@grida/canvas-wasm 0.0.86-canary.0 → 0.0.87-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
112
112
  runtimeInitialized = true;
113
113
  if (!Module["noFSInit"] && !FS.initialized) FS.init();
114
114
  TTY.init();
115
- wasmExports["$g"]();
115
+ wasmExports["lf"]();
116
116
  FS.ignorePermissions = false;
117
117
  }
118
118
  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
211
211
  async function createWasm() {
212
212
  function receiveInstance(instance, module2) {
213
213
  wasmExports = instance.exports;
214
- wasmMemory = wasmExports["_g"];
214
+ wasmMemory = wasmExports["kf"];
215
215
  updateMemoryViews();
216
- wasmTable = wasmExports["ah"];
216
+ wasmTable = wasmExports["nf"];
217
217
  removeRunDependency("wasm-instantiate");
218
218
  return wasmExports;
219
219
  }
@@ -258,26 +258,7 @@ var require_grida_canvas_wasm = __commonJS({
258
258
  var noExitRuntime = true;
259
259
  var stackRestore = (val) => __emscripten_stack_restore(val);
260
260
  var stackSave = () => _emscripten_stack_get_current();
261
- var exceptionCaught = [];
262
- var uncaughtExceptionCount = 0;
263
- var ___cxa_begin_catch = (ptr) => {
264
- var info = new ExceptionInfo(ptr);
265
- if (!info.get_caught()) {
266
- info.set_caught(true);
267
- uncaughtExceptionCount--;
268
- }
269
- info.set_rethrown(false);
270
- exceptionCaught.push(info);
271
- ___cxa_increment_exception_refcount(ptr);
272
- return ___cxa_get_exception_ptr(ptr);
273
- };
274
261
  var exceptionLast = 0;
275
- var ___cxa_end_catch = () => {
276
- _setThrew(0, 0);
277
- var info = exceptionCaught.pop();
278
- ___cxa_decrement_exception_refcount(info.excPtr);
279
- exceptionLast = 0;
280
- };
281
262
  class ExceptionInfo {
282
263
  constructor(excPtr) {
283
264
  this.excPtr = excPtr;
@@ -349,37 +330,6 @@ var require_grida_canvas_wasm = __commonJS({
349
330
  return thrown;
350
331
  };
351
332
  var ___cxa_find_matching_catch_2 = () => findMatchingCatch([]);
352
- var ___cxa_find_matching_catch_3 = (arg0) => findMatchingCatch([arg0]);
353
- var ___cxa_find_matching_catch_4 = (arg0, arg1) => findMatchingCatch([arg0, arg1]);
354
- var ___cxa_rethrow = () => {
355
- var info = exceptionCaught.pop();
356
- if (!info) {
357
- abort("no exception to throw");
358
- }
359
- var ptr = info.excPtr;
360
- if (!info.get_rethrown()) {
361
- exceptionCaught.push(info);
362
- info.set_rethrown(true);
363
- info.set_caught(false);
364
- uncaughtExceptionCount++;
365
- }
366
- exceptionLast = ptr;
367
- throw exceptionLast;
368
- };
369
- var ___cxa_throw = (ptr, type, destructor) => {
370
- var info = new ExceptionInfo(ptr);
371
- info.init(type, destructor);
372
- exceptionLast = ptr;
373
- uncaughtExceptionCount++;
374
- throw exceptionLast;
375
- };
376
- var ___cxa_uncaught_exceptions = () => uncaughtExceptionCount;
377
- var ___resumeException = (ptr) => {
378
- if (!exceptionLast) {
379
- exceptionLast = ptr;
380
- }
381
- throw exceptionLast;
382
- };
383
333
  var syscallGetVarargI = () => {
384
334
  var ret = HEAP32[+SYSCALLS.varargs >> 2];
385
335
  SYSCALLS.varargs += 4;
@@ -5005,7 +4955,6 @@ var require_grida_canvas_wasm = __commonJS({
5005
4955
  return e.errno;
5006
4956
  }
5007
4957
  }
5008
- var _llvm_eh_typeid_for = (type) => type;
5009
4958
  function _random_get(buffer, size) {
5010
4959
  try {
5011
4960
  randomFill(HEAPU8.subarray(buffer, buffer + size));
@@ -5054,95 +5003,62 @@ var require_grida_canvas_wasm = __commonJS({
5054
5003
  Module["stringToUTF8"] = stringToUTF8;
5055
5004
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
5056
5005
  Module["GL"] = GL;
5057
- var wasmImports = { I: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Y: ___cxa_find_matching_catch_4, Ja: ___cxa_rethrow, L: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Na: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, pb: ___syscall_getdents64, Bb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Ma: ___syscall_openat, ob: ___syscall_readlinkat, zb: ___syscall_stat64, Eb: __abort_js, lb: __emscripten_throw_longjmp, tb: __gmtime_js, rb: __mmap_js, sb: __munmap_js, Fb: __tzset_js, Db: _clock_time_get, Cb: _emscripten_date_now, nb: _emscripten_get_heap_max, ra: _emscripten_get_now, Kf: _emscripten_glActiveTexture, Lf: _emscripten_glAttachShader, ne: _emscripten_glBeginQuery, he: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Mf: _emscripten_glBindAttribLocation, Nf: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Le: _emscripten_glBindFramebuffer, Me: _emscripten_glBindRenderbuffer, te: _emscripten_glBindSampler, Of: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, ff: _emscripten_glBindVertexArray, jf: _emscripten_glBindVertexArrayOES, Pf: _emscripten_glBlendColor, Qf: _emscripten_glBlendEquation, Rd: _emscripten_glBlendEquationSeparate, Rf: _emscripten_glBlendFunc, Qd: _emscripten_glBlendFuncSeparate, Fe: _emscripten_glBlitFramebuffer, Sf: _emscripten_glBufferData, Tf: _emscripten_glBufferSubData, Ne: _emscripten_glCheckFramebufferStatus, Uf: _emscripten_glClear, lc: _emscripten_glClearBufferfi, mc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Vf: _emscripten_glClearColor, Pd: _emscripten_glClearDepthf, Wf: _emscripten_glClearStencil, Ce: _emscripten_glClientWaitSync, ed: _emscripten_glClipControlEXT, Xf: _emscripten_glColorMask, Yf: _emscripten_glCompileShader, Zf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, _f: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, Ee: _emscripten_glCopyBufferSubData, Od: _emscripten_glCopyTexImage2D, $f: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, ag: _emscripten_glCreateProgram, bg: _emscripten_glCreateShader, cg: _emscripten_glCullFace, dg: _emscripten_glDeleteBuffers, Oe: _emscripten_glDeleteFramebuffers, eg: _emscripten_glDeleteProgram, oe: _emscripten_glDeleteQueries, ie: _emscripten_glDeleteQueriesEXT, Pe: _emscripten_glDeleteRenderbuffers, ue: _emscripten_glDeleteSamplers, fg: _emscripten_glDeleteShader, De: _emscripten_glDeleteSync, gg: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, gf: _emscripten_glDeleteVertexArrays, kf: _emscripten_glDeleteVertexArraysOES, Nd: _emscripten_glDepthFunc, hg: _emscripten_glDepthMask, Md: _emscripten_glDepthRangef, Kd: _emscripten_glDetachShader, ig: _emscripten_glDisable, jg: _emscripten_glDisableVertexAttribArray, kg: _emscripten_glDrawArrays, df: _emscripten_glDrawArraysInstanced, Ud: _emscripten_glDrawArraysInstancedANGLE, Kb: _emscripten_glDrawArraysInstancedARB, af: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Lb: _emscripten_glDrawArraysInstancedNV, _e: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Vd: _emscripten_glDrawBuffersWEBGL, lg: _emscripten_glDrawElements, ef: _emscripten_glDrawElementsInstanced, Td: _emscripten_glDrawElementsInstancedANGLE, Ib: _emscripten_glDrawElementsInstancedARB, bf: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Jb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Ue: _emscripten_glDrawRangeElements, mg: _emscripten_glEnable, ng: _emscripten_glEnableVertexAttribArray, pe: _emscripten_glEndQuery, je: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, ze: _emscripten_glFenceSync, og: _emscripten_glFinish, pg: _emscripten_glFlush, Qe: _emscripten_glFramebufferRenderbuffer, Re: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, qg: _emscripten_glFrontFace, rg: _emscripten_glGenBuffers, Se: _emscripten_glGenFramebuffers, qe: _emscripten_glGenQueries, ke: _emscripten_glGenQueriesEXT, Te: _emscripten_glGenRenderbuffers, ve: _emscripten_glGenSamplers, sg: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, cf: _emscripten_glGenVertexArrays, lf: _emscripten_glGenVertexArraysOES, He: _emscripten_glGenerateMipmap, Jd: _emscripten_glGetActiveAttrib, Id: _emscripten_glGetActiveUniform, gc: _emscripten_glGetActiveUniformBlockName, hc: _emscripten_glGetActiveUniformBlockiv, jc: _emscripten_glGetActiveUniformsiv, Hd: _emscripten_glGetAttachedShaders, Gd: _emscripten_glGetAttribLocation, Fd: _emscripten_glGetBooleanv, bc: _emscripten_glGetBufferParameteri64v, tg: _emscripten_glGetBufferParameteriv, ug: _emscripten_glGetError, vg: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, Ie: _emscripten_glGetFramebufferAttachmentParameteriv, cc: _emscripten_glGetInteger64i_v, ec: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, wg: _emscripten_glGetIntegerv, Ob: _emscripten_glGetInternalformativ, Sb: _emscripten_glGetProgramBinary, xg: _emscripten_glGetProgramInfoLog, yg: _emscripten_glGetProgramiv, ee: _emscripten_glGetQueryObjecti64vEXT, Xd: _emscripten_glGetQueryObjectivEXT, fe: _emscripten_glGetQueryObjectui64vEXT, re: _emscripten_glGetQueryObjectuiv, le: _emscripten_glGetQueryObjectuivEXT, se: _emscripten_glGetQueryiv, me: _emscripten_glGetQueryivEXT, Je: _emscripten_glGetRenderbufferParameteriv, Zb: _emscripten_glGetSamplerParameterfv, _b: _emscripten_glGetSamplerParameteriv, zg: _emscripten_glGetShaderInfoLog, be: _emscripten_glGetShaderPrecisionFormat, Ed: _emscripten_glGetShaderSource, Ag: _emscripten_glGetShaderiv, Bg: _emscripten_glGetString, hf: _emscripten_glGetStringi, dc: _emscripten_glGetSynciv, Dd: _emscripten_glGetTexParameterfv, Cd: _emscripten_glGetTexParameteriv, Gc: _emscripten_glGetTransformFeedbackVarying, ic: _emscripten_glGetUniformBlockIndex, kc: _emscripten_glGetUniformIndices, Cg: _emscripten_glGetUniformLocation, Bd: _emscripten_glGetUniformfv, zd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Fc: _emscripten_glGetVertexAttribIiv, Ec: _emscripten_glGetVertexAttribIuiv, wd: _emscripten_glGetVertexAttribPointerv, yd: _emscripten_glGetVertexAttribfv, xd: _emscripten_glGetVertexAttribiv, vd: _emscripten_glHint, ce: _emscripten_glInvalidateFramebuffer, de: _emscripten_glInvalidateSubFramebuffer, ud: _emscripten_glIsBuffer, td: _emscripten_glIsEnabled, sd: _emscripten_glIsFramebuffer, rd: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Yd: _emscripten_glIsQueryEXT, qd: _emscripten_glIsRenderbuffer, ac: _emscripten_glIsSampler, pd: _emscripten_glIsShader, Ae: _emscripten_glIsSync, Dg: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Wd: _emscripten_glIsVertexArrayOES, Eg: _emscripten_glLineWidth, Fg: _emscripten_glLinkProgram, Ye: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ze: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ub: _emscripten_glPauseTransformFeedback, Gg: _emscripten_glPixelStorei, dd: _emscripten_glPolygonModeWEBGL, od: _emscripten_glPolygonOffset, fd: _emscripten_glPolygonOffsetClampEXT, Rb: _emscripten_glProgramBinary, Qb: _emscripten_glProgramParameteri, ge: _emscripten_glQueryCounterEXT, $e: _emscripten_glReadBuffer, Hg: _emscripten_glReadPixels, nd: _emscripten_glReleaseShaderCompiler, Ke: _emscripten_glRenderbufferStorage, Ge: _emscripten_glRenderbufferStorageMultisample, Tb: _emscripten_glResumeTransformFeedback, md: _emscripten_glSampleCoverage, we: _emscripten_glSamplerParameterf, $b: _emscripten_glSamplerParameterfv, xe: _emscripten_glSamplerParameteri, ye: _emscripten_glSamplerParameteriv, Ig: _emscripten_glScissor, ld: _emscripten_glShaderBinary, Jg: _emscripten_glShaderSource, Kg: _emscripten_glStencilFunc, Lg: _emscripten_glStencilFuncSeparate, Mg: _emscripten_glStencilMask, Ng: _emscripten_glStencilMaskSeparate, Og: _emscripten_glStencilOp, Pg: _emscripten_glStencilOpSeparate, Qg: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Rg: _emscripten_glTexParameterf, Sg: _emscripten_glTexParameterfv, Tg: _emscripten_glTexParameteri, Ug: _emscripten_glTexParameteriv, Ve: _emscripten_glTexStorage2D, Pb: _emscripten_glTexStorage3D, Vg: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Hc: _emscripten_glTransformFeedbackVaryings, Wg: _emscripten_glUniform1f, Xg: _emscripten_glUniform1fv, Gf: _emscripten_glUniform1i, Hf: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, If: _emscripten_glUniform2f, Jf: _emscripten_glUniform2fv, Ff: _emscripten_glUniform2i, Ef: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, Df: _emscripten_glUniform3f, Cf: _emscripten_glUniform3fv, Bf: _emscripten_glUniform3i, Af: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, zf: _emscripten_glUniform4f, yf: _emscripten_glUniform4fv, mf: _emscripten_glUniform4i, nf: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, fc: _emscripten_glUniformBlockBinding, of: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, pf: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, qf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, rf: _emscripten_glUseProgram, kd: _emscripten_glValidateProgram, sf: _emscripten_glVertexAttrib1f, jd: _emscripten_glVertexAttrib1fv, id: _emscripten_glVertexAttrib2f, tf: _emscripten_glVertexAttrib2fv, hd: _emscripten_glVertexAttrib3f, uf: _emscripten_glVertexAttrib3fv, gd: _emscripten_glVertexAttrib4f, vf: _emscripten_glVertexAttrib4fv, We: _emscripten_glVertexAttribDivisor, Sd: _emscripten_glVertexAttribDivisorANGLE, Mb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Nb: _emscripten_glVertexAttribDivisorNV, Dc: _emscripten_glVertexAttribI4i, Bc: _emscripten_glVertexAttribI4iv, Cc: _emscripten_glVertexAttribI4ui, Ac: _emscripten_glVertexAttribI4uiv, Xe: _emscripten_glVertexAttribIPointer, wf: _emscripten_glVertexAttribPointer, xf: _emscripten_glViewport, Be: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Gb: _environ_get, Hb: _environ_sizes_get, Pa: _exit, da: _fd_close, qb: _fd_pread, La: _fd_read, ub: _fd_seek, ca: _fd_write, Yg: _glGetIntegerv, Oa: _glGetString, Zg: _glGetStringi, $d: invoke_dd, _d: invoke_ddd, ae: invoke_dddd, ka: invoke_did, Va: invoke_didddiddd, Ha: invoke_diii, u: invoke_fdiiiii, Zd: invoke_fff, D: invoke_ffif, v: invoke_ffifif, ga: invoke_ffifiii, R: invoke_fi, ta: invoke_fif, Ta: invoke_fii, Ia: invoke_fiii, U: invoke_fiiif, y: invoke_fiiiidi, cb: invoke_fiiiif, Ea: invoke_fiiiii, p: invoke_i, db: invoke_if, tc: invoke_iffiiiiiiii, i: invoke_ii, K: invoke_iif, za: invoke_iiffi, h: invoke_iii, Aa: invoke_iiif, f: invoke_iiii, Ba: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, H: invoke_iiiiii, Qa: invoke_iiiiiiffiii, B: invoke_iiiiiii, q: invoke_iiiiiiii, wa: invoke_iiiiiiiii, va: invoke_iiiiiiiiii, Fa: invoke_iiiiiiiiiiifiii, aa: invoke_iiiiiiiiiiii, Ua: invoke_iij, kb: invoke_j, eb: invoke_ji, m: invoke_jii, ba: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, Da: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, V: invoke_vif, x: invoke_viff, M: invoke_vifff, r: invoke_viffff, F: invoke_vifffff, Xa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, Ad: invoke_viffii, ja: invoke_vifiiiiiii, c: invoke_vii, Sa: invoke_viidii, E: invoke_viif, s: invoke_viiff, la: invoke_viifff, Wa: invoke_viiffffff, ia: invoke_viiffi, Za: invoke_viiffiii, ua: invoke_viifif, G: invoke_viififif, C: invoke_viifiiifi, e: invoke_viii, Ra: invoke_viiidididii, J: invoke_viiif, Z: invoke_viiiffi, fa: invoke_viiiffiffii, N: invoke_viiifi, _: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, qa: invoke_viiiif, ea: invoke_viiiiff, ya: invoke_viiiiffi, X: invoke_viiiifi, g: invoke_viiiii, Ka: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, k: invoke_viiiiii, t: invoke_viiiiiii, z: invoke_viiiiiiii, O: invoke_viiiiiiiii, W: invoke_viiiiiiiiii, ma: invoke_viiiiiiiiiii, $: invoke_viiiiiiiiiiiiiii, jb: invoke_viiiijjiiiiff, Ga: invoke_viiij, $a: invoke_viiijj, sa: invoke_viij, w: invoke_viiji, A: invoke_viijiii, Ca: invoke_viijiiiif, ab: invoke_vijff, pa: invoke_viji, _a: invoke_vijii, Ld: invoke_vijiiii, ha: invoke_vijjjj, na: _llvm_eh_typeid_for, vb: _random_get };
5006
