@growthub/cli 0.3.41 → 0.3.43
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- package/README.md +87 -220
- package/assets/shared-templates/ad-formats/INDEX.md +94 -0
- package/assets/shared-templates/ad-formats/bedroom-minimic-talk.md +197 -0
- package/assets/shared-templates/ad-formats/frame-analysis.md +209 -0
- package/assets/shared-templates/ad-formats/process-specialist-medical.md +105 -0
- package/assets/shared-templates/ad-formats/villain-animation.md +183 -0
- package/assets/shared-templates/manifest.json +23 -0
- package/assets/shared-templates/scene-modules/INDEX.md +151 -0
- package/assets/shared-templates/scene-modules/body/before-after-flatlay.md +143 -0
- package/assets/shared-templates/scene-modules/body/minimic-problem.md +109 -0
- package/assets/shared-templates/scene-modules/body/product-demo-glow.md +123 -0
- package/assets/shared-templates/scene-modules/body/tiktok-skeptic-pivot.md +119 -0
- package/assets/shared-templates/scene-modules/body/villain-agitation.md +156 -0
- package/assets/shared-templates/scene-modules/cta/bogo-meme-bookend.md +144 -0
- package/assets/shared-templates/scene-modules/cta/guarantee-close.md +143 -0
- package/assets/shared-templates/scene-modules/hooks/dollar-amount.md +105 -0
- package/assets/shared-templates/scene-modules/hooks/meme-overlay.md +104 -0
- package/assets/shared-templates/scene-modules/hooks/pov-confession.md +92 -0
- package/assets/shared-templates/scene-modules/hooks/tiktok-comment.md +116 -0
- package/assets/shared-templates/scene-modules/hooks/villain-hook.md +134 -0
- package/dist/index.js +2606 -600
- package/package.json +4 -4
- package/dist/index.js.map +0 -7
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# Scene Module: Villain Character Hook
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> ID: `villain-hook`
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> Type: hook (Scene 1)
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> Compatible Formats: `villain-animation`
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> Status: ✅ PROVEN — Clarifion ODRx brief (Scenes 1–5 villain format)
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---
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## WHAT IT DOES
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Opens with animated villain characters — the failing/competing products rendered as cartoon objects with expressive faces and small arms — standing in the problem environment. Establishes the enemy and the frustration in one visual before a single word of VO plays. The viewer's problem is externalised as a villain, not their own failure.
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**Why it works:** Villain characters make the problem feel conquerable. When a litter bag or a scented plug-in has a smug face, the viewer's frustration has a target. The animated format also bypasses competitor brand legal concerns while being more memorable than live footage. The emotional shorthand is immediate: chaotic + dark + villain face = "I know exactly what this is."
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---
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## VISUAL DIRECTION
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```
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Setting: [PROBLEM_ENVIRONMENT] — the place where the problem lives.
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e.g. wall outlets (air quality), litter box area (pet odor), bathroom sink (skincare)
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Color palette: dark, cool, slightly chaotic. Contrasts sharply with the hero scenes.
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Villain: [VILLAIN_CHARACTER] — animated version of the competing/failed product.
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Has: expressive face (smug, angry, mocking), small stubby arms, exaggerated emotions.
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Positioned: center frame, between 2–3 other failed products.
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Animation: slight idle bounce or arm-wave — alive and antagonistic.
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Animals/characters: If relevant to category — present and frustrated/unhappy.
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Positioned near the villain (reinforces the problem, not the solution).
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```
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**Villain design by category:**
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- Air quality / odor: Animated scented plug-in with smug face between 3 wall outlets
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- Pet behavior: Litter bag villain inside/near litter box. Clay, crystal, enzyme cleaner villains.
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- Supplement / pill: Pill bottle villain with exaggerated grimace. Supplement jar.
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- Skincare: Cream jar or serum bottle with frustrated face. "Still not working" energy.
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- Home cleaning: Spray bottle villain, baking soda box, mop — all with villain faces.
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---
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## ON-SCREEN TEXT
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```
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Style: Karaoke word-by-word — 1–4 words at a time. Key word highlighted in brand accent color.
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This is the ONLY text rhythm for this format. Do not use full sentences.
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Hook line template:
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"[WHY NOTHING] / [CHANGED] / [AND YOU HAVE] / [MIGHT WORK] / [WE RAN OUT]"
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(each chunk = one karaoke beat, ~0.5–1 second each)
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Examples:
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"WHY NOTHING / WORKED" → "AND YOU SPENT" → "$[AMOUNT]" → "TRYING"
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"STILL HAPPENING" → "EVERY SINGLE" → "DAY"
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"YOU'VE TRIED" → "EVERYTHING" → "NOTHING STICKS"
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```
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---
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## ACTOR/VO DIALOGUE
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```
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This format uses VOICEOVER (not on-camera creator). The VO speaks over the animation.
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Pattern: [addresses viewer's frustration directly] + [acknowledges failed attempts] + [implies answer is coming]
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Templates:
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"Why nothing changed — and you have [FAILED_PRODUCT_1], [FAILED_PRODUCT_2], and [FAILED_PRODUCT_3]..."
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"You've tried everything. And [VILLAIN] is still there every single morning."
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"Still happening. Even after [DOLLAR_AMOUNT] and [TIME_SPENT]."
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Delivery: Direct, slightly conspiratorial. NOT an announcer. Voice of a peer who's been there.
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Pace matches the karaoke text rhythm — one thought per beat.
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```
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---
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## BRAND-KIT PLACEHOLDERS
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| Placeholder | Source | Example |
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|-------------|--------|---------|
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| `[PROBLEM_ENVIRONMENT]` | `brand-kit.md → target_pain_point` | "wall outlets + living room" |
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| `[VILLAIN_CHARACTER]` | Brief content / category | "animated scented plug-in with smug face" |
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| `[FAILED_PRODUCT_1/2/3]` | Brief content | "Enzyme Cleaner, Scented Plug-In, Clay Litter" |
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| `[DOLLAR_AMOUNT]` | Brief content | "$300" |
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| `[BRAND_ACCENT_COLOR]` | `brand-kit.md → colors.secondary` | "2C7FF8" (Clarifion blue) |
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---
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## HOOK VARIATIONS FOR THIS MODULE (5 A–E)
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```
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Hook A — "Why Nothing Changed" (direct muse mirror)
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VO: "Why nothing changed — and you've tried [FAILED_1], [FAILED_2], [FAILED_3]..."
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Villain: center frame, mocking expression, surrounded by competing products
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Hook B — "You've Spent [AMOUNT]"
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VO: "You've spent [AMOUNT] on [CATEGORY]. And [PROBLEM] is still there."
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Villain: inside/on the failed product, arms raised triumphantly
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Hook C — "Every Morning / Every Night"
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VO: "Every single [morning/night]. Same problem. Different product. Nothing works."
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Villain: animated in daily-loop — same scene repeating
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Hook D — "The Thing That Actually Works"
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VO: "The thing that actually works isn't what they keep selling you."
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Villain: running away from incoming hero product light (tone flip tease)
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Hook E — "You Gave Up Too Soon"
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VO: "You didn't give up. The products gave up on you."
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Villain: visually failing/broken — villainizes the product, not the viewer
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```
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---
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## JS STUB (hookCard)
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```js
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hookCard("A", "Villain Hook — Direct Muse Mirror",
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"VISUAL: Animated [PROBLEM_ENVIRONMENT]. [VILLAIN_CHARACTER] center frame with smug/angry face + small arms.\n" +
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"2–3 competing products visible around it. [ANIMAL/CHARACTER] unhappy nearby. Dark, chaotic color palette.\n\n" +
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"ON-SCREEN TEXT (karaoke): '[WHY_NOTHING]' → '[CHANGED]' → '[AND_YOU_HAVE]' — key word in [ACCENT_COLOR].\n\n" +
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"VO: '[HOOK_A_LINE]'\n\n" +
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"NOTE: Identical villain format to muse. Test first."
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)
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```
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---
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## AI GENERATION PROMPT STUB
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```
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3D animated [PROBLEM_ENVIRONMENT]. [VILLAIN_CHARACTER] with expressive cartoon face (smug/angry) and small stubby arms, positioned center frame. 2–3 other [FAILED_PRODUCTS] rendered as villain characters surrounding it. [ANIMAL/CHARACTER] in background looking frustrated/unhappy. Dark, cool, slightly chaotic color palette. Karaoke text overlaid word-by-word in white with [ACCENT_COLOR] highlight on key word. Animated villain has slight idle bounce. 9:16. 15–17 seconds.
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```
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