@grida/canvas-wasm 0.0.80-canary.0 → 0.0.80-canary.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +112 -112
- package/dist/index.mjs +112 -112
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ta: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, mb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ra: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, da: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, Wa: invoke_fiiiif, ra: invoke_fiiiii, p: invoke_i, Xb: invoke_if, Xa: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, ia: invoke_iiffi, h: invoke_iii, Mc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, va: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Za: invoke_iiji, eb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, Mb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, Ya: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ka: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, T: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Td: invoke_viiiiif, wa: invoke_viiiiiff, rc: invoke_viiiiiffiiifffi, gc: invoke_viiiiiffiiifii, la: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, Sa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, bb: invoke_viiiijjiiiiff, ja: invoke_viiij, Ta: invoke_viiijj, Z: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, ab: invoke_vijff, ma: invoke_viji, _a: invoke_vijii, $a: invoke_vijiiii, _: invoke_vijjjj, aa: _llvm_eh_typeid_for, nb: _random_get };
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var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, pa: ___cxa_rethrow, F: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ra: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, qa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, nb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Pa: _exit, fa: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, na: invoke_diii, Ud: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, L: invoke_fi, da: invoke_fif, oa: invoke_fiii, Za: invoke_fiiiif, la: invoke_fiiiii, p: invoke_i, Ra: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, D: invoke_iif, ia: invoke_iiffi, h: invoke_iii, _a: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Bc: invoke_iiji, fb: invoke_j, Sa: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, ka: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, K: invoke_vif, J: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, Xa: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, qc: invoke_viiffiii, ea: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ma: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ba: invoke_viiiif, _: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, wb: invoke_viiiiif, ta: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, va: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ca: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiiiiff, ua: invoke_viiij, Ua: invoke_viiijj, Y: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ja: invoke_viijiiiif, he: invoke_vijff, wa: invoke_viji, Wc: invoke_vijii, cb: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, ob: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["Gg"];
|
|
4996
4996
|
var _init = Module["_init"] = wasmExports["Ig"];
|
|
@@ -5217,27 +5217,27 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5217
5217
|
_setThrew(1, 0);
|
|
5218
5218
|
}
|
|
5219
5219
|
}
|
|
5220
|
-
function
|
|
5220
|
+
function invoke_i(index) {
|
|
5221
5221
|
var sp = stackSave();
|
|
5222
5222
|
try {
|
|
5223
|
-
getWasmTableEntry(index)(
|
|
5223
|
+
return getWasmTableEntry(index)();
|
|
5224
5224
|
} catch (e) {
|
|
5225
5225
|
stackRestore(sp);
|
|
5226
5226
|
if (e !== e + 0) throw e;
|
|
5227
5227
|
_setThrew(1, 0);
|
|
5228
5228
|
}
|
|
5229
5229
|
}
|
|
5230
|
-
function
|
|
5230
|
+
