@grida/canvas-wasm 0.0.80-canary.0 → 0.0.80-canary.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ta: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, mb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ra: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, da: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, Wa: invoke_fiiiif, ra: invoke_fiiiii, p: invoke_i, Xb: invoke_if, Xa: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, ia: invoke_iiffi, h: invoke_iii, Mc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, va: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Za: invoke_iiji, eb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, Mb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, Ya: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ka: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, T: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Td: invoke_viiiiif, wa: invoke_viiiiiff, rc: invoke_viiiiiffiiifffi, gc: invoke_viiiiiffiiifii, la: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, Sa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, bb: invoke_viiiijjiiiiff, ja: invoke_viiij, Ta: invoke_viiijj, Z: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, ab: invoke_vijff, ma: invoke_viji, _a: invoke_vijii, $a: invoke_vijiiii, _: invoke_vijjjj, aa: _llvm_eh_typeid_for, nb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, ra: ___cxa_rethrow, E: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, ua: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Qa: _exit, ea: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, eb: invoke_fiiiif, wa: invoke_fiiiii, p: invoke_i, Td: invoke_if, fb: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Va: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, hb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, oa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Ta: invoke_iiji, jb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, Xa: invoke_jiijj, n: invoke_v, ta: invoke_vfffffiii, b: invoke_vi, ya: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, gb: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Sa: invoke_viiffiii, ca: invoke_viifif, v: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, P: invoke_viiiiff, M: invoke_viiiifi, i: invoke_viiiii, Wa: invoke_viiiiif, na: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, fa: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, _a: invoke_viiiijjiiiiff, la: invoke_viiij, bb: invoke_viiijj, _: invoke_viij, r: invoke_viiji, u: invoke_viijiii, sa: invoke_viijiiiif, Za: invoke_vijff, ma: invoke_viji, Ua: invoke_vijii, ic: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, rb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["Gg"];
4996
4996
  var _init = Module["_init"] = wasmExports["Ig"];
@@ -5217,562 +5217,562 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5220
+ function invoke_i(index) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5223
+ return getWasmTableEntry(index)();
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5230
+ function invoke_iif(index, a1, a2) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5233
+ return getWasmTableEntry(index)(a1, a2);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5240
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viif(index, a1, a2, a3) {
5250
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3);
5253
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5260
+ function invoke_viij(index, a1, a2, a3) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5263
+ getWasmTableEntry(index)(a1, a2, a3);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5270
+ function invoke_viiji(index, a1, a2, a3, a4) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5273
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5280
+ function invoke_if(index, a1) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5283
+ return getWasmTableEntry(index)(a1);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_i(index) {
5290
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
- return getWasmTableEntry(index)();
5293
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5294
5294
  } catch (e) {
5295
5295
  stackRestore(sp);
5296
5296
  if (e !== e + 0) throw e;
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_iif(index, a1, a2) {
5300
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5301
5301
  var sp = stackSave();
5302
5302
  try {
5303
- return getWasmTableEntry(index)(a1, a2);
5303
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5304
5304
  } catch (e) {
5305
5305
  stackRestore(sp);
5306
5306
  if (e !== e + 0) throw e;
5307
5307
  _setThrew(1, 0);
5308
5308
  }
5309
5309
  }
5310
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5310
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5311
