@grida/canvas-wasm 0.0.80-canary.1 → 0.0.80-canary.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, ra: ___cxa_rethrow, E: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, ua: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Qa: _exit, ea: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, eb: invoke_fiiiif, wa: invoke_fiiiii, p: invoke_i, Td: invoke_if, fb: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Va: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, hb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, oa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Ta: invoke_iiji, jb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, Xa: invoke_jiijj, n: invoke_v, ta: invoke_vfffffiii, b: invoke_vi, ya: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, gb: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Sa: invoke_viiffiii, ca: invoke_viifif, v: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, P: invoke_viiiiff, M: invoke_viiiifi, i: invoke_viiiii, Wa: invoke_viiiiif, na: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, fa: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, _a: invoke_viiiijjiiiiff, la: invoke_viiij, bb: invoke_viiijj, _: invoke_viij, r: invoke_viiji, u: invoke_viijiii, sa: invoke_viijiiiif, Za: invoke_vijff, ma: invoke_viji, Ua: invoke_vijii, ic: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, rb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, pa: ___cxa_rethrow, F: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ra: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, qa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, nb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Pa: _exit, fa: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, na: invoke_diii, Ud: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, L: invoke_fi, da: invoke_fif, oa: invoke_fiii, Za: invoke_fiiiif, la: invoke_fiiiii, p: invoke_i, Ra: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, D: invoke_iif, ia: invoke_iiffi, h: invoke_iii, _a: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Bc: invoke_iiji, fb: invoke_j, Sa: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, ka: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, K: invoke_vif, J: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, Xa: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, qc: invoke_viiffiii, ea: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ma: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ba: invoke_viiiif, _: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, wb: invoke_viiiiif, ta: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, va: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ca: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiiiiff, ua: invoke_viiij, Ua: invoke_viiijj, Y: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ja: invoke_viijiiiif, he: invoke_vijff, wa: invoke_viji, Wc: invoke_vijii, cb: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, ob: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
5000
  var ___wasm_call_ctors = wasmExports["Gg"];
5001
5001
  var _init = Module["_init"] = wasmExports["Ig"];
@@ -5232,117 +5232,117 @@ var require_grida_canvas_wasm = __commonJS({
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_iif(index, a1, a2) {
5235
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- return getWasmTableEntry(index)(a1, a2);
5238
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5245
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_iiffi(index, a1, a2, a3, a4) {
5255
+ function invoke_viji(index, a1, a2, a3) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5258
+ getWasmTableEntry(index)(a1, a2, a3);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_viij(index, a1, a2, a3) {
5265
+ function invoke_vijff(index, a1, a2, a3, a4) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- getWasmTableEntry(index)(a1, a2, a3);
5268
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_viiji(index, a1, a2, a3, a4) {
5275
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4);
5278
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_if(index, a1) {
5285
+ function invoke_viij(index, a1, a2, a3) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- return getWasmTableEntry(index)(a1);
5288
+ getWasmTableEntry(index)(a1, a2, a3);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5295
+ function invoke_viiji(index, a1, a2, a3, a4) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5298
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5299
5299
  } catch (e) {
5300
5300
  stackRestore(sp);
5301
5301
  if (e !== e + 0) throw e;
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5305
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5306
5306
  var sp = stackSave();
5307
5307
  try {
5308
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5308
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5309
5309
  } catch (e) {
5310