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5231
5231
|
var sp = stackSave();
|
|
5232
5232
|
try {
|
|
5233
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5233
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5234
5234
|
} catch (e) {
|
|
5235
5235
|
stackRestore(sp);
|
|
5236
5236
|
if (e !== e + 0) throw e;
|
|
5237
5237
|
_setThrew(1, 0);
|
|
5238
5238
|
}
|
|
5239
5239
|
}
|
|
5240
|
-
function
|
|
5240
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5241
5241
|
var sp = stackSave();
|
|
5242
5242
|
try {
|
|
5243
5243
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5247,7 +5247,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5247
5247
|
_setThrew(1, 0);
|
|
5248
5248
|
}
|
|
5249
5249
|
}
|
|
5250
|
-
function
|
|
5250
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5251
5251
|
var sp = stackSave();
|
|
5252
5252
|
try {
|
|
5253
5253
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5257,57 +5257,57 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5257
5257
|
_setThrew(1, 0);
|
|
5258
5258
|
}
|
|
5259
5259
|
}
|
|
5260
|
-
function
|
|
5260
|
+
function invoke_vijff(index, a1, a2, a3, a4) {
|
|
5261
5261
|
var sp = stackSave();
|
|
5262
5262
|
try {
|
|
5263
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5263
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5264
5264
|
} catch (e) {
|
|
5265
5265
|
stackRestore(sp);
|
|
5266
5266
|
if (e !== e + 0) throw e;
|
|
5267
5267
|
_setThrew(1, 0);
|
|
5268
5268
|
}
|
|
5269
5269
|
}
|
|
5270
|
-
function
|
|
5270
|
+
function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5271
5271
|
var sp = stackSave();
|
|
5272
5272
|
try {
|
|
5273
|
-
|
|
5273
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5274
5274
|
} catch (e) {
|
|
5275
5275
|
stackRestore(sp);
|
|
5276
5276
|
if (e !== e + 0) throw e;
|
|
5277
5277
|
_setThrew(1, 0);
|
|
5278
5278
|
}
|
|
5279
5279
|
}
|
|
5280
|
-
function
|
|
5280
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5281
5281
|
var sp = stackSave();
|
|
5282
5282
|
try {
|
|
5283
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5283
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5284
5284
|
} catch (e) {
|
|
5285
5285
|
stackRestore(sp);
|
|
5286
5286
|
if (e !== e + 0) throw e;
|
|
5287
5287
|
_setThrew(1, 0);
|
|
5288
5288
|
}
|
|
5289
5289
|
}
|
|
5290
|
-
function
|
|
5290
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5291
5291
|
var sp = stackSave();
|
|
5292
5292
|
try {
|
|
5293
|
-
|
|
5293
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5294
5294
|
} catch (e) {
|
|
5295
5295
|
stackRestore(sp);
|
|
5296
5296
|
if (e !== e + 0) throw e;
|
|
5297
5297
|
_setThrew(1, 0);
|
|
5298
5298
|
}
|
|
5299
5299
|
}
|
|
5300
|
-
function
|
|
5300
|
+
function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
|
|
5301
5301
|
var sp = stackSave();
|
|
5302
5302
|
try {
|
|
5303
|
-
|
|
5303
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5304
5304
|
} catch (e) {
|
|
5305
5305
|
stackRestore(sp);
|
|
5306
5306
|
if (e !== e + 0) throw e;
|
|
5307
5307
|
_setThrew(1, 0);
|
|
5308
5308
|
}
|
|
5309
5309
|
}
|
|
5310
|
-
function
|
|
5310
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5311
5311
|
var sp = stackSave();
|
|
5312
5312
|
try {
|
|
5313
5313
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5317,17 +5317,17 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5317
5317
|
_setThrew(1, 0);
|
|
5318
5318
|
}
|
|
5319
5319
|
}
|
|
5320
|
-
function
|
|
5320
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5321
5321
|
var sp = stackSave();
|
|
5322
5322
|
try {
|
|
5323
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5323
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5324
5324
|
} catch (e) {
|
|
5325
5325
|
stackRestore(sp);
|
|
5326
5326
|
if (e !== e + 0) throw e;
|
|
5327
5327
|