5311
  var sp = stackSave();
5312
5312
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5314
5314
  } catch (e) {
5315
5315
  stackRestore(sp);
5316
5316
  if (e !== e + 0) throw e;
5317
5317
  _setThrew(1, 0);
5318
5318
  }
5319
5319
  }
5320
- function invoke_viij(index, a1, a2, a3) {
5320
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5321
5321
  var sp = stackSave();
5322
5322
  try {
5323
- getWasmTableEntry(index)(a1, a2, a3);
5323
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5324
5324
  } catch (e) {
5325
5325
  stackRestore(sp);
5326
5326
  if (e !== e + 0) throw e;
5327
5327
  _setThrew(1, 0);
5328
5328
  }
5329
5329
  }
5330
- function invoke_viiji(index, a1, a2, a3, a4) {
5330
+ function invoke_ffif(index, a1, a2, a3) {
5331
5331
  var sp = stackSave();
5332
5332
  try {
5333
- getWasmTableEntry(index)(a1, a2, a3, a4);
5333
+ return getWasmTableEntry(index)(a1, a2, a3);
5334
5334
  } catch (e) {
5335
5335
  stackRestore(sp);
5336
5336
  if (e !== e + 0) throw e;
5337
5337
  _setThrew(1, 0);
5338
5338
  }
5339
5339
  }
5340
- function invoke_iiif(index, a1, a2, a3) {
5340
+ function invoke_vifff(index, a1, a2, a3, a4) {
5341
5341
  var sp = stackSave();
5342
5342
  try {
5343
- return getWasmTableEntry(index)(a1, a2, a3);
5343
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5344
5344
  } catch (e) {
5345
5345
  stackRestore(sp);
5346
5346
  if (e !== e + 0) throw e;
5347
5347
  _setThrew(1, 0);
5348
5348
  }
5349
5349
  }
5350
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5350
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5351
5351
  var sp = stackSave();
5352
5352
  try {
5353
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5353
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5354
5354
  } catch (e) {
5355
5355
  stackRestore(sp);
5356
5356
  if (e !== e + 0) throw e;
5357
5357
  _setThrew(1, 0);
5358
5358
  }
5359
5359
  }
5360
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5360
+ function invoke_viiff(index, a1, a2, a3, a4) {
5361
5361
  var sp = stackSave();
5362
5362
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5364
5364
  } catch (e) {
5365
5365
  stackRestore(sp);
5366
5366
  if (e !== e + 0) throw e;
5367
5367
  _setThrew(1, 0);
5368
5368
  }
5369
5369
  }
5370
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5370
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5371
5371
  var sp = stackSave();
5372
5372
  try {
5373
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5374
5374
  } catch (e) {
5375
5375
  stackRestore(sp);
5376
5376
  if (e !== e + 0) throw e;
5377
5377
  _setThrew(1, 0);
5378
5378
  }
5379
5379
  }
5380
- function invoke_if(index, a1) {
5380
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5381
5381
  var sp = stackSave();
5382
5382
  try {
5383
- return getWasmTableEntry(index)(a1);
5383
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5384
5384
  } catch (e) {
5385
5385
  stackRestore(sp);
5386
5386
  if (e !== e + 0) throw e;
5387
5387
  _setThrew(1, 0);
5388
5388
  }
5389
5389
  }
5390
- function invoke_viffi(index, a1, a2, a3, a4) {
5390
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5391
5391
  var sp = stackSave();
5392
5392
  try {
5393
- getWasmTableEntry(index)(a1, a2, a3, a4);
5393
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5394
5394
  } catch (e) {
5395
5395
  stackRestore(sp);
5396
5396
  if (e !== e + 0) throw e;
5397
5397
  _setThrew(1, 0);
5398
5398
  }
5399
5399
  }
5400
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5400
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5401
5401
  var sp = stackSave();
5402
5402
  try {
5403
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5403
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5404
5404
  } catch (e) {
5405
5405
  stackRestore(sp);
5406
5406
  if (e !== e + 0) throw e;
5407
5407
  _setThrew(1, 0);
5408
5408
  }
5409
5409
  }
5410
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5410
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5411
5411
  var sp = stackSave();
5412
5412
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5414
5414
  } catch (e) {
5415
5415
  stackRestore(sp);
5416
5416
  if (e !== e + 0) throw e;
5417
5417
  _setThrew(1, 0);
5418
5418
  }
5419
5419
  }
5420
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5420
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5421
5421
  var sp = stackSave();
5422
5422
  try {
5423
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5423
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5424
5424
  } catch (e) {
5425
5425
  stackRestore(sp);
5426
5426
  if (e !== e + 0) throw e;
5427
5427
  _setThrew(1, 0);
5428
5428
  }
5429
5429
  }
5430
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5430
+ function invoke_vif(index, a1, a2) {
5431
5431
