@grida/canvas-wasm 0.0.81-canary.0 → 0.0.81-canary.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Hg"]();
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+ wasmExports["Ig"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Gg"];
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+ wasmMemory = wasmExports["Hg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Ig"];
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+ wasmTable = wasmExports["Jg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, ta: ___cxa_rethrow, E: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ua: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, ea: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, _c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Rc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Qc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Sc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Xc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Vc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Wc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Pc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, Zc: _emscripten_glPolygonModeWEBGL, id: _emscripten_glPolygonOffset, $c: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Uc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Tc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, Yc: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, ra: invoke_diii, Td: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, sa: invoke_fiii, Ta: invoke_fiiiif, qa: invoke_fiiiii, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Sa: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, la: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Zd: invoke_iiji, hb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, o: invoke_v, pa: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, M: invoke_viffffffffffffffffffff, xd: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, Sd: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, T: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Y: invoke_viiiiff, L: invoke_viiiifi, i: invoke_viiiii, Va: invoke_viiiiif, ya: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, da: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Wa: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, aa: invoke_viij, r: invoke_viiji, v: invoke_viijiii, oa: invoke_viijiiiif, ma: invoke_viijj, ab: invoke_vijff, na: invoke_viji, se: invoke_vijii, gb: invoke_vijiiii, Z: invoke_vijjjj, $: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, va: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, za: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ya: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Gg: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Qb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Sa: _exit, ea: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, X: _fd_write, Qa: _glGetIntegerv, ha: _glGetString, Ra: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, ta: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, ua: invoke_fiii, Xa: invoke_fiiiif, xa: invoke_fiiiii, p: invoke_i, Ua: invoke_if, Ya: invoke_iffiiiiiiii, h: invoke_ii, D: invoke_iif, ka: invoke_iiffi, g: invoke_iii, ma: invoke_iiif, f: invoke_iiii, na: invoke_iiiif, k: invoke_iiiii, fb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, r: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, Ba: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, db: invoke_iiji, hb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, oa: invoke_jiijj, o: invoke_v, wa: invoke_vfffffiii, b: invoke_vi, Ca: invoke_vid, L: invoke_vif, K: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, O: invoke_viffffffffffffffffffff, uc: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, cb: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, N: invoke_viiiiff, ra: invoke_viiiiffi, P: invoke_viiiifi, i: invoke_viiiii, Ld: invoke_viiiiif, Aa: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ga: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, $b: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, pa: invoke_viiij, Wa: invoke_viiijj, aa: invoke_viij, s: invoke_viiji, v: invoke_viijiii, sa: invoke_viijiiiif, _a: invoke_vijff, la: invoke_viji, eb: invoke_vijii, bb: invoke_vijiiii, Z: invoke_vijjjj, $: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["Hg"];
5001
- var _init = Module["_init"] = wasmExports["Jg"];
5002
- var _tick = Module["_tick"] = wasmExports["Kg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["Lg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["Mg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Ng"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Og"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["Pg"];
5008