_setThrew(1, 0);
|
|
5328
5328
|
}
|
|
5329
5329
|
}
|
|
5330
|
-
function
|
|
5330
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5331
5331
|
var sp = stackSave();
|
|
5332
5332
|
try {
|
|
5333
5333
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5337,442 +5337,442 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5337
5337
|
_setThrew(1, 0);
|
|
5338
5338
|
}
|
|
5339
5339
|
}
|
|
5340
|
-
function
|
|
5340
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5341
5341
|
var sp = stackSave();
|
|
5342
5342
|
try {
|
|
5343
|
-
|
|
5343
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5344
5344
|
} catch (e) {
|
|
5345
5345
|
stackRestore(sp);
|
|
5346
5346
|
if (e !== e + 0) throw e;
|
|
5347
5347
|
_setThrew(1, 0);
|
|
5348
5348
|
}
|
|
5349
5349
|
}
|
|
5350
|
-
function
|
|
5350
|
+
function invoke_iiji(index, a1, a2, a3) {
|
|
5351
5351
|
var sp = stackSave();
|
|
5352
5352
|
try {
|
|
5353
|
-
return getWasmTableEntry(index)(a1, a2, a3
|
|
5353
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5354
5354
|
} catch (e) {
|
|
5355
5355
|
stackRestore(sp);
|
|
5356
5356
|
if (e !== e + 0) throw e;
|
|
5357
5357
|
_setThrew(1, 0);
|
|
5358
5358
|
}
|
|
5359
5359
|
}
|
|
5360
|
-
function
|
|
5360
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5361
5361
|
var sp = stackSave();
|
|
5362
5362
|
try {
|
|
5363
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5363
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5364
5364
|
} catch (e) {
|
|
5365
5365
|
stackRestore(sp);
|
|
5366
5366
|
if (e !== e + 0) throw e;
|
|
5367
5367
|
_setThrew(1, 0);
|
|
5368
5368
|
}
|
|
5369
5369
|
}
|
|
5370
|
-
function
|
|
5370
|
+
function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5371
5371
|
var sp = stackSave();
|
|
5372
5372
|
try {
|
|
5373
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5373
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5374
5374
|
} catch (e) {
|
|
5375
5375
|
stackRestore(sp);
|
|
5376
5376
|
if (e !== e + 0) throw e;
|
|
5377
5377
|
_setThrew(1, 0);
|
|
5378
5378
|
}
|
|
5379
5379
|
}
|
|
5380
|
-
function
|
|
5380
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5381
5381
|
var sp = stackSave();
|
|
5382
5382
|
try {
|
|
5383
|
-
|
|
5383
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5384
5384
|
} catch (e) {
|
|
5385
5385
|
stackRestore(sp);
|
|
5386
5386
|
if (e !== e + 0) throw e;
|
|
5387
5387
|
_setThrew(1, 0);
|
|
5388
5388
|
}
|
|
5389
5389
|
}
|
|
5390
|
-
function
|
|
5390
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5391
5391
|
var sp = stackSave();
|
|
5392
5392
|
try {
|
|
5393
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5393
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5394
5394
|
} catch (e) {
|
|
5395
5395
|
stackRestore(sp);
|
|
5396
5396
|
if (e !== e + 0) throw e;
|
|
5397
5397
|
_setThrew(1, 0);
|
|
5398
5398
|
}
|
|
5399
5399
|
}
|
|
5400
|
-
function
|
|
5400
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5401
5401
|
var sp = stackSave();
|
|
5402
5402
|
try {
|
|
5403
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5403
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5404
5404
|
} catch (e) {
|
|
5405
5405
|
stackRestore(sp);
|
|
5406
5406
|
if (e !== e + 0) throw e;
|
|
5407
5407
|
_setThrew(1, 0);
|
|
5408
5408
|
}
|
|
5409
5409
|
}
|
|
5410
|
-
function
|
|
5410
|
+
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
5411
5411
|
var sp = stackSave();
|
|
5412
5412
|
try {
|
|
5413
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5413
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5414
5414
|
} catch (e) {
|
|
5415
5415
|
stackRestore(sp);
|
|
5416
5416
|
if (e !== e + 0) throw e;
|
|
5417
5417
|
_setThrew(1, 0);
|
|
5418
5418
|
}
|
|
5419
5419
|
}
|
|
5420
|
-
function
|
|
5420
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5421