5310
  stackRestore(sp);
5311
5311
  if (e !== e + 0) throw e;
5312
5312
  _setThrew(1, 0);
5313
5313
  }
5314
5314
  }
5315
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5315
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5316
5316
  var sp = stackSave();
5317
5317
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5318
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5319
5319
  } catch (e) {
5320
5320
  stackRestore(sp);
5321
5321
  if (e !== e + 0) throw e;
5322
5322
  _setThrew(1, 0);
5323
5323
  }
5324
5324
  }
5325
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5325
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5326
5326
  var sp = stackSave();
5327
5327
  try {
5328
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5329
5329
  } catch (e) {
5330
5330
  stackRestore(sp);
5331
5331
  if (e !== e + 0) throw e;
5332
5332
  _setThrew(1, 0);
5333
5333
  }
5334
5334
  }
5335
- function invoke_ffif(index, a1, a2, a3) {
5335
+ function invoke_vijii(index, a1, a2, a3, a4) {
5336
5336
  var sp = stackSave();
5337
5337
  try {
5338
- return getWasmTableEntry(index)(a1, a2, a3);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5339
5339
  } catch (e) {
5340
5340
  stackRestore(sp);
5341
5341
  if (e !== e + 0) throw e;
5342
5342
  _setThrew(1, 0);
5343
5343
  }
5344
5344
  }
5345
- function invoke_vifff(index, a1, a2, a3, a4) {
5345
+ function invoke_viiij(index, a1, a2, a3, a4) {
5346
5346
  var sp = stackSave();
5347
5347
  try {
5348
5348
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5352,127 +5352,127 @@ var require_grida_canvas_wasm = __commonJS({
5352
5352
  _setThrew(1, 0);
5353
5353
  }
5354
5354
  }
5355
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5355
+ function invoke_iiji(index, a1, a2, a3) {
5356
5356
  var sp = stackSave();
5357
5357
  try {
5358
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5358
+ return getWasmTableEntry(index)(a1, a2, a3);
5359
5359
  } catch (e) {
5360
5360
  stackRestore(sp);
5361
5361
  if (e !== e + 0) throw e;
5362
5362
  _setThrew(1, 0);
5363
5363
  }
5364
5364
  }
5365
- function invoke_viiff(index, a1, a2, a3, a4) {
5365
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5366
5366
  var sp = stackSave();
5367
5367
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5369
5369
  } catch (e) {
5370
5370
  stackRestore(sp);
5371
5371
  if (e !== e + 0) throw e;
5372
5372
  _setThrew(1, 0);
5373
5373
  }
5374
5374
  }
5375
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5375
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5376
5376
  var sp = stackSave();
5377
5377
  try {
5378
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5378
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5379
5379
  } catch (e) {
5380
5380
  stackRestore(sp);
5381
5381
  if (e !== e + 0) throw e;
5382
5382
  _setThrew(1, 0);
5383
5383
  }
5384
5384
  }
5385
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5385
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5386
5386
  var sp = stackSave();
5387
5387
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5388
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5389
5389
  } catch (e) {
5390
5390
  stackRestore(sp);
5391
5391
  if (e !== e + 0) throw e;
5392
5392
  _setThrew(1, 0);
5393
5393
  }
5394
5394
  }
5395
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5395
+ function invoke_viif(index, a1, a2, a3) {
5396
5396
  var sp = stackSave();
5397
5397
  try {
5398
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5398
+ getWasmTableEntry(index)(a1, a2, a3);
5399
5399
  } catch (e) {
5400
5400
  stackRestore(sp);
5401
5401
  if (e !== e + 0) throw e;
5402
5402
  _setThrew(1, 0);
5403
5403
  }
5404
5404
  }
5405
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5405
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5406
5406
  var sp = stackSave();
5407
5407
  try {
5408
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5408
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5409
5409
  } catch (e) {
5410
5410
  stackRestore(sp);
5411
5411
  if (e !== e + 0) throw e;
5412
5412
  _setThrew(1, 0);
5413
5413
  }
5414
5414
  }
5415
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5415
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5416
5416
  var sp = stackSave();
5417
5417
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5419
5419
  } catch (e) {
5420
5420
  stackRestore(sp);
5421
5421
  if (e !== e + 0) throw e;
5422
5422
  _setThrew(1, 0);
5423
5423
  }
5424
5424
  }
5425
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5425
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5426
5426
  var sp = stackSave();
5427
5427
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5428
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5429
5429
  } catch (e) {
5430
5430
  stackRestore(sp);
5431
5431
  if (e !== e + 0) throw e;
5432
5432
  _setThrew(1, 0);
5433
5433
  }
5434
5434
  }
5435