- var _command = Module["_command"] = wasmExports["Qg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Rg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Sg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Tg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Ug"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Vg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Wg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Xg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Yg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Zg"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["_g"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["$g"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ah"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["bh"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ch"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["dh"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["eh"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["fh"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["gh"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["hh"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ih"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["jh"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["kh"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["lh"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["mh"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["nh"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["oh"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ph"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["qh"];
5037
- var _main = Module["_main"] = wasmExports["rh"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["sh"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["th"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["uh"];
5041
- var _allocate = Module["_allocate"] = wasmExports["vh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["wh"];
5043
- var _malloc = wasmExports["xh"];
5044
- var _emscripten_builtin_memalign = wasmExports["yh"];
5045
- var _setThrew = wasmExports["zh"];
5046
- var __emscripten_tempret_set = wasmExports["Ah"];
5047
- var __emscripten_stack_restore = wasmExports["Bh"];
5048
- var __emscripten_stack_alloc = wasmExports["Ch"];
5049
- var _emscripten_stack_get_current = wasmExports["Dh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["Eh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["Fh"];
5052
- var ___cxa_can_catch = wasmExports["Gh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["Hh"];
5000
+ var ___wasm_call_ctors = wasmExports["Ig"];
5001
+ var _init = Module["_init"] = wasmExports["Kg"];
5002
+ var _tick = Module["_tick"] = wasmExports["Lg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Mg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["Ng"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Og"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Pg"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Qg"];
5008
+ var _command = Module["_command"] = wasmExports["Rg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Sg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Tg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ug"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Vg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Wg"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Xg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Yg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Zg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["_g"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["$g"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ah"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["bh"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ch"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["dh"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["eh"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["fh"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["gh"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["hh"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["ih"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["jh"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["kh"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["lh"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mh"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["nh"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["oh"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["ph"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["qh"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["rh"];
5037
+ var _main = Module["_main"] = wasmExports["sh"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["th"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["uh"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["vh"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["wh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["xh"];
5043
+ var _malloc = wasmExports["yh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["zh"];
5045
+ var _setThrew = wasmExports["Ah"];
5046
+ var __emscripten_tempret_set = wasmExports["Bh"];
5047
+ var __emscripten_stack_restore = wasmExports["Ch"];
5048
+ var __emscripten_stack_alloc = wasmExports["Dh"];
5049
+ var _emscripten_stack_get_current = wasmExports["Eh"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["Fh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["Gh"];
5052