5421
|
var sp = stackSave();
|
|
5422
5422
|
try {
|
|
5423
|
-
|
|
5423
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5424
5424
|
} catch (e) {
|
|
5425
5425
|
stackRestore(sp);
|
|
5426
5426
|
if (e !== e + 0) throw e;
|
|
5427
5427
|
_setThrew(1, 0);
|
|
5428
5428
|
}
|
|
5429
5429
|
}
|
|
5430
|
-
function
|
|
5430
|
+
function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5431
5431
|
var sp = stackSave();
|
|
5432
5432
|
try {
|
|
5433
|
-
|
|
5433
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5434
5434
|
} catch (e) {
|
|
5435
5435
|
stackRestore(sp);
|
|
5436
5436
|
if (e !== e + 0) throw e;
|
|
5437
5437
|
_setThrew(1, 0);
|
|
5438
5438
|
}
|
|
5439
5439
|
}
|
|
5440
|
-
function
|
|
5440
|
+
function invoke_ffifif(index, a1, a2, a3, a4, a5) {
|
|
5441
5441
|
var sp = stackSave();
|
|
5442
5442
|
try {
|
|
5443
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5443
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5444
5444
|
} catch (e) {
|
|
5445
5445
|
stackRestore(sp);
|
|
5446
5446
|
if (e !== e + 0) throw e;
|
|
5447
5447
|
_setThrew(1, 0);
|
|
5448
5448
|
}
|
|
5449
5449
|
}
|
|
5450
|
-
function
|
|
5450
|
+
function invoke_ffif(index, a1, a2, a3) {
|
|
5451
5451
|
var sp = stackSave();
|
|
5452
5452
|
try {
|
|
5453
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5453
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5454
5454
|
} catch (e) {
|
|
5455
5455
|
stackRestore(sp);
|
|
5456
5456
|
if (e !== e + 0) throw e;
|
|
5457
5457
|
_setThrew(1, 0);
|
|
5458
5458
|
}
|
|
5459
5459
|
}
|
|
5460
|
-
function
|
|
5460
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5461
5461
|
var sp = stackSave();
|
|
5462
5462
|
try {
|
|
5463
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5463
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5464
5464
|
} catch (e) {
|
|
5465
5465
|
stackRestore(sp);
|
|
5466
5466
|
if (e !== e + 0) throw e;
|
|
5467
5467
|
_setThrew(1, 0);
|
|
5468
5468
|
}
|
|
5469
5469
|
}
|
|
5470
|
-
function
|
|
5470
|
+
function invoke_viffff(index, a1, a2, a3, a4, a5) {
|
|
5471
5471
|
var sp = stackSave();
|
|
5472
5472
|
try {
|
|
5473
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5473
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5474
5474
|
} catch (e) {
|
|
5475
5475
|
stackRestore(sp);
|
|
5476
5476
|
if (e !== e + 0) throw e;
|
|
5477
5477
|
_setThrew(1, 0);
|
|
5478
5478
|
}
|
|
5479
5479
|
}
|
|
5480
|
-
function
|
|
5480
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5481
5481
|
var sp = stackSave();
|
|
5482
5482
|
try {
|
|
5483
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5483
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5484
5484
|
} catch (e) {
|
|
5485
5485
|
stackRestore(sp);
|
|
5486
5486
|
if (e !== e + 0) throw e;
|
|
5487
5487
|
_setThrew(1, 0);
|
|
5488
5488
|
}
|
|
5489
5489
|
}
|
|
5490
|
-
function
|
|
5490
|
+
function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5491
5491
|
var sp = stackSave();
|
|
5492
5492
|
try {
|
|
5493
|
-
|
|
5493
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5494
5494
|
} catch (e) {
|
|
5495
5495
|
stackRestore(sp);
|
|
5496
5496
|
if (e !== e + 0) throw e;
|
|
5497
5497
|
_setThrew(1, 0);
|
|
5498
5498
|
}
|
|
5499
5499
|
}
|
|
5500
|
-
function
|
|
5500
|
+
function invoke_jiijj(index, a1, a2, a3, a4) {
|
|
5501
5501
|
var sp = stackSave();
|
|
5502
5502
|
try {
|
|
5503
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5503
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5504
5504
|
} catch (e) {
|
|
5505
5505
|
stackRestore(sp);
|
|
5506
5506
|
if (e !== e + 0) throw e;
|
|
5507
5507
|
_setThrew(1, 0);
|
|
5508
|
+
return 0n;
|
|
5508
5509
|
}
|
|
5509
5510
|
}
|
|
5510
|
-
function
|
|
5511
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5511
5512
|
var sp = stackSave();
