ /** `GL_ONE` — provided by `GL_VERSION_1_0`. Groups: `SpecialNumbers`, `TextureSwizzle`, `BlendingFactor`, `FragmentShaderGenericSourceATI`. */
1463
+ export const ONE = 1;
1464
+ /** `GL_ONE_MINUS_CONSTANT_ALPHA` — provided by `GL_VERSION_1_4`. Groups: `BlendingFactor`. */
1465
+ export const ONE_MINUS_CONSTANT_ALPHA = 0x8004;
1466
+ /** `GL_ONE_MINUS_CONSTANT_COLOR` — provided by `GL_VERSION_1_4`. Groups: `BlendingFactor`. */
1467
+ export const ONE_MINUS_CONSTANT_COLOR = 0x8002;
1468
+ /** `GL_ONE_MINUS_DST_ALPHA` — provided by `GL_VERSION_1_0`. Groups: `BlendingFactor`. */
1469
+ export const ONE_MINUS_DST_ALPHA = 0x0305;
1470
+ /** `GL_ONE_MINUS_DST_COLOR` — provided by `GL_VERSION_1_0`. Groups: `BlendingFactor`. */
1471
+ export const ONE_MINUS_DST_COLOR = 0x0307;
1472
+ /** `GL_ONE_MINUS_SRC_ALPHA` — provided by `GL_VERSION_1_0`. Groups: `BlendingFactor`. */
1473
+ export const ONE_MINUS_SRC_ALPHA = 0x0303;
1474
+ /** `GL_ONE_MINUS_SRC_COLOR` — provided by `GL_VERSION_1_0`. Groups: `BlendingFactor`. */
1475
+ export const ONE_MINUS_SRC_COLOR = 0x0301;
1476
+ /** `GL_ONE_MINUS_SRC1_ALPHA` — provided by `GL_VERSION_3_3`. Groups: `BlendingFactor`. */
1477
+ export const ONE_MINUS_SRC1_ALPHA = 0x88fb;
1478
+ /** `GL_ONE_MINUS_SRC1_COLOR` — provided by `GL_VERSION_3_3`. Groups: `BlendingFactor`. */
1479
+ export const ONE_MINUS_SRC1_COLOR = 0x88fa;
1480
+ /** `GL_OR` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
1481
+ export const OR = 0x1507;
1482
+ /** `GL_OR_INVERTED` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
1483
+ export const OR_INVERTED = 0x150d;
1484
+ /** `GL_OR_REVERSE` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
1485
+ export const OR_REVERSE = 0x150b;
1486
+ /** `GL_OUT_OF_MEMORY` — provided by `GL_VERSION_1_0`. Groups: `ErrorCode`. */
1487
+ export const OUT_OF_MEMORY = 0x0505;
1488
+ /** `GL_PACK_ALIGNMENT` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
1489
+ export const PACK_ALIGNMENT = 0x0d05;
1490
+ /** `GL_PACK_COMPRESSED_BLOCK_DEPTH` — provided by `GL_VERSION_4_2`. */
1491
+ export const PACK_COMPRESSED_BLOCK_DEPTH = 0x912d;
1492
+ /** `GL_PACK_COMPRESSED_BLOCK_HEIGHT` — provided by `GL_VERSION_4_2`. */
1493
+ export const PACK_COMPRESSED_BLOCK_HEIGHT = 0x912c;
1494
+ /** `GL_PACK_COMPRESSED_BLOCK_SIZE` — provided by `GL_VERSION_4_2`. */
1495
+ export const PACK_COMPRESSED_BLOCK_SIZE = 0x912e;
1496
+ /** `GL_PACK_COMPRESSED_BLOCK_WIDTH` — provided by `GL_VERSION_4_2`. */
1497
+ export const PACK_COMPRESSED_BLOCK_WIDTH = 0x912b;
1498
+ /** `GL_PACK_IMAGE_HEIGHT` — provided by `GL_VERSION_1_2`. Groups: `PixelStoreParameter`, `GetPName`. */
1499
+ export const PACK_IMAGE_HEIGHT = 0x806c;
1500
+ /** `GL_PACK_LSB_FIRST` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
1501
+ export const PACK_LSB_FIRST = 0x0d01;
1502
+ /** `GL_PACK_ROW_LENGTH` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
1503
+ export const PACK_ROW_LENGTH = 0x0d02;
1504
+ /** `GL_PACK_SKIP_IMAGES` — provided by `GL_VERSION_1_2`. Groups: `PixelStoreParameter`, `GetPName`. */
1505
+ export const PACK_SKIP_IMAGES = 0x806b;
1506
+ /** `GL_PACK_SKIP_PIXELS` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
1507
+ export const PACK_SKIP_PIXELS = 0x0d04;
1508
+ /** `GL_PACK_SKIP_ROWS` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
1509
+ export const PACK_SKIP_ROWS = 0x0d03;
1510
+ /** `GL_PACK_SWAP_BYTES` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
1511
+ export const PACK_SWAP_BYTES = 0x0d00;
1512
+ /** `GL_PARAMETER_BUFFER` — provided by `GL_VERSION_4_6`. Groups: `BufferTargetARB`. */
1513
+ export const PARAMETER_BUFFER = 0x80ee;
1514
+ /** `GL_PARAMETER_BUFFER_BINDING` — provided by `GL_VERSION_4_6`. */
1515
+ export const PARAMETER_BUFFER_BINDING = 0x80ef;
1516
+ /** `GL_PATCH_DEFAULT_INNER_LEVEL` — provided by `GL_VERSION_4_0`. Groups: `PatchParameterName`. */
1517
+ export const PATCH_DEFAULT_INNER_LEVEL = 0x8e73;
1518
+ /** `GL_PATCH_DEFAULT_OUTER_LEVEL` — provided by `GL_VERSION_4_0`. Groups: `PatchParameterName`. */
1519
+ export const PATCH_DEFAULT_OUTER_LEVEL = 0x8e74;
1520
+ /** `GL_PATCH_VERTICES` — provided by `GL_VERSION_4_0`. Groups: `PatchParameterName`. */
1521
+ export const PATCH_VERTICES = 0x8e72;
1522
+ /** `GL_PATCHES` — provided by `GL_VERSION_4_0`. Groups: `PrimitiveType`. */
1523
+ export const PATCHES = 0x000e;
1524
+ /** `GL_PIXEL_BUFFER_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
1525
+ export const PIXEL_BUFFER_BARRIER_BIT = 0x00000080;
1526
+ /** `GL_PIXEL_PACK_BUFFER` — provided by `GL_VERSION_2_1`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
1527
+ export const PIXEL_PACK_BUFFER = 0x88eb;
1528
+ /** `GL_PIXEL_PACK_BUFFER_BINDING` — provided by `GL_VERSION_2_1`. Groups: `GetPName`. */
1529
+ export const PIXEL_PACK_BUFFER_BINDING = 0x88ed;
1530
+ /** `GL_PIXEL_UNPACK_BUFFER` — provided by `GL_VERSION_2_1`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
1531
+ export const PIXEL_UNPACK_BUFFER = 0x88ec;
1532
+ /** `GL_PIXEL_UNPACK_BUFFER_BINDING` — provided by `GL_VERSION_2_1`. Groups: `GetPName`. */
1533
+ export const PIXEL_UNPACK_BUFFER_BINDING = 0x88ef;
1534
+ /** `GL_POINT` — provided by `GL_VERSION_1_0`. Groups: `PolygonMode`, `MeshMode1`, `MeshMode2`. */
1535
+ export const POINT = 0x1b00;
1536
+ /** `GL_POINT_FADE_THRESHOLD_SIZE` — provided by `GL_VERSION_1_4`. Groups: `PointParameterNameARB`, `GetPName`. */
1537
+ export const POINT_FADE_THRESHOLD_SIZE = 0x8128;
1538
+ /** `GL_POINT_SIZE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1539
+ export const POINT_SIZE = 0x0b11;
1540
+ /** `GL_POINT_SIZE_GRANULARITY` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1541
+ export const POINT_SIZE_GRANULARITY = 0x0b13;
1542
+ /** `GL_POINT_SIZE_RANGE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1543
+ export const POINT_SIZE_RANGE = 0x0b12;
1544
+ /** `GL_POINT_SPRITE_COORD_ORIGIN` — provided by `GL_VERSION_2_0`. */
1545
+ export const POINT_SPRITE_COORD_ORIGIN = 0x8ca0;
1546
+ /** `GL_POINTS` — provided by `GL_VERSION_1_0`. Groups: `PrimitiveType`. */
1547
+ export const POINTS = 0x0000;
1548
+ /** `GL_POLYGON_MODE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1549
+ export const POLYGON_MODE = 0x0b40;
1550
+ /** `GL_POLYGON_OFFSET_CLAMP` — provided by `GL_VERSION_4_6`. */
1551
+ export const POLYGON_OFFSET_CLAMP = 0x8e1b;
1552
+ /** `GL_POLYGON_OFFSET_FACTOR` — provided by `GL_VERSION_1_1`. Groups: `GetPName`. */
1553
+ export const POLYGON_OFFSET_FACTOR = 0x8038;
1554
+ /** `GL_POLYGON_OFFSET_FILL` — provided by `GL_VERSION_1_1`. Groups: `GetPName`, `EnableCap`. */
1555
+ export const POLYGON_OFFSET_FILL = 0x8037;
1556
+ /** `GL_POLYGON_OFFSET_LINE` — provided by `GL_VERSION_1_1`. Groups: `GetPName`, `EnableCap`. */
1557
+ export const POLYGON_OFFSET_LINE = 0x2a02;
1558
+ /** `GL_POLYGON_OFFSET_POINT` — provided by `GL_VERSION_1_1`. Groups: `GetPName`, `EnableCap`. */
1559
+ export const POLYGON_OFFSET_POINT = 0x2a01;
1560
+ /** `GL_POLYGON_OFFSET_UNITS` — provided by `GL_VERSION_1_1`. Groups: `GetPName`. */
1561
+ export const POLYGON_OFFSET_UNITS = 0x2a00;
1562
+ /** `GL_POLYGON_SMOOTH` — provided by `GL_VERSION_1_0`. Groups: `GetPName`, `EnableCap`. */
1563
+ export const POLYGON_SMOOTH = 0x0b41;
1564
+ /** `GL_POLYGON_SMOOTH_HINT` — provided by `GL_VERSION_1_0`. Groups: `HintTarget`, `GetPName`. */
1565
+ export const POLYGON_SMOOTH_HINT = 0x0c53;
1566
+ /** `GL_PRIMITIVE_RESTART` — provided by `GL_VERSION_3_1`. Groups: `EnableCap`. */
1567
+ export const PRIMITIVE_RESTART = 0x8f9d;
1568
+ /** `GL_PRIMITIVE_RESTART_FIXED_INDEX` — provided by `GL_VERSION_4_3`. Groups: `EnableCap`. */
1569
+ export const PRIMITIVE_RESTART_FIXED_INDEX = 0x8d69;
1570
+ /** `GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED` — provided by `GL_VERSION_4_4`. */
1571
+ export const PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221;
1572
+ /** `GL_PRIMITIVE_RESTART_INDEX` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
1573
+ export const PRIMITIVE_RESTART_INDEX = 0x8f9e;
1574
+ /** `GL_PRIMITIVES_GENERATED` — provided by `GL_VERSION_3_0`. Groups: `QueryTarget`. */
1575
+ export const PRIMITIVES_GENERATED = 0x8c87;
1576
+ /** `GL_PRIMITIVES_SUBMITTED` — provided by `GL_VERSION_4_6`. Groups: `QueryTarget`. */
1577
+ export const PRIMITIVES_SUBMITTED = 0x82ef;
1578
+ /** `GL_PROGRAM` — provided by `GL_VERSION_4_3`. Groups: `ObjectIdentifier`. */
1579
+ export const PROGRAM = 0x82e2;
1580
+ /** `GL_PROGRAM_BINARY_FORMATS` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1581
+ export const PROGRAM_BINARY_FORMATS = 0x87ff;
1582
+ /** `GL_PROGRAM_BINARY_LENGTH` — provided by `GL_VERSION_4_1`. Groups: `ProgramPropertyARB`. */
1583
+ export const PROGRAM_BINARY_LENGTH = 0x8741;
1584
+ /** `GL_PROGRAM_BINARY_RETRIEVABLE_HINT` — provided by `GL_VERSION_4_1`. Groups: `ProgramParameterPName`, `HintTarget`. */
1585
+ export const PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257;
1586
+ /** `GL_PROGRAM_INPUT` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
1587
+ export const PROGRAM_INPUT = 0x92e3;
1588
+ /** `GL_PROGRAM_OUTPUT` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
1589
+ export const PROGRAM_OUTPUT = 0x92e4;
1590
+ /** `GL_PROGRAM_PIPELINE` — provided by `GL_VERSION_4_3`. Groups: `ObjectIdentifier`. */
1591
+ export const PROGRAM_PIPELINE = 0x82e4;
1592
+ /** `GL_PROGRAM_PIPELINE_BINDING` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1593
+ export const PROGRAM_PIPELINE_BINDING = 0x825a;
1594
+ /** `GL_PROGRAM_POINT_SIZE` — provided by `GL_VERSION_3_2`. Groups: `GetPName`, `EnableCap`. */
1595
+ export const PROGRAM_POINT_SIZE = 0x8642;
1596
+ /** `GL_PROGRAM_SEPARABLE` — provided by `GL_VERSION_4_1`. Groups: `ProgramParameterPName`. */
1597
+ export const PROGRAM_SEPARABLE = 0x8258;
1598
+ /** `GL_PROVOKING_VERTEX` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
1599
+ export const PROVOKING_VERTEX = 0x8e4f;
1600
+ /** `GL_PROXY_TEXTURE_1D` — provided by `GL_VERSION_1_1`. Groups: `TextureTarget`. */
1601
+ export const PROXY_TEXTURE_1D = 0x8063;
1602
+ /** `GL_PROXY_TEXTURE_1D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `TextureTarget`. */
1603
+ export const PROXY_TEXTURE_1D_ARRAY = 0x8c19;
1604
+ /** `GL_PROXY_TEXTURE_2D` — provided by `GL_VERSION_1_1`. Groups: `TextureTarget`. */
1605
+ export const PROXY_TEXTURE_2D = 0x8064;
1606
+ /** `GL_PROXY_TEXTURE_2D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `TextureTarget`. */
1607
+ export const PROXY_TEXTURE_2D_ARRAY = 0x8c1b;
1608
+ /** `GL_PROXY_TEXTURE_2D_MULTISAMPLE` — provided by `GL_VERSION_3_2`. Groups: `TextureTarget`. */
1609
+ export const PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101;
1610
+ /** `GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY` — provided by `GL_VERSION_3_2`. Groups: `TextureTarget`. */
1611
+ export const PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103;
1612
+ /** `GL_PROXY_TEXTURE_3D` — provided by `GL_VERSION_1_2`. Groups: `TextureTarget`. */
1613
+ export const PROXY_TEXTURE_3D = 0x8070;
1614
+ /** `GL_PROXY_TEXTURE_CUBE_MAP` — provided by `GL_VERSION_1_3`. Groups: `TextureTarget`. */
1615
+ export const PROXY_TEXTURE_CUBE_MAP = 0x851b;
1616
+ /** `GL_PROXY_TEXTURE_CUBE_MAP_ARRAY` — provided by `GL_VERSION_4_0`. Groups: `TextureTarget`. */
1617
+ export const PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900b;
1618
+ /** `GL_PROXY_TEXTURE_RECTANGLE` — provided by `GL_VERSION_3_1`. Groups: `TextureTarget`. */
1619
+ export const PROXY_TEXTURE_RECTANGLE = 0x84f7;
1620
+ /** `GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION` — provided by `GL_VERSION_3_2`. */
1621
+ export const QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8e4c;
1622
