@grida/canvas-wasm 0.0.88-canary.0 → 0.89.0-canary.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
117
117
  runtimeInitialized = true;
118
118
  if (!Module["noFSInit"] && !FS.initialized) FS.init();
119
119
  TTY.init();
120
- wasmExports["lf"]();
120
+ wasmExports["Ng"]();
121
121
  FS.ignorePermissions = false;
122
122
  }
123
123
  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
216
216
  async function createWasm() {
217
217
  function receiveInstance(instance, module3) {
218
218
  wasmExports = instance.exports;
219
- wasmMemory = wasmExports["kf"];
219
+ wasmMemory = wasmExports["Mg"];
220
220
  updateMemoryViews();
221
- wasmTable = wasmExports["nf"];
221
+ wasmTable = wasmExports["Pg"];
222
222
  removeRunDependency("wasm-instantiate");
223
223
  return wasmExports;
224
224
  }
@@ -263,7 +263,26 @@ var require_grida_canvas_wasm = __commonJS({
263
263
  var noExitRuntime = true;
264
264
  var stackRestore = (val) => __emscripten_stack_restore(val);
265
265
  var stackSave = () => _emscripten_stack_get_current();
266
+ var exceptionCaught = [];
267
+ var uncaughtExceptionCount = 0;
268
+ var ___cxa_begin_catch = (ptr) => {
269
+ var info = new ExceptionInfo(ptr);
270
+ if (!info.get_caught()) {
271
+ info.set_caught(true);
272
+ uncaughtExceptionCount--;
273
+ }
274
+ info.set_rethrown(false);
275
+ exceptionCaught.push(info);
276
+ ___cxa_increment_exception_refcount(ptr);
277
+ return ___cxa_get_exception_ptr(ptr);
278
+ };
266
279
  var exceptionLast = 0;
280
+ var ___cxa_end_catch = () => {
281
+ _setThrew(0, 0);
282
+ var info = exceptionCaught.pop();
283
+ ___cxa_decrement_exception_refcount(info.excPtr);
284
+ exceptionLast = 0;
285
+ };
267
286
  class ExceptionInfo {
268
287
  constructor(excPtr) {
269
288
  this.excPtr = excPtr;
@@ -335,6 +354,37 @@ var require_grida_canvas_wasm = __commonJS({
335
354
  return thrown;
336
355
  };
337
356
  var ___cxa_find_matching_catch_2 = () => findMatchingCatch([]);
357
+ var ___cxa_find_matching_catch_3 = (arg0) => findMatchingCatch([arg0]);
358
+ var ___cxa_find_matching_catch_4 = (arg0, arg1) => findMatchingCatch([arg0, arg1]);
359
+ var ___cxa_rethrow = () => {
360
+ var info = exceptionCaught.pop();
361
+ if (!info) {
362
+ abort("no exception to throw");
363
+ }
364
+ var ptr = info.excPtr;
365
+ if (!info.get_rethrown()) {
366
+ exceptionCaught.push(info);
367
+ info.set_rethrown(true);
368
+ info.set_caught(false);
369
+ uncaughtExceptionCount++;
370
+ }
371
+ exceptionLast = ptr;
372
+ throw exceptionLast;
373
+ };
374
+ var ___cxa_throw = (ptr, type, destructor) => {
375
+ var info = new ExceptionInfo(ptr);
376
+ info.init(type, destructor);
377
+ exceptionLast = ptr;
378
+ uncaughtExceptionCount++;
379
+ throw exceptionLast;
380
+ };
381
+ var ___cxa_uncaught_exceptions = () => uncaughtExceptionCount;
382
+ var ___resumeException = (ptr) => {
383
+ if (!exceptionLast) {
384
+ exceptionLast = ptr;
385
+ }
386
+ throw exceptionLast;
387
+ };
338
388
  var syscallGetVarargI = () => {
339
389
  var ret = HEAP32[+SYSCALLS.varargs >> 2];
340
390
  SYSCALLS.varargs += 4;
@@ -4960,6 +5010,7 @@ var require_grida_canvas_wasm = __commonJS({
4960
5010
  return e.errno;
4961
5011
  }
4962
5012
  }
5013
+ var _llvm_eh_typeid_for = (type) => type;
4963
5014
  function _random_get(buffer, size) {
4964
5015
  try {
4965
5016
  randomFill(HEAPU8.subarray(buffer, buffer + size));
@@ -5008,62 +5059,85 @@ var require_grida_canvas_wasm = __commonJS({
5008
5059
  Module["stringToUTF8"] = stringToUTF8;
5009
5060
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
5010
5061
  Module["GL"] = GL;
5011
- var wasmImports = { i: ___cxa_find_matching_catch_2, p: ___syscall_fcntl64, _a: ___syscall_fstat64, Wa: ___syscall_getcwd, Ma: ___syscall_getdents64, $a: ___syscall_ioctl, Xa: ___syscall_lstat64, Ya: ___syscall_newfstatat, q: ___syscall_openat, La: ___syscall_readlinkat, Za: ___syscall_stat64, db: __abort_js, Ha: __emscripten_throw_longjmp, Qa: __gmtime_js, Oa: __mmap_js, Pa: __munmap_js, eb: __tzset_js, cb: _clock_time_get, bb: _emscripten_date_now, Ja: _emscripten_get_heap_max, F: _emscripten_glActiveTexture, G: _emscripten_glAttachShader, Wd: _emscripten_glBeginQuery, Pd: _emscripten_glBeginQueryEXT, nc: _emscripten_glBeginTransformFeedback, H: _emscripten_glBindAttribLocation, I: _emscripten_glBindBuffer, jc: _emscripten_glBindBufferBase, kc: _emscripten_glBindBufferRange, ue: _emscripten_glBindFramebuffer, we: _emscripten_glBindRenderbuffer, be: _emscripten_glBindSampler, J: _emscripten_glBindTexture, xb: _emscripten_glBindTransformFeedback, Re: _emscripten_glBindVertexArray, Ue: _emscripten_glBindVertexArrayOES, K: _emscripten_glBlendColor, L: _emscripten_glBlendEquation, wd: _emscripten_glBlendEquationSeparate, M: _emscripten_glBlendFunc, vd: _emscripten_glBlendFuncSeparate, oe: _emscripten_glBlitFramebuffer, N: _emscripten_glBufferData, O: _emscripten_glBufferSubData, xe: _emscripten_glCheckFramebufferStatus, P: _emscripten_glClear, Nb: _emscripten_glClearBufferfi, Ob: _emscripten_glClearBufferfv, Qb: _emscripten_glClearBufferiv, Pb: _emscripten_glClearBufferuiv, Q: _emscripten_glClearColor, ud: _emscripten_glClearDepthf, R: _emscripten_glClearStencil, le: _emscripten_glClientWaitSync, Kc: _emscripten_glClipControlEXT, S: _emscripten_glColorMask, T: _emscripten_glCompileShader, U: _emscripten_glCompressedTexImage2D, Ac: _emscripten_glCompressedTexImage3D, V: _emscripten_glCompressedTexSubImage2D, zc: _emscripten_glCompressedTexSubImage3D, ne: _emscripten_glCopyBufferSubData, td: _emscripten_glCopyTexImage2D, W: _emscripten_glCopyTexSubImage2D, Bc: _emscripten_glCopyTexSubImage3D, X: _emscripten_glCreateProgram, Z: _emscripten_glCreateShader, _: _emscripten_glCullFace, $: _emscripten_glDeleteBuffers, ye: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, Xd: _emscripten_glDeleteQueries, Rd: _emscripten_glDeleteQueriesEXT, ze: _emscripten_glDeleteRenderbuffers, ce: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, me: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, wb: _emscripten_glDeleteTransformFeedbacks, Se: _emscripten_glDeleteVertexArrays, Ve: _emscripten_glDeleteVertexArraysOES, sd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, rd: _emscripten_glDepthRangef, qd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Pe: _emscripten_glDrawArraysInstanced, Ad: _emscripten_glDrawArraysInstancedANGLE, hb: _emscripten_glDrawArraysInstancedARB, Me: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Gc: _emscripten_glDrawArraysInstancedEXT, ib: _emscripten_glDrawArraysInstancedNV, Ke: _emscripten_glDrawBuffers, Ec: _emscripten_glDrawBuffersEXT, Bd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, Qe: _emscripten_glDrawElementsInstanced, zd: _emscripten_glDrawElementsInstancedANGLE, fb: _emscripten_glDrawElementsInstancedARB, Ne: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, gb: _emscripten_glDrawElementsInstancedEXT, Fc: _emscripten_glDrawElementsInstancedNV, Ee: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, Yd: _emscripten_glEndQuery, Sd: _emscripten_glEndQueryEXT, mc: _emscripten_glEndTransformFeedback, he: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ae: _emscripten_glFramebufferRenderbuffer, Be: _emscripten_glFramebufferTexture2D, qc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ce: _emscripten_glGenFramebuffers, Zd: _emscripten_glGenQueries, Td: _emscripten_glGenQueriesEXT, De: _emscripten_glGenRenderbuffers, de: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, ub: _emscripten_glGenTransformFeedbacks, Oe: _emscripten_glGenVertexArrays, We: _emscripten_glGenVertexArraysOES, qe: _emscripten_glGenerateMipmap, pd: _emscripten_glGetActiveAttrib, od: _emscripten_glGetActiveUniform, Ib: _emscripten_glGetActiveUniformBlockName, Jb: _emscripten_glGetActiveUniformBlockiv, Lb: _emscripten_glGetActiveUniformsiv, nd: _emscripten_glGetAttachedShaders, ld: _emscripten_glGetAttribLocation, kd: _emscripten_glGetBooleanv, Cb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, _b: _emscripten_glGetFragDataLocation, re: _emscripten_glGetFramebufferAttachmentParameteriv, Db: _emscripten_glGetInteger64i_v, Fb: _emscripten_glGetInteger64v, oc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, mb: _emscripten_glGetInternalformativ, qb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Md: _emscripten_glGetQueryObjecti64vEXT, Dd: _emscripten_glGetQueryObjectivEXT, Nd: _emscripten_glGetQueryObjectui64vEXT, _d: _emscripten_glGetQueryObjectuiv, Ud: _emscripten_glGetQueryObjectuivEXT, ae: _emscripten_glGetQueryiv, Vd: _emscripten_glGetQueryivEXT, se: _emscripten_glGetRenderbufferParameteriv, yb: _emscripten_glGetSamplerParameterfv, zb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Jd: _emscripten_glGetShaderPrecisionFormat, jd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Te: _emscripten_glGetStringi, Eb: _emscripten_glGetSynciv, id: _emscripten_glGetTexParameterfv, hd: _emscripten_glGetTexParameteriv, hc: _emscripten_glGetTransformFeedbackVarying, Kb: _emscripten_glGetUniformBlockIndex, Mb: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, gd: _emscripten_glGetUniformfv, fd: _emscripten_glGetUniformiv, $b: _emscripten_glGetUniformuiv, gc: _emscripten_glGetVertexAttribIiv, fc: _emscripten_glGetVertexAttribIuiv, cd: _emscripten_glGetVertexAttribPointerv, ed: _emscripten_glGetVertexAttribfv, dd: _emscripten_glGetVertexAttribiv, ad: _emscripten_glHint, Kd: _emscripten_glInvalidateFramebuffer, Ld: _emscripten_glInvalidateSubFramebuffer, $c: _emscripten_glIsBuffer, _c: _emscripten_glIsEnabled, Zc: _emscripten_glIsFramebuffer, Yc: _emscripten_glIsProgram, yc: _emscripten_glIsQuery, Ed: _emscripten_glIsQueryEXT, Xc: _emscripten_glIsRenderbuffer, Bb: _emscripten_glIsSampler, Wc: _emscripten_glIsShader, ie: _emscripten_glIsSync, za: _emscripten_glIsTexture, tb: _emscripten_glIsTransformFeedback, pc: _emscripten_glIsVertexArray, Cd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Ie: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Je: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, sb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, Jc: _emscripten_glPolygonModeWEBGL, Vc: _emscripten_glPolygonOffset, Lc: _emscripten_glPolygonOffsetClampEXT, pb: _emscripten_glProgramBinary, ob: _emscripten_glProgramParameteri, Od: _emscripten_glQueryCounterEXT, Le: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, Uc: _emscripten_glReleaseShaderCompiler, te: _emscripten_glRenderbufferStorage, pe: _emscripten_glRenderbufferStorageMultisample, rb: _emscripten_glResumeTransformFeedback, Tc: _emscripten_glSampleCoverage, ee: _emscripten_glSamplerParameterf, Ab: _emscripten_glSamplerParameterfv, fe: _emscripten_glSamplerParameteri, ge: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, Rc: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ka: _emscripten_glStencilFuncSeparate, Va: _emscripten_glStencilMask, ab: _emscripten_glStencilMaskSeparate, kb: _emscripten_glStencilOp, vb: _emscripten_glStencilOpSeparate, Gb: _emscripten_glTexImage2D, Dc: _emscripten_glTexImage3D, Rb: _emscripten_glTexParameterf, ac: _emscripten_glTexParameterfv, lc: _emscripten_glTexParameteri, wc: _emscripten_glTexParameteriv, Fe: _emscripten_glTexStorage2D, nb: _emscripten_glTexStorage3D, Hc: _emscripten_glTexSubImage2D, Cc: _emscripten_glTexSubImage3D, ic: _emscripten_glTransformFeedbackVaryings, Sc: _emscripten_glUniform1f, bd: _emscripten_glUniform1fv, B: _emscripten_glUniform1i, C: _emscripten_glUniform1iv, Zb: _emscripten_glUniform1ui, Vb: _emscripten_glUniform1uiv, D: _emscripten_glUniform2f, E: _emscripten_glUniform2fv, A: _emscripten_glUniform2i, z: _emscripten_glUniform2iv, Yb: _emscripten_glUniform2ui, Ub: _emscripten_glUniform2uiv, y: _emscripten_glUniform3f, x: _emscripten_glUniform3fv, w: _emscripten_glUniform3i, v: _emscripten_glUniform3iv, Xb: _emscripten_glUniform3ui, Tb: _emscripten_glUniform3uiv, u: _emscripten_glUniform4f, hf: _emscripten_glUniform4fv, Xe: _emscripten_glUniform4i, Ye: _emscripten_glUniform4iv, Wb: _emscripten_glUniform4ui, Sb: _emscripten_glUniform4uiv, Hb: _emscripten_glUniformBlockBinding, Ze: _emscripten_glUniformMatrix2fv, xc: _emscripten_glUniformMatrix2x3fv, uc: _emscripten_glUniformMatrix2x4fv, _e: _emscripten_glUniformMatrix3fv, vc: _emscripten_glUniformMatrix3x2fv, sc: _emscripten_glUniformMatrix3x4fv, $e: _emscripten_glUniformMatrix4fv, tc: _emscripten_glUniformMatrix4x2fv, rc: _emscripten_glUniformMatrix4x3fv, af: _emscripten_glUseProgram, Qc: _emscripten_glValidateProgram, bf: _emscripten_glVertexAttrib1f, Pc: _emscripten_glVertexAttrib1fv, Oc: _emscripten_glVertexAttrib2f, cf: _emscripten_glVertexAttrib2fv, Nc: _emscripten_glVertexAttrib3f, df: _emscripten_glVertexAttrib3fv, Mc: _emscripten_glVertexAttrib4f, ef: _emscripten_glVertexAttrib4fv, Ge: _emscripten_glVertexAttribDivisor, yd: _emscripten_glVertexAttribDivisorANGLE, jb: _emscripten_glVertexAttribDivisorARB, Ic: _emscripten_glVertexAttribDivisorEXT, lb: _emscripten_glVertexAttribDivisorNV, ec: _emscripten_glVertexAttribI4i, cc: _emscripten_glVertexAttribI4iv, dc: _emscripten_glVertexAttribI4ui, bc: _emscripten_glVertexAttribI4uiv, He: _emscripten_glVertexAttribIPointer, ff: _emscripten_glVertexAttribPointer, gf: _emscripten_glViewport, je: _emscripten_glWaitSync, jf: _emscripten_request_animation_frame_loop, Ia: _emscripten_resize_heap, Sa: _environ_get, Ta: _environ_sizes_get, Qd: _exit, k: _fd_close, Na: _fd_pread, o: _fd_read, Ra: _fd_seek, m: _fd_write, md: _glGetIntegerv, r: _glGetString, xd: _glGetStringi, Hd: invoke_dd, Gd: invoke_ddd, Id: invoke_dddd, Fd: invoke_fff, a: invoke_ii, d: invoke_iii, c: invoke_iiii, h: invoke_iiiii, Y: invoke_iiiiii, s: invoke_iiiiiii, n: invoke_iiiiiiii, t: invoke_iiiiiiiiii, j: invoke_v, b: invoke_vi, g: invoke_vii, f: invoke_viii, e: invoke_viiii, ve: invoke_viiiii, $d: invoke_viiiiii, ke: invoke_viiiiiiiii, l: invoke_vijjjj, Ua: _random_get };
5062
+ var wasmImports = { D: ___cxa_begin_catch, L: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, ba: ___cxa_find_matching_catch_4, xa: ___cxa_rethrow, F: ___cxa_throw, db: ___cxa_uncaught_exceptions, e: ___resumeException, Aa: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, jb: ___syscall_getdents64, xb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Ba: ___syscall_openat, ib: ___syscall_readlinkat, vb: ___syscall_stat64, Bb: __abort_js, fb: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, hb: _emscripten_get_heap_max, $: _emscripten_get_now, Ff: _emscripten_glActiveTexture, Gf: _emscripten_glAttachShader, he: _emscripten_glBeginQuery, be: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Hf: _emscripten_glBindAttribLocation, If: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Fe: _emscripten_glBindFramebuffer, Ge: _emscripten_glBindRenderbuffer, ne: _emscripten_glBindSampler, Jf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, af: _emscripten_glBindVertexArray, df: _emscripten_glBindVertexArrayOES, Kf: _emscripten_glBlendColor, Lf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Mf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ze: _emscripten_glBlitFramebuffer, Nf: _emscripten_glBufferData, Of: _emscripten_glBufferSubData, He: _emscripten_glCheckFramebufferStatus, Pf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Qf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Rf: _emscripten_glClearStencil, we: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Sf: _emscripten_glColorMask, Tf: _emscripten_glCompileShader, Uf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Vf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ye: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Wf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Xf: _emscripten_glCreateProgram, Yf: _emscripten_glCreateShader, Zf: _emscripten_glCullFace, _f: _emscripten_glDeleteBuffers, Ie: _emscripten_glDeleteFramebuffers, $f: _emscripten_glDeleteProgram, ie: _emscripten_glDeleteQueries, ce: _emscripten_glDeleteQueriesEXT, Je: _emscripten_glDeleteRenderbuffers, oe: _emscripten_glDeleteSamplers, ag: _emscripten_glDeleteShader, xe: _emscripten_glDeleteSync, bg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, bf: _emscripten_glDeleteVertexArrays, ef: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, cg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, dg: _emscripten_glDisable, eg: _emscripten_glDisableVertexAttribArray, fg: _emscripten_glDrawArrays, Ze: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, We: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Ue: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, gg: _emscripten_glDrawElements, _e: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Xe: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Oe: _emscripten_glDrawRangeElements, hg: _emscripten_glEnable, ig: _emscripten_glEnableVertexAttribArray, je: _emscripten_glEndQuery, de: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, te: _emscripten_glFenceSync, jg: _emscripten_glFinish, kg: _emscripten_glFlush, Ke: _emscripten_glFramebufferRenderbuffer, Le: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, lg: _emscripten_glFrontFace, mg: _emscripten_glGenBuffers, Me: _emscripten_glGenFramebuffers, ke: _emscripten_glGenQueries, ee: _emscripten_glGenQueriesEXT, Ne: _emscripten_glGenRenderbuffers, pe: _emscripten_glGenSamplers, ng: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Ye: _emscripten_glGenVertexArrays, ff: _emscripten_glGenVertexArraysOES, Be: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, og: _emscripten_glGetBufferParameteriv, pg: _emscripten_glGetError, qg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ce: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, _d: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, $d: _emscripten_glGetQueryObjectui64vEXT, le: _emscripten_glGetQueryObjectuiv, fe: _emscripten_glGetQueryObjectuivEXT, me: _emscripten_glGetQueryiv, ge: _emscripten_glGetQueryivEXT, De: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, cf: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, Zd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, ue: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Se: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Te: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ae: _emscripten_glQueryCounterEXT, Ve: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ee: _emscripten_glRenderbufferStorage, Ae: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, qe: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, re: _emscripten_glSamplerParameteri, se: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Gg: _emscripten_glStencilFunc, Hg: _emscripten_glStencilFuncSeparate, Ig: _emscripten_glStencilMask, Jg: _emscripten_glStencilMaskSeparate, Kg: _emscripten_glStencilOp, Lg: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Pe: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Bf: _emscripten_glUniform1i, Cf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Df: _emscripten_glUniform2f, Ef: _emscripten_glUniform2fv, Af: _emscripten_glUniform2i, zf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, yf: _emscripten_glUniform3f, xf: _emscripten_glUniform3fv, wf: _emscripten_glUniform3i, vf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, uf: _emscripten_glUniform4f, tf: _emscripten_glUniform4fv, gf: _emscripten_glUniform4i, hf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, jf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, kf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, lf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, mf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, nf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, of: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, pf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, qf: _emscripten_glVertexAttrib4fv, Qe: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Re: _emscripten_glVertexAttribIPointer, rf: _emscripten_glVertexAttribPointer, sf: _emscripten_glViewport, ve: _emscripten_glWaitSync, rg: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, pb: _environ_get, qb: _environ_sizes_get, Ta: _exit, aa: _fd_close, kb: _fd_pread, za: _fd_read, ob: _fd_seek, ia: _fd_write, Ra: _glGetIntegerv, la: _glGetString, Sa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, va: invoke_diii, Wa: invoke_fdiiii, Va: invoke_fdiiiii, Td: invoke_fff, Ua: invoke_fii, wa: invoke_fiii, s: invoke_fiiidi, Q: invoke_fiiif, u: invoke_fiiiidi, r: invoke_i, j: invoke_ii, sa: invoke_iif, kc: invoke_iiffi, na: invoke_iiffiii, h: invoke_iii, Ia: invoke_iiiffii, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, E: invoke_iiiiii, w: invoke_iiiiiii, C: invoke_iiiiiiii, p: invoke_iiiiiiiii, ma: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiiii, Ea: invoke_iiiiiiiiiiiifiii, qa: invoke_iijj, eb: invoke_j, ea: invoke_ji, V: invoke_jiii, _: invoke_jiiii, J: invoke_jjji, m: invoke_v, $e: invoke_vff, b: invoke_vi, P: invoke_vid, ca: invoke_vif, t: invoke_viff, z: invoke_viffff, T: invoke_vifffff, Xa: invoke_viffffff, x: invoke_viffi, ga: invoke_viffiiiiiii, oa: invoke_vifi, c: invoke_vii, _a: invoke_viidii, N: invoke_viif, G: invoke_viiff, y: invoke_viifiiifi, d: invoke_viii, ka: invoke_viiif, Ga: invoke_viiiff, A: invoke_viiiffi, H: invoke_viiiffiffii, $a: invoke_viiifi, I: invoke_viiififiiiiiiiiiiii, i: invoke_viiii, Za: invoke_viiiidididii, ua: invoke_viiiif, ra: invoke_viiiiff, Ca: invoke_viiiiffi, g: invoke_viiiii, Ha: invoke_viiiiiff, Ya: invoke_viiiiiffiii, yb: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, R: invoke_viiiiiiii, U: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, pa: invoke_viiiiiiiiiii, Y: invoke_viiiiiiiiiiiiiii, Fa: invoke_viiiiiji, vc: invoke_viiiijjiiiiff, S: invoke_viiij, v: invoke_viiijii, fa: invoke_viij, o: invoke_viiji, ha: invoke_viijiff, W: invoke_viijiiiif, O: invoke_viijiiiiiiiiii, X: invoke_viijj, M: invoke_vij, ta: invoke_vijff, ab: invoke_viji, B: invoke_vijii, Da: invoke_vijiifi, ya: invoke_vijiii, da: invoke_vijjjj, bb: invoke_vjii, ja: _llvm_eh_typeid_for, rb: _random_get };
5012
5063
  var wasmExports = await createWasm();
5013
- var ___wasm_call_ctors = wasmExports["lf"];
5014
- var _malloc = wasmExports["mf"];
5015
- var _allocate = Module["_allocate"] = wasmExports["of"];
5016
- var _deallocate = Module["_deallocate"] = wasmExports["pf"];
5017
- var _init = Module["_init"] = wasmExports["qf"];
5018
- var _tick = Module["_tick"] = wasmExports["rf"];
5019
- var _resize_surface = Module["_resize_surface"] = wasmExports["sf"];
5020
- var _redraw = Module["_redraw"] = wasmExports["tf"];
5021
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["uf"];
5022
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["vf"];
5023
- var _pointer_move = Module["_pointer_move"] = wasmExports["wf"];
5024
- var _command = Module["_command"] = wasmExports["xf"];
5025
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yf"];
5026
- var _add_image = Module["_add_image"] = wasmExports["zf"];
5027
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Af"];
5028
- var _get_image_size = Module["_get_image_size"] = wasmExports["Bf"];
5029
- var _add_font = Module["_add_font"] = wasmExports["Cf"];
5030
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Df"];
5031
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ef"];
5032
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Ff"];
5033
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gf"];
5034
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hf"];
5035
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["If"];
5036
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jf"];
5037
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kf"];
5038
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lf"];
5039
- var _export_node_as = Module["_export_node_as"] = wasmExports["Mf"];
5040
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Nf"];
5041
- var _set_debug = Module["_set_debug"] = wasmExports["Of"];
5042
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pf"];
5043
- var _set_verbose = Module["_set_verbose"] = wasmExports["Qf"];
5044
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rf"];
5045
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sf"];
5046
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tf"];
5047
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Uf"];
5048
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vf"];
5049
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wf"];
5050
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xf"];
5051
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yf"];
5052
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zf"];
5053
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_f"];
5054
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$f"];
5055
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ag"];
5056
- var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["bg"];
5057
- var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["cg"];
5058
- var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["dg"];
5059
- var _main = Module["_main"] = wasmExports["eg"];
5060
- var _emscripten_builtin_memalign = wasmExports["fg"];
5061
- var _setThrew = wasmExports["gg"];
5062
- var __emscripten_tempret_set = wasmExports["hg"];
5063
- var __emscripten_stack_restore = wasmExports["ig"];
5064
- var __emscripten_stack_alloc = wasmExports["jg"];
5065
- var _emscripten_stack_get_current = wasmExports["kg"];
5066
- var ___cxa_can_catch = wasmExports["lg"];
5064
+ var ___wasm_call_ctors = wasmExports["Ng"];
5065
+ var _malloc = wasmExports["Og"];
5066
+ var _allocate = Module["_allocate"] = wasmExports["Qg"];
5067
+ var _deallocate = Module["_deallocate"] = wasmExports["Rg"];
5068
+ var _init = Module["_init"] = wasmExports["Sg"];
5069
+ var _tick = Module["_tick"] = wasmExports["Tg"];
5070
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Ug"];
5071
+ var _redraw = Module["_redraw"] = wasmExports["Vg"];
5072
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Wg"];
5073
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Xg"];
5074
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Yg"];
5075
+ var _command = Module["_command"] = wasmExports["Zg"];
5076
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["_g"];
5077
+ var _add_image = Module["_add_image"] = wasmExports["$g"];
5078
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["ah"];
5079
+ var _get_image_size = Module["_get_image_size"] = wasmExports["bh"];
5080
+ var _add_font = Module["_add_font"] = wasmExports["ch"];
5081
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["dh"];
5082
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["eh"];
5083
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["fh"];
5084
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["gh"];
5085
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["hh"];
5086
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ih"];
5087
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["jh"];
5088
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["kh"];
5089
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["lh"];
5090
+ var _export_node_as = Module["_export_node_as"] = wasmExports["mh"];
5091
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["nh"];
5092
+ var _set_debug = Module["_set_debug"] = wasmExports["oh"];
5093
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["ph"];
5094
+ var _set_verbose = Module["_set_verbose"] = wasmExports["qh"];
5095
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["rh"];
5096
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sh"];
5097
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["th"];
5098
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["uh"];
5099
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["vh"];
5100
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["wh"];
5101
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["xh"];
5102
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["yh"];
5103
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["zh"];
5104
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Ah"];
5105
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Bh"];
5106
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Ch"];
5107
+ var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Dh"];
5108
+ var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Eh"];
5109
+ var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Fh"];
5110
+ var _main = Module["_main"] = wasmExports["Gh"];
5111
+ var _emscripten_builtin_memalign = wasmExports["Hh"];
5112
+ var _setThrew = wasmExports["Ih"];
5113
+ var __emscripten_tempret_set = wasmExports["Jh"];
5114
+ var __emscripten_stack_restore = wasmExports["Kh"];
5115
+ var __emscripten_stack_alloc = wasmExports["Lh"];
5116
+ var _emscripten_stack_get_current = wasmExports["Mh"];
5117
+ var ___cxa_decrement_exception_refcount = wasmExports["Nh"];
5118
+ var ___cxa_increment_exception_refcount = wasmExports["Oh"];
5119
+ var ___cxa_can_catch = wasmExports["Ph"];
5120
+ var ___cxa_get_exception_ptr = wasmExports["Qh"];
5121
+ function invoke_vii(index, a1, a2) {
5122
+ var sp = stackSave();
5123
+ try {
5124
+ getWasmTableEntry(index)(a1, a2);
5125
+ } catch (e) {
5126
+ stackRestore(sp);
5127
+ if (e !== e + 0) throw e;
5128
+ _setThrew(1, 0);
5129
+ }
5130
+ }
5131
+ function invoke_vi(index, a1) {
5132
+ var sp = stackSave();
5133
+ try {
5134
+ getWasmTableEntry(index)(a1);
5135
+ } catch (e) {
5136
+ stackRestore(sp);
5137
+ if (e !== e + 0) throw e;
5138
+ _setThrew(1, 0);
5139
+ }
5140
+ }
5067
5141
  function invoke_ii(index, a1) {
5068
5142
  var sp = stackSave();
5069
5143
  try {
@@ -5074,6 +5148,46 @@ var require_grida_canvas_wasm = __commonJS({
5074
5148
  _setThrew(1, 0);
5075
5149
  }
5076
5150
  }
5151
+ function invoke_iiii(index, a1, a2, a3) {
5152
+ var sp = stackSave();
5153
+ try {
5154
+ return getWasmTableEntry(index)(a1, a2, a3);
5155
+ } catch (e) {
5156
+ stackRestore(sp);
5157
+ if (e !== e + 0) throw e;
5158
+ _setThrew(1, 0);
5159
+ }
5160
+ }
5161
+ function invoke_viiii(index, a1, a2, a3, a4) {
5162
+ var sp = stackSave();
5163
+ try {
5164
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5165
+ } catch (e) {
5166
+ stackRestore(sp);
5167
+ if (e !== e + 0) throw e;
5168
+ _setThrew(1, 0);
5169
+ }
5170
+ }
5171
+ function invoke_viii(index, a1, a2, a3) {
5172
+ var sp = stackSave();
5173
+ try {
5174
+ getWasmTableEntry(index)(a1, a2, a3);
5175
+ } catch (e) {
5176
+ stackRestore(sp);
5177
+ if (e !== e + 0) throw e;
5178
+ _setThrew(1, 0);
5179
+ }
5180
+ }
5181
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5182
+ var sp = stackSave();
5183
+ try {
5184
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5185
+ } catch (e) {
5186
+ stackRestore(sp);
5187
+ if (e !== e + 0) throw e;
5188
+ _setThrew(1, 0);
5189
+ }
5190
+ }
5077
5191
  function invoke_iii(index, a1, a2) {
5078
5192
  var sp = stackSave();
5079
5193
  try {
@@ -5084,27 +5198,77 @@ var require_grida_canvas_wasm = __commonJS({
5084
5198
  _setThrew(1, 0);
5085
5199
  }
5086
5200
  }
5087
- function invoke_iiii(index, a1, a2, a3) {
5201
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5088
5202
  var sp = stackSave();
5089
5203
  try {
5090
- return getWasmTableEntry(index)(a1, a2, a3);
5204
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5091
5205
  } catch (e) {
5092
5206
  stackRestore(sp);
5093
5207
  if (e !== e + 0) throw e;
5094
5208
  _setThrew(1, 0);
5095
5209
  }
5096
5210
  }
5097
- function invoke_vi(index, a1) {
5211
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5098
5212
  var sp = stackSave();
5099
5213
  try {
5100
- getWasmTableEntry(index)(a1);
5214
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5101
5215
  } catch (e) {
5102
5216
  stackRestore(sp);
5103
5217
  if (e !== e + 0) throw e;
5104
5218
  _setThrew(1, 0);
5105
5219
  }
5106
5220
  }
5107
- function invoke_viii(index, a1, a2, a3) {
5221
+ function invoke_vid(index, a1, a2) {
5222
+ var sp = stackSave();
5223
+ try {
5224
+ getWasmTableEntry(index)(a1, a2);
5225
+ } catch (e) {
5226
+ stackRestore(sp);
5227
+ if (e !== e + 0) throw e;
5228
+ _setThrew(1, 0);
5229
+ }
5230
+ }
5231
+ function invoke_iiiffii(index, a1, a2, a3, a4, a5, a6) {
5232
+ var sp = stackSave();
5233
+ try {
5234
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5235
+ } catch (e) {
5236
+ stackRestore(sp);
5237
+ if (e !== e + 0) throw e;
5238
+ _setThrew(1, 0);
5239
+ }
5240
+ }
5241
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5242
+ var sp = stackSave();
5243
+ try {
5244
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5245
+ } catch (e) {
5246
+ stackRestore(sp);
5247
+ if (e !== e + 0) throw e;
5248
+ _setThrew(1, 0);
5249
+ }
5250
+ }
5251
+ function invoke_vij(index, a1, a2) {
5252
+ var sp = stackSave();
5253
+ try {
5254
+ getWasmTableEntry(index)(a1, a2);
5255
+ } catch (e) {
5256
+ stackRestore(sp);
5257
+ if (e !== e + 0) throw e;
5258
+ _setThrew(1, 0);
5259
+ }
5260
+ }
5261
+ function invoke_viiiff(index, a1, a2, a3, a4, a5) {
5262
+ var sp = stackSave();
5263
+ try {
5264
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5265
+ } catch (e) {
5266
+ stackRestore(sp);
5267
+ if (e !== e + 0) throw e;
5268
+ _setThrew(1, 0);
5269
+ }
5270
+ }
5271
+ function invoke_viij(index, a1, a2, a3) {
5108
5272
  var sp = stackSave();
5109
5273
  try {
5110
5274
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5114,7 +5278,7 @@ var require_grida_canvas_wasm = __commonJS({
5114
5278
  _setThrew(1, 0);
5115
5279
  }
5116
5280
  }
5117
- function invoke_vii(index, a1, a2) {
5281
+ function invoke_vff(index, a1, a2) {
5118
5282
  var sp = stackSave();
5119
5283
  try {
5120
5284
  getWasmTableEntry(index)(a1, a2);
@@ -5124,17 +5288,28 @@ var require_grida_canvas_wasm = __commonJS({
5124
5288
  _setThrew(1, 0);
5125
5289
  }
5126
5290
  }
5127
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5291
+ function invoke_viiiiiji(index, a1, a2, a3, a4, a5, a6, a7) {
5128
5292
  var sp = stackSave();
5129
5293
  try {
5130
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5294
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5131
5295
  } catch (e) {
5132
5296
  stackRestore(sp);
5133
5297
  if (e !== e + 0) throw e;
5134
5298
  _setThrew(1, 0);
5135
5299
  }
5136
5300
  }
5137
- function invoke_viiii(index, a1, a2, a3, a4) {
5301
+ function invoke_ji(index, a1) {
5302
+ var sp = stackSave();
5303
+ try {
5304
+ return getWasmTableEntry(index)(a1);
5305
+ } catch (e) {
5306
+ stackRestore(sp);
5307
+ if (e !== e + 0) throw e;
5308
+ _setThrew(1, 0);
5309
+ return 0n;
5310
+ }
5311
+ }
5312
+ function invoke_viiij(index, a1, a2, a3, a4) {
5138
5313
  var sp = stackSave();
5139
5314
  try {
5140
5315
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5144,40 +5319,50 @@ var require_grida_canvas_wasm = __commonJS({
5144
5319
  _setThrew(1, 0);
5145
5320
  }
5146
5321
  }
5147
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5322
+ function invoke_viiff(index, a1, a2, a3, a4) {
5148
5323
  var sp = stackSave();
5149
5324
  try {
5150
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5325
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5151
5326
  } catch (e) {
5152
5327
  stackRestore(sp);
5153
5328
  if (e !== e + 0) throw e;
5154
5329
  _setThrew(1, 0);
5155
5330
  }
5156
5331
  }
5157
- function invoke_iiiii(index, a1, a2, a3, a4) {
5332
+ function invoke_iiiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
5158
5333
  var sp = stackSave();
5159
5334
  try {
5160
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5335
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
5161
5336
  } catch (e) {
5162
5337
  stackRestore(sp);
5163
5338
  if (e !== e + 0) throw e;
5164
5339
  _setThrew(1, 0);
5165
5340
  }
5166
5341
  }
5167
- function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5342
+ function invoke_vif(index, a1, a2) {
5168
5343
  var sp = stackSave();
5169
5344
  try {
5170
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5345
+ getWasmTableEntry(index)(a1, a2);
5171
5346
  } catch (e) {
5172
5347
  stackRestore(sp);
5173
5348
  if (e !== e + 0) throw e;
5174
5349
  _setThrew(1, 0);
5175
5350
  }
5176
5351
  }
5177
- function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
5352
+ function invoke_viiji(index, a1, a2, a3, a4) {
5178
5353
  var sp = stackSave();
5179
5354
  try {
5180
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5355
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5356
+ } catch (e) {
5357
+ stackRestore(sp);
5358
+ if (e !== e + 0) throw e;
5359
+ _setThrew(1, 0);
5360
+ }
5361
+ }
5362
+ function invoke_viiif(index, a1, a2, a3, a4) {
5363
+ var sp = stackSave();
5364
+ try {
5365
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5181
5366
  } catch (e) {
5182
5367
  stackRestore(sp);
5183
5368
  if (e !== e + 0) throw e;
@@ -5194,7 +5379,98 @@ var require_grida_canvas_wasm = __commonJS({
5194
5379
  _setThrew(1, 0);
5195
5380
  }
5196
5381
  }
5197
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5382
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5383
+ var sp = stackSave();
5384
+ try {
5385
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5386
+ } catch (e) {
5387
+ stackRestore(sp);
5388
+ if (e !== e + 0) throw e;
5389
+ _setThrew(1, 0);
5390
+ }
5391
+ }
5392
+ function invoke_jjji(index, a1, a2, a3) {
5393
+ var sp = stackSave();
5394
+ try {
5395
+ return getWasmTableEntry(index)(a1, a2, a3);
5396
+ } catch (e) {
5397
+ stackRestore(sp);
5398
+ if (e !== e + 0) throw e;
5399
+ _setThrew(1, 0);
5400
+ return 0n;
5401
+ }
5402
+ }
5403
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5404
+ var sp = stackSave();
5405
+ try {
5406
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5407
+ } catch (e) {
5408
+ stackRestore(sp);
5409
+ if (e !== e + 0) throw e;
5410
+ _setThrew(1, 0);
5411
+ }
5412
+ }
5413
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5414
+ var sp = stackSave();
5415
+ try {
5416
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5417
+ } catch (e) {
5418
+ stackRestore(sp);
5419
+ if (e !== e + 0) throw e;
5420
+ _setThrew(1, 0);
5421
+ }
5422
+ }
5423
+ function invoke_vijiifi(index, a1, a2, a3, a4, a5, a6) {
5424
+ var sp = stackSave();
5425
+ try {
5426
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5427
+ } catch (e) {
5428
+ stackRestore(sp);
5429
+ if (e !== e + 0) throw e;
5430
+ _setThrew(1, 0);
5431
+ }
5432
+ }
5433
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5434
+ var sp = stackSave();
5435
+ try {
5436
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5437
+ } catch (e) {
5438
+ stackRestore(sp);
5439
+ if (e !== e + 0) throw e;
5440
+ _setThrew(1, 0);
5441
+ }
5442
+ }
5443
+ function invoke_vijii(index, a1, a2, a3, a4) {
5444
+ var sp = stackSave();
5445
+ try {
5446
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5447
+ } catch (e) {
5448
+ stackRestore(sp);
5449
+ if (e !== e + 0) throw e;
5450
+ _setThrew(1, 0);
5451
+ }
5452
+ }
5453
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5454
+ var sp = stackSave();
5455
+ try {
5456
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5457
+ } catch (e) {
5458
+ stackRestore(sp);
5459
+ if (e !== e + 0) throw e;
5460
+ _setThrew(1, 0);
5461
+ }
5462
+ }
5463
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5464
+ var sp = stackSave();
5465
+ try {
5466
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5467
+ } catch (e) {
5468
+ stackRestore(sp);
5469
+ if (e !== e + 0) throw e;
5470
+ _setThrew(1, 0);
5471
+ }
5472
+ }
5473
+ function invoke_vijiii(index, a1, a2, a3, a4, a5) {
5198
5474
  var sp = stackSave();
5199
5475
  try {
5200
5476
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5204,17 +5480,17 @@ var require_grida_canvas_wasm = __commonJS({
5204
5480
  _setThrew(1, 0);
5205
5481
  }
5206
5482
  }
5207
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5483
+ function invoke_vjii(index, a1, a2, a3) {
5208
5484
  var sp = stackSave();
5209
5485
  try {
5210
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5486
+ getWasmTableEntry(index)(a1, a2, a3);
5211
5487
  } catch (e) {
5212
5488
  stackRestore(sp);
5213
5489
  if (e !== e + 0) throw e;
5214
5490
  _setThrew(1, 0);
5215
5491
  }
5216
5492
  }
5217
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5493
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5218
5494
  var sp = stackSave();
5219
5495
  try {
5220
5496
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5224,7 +5500,7 @@ var require_grida_canvas_wasm = __commonJS({
5224
5500
  _setThrew(1, 0);
5225
5501
  }
5226
5502
  }
5227
- function invoke_vijjjj(index, a1, a2, a3, a4, a5) {
5503
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5228
5504
  var sp = stackSave();
5229
5505
  try {
5230
5506
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5234,40 +5510,543 @@ var require_grida_canvas_wasm = __commonJS({
5234
5510
  _setThrew(1, 0);
5235
5511
  }
5236
5512
  }
5237
- function invoke_dddd(index, a1, a2, a3) {
5513
+ function invoke_viijiff(index, a1, a2, a3, a4, a5, a6) {
5238
5514
  var sp = stackSave();
5239
5515
  try {
5240
- return getWasmTableEntry(index)(a1, a2, a3);
5516
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5241
5517
  } catch (e) {
5242
5518
  stackRestore(sp);
5243
5519
  if (e !== e + 0) throw e;
5244
5520
  _setThrew(1, 0);
5245
5521
  }
5246
5522
  }
5247
- function invoke_dd(index, a1) {
5523
+ function invoke_vijff(index, a1, a2, a3, a4) {
5248
5524
  var sp = stackSave();
5249
5525
  try {
5250
- return getWasmTableEntry(index)(a1);
5526
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5251
5527
  } catch (e) {
5252
5528
  stackRestore(sp);
5253
5529
  if (e !== e + 0) throw e;
5254
5530
  _setThrew(1, 0);
5255
5531
  }
5256
5532
  }
5257
- function invoke_ddd(index, a1, a2) {
5533
+ function invoke_viji(index, a1, a2, a3) {
5258
5534
  var sp = stackSave();
5259
5535
  try {
5260
- return getWasmTableEntry(index)(a1, a2);
5536
+ getWasmTableEntry(index)(a1, a2, a3);
5261
5537
  } catch (e) {
5262
5538
  stackRestore(sp);
5263
5539
  if (e !== e + 0) throw e;
5264
5540
  _setThrew(1, 0);
5265
5541
  }
5266
5542
  }
5267
- function invoke_fff(index, a1, a2) {
5543
+ function invoke_viijj(index, a1, a2, a3, a4) {
5268
5544
  var sp = stackSave();
5269
5545
  try {
5270
- return getWasmTableEntry(index)(a1, a2);
5546
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5547
+ } catch (e) {
5548
+ stackRestore(sp);
5549
+ if (e !== e + 0) throw e;
5550
+ _setThrew(1, 0);
5551
+ }
5552
+ }
5553
+ function invoke_viijiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5554
+ var sp = stackSave();
5555
+ try {
5556
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5557
+ } catch (e) {
5558
+ stackRestore(sp);
5559
+ if (e !== e + 0) throw e;
5560
+ _setThrew(1, 0);
5561
+ }
5562
+ }
5563
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5564
+ var sp = stackSave();
5565
+ try {
5566
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5567
+ } catch (e) {
5568
+ stackRestore(sp);
5569
+ if (e !== e + 0) throw e;
5570
+ _setThrew(1, 0);
5571
+ }
5572
+ }
5573
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5574
+ var sp = stackSave();
5575
+ try {
5576
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5577
+ } catch (e) {
5578
+ stackRestore(sp);
5579
+ if (e !== e + 0) throw e;
5580
+ _setThrew(1, 0);
5581
+ }
5582
+ }
5583
+ function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5584
+ var sp = stackSave();
5585
+ try {
5586
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5587
+ } catch (e) {
5588
+ stackRestore(sp);
5589
+ if (e !== e + 0) throw e;
5590
+ _setThrew(1, 0);
5591
+ }
5592
+ }
5593
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5594
+ var sp = stackSave();
5595
+ try {
5596
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5597
+ } catch (e) {
5598
+ stackRestore(sp);
5599
+ if (e !== e + 0) throw e;
5600
+ _setThrew(1, 0);
5601
+ }
5602
+ }
5603
+ function invoke_iif(index, a1, a2) {
5604
+ var sp = stackSave();
5605
+ try {
5606
+ return getWasmTableEntry(index)(a1, a2);
5607
+ } catch (e) {
5608
+ stackRestore(sp);
5609
+ if (e !== e + 0) throw e;
5610
+ _setThrew(1, 0);
5611
+ }
5612
+ }
5613
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5614
+ var sp = stackSave();
5615
+ try {
5616
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5617
+ } catch (e) {
5618
+ stackRestore(sp);
5619
+ if (e !== e + 0) throw e;
5620
+ _setThrew(1, 0);
5621
+ }
5622
+ }
5623
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5624
+ var sp = stackSave();
5625
+ try {
5626
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5627
+ } catch (e) {
5628
+ stackRestore(sp);
5629
+ if (e !== e + 0) throw e;
5630
+ _setThrew(1, 0);
5631
+ }
5632
+ }
5633
+ function invoke_viffi(index, a1, a2, a3, a4) {
5634
+ var sp = stackSave();
5635
+ try {
5636
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5637
+ } catch (e) {
5638
+ stackRestore(sp);
5639
+ if (e !== e + 0) throw e;
5640
+ _setThrew(1, 0);
5641
+ }
5642
+ }
5643
+ function invoke_iijj(index, a1, a2, a3) {
5644
+ var sp = stackSave();
5645
+ try {
5646
+ return getWasmTableEntry(index)(a1, a2, a3);
5647
+ } catch (e) {
5648
+ stackRestore(sp);
5649
+ if (e !== e + 0) throw e;
5650
+ _setThrew(1, 0);
5651
+ }
5652
+ }
5653
+ function invoke_viif(index, a1, a2, a3) {
5654
+ var sp = stackSave();
5655
+ try {
5656
+ getWasmTableEntry(index)(a1, a2, a3);
5657
+ } catch (e) {
5658
+ stackRestore(sp);
5659
+ if (e !== e + 0) throw e;
5660
+ _setThrew(1, 0);
5661
+ }
5662
+ }
5663
+ function invoke_jiii(index, a1, a2, a3) {
5664
+ var sp = stackSave();
5665
+ try {
5666
+ return getWasmTableEntry(index)(a1, a2, a3);
5667
+ } catch (e) {
5668
+ stackRestore(sp);
5669
+ if (e !== e + 0) throw e;
5670
+ _setThrew(1, 0);
5671
+ return 0n;
5672
+ }
5673
+ }
5674
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5675
+ var sp = stackSave();
5676
+ try {
5677
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5678
+ } catch (e) {
5679
+ stackRestore(sp);
5680
+ if (e !== e + 0) throw e;
5681
+ _setThrew(1, 0);
5682
+ }
5683
+ }
5684
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5685
+ var sp = stackSave();
5686
+ try {
5687
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5688
+ } catch (e) {
5689
+ stackRestore(sp);
5690
+ if (e !== e + 0) throw e;
5691
+ _setThrew(1, 0);
5692
+ }
5693
+ }
5694
+ function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
5695
+ var sp = stackSave();
5696
+ try {
5697
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5698
+ } catch (e) {
5699
+ stackRestore(sp);
5700
+ if (e !== e + 0) throw e;
5701
+ _setThrew(1, 0);
5702
+ }
5703
+ }
5704
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5705
+ var sp = stackSave();
5706
+ try {
5707
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5708
+ } catch (e) {
5709
+ stackRestore(sp);
5710
+ if (e !== e + 0) throw e;
5711
+ _setThrew(1, 0);
5712
+ }
5713
+ }
5714
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5715
+ var sp = stackSave();
5716
+ try {
5717
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5718
+ } catch (e) {
5719
+ stackRestore(sp);
5720
+ if (e !== e + 0) throw e;
5721
+ _setThrew(1, 0);
5722
+ }
5723
+ }
5724
+ function invoke_viiijii(index, a1, a2, a3, a4, a5, a6) {
5725
+ var sp = stackSave();
5726
+ try {
5727
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5728
+ } catch (e) {
5729
+ stackRestore(sp);
5730
+ if (e !== e + 0) throw e;
5731
+ _setThrew(1, 0);
5732
+ }
5733
+ }
5734
+ function invoke_fiiidi(index, a1, a2, a3, a4, a5) {
5735
+ var sp = stackSave();
5736
+ try {
5737
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5738
+ } catch (e) {
5739
+ stackRestore(sp);
5740
+ if (e !== e + 0) throw e;
5741
+ _setThrew(1, 0);
5742
+ }
5743
+ }
5744
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5745
+ var sp = stackSave();
5746
+ try {
5747
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5748
+ } catch (e) {
5749
+ stackRestore(sp);
5750
+ if (e !== e + 0) throw e;
5751
+ _setThrew(1, 0);
5752
+ }
5753
+ }
5754
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5755
+ var sp = stackSave();
5756
+ try {
5757
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5758
+ } catch (e) {
5759
+ stackRestore(sp);
5760
+ if (e !== e + 0) throw e;
5761
+ _setThrew(1, 0);
5762
+ }
5763
+ }
5764
+ function invoke_viidii(index, a1, a2, a3, a4, a5) {
5765
+ var sp = stackSave();
5766
+ try {
5767
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5768
+ } catch (e) {
5769
+ stackRestore(sp);
5770
+ if (e !== e + 0) throw e;
5771
+ _setThrew(1, 0);
5772
+ }
5773
+ }
5774
+ function invoke_viiiidididii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5775
+ var sp = stackSave();
5776
+ try {
5777
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5778
+ } catch (e) {
5779
+ stackRestore(sp);
5780
+ if (e !== e + 0) throw e;
5781
+ _setThrew(1, 0);
5782
+ }
5783
+ }
5784
+ function invoke_fiiiidi(index, a1, a2, a3, a4, a5, a6) {
5785
+ var sp = stackSave();
5786
+ try {
5787
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5788
+ } catch (e) {
5789
+ stackRestore(sp);
5790
+ if (e !== e + 0) throw e;
5791
+ _setThrew(1, 0);
5792
+ }
5793
+ }
5794
+ function invoke_viiiiiffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5795
+ var sp = stackSave();
5796
+ try {
5797
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5798
+ } catch (e) {
5799
+ stackRestore(sp);
5800
+ if (e !== e + 0) throw e;
5801
+ _setThrew(1, 0);
5802
+ }
5803
+ }
5804
+ function invoke_vifi(index, a1, a2, a3) {
5805
+ var sp = stackSave();
5806
+ try {
5807
+ getWasmTableEntry(index)(a1, a2, a3);
5808
+ } catch (e) {
5809
+ stackRestore(sp);
5810
+ if (e !== e + 0) throw e;
5811
+ _setThrew(1, 0);
5812
+ }
5813
+ }
5814
+ function invoke_viff(index, a1, a2, a3) {
5815
+ var sp = stackSave();
5816
+ try {
5817
+ getWasmTableEntry(index)(a1, a2, a3);
5818
+ } catch (e) {
5819
+ stackRestore(sp);
5820
+ if (e !== e + 0) throw e;
5821
+ _setThrew(1, 0);
5822
+ }
5823
+ }
5824
+ function invoke_viffffff(index, a1, a2, a3, a4, a5, a6, a7) {
5825
+ var sp = stackSave();
5826
+ try {
5827
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5828
+ } catch (e) {
5829
+ stackRestore(sp);
5830
+ if (e !== e + 0) throw e;
5831
+ _setThrew(1, 0);
5832
+ }
5833
+ }
5834
+ function invoke_fiiif(index, a1, a2, a3, a4) {
5835
+ var sp = stackSave();
5836
+ try {
5837
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5838
+ } catch (e) {
5839
+ stackRestore(sp);
5840
+ if (e !== e + 0) throw e;
5841
+ _setThrew(1, 0);
5842
+ }
5843
+ }
5844
+ function invoke_iiffiii(index, a1, a2, a3, a4, a5, a6) {
5845
+ var sp = stackSave();
5846
+ try {
5847
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5848
+ } catch (e) {
5849
+ stackRestore(sp);
5850
+ if (e !== e + 0) throw e;
5851
+ _setThrew(1, 0);
5852
+ }
5853
+ }
5854
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5855
+ var sp = stackSave();
5856
+ try {
5857
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5858
+ } catch (e) {
5859
+ stackRestore(sp);
5860
+ if (e !== e + 0) throw e;
5861
+ _setThrew(1, 0);
5862
+ }
5863
+ }
5864
+ function invoke_fdiiii(index, a1, a2, a3, a4, a5) {
5865
+ var sp = stackSave();
5866
+ try {
5867
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5868
+ } catch (e) {
5869
+ stackRestore(sp);
5870
+ if (e !== e + 0) throw e;
5871
+ _setThrew(1, 0);
5872
+ }
5873
+ }
5874
+ function invoke_fdiiiii(index, a1, a2, a3, a4, a5, a6) {
5875
+ var sp = stackSave();
5876
+ try {
5877
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5878
+ } catch (e) {
5879
+ stackRestore(sp);
5880
+ if (e !== e + 0) throw e;
5881
+ _setThrew(1, 0);
5882
+ }
5883
+ }
5884
+ function invoke_fii(index, a1, a2) {
5885
+ var sp = stackSave();
5886
+ try {
5887
+ return getWasmTableEntry(index)(a1, a2);
5888
+ } catch (e) {
5889
+ stackRestore(sp);
5890
+ if (e !== e + 0) throw e;
5891
+ _setThrew(1, 0);
5892
+ }
5893
+ }
5894
+ function invoke_viffiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5895
+ var sp = stackSave();
5896
+ try {
5897
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5898
+ } catch (e) {
5899
+ stackRestore(sp);
5900
+ if (e !== e + 0) throw e;
5901
+ _setThrew(1, 0);
5902
+ }
5903
+ }
5904
+ function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5905
+ var sp = stackSave();
5906
+ try {
5907
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5908
+ } catch (e) {
5909
+ stackRestore(sp);
5910
+ if (e !== e + 0) throw e;
5911
+ _setThrew(1, 0);
5912
+ }
5913
+ }
5914
+ function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5915
+ var sp = stackSave();
5916
+ try {
5917
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5918
+ } catch (e) {
5919
+ stackRestore(sp);
5920
+ if (e !== e + 0) throw e;
5921
+ _setThrew(1, 0);
5922
+ }
5923
+ }
5924
+ function invoke_vijjjj(index, a1, a2, a3, a4, a5) {
5925
+ var sp = stackSave();
5926
+ try {
5927
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5928
+ } catch (e) {
5929
+ stackRestore(sp);
5930
+ if (e !== e + 0) throw e;
5931
+ _setThrew(1, 0);
5932
+ }
5933
+ }
5934
+ function invoke_dddd(index, a1, a2, a3) {
5935
+ var sp = stackSave();
5936
+ try {
5937
+ return getWasmTableEntry(index)(a1, a2, a3);
5938
+ } catch (e) {
5939
+ stackRestore(sp);
5940
+ if (e !== e + 0) throw e;
5941
+ _setThrew(1, 0);
5942
+ }
5943
+ }
5944
+ function invoke_dd(index, a1) {
5945
+ var sp = stackSave();
5946
+ try {
5947
+ return getWasmTableEntry(index)(a1);
5948
+ } catch (e) {
5949
+ stackRestore(sp);
5950
+ if (e !== e + 0) throw e;
5951
+ _setThrew(1, 0);
5952
+ }
5953
+ }
5954
+ function invoke_ddd(index, a1, a2) {
5955
+ var sp = stackSave();
5956
+ try {
5957
+ return getWasmTableEntry(index)(a1, a2);
5958
+ } catch (e) {
5959
+ stackRestore(sp);
5960
+ if (e !== e + 0) throw e;
5961
+ _setThrew(1, 0);
5962
+ }
5963
+ }
5964
+ function invoke_fff(index, a1, a2) {
5965
+ var sp = stackSave();
5966
+ try {
5967
+ return getWasmTableEntry(index)(a1, a2);
5968
+ } catch (e) {
5969
+ stackRestore(sp);
5970
+ if (e !== e + 0) throw e;
5971
+ _setThrew(1, 0);
5972
+ }
5973
+ }
5974
+ function invoke_j(index) {
5975
+ var sp = stackSave();
5976
+ try {
5977
+ return getWasmTableEntry(index)();
5978
+ } catch (e) {
5979
+ stackRestore(sp);
5980
+ if (e !== e + 0) throw e;
5981
+ _setThrew(1, 0);
5982
+ return 0n;
5983
+ }
5984
+ }
5985
+ function invoke_iiiiid(index, a1, a2, a3, a4, a5) {
5986
+ var sp = stackSave();
5987
+ try {
5988
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5989
+ } catch (e) {
5990
+ stackRestore(sp);
5991
+ if (e !== e + 0) throw e;
5992
+ _setThrew(1, 0);
5993
+ }
5994
+ }
5995
+ function invoke_jiiii(index, a1, a2, a3, a4) {
5996
+ var sp = stackSave();
5997
+ try {
5998
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5999
+ } catch (e) {
6000
+ stackRestore(sp);
6001
+ if (e !== e + 0) throw e;
6002
+ _setThrew(1, 0);
6003
+ return 0n;
6004
+ }
6005
+ }
6006
+ function invoke_fiii(index, a1, a2, a3) {
6007
+ var sp = stackSave();
6008
+ try {
6009
+ return getWasmTableEntry(index)(a1, a2, a3);
6010
+ } catch (e) {
6011
+ stackRestore(sp);
6012
+ if (e !== e + 0) throw e;
6013
+ _setThrew(1, 0);
6014
+ }
6015
+ }
6016
+ function invoke_diii(index, a1, a2, a3) {
6017
+ var sp = stackSave();
6018
+ try {
6019
+ return getWasmTableEntry(index)(a1, a2, a3);
6020
+ } catch (e) {
6021
+ stackRestore(sp);
6022
+ if (e !== e + 0) throw e;
6023
+ _setThrew(1, 0);
6024
+ }
6025
+ }
6026
+ function invoke_i(index) {
6027
+ var sp = stackSave();
6028
+ try {
6029
+ return getWasmTableEntry(index)();
6030
+ } catch (e) {
6031
+ stackRestore(sp);
6032
+ if (e !== e + 0) throw e;
6033
+ _setThrew(1, 0);
6034
+ }
6035
+ }
6036
+ function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
6037
+ var sp = stackSave();
6038
+ try {
6039
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
6040
+ } catch (e) {
6041
+ stackRestore(sp);
6042
+ if (e !== e + 0) throw e;
6043
+ _setThrew(1, 0);
6044
+ }
6045
+ }
6046
+ function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
6047
+ var sp = stackSave();
6048
+ try {
6049
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
5271
6050
  } catch (e) {
5272
6051
  stackRestore(sp);
5273
6052
  if (e !== e + 0) throw e;
@@ -5357,7 +6136,7 @@ module.exports = __toCommonJS(index_exports);
5357
6136
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5358
6137
 
5359
6138
  // package.json
5360
- var version = "0.0.88-canary.0";
6139
+ var version = "0.89.0-canary.1";
5361
6140
 
5362
6141
  // lib/modules/fonts.ts
5363
6142
  var FontsAPI = class {