|
|
5512
5513
|
try {
|
|
5513
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5514
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5514
5515
|
} catch (e) {
|
|
5515
5516
|
stackRestore(sp);
|
|
5516
5517
|
if (e !== e + 0) throw e;
|
|
5517
5518
|
_setThrew(1, 0);
|
|
5518
5519
|
}
|
|
5519
5520
|
}
|
|
5520
|
-
function
|
|
5521
|
+
function invoke_viifif(index, a1, a2, a3, a4, a5) {
|
|
5521
5522
|
var sp = stackSave();
|
|
5522
5523
|
try {
|
|
5523
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5524
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5524
5525
|
} catch (e) {
|
|
5525
5526
|
stackRestore(sp);
|
|
5526
5527
|
if (e !== e + 0) throw e;
|
|
5527
5528
|
_setThrew(1, 0);
|
|
5528
5529
|
}
|
|
5529
5530
|
}
|
|
5530
|
-
function
|
|
5531
|
+
function invoke_fif(index, a1, a2) {
|
|
5531
5532
|
var sp = stackSave();
|
|
5532
5533
|
try {
|
|
5533
|
-
getWasmTableEntry(index)(a1, a2
|
|
5534
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5534
5535
|
} catch (e) {
|
|
5535
5536
|
stackRestore(sp);
|
|
5536
5537
|
if (e !== e + 0) throw e;
|
|
5537
5538
|
_setThrew(1, 0);
|
|
5538
5539
|
}
|
|
5539
5540
|
}
|
|
5540
|
-
function
|
|
5541
|
+
function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5541
5542
|
var sp = stackSave();
|
|
5542
5543
|
try {
|
|
5543
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5544
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5544
5545
|
} catch (e) {
|
|
5545
5546
|
stackRestore(sp);
|
|
5546
5547
|
if (e !== e + 0) throw e;
|
|
5547
5548
|
_setThrew(1, 0);
|
|
5548
5549
|
}
|
|
5549
5550
|
}
|
|
5550
|
-
function
|
|
5551
|
+
function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5551
5552
|
var sp = stackSave();
|
|
5552
5553
|
try {
|
|
5553
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5554
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5554
5555
|
} catch (e) {
|
|
5555
5556
|
stackRestore(sp);
|
|
5556
5557
|
if (e !== e + 0) throw e;
|
|
5557
5558
|
_setThrew(1, 0);
|
|
5558
5559
|
}
|
|
5559
5560
|
}
|
|
5560
|
-
function
|
|
5561
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5561
5562
|
var sp = stackSave();
|
|
5562
5563
|
try {
|
|
5563
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5564
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5564
5565
|
} catch (e) {
|
|
5565
5566
|
stackRestore(sp);
|
|
5566
5567
|
if (e !== e + 0) throw e;
|
|
5567
5568
|
_setThrew(1, 0);
|
|
5568
5569
|
}
|
|
5569
5570
|
}
|
|
5570
|
-
function
|
|
5571
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5571
5572
|
var sp = stackSave();
|
|
5572
5573
|
try {
|
|
5573
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5574
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5574
5575
|
} catch (e) {
|
|
5575
5576
|
stackRestore(sp);
|
|
5576
5577
|
if (e !== e + 0) throw e;
|
|
5577
5578
|
_setThrew(1, 0);
|
|
5578
5579
|
}
|
|
5579
5580
|
}
|
|
5580
|
-
function
|
|
5581
|
+
function invoke_fi(index, a1) {
|
|
5581
5582
|
var sp = stackSave();
|
|
5582
5583
|
try {
|
|
5583
|
-
getWasmTableEntry(index)(a1
|
|
5584
|
+
return getWasmTableEntry(index)(a1);
|
|
5584
5585
|
} catch (e) {
|
|
5585
5586
|
stackRestore(sp);
|
|
5586
5587
|
if (e !== e + 0) throw e;
|
|
5587
5588
|
_setThrew(1, 0);
|
|
5588
5589
|
}
|
|
5589
5590
|
}
|
|
5590
|
-
function
|
|
5591
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5591
5592
|
var sp = stackSave();
|
|
5592
5593
|
try {
|
|
5593
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5594
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5594
5595
|
} catch (e) {
|
|
5595
5596
|
stackRestore(sp);
|
|
5596
5597
|
if (e !== e + 0) throw e;
|
|
5597
5598
|
_setThrew(1, 0);
|
|
5598
5599
|
}
|
|
5599
5600
|
}
|
|
5600
|
-
function
|
|
5601
|
+
function invoke_iif(index, a1, a2) {
|
|
5601
5602
|
var sp = stackSave();