  var sp = stackSave();
5432
5432
  try {
5433
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5433
+ getWasmTableEntry(index)(a1, a2);
5434
5434
  } catch (e) {
5435
5435
  stackRestore(sp);
5436
5436
  if (e !== e + 0) throw e;
5437
5437
  _setThrew(1, 0);
5438
5438
  }
5439
5439
  }
5440
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5440
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5441
5441
  var sp = stackSave();
5442
5442
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5444
5444
  } catch (e) {
5445
5445
  stackRestore(sp);
5446
5446
  if (e !== e + 0) throw e;
5447
5447
  _setThrew(1, 0);
5448
5448
  }
5449
5449
  }
5450
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5450
+ function invoke_viffi(index, a1, a2, a3, a4) {
5451
5451
  var sp = stackSave();
5452
5452
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5454
5454
  } catch (e) {
5455
5455
  stackRestore(sp);
5456
5456
  if (e !== e + 0) throw e;
5457
5457
  _setThrew(1, 0);
5458
5458
  }
5459
5459
  }
5460
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5460
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5461
5461
  var sp = stackSave();
5462
5462
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5464
5464
  } catch (e) {
5465
5465
  stackRestore(sp);
5466
5466
  if (e !== e + 0) throw e;
5467
5467
  _setThrew(1, 0);
5468
5468
  }
5469
5469
  }
5470
- function invoke_vif(index, a1, a2) {
5470
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5471
5471
  var sp = stackSave();
5472
5472
  try {
5473
- getWasmTableEntry(index)(a1, a2);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5474
5474
  } catch (e) {
5475
5475
  stackRestore(sp);
5476
5476
  if (e !== e + 0) throw e;
5477
5477
  _setThrew(1, 0);
5478
5478
  }
5479
5479
  }
5480
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5480
+ function invoke_fif(index, a1, a2) {
5481
5481
  var sp = stackSave();
5482
5482
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5483
+ return getWasmTableEntry(index)(a1, a2);
5484
5484
  } catch (e) {
5485
5485
  stackRestore(sp);
5486
5486
  if (e !== e + 0) throw e;
5487
5487
  _setThrew(1, 0);
5488
5488
  }
5489
5489
  }
5490
- function invoke_fi(index, a1) {
5490
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5491
5491
  var sp = stackSave();
5492
5492
  try {
5493
- return getWasmTableEntry(index)(a1);
5493
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5494
5494
  } catch (e) {
5495
5495
  stackRestore(sp);
5496
5496
  if (e !== e + 0) throw e;
5497
5497
  _setThrew(1, 0);
5498
5498
  }
5499
5499
  }
5500
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5500
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5501
5501
  var sp = stackSave();
5502
5502
  try {
5503
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5504
5504
  } catch (e) {
5505
5505
  stackRestore(sp);
5506
5506
  if (e !== e + 0) throw e;
5507
5507
  _setThrew(1, 0);
5508
5508
  }
5509
5509
  }
5510
- function invoke_viji(index, a1, a2, a3) {
5510
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5511
5511
  var sp = stackSave();
5512
5512
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3);
5513
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5514
5514
  } catch (e) {
5515
5515
  stackRestore(sp);
5516
5516
  if (e !== e + 0) throw e;
5517
5517
  _setThrew(1, 0);
5518
5518
  }
5519
5519
  }
5520
- function invoke_vijff(index, a1, a2, a3, a4) {
5520
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5521
5521
  var sp = stackSave();
5522
5522
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5524
5524
  } catch (e) {
5525
5525
  stackRestore(sp);
5526
5526
  if (e !== e + 0) throw e;
5527
5527
  _setThrew(1, 0);
5528
5528
  }
5529
5529
  }
5530
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5530
+ function invoke_viif(index, a1, a2, a3) {
5531
5531
  var sp = stackSave();
5532
5532
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5533
+ getWasmTableEntry(index)(a1, a2, a3);
5534
5534
  } catch (e) {
5535
5535
  stackRestore(sp);
5536
5536
  if (e !== e + 0) throw e;
5537
5537
  _setThrew(1, 0);
5538
5538
  }
5539
5539
  }
5540
- function invoke_ffif(index, a1, a2, a3) {
5540
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5541
5541
  var sp = stackSave();
5542
5542
  try {
5543
- return getWasmTableEntry(index)(a1, a2, a3);
5543
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5544
5544
  } catch (e) {
5545
5545
  stackRestore(sp);
5546
5546
  if (e !== e + 0) throw e;
5547
5547
  _setThrew(1, 0);
5548
5548
  }
5549
5549
  }
5550
- function invoke_vifff(index, a1, a2, a3, a4) {
5550
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5551
5551
  var sp = stackSave();
5552
5552
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5554
5554
  } catch (e) {
5555
5555
  stackRestore(sp);
5556
5556
