@grida/canvas-wasm 0.0.86-canary.0 → 0.0.88-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["$g"]();
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+ wasmExports["lf"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["_g"];
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+ wasmMemory = wasmExports["kf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ah"];
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+ wasmTable = wasmExports["nf"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -263,26 +263,7 @@ var require_grida_canvas_wasm = __commonJS({
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  var noExitRuntime = true;
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  var stackRestore = (val) => __emscripten_stack_restore(val);
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  var stackSave = () => _emscripten_stack_get_current();
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- var exceptionCaught = [];
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- var uncaughtExceptionCount = 0;
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- var ___cxa_begin_catch = (ptr) => {
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- var info = new ExceptionInfo(ptr);
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- if (!info.get_caught()) {
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- info.set_caught(true);
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- uncaughtExceptionCount--;
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- }
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- info.set_rethrown(false);
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- exceptionCaught.push(info);
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- ___cxa_increment_exception_refcount(ptr);
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- return ___cxa_get_exception_ptr(ptr);
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- };
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  var exceptionLast = 0;
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- var ___cxa_end_catch = () => {
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- _setThrew(0, 0);
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- var info = exceptionCaught.pop();
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- ___cxa_decrement_exception_refcount(info.excPtr);
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- exceptionLast = 0;
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- };
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  class ExceptionInfo {
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  constructor(excPtr) {
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  this.excPtr = excPtr;
@@ -354,37 +335,6 @@ var require_grida_canvas_wasm = __commonJS({
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  return thrown;
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  };
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  var ___cxa_find_matching_catch_2 = () => findMatchingCatch([]);
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- var ___cxa_find_matching_catch_3 = (arg0) => findMatchingCatch([arg0]);
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- var ___cxa_find_matching_catch_4 = (arg0, arg1) => findMatchingCatch([arg0, arg1]);
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- var ___cxa_rethrow = () => {
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- var info = exceptionCaught.pop();
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- if (!info) {
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- abort("no exception to throw");
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- }
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- var ptr = info.excPtr;
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- if (!info.get_rethrown()) {
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- exceptionCaught.push(info);
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- info.set_rethrown(true);
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- info.set_caught(false);
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- uncaughtExceptionCount++;
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- }
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- exceptionLast = ptr;
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- throw exceptionLast;
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- };
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- var ___cxa_throw = (ptr, type, destructor) => {
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- var info = new ExceptionInfo(ptr);
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- info.init(type, destructor);
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- exceptionLast = ptr;
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- uncaughtExceptionCount++;
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- throw exceptionLast;
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- };
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- var ___cxa_uncaught_exceptions = () => uncaughtExceptionCount;
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- var ___resumeException = (ptr) => {
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- if (!exceptionLast) {
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- exceptionLast = ptr;
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- }
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- throw exceptionLast;
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- };
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  var syscallGetVarargI = () => {
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  var ret = HEAP32[+SYSCALLS.varargs >> 2];
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  SYSCALLS.varargs += 4;
@@ -5010,7 +4960,6 @@ var require_grida_canvas_wasm = __commonJS({
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  return e.errno;
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  }
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  }
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- var _llvm_eh_typeid_for = (type) => type;
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  function _random_get(buffer, size) {
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  try {
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  randomFill(HEAPU8.subarray(buffer, buffer + size));
@@ -5059,95 +5008,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { I: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Y: ___cxa_find_matching_catch_4, Ja: ___cxa_rethrow, L: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Na: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, pb: ___syscall_getdents64, Bb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Ma: ___syscall_openat, ob: ___syscall_readlinkat, zb: ___syscall_stat64, Eb: __abort_js, lb: __emscripten_throw_longjmp, tb: __gmtime_js, rb: __mmap_js, sb: __munmap_js, Fb: __tzset_js, Db: _clock_time_get, Cb: _emscripten_date_now, nb: _emscripten_get_heap_max, ra: _emscripten_get_now, Kf: _emscripten_glActiveTexture, Lf: _emscripten_glAttachShader, ne: _emscripten_glBeginQuery, he: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Mf: _emscripten_glBindAttribLocation, Nf: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Le: _emscripten_glBindFramebuffer, Me: _emscripten_glBindRenderbuffer, te: _emscripten_glBindSampler, Of: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, ff: _emscripten_glBindVertexArray, jf: _emscripten_glBindVertexArrayOES, Pf: _emscripten_glBlendColor, Qf: _emscripten_glBlendEquation, Rd: _emscripten_glBlendEquationSeparate, Rf: _emscripten_glBlendFunc, Qd: _emscripten_glBlendFuncSeparate, Fe: _emscripten_glBlitFramebuffer, Sf: _emscripten_glBufferData, Tf: _emscripten_glBufferSubData, Ne: _emscripten_glCheckFramebufferStatus, Uf: _emscripten_glClear, lc: _emscripten_glClearBufferfi, mc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Vf: _emscripten_glClearColor, Pd: _emscripten_glClearDepthf, Wf: _emscripten_glClearStencil, Ce: _emscripten_glClientWaitSync, ed: _emscripten_glClipControlEXT, Xf: _emscripten_glColorMask, Yf: _emscripten_glCompileShader, Zf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, _f: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, Ee: _emscripten_glCopyBufferSubData, Od: _emscripten_glCopyTexImage2D, $f: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, ag: _emscripten_glCreateProgram, bg: _emscripten_glCreateShader, cg: _emscripten_glCullFace, dg: _emscripten_glDeleteBuffers, Oe: _emscripten_glDeleteFramebuffers, eg: _emscripten_glDeleteProgram, oe: _emscripten_glDeleteQueries, ie: _emscripten_glDeleteQueriesEXT, Pe: _emscripten_glDeleteRenderbuffers, ue: _emscripten_glDeleteSamplers, fg: _emscripten_glDeleteShader, De: _emscripten_glDeleteSync, gg: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, gf: _emscripten_glDeleteVertexArrays, kf: _emscripten_glDeleteVertexArraysOES, Nd: _emscripten_glDepthFunc, hg: _emscripten_glDepthMask, Md: _emscripten_glDepthRangef, Kd: _emscripten_glDetachShader, ig: _emscripten_glDisable, jg: _emscripten_glDisableVertexAttribArray, kg: _emscripten_glDrawArrays, df: _emscripten_glDrawArraysInstanced, Ud: _emscripten_glDrawArraysInstancedANGLE, Kb: _emscripten_glDrawArraysInstancedARB, af: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Lb: _emscripten_glDrawArraysInstancedNV, _e: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Vd: _emscripten_glDrawBuffersWEBGL, lg: _emscripten_glDrawElements, ef: _emscripten_glDrawElementsInstanced, Td: _emscripten_glDrawElementsInstancedANGLE, Ib: _emscripten_glDrawElementsInstancedARB, bf: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Jb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Ue: _emscripten_glDrawRangeElements, mg: _emscripten_glEnable, ng: _emscripten_glEnableVertexAttribArray, pe: _emscripten_glEndQuery, je: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, ze: _emscripten_glFenceSync, og: _emscripten_glFinish, pg: _emscripten_glFlush, Qe: _emscripten_glFramebufferRenderbuffer, Re: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, qg: _emscripten_glFrontFace, rg: _emscripten_glGenBuffers, Se: _emscripten_glGenFramebuffers, qe: _emscripten_glGenQueries, ke: _emscripten_glGenQueriesEXT, Te: _emscripten_glGenRenderbuffers, ve: _emscripten_glGenSamplers, sg: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, cf: _emscripten_glGenVertexArrays, lf: _emscripten_glGenVertexArraysOES, He: _emscripten_glGenerateMipmap, Jd: _emscripten_glGetActiveAttrib, Id: _emscripten_glGetActiveUniform, gc: _emscripten_glGetActiveUniformBlockName, hc: _emscripten_glGetActiveUniformBlockiv, jc: _emscripten_glGetActiveUniformsiv, Hd: _emscripten_glGetAttachedShaders, Gd: _emscripten_glGetAttribLocation, Fd: _emscripten_glGetBooleanv, bc: _emscripten_glGetBufferParameteri64v, tg: _emscripten_glGetBufferParameteriv, ug: _emscripten_glGetError, vg: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, Ie: _emscripten_glGetFramebufferAttachmentParameteriv, cc: _emscripten_glGetInteger64i_v, ec: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, wg: _emscripten_glGetIntegerv, Ob: _emscripten_glGetInternalformativ, Sb: _emscripten_glGetProgramBinary, xg: _emscripten_glGetProgramInfoLog, yg: _emscripten_glGetProgramiv, ee: _emscripten_glGetQueryObjecti64vEXT, Xd: _emscripten_glGetQueryObjectivEXT, fe: _emscripten_glGetQueryObjectui64vEXT, re: _emscripten_glGetQueryObjectuiv, le: _emscripten_glGetQueryObjectuivEXT, se: _emscripten_glGetQueryiv, me: _emscripten_glGetQueryivEXT, Je: _emscripten_glGetRenderbufferParameteriv, Zb: _emscripten_glGetSamplerParameterfv, _b: _emscripten_glGetSamplerParameteriv, zg: _emscripten_glGetShaderInfoLog, be: _emscripten_glGetShaderPrecisionFormat, Ed: _emscripten_glGetShaderSource, Ag: _emscripten_glGetShaderiv, Bg: _emscripten_glGetString, hf: _emscripten_glGetStringi, dc: _emscripten_glGetSynciv, Dd: _emscripten_glGetTexParameterfv, Cd: _emscripten_glGetTexParameteriv, Gc: _emscripten_glGetTransformFeedbackVarying, ic: _emscripten_glGetUniformBlockIndex, kc: _emscripten_glGetUniformIndices, Cg: _emscripten_glGetUniformLocation, Bd: _emscripten_glGetUniformfv, zd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Fc: _emscripten_glGetVertexAttribIiv, Ec: _emscripten_glGetVertexAttribIuiv, wd: _emscripten_glGetVertexAttribPointerv, yd: _emscripten_glGetVertexAttribfv, xd: _emscripten_glGetVertexAttribiv, vd: _emscripten_glHint, ce: _emscripten_glInvalidateFramebuffer, de: _emscripten_glInvalidateSubFramebuffer, ud: _emscripten_glIsBuffer, td: _emscripten_glIsEnabled, sd: _emscripten_glIsFramebuffer, rd: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Yd: _emscripten_glIsQueryEXT, qd: _emscripten_glIsRenderbuffer, ac: _emscripten_glIsSampler, pd: _emscripten_glIsShader, Ae: _emscripten_glIsSync, Dg: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Wd: _emscripten_glIsVertexArrayOES, Eg: _emscripten_glLineWidth, Fg: _emscripten_glLinkProgram, Ye: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ze: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ub: _emscripten_glPauseTransformFeedback, Gg: _emscripten_glPixelStorei, dd: _emscripten_glPolygonModeWEBGL, od: _emscripten_glPolygonOffset, fd: _emscripten_glPolygonOffsetClampEXT, Rb: _emscripten_glProgramBinary, Qb: _emscripten_glProgramParameteri, ge: _emscripten_glQueryCounterEXT, $e: _emscripten_glReadBuffer, Hg: _emscripten_glReadPixels, nd: _emscripten_glReleaseShaderCompiler, Ke: _emscripten_glRenderbufferStorage, Ge: _emscripten_glRenderbufferStorageMultisample, Tb: _emscripten_glResumeTransformFeedback, md: _emscripten_glSampleCoverage, we: _emscripten_glSamplerParameterf, $b: _emscripten_glSamplerParameterfv, xe: _emscripten_glSamplerParameteri, ye: _emscripten_glSamplerParameteriv, Ig: _emscripten_glScissor, ld: _emscripten_glShaderBinary, Jg: _emscripten_glShaderSource, Kg: _emscripten_glStencilFunc, Lg: _emscripten_glStencilFuncSeparate, Mg: _emscripten_glStencilMask, Ng: _emscripten_glStencilMaskSeparate, Og: _emscripten_glStencilOp, Pg: _emscripten_glStencilOpSeparate, Qg: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Rg: _emscripten_glTexParameterf, Sg: _emscripten_glTexParameterfv, Tg: _emscripten_glTexParameteri, Ug: _emscripten_glTexParameteriv, Ve: _emscripten_glTexStorage2D, Pb: _emscripten_glTexStorage3D, Vg: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Hc: _emscripten_glTransformFeedbackVaryings, Wg: _emscripten_glUniform1f, Xg: _emscripten_glUniform1fv, Gf: _emscripten_glUniform1i, Hf: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, If: _emscripten_glUniform2f, Jf: _emscripten_glUniform2fv, Ff: _emscripten_glUniform2i, Ef: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, Df: _emscripten_glUniform3f, Cf: _emscripten_glUniform3fv, Bf: _emscripten_glUniform3i, Af: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, zf: _emscripten_glUniform4f, yf: _emscripten_glUniform4fv, mf: _emscripten_glUniform4i, nf: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, fc: _emscripten_glUniformBlockBinding, of: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, pf: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, qf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, rf: _emscripten_glUseProgram, kd: _emscripten_glValidateProgram, sf: _emscripten_glVertexAttrib1f, jd: _emscripten_glVertexAttrib1fv, id: _emscripten_glVertexAttrib2f, tf: _emscripten_glVertexAttrib2fv, hd: _emscripten_glVertexAttrib3f, uf: _emscripten_glVertexAttrib3fv, gd: _emscripten_glVertexAttrib4f, vf: _emscripten_glVertexAttrib4fv, We: _emscripten_glVertexAttribDivisor, Sd: _emscripten_glVertexAttribDivisorANGLE, Mb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Nb: _emscripten_glVertexAttribDivisorNV, Dc: _emscripten_glVertexAttribI4i, Bc: _emscripten_glVertexAttribI4iv, Cc: _emscripten_glVertexAttribI4ui, Ac: _emscripten_glVertexAttribI4uiv, Xe: _emscripten_glVertexAttribIPointer, wf: _emscripten_glVertexAttribPointer, xf: _emscripten_glViewport, Be: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Gb: _environ_get, Hb: _environ_sizes_get, Pa: _exit, da: _fd_close, qb: _fd_pread, La: _fd_read, ub: _fd_seek, ca: _fd_write, Yg: _glGetIntegerv, Oa: _glGetString, Zg: _glGetStringi, $d: invoke_dd, _d: invoke_ddd, ae: invoke_dddd, ka: invoke_did, Va: invoke_didddiddd, Ha: invoke_diii, u: invoke_fdiiiii, Zd: invoke_fff, D: invoke_ffif, v: invoke_ffifif, ga: invoke_ffifiii, R: invoke_fi, ta: invoke_fif, Ta: invoke_fii, Ia: invoke_fiii, U: invoke_fiiif, y: invoke_fiiiidi, cb: invoke_fiiiif, Ea: invoke_fiiiii, p: invoke_i, db: invoke_if, tc: invoke_iffiiiiiiii, i: invoke_ii, K: invoke_iif, za: invoke_iiffi, h: invoke_iii, Aa: invoke_iiif, f: invoke_iiii, Ba: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, H: invoke_iiiiii, Qa: invoke_iiiiiiffiii, B: invoke_iiiiiii, q: invoke_iiiiiiii, wa: invoke_iiiiiiiii, va: invoke_iiiiiiiiii, Fa: invoke_iiiiiiiiiiifiii, aa: invoke_iiiiiiiiiiii, Ua: invoke_iij, kb: invoke_j, eb: invoke_ji, m: invoke_jii, ba: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, Da: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, V: invoke_vif, x: invoke_viff, M: invoke_vifff, r: invoke_viffff, F: invoke_vifffff, Xa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, Ad: invoke_viffii, ja: invoke_vifiiiiiii, c: invoke_vii, Sa: invoke_viidii, E: invoke_viif, s: invoke_viiff, la: invoke_viifff, Wa: invoke_viiffffff, ia: invoke_viiffi, Za: invoke_viiffiii, ua: invoke_viifif, G: invoke_viififif, C: invoke_viifiiifi, e: invoke_viii, Ra: invoke_viiidididii, J: invoke_viiif, Z: invoke_viiiffi, fa: invoke_viiiffiffii, N: invoke_viiifi, _: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, qa: invoke_viiiif, ea: invoke_viiiiff, ya: invoke_viiiiffi, X: invoke_viiiifi, g: invoke_viiiii, Ka: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, k: invoke_viiiiii, t: invoke_viiiiiii, z: invoke_viiiiiiii, O: invoke_viiiiiiiii, W: invoke_viiiiiiiiii, ma: invoke_viiiiiiiiiii, $: invoke_viiiiiiiiiiiiiii, jb: invoke_viiiijjiiiiff, Ga: invoke_viiij, $a: invoke_viiijj, sa: invoke_viij, w: invoke_viiji, A: invoke_viijiii, Ca: invoke_viijiiiif, ab: invoke_vijff, pa: invoke_viji, _a: invoke_vijii, Ld: invoke_vijiiii, ha: invoke_vijjjj, na: _llvm_eh_typeid_for, vb: _random_get };
5011
+ var wasmImports = { i: ___cxa_find_matching_catch_2, p: ___syscall_fcntl64, _a: ___syscall_fstat64, Wa: ___syscall_getcwd, Ma: ___syscall_getdents64, $a: ___syscall_ioctl, Xa: ___syscall_lstat64, Ya: ___syscall_newfstatat, q: ___syscall_openat, La: ___syscall_readlinkat, Za: ___syscall_stat64, db: __abort_js, Ha: __emscripten_throw_longjmp, Qa: __gmtime_js, Oa: __mmap_js, Pa: __munmap_js, eb: __tzset_js, cb: _clock_time_get, bb: _emscripten_date_now, Ja: _emscripten_get_heap_max, F: _emscripten_glActiveTexture, G: _emscripten_glAttachShader, Wd: _emscripten_glBeginQuery, Pd: _emscripten_glBeginQueryEXT, nc: _emscripten_glBeginTransformFeedback, H: _emscripten_glBindAttribLocation, I: _emscripten_glBindBuffer, jc: _emscripten_glBindBufferBase, kc: _emscripten_glBindBufferRange, ue: _emscripten_glBindFramebuffer, we: _emscripten_glBindRenderbuffer, be: _emscripten_glBindSampler, J: _emscripten_glBindTexture, xb: _emscripten_glBindTransformFeedback, Re: _emscripten_glBindVertexArray, Ue: _emscripten_glBindVertexArrayOES, K: _emscripten_glBlendColor, L: _emscripten_glBlendEquation, wd: _emscripten_glBlendEquationSeparate, M: _emscripten_glBlendFunc, vd: _emscripten_glBlendFuncSeparate, oe: _emscripten_glBlitFramebuffer, N: _emscripten_glBufferData, O: _emscripten_glBufferSubData, xe: _emscripten_glCheckFramebufferStatus, P: _emscripten_glClear, Nb: _emscripten_glClearBufferfi, Ob: _emscripten_glClearBufferfv, Qb: _emscripten_glClearBufferiv, Pb: _emscripten_glClearBufferuiv, Q: _emscripten_glClearColor, ud: _emscripten_glClearDepthf, R: _emscripten_glClearStencil, le: _emscripten_glClientWaitSync, Kc: _emscripten_glClipControlEXT, S: _emscripten_glColorMask, T: _emscripten_glCompileShader, U: _emscripten_glCompressedTexImage2D, Ac: _emscripten_glCompressedTexImage3D, V: _emscripten_glCompressedTexSubImage2D, zc: _emscripten_glCompressedTexSubImage3D, ne: _emscripten_glCopyBufferSubData, td: _emscripten_glCopyTexImage2D, W: _emscripten_glCopyTexSubImage2D, Bc: _emscripten_glCopyTexSubImage3D, X: _emscripten_glCreateProgram, Z: _emscripten_glCreateShader, _: _emscripten_glCullFace, $: _emscripten_glDeleteBuffers, ye: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, Xd: _emscripten_glDeleteQueries, Rd: _emscripten_glDeleteQueriesEXT, ze: _emscripten_glDeleteRenderbuffers, ce: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, me: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, wb: _emscripten_glDeleteTransformFeedbacks, Se: _emscripten_glDeleteVertexArrays, Ve: _emscripten_glDeleteVertexArraysOES, sd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, rd: _emscripten_glDepthRangef, qd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Pe: _emscripten_glDrawArraysInstanced, Ad: _emscripten_glDrawArraysInstancedANGLE, hb: _emscripten_glDrawArraysInstancedARB, Me: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Gc: _emscripten_glDrawArraysInstancedEXT, ib: _emscripten_glDrawArraysInstancedNV, Ke: _emscripten_glDrawBuffers, Ec: _emscripten_glDrawBuffersEXT, Bd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, Qe: _emscripten_glDrawElementsInstanced, zd: _emscripten_glDrawElementsInstancedANGLE, fb: _emscripten_glDrawElementsInstancedARB, Ne: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, gb: _emscripten_glDrawElementsInstancedEXT, Fc: _emscripten_glDrawElementsInstancedNV, Ee: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, Yd: _emscripten_glEndQuery, Sd: _emscripten_glEndQueryEXT, mc: _emscripten_glEndTransformFeedback, he: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ae: _emscripten_glFramebufferRenderbuffer, Be: _emscripten_glFramebufferTexture2D, qc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ce: _emscripten_glGenFramebuffers, Zd: _emscripten_glGenQueries, Td: _emscripten_glGenQueriesEXT, De: _emscripten_glGenRenderbuffers, de: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, ub: _emscripten_glGenTransformFeedbacks, Oe: _emscripten_glGenVertexArrays, We: _emscripten_glGenVertexArraysOES, qe: _emscripten_glGenerateMipmap, pd: _emscripten_glGetActiveAttrib, od: _emscripten_glGetActiveUniform, Ib: _emscripten_glGetActiveUniformBlockName, Jb: _emscripten_glGetActiveUniformBlockiv, Lb: _emscripten_glGetActiveUniformsiv, nd: _emscripten_glGetAttachedShaders, ld: _emscripten_glGetAttribLocation, kd: _emscripten_glGetBooleanv, Cb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, _b: _emscripten_glGetFragDataLocation, re: _emscripten_glGetFramebufferAttachmentParameteriv, Db: _emscripten_glGetInteger64i_v, Fb: _emscripten_glGetInteger64v, oc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, mb: _emscripten_glGetInternalformativ, qb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Md: _emscripten_glGetQueryObjecti64vEXT, Dd: _emscripten_glGetQueryObjectivEXT, Nd: _emscripten_glGetQueryObjectui64vEXT, _d: _emscripten_glGetQueryObjectuiv, Ud: _emscripten_glGetQueryObjectuivEXT, ae: _emscripten_glGetQueryiv, Vd: _emscripten_glGetQueryivEXT, se: _emscripten_glGetRenderbufferParameteriv, yb: _emscripten_glGetSamplerParameterfv, zb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Jd: _emscripten_glGetShaderPrecisionFormat, jd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Te: _emscripten_glGetStringi, Eb: _emscripten_glGetSynciv, id: _emscripten_glGetTexParameterfv, hd: _emscripten_glGetTexParameteriv, hc: _emscripten_glGetTransformFeedbackVarying, Kb: _emscripten_glGetUniformBlockIndex, Mb: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, gd: _emscripten_glGetUniformfv, fd: _emscripten_glGetUniformiv, $b: _emscripten_glGetUniformuiv, gc: _emscripten_glGetVertexAttribIiv, fc: _emscripten_glGetVertexAttribIuiv, cd: _emscripten_glGetVertexAttribPointerv, ed: _emscripten_glGetVertexAttribfv, dd: _emscripten_glGetVertexAttribiv, ad: _emscripten_glHint, Kd: _emscripten_glInvalidateFramebuffer, Ld: _emscripten_glInvalidateSubFramebuffer, $c: _emscripten_glIsBuffer, _c: _emscripten_glIsEnabled, Zc: _emscripten_glIsFramebuffer, Yc: _emscripten_glIsProgram, yc: _emscripten_glIsQuery, Ed: _emscripten_glIsQueryEXT, Xc: _emscripten_glIsRenderbuffer, Bb: _emscripten_glIsSampler, Wc: _emscripten_glIsShader, ie: _emscripten_glIsSync, za: _emscripten_glIsTexture, tb: _emscripten_glIsTransformFeedback, pc: _emscripten_glIsVertexArray, Cd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Ie: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Je: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, sb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, Jc: _emscripten_glPolygonModeWEBGL, Vc: _emscripten_glPolygonOffset, Lc: _emscripten_glPolygonOffsetClampEXT, pb: _emscripten_glProgramBinary, ob: _emscripten_glProgramParameteri, Od: _emscripten_glQueryCounterEXT, Le: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, Uc: _emscripten_glReleaseShaderCompiler, te: _emscripten_glRenderbufferStorage, pe: _emscripten_glRenderbufferStorageMultisample, rb: _emscripten_glResumeTransformFeedback, Tc: _emscripten_glSampleCoverage, ee: _emscripten_glSamplerParameterf, Ab: _emscripten_glSamplerParameterfv, fe: _emscripten_glSamplerParameteri, ge: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, Rc: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ka: _emscripten_glStencilFuncSeparate, Va: _emscripten_glStencilMask, ab: _emscripten_glStencilMaskSeparate, kb: _emscripten_glStencilOp, vb: _emscripten_glStencilOpSeparate, Gb: _emscripten_glTexImage2D, Dc: _emscripten_glTexImage3D, Rb: _emscripten_glTexParameterf, ac: _emscripten_glTexParameterfv, lc: _emscripten_glTexParameteri, wc: _emscripten_glTexParameteriv, Fe: _emscripten_glTexStorage2D, nb: _emscripten_glTexStorage3D, Hc: _emscripten_glTexSubImage2D, Cc: _emscripten_glTexSubImage3D, ic: _emscripten_glTransformFeedbackVaryings, Sc: _emscripten_glUniform1f, bd: _emscripten_glUniform1fv, B: _emscripten_glUniform1i, C: _emscripten_glUniform1iv, Zb: _emscripten_glUniform1ui, Vb: _emscripten_glUniform1uiv, D: _emscripten_glUniform2f, E: _emscripten_glUniform2fv, A: _emscripten_glUniform2i, z: _emscripten_glUniform2iv, Yb: _emscripten_glUniform2ui, Ub: _emscripten_glUniform2uiv, y: _emscripten_glUniform3f, x: _emscripten_glUniform3fv, w: _emscripten_glUniform3i, v: _emscripten_glUniform3iv, Xb: _emscripten_glUniform3ui, Tb: _emscripten_glUniform3uiv, u: _emscripten_glUniform4f, hf: _emscripten_glUniform4fv, Xe: _emscripten_glUniform4i, Ye: _emscripten_glUniform4iv, Wb: _emscripten_glUniform4ui, Sb: _emscripten_glUniform4uiv, Hb: _emscripten_glUniformBlockBinding, Ze: _emscripten_glUniformMatrix2fv, xc: _emscripten_glUniformMatrix2x3fv, uc: _emscripten_glUniformMatrix2x4fv, _e: _emscripten_glUniformMatrix3fv, vc: _emscripten_glUniformMatrix3x2fv, sc: _emscripten_glUniformMatrix3x4fv, $e: _emscripten_glUniformMatrix4fv, tc: _emscripten_glUniformMatrix4x2fv, rc: _emscripten_glUniformMatrix4x3fv, af: _emscripten_glUseProgram, Qc: _emscripten_glValidateProgram, bf: _emscripten_glVertexAttrib1f, Pc: _emscripten_glVertexAttrib1fv, Oc: _emscripten_glVertexAttrib2f, cf: _emscripten_glVertexAttrib2fv, Nc: _emscripten_glVertexAttrib3f, df: _emscripten_glVertexAttrib3fv, Mc: _emscripten_glVertexAttrib4f, ef: _emscripten_glVertexAttrib4fv, Ge: _emscripten_glVertexAttribDivisor, yd: _emscripten_glVertexAttribDivisorANGLE, jb: _emscripten_glVertexAttribDivisorARB, Ic: _emscripten_glVertexAttribDivisorEXT, lb: _emscripten_glVertexAttribDivisorNV, ec: _emscripten_glVertexAttribI4i, cc: _emscripten_glVertexAttribI4iv, dc: _emscripten_glVertexAttribI4ui, bc: _emscripten_glVertexAttribI4uiv, He: _emscripten_glVertexAttribIPointer, ff: _emscripten_glVertexAttribPointer, gf: _emscripten_glViewport, je: _emscripten_glWaitSync, jf: _emscripten_request_animation_frame_loop, Ia: _emscripten_resize_heap, Sa: _environ_get, Ta: _environ_sizes_get, Qd: _exit, k: _fd_close, Na: _fd_pread, o: _fd_read, Ra: _fd_seek, m: _fd_write, md: _glGetIntegerv, r: _glGetString, xd: _glGetStringi, Hd: invoke_dd, Gd: invoke_ddd, Id: invoke_dddd, Fd: invoke_fff, a: invoke_ii, d: invoke_iii, c: invoke_iiii, h: invoke_iiiii, Y: invoke_iiiiii, s: invoke_iiiiiii, n: invoke_iiiiiiii, t: invoke_iiiiiiiiii, j: invoke_v, b: invoke_vi, g: invoke_vii, f: invoke_viii, e: invoke_viiii, ve: invoke_viiiii, $d: invoke_viiiiii, ke: invoke_viiiiiiiii, l: invoke_vijjjj, Ua: _random_get };
5063
5012
  var wasmExports = await createWasm();
5064
- var ___wasm_call_ctors = wasmExports["$g"];
5065
- var _init = Module["_init"] = wasmExports["bh"];
5066
- var _tick = Module["_tick"] = wasmExports["ch"];
5067
- var _resize_surface = Module["_resize_surface"] = wasmExports["dh"];
5068
- var _redraw = Module["_redraw"] = wasmExports["eh"];
5069
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["fh"];
5070
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["gh"];
5071
- var _pointer_move = Module["_pointer_move"] = wasmExports["hh"];
5072
- var _command = Module["_command"] = wasmExports["ih"];
5073
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jh"];
5074
- var _add_image = Module["_add_image"] = wasmExports["kh"];
5075
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["lh"];
5076
- var _get_image_size = Module["_get_image_size"] = wasmExports["mh"];
5077
- var _add_font = Module["_add_font"] = wasmExports["nh"];
5078
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["oh"];
5079
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["ph"];
5080
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["qh"];
5081
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["rh"];
5082
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["sh"];
5083
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["th"];
5084
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["uh"];
5085
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["vh"];
5086
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["wh"];
5087
- var _export_node_as = Module["_export_node_as"] = wasmExports["xh"];
5088
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["yh"];
5089
- var _set_debug = Module["_set_debug"] = wasmExports["zh"];
5090
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ah"];
5091
- var _set_verbose = Module["_set_verbose"] = wasmExports["Bh"];
5092
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Ch"];
5093
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Dh"];
5094
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Eh"];
5095
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Fh"];
5096
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Gh"];
5097
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Hh"];
5098
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ih"];
5099
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Jh"];
5100
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Kh"];
5101
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Lh"];
5102
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Mh"];
5103
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Nh"];
5104
- var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Oh"];
5105
- var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Ph"];
5106
- var _allocate = Module["_allocate"] = wasmExports["Qh"];
5107
- var _deallocate = Module["_deallocate"] = wasmExports["Rh"];
5108
- var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Sh"];
5109
- var _main = Module["_main"] = wasmExports["Th"];
5110
- var _malloc = wasmExports["Uh"];
5111
- var _emscripten_builtin_memalign = wasmExports["Vh"];
5112
- var _setThrew = wasmExports["Wh"];
5113
- var __emscripten_tempret_set = wasmExports["Xh"];
5114
- var __emscripten_stack_restore = wasmExports["Yh"];
5115
- var __emscripten_stack_alloc = wasmExports["Zh"];
5116
- var _emscripten_stack_get_current = wasmExports["_h"];
5117
- var ___cxa_decrement_exception_refcount = wasmExports["$h"];
5118
- var ___cxa_increment_exception_refcount = wasmExports["ai"];
5119
- var ___cxa_can_catch = wasmExports["bi"];
5120
- var ___cxa_get_exception_ptr = wasmExports["ci"];
5121
- function invoke_vii(index, a1, a2) {
5122
- var sp = stackSave();
5123
- try {
5124
- getWasmTableEntry(index)(a1, a2);
5125
- } catch (e) {
5126
- stackRestore(sp);
5127
- if (e !== e + 0) throw e;
5128
- _setThrew(1, 0);
5129
- }
5130
- }
5131
- function invoke_vi(index, a1) {
5132
- var sp = stackSave();
5133
- try {
5134
- getWasmTableEntry(index)(a1);
5135
- } catch (e) {
5136
- stackRestore(sp);
5137
- if (e !== e + 0) throw e;
5138
- _setThrew(1, 0);
5139
- }
5140
- }
5141
- function invoke_viiii(index, a1, a2, a3, a4) {
5142
- var sp = stackSave();
5143
- try {
5144
- getWasmTableEntry(index)(a1, a2, a3, a4);
5145
- } catch (e) {
5146
- stackRestore(sp);
5147
- if (e !== e + 0) throw e;
5148
- _setThrew(1, 0);
5149
- }
5150
- }
5013
+ var ___wasm_call_ctors = wasmExports["lf"];
5014
+ var _malloc = wasmExports["mf"];
5015
+ var _allocate = Module["_allocate"] = wasmExports["of"];
5016
+ var _deallocate = Module["_deallocate"] = wasmExports["pf"];
5017
+ var _init = Module["_init"] = wasmExports["qf"];
5018
+ var _tick = Module["_tick"] = wasmExports["rf"];
5019
+ var _resize_surface = Module["_resize_surface"] = wasmExports["sf"];
5020
+ var _redraw = Module["_redraw"] = wasmExports["tf"];
5021
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["uf"];
5022
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["vf"];
5023
+ var _pointer_move = Module["_pointer_move"] = wasmExports["wf"];
5024
+ var _command = Module["_command"] = wasmExports["xf"];
5025
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yf"];
5026
+ var _add_image = Module["_add_image"] = wasmExports["zf"];
5027
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Af"];
5028
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Bf"];
5029
+ var _add_font = Module["_add_font"] = wasmExports["Cf"];
5030
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Df"];
5031
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ef"];
5032
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Ff"];
5033
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gf"];
5034
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hf"];
5035
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["If"];
5036
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jf"];
5037
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kf"];
5038
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lf"];
5039
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Mf"];
5040
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Nf"];
5041
+ var _set_debug = Module["_set_debug"] = wasmExports["Of"];
5042
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pf"];
5043
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Qf"];
5044
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rf"];
5045
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sf"];
5046
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tf"];
5047
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Uf"];
5048
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vf"];
5049
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wf"];
5050
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xf"];
5051
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yf"];
5052
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zf"];
5053
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_f"];
5054
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$f"];
5055
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ag"];
5056
+ var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["bg"];
5057
+ var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["cg"];
5058
+ var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["dg"];
5059
+ var _main = Module["_main"] = wasmExports["eg"];
5060
+ var _emscripten_builtin_memalign = wasmExports["fg"];
5061
+ var _setThrew = wasmExports["gg"];
5062
+ var __emscripten_tempret_set = wasmExports["hg"];
5063
+ var __emscripten_stack_restore = wasmExports["ig"];
5064
+ var __emscripten_stack_alloc = wasmExports["jg"];
5065
+ var _emscripten_stack_get_current = wasmExports["kg"];
5066
+ var ___cxa_can_catch = wasmExports["lg"];
5151
5067
  function invoke_ii(index, a1) {
5152
5068
  var sp = stackSave();
5153
5069
  try {
@@ -5178,10 +5094,10 @@ var require_grida_canvas_wasm = __commonJS({
5178
5094
  _setThrew(1, 0);
5179
5095
  }
5180
5096
  }
5181
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5097
+ function invoke_vi(index, a1) {
5182
5098
  var sp = stackSave();
5183
5099
  try {
5184
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5100
+ getWasmTableEntry(index)(a1);
5185
5101
  } catch (e) {
5186
5102
  stackRestore(sp);
5187
5103
  if (e !== e + 0) throw e;
@@ -5198,7 +5114,7 @@ var require_grida_canvas_wasm = __commonJS({
5198
5114
  _setThrew(1, 0);
5199
5115
  }
5200
5116
  }
5201
- function invoke_vid(index, a1, a2) {
5117
+ function invoke_vii(index, a1, a2) {
5202
5118
  var sp = stackSave();
5203
5119
  try {
5204
5120
  getWasmTableEntry(index)(a1, a2);
@@ -5208,61 +5124,60 @@ var require_grida_canvas_wasm = __commonJS({
5208
5124
  _setThrew(1, 0);
5209
5125
  }
5210
5126
  }
5211
- function invoke_viff(index, a1, a2, a3) {
5127
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5212
5128
  var sp = stackSave();
5213
5129
  try {
5214
- getWasmTableEntry(index)(a1, a2, a3);
5130
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5215
5131
  } catch (e) {
5216
5132
  stackRestore(sp);
5217
5133
  if (e !== e + 0) throw e;
5218
5134
  _setThrew(1, 0);
5219
5135
  }
5220
5136
  }
5221
- function invoke_iiiii(index, a1, a2, a3, a4) {
5137
+ function invoke_viiii(index, a1, a2, a3, a4) {
5222
5138
  var sp = stackSave();
5223
5139
  try {
5224
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5140
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5225
5141
  } catch (e) {
5226
5142
  stackRestore(sp);
5227
5143
  if (e !== e + 0) throw e;
5228
5144
  _setThrew(1, 0);
5229
5145
  }
5230
5146
  }
5231
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5147
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5232
5148
  var sp = stackSave();
5233
5149
  try {
5234
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5150
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5235
5151
  } catch (e) {
5236
5152
  stackRestore(sp);
5237
5153
  if (e !== e + 0) throw e;
5238
5154
  _setThrew(1, 0);
5239
5155
  }
5240
5156
  }
5241
- function invoke_jii(index, a1, a2) {
5157
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5242
5158
  var sp = stackSave();
5243
5159
  try {
5244
- return getWasmTableEntry(index)(a1, a2);
5160
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5245
5161
  } catch (e) {
5246
5162
  stackRestore(sp);
5247
5163
  if (e !== e + 0) throw e;
5248
5164
  _setThrew(1, 0);
5249
- return 0n;
5250
5165
  }
5251
5166
  }
5252
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5167
+ function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5253
5168
  var sp = stackSave();
5254
5169
  try {
5255
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5170
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5256
5171
  } catch (e) {
5257
5172
  stackRestore(sp);
5258
5173
  if (e !== e + 0) throw e;
5259
5174
  _setThrew(1, 0);
5260
5175
  }
5261
5176
  }
5262
- function invoke_viiif(index, a1, a2, a3, a4) {
5177
+ function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
5263
5178
  var sp = stackSave();
5264
5179
  try {
5265
- getWasmTableEntry(index)(a1, a2, a3, a4);
5180
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5266
5181
  } catch (e) {
5267
5182
  stackRestore(sp);
5268
5183
  if (e !== e + 0) throw e;
@@ -5279,87 +5194,7 @@ var require_grida_canvas_wasm = __commonJS({
5279
5194
  _setThrew(1, 0);
5280
5195
  }
5281
5196
  }
5282
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5283
- var sp = stackSave();
5284
- try {
5285
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5286
- } catch (e) {
5287
- stackRestore(sp);
5288
- if (e !== e + 0) throw e;
5289
- _setThrew(1, 0);
5290
- }
5291
- }
5292
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5293
- var sp = stackSave();
5294
- try {
5295
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5296
- } catch (e) {
5297
- stackRestore(sp);
5298
- if (e !== e + 0) throw e;
5299
- _setThrew(1, 0);
5300
- }
5301
- }
5302
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5303
- var sp = stackSave();
5304
- try {
5305
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5306
- } catch (e) {
5307
- stackRestore(sp);
5308
- if (e !== e + 0) throw e;
5309
- _setThrew(1, 0);
5310
- }
5311
- }
5312
- function invoke_viiji(index, a1, a2, a3, a4) {
5313
- var sp = stackSave();
5314
- try {
5315
- getWasmTableEntry(index)(a1, a2, a3, a4);
5316
- } catch (e) {
5317
- stackRestore(sp);
5318
- if (e !== e + 0) throw e;
5319
- _setThrew(1, 0);
5320
- }
5321
- }
5322
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5323
- var sp = stackSave();
5324
- try {
5325
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5326
- } catch (e) {
5327
- stackRestore(sp);
5328
- if (e !== e + 0) throw e;
5329
- _setThrew(1, 0);
5330
- }
5331
- }
5332
- function invoke_ffif(index, a1, a2, a3) {
5333
- var sp = stackSave();
5334
- try {
5335
- return getWasmTableEntry(index)(a1, a2, a3);
5336
- } catch (e) {
5337
- stackRestore(sp);
5338
- if (e !== e + 0) throw e;
5339
- _setThrew(1, 0);
5340
- }
5341
- }
5342
- function invoke_vifff(index, a1, a2, a3, a4) {
5343
- var sp = stackSave();
5344
- try {
5345
- getWasmTableEntry(index)(a1, a2, a3, a4);
5346
- } catch (e) {
5347
- stackRestore(sp);
5348
- if (e !== e + 0) throw e;
5349
- _setThrew(1, 0);
5350
- }
5351
- }
5352
- function invoke_viiffi(index, a1, a2, a3, a4, a5) {
5353
- var sp = stackSave();
5354
- try {
5355
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5356
- } catch (e) {
5357
- stackRestore(sp);
5358
- if (e !== e + 0) throw e;
5359
- _setThrew(1, 0);
5360
- }
5361
- }
5362
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5197
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5363
5198
  var sp = stackSave();
5364
5199
  try {
5365
5200
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5369,17 +5204,17 @@ var require_grida_canvas_wasm = __commonJS({
5369
5204
  _setThrew(1, 0);
5370
5205
  }
5371
5206
  }
5372
- function invoke_viiff(index, a1, a2, a3, a4) {
5207
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5373
5208
  var sp = stackSave();
5374
5209
  try {
5375
- getWasmTableEntry(index)(a1, a2, a3, a4);
5210
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5376
5211
  } catch (e) {
5377
5212
  stackRestore(sp);
5378
5213
  if (e !== e + 0) throw e;
5379
5214
  _setThrew(1, 0);
5380
5215
  }
5381
5216
  }
5382
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5217
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5383
5218
  var sp = stackSave();
5384
5219
  try {
5385
5220
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5389,17 +5224,7 @@ var require_grida_canvas_wasm = __commonJS({
5389
5224
  _setThrew(1, 0);
5390
5225
  }
5391
5226
  }
5392
- function invoke_viffii(index, a1, a2, a3, a4, a5) {
5393
- var sp = stackSave();
5394
- try {
5395
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5396
- } catch (e) {
5397
- stackRestore(sp);
5398
- if (e !== e + 0) throw e;
5399
- _setThrew(1, 0);
5400
- }
5401
- }
5402
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5227
+ function invoke_vijjjj(index, a1, a2, a3, a4, a5) {
5403
5228
  var sp = stackSave();
5404
5229
  try {
5405
5230
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5409,37 +5234,27 @@ var require_grida_canvas_wasm = __commonJS({
5409
5234
  _setThrew(1, 0);
5410
5235
  }
5411
5236
  }
5412
- function invoke_fif(index, a1, a2) {
5413
- var sp = stackSave();
5414
- try {
5415
- return getWasmTableEntry(index)(a1, a2);
5416
- } catch (e) {
5417
- stackRestore(sp);
5418
- if (e !== e + 0) throw e;
5419
- _setThrew(1, 0);
5420
- }
5421
- }
5422
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5237
+ function invoke_dddd(index, a1, a2, a3) {
5423
5238
  var sp = stackSave();
5424
5239
  try {
5425
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5240
+ return getWasmTableEntry(index)(a1, a2, a3);
5426
5241
  } catch (e) {
5427
5242
  stackRestore(sp);
5428
5243
  if (e !== e + 0) throw e;
5429
5244
  _setThrew(1, 0);
5430
5245
  }
5431
5246
  }
5432
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5247
+ function invoke_dd(index, a1) {
5433
5248
  var sp = stackSave();
5434
5249
  try {
5435
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5250
+ return getWasmTableEntry(index)(a1);
5436
5251
  } catch (e) {
5437
5252
  stackRestore(sp);
5438
5253
  if (e !== e + 0) throw e;
5439
5254
  _setThrew(1, 0);
5440
5255
  }
5441
5256
  }
5442
- function invoke_iif(index, a1, a2) {
5257
+ function invoke_ddd(index, a1, a2) {
5443
5258
  var sp = stackSave();
5444
5259
  try {
5445
5260
  return getWasmTableEntry(index)(a1, a2);
@@ -5449,659 +5264,7 @@ var require_grida_canvas_wasm = __commonJS({
5449
5264
  _setThrew(1, 0);
5450
5265
  }
5451
5266
  }
5452
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5453
- var sp = stackSave();
5454
- try {
5455
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5456
- } catch (e) {
5457
- stackRestore(sp);
5458
- if (e !== e + 0) throw e;
5459
- _setThrew(1, 0);
5460
- }
5461
- }
5462
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5463
- var sp = stackSave();
5464
- try {
5465
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5466
- } catch (e) {
5467
- stackRestore(sp);
5468
- if (e !== e + 0) throw e;
5469
- _setThrew(1, 0);
5470
- }
5471
- }
5472
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5473
- var sp = stackSave();
5474
- try {
5475
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5476
- } catch (e) {
5477
- stackRestore(sp);
5478
- if (e !== e + 0) throw e;
5479
- _setThrew(1, 0);
5480
- }
5481
- }
5482
- function invoke_viij(index, a1, a2, a3) {
5483
- var sp = stackSave();
5484
- try {
5485
- getWasmTableEntry(index)(a1, a2, a3);
5486
- } catch (e) {
5487
- stackRestore(sp);
5488
- if (e !== e + 0) throw e;
5489
- _setThrew(1, 0);
5490
- }
5491
- }
5492
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5493
- var sp = stackSave();
5494
- try {
5495
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5496
- } catch (e) {
5497
- stackRestore(sp);
5498
- if (e !== e + 0) throw e;
5499
- _setThrew(1, 0);
5500
- }
5501
- }
5502
- function invoke_i(index) {
5503
- var sp = stackSave();
5504
- try {
5505
- return getWasmTableEntry(index)();
5506
- } catch (e) {
5507
- stackRestore(sp);
5508
- if (e !== e + 0) throw e;
5509
- _setThrew(1, 0);
5510
- }
5511
- }
5512
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5513
- var sp = stackSave();
5514
- try {
5515
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5516
- } catch (e) {
5517
- stackRestore(sp);
5518
- if (e !== e + 0) throw e;
5519
- _setThrew(1, 0);
5520
- }
5521
- }
5522
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5523
- var sp = stackSave();
5524
- try {
5525
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5526
- } catch (e) {
5527
- stackRestore(sp);
5528
- if (e !== e + 0) throw e;
5529
- _setThrew(1, 0);
5530
- }
5531
- }
5532
- function invoke_viiij(index, a1, a2, a3, a4) {
5533
- var sp = stackSave();
5534
- try {
5535
- getWasmTableEntry(index)(a1, a2, a3, a4);
5536
- } catch (e) {
5537
- stackRestore(sp);
5538
- if (e !== e + 0) throw e;
5539
- _setThrew(1, 0);
5540
- }
5541
- }
5542
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5543
- var sp = stackSave();
5544
- try {
5545
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5546
- } catch (e) {
5547
- stackRestore(sp);
5548
- if (e !== e + 0) throw e;
5549
- _setThrew(1, 0);
5550
- }
5551
- }
5552
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5553
- var sp = stackSave();
5554
- try {
5555
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5556
- } catch (e) {
5557
- stackRestore(sp);
5558
- if (e !== e + 0) throw e;
5559
- _setThrew(1, 0);
5560
- }
5561
- }
5562
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5563
- var sp = stackSave();
5564
- try {
5565
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5566
- } catch (e) {
5567
- stackRestore(sp);
5568
- if (e !== e + 0) throw e;
5569
- _setThrew(1, 0);
5570
- }
5571
- }
5572
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5573
- var sp = stackSave();
5574
- try {
5575
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5576
- } catch (e) {
5577
- stackRestore(sp);
5578
- if (e !== e + 0) throw e;
5579
- _setThrew(1, 0);
5580
- }
5581
- }
5582
- function invoke_viif(index, a1, a2, a3) {
5583
- var sp = stackSave();
5584
- try {
5585
- getWasmTableEntry(index)(a1, a2, a3);
5586
- } catch (e) {
5587
- stackRestore(sp);
5588
- if (e !== e + 0) throw e;
5589
- _setThrew(1, 0);
5590
- }
5591
- }
5592
- function invoke_fi(index, a1) {
5593
- var sp = stackSave();
5594
- try {
5595
- return getWasmTableEntry(index)(a1);
5596
- } catch (e) {
5597
- stackRestore(sp);
5598
- if (e !== e + 0) throw e;
5599
- _setThrew(1, 0);
5600
- }
5601
- }
5602
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5603
- var sp = stackSave();
5604
- try {
5605
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5606
- } catch (e) {
5607
- stackRestore(sp);
5608
- if (e !== e + 0) throw e;
5609
- _setThrew(1, 0);
5610
- }
5611
- }
5612
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5613
- var sp = stackSave();
5614
- try {
5615
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5616
- } catch (e) {
5617
- stackRestore(sp);
5618
- if (e !== e + 0) throw e;
5619
- _setThrew(1, 0);
5620
- }
5621
- }
5622
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5623
- var sp = stackSave();
5624
- try {
5625
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5626
- } catch (e) {
5627
- stackRestore(sp);
5628
- if (e !== e + 0) throw e;
5629
- _setThrew(1, 0);
5630
- }
5631
- }
5632
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5633
- var sp = stackSave();
5634
- try {
5635
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5636
- } catch (e) {
5637
- stackRestore(sp);
5638
- if (e !== e + 0) throw e;
5639
- _setThrew(1, 0);
5640
- }
5641
- }
5642
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5643
- var sp = stackSave();
5644
- try {
5645
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5646
- } catch (e) {
5647
- stackRestore(sp);
5648
- if (e !== e + 0) throw e;
5649
- _setThrew(1, 0);
5650
- }
5651
- }
5652
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5653
- var sp = stackSave();
5654
- try {
5655
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5656
- } catch (e) {
5657
- stackRestore(sp);
5658
- if (e !== e + 0) throw e;
5659
- _setThrew(1, 0);
5660
- }
5661
- }
5662
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5663
- var sp = stackSave();
5664
- try {
5665
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5666
- } catch (e) {
5667
- stackRestore(sp);
5668
- if (e !== e + 0) throw e;
5669
- _setThrew(1, 0);
5670
- }
5671
- }
5672
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5673
- var sp = stackSave();
5674
- try {
5675
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5676
- } catch (e) {
5677
- stackRestore(sp);
5678
- if (e !== e + 0) throw e;
5679
- _setThrew(1, 0);
5680
- }
5681
- }
5682
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5683
- var sp = stackSave();
5684
- try {
5685
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5686
- } catch (e) {
5687
- stackRestore(sp);
5688
- if (e !== e + 0) throw e;
5689
- _setThrew(1, 0);
5690
- }
5691
- }
5692
- function invoke_vif(index, a1, a2) {
5693
- var sp = stackSave();
5694
- try {
5695
- getWasmTableEntry(index)(a1, a2);
5696
- } catch (e) {
5697
- stackRestore(sp);
5698
- if (e !== e + 0) throw e;
5699
- _setThrew(1, 0);
5700
- }
5701
- }
5702
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5703
- var sp = stackSave();
5704
- try {
5705
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5706
- } catch (e) {
5707
- stackRestore(sp);
5708
- if (e !== e + 0) throw e;
5709
- _setThrew(1, 0);
5710
- }
5711
- }
5712
- function invoke_iiiif(index, a1, a2, a3, a4) {
5713
- var sp = stackSave();
5714
- try {
5715
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5716
- } catch (e) {
5717
- stackRestore(sp);
5718
- if (e !== e + 0) throw e;
5719
- _setThrew(1, 0);
5720
- }
5721
- }
5722
- function invoke_iiif(index, a1, a2, a3) {
5723
- var sp = stackSave();
5724
- try {
5725
- return getWasmTableEntry(index)(a1, a2, a3);
5726
- } catch (e) {
5727
- stackRestore(sp);
5728
- if (e !== e + 0) throw e;
5729
- _setThrew(1, 0);
5730
- }
5731
- }
5732
- function invoke_iiffi(index, a1, a2, a3, a4) {
5733
- var sp = stackSave();
5734
- try {
5735
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5736
- } catch (e) {
5737
- stackRestore(sp);
5738
- if (e !== e + 0) throw e;
5739
- _setThrew(1, 0);
5740
- }
5741
- }
5742
- function invoke_ji(index, a1) {
5743
- var sp = stackSave();
5744
- try {
5745
- return getWasmTableEntry(index)(a1);
5746
- } catch (e) {
5747
- stackRestore(sp);
5748
- if (e !== e + 0) throw e;
5749
- _setThrew(1, 0);
5750
- return 0n;
5751
- }
5752
- }
5753
- function invoke_viji(index, a1, a2, a3) {
5754
- var sp = stackSave();
5755
- try {
5756
- getWasmTableEntry(index)(a1, a2, a3);
5757
- } catch (e) {
5758
- stackRestore(sp);
5759
- if (e !== e + 0) throw e;
5760
- _setThrew(1, 0);
5761
- }
5762
- }
5763
- function invoke_if(index, a1) {
5764
- var sp = stackSave();
5765
- try {
5766
- return getWasmTableEntry(index)(a1);
5767
- } catch (e) {
5768
- stackRestore(sp);
5769
- if (e !== e + 0) throw e;
5770
- _setThrew(1, 0);
5771
- }
5772
- }
5773
- function invoke_viffi(index, a1, a2, a3, a4) {
5774
- var sp = stackSave();
5775
- try {
5776
- getWasmTableEntry(index)(a1, a2, a3, a4);
5777
- } catch (e) {
5778
- stackRestore(sp);
5779
- if (e !== e + 0) throw e;
5780
- _setThrew(1, 0);
5781
- }
5782
- }
5783
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5784
- var sp = stackSave();
5785
- try {
5786
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5787
- } catch (e) {
5788
- stackRestore(sp);
5789
- if (e !== e + 0) throw e;
5790
- _setThrew(1, 0);
5791
- }
5792
- }
5793
- function invoke_jiijj(index, a1, a2, a3, a4) {
5794
- var sp = stackSave();
5795
- try {
5796
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5797
- } catch (e) {
5798
- stackRestore(sp);
5799
- if (e !== e + 0) throw e;
5800
- _setThrew(1, 0);
5801
- return 0n;
5802
- }
5803
- }
5804
- function invoke_vijff(index, a1, a2, a3, a4) {
5805
- var sp = stackSave();
5806
- try {
5807
- getWasmTableEntry(index)(a1, a2, a3, a4);
5808
- } catch (e) {
5809
- stackRestore(sp);
5810
- if (e !== e + 0) throw e;
5811
- _setThrew(1, 0);
5812
- }
5813
- }
5814
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5815
- var sp = stackSave();
5816
- try {
5817
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5818
- } catch (e) {
5819
- stackRestore(sp);
5820
- if (e !== e + 0) throw e;
5821
- _setThrew(1, 0);
5822
- }
5823
- }
5824
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5825
- var sp = stackSave();
5826
- try {
5827
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5828
- } catch (e) {
5829
- stackRestore(sp);
5830
- if (e !== e + 0) throw e;
5831
- _setThrew(1, 0);
5832
- }
5833
- }
5834
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5835
- var sp = stackSave();
5836
- try {
5837
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5838
- } catch (e) {
5839
- stackRestore(sp);
5840
- if (e !== e + 0) throw e;
5841
- _setThrew(1, 0);
5842
- }
5843
- }
5844
- function invoke_vijii(index, a1, a2, a3, a4) {
5845
- var sp = stackSave();
5846
- try {
5847
- getWasmTableEntry(index)(a1, a2, a3, a4);
5848
- } catch (e) {
5849
- stackRestore(sp);
5850
- if (e !== e + 0) throw e;
5851
- _setThrew(1, 0);
5852
- }
5853
- }
5854
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5855
- var sp = stackSave();
5856
- try {
5857
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5858
- } catch (e) {
5859
- stackRestore(sp);
5860
- if (e !== e + 0) throw e;
5861
- _setThrew(1, 0);
5862
- }
5863
- }
5864
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5865
- var sp = stackSave();
5866
- try {
5867
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5868
- } catch (e) {
5869
- stackRestore(sp);
5870
- if (e !== e + 0) throw e;
5871
- _setThrew(1, 0);
5872
- }
5873
- }
5874
- function invoke_viffffff(index, a1, a2, a3, a4, a5, a6, a7) {
5875
- var sp = stackSave();
5876
- try {
5877
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5878
- } catch (e) {
5879
- stackRestore(sp);
5880
- if (e !== e + 0) throw e;
5881
- _setThrew(1, 0);
5882
- }
5883
- }
5884
- function invoke_vifffiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5885
- var sp = stackSave();
5886
- try {
5887
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5888
- } catch (e) {
5889
- stackRestore(sp);
5890
- if (e !== e + 0) throw e;
5891
- _setThrew(1, 0);
5892
- }
5893
- }
5894
- function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5895
- var sp = stackSave();
5896
- try {
5897
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5898
- } catch (e) {
5899
- stackRestore(sp);
5900
- if (e !== e + 0) throw e;
5901
- _setThrew(1, 0);
5902
- }
5903
- }
5904
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5905
- var sp = stackSave();
5906
- try {
5907
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5908
- } catch (e) {
5909
- stackRestore(sp);
5910
- if (e !== e + 0) throw e;
5911
- _setThrew(1, 0);
5912
- }
5913
- }
5914
- function invoke_fiiif(index, a1, a2, a3, a4) {
5915
- var sp = stackSave();
5916
- try {
5917
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5918
- } catch (e) {
5919
- stackRestore(sp);
5920
- if (e !== e + 0) throw e;
5921
- _setThrew(1, 0);
5922
- }
5923
- }
5924
- function invoke_fdiiiii(index, a1, a2, a3, a4, a5, a6) {
5925
- var sp = stackSave();
5926
- try {
5927
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5928
- } catch (e) {
5929
- stackRestore(sp);
5930
- if (e !== e + 0) throw e;
5931
- _setThrew(1, 0);
5932
- }
5933
- }
5934
- function invoke_viiffffff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5935
- var sp = stackSave();
5936
- try {
5937
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5938
- } catch (e) {
5939
- stackRestore(sp);
5940
- if (e !== e + 0) throw e;
5941
- _setThrew(1, 0);
5942
- }
5943
- }
5944
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5945
- var sp = stackSave();
5946
- try {
5947
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5948
- } catch (e) {
5949
- stackRestore(sp);
5950
- if (e !== e + 0) throw e;
5951
- _setThrew(1, 0);
5952
- }
5953
- }
5954
- function invoke_did(index, a1, a2) {
5955
- var sp = stackSave();
5956
- try {
5957
- return getWasmTableEntry(index)(a1, a2);
5958
- } catch (e) {
5959
- stackRestore(sp);
5960
- if (e !== e + 0) throw e;
5961
- _setThrew(1, 0);
5962
- }
5963
- }
5964
- function invoke_didddiddd(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5965
- var sp = stackSave();
5966
- try {
5967
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5968
- } catch (e) {
5969
- stackRestore(sp);
5970
- if (e !== e + 0) throw e;
5971
- _setThrew(1, 0);
5972
- }
5973
- }
5974
- function invoke_vifiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5975
- var sp = stackSave();
5976
- try {
5977
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5978
- } catch (e) {
5979
- stackRestore(sp);
5980
- if (e !== e + 0) throw e;
5981
- _setThrew(1, 0);
5982
- }
5983
- }
5984
- function invoke_iij(index, a1, a2) {
5985
- var sp = stackSave();
5986
- try {
5987
- return getWasmTableEntry(index)(a1, a2);
5988
- } catch (e) {
5989
- stackRestore(sp);
5990
- if (e !== e + 0) throw e;
5991
- _setThrew(1, 0);
5992
- }
5993
- }
5994
- function invoke_fii(index, a1, a2) {
5995
- var sp = stackSave();
5996
- try {
5997
- return getWasmTableEntry(index)(a1, a2);
5998
- } catch (e) {
5999
- stackRestore(sp);
6000
- if (e !== e + 0) throw e;
6001
- _setThrew(1, 0);
6002
- }
6003
- }
6004
- function invoke_fiiiidi(index, a1, a2, a3, a4, a5, a6) {
6005
- var sp = stackSave();
6006
- try {
6007
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
6008
- } catch (e) {
6009
- stackRestore(sp);
6010
- if (e !== e + 0) throw e;
6011
- _setThrew(1, 0);
6012
- }
6013
- }
6014
- function invoke_viidii(index, a1, a2, a3, a4, a5) {
6015
- var sp = stackSave();
6016
- try {
6017
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
6018
- } catch (e) {
6019
- stackRestore(sp);
6020
- if (e !== e + 0) throw e;
6021
- _setThrew(1, 0);
6022
- }
6023
- }
6024
- function invoke_viiidididii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
6025
- var sp = stackSave();
6026
- try {
6027
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
6028
- } catch (e) {
6029
- stackRestore(sp);
6030
- if (e !== e + 0) throw e;
6031
- _setThrew(1, 0);
6032
- }
6033
- }
6034
- function invoke_iiiiiiffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
6035
- var sp = stackSave();
6036
- try {
6037
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
6038
- } catch (e) {
6039
- stackRestore(sp);
6040
- if (e !== e + 0) throw e;
6041
- _setThrew(1, 0);
6042
- }
6043
- }
6044
- function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
6045
- var sp = stackSave();
6046
- try {
6047
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
6048
- } catch (e) {
6049
- stackRestore(sp);
6050
- if (e !== e + 0) throw e;
6051
- _setThrew(1, 0);
6052
- }
6053
- }
6054
- function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
6055
- var sp = stackSave();
6056
- try {
6057
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
6058
- } catch (e) {
6059
- stackRestore(sp);
6060
- if (e !== e + 0) throw e;
6061
- _setThrew(1, 0);
6062
- }
6063
- }
6064
- function invoke_vijjjj(index, a1, a2, a3, a4, a5) {
6065
- var sp = stackSave();
6066
- try {
6067
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
6068
- } catch (e) {
6069
- stackRestore(sp);
6070
- if (e !== e + 0) throw e;
6071
- _setThrew(1, 0);
6072
- }
6073
- }
6074
- function invoke_dddd(index, a1, a2, a3) {
6075
- var sp = stackSave();
6076
- try {
6077
- return getWasmTableEntry(index)(a1, a2, a3);
6078
- } catch (e) {
6079
- stackRestore(sp);
6080
- if (e !== e + 0) throw e;
6081
- _setThrew(1, 0);
6082
- }
6083
- }
6084
- function invoke_dd(index, a1) {
6085
- var sp = stackSave();
6086
- try {
6087
- return getWasmTableEntry(index)(a1);
6088
- } catch (e) {
6089
- stackRestore(sp);
6090
- if (e !== e + 0) throw e;
6091
- _setThrew(1, 0);
6092
- }
6093
- }
6094
- function invoke_ddd(index, a1, a2) {
6095
- var sp = stackSave();
6096
- try {
6097
- return getWasmTableEntry(index)(a1, a2);
6098
- } catch (e) {
6099
- stackRestore(sp);
6100
- if (e !== e + 0) throw e;
6101
- _setThrew(1, 0);
6102
- }
6103
- }
6104
- function invoke_fff(index, a1, a2) {
5267
+ function invoke_fff(index, a1, a2) {
6105
5268
  var sp = stackSave();
6106
5269
  try {
6107
5270
  return getWasmTableEntry(index)(a1, a2);
@@ -6111,88 +5274,6 @@ var require_grida_canvas_wasm = __commonJS({
6111
5274
  _setThrew(1, 0);
6112
5275
  }
6113
5276
  }
6114
- function invoke_j(index) {
6115
- var sp = stackSave();
6116
- try {
6117
- return getWasmTableEntry(index)();
6118
- } catch (e) {
6119
- stackRestore(sp);
6120
- if (e !== e + 0) throw e;
6121
- _setThrew(1, 0);
6122
- return 0n;
6123
- }
6124
- }
6125
- function invoke_iiiiid(index, a1, a2, a3, a4, a5) {
6126
- var sp = stackSave();
6127
- try {
6128
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
6129
- } catch (e) {
6130
- stackRestore(sp);
6131
- if (e !== e + 0) throw e;
6132
- _setThrew(1, 0);
6133
- }
6134
- }
6135
- function invoke_jiiii(index, a1, a2, a3, a4) {
6136
- var sp = stackSave();
6137
- try {
6138
- return getWasmTableEntry(index)(a1, a2, a3, a4);
6139
- } catch (e) {
6140
- stackRestore(sp);
6141
- if (e !== e + 0) throw e;
6142
- _setThrew(1, 0);
6143
- return 0n;
6144
- }
6145
- }
6146
- function invoke_fiii(index, a1, a2, a3) {
6147
- var sp = stackSave();
6148
- try {
6149
- return getWasmTableEntry(index)(a1, a2, a3);
6150
- } catch (e) {
6151
- stackRestore(sp);
6152
- if (e !== e + 0) throw e;
6153
- _setThrew(1, 0);
6154
- }
6155
- }
6156
- function invoke_diii(index, a1, a2, a3) {
6157
- var sp = stackSave();
6158
- try {
6159
- return getWasmTableEntry(index)(a1, a2, a3);
6160
- } catch (e) {
6161
- stackRestore(sp);
6162
- if (e !== e + 0) throw e;
6163
- _setThrew(1, 0);
6164
- }
6165
- }
6166
- function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
6167
- var sp = stackSave();
6168
- try {
6169
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
6170
- } catch (e) {
6171
- stackRestore(sp);
6172
- if (e !== e + 0) throw e;
6173
- _setThrew(1, 0);
6174
- }
6175
- }
6176
- function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
6177
- var sp = stackSave();
6178
- try {
6179
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
6180
- } catch (e) {
6181
- stackRestore(sp);
6182
- if (e !== e + 0) throw e;
6183
- _setThrew(1, 0);
6184
- }
6185
- }
6186
- function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
6187
- var sp = stackSave();
6188
- try {
6189
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
6190
- } catch (e) {
6191
- stackRestore(sp);
6192
- if (e !== e + 0) throw e;
6193
- _setThrew(1, 0);
6194
- }
6195
- }
6196
5277
  function callMain(args = []) {
6197
5278
  var entryFunction = _main;
6198
5279
  args.unshift(thisProgram);
@@ -6276,7 +5357,7 @@ module.exports = __toCommonJS(index_exports);
6276
5357
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6277
5358
 
6278
5359
  // package.json
6279
- var version = "0.0.86-canary.0";
5360
+ var version = "0.0.88-canary.0";
6280
5361
 
6281
5362
  // lib/modules/fonts.ts
6282
5363
  var FontsAPI = class {