|
|
5602
5603
|
try {
|
|
5603
|
-
getWasmTableEntry(index)(a1, a2
|
|
5604
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5604
5605
|
} catch (e) {
|
|
5605
5606
|
stackRestore(sp);
|
|
5606
5607
|
if (e !== e + 0) throw e;
|
|
5607
5608
|
_setThrew(1, 0);
|
|
5608
5609
|
}
|
|
5609
5610
|
}
|
|
5610
|
-
function
|
|
5611
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5611
5612
|
var sp = stackSave();
|
|
5612
5613
|
try {
|
|
5613
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5614
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5614
5615
|
} catch (e) {
|
|
5615
5616
|
stackRestore(sp);
|
|
5616
5617
|
if (e !== e + 0) throw e;
|
|
5617
5618
|
_setThrew(1, 0);
|
|
5618
5619
|
}
|
|
5619
5620
|
}
|
|
5620
|
-
function
|
|
5621
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5621
5622
|
var sp = stackSave();
|
|
5622
5623
|
try {
|
|
5623
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5624
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5624
5625
|
} catch (e) {
|
|
5625
5626
|
stackRestore(sp);
|
|
5626
5627
|
if (e !== e + 0) throw e;
|
|
5627
5628
|
_setThrew(1, 0);
|
|
5628
5629
|
}
|
|
5629
5630
|
}
|
|
5630
|
-
function
|
|
5631
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5631
5632
|
var sp = stackSave();
|
|
5632
5633
|
try {
|
|
5633
|
-
|
|
5634
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5634
5635
|
} catch (e) {
|
|
5635
5636
|
stackRestore(sp);
|
|
5636
5637
|
if (e !== e + 0) throw e;
|
|
5637
5638
|
_setThrew(1, 0);
|
|
5638
5639
|
}
|
|
5639
5640
|
}
|
|
5640
|
-
function
|
|
5641
|
+
function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
|
|
5641
5642
|
var sp = stackSave();
|
|
5642
5643
|
try {
|
|
5643
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5644
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
|
|
5644
5645
|
} catch (e) {
|
|
5645
5646
|
stackRestore(sp);
|
|
5646
5647
|
if (e !== e + 0) throw e;
|
|
5647
5648
|
_setThrew(1, 0);
|
|
5648
5649
|
}
|
|
5649
5650
|
}
|
|
5650
|
-
function
|
|
5651
|
+
function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
|
|
5651
5652
|
var sp = stackSave();
|
|
5652
5653
|
try {
|
|
5653
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5654
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5654
5655
|
} catch (e) {
|
|
5655
5656
|
stackRestore(sp);
|
|
5656
5657
|
if (e !== e + 0) throw e;
|
|
5657
5658
|
_setThrew(1, 0);
|
|
5658
5659
|
}
|
|
5659
5660
|
}
|
|
5660
|
-
function
|
|
5661
|
+
function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5661
5662
|
var sp = stackSave();
|
|
5662
5663
|
try {
|
|
5663
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5664
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5664
5665
|
} catch (e) {
|
|
5665
5666
|
stackRestore(sp);
|
|
5666
5667
|
if (e !== e + 0) throw e;
|
|
5667
5668
|
_setThrew(1, 0);
|
|
5668
5669
|
}
|
|
5669
5670
|
}
|
|
5670
|
-
function
|
|
5671
|
+
function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5671
5672
|
var sp = stackSave();
|
|
5672
5673
|
try {
|
|
5673
|
-
|
|
5674
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5674
5675
|
} catch (e) {
|
|
5675
5676
|
stackRestore(sp);
|
|
5676
5677
|
if (e !== e + 0) throw e;
|
|
5677
5678
|
_setThrew(1, 0);
|
|
5678
5679
|
}
|
|
5679
5680
|
}
|
|
5680
|
-
function
|
|
5681
|
+
function invoke_vif(index, a1, a2) {
|
|
5681
5682
|
var sp = stackSave();
|
|
5682
5683
|
try {
|
|
5683
|
-
|
|
5684
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5684
5685
|
} catch (e) {
|
|
5685
5686
|
stackRestore(sp);
|
|
5686
5687
|
if (e !== e + 0) throw e;
|
|
5687
5688
|
_setThrew(1, 0);
|
|
5688
5689
|
}
|
|
5689
5690
|
}
|
|
5690
|
-
function
|
|
5691
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5691
5692
|
var sp = stackSave();
|
|
5692
5693
|
try {
|
|
5693