  if (e !== e + 0) throw e;
5557
5557
  _setThrew(1, 0);
5558
5558
  }
5559
5559
  }
5560
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5560
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5561
5561
  var sp = stackSave();
5562
5562
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5564
5564
  } catch (e) {
5565
5565
  stackRestore(sp);
5566
5566
  if (e !== e + 0) throw e;
5567
5567
  _setThrew(1, 0);
5568
5568
  }
5569
5569
  }
5570
- function invoke_viiff(index, a1, a2, a3, a4) {
5570
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5571
5571
  var sp = stackSave();
5572
5572
  try {
5573
- getWasmTableEntry(index)(a1, a2, a3, a4);
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5574
5574
  } catch (e) {
5575
5575
  stackRestore(sp);
5576
5576
  if (e !== e + 0) throw e;
5577
5577
  _setThrew(1, 0);
5578
5578
  }
5579
5579
  }
5580
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5580
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5581
5581
  var sp = stackSave();
5582
5582
  try {
5583
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5583
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5584
5584
  } catch (e) {
5585
5585
  stackRestore(sp);
5586
5586
  if (e !== e + 0) throw e;
5587
5587
  _setThrew(1, 0);
5588
5588
  }
5589
5589
  }
5590
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5590
+ function invoke_fi(index, a1) {
5591
5591
  var sp = stackSave();
5592
5592
  try {
5593
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5593
+ return getWasmTableEntry(index)(a1);
5594
5594
  } catch (e) {
5595
5595
  stackRestore(sp);
5596
5596
  if (e !== e + 0) throw e;
5597
5597
  _setThrew(1, 0);
5598
5598
  }
5599
5599
  }
5600
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5600
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5601
5601
  var sp = stackSave();
5602
5602
  try {
5603
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5603
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5604
5604
  } catch (e) {
5605
5605
  stackRestore(sp);
5606
5606
  if (e !== e + 0) throw e;
5607
5607
  _setThrew(1, 0);
5608
5608
  }
5609
5609
  }
5610
- function invoke_vijii(index, a1, a2, a3, a4) {
5610
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5611
5611
  var sp = stackSave();
5612
5612
  try {
5613
- getWasmTableEntry(index)(a1, a2, a3, a4);
5613
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5614
5614
  } catch (e) {
5615
5615
  stackRestore(sp);
5616
5616
  if (e !== e + 0) throw e;
5617
5617
  _setThrew(1, 0);
5618
5618
  }
5619
5619
  }
5620
- function invoke_viiij(index, a1, a2, a3, a4) {
5620
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5621
5621
  var sp = stackSave();
5622
5622
  try {
5623
- getWasmTableEntry(index)(a1, a2, a3, a4);
5623
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5624
5624
  } catch (e) {
5625
5625
  stackRestore(sp);
5626
5626
  if (e !== e + 0) throw e;
5627
5627
  _setThrew(1, 0);
5628
5628
  }
5629
5629
  }
5630
- function invoke_iiji(index, a1, a2, a3) {
5630
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5631
5631
  var sp = stackSave();
5632
5632
  try {
5633
- return getWasmTableEntry(index)(a1, a2, a3);
5633
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5634
5634
  } catch (e) {
5635
5635
  stackRestore(sp);
5636
5636
  if (e !== e + 0) throw e;
5637
5637
  _setThrew(1, 0);
5638
5638
  }
5639
5639
  }
5640
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5640
+ function invoke_viji(index, a1, a2, a3) {
5641
5641
  var sp = stackSave();
5642
5642
  try {
5643
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5643
+ getWasmTableEntry(index)(a1, a2, a3);
5644
5644
  } catch (e) {
5645
5645
  stackRestore(sp);
5646
5646
  if (e !== e + 0) throw e;
5647
5647
  _setThrew(1, 0);
5648
5648
  }
5649
5649
  }
5650
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5650
+ function invoke_vijff(index, a1, a2, a3, a4) {
5651
5651
  var sp = stackSave();
5652
5652
  try {
5653
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5653
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5654
5654
  } catch (e) {
5655
5655
  stackRestore(sp);
5656
5656
  if (e !== e + 0) throw e;
5657
5657
  _setThrew(1, 0);
5658
5658
  }
5659
5659
  }
5660
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5660
+ function invoke_viiij(index, a1, a2, a3, a4) {
5661
5661
  var sp = stackSave();
5662
5662
  try {
5663
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5663
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5664
5664
  } catch (e) {
5665
5665
  stackRestore(sp);
5666
5666
  if (e !== e + 0) throw e;
5667
5667
  _setThrew(1, 0);
5668
5668
  }
5669
5669
  }
5670
- function invoke_fif(index, a1, a2) {
5670
+ function invoke_ji(index, a1) {
5671
5671
  var sp = stackSave();
5672
5672
  try {
5673
- return getWasmTableEntry(index)(a1, a2);