+ /** `GL_QUERY` — provided by `GL_VERSION_4_3`. Groups: `ObjectIdentifier`. */
1623
+ export const QUERY = 0x82e3;
1624
+ /** `GL_QUERY_BUFFER` — provided by `GL_VERSION_4_4`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
1625
+ export const QUERY_BUFFER = 0x9192;
1626
+ /** `GL_QUERY_BUFFER_BARRIER_BIT` — provided by `GL_VERSION_4_4`. Groups: `MemoryBarrierMask`. */
1627
+ export const QUERY_BUFFER_BARRIER_BIT = 0x00008000;
1628
+ /** `GL_QUERY_BUFFER_BINDING` — provided by `GL_VERSION_4_4`. */
1629
+ export const QUERY_BUFFER_BINDING = 0x9193;
1630
+ /** `GL_QUERY_BY_REGION_NO_WAIT` — provided by `GL_VERSION_3_0`. Groups: `ConditionalRenderMode`. */
1631
+ export const QUERY_BY_REGION_NO_WAIT = 0x8e16;
1632
+ /** `GL_QUERY_BY_REGION_NO_WAIT_INVERTED` — provided by `GL_VERSION_4_5`. Groups: `ConditionalRenderMode`. */
1633
+ export const QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8e1a;
1634
+ /** `GL_QUERY_BY_REGION_WAIT` — provided by `GL_VERSION_3_0`. Groups: `ConditionalRenderMode`. */
1635
+ export const QUERY_BY_REGION_WAIT = 0x8e15;
1636
+ /** `GL_QUERY_BY_REGION_WAIT_INVERTED` — provided by `GL_VERSION_4_5`. Groups: `ConditionalRenderMode`. */
1637
+ export const QUERY_BY_REGION_WAIT_INVERTED = 0x8e19;
1638
+ /** `GL_QUERY_COUNTER_BITS` — provided by `GL_VERSION_1_5`. Groups: `QueryParameterName`. */
1639
+ export const QUERY_COUNTER_BITS = 0x8864;
1640
+ /** `GL_QUERY_NO_WAIT` — provided by `GL_VERSION_3_0`. Groups: `ConditionalRenderMode`. */
1641
+ export const QUERY_NO_WAIT = 0x8e14;
1642
+ /** `GL_QUERY_NO_WAIT_INVERTED` — provided by `GL_VERSION_4_5`. Groups: `ConditionalRenderMode`. */
1643
+ export const QUERY_NO_WAIT_INVERTED = 0x8e18;
1644
+ /** `GL_QUERY_RESULT` — provided by `GL_VERSION_1_5`. Groups: `QueryObjectParameterName`. */
1645
+ export const QUERY_RESULT = 0x8866;
1646
+ /** `GL_QUERY_RESULT_AVAILABLE` — provided by `GL_VERSION_1_5`. Groups: `QueryObjectParameterName`. */
1647
+ export const QUERY_RESULT_AVAILABLE = 0x8867;
1648
+ /** `GL_QUERY_RESULT_NO_WAIT` — provided by `GL_VERSION_4_4`. Groups: `QueryObjectParameterName`. */
1649
+ export const QUERY_RESULT_NO_WAIT = 0x9194;
1650
+ /** `GL_QUERY_TARGET` — provided by `GL_VERSION_4_5`. Groups: `QueryObjectParameterName`. */
1651
+ export const QUERY_TARGET = 0x82ea;
1652
+ /** `GL_QUERY_WAIT` — provided by `GL_VERSION_3_0`. Groups: `ConditionalRenderMode`. */
1653
+ export const QUERY_WAIT = 0x8e13;
1654
+ /** `GL_QUERY_WAIT_INVERTED` — provided by `GL_VERSION_4_5`. Groups: `ConditionalRenderMode`. */
1655
+ export const QUERY_WAIT_INVERTED = 0x8e17;
1656
+ /** `GL_R11F_G11F_B10F` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1657
+ export const R11F_G11F_B10F = 0x8c3a;
1658
+ /** `GL_R16` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1659
+ export const R16 = 0x822a;
1660
+ /** `GL_R16_SNORM` — provided by `GL_VERSION_3_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1661
+ export const R16_SNORM = 0x8f98;
1662
+ /** `GL_R16F` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1663
+ export const R16F = 0x822d;
1664
+ /** `GL_R16I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1665
+ export const R16I = 0x8233;
1666
+ /** `GL_R16UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1667
+ export const R16UI = 0x8234;
1668
+ /** `GL_R3_G3_B2` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1669
+ export const R3_G3_B2 = 0x2a10;
1670
+ /** `GL_R32F` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1671
+ export const R32F = 0x822e;
1672
+ /** `GL_R32I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1673
+ export const R32I = 0x8235;
1674
+ /** `GL_R32UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1675
+ export const R32UI = 0x8236;
1676
+ /** `GL_R8` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1677
+ export const R8 = 0x8229;
1678
+ /** `GL_R8_SNORM` — provided by `GL_VERSION_3_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1679
+ export const R8_SNORM = 0x8f94;
1680
+ /** `GL_R8I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1681
+ export const R8I = 0x8231;
1682
+ /** `GL_R8UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1683
+ export const R8UI = 0x8232;
1684
+ /** `GL_RASTERIZER_DISCARD` — provided by `GL_VERSION_3_0`. Groups: `EnableCap`. */
1685
+ export const RASTERIZER_DISCARD = 0x8c89;
1686
+ /** `GL_READ_BUFFER` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1687
+ export const READ_BUFFER = 0x0c02;
1688
+ /** `GL_READ_FRAMEBUFFER` — provided by `GL_VERSION_3_0`. Groups: `FramebufferTarget`. */
1689
+ export const READ_FRAMEBUFFER = 0x8ca8;
1690
+ /** `GL_READ_FRAMEBUFFER_BINDING` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1691
+ export const READ_FRAMEBUFFER_BINDING = 0x8caa;
1692
+ /** `GL_READ_ONLY` — provided by `GL_VERSION_1_5`. Groups: `BufferAccessARB`. */
1693
+ export const READ_ONLY = 0x88b8;
1694
+ /** `GL_READ_PIXELS` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1695
+ export const READ_PIXELS = 0x828c;
1696
+ /** `GL_READ_PIXELS_FORMAT` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1697
+ export const READ_PIXELS_FORMAT = 0x828d;
1698
+ /** `GL_READ_PIXELS_TYPE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1699
+ export const READ_PIXELS_TYPE = 0x828e;
1700
+ /** `GL_READ_WRITE` — provided by `GL_VERSION_1_5`. Groups: `BufferAccessARB`. */
1701
+ export const READ_WRITE = 0x88ba;
1702
+ /** `GL_RED` — provided by `GL_VERSION_1_0`. Groups: `FragmentShaderValueRepATI`, `TextureSwizzle`, `PixelFormat`, `InternalFormat`. */
1703
+ export const RED = 0x1903;
1704
+ /** `GL_RED_INTEGER` — provided by `GL_VERSION_3_0`. Groups: `PixelFormat`. */
1705
+ export const RED_INTEGER = 0x8d94;
1706
+ /** `GL_REFERENCED_BY_COMPUTE_SHADER` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1707
+ export const REFERENCED_BY_COMPUTE_SHADER = 0x930b;
1708
+ /** `GL_REFERENCED_BY_FRAGMENT_SHADER` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1709
+ export const REFERENCED_BY_FRAGMENT_SHADER = 0x930a;
1710
+ /** `GL_REFERENCED_BY_GEOMETRY_SHADER` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1711
+ export const REFERENCED_BY_GEOMETRY_SHADER = 0x9309;
1712
+ /** `GL_REFERENCED_BY_TESS_CONTROL_SHADER` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1713
+ export const REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307;
1714
+ /** `GL_REFERENCED_BY_TESS_EVALUATION_SHADER` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1715
+ export const REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308;
1716
+ /** `GL_REFERENCED_BY_VERTEX_SHADER` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
1717
+ export const REFERENCED_BY_VERTEX_SHADER = 0x9306;
1718
+ /** `GL_RENDERBUFFER` — provided by `GL_VERSION_3_0`. Groups: `ObjectIdentifier`, `RenderbufferTarget`, `CopyImageSubDataTarget`, `TextureTarget`. */
1719
+ export const RENDERBUFFER = 0x8d41;
1720
+ /** `GL_RENDERBUFFER_ALPHA_SIZE` — provided by `GL_VERSION_3_0`. Groups: `RenderbufferParameterName`. */
1721
+ export const RENDERBUFFER_ALPHA_SIZE = 0x8d53;
1722
+ /** `GL_RENDERBUFFER_BINDING` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
1723
+ export const RENDERBUFFER_BINDING = 0x8ca7;
1724
+ /** `GL_RENDERBUFFER_BLUE_SIZE` — provided by `GL_VERSION_3_0`. Groups: `RenderbufferParameterName`. */
1725
+ export const RENDERBUFFER_BLUE_SIZE = 0x8d52;
1726
+ /** `GL_RENDERBUFFER_DEPTH_SIZE` — provided by `GL_VERSION_3_0`. Groups: `RenderbufferParameterName`. */
1727
+ export const RENDERBUFFER_DEPTH_SIZE = 0x8d54;
1728
+ /** `GL_RENDERBUFFER_GREEN_SIZE` — provided by `GL_VERSION_3_0`. Groups: `RenderbufferParameterName`. */
1729
+ export const RENDERBUFFER_GREEN_SIZE = 0x8d51;
1730
+ /** `GL_RENDERBUFFER_HEIGHT` — provided by `GL_VERSION_3_0`. Groups: `RenderbufferParameterName`. */
1731
+ export const RENDERBUFFER_HEIGHT = 0x8d43;
1732
+ /** `GL_RENDERBUFFER_INTERNAL_FORMAT` — provided by `GL_VERSION_3_0`. Groups: `RenderbufferParameterName`. */
1733
+ export const RENDERBUFFER_INTERNAL_FORMAT = 0x8d44;
1734
+ /** `GL_RENDERBUFFER_RED_SIZE` — provided by `GL_VERSION_3_0`. Groups: `RenderbufferParameterName`. */
1735
+ export const RENDERBUFFER_RED_SIZE = 0x8d50;
1736
+ /** `GL_RENDERBUFFER_SAMPLES` — provided by `GL_VERSION_3_0`. Groups: `RenderbufferParameterName`. */
1737
+ export const RENDERBUFFER_SAMPLES = 0x8cab;
1738
+ /** `GL_RENDERBUFFER_STENCIL_SIZE` — provided by `GL_VERSION_3_0`. Groups: `RenderbufferParameterName`. */
1739
+ export const RENDERBUFFER_STENCIL_SIZE = 0x8d55;
1740
+ /** `GL_RENDERBUFFER_WIDTH` — provided by `GL_VERSION_3_0`. Groups: `RenderbufferParameterName`. */
1741
+ export const RENDERBUFFER_WIDTH = 0x8d42;
1742
+ /** `GL_RENDERER` — provided by `GL_VERSION_1_0`. Groups: `StringName`. */
1743
+ export const RENDERER = 0x1f01;
1744
+ /** `GL_REPEAT` — provided by `GL_VERSION_1_0`. Groups: `TextureWrapMode`. */
1745
+ export const REPEAT = 0x2901;
1746
+ /** `GL_REPLACE` — provided by `GL_VERSION_1_0`. Groups: `StencilOp`, `LightEnvModeSGIX`, `TextureEnvMode`. */
1747
+ export const REPLACE = 0x1e01;
1748
+ /** `GL_RESET_NOTIFICATION_STRATEGY` — provided by `GL_VERSION_4_5`. */
1749
+ export const RESET_NOTIFICATION_STRATEGY = 0x8256;
1750
+ /** `GL_RG` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `PixelFormat`. */
1751
+ export const RG = 0x8227;
1752
+ /** `GL_RG_INTEGER` — provided by `GL_VERSION_3_0`. Groups: `PixelFormat`. */
1753
+ export const RG_INTEGER = 0x8228;
1754
+ /** `GL_RG16` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1755
+ export const RG16 = 0x822c;
1756
+ /** `GL_RG16_SNORM` — provided by `GL_VERSION_3_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1757
+ export const RG16_SNORM = 0x8f99;
1758
+ /** `GL_RG16F` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1759
+ export const RG16F = 0x822f;
1760
+ /** `GL_RG16I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1761
+ export const RG16I = 0x8239;
1762
+ /** `GL_RG16UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1763
+ export const RG16UI = 0x823a;
1764
+ /** `GL_RG32F` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1765
+ export const RG32F = 0x8230;
1766
+ /** `GL_RG32I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1767
+ export const RG32I = 0x823b;
1768
+ /** `GL_RG32UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1769
+ export const RG32UI = 0x823c;
1770
+ /** `GL_RG8` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1771
+ export const RG8 = 0x822b;
1772
+ /** `GL_RG8_SNORM` — provided by `GL_VERSION_3_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1773
+ export const RG8_SNORM = 0x8f95;
1774
+ /** `GL_RG8I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1775
+ export const RG8I = 0x8237;
1776
+ /** `GL_RG8UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1777
+ export const RG8UI = 0x8238;
1778
+ /** `GL_RGB` — provided by `GL_VERSION_1_0`. Groups: `PixelTexGenModeSGIX`, `CombinerPortionNV`, `PathColorFormat`, `CombinerComponentUsageNV`, `PixelFormat`, `InternalFormat`. */
1779
+ export const RGB = 0x1907;
1780
+ /** `GL_RGB_INTEGER` — provided by `GL_VERSION_3_0`. Groups: `PixelFormat`. */
1781
+ export const RGB_INTEGER = 0x8d98;
1782
+ /** `GL_RGB10` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1783
+ export const RGB10 = 0x8052;
1784
+ /** `GL_RGB10_A2` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1785
+ export const RGB10_A2 = 0x8059;
1786
+ /** `GL_RGB10_A2UI` — provided by `GL_VERSION_3_3`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1787
+ export const RGB10_A2UI = 0x906f;
1788
+ /** `GL_RGB12` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1789
+ export const RGB12 = 0x8053;
1790
+ /** `GL_RGB16` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1791
+ export const RGB16 = 0x8054;
1792