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5694
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5694
5695
|
} catch (e) {
|
|
5695
5696
|
stackRestore(sp);
|
|
5696
5697
|
if (e !== e + 0) throw e;
|
|
5697
5698
|
_setThrew(1, 0);
|
|
5698
5699
|
}
|
|
5699
5700
|
}
|
|
5700
|
-
function
|
|
5701
|
+
function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5701
5702
|
var sp = stackSave();
|
|
5702
5703
|
try {
|
|
5703
|
-
|
|
5704
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5704
5705
|
} catch (e) {
|
|
5705
5706
|
stackRestore(sp);
|
|
5706
5707
|
if (e !== e + 0) throw e;
|
|
5707
5708
|
_setThrew(1, 0);
|
|
5708
5709
|
}
|
|
5709
5710
|
}
|
|
5710
|
-
function
|
|
5711
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5711
5712
|
var sp = stackSave();
|
|
5712
5713
|
try {
|
|
5713
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5714
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5714
5715
|
} catch (e) {
|
|
5715
5716
|
stackRestore(sp);
|
|
5716
5717
|
if (e !== e + 0) throw e;
|
|
5717
5718
|
_setThrew(1, 0);
|
|
5718
5719
|
}
|
|
5719
5720
|
}
|
|
5720
|
-
function
|
|
5721
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5721
5722
|
var sp = stackSave();
|
|
5722
5723
|
try {
|
|
5723
|
-
|
|
5724
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5724
5725
|
} catch (e) {
|
|
5725
5726
|
stackRestore(sp);
|
|
5726
5727
|
if (e !== e + 0) throw e;
|
|
5727
5728
|
_setThrew(1, 0);
|
|
5728
5729
|
}
|
|
5729
5730
|
}
|
|
5730
|
-
function
|
|
5731
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5731
5732
|
var sp = stackSave();
|
|
5732
5733
|
try {
|
|
5733
|
-
|
|
5734
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5734
5735
|
} catch (e) {
|
|
5735
5736
|
stackRestore(sp);
|
|
5736
5737
|
if (e !== e + 0) throw e;
|
|
5737
5738
|
_setThrew(1, 0);
|
|
5738
5739
|
}
|
|
5739
5740
|
}
|
|
5740
|
-
function
|
|
5741
|
+
function invoke_viiijj(index, a1, a2, a3, a4, a5) {
|
|
5741
5742
|
var sp = stackSave();
|
|
5742
5743
|
try {
|
|
5743
|
-
|
|
5744
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5744
5745
|
} catch (e) {
|
|
5745
5746
|
stackRestore(sp);
|
|
5746
5747
|
if (e !== e + 0) throw e;
|
|
5747
5748
|
_setThrew(1, 0);
|
|
5748
|
-
return 0n;
|
|
5749
5749
|
}
|
|
5750
5750
|
}
|
|
5751
|
-
function
|
|
5751
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5752
5752
|
var sp = stackSave();
|
|
5753
5753
|
try {
|
|
5754
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5754
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5755
5755
|
} catch (e) {
|
|
5756
5756
|
stackRestore(sp);
|
|
5757
5757
|
if (e !== e + 0) throw e;
|
|
5758
5758
|
_setThrew(1, 0);
|
|
5759
|
-
return 0n;
|
|
5760
5759
|
}
|
|
5761
5760
|
}
|
|
5762
|
-
function
|
|
5761
|
+
function invoke_ji(index, a1) {
|
|
5763
5762
|
var sp = stackSave();
|
|
5764
5763
|
try {
|
|
5765
|
-
getWasmTableEntry(index)(a1
|
|
5764
|
+
return getWasmTableEntry(index)(a1);
|
|
5766
5765
|
} catch (e) {
|
|
5767
5766
|
stackRestore(sp);
|
|
5768
5767
|
if (e !== e + 0) throw e;
|
|
5769
5768
|
_setThrew(1, 0);
|
|
5769
|
+
return 0n;
|
|
5770
5770
|
}
|
|
5771
5771
|
}
|
|
5772
|
-
function
|
|
5772
|
+
function invoke_if(index, a1) {
|
|
5773
5773
|
var sp = stackSave();
|
|
5774
5774
|
try {
|
|
5775
|
-
getWasmTableEntry(index)(a1
|
|
5775
|
+
return getWasmTableEntry(index)(a1);
|
|
5776
5776
|
} catch (e) {
|
|
5777
5777
|
stackRestore(sp);
|
|
5778
5778
|
if (e !== e + 0) throw e;
|
|
@@ -6018,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
6018
6018
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
6019
6019
|
|
|
6020
6020
|
// package.json
|
|
6021
|
-
var version = "0.0.80-canary.
|
|
6021
|
+
var version = "0.0.80-canary.2";
|
|
6022
6022
|
|
|
6023
6023
|
// lib/modules/fonts.ts
|
|
6024
6024
|
var FontsAPI = class {
|