- function invoke_vif(index, a1, a2) {
5435
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5436
5436
  var sp = stackSave();
5437
5437
  try {
5438
- getWasmTableEntry(index)(a1, a2);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5439
5439
  } catch (e) {
5440
5440
  stackRestore(sp);
5441
5441
  if (e !== e + 0) throw e;
5442
5442
  _setThrew(1, 0);
5443
5443
  }
5444
5444
  }
5445
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5445
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5446
5446
  var sp = stackSave();
5447
5447
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5448
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5449
5449
  } catch (e) {
5450
5450
  stackRestore(sp);
5451
5451
  if (e !== e + 0) throw e;
5452
5452
  _setThrew(1, 0);
5453
5453
  }
5454
5454
  }
5455
- function invoke_viffi(index, a1, a2, a3, a4) {
5455
+ function invoke_ffif(index, a1, a2, a3) {
5456
5456
  var sp = stackSave();
5457
5457
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4);
5458
+ return getWasmTableEntry(index)(a1, a2, a3);
5459
5459
  } catch (e) {
5460
5460
  stackRestore(sp);
5461
5461
  if (e !== e + 0) throw e;
5462
5462
  _setThrew(1, 0);
5463
5463
  }
5464
5464
  }
5465
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5465
+ function invoke_vifff(index, a1, a2, a3, a4) {
5466
5466
  var sp = stackSave();
5467
5467
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5469
5469
  } catch (e) {
5470
5470
  stackRestore(sp);
5471
5471
  if (e !== e + 0) throw e;
5472
5472
  _setThrew(1, 0);
5473
5473
  }
5474
5474
  }
5475
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5475
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5476
5476
  var sp = stackSave();
5477
5477
  try {
5478
5478
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5482,302 +5482,302 @@ var require_grida_canvas_wasm = __commonJS({
5482
5482
  _setThrew(1, 0);
5483
5483
  }
5484
5484
  }
5485
- function invoke_fif(index, a1, a2) {
5485
+ function invoke_viiff(index, a1, a2, a3, a4) {
5486
5486
  var sp = stackSave();
5487
5487
  try {
5488
- return getWasmTableEntry(index)(a1, a2);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5489
5489
  } catch (e) {
5490
5490
  stackRestore(sp);
5491
5491
  if (e !== e + 0) throw e;
5492
5492
  _setThrew(1, 0);
5493
5493
  }
5494
5494
  }
5495
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5495
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5496
5496
  var sp = stackSave();
5497
5497
  try {
5498
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5498
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5499
5499
  } catch (e) {
5500
5500
  stackRestore(sp);
5501
5501
  if (e !== e + 0) throw e;
5502
5502
  _setThrew(1, 0);
5503
5503
  }
5504
5504
  }
5505
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5505
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5506
5506
  var sp = stackSave();
5507
5507
  try {
5508
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5508
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5509
5509
  } catch (e) {
5510
5510
  stackRestore(sp);
5511
5511
  if (e !== e + 0) throw e;
5512
5512
  _setThrew(1, 0);
5513
+ return 0n;
5513
5514
  }
5514
5515
  }
5515
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5516
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5516
5517
  var sp = stackSave();
5517
5518
  try {
5518
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5519
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5519
5520
  } catch (e) {
5520
5521
  stackRestore(sp);
5521
5522
  if (e !== e + 0) throw e;
5522
5523
  _setThrew(1, 0);
5523
5524
  }
5524
5525
  }
5525
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5526
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5526
5527
  var sp = stackSave();
5527
5528
  try {
5528
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5529
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5529
5530
  } catch (e) {
5530
5531
  stackRestore(sp);
5531
5532
  if (e !== e + 0) throw e;
5532
5533
  _setThrew(1, 0);
5533
5534
  }
5534
5535
  }
5535
- function invoke_viif(index, a1, a2, a3) {
5536
+ function invoke_fif(index, a1, a2) {
5536
5537
  var sp = stackSave();
5537
5538
  try {
5538
- getWasmTableEntry(index)(a1, a2, a3);
5539
+ return getWasmTableEntry(index)(a1, a2);
5539
5540
  } catch (e) {
5540
5541
  stackRestore(sp);
5541
5542
  if (e !== e + 0) throw e;
5542
5543
  _setThrew(1, 0);
5543
5544
  }
5544
5545
  }
5545
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5546
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5546
5547
  var sp = stackSave();
5547
5548
  try {
5548
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5549
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5549
5550
  } catch (e) {
5550
5551
  stackRestore(sp);
5551
5552
  if (e !== e + 0) throw e;
5552
5553
  _setThrew(1, 0);
5553
5554
  }
5554
5555
  }
5555
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5556