+ var wasmImports = { i: ___cxa_find_matching_catch_2, p: ___syscall_fcntl64, _a: ___syscall_fstat64, Wa: ___syscall_getcwd, Ma: ___syscall_getdents64, $a: ___syscall_ioctl, Xa: ___syscall_lstat64, Ya: ___syscall_newfstatat, q: ___syscall_openat, La: ___syscall_readlinkat, Za: ___syscall_stat64, db: __abort_js, Ha: __emscripten_throw_longjmp, Qa: __gmtime_js, Oa: __mmap_js, Pa: __munmap_js, eb: __tzset_js, cb: _clock_time_get, bb: _emscripten_date_now, Ja: _emscripten_get_heap_max, F: _emscripten_glActiveTexture, G: _emscripten_glAttachShader, Wd: _emscripten_glBeginQuery, Pd: _emscripten_glBeginQueryEXT, nc: _emscripten_glBeginTransformFeedback, H: _emscripten_glBindAttribLocation, I: _emscripten_glBindBuffer, jc: _emscripten_glBindBufferBase, kc: _emscripten_glBindBufferRange, ue: _emscripten_glBindFramebuffer, we: _emscripten_glBindRenderbuffer, be: _emscripten_glBindSampler, J: _emscripten_glBindTexture, xb: _emscripten_glBindTransformFeedback, Re: _emscripten_glBindVertexArray, Ue: _emscripten_glBindVertexArrayOES, K: _emscripten_glBlendColor, L: _emscripten_glBlendEquation, wd: _emscripten_glBlendEquationSeparate, M: _emscripten_glBlendFunc, vd: _emscripten_glBlendFuncSeparate, oe: _emscripten_glBlitFramebuffer, N: _emscripten_glBufferData, O: _emscripten_glBufferSubData, xe: _emscripten_glCheckFramebufferStatus, P: _emscripten_glClear, Nb: _emscripten_glClearBufferfi, Ob: _emscripten_glClearBufferfv, Qb: _emscripten_glClearBufferiv, Pb: _emscripten_glClearBufferuiv, Q: _emscripten_glClearColor, ud: _emscripten_glClearDepthf, R: _emscripten_glClearStencil, le: _emscripten_glClientWaitSync, Kc: _emscripten_glClipControlEXT, S: _emscripten_glColorMask, T: _emscripten_glCompileShader, U: _emscripten_glCompressedTexImage2D, Ac: _emscripten_glCompressedTexImage3D, V: _emscripten_glCompressedTexSubImage2D, zc: _emscripten_glCompressedTexSubImage3D, ne: _emscripten_glCopyBufferSubData, td: _emscripten_glCopyTexImage2D, W: _emscripten_glCopyTexSubImage2D, Bc: _emscripten_glCopyTexSubImage3D, X: _emscripten_glCreateProgram, Z: _emscripten_glCreateShader, _: _emscripten_glCullFace, $: _emscripten_glDeleteBuffers, ye: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, Xd: _emscripten_glDeleteQueries, Rd: _emscripten_glDeleteQueriesEXT, ze: _emscripten_glDeleteRenderbuffers, ce: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, me: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, wb: _emscripten_glDeleteTransformFeedbacks, Se: _emscripten_glDeleteVertexArrays, Ve: _emscripten_glDeleteVertexArraysOES, sd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, rd: _emscripten_glDepthRangef, qd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Pe: _emscripten_glDrawArraysInstanced, Ad: _emscripten_glDrawArraysInstancedANGLE, hb: _emscripten_glDrawArraysInstancedARB, Me: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Gc: _emscripten_glDrawArraysInstancedEXT, ib: _emscripten_glDrawArraysInstancedNV, Ke: _emscripten_glDrawBuffers, Ec: _emscripten_glDrawBuffersEXT, Bd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, Qe: _emscripten_glDrawElementsInstanced, zd: _emscripten_glDrawElementsInstancedANGLE, fb: _emscripten_glDrawElementsInstancedARB, Ne: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, gb: _emscripten_glDrawElementsInstancedEXT, Fc: _emscripten_glDrawElementsInstancedNV, Ee: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, Yd: _emscripten_glEndQuery, Sd: _emscripten_glEndQueryEXT, mc: _emscripten_glEndTransformFeedback, he: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ae: _emscripten_glFramebufferRenderbuffer, Be: _emscripten_glFramebufferTexture2D, qc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ce: _emscripten_glGenFramebuffers, Zd: _emscripten_glGenQueries, Td: _emscripten_glGenQueriesEXT, De: _emscripten_glGenRenderbuffers, de: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, ub: _emscripten_glGenTransformFeedbacks, Oe: _emscripten_glGenVertexArrays, We: _emscripten_glGenVertexArraysOES, qe: _emscripten_glGenerateMipmap, pd: _emscripten_glGetActiveAttrib, od: _emscripten_glGetActiveUniform, Ib: _emscripten_glGetActiveUniformBlockName, Jb: _emscripten_glGetActiveUniformBlockiv, Lb: _emscripten_glGetActiveUniformsiv, nd: _emscripten_glGetAttachedShaders, ld: _emscripten_glGetAttribLocation, kd: _emscripten_glGetBooleanv, Cb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, _b: _emscripten_glGetFragDataLocation, re: _emscripten_glGetFramebufferAttachmentParameteriv, Db: _emscripten_glGetInteger64i_v, Fb: _emscripten_glGetInteger64v, oc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, mb: _emscripten_glGetInternalformativ, qb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Md: _emscripten_glGetQueryObjecti64vEXT, Dd: _emscripten_glGetQueryObjectivEXT, Nd: _emscripten_glGetQueryObjectui64vEXT, _d: _emscripten_glGetQueryObjectuiv, Ud: _emscripten_glGetQueryObjectuivEXT, ae: _emscripten_glGetQueryiv, Vd: _emscripten_glGetQueryivEXT, se: _emscripten_glGetRenderbufferParameteriv, yb: _emscripten_glGetSamplerParameterfv, zb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Jd: _emscripten_glGetShaderPrecisionFormat, jd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Te: _emscripten_glGetStringi, Eb: _emscripten_glGetSynciv, id: _emscripten_glGetTexParameterfv, hd: _emscripten_glGetTexParameteriv, hc: _emscripten_glGetTransformFeedbackVarying, Kb: _emscripten_glGetUniformBlockIndex, Mb: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, gd: _emscripten_glGetUniformfv, fd: _emscripten_glGetUniformiv, $b: _emscripten_glGetUniformuiv, gc: _emscripten_glGetVertexAttribIiv, fc: _emscripten_glGetVertexAttribIuiv, cd: _emscripten_glGetVertexAttribPointerv, ed: _emscripten_glGetVertexAttribfv, dd: _emscripten_glGetVertexAttribiv, ad: _emscripten_glHint, Kd: _emscripten_glInvalidateFramebuffer, Ld: _emscripten_glInvalidateSubFramebuffer, $c: _emscripten_glIsBuffer, _c: _emscripten_glIsEnabled, Zc: _emscripten_glIsFramebuffer, Yc: _emscripten_glIsProgram, yc: _emscripten_glIsQuery, Ed: _emscripten_glIsQueryEXT, Xc: _emscripten_glIsRenderbuffer, Bb: _emscripten_glIsSampler, Wc: _emscripten_glIsShader, ie: _emscripten_glIsSync, za: _emscripten_glIsTexture, tb: _emscripten_glIsTransformFeedback, pc: _emscripten_glIsVertexArray, Cd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Ie: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Je: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, sb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, Jc: _emscripten_glPolygonModeWEBGL, Vc: _emscripten_glPolygonOffset, Lc: _emscripten_glPolygonOffsetClampEXT, pb: _emscripten_glProgramBinary, ob: _emscripten_glProgramParameteri, Od: _emscripten_glQueryCounterEXT, Le: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, Uc: _emscripten_glReleaseShaderCompiler, te: _emscripten_glRenderbufferStorage, pe: _emscripten_glRenderbufferStorageMultisample, rb: _emscripten_glResumeTransformFeedback, Tc: _emscripten_glSampleCoverage, ee: _emscripten_glSamplerParameterf, Ab: _emscripten_glSamplerParameterfv, fe: _emscripten_glSamplerParameteri, ge: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, Rc: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ka: _emscripten_glStencilFuncSeparate, Va: _emscripten_glStencilMask, ab: _emscripten_glStencilMaskSeparate, kb: _emscripten_glStencilOp, vb: _emscripten_glStencilOpSeparate, Gb: _emscripten_glTexImage2D, Dc: _emscripten_glTexImage3D, Rb: _emscripten_glTexParameterf, ac: _emscripten_glTexParameterfv, lc: _emscripten_glTexParameteri, wc: _emscripten_glTexParameteriv, Fe: _emscripten_glTexStorage2D, nb: _emscripten_glTexStorage3D, Hc: _emscripten_glTexSubImage2D, Cc: _emscripten_glTexSubImage3D, ic: _emscripten_glTransformFeedbackVaryings, Sc: _emscripten_glUniform1f, bd: _emscripten_glUniform1fv, B: _emscripten_glUniform1i, C: _emscripten_glUniform1iv, Zb: _emscripten_glUniform1ui, Vb: _emscripten_glUniform1uiv, D: _emscripten_glUniform2f, E: _emscripten_glUniform2fv, A: _emscripten_glUniform2i, z: _emscripten_glUniform2iv, Yb: _emscripten_glUniform2ui, Ub: _emscripten_glUniform2uiv, y: _emscripten_glUniform3f, x: _emscripten_glUniform3fv, w: _emscripten_glUniform3i, v: _emscripten_glUniform3iv, Xb: _emscripten_glUniform3ui, Tb: _emscripten_glUniform3uiv, u: _emscripten_glUniform4f, hf: _emscripten_glUniform4fv, Xe: _emscripten_glUniform4i, Ye: _emscripten_glUniform4iv, Wb: _emscripten_glUniform4ui, Sb: _emscripten_glUniform4uiv, Hb: _emscripten_glUniformBlockBinding, Ze: _emscripten_glUniformMatrix2fv, xc: _emscripten_glUniformMatrix2x3fv, uc: _emscripten_glUniformMatrix2x4fv, _e: _emscripten_glUniformMatrix3fv, vc: _emscripten_glUniformMatrix3x2fv, sc: _emscripten_glUniformMatrix3x4fv, $e: _emscripten_glUniformMatrix4fv, tc: _emscripten_glUniformMatrix4x2fv, rc: _emscripten_glUniformMatrix4x3fv, af: _emscripten_glUseProgram, Qc: _emscripten_glValidateProgram, bf: _emscripten_glVertexAttrib1f, Pc: _emscripten_glVertexAttrib1fv, Oc: _emscripten_glVertexAttrib2f, cf: _emscripten_glVertexAttrib2fv, Nc: _emscripten_glVertexAttrib3f, df: _emscripten_glVertexAttrib3fv, Mc: _emscripten_glVertexAttrib4f, ef: _emscripten_glVertexAttrib4fv, Ge: _emscripten_glVertexAttribDivisor, yd: _emscripten_glVertexAttribDivisorANGLE, jb: _emscripten_glVertexAttribDivisorARB, Ic: _emscripten_glVertexAttribDivisorEXT, lb: _emscripten_glVertexAttribDivisorNV, ec: _emscripten_glVertexAttribI4i, cc: _emscripten_glVertexAttribI4iv, dc: _emscripten_glVertexAttribI4ui, bc: _emscripten_glVertexAttribI4uiv, He: _emscripten_glVertexAttribIPointer, ff: _emscripten_glVertexAttribPointer, gf: _emscripten_glViewport, je: _emscripten_glWaitSync, jf: _emscripten_request_animation_frame_loop, Ia: _emscripten_resize_heap, Sa: _environ_get, Ta: _environ_sizes_get, Qd: _exit, k: _fd_close, Na: _fd_pread, o: _fd_read, Ra: _fd_seek, m: _fd_write, md: _glGetIntegerv, r: _glGetString, xd: _glGetStringi, Hd: invoke_dd, Gd: invoke_ddd, Id: invoke_dddd, Fd: invoke_fff, a: invoke_ii, e: invoke_iii, b: invoke_iiii, h: invoke_iiiii, Y: invoke_iiiiii, s: invoke_iiiiiii, n: invoke_iiiiiiii, t: invoke_iiiiiiiiii, j: invoke_v, c: invoke_vi, d: invoke_vii, f: invoke_viii, g: invoke_viiii, ve: invoke_viiiii, $d: invoke_viiiiii, ke: invoke_viiiiiiiii, l: invoke_vijjjj, Ua: _random_get };
5058
5007
  var wasmExports = await createWasm();
5059
- var ___wasm_call_ctors = wasmExports["$g"];
5060
- var _init = Module["_init"] = wasmExports["bh"];
5061
- var _tick = Module["_tick"] = wasmExports["ch"];
5062
- var _resize_surface = Module["_resize_surface"] = wasmExports["dh"];
5063
- var _redraw = Module["_redraw"] = wasmExports["eh"];
5064
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["fh"];
5065
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["gh"];
5066
- var _pointer_move = Module["_pointer_move"] = wasmExports["hh"];
5067
- var _command = Module["_command"] = wasmExports["ih"];
5068
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jh"];
5069
- var _add_image = Module["_add_image"] = wasmExports["kh"];
5070
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["lh"];
5071
- var _get_image_size = Module["_get_image_size"] = wasmExports["mh"];
5072
- var _add_font = Module["_add_font"] = wasmExports["nh"];
5073
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["oh"];
5074
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["ph"];
5075
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["qh"];
5076
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["rh"];
5077
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["sh"];
5078
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["th"];
5079
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["uh"];
5080
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["vh"];
5081
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["wh"];
5082
- var _export_node_as = Module["_export_node_as"] = wasmExports["xh"];
5083
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["yh"];
5084
- var _set_debug = Module["_set_debug"] = wasmExports["zh"];
5085
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ah"];
5086
- var _set_verbose = Module["_set_verbose"] = wasmExports["Bh"];
5087
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Ch"];
5088
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Dh"];
5089
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Eh"];
5090
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Fh"];
5091
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Gh"];
5092
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Hh"];
5093
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ih"];
5094
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Jh"];
5095
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Kh"];
5096
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Lh"];
5097
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Mh"];
5098
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Nh"];
5099
- var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Oh"];
5100
- var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Ph"];
5101
- var _allocate = Module["_allocate"] = wasmExports["Qh"];
5102
- var _deallocate = Module["_deallocate"] = wasmExports["Rh"];
5103
- var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Sh"];
5104
- var _main = Module["_main"] = wasmExports["Th"];
5105
- var _malloc = wasmExports["Uh"];
5106
- var _emscripten_builtin_memalign = wasmExports["Vh"];
5107
- var _setThrew = wasmExports["Wh"];
5108
- var __emscripten_tempret_set = wasmExports["Xh"];
5109
- var __emscripten_stack_restore = wasmExports["Yh"];
5110
- var __emscripten_stack_alloc = wasmExports["Zh"];
5111
- var _emscripten_stack_get_current = wasmExports["_h"];
5112
- var ___cxa_decrement_exception_refcount = wasmExports["$h"];
5113
- var ___cxa_increment_exception_refcount = wasmExports["ai"];
5114
- var ___cxa_can_catch = wasmExports["bi"];
5115
- var ___cxa_get_exception_ptr = wasmExports["ci"];
5116
- function invoke_vii(index, a1, a2) {
5117
- var sp = stackSave();
5118
- try {
5119
- getWasmTableEntry(index)(a1, a2);
5120
- } catch (e) {
5121
- stackRestore(sp);
5122
- if (e !== e + 0) throw e;
5123
- _setThrew(1, 0);
5124
- }
5125
- }
5126
- function invoke_vi(index, a1) {
5127
- var sp = stackSave();
5128
- try {
5129
- getWasmTableEntry(index)(a1);
5130
- } catch (e) {
5131
- stackRestore(sp);
5132
- if (e !== e + 0) throw e;
5133
- _setThrew(1, 0);
5134
- }
5135
- }
5136
- function invoke_viiii(index, a1, a2, a3, a4) {
5137
- var sp = stackSave();
5138
- try {
5139
- getWasmTableEntry(index)(a1, a2, a3, a4);
5140
- } catch (e) {
5141
- stackRestore(sp);
5142
- if (e !== e + 0) throw e;
5143
- _setThrew(1, 0);
5144
- }
5145
- }
5008
+ var ___wasm_call_ctors = wasmExports["lf"];
5009
+ var _malloc = wasmExports["mf"];
5010
+ var _allocate = Module["_allocate"] = wasmExports["of"];
5011
+ var _deallocate = Module["_deallocate"] = wasmExports["pf"];
5012
+ var _init = Module["_init"] = wasmExports["qf"];
5013
+ var _tick = Module["_tick"] = wasmExports["rf"];
5014
+ var _resize_surface = Module["_resize_surface"] = wasmExports["sf"];
5015
+ var _redraw = Module["_redraw"] = wasmExports["tf"];
5016
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["uf"];
5017
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["vf"];
5018
+ var _pointer_move = Module["_pointer_move"] = wasmExports["wf"];
5019
+ var _command = Module["_command"] = wasmExports["xf"];
5020
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yf"];
5021
+ var _add_image = Module["_add_image"] = wasmExports["zf"];
5022
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Af"];
5023
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Bf"];
5024
+ var _add_font = Module["_add_font"] = wasmExports["Cf"];
5025
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Df"];
5026
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ef"];
5027
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Ff"];
5028
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gf"];
5029
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hf"];
5030
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["If"];
5031
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jf"];
5032