5673
+ return getWasmTableEntry(index)(a1);
5674
5674
  } catch (e) {
5675
5675
  stackRestore(sp);
5676
5676
  if (e !== e + 0) throw e;
5677
5677
  _setThrew(1, 0);
5678
+ return 0n;
5678
5679
  }
5679
5680
  }
5680
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5681
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5681
5682
  var sp = stackSave();
5682
5683
  try {
5683
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5684
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5684
5685
  } catch (e) {
5685
5686
  stackRestore(sp);
5686
5687
  if (e !== e + 0) throw e;
5687
5688
  _setThrew(1, 0);
5689
+ return 0n;
5688
5690
  }
5689
5691
  }
5690
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5692
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5691
5693
  var sp = stackSave();
5692
5694
  try {
5693
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5695
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5694
5696
  } catch (e) {
5695
5697
  stackRestore(sp);
5696
5698
  if (e !== e + 0) throw e;
5697
5699
  _setThrew(1, 0);
5698
5700
  }
5699
5701
  }
5700
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5702
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5701
5703
  var sp = stackSave();
5702
5704
  try {
5703
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5705
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5704
5706
  } catch (e) {
5705
5707
  stackRestore(sp);
5706
5708
  if (e !== e + 0) throw e;
5707
5709
  _setThrew(1, 0);
5708
5710
  }
5709
5711
  }
5710
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5712
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5711
5713
  var sp = stackSave();
5712
5714
  try {
5713
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5715
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5714
5716
  } catch (e) {
5715
5717
  stackRestore(sp);
5716
5718
  if (e !== e + 0) throw e;
5717
5719
  _setThrew(1, 0);
5718
5720
  }
5719
5721
  }
5720
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5722
+ function invoke_iiif(index, a1, a2, a3) {
5721
5723
  var sp = stackSave();
5722
5724
  try {
5723
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5725
+ return getWasmTableEntry(index)(a1, a2, a3);
5724
5726
  } catch (e) {
5725
5727
  stackRestore(sp);
5726
5728
  if (e !== e + 0) throw e;
5727
5729
  _setThrew(1, 0);
5728
5730
  }
5729
5731
  }
5730
- function invoke_iiffi(index, a1, a2, a3, a4) {
5732
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5731
5733
  var sp = stackSave();
5732
5734
  try {
5733
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5735
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5734
5736
  } catch (e) {
5735
5737
  stackRestore(sp);
5736
5738
  if (e !== e + 0) throw e;
5737
5739
  _setThrew(1, 0);
5738
5740
  }
5739
5741
  }
5740
- function invoke_ji(index, a1) {
5742
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5741
5743
  var sp = stackSave();
5742
5744
  try {
5743
- return getWasmTableEntry(index)(a1);
5745
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5744
5746
  } catch (e) {
5745
5747
  stackRestore(sp);
5746
5748
  if (e !== e + 0) throw e;
5747
5749
  _setThrew(1, 0);
5748
- return 0n;
5749
5750
  }
5750
5751
  }
5751
- function invoke_jiijj(index, a1, a2, a3, a4) {
5752
+ function invoke_vijii(index, a1, a2, a3, a4) {
5752
5753
  var sp = stackSave();
5753
5754
  try {
5754
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5755
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5755
5756
  } catch (e) {
5756
5757
  stackRestore(sp);
5757
5758
  if (e !== e + 0) throw e;
5758
5759
  _setThrew(1, 0);
5759
- return 0n;
5760
5760
  }
5761
5761
  }
5762
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5762
+ function invoke_iiji(index, a1, a2, a3) {
5763
5763
  var sp = stackSave();
5764
5764
  try {
5765
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5765
+ return getWasmTableEntry(index)(a1, a2, a3);
5766
5766
  } catch (e) {
5767
5767
  stackRestore(sp);
5768
5768
  if (e !== e + 0) throw e;
5769
5769
  _setThrew(1, 0);
5770
5770
  }
5771
5771
  }
5772
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5772
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5773
5773
  var sp = stackSave();
5774
5774
  try {
5775
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5775
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5776
5776
  } catch (e) {
5777
5777
  stackRestore(sp);
5778
5778
  if (e !== e + 0) throw e;
@@ -6018,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
6018
6018
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6019
6019
 
6020
6020
  // package.json
6021
- var version = "0.0.80-canary.0";
6021
+ var version = "0.0.80-canary.1";
6022
6022
 
6023
6023
  // lib/modules/fonts.ts
6024
6024
  var FontsAPI = class {