+ var ___cxa_can_catch = wasmExports["Hh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["Ih"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,77 +5222,77 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_iif(index, a1, a2) {
5225
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)(a1, a2);
5228
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5235
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5238
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_iiffi(index, a1, a2, a3, a4) {
5245
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_vijii(index, a1, a2, a3, a4) {
5255
+ function invoke_viif(index, a1, a2, a3) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3, a4);
5258
+ getWasmTableEntry(index)(a1, a2, a3);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_viiij(index, a1, a2, a3, a4) {
5265
+ function invoke_fi(index, a1) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- getWasmTableEntry(index)(a1, a2, a3, a4);
5268
+ return getWasmTableEntry(index)(a1);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_iiji(index, a1, a2, a3) {
5275
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- return getWasmTableEntry(index)(a1, a2, a3);
5278
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5285
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5288
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5295
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
5298
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5302,77 +5302,67 @@ var require_grida_canvas_wasm = __commonJS({
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_viffi(index, a1, a2, a3, a4) {
5306
- var sp = stackSave();
5307
- try {
5308
- getWasmTableEntry(index)(a1, a2, a3, a4);
5309
- } catch (e) {
5310
- stackRestore(sp);
5311
- if (e !== e + 0) throw e;
5312
- _setThrew(1, 0);
5313
- }
5314
- }
5315
- function invoke_viif(index, a1, a2, a3) {
5305
+ function invoke_i(index) {
5316
5306
  var sp = stackSave();
5317
5307
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3);
5308
+ return getWasmTableEntry(index)();
5319
5309
  } catch (e) {
5320
5310
  stackRestore(sp);
5321
5311
  if (e !== e + 0) throw e;
5322
5312
  _setThrew(1, 0);
5323
5313
  }
5324
5314
  }
5325
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5315
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5326
5316
  var sp = stackSave();
5327
5317
  try {
5328
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5318
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5329
5319
  } catch (e) {
5330
5320
  stackRestore(sp);
5331
5321
  if (e !== e + 0) throw e;
5332
5322
  _setThrew(1, 0);
5333
5323
  }
5334
5324
  }
5335
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5325
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5336
5326
  var sp = stackSave();
5337
5327
  try {
5338
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5339
5329
  } catch (e) {
5340
5330
  stackRestore(sp);
5341
5331
  if (e !== e + 0) throw e;
5342
5332
  _setThrew(1, 0);
5343
5333
  }
5344
5334
  }
5345
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5335
+ function invoke_vifff(index, a1, a2, a3, a4) {
5346
5336
  var sp = stackSave();
5347
5337
  try {
5348
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5349
5339
  } catch (e) {
5350
5340
  stackRestore(sp);
5351
5341
  if (e !== e + 0) throw e;
5352
5342
  _setThrew(1, 0);
5353
5343
  }
5354
5344
  }
5355
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5345
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5356
5346
  var sp = stackSave();
5357
5347
  try {
5358
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5348
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5359
5349
  } catch (e) {
5360
5350
  stackRestore(sp);
5361
5351
  if (e !== e + 0) throw e;
5362
5352
  _setThrew(1, 0);
5363
5353
  }
5364
5354
  }
5365
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5355
+ function invoke_viiff(index, a1, a2, a3, a4) {
5366
5356
  var sp = stackSave();
5367
5357
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5358
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5369
5359
  } catch (e) {
5370
5360
  stackRestore(sp);
5371
5361
  if (e !== e + 0) throw e;
5372
5362
  _setThrew(1, 0);
5373
5363
  }
5374
5364
  }
5375
- function invoke_viiji(index, a1, a2, a3, a4) {
5365
+ function invoke_viffi(index, a1, a2, a3, a4) {
5376
5366
  var sp = stackSave();
5377
5367
  try {
5378
5368
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5382,67 +5372,67 @@ var require_grida_canvas_wasm = __commonJS({
5382
5372
  _setThrew(1, 0);
5383
5373
  }
5384
5374
  }
5385
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5375
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5386
5376
  var sp = stackSave();
5387
5377
  try {
5388
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5378
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5389
5379
  } catch (e) {
5390
5380
  stackRestore(sp);
5391
5381
  if (e !== e + 0) throw e;
5392
5382
  _setThrew(1, 0);
5393
5383
  }
5394
5384
  }
5395
- function invoke_ffif(index, a1, a2, a3) {
5385
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5396
5386
  var sp = stackSave();
5397
5387
  try {
5398
- return getWasmTableEntry(index)(a1, a2, a3);
5388
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5399