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5556
5557
  var sp = stackSave();
5557
5558
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5559
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5559
5560
  } catch (e) {
5560
5561
  stackRestore(sp);
5561
5562
  if (e !== e + 0) throw e;
5562
5563
  _setThrew(1, 0);
5563
5564
  }
5564
5565
  }
5565
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5566
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5566
5567
  var sp = stackSave();
5567
5568
  try {
5568
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5569
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5569
5570
  } catch (e) {
5570
5571
  stackRestore(sp);
5571
5572
  if (e !== e + 0) throw e;
5572
5573
  _setThrew(1, 0);
5573
5574
  }
5574
5575
  }
5575
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5576
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5576
5577
  var sp = stackSave();
5577
5578
  try {
5578
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5579
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5579
5580
  } catch (e) {
5580
5581
  stackRestore(sp);
5581
5582
  if (e !== e + 0) throw e;
5582
5583
  _setThrew(1, 0);
5583
5584
  }
5584
5585
  }
5585
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5586
+ function invoke_fi(index, a1) {
5586
5587
  var sp = stackSave();
5587
5588
  try {
5588
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5589
+ return getWasmTableEntry(index)(a1);
5589
5590
  } catch (e) {
5590
5591
  stackRestore(sp);
5591
5592
  if (e !== e + 0) throw e;
5592
5593
  _setThrew(1, 0);
5593
5594
  }
5594
5595
  }
5595
- function invoke_fi(index, a1) {
5596
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5596
5597
  var sp = stackSave();
5597
5598
  try {
5598
- return getWasmTableEntry(index)(a1);
5599
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5599
5600
  } catch (e) {
5600
5601
  stackRestore(sp);
5601
5602
  if (e !== e + 0) throw e;
5602
5603
  _setThrew(1, 0);
5603
5604
  }
5604
5605
  }
5605
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5606
+ function invoke_iif(index, a1, a2) {
5606
5607
  var sp = stackSave();
5607
5608
  try {
5608
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5609
+ return getWasmTableEntry(index)(a1, a2);
5609
5610
  } catch (e) {
5610
5611
  stackRestore(sp);
5611
5612
  if (e !== e + 0) throw e;
5612
5613
  _setThrew(1, 0);
5613
5614
  }
5614
5615
  }
5615
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5616
+ function invoke_iiif(index, a1, a2, a3) {
5616
5617
  var sp = stackSave();
5617
5618
  try {
5618
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5619
+ return getWasmTableEntry(index)(a1, a2, a3);
5619
5620
  } catch (e) {
5620
5621
  stackRestore(sp);
5621
5622
  if (e !== e + 0) throw e;
5622
5623
  _setThrew(1, 0);
5623
5624
  }
5624
5625
  }
5625
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5626
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5626
5627
  var sp = stackSave();
5627
5628
  try {
5628
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5629
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5629
5630
  } catch (e) {
5630
5631
  stackRestore(sp);
5631
5632
  if (e !== e + 0) throw e;
5632
5633
  _setThrew(1, 0);
5633
5634
  }
5634
5635
  }
5635
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5636
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5636
5637
  var sp = stackSave();
5637
5638
  try {
5638
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5639
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5639
5640
  } catch (e) {
5640
5641
  stackRestore(sp);
5641
5642
  if (e !== e + 0) throw e;
5642
5643
  _setThrew(1, 0);
5643
5644
  }
5644
5645
  }
5645
- function invoke_viji(index, a1, a2, a3) {
5646
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5646
5647
  var sp = stackSave();
5647
5648
  try {
5648
- getWasmTableEntry(index)(a1, a2, a3);
5649
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5649
5650
  } catch (e) {
5650
5651
  stackRestore(sp);
5651
5652
  if (e !== e + 0) throw e;
5652
5653
  _setThrew(1, 0);
5653
5654
  }
5654
5655
  }
5655
- function invoke_vijff(index, a1, a2, a3, a4) {
5656
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5656
5657
  var sp = stackSave();
5657
5658
  try {
5658
- getWasmTableEntry(index)(a1, a2, a3, a4);
5659
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5659
5660
  } catch (e) {
5660
5661
  stackRestore(sp);
5661
5662
  if (e !== e + 0) throw e;
5662
5663
  _setThrew(1, 0);
5663
5664
  }
5664
5665
  }
5665
- function invoke_viiij(index, a1, a2, a3, a4) {
5666
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5666
5667
  var sp = stackSave();
5667
5668
  try {
5668
- getWasmTableEntry(index)(a1, a2, a3, a4);
5669
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5669
5670
  } catch (e) {
5670
5671
  stackRestore(sp);
5671
5672
  if (e !== e + 0) throw e;
5672
5673
  _setThrew(1, 0);