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kf"];
5033
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lf"];
5034
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Mf"];
5035
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Nf"];
5036
+ var _set_debug = Module["_set_debug"] = wasmExports["Of"];
5037
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pf"];
5038
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Qf"];
5039
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rf"];
5040
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sf"];
5041
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tf"];
5042
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Uf"];
5043
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vf"];
5044
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wf"];
5045
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xf"];
5046
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yf"];
5047
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zf"];
5048
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_f"];
5049
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$f"];
5050
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ag"];
5051
+ var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["bg"];
5052
+ var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["cg"];
5053
+ var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["dg"];
5054
+ var _main = Module["_main"] = wasmExports["eg"];
5055
+ var _emscripten_builtin_memalign = wasmExports["fg"];
5056
+ var _setThrew = wasmExports["gg"];
5057
+ var __emscripten_tempret_set = wasmExports["hg"];
5058
+ var __emscripten_stack_restore = wasmExports["ig"];
5059
+ var __emscripten_stack_alloc = wasmExports["jg"];
5060
+ var _emscripten_stack_get_current = wasmExports["kg"];
5061
+ var ___cxa_can_catch = wasmExports["lg"];
5146
5062
  function invoke_ii(index, a1) {
5147
5063
  var sp = stackSave();
5148
5064
  try {
@@ -5173,10 +5089,10 @@ var require_grida_canvas_wasm = __commonJS({
5173
5089
  _setThrew(1, 0);
5174
5090
  }
5175
5091
  }
5176
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5092
+ function invoke_vi(index, a1) {
5177
5093
  var sp = stackSave();
5178
5094
  try {
5179
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5095
+ getWasmTableEntry(index)(a1);
5180
5096
  } catch (e) {
5181
5097
  stackRestore(sp);
5182
5098
  if (e !== e + 0) throw e;
@@ -5193,7 +5109,7 @@ var require_grida_canvas_wasm = __commonJS({
5193
5109
  _setThrew(1, 0);
5194
5110
  }
5195
5111
  }
5196
- function invoke_vid(index, a1, a2) {
5112
+ function invoke_vii(index, a1, a2) {
5197
5113
  var sp = stackSave();
5198
5114
  try {
5199
5115
  getWasmTableEntry(index)(a1, a2);
@@ -5203,61 +5119,60 @@ var require_grida_canvas_wasm = __commonJS({
5203
5119
  _setThrew(1, 0);
5204
5120
  }
5205
5121
  }
5206
- function invoke_viff(index, a1, a2, a3) {
5122
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5207
5123
  var sp = stackSave();
5208
5124
  try {
5209
- getWasmTableEntry(index)(a1, a2, a3);
5125
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5210
5126
  } catch (e) {
5211
5127
  stackRestore(sp);
5212
5128
  if (e !== e + 0) throw e;
5213
5129
  _setThrew(1, 0);
5214
5130
  }
5215
5131
  }
5216
- function invoke_iiiii(index, a1, a2, a3, a4) {
5132
+ function invoke_viiii(index, a1, a2, a3, a4) {
5217
5133
  var sp = stackSave();
5218
5134
  try {
5219
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5135
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5220
5136
  } catch (e) {
5221
5137
  stackRestore(sp);
5222
5138
  if (e !== e + 0) throw e;
5223
5139
  _setThrew(1, 0);
5224
5140
  }
5225
5141
  }
5226
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5142
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5227
5143
  var sp = stackSave();
5228
5144
  try {
5229
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5145
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5230
5146
  } catch (e) {
5231
5147
  stackRestore(sp);
5232
5148
  if (e !== e + 0) throw e;
5233
5149
  _setThrew(1, 0);
5234
5150
  }
5235
5151
  }
5236
- function invoke_jii(index, a1, a2) {
5152
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5237
5153
  var sp = stackSave();
5238
5154
  try {
5239
- return getWasmTableEntry(index)(a1, a2);
5155
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5240
5156
  } catch (e) {
5241
5157
  stackRestore(sp);
5242
5158
  if (e !== e + 0) throw e;
5243
5159
  _setThrew(1, 0);
5244
- return 0n;
5245
5160
  }
5246
5161
  }
5247
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5162
+ function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5248
5163
  var sp = stackSave();
5249
5164
  try {
5250
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5165
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5251
5166
  } catch (e) {
5252
5167
  stackRestore(sp);
5253
5168
  if (e !== e + 0) throw e;
5254
5169
  _setThrew(1, 0);
5255
5170
  }
5256
5171
  }
5257
- function invoke_viiif(index, a1, a2, a3, a4) {
5172
+ function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
5258
5173
  var sp = stackSave();
5259
5174
  try {
5260
- getWasmTableEntry(index)(a1, a2, a3, a4);
5175
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5261
5176
  } catch (e) {
5262
5177
  stackRestore(sp);
5263
5178
  if (e !== e + 0) throw e;
@@ -5274,87 +5189,7 @@ var require_grida_canvas_wasm = __commonJS({
5274
5189
  _setThrew(1, 0);
5275
5190
  }
5276
5191
  }
5277
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5278
- var sp = stackSave();
5279
- try {
5280
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5281
- } catch (e) {
5282
- stackRestore(sp);
5283
- if (e !== e + 0) throw e;
5284
- _setThrew(1, 0);
5285
- }
5286
- }
5287
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5288
- var sp = stackSave();
5289
- try {
5290
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5291
- } catch (e) {
5292
- stackRestore(sp);
5293
- if (e !== e + 0) throw e;
5294
- _setThrew(1, 0);
5295
- }
5296
- }
5297
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5298
- var sp = stackSave();
5299
- try {
5300
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5301
- } catch (e) {
5302
- stackRestore(sp);
5303
- if (e !== e + 0) throw e;
5304
- _setThrew(1, 0);
5305
- }
5306
- }
5307
- function invoke_viiji(index, a1, a2, a3, a4) {
5308
- var sp = stackSave();
5309
- try {
5310
- getWasmTableEntry(index)(a1, a2, a3, a4);
5311
- } catch (e) {
5312
- stackRestore(sp);
5313
- if (e !== e + 0) throw e;
5314
- _setThrew(1, 0);
5315
- }
5316
- }
5317
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5318
- var sp = stackSave();
5319
- try {
5320
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5321
- } catch (e) {
5322
- stackRestore(sp);
5323
- if (e !== e + 0) throw e;
5324
- _setThrew(1, 0);
5325
- }
5326
- }
5327
- function invoke_ffif(index, a1, a2, a3) {
5328
- var sp = stackSave();
5329
- try {
5330
- return getWasmTableEntry(index)(a1, a2, a3);
5331
- } catch (e) {
5332
- stackRestore(sp);
5333
- if (e !== e + 0) throw e;
5334
- _setThrew(1, 0);
5335
- }
5336
- }
5337
- function invoke_vifff(index, a1, a2, a3, a4) {
5338
- var sp = stackSave();
5339
- try {
5340
- getWasmTableEntry(index)(a1, a2, a3, a4);
5341
- } catch (e) {
5342
- stackRestore(sp);
5343
- if (e !== e + 0) throw e;
5344
- _setThrew(1, 0);
5345
- }
5346
- }
5347
- function invoke_viiffi(index, a1, a2, a3, a4, a5) {
5348
- var sp = stackSave();
5349
- try {
5350
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5351
- } catch (e) {
5352
- stackRestore(sp);
5353
- if (e !== e + 0) throw e;
5354
- _setThrew(1, 0);
5355
- }
5356
- }
5357
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5192
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5358
5193
  var sp = stackSave();
5359
5194
  try {
5360
5195
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5364,17 +5199,17 @@ var require_grida_canvas_wasm = __commonJS({
5364
5199
  _setThrew(1, 0);
5365
5200
  }
5366
5201
  }
5367
- function invoke_viiff(index, a1, a2, a3, a4) {
5202
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5368
5203
  var sp = stackSave();
5369
5204
  try {
5370
- getWasmTableEntry(index)(a1, a2, a3, a4);
5205
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5371
5206
  } catch (e) {
5372
5207
  stackRestore(sp);
5373
5208
  if (e !== e + 0) throw e;
5374
5209
  _setThrew(1, 0);
5375
5210
  }
5376
5211
  }
5377
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5212
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5378
5213
  var sp = stackSave();
5379
5214
  try {
5380
5215
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5384,17 +5219,7 @@ var require_grida_canvas_wasm = __commonJS({
5384
5219
  _setThrew(1, 0);
5385
5220
  }
5386
5221
  }
5387
- function invoke_viffii(index, a1, a2, a3, a4, a5) {
5388
- var sp = stackSave();
5389
- try {
5390
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5391
- } catch (e) {
5392
- stackRestore(sp);
5393
- if (e !== e + 0) throw e;
5394
- _setThrew(1, 0);
5395
- }
5396
- }
5397
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5222
+ function invoke_vijjjj(index, a1, a2, a3, a4, a5) {
5398
5223
  var sp = stackSave();
5399
5224
  try {
5400
5225
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5404,37 +5229,27 @@ var require_grida_canvas_wasm = __commonJS({
5404
5229
  _setThrew(1, 0);
5405
5230
  }
5406
5231
  }
5407
- function invoke_fif(index, a1, a2) {
5408
- var sp = stackSave();
5409
- try {
5410
- return getWasmTableEntry(index)(a1, a2);
5411
- } catch (e) {
5412
- stackRestore(sp);
5413
- if (e !== e + 0) throw e;
5414
- _setThrew(1, 0);
5415
- }
5416
- }
5417
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5232
+ function invoke_dddd(index, a1, a2, a3) {
5418
5233
  var sp = stackSave();
5419
5234
  try {
5420
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5235
+ return getWasmTableEntry(index)(a1, a2, a3);
5421
5236
  } catch (e) {
5422
5237
  stackRestore(sp);
5423
5238
  if (e !== e + 0) throw e;
5424
5239
  _setThrew(1, 0);
5425
5240
  }
5426
5241
  }
5427
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5242
+ function invoke_dd(index, a1) {
5428
5243
  var sp = stackSave();
5429
5244
  try {
5430
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5245
+ return getWasmTableEntry(index)(a1);
5431
5246
  } catch (e) {
5432
5247
  stackRestore(sp);
5433
5248
  if (e !== e + 0) throw e;
5434
5249
  _setThrew(1, 0);
5435
5250
  }
5436
5251
  }
5437
- function invoke_iif(index, a1, a2) {
5252
+ function invoke_ddd(index, a1, a2) {
5438
5253
  var sp = stackSave();
5439
5254
  try {
5440
5255
  return getWasmTableEntry(index)(a1, a2);
@@ -5444,659 +5259,7 @@ var require_grida_canvas_wasm = __commonJS({
5444
5259
  _setThrew(1, 0);
5445
5260
  }
5446
5261
  }
5447
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5448
- var sp = stackSave();
5449
- try {
5450
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5451
- } catch (e) {
5452
- stackRestore(sp);
5453
- if (e !== e + 0) throw e;
5454
- _setThrew(1, 0);
5455
- }
5456
- }
5457
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5458
- var sp = stackSave();
5459
- try {
5460
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5461
- } catch (e) {
5462
- stackRestore(sp);
5463
- if (e !== e + 0) throw e;
5464
- _setThrew(1, 0);
5465
- }
5466
- }
5467
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5468
- var sp = stackSave();
5469
- try {
5470
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5471
- } catch (e) {
5472
- stackRestore(sp);
5473
- if (e !== e + 0) throw e;
5474
- _setThrew(1, 0);
5475
- }
5476
- }
5477
- function invoke_viij(index, a1, a2, a3) {
5478
- var sp = stackSave();
5479
- try {
5480
- getWasmTableEntry(index)(a1, a2, a3);
5481
- } catch (e) {
5482
- stackRestore(sp);
5483
- if (e !== e + 0) throw e;
5484
- _setThrew(1, 0);
5485
- }
5486
- }
5487
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5488
- var sp = stackSave();
5489
- try {
5490
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5491
- } catch (e) {
5492
- stackRestore(sp);
5493
- if (e !== e + 0) throw e;
5494
- _setThrew(1, 0);
5495
- }
5496
- }
5497
- function invoke_i(index) {
5498
- var sp = stackSave();
5499
- try {
5500
- return getWasmTableEntry(index)();
5501
- } catch (e) {
5502
- stackRestore(sp);
5503
- if (e !== e + 0) throw e;
5504
- _setThrew(1, 0);
5505
- }
5506
- }
5507
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5508
- var sp = stackSave();
5509
- try {
5510
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5511
- } catch (e) {
5512
- stackRestore(sp);
5513
- if (e !== e + 0) throw e;
5514
- _setThrew(1, 0);
5515
- }
5516
- }
5517
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5518
- var sp = stackSave();
5519
- try {
5520
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5521
- } catch (e) {
5522
- stackRestore(sp);
5523
- if (e !== e + 0) throw e;
5524
- _setThrew(1, 0);
5525
- }
5526
- }
5527
- function invoke_viiij(index, a1, a2, a3, a4) {
5528
- var sp = stackSave();
5529
- try {
5530
- getWasmTableEntry(index)(a1, a2, a3, a4);
5531
- } catch (e) {
5532
- stackRestore(sp);
5533
- if (e !== e + 0) throw e;
5534
- _setThrew(1, 0);
5535
- }
5536
- }
5537
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5538
- var sp = stackSave();
5539
- try {
5540
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5541
- } catch (e) {
5542
- stackRestore(sp);
5543
- if (e !== e + 0) throw e;
5544
- _setThrew(1, 0);
5545
- }
5546
- }
5547
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5548
- var sp = stackSave();
5549
- try {
5550
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5551
- } catch (e) {
5552
- stackRestore(sp);
5553
- if (e !== e + 0) throw e;
5554
- _setThrew(1, 0);
5555
- }
5556
- }
5557
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5558
- var sp = stackSave();
5559
- try {
5560
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5561
- } catch (e) {
5562
- stackRestore(sp);
5563
- if (e !== e + 0) throw e;
5564
- _setThrew(1, 0);
5565
- }
5566
- }
5567
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5568
- var sp = stackSave();
5569
- try {
5570
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5571
- } catch (e) {
5572
- stackRestore(sp);
5573
- if (e !== e + 0) throw e;
5574
- _setThrew(1, 0);
5575
- }
5576
- }
5577
- function invoke_viif(index, a1, a2, a3) {
5578
- var sp = stackSave();
5579
- try {
5580
- getWasmTableEntry(index)(a1, a2, a3);
5581
- } catch (e) {
5582
- stackRestore(sp);
5583
- if (e !== e + 0) throw e;
5584
- _setThrew(1, 0);
5585
- }
5586
- }
5587
- function invoke_fi(index, a1) {
5588
- var sp = stackSave();
5589
- try {
5590
- return getWasmTableEntry(index)(a1);
5591
- } catch (e) {
5592
- stackRestore(sp);
5593
- if (e !== e + 0) throw e;
5594
- _setThrew(1, 0);
5595
- }
5596
- }
5597
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5598
- var sp = stackSave();
5599
- try {
5600
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5601
- } catch (e) {
5602
- stackRestore(sp);
5603
- if (e !== e + 0) throw e;
5604
- _setThrew(1, 0);
5605
- }
5606
- }
5607
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5608
- var sp = stackSave();
5609
- try {
5610
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5611
- } catch (e) {
5612
- stackRestore(sp);
5613
- if (e !== e + 0) throw e;
5614
- _setThrew(1, 0);
5615
- }
5616
- }
5617
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5618
- var sp = stackSave();
5619
- try {
5620
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5621
- } catch (e) {
5622
- stackRestore(sp);
5623
- if (e !== e + 0) throw e;
5624
- _setThrew(1, 0);
5625
- }
5626
- }
5627
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5628
- var sp = stackSave();
5629
- try {
5630
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5631
- } catch (e) {
5632
- stackRestore(sp);
5633
- if (e !== e + 0) throw e;
5634
- _setThrew(1, 0);
5635
- }
5636
- }
5637
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5638
- var sp = stackSave();
5639
- try {
5640
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5641
- } catch (e) {
5642
- stackRestore(sp);
5643
- if (e !== e + 0) throw e;
5644
- _setThrew(1, 0);
5645
- }
5646
- }
5647
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5648
- var sp = stackSave();
5649
- try {
5650
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5651
- } catch (e) {
5652
- stackRestore(sp);
5653
- if (e !== e + 0) throw e;
5654
- _setThrew(1, 0);
5655
- }
5656
- }
5657
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5658
- var sp = stackSave();
5659
- try {
5660
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5661
- } catch (e) {
5662
- stackRestore(sp);
5663
- if (e !== e + 0) throw e;
5664
- _setThrew(1, 0);
5665
- }
5666
- }
5667
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5668
- var sp = stackSave();
5669
- try {
5670
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5671
- } catch (e) {
5672
- stackRestore(sp);
5673
- if (e !== e + 0) throw e;
5674
- _setThrew(1, 0);
5675
- }
5676
- }
5677
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5678
- var sp = stackSave();
5679
- try {
5680
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5681
- } catch (e) {
5682
- stackRestore(sp);
5683
- if (e !== e + 0) throw e;
5684
- _setThrew(1, 0);
5685
- }
5686
- }
5687
- function invoke_vif(index, a1, a2) {
5688
- var sp = stackSave();
5689
- try {
5690
- getWasmTableEntry(index)(a1, a2);
5691
- } catch (e) {
5692
- stackRestore(sp);
5693
- if (e !== e + 0) throw e;
5694
- _setThrew(1, 0);
5695
- }
5696
- }
5697
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5698
- var sp = stackSave();
5699
- try {
5700
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5701
- } catch (e) {
5702
- stackRestore(sp);
5703
- if (e !== e + 0) throw e;
5704
- _setThrew(1, 0);
5705
- }
5706
- }
5707
- function invoke_iiiif(index, a1, a2, a3, a4) {
5708
- var sp = stackSave();
5709
- try {
5710
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5711
- } catch (e) {
5712
- stackRestore(sp);
5713
- if (e !== e + 0) throw e;
5714
- _setThrew(1, 0);
5715
- }
5716
- }
5717
- function invoke_iiif(index, a1, a2, a3) {
5718
- var sp = stackSave();
5719
- try {
5720
- return getWasmTableEntry(index)(a1, a2, a3);
5721
- } catch (e) {
5722
- stackRestore(sp);
5723
- if (e !== e + 0) throw e;
5724
- _setThrew(1, 0);
5725
- }
5726
- }
5727
- function invoke_iiffi(index, a1, a2, a3, a4) {
5728
- var sp = stackSave();
5729
- try {
5730
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5731
- } catch (e) {
5732
- stackRestore(sp);
5733
- if (e !== e + 0) throw e;
5734
- _setThrew(1, 0);
5735
- }
5736
- }
5737
- function invoke_ji(index, a1) {
5738
- var sp = stackSave();
5739
- try {
5740
- return getWasmTableEntry(index)(a1);
5741
- } catch (e) {
5742
- stackRestore(sp);
5743
- if (e !== e + 0) throw e;
5744
- _setThrew(1, 0);
5745
- return 0n;
5746
- }
5747
- }
5748
- function invoke_viji(index, a1, a2, a3) {
5749
- var sp = stackSave();
5750
- try {
5751
- getWasmTableEntry(index)(a1, a2, a3);
5752
- } catch (e) {
5753
- stackRestore(sp);
5754
- if (e !== e + 0) throw e;
5755
- _setThrew(1, 0);
5756
- }
5757
- }
5758
- function invoke_if(index, a1) {
5759
- var sp = stackSave();
5760
- try {
5761
- return getWasmTableEntry(index)(a1);
5762
- } catch (e) {
5763
- stackRestore(sp);
5764
- if (e !== e + 0) throw e;
5765
- _setThrew(1, 0);
5766
- }
5767
- }
5768
- function invoke_viffi(index, a1, a2, a3, a4) {
5769
- var sp = stackSave();
5770
- try {
5771
- getWasmTableEntry(index)(a1, a2, a3, a4);
5772
- } catch (e) {
5773
- stackRestore(sp);
5774
- if (e !== e + 0) throw e;
5775
- _setThrew(1, 0);
5776
- }
5777
- }
5778
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5779
- var sp = stackSave();
5780
- try {
5781
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5782
- } catch (e) {
5783
- stackRestore(sp);
5784
- if (e !== e + 0) throw e;
5785
- _setThrew(1, 0);
5786
- }
5787
- }
5788
- function invoke_jiijj(index, a1, a2, a3, a4) {
5789
- var sp = stackSave();
5790
- try {
5791
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5792
- } catch (e) {
5793
- stackRestore(sp);
5794
- if (e !== e + 0) throw e;
5795
- _setThrew(1, 0);
5796
- return 0n;
5797
- }
5798
- }
5799
- function invoke_vijff(index, a1, a2, a3, a4) {
5800
- var sp = stackSave();
5801
- try {
5802
- getWasmTableEntry(index)(a1, a2, a3, a4);
5803
- } catch (e) {
5804
- stackRestore(sp);
5805
- if (e !== e + 0) throw e;
5806
- _setThrew(1, 0);
5807
- }
5808
- }
5809
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5810
- var sp = stackSave();
5811
- try {
5812
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5813
- } catch (e) {
5814
- stackRestore(sp);
5815
- if (e !== e + 0) throw e;
5816
- _setThrew(1, 0);
5817
- }
5818
- }
5819
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5820
- var sp = stackSave();
5821
- try {
5822
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5823
- } catch (e) {
5824
- stackRestore(sp);
5825
- if (e !== e + 0) throw e;
5826
- _setThrew(1, 0);
5827
- }
5828
- }
5829
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5830
- var sp = stackSave();
5831
- try {
5832
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5833
- } catch (e) {
5834
- stackRestore(sp);
5835
- if (e !== e + 0) throw e;
5836
- _setThrew(1, 0);
5837
- }
5838
- }
5839
- function invoke_vijii(index, a1, a2, a3, a4) {
5840
- var sp = stackSave();
5841
- try {
5842
- getWasmTableEntry(index)(a1, a2, a3, a4);
5843
- } catch (e) {
5844
- stackRestore(sp);
5845
- if (e !== e + 0) throw e;
5846
- _setThrew(1, 0);
5847
- }
5848
- }
5849
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5850
- var sp = stackSave();
5851
- try {
5852
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5853
- } catch (e) {
5854
- stackRestore(sp);
5855
- if (e !== e + 0) throw e;
5856
- _setThrew(1, 0);
5857
- }
5858
- }
5859
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5860
- var sp = stackSave();
5861
- try {
5862
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5863
- } catch (e) {
5864
- stackRestore(sp);
5865
- if (e !== e + 0) throw e;
5866
- _setThrew(1, 0);
5867
- }
5868
- }
5869
- function invoke_viffffff(index, a1, a2, a3, a4, a5, a6, a7) {
5870
- var sp = stackSave();
5871
- try {
5872
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5873
- } catch (e) {
5874
- stackRestore(sp);
5875
- if (e !== e + 0) throw e;
5876
- _setThrew(1, 0);
5877
- }
5878
- }
5879
- function invoke_vifffiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5880
- var sp = stackSave();
5881
- try {
5882
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5883
- } catch (e) {
5884
- stackRestore(sp);
5885
- if (e !== e + 0) throw e;
5886
- _setThrew(1, 0);
5887
- }
5888
- }
5889
- function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5890
- var sp = stackSave();
5891
- try {
5892
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5893
- } catch (e) {
5894
- stackRestore(sp);
5895
- if (e !== e + 0) throw e;
5896
- _setThrew(1, 0);
5897
- }
5898
- }
5899
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5900
- var sp = stackSave();
5901
- try {
5902
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5903
- } catch (e) {
5904
- stackRestore(sp);
5905
- if (e !== e + 0) throw e;
5906
- _setThrew(1, 0);
5907
- }
5908
- }
5909
- function invoke_fiiif(index, a1, a2, a3, a4) {
5910
- var sp = stackSave();
5911
- try {
5912
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5913
- } catch (e) {
5914
- stackRestore(sp);
5915
- if (e !== e + 0) throw e;
5916
- _setThrew(1, 0);
5917
- }
5918
- }
5919
- function invoke_fdiiiii(index, a1, a2, a3, a4, a5, a6) {
5920
- var sp = stackSave();
5921
- try {
5922
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5923
- } catch (e) {
5924
- stackRestore(sp);
5925
- if (e !== e + 0) throw e;
5926
- _setThrew(1, 0);
5927
- }
5928
- }
5929
- function invoke_viiffffff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5930
- var sp = stackSave();
5931
- try {
5932
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5933
- } catch (e) {
5934
- stackRestore(sp);
5935
- if (e !== e + 0) throw e;
5936
- _setThrew(1, 0);
5937
- }
5938
- }
5939
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5940
- var sp = stackSave();
5941
- try {
5942
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5943
- } catch (e) {
5944
- stackRestore(sp);
5945
- if (e !== e + 0) throw e;
5946
- _setThrew(1, 0);
5947
- }
5948
- }
5949
- function invoke_did(index, a1, a2) {
5950
- var sp = stackSave();
5951
- try {
5952
- return getWasmTableEntry(index)(a1, a2);
5953
- } catch (e) {
5954
- stackRestore(sp);
5955
- if (e !== e + 0) throw e;
5956
- _setThrew(1, 0);
5957
- }
5958
- }
5959
- function invoke_didddiddd(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5960
- var sp = stackSave();
5961
- try {
5962
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5963
- } catch (e) {
5964
- stackRestore(sp);
5965
- if (e !== e + 0) throw e;
5966
- _setThrew(1, 0);
5967
- }
5968
- }
5969
- function invoke_vifiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5970
- var sp = stackSave();
5971
- try {
5972
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5973
- } catch (e) {
5974
- stackRestore(sp);
5975
- if (e !== e + 0) throw e;
5976
- _setThrew(1, 0);
5977
- }
5978
- }
5979
- function invoke_iij(index, a1, a2) {
5980
- var sp = stackSave();
5981
- try {
5982
- return getWasmTableEntry(index)(a1, a2);
5983
- } catch (e) {
5984
- stackRestore(sp);
5985
- if (e !== e + 0) throw e;
5986
- _setThrew(1, 0);
5987
- }
5988
- }
5989
- function invoke_fii(index, a1, a2) {
5990
- var sp = stackSave();
5991
- try {
5992
- return getWasmTableEntry(index)(a1, a2);
5993
- } catch (e) {
5994
- stackRestore(sp);
5995
- if (e !== e + 0) throw e;
5996
- _setThrew(1, 0);
5997
- }
5998
- }
5999
- function invoke_fiiiidi(index, a1, a2, a3, a4, a5, a6) {
6000
- var sp = stackSave();
6001
- try {
6002
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
6003
- } catch (e) {
6004
- stackRestore(sp);
6005
- if (e !== e + 0) throw e;
6006
- _setThrew(1, 0);
6007
- }
6008
- }
6009
- function invoke_viidii(index, a1, a2, a3, a4, a5) {
6010
- var sp = stackSave();
6011
- try {
6012
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
6013
- } catch (e) {
6014
- stackRestore(sp);
6015
- if (e !== e + 0) throw e;
6016
- _setThrew(1, 0);
6017
- }
6018
- }
6019
- function invoke_viiidididii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
6020
- var sp = stackSave();
6021
- try {
6022
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
6023
- } catch (e) {
6024
- stackRestore(sp);
6025
- if (e !== e + 0) throw e;
6026
- _setThrew(1, 0);
6027
- }
6028
- }
6029
- function invoke_iiiiiiffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
6030
- var sp = stackSave();
6031
- try {
6032
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
6033
- } catch (e) {
6034
- stackRestore(sp);
6035
- if (e !== e + 0) throw e;
6036
- _setThrew(1, 0);
6037
- }
6038
- }
6039
- function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
6040
- var sp = stackSave();
6041
- try {
6042
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
6043
- } catch (e) {
6044
- stackRestore(sp);
6045
- if (e !== e + 0) throw e;
6046
- _setThrew(1, 0);
6047
- }
6048
- }
6049
- function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
6050
- var sp = stackSave();
6051
- try {
6052
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
6053
- } catch (e) {
6054
- stackRestore(sp);
6055
- if (e !== e + 0) throw e;
6056
- _setThrew(1, 0);
6057
- }
6058
- }
6059
- function invoke_vijjjj(index, a1, a2, a3, a4, a5) {
6060
- var sp = stackSave();
6061
- try {
6062
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
6063
- } catch (e) {
6064
- stackRestore(sp);
6065
- if (e !== e + 0) throw e;
6066
- _setThrew(1, 0);
6067
- }
6068
- }
6069
- function invoke_dddd(index, a1, a2, a3) {
6070
- var sp = stackSave();
6071
- try {
6072
- return getWasmTableEntry(index)(a1, a2, a3);
6073
- } catch (e) {
6074
- stackRestore(sp);
6075
- if (e !== e + 0) throw e;
6076
- _setThrew(1, 0);
6077
- }
6078
- }
6079
- function invoke_dd(index, a1) {
6080
- var sp = stackSave();
6081
- try {
6082
- return getWasmTableEntry(index)(a1);
6083
- } catch (e) {
6084
- stackRestore(sp);
6085
- if (e !== e + 0) throw e;
6086
- _setThrew(1, 0);
6087
- }
6088
- }
6089
- function invoke_ddd(index, a1, a2) {
6090
- var sp = stackSave();
6091
- try {
6092
- return getWasmTableEntry(index)(a1, a2);
6093
- } catch (e) {
6094
- stackRestore(sp);
6095
- if (e !== e + 0) throw e;
6096
- _setThrew(1, 0);
6097
- }
6098
- }
6099
- function invoke_fff(index, a1, a2) {
5262
+ function invoke_fff(index, a1, a2) {
6100
5263
  var sp = stackSave();
6101
5264
  try {
6102
5265
  return getWasmTableEntry(index)(a1, a2);
@@ -6106,88 +5269,6 @@ var require_grida_canvas_wasm = __commonJS({
6106
5269
  _setThrew(1, 0);
6107
5270
  }
6108
5271
  }
6109
- function invoke_j(index) {
6110
- var sp = stackSave();
6111
- try {
6112
- return getWasmTableEntry(index)();
6113
- } catch (e) {
6114
- stackRestore(sp);
6115
- if (e !== e + 0) throw e;
6116
- _setThrew(1, 0);
6117
- return 0n;
6118
- }
6119
- }
6120
- function invoke_iiiiid(index, a1, a2, a3, a4, a5) {
6121
- var sp = stackSave();
6122
- try {
6123
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
6124
- } catch (e) {
6125
- stackRestore(sp);
6126
- if (e !== e + 0) throw e;
6127
- _setThrew(1, 0);
6128
- }
6129
- }
6130
- function invoke_jiiii(index, a1, a2, a3, a4) {
6131
- var sp = stackSave();
6132
- try {
6133
- return getWasmTableEntry(index)(a1, a2, a3, a4);
6134
- } catch (e) {
6135
- stackRestore(sp);
6136
- if (e !== e + 0) throw e;
6137
- _setThrew(1, 0);
6138
- return 0n;
6139
- }
6140
- }
6141
- function invoke_fiii(index, a1, a2, a3) {
6142
- var sp = stackSave();
6143
- try {
6144
- return getWasmTableEntry(index)(a1, a2, a3);
6145
- } catch (e) {
6146
- stackRestore(sp);
6147
- if (e !== e + 0) throw e;
6148
- _setThrew(1, 0);
6149
- }
6150
- }
6151
- function invoke_diii(index, a1, a2, a3) {
6152
- var sp = stackSave();
6153
- try {
6154
- return getWasmTableEntry(index)(a1, a2, a3);
6155
- } catch (e) {
6156
- stackRestore(sp);
6157
- if (e !== e + 0) throw e;
6158
- _setThrew(1, 0);
6159
- }
6160
- }
6161
- function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
6162
- var sp = stackSave();
6163
- try {
6164
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
6165
- } catch (e) {
6166
- stackRestore(sp);
6167
- if (e !== e + 0) throw e;
6168
- _setThrew(1, 0);
6169
- }
6170
- }
6171
- function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
6172
- var sp = stackSave();
6173
- try {
6174
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
6175
- } catch (e) {
6176
- stackRestore(sp);
6177
- if (e !== e + 0) throw e;
6178
- _setThrew(1, 0);
6179
- }
6180
- }
6181
- function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
6182
- var sp = stackSave();
6183
- try {
6184
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
6185
- } catch (e) {
6186
- stackRestore(sp);
6187
- if (e !== e + 0) throw e;
6188
- _setThrew(1, 0);
6189
- }
6190
- }
6191
5272
  function callMain(args = []) {
6192
5273
  var entryFunction = _main;
6193
5274
  args.unshift(thisProgram);
@@ -6265,7 +5346,7 @@ var require_grida_canvas_wasm = __commonJS({
6265
5346
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6266
5347
 
6267
5348
  // package.json
6268
- var version = "0.0.86-canary.0";
5349
+ var version = "0.0.87-canary.0";
6269
5350
 
6270
5351
  // lib/modules/fonts.ts
6271
5352
  var FontsAPI = class {