5389
  } catch (e) {
5400
5390
  stackRestore(sp);
5401
5391
  if (e !== e + 0) throw e;
5402
5392
  _setThrew(1, 0);
5403
5393
  }
5404
5394
  }
5405
- function invoke_vifff(index, a1, a2, a3, a4) {
5395
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5406
5396
  var sp = stackSave();
5407
5397
  try {
5408
- getWasmTableEntry(index)(a1, a2, a3, a4);
5398
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5409
5399
  } catch (e) {
5410
5400
  stackRestore(sp);
5411
5401
  if (e !== e + 0) throw e;
5412
5402
  _setThrew(1, 0);
5413
5403
  }
5414
5404
  }
5415
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5405
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5416
5406
  var sp = stackSave();
5417
5407
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5408
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5419
5409
  } catch (e) {
5420
5410
  stackRestore(sp);
5421
5411
  if (e !== e + 0) throw e;
5422
5412
  _setThrew(1, 0);
5423
5413
  }
5424
5414
  }
5425
- function invoke_viiff(index, a1, a2, a3, a4) {
5415
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5426
5416
  var sp = stackSave();
5427
5417
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4);
5418
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5429
5419
  } catch (e) {
5430
5420
  stackRestore(sp);
5431
5421
  if (e !== e + 0) throw e;
5432
5422
  _setThrew(1, 0);
5433
5423
  }
5434
5424
  }
5435
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5425
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5436
5426
  var sp = stackSave();
5437
5427
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5428
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5439
5429
  } catch (e) {
5440
5430
  stackRestore(sp);
5441
5431
  if (e !== e + 0) throw e;
5442
5432
  _setThrew(1, 0);
5443
5433
  }
5444
5434
  }
5445
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5435
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5446
5436
  var sp = stackSave();
5447
5437
  try {
5448
5438
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
@@ -5452,47 +5442,47 @@ var require_grida_canvas_wasm = __commonJS({
5452
5442
  _setThrew(1, 0);
5453
5443
  }
5454
5444
  }
5455
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5445
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5456
5446
  var sp = stackSave();
5457
5447
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5459
5449
  } catch (e) {
5460
5450
  stackRestore(sp);
5461
5451
  if (e !== e + 0) throw e;
5462
5452
  _setThrew(1, 0);
5463
5453
  }
5464
5454
  }
5465
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5455
+ function invoke_viiji(index, a1, a2, a3, a4) {
5466
5456
  var sp = stackSave();
5467
5457
  try {
5468
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5469
5459
  } catch (e) {
5470
5460
  stackRestore(sp);
5471
5461
  if (e !== e + 0) throw e;
5472
5462
  _setThrew(1, 0);
5473
5463
  }
5474
5464
  }
5475
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5465
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5476
5466
  var sp = stackSave();
5477
5467
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5479
5469
  } catch (e) {
5480
5470
  stackRestore(sp);
5481
5471
  if (e !== e + 0) throw e;
5482
5472
  _setThrew(1, 0);
5483
5473
  }
5484
5474
  }
5485
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5475
+ function invoke_ffif(index, a1, a2, a3) {
5486
5476
  var sp = stackSave();
5487
5477
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5478
+ return getWasmTableEntry(index)(a1, a2, a3);
5489
5479
  } catch (e) {
5490
5480
  stackRestore(sp);
5491
5481
  if (e !== e + 0) throw e;
5492
5482
  _setThrew(1, 0);
5493
5483
  }
5494
5484
  }
5495
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5485
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5496
5486
  var sp = stackSave();
5497
5487
  try {
5498
5488
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5502,10 +5492,10 @@ var require_grida_canvas_wasm = __commonJS({
5502
5492
  _setThrew(1, 0);
5503
5493
  }
5504
5494
  }
5505
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5495
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5506
5496
  var sp = stackSave();
5507
5497
  try {
5508
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5498
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5509
5499
  } catch (e) {
5510
5500
  stackRestore(sp);
5511
5501
  if (e !== e + 0) throw e;
@@ -5542,219 +5532,218 @@ var require_grida_canvas_wasm = __commonJS({
5542
5532
  _setThrew(1, 0);
5543
5533
  }
5544
5534
  }
5545
- function invoke_viij(index, a1, a2, a3) {
5535
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5546
5536
  var sp = stackSave();
5547
5537
  try {
5548
- getWasmTableEntry(index)(a1, a2, a3);
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5549
5539
  } catch (e) {
5550
5540
  stackRestore(sp);
5551
5541
  if (e !== e + 0) throw e;
5552
5542
  _setThrew(1, 0);
5553
5543
  }
5554
5544
  }
5555
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5545
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5556
5546
  var sp = stackSave();
5557
5547
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5548
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5559
5549
  } catch (e) {
5560
5550
  stackRestore(sp);
5561
5551
  if (e !== e + 0) throw e;
5562
5552
  _setThrew(1, 0);
5563
5553
  }
5564
5554
  }
5565
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5555
+ function invoke_vijii(index, a1, a2, a3, a4) {
5566
5556
  var sp = stackSave();
5567
5557
  try {
5568
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5569
5559
  } catch (e) {
5570
5560
  stackRestore(sp);
5571
5561
  if (e !== e + 0) throw e;
5572
5562
  _setThrew(1, 0);
5573
5563
  }
5574
5564
  }
5575
- function invoke_jiijj(index, a1, a2, a3, a4) {
5565
+ function invoke_viiij(index, a1, a2, a3, a4) {
5576
5566
  var sp = stackSave();
5577
5567
  try {
5578
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5579
5569
  } catch (e) {
5580
5570
  stackRestore(sp);
5581
5571
  if (e !== e + 0) throw e;
5582
5572
  _setThrew(1, 0);
5583
- return 0n;
5584
5573
  }
5585
5574
  }
5586
- function invoke_viji(index, a1, a2, a3) {
5575
+ function invoke_iiji(index, a1, a2, a3) {
5587
5576
  var sp = stackSave();
5588
5577
  try {
5589
- getWasmTableEntry(index)(a1, a2, a3);
5578
+ return getWasmTableEntry(index)(a1, a2, a3);
5590
5579
  } catch (e) {
5591
5580
  stackRestore(sp);
5592
5581
  if (e !== e + 0) throw e;
5593
5582
  _setThrew(1, 0);
5594
5583
  }
5595
5584
  }
5596
- function invoke_vijff(index, a1, a2, a3, a4) {
5585
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5597
5586
  var sp = stackSave();
5598
5587
  try {
5599
- getWasmTableEntry(index)(a1, a2, a3, a4);
5588
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5600
5589
  } catch (e) {
5601
5590
  stackRestore(sp);
5602
5591
  if (e !== e + 0) throw e;
5603
5592
  _setThrew(1, 0);
5604
5593
  }
5605
5594
  }
5606
- function invoke_viijj(index, a1, a2, a3, a4) {
5595
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5607
5596
  var sp = stackSave();
5608
5597
  try {
5609
- getWasmTableEntry(index)(a1, a2, a3, a4);
5598
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5610
5599
  } catch (e) {
5611
5600
  stackRestore(sp);
5612
5601
  if (e !== e + 0) throw e;
5613
5602
  _setThrew(1, 0);
5614
5603
  }
5615
5604
  }
5616
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5605
+ function invoke_iif(index, a1, a2) {
5617
5606
  var sp = stackSave();
5618
5607
  try {
5619
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5608
+ return getWasmTableEntry(index)(a1, a2);
5620
5609
  } catch (e) {
5621
5610
  stackRestore(sp);
5622
5611
  if (e !== e + 0) throw e;
5623
5612
  _setThrew(1, 0);
5624
5613
  }
5625
5614
  }
5626
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5615
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5627
5616
  var sp = stackSave();
5628
5617
  try {
5629
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5618
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5630
5619
  } catch (e) {
5631
5620
  stackRestore(sp);
5632
5621
  if (e !== e + 0) throw e;
5633
5622
  _setThrew(1, 0);
5623
+ return 0n;
5634
5624
  }
5635
5625
  }
5636
- function invoke_fi(index, a1) {
5626
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5637
5627
  var sp = stackSave();
5638
5628
  try {
5639
- return getWasmTableEntry(index)(a1);
5629
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5640
5630
  } catch (e) {
5641
5631
  stackRestore(sp);
5642
5632
  if (e !== e + 0) throw e;
5643
5633
  _setThrew(1, 0);
5644
5634
  }
5645
5635
  }
5646
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5636
+ function invoke_iiif(index, a1, a2, a3) {
5647
5637
  var sp = stackSave();
5648
5638
  try {
5649
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5639
+ return getWasmTableEntry(index)(a1, a2, a3);
5650
5640
  } catch (e) {
5651
5641
  stackRestore(sp);
5652
5642
  if (e !== e + 0) throw e;
5653
5643
  _setThrew(1, 0);
5654
5644
  }
5655
5645
  }
5656
- function invoke_i(index) {
5646
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5657
5647
  var sp = stackSave();
5658
5648
  try {
5659
- return getWasmTableEntry(index)();
5649
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5660
5650
  } catch (e) {
5661
5651
  stackRestore(sp);
5662
5652
  if (e !== e + 0) throw e;
5663
5653
  _setThrew(1, 0);
5664
5654
  }
5665
5655
  }
5666
- function invoke_ji(index, a1) {
5656
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5667
5657
  var sp = stackSave();
5668
5658
  try {
5669
- return getWasmTableEntry(index)(a1);
5659
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5670
5660
  } catch (e) {
5671
5661
  stackRestore(sp);
5672
5662
  if (e !== e + 0) throw e;
5673
5663
  _setThrew(1, 0);
5674
- return 0n;
5675
5664
  }
5676
5665
  }
5677
- function invoke_if(index, a1) {
5666
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5678
5667
  var sp = stackSave();
5679
5668
  try {
5680
- return getWasmTableEntry(index)(a1);
5669
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5681
5670
  } catch (e) {
5682
5671
  stackRestore(sp);
5683
5672
  if (e !== e + 0) throw e;
5684
5673
  _setThrew(1, 0);
5685
5674
  }
5686
5675
  }
5687
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5676
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5688
5677
  var sp = stackSave();
5689
5678
  try {
5690
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5679
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5691
5680
  } catch (e) {
5692
5681
  stackRestore(sp);
5693
5682
  if (e !== e + 0) throw e;
5694
5683
  _setThrew(1, 0);
5695
5684
  }
5696
5685
  }
5697
- function invoke_vif(index, a1, a2) {
5686
+ function invoke_viij(index, a1, a2, a3) {
5698
5687
  var sp = stackSave();
5699
5688
  try {
5700
- getWasmTableEntry(index)(a1, a2);
5689
+ getWasmTableEntry(index)(a1, a2, a3);
5701
5690
  } catch (e) {
5702
5691
  stackRestore(sp);
5703
5692
  if (e !== e + 0) throw e;
5704
5693
  _setThrew(1, 0);
5705
5694
  }
5706
5695
  }
5707
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5696
+ function invoke_viji(index, a1, a2, a3) {
5708
5697
  var sp = stackSave();
5709
5698
  try {
5710
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5699
+ getWasmTableEntry(index)(a1, a2, a3);
5711
5700
  } catch (e) {
5712
5701
  stackRestore(sp);
5713
5702
  if (e !== e + 0) throw e;
5714
5703
  _setThrew(1, 0);
5715
5704
  }
5716
5705
  }
5717
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5706
+ function invoke_vijff(index, a1, a2, a3, a4) {
5718
5707
  var sp = stackSave();
5719
5708
  try {
5720
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5709
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5721
5710
  } catch (e) {
5722
5711
  stackRestore(sp);
5723
5712
  if (e !== e + 0) throw e;
5724
5713
  _setThrew(1, 0);
5725
5714
  }
5726
5715
  }
5727
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5716
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5728
5717
  var sp = stackSave();
5729
5718
  try {
5730
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5719
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5731
5720
  } catch (e) {
5732
5721
  stackRestore(sp);
5733
5722
  if (e !== e + 0) throw e;
5734
5723
  _setThrew(1, 0);
5735
5724
  }
5736
5725
  }
5737
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5726
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5738
5727
  var sp = stackSave();
5739
5728
  try {
5740
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5729
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5741
5730
  } catch (e) {
5742
5731
  stackRestore(sp);
5743
5732
  if (e !== e + 0) throw e;
5744
5733
  _setThrew(1, 0);
5745
5734
  }
5746
5735
  }
5747
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5736
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5748
5737
  var sp = stackSave();
5749
5738
  try {
5750
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5739
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5751
5740
  } catch (e) {
5752
5741
  stackRestore(sp);
5753
5742
  if (e !== e + 0) throw e;
5754
5743
  _setThrew(1, 0);
5755
5744
  }
5756
5745
  }
5757
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5746
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5758
5747
  var sp = stackSave();
5759
5748
  try {
5760
5749
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5764,30 +5753,51 @@ var require_grida_canvas_wasm = __commonJS({
5764
5753
  _setThrew(1, 0);
5765
5754
  }
5766
5755
  }
5767
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5756
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5768
5757
  var sp = stackSave();
5769
5758
  try {
5770
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5759
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5771
5760
  } catch (e) {
5772
5761
  stackRestore(sp);
5773
5762
  if (e !== e + 0) throw e;
5774
5763
  _setThrew(1, 0);
5775
5764
  }
5776
5765
  }
5777
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5766
+ function invoke_vif(index, a1, a2) {
5778
5767
  var sp = stackSave();
5779
5768
  try {
5780
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5769
+ getWasmTableEntry(index)(a1, a2);
5781
5770
  } catch (e) {
5782
5771
  stackRestore(sp);
5783
5772
  if (e !== e + 0) throw e;
5784
5773
  _setThrew(1, 0);
5785
5774
  }
5786
5775
  }
5787
- function invoke_iiif(index, a1, a2, a3) {
5776
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5788
5777
  var sp = stackSave();
5789
5778
  try {
5790
- return getWasmTableEntry(index)(a1, a2, a3);
5779
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5780
+ } catch (e) {
5781
+ stackRestore(sp);
5782
+ if (e !== e + 0) throw e;
5783
+ _setThrew(1, 0);
5784
+ }
5785
+ }
5786
+ function invoke_ji(index, a1) {
5787
+ var sp = stackSave();
5788
+ try {
5789
+ return getWasmTableEntry(index)(a1);
5790
+ } catch (e) {
5791
+ stackRestore(sp);
5792
+ if (e !== e + 0) throw e;
5793
+ _setThrew(1, 0);
5794
+ return 0n;
5795
+ }
5796
+ }
5797
+ function invoke_if(index, a1) {
5798
+ var sp = stackSave();
5799
+ try {
5800
+ return getWasmTableEntry(index)(a1);
5791
5801
  } catch (e) {
5792
5802
  stackRestore(sp);
5793
5803
  if (e !== e + 0) throw e;
@@ -6039,7 +6049,7 @@ module.exports = __toCommonJS(index_exports);
6039
6049
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6040
6050
 
6041
6051
  // package.json
6042
- var version = "0.0.81-canary.0";
6052
+ var version = "0.0.81-canary.2";
6043
6053
 
6044
6054
  // lib/modules/fonts.ts
6045
6055
  var FontsAPI = class {