5673
5674
  }
5674
5675
  }
5675
- function invoke_ji(index, a1) {
5676
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5676
5677
  var sp = stackSave();
5677
5678
  try {
5678
- return getWasmTableEntry(index)(a1);
5679
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5679
5680
  } catch (e) {
5680
5681
  stackRestore(sp);
5681
5682
  if (e !== e + 0) throw e;
5682
5683
  _setThrew(1, 0);
5683
- return 0n;
5684
5684
  }
5685
5685
  }
5686
- function invoke_jiijj(index, a1, a2, a3, a4) {
5686
+ function invoke_vif(index, a1, a2) {
5687
5687
  var sp = stackSave();
5688
5688
  try {
5689
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5689
+ getWasmTableEntry(index)(a1, a2);
5690
5690
  } catch (e) {
5691
5691
  stackRestore(sp);
5692
5692
  if (e !== e + 0) throw e;
5693
5693
  _setThrew(1, 0);
5694
- return 0n;
5695
5694
  }
5696
5695
  }
5697
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5696
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5698
5697
  var sp = stackSave();
5699
5698
  try {
5700
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5699
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5701
5700
  } catch (e) {
5702
5701
  stackRestore(sp);
5703
5702
  if (e !== e + 0) throw e;
5704
5703
  _setThrew(1, 0);
5705
5704
  }
5706
5705
  }
5707
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5706
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5708
5707
  var sp = stackSave();
5709
5708
  try {
5710
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5709
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5711
5710
  } catch (e) {
5712
5711
  stackRestore(sp);
5713
5712
  if (e !== e + 0) throw e;
5714
5713
  _setThrew(1, 0);
5715
5714
  }
5716
5715
  }
5717
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5716
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5718
5717
  var sp = stackSave();
5719
5718
  try {
5720
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5719
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5721
5720
  } catch (e) {
5722
5721
  stackRestore(sp);
5723
5722
  if (e !== e + 0) throw e;
5724
5723
  _setThrew(1, 0);
5725
5724
  }
5726
5725
  }
5727
- function invoke_iiif(index, a1, a2, a3) {
5726
+ function invoke_viffi(index, a1, a2, a3, a4) {
5728
5727
  var sp = stackSave();
5729
5728
  try {
5730
- return getWasmTableEntry(index)(a1, a2, a3);
5729
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5731
5730
  } catch (e) {
5732
5731
  stackRestore(sp);
5733
5732
  if (e !== e + 0) throw e;
5734
5733
  _setThrew(1, 0);
5735
5734
  }
5736
5735
  }
5737
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5736
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5738
5737
  var sp = stackSave();
5739
5738
  try {
5740
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5739
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5741
5740
  } catch (e) {
5742
5741
  stackRestore(sp);
5743
5742
  if (e !== e + 0) throw e;
5744
5743
  _setThrew(1, 0);
5745
5744
  }
5746
5745
  }
5747
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5746
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5748
5747
  var sp = stackSave();
5749
5748
  try {
5750
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5749
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5751
5750
  } catch (e) {
5752
5751
  stackRestore(sp);
5753
5752
  if (e !== e + 0) throw e;
5754
5753
  _setThrew(1, 0);
5755
5754
  }
5756
5755
  }
5757
- function invoke_vijii(index, a1, a2, a3, a4) {
5756
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5758
5757
  var sp = stackSave();
5759
5758
  try {
5760
- getWasmTableEntry(index)(a1, a2, a3, a4);
5759
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5761
5760
  } catch (e) {
5762
5761
  stackRestore(sp);
5763
5762
  if (e !== e + 0) throw e;
5764
5763
  _setThrew(1, 0);
5765
5764
  }
5766
5765
  }
5767
- function invoke_iiji(index, a1, a2, a3) {
5766
+ function invoke_ji(index, a1) {
5768
5767
  var sp = stackSave();
5769
5768
  try {
5770
- return getWasmTableEntry(index)(a1, a2, a3);
5769
+ return getWasmTableEntry(index)(a1);
5771
5770
  } catch (e) {
5772
5771
  stackRestore(sp);
5773
5772
  if (e !== e + 0) throw e;
5774
5773
  _setThrew(1, 0);
5774
+ return 0n;
5775
5775
  }
5776
5776
  }
5777
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5777
+ function invoke_if(index, a1) {
5778
5778
  var sp = stackSave();
5779
5779
  try {
5780
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5780
+ return getWasmTableEntry(index)(a1);
5781
5781
  } catch (e) {
5782
5782
  stackRestore(sp);
5783
5783
  if (e !== e + 0) throw e;
@@ -6029,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
6029
6029
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6030
6030
 
6031
6031
  // package.json
6032
- var version = "0.0.80-canary.1";
6032
+ var version = "0.0.80-canary.2";
6033
6033
 
6034
6034
  // lib/modules/fonts.ts
6035
6035
  var FontsAPI = class {