+ /** `GL_RGB16_SNORM` — provided by `GL_VERSION_3_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1793
+ export const RGB16_SNORM = 0x8f9a;
1794
+ /** `GL_RGB16F` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1795
+ export const RGB16F = 0x881b;
1796
+ /** `GL_RGB16I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1797
+ export const RGB16I = 0x8d89;
1798
+ /** `GL_RGB16UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1799
+ export const RGB16UI = 0x8d77;
1800
+ /** `GL_RGB32F` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1801
+ export const RGB32F = 0x8815;
1802
+ /** `GL_RGB32I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1803
+ export const RGB32I = 0x8d83;
1804
+ /** `GL_RGB32UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1805
+ export const RGB32UI = 0x8d71;
1806
+ /** `GL_RGB4` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1807
+ export const RGB4 = 0x804f;
1808
+ /** `GL_RGB5` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1809
+ export const RGB5 = 0x8050;
1810
+ /** `GL_RGB5_A1` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1811
+ export const RGB5_A1 = 0x8057;
1812
+ /** `GL_RGB565` — provided by `GL_VERSION_4_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1813
+ export const RGB565 = 0x8d62;
1814
+ /** `GL_RGB8` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1815
+ export const RGB8 = 0x8051;
1816
+ /** `GL_RGB8_SNORM` — provided by `GL_VERSION_3_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1817
+ export const RGB8_SNORM = 0x8f96;
1818
+ /** `GL_RGB8I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1819
+ export const RGB8I = 0x8d8f;
1820
+ /** `GL_RGB8UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1821
+ export const RGB8UI = 0x8d7d;
1822
+ /** `GL_RGB9_E5` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1823
+ export const RGB9_E5 = 0x8c3d;
1824
+ /** `GL_RGBA` — provided by `GL_VERSION_1_0`. Groups: `PixelTexGenModeSGIX`, `PathColorFormat`, `PixelFormat`, `InternalFormat`. */
1825
+ export const RGBA = 0x1908;
1826
+ /** `GL_RGBA_INTEGER` — provided by `GL_VERSION_3_0`. Groups: `PixelFormat`. */
1827
+ export const RGBA_INTEGER = 0x8d99;
1828
+ /** `GL_RGBA12` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1829
+ export const RGBA12 = 0x805a;
1830
+ /** `GL_RGBA16` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1831
+ export const RGBA16 = 0x805b;
1832
+ /** `GL_RGBA16_SNORM` — provided by `GL_VERSION_3_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1833
+ export const RGBA16_SNORM = 0x8f9b;
1834
+ /** `GL_RGBA16F` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1835
+ export const RGBA16F = 0x881a;
1836
+ /** `GL_RGBA16I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1837
+ export const RGBA16I = 0x8d88;
1838
+ /** `GL_RGBA16UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1839
+ export const RGBA16UI = 0x8d76;
1840
+ /** `GL_RGBA2` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1841
+ export const RGBA2 = 0x8055;
1842
+ /** `GL_RGBA32F` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1843
+ export const RGBA32F = 0x8814;
1844
+ /** `GL_RGBA32I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1845
+ export const RGBA32I = 0x8d82;
1846
+ /** `GL_RGBA32UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1847
+ export const RGBA32UI = 0x8d70;
1848
+ /** `GL_RGBA4` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1849
+ export const RGBA4 = 0x8056;
1850
+ /** `GL_RGBA8` — provided by `GL_VERSION_1_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1851
+ export const RGBA8 = 0x8058;
1852
+ /** `GL_RGBA8_SNORM` — provided by `GL_VERSION_3_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1853
+ export const RGBA8_SNORM = 0x8f97;
1854
+ /** `GL_RGBA8I` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1855
+ export const RGBA8I = 0x8d8e;
1856
+ /** `GL_RGBA8UI` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
1857
+ export const RGBA8UI = 0x8d7c;
1858
+ /** `GL_RIGHT` — provided by `GL_VERSION_1_0`. Groups: `ColorBuffer`, `DrawBufferMode`, `ReadBufferMode`. */
1859
+ export const RIGHT = 0x0407;
1860
+ /** `GL_SAMPLE_ALPHA_TO_COVERAGE` — provided by `GL_VERSION_1_3`. Groups: `EnableCap`. */
1861
+ export const SAMPLE_ALPHA_TO_COVERAGE = 0x809e;
1862
+ /** `GL_SAMPLE_ALPHA_TO_ONE` — provided by `GL_VERSION_1_3`. Groups: `EnableCap`. */
1863
+ export const SAMPLE_ALPHA_TO_ONE = 0x809f;
1864
+ /** `GL_SAMPLE_BUFFERS` — provided by `GL_VERSION_1_3`. Groups: `GetFramebufferParameter`, `GetPName`. */
1865
+ export const SAMPLE_BUFFERS = 0x80a8;
1866
+ /** `GL_SAMPLE_COVERAGE` — provided by `GL_VERSION_1_3`. Groups: `EnableCap`. */
1867
+ export const SAMPLE_COVERAGE = 0x80a0;
1868
+ /** `GL_SAMPLE_COVERAGE_INVERT` — provided by `GL_VERSION_1_3`. Groups: `GetPName`. */
1869
+ export const SAMPLE_COVERAGE_INVERT = 0x80ab;
1870
+ /** `GL_SAMPLE_COVERAGE_VALUE` — provided by `GL_VERSION_1_3`. Groups: `GetPName`. */
1871
+ export const SAMPLE_COVERAGE_VALUE = 0x80aa;
1872
+ /** `GL_SAMPLE_MASK` — provided by `GL_VERSION_3_2`. Groups: `EnableCap`. */
1873
+ export const SAMPLE_MASK = 0x8e51;
1874
+ /** `GL_SAMPLE_MASK_VALUE` — provided by `GL_VERSION_3_2`. */
1875
+ export const SAMPLE_MASK_VALUE = 0x8e52;
1876
+ /** `GL_SAMPLE_POSITION` — provided by `GL_VERSION_3_2`. Groups: `GetMultisamplePNameNV`. */
1877
+ export const SAMPLE_POSITION = 0x8e50;
1878
+ /** `GL_SAMPLE_SHADING` — provided by `GL_VERSION_4_0`. Groups: `EnableCap`. */
1879
+ export const SAMPLE_SHADING = 0x8c36;
1880
+ /** `GL_SAMPLER` — provided by `GL_VERSION_4_3`. Groups: `ObjectIdentifier`. */
1881
+ export const SAMPLER = 0x82e6;
1882
+ /** `GL_SAMPLER_1D` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
1883
+ export const SAMPLER_1D = 0x8b5d;
1884
+ /** `GL_SAMPLER_1D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `UniformType`. */
1885
+ export const SAMPLER_1D_ARRAY = 0x8dc0;
1886
+ /** `GL_SAMPLER_1D_ARRAY_SHADOW` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
1887
+ export const SAMPLER_1D_ARRAY_SHADOW = 0x8dc3;
1888
+ /** `GL_SAMPLER_1D_SHADOW` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
1889
+ export const SAMPLER_1D_SHADOW = 0x8b61;
1890
+ /** `GL_SAMPLER_2D` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
1891
+ export const SAMPLER_2D = 0x8b5e;
1892
+ /** `GL_SAMPLER_2D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `UniformType`. */
1893
+ export const SAMPLER_2D_ARRAY = 0x8dc1;
1894
+ /** `GL_SAMPLER_2D_ARRAY_SHADOW` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
1895
+ export const SAMPLER_2D_ARRAY_SHADOW = 0x8dc4;
1896
+ /** `GL_SAMPLER_2D_MULTISAMPLE` — provided by `GL_VERSION_3_2`. Groups: `AttributeType`, `UniformType`. */
1897
+ export const SAMPLER_2D_MULTISAMPLE = 0x9108;
1898
+ /** `GL_SAMPLER_2D_MULTISAMPLE_ARRAY` — provided by `GL_VERSION_3_2`. Groups: `AttributeType`, `UniformType`. */
1899
+ export const SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910b;
1900
+ /** `GL_SAMPLER_2D_RECT` — provided by `GL_VERSION_3_1`. Groups: `AttributeType`, `UniformType`. */
1901
+ export const SAMPLER_2D_RECT = 0x8b63;
1902
+ /** `GL_SAMPLER_2D_RECT_SHADOW` — provided by `GL_VERSION_3_1`. Groups: `AttributeType`, `UniformType`. */
1903
+ export const SAMPLER_2D_RECT_SHADOW = 0x8b64;
1904
+ /** `GL_SAMPLER_2D_SHADOW` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
1905
+ export const SAMPLER_2D_SHADOW = 0x8b62;
1906
+ /** `GL_SAMPLER_3D` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
1907
+ export const SAMPLER_3D = 0x8b5f;
1908
+ /** `GL_SAMPLER_BINDING` — provided by `GL_VERSION_3_3`. Groups: `GetPName`. */
1909
+ export const SAMPLER_BINDING = 0x8919;
1910
+ /** `GL_SAMPLER_BUFFER` — provided by `GL_VERSION_3_1`. Groups: `AttributeType`, `UniformType`. */
1911
+ export const SAMPLER_BUFFER = 0x8dc2;
1912
+ /** `GL_SAMPLER_CUBE` — provided by `GL_VERSION_2_0`. Groups: `AttributeType`, `UniformType`. */
1913
+ export const SAMPLER_CUBE = 0x8b60;
1914
+ /** `GL_SAMPLER_CUBE_MAP_ARRAY` — provided by `GL_VERSION_4_0`. Groups: `AttributeType`, `UniformType`. */
1915
+ export const SAMPLER_CUBE_MAP_ARRAY = 0x900c;
1916
+ /** `GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW` — provided by `GL_VERSION_4_0`. Groups: `AttributeType`, `UniformType`. */
1917
+ export const SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900d;
1918
+ /** `GL_SAMPLER_CUBE_SHADOW` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
1919
+ export const SAMPLER_CUBE_SHADOW = 0x8dc5;
1920
+ /** `GL_SAMPLES` — provided by `GL_VERSION_1_3`. Groups: `GetFramebufferParameter`, `GetPName`, `InternalFormatPName`. */
1921
+ export const SAMPLES = 0x80a9;
1922
+ /** `GL_SAMPLES_PASSED` — provided by `GL_VERSION_1_5`. Groups: `QueryTarget`. */
1923
+ export const SAMPLES_PASSED = 0x8914;
1924
+ /** `GL_SCISSOR_BOX` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
1925
+ export const SCISSOR_BOX = 0x0c10;
1926
+ /** `GL_SCISSOR_TEST` — provided by `GL_VERSION_1_0`. Groups: `GetPName`, `EnableCap`. */
1927
+ export const SCISSOR_TEST = 0x0c11;
1928
+ /** `GL_SEPARATE_ATTRIBS` — provided by `GL_VERSION_3_0`. Groups: `TransformFeedbackBufferMode`. */
1929
+ export const SEPARATE_ATTRIBS = 0x8c8d;
1930
+ /** `GL_SET` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
1931
+ export const SET = 0x150f;
1932
+ /** `GL_SHADER` — provided by `GL_VERSION_4_3`. Groups: `ObjectIdentifier`. */
1933
+ export const SHADER = 0x82e1;
1934
+ /** `GL_SHADER_BINARY_FORMAT_SPIR_V` — provided by `GL_VERSION_4_6`. Groups: `ShaderBinaryFormat`. */
1935
+ export const SHADER_BINARY_FORMAT_SPIR_V = 0x9551;
1936
+ /** `GL_SHADER_BINARY_FORMATS` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1937
+ export const SHADER_BINARY_FORMATS = 0x8df8;
1938
+ /** `GL_SHADER_COMPILER` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
1939
+ export const SHADER_COMPILER = 0x8dfa;
1940
+ /** `GL_SHADER_IMAGE_ACCESS_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
1941
+ export const SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020;
1942
+ /** `GL_SHADER_IMAGE_ATOMIC` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1943
+ export const SHADER_IMAGE_ATOMIC = 0x82a6;
1944
+ /** `GL_SHADER_IMAGE_LOAD` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1945
+ export const SHADER_IMAGE_LOAD = 0x82a4;
1946
+ /** `GL_SHADER_IMAGE_STORE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1947
+ export const SHADER_IMAGE_STORE = 0x82a5;
1948
+ /** `GL_SHADER_SOURCE_LENGTH` — provided by `GL_VERSION_2_0`. Groups: `ShaderParameterName`. */
1949
+ export const SHADER_SOURCE_LENGTH = 0x8b88;
1950
+ /** `GL_SHADER_STORAGE_BARRIER_BIT` — provided by `GL_VERSION_4_3`. Groups: `MemoryBarrierMask`. */
1951
+ export const SHADER_STORAGE_BARRIER_BIT = 0x00002000;
1952
+ /** `GL_SHADER_STORAGE_BLOCK` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
1953
+ export const SHADER_STORAGE_BLOCK = 0x92e6;
1954
+ /** `GL_SHADER_STORAGE_BUFFER` — provided by `GL_VERSION_4_3`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
1955
+ export const SHADER_STORAGE_BUFFER = 0x90d2;
1956
+ /** `GL_SHADER_STORAGE_BUFFER_BINDING` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1957
+ export const SHADER_STORAGE_BUFFER_BINDING = 0x90d3;
1958
+ /** `GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1959
+ export const SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90df;
1960
+ /** `GL_SHADER_STORAGE_BUFFER_SIZE` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1961
+ export const SHADER_STORAGE_BUFFER_SIZE = 0x90d5;
1962
+ /** `GL_SHADER_STORAGE_BUFFER_START` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
1963
+ export const SHADER_STORAGE_BUFFER_START = 0x90d4;
1964
+ /** `GL_SHADER_TYPE` — provided by `GL_VERSION_2_0`. Groups: `ShaderParameterName`. */
1965
+ export const SHADER_TYPE = 0x8b4f;
1966
+ /** `GL_SHADING_LANGUAGE_VERSION` — provided by `GL_VERSION_2_0`. Groups: `StringName`. */
1967
+ export const SHADING_LANGUAGE_VERSION = 0x8b8c;
1968
+ /** `GL_SHORT` — provided by `GL_VERSION_1_0`. Groups: `VertexAttribIType`, `SecondaryColorPointerTypeIBM`, `WeightPointerTypeARB`, `TangentPointerTypeEXT`, `BinormalPointerTypeEXT`, `ColorPointerType`, `IndexPointerType`, `ListNameType`, `NormalPointerType`, `PixelType`, `TexCoordPointerType`, `VertexPointerType`, `VertexAttribType`, `VertexAttribPointerType`. */
1969
+ export const SHORT = 0x1402;
1970
+ /** `GL_SIGNALED` — provided by `GL_VERSION_3_2`. */
1971
+ export const SIGNALED = 0x9119;
1972
+ /** `GL_SIGNED_NORMALIZED` — provided by `GL_VERSION_3_1`. */
1973
+ export const SIGNED_NORMALIZED = 0x8f9c;
1974
+ /** `GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1975
+ export const SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82ac;
1976
+ /** `GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1977
+ export const SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82ae;
1978
+ /** `GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1979
+ export const SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82ad;
1980
+ /** `GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
1981
+ export const SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82af;
1982
+ /** `GL_SMOOTH_LINE_WIDTH_GRANULARITY` — provided by `GL_VERSION_1_2`. Groups: `GetPName`. */
1983
+ export const SMOOTH_LINE_WIDTH_GRANULARITY = 0x0b23;
1984
+ /** `GL_SMOOTH_LINE_WIDTH_RANGE` — provided by `GL_VERSION_1_2`. Groups: `GetPName`. */
1985
+ export const SMOOTH_LINE_WIDTH_RANGE = 0x0b22;
1986
+ /** `GL_SMOOTH_POINT_SIZE_GRANULARITY` — provided by `GL_VERSION_1_2`. Groups: `GetPName`. */
1987
+ export const SMOOTH_POINT_SIZE_GRANULARITY = 0x0b13;
1988
+ /** `GL_SMOOTH_POINT_SIZE_RANGE` — provided by `GL_VERSION_1_2`. Groups: `GetPName`. */
1989
+ export const SMOOTH_POINT_SIZE_RANGE = 0x0b12;
1990
+ /** `GL_SPIR_V_BINARY` — provided by `GL_VERSION_4_6`. */
1991
+ export const SPIR_V_BINARY = 0x9552;
1992
+ /** `GL_SPIR_V_EXTENSIONS` — provided by `GL_VERSION_4_6`. */
1993
+ export const SPIR_V_EXTENSIONS = 0x9553;
1994
+ /** `GL_SRC_ALPHA` — provided by `GL_VERSION_1_0`. Groups: `BlendingFactor`. */
1995
+ export const SRC_ALPHA = 0x0302;
1996
+ /** `GL_SRC_ALPHA_SATURATE` — provided by `GL_VERSION_1_0`. Groups: `BlendingFactor`. */
1997
+ export const SRC_ALPHA_SATURATE = 0x0308;
1998
+ /** `GL_SRC_COLOR` — provided by `GL_VERSION_1_0`. Groups: `BlendingFactor`. */
1999
+ export const SRC_COLOR = 0x0300;
2000
+ /** `GL_SRC1_ALPHA` — provided by `GL_VERSION_1_5`. Groups: `TextureEnvParameter`, `BlendingFactor`. */
2001
+ export const SRC1_ALPHA = 0x8589;
2002
+ /** `GL_SRC1_COLOR` — provided by `GL_VERSION_3_3`. Groups: `BlendingFactor`. */
2003
+ export const SRC1_COLOR = 0x88f9;
2004
+ /** `GL_SRGB` — provided by `GL_VERSION_2_1`. Groups: `InternalFormat`. */
2005
+ export const SRGB = 0x8c40;
2006
+ /** `GL_SRGB_ALPHA` — provided by `GL_VERSION_2_1`. Groups: `InternalFormat`. */
2007
+ export const SRGB_ALPHA = 0x8c42;
2008
+ /** `GL_SRGB_READ` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2009
+ export const SRGB_READ = 0x8297;
2010
+ /** `GL_SRGB_WRITE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2011
+ export const SRGB_WRITE = 0x8298;
2012
+ /** `GL_SRGB8` — provided by `GL_VERSION_2_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
2013
+ export const SRGB8 = 0x8c41;
2014
+ /** `GL_SRGB8_ALPHA8` — provided by `GL_VERSION_2_1`. Groups: `InternalFormat`, `SizedInternalFormat`. */
2015
+ export const SRGB8_ALPHA8 = 0x8c43;
2016
+ /** `GL_STATIC_COPY` — provided by `GL_VERSION_1_5`. Groups: `BufferUsageARB`. */
2017
+ export const STATIC_COPY = 0x88e6;
2018
+ /** `GL_STATIC_DRAW` — provided by `GL_VERSION_1_5`. Groups: `BufferUsageARB`. */
2019
+ export const STATIC_DRAW = 0x88e4;
2020
+ /** `GL_STATIC_READ` — provided by `GL_VERSION_1_5`. Groups: `BufferUsageARB`. */
2021
+ export const STATIC_READ = 0x88e5;
2022
+ /** `GL_STENCIL` — provided by `GL_VERSION_1_0`. Groups: `Buffer`, `PixelCopyType`, `InvalidateFramebufferAttachment`. */
2023
+ export const STENCIL = 0x1802;
2024
+ /** `GL_STENCIL_ATTACHMENT` — provided by `GL_VERSION_3_0`. Groups: `FramebufferAttachment`. */
2025
+ export const STENCIL_ATTACHMENT = 0x8d20;
2026
+ /** `GL_STENCIL_BACK_FAIL` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
2027
+ export const STENCIL_BACK_FAIL = 0x8801;
2028
+ /** `GL_STENCIL_BACK_FUNC` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
2029
+ export const STENCIL_BACK_FUNC = 0x8800;
2030
+ /** `GL_STENCIL_BACK_PASS_DEPTH_FAIL` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
2031
+ export const STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
2032
+ /** `GL_STENCIL_BACK_PASS_DEPTH_PASS` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
2033
+ export const STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
2034
+ /** `GL_STENCIL_BACK_REF` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
2035
+ export const STENCIL_BACK_REF = 0x8ca3;
2036
+ /** `GL_STENCIL_BACK_VALUE_MASK` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
2037
+ export const STENCIL_BACK_VALUE_MASK = 0x8ca4;
2038
+ /** `GL_STENCIL_BACK_WRITEMASK` — provided by `GL_VERSION_2_0`. Groups: `GetPName`. */
2039
+ export const STENCIL_BACK_WRITEMASK = 0x8ca5;
2040
+ /** `GL_STENCIL_BUFFER_BIT` — provided by `GL_VERSION_1_0`. Groups: `ClearBufferMask`, `AttribMask`. */
2041
+ export const STENCIL_BUFFER_BIT = 0x00000400;
2042
+ /** `GL_STENCIL_CLEAR_VALUE` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
2043
+ export const STENCIL_CLEAR_VALUE = 0x0b91;
2044
+ /** `GL_STENCIL_COMPONENTS` — provided by `GL_VERSION_4_3`. */
2045
+ export const STENCIL_COMPONENTS = 0x8285;
2046
+ /** `GL_STENCIL_FAIL` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
2047
+ export const STENCIL_FAIL = 0x0b94;
2048
+ /** `GL_STENCIL_FUNC` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
2049
+ export const STENCIL_FUNC = 0x0b92;
2050
+ /** `GL_STENCIL_INDEX` — provided by `GL_VERSION_1_0`. Groups: `InternalFormat`, `PixelFormat`, `DepthStencilTextureMode`. */
2051
+ export const STENCIL_INDEX = 0x1901;
2052
+ /** `GL_STENCIL_INDEX1` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
2053
+ export const STENCIL_INDEX1 = 0x8d46;
2054
+ /** `GL_STENCIL_INDEX16` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
2055
+ export const STENCIL_INDEX16 = 0x8d49;
2056
+ /** `GL_STENCIL_INDEX4` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
2057
+ export const STENCIL_INDEX4 = 0x8d47;
2058
+ /** `GL_STENCIL_INDEX8` — provided by `GL_VERSION_3_0`. Groups: `InternalFormat`, `SizedInternalFormat`. */
2059
+ export const STENCIL_INDEX8 = 0x8d48;
2060
+ /** `GL_STENCIL_PASS_DEPTH_FAIL` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
2061
+ export const STENCIL_PASS_DEPTH_FAIL = 0x0b95;
2062
+ /** `GL_STENCIL_PASS_DEPTH_PASS` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
2063
+ export const STENCIL_PASS_DEPTH_PASS = 0x0b96;
2064
+ /** `GL_STENCIL_REF` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
2065
+ export const STENCIL_REF = 0x0b97;
2066
+ /** `GL_STENCIL_RENDERABLE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2067
+ export const STENCIL_RENDERABLE = 0x8288;
2068
+ /** `GL_STENCIL_TEST` — provided by `GL_VERSION_1_0`. Groups: `GetPName`, `EnableCap`. */
2069
+ export const STENCIL_TEST = 0x0b90;
2070
+ /** `GL_STENCIL_VALUE_MASK` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
2071
+ export const STENCIL_VALUE_MASK = 0x0b93;
2072
+ /** `GL_STENCIL_WRITEMASK` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
2073
+ export const STENCIL_WRITEMASK = 0x0b98;
2074
+ /** `GL_STEREO` — provided by `GL_VERSION_1_0`. Groups: `GetFramebufferParameter`, `GetPName`. */
2075
+ export const STEREO = 0x0c33;
2076
+ /** `GL_STREAM_COPY` — provided by `GL_VERSION_1_5`. Groups: `BufferUsageARB`. */
2077
+ export const STREAM_COPY = 0x88e2;
2078
+ /** `GL_STREAM_DRAW` — provided by `GL_VERSION_1_5`. Groups: `BufferUsageARB`. */
2079
+ export const STREAM_DRAW = 0x88e0;
2080
+ /** `GL_STREAM_READ` — provided by `GL_VERSION_1_5`. Groups: `BufferUsageARB`. */
2081
+ export const STREAM_READ = 0x88e1;
2082
+ /** `GL_SUBPIXEL_BITS` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
2083
+ export const SUBPIXEL_BITS = 0x0d50;
2084
+ /** `GL_SYNC_CONDITION` — provided by `GL_VERSION_3_2`. Groups: `SyncParameterName`. */
2085
+ export const SYNC_CONDITION = 0x9113;
2086
+ /** `GL_SYNC_FENCE` — provided by `GL_VERSION_3_2`. */
2087
+ export const SYNC_FENCE = 0x9116;
2088
+ /** `GL_SYNC_FLAGS` — provided by `GL_VERSION_3_2`. Groups: `SyncParameterName`. */
2089
+ export const SYNC_FLAGS = 0x9115;
2090
+ /** `GL_SYNC_FLUSH_COMMANDS_BIT` — provided by `GL_VERSION_3_2`. Groups: `SyncObjectMask`. */
2091
+ export const SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
2092
+ /** `GL_SYNC_GPU_COMMANDS_COMPLETE` — provided by `GL_VERSION_3_2`. Groups: `SyncCondition`. */
2093
+ export const SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
2094
+ /** `GL_SYNC_STATUS` — provided by `GL_VERSION_3_2`. Groups: `SyncParameterName`. */
2095
+ export const SYNC_STATUS = 0x9114;
2096
+ /** `GL_TESS_CONTROL_OUTPUT_VERTICES` — provided by `GL_VERSION_4_0`. */
2097
+ export const TESS_CONTROL_OUTPUT_VERTICES = 0x8e75;
2098
+ /** `GL_TESS_CONTROL_SHADER` — provided by `GL_VERSION_4_0`. Groups: `PipelineParameterName`, `ShaderType`. */
2099
+ export const TESS_CONTROL_SHADER = 0x8e88;
2100
+ /** `GL_TESS_CONTROL_SHADER_BIT` — provided by `GL_VERSION_4_1`. Groups: `UseProgramStageMask`. */
2101
+ export const TESS_CONTROL_SHADER_BIT = 0x00000008;
2102
+ /** `GL_TESS_CONTROL_SHADER_PATCHES` — provided by `GL_VERSION_4_6`. */
2103
+ export const TESS_CONTROL_SHADER_PATCHES = 0x82f1;
2104
+ /** `GL_TESS_CONTROL_SUBROUTINE` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
2105
+ export const TESS_CONTROL_SUBROUTINE = 0x92e9;
2106
+ /** `GL_TESS_CONTROL_SUBROUTINE_UNIFORM` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
2107
+ export const TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92ef;
2108
+ /** `GL_TESS_CONTROL_TEXTURE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2109
+ export const TESS_CONTROL_TEXTURE = 0x829c;
2110
+ /** `GL_TESS_EVALUATION_SHADER` — provided by `GL_VERSION_4_0`. Groups: `PipelineParameterName`, `ShaderType`. */
2111
+ export const TESS_EVALUATION_SHADER = 0x8e87;
2112
+ /** `GL_TESS_EVALUATION_SHADER_BIT` — provided by `GL_VERSION_4_1`. Groups: `UseProgramStageMask`. */
2113
+ export const TESS_EVALUATION_SHADER_BIT = 0x00000010;
2114
+ /** `GL_TESS_EVALUATION_SHADER_INVOCATIONS` — provided by `GL_VERSION_4_6`. */
2115
+ export const TESS_EVALUATION_SHADER_INVOCATIONS = 0x82f2;
2116
+ /** `GL_TESS_EVALUATION_SUBROUTINE` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
2117
+ export const TESS_EVALUATION_SUBROUTINE = 0x92ea;
2118
+ /** `GL_TESS_EVALUATION_SUBROUTINE_UNIFORM` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
2119
+ export const TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92f0;
2120
+ /** `GL_TESS_EVALUATION_TEXTURE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2121
+ export const TESS_EVALUATION_TEXTURE = 0x829d;
2122
+ /** `GL_TESS_GEN_MODE` — provided by `GL_VERSION_4_0`. */
2123
+ export const TESS_GEN_MODE = 0x8e76;
2124
+ /** `GL_TESS_GEN_POINT_MODE` — provided by `GL_VERSION_4_0`. */
2125
+ export const TESS_GEN_POINT_MODE = 0x8e79;
2126
+ /** `GL_TESS_GEN_SPACING` — provided by `GL_VERSION_4_0`. */
2127
+ export const TESS_GEN_SPACING = 0x8e77;
2128
+ /** `GL_TESS_GEN_VERTEX_ORDER` — provided by `GL_VERSION_4_0`. */
2129
+ export const TESS_GEN_VERTEX_ORDER = 0x8e78;
2130
+ /** `GL_TEXTURE` — provided by `GL_VERSION_1_0`. Groups: `ObjectIdentifier`, `MatrixMode`. */
2131
+ export const TEXTURE = 0x1702;
2132
+ /** `GL_TEXTURE_1D` — provided by `GL_VERSION_1_0`. Groups: `CopyImageSubDataTarget`, `EnableCap`, `GetPName`, `TextureTarget`. */
2133
+ export const TEXTURE_1D = 0x0de0;
2134
+ /** `GL_TEXTURE_1D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `CopyImageSubDataTarget`, `TextureTarget`. */
2135
+ export const TEXTURE_1D_ARRAY = 0x8c18;
2136
+ /** `GL_TEXTURE_2D` — provided by `GL_VERSION_1_0`. Groups: `CopyImageSubDataTarget`, `EnableCap`, `GetPName`, `TextureTarget`. */
2137
+ export const TEXTURE_2D = 0x0de1;
2138
+ /** `GL_TEXTURE_2D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `CopyImageSubDataTarget`, `TextureTarget`. */
2139
+ export const TEXTURE_2D_ARRAY = 0x8c1a;
2140
+ /** `GL_TEXTURE_2D_MULTISAMPLE` — provided by `GL_VERSION_3_2`. Groups: `CopyImageSubDataTarget`, `TextureTarget`. */
2141
+ export const TEXTURE_2D_MULTISAMPLE = 0x9100;
2142
+ /** `GL_TEXTURE_2D_MULTISAMPLE_ARRAY` — provided by `GL_VERSION_3_2`. Groups: `CopyImageSubDataTarget`, `TextureTarget`. */
2143
+ export const TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102;
2144
+ /** `GL_TEXTURE_3D` — provided by `GL_VERSION_1_2`. Groups: `CopyImageSubDataTarget`, `TextureTarget`. */
2145
+ export const TEXTURE_3D = 0x806f;
2146
+ /** `GL_TEXTURE_ALPHA_SIZE` — provided by `GL_VERSION_1_1`. Groups: `TextureParameterName`, `GetTextureParameter`. */
2147
+ export const TEXTURE_ALPHA_SIZE = 0x805f;
2148
+ /** `GL_TEXTURE_ALPHA_TYPE` — provided by `GL_VERSION_3_0`. */
2149
+ export const TEXTURE_ALPHA_TYPE = 0x8c13;
2150
+ /** `GL_TEXTURE_BASE_LEVEL` — provided by `GL_VERSION_1_2`. Groups: `TextureParameterName`. */
2151
+ export const TEXTURE_BASE_LEVEL = 0x813c;
2152
+ /** `GL_TEXTURE_BINDING_1D` — provided by `GL_VERSION_1_1`. Groups: `GetPName`. */
2153
+ export const TEXTURE_BINDING_1D = 0x8068;
2154
+ /** `GL_TEXTURE_BINDING_1D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
2155
+ export const TEXTURE_BINDING_1D_ARRAY = 0x8c1c;
2156
+ /** `GL_TEXTURE_BINDING_2D` — provided by `GL_VERSION_1_1`. Groups: `GetPName`. */
2157
+ export const TEXTURE_BINDING_2D = 0x8069;
2158
+ /** `GL_TEXTURE_BINDING_2D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
2159
+ export const TEXTURE_BINDING_2D_ARRAY = 0x8c1d;
2160
+ /** `GL_TEXTURE_BINDING_2D_MULTISAMPLE` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
2161
+ export const TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104;
2162
+ /** `GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY` — provided by `GL_VERSION_3_2`. Groups: `GetPName`. */
2163
+ export const TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105;
2164
+ /** `GL_TEXTURE_BINDING_3D` — provided by `GL_VERSION_1_2`. Groups: `GetPName`. */
2165
+ export const TEXTURE_BINDING_3D = 0x806a;
2166
+ /** `GL_TEXTURE_BINDING_BUFFER` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
2167
+ export const TEXTURE_BINDING_BUFFER = 0x8c2c;
2168
+ /** `GL_TEXTURE_BINDING_CUBE_MAP` — provided by `GL_VERSION_1_3`. Groups: `GetPName`. */
2169
+ export const TEXTURE_BINDING_CUBE_MAP = 0x8514;
2170
+ /** `GL_TEXTURE_BINDING_CUBE_MAP_ARRAY` — provided by `GL_VERSION_4_0`. */
2171
+ export const TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900a;
2172
+ /** `GL_TEXTURE_BINDING_RECTANGLE` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
2173
+ export const TEXTURE_BINDING_RECTANGLE = 0x84f6;
2174
+ /** `GL_TEXTURE_BLUE_SIZE` — provided by `GL_VERSION_1_1`. Groups: `TextureParameterName`, `GetTextureParameter`. */
2175
+ export const TEXTURE_BLUE_SIZE = 0x805e;
2176
+ /** `GL_TEXTURE_BLUE_TYPE` — provided by `GL_VERSION_3_0`. */
2177
+ export const TEXTURE_BLUE_TYPE = 0x8c12;
2178
+ /** `GL_TEXTURE_BORDER_COLOR` — provided by `GL_VERSION_1_0`. Groups: `SamplerParameterF`, `GetTextureParameter`, `TextureParameterName`. */
2179
+ export const TEXTURE_BORDER_COLOR = 0x1004;
2180
+ /** `GL_TEXTURE_BUFFER` — provided by `GL_VERSION_3_1`. Groups: `TextureTarget`, `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
2181
+ export const TEXTURE_BUFFER = 0x8c2a;
2182
+ /** `GL_TEXTURE_BUFFER_BINDING` — provided by `GL_VERSION_4_4`. */
2183
+ export const TEXTURE_BUFFER_BINDING = 0x8c2a;
2184
+ /** `GL_TEXTURE_BUFFER_DATA_STORE_BINDING` — provided by `GL_VERSION_3_1`. */
2185
+ export const TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8c2d;
2186
+ /** `GL_TEXTURE_BUFFER_OFFSET` — provided by `GL_VERSION_4_3`. */
2187
+ export const TEXTURE_BUFFER_OFFSET = 0x919d;
2188
+ /** `GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
2189
+ export const TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919f;
2190
+ /** `GL_TEXTURE_BUFFER_SIZE` — provided by `GL_VERSION_4_3`. */
2191
+ export const TEXTURE_BUFFER_SIZE = 0x919e;
2192
+ /** `GL_TEXTURE_COMPARE_FUNC` — provided by `GL_VERSION_1_4`. Groups: `SamplerParameterI`, `TextureParameterName`. */
2193
+ export const TEXTURE_COMPARE_FUNC = 0x884d;
2194
+ /** `GL_TEXTURE_COMPARE_MODE` — provided by `GL_VERSION_1_4`. Groups: `SamplerParameterI`, `TextureParameterName`. */
2195
+ export const TEXTURE_COMPARE_MODE = 0x884c;
2196
+ /** `GL_TEXTURE_COMPRESSED` — provided by `GL_VERSION_1_3`. Groups: `InternalFormatPName`. */
2197
+ export const TEXTURE_COMPRESSED = 0x86a1;
2198
+ /** `GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2199
+ export const TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82b2;
2200
+ /** `GL_TEXTURE_COMPRESSED_BLOCK_SIZE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2201
+ export const TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82b3;
2202
+ /** `GL_TEXTURE_COMPRESSED_BLOCK_WIDTH` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2203
+ export const TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82b1;
2204
+ /** `GL_TEXTURE_COMPRESSED_IMAGE_SIZE` — provided by `GL_VERSION_1_3`. */
2205
+ export const TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86a0;
2206
+ /** `GL_TEXTURE_COMPRESSION_HINT` — provided by `GL_VERSION_1_3`. Groups: `HintTarget`, `GetPName`. */
2207
+ export const TEXTURE_COMPRESSION_HINT = 0x84ef;
2208
+ /** `GL_TEXTURE_CUBE_MAP` — provided by `GL_VERSION_1_3`. Groups: `CopyImageSubDataTarget`, `TextureTarget`, `EnableCap`. */
2209
+ export const TEXTURE_CUBE_MAP = 0x8513;
2210
+ /** `GL_TEXTURE_CUBE_MAP_ARRAY` — provided by `GL_VERSION_4_0`. Groups: `CopyImageSubDataTarget`, `TextureTarget`. */
2211
+ export const TEXTURE_CUBE_MAP_ARRAY = 0x9009;
2212
+ /** `GL_TEXTURE_CUBE_MAP_NEGATIVE_X` — provided by `GL_VERSION_1_3`. Groups: `TextureTarget`. */
2213
+ export const TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
2214
+ /** `GL_TEXTURE_CUBE_MAP_NEGATIVE_Y` — provided by `GL_VERSION_1_3`. Groups: `TextureTarget`. */
2215
+ export const TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
2216
+ /** `GL_TEXTURE_CUBE_MAP_NEGATIVE_Z` — provided by `GL_VERSION_1_3`. Groups: `TextureTarget`. */
2217
+ export const TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851a;
2218
+ /** `GL_TEXTURE_CUBE_MAP_POSITIVE_X` — provided by `GL_VERSION_1_3`. Groups: `TextureTarget`. */
2219
+ export const TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
2220
+ /** `GL_TEXTURE_CUBE_MAP_POSITIVE_Y` — provided by `GL_VERSION_1_3`. Groups: `TextureTarget`. */
2221
+ export const TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
2222
+ /** `GL_TEXTURE_CUBE_MAP_POSITIVE_Z` — provided by `GL_VERSION_1_3`. Groups: `TextureTarget`. */
2223
+ export const TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
2224
+ /** `GL_TEXTURE_CUBE_MAP_SEAMLESS` — provided by `GL_VERSION_3_2`. Groups: `EnableCap`. */
2225
+ export const TEXTURE_CUBE_MAP_SEAMLESS = 0x884f;
2226
+ /** `GL_TEXTURE_DEPTH` — provided by `GL_VERSION_1_2`. */
2227
+ export const TEXTURE_DEPTH = 0x8071;
2228
+ /** `GL_TEXTURE_DEPTH_SIZE` — provided by `GL_VERSION_1_4`. */
2229
+ export const TEXTURE_DEPTH_SIZE = 0x884a;
2230
+ /** `GL_TEXTURE_DEPTH_TYPE` — provided by `GL_VERSION_3_0`. */
2231
+ export const TEXTURE_DEPTH_TYPE = 0x8c16;
2232
+ /** `GL_TEXTURE_FETCH_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
2233
+ export const TEXTURE_FETCH_BARRIER_BIT = 0x00000008;
2234
+ /** `GL_TEXTURE_FIXED_SAMPLE_LOCATIONS` — provided by `GL_VERSION_3_2`. */
2235
+ export const TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107;
2236
+ /** `GL_TEXTURE_GATHER` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2237
+ export const TEXTURE_GATHER = 0x82a2;
2238
+ /** `GL_TEXTURE_GATHER_SHADOW` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2239
+ export const TEXTURE_GATHER_SHADOW = 0x82a3;
2240
+ /** `GL_TEXTURE_GREEN_SIZE` — provided by `GL_VERSION_1_1`. Groups: `TextureParameterName`, `GetTextureParameter`. */
2241
+ export const TEXTURE_GREEN_SIZE = 0x805d;
2242
+ /** `GL_TEXTURE_GREEN_TYPE` — provided by `GL_VERSION_3_0`. */
2243
+ export const TEXTURE_GREEN_TYPE = 0x8c11;
2244
+ /** `GL_TEXTURE_HEIGHT` — provided by `GL_VERSION_1_0`. Groups: `TextureParameterName`, `GetTextureParameter`. */
2245
+ export const TEXTURE_HEIGHT = 0x1001;
2246
+ /** `GL_TEXTURE_IMAGE_FORMAT` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2247
+ export const TEXTURE_IMAGE_FORMAT = 0x828f;
2248
+ /** `GL_TEXTURE_IMAGE_TYPE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2249
+ export const TEXTURE_IMAGE_TYPE = 0x8290;
2250
+ /** `GL_TEXTURE_IMMUTABLE_FORMAT` — provided by `GL_VERSION_4_2`. */
2251
+ export const TEXTURE_IMMUTABLE_FORMAT = 0x912f;
2252
+ /** `GL_TEXTURE_IMMUTABLE_LEVELS` — provided by `GL_VERSION_4_3`. */
2253
+ export const TEXTURE_IMMUTABLE_LEVELS = 0x82df;
2254
+ /** `GL_TEXTURE_INTERNAL_FORMAT` — provided by `GL_VERSION_1_1`. Groups: `TextureParameterName`, `GetTextureParameter`. */
2255
+ export const TEXTURE_INTERNAL_FORMAT = 0x1003;
2256
+ /** `GL_TEXTURE_LOD_BIAS` — provided by `GL_VERSION_1_4`. Groups: `TextureParameterName`, `SamplerParameterF`, `TextureEnvParameter`. */
2257
+ export const TEXTURE_LOD_BIAS = 0x8501;
2258
+ /** `GL_TEXTURE_MAG_FILTER` — provided by `GL_VERSION_1_0`. Groups: `SamplerParameterI`, `GetTextureParameter`, `TextureParameterName`. */
2259
+ export const TEXTURE_MAG_FILTER = 0x2800;
2260
+ /** `GL_TEXTURE_MAX_ANISOTROPY` — provided by `GL_VERSION_4_6`. Groups: `SamplerParameterF`, `TextureParameterName`. */
2261
+ export const TEXTURE_MAX_ANISOTROPY = 0x84fe;
2262
+ /** `GL_TEXTURE_MAX_LEVEL` — provided by `GL_VERSION_1_2`. Groups: `TextureParameterName`. */
2263
+ export const TEXTURE_MAX_LEVEL = 0x813d;
2264
+ /** `GL_TEXTURE_MAX_LOD` — provided by `GL_VERSION_1_2`. Groups: `SamplerParameterF`, `TextureParameterName`. */
2265
+ export const TEXTURE_MAX_LOD = 0x813b;
2266
+ /** `GL_TEXTURE_MIN_FILTER` — provided by `GL_VERSION_1_0`. Groups: `SamplerParameterI`, `GetTextureParameter`, `TextureParameterName`. */
2267
+ export const TEXTURE_MIN_FILTER = 0x2801;
2268
+ /** `GL_TEXTURE_MIN_LOD` — provided by `GL_VERSION_1_2`. Groups: `SamplerParameterF`, `TextureParameterName`. */
2269
+ export const TEXTURE_MIN_LOD = 0x813a;
2270
+ /** `GL_TEXTURE_RECTANGLE` — provided by `GL_VERSION_3_1`. Groups: `CopyImageSubDataTarget`, `TextureTarget`, `EnableCap`. */
2271
+ export const TEXTURE_RECTANGLE = 0x84f5;
2272
+ /** `GL_TEXTURE_RED_SIZE` — provided by `GL_VERSION_1_1`. Groups: `TextureParameterName`, `GetTextureParameter`. */
2273
+ export const TEXTURE_RED_SIZE = 0x805c;
2274
+ /** `GL_TEXTURE_RED_TYPE` — provided by `GL_VERSION_3_0`. */
2275
+ export const TEXTURE_RED_TYPE = 0x8c10;
2276
+ /** `GL_TEXTURE_SAMPLES` — provided by `GL_VERSION_3_2`. */
2277
+ export const TEXTURE_SAMPLES = 0x9106;
2278
+ /** `GL_TEXTURE_SHADOW` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2279
+ export const TEXTURE_SHADOW = 0x82a1;
2280
+ /** `GL_TEXTURE_SHARED_SIZE` — provided by `GL_VERSION_3_0`. */
2281
+ export const TEXTURE_SHARED_SIZE = 0x8c3f;
2282
+ /** `GL_TEXTURE_STENCIL_SIZE` — provided by `GL_VERSION_3_0`. */
2283
+ export const TEXTURE_STENCIL_SIZE = 0x88f1;
2284
+ /** `GL_TEXTURE_SWIZZLE_A` — provided by `GL_VERSION_3_3`. Groups: `TextureParameterName`. */
2285
+ export const TEXTURE_SWIZZLE_A = 0x8e45;
2286
+ /** `GL_TEXTURE_SWIZZLE_B` — provided by `GL_VERSION_3_3`. Groups: `TextureParameterName`. */
2287
+ export const TEXTURE_SWIZZLE_B = 0x8e44;
2288
+ /** `GL_TEXTURE_SWIZZLE_G` — provided by `GL_VERSION_3_3`. Groups: `TextureParameterName`. */
2289
+ export const TEXTURE_SWIZZLE_G = 0x8e43;
2290
+ /** `GL_TEXTURE_SWIZZLE_R` — provided by `GL_VERSION_3_3`. Groups: `TextureParameterName`. */
2291
+ export const TEXTURE_SWIZZLE_R = 0x8e42;
2292
+ /** `GL_TEXTURE_SWIZZLE_RGBA` — provided by `GL_VERSION_3_3`. Groups: `TextureParameterName`. */
2293
+ export const TEXTURE_SWIZZLE_RGBA = 0x8e46;
2294
+ /** `GL_TEXTURE_TARGET` — provided by `GL_VERSION_4_5`. */
2295
+ export const TEXTURE_TARGET = 0x1006;
2296
+ /** `GL_TEXTURE_UPDATE_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
2297
+ export const TEXTURE_UPDATE_BARRIER_BIT = 0x00000100;
2298
+ /** `GL_TEXTURE_VIEW` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2299
+ export const TEXTURE_VIEW = 0x82b5;
2300
+ /** `GL_TEXTURE_VIEW_MIN_LAYER` — provided by `GL_VERSION_4_3`. */
2301
+ export const TEXTURE_VIEW_MIN_LAYER = 0x82dd;
2302
+ /** `GL_TEXTURE_VIEW_MIN_LEVEL` — provided by `GL_VERSION_4_3`. */
2303
+ export const TEXTURE_VIEW_MIN_LEVEL = 0x82db;
2304
+ /** `GL_TEXTURE_VIEW_NUM_LAYERS` — provided by `GL_VERSION_4_3`. */
2305
+ export const TEXTURE_VIEW_NUM_LAYERS = 0x82de;
2306
+ /** `GL_TEXTURE_VIEW_NUM_LEVELS` — provided by `GL_VERSION_4_3`. */
2307
+ export const TEXTURE_VIEW_NUM_LEVELS = 0x82dc;
2308
+ /** `GL_TEXTURE_WIDTH` — provided by `GL_VERSION_1_0`. Groups: `TextureParameterName`, `GetTextureParameter`. */
2309
+ export const TEXTURE_WIDTH = 0x1000;
2310
+ /** `GL_TEXTURE_WRAP_R` — provided by `GL_VERSION_1_2`. Groups: `SamplerParameterI`, `TextureParameterName`. */
2311
+ export const TEXTURE_WRAP_R = 0x8072;
2312
+ /** `GL_TEXTURE_WRAP_S` — provided by `GL_VERSION_1_0`. Groups: `SamplerParameterI`, `GetTextureParameter`, `TextureParameterName`. */
2313
+ export const TEXTURE_WRAP_S = 0x2802;
2314
+ /** `GL_TEXTURE_WRAP_T` — provided by `GL_VERSION_1_0`. Groups: `SamplerParameterI`, `GetTextureParameter`, `TextureParameterName`. */
2315
+ export const TEXTURE_WRAP_T = 0x2803;
2316
+ /** `GL_TEXTURE0` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2317
+ export const TEXTURE0 = 0x84c0;
2318
+ /** `GL_TEXTURE1` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2319
+ export const TEXTURE1 = 0x84c1;
2320
+ /** `GL_TEXTURE10` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2321
+ export const TEXTURE10 = 0x84ca;
2322
+ /** `GL_TEXTURE11` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2323
+ export const TEXTURE11 = 0x84cb;
2324
+ /** `GL_TEXTURE12` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2325
+ export const TEXTURE12 = 0x84cc;
2326
+ /** `GL_TEXTURE13` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2327
+ export const TEXTURE13 = 0x84cd;
2328
+ /** `GL_TEXTURE14` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2329
+ export const TEXTURE14 = 0x84ce;
2330
+ /** `GL_TEXTURE15` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2331
+ export const TEXTURE15 = 0x84cf;
2332
+ /** `GL_TEXTURE16` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2333
+ export const TEXTURE16 = 0x84d0;
2334
+ /** `GL_TEXTURE17` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2335
+ export const TEXTURE17 = 0x84d1;
2336
+ /** `GL_TEXTURE18` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2337
+ export const TEXTURE18 = 0x84d2;
2338
+ /** `GL_TEXTURE19` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2339
+ export const TEXTURE19 = 0x84d3;
2340
+ /** `GL_TEXTURE2` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2341
+ export const TEXTURE2 = 0x84c2;
2342
+ /** `GL_TEXTURE20` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2343
+ export const TEXTURE20 = 0x84d4;
2344
+ /** `GL_TEXTURE21` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2345
+ export const TEXTURE21 = 0x84d5;
2346
+ /** `GL_TEXTURE22` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2347
+ export const TEXTURE22 = 0x84d6;
2348
+ /** `GL_TEXTURE23` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2349
+ export const TEXTURE23 = 0x84d7;
2350
+ /** `GL_TEXTURE24` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2351
+ export const TEXTURE24 = 0x84d8;
2352
+ /** `GL_TEXTURE25` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2353
+ export const TEXTURE25 = 0x84d9;
2354
+ /** `GL_TEXTURE26` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2355
+ export const TEXTURE26 = 0x84da;
2356
+ /** `GL_TEXTURE27` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2357
+ export const TEXTURE27 = 0x84db;
2358
+ /** `GL_TEXTURE28` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2359
+ export const TEXTURE28 = 0x84dc;
2360
+ /** `GL_TEXTURE29` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2361
+ export const TEXTURE29 = 0x84dd;
2362
+ /** `GL_TEXTURE3` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2363
+ export const TEXTURE3 = 0x84c3;
2364
+ /** `GL_TEXTURE30` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2365
+ export const TEXTURE30 = 0x84de;
2366
+ /** `GL_TEXTURE31` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2367
+ export const TEXTURE31 = 0x84df;
2368
+ /** `GL_TEXTURE4` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2369
+ export const TEXTURE4 = 0x84c4;
2370
+ /** `GL_TEXTURE5` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2371
+ export const TEXTURE5 = 0x84c5;
2372
+ /** `GL_TEXTURE6` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2373
+ export const TEXTURE6 = 0x84c6;
2374
+ /** `GL_TEXTURE7` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2375
+ export const TEXTURE7 = 0x84c7;
2376
+ /** `GL_TEXTURE8` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2377
+ export const TEXTURE8 = 0x84c8;
2378
+ /** `GL_TEXTURE9` — provided by `GL_VERSION_1_3`. Groups: `TextureUnit`, `FragmentShaderTextureSourceATI`. */
2379
+ export const TEXTURE9 = 0x84c9;
2380
+ /** `GL_TIME_ELAPSED` — provided by `GL_VERSION_3_3`. Groups: `QueryTarget`. */
2381
+ export const TIME_ELAPSED = 0x88bf;
2382
+ /** `GL_TIMEOUT_EXPIRED` — provided by `GL_VERSION_3_2`. Groups: `SyncStatus`. */
2383
+ export const TIMEOUT_EXPIRED = 0x911b;
2384
+ /** `GL_TIMESTAMP` — provided by `GL_VERSION_3_3`. Groups: `QueryCounterTarget`, `GetPName`. */
2385
+ export const TIMESTAMP = 0x8e28;
2386
+ /** `GL_TOP_LEVEL_ARRAY_SIZE` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
2387
+ export const TOP_LEVEL_ARRAY_SIZE = 0x930c;
2388
+ /** `GL_TOP_LEVEL_ARRAY_STRIDE` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
2389
+ export const TOP_LEVEL_ARRAY_STRIDE = 0x930d;
2390
+ /** `GL_TRANSFORM_FEEDBACK` — provided by `GL_VERSION_4_0`. Groups: `ObjectIdentifier`, `BindTransformFeedbackTarget`. */
2391
+ export const TRANSFORM_FEEDBACK = 0x8e22;
2392
+ /** `GL_TRANSFORM_FEEDBACK_ACTIVE` — provided by `GL_VERSION_4_2`. Groups: `TransformFeedbackPName`. */
2393
+ export const TRANSFORM_FEEDBACK_ACTIVE = 0x8e24;
2394
+ /** `GL_TRANSFORM_FEEDBACK_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
2395
+ export const TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800;
2396
+ /** `GL_TRANSFORM_FEEDBACK_BINDING` — provided by `GL_VERSION_4_0`. */
2397
+ export const TRANSFORM_FEEDBACK_BINDING = 0x8e25;
2398
+ /** `GL_TRANSFORM_FEEDBACK_BUFFER` — provided by `GL_VERSION_3_0`. Groups: `ProgramInterface`, `BufferTargetARB`, `BufferStorageTarget`, `CopyBufferSubDataTarget`. */
2399
+ export const TRANSFORM_FEEDBACK_BUFFER = 0x8c8e;
2400
+ /** `GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE` — provided by `GL_VERSION_4_0`. */
2401
+ export const TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8e24;
2402
+ /** `GL_TRANSFORM_FEEDBACK_BUFFER_BINDING` — provided by `GL_VERSION_3_0`. Groups: `TransformFeedbackPName`, `GetPName`. */
2403
+ export const TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8c8f;
2404
+ /** `GL_TRANSFORM_FEEDBACK_BUFFER_INDEX` — provided by `GL_VERSION_4_4`. Groups: `ProgramResourceProperty`. */
2405
+ export const TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934b;
2406
+ /** `GL_TRANSFORM_FEEDBACK_BUFFER_MODE` — provided by `GL_VERSION_3_0`. Groups: `ProgramPropertyARB`. */
2407
+ export const TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8c7f;
2408
+ /** `GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED` — provided by `GL_VERSION_4_0`. */
2409
+ export const TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8e23;
2410
+ /** `GL_TRANSFORM_FEEDBACK_BUFFER_SIZE` — provided by `GL_VERSION_3_0`. Groups: `TransformFeedbackPName`, `GetPName`. */
2411
+ export const TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8c85;
2412
+ /** `GL_TRANSFORM_FEEDBACK_BUFFER_START` — provided by `GL_VERSION_3_0`. Groups: `TransformFeedbackPName`, `GetPName`. */
2413
+ export const TRANSFORM_FEEDBACK_BUFFER_START = 0x8c84;
2414
+ /** `GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE` — provided by `GL_VERSION_4_4`. Groups: `ProgramResourceProperty`. */
2415
+ export const TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934c;
2416
+ /** `GL_TRANSFORM_FEEDBACK_OVERFLOW` — provided by `GL_VERSION_4_6`. Groups: `QueryTarget`. */
2417
+ export const TRANSFORM_FEEDBACK_OVERFLOW = 0x82ec;
2418
+ /** `GL_TRANSFORM_FEEDBACK_PAUSED` — provided by `GL_VERSION_4_2`. Groups: `TransformFeedbackPName`. */
2419
+ export const TRANSFORM_FEEDBACK_PAUSED = 0x8e23;
2420
+ /** `GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN` — provided by `GL_VERSION_3_0`. Groups: `QueryTarget`. */
2421
+ export const TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8c88;
2422
+ /** `GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW` — provided by `GL_VERSION_4_6`. */
2423
+ export const TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ed;
2424
+ /** `GL_TRANSFORM_FEEDBACK_VARYING` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
2425
+ export const TRANSFORM_FEEDBACK_VARYING = 0x92f4;
2426
+ /** `GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH` — provided by `GL_VERSION_3_0`. Groups: `ProgramPropertyARB`. */
2427
+ export const TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8c76;
2428
+ /** `GL_TRANSFORM_FEEDBACK_VARYINGS` — provided by `GL_VERSION_3_0`. Groups: `ProgramPropertyARB`. */
2429
+ export const TRANSFORM_FEEDBACK_VARYINGS = 0x8c83;
2430
+ /** `GL_TRIANGLE_FAN` — provided by `GL_VERSION_1_0`. Groups: `PrimitiveType`. */
2431
+ export const TRIANGLE_FAN = 0x0006;
2432
+ /** `GL_TRIANGLE_STRIP` — provided by `GL_VERSION_1_0`. Groups: `PrimitiveType`. */
2433
+ export const TRIANGLE_STRIP = 0x0005;
2434
+ /** `GL_TRIANGLE_STRIP_ADJACENCY` — provided by `GL_VERSION_3_2`. Groups: `PrimitiveType`. */
2435
+ export const TRIANGLE_STRIP_ADJACENCY = 0x000d;
2436
+ /** `GL_TRIANGLES` — provided by `GL_VERSION_1_0`. Groups: `PrimitiveType`. */
2437
+ export const TRIANGLES = 0x0004;
2438
+ /** `GL_TRIANGLES_ADJACENCY` — provided by `GL_VERSION_3_2`. Groups: `PrimitiveType`. */
2439
+ export const TRIANGLES_ADJACENCY = 0x000c;
2440
+ /** `GL_TRUE` — provided by `GL_VERSION_1_0`. Groups: `SpecialNumbers`, `Boolean`, `VertexShaderWriteMaskEXT`, `ClampColorModeARB`. */
2441
+ export const TRUE = 1;
2442
+ /** `GL_TYPE` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`. */
2443
+ export const TYPE = 0x92fa;
2444
+ /** `GL_UNDEFINED_VERTEX` — provided by `GL_VERSION_4_1`. */
2445
+ export const UNDEFINED_VERTEX = 0x8260;
2446
+ /** `GL_UNIFORM` — provided by `GL_VERSION_4_3`. Groups: `ProgramResourceProperty`, `ProgramInterface`. */
2447
+ export const UNIFORM = 0x92e1;
2448
+ /** `GL_UNIFORM_ARRAY_STRIDE` — provided by `GL_VERSION_3_1`. Groups: `UniformPName`. */
2449
+ export const UNIFORM_ARRAY_STRIDE = 0x8a3c;
2450
+ /** `GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX` — provided by `GL_VERSION_4_2`. Groups: `UniformPName`. */
2451
+ export const UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92da;
2452
+ /** `GL_UNIFORM_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
2453
+ export const UNIFORM_BARRIER_BIT = 0x00000004;
2454
+ /** `GL_UNIFORM_BLOCK` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
2455
+ export const UNIFORM_BLOCK = 0x92e2;
2456
+ /** `GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES` — provided by `GL_VERSION_3_1`. Groups: `UniformBlockPName`. */
2457
+ export const UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8a43;
2458
+ /** `GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS` — provided by `GL_VERSION_3_1`. Groups: `UniformBlockPName`. */
2459
+ export const UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8a42;
2460
+ /** `GL_UNIFORM_BLOCK_BINDING` — provided by `GL_VERSION_3_1`. Groups: `UniformBlockPName`. */
2461
+ export const UNIFORM_BLOCK_BINDING = 0x8a3f;
2462
+ /** `GL_UNIFORM_BLOCK_DATA_SIZE` — provided by `GL_VERSION_3_1`. Groups: `UniformBlockPName`. */
2463
+ export const UNIFORM_BLOCK_DATA_SIZE = 0x8a40;
2464
+ /** `GL_UNIFORM_BLOCK_INDEX` — provided by `GL_VERSION_3_1`. Groups: `UniformPName`. */
2465
+ export const UNIFORM_BLOCK_INDEX = 0x8a3a;
2466
+ /** `GL_UNIFORM_BLOCK_NAME_LENGTH` — provided by `GL_VERSION_3_1`. Groups: `UniformBlockPName`. */
2467
+ export const UNIFORM_BLOCK_NAME_LENGTH = 0x8a41;
2468
+ /** `GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER` — provided by `GL_VERSION_4_3`. Groups: `UniformBlockPName`. */
2469
+ export const UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90ec;
2470
+ /** `GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER` — provided by `GL_VERSION_3_1`. Groups: `UniformBlockPName`. */
2471
+ export const UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8a46;
2472
+ /** `GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER` — provided by `GL_VERSION_3_1`. Groups: `UniformBlockPName`. */
2473
+ export const UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8a45;
2474
+ /** `GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER` — provided by `GL_VERSION_4_0`. Groups: `UniformBlockPName`. */
2475
+ export const UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84f0;
2476
+ /** `GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER` — provided by `GL_VERSION_4_0`. Groups: `UniformBlockPName`. */
2477
+ export const UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84f1;
2478
+ /** `GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER` — provided by `GL_VERSION_3_1`. Groups: `UniformBlockPName`. */
2479
+ export const UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8a44;
2480
+ /** `GL_UNIFORM_BUFFER` — provided by `GL_VERSION_3_1`. Groups: `CopyBufferSubDataTarget`, `BufferTargetARB`, `BufferStorageTarget`. */
2481
+ export const UNIFORM_BUFFER = 0x8a11;
2482
+ /** `GL_UNIFORM_BUFFER_BINDING` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
2483
+ export const UNIFORM_BUFFER_BINDING = 0x8a28;
2484
+ /** `GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
2485
+ export const UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8a34;
2486
+ /** `GL_UNIFORM_BUFFER_SIZE` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
2487
+ export const UNIFORM_BUFFER_SIZE = 0x8a2a;
2488
+ /** `GL_UNIFORM_BUFFER_START` — provided by `GL_VERSION_3_1`. Groups: `GetPName`. */
2489
+ export const UNIFORM_BUFFER_START = 0x8a29;
2490
+ /** `GL_UNIFORM_IS_ROW_MAJOR` — provided by `GL_VERSION_3_1`. Groups: `UniformPName`. */
2491
+ export const UNIFORM_IS_ROW_MAJOR = 0x8a3e;
2492
+ /** `GL_UNIFORM_MATRIX_STRIDE` — provided by `GL_VERSION_3_1`. Groups: `UniformPName`. */
2493
+ export const UNIFORM_MATRIX_STRIDE = 0x8a3d;
2494
+ /** `GL_UNIFORM_NAME_LENGTH` — provided by `GL_VERSION_3_1`. Groups: `SubroutineParameterName`, `UniformPName`. */
2495
+ export const UNIFORM_NAME_LENGTH = 0x8a39;
2496
+ /** `GL_UNIFORM_OFFSET` — provided by `GL_VERSION_3_1`. Groups: `UniformPName`. */
2497
+ export const UNIFORM_OFFSET = 0x8a3b;
2498
+ /** `GL_UNIFORM_SIZE` — provided by `GL_VERSION_3_1`. Groups: `SubroutineParameterName`, `UniformPName`. */
2499
+ export const UNIFORM_SIZE = 0x8a38;
2500
+ /** `GL_UNIFORM_TYPE` — provided by `GL_VERSION_3_1`. Groups: `UniformPName`. */
2501
+ export const UNIFORM_TYPE = 0x8a37;
2502
+ /** `GL_UNKNOWN_CONTEXT_RESET` — provided by `GL_VERSION_4_5`. Groups: `GraphicsResetStatus`. */
2503
+ export const UNKNOWN_CONTEXT_RESET = 0x8255;
2504
+ /** `GL_UNPACK_ALIGNMENT` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
2505
+ export const UNPACK_ALIGNMENT = 0x0cf5;
2506
+ /** `GL_UNPACK_COMPRESSED_BLOCK_DEPTH` — provided by `GL_VERSION_4_2`. */
2507
+ export const UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129;
2508
+ /** `GL_UNPACK_COMPRESSED_BLOCK_HEIGHT` — provided by `GL_VERSION_4_2`. */
2509
+ export const UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128;
2510
+ /** `GL_UNPACK_COMPRESSED_BLOCK_SIZE` — provided by `GL_VERSION_4_2`. */
2511
+ export const UNPACK_COMPRESSED_BLOCK_SIZE = 0x912a;
2512
+ /** `GL_UNPACK_COMPRESSED_BLOCK_WIDTH` — provided by `GL_VERSION_4_2`. */
2513
+ export const UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127;
2514
+ /** `GL_UNPACK_IMAGE_HEIGHT` — provided by `GL_VERSION_1_2`. Groups: `PixelStoreParameter`, `GetPName`. */
2515
+ export const UNPACK_IMAGE_HEIGHT = 0x806e;
2516
+ /** `GL_UNPACK_LSB_FIRST` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
2517
+ export const UNPACK_LSB_FIRST = 0x0cf1;
2518
+ /** `GL_UNPACK_ROW_LENGTH` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
2519
+ export const UNPACK_ROW_LENGTH = 0x0cf2;
2520
+ /** `GL_UNPACK_SKIP_IMAGES` — provided by `GL_VERSION_1_2`. Groups: `PixelStoreParameter`, `GetPName`. */
2521
+ export const UNPACK_SKIP_IMAGES = 0x806d;
2522
+ /** `GL_UNPACK_SKIP_PIXELS` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
2523
+ export const UNPACK_SKIP_PIXELS = 0x0cf4;
2524
+ /** `GL_UNPACK_SKIP_ROWS` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
2525
+ export const UNPACK_SKIP_ROWS = 0x0cf3;
2526
+ /** `GL_UNPACK_SWAP_BYTES` — provided by `GL_VERSION_1_0`. Groups: `PixelStoreParameter`, `GetPName`. */
2527
+ export const UNPACK_SWAP_BYTES = 0x0cf0;
2528
+ /** `GL_UNSIGNALED` — provided by `GL_VERSION_3_2`. */
2529
+ export const UNSIGNALED = 0x9118;
2530
+ /** `GL_UNSIGNED_BYTE` — provided by `GL_VERSION_1_0`. Groups: `VertexAttribIType`, `ScalarType`, `ReplacementCodeTypeSUN`, `ElementPointerTypeATI`, `MatrixIndexPointerTypeARB`, `WeightPointerTypeARB`, `ColorPointerType`, `DrawElementsType`, `ListNameType`, `PixelType`, `VertexAttribType`, `VertexAttribPointerType`. */
2531
+ export const UNSIGNED_BYTE = 0x1401;
2532
+ /** `GL_UNSIGNED_BYTE_2_3_3_REV` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2533
+ export const UNSIGNED_BYTE_2_3_3_REV = 0x8362;
2534
+ /** `GL_UNSIGNED_BYTE_3_3_2` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2535
+ export const UNSIGNED_BYTE_3_3_2 = 0x8032;
2536
+ /** `GL_UNSIGNED_INT` — provided by `GL_VERSION_1_0`. Groups: `VertexAttribIType`, `ScalarType`, `ReplacementCodeTypeSUN`, `ElementPointerTypeATI`, `MatrixIndexPointerTypeARB`, `WeightPointerTypeARB`, `ColorPointerType`, `DrawElementsType`, `ListNameType`, `PixelFormat`, `PixelType`, `VertexAttribType`, `AttributeType`, `UniformType`, `VertexAttribPointerType`. */
2537
+ export const UNSIGNED_INT = 0x1405;
2538
+ /** `GL_UNSIGNED_INT_10_10_10_2` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2539
+ export const UNSIGNED_INT_10_10_10_2 = 0x8036;
2540
+ /** `GL_UNSIGNED_INT_10F_11F_11F_REV` — provided by `GL_VERSION_3_0`. Groups: `PixelType`, `VertexAttribPointerType`, `VertexAttribType`. */
2541
+ export const UNSIGNED_INT_10F_11F_11F_REV = 0x8c3b;
2542
+ /** `GL_UNSIGNED_INT_2_10_10_10_REV` — provided by `GL_VERSION_1_2`. Groups: `PixelType`, `VertexAttribPointerType`, `VertexAttribType`. */
2543
+ export const UNSIGNED_INT_2_10_10_10_REV = 0x8368;
2544
+ /** `GL_UNSIGNED_INT_24_8` — provided by `GL_VERSION_3_0`. Groups: `PixelType`. */
2545
+ export const UNSIGNED_INT_24_8 = 0x84fa;
2546
+ /** `GL_UNSIGNED_INT_5_9_9_9_REV` — provided by `GL_VERSION_3_0`. Groups: `PixelType`. */
2547
+ export const UNSIGNED_INT_5_9_9_9_REV = 0x8c3e;
2548
+ /** `GL_UNSIGNED_INT_8_8_8_8` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2549
+ export const UNSIGNED_INT_8_8_8_8 = 0x8035;
2550
+ /** `GL_UNSIGNED_INT_8_8_8_8_REV` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2551
+ export const UNSIGNED_INT_8_8_8_8_REV = 0x8367;
2552
+ /** `GL_UNSIGNED_INT_ATOMIC_COUNTER` — provided by `GL_VERSION_4_2`. */
2553
+ export const UNSIGNED_INT_ATOMIC_COUNTER = 0x92db;
2554
+ /** `GL_UNSIGNED_INT_IMAGE_1D` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2555
+ export const UNSIGNED_INT_IMAGE_1D = 0x9062;
2556
+ /** `GL_UNSIGNED_INT_IMAGE_1D_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2557
+ export const UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068;
2558
+ /** `GL_UNSIGNED_INT_IMAGE_2D` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2559
+ export const UNSIGNED_INT_IMAGE_2D = 0x9063;
2560
+ /** `GL_UNSIGNED_INT_IMAGE_2D_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2561
+ export const UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069;
2562
+ /** `GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2563
+ export const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906b;
2564
+ /** `GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2565
+ export const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906c;
2566
+ /** `GL_UNSIGNED_INT_IMAGE_2D_RECT` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2567
+ export const UNSIGNED_INT_IMAGE_2D_RECT = 0x9065;
2568
+ /** `GL_UNSIGNED_INT_IMAGE_3D` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2569
+ export const UNSIGNED_INT_IMAGE_3D = 0x9064;
2570
+ /** `GL_UNSIGNED_INT_IMAGE_BUFFER` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2571
+ export const UNSIGNED_INT_IMAGE_BUFFER = 0x9067;
2572
+ /** `GL_UNSIGNED_INT_IMAGE_CUBE` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2573
+ export const UNSIGNED_INT_IMAGE_CUBE = 0x9066;
2574
+ /** `GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY` — provided by `GL_VERSION_4_2`. Groups: `AttributeType`. */
2575
+ export const UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906a;
2576
+ /** `GL_UNSIGNED_INT_SAMPLER_1D` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
2577
+ export const UNSIGNED_INT_SAMPLER_1D = 0x8dd1;
2578
+ /** `GL_UNSIGNED_INT_SAMPLER_1D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
2579
+ export const UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8dd6;
2580
+ /** `GL_UNSIGNED_INT_SAMPLER_2D` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
2581
+ export const UNSIGNED_INT_SAMPLER_2D = 0x8dd2;
2582
+ /** `GL_UNSIGNED_INT_SAMPLER_2D_ARRAY` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
2583
+ export const UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8dd7;
2584
+ /** `GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE` — provided by `GL_VERSION_3_2`. Groups: `AttributeType`, `UniformType`. */
2585
+ export const UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910a;
2586
+ /** `GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY` — provided by `GL_VERSION_3_2`. Groups: `AttributeType`, `UniformType`. */
2587
+ export const UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910d;
2588
+ /** `GL_UNSIGNED_INT_SAMPLER_2D_RECT` — provided by `GL_VERSION_3_1`. Groups: `AttributeType`, `UniformType`. */
2589
+ export const UNSIGNED_INT_SAMPLER_2D_RECT = 0x8dd5;
2590
+ /** `GL_UNSIGNED_INT_SAMPLER_3D` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
2591
+ export const UNSIGNED_INT_SAMPLER_3D = 0x8dd3;
2592
+ /** `GL_UNSIGNED_INT_SAMPLER_BUFFER` — provided by `GL_VERSION_3_1`. Groups: `AttributeType`, `UniformType`. */
2593
+ export const UNSIGNED_INT_SAMPLER_BUFFER = 0x8dd8;
2594
+ /** `GL_UNSIGNED_INT_SAMPLER_CUBE` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
2595
+ export const UNSIGNED_INT_SAMPLER_CUBE = 0x8dd4;
2596
+ /** `GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY` — provided by `GL_VERSION_4_0`. Groups: `AttributeType`, `UniformType`. */
2597
+ export const UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900f;
2598
+ /** `GL_UNSIGNED_INT_VEC2` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
2599
+ export const UNSIGNED_INT_VEC2 = 0x8dc6;
2600
+ /** `GL_UNSIGNED_INT_VEC3` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
2601
+ export const UNSIGNED_INT_VEC3 = 0x8dc7;
2602
+ /** `GL_UNSIGNED_INT_VEC4` — provided by `GL_VERSION_3_0`. Groups: `AttributeType`, `UniformType`. */
2603
+ export const UNSIGNED_INT_VEC4 = 0x8dc8;
2604
+ /** `GL_UNSIGNED_NORMALIZED` — provided by `GL_VERSION_3_0`. */
2605
+ export const UNSIGNED_NORMALIZED = 0x8c17;
2606
+ /** `GL_UNSIGNED_SHORT` — provided by `GL_VERSION_1_0`. Groups: `VertexAttribIType`, `ScalarType`, `ReplacementCodeTypeSUN`, `ElementPointerTypeATI`, `MatrixIndexPointerTypeARB`, `WeightPointerTypeARB`, `ColorPointerType`, `DrawElementsType`, `ListNameType`, `PixelFormat`, `PixelType`, `VertexAttribType`, `VertexAttribPointerType`. */
2607
+ export const UNSIGNED_SHORT = 0x1403;
2608
+ /** `GL_UNSIGNED_SHORT_1_5_5_5_REV` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2609
+ export const UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
2610
+ /** `GL_UNSIGNED_SHORT_4_4_4_4` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2611
+ export const UNSIGNED_SHORT_4_4_4_4 = 0x8033;
2612
+ /** `GL_UNSIGNED_SHORT_4_4_4_4_REV` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2613
+ export const UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
2614
+ /** `GL_UNSIGNED_SHORT_5_5_5_1` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2615
+ export const UNSIGNED_SHORT_5_5_5_1 = 0x8034;
2616
+ /** `GL_UNSIGNED_SHORT_5_6_5` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2617
+ export const UNSIGNED_SHORT_5_6_5 = 0x8363;
2618
+ /** `GL_UNSIGNED_SHORT_5_6_5_REV` — provided by `GL_VERSION_1_2`. Groups: `PixelType`. */
2619
+ export const UNSIGNED_SHORT_5_6_5_REV = 0x8364;
2620
+ /** `GL_UPPER_LEFT` — provided by `GL_VERSION_2_0`. Groups: `ClipControlOrigin`. */
2621
+ export const UPPER_LEFT = 0x8ca2;
2622
+ /** `GL_VALIDATE_STATUS` — provided by `GL_VERSION_2_0`. Groups: `ProgramPropertyARB`. */
2623
+ export const VALIDATE_STATUS = 0x8b83;
2624
+ /** `GL_VENDOR` — provided by `GL_VERSION_1_0`. Groups: `StringName`. */
2625
+ export const VENDOR = 0x1f00;
2626
+ /** `GL_VERSION` — provided by `GL_VERSION_1_0`. Groups: `StringName`. */
2627
+ export const VERSION = 0x1f02;
2628
+ /** `GL_VERTEX_ARRAY_BINDING` — provided by `GL_VERSION_3_0`. Groups: `GetPName`. */
2629
+ export const VERTEX_ARRAY_BINDING = 0x85b5;
2630
+ /** `GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT` — provided by `GL_VERSION_4_2`. Groups: `MemoryBarrierMask`. */
2631
+ export const VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001;
2632
+ /** `GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING` — provided by `GL_VERSION_1_5`. Groups: `VertexAttribEnum`, `VertexAttribPropertyARB`. */
2633
+ export const VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889f;
2634
+ /** `GL_VERTEX_ATTRIB_ARRAY_DIVISOR` — provided by `GL_VERSION_3_3`. Groups: `VertexAttribEnum`, `VertexAttribPropertyARB`, `VertexArrayPName`. */
2635
+ export const VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88fe;
2636
+ /** `GL_VERTEX_ATTRIB_ARRAY_ENABLED` — provided by `GL_VERSION_2_0`. Groups: `VertexAttribEnum`, `VertexAttribPropertyARB`, `VertexArrayPName`. */
2637
+ export const VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
2638
+ /** `GL_VERTEX_ATTRIB_ARRAY_INTEGER` — provided by `GL_VERSION_3_0`. Groups: `VertexAttribEnum`, `VertexAttribPropertyARB`, `VertexArrayPName`. */
2639
+ export const VERTEX_ATTRIB_ARRAY_INTEGER = 0x88fd;
2640
+ /** `GL_VERTEX_ATTRIB_ARRAY_LONG` — provided by `GL_VERSION_4_3`. Groups: `VertexArrayPName`, `VertexAttribPropertyARB`. */
2641
+ export const VERTEX_ATTRIB_ARRAY_LONG = 0x874e;
2642
+ /** `GL_VERTEX_ATTRIB_ARRAY_NORMALIZED` — provided by `GL_VERSION_2_0`. Groups: `VertexAttribEnum`, `VertexAttribPropertyARB`, `VertexArrayPName`. */
2643
+ export const VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886a;
2644
+ /** `GL_VERTEX_ATTRIB_ARRAY_POINTER` — provided by `GL_VERSION_2_0`. Groups: `VertexAttribPointerPropertyARB`. */
2645
+ export const VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
2646
+ /** `GL_VERTEX_ATTRIB_ARRAY_SIZE` — provided by `GL_VERSION_2_0`. Groups: `VertexAttribEnum`, `VertexAttribPropertyARB`, `VertexArrayPName`. */
2647
+ export const VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
2648
+ /** `GL_VERTEX_ATTRIB_ARRAY_STRIDE` — provided by `GL_VERSION_2_0`. Groups: `VertexAttribEnum`, `VertexAttribPropertyARB`, `VertexArrayPName`. */
2649
+ export const VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
2650
+ /** `GL_VERTEX_ATTRIB_ARRAY_TYPE` — provided by `GL_VERSION_2_0`. Groups: `VertexAttribEnum`, `VertexAttribPropertyARB`, `VertexArrayPName`. */
2651
+ export const VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
2652
+ /** `GL_VERTEX_ATTRIB_BINDING` — provided by `GL_VERSION_4_3`. Groups: `VertexAttribPropertyARB`. */
2653
+ export const VERTEX_ATTRIB_BINDING = 0x82d4;
2654
+ /** `GL_VERTEX_ATTRIB_RELATIVE_OFFSET` — provided by `GL_VERSION_4_3`. Groups: `VertexArrayPName`, `VertexAttribPropertyARB`. */
2655
+ export const VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82d5;
2656
+ /** `GL_VERTEX_BINDING_BUFFER` — provided by `GL_VERSION_4_3`. */
2657
+ export const VERTEX_BINDING_BUFFER = 0x8f4f;
2658
+ /** `GL_VERTEX_BINDING_DIVISOR` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
2659
+ export const VERTEX_BINDING_DIVISOR = 0x82d6;
2660
+ /** `GL_VERTEX_BINDING_OFFSET` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
2661
+ export const VERTEX_BINDING_OFFSET = 0x82d7;
2662
+ /** `GL_VERTEX_BINDING_STRIDE` — provided by `GL_VERSION_4_3`. Groups: `GetPName`. */
2663
+ export const VERTEX_BINDING_STRIDE = 0x82d8;
2664
+ /** `GL_VERTEX_PROGRAM_POINT_SIZE` — provided by `GL_VERSION_2_0`. */
2665
+ export const VERTEX_PROGRAM_POINT_SIZE = 0x8642;
2666
+ /** `GL_VERTEX_SHADER` — provided by `GL_VERSION_2_0`. Groups: `PipelineParameterName`, `ShaderType`. */
2667
+ export const VERTEX_SHADER = 0x8b31;
2668
+ /** `GL_VERTEX_SHADER_BIT` — provided by `GL_VERSION_4_1`. Groups: `UseProgramStageMask`. */
2669
+ export const VERTEX_SHADER_BIT = 0x00000001;
2670
+ /** `GL_VERTEX_SHADER_INVOCATIONS` — provided by `GL_VERSION_4_6`. Groups: `QueryTarget`. */
2671
+ export const VERTEX_SHADER_INVOCATIONS = 0x82f0;
2672
+ /** `GL_VERTEX_SUBROUTINE` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
2673
+ export const VERTEX_SUBROUTINE = 0x92e8;
2674
+ /** `GL_VERTEX_SUBROUTINE_UNIFORM` — provided by `GL_VERSION_4_3`. Groups: `ProgramInterface`. */
2675
+ export const VERTEX_SUBROUTINE_UNIFORM = 0x92ee;
2676
+ /** `GL_VERTEX_TEXTURE` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2677
+ export const VERTEX_TEXTURE = 0x829b;
2678
+ /** `GL_VERTICES_SUBMITTED` — provided by `GL_VERSION_4_6`. Groups: `QueryTarget`. */
2679
+ export const VERTICES_SUBMITTED = 0x82ee;
2680
+ /** `GL_VIEW_CLASS_128_BITS` — provided by `GL_VERSION_4_3`. */
2681
+ export const VIEW_CLASS_128_BITS = 0x82c4;
2682
+ /** `GL_VIEW_CLASS_16_BITS` — provided by `GL_VERSION_4_3`. */
2683
+ export const VIEW_CLASS_16_BITS = 0x82ca;
2684
+ /** `GL_VIEW_CLASS_24_BITS` — provided by `GL_VERSION_4_3`. */
2685
+ export const VIEW_CLASS_24_BITS = 0x82c9;
2686
+ /** `GL_VIEW_CLASS_32_BITS` — provided by `GL_VERSION_4_3`. */
2687
+ export const VIEW_CLASS_32_BITS = 0x82c8;
2688
+ /** `GL_VIEW_CLASS_48_BITS` — provided by `GL_VERSION_4_3`. */
2689
+ export const VIEW_CLASS_48_BITS = 0x82c7;
2690
+ /** `GL_VIEW_CLASS_64_BITS` — provided by `GL_VERSION_4_3`. */
2691
+ export const VIEW_CLASS_64_BITS = 0x82c6;
2692
+ /** `GL_VIEW_CLASS_8_BITS` — provided by `GL_VERSION_4_3`. */
2693
+ export const VIEW_CLASS_8_BITS = 0x82cb;
2694
+ /** `GL_VIEW_CLASS_96_BITS` — provided by `GL_VERSION_4_3`. */
2695
+ export const VIEW_CLASS_96_BITS = 0x82c5;
2696
+ /** `GL_VIEW_CLASS_BPTC_FLOAT` — provided by `GL_VERSION_4_3`. */
2697
+ export const VIEW_CLASS_BPTC_FLOAT = 0x82d3;
2698
+ /** `GL_VIEW_CLASS_BPTC_UNORM` — provided by `GL_VERSION_4_3`. */
2699
+ export const VIEW_CLASS_BPTC_UNORM = 0x82d2;
2700
+ /** `GL_VIEW_CLASS_RGTC1_RED` — provided by `GL_VERSION_4_3`. */
2701
+ export const VIEW_CLASS_RGTC1_RED = 0x82d0;
2702
+ /** `GL_VIEW_CLASS_RGTC2_RG` — provided by `GL_VERSION_4_3`. */
2703
+ export const VIEW_CLASS_RGTC2_RG = 0x82d1;
2704
+ /** `GL_VIEW_CLASS_S3TC_DXT1_RGB` — provided by `GL_VERSION_4_3`. */
2705
+ export const VIEW_CLASS_S3TC_DXT1_RGB = 0x82cc;
2706
+ /** `GL_VIEW_CLASS_S3TC_DXT1_RGBA` — provided by `GL_VERSION_4_3`. */
2707
+ export const VIEW_CLASS_S3TC_DXT1_RGBA = 0x82cd;
2708
+ /** `GL_VIEW_CLASS_S3TC_DXT3_RGBA` — provided by `GL_VERSION_4_3`. */
2709
+ export const VIEW_CLASS_S3TC_DXT3_RGBA = 0x82ce;
2710
+ /** `GL_VIEW_CLASS_S3TC_DXT5_RGBA` — provided by `GL_VERSION_4_3`. */
2711
+ export const VIEW_CLASS_S3TC_DXT5_RGBA = 0x82cf;
2712
+ /** `GL_VIEW_COMPATIBILITY_CLASS` — provided by `GL_VERSION_4_3`. Groups: `InternalFormatPName`. */
2713
+ export const VIEW_COMPATIBILITY_CLASS = 0x82b6;
2714
+ /** `GL_VIEWPORT` — provided by `GL_VERSION_1_0`. Groups: `GetPName`. */
2715
+ export const VIEWPORT = 0x0ba2;
2716
+ /** `GL_VIEWPORT_BOUNDS_RANGE` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
2717
+ export const VIEWPORT_BOUNDS_RANGE = 0x825d;
2718
+ /** `GL_VIEWPORT_INDEX_PROVOKING_VERTEX` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
2719
+ export const VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825f;
2720
+ /** `GL_VIEWPORT_SUBPIXEL_BITS` — provided by `GL_VERSION_4_1`. Groups: `GetPName`. */
2721
+ export const VIEWPORT_SUBPIXEL_BITS = 0x825c;
2722
+ /** `GL_WAIT_FAILED` — provided by `GL_VERSION_3_2`. Groups: `SyncStatus`. */
2723
+ export const WAIT_FAILED = 0x911d;
2724
+ /** `GL_WRITE_ONLY` — provided by `GL_VERSION_1_5`. Groups: `BufferAccessARB`. */
2725
+ export const WRITE_ONLY = 0x88b9;
2726
+ /** `GL_XOR` — provided by `GL_VERSION_1_0`. Groups: `LogicOp`. */
2727
+ export const XOR = 0x1506;
2728
+ /** `GL_ZERO` — provided by `GL_VERSION_1_0`. Groups: `SpecialNumbers`, `TextureSwizzle`, `StencilOp`, `BlendingFactor`, `FragmentShaderGenericSourceATI`. */
2729
+ export const ZERO = 0;
2730
+ /** `GL_ZERO_TO_ONE` — provided by `GL_VERSION_4_5`. Groups: `ClipControlDepth`. */
2731
+ export const ZERO_TO_ONE = 0x935f;
2732
+ //# sourceMappingURL